1975 lines
94 KiB
Text
1975 lines
94 KiB
Text
# translation of wesnoth-tb to Russian
|
||
# Azamat H. Hackimov <azamat.hackimov@gmail.com>, 2006.
|
||
# ???
|
||
# Dmitry Ashkadov (dmitryash) <dmitry.ashkadov@gmail.com>, 2020.
|
||
# Artem Khrapov (kabachuha) <artemkhrapov2001@yandex.ru>, 2020-2024.
|
||
msgid ""
|
||
msgstr ""
|
||
"Project-Id-Version: wesnoth-tb\n"
|
||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||
"POT-Creation-Date: 2024-09-18 02:19 UTC\n"
|
||
"PO-Revision-Date: 2024-04-08 21:33+0300\n"
|
||
"Last-Translator: Artem Khrapov <artemkhrapov2001@yandex.ru>\n"
|
||
"Language-Team: https://wiki.wesnoth.org/RussianTranslation\n"
|
||
"Language: ru\n"
|
||
"MIME-Version: 1.0\n"
|
||
"Content-Type: text/plain; charset=UTF-8\n"
|
||
"Content-Transfer-Encoding: 8bit\n"
|
||
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
|
||
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
|
||
"X-Generator: Poedit 3.4.2\n"
|
||
"X-Poedit-SourceCharset: utf-8\n"
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:13
|
||
msgid "A Tale of Two Brothers"
|
||
msgstr "Сказание о Двух Братьях"
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:14
|
||
msgid "AToTB"
|
||
msgstr "СоДБ"
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:18
|
||
msgid "Beginner"
|
||
msgstr "Новичок"
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:18
|
||
msgid "Horseman"
|
||
msgstr "Всадник"
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:19
|
||
msgid "Challenging"
|
||
msgstr "Сложный"
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:19
|
||
msgid "Grand Knight"
|
||
msgstr "Великий Рыцарь"
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:21
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "An evil mage is threatening the small village of Maghre and its "
|
||
#| "inhabitants. The village’s mage sends to his warrior brother for help, "
|
||
#| "but not all goes as planned. Can you help?\n"
|
||
#| "\n"
|
||
msgid ""
|
||
"An evil mage is threatening the small village of Maghre and its inhabitants. "
|
||
"The village’s mage sends to his warrior brother for help, but not all goes "
|
||
"as planned. Can you help?"
|
||
msgstr ""
|
||
"Злой колдун наводит ужас на небольшую деревню Магрэ и её жителей. Местный "
|
||
"волшебник позвал на выручку своего брата, но всё пошло не так, как они "
|
||
"задумали. Сумеете ли вы помочь?\n"
|
||
"\n"
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:23
|
||
msgid ""
|
||
"This campaign has two difficulties, with a large difference between them. "
|
||
"The Grand Knight difficulty is intended for players who’ve already completed "
|
||
"Liberty and Heir to the Throne."
|
||
msgstr ""
|
||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:25
|
||
msgid "(Novice level, 4 scenarios.)"
|
||
msgstr "(Для новичков, 4 сценария.)"
|
||
|
||
#. [about]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:32
|
||
msgid "Campaign Design"
|
||
msgstr "Разработка кампании"
|
||
|
||
#. [about]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:41
|
||
msgid "Prose and Story Edits"
|
||
msgstr "Проза и история"
|
||
|
||
#. [about]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:50
|
||
msgid "Campaign Maintenance"
|
||
msgstr "Поддержка кампании"
|
||
|
||
#. [about]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:59
|
||
msgid "Artwork and Graphics Design"
|
||
msgstr "Графика и дизайн"
|
||
|
||
#. [about]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:75
|
||
msgid "Miscellaneous"
|
||
msgstr "Прочее"
|
||
|
||
#. [entry]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:89
|
||
msgid "And special thanks to everyone else who I forgot to mention."
|
||
msgstr "И отдельное спасибо всем остальным, кого забыли упомянуть."
|
||
|
||
#. [scenario]: id=01_Rooting_Out_a_Mage
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:5
|
||
msgid "Rooting Out a Mage"
|
||
msgstr "Искоренить чернокнижника"
|
||
|
||
#. [part]
|
||
#. This text is shown with the journey map, showing the village in the foothills along the route between Aldril and Dan’Tonk.
|
||
#. I'm assuming the beacons either use smoke signals or basic fire signals, with a few agreed ones to request goods or indicate that surplus is for sale.
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:52
|
||
msgid ""
|
||
"The remote freehold of Maghre in the western reaches of the Kingdom of "
|
||
"Wesnoth was once a peaceful place, its inhabitants largely unaware of the "
|
||
"comings and goings of the wider world. Wars and the rumor of wars touched "
|
||
"them not. Even merchants were rarely seen, although caravans between Aldril "
|
||
"and Dan’Tonk might send a wagon when called by the beacon tower."
|
||
msgstr ""
|
||
"Когда-то Магрэ, вольное поселение на западной окраине Королевства Веснот, "
|
||
"было спокойным местом. Его обитатели не очень-то вникали во всё то, что "
|
||
"творилось во внешнем мире. Войны и военные известия их не касались. И даже "
|
||
"торговцев было не видать, разве что караваны между Алдрилом и Дан-Тонком "
|
||
"могли прислать повозку, когда её просили сигнальным огнём."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:57
|
||
msgid ""
|
||
"Then came the day that a dark mage settled in the region and began seeking "
|
||
"sacrifices for his summonings.\n"
|
||
"\n"
|
||
"Skeletons and zombies killed cattle and fired fields. <i>“Fear and obey "
|
||
"Mordak the Mage!”</i> they cried in fell voices as they did their foul "
|
||
"deeds. People vanished from isolated farmsteads. Men and women began to fear "
|
||
"the night, and their children even the bright day. But the nearest lord was "
|
||
"more than a day’s ride distant, and messengers sent to seek his help did not "
|
||
"return."
|
||
msgstr ""
|
||
"И вот пришёл день: в их краях поселился тёмный колдун и стал выискивать "
|
||
"жертв для пополнения своей мерзкой армии.\n"
|
||
"\n"
|
||
"Скелеты и ожившие трупы убивали скот и выжигали поля. <i>«Бойтесь Мага "
|
||
"Мордака и покоритесь Магу Мордаку!»</i> — кричали они страшным голосом, пока "
|
||
"творили свои окаянные дела. С дальних ферм пропадали люди. Крестьяне боялись "
|
||
"ночи, а дети были в ужасе даже при свете дня. Но до ближайшего лорда было "
|
||
"больше суток верхом, а гонцы, которых к нему посылали за помощью, так и не "
|
||
"вернулись."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:63
|
||
msgid ""
|
||
"There was a man named Baran who had shown talent as a mage when he was "
|
||
"young, gone to the great Academy on the Isle of Alduin, and returned to work "
|
||
"his magic in the land where he was born. The people looked to him for help "
|
||
"and leadership. He found weapons half-forgotten from the times of their "
|
||
"sires and grandsires hanging in many houses, and bade the villagers to take "
|
||
"them down and clean and oil them. He set the smiths of Maghre to making "
|
||
"spearheads and ax-blades for the rest."
|
||
msgstr ""
|
||
"Был среди тамошних жителей человек по имени Бьярн, который в молодости "
|
||
"проявлял способности к волшебству, отправился в великую Академию на Острове "
|
||
"Алдуин, а затем вернулся, чтобы служить своим волшебством родной земле. Люди "
|
||
"ждали от него помощи и руководства. На чердаках во многих домах он нашёл "
|
||
"оружие, пылившееся там ещё со времён их дедов и прадедов, и велел поселенцам "
|
||
"его достать, почистить и смазать. Кузнецам Магрэ он велел изготовить для "
|
||
"остальных наконечники копий и лезвия топоров."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:68
|
||
msgid ""
|
||
"Now Baran had a brother named Arvith who had also left Maghre to seek his "
|
||
"fortune, and had become the leader of a small band of horsemen who hired out "
|
||
"as guards to merchant caravans. Fortunate it was for all that, in better "
|
||
"times, the brothers had talked of using trade beacons for other signals when "
|
||
"in dire need. Baran sent out that call."
|
||
msgstr ""
|
||
"А ещё у Бьярна был брат по имени Арвит, который тоже покинул Магрэ и "
|
||
"отправился искать счастья в чужих землях. Он стал вожаком небольшого конного "
|
||
"отряда, которых нанимали охранять караваны купцов. К счастью, ещё в лучшие "
|
||
"времена, братья придумали использовать сигнальные башни и для других целей, "
|
||
"кроме торговли, когда они были бы в беде. И вот пришла пора Бьярну отправить "
|
||
"призыв."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:72
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "12 V, 363 YW\n"
|
||
#| "Excerpt from the journal of Baran of Maghre\n"
|
||
#| "\n"
|
||
#| "If I could but face this ‘Mordak’! I think my magic might prove stronger "
|
||
#| "than his. But he bides in the hills, well-guarded by his servants, and I "
|
||
#| "muster frightened peasants to fight his minions with blades and sticks.\n"
|
||
#| "\n"
|
||
#| "I need my brother; he always had a better head for battle than I. Yet we "
|
||
#| "have not spoken since that evil day at Toen Caric. If he will not come "
|
||
#| "for me, perhaps he will return to aid our village in its hour of "
|
||
#| "desperate need."
|
||
msgid ""
|
||
"12 Scryer’s Bloom, 363 YW\n"
|
||
"Excerpt from the journal of Baran of Maghre\n"
|
||
"\n"
|
||
"If I could but face this ‘Mordak’! I think my magic might prove stronger "
|
||
"than his. But he bides in the hills, well-guarded by his servants, and I "
|
||
"muster frightened peasants to fight his minions with blades and sticks.\n"
|
||
"\n"
|
||
"I need my brother; he always had a better head for battle than I. Yet we "
|
||
"have not spoken since that evil day at Toen Caric. If he will not come for "
|
||
"me, perhaps he will return to aid our village in its hour of desperate need."
|
||
msgstr ""
|
||
"12 V, 363 ГВ\n"
|
||
"Отрывок из дневника Бьярна из Магрэ\n"
|
||
"\n"
|
||
"Если б я только мог добраться до этого «Мордака»! Я думаю, моя магия будет "
|
||
"сильнее, чем его. Но он прячется в горах, хорошо охраняемых его слугами, а я "
|
||
"призываю напуганных крестьян, чтобы они сражались с его приспешниками "
|
||
"ржавыми клинками и кольями.\n"
|
||
"\n"
|
||
"Мне нужен мой брат; он всегда лучше разбирался в сражениях, чем я. Мы не "
|
||
"разговаривали с того злополучного дня на Тоэн Карик. Если он не придёт "
|
||
"именно ко мне, возможно, он придёт, чтобы помочь деревне в её безнадёжный "
|
||
"час."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:81
|
||
msgid ""
|
||
"Heeding the call, Arvith gathered such men as he could and hurried to Maghre "
|
||
"to help Baran."
|
||
msgstr ""
|
||
"Вняв зову, Арвит собрал столько людей, сколько смог, и поспешил в Магрэ на "
|
||
"помощь Бьярну."
|
||
|
||
#. [side]
|
||
#. [side]: type=Longbowman, id=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:99
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:66
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:56
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:58
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:111
|
||
msgid "Humans"
|
||
msgstr "Люди"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mordak
|
||
#. [side]: type=Dark Sorcerer, id=Rotharik
|
||
#. [side]
|
||
#. [side]: type=Orcish Warlord, id=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:120
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:81
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:131
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:82
|
||
msgid "Enemies"
|
||
msgstr "Враги"
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Mordak
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:125
|
||
msgid "Mordak"
|
||
msgstr "Мордак"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:152
|
||
msgid "Alwyn"
|
||
msgstr "Алвин"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:153
|
||
msgid "Brent"
|
||
msgstr "Брент"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:154
|
||
msgid "Cadell"
|
||
msgstr "Каделл"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:155
|
||
msgid "Dannen"
|
||
msgstr "Даннен"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:156
|
||
msgid "Efran"
|
||
msgstr "Эфран"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:157
|
||
msgid "Faren"
|
||
msgstr "Фарен"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:160
|
||
msgid "Tarek"
|
||
msgstr "Тарек"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:161
|
||
msgid "Hann"
|
||
msgstr "Ханн"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:162
|
||
msgid "Magrid"
|
||
msgstr "Магрид"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:167
|
||
msgid "Slay Mordak, the evil mage"
|
||
msgstr "Одолейте Мордака, злобного чародея"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:171
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:270
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:339
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:143
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:288
|
||
msgid "Death of Arvith"
|
||
msgstr "Смерть Арвита"
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:182
|
||
msgid ""
|
||
"Use footpads as fodder to protect your loyal units and attack during the day "
|
||
"to minimize the damage your forces take."
|
||
msgstr ""
|
||
"Используйте бродяг для прикрытия ваших верных людей, а также нападайте в "
|
||
"течение дня, чтобы минимизировать получаемый урон."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:192
|
||
msgid "Greetings, brother, and welcome home."
|
||
msgstr "Здравствуй, брат. Добро пожаловать домой."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:197
|
||
msgid "Hail."
|
||
msgstr "Привет."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:202
|
||
msgid "Is that all, Arvith? I understand, but..."
|
||
msgstr "Это всё, Арвит? Я понимаю, но..."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:207
|
||
msgid "You called, and I came; be content with that. What ails Maghre?"
|
||
msgstr "Ты позвал меня, я пришел; довольствуйтся этим. Что беспокоит Магрэ?"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:212
|
||
msgid ""
|
||
"A dark mage has come upon us; his creatures call him Mordak. They have been "
|
||
"terrorizing outlying farms, and we fear they may soon attack the village "
|
||
"itself! The villagers of Maghre have taken up weapons but they are not "
|
||
"trained fighters; we need your men, and you to lead them."
|
||
msgstr ""
|
||
"Тёмный маг напал на нас; его создания зовут его Мордаком. Они наводят ужас "
|
||
"на окрестные фермы, и боюсь, рано или поздно нападут на саму деревню! Жители "
|
||
"Магрэ взяли в руки оружие, но они не умеют сражаться; нам нужны твои люди и "
|
||
"ты — вести нас в бой."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:217
|
||
msgid ""
|
||
"I can feel Mordak’s foul touch on the hidden currents of the earth and air. "
|
||
"He is somewhere due north of here, I would say not more than two days’ ride."
|
||
msgstr ""
|
||
"Я чувствую злобную поступь Мордака в невидимых потоках в земле и воздухе. Он "
|
||
"где-то к северу отсюда. Думаю, не больше двух дней пути."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:222
|
||
msgid ""
|
||
"All right. I will do this for the village. Can you keep the mage off our "
|
||
"backs?"
|
||
msgstr ""
|
||
"Всё верно. Я сделаю это ради деревни. Сможете ли вы удержать мага от нашего "
|
||
"тыла?"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:227
|
||
msgid ""
|
||
"I will go stealthily with a handful of our best scouts and woodsmen. While "
|
||
"you demonstrate against him and kill his creatures, I will try to defeat "
|
||
"Mordak himself with magic at an unguarded moment. You shall be the right "
|
||
"hand, I the left... aye, brother?"
|
||
msgstr ""
|
||
"Я пойду скрытно, взяв с собой лишь горстку наших лучших разведчиков и "
|
||
"лесников. Привлеките его внимание и убейте его воинов, я же постараюсь при "
|
||
"помощи магии сразить самого Мордака, пока он будет беззащитен. Ты будь "
|
||
"правой рукой, я же — левой... Верно, брат?"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:232
|
||
msgid "... Aye. Just make sure you’re there when we need you."
|
||
msgstr "... Ага. Просто будь здесь, когда ты нам нужен."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:243
|
||
msgid ""
|
||
"Baran should be in position by now. Press them, distract the adept so Baran "
|
||
"can spring his trap!"
|
||
msgstr ""
|
||
"Бьярн уже должен быть на месте. Прижмите их, отвлеките тёмного мага, чтобы "
|
||
"Бьярн смог нанести удар!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:254
|
||
msgid "Baran has not made his attack!"
|
||
msgstr "Бьярн не атакует!"
|
||
|
||
#. [message]: role=Mercenary
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:259
|
||
msgid "Could he have abandoned us?"
|
||
msgstr "Как он мог нас бросить?"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:264
|
||
msgid ""
|
||
"No... No. This is something else. I’m worried about him... but right now it "
|
||
"means we have to deal with this Mordak ourselves."
|
||
msgstr ""
|
||
"Нет... Нет. Здесь что-то не так. Я начинаю за него бояться... и, стало быть, "
|
||
"придётся самим разобраться с этим Мордаком!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:276
|
||
msgid "Argh!"
|
||
msgstr "Ах!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:281
|
||
msgid "Good work, men! But what has become of my brother?"
|
||
msgstr "Славная работа, парни! Но что стряслось с моим братом?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:286
|
||
msgid "Worried about him, are you? E-he-he... hergh... gaargh..."
|
||
msgstr "Что, беспокоишься о нём, да? Хе-хе-хе... хех... Кхахх..."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:296
|
||
msgid ""
|
||
"There’s nothing more to be had from this one; we will have to search for "
|
||
"Baran ourselves!"
|
||
msgstr "Больше он ничего не скажет; придётся искать Бьярна самим."
|
||
|
||
#. [message]: role=Reporter
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:318
|
||
msgid ""
|
||
"Sir, our scouts report that Baran was seen captured and carried away further "
|
||
"north!"
|
||
msgstr ""
|
||
"Сэр, наши разведчики сообщают, что видели, как Бьярна схватили и увезли "
|
||
"дальше на север!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:323
|
||
msgid "That they should dare this! We will give chase at once."
|
||
msgstr "Да как они посмели! Немедленно начать погоню!"
|
||
|
||
#. [message]: speaker=Mordak
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:349
|
||
msgid "Your brother’s plan to ambush me has failed. He is our prisoner now."
|
||
msgstr "Твоему брату не удалось устроить мне ловушку. Теперь он наш пленник."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:354
|
||
msgid ""
|
||
"My brother, kidnapped? I have failed you, Baran! And even now Mordak’s "
|
||
"forces descend upon the village!"
|
||
msgstr ""
|
||
"Моего брата захватили? Я подвёл тебя, Бьярн! А силы Мордака обрушились на "
|
||
"деревню!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:370
|
||
msgid "I hear these creatures are nigh-immune to our weapons, let us see!"
|
||
msgstr "Говорят, этих тварей наше оружие не берёт... а ну посмотрим!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:386
|
||
msgid "That was not so hard!"
|
||
msgstr "Не так уж это и сложно!"
|
||
|
||
#. [scenario]: id=02_The_Chase
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:5
|
||
msgid "The Chase"
|
||
msgstr "Погоня"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:27
|
||
msgid "Arvith and his band rode north in search of his missing brother."
|
||
msgstr "Арвит и его отряд направились к северу в поисках пропавшего брата."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:34
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "16 V, 363 YW\n"
|
||
#| "Excerpt from the journal of Arvith of Maghre\n"
|
||
#| "\n"
|
||
#| "We’ve been searching three days for Baran, and turned up nothing. My best "
|
||
#| "hunch was to head north into the borderlands, where the necromancer’s "
|
||
#| "minions could safely hide; everywhere else is more farmland. At first I "
|
||
#| "thought the search might be useless, but late in the first day we found a "
|
||
#| "set of tracks. Some of them had been made by skeletal feet, although "
|
||
#| "after their first campsite the tracks were merely those of men carrying "
|
||
#| "heavy loads.\n"
|
||
#| "\n"
|
||
#| "We’re close enough to be certain now: those tracks are heading into the "
|
||
#| "Grey Woods. No one from Maghre or any of the other villages has gone into "
|
||
#| "that forest in living memory. Stories have been passed down for "
|
||
#| "generations warning against it. Supposedly the place is haunted by lost "
|
||
#| "souls who hunger for the living, and anyone who dies there is doomed to "
|
||
#| "join them."
|
||
msgid ""
|
||
"16 Scryer’s Bloom, 363 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"We’ve been searching three days for Baran, and turned up nothing. My best "
|
||
"hunch was to head north into the borderlands, where the necromancer’s "
|
||
"minions could safely hide; everywhere else is more farmland. At first I "
|
||
"thought the search might be useless, but late in the first day we found a "
|
||
"set of tracks. Some of them had been made by skeletal feet, although after "
|
||
"their first campsite the tracks were merely those of men carrying heavy "
|
||
"loads.\n"
|
||
"\n"
|
||
"We’re close enough to be certain now: those tracks are heading into the Grey "
|
||
"Woods. No one from Maghre or any of the other villages has gone into that "
|
||
"forest in living memory. Stories have been passed down for generations "
|
||
"warning against it. Supposedly the place is haunted by lost souls who hunger "
|
||
"for the living, and anyone who dies there is doomed to join them."
|
||
msgstr ""
|
||
"16 V, 363 ГВ\n"
|
||
"Отрывок из журнала Арвита из Магрэ\n"
|
||
"\n"
|
||
"Мы искали Бьярна три дня, но всё без толку. Всё, что я смог придумать — "
|
||
"отправиться на север, в приграничные земли. Там слуги некроманта легко могут "
|
||
"спрятаться — в других местах они найдут лишь луга. Сначала я подумал, что "
|
||
"поиски будут напрасны, но к вечеру первого дня мы нашли следы. Некоторые из "
|
||
"них были оставлены костяными ногами скелетов, хотя после первого привала "
|
||
"следы принадлежали людям, несущим тяжёлый груз.\n"
|
||
"\n"
|
||
"Теперь мы почти уверены: эти следы ведут в Седой Лес. Никто из Магрэ, да и "
|
||
"других деревень не входил в этот лес, сколько мы себя помним. Сквозь "
|
||
"поколения до нас дошли истории, предостерегающие от подобных прогулок. По "
|
||
"слухам, это место населено заблудшими душами, что ищут живых — и любой, кто "
|
||
"умрёт там, обречён присоединиться к ним."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:43
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "16 V, 363 YW\n"
|
||
#| "Excerpt from the journal of Arvith of Maghre\n"
|
||
#| "\n"
|
||
#| "But I’m past superstitions now; I’ve seen enough of the world to guess at "
|
||
#| "the truth behind these sorts of tales. The forest is home to elves — "
|
||
#| "unfriendly ones, if the stories have any basis at all. I worry for my "
|
||
#| "men; horses don’t fight well in forests, and the elves will be more "
|
||
#| "dangerous in their own territory. But there are things that need done and "
|
||
#| "questions that need answered. Something bigger is happening. One "
|
||
#| "necromancer terrorizing townsfolk is nothing new, but why didn’t his "
|
||
#| "servants scatter when he was killed? Where are they headed now? And most "
|
||
#| "importantly, why did they take Baran with them?\n"
|
||
#| "\n"
|
||
#| "Besides... I want my brother back."
|
||
msgid ""
|
||
"16 Scryer’s Bloom, 363 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"But I’m past superstitions now; I’ve seen enough of the world to guess at "
|
||
"the truth behind these sorts of tales. The forest is home to elves — "
|
||
"unfriendly ones, if the stories have any basis at all. I worry for my men; "
|
||
"horses don’t fight well in forests, and the elves will be more dangerous in "
|
||
"their own territory. But there are things that need done and questions that "
|
||
"need answered. Something bigger is happening. One necromancer terrorizing "
|
||
"townsfolk is nothing new, but why didn’t his servants scatter when he was "
|
||
"killed? Where are they headed now? And most importantly, why did they take "
|
||
"Baran with them?\n"
|
||
"\n"
|
||
"Besides... I want my brother back."
|
||
msgstr ""
|
||
"16 V, 363 ГВ\n"
|
||
"Отрывок из журнала Арвита из Магрэ\n"
|
||
"\n"
|
||
"Но теперь с предрассудками покончено. Я многое повидал в этом мире, и могу "
|
||
"предположить, что скрывается за этими сказками. Этот лес — дом эльфов, и "
|
||
"весьма недружелюбных, если сказания вообще хоть немного правдивы. Я волнуюсь "
|
||
"за своих людей: лошади не очень хороши в лесах, а эльфы очень опасны в своей "
|
||
"родной стихии. Но мне надо сделать много дел и получить ответы на многие "
|
||
"вопросы. Происходит что-то важное. Некромант, наводящий ужас на крестьян — "
|
||
"не новость, но почему его слуги не рассеялись, когда он погиб? Куда они "
|
||
"теперь направились? И что самое главное — зачем им Бьярн?\n"
|
||
"\n"
|
||
"И потом... я хочу вернуть брата."
|
||
|
||
#. [side]: type=Elvish Rider, id=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:88
|
||
msgid "Elves"
|
||
msgstr "Эльфы"
|
||
|
||
#. [side]: type=Elvish Rider, id=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:93
|
||
msgid "Nil-Galion"
|
||
msgstr "Нил-Галион"
|
||
|
||
#. [side]: type=Dark Adept, id=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:170
|
||
msgid "Kidnappers"
|
||
msgstr "Похитители"
|
||
|
||
#. [side]: type=Dark Adept, id=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:174
|
||
msgid "Muff Toras"
|
||
msgstr "Муфф Тораз"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:239
|
||
msgid "Fight your way through the woods before the kidnappers escape"
|
||
msgstr "Пробейтесь через лес до того, как похитители скроются"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:256
|
||
msgid "Catch the kidnappers"
|
||
msgstr "Поймайте похитителей"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:266
|
||
msgid "Kill the Dark Adept before more elves arrive"
|
||
msgstr "Убейте тёмного адепта прежде, чем прибудут эльфы"
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:282
|
||
msgid ""
|
||
"The elvish forces are spread out. Seek to fight them one at a time with "
|
||
"several of your units."
|
||
msgstr ""
|
||
"Войско эльфов рассеяно по местности. Выцепляйте их по одному, и нападайте "
|
||
"сразу несколькими."
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:295
|
||
msgid ""
|
||
"Use horsemen or footpads to quickly explore the shrouded woods to locate the "
|
||
"kidnappers."
|
||
msgstr ""
|
||
"Используйте всадников или бродяг для быстрой разведки и поиска похитителей."
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:310
|
||
msgid ""
|
||
"Separate the Dark Adept from his guards and attack in force for an easy kill."
|
||
msgstr ""
|
||
"Отвлеките охрану Тёмного Адепта и нападите на него всеми имеющимися силами."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:353
|
||
msgid ""
|
||
"Come on, men. A stroll through such lovely green woods, what could be finer?"
|
||
msgstr ""
|
||
"Да ладно вам, парни. Прогуляемся по чудесной зелёной роще — что может быть "
|
||
"приятнее?"
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:358
|
||
msgid "You there! Halt and explain yourself."
|
||
msgstr "Эй, вы там! Стойте и назовите себя."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:363
|
||
msgid "We’re chasing after some men who kidnapped my brother!"
|
||
msgstr "Мы преследуем людей, которые похитили моего брата!"
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:368
|
||
msgid ""
|
||
"Those men caught their prisoner practicing necromancy; for your sake, I hope "
|
||
"he was not your brother. Assume that the man they caught was your brother’s "
|
||
"murderer, and rest assured that the grey mages will release all of the souls "
|
||
"that their prisoner’s evil magic has bound to this world."
|
||
msgstr ""
|
||
"Пленник, которого схватили те люди, пользовался некромантией; ради твоего же "
|
||
"блага, надеюсь, он не был твоим братом. Считай, что в плен взяли убийцу "
|
||
"твоего брата, и будь уверен, что серые маги освободят все души, какие "
|
||
"колдовство узника привязало к этой земле."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:379
|
||
msgid ""
|
||
"We killed the necromancer on the battlefield! I struck the killing blow "
|
||
"myself."
|
||
msgstr "Мы сразили некроманта на поле брани! Я лично нанёс смертельный удар."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:385
|
||
msgid ""
|
||
"We killed the necromancer on the battlefield! I saw the killing blow with my "
|
||
"own eyes."
|
||
msgstr ""
|
||
"Мы сразили некроманта на поле брани! Я своими глазами видел смертельный удар."
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:392
|
||
msgid ""
|
||
"We heard the sounds of battle three days ago, but the foul reek of death was "
|
||
"unmistakable as the prisoner passed us; if your brother really is the "
|
||
"prisoner then he is also a necromancer. Remember your brother as we all hope "
|
||
"he was, and know that the prisoner’s fate will be revenge as dire as you "
|
||
"could wish.\n"
|
||
"\n"
|
||
"Either way, nothing will be gained by your intrusion into our woods. Now "
|
||
"advance no further, for we will defend our land."
|
||
msgstr ""
|
||
"Три дня назад мы слышали звуки битвы, но, когда узник проходил мимо нас, "
|
||
"грязное зловоние смерти было ни с чем не перепутать; ежели твой брат в самом "
|
||
"деле в плену, значит, он также и некромант. Помни своего брата таким, как — "
|
||
"мы все надеемся — он был, и знай, что судьба пленника будет местью настолько "
|
||
"тёмной, как только можно пожелать.\n"
|
||
"\n"
|
||
"В любом случае, вторжением в наши леса вы ничего не достигните. Теперь же, "
|
||
"идти вам дальше нельзя, ибо мы защитим нашу землю."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:399
|
||
msgid ""
|
||
"So much for those ghost stories, but even ghosts might have been more "
|
||
"observant than these elves. Still, they will not stop me from freeing Baran!"
|
||
msgstr ""
|
||
"А говорили — привидения, привидения. Даже приведения наблюдательнее, чем эти "
|
||
"эльфы. Всё же, они не помешают мне освободить своего брата!"
|
||
|
||
#. [message]: role=Mercenary
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:404
|
||
msgid ""
|
||
"I am glad at least that we will not have to face ghosts. But those elves "
|
||
"will have us at a disadvantage; our horses will not maneuver well in the "
|
||
"trees."
|
||
msgstr ""
|
||
"Хорошо хоть нам не придётся иметь дело с привидениями. Но эти эльфы в более "
|
||
"выгодном положении, чем мы; наши лошади не так проворны среди деревьев."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:409
|
||
msgid ""
|
||
"Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper "
|
||
"woods. We have faced and won through greater perils than those amateurs can "
|
||
"offer."
|
||
msgstr ""
|
||
"Ба! Да просто держитесь тропинок; а наши копейщики с лучниками могут "
|
||
"сражаться и в глубине леса. Мы выходили победителями из передряг похлеще, "
|
||
"чем то, что могут устроить нам эти недоучки."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:450
|
||
msgid "I see them! There they are!"
|
||
msgstr "Я вижу их! Вон они!"
|
||
|
||
#. [message]: speaker=Muff Toras
|
||
#. There are no undead on the map yet, but Muff Toras summons some immediately after saying this
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:462
|
||
msgid ""
|
||
"Curses! Had they been a few hours slower, I might have covered our tracks "
|
||
"without arousing the elves’ suspicions. Still, no need for the disguise any "
|
||
"more."
|
||
msgstr ""
|
||
"Проклятье! Опоздай они хоть на несколько часов, я мог бы замести за нами "
|
||
"следы, не вызвав подозрений у эльфов. Тем не менее, нужды скрываться больше "
|
||
"нет."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#. it's likely that all the elves are already dead, and Arvith is just shouting to the forest
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:498
|
||
msgid "Well, elves? Now do you see who the necromancers are?"
|
||
msgstr "Ну, эльфы? Теперь вы видите, кто некромант?"
|
||
|
||
#. [message]: speaker=messenger_elf
|
||
#. a elven scout rides in from off-map, takes their first look at the situation, and realises that they have no idea what's going on
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:517
|
||
msgid ""
|
||
"I heard sounds of battle, but did not expect to see this. I will inform the "
|
||
"Council, they can work out who the necromancers are."
|
||
msgstr ""
|
||
"Я слышал звуки сражения, но этого я увидеть не ожидал. Я уведомлю Совет, они "
|
||
"разберутся, кто некромант."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:544
|
||
msgid "Come on, men, let’s catch those kidnappers!"
|
||
msgstr "Давайте, ребятки, отловим этих похитителей!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:556
|
||
msgid ""
|
||
"Hah! You have captured me, but it will avail you nothing. I sent your "
|
||
"precious brother the mage north with half my men a day since; he will be "
|
||
"safely locked away in our master’s dungeons by now."
|
||
msgstr ""
|
||
"Ха! Ты захватил меня, но тебе это не поможет. Твоего драгоценного братца-"
|
||
"волшебника я ещё вчера отправил на север с половиной своих воинов; теперь он "
|
||
"надёжно заперт в подземельях нашего владыки."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:561
|
||
msgid ""
|
||
"My blade is at your throat. Give us the way to my brother now, or I will "
|
||
"spill your wretched blood on the ground."
|
||
msgstr ""
|
||
"Видишь этот клинок у своего горла? А теперь говори, как нам найти моего "
|
||
"брата, если не хочешь, чтобы я полил землю твоей дрянной кровью."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:564
|
||
msgid "Sithrak"
|
||
msgstr "Ситрак"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:565
|
||
msgid "Eleben"
|
||
msgstr "Элебен"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:566
|
||
msgid "Jarlom"
|
||
msgstr "Ярлом"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:567
|
||
msgid "Hamik"
|
||
msgstr "Хамик"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:571
|
||
msgid "Akranbral"
|
||
msgstr "Акранбрал"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:572
|
||
msgid "Drakanal"
|
||
msgstr "Драканал"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:573
|
||
msgid "Xaskanat"
|
||
msgstr "Ксасканат"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:574
|
||
msgid "Katklagad"
|
||
msgstr "Катклагад"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:580
|
||
msgid ""
|
||
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
||
"guards are $first_password_$first_password and "
|
||
"$second_password_$second_password|."
|
||
msgstr ""
|
||
"Он в трёх днях пути на северо-восток, в заброшенном замке. Пароли для "
|
||
"охранников — $first_password_$first_password и "
|
||
"$second_password_$second_password|."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:588
|
||
msgid "Bind him and take him with us. If he has played us false, he will die."
|
||
msgstr "Свяжите его — возьмём его с собой. Если он нас надул, ему крышка."
|
||
|
||
#. [message]: role=Mercenary
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:602
|
||
msgid ""
|
||
"Captain, what are we riding into? I thought you wanted nothing to do with "
|
||
"Baran any more, not since Toen Caric."
|
||
msgstr ""
|
||
"Капитан, куда мы скачем? Я думал, что вам ничего не нужно от Бьярна со "
|
||
"времён Тоэн Карик."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:607
|
||
msgid ""
|
||
"I’m no longer sure. What’s between us remains, but knowing someone else has "
|
||
"lain hands on him changes things. Mount up, and let’s get moving."
|
||
msgstr ""
|
||
"Я больше не уверен. Всё, что есть между нами, остаётся, но то, что кто-то "
|
||
"ещё приложил к нему руку, меняет дело. Взбирайтесь на лошадей и давайте "
|
||
"двигаться."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:622
|
||
msgid "Brena"
|
||
msgstr "Брена"
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:631
|
||
msgid ""
|
||
"Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the "
|
||
"foul undead. Are there more of them to be destroyed?"
|
||
msgstr ""
|
||
"Приветствую вас! Я Брена, странствующий рыцарь. Я видел, как вы преследовали "
|
||
"и сражались с гнусной нежитью. Может, их и на мою долю хватит?"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:636
|
||
msgid ""
|
||
"Aye. We think there’s a nest of them north-east of here. They’ve captured my "
|
||
"brother."
|
||
msgstr "Угу. Думаю, у них гнездо на северо-востоке. Они схватили моего брата."
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:641
|
||
msgid ""
|
||
"I bear a great hatred towards their kind. I will follow and fight them with "
|
||
"you, if you permit."
|
||
msgstr ""
|
||
"Меня переполняет ненависть к этим тварям. Если позволите, я пойду с вами и "
|
||
"буду сражаться против них."
|
||
|
||
#. [message]: role=Mercenary
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:646
|
||
msgid "He would only slow us down!"
|
||
msgstr "Да он нас только замедлит!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:651
|
||
msgid "It is my place to decide this."
|
||
msgstr "Решения здесь принимаю я."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:653
|
||
msgid "Oh, all right then. Come along with us."
|
||
msgstr "Ну что ж, я согласен. Пошли с нами."
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:657
|
||
msgid "Thank you. My comrades and I will help you on your noble quest."
|
||
msgstr ""
|
||
"Благодарю вас. Мы с моими товарищами поможем вам в вашем благородном деле."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:662
|
||
msgid "I am sorry. We have not the time to spare."
|
||
msgstr "Извини, но у нас не так много времени."
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:666
|
||
msgid ""
|
||
"Take this, then, for I see that you are on a quest. My comrades will help "
|
||
"you whenever you call for them."
|
||
msgstr "Тогда возьми вот это. Мои товарищи помогут тебе, только позови их."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:681
|
||
msgid "You receive 70 pieces of gold!"
|
||
msgstr "Вы получили 70 монет!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:710
|
||
msgid ""
|
||
"These elves have delayed us too long, the kidnappers’ trail will have faded "
|
||
"by now."
|
||
msgstr ""
|
||
"Эти эльфы слишком сильно нас задержали: от похитителей уже и след простыл."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:716
|
||
msgid ""
|
||
"More elves are arriving; even if they believe me, the kidnappers’ trail is "
|
||
"sure to fade before we can follow."
|
||
msgstr ""
|
||
"Прибывает всё больше эльфов; даже если они мне поверят, след похитителей "
|
||
"затеряется прежде, чем мы сможем пройти дальше."
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:730
|
||
msgid ""
|
||
"Deluded fool, you are rescuing a necromancer. I can only hope that you are "
|
||
"too late, and that our souls will rest in peace."
|
||
msgstr ""
|
||
"Обманутый дурень, ты спасаешь некроманта. Я лишь надеюсь, что ты уже опоздал "
|
||
"и что наши души упокоятся с миром."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:740
|
||
msgid "Follow their back trail!"
|
||
msgstr "Возьмите их след!"
|
||
|
||
#. [scenario]: id=03_Guarded_Castle
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:5
|
||
msgid "Guarded Castle"
|
||
msgstr "Неприступный замок"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:26
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "19 V, 363 YW\n"
|
||
#| "Excerpt from the journal of Rotharik the Clanless\n"
|
||
#| "\n"
|
||
#| "The last of Mordak’s servants arrived this morning bearing the news of "
|
||
#| "his death, as well as a bundle so well-bound it was barely recognizable "
|
||
#| "as a man. Mordak was always reckless. This whole desperate scheme was "
|
||
#| "his, and I suppose I could blame him for everything that we have suffered "
|
||
#| "through if it still mattered. It was he who brought the wrath of the orcs "
|
||
#| "down on us, too. But all the same, he managed to accomplish what he set "
|
||
#| "out to do. I still cannot believe the finality of what has happened; "
|
||
#| "until now we had always managed to make it through somehow.\n"
|
||
#| "\n"
|
||
#| "We had hoped to deliver the mage to Tairach in return for our lives. I do "
|
||
#| "not know what the warlord wants with this man, but he matches the "
|
||
#| "description. I suppose that Mordak’s plan would have worked perfectly if "
|
||
#| "not for the appearance of the horse warriors. Now they are coming here, "
|
||
#| "led by a man rumored to be this mage’s brother. If that is true, he will "
|
||
#| "stop at nothing, no more than would I if they held Mordak."
|
||
msgid ""
|
||
"19 Scryer’s Bloom, 363 YW\n"
|
||
"Excerpt from the journal of Rotharik the Clanless\n"
|
||
"\n"
|
||
"The last of Mordak’s servants arrived this morning bearing the news of his "
|
||
"death, as well as a bundle so well-bound it was barely recognizable as a "
|
||
"man. Mordak was always reckless. This whole desperate scheme was his, and I "
|
||
"suppose I could blame him for everything that we have suffered through if it "
|
||
"still mattered. It was he who brought the wrath of the orcs down on us, too. "
|
||
"But all the same, he managed to accomplish what he set out to do. I still "
|
||
"cannot believe the finality of what has happened; until now we had always "
|
||
"managed to make it through somehow.\n"
|
||
"\n"
|
||
"We had hoped to deliver the mage to Tairach in return for our lives. I do "
|
||
"not know what the warlord wants with this man, but he matches the "
|
||
"description. I suppose that Mordak’s plan would have worked perfectly if not "
|
||
"for the appearance of the horse warriors. Now they are coming here, led by a "
|
||
"man rumored to be this mage’s brother. If that is true, he will stop at "
|
||
"nothing, no more than would I if they held Mordak."
|
||
msgstr ""
|
||
"19 IV, 363 ГВ\n"
|
||
"Отрывок из журнала Ротарика Безродного\n"
|
||
"\n"
|
||
"Остатки слуг Мордака добрались до нас этим утром и принесли весть о его "
|
||
"гибели — а также свёрток, завязанный так сильно, что я едва догадался, что в "
|
||
"нём человек. Мордак всегда был безрассуден. Вся эта отчаянная идея "
|
||
"принадлежала ему. Имей это хоть какое-то значение, я бы обвинил его во всём, "
|
||
"что нам пришлось пережить. Именно он навлёк на нас гнев орков. Так или "
|
||
"иначе, он сделал то, что должен был. До сих пор не верю, что всё это "
|
||
"случилось — до сих пор нам всё сходило с рук.\n"
|
||
"\n"
|
||
"Мы надеялись доставить этого мага Тайрачу в обмен на наши жизни. Не знаю, "
|
||
"зачем он военачальнику орков, но по описанию он похож. Пожалуй, не появись "
|
||
"эти воины на лошадях, план Мордака сработал бы идеально. Теперь они идут "
|
||
"сюда; по слухам, их ведёт брат волшебника. Если это правда, они ни перед чем "
|
||
"не остановятся — как не остановился бы я, захвати они Мордака."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:34
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "19 V, 363 YW\n"
|
||
#| "Excerpt from the journal of Rotharik the Clanless\n"
|
||
#| "\n"
|
||
#| "I have done what I can to fortify this dilapidated castle. The orcs who "
|
||
#| "came with us stand guard at the gates, and I am gathering all of my "
|
||
#| "servants to me in the inner sanctum. But ill fate awaits. Whether I "
|
||
#| "defeat this horse-warrior or no, the orcs will still come for me; they "
|
||
#| "have been scouring the borderlands and raiding the northern farm country "
|
||
#| "in search of us.\n"
|
||
#| "\n"
|
||
#| "Yet for some reason I fear these brothers more. If Mordak were here it "
|
||
#| "would be different, but we are broken... and these two men are whole. In "
|
||
#| "each other, in the ties that bind them, they have strength."
|
||
msgid ""
|
||
"19 Scryer’s Bloom, 363 YW\n"
|
||
"Excerpt from the journal of Rotharik the Clanless\n"
|
||
"\n"
|
||
"I have done what I can to fortify this dilapidated castle. The orcs who came "
|
||
"with us stand guard at the gates, and I am gathering all of my servants to "
|
||
"me in the inner sanctum. But ill fate awaits. Whether I defeat this horse-"
|
||
"warrior or no, the orcs will still come for me; they have been scouring the "
|
||
"borderlands and raiding the northern farm country in search of us.\n"
|
||
"\n"
|
||
"Yet for some reason I fear these brothers more. If Mordak were here it would "
|
||
"be different, but we are broken... and these two men are whole. In each "
|
||
"other, in the ties that bind them, they have strength."
|
||
msgstr ""
|
||
"19 IV, 363 ГВ\n"
|
||
"Отрывок из дневника Ротарика Безродного\n"
|
||
"\n"
|
||
"Я сделал всё, что мог, чтобы укрепить этот ветхий замок. Орки, что пришли с "
|
||
"нами, защищают ворота; я же соберу своих слуг в моём внутреннем убежище. "
|
||
"Впрочем, всё кончено. Смогу я победить этих воинов на лошадях или нет — орки "
|
||
"всё равно придут за мной. Они прочесали приграничные земли, а теперь "
|
||
"обыскивают фермы на севере. Они ищут нас.\n"
|
||
"\n"
|
||
"И всё же я больше боюсь этих братьев. Будь здесь Мордак, всё было бы иначе, "
|
||
"но мы разлучены... а эти двое едины. Их сила — друг в друге, в нитях, "
|
||
"которыми они связаны."
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Rotharik
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:86
|
||
msgid "Rotharik"
|
||
msgstr "Ротарик"
|
||
|
||
#. [unit]: role=Guard, id=Guard_leader, type=Assassin
|
||
#. [unit]: role=Guard, type=Bandit
|
||
#. [unit]: role=Guard2, id=Guard2_leader, type=Rogue
|
||
#. [unit]: role=Guard2, type=Thug
|
||
#. [unit]: role=Guard2, type=Bandit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:94
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:102
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:111
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:119
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:583
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:593
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:602
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:612
|
||
msgid "Guard"
|
||
msgstr "Охранник"
|
||
|
||
#. [unit]: id=Knago-Brek, type=Orcish Warrior
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:138
|
||
msgid "Knago-Brek"
|
||
msgstr "Кнаго-Брек"
|
||
|
||
#. [unit]: type=Orcish Grunt
|
||
#. [unit]: type=Orcish Warrior
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:146
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:154
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:163
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:171
|
||
msgid "Castle Guard"
|
||
msgstr "Стаж замка"
|
||
|
||
#. [time]: id=indoors_dark_castle
|
||
#. similar string in the wesnoth-help textdomain
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:236
|
||
msgid "Indoors (dark castle)"
|
||
msgstr "Внутри (темная крепость)"
|
||
|
||
#. [time]: id=indoors_dark_castle_lit
|
||
#. similar string in th4e wesnoth-help textdomain
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:252
|
||
msgid "Indoors (lit)"
|
||
msgstr "Внутри (освещено)"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:309
|
||
msgid "Rescue Baran"
|
||
msgstr "Спасти Бьярна"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:321
|
||
msgid "Kill the dark sorcerer to get the cell key"
|
||
msgstr "Убейте чернокнижника и отберите у него ключ от темницы"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:335
|
||
msgid "Move Arvith to the cell with his brother to free him"
|
||
msgstr "Приведите Арвита к камере его брата и освободите его"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:348
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:147
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:292
|
||
msgid "Death of Baran"
|
||
msgstr "Смерть Бьярна"
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:360
|
||
msgid ""
|
||
"When facing an unknown situation, take into account details from story and "
|
||
"dialog to inform your strategy."
|
||
msgstr ""
|
||
"В случае непонятной ситуации, принимайте во внимание подробности из истории "
|
||
"и диалогов при планировании стратегии."
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:369
|
||
msgid ""
|
||
"The dark sorcerer is a strong unit; attack him with multiple units at once "
|
||
"and try to force him off his keep."
|
||
msgstr ""
|
||
"Чернокнижник силён, нападайте на него сразу несколькими отрядами "
|
||
"одновременно, а также попробуйте выманить его."
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:379
|
||
msgid ""
|
||
"Markings or decorations on hexes may indicate something to be found. If you "
|
||
"can, it is usually a good idea to investigate."
|
||
msgstr ""
|
||
"Отметки или декорации на гексах могут указать на что-то важное. Если есть "
|
||
"возможность, исследуйте такие места."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:416
|
||
msgid ""
|
||
"Arvith and his men halt outside of the castle, gazing for a moment at the "
|
||
"hulking mass of stone looming in the fog. There is movement in the mist."
|
||
msgstr ""
|
||
"Арвит и его люди остановились вне замка, пристально глядя на массивную груду "
|
||
"камней, скрытую под туманом. В тумане что-то двигалось."
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:421
|
||
msgid "Halt! Friend or foe? Give the password."
|
||
msgstr "Стой, кто идёт? Друг или враг? Говори пароль."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:426
|
||
msgid "The password is"
|
||
msgstr "Пароль — "
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:429
|
||
msgid "Sithrak!"
|
||
msgstr "Ситрак!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:432
|
||
msgid "Eleben!"
|
||
msgstr "Элебен!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:435
|
||
msgid "Jarlom!"
|
||
msgstr "Ярлом!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:438
|
||
msgid "Hamik!"
|
||
msgstr "Хамик!"
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:451
|
||
msgid "Pass, friend."
|
||
msgstr "Проходи, приятель."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:466
|
||
msgid ""
|
||
"The adept didn’t lead us astray after all. I’ll keep my word, distasteful as "
|
||
"it may be; cut him loose, and let’s be rid of him."
|
||
msgstr ""
|
||
"Тёмный адепт не обманул нас. Я сохраню своё слово и отпущу его, как бы это "
|
||
"не было неприятно."
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:477
|
||
msgid "Wrong! Die!"
|
||
msgstr "Неправильно! Умри!"
|
||
|
||
# Looks like Knago-Brek does not speak English well. Let's use Russian with mistakes
|
||
#. [message]: speaker=Knago-Brek
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:495
|
||
msgid ""
|
||
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||
"humans!"
|
||
msgstr ""
|
||
"Ха-ха! Давно мы людей не убивать. Оружие хочет кровь. Мы сейчас убивать "
|
||
"людей!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:500
|
||
msgid ""
|
||
"My sword-arm shall have a say in who will do the dying. Come on, men, let’s "
|
||
"kill some orcs."
|
||
msgstr ""
|
||
"Моя рука держит меч, а у него своё мнение о том, кому пора умирать. Давайте, "
|
||
"парни, продырявим шкуру нескольким оркам."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:512
|
||
msgid "One less braggart orc in the world."
|
||
msgstr "Одним орком-хвастуном меньше."
|
||
|
||
#. [message]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:520
|
||
msgid "Captain, what are <i>orcs</i> doing this far south?"
|
||
msgstr "Командир, что здесь делают <i>орки</i>, так далеко к югу?"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:525
|
||
msgid "Good question. Perhaps my brother will have found out."
|
||
msgstr "Хороший вопрос. Возможно, мой брат, мы узнаем ответ."
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:625
|
||
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
|
||
msgstr "Вы наши сменщики? Так что, мы можем идти?"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:630
|
||
msgid "Um, yes. Fine. You can go."
|
||
msgstr "Э... да. Конечно. Идите."
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:635
|
||
msgid "Um, you’re supposed to give the password."
|
||
msgstr "Эй, вы вообще-то пароль должны назвать."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:640
|
||
msgid "Oh, of course. I had nearly forgotten."
|
||
msgstr "О, ну конечно же. Чуть не забыл."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:643
|
||
msgid "Akranbral!"
|
||
msgstr "Акранбрал!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:646
|
||
msgid "Drakanal!"
|
||
msgstr "Драканал!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:649
|
||
msgid "Xaskanat!"
|
||
msgstr "Ксасканат!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:652
|
||
msgid "Katklagad!"
|
||
msgstr "Катклагад!"
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:665
|
||
msgid "Thanks! Irritating little formality, isn’t it?"
|
||
msgstr "Благодарю! Эти формальности немного раздражают, не правда ли?"
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:675
|
||
msgid "That’s the wrong password! These aren’t our relief! Get them!"
|
||
msgstr "Это неправильный пароль! Они не из наших! Взять их!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:683
|
||
msgid ""
|
||
"I think I should better support my men at the front to make sure we can free "
|
||
"my brother."
|
||
msgstr "Пойду вперёд помогу своим парням, нам надо освободить моего брата."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:695
|
||
msgid "Your hand or Tairach’s, death is still death... (argh)"
|
||
msgstr "От твоей руки или Тайрача, смерть есть смерть... (хрипит)"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:705
|
||
msgid "‘Tairach’? Who or what is Tairach?"
|
||
msgstr "Тайрач? Кто или что этот Тайрач?"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:710
|
||
msgid "There’s a key in his robes."
|
||
msgstr "В его мантии остались ключи."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:720
|
||
msgid ""
|
||
"That may well be the key to the cell they’re holding Baran in! I will take "
|
||
"it."
|
||
msgstr "Должно быть, это ключ от темницы, где они держат Бьярна! Я возьму его."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:748
|
||
msgid "It may be important, I best take it."
|
||
msgstr "Это может быть важным, лучше взять его."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:766
|
||
msgid "This castle seems as dark as a cave!"
|
||
msgstr "В этом замке темно, как в пещере!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:772
|
||
msgid ""
|
||
"This castle is under a constant, <i>chaotic</i> time of day (equivalent to "
|
||
"permanent night), except for illuminated hexes adjacent to lit stone walls "
|
||
"(neutral time of day). Place your units carefully, as your troops will be "
|
||
"weaker and enemy units stronger."
|
||
msgstr ""
|
||
"В этом замке всегда <i>хаотичное</i> время суток (как будто всегда ночь), за "
|
||
"исключением некоторых освещенных гексов рядом с источниками света на "
|
||
"каменных стенах (нейтральное время суток). Размещайте ваши войска с умом, "
|
||
"чтобы ваши бойцы не оказались слабее, а бойцы противника сильнее."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:792
|
||
msgid "Look what I have found in here! I can count a hundred pieces of gold."
|
||
msgstr "Смотрите, что я нашёл! Здесь сто золотых монет."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:806
|
||
msgid "Look what I have found in here! I can count fifty pieces of gold."
|
||
msgstr "Смотрите, что я нашёл! Здесь пятьдесят золотых монет."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:845
|
||
msgid "I found Baran. He is in this cell."
|
||
msgstr "Я нашёл Бьярна. Он в этой камере."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:856
|
||
msgid "It’s good to see you, Arvith."
|
||
msgstr "Рад снова тебя видеть, Арвит."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:861
|
||
msgid "And you too, brother."
|
||
msgstr "И я тебя, брат."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:867
|
||
msgid ""
|
||
"You must be one of Arvith’s men. Please help me get out of this dungeon."
|
||
msgstr ""
|
||
"Ты, должно быть, один из людей Арвита. Помоги мне выйти из этого подземелья."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:874
|
||
msgid ""
|
||
"The accursed dark sorcerer Rotharik has imprisoned me behind this magically "
|
||
"enhanced iron gate. It can only be opened with the correct key. You must get "
|
||
"it from him to free me."
|
||
msgstr ""
|
||
"Тёмный колдун Ротарик, будь он неладен, заточил меня за этими волшебными "
|
||
"железными воротами. Их можно открыть только ключом. Чтобы освободить меня, "
|
||
"вам придётся отобрать его у колдуна."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:886
|
||
msgid ""
|
||
"I have already met, and killed, the sorcerer. Is this the key to which you "
|
||
"referred?"
|
||
msgstr ""
|
||
"По пути я встретил чернокнижника, теперь он мёртв. Это тот ключ, про который "
|
||
"ты говорил?"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:890
|
||
msgid ""
|
||
"Yes, it is. Come, unlock this cell door, and let us depart this place, "
|
||
"brother!"
|
||
msgstr ""
|
||
"Да, это он. Подойди, открой темницу. Давай убежим отсюда поскорее, брат!"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:944
|
||
msgid "Thank you for saving me. I... was not certain you would come."
|
||
msgstr "Спасибо, что спас меня. Я уж перестал надеяться, что ты придешь."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:949
|
||
msgid "Have you no faith in your brother, Baran?"
|
||
msgstr "Ты не веришь в своего брата, Бьярн?"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:954
|
||
msgid ""
|
||
"It’s not that. Perhaps I deserved to rot here. I failed you. I failed you "
|
||
"again."
|
||
msgstr ""
|
||
"Всё не так. Возможно я заслужил сгнить здесь. Я подвёл тебя. Я подвёл тебя "
|
||
"снова."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:959
|
||
msgid ""
|
||
"That is as may be. But you are my brother still. And... I never doubted you "
|
||
"would have come for me."
|
||
msgstr ""
|
||
"Возможно и так. Но ты по-прежнему мой брат. И… Я никогда не сомневался, что "
|
||
"ты придешь за мной."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:964
|
||
msgid ""
|
||
"It was no great trial, after all. A few elves, one or two dark sorcerers, a "
|
||
"gang of orcs and some undead. Really just a day’s work for the company."
|
||
msgstr ""
|
||
"Да ладно, всего-то несколько эльфов, один-два тёмных колдуна, кучка орков, "
|
||
"да ещё мертвецов малость. Самая обычная работа для нашего брата-наёмника."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:969
|
||
msgid "Thank you for coming to my aid. Let us return to the village."
|
||
msgstr "Спасибо, что пришёл мне на помощь. Вернёмся в деревню."
|
||
|
||
#. [unit]: id=Rotharik, type=Orcish Assassin
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1003
|
||
msgid "Minion of Tairach"
|
||
msgstr "Приспешник Тайрача"
|
||
|
||
#. [message]: speaker=Rotharik
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1015
|
||
msgid "You are too late! Your brother is already dead! Muahahaha...!"
|
||
msgstr "Ты опоздал! Твой братец уже мёртв! Муахахахаха..."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1020
|
||
msgid "Argh!!"
|
||
msgstr "Ах!!!"
|
||
|
||
#. [scenario]: id=04_Return_to_the_Village
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:5
|
||
msgid "Return to the Village"
|
||
msgstr "Возвращение домой"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:26
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "27 V, 363 YW\n"
|
||
#| "Excerpt from the journal of Baran of Maghre\n"
|
||
#| "\n"
|
||
#| "Almost home now. The last week has been full of mixed feelings for me — "
|
||
#| "blissful and difficult by turns. It was wonderful to be out of that "
|
||
#| "dungeon cell and in the sunlight again without the threat of death or "
|
||
#| "worse hanging over my head... but with that behind me, I turned to the "
|
||
#| "almost equally daunting task of making amends with my brother.\n"
|
||
#| "\n"
|
||
#| "Arvith had largely forgiven me by the time he freed me from my cell. All "
|
||
#| "the same, it has taken all of the past week for us to rebuild the sense "
|
||
#| "of comfort in each other we once had. It is fortunate that we have been "
|
||
#| "able to take our time getting back — we gave the Grey Woods a wide berth, "
|
||
#| "and on our way around it we traveled through some truly beautiful "
|
||
#| "countryside. It has given us plenty of time to talk."
|
||
msgid ""
|
||
"27 Scryer’s Bloom, 363 YW\n"
|
||
"Excerpt from the journal of Baran of Maghre\n"
|
||
"\n"
|
||
"Almost home now. The last week has been full of mixed feelings for me — "
|
||
"blissful and difficult by turns. It was wonderful to be out of that dungeon "
|
||
"cell and in the sunlight again without the threat of death or worse hanging "
|
||
"over my head... but with that behind me, I turned to the almost equally "
|
||
"daunting task of making amends with my brother.\n"
|
||
"\n"
|
||
"Arvith had largely forgiven me by the time he freed me from my cell. All the "
|
||
"same, it has taken all of the past week for us to rebuild the sense of "
|
||
"comfort in each other we once had. It is fortunate that we have been able to "
|
||
"take our time getting back — we gave the Grey Woods a wide berth, and on our "
|
||
"way around it we traveled through some truly beautiful countryside. It has "
|
||
"given us plenty of time to talk."
|
||
msgstr ""
|
||
"27 V, 363 ГВ\n"
|
||
"Отрывок из журнала Бьярна из Магрэ\n"
|
||
"\n"
|
||
"Ну вот, почти дома. Последняя неделя была наполнена смешанными чувствами — "
|
||
"порой счастливыми, порой тяжёлыми. Здорово, что я больше не в этой темнице, "
|
||
"снова вижу свет, и мне не грозит гибель или что похуже... Но помириться с "
|
||
"братом будет так же нелегко, учитывая, что было в прошлом.\n"
|
||
"\n"
|
||
"К моему освобождению Арвит, в общем, уже простил меня. И всё же всю прошлую "
|
||
"неделю нам пришлось восстанавливать то чувство близости, которое когда-то "
|
||
"между нами было. Нам повезло, что у нас было на это время — мы избегали "
|
||
"Седого Леса и обошли его по очень живописным селениям. У нас было много "
|
||
"времени поговорить."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:34
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "27 V, 363 YW\n"
|
||
#| "Excerpt from the journal of Baran of Maghre\n"
|
||
#| "\n"
|
||
#| "Though I am more at ease now, my thoughts often turn back to Toen Caric. "
|
||
#| "We should have been able to repel the orcs without great loss — the "
|
||
#| "pincer attack Arvith devised would surely have carried the day but for "
|
||
#| "me. It was reckless of me to leave my men behind — I wounded the warlord "
|
||
#| "and forced him to flee the field, but the cost far outweighed the gain. "
|
||
#| "Those under my command could have been saved if I had remained with "
|
||
#| "them.\n"
|
||
#| "\n"
|
||
#| "I can hardly blame Arvith for having taken their deaths ill, and I can "
|
||
#| "never undo the wrong that I have done, but I suppose that time heals some "
|
||
#| "things. We return to the village as brothers once more.\n"
|
||
#| "\n"
|
||
#| "But I am still troubled. I wonder... is this sense of foreboding I feel "
|
||
#| "merely a remnant of my time locked away in that dungeon, or is it a sign "
|
||
#| "of something real?"
|
||
msgid ""
|
||
"27 Scryer’s Bloom, 363 YW\n"
|
||
"Excerpt from the journal of Baran of Maghre\n"
|
||
"\n"
|
||
"Though I am more at ease now, my thoughts often turn back to Toen Caric. We "
|
||
"should have been able to repel the orcs without great loss — the pincer "
|
||
"attack Arvith devised would surely have carried the day but for me. It was "
|
||
"reckless of me to leave my men behind — I wounded the warlord and forced him "
|
||
"to flee the field, but the cost far outweighed the gain. Those under my "
|
||
"command could have been saved if I had remained with them.\n"
|
||
"\n"
|
||
"I can hardly blame Arvith for having taken their deaths ill, and I can never "
|
||
"undo the wrong that I have done, but I suppose that time heals some things. "
|
||
"We return to the village as brothers once more.\n"
|
||
"\n"
|
||
"But I am still troubled. I wonder... is this sense of foreboding I feel "
|
||
"merely a remnant of my time locked away in that dungeon, or is it a sign of "
|
||
"something real?"
|
||
msgstr ""
|
||
"27 V, 363 ГВ\n"
|
||
"Отрывок из журнала Бьярна из Магрэ\n"
|
||
"\n"
|
||
"Хотя теперь мне намного легче, в мыслях я часто возвращаюсь в Тоэн Карик. Мы "
|
||
"должны были отбиться от окров без особых потерь — атака Арвита зажала бы их "
|
||
"в клещи, и несомненно принесла бы победу — если бы не я. Я опрометчиво "
|
||
"оставил своих людей. Я ранил военачальника орков и вынудил его спасаться "
|
||
"бегством, но цена оказалась слишком велика. Останься я со своими людьми — "
|
||
"они остались бы живы.\n"
|
||
"\n"
|
||
"Вряд ли можно винить Арвита за то, что он так тяжело воспринял их гибель; я "
|
||
"никогда не смогу вернуть то, что сделал не так. Но, думаю, время лечит раны. "
|
||
"Мы снова вернёмся в деревню братьями.\n"
|
||
"\n"
|
||
"Но я всё же беспокоюсь. Интересно... эти дурные предчувствия — последствия "
|
||
"времени, что я провёл в подземелье, или в них и в самом деле что-то есть?"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:87
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:56
|
||
msgid "Tairach"
|
||
msgstr "Тайрач"
|
||
|
||
#. [side]: type=Longbowman, id=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:116
|
||
msgid "Reeve Hoban"
|
||
msgstr "Судья Хобан"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:139
|
||
msgid "Find out what is happening in the village"
|
||
msgstr "Узнайте что происходит в деревне"
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:155
|
||
msgid ""
|
||
"Recruit or Recall some high-move units to be able to see as far as possible "
|
||
"through the fog for approaching units."
|
||
msgstr ""
|
||
"Наймите или призовите немного быстрых отрядов, чтобы провести разведку как "
|
||
"можно скорее."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:171
|
||
msgid ""
|
||
"There. The village is just across those hills, and already I see men coming "
|
||
"to greet us!"
|
||
msgstr ""
|
||
"Ну вот. Твоя деревня сразу за этими холмами. Смотри, люди уже идут "
|
||
"приветствовать нас!"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:176
|
||
msgid ""
|
||
"No, they are fleeing from something. We must find out what is happening over "
|
||
"there!"
|
||
msgstr "Нет-нет. они бегут от чего-то. Надо узнать, что здесь случилось!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:181
|
||
msgid "Men! Ready your arms!"
|
||
msgstr "Так, парни! Всем держать оружие наготове!"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:186
|
||
msgid "We should find Reeve Hoban. Maybe he knows what is going on here."
|
||
msgstr ""
|
||
"Нужно найти главного судью Хобана и поговорить с ним. Наверное, он знает, "
|
||
"что здесь происходит."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:201
|
||
msgid "We’re almost there!"
|
||
msgstr "Мы почти на месте!"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:206
|
||
msgid "That warlord! It’s..."
|
||
msgstr "Это..."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:211
|
||
msgid "Yes, I’d know that face anywhere. Especially after what you did to it."
|
||
msgstr "Да, я узнаю это лицо всюду. Особенно после того, что ты с ним сделал."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:216
|
||
msgid "The warlord from Toen Caric."
|
||
msgstr "Полководец из Тоэн Карик."
|
||
|
||
#. [message]: speaker=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:221
|
||
msgid "You! The mage who scarred me with fire! KILL THEM!"
|
||
msgstr "Ты! Тот маг, который оставил на мне шрам своим огнем! УБИТЬ ИХ!"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:226
|
||
msgid "Let’s finish what we started, brother."
|
||
msgstr "Давай закончим начатое дело, брат."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:231
|
||
msgid "Aye. I’ll be the right arm, and you’ll be the left. Let’s go!"
|
||
msgstr "Ага. Я буду правой рукой, а ты левой. Выдвигаемся!"
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:250
|
||
msgid "I am glad to see you returned."
|
||
msgstr "Рад вас снова видеть."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:255
|
||
msgid "No gladder than I am to be here. But what has happened to Maghre?"
|
||
msgstr "А уж я-то как рад! Но что происходит в Магрэ?"
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:260
|
||
msgid ""
|
||
"Soon after you departed we were beset by orcs. With half the men of Maghre "
|
||
"gone, we could not stop them."
|
||
msgstr ""
|
||
"Вскоре как вы отбыли, нас окружили орки. Мы были бессильны помешать им, ведь "
|
||
"половины жителей Магрэ не было на месте."
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:265
|
||
msgid ""
|
||
"The orcish warlord aims to enslave us. We will not be able to hold out for "
|
||
"much longer."
|
||
msgstr "Вождь орков хочет поработить нас. Мы больше не продержимся."
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:270
|
||
msgid ""
|
||
"Have a care, his men are fell fighters and have killed many. Very few remain "
|
||
"who can bear arms, but I will send them to aid you in battle."
|
||
msgstr ""
|
||
"Берегитесь, его ребята свирепые воины, они убили уже многих. У нас осталось "
|
||
"не так много тех, кто способен держать оружие, но я всё же пошлю их помочь "
|
||
"вам в битве."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:284
|
||
msgid "Slay the Orcish Warlord to free the village"
|
||
msgstr "Убейте военачальника орков и освободите деревню"
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:300
|
||
msgid "You can use Reeve Hoban’s keep to recruit or recall additional units."
|
||
msgstr "Вы можете использовать крепость Рив Хобан для найма или призыва войск."
|
||
|
||
#. [message]: speaker=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:341
|
||
msgid "Today, you shall pay for disfiguring my face, mage!"
|
||
msgstr "Сегодня ты заплатишь за моё обезображенное лицо, маг!"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:346
|
||
msgid ""
|
||
"I have already paid with the lives of my men at Toen Caric. It is time I "
|
||
"righted that mistake and finished this once and for all."
|
||
msgstr ""
|
||
"Я уже заплатил жизнями своих людей в Тоэн Карик. Пришло время исправить ту "
|
||
"ошибку и покончить с этим раз и навсегда."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:355
|
||
msgid ""
|
||
"It is finished. We’ve defeated him at last. It was good to have you at my "
|
||
"side, Baran."
|
||
msgstr ""
|
||
"Все кончено. Мы наконец победили. Как хорошо, что ты был на моей стороне, "
|
||
"Бьярн."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:360
|
||
msgid ""
|
||
"So much has been destroyed. It will be difficult to repair all that the orcs "
|
||
"and undead have wrecked. And they could come again."
|
||
msgstr ""
|
||
"Так много всего разрушено. Будет нелегко восстановить всё, что погубили орки "
|
||
"и нежить. А они придут ещё."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#. "you have my word" is a idiom for promising to do something
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:366
|
||
msgid ""
|
||
"I must go back to earning my living. But you have my word, little brother; "
|
||
"if you are beset again, I will come."
|
||
msgstr ""
|
||
"Мне пора возвращаться к жизни наемника. Но даю тебе слово, малой. Если "
|
||
"понадобится, я буду здесь."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:384
|
||
msgid "I don’t think we can rescue anyone from these villages. It is too late."
|
||
msgstr "Вряд ли мы сможем здесь кого-нибудь спасти. Слишком поздно."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:389
|
||
msgid "I was too weak to protect these people. Oh, why did this happen to me?!"
|
||
msgstr ""
|
||
"Я был слишком слаб, чтобы защитить этих людей. Ну почему это произошло "
|
||
"именно со мной?!?"
|
||
|
||
#. [scenario]: id=05_Epilogue
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:5
|
||
msgid "A Tale of Two Brothers — Epilogue"
|
||
msgstr "Сказание о Двух Братьях — Эпилог"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "22 IX, 365 YW\n"
|
||
#| "Excerpt from the journal of Arvith of Maghre\n"
|
||
#| "\n"
|
||
#| "Maghre is looking much better than the last time I saw it. Baran has done "
|
||
#| "wonders in two years. The village is rebuilt, and the surrounding "
|
||
#| "farmlands are restored and reoccupied. Despite my brother’s worries, our "
|
||
#| "people have faced no new threats in that time.\n"
|
||
#| "\n"
|
||
#| "It has been more difficult to stay away in those two years, but I have my "
|
||
#| "calling and Baran has his, and we have had little opportunity to meet "
|
||
#| "again. But as the company and I are passing through this part of the "
|
||
#| "kingdom with a new patron, I have asked leave of him to visit my brother "
|
||
#| "and he gave it."
|
||
msgid ""
|
||
"22 Stillseed, 365 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"Maghre is looking much better than the last time I saw it. Baran has done "
|
||
"wonders in two years. The village is rebuilt, and the surrounding farmlands "
|
||
"are restored and reoccupied. Despite my brother’s worries, our people have "
|
||
"faced no new threats in that time.\n"
|
||
"\n"
|
||
"It has been more difficult to stay away in those two years, but I have my "
|
||
"calling and Baran has his, and we have had little opportunity to meet again. "
|
||
"But as the company and I are passing through this part of the kingdom with a "
|
||
"new patron, I have asked leave of him to visit my brother and he gave it."
|
||
msgstr ""
|
||
"22 IX, 365 ГВ\n"
|
||
"Отрывок из журнала Арвита из Магрэ\n"
|
||
"\n"
|
||
"Магрэ смотрится намного лучше, чем в прошлый раз. За два года Бьярн сотворил "
|
||
"чудеса. Деревня отстроена, а окружающие фермы восстановлены и заселены. "
|
||
"Несмотря на беспокойство моего брата, нашим людям за всё это время ничего не "
|
||
"угрожало.\n"
|
||
"\n"
|
||
"Трудно было оставаться в стороне эти два года, но у меня своё призвание, а у "
|
||
"Бьярна своё. У нас почти не было возможности увидеться снова. Но когда мы с "
|
||
"моим отрядом проходили через эти места с нашим новым командиром, я попросил "
|
||
"отпуск, чтобы увидеть брата, и он дал его."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:27
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "22 IX, 365 YW\n"
|
||
#| "Excerpt from the journal of Arvith of Maghre\n"
|
||
#| "\n"
|
||
#| "This patron is, of all things, an elf. I never thought I’d befriend one, "
|
||
#| "but he is less arrogant than the rest. Kalenz, he calls himself. He’s "
|
||
#| "seen too much; I can tell that just by meeting his eyes. I think we will "
|
||
#| "have to work for our pay soon.\n"
|
||
#| "\n"
|
||
#| "In the meantime, though, it’s good to relax and enjoy the peace."
|
||
msgid ""
|
||
"22 Stillseed, 365 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"This patron is, of all things, an elf. I never thought I’d befriend one, but "
|
||
"he is less arrogant than the rest. Kalenz, he calls himself. He’s seen too "
|
||
"much; I can tell that just by meeting his eyes. I think we will have to work "
|
||
"for our pay soon.\n"
|
||
"\n"
|
||
"In the meantime, though, it’s good to relax and enjoy the peace."
|
||
msgstr ""
|
||
"22 IX, 365 ГВ\n"
|
||
"Отрывок из журнала Арвита из Магрэ\n"
|
||
"\n"
|
||
"Начальник наш, кстати, эльф. Не думал, что когда-нибудь стану другом эльфа, "
|
||
"но этот не так заносчив, как остальные. Он зовёт себя Каленз. Он видел "
|
||
"многое, очень многое — достаточно заглянуть в его глаза. Думаю, нам скоро "
|
||
"придётся отработать свою плату.\n"
|
||
"\n"
|
||
"Ну а пока я отдыхаю и наслаждаюсь миром."
|
||
|
||
#: data/campaigns/Two_Brothers/utils/characters.cfg:6
|
||
msgid "Arvith"
|
||
msgstr "Арвит"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/utils/characters.cfg:21
|
||
msgid "All is lost now that I am dead..."
|
||
msgstr "Я умираю, теперь все потеряно..."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/utils/characters.cfg:39
|
||
msgid "It is over, I am vanquished."
|
||
msgstr "Всё кончено. Я побеждён."
|
||
|
||
#. [unit]: id=Baran, type=Red Mage
|
||
#: data/campaigns/Two_Brothers/utils/characters.cfg:141
|
||
msgid "Baran"
|
||
msgstr "Бьярн"
|
||
|
||
#: data/campaigns/Two_Brothers/utils/macros.cfg:4
|
||
msgid "Hint:"
|
||
msgstr "Подсказка:"
|
||
|
||
#~ msgid ""
|
||
#~ "Curses! If they had been an hour slower, our master’s reinforcements "
|
||
#~ "would already be here to meet us."
|
||
#~ msgstr ""
|
||
#~ "Проклятье! Задержись они на часок — войско, что хозяин послал нам на "
|
||
#~ "выручку, уже было бы здесь."
|
||
|
||
#~ msgid "My reinforcements are here!"
|
||
#~ msgstr "А вот и наше подкрепление!"
|
||
|
||
#~ msgid "He escaped us..."
|
||
#~ msgstr "Он ушёл..."
|
||
|
||
#~ msgid ""
|
||
#~ "Those men told me their prisoner had attempted to murder their master, "
|
||
#~ "and warned that evil men would follow him. Advance no further, or you "
|
||
#~ "will die."
|
||
#~ msgstr ""
|
||
#~ "Эти люди сказали, что пленник пытался убить их хозяина, и предупредили, "
|
||
#~ "что за ним придут его сообщники. Ни шагу дальше, если вам дорога жизнь!"
|
||
|
||
#~ msgid ""
|
||
#~ "Foolish human, you have killed me but you will not catch the undead in "
|
||
#~ "time. I have fulfilled my contract, and will be reanimated soon to become "
|
||
#~ "a lord of their armies."
|
||
#~ msgstr ""
|
||
#~ "Глупый человечишка, ты убил меня, но мертвецов тебе не догнать. Я "
|
||
#~ "выполнил свою часть договора, и скоро они возродят меня и сделают "
|
||
#~ "военачальником в своих армиях."
|
||
|
||
#~ msgid "$first_password_1|!"
|
||
#~ msgstr "$first_password_1|!"
|
||
|
||
#~ msgid "$first_password_2|!"
|
||
#~ msgstr "$first_password_2|!"
|
||
|
||
#~ msgid "$first_password_3|!"
|
||
#~ msgstr "$first_password_3|!"
|
||
|
||
#~ msgid "$first_password_4|!"
|
||
#~ msgstr "$first_password_4|!"
|
||
|
||
#~ msgid "$second_password_1|!"
|
||
#~ msgstr "$second_password_1|!"
|
||
|
||
#~ msgid "$second_password_2|!"
|
||
#~ msgstr "$second_password_2|!"
|
||
|
||
#~ msgid "$second_password_3|!"
|
||
#~ msgstr "$second_password_3|!"
|
||
|
||
#~ msgid "$second_password_4|!"
|
||
#~ msgstr "$second_password_4|!"
|
||
|
||
#~ msgid "Everything is lost now that I am dead..."
|
||
#~ msgstr "Я умираю, теперь все потеряно..."
|
||
|
||
#~ msgid "Irongate"
|
||
#~ msgstr "Железные врата"
|