2536 lines
104 KiB
Text
2536 lines
104 KiB
Text
# Copyright (C) Wesnoth development team, 2007-2019.
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# Translators:
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# Andrius Štikonas <andrius@stikonas.eu>, 2007-2019.
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.11\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-07-22 03:32 UTC\n"
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"PO-Revision-Date: 2019-03-16 11:08+0000\n"
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"Last-Translator: Andrius Štikonas <andrius@stikonas.eu>\n"
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"Language-Team: Lithuanian <wesnoth-lt@googlegroups.com>\n"
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"Language: lt\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n%10>=2 && (n%100<10 || "
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"n%100>=20) ? 1 : n%10==0 || (n%100>10 && n%100<20) ? 2 : 3);\n"
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"X-Generator: Poedit 2.1.1\n"
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#. [campaign]: id=Tutorial
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#: data/campaigns/tutorial/_main.cfg:11
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msgid "Battle Training"
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msgstr ""
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#. [difficulty]
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#. [campaign]: id=Tutorial
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#. [achievement_group]
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#: data/campaigns/tutorial/_main.cfg:14 data/campaigns/tutorial/_main.cfg:30
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#: data/campaigns/tutorial/achievements.cfg:3
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msgid "Tutorial"
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msgstr ""
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#. [campaign]: id=Tutorial
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#: data/campaigns/tutorial/_main.cfg:21
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msgid ""
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"Learn the basics of Wesnoth gameplay with a tutorial. Recommended for first-"
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"time players."
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msgstr ""
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#. [difficulty]
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#: data/campaigns/tutorial/_main.cfg:31
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msgid "Beginner"
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msgstr ""
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#. [achievement]: id=completed
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#: data/campaigns/tutorial/achievements.cfg:7
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msgid "Completed the Tutorial"
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msgstr ""
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#. [achievement]: id=completed
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#: data/campaigns/tutorial/achievements.cfg:8
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msgid "Complete the Battle Training."
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msgstr ""
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#. [label]
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#: data/campaigns/tutorial/gui/character_selection.cfg:19
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msgid "Select Character"
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msgstr "Pasirink personažą"
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#. [label]
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#: data/campaigns/tutorial/gui/character_selection.cfg:30
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#, fuzzy
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#| msgid "Who do you want to play?"
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msgid "Who do you want to play as?"
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msgstr "Kuo norėtum žaisti?"
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#. [button]
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#. [side]: type=Fighter, id=student
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#: data/campaigns/tutorial/gui/character_selection.cfg:61
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:33
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#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:30
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msgid "Konrad"
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msgstr "Konradas"
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#. [button]
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#. [lua]: wml_actions.select_character
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#. [modify_side]
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#: data/campaigns/tutorial/gui/character_selection.cfg:70
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#: data/campaigns/tutorial/lua/character_selection.lua:25
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#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:178
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msgid "Li’sar"
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msgstr "Li’sar"
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#. [scenario]: id=tutorial
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#. Hello, translators! The tutorial is meant to be a bit funny at the start,
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#. welcoming new players. Please keep the friendly fun feeling!
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#. If you have any questions, ask in the forums or, the #wesnoth-dev channel on irc.libera.chat,
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#. or https://discord.gg/battleforwesnoth.
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:9
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msgid "Wesnoth Tutorial — Part I"
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msgstr "Vesnoto apmokymas — I dalis"
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#. [side]: type=Fighter, id=student
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#. [side]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:29
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#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:26
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#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:104
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msgid "team_name^Student"
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msgstr "Mokinys"
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#. [unit]: id=Delfador, type=Elder Mage
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:75
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msgid "Delfador"
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msgstr "Delfadoras"
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#. [objectives]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:119
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msgid ""
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"You will learn the basics of:\n"
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"• <small>Movement</small>\n"
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"• <small>Attacking</small>\n"
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"• <small>Healing</small>\n"
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"• <small>Recruiting</small>"
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msgstr ""
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"Išmoksi pagrindus:\n"
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"• <small>judėjimo</small>\n"
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"• <small>puolimo</small>\n"
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"• <small>gydymo</small>\n"
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"• <small>samdymo</small>"
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#. [objective]: condition=win
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:125
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msgid "Destroy a fierce enemy"
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msgstr "Nugalėk smarkų priešą"
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#. [objective]: condition=lose
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:129
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msgid "Get yourself killed"
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msgstr "Leiskitės užmušami"
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#. [disallow_end_turn]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:137
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msgid ""
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"You cannot end your turn until you have completed the lesson on movement!"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:146
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:159
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:167
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#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:195
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msgid "Welcome to Wesnoth!"
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msgstr "Sveiki atvykę į Vesnotą!"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:148
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msgid ""
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"This is a two-part tutorial intended for people who are new to the game. "
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"Part 1 will teach you the basics about movement, attacking, healing, and "
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"recruiting. Firstly, you’ll choose a hero (both heroes play the same)."
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msgstr ""
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"Tai dviejų dalių apmokymas skirtas naujiems žaidėjams. Pirma dalis išmokys "
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"judėjimo, puolimo, gydymo ir samdymo pagrindus. Pirmiausia, pasirinkite "
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"herojų (abu herojai žaidžia taip pat)."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:161
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#, fuzzy
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#| msgid ""
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#| "For this tutorial, you are playing Konrad. You are standing on the keep, "
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#| "and your mentor Delfador is on the east side of the river. You can move "
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#| "the mouse over a unit to see a summary of its abilities and stats on the "
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#| "right of the screen."
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msgid ""
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"For this tutorial, you are playing as Konrad. You are standing on the keep, "
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"and your mentor Delfador is on the east side of the river. You can move the "
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"mouse over a unit to see a summary of its abilities and stats on the right "
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"of the screen."
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msgstr ""
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"Šiame apmokyme žaisi Konradu. Tu stovi bokšte, o tavo mokytojas Delfadoras "
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"yra rytiniame upės krante. Gali pele užvesti ant kario, kad pamatytum jo "
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"gebėjimus ir atributus dešiniajame ekrano krašte."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:169
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#, fuzzy
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#| msgid ""
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#| "For this tutorial, you are playing Li’sar. You are standing on the keep, "
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#| "and your mentor Delfador is on the east side of the river. You can move "
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#| "the mouse over a unit to see a summary of its abilities and stats on the "
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#| "right of the screen."
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msgid ""
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"For this tutorial, you are playing as Li’sar. You are standing on the keep, "
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"and your mentor Delfador is on the east side of the river. You can move the "
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"mouse over a unit to see a summary of its abilities and stats on the right "
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"of the screen."
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msgstr ""
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"Šiame apmokyme žaisi Li’sar. Tu stovi bokšte, o tavo mokytojas Delfadoras "
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"yra rytiniame upės krante. Gali pele užvesti ant kario, kad pamatytum jo "
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"gebėjimus ir atributus dešiniajame ekrano krašte."
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#. [event]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:175
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msgid "Click on Konrad"
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msgstr "Paspausk ant Konrado"
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#. [event]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:177
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msgid "Click on Li’sar"
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msgstr "Paspausk ant Li’sar"
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#. [then]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:319
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msgid "To undo your last move, press <b>u</b> or use the right-click menu."
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msgstr ""
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"Spausk <b>u</b> arba naudok dešinio pelės paspaudimo meniu, kad atšauktum "
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"paskutinį savo ėjimą."
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#. [hint_message]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:359
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:364
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msgid "Movement"
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msgstr "Judėjimas"
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#. [hint_message]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:360
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msgid ""
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"When you hover over or select a unit, in this case Konrad, the places he can "
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"move to are highlighted. All units have a certain number of <i>movement "
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"points</i>, which dictate how many hexes that unit can move per turn. "
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"Normally, moving one hex on flat terrain uses one movement point. To move, "
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"simply click on Konrad and then your destination. (You can press <b>u</b> to "
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"undo a move if you move to the wrong place.)"
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msgstr ""
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"Kai užvedi pele ar pažymi karį, šiuo atveju Konradą, vietos, kur jis gali "
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"judėti, yra paryškinamos. Visi kariai turi tam tikrą <i>judėjimo taškų</i> "
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"kiekį, kuris nulemia, kiek laukelių karys gali judėti per ėjimą. Paprastai "
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"judėjimas per vieną laukelį plokščiame reljefe sunaudoja vieną judėjimo "
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"tašką. Kad pajudėtum, tiesiog spausk ant Konrado, o tada ant kelionės "
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"tikslo. (Gali spausti <b>u</b>, kad atšauktum kelionę į netinkamą vietą.)"
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#. [hint_message]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:365
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msgid ""
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"When you hover over or select a unit, in this case Li’sar, the places she "
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"can move to are highlighted. All units have a certain number of <i>movement "
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"points</i>, which dictate how many hexes that unit can move per turn. "
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"Normally, moving one hex on flat terrain uses one movement point. To move, "
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"simply click on Li’sar and then your destination. (You can press <b>u</b> to "
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"undo a move if you move to the wrong place.)"
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msgstr ""
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"Kai užvedi pele ar pažymi karį, šiuo atveju Li’sar, vietos, kur ji gali "
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"judėti, yra paryškinamos. Visi kariai turi tam tikrą <i>judėjimo taškų</i> "
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"kiekį, kuris nulemia, kiek laukelių karys gali judėti per ėjimą. Paprastai "
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"judėjimas per vieną laukelį plokščiame reljefe sunaudoja vieną judėjimo "
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"tašką. Kad pajudėtum, tiesiog spausk ant Li’sar, o tada ant kelionės tikslo. "
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"(Gali spausti <b>u</b>, kad atšauktum kelionę į netinkamą vietą.)"
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#. [event]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:375
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msgid "Move Konrad next to Delfador"
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msgstr "Nuvesk Konradą prie Delfadoro"
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#. [event]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:377
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msgid "Move Li’sar next to Delfador"
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msgstr "Nuvesk Li’sar prie Delfadoro"
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#. [message]: speaker=student
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:394
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msgid "Good morning, Delfador! Is it time to attack things?"
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msgstr "Labas rytas, Delfadorai! Ar jau galiu mušti priešus?"
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#. [message]: speaker=student
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:395
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msgid "female^Good morning, Delfador! Is it time to attack things?"
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msgstr "Labas rytas, Delfadorai! Ar jau galiu mušti priešus?"
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#. [message]: speaker=Delfador
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:400
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msgid "Um, well..."
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msgstr "Hmm, na..."
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#. [message]: speaker=student
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:405
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msgid "Have you found an orc for me to fight, huh? A troll?"
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msgstr "Duosi man primušti kokį orką? Ar trolį?"
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#. [message]: speaker=student
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:406
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msgid "female^Have you found an orc for me to fight, huh? A troll?"
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msgstr "Duosi man primušti kokį orką? Ar trolį?"
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#. [message]: speaker=Delfador
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:411
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msgid "Quiet! I will summon an enemy for you..."
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msgstr "Tylos! Aš tau iškviesiu priešą..."
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#. [message]: speaker=Delfador
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:469
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msgid "... this quintain!"
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msgstr "... šią iškamšą!"
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#. [message]: speaker=student
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:474
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msgid "A quintain? You want me to fight a dummy?"
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msgstr "Iškamšą? Tu nori, kad kaučiausi su manekenu?"
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#. [message]: speaker=student
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:475
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msgid "female^A quintain? You want me to fight a dummy?"
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msgstr "Iškamšą? Tu nori, kad kaučiausi su manekenu?"
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#. [message]: speaker=Delfador
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:481
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msgid ""
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"Young man, you have $student_hp hitpoints and a sword. I’m fairly sure "
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"you’ll win."
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msgstr ""
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"Jaunas vyre, turi $student_hp gyvybės taškus ir kalaviją. Aš beveik "
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"įsitikinęs, kad laimėsi."
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#. [message]: speaker=Delfador
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:486
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msgid ""
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"female^Young lady, you have $student_hp hitpoints and a sword. I’m fairly "
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"sure you’ll win."
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msgstr ""
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"Jauna panele, turi $student_hp gyvybės taškus ir kalaviją. Aš beveik "
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"įsitikinęs, kad laimėsi."
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#. [hint_message]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:492
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:497
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msgid "Attacking"
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msgstr "Puolimas"
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#. [hint_message]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:493
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msgid ""
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"To attack the quintain, first select the attacker (Konrad), then the target "
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"(the quintain). You will see an attack description. Click <b>Attack</b> when "
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"you’re ready."
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msgstr ""
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"Kad pultum iškamšą, pirmiausia pasirink puolėją (Konradą), tada tikslą "
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"(iškamšą). Pamatysi antpuolio aprašymą. Spausk <b>Pulti</b>, kai būsi "
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"pasiruošęs."
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#. [hint_message]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:498
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msgid ""
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"To attack the quintain, first select the attacker (Li’sar), then the target "
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"(the quintain). You will see an attack description. Click <b>Attack</b> when "
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"you’re ready."
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msgstr ""
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"Kad pultum iškamšą, pirmiausia pasirink puolėją (Li’sar), tada tikslą "
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"(iškamšą). Pamatysi antpuolio aprašymą. Spausk <b>Pulti</b>, kai būsi "
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"pasiruošusi."
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#. [disallow_end_turn]
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:503
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msgid "You cannot end your turn until you have attacked the dummy!"
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msgstr ""
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#. [message]: speaker=student
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:522
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msgid "Hey! This quintain fights back!"
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msgstr "Ei! Šita iškamša atkerta atgal!"
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#. [message]: speaker=Delfador
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:527
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msgid "Hmm, perhaps we should have started with a doll."
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msgstr "Hmm, galbūt reikėjo pradėti nuo lėlės."
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#. [message]: speaker=student
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:532
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msgid "Should I retreat?"
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msgstr "Ar turėčiau atsitraukti?"
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#. [message]: speaker=student
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:533
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msgid "female^Should I retreat?"
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msgstr "Ar turėčiau atsitraukti?"
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#. [message]: speaker=Delfador
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#. [message]: speaker=Galdrad
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:538
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#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1078
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msgid "Good idea!"
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msgstr "Puiki mintis!"
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#. [message]: speaker=Delfador
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#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:564
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msgid ""
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"Unfortunately, you’ve used up your turn attacking the quintain. The quintain "
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"now gets to attack."
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msgstr "Deja, išnaudojai savo ėjimą puldamas iškamšą. Dabar ji puls."
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#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:569
|
||
msgid "The <i>dummy</i> gets a turn?"
|
||
msgstr "<i>Manekenas</i> gaus ėjimą?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:574
|
||
msgid ""
|
||
"Yes. It’s a magical quintain! If it hits you, it does 3 damage, and has 5 "
|
||
"chances. If it hits every time, you’ll drop from $student_hp to "
|
||
"$($student_hp-15) hitpoints. Brace yourself!"
|
||
msgstr ""
|
||
"Taip. Tai magiška iškamša. Jei ji sužeis tave, tai padarys 3 žalos, ir turės "
|
||
"5 šansus tai padaryti. Jeigu kaskart pataikys, tavo gyvybės taškai nukris "
|
||
"nuo $student_hp iki $($student_hp-15). Ginkis!"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:580
|
||
msgid "Turns"
|
||
msgstr "Ėjimai"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:581
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Every turn, each side in a scenario gets a chance to make their move. "
|
||
#| "Once you’ve completed everything you wish to do this turn, click on the "
|
||
#| "<b>End Turn</b> button in the bottom right of the screen. The other "
|
||
#| "teams, whether controlled by the AI or other human players, will then "
|
||
#| "make their move. Some scenarios must be completed in a certain number of "
|
||
#| "turns. You can see what turn it is, and any applicable turn limit, next "
|
||
#| "to the flag icon at the top of the screen."
|
||
msgid ""
|
||
"Every turn, each side in a scenario gets a chance to make their move. Once "
|
||
"you’ve completed everything you wish to do this turn, click on the <b>End "
|
||
"Turn</b> button in the bottom right of the screen. The other sides, whether "
|
||
"controlled by the AI or other human players, will then make their move. Some "
|
||
"scenarios must be completed in a certain number of turns. You can see what "
|
||
"turn it is, and any applicable turn limit, next to the flag icon at the top "
|
||
"of the screen."
|
||
msgstr ""
|
||
"Kiekvieną ėjimą kiekviena pusė scenarijuje gauna progą paeiti. Kai baigi "
|
||
"viską, ką norėjai atlikti šį ėjimą, spausk <b>Baigti ėjimą</b> mygtuką "
|
||
"apatiniame dešiniajame ekrano kampe. Tada paeis kitos komandos, "
|
||
"kontroliuojamos arba DI, arba žmonių. Kai kurie scenarijai turi būti baigti "
|
||
"per nurodytą ėjimų skaičių. Dabartinio ėjimo numerį ir maksimalų ėjimų "
|
||
"skaičių, jei toks yra, gali matyti ekrano viršuje, prie vėliavėlės ženkliuko."
|
||
|
||
#. [event]
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:584
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:666
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:778
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:498
|
||
msgid "End your turn"
|
||
msgstr "Baikite savo ėjimą"
|
||
|
||
#. [disallow_end_turn]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:607
|
||
msgid ""
|
||
"You cannot end your turn until you have completed the lesson on healing!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:622
|
||
msgid "Ouch! I need to heal! Only $student_hp hitpoints left!"
|
||
msgstr "Oi! Man reikia pasigydyti! Liko tik $student_hp GT!"
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:623
|
||
msgid "female^Ouch! I need to heal! Only $student_hp hitpoints left!"
|
||
msgstr "Oi! Man reikia pasigydyti! Liko tik $student_hp GT!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:628
|
||
msgid ""
|
||
"There are two villages within your reach. Visiting villages is a good idea, "
|
||
"and ending your turn on one will heal you. To a village!"
|
||
msgstr ""
|
||
"Kitoje upės pusėje yra du pasiekiami kaimai. Lankytis kaimuose yra gera "
|
||
"mintis, o jei baigsi ėjimą kaime, pagysi. Marš į kaimą!"
|
||
|
||
#. [label]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:633
|
||
msgid "Village"
|
||
msgstr "Kaimas"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:646
|
||
msgid "Move Konrad to a nearby village"
|
||
msgstr "Nuvesk Konradą į gretimą kaimą"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:648
|
||
msgid "Move Li’sar to a nearby village"
|
||
msgstr "Nuvesk Li’sar į gretimą kaimą"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:660
|
||
msgid "Villages"
|
||
msgstr "Kaimai"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:661
|
||
msgid ""
|
||
"You have captured a village! It now flies your colors and has been added to "
|
||
"your total village count (the house icon at the top of the screen shows how "
|
||
"many villages you currently control). Villages provide the gold needed to "
|
||
"recruit units. Each turn, you gain 2 gold, plus 1 for every village you own."
|
||
msgstr ""
|
||
"Užėmėte kaimą! Dabar virš jo plevėsuoja jūsų spalvos ir jis pridėtas prie "
|
||
"bendro jūsų kaimų skaičiaus. (Namo ženkliukas ekrano viršuje rodo, kiek "
|
||
"kaimų dabar kontroliuojate). Kaimai suteikia aukso, reikalingo kariams "
|
||
"samdyti. Kiekvieną ėjimą gaunate 2 auksinius, plius po 1 už kiekvieną jums "
|
||
"priklausantį kaimą."
|
||
|
||
#. [disallow_end_turn]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:676
|
||
msgid ""
|
||
"You cannot end your turn until you have completed the lesson on recruiting!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:685
|
||
msgid ""
|
||
"Since you started your turn on a village, you regained some health! Villages "
|
||
"heal units 8 hitpoints per turn, or enough to top off their health, "
|
||
"whichever is less. In your case, you regained $student_hp_heal_amount "
|
||
"hitpoints."
|
||
msgstr ""
|
||
"Kadangi pradėjai savo ėjimą kaime, atgavai kažkiek jėgų! Kariai kaimuose "
|
||
"gyja po 8 gyvybės taškus per ėjimą, arba pilnai pagyja, jei trūko mažiau. "
|
||
"Tavo atveju, atgavai $student_hp_heal_amount gyvybės taškus."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:690
|
||
msgid "Now, it’s time to summon some help against that quintain."
|
||
msgstr "Dabar laikas pasikviesti šiek tiek pagalbos prieš šią iškamšą."
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:695
|
||
msgid "I’ll recruit some elves!"
|
||
msgstr "Pasamdysiu elfų!"
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:696
|
||
msgid "female^I’ll recruit some elves!"
|
||
msgstr "Pasamdysiu elfų!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:701
|
||
msgid ""
|
||
"A splendid idea! It’s probably best not to attempt attacking the quintain "
|
||
"this turn. Instead, you should return to the keep and recruit two units; you "
|
||
"have plenty of gold for that."
|
||
msgstr ""
|
||
"Nuostabi mintis! Turbūt geriau nebandyti pulti iškamšos šį ėjimą. Geriau "
|
||
"grįžk į bokštą ir pasamdyk du karius; turi tam pakankamai aukso."
|
||
|
||
#. [label]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:706
|
||
msgid "Keep"
|
||
msgstr "Bokštas"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:720
|
||
msgid "Move Konrad to the keep"
|
||
msgstr "Nuveskite Konradą į bokštą"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:722
|
||
msgid "Move Li’sar to the keep"
|
||
msgstr "Nuveskite Li’sar į bokštą"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:739
|
||
msgid "Recruiting"
|
||
msgstr "Samdymas"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:740
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Whenever you’re on a <i>keep</i>, you can <i>recruit</i> units on the "
|
||
#| "castle tiles around it by right-clicking and selecting <b>Recruit</b>. "
|
||
#| "Note that newly recruited units cannot act the turn you recruit them; you "
|
||
#| "will be able to use them next turn. This scenario you have only one type "
|
||
#| "of unit to choose from: the Elvish Fighter."
|
||
msgid ""
|
||
"Whenever you’re on a <i>keep</i>, you can <i>recruit</i> units on the castle "
|
||
"tiles around it by right-clicking and selecting <b>Recruit</b>. Note that "
|
||
"newly recruited units cannot act the turn you recruit them; you will be able "
|
||
"to use them next turn. For this scenario, you have only one type of unit to "
|
||
"choose from: the Elvish Fighter."
|
||
msgstr ""
|
||
"Kai esi <i>bokšte</i>, gali <i>samdyti</i> karius į pilies langelius aplink "
|
||
"bokštą. Paspausk ant langelio dešinį pelės klavišą ir pasirink <b>Samdyti</"
|
||
"b>. Atkreipk dėmesį, kad naujai pasamdyti kariai tą ėjimą negali nieko "
|
||
"daryti; juos galėsi naudoti kitą ėjimą. Šiame scenarijuje gali samdyti tik "
|
||
"vieno tipo karius: elfų kovotojus."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:743
|
||
msgid "Recruit two Elvish Fighters"
|
||
msgstr "Pasamdyk du elfų kovotojus"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:763
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:768
|
||
msgid "Crowns"
|
||
msgstr "Karūnos"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:764
|
||
msgid ""
|
||
"The tiny golden crown above your leader (Konrad) indicates he is a side "
|
||
"leader. In most scenarios, you will lose if your leader is killed. Be sure "
|
||
"to keep him safe!"
|
||
msgstr ""
|
||
"Maža auksinė karūnėlė virš tavo vado (Konrado) nurodo, kad jis yra komandos "
|
||
"vadas. Daugumoje scenarijų pralaimėsi, jei tavo vadas bus užmuštas. Būtinai "
|
||
"saugok jį!"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:769
|
||
msgid ""
|
||
"The tiny golden crown above your leader (Li’sar) indicates she is a side "
|
||
"leader. In most scenarios, you will lose if your leader is killed. Be sure "
|
||
"to keep her safe!"
|
||
msgstr ""
|
||
"Maža auksinė karūnėlė virš tavo vadės (Li’sar) nurodo, kad ji yra komandos "
|
||
"vadė. Daugumoje scenarijų pralaimėsi, jei tavo vadė bus užmušta. Būtinai "
|
||
"saugok ją!"
|
||
|
||
#. [disallow_end_turn]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:812
|
||
msgid ""
|
||
"You cannot end your turn until you have completed the lesson on attacking!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:821
|
||
msgid ""
|
||
"Hey, the quintain just healed 2 hitpoints! I’d better attack it at once!"
|
||
msgstr ""
|
||
"Ei, iškamša ką tik pagijo dviem gyvybės taškais! Reikia greičiau ją užpulti!"
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:822
|
||
msgid ""
|
||
"female^Hey, the quintain just healed 2 hitpoints! I’d better attack it at "
|
||
"once!"
|
||
msgstr ""
|
||
"Ei, iškamša ką tik pagijo dviem gyvybės taškais! Reikia greičiau ją užpulti!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:827
|
||
msgid "Yes, if a unit doesn’t do anything for a turn, it will slowly heal."
|
||
msgstr "Taip, jeigu karys visą ėjimą nieko neveikia, jis lėtai gyja."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:832
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Before you send your fighters against the quintain, you should know they "
|
||
#| "have two kinds of attack..."
|
||
msgid ""
|
||
"Before you send your fighters against the quintain, you should know they "
|
||
"have two kinds of attacks..."
|
||
msgstr ""
|
||
"Prieš išsiunčiant kovotojus prieš iškamšą, turėtum žinoti, kad jie moka "
|
||
"pulti dvejopai..."
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:837
|
||
msgid "I’ll tell them to use the one that does more damage!"
|
||
msgstr "Liepsiu naudoti tą, kuris daro daugiausia žalos!"
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:838
|
||
msgid "female^I’ll tell them to use the one that does more damage!"
|
||
msgstr "Liepsiu naudoti tą, kuris daro daugiausia žalos!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:843
|
||
msgid ""
|
||
"And which would that be? The sword (5×4; or 5 damage on each hit, with 4 "
|
||
"attacks) or the bow (3×3; or 3 damage on each hit, with 3 attacks)? I "
|
||
"suppose you’ll find out..."
|
||
msgstr ""
|
||
"O kas tai būtų? Kalavijas (5×4; arba 5 žalos kiekvienam smūgiui, 4 atakos), "
|
||
"ar lankas (3×3, arba 3 žalos kiekvienam smūgiui, 3 atakos)? Teks "
|
||
"išsiaiškinti..."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:846
|
||
msgid "Attack the quintain with your fighters"
|
||
msgstr "Pulk iškamšą su savo kariais"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:850
|
||
msgid "Traits"
|
||
msgstr "Bruožai"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:851
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Be sure to examine the <i>traits</i> of your new recruits. They are "
|
||
#| "listed under its race in the sidebar. Traits can subtly affect how you "
|
||
#| "use your troops. For example, units with the <i>quick</i> trait can move "
|
||
#| "a extra hex each turn, and units with the <i>intelligent</i> trait "
|
||
#| "require 20% less experience to level up."
|
||
msgid ""
|
||
"Be sure to examine the <i>traits</i> of your new recruits. They are listed "
|
||
"under its race in the sidebar. Traits can subtly affect how you use your "
|
||
"troops. For example, units with the <i>quick</i> trait can move an extra hex "
|
||
"each turn, and units with the <i>intelligent</i> trait require 20% less "
|
||
"experience to level up."
|
||
msgstr ""
|
||
"Išnagrinėk naujų samdinių <i>bruožus</i>. Jie išvardinti šoninėje juostoje, "
|
||
"žemiau rasės. Bruožai gali subtiliai paveikti, kaip naudoji savo karius. "
|
||
"Pavyzdžiui, kariai su bruožu <i>greitas</i> kiekvieną ėjimą gali judėti "
|
||
"vienu langeliu toliau, o kariams su bruožu <i>protingas<i> reikia 20% mažiau "
|
||
"patirties, kad pasikeltų lygį."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:863
|
||
msgid ""
|
||
"You wouldn’t do anything stupid like charging that quintain yourself again, "
|
||
"now would you? Use the fighters you recruited first; they’ll be a lot of "
|
||
"help."
|
||
msgstr ""
|
||
"Juk nesiruoši daryti kvailystės ir strimgalviais vėl užpulti iškamšos? "
|
||
"Pirmiau pasiųsk nusamdytus kovotojus, jie labai padės."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#. a strong elf, so +1 damage
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:906
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Your elf used a sword (5×4; or 5 damage on each hit, with 4 attacks), "
|
||
#| "which is a <i>melee</i> attack. The quintain defended with its melee "
|
||
#| "attack (3×5; or 3 damage on each hit, with 5 attacks). The ranged attack "
|
||
#| "(the bow) would have been safer."
|
||
msgid ""
|
||
"Your elf used a sword (6×4; or 6 damage on each hit, with 4 attacks), which "
|
||
"is a <i>melee</i> attack. The quintain defended with its melee attack (3×5; "
|
||
"or 3 damage on each hit, with 5 attacks). The ranged attack (the bow) would "
|
||
"have been safer."
|
||
msgstr ""
|
||
"Tavo elfas panaudojo kalaviją (5×4: 4 smūgiai po 5 taškus žalos), atakavo iš "
|
||
"<i>arti</i>. Iškamša taip pat gynėsi iš arti (3×5; arba 5 smūgiai po 3 "
|
||
"žalos). Nuotolinė ataka (lankas) būtų buvusi saugesnė."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:910
|
||
msgid ""
|
||
"Elvish Fighters normally do 5×4 damage with their swords, but this elf has "
|
||
"the <i>strong</i> trait, which increases the damage output of melee attacks."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:916
|
||
msgid ""
|
||
"Your elf used a sword (5×4; or 5 damage on each hit, with 4 attacks), which "
|
||
"is a <i>melee</i> attack. The quintain defended with its melee attack (3×5; "
|
||
"or 3 damage on each hit, with 5 attacks). The ranged attack (the bow) would "
|
||
"have been safer."
|
||
msgstr ""
|
||
"Tavo elfas panaudojo kalaviją (5×4: 4 smūgiai po 5 taškus žalos), atakavo iš "
|
||
"<i>arti</i>. Iškamša taip pat gynėsi iš arti (3×5; arba 5 smūgiai po 3 "
|
||
"žalos). Nuotolinė ataka (lankas) būtų buvusi saugesnė."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#. a dextrous elf, so +1 damage
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:937
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Your elf used a bow, which is a <i>ranged</i> attack (3×3; or 3 damage on "
|
||
#| "each hit, with 3 attacks). The quintain has no ranged attack, only a "
|
||
#| "melee attack, so it could not defend itself."
|
||
msgid ""
|
||
"Your elf used a bow, which is a <i>ranged</i> attack (4×3; or 4 damage on "
|
||
"each hit, with 3 attacks). The quintain has no ranged attack, only a melee "
|
||
"attack, so it could not defend itself."
|
||
msgstr ""
|
||
"Tavo elfas panaudojo lanką, tai yra <i>tolima</i> ataka (3×3: 3 šūviai po 3 "
|
||
"žalos) . Iškamša neturi tolimos atakos, moka kovoti tik iš arti, tad "
|
||
"negalėjo apsiginti."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:941
|
||
msgid ""
|
||
"Elvish Fighters normally do 3×3 damage with their bows, but this elf has the "
|
||
"<i>dextrous</i> trait, which increases the damage output of ranged attacks."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:947
|
||
msgid ""
|
||
"Your elf used a bow, which is a <i>ranged</i> attack (3×3; or 3 damage on "
|
||
"each hit, with 3 attacks). The quintain has no ranged attack, only a melee "
|
||
"attack, so it could not defend itself."
|
||
msgstr ""
|
||
"Tavo elfas panaudojo lanką, tai yra <i>tolima</i> ataka (3×3: 3 šūviai po 3 "
|
||
"žalos) . Iškamša neturi tolimos atakos, moka kovoti tik iš arti, tad "
|
||
"negalėjo apsiginti."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:964
|
||
msgid "Keep attacking with both elves until the quintain is finished!"
|
||
msgstr "Tęsk puolimą su abiem elfais pakol nepribaigsi iškamšos!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:979
|
||
msgid "Maybe you should recruit another elf?"
|
||
msgstr "Gal tau reiktų pasamdyti kitą elfą?"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:988
|
||
msgid "Unit Descriptions"
|
||
msgstr "Karių aprašymai"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:989
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You can right click on a unit to see a detailed <b>Unit Description</b>."
|
||
msgid ""
|
||
"You can right-click on a unit to see a detailed <b>Unit Description</b>."
|
||
msgstr ""
|
||
"Galite paspausti dešinį pelės klavišą ir pažiūrėti išsamų <b>Kario aprašymą</"
|
||
"b>."
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:998
|
||
msgid "Protect Your Troops"
|
||
msgstr "Saugokite savo karius"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:999
|
||
msgid ""
|
||
"Remember to pull back wounded units into villages and recruit more if "
|
||
"needed. Take special care of units with the highest <i>experience points "
|
||
"(XP)</i> so they can gain levels and become more powerful."
|
||
msgstr ""
|
||
"Nepamirškite atitraukti sužeistus karius į kaimus ir pasamdyti daugiau, jei "
|
||
"prireikia. Ypač atidžiai rūpinkitės kariais turinčiais daugiausia "
|
||
"<i>patirties taškų (PT)</i>, kad jie galėtų pasikelti lygį ir tapti "
|
||
"galingesniais."
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1008
|
||
msgid "Support"
|
||
msgstr "Išlaikymas"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1009
|
||
msgid ""
|
||
"Each village you control will <i>support</i> one unit for free. After that, "
|
||
"each unit costs you one gold per turn."
|
||
msgstr ""
|
||
"Kiekvienas jums priklausantis kaimas <i>išlaiko</i> vieną karį nemokamai. Po "
|
||
"to, kiekvienas karys kainuoja po vieną auksinį per ėjimą."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1019
|
||
msgid "You had really better finish off that quintain."
|
||
msgstr "Tikrai vertėtų pribaigti šią iškamšą."
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1028
|
||
msgid "Advancement"
|
||
msgstr "Patobulėjimai"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1029
|
||
msgid ""
|
||
"When a unit gains enough experience points (the <i>experience bar</i>, if "
|
||
"present, is on the <b>right</b> of the <i>hitpoints bar</i>), it will gain a "
|
||
"level. Elvish Fighters have two advancement options, and you will be able to "
|
||
"choose which one you want. However, second level units cost twice as much to "
|
||
"support as first level units."
|
||
msgstr ""
|
||
"Kai karys įgauna pakankamai patirties (<i>patirties stulpelis</i> yra "
|
||
"mažesnis stulpelis <i>dešiniau</i> gyvybės stulpelio), pakyla jo lygis. Elfų "
|
||
"kovotojai turi du variantus kuo tapti ir jums bus pateiktas pasirinkimas. "
|
||
"Atkreipkite dėmesį, kad antro lygio karių išlaikymas kainuoja dvigubai "
|
||
"brangiau, nei pirmo lygio."
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1038
|
||
msgid "Defenses"
|
||
msgstr "Gynyba"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1040
|
||
msgid ""
|
||
"Whenever one of your units is selected, you’ll see varying percentages as "
|
||
"you move the mouse over the map. The higher the percentage, the more "
|
||
"<i>defense</i> that unit has in that kind of terrain. For example, most "
|
||
"units have good defenses in castles and villages but poor defenses in "
|
||
"rivers. Some units, like these quintains, have a <i>magical</i> attack, "
|
||
"which always has a 70% chance of hitting no matter what terrain their "
|
||
"targets occupy."
|
||
msgstr ""
|
||
"Pasirinkus karį, po pele matosi procentai, vis kitokie skirtingiems reljefo "
|
||
"tipams. Kuo daugiau procentų, tuo geriau karys ten <i>ginsis</i>. "
|
||
"Pavyzdžiui, daugumos karių gynyba pilyse ir kaimuose yra gera, o upėse "
|
||
"bloga. Kai kurie kariai, pavyzdžiui iškamšos atakuoja <i>magiškai</i>, tad "
|
||
"visada pataiko su 70% tikimybe, nepriklausomai nuo to, kokiame reljefe stovi "
|
||
"jų priešininkai."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1052
|
||
msgid "Agh! This training is too much for me..."
|
||
msgstr "Ach! Šis mokymas man per sunkus..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1053
|
||
msgid "female^Agh! This training is too much for me..."
|
||
msgstr "Ach! Šis mokymas man per sunkus..."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1089
|
||
msgid "The quintain is destroyed, and I have gained more experience!"
|
||
msgstr "Iškamša nugalėta, o aš gavau daugiau patirties!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1094
|
||
msgid ""
|
||
"Yes, you gain experience through battle, especially by killing an opponent. "
|
||
"Gain enough experience and you’ll become more powerful."
|
||
msgstr ""
|
||
"Taip, mūšyje įgauni patirties, ypač, kai užmuši priešininką. Surink "
|
||
"pakankamai patirties ir įgysi daugiau galios."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1100
|
||
msgid ""
|
||
"Now, Konrad, I will leave you with more dummies to practice on! After that, "
|
||
"we have real work to do..."
|
||
msgstr ""
|
||
"O dabar, Konradai, paliksiu tave pasipraktikuoti su daugiau manekenų! Po to "
|
||
"mūsų laukia tikras darbas..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1105
|
||
msgid ""
|
||
"Now, Li’sar, I will leave you with more dummies to practice on! After that, "
|
||
"we have real work to do..."
|
||
msgstr ""
|
||
"O dabar, Li’sar, paliksiu tave pasipraktikuoti su daugiau manekenų! Po to "
|
||
"mūsų laukia tikras darbas..."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1167
|
||
msgid "Note"
|
||
msgstr "Dėmesio"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1169
|
||
msgid ""
|
||
"These dummies only attack if you are a single tile away. With care, you "
|
||
"should be able to kill them one at a time."
|
||
msgstr ""
|
||
"Šios iškamšos puola tik tada, kai stovi gretimame langelyje. Atsargiai "
|
||
"išžudyk jas po vieną."
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1178
|
||
msgid ""
|
||
"Well, I think I know the basics. Onwards! Maybe I can fight in a real battle "
|
||
"next?"
|
||
msgstr ""
|
||
"Na, manau, kad žinau pagrindus. Pirmyn! Gal dabar galiu kautis tikrame "
|
||
"mūšyje?"
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1179
|
||
msgid ""
|
||
"female^Well, I think I know the basics. Onwards! Maybe I can fight in a real "
|
||
"battle next?"
|
||
msgstr ""
|
||
"Na, manau, kad žinau pagrindus. Pirmyn! Gal dabar galiu kautis tikrame "
|
||
"mūšyje?"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1194
|
||
msgid "Victory"
|
||
msgstr "Pergalė"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg:1195
|
||
msgid ""
|
||
"After your victory notice, the map will be grayed out to indicate that the "
|
||
"scenario is over; this is called <i>linger mode</i>. You will still be able "
|
||
"to examine the final positions and state of your troops and any surviving "
|
||
"enemies. When you’re finished, click the <b>End Scenario</b> button to go on "
|
||
"to the next scenario in the campaign."
|
||
msgstr ""
|
||
"Po to, kai pranešama apie tavo pergalę, žemėlapis papilkėja, taip "
|
||
"pabrėždamas scenarijaus pabaigą; tai vadinama <i>apžvalgos režimu</i>. Vis "
|
||
"dar galėsi peržiūrėti galutines savo karių ir išgyvenusių priešininkų "
|
||
"pozicijas ir būklę. Po to, spausk mygtuką <b>Baigti scenarijų</b> ir pereik "
|
||
"į kitą kampanijos scenarijų."
|
||
|
||
#. [scenario]: id=2_Tutorial
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:5
|
||
msgid "Wesnoth Tutorial — Part II"
|
||
msgstr "Vesnoto apmokymas — II dalis"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Thrag
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:43
|
||
msgid "team_name^Orcs"
|
||
msgstr "Orkai"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Thrag
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:47
|
||
msgid "Thrag"
|
||
msgstr "Tragas"
|
||
|
||
#. [unit]: id=Galdrad, type=Elvish Champion
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:110
|
||
msgid "Galdrad"
|
||
msgstr "Galdradas"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:124
|
||
msgid "I hope I have a chance to retreat after this!"
|
||
msgstr "Tikiuosi, dabar bus galimybė atsitraukti!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:125
|
||
msgid "One lucky attack by an Orcish Grunt, and I’m done for!"
|
||
msgstr "Vienas sėkmingas orkų pėstininko smūgis, ir man galas!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:126
|
||
msgid "I could make use of some healing in a village."
|
||
msgstr "Man visai praverstų šiek tiek pasigydyti kaime."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:127
|
||
msgid "I had better retreat, before I get caught out with such low health!"
|
||
msgstr "Geriau atsitrauksiu, kol nesu užkluptas su tiek mažai jėgų!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:128
|
||
msgid "female^I hope I have a chance to retreat after this!"
|
||
msgstr "Tikiuosi, dabar bus galimybė atsitraukti!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:129
|
||
msgid "female^One lucky attack by an Orcish Grunt, and I’m done for!"
|
||
msgstr "Vienas sėkmingas orkų pėstininko smūgis, ir man galas!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:130
|
||
msgid "female^I could make use of some healing in a village."
|
||
msgstr "Man visai praverstų šiek tiek pasigydyti kaime."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:131
|
||
msgid ""
|
||
"female^I had better retreat, before I get caught out with such low health!"
|
||
msgstr "Geriau atsitrauksiu, kol nesu užklupta su tiek mažai jėgų!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:136
|
||
msgid "Defeat the Orc Leader"
|
||
msgstr "Nugalėkite orkų vadą"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:141
|
||
msgid "Death of Konrad"
|
||
msgstr "Konrado mirtis"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:152
|
||
msgid "Death of Li’sar"
|
||
msgstr "Li’sar mirtis"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:163
|
||
msgid "Death of Galdrad"
|
||
msgstr "Galdrado mirtis"
|
||
|
||
#. [disallow_end_turn]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:184
|
||
msgid ""
|
||
"You cannot end your turn until you have recruited troops and captured a "
|
||
"village!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:197
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Welcome back! This is second part of the two-part tutorial. Part 2 will "
|
||
#| "teach you about recalling units, abilities and weapon specials, income "
|
||
#| "and upkeep, long-distance movement, zone of control, and time of day."
|
||
msgid ""
|
||
"Welcome back! This is the second part of the two-part tutorial. Part 2 will "
|
||
"teach you about recalling units, abilities and weapon specials, income and "
|
||
"upkeep, long-distance movement, zone of control, and time of day."
|
||
msgstr ""
|
||
"Sveiki sugrįžę! Tai antroji dviejų dalių apmokymo dalis. Antroji dalis "
|
||
"išmokys grąžinti karius, papasakos apie gebėjimus ir ginklų ypatybes, "
|
||
"pajamas ir išlaikymą, judėjimą ilgais nuotoliais, kontroliuojamas zonas ir "
|
||
"paros laiką."
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:203
|
||
msgid ""
|
||
"Ho, Galdrad! Has Delfador conjured something else to beat me with? A flock "
|
||
"of scarecrows, perhaps?"
|
||
msgstr ""
|
||
"Labas, Galdradai! Ar Delfadoras prikerėjo dar ko nors, kas mane primuštų? "
|
||
"Gal baidyklių gaują?"
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:204
|
||
msgid ""
|
||
"female^Ho, Galdrad! Has Delfador conjured something else to beat me with? A "
|
||
"flock of scarecrows, perhaps?"
|
||
msgstr ""
|
||
"Labas, Galdradai! Ar Delfadoras prikerėjo dar ko nors, kas mane primuštų? "
|
||
"Gal baidyklių gaują?"
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:210
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "This is no game, Konrad! Orcs have encamped across the river. This is "
|
||
#| "elven country; they are fools to enter here. We Elves are fast and hard "
|
||
#| "to hit in forests. You must defeat their leader so they never threaten us "
|
||
#| "again. I will advise you."
|
||
msgid ""
|
||
"This is no game, Konrad! Orcs have encamped across the river. This is elven "
|
||
"country; they are fools to enter here. We elves are fast and hard to hit in "
|
||
"forests. You must defeat their leader so they never threaten us again. I "
|
||
"will advise you."
|
||
msgstr ""
|
||
"Tai ne žaidimas, Konradai! Kitame upės krante įsitvirtino orkai. Tai elfų "
|
||
"kraštas, jie kvailiai, kad čia atsibeldė. Mes, elfai, greiti ir sunkiai "
|
||
"pažeidžiami miškuose. Tavo užduotis – nugalėti jų vadą, kad jie daugiau "
|
||
"niekada mums nebetrukdytų. Aš tau patarsiu."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:215
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "This is no game, Li’sar! Orcs have encamped across the river. This is "
|
||
#| "elven country; they are fools to enter here. We Elves are fast and hard "
|
||
#| "to hit in forests. You must defeat their leader so they never threaten us "
|
||
#| "again. I will advise you."
|
||
msgid ""
|
||
"This is no game, Li’sar! Orcs have encamped across the river. This is elven "
|
||
"country; they are fools to enter here. We elves are fast and hard to hit in "
|
||
"forests. You must defeat their leader so they never threaten us again. I "
|
||
"will advise you."
|
||
msgstr ""
|
||
"Tai ne žaidimas, Li’sar! Kitame upės krante įsitvirtino orkai. Tai elfų "
|
||
"kraštas, jie kvailiai, kad čia atsibeldė. Mes, elfai, greiti ir sunkiai "
|
||
"pažeidžiami miškuose. Tavo užduotis – nugalėti jų vadą, kad jie daugiau "
|
||
"niekada mums nebetrukdytų. Aš tau patarsiu."
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:221
|
||
msgid "What should I do?"
|
||
msgstr "Ką turiu daryti?"
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:222
|
||
msgid "female^What should I do?"
|
||
msgstr "Ką turiu daryti?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:225
|
||
msgid ""
|
||
"First, we will have to deal with the Orcish Grunt stationed in the middle of "
|
||
"the river. He should be little trouble."
|
||
msgstr ""
|
||
"Pirmiausia, reikia susidoroti su tuo orkų pėstininku per vidurį upės. Jis "
|
||
"neturėtų sukelti didelių problemų."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:227
|
||
msgid ""
|
||
"By then, their leader will have recruited more units to send against us and "
|
||
"the real fight will begin."
|
||
msgstr ""
|
||
"Iki tol jų vadas jau bus pasamdęs daugiau karių, kuriuos pasiųs prieš mus ir "
|
||
"prasidės tikroji kova."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:229
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "See this dark blue water? It’s too deep for either side to cross. The "
|
||
#| "orcs could slowly wade through that narrow band of shallow lighter-blue "
|
||
#| "water in the east; but we could stand on the shore and force them to "
|
||
#| "fight us from the water, where they are exposed and we are protected by "
|
||
#| "the forest."
|
||
msgid ""
|
||
"See this dark blue water? It’s too deep for either side to cross. The orcs "
|
||
"could slowly wade through that narrow band of shallow lighter-blue water in "
|
||
"the north; but we could stand on the shore and force them to fight us from "
|
||
"the water, where they are exposed and we are protected by the forest."
|
||
msgstr ""
|
||
"Matai tą tamsiai mėlyną vandenį? Ten per gilu persikelti tiek mums, tiek "
|
||
"jiems. Orkai galės lėtai bristi ta siaura brasta rytuose, bet mes galėsim "
|
||
"stovėti ant kranto ir priversti juos pulti iš vandens, kur jie bus "
|
||
"atsidengę, o mus saugos miškas."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:231
|
||
msgid ""
|
||
"The more likely attack, then, is across the bridge. That middle island is "
|
||
"the key: it has a village for healing injured units and forests in which we "
|
||
"fight so well."
|
||
msgstr ""
|
||
"Taigi, labiau tikėtina, kad jie puls per tiltą. Ta sala viduryje yra "
|
||
"kertinis akmuo: ten yra ir kaimas gydyti sužeistiesiems, ir miškeliai, kur "
|
||
"mes turime pranašumą."
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:235
|
||
msgid "Let’s go! Attack!"
|
||
msgstr "Eime! Puolam!"
|
||
|
||
#. [message]: speaker=student
|
||
#. The "us" in "let's" refers to Galdrad and Li'sar.
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:237
|
||
msgid "female^Let’s go! Attack!"
|
||
msgstr "Eime! Puolam!"
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#. Addressing Konrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:244
|
||
msgid ""
|
||
"Hang on! You need to gather your forces. Or do you intend to fight the orcs "
|
||
"single-handedly?"
|
||
msgstr ""
|
||
"Palauk! Tau reikia suburti savo pajėgas. Ar ketini vienas kovoti su orkais?"
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#. Addressing Li'sar
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:250
|
||
msgid ""
|
||
"female^Hang on! You need to gather your forces. Or do you intend to fight "
|
||
"the orcs single-handedly?"
|
||
msgstr ""
|
||
"Palauk! Tau reikia suburti savo pajėgas. Ar ketini viena kovoti su orkais?"
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:264
|
||
msgid ""
|
||
"I see you have veteran troops from your training! You should <i>recall</i> "
|
||
"them so as to start off the battle with more experienced units. Think "
|
||
"carefully, though; if a unit has too little experience, it might be better "
|
||
"to recruit a new one."
|
||
msgstr ""
|
||
"Matau, kad turi veteranų karių gautų per tavo mokymą! Turėtum juos "
|
||
"<i>grąžinti</i>, kad galėtum pradėti mūsų su labiau patyrusiais kariais. "
|
||
"Tačiau atsargiai pagalvok; jei karys turi per mažai patirties, gali būti "
|
||
"geriau pasamdyti naują karį."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:270
|
||
msgid ""
|
||
"Some of your units have also managed to level up. They’re even more "
|
||
"formidable, so you should recall them as well."
|
||
msgstr ""
|
||
"Kai kurie iš tavo karių sugebėjo pasikelti lygį. Jie yra dar grėsmingesni, "
|
||
"taigi turėtum ir juos grąžinti."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:285
|
||
msgid ""
|
||
"Unfortunately, none of your troops survived your training, so you will have "
|
||
"to recruit new units. If you had any veteran troops, you could have "
|
||
"<i>recalled</i> them to battle this scenario. More experienced units would "
|
||
"have been of help against these orcs."
|
||
msgstr ""
|
||
"Deja, nė vienas iš tavo karių neišgyveno treniruotės, taigi teks pasamdytu "
|
||
"naujų karių. Jai būtų likę veteranų, galėtum <i>grąžinti</i> juos kautis "
|
||
"šiame scenarijuje. Labiau patyrę kariai būtų pravertę prieš šiuos orkus."
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:291
|
||
msgid "Recalling"
|
||
msgstr "Grąžinimas"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:292
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "In addition to recruiting new units each scenario, you can also "
|
||
#| "<i>recall</i> your experienced veterans from previous scenarios, for the "
|
||
#| "cost of 20 gold each. This allows you to build up a formidable army over "
|
||
#| "the course of multiple scenarios by recalling your highest leveled troops "
|
||
#| "or those with good combinations of traits and abilities. To recall a "
|
||
#| "unit, right click while your leader stands on a keep and select the "
|
||
#| "<i>Recall</i> option. Remember to also recruit new troops in addition to "
|
||
#| "recalling old ones."
|
||
msgid ""
|
||
"In addition to recruiting new units each scenario, you can also <i>recall</"
|
||
"i> your experienced veterans from previous scenarios, for the cost of 20 "
|
||
"gold each. This allows you to build up a formidable army over the course of "
|
||
"multiple scenarios by recalling your highest leveled troops or those with "
|
||
"good combinations of traits and abilities. To recall a unit, right-click "
|
||
"while your leader stands on a keep and select the <i>Recall</i> option. "
|
||
"Remember to also recruit new troops in addition to recalling old ones."
|
||
msgstr ""
|
||
"Kiekviename scenarijuje gali ne tik samdyti naujus karius, bet ir "
|
||
"<i>grąžinti</i> savo patyrusius veteranus iš ankstesnių scenarijų už 20 "
|
||
"auksinių kainą. Tai leidžia per daugelį scenarijų suburti sunkiai įveikiamą "
|
||
"armiją, jei grąžinsite savo aukščiausio lygio karius arba karius su geru "
|
||
"bruožų ir gebėjimų deriniu. Kad grąžintum karį, dešiniu pelės klavišu spausk "
|
||
"ant savo vado, kol jis stovi bokšte, ir pasirink <i>Grąžinti</i>. Be senų "
|
||
"karių grąžinimo, taip pat nepamiršk pasamdyti naujų karių."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:297
|
||
msgid ""
|
||
"You also have two new types of units to recruit this scenario: Elvish "
|
||
"Archers and Elvish Shamans. I’ll tell you more about them when you recruit "
|
||
"them. Personally, I would recommend a balanced force of two archers, two "
|
||
"fighters, and a shaman."
|
||
msgstr ""
|
||
"Šiame scenarijuje taip pat gali samdyti dviejų naujų rūšių karius: elfų "
|
||
"lankininkus ir elfų šamanes. Daugiau tau apie juos papasakosiu, kai juos "
|
||
"pasamdysi. Asmeniškai, aš patarčiau subalansuotas pajėgas su dviem "
|
||
"lankininkais, dviem kovotojais ir šamane."
|
||
|
||
#. [event]
|
||
#. [on_undo]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:300
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:509
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:551
|
||
msgid "Recruit or recall your troops"
|
||
msgstr "Pasamdyk arba grąžink savo karius"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:314
|
||
msgid "Elvish Shaman"
|
||
msgstr "Elfų šamanė"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:315
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The Shaman is a fairly weak unit, but she has the ability to <i>heal</i> "
|
||
#| "friendly units around her. She also has a special attack which <i>slows</"
|
||
#| "i> enemies, halving the damage they do for one turn."
|
||
msgid ""
|
||
"The Shaman has the ability to <i>heal</i> friendly units around her. She "
|
||
"also has a special attack which <i>slows</i> enemies, halving the damage "
|
||
"they do for one turn. However, she’s physically weaker than fighters and "
|
||
"archers, so be careful when sending her into battle."
|
||
msgstr ""
|
||
"Pati šamanė yra gana silpna, bet moka <i>gydyti</i> greta esančius "
|
||
"draugiškus karius. Taip pat ji moka ypatingai atakuoti, <i>sulėtindama</i> "
|
||
"priešus, kas vienam ėjimui perpus sumažina jų daromą žalą."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:320
|
||
msgid "The <i>Heal</i> Ability"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:322
|
||
msgid ""
|
||
"At the start of each turn, allied units adjacent to a Shaman will recover 4 "
|
||
"hitpoints, which is only half of the amount that a village would provide. "
|
||
"The Shaman doesn’t gain experience from healing, only from combat, but "
|
||
"advancing her is worthwhile — her second-level Elvish Druid advancement has "
|
||
"healing equivalent to a village.\n"
|
||
"\n"
|
||
"A detailed explanation of healing may be found in the <i>Gameplay</i> "
|
||
"section of the help (default hotkey: <b>F1</b>)."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:329
|
||
#, fuzzy
|
||
#| msgid "Abilities and Weapon Specials"
|
||
msgid "Weapon Specials"
|
||
msgstr "Gebėjimai ir ginklų ypatybės"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:331
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Weapon specials are special attack modifiers that make certain attacks "
|
||
#| "more powerful. Once again, in this case, the Shaman has the Slows special "
|
||
#| "on her entangle attack. When this attack is used on an enemy, it will "
|
||
#| "halve the damage they do for one turn. Other weapon specials include "
|
||
#| "First Strike, which allows that attack to always hit first no matter who "
|
||
#| "attacks first, and Magical, which gives that attack a constant 70% chance "
|
||
#| "to hit.\n"
|
||
#| "\n"
|
||
#| "A full list of abilities and weapons specials, along with traits, may be "
|
||
#| "found in help."
|
||
msgid ""
|
||
"Weapon specials are special attack modifiers that make certain attacks more "
|
||
"powerful. In this case, the Shaman has the Slows special on her entangle "
|
||
"attack. When this attack successfully hits an enemy, it will halve the "
|
||
"damage they do for one turn. Other weapon specials include First Strike, "
|
||
"which allows that attack to always hit first no matter who attacks first, "
|
||
"and Magical, which gives that attack a constant 70% chance to hit.\n"
|
||
"\n"
|
||
"A full list of abilities and weapon specials, along with traits, may be "
|
||
"found in the help (default hotkey: <b>F1</b>)."
|
||
msgstr ""
|
||
"Ginklų ypatybės yra specialūs puolimo modifikatoriai, kurie kai kurias "
|
||
"atakas padaro galingesnėmis. Pavyzdžiui, šamanės įpainiojanti ataka turi "
|
||
"sulėtinimo ypatybę. Kai ši ataka naudojama prieš priešą, ji vienam ėjimui "
|
||
"per pus sumažins jų daromą žalą. Pora kitų ginklų ypatybių yra Pirmas "
|
||
"smūgis, kas leidžia atakai visada įvykti pirmai, nepriklausomai nuo to kas "
|
||
"puola, ir Magiška, kuri atakai suteikia pastovią 70% tikimybę pataikyti.\n"
|
||
"\n"
|
||
"Visas gebėjimų, ginklų ypatybių bei bruožų sąrašas gali būti rastas "
|
||
"pagalboje."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:361
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:372
|
||
msgid "Multiple Healers"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#. both healers are level one elvish shamans
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:363
|
||
msgid ""
|
||
"You now have two healers. However, each unit can only receive healing from "
|
||
"one healer — a unit will still only be healed 4 hitpoints per turn even when "
|
||
"adjacent to both Shamans.\n"
|
||
"\n"
|
||
"If either Shaman advances to become a Druid, then she’ll be able to heal "
|
||
"adjacent units by 8 hitpoints per turn. A unit next to multiple healers is "
|
||
"healed by the most advanced one."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#. one healer is a level one shaman, but the other healer is a druid or (very unlikely) a shyde
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:374
|
||
msgid ""
|
||
"You now have two healers. Your Druid can heal adjacent units by 8 hitpoints "
|
||
"per turn compared to your Shaman’s 4. However, each unit can only receive "
|
||
"healing from one healer — a unit next to multiple healers is healed by the "
|
||
"most advanced one."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:381
|
||
msgid "Healers and Villages"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:382
|
||
msgid ""
|
||
"A unit in a village will receive healing from the village instead of from "
|
||
"adjacent healers."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:386
|
||
msgid ""
|
||
"Having more than one healer allows them to heal each other or to cover "
|
||
"separate areas of the battlefield. It can also allow better tactical "
|
||
"movement — the 2 hitpoints from rest-healing does combine with other sources "
|
||
"of healing, so it’s often better to move a healer instead of an injured unit."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:401
|
||
msgid "Elvish Archer"
|
||
msgstr "Elfų lankininkas"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:402
|
||
msgid ""
|
||
"Unlike the Elvish Fighter, which has strong melee attacks, the Elvish Archer "
|
||
"has strong ranged attacks. It’s useful to attack enemy units with strong "
|
||
"melee attacks with strong ranged attacks, and vice versa. This allows your "
|
||
"units to take less damage overall when your enemy counterattacks."
|
||
msgstr ""
|
||
"Skirtingai nuo elfų kovotojo, kuris turi stiprias kontaktines atakas, elfų "
|
||
"lankininkas turi stiprias nuotolines atakas. Yra naudinga pulti priešo "
|
||
"karius, turinčius stiprias kontaktines atakas, naudojant stiprias nuotolines "
|
||
"atakas, ir atvirkščiai. Tai leidžia tavo kariams patirti mažiau žalos, kai "
|
||
"priešas kontratakuoja."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:428
|
||
msgid ""
|
||
"You certainly have a fondness for shamans, I see. They will provide a lot of "
|
||
"healing, but not much offensive potential."
|
||
msgstr ""
|
||
"Matau, kad tau tikrai patinka šamanės. Jos gali gerai gydyti, bet negali "
|
||
"smarkiai užpulti."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:439
|
||
msgid ""
|
||
"While none of your recruited units can move yet, you still can. You need "
|
||
"more income; there are some villages near the keep you can capture."
|
||
msgstr ""
|
||
"Nors nė vienas iš pasamdytų karių negali judėti, tu vis dar gali. Tau reikia "
|
||
"daugiau pajamų; šalia bokštų yra kaimų, kuriuos gali užgrobti."
|
||
|
||
#. [event]
|
||
#. [on_undo]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:442
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:564
|
||
msgid "Capture a village"
|
||
msgstr "Užgrobkite kaimą"
|
||
|
||
#. [disallow_end_turn]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:445
|
||
#, fuzzy
|
||
#| msgid "Capture a village"
|
||
msgid "You still have to capture a village!"
|
||
msgstr "Užgrobkite kaimą"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:477
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:544
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Don’t forget, you can press <b>u</b> to undo most things if you make a "
|
||
#| "mistake."
|
||
msgid ""
|
||
"You forgot to recruit troops! You can press <b>u</b> to undo your last move."
|
||
msgstr ""
|
||
"Atmink, beveik viską gali atšaukti mygtuku <b>u</b>, jei padarei klaidą."
|
||
|
||
#. [disallow_end_turn]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:480
|
||
msgid "You still have to recruit troops!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:488
|
||
msgid ""
|
||
"Excellent! As Delfador mentioned earlier, each captured village will support "
|
||
"one unit and provide you with 1 extra gold per turn."
|
||
msgstr ""
|
||
"Puiku! Kaip Delfadoras paminėjo anksčiau, kiekvienas užgrobtas kaimas "
|
||
"išlaikys vieną karį ir kiekvieną ėjimą duos tau 1 papildomą auksinį."
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:492
|
||
msgid "Income and Upkeep"
|
||
msgstr "Pajamos ir išlaikymas"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:493
|
||
msgid ""
|
||
"Each turn, you will gain 2 gold plus one for each village you own. However, "
|
||
"<i>upkeep</i> is subtracted from that. You can support as many levels worth "
|
||
"of units as the number of villages you own; beyond that, you must pay 1 gold "
|
||
"per turn. Be careful, as owning too many units can cause you to have "
|
||
"negative income and lose gold each turn!"
|
||
msgstr ""
|
||
"Kiekvieną ėjimą gausi 2 auksinius plius po auksinį už kiekvieną kaimą. "
|
||
"Tačiau <i>išlaikymo</i> kaina išskaičiuojama iš pajamų. Gali išlaikyti tiek "
|
||
"karių lygių, kiek turi kaimų; po to turi mokėti po 1 auksinį per ėjimą. "
|
||
"Atsargiai, nes turint per daug karių gali turėti neigiamas pajamas ir "
|
||
"kiekvieną ėjimą praradinėsi auksą!"
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:557
|
||
msgid ""
|
||
"You forgot to capture a village! You can press <b>u</b> to undo your last "
|
||
"move."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:576
|
||
msgid ""
|
||
"Now, young man, it is time to discuss strategy. Your units are ready to "
|
||
"attack, and the orcish leader has begun gathering his own troops."
|
||
msgstr ""
|
||
"Dabar, jaunas vyre, laikas aptarti strategiją. Tavo kariai pasiruošę pulti, "
|
||
"o orkų vadas pradėjo rinkti savo karius."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:581
|
||
msgid ""
|
||
"Now, young lady, it is time to discuss strategy. Your units are ready to "
|
||
"attack, and the orcish leader has begun gathering his own troops."
|
||
msgstr ""
|
||
"Dabar, jauna panele, laikas aptarti strategiją. Tavo kariai pasiruošę pulti, "
|
||
"o orkų vadas pradėjo rinkti savo karius."
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:587
|
||
msgid ""
|
||
"Galdrad, if I go by the ford, I could sneak up near his keep and dispatch "
|
||
"him quickly."
|
||
msgstr ""
|
||
"Galradai, jei eisiu per brastą, galiu prisėlinti prie jo bokšto ir greitai "
|
||
"juo atsikratyti."
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:588
|
||
msgid ""
|
||
"female^Galdrad, if I go by the ford, I could sneak up near his keep and "
|
||
"dispatch him quickly."
|
||
msgstr ""
|
||
"Galradai, jei eisiu per brastą, galiu prisėlinti prie jo bokšto ir greitai "
|
||
"juo atsikratyti."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:593
|
||
msgid ""
|
||
"You could. However, elves (and orcs) have bad <i>defense</i> in water. "
|
||
"You’ll be more vulnerable as you try to wade slowly across the ford; the "
|
||
"enemy will have an 80% chance to hit you. Since elves have good defense in "
|
||
"the forest, I would advise you keep to the trees and attack the orcs from "
|
||
"there; your Fighters will only suffer a 40% chance of being hit in return, "
|
||
"while Shamans and Archers will only incur a 30% chance."
|
||
msgstr ""
|
||
"Gali. Tačiau, elfai (ir orkau) prastai <i>ginasi</i> vandenyje. Būsite "
|
||
"labiau pažeidžiami, jei bandysite eiti per brastą; priešas turės 80% "
|
||
"tikimybę pataikyti. Kadangi elfai gerai ginasi miške, patarčiau likti prie "
|
||
"medžių ir orkus pulti iš ten; yra tik 40% tikimybė, kad tavo Kovotojai "
|
||
"patirs atsakomąjį smūgį, ir tik 30% tikimybė Šamanėms ir Lankininkams."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:598
|
||
msgid ""
|
||
"However, keep an eye on that ford. The orcs may try to sneak around behind "
|
||
"our forces. It might do to send a few units to defend the banks, and the "
|
||
"village there."
|
||
msgstr ""
|
||
"Tačiau atidžiai stebėk tą brastą. Orkai gali pabandyti slapta prisėlinti į "
|
||
"mūsų pajėgų užnugarį. Galbūt verta nusiųsti ten kelis karius apginti krantus "
|
||
"ir kaimą."
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:603
|
||
msgid ""
|
||
"Alright. The bridge it is, then, but I’ll be careful about the crossing."
|
||
msgstr "Gerai. Tebūnie tiltas tada, bet aš persikeliant būsiu atsargus."
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:604
|
||
msgid ""
|
||
"female^Alright. The bridge it is, then, but I’ll be careful about the "
|
||
"crossing."
|
||
msgstr "Gerai. Tebūnie tiltas tada, bet aš persikeliant būsiu atsargi."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:607
|
||
msgid ""
|
||
"That Orcish Grunt is still blocking our path. He has no ranged attacks, so "
|
||
"your archers should be able to engage him with little risk. Unfortunately, "
|
||
"your units cannot reach him this turn, but you should not let them languish! "
|
||
"Move them into position so they can attack next turn. There are also other "
|
||
"villages on this side of the river. You should secure them for income and "
|
||
"healing."
|
||
msgstr ""
|
||
"Tas orkų pėstininkas vis dar užtveria mūsų kelią. Jis neturi nuotolinių "
|
||
"atakų, taigi tavo lankininkai puldami jį daug nerizikuos. Deja, tavo kariai "
|
||
"negali pasiekti jo šį ėjimą, bet neturėtum leisti jiems vysti! Nuvesk juos į "
|
||
"pozicijas, kad jie kitą ėjimą galėtų pulti. Taip pat šiame upės krante yra "
|
||
"kiti kaimai. Turėtum juos užimti, kad užsitikrintum pajamas ir gydymą."
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:610
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:998
|
||
msgid "Long-distance Movement"
|
||
msgstr "Judėjimas dideliais atstumais"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:611
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:999
|
||
msgid ""
|
||
"You can order a unit to move for multiple turns by selecting the unit and "
|
||
"clicking on the destination. A number will indicate how many turns it will "
|
||
"take to get there."
|
||
msgstr ""
|
||
"Galima nurodyti kariui judėti daugelį ėjimų, pasirenkant tą karį ir nurodant "
|
||
"jo tikslą. Skaičiukas rodo kiek ėjimų prireiks pasiekti nurodytą tikslą."
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:616
|
||
msgid ""
|
||
"I think I’ll stick around the keep for now, in order to recruit more units."
|
||
msgstr ""
|
||
"Manau užimsiu visus kaimus aplink bokštą, kad galėčiau pasamdyti daugiau "
|
||
"karių."
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:617
|
||
msgid ""
|
||
"female^I think I’ll stick around the keep for now, in order to recruit more "
|
||
"units."
|
||
msgstr ""
|
||
"Manau užimsiu visus kaimus aplink bokštą, kad galėčiau pasamdyti daugiau "
|
||
"karių."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:623
|
||
msgid ""
|
||
"You’ve learned well, Konrad. It is indeed a good idea to keep your leader "
|
||
"safe and protected and in range of your keep early in the game. The tide of "
|
||
"battle can turn quickly, and you don’t want to find yourself cut off from "
|
||
"recruiting reinforcements."
|
||
msgstr ""
|
||
"Gerai pasimokei, Konradai. Iš tikrųjų žaidimo pradžioje saugiai laikyti vadą "
|
||
"netoli pilies yra gera mintis. Mūšio eiga gali greitai pasisukti, ir tu "
|
||
"nenori būti atkirstas nuo galimybės pasamdyti pastiprinimų."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:628
|
||
msgid ""
|
||
"You’ve learned well, Li’sar. It is indeed a good idea to keep your leader "
|
||
"safe and protected and in range of your keep early in the game. The tide of "
|
||
"battle can turn quickly, and you don’t want to find yourself cut off from "
|
||
"recruiting reinforcements."
|
||
msgstr ""
|
||
"Gerai pasimokei, Li’sar. Iš tikrųjų žaidimo pradžioje saugiai laikyti vadę "
|
||
"netoli pilies yra gera mintis. Mūšio eiga gali greitai pasisukti, ir tu "
|
||
"nenori būti atkirsta nuo galimybės pasamdyti pastiprinimų."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:698
|
||
msgid "The tutorial isn’t meant to be this difficult"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:700
|
||
msgid ""
|
||
"The orc on the island was supposed to move over the bridge, so that he could "
|
||
"be attacked by several elves at once. Something’s broken the scripted event, "
|
||
"which will make the scenario harder by leaving him in a defensive position.\n"
|
||
"\n"
|
||
"Please report the bug."
|
||
msgstr ""
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:712
|
||
msgid "Tracking Enemy Movement"
|
||
msgstr "Priešo stebėjimas"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:713
|
||
msgid ""
|
||
"You can see where an enemy can reach by moving the mouse over them. You can "
|
||
"see all possible enemy moves at once with the <b>Show Enemy Moves</b> "
|
||
"command from the <b>Actions</b> menu."
|
||
msgstr ""
|
||
"Palaikę pelę virš priešininko, galite pamatyti, kur jis pasiekia nueiti. "
|
||
"Galima pamatyti iškart visų priešininkų pasiekiamą zoną, pasirinkus "
|
||
"<b>Rodyti priešų ėjimus</b> iš <b>Veiksmų</b> meniu."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:716
|
||
msgid "We must occupy that island before the Wolf Riders reach it!"
|
||
msgstr "Turime užimti salą anksčiau, nei ją pasieks vilkų jojikai!"
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:721
|
||
msgid "Can’t we just move around the orcs?"
|
||
msgstr "O negalime paprasčiausiai apeiti orkus?"
|
||
|
||
#. [message]: speaker=student
|
||
#. "we" refers to Li'sar, Galdrad, and the mixed-gender troops
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:723
|
||
msgid "female^Can’t we just move around the orcs?"
|
||
msgstr "O negalime paprasčiausiai apeiti orkus?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:736
|
||
msgid ""
|
||
"No. Once you move close to an enemy unit, you are in its <i>Zone of Control</"
|
||
"i> and cannot move further that turn. To move your troops onto that island "
|
||
"without wading slowly through the water, you’ll have to kill the Grunt."
|
||
msgstr ""
|
||
"Ne. Priėjus arti prie priešų kario, atsiduri jo <i>kontroliuojamoje zonoje</"
|
||
"i> ir tą ėjimą nebegali judėti toliau. Kad netektų į salą karių kelti lėtai "
|
||
"brendant vandeniu, turėsi užmušti šį pėstininką."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:740
|
||
msgid "Zone of Control"
|
||
msgstr "Kontroliuojama Zona"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:742
|
||
msgid ""
|
||
"The hexes immediately around a unit constitute its <i>Zone of Control</i>. "
|
||
"When an enemy unit enters those hexes, they cannot move any further that "
|
||
"turn. (An exception are units with the <i>skirmisher</i> ability, who are "
|
||
"unaffected by zones of control.) This can be used to create a blockade to "
|
||
"prevent stronger enemies from reaching key locations, such as villages, even "
|
||
"if you have limited manpower."
|
||
msgstr ""
|
||
"Laukeliai aplink karį sudaro jo <i>Kontroliuojamą zoną</i>. Kai priešo karys "
|
||
"įeina į šiuos laukelius, jis tą ėjimą daugiau nebegali judėti. (Išimtis šiai "
|
||
"taisyklei yra kariai su gebėjimu <i>peštukas</i>, kontroliuojamos zonos jų "
|
||
"neveikia.) Tai gali būti panaudojama užblokuoti stipresnius priešus, kad jie "
|
||
"nepasiektų esminių vietovių, tokių kaip kaimai, net jei tu turi tik "
|
||
"nedideles pajėgas."
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:769
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I hope my units survive the counter-attack if I can’t take this grunt out "
|
||
#| "this turn. I’d better grab more villages if I can and move everyone "
|
||
#| "closer for next turn."
|
||
msgid ""
|
||
"I hope I will survive the counter-attack if my units can’t take this grunt "
|
||
"out this turn. I should order them to grab more villages if they can and "
|
||
"move everyone closer for next turn."
|
||
msgstr ""
|
||
"Tikiuosi, mano kariai išgyvens jo kontrataką, jei negalėsiu pribaigti šio "
|
||
"pėstininko per šį ėjimą. O man reiktų užimti daugiau kaimų ir nuvesti visus "
|
||
"arčiau mūšio kitam ėjimui."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:774
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "If one of your Shamans stands just behind your wounded units, she will "
|
||
#| "heal them each 4 hitpoints at the beginning of the next turn."
|
||
msgid ""
|
||
"If one of your Shamans stands just behind you, she will heal you 4 hitpoints "
|
||
"at the beginning of the next turn."
|
||
msgstr ""
|
||
"Jei viena iš tavo šamanių stovi tavo karių užnugaryje, kito ėjimo pradžioje "
|
||
"ji visus juos gydys po 4 gyvybės taškus."
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:780
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I hope my units survive the counter-attack if I can’t take this grunt out "
|
||
#| "this turn. I’d better grab more villages if I can and move everyone "
|
||
#| "closer for next turn."
|
||
msgid ""
|
||
"I hope my units will survive the counter-attack if I can’t take this grunt "
|
||
"out this turn. I’d better grab more villages if I can and move everyone "
|
||
"closer for next turn."
|
||
msgstr ""
|
||
"Tikiuosi, mano kariai išgyvens jo kontrataką, jei negalėsiu pribaigti šio "
|
||
"pėstininko per šį ėjimą. O man reiktų užimti daugiau kaimų ir nuvesti visus "
|
||
"arčiau mūšio kitam ėjimui."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:785
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "If one of your Shamans stands just behind your wounded units, she will "
|
||
#| "heal them each 4 hitpoints at the beginning of the next turn."
|
||
msgid ""
|
||
"If one of your Shamans stands just behind your wounded units, she will heal "
|
||
"each of them 4 hitpoints at the beginning of the next turn."
|
||
msgstr ""
|
||
"Jei viena iš tavo šamanių stovi tavo karių užnugaryje, kito ėjimo pradžioje "
|
||
"ji visus juos gydys po 4 gyvybės taškus."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:821
|
||
msgid ""
|
||
"One fewer orc to deal with, and our way across the bridge is clear! I also "
|
||
"gained experience from striking the killing blow!"
|
||
msgstr ""
|
||
"Vienu orku mažiau, ir mūsų kelias per tiltą dabar laisvas! Taip pat gavau "
|
||
"patirties suduodamas mirtiną smūgį!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:822
|
||
msgid ""
|
||
"female^One fewer orc to deal with, and our way across the bridge is clear! I "
|
||
"also gained experience from striking the killing blow!"
|
||
msgstr ""
|
||
"Vienu orku mažiau, ir mūsų kelias per tiltą dabar laisvas! Taip pat gavau "
|
||
"patirties suduodama mirtiną smūgį!"
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:843
|
||
msgid ""
|
||
"Be careful! If you stand on the bridge you are exposed to attack from "
|
||
"multiple directions! Even though the orcs have low defense in water, they "
|
||
"will overwhelm you with their numbers."
|
||
msgstr ""
|
||
"Atsargiai! Stovint ant tilto, galima sulaukti puolimo iš kelių pusių! Nors "
|
||
"orkai turi prastą gynybą vandenyje, jie gali turėti kiekybinį pranašumą."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:859
|
||
msgid ""
|
||
"Well done! The island village is ours. You can use the trees to set up a "
|
||
"blockade against the orcs; they can only come across the bridge one by one "
|
||
"without wading through the water, and you will be securely on a terrain with "
|
||
"good defense."
|
||
msgstr ""
|
||
"Gerai padirbėta! Salos kaimas dabar mūsų. Gali naudoti medžius, kad "
|
||
"užblokuotum orkus; jie galės ateiti per tiltą tik po vieną, nebent bris per "
|
||
"vandenį, bet tada saugiai būsi reljefe su gera gynyba."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:871
|
||
msgid ""
|
||
"Don’t forget about that last village near the channel. The orcs will capture "
|
||
"it if they try to sneak around via the ford! It will be hard to dislodge "
|
||
"them if they do."
|
||
msgstr ""
|
||
"Nepamiršk apie tą paskutinį kaimą prie sąsiaurio. Orkai jį užgrobs, jei jie "
|
||
"pabandys prisėlinti aplink per brastą! Tada būtų labai sunku juos išstumti."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:888
|
||
msgid ""
|
||
"It’s very dangerous to stand in water when there are enemies about! Your "
|
||
"unit will have an 80% chance of being hit. Get back, and wait for them to "
|
||
"attack you!"
|
||
msgstr ""
|
||
"Labai pavojinga pasilikti vandenyje, kai šalia yra priešų! Tikimybė priešui "
|
||
"pataikyti į tavo karį yra 80%. Grįžk atgal ir leisk jiems pulti pirmiems!"
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:914
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You’re venturing away from your keep. You might need recruit more units, "
|
||
#| "and I doubt the orc leader will let you use his! Careful!"
|
||
msgid ""
|
||
"You’re venturing away from your keep. You might need to recruit more units, "
|
||
"and I doubt the orc leader will let you use his! Careful!"
|
||
msgstr ""
|
||
"Keliauji tolyn nuo bokšto. Gali reikėti pasamdyti daugiau karių, o aš "
|
||
"nemanau, kad orkų vadas tau paskolintų savųjų! Atsargiai!"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:923
|
||
msgid ""
|
||
"When moving a unit, the percentages shown are the unit’s defense on that "
|
||
"hex. The higher the number, the less likely they are to get hit."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:938
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We need to occupy that village, otherwise they will take it next turn! "
|
||
#| "Move a unit into the village to stop the orcs capturing it. Whichever "
|
||
#| "unit you choose will benefit from the village’s healing, too."
|
||
msgid ""
|
||
"We need to occupy that village, otherwise they will take it soon! Move a "
|
||
"unit into the village to stop the orcs capturing it. Whichever unit you "
|
||
"choose will benefit from the village’s healing, too."
|
||
msgstr ""
|
||
"Reikia užimti tą kaimą, kitaip kitą ėjimą orkai užims jį pirmieji! Nuvesk "
|
||
"karį į kaimą, kad jis neatitektų orkams. Nuvestas karys galės kaime "
|
||
"pasigydyti."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:944
|
||
msgid ""
|
||
"Careful! It is now nighttime. Orcs are <i>chaotic</i>, which means their "
|
||
"attacks are now 25% stronger. By day, their attacks are 25% weaker, which is "
|
||
"a noticeable difference. You are <i>lawful</i>: stronger by day and weaker "
|
||
"at night. Your elvish warriors are <i>neutral</i>: unaffected by the time of "
|
||
"day."
|
||
msgstr ""
|
||
"Atsargiai, dabar naktis! Orkai yra <i>chaotiški</i>, dėl to dabar jie 25% "
|
||
"stipresni. Dieną jie būna 25% silpnesni, o tai nemažai. Tu kauniesi už "
|
||
"<i>tvarką</i>: diena tau suteikia jėgų. Elfai <i>neutralūs</i>: diena ir "
|
||
"naktis jų neveikia."
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:947
|
||
msgid "Time of Day"
|
||
msgstr "Dienos laikas"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:948
|
||
msgid ""
|
||
"During a scenario, the time of day will shift as turns pass. There are four "
|
||
"<i>alignments</i> a unit may be: Lawful, Neutral, Chaotic, or Liminal. Each "
|
||
"alignment gets a different bonus or handicap depending on the time of day. "
|
||
"You can hover over the sky image below the minimap on the right to see the "
|
||
"current time of day and who has the advantage."
|
||
msgstr ""
|
||
"Scenarijaus metu keičiantis ėjimams, paros laikas keisis. Karys gali būti "
|
||
"vienos iš keturių <i>prigimčių</i>: šviesios, neutralios, chaotiškos ar "
|
||
"prieblandos. Priklausomai nuo paros laiko, kiekviena prigimtis geriau ar "
|
||
"blogiau kaunasi skirtingu metu. Gali pele užvesti ant dangaus paveikslėlio "
|
||
"po mini žemėlapiu dešinėje, kad pamatytum dabartinį laiką ir kas turi "
|
||
"pranašumą."
|
||
|
||
#. [then]
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:970
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:977
|
||
msgid ""
|
||
"Remember to retreat your wounded units to villages. Shamans can only heal 4 "
|
||
"hitpoints per turn, while villages can heal them faster at 8 per turn.\n"
|
||
"\n"
|
||
"Different sources of healing are generally not combined. If a unit starts "
|
||
"its turn next to multiple healers, or on a village and next to a healer, it "
|
||
"will still be healed only once.\n"
|
||
"\n"
|
||
"Rest-healing is an exception to the rule — if a unit doesn’t do anything for "
|
||
"a turn, it will heal 2 hitpoints in addition to any healing it may receive "
|
||
"from villages or healers, combining for a total of up to 10 hitpoints per "
|
||
"turn."
|
||
msgstr ""
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1007
|
||
msgid "Tracking Unused Units"
|
||
msgstr "Nepanaudotų karių peržiūra"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1008
|
||
msgid ""
|
||
"You can ensure you use all your troops by pressing <b>n</b> to step from one "
|
||
"unit to the next. If you press <b>space</b>, you can mark the currently "
|
||
"selected unit as having finished its turn, which stops you moving it by "
|
||
"accident later on. When <b>n</b> no longer selects a new unit, it’s safe to "
|
||
"end your turn."
|
||
msgstr ""
|
||
"Galite įsitikinti, kad panaudote visus savo karius, spausdami klavišą <b>n</"
|
||
"b>. Jis automatiškai parinks vis kitą karį. <b>Tarpo klavišas</b> reikš, kad "
|
||
"šį ėjimą jau nebenorite su šiuo kariu nieko daryti; taip išvengsite "
|
||
"atsitiktinių komandų kariui. Kai <b>n</b> jau nebeparenka kario, galima "
|
||
"baigti ėjimą."
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1016
|
||
msgid "Status Table"
|
||
msgstr "Būsenos lentelė"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1017
|
||
msgid ""
|
||
"The Status Table details the sides’ current status and starting conditions. "
|
||
"Fog and shroud will affect what you can see in this table, and occasionally "
|
||
"a side may be hidden; however, it is still useful to check this table when a "
|
||
"scenario begins. You can access it in the <b>Menu</b> menu."
|
||
msgstr ""
|
||
"Būsenos lentelė parodo dabartinę komandų būseną ir pradines sąlygas. Rūkas "
|
||
"ir uždanga apribos tai, ką gali matyti šioje lentelėje, o kartais komanda "
|
||
"gali būti paslėpta; tačiau, vis tiek scenarijaus pradžioje verta patikrinti "
|
||
"šią lentelę. Ją rasi <b>Meniu</b>."
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1025
|
||
msgid "Speeding Up Animations"
|
||
msgstr ""
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1026
|
||
msgid ""
|
||
"Holding down <b>shift</b> will make the animations for moving and fighting "
|
||
"quicker. The <b>acceleration factor</b> can be set, and turned on by "
|
||
"default, in the <b>Preferences</b> menu’s <b>General</b> tab."
|
||
msgstr ""
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1034
|
||
msgid "Victory Conditions"
|
||
msgstr "Pergalės sąlygos"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1035
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "In this scenario, you only need to defeat the orc leader to win. Victory "
|
||
#| "conditions for a scenario are given under <b>Scenario Objectives</b> in "
|
||
#| "the <b>Menu</b> menu."
|
||
msgid ""
|
||
"In this scenario, you only need to defeat the orc leader to win. Victory "
|
||
"conditions for a scenario are given under <b>Objectives</b> in the <b>Menu</"
|
||
"b> menu."
|
||
msgstr ""
|
||
"Šiame scenarijuje jums tereikia nugalėti orkų vadą. Pergalės sąlygas galima "
|
||
"peržiūrėti paspaudus <b>Meniu</b>, <b>Scenarijaus tikslą</b>."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1044
|
||
msgid "Hurry up and defeat the orcs before they become entrenched!"
|
||
msgstr "Paskubėk ir nugalėk orkus prieš jiems įsitvirtinant!"
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1072
|
||
msgid "I have enough gold to recruit more units!"
|
||
msgstr "Turiu pakankamai pinigų pasamdyti daugiau karių!"
|
||
|
||
#. [message]: speaker=student
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1073
|
||
msgid "female^I have enough gold to recruit more units!"
|
||
msgstr "Turiu pakankamai pinigų pasamdyti daugiau karių!"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1082
|
||
msgid "Recruit the Right Units"
|
||
msgstr "Pasamdyk tinkamus karius"
|
||
|
||
#. [hint_message]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1083
|
||
msgid ""
|
||
"Remember to recruit troops useful for the situation. Archers are "
|
||
"particularly effective against Grunts, Wolf Riders and the orcish leader."
|
||
msgstr ""
|
||
"Atminkite, samdykite tik karius, naudingus esamoje situacijoje. Lankininkai "
|
||
"ypač parankūs kovojant prieš pėstininkus, vilko jojikus ir orkų vadą."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1122
|
||
msgid ""
|
||
"Beware of those orcs crossing the river! If they get into the forest they’ll "
|
||
"be hard to dislodge!"
|
||
msgstr ""
|
||
"Stebėk orkus kertančius upę! Jeigu jie įsisuks į mišką, bus sunku juos "
|
||
"iškrapštyti!"
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1162
|
||
msgid ""
|
||
"That unit is about one kill (8 experience points) away from gaining a level! "
|
||
"Do not let it die!"
|
||
msgstr ""
|
||
"Šiam kariui trūksta vos vienos aukos (8 patirties taškų), kad pasikeltų "
|
||
"lygį! Neleisk jam mirti!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1184
|
||
msgid ""
|
||
"Their leader has moved into that village! He’s not as stupid as I thought. "
|
||
"The village heals him each turn and provides good defense."
|
||
msgstr ""
|
||
"Jų vadas pabėgo į tą kaimą! Jis ne toks kvailas, kaip maniau. Kaimas jį gydo "
|
||
"ir ten geriau gintis."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1195
|
||
msgid ""
|
||
"That unit has captured our village! You’d better get him out; it heals him "
|
||
"each turn and provides good defense."
|
||
msgstr ""
|
||
"Tas orkas užėmė mūsų kaimą! Geriau jau iškrapštyk jį, nes ten jis gyja ir "
|
||
"dar gerai ginasi."
|
||
|
||
#. [message]: speaker=unit
|
||
#. The speaker is female
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1208
|
||
msgid ""
|
||
"Using me to attack is risky! I can slow the opponent with my ranged attack, "
|
||
"but I hope you have a plan if I miss!"
|
||
msgstr ""
|
||
"Naudoti mane puolime pavojinga! Aš galiu iš tolo sulėtinti priešininką, bet "
|
||
"tikiuosi, kad žinai ką darysi, jei aš nepataikysiu!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1224
|
||
msgid ""
|
||
"You are close to killing their leader! Because he is second level, the unit "
|
||
"who finishes him will gain 16 experience points. In a campaign, it’s "
|
||
"important to decide which units you want to advance, and give those units "
|
||
"the best chances to gain experience."
|
||
msgstr ""
|
||
"Jau beveik užmušei jų vadą! Kadangi vadas yra antro lygio, karys, kuris jį "
|
||
"pribaigs, gaus 16 patirties taškų. Kampanijoje yra svarbu nuspręsti, kuriuos "
|
||
"karius nori patobulinti, ir suteikti jiems geriausius šansus gauti patirties."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1228
|
||
msgid "You have almost finished the tutorial"
|
||
msgstr "Beveik pabaigei apmokymą"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1230
|
||
msgid ""
|
||
"In a campaign you may have ten or even twenty scenarios to build your army, "
|
||
"but this tutorial will conclude after you defeat Thrag."
|
||
msgstr ""
|
||
"Kampanijoje gali būti dešimt ar netgi dvidešimt scenarijų, kuriuose subursi "
|
||
"savo kariuomenę, bet šis apmokymas pasibaigs, kai nugalėsi Tragą."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1256
|
||
msgid ""
|
||
"We will miss $unit.name| because he had $unit.experience experience points. "
|
||
"He would have advanced a level soon."
|
||
msgstr ""
|
||
"$unit.name| bus minimas geru žodžiu, nes turėjo $unit.experience patirties "
|
||
"taškų. Jau greitai būtų pasiekęs naują lygį."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1262
|
||
msgid ""
|
||
"We will miss $unit.name| because she had $unit.experience experience points. "
|
||
"She would have advanced a level soon."
|
||
msgstr ""
|
||
"$unit.name| bus minima geru žodžiu, nes ji turėjo $unit.experience patirties "
|
||
"taškų. Jau greitai būtų pasiekusi naują lygį."
|
||
|
||
# ignore-interpolations: $deadguy.name
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1291
|
||
msgid ""
|
||
"We will miss $unit.name|, but at least he was not one of our experienced "
|
||
"troops!"
|
||
msgstr ""
|
||
"$unit.name| bus minimas geru žodžiu, bet bent jau jis nebuvo vienas iš mūsų "
|
||
"patyrusių karių!"
|
||
|
||
# ignore-interpolations: $deadguy.name
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1297
|
||
msgid ""
|
||
"We will miss $unit.name|, but at least she was not one of our experienced "
|
||
"troops!"
|
||
msgstr ""
|
||
"$unit.name| bus minima geru žodžiu, bet bent jau ji nebuvo viena iš mūsų "
|
||
"patyrusių karių!"
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1314
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Higher level units are powerful, but not invulnerable. Goodbye, $unit."
|
||
#| "name|."
|
||
msgid ""
|
||
"Higher level units are powerful, but not invulnerable. We’ll miss you, $unit."
|
||
"name|."
|
||
msgstr ""
|
||
"Aukšto lygio kariai yra galingi, bet nėra nepažeidžiami! Sudie, $unit.name|."
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1328
|
||
msgid ""
|
||
"Losing a healer hurts all the troops! Keep them out of the enemy’s reach!"
|
||
msgstr ""
|
||
"Visi kariai kenčia, kai netenka gydytojo! Neleisk priešams jų pasiekti!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1342
|
||
msgid ""
|
||
"Beware of the orc leader: he can do 36 hitpoints of damage at night! Attack "
|
||
"with many units at once during the day."
|
||
msgstr ""
|
||
"Saugokis orkų vado: naktį jis gali suduoti net 36 taškus žalos! Užpulk jį "
|
||
"dieną iš karto su daugeliu karių."
|
||
|
||
#. [message]: speaker=unit
|
||
#. The speaker is female
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1356
|
||
msgid ""
|
||
"Advancing a level has fully healed me! I am able to heal units 8 hitpoints "
|
||
"per turn, instead of just 4, and may also cure them of poison if they cannot "
|
||
"reach a village! I also have gained a new <i>magical</i> attack, meaning it "
|
||
"always has a 70% chance to hit, but it is not as powerful as the similar "
|
||
"attack wielded by the Elvish Sorceress."
|
||
msgstr ""
|
||
"Pakilus lygiui pilnai pagijau! Dabar vietoj 4 GT galiu gydyti karius po 8 GT "
|
||
"per ėjimą, ir taip pat galiu juos išgydyti nuo nuodų, jei jie negali "
|
||
"pasiekti kaimo! Taip pat gavau naują <i>magišką</i> ataką, kuri visada turi "
|
||
"70% tikimybę pataikyti, bet ji nėra tokia pat galinga, kaip panaši elfų "
|
||
"burtininkės ataka."
|
||
|
||
#. [message]: speaker=unit
|
||
#. The speaker is female
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1370
|
||
msgid ""
|
||
"Advancing a level has fully healed me! I cannot heal adjacent units anymore, "
|
||
"but to compensate, I have a new, powerful faerie fire attack that deals 7 "
|
||
"damage each for 4 strikes. It also has the <i>magical</i> weapon special, "
|
||
"meaning it always has a 70% chance to hit."
|
||
msgstr ""
|
||
"Pakilus lygiui pilnai pagijau! Nebegaliu gydyti greta esančių karių, bet "
|
||
"vietoj to turiu naują galingą fėjų ugnies ataką, kuri daro 7 taškus žalos, "
|
||
"aš padarau 4 šūvius per ėjimą. Ji taip pat turi <i>magišką</i> ypatybę, "
|
||
"taigi visada turi 70% tikimybę pataikyti."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1384
|
||
msgid ""
|
||
"Advancing a level has fully healed me! When attacking, I always have at "
|
||
"least a 60% chance of hitting with my longbow thanks to my <i>Marksman</i> "
|
||
"ability, and I deal 9 damage each for 4 attacks. Use me to dislodge hard-to-"
|
||
"hit units."
|
||
msgstr ""
|
||
"Pakilus lygiui pilnai pagijau! Dabar, kai esu <i>snaiperis</i>, kiekvienas "
|
||
"šūvis dideliu lanku turi bent 60% tikimybę pataikyti ir padaro 9 taškus "
|
||
"žalos, aš padarau 4 šūvius per ėjimą. Būsiu naudingas naikinant karius, į "
|
||
"kuriuos sunku pataikyti."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1385
|
||
msgid ""
|
||
"female^Advancing a level has fully healed me! When attacking, I always have "
|
||
"at least a 60% chance of hitting with my longbow thanks to my <i>Marksman</"
|
||
"i> ability, and I deal 9 damage each for 4 attacks. Use me to dislodge hard-"
|
||
"to-hit units."
|
||
msgstr ""
|
||
"Pakilus lygiui pilnai pagijau! Dabar, kai esu <i>snaiperė</i>, kiekvienas "
|
||
"šūvis dideliu lanku turi bent 60% tikimybę pataikyti ir padaro 9 taškus "
|
||
"žalos, aš padarau 4 šūvius per ėjimą. Būsiu naudinga naikinant karius, į "
|
||
"kuriuos sunku pataikyti."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1398
|
||
msgid ""
|
||
"Advancing a level has fully healed me! I am good with both bow and sword, "
|
||
"and I have a special ability: <i>Ambush</i>. I can hide in forests where "
|
||
"enemies can only see me if they are right next to me."
|
||
msgstr ""
|
||
"Pakilus lygiui pilnai pagijau! Aš gerai valdau ir lanką, ir kalaviją, ir "
|
||
"turiu ypatingą gebėjimą: moku tūnoti <i>pasaloje</i>. Galiu slapstytis miške "
|
||
"ir priešai mane pamatys tik tada, jeigu prieis prie pat."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1399
|
||
msgid ""
|
||
"female^Advancing a level has fully healed me! I am good with both bow and "
|
||
"sword, and I have a special ability: <i>Ambush</i>. I can hide in forests "
|
||
"where enemies can only see me if they are right next to me."
|
||
msgstr ""
|
||
"Pakilus lygiui pilnai pagijau! Aš gerai valdau ir lanką, ir kalaviją, ir "
|
||
"turiu ypatingą gebėjimą: moku tūnoti <i>pasaloje</i>. Galiu slapstytis miške "
|
||
"ir priešai mane pamatys tik tada, jeigu prieis prie pat."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1413
|
||
msgid ""
|
||
"Advancing a level has fully healed me! I am good with both bow and sword, "
|
||
"and I have a special ability: <i>Leadership</i>. I do less damage myself "
|
||
"than the Elvish Hero, but my ability allows my allies to fight better. First "
|
||
"level units around me do 25% more damage, so position me carefully!"
|
||
msgstr ""
|
||
"Pakilus lygiui pilnai pagijau! Aš gerai valdau ir lanką, ir kalaviją, ir "
|
||
"turiu ypatingą gebėjimą: <i>vadovavimas</i>. Darau mažiau žalos nei Elfų "
|
||
"herojus, bet mano gebėjimas leidžia geriau kautis mano sąjungininkams. Pirmo "
|
||
"lygio kariai greta manęs daro 25% daugiau žalos, tad mano nauda priklauso "
|
||
"nuo to, kur stoviu!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1426
|
||
msgid ""
|
||
"Advancing a level has fully healed me! I am particularly good with the "
|
||
"sword, dealing 8 damage in 4 attacks. While I don’t have the Leadership "
|
||
"abilities of the Elvish Captain, my superior fighting skills allow my "
|
||
"attacks to do more damage!"
|
||
msgstr ""
|
||
"Pakilus lygiui pilnai pagijau! Aš ypač gerai valdau kalaviją, darau 4 "
|
||
"smūgius per ėjimą po 8 taškus žalos. Nors ir neturiu Elfų kapitono "
|
||
"vadovavimo gebėjimų, mano geresni kovos įgūdžiai leidžia mano atakoms daryti "
|
||
"daugiau žalos!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1439
|
||
msgid ""
|
||
"Advancing a level has fully healed me! I have become better at using the "
|
||
"sword, dealing 9 damage in 4 attacks. Although I do not have any special "
|
||
"abilities, my fighting skills will allow me to beat the orcs by dealing more "
|
||
"damage!"
|
||
msgstr ""
|
||
"Pakilus lygiui pilnai pagijau! Aš ypač gerai valdau kalaviją, darau 4 "
|
||
"smūgius per ėjimą po 8 taškus žalos. Nors ir neturiu jokių ypatingų "
|
||
"gebėjimų, su mano kovos įgūdžiais galiu nugalėti orkus padarydamas daugiau "
|
||
"žalos!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1440
|
||
msgid ""
|
||
"female^Advancing a level has fully healed me! I have become better at using "
|
||
"the sword, dealing 9 damage in 4 attacks. Although I do not have any special "
|
||
"abilities, my fighting skills will allow me to beat the orcs by dealing more "
|
||
"damage!"
|
||
msgstr ""
|
||
"Pakilus lygiui pilnai pagijau! Aš ypač gerai valdau kalaviją, darau 4 "
|
||
"smūgius per ėjimą po 8 taškus žalos. Nors ir neturiu jokių ypatingų "
|
||
"gebėjimų, su mano kovos įgūdžiais galiu nugalėti orkus padarydama daugiau "
|
||
"žalos!"
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1449
|
||
msgid "You took too long! Now we’ll never be rid of these orcs!"
|
||
msgstr "Užtrukai per ilgai! Niekada nebeatsikratysime šių orkų!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1465
|
||
msgid "That... was foolish. Next time I should be more careful."
|
||
msgstr "Tai... buvo kvaila. Kitą kartą turėčiau būti atsargesnis."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1466
|
||
msgid "female^That... was foolish. Next time I should be more careful."
|
||
msgstr "Tai... buvo kvaila. Kitą kartą turėčiau būti atsargesnė."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1484
|
||
msgid "Agh! Who will guide you to victory now?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Galdrad
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1499
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You have beaten the orcs! You may want to try one of the rookie-level "
|
||
#| "campaigns next, which include strategy hints. <i>A Tale of Two Brothers</"
|
||
#| "i> is the easiest and is the recommended first campaign. In <i>An Orcish "
|
||
#| "Incursion</i> you have an Elvish army, similarly to this tutorial, but "
|
||
#| "with seven scenarios for your units to gain experience and advance levels."
|
||
msgid ""
|
||
"You have beaten the orcs! You may want to try one of the novice-level "
|
||
"campaigns next. <i>A Tale of Two Brothers</i> is the easiest and is the "
|
||
"recommended first campaign."
|
||
msgstr ""
|
||
"Nugalėjai orkus! Gali pabandyti vieną iš pradedančiojo sudėtingumo lygio "
|
||
"kampanijų, kurios turi strategijos patarimų. <i>Pasakojimas apie du brolius</"
|
||
"i>yra lengviausia ir rekomenduojama pirmoji kampanija. <i>Orkų įsiveržime</"
|
||
"i> turėsi elfų armiją, panašią į turėtą šiame apmokyme, bet su septyniais "
|
||
"scenarijais tavo kariams gauti patirties ir pasikelti lygius."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg:1504
|
||
msgid ""
|
||
"You can also refer to the in-game help browser if you ever need to refresh "
|
||
"your memory on gameplay mechanics."
|
||
msgstr ""
|
||
"Taip pat gali naudotis žaidimo pagalbos naršykle, jei kada norėsi prisiminti "
|
||
"žaidimo mechaniką."
|
||
|
||
#. [unit_type]: id=Fighter, race=human
|
||
#: data/campaigns/tutorial/units/Fighter.cfg:4
|
||
msgid "Fighter"
|
||
msgstr "Kovotojas"
|
||
|
||
#. [unit_type]: id=Fighter, race=human
|
||
#. [unit_type]: id=Fighteress, gender=female, race=human
|
||
#: data/campaigns/tutorial/units/Fighter.cfg:18
|
||
#: data/campaigns/tutorial/units/Fighteress.cfg:20
|
||
msgid ""
|
||
"Young and brash, Fighters are skilled with swords and are vulnerable to "
|
||
"attack from enemies. However, they have the potential to become great "
|
||
"warriors one day."
|
||
msgstr ""
|
||
"Jauni ir netašyti, kovotojai kaunasi kalaviju ir yra pažeidžiami priešams. "
|
||
"Tačiau jie turi potencialo vieną dieną tapti didžiais kariais."
|
||
|
||
#. [unit_type]: id=Fighteress, gender=female, race=human
|
||
#: data/campaigns/tutorial/units/Fighteress.cfg:4
|
||
msgid "female^Fighter"
|
||
msgstr "Kovotoja"
|
||
|
||
#. [unit_type]: id=Quintain, race=mechanical
|
||
#: data/campaigns/tutorial/units/Quintain.cfg:4
|
||
msgid "Quintain"
|
||
msgstr "Iškamša"
|
||
|
||
#. [unit_type]: id=Quintain, race=mechanical
|
||
#: data/campaigns/tutorial/units/Quintain.cfg:16
|
||
msgid ""
|
||
"Quintains are used to practice swordplay and jousting on. It would be "
|
||
"extremely unusual to be attacked by one."
|
||
msgstr ""
|
||
"Iškamšos naudojamos mankštinantis su kalaviju ar ietimi. Būtų itin keista, "
|
||
"jei tokia imtų ir užpultų."
|
||
|
||
#. [unit_type]: id=Warrior, race=human
|
||
#: data/campaigns/tutorial/units/Warrior.cfg:4
|
||
msgid "Warrior"
|
||
msgstr "Karys"
|
||
|
||
#. [unit_type]: id=Warrior, race=human
|
||
#. [unit_type]: id=Warrioress, gender=female, race=human
|
||
#: data/campaigns/tutorial/units/Warrior.cfg:19
|
||
#: data/campaigns/tutorial/units/Warrioress.cfg:21
|
||
msgid ""
|
||
"With more experience, Fighters have honed their skills with the sword and "
|
||
"become powerful Warriors."
|
||
msgstr ""
|
||
"Gavę daugiau patirties, Kovotojai pagerino savo kovos su kalaviju įgūdžius "
|
||
"ir tapo galingais Kariais."
|
||
|
||
#. [unit_type]: id=Warrioress, gender=female, race=human
|
||
#: data/campaigns/tutorial/units/Warrioress.cfg:4
|
||
msgid "female^Warrior"
|
||
msgstr "Kariūnė"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/utils/utils.cfg:63
|
||
msgid "Undo"
|
||
msgstr "Atšaukti"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/utils/utils.cfg:65
|
||
msgid ""
|
||
"Don’t forget, you can press <b>u</b> to undo most things if you make a "
|
||
"mistake."
|
||
msgstr ""
|
||
"Atmink, beveik viską gali atšaukti mygtuku <b>u</b>, jei padarei klaidą."
|
||
|
||
#: data/campaigns/tutorial/utils/utils.cfg:126
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "\n"
|
||
#| "<big>Click a mouse button or press the spacebar to continue...</big>"
|
||
msgid ""
|
||
"\n"
|
||
"\n"
|
||
"<big>Click a mouse button or press the spacebar to continue...</big>"
|
||
msgstr ""
|
||
"\n"
|
||
"<big>Paspauskite pelės klavišą arba tarpą, kad tęstumėte...</big>"
|
||
|
||
#~ msgid ""
|
||
#~ "Certain unit types have special <i>abilities</i>. Unlike traits, which "
|
||
#~ "usually provide small buffs or debuffs, abilities give units special "
|
||
#~ "behaviors that normal units do not have. In this case, the Elvish Shaman "
|
||
#~ "has the Heal ability, which allows her to heal allied adjacent units 4 "
|
||
#~ "hitpoints at the start of each turn. Unit types with abilities, "
|
||
#~ "especially ones like Heal, can be very useful, so be careful when sending "
|
||
#~ "them into battle."
|
||
#~ msgstr ""
|
||
#~ "Kai kurie karių tipai turi specialius <i>gebėjimus</i>. Priešingai nei "
|
||
#~ "bruožai, kurie paprastai truputį pastiprina ar pasilpnina, gebėjimai "
|
||
#~ "kariams suteikia ypatingų galių, kurių paprasti kariai neturi. Šiuo "
|
||
#~ "atveju, elfų šamanė turi gydymo gebėjimą, kuris kiekvieno ėjimo pradžioje "
|
||
#~ "jai leidžia gydyti greta esančius draugiškus karius po 4 gyvybės taškus. "
|
||
#~ "Karių tipai su gebėjimais, ypač tokiais kaip gydymas, gali būti labai "
|
||
#~ "naudingi, taigi į mūšį juos siųsk atsargiai."
|
||
|
||
#~ msgid ""
|
||
#~ "Remember to retreat your wounded units to villages. Healers can only heal "
|
||
#~ "4 hitpoints at a time, while villages can heal 8 (the maximum healing for "
|
||
#~ "any unit)."
|
||
#~ msgstr ""
|
||
#~ "Nepamiršk atitraukti sužeistų karių į kaimus. Šamanės gali pagydyti tik "
|
||
#~ "po 4 taškus per ėjimą, tuo tarpu kaimai gali po 8 (maksimumas bet kuriam "
|
||
#~ "kariui)."
|
||
|
||
#~ msgid "Agh! Now who will teach you how to defeat these orcs!"
|
||
#~ msgstr "Ach! Kas dabar tave išmokys, kaip nugalėti šiuos orkus!"
|