1864 lines
64 KiB
Text
1864 lines
64 KiB
Text
msgid ""
|
||
msgstr ""
|
||
"Project-Id-Version: wescamp-i 18n\n"
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||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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||
"POT-Creation-Date: 2024-09-18 02:19 UTC\n"
|
||
"PO-Revision-Date: 2008-02-14 20:54+0200\n"
|
||
"Last-Translator: Aleksej Korgenkov <grimpanto@mail.ru>\n"
|
||
"Language-Team: none\n"
|
||
"Language: \n"
|
||
"MIME-Version: 1.0\n"
|
||
"Content-Type: text/plain; charset=UTF-8\n"
|
||
"Content-Transfer-Encoding: 8bit\n"
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||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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||
"X-Poedit-Language: Esperanto\n"
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||
|
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#. [campaign]: id=Two_Brothers
|
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#: data/campaigns/Two_Brothers/_main.cfg:13
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||
msgid "A Tale of Two Brothers"
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||
msgstr "Rakonto pri Du Fratoj"
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||
|
||
#. [campaign]: id=Two_Brothers
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||
#: data/campaigns/Two_Brothers/_main.cfg:14
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msgid "AToTB"
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msgstr "RpDF"
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||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:18
|
||
#, fuzzy
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||
#| msgid "(Beginner)"
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||
msgid "Beginner"
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||
msgstr "(Komencanta)"
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||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:18
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msgid "Horseman"
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||
msgstr "Rajdisto"
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||
|
||
#. [campaign]: id=Two_Brothers
|
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#: data/campaigns/Two_Brothers/_main.cfg:19
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#, fuzzy
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||
#| msgid "(Challenging)"
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msgid "Challenging"
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||
msgstr "(Spita)"
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||
|
||
#. [campaign]: id=Two_Brothers
|
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#: data/campaigns/Two_Brothers/_main.cfg:19
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#, fuzzy
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||
#| msgid "Knight"
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msgid "Grand Knight"
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msgstr "Kavaliro"
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||
|
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#. [campaign]: id=Two_Brothers
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||
#: data/campaigns/Two_Brothers/_main.cfg:21
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||
#, fuzzy
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||
msgid ""
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||
"An evil mage is threatening the small village of Maghre and its inhabitants. "
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||
"The village’s mage sends to his warrior brother for help, but not all goes "
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"as planned. Can you help?"
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||
msgstr ""
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"Malica mago minacas la vilaĝon kaj ĝiajn loĝantojn. Kiam ilia gvidanto "
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||
"Bjarno petis helpon de lia frato Arneo, li estis triumfa, sed Bjarno mem "
|
||
"estis forrabita. Ĉu vi povas savi lin?\n"
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||
"\n"
|
||
"(Novula nivelo, 4 scenaroj; la 'Malfacila' povas allogi pli spertajn "
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||
"ludantojn.)"
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||
|
||
#. [campaign]: id=Two_Brothers
|
||
#: data/campaigns/Two_Brothers/_main.cfg:23
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msgid ""
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||
"This campaign has two difficulties, with a large difference between them. "
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||
"The Grand Knight difficulty is intended for players who’ve already completed "
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||
"Liberty and Heir to the Throne."
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msgstr ""
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||
|
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#. [campaign]: id=Two_Brothers
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||
#: data/campaigns/Two_Brothers/_main.cfg:25
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msgid "(Novice level, 4 scenarios.)"
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||
msgstr ""
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||
|
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#. [about]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:32
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msgid "Campaign Design"
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||
msgstr "Desegnado de la kampanjo"
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||
|
||
#. [about]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:41
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msgid "Prose and Story Edits"
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||
msgstr ""
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||
|
||
#. [about]
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||
#: data/campaigns/Two_Brothers/_main.cfg:50
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msgid "Campaign Maintenance"
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||
msgstr "Prilaboro de la kampanjo"
|
||
|
||
#. [about]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:59
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||
msgid "Artwork and Graphics Design"
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||
msgstr "Artaĵoj kaj grafika desegno"
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||
|
||
#. [about]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:75
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msgid "Miscellaneous"
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||
msgstr "Diversaĵoj"
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||
|
||
#. [entry]
|
||
#: data/campaigns/Two_Brothers/_main.cfg:89
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||
msgid "And special thanks to everyone else who I forgot to mention."
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||
msgstr "Kaj speciala danko al tiuj, kiujn ni forgesis mencii."
|
||
|
||
#. [scenario]: id=01_Rooting_Out_a_Mage
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:5
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msgid "Rooting Out a Mage"
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||
msgstr "Ekstermo de Mago"
|
||
|
||
#. [part]
|
||
#. This text is shown with the journey map, showing the village in the foothills along the route between Aldril and Dan’Tonk.
|
||
#. I'm assuming the beacons either use smoke signals or basic fire signals, with a few agreed ones to request goods or indicate that surplus is for sale.
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:52
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||
msgid ""
|
||
"The remote freehold of Maghre in the western reaches of the Kingdom of "
|
||
"Wesnoth was once a peaceful place, its inhabitants largely unaware of the "
|
||
"comings and goings of the wider world. Wars and the rumor of wars touched "
|
||
"them not. Even merchants were rarely seen, although caravans between Aldril "
|
||
"and Dan’Tonk might send a wagon when called by the beacon tower."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:57
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||
msgid ""
|
||
"Then came the day that a dark mage settled in the region and began seeking "
|
||
"sacrifices for his summonings.\n"
|
||
"\n"
|
||
"Skeletons and zombies killed cattle and fired fields. <i>“Fear and obey "
|
||
"Mordak the Mage!”</i> they cried in fell voices as they did their foul "
|
||
"deeds. People vanished from isolated farmsteads. Men and women began to fear "
|
||
"the night, and their children even the bright day. But the nearest lord was "
|
||
"more than a day’s ride distant, and messengers sent to seek his help did not "
|
||
"return."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:63
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||
msgid ""
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||
"There was a man named Baran who had shown talent as a mage when he was "
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||
"young, gone to the great Academy on the Isle of Alduin, and returned to work "
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||
"his magic in the land where he was born. The people looked to him for help "
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||
"and leadership. He found weapons half-forgotten from the times of their "
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||
"sires and grandsires hanging in many houses, and bade the villagers to take "
|
||
"them down and clean and oil them. He set the smiths of Maghre to making "
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||
"spearheads and ax-blades for the rest."
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||
msgstr ""
|
||
|
||
#. [part]
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||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:68
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||
msgid ""
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||
"Now Baran had a brother named Arvith who had also left Maghre to seek his "
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||
"fortune, and had become the leader of a small band of horsemen who hired out "
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||
"as guards to merchant caravans. Fortunate it was for all that, in better "
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"times, the brothers had talked of using trade beacons for other signals when "
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"in dire need. Baran sent out that call."
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msgstr ""
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||
|
||
#. [part]
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||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:72
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msgid ""
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||
"12 Scryer’s Bloom, 363 YW\n"
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"Excerpt from the journal of Baran of Maghre\n"
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||
"\n"
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||
"If I could but face this ‘Mordak’! I think my magic might prove stronger "
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"than his. But he bides in the hills, well-guarded by his servants, and I "
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"muster frightened peasants to fight his minions with blades and sticks.\n"
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"\n"
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||
"I need my brother; he always had a better head for battle than I. Yet we "
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||
"have not spoken since that evil day at Toen Caric. If he will not come for "
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||
"me, perhaps he will return to aid our village in its hour of desperate need."
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||
msgstr ""
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||
|
||
#. [part]
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||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:81
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msgid ""
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||
"Heeding the call, Arvith gathered such men as he could and hurried to Maghre "
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"to help Baran."
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||
msgstr ""
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||
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||
#. [side]
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||
#. [side]: type=Longbowman, id=Reeve Hoban
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||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:99
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||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:66
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||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:56
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||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:58
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#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:111
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msgid "Humans"
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||
msgstr ""
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||
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||
#. [side]: type=Dark Sorcerer, id=Mordak
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#. [side]: type=Dark Sorcerer, id=Rotharik
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||
#. [side]
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||
#. [side]: type=Orcish Warlord, id=Tairach
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#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:120
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||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:81
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||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:131
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||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:82
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msgid "Enemies"
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||
msgstr ""
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||
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||
#. [side]: type=Dark Sorcerer, id=Mordak
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||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:125
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||
msgid "Mordak"
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||
msgstr "Mordak"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:152
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||
msgid "Alwyn"
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||
msgstr "Alvin"
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||
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||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:153
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||
msgid "Brent"
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||
msgstr "Brent"
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||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:154
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||
msgid "Cadell"
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||
msgstr "Kadel"
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||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:155
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||
msgid "Dannen"
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||
msgstr "Dannen"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:156
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||
msgid "Efran"
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||
msgstr "Efran"
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||
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||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:157
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||
msgid "Faren"
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||
msgstr ""
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||
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||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:160
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||
msgid "Tarek"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:161
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msgid "Hann"
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||
msgstr ""
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||
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||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:162
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||
msgid "Magrid"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:167
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||
msgid "Slay Mordak, the evil mage"
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||
msgstr "Slej Mordak, malica mago"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:171
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:270
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:339
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:143
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:288
|
||
#, fuzzy
|
||
#| msgid "Death of Arne"
|
||
msgid "Death of Arvith"
|
||
msgstr "Morto de Arneo"
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:182
|
||
msgid ""
|
||
"Use footpads as fodder to protect your loyal units and attack during the day "
|
||
"to minimize the damage your forces take."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:192
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||
msgid "Greetings, brother, and welcome home."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:197
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||
msgid "Hail."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:202
|
||
msgid "Is that all, Arvith? I understand, but..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:207
|
||
msgid "You called, and I came; be content with that. What ails Maghre?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:212
|
||
msgid ""
|
||
"A dark mage has come upon us; his creatures call him Mordak. They have been "
|
||
"terrorizing outlying farms, and we fear they may soon attack the village "
|
||
"itself! The villagers of Maghre have taken up weapons but they are not "
|
||
"trained fighters; we need your men, and you to lead them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:217
|
||
msgid ""
|
||
"I can feel Mordak’s foul touch on the hidden currents of the earth and air. "
|
||
"He is somewhere due north of here, I would say not more than two days’ ride."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:222
|
||
msgid ""
|
||
"All right. I will do this for the village. Can you keep the mage off our "
|
||
"backs?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:227
|
||
msgid ""
|
||
"I will go stealthily with a handful of our best scouts and woodsmen. While "
|
||
"you demonstrate against him and kill his creatures, I will try to defeat "
|
||
"Mordak himself with magic at an unguarded moment. You shall be the right "
|
||
"hand, I the left... aye, brother?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:232
|
||
msgid "... Aye. Just make sure you’re there when we need you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:243
|
||
#, fuzzy
|
||
msgid ""
|
||
"Baran should be in position by now. Press them, distract the adept so Baran "
|
||
"can spring his trap!"
|
||
msgstr "Bjarno nun devas esti sur sia pozicio. Mi miros se io okazos al li."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:254
|
||
msgid "Baran has not made his attack!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=Mercenary
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:259
|
||
msgid "Could he have abandoned us?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:264
|
||
msgid ""
|
||
"No... No. This is something else. I’m worried about him... but right now it "
|
||
"means we have to deal with this Mordak ourselves."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:276
|
||
msgid "Argh!"
|
||
msgstr "Argĥh!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:281
|
||
msgid "Good work, men! But what has become of my brother?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:286
|
||
#, fuzzy
|
||
msgid "Worried about him, are you? E-he-he... hergh... gaargh..."
|
||
msgstr "Ĉu vi maltrankviliĝas pro li? E-he-he..herĥ...gaarĥh. . ."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:296
|
||
msgid ""
|
||
"There’s nothing more to be had from this one; we will have to search for "
|
||
"Baran ourselves!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=Reporter
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:318
|
||
msgid ""
|
||
"Sir, our scouts report that Baran was seen captured and carried away further "
|
||
"north!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:323
|
||
msgid "That they should dare this! We will give chase at once."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mordak
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:349
|
||
msgid "Your brother’s plan to ambush me has failed. He is our prisoner now."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:354
|
||
msgid ""
|
||
"My brother, kidnapped? I have failed you, Baran! And even now Mordak’s "
|
||
"forces descend upon the village!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:370
|
||
#, fuzzy
|
||
msgid "I hear these creatures are nigh-immune to our weapons, let us see!"
|
||
msgstr ""
|
||
"Mi aŭdis, ke tiuj kreaĵoj havas preskaŭ imunecon kontraŭ niaj armiloj, ni "
|
||
"vidu!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:386
|
||
#, fuzzy
|
||
msgid "That was not so hard!"
|
||
msgstr "Tio ne estis tre malfacila!"
|
||
|
||
#. [scenario]: id=02_The_Chase
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:5
|
||
msgid "The Chase"
|
||
msgstr "La Persekuto"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:27
|
||
msgid "Arvith and his band rode north in search of his missing brother."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:34
|
||
msgid ""
|
||
"16 Scryer’s Bloom, 363 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"We’ve been searching three days for Baran, and turned up nothing. My best "
|
||
"hunch was to head north into the borderlands, where the necromancer’s "
|
||
"minions could safely hide; everywhere else is more farmland. At first I "
|
||
"thought the search might be useless, but late in the first day we found a "
|
||
"set of tracks. Some of them had been made by skeletal feet, although after "
|
||
"their first campsite the tracks were merely those of men carrying heavy "
|
||
"loads.\n"
|
||
"\n"
|
||
"We’re close enough to be certain now: those tracks are heading into the Grey "
|
||
"Woods. No one from Maghre or any of the other villages has gone into that "
|
||
"forest in living memory. Stories have been passed down for generations "
|
||
"warning against it. Supposedly the place is haunted by lost souls who hunger "
|
||
"for the living, and anyone who dies there is doomed to join them."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:43
|
||
msgid ""
|
||
"16 Scryer’s Bloom, 363 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"But I’m past superstitions now; I’ve seen enough of the world to guess at "
|
||
"the truth behind these sorts of tales. The forest is home to elves — "
|
||
"unfriendly ones, if the stories have any basis at all. I worry for my men; "
|
||
"horses don’t fight well in forests, and the elves will be more dangerous in "
|
||
"their own territory. But there are things that need done and questions that "
|
||
"need answered. Something bigger is happening. One necromancer terrorizing "
|
||
"townsfolk is nothing new, but why didn’t his servants scatter when he was "
|
||
"killed? Where are they headed now? And most importantly, why did they take "
|
||
"Baran with them?\n"
|
||
"\n"
|
||
"Besides... I want my brother back."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Elvish Rider, id=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:88
|
||
msgid "Elves"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Elvish Rider, id=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:93
|
||
msgid "Nil-Galion"
|
||
msgstr "Nil-Galion"
|
||
|
||
#. [side]: type=Dark Adept, id=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:170
|
||
#, fuzzy
|
||
msgid "Kidnappers"
|
||
msgstr "Iru, viroj, ekkaptu tiujn forrabistojn!"
|
||
|
||
#. [side]: type=Dark Adept, id=Muff Toras
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:174
|
||
msgid "Muff Toras"
|
||
msgstr "Muff Toras"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:239
|
||
msgid "Fight your way through the woods before the kidnappers escape"
|
||
msgstr "Trabatu al vi vojon en la arbaron pli frue ol la forrabistoj eskapos"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:256
|
||
#, fuzzy
|
||
msgid "Catch the kidnappers"
|
||
msgstr "Iru, viroj, ekkaptu tiujn forrabistojn!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:266
|
||
#, fuzzy
|
||
#| msgid "Kill the Dark Adept before his reinforcements arrive"
|
||
msgid "Kill the Dark Adept before more elves arrive"
|
||
msgstr "Mortigu la malluman adepton pli frue ol liaj helptrupoj alvenos"
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:282
|
||
msgid ""
|
||
"The elvish forces are spread out. Seek to fight them one at a time with "
|
||
"several of your units."
|
||
msgstr ""
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:295
|
||
msgid ""
|
||
"Use horsemen or footpads to quickly explore the shrouded woods to locate the "
|
||
"kidnappers."
|
||
msgstr ""
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:310
|
||
msgid ""
|
||
"Separate the Dark Adept from his guards and attack in force for an easy kill."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:353
|
||
msgid ""
|
||
"Come on, men. A stroll through such lovely green woods, what could be finer?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:358
|
||
msgid "You there! Halt and explain yourself."
|
||
msgstr "Vi tie! Haltu kaj identigu vin!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:363
|
||
#, fuzzy
|
||
msgid "We’re chasing after some men who kidnapped my brother!"
|
||
msgstr "Ni postkuras homojn kiuj forrabis mian fraton!"
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:368
|
||
msgid ""
|
||
"Those men caught their prisoner practicing necromancy; for your sake, I hope "
|
||
"he was not your brother. Assume that the man they caught was your brother’s "
|
||
"murderer, and rest assured that the grey mages will release all of the souls "
|
||
"that their prisoner’s evil magic has bound to this world."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:379
|
||
msgid ""
|
||
"We killed the necromancer on the battlefield! I struck the killing blow "
|
||
"myself."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:385
|
||
msgid ""
|
||
"We killed the necromancer on the battlefield! I saw the killing blow with my "
|
||
"own eyes."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:392
|
||
msgid ""
|
||
"We heard the sounds of battle three days ago, but the foul reek of death was "
|
||
"unmistakable as the prisoner passed us; if your brother really is the "
|
||
"prisoner then he is also a necromancer. Remember your brother as we all hope "
|
||
"he was, and know that the prisoner’s fate will be revenge as dire as you "
|
||
"could wish.\n"
|
||
"\n"
|
||
"Either way, nothing will be gained by your intrusion into our woods. Now "
|
||
"advance no further, for we will defend our land."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:399
|
||
msgid ""
|
||
"So much for those ghost stories, but even ghosts might have been more "
|
||
"observant than these elves. Still, they will not stop me from freeing Baran!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=Mercenary
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:404
|
||
msgid ""
|
||
"I am glad at least that we will not have to face ghosts. But those elves "
|
||
"will have us at a disadvantage; our horses will not maneuver well in the "
|
||
"trees."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:409
|
||
msgid ""
|
||
"Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper "
|
||
"woods. We have faced and won through greater perils than those amateurs can "
|
||
"offer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:450
|
||
msgid "I see them! There they are!"
|
||
msgstr "Mi vidas ilin! Jen ili estas!"
|
||
|
||
#. [message]: speaker=Muff Toras
|
||
#. There are no undead on the map yet, but Muff Toras summons some immediately after saying this
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:462
|
||
msgid ""
|
||
"Curses! Had they been a few hours slower, I might have covered our tracks "
|
||
"without arousing the elves’ suspicions. Still, no need for the disguise any "
|
||
"more."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#. it's likely that all the elves are already dead, and Arvith is just shouting to the forest
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:498
|
||
msgid "Well, elves? Now do you see who the necromancers are?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=messenger_elf
|
||
#. a elven scout rides in from off-map, takes their first look at the situation, and realises that they have no idea what's going on
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:517
|
||
msgid ""
|
||
"I heard sounds of battle, but did not expect to see this. I will inform the "
|
||
"Council, they can work out who the necromancers are."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:544
|
||
#, fuzzy
|
||
msgid "Come on, men, let’s catch those kidnappers!"
|
||
msgstr "Iru, viroj, ekkaptu tiujn forrabistojn!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:556
|
||
msgid ""
|
||
"Hah! You have captured me, but it will avail you nothing. I sent your "
|
||
"precious brother the mage north with half my men a day since; he will be "
|
||
"safely locked away in our master’s dungeons by now."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:561
|
||
msgid ""
|
||
"My blade is at your throat. Give us the way to my brother now, or I will "
|
||
"spill your wretched blood on the ground."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:564
|
||
msgid "Sithrak"
|
||
msgstr "Sitrak"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:565
|
||
msgid "Eleben"
|
||
msgstr "Eleben"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:566
|
||
msgid "Jarlom"
|
||
msgstr "Jarlom"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:567
|
||
msgid "Hamik"
|
||
msgstr "Hamik"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:571
|
||
msgid "Akranbral"
|
||
msgstr "Akranbral"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:572
|
||
msgid "Drakanal"
|
||
msgstr "Drakanal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:573
|
||
msgid "Xaskanat"
|
||
msgstr "Ksaskanat"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:574
|
||
msgid "Katklagad"
|
||
msgstr "Katklagad"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:580
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Three days ride to the northeast, in a deserted castle. The passwords to "
|
||
#| "the guards are $first_password_$first_password_number and "
|
||
#| "$second_password_$second_password_number|."
|
||
msgid ""
|
||
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
||
"guards are $first_password_$first_password and "
|
||
"$second_password_$second_password|."
|
||
msgstr ""
|
||
"Tritaga rajdado al nordoriento, en forlasitan kastelon. La pasvortoj por la "
|
||
"gardistoj estas $first_password_$first_password_number kaj "
|
||
"$second_password_$second_password_number|."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:588
|
||
msgid "Bind him and take him with us. If he has played us false, he will die."
|
||
msgstr ""
|
||
|
||
#. [message]: role=Mercenary
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:602
|
||
msgid ""
|
||
"Captain, what are we riding into? I thought you wanted nothing to do with "
|
||
"Baran any more, not since Toen Caric."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:607
|
||
msgid ""
|
||
"I’m no longer sure. What’s between us remains, but knowing someone else has "
|
||
"lain hands on him changes things. Mount up, and let’s get moving."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:622
|
||
msgid "Brena"
|
||
msgstr "Brena"
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:631
|
||
msgid ""
|
||
"Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the "
|
||
"foul undead. Are there more of them to be destroyed?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:636
|
||
msgid ""
|
||
"Aye. We think there’s a nest of them north-east of here. They’ve captured my "
|
||
"brother."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:641
|
||
msgid ""
|
||
"I bear a great hatred towards their kind. I will follow and fight them with "
|
||
"you, if you permit."
|
||
msgstr ""
|
||
|
||
#. [message]: role=Mercenary
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:646
|
||
msgid "He would only slow us down!"
|
||
msgstr "Li nur malrapidigos nin!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:651
|
||
#, fuzzy
|
||
msgid "It is my place to decide this."
|
||
msgstr "Mi estas la estro, mi decidas."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:653
|
||
msgid "Oh, all right then. Come along with us."
|
||
msgstr "Ho, konsentite do. Venu kun ni."
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:657
|
||
msgid "Thank you. My comrades and I will help you on your noble quest."
|
||
msgstr "Dankon. Mi kaj miaj kunbatalantoj vin helpos dum via nobla misio."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:662
|
||
msgid "I am sorry. We have not the time to spare."
|
||
msgstr "Pardonu min, ni ne havas tempon, ni devas hasti."
|
||
|
||
#. [message]: speaker=Brena
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:666
|
||
msgid ""
|
||
"Take this, then, for I see that you are on a quest. My comrades will help "
|
||
"you whenever you call for them."
|
||
msgstr ""
|
||
"Prenu tion ĉi do, ĉar mi vidas ke vi klopodas por nobla misio. Miaj "
|
||
"kunbatalantoj helpos vin kiam ajn vi vokos ilin."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:681
|
||
msgid "You receive 70 pieces of gold!"
|
||
msgstr "Vi ricevas 70 orajn monerojn!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:710
|
||
msgid ""
|
||
"These elves have delayed us too long, the kidnappers’ trail will have faded "
|
||
"by now."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:716
|
||
msgid ""
|
||
"More elves are arriving; even if they believe me, the kidnappers’ trail is "
|
||
"sure to fade before we can follow."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Nil-Galion
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:730
|
||
msgid ""
|
||
"Deluded fool, you are rescuing a necromancer. I can only hope that you are "
|
||
"too late, and that our souls will rest in peace."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:740
|
||
msgid "Follow their back trail!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=03_Guarded_Castle
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:5
|
||
msgid "Guarded Castle"
|
||
msgstr "Gardata Kastelo"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:26
|
||
msgid ""
|
||
"19 Scryer’s Bloom, 363 YW\n"
|
||
"Excerpt from the journal of Rotharik the Clanless\n"
|
||
"\n"
|
||
"The last of Mordak’s servants arrived this morning bearing the news of his "
|
||
"death, as well as a bundle so well-bound it was barely recognizable as a "
|
||
"man. Mordak was always reckless. This whole desperate scheme was his, and I "
|
||
"suppose I could blame him for everything that we have suffered through if it "
|
||
"still mattered. It was he who brought the wrath of the orcs down on us, too. "
|
||
"But all the same, he managed to accomplish what he set out to do. I still "
|
||
"cannot believe the finality of what has happened; until now we had always "
|
||
"managed to make it through somehow.\n"
|
||
"\n"
|
||
"We had hoped to deliver the mage to Tairach in return for our lives. I do "
|
||
"not know what the warlord wants with this man, but he matches the "
|
||
"description. I suppose that Mordak’s plan would have worked perfectly if not "
|
||
"for the appearance of the horse warriors. Now they are coming here, led by a "
|
||
"man rumored to be this mage’s brother. If that is true, he will stop at "
|
||
"nothing, no more than would I if they held Mordak."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:34
|
||
msgid ""
|
||
"19 Scryer’s Bloom, 363 YW\n"
|
||
"Excerpt from the journal of Rotharik the Clanless\n"
|
||
"\n"
|
||
"I have done what I can to fortify this dilapidated castle. The orcs who came "
|
||
"with us stand guard at the gates, and I am gathering all of my servants to "
|
||
"me in the inner sanctum. But ill fate awaits. Whether I defeat this horse-"
|
||
"warrior or no, the orcs will still come for me; they have been scouring the "
|
||
"borderlands and raiding the northern farm country in search of us.\n"
|
||
"\n"
|
||
"Yet for some reason I fear these brothers more. If Mordak were here it would "
|
||
"be different, but we are broken... and these two men are whole. In each "
|
||
"other, in the ties that bind them, they have strength."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Dark Sorcerer, id=Rotharik
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:86
|
||
msgid "Rotharik"
|
||
msgstr "Rotarik"
|
||
|
||
#. [unit]: role=Guard, id=Guard_leader, type=Assassin
|
||
#. [unit]: role=Guard, type=Bandit
|
||
#. [unit]: role=Guard2, id=Guard2_leader, type=Rogue
|
||
#. [unit]: role=Guard2, type=Thug
|
||
#. [unit]: role=Guard2, type=Bandit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:94
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:102
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:111
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:119
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:583
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:593
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:602
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:612
|
||
msgid "Guard"
|
||
msgstr "Gardisto"
|
||
|
||
#. [unit]: id=Knago-Brek, type=Orcish Warrior
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:138
|
||
msgid "Knago-Brek"
|
||
msgstr "Knago-Brek"
|
||
|
||
#. [unit]: type=Orcish Grunt
|
||
#. [unit]: type=Orcish Warrior
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:146
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:154
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:163
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:171
|
||
msgid "Castle Guard"
|
||
msgstr "Kastela Gardisto"
|
||
|
||
#. [time]: id=indoors_dark_castle
|
||
#. similar string in the wesnoth-help textdomain
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:236
|
||
msgid "Indoors (dark castle)"
|
||
msgstr ""
|
||
|
||
#. [time]: id=indoors_dark_castle_lit
|
||
#. similar string in th4e wesnoth-help textdomain
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:252
|
||
msgid "Indoors (lit)"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:309
|
||
#, fuzzy
|
||
#| msgid "Rescue Bjarn"
|
||
msgid "Rescue Baran"
|
||
msgstr "Liberigu Bjarnon"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:321
|
||
#, fuzzy
|
||
msgid "Kill the dark sorcerer to get the cell key"
|
||
msgstr "Mortigu la malluman sorĉiston por preni la ĉela ŝlosilo"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:335
|
||
#, fuzzy
|
||
#| msgid "Move Arne to the cell with his brother to free him"
|
||
msgid "Move Arvith to the cell with his brother to free him"
|
||
msgstr "Movu Arneon al la ĉelo por liberigi sian fraton"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:348
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:147
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:292
|
||
#, fuzzy
|
||
#| msgid "Death of Bjarn"
|
||
msgid "Death of Baran"
|
||
msgstr "Morto de Bjarno"
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:360
|
||
msgid ""
|
||
"When facing an unknown situation, take into account details from story and "
|
||
"dialog to inform your strategy."
|
||
msgstr ""
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:369
|
||
msgid ""
|
||
"The dark sorcerer is a strong unit; attack him with multiple units at once "
|
||
"and try to force him off his keep."
|
||
msgstr ""
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:379
|
||
msgid ""
|
||
"Markings or decorations on hexes may indicate something to be found. If you "
|
||
"can, it is usually a good idea to investigate."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:416
|
||
msgid ""
|
||
"Arvith and his men halt outside of the castle, gazing for a moment at the "
|
||
"hulking mass of stone looming in the fog. There is movement in the mist."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:421
|
||
msgid "Halt! Friend or foe? Give the password."
|
||
msgstr "Haltu! Ĉu vi estas amiko aŭ malamiko? Diru la pasvorton."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:426
|
||
msgid "The password is"
|
||
msgstr "La pasvorto estas"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:429
|
||
#, fuzzy
|
||
#| msgid "Sithrak"
|
||
msgid "Sithrak!"
|
||
msgstr "Sitrak"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:432
|
||
#, fuzzy
|
||
#| msgid "Eleben"
|
||
msgid "Eleben!"
|
||
msgstr "Eleben"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:435
|
||
#, fuzzy
|
||
#| msgid "Jarlom"
|
||
msgid "Jarlom!"
|
||
msgstr "Jarlom"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:438
|
||
#, fuzzy
|
||
#| msgid "Hamik"
|
||
msgid "Hamik!"
|
||
msgstr "Hamik"
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:451
|
||
msgid "Pass, friend."
|
||
msgstr "Eniru, amiko."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:466
|
||
msgid ""
|
||
"The adept didn’t lead us astray after all. I’ll keep my word, distasteful as "
|
||
"it may be; cut him loose, and let’s be rid of him."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Guard_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:477
|
||
msgid "Wrong! Die!"
|
||
msgstr "Malĝuste! Mortu!"
|
||
|
||
#. [message]: speaker=Knago-Brek
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:495
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||
#| "humans!!"
|
||
msgid ""
|
||
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||
"humans!"
|
||
msgstr ""
|
||
"Ha ha! Ni ne mortigis longtempe, finfine niaj bataliloj malsekiĝos per homan "
|
||
"sangon! "
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:500
|
||
#, fuzzy
|
||
msgid ""
|
||
"My sword-arm shall have a say in who will do the dying. Come on, men, let’s "
|
||
"kill some orcs."
|
||
msgstr ""
|
||
"Mi sciis ke ni devos batali por liberigi mian fraton! Iru viroj, ni mortigu "
|
||
"kelkajn orkojn."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:512
|
||
msgid "One less braggart orc in the world."
|
||
msgstr ""
|
||
|
||
#. [message]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:520
|
||
msgid "Captain, what are <i>orcs</i> doing this far south?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:525
|
||
msgid "Good question. Perhaps my brother will have found out."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:625
|
||
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
|
||
msgstr "Ĉu vi venis anstataŭi nin? Ĉu ni finfine rajtas foriri nun?"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:630
|
||
msgid "Um, yes. Fine. You can go."
|
||
msgstr "Hm, jes. Bone. Vi rajtas iri."
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:635
|
||
#, fuzzy
|
||
msgid "Um, you’re supposed to give the password."
|
||
msgstr "Hm, vi devus diri la pasvorton."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:640
|
||
msgid "Oh, of course. I had nearly forgotten."
|
||
msgstr "Ho, certe. Mi preskaŭ forgesis."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:643
|
||
#, fuzzy
|
||
#| msgid "Akranbral"
|
||
msgid "Akranbral!"
|
||
msgstr "Akranbral"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:646
|
||
#, fuzzy
|
||
#| msgid "Drakanal"
|
||
msgid "Drakanal!"
|
||
msgstr "Drakanal"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:649
|
||
#, fuzzy
|
||
#| msgid "Xaskanat"
|
||
msgid "Xaskanat!"
|
||
msgstr "Ksaskanat"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:652
|
||
#, fuzzy
|
||
#| msgid "Katklagad"
|
||
msgid "Katklagad!"
|
||
msgstr "Katklagad"
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:665
|
||
#, fuzzy
|
||
msgid "Thanks! Irritating little formality, isn’t it?"
|
||
msgstr "Dankon! Inciteta formalaĵo, ĉu ne?"
|
||
|
||
#. [message]: speaker=Guard2_leader
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:675
|
||
#, fuzzy
|
||
msgid "That’s the wrong password! These aren’t our relief! Get them!"
|
||
msgstr ""
|
||
"Tiu ĉi pasvorto estas erara! Tiuj ĉi homoj estas trompantoj! Kaptu ilin!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:683
|
||
msgid ""
|
||
"I think I should better support my men at the front to make sure we can free "
|
||
"my brother."
|
||
msgstr ""
|
||
"Mi pensas ke necesas pli bone subteni la antaŭajn batalantojn por esti certa "
|
||
"ke ni liberigos mian fraton."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:695
|
||
msgid "Your hand or Tairach’s, death is still death... (argh)"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:705
|
||
msgid "‘Tairach’? Who or what is Tairach?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:710
|
||
msgid "There’s a key in his robes."
|
||
msgstr "En lia robo estas ŝlosilo."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:720
|
||
#, fuzzy
|
||
msgid ""
|
||
"That may well be the key to the cell they’re holding Baran in! I will take "
|
||
"it."
|
||
msgstr ""
|
||
"Ĝi devas esti la ŝlosilo de la ĉelo de Bjarno! Mi prenos la ŝlosilon. Mi ne "
|
||
"povas atendi, mi volas vidi mian fraton. Venu, ni liberigu lin."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:748
|
||
msgid "It may be important, I best take it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:766
|
||
msgid "This castle seems as dark as a cave!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:772
|
||
msgid ""
|
||
"This castle is under a constant, <i>chaotic</i> time of day (equivalent to "
|
||
"permanent night), except for illuminated hexes adjacent to lit stone walls "
|
||
"(neutral time of day). Place your units carefully, as your troops will be "
|
||
"weaker and enemy units stronger."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:792
|
||
msgid "Look what I have found in here! I can count a hundred pieces of gold."
|
||
msgstr "Ekrigardu kion mi trovis ĉi tie! Cento da oraj moneroj."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:806
|
||
msgid "Look what I have found in here! I can count fifty pieces of gold."
|
||
msgstr "Ekrigardu kion mi trovis ĉi tie! Kvindeko da oraj moneroj."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:845
|
||
#, fuzzy
|
||
#| msgid "I found Bjarn. He is in this cell."
|
||
msgid "I found Baran. He is in this cell."
|
||
msgstr "Mi trovis Bjarnon. Li estas en ĉi tiu ĉelo."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:856
|
||
#, fuzzy
|
||
msgid "It’s good to see you, Arvith."
|
||
msgstr "Mi ĝojas vidi vin denove."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:861
|
||
msgid "And you too, brother."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:867
|
||
#, fuzzy
|
||
msgid ""
|
||
"You must be one of Arvith’s men. Please help me get out of this dungeon."
|
||
msgstr ""
|
||
"Vi devas esti batalanto de Arneo. Bonvolu helpi min foriri el ĉi tiu "
|
||
"subteraĵo."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:874
|
||
#, fuzzy
|
||
msgid ""
|
||
"The accursed dark sorcerer Rotharik has imprisoned me behind this magically "
|
||
"enhanced iron gate. It can only be opened with the correct key. You must get "
|
||
"it from him to free me."
|
||
msgstr ""
|
||
"La damna malluma sorĉisto Rotarik enprisonigis min per tiu ĉi magia barilo. "
|
||
"Por liberigi min vi devas neniigi la barilon per la ŝlosilo kiun havas "
|
||
"Rotarik."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:886
|
||
msgid ""
|
||
"I have already met, and killed, the sorcerer. Is this the key to which you "
|
||
"referred?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:890
|
||
msgid ""
|
||
"Yes, it is. Come, unlock this cell door, and let us depart this place, "
|
||
"brother!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:944
|
||
#, fuzzy
|
||
msgid "Thank you for saving me. I... was not certain you would come."
|
||
msgstr ""
|
||
"Dankon, ke vi savis min. Mi preskaŭ ekis malesperi, ke vi liberigos min."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:949
|
||
msgid "Have you no faith in your brother, Baran?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:954
|
||
msgid ""
|
||
"It’s not that. Perhaps I deserved to rot here. I failed you. I failed you "
|
||
"again."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:959
|
||
msgid ""
|
||
"That is as may be. But you are my brother still. And... I never doubted you "
|
||
"would have come for me."
|
||
msgstr ""
|
||
|
||
# undead!
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:964
|
||
#, fuzzy
|
||
msgid ""
|
||
"It was no great trial, after all. A few elves, one or two dark sorcerers, a "
|
||
"gang of orcs and some undead. Really just a day’s work for the company."
|
||
msgstr ""
|
||
"Ho, estis facile, kelkaj elfoj, unu aŭ du mallumaj sorĉistoj, aro da orkoj, "
|
||
"kaj iom da nemortintoj. Verdire, nur ĉiutaga laboro por ni dungosoldatoj."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:969
|
||
msgid "Thank you for coming to my aid. Let us return to the village."
|
||
msgstr "Dankon, ke vi venis helpi min. Ni revenu al vilaĝo."
|
||
|
||
#. [unit]: id=Rotharik, type=Orcish Assassin
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1003
|
||
msgid "Minion of Tairach"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Rotharik
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1015
|
||
#, fuzzy
|
||
msgid "You are too late! Your brother is already dead! Muahahaha...!"
|
||
msgstr "Vi tro malfruis! Via frato jam mortis! Ha ha ha "
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1020
|
||
#, fuzzy
|
||
msgid "Argh!!"
|
||
msgstr "Argh!!!"
|
||
|
||
#. [scenario]: id=04_Return_to_the_Village
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:5
|
||
msgid "Return to the Village"
|
||
msgstr "Reveno al la Vilaĝo"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:26
|
||
msgid ""
|
||
"27 Scryer’s Bloom, 363 YW\n"
|
||
"Excerpt from the journal of Baran of Maghre\n"
|
||
"\n"
|
||
"Almost home now. The last week has been full of mixed feelings for me — "
|
||
"blissful and difficult by turns. It was wonderful to be out of that dungeon "
|
||
"cell and in the sunlight again without the threat of death or worse hanging "
|
||
"over my head... but with that behind me, I turned to the almost equally "
|
||
"daunting task of making amends with my brother.\n"
|
||
"\n"
|
||
"Arvith had largely forgiven me by the time he freed me from my cell. All the "
|
||
"same, it has taken all of the past week for us to rebuild the sense of "
|
||
"comfort in each other we once had. It is fortunate that we have been able to "
|
||
"take our time getting back — we gave the Grey Woods a wide berth, and on our "
|
||
"way around it we traveled through some truly beautiful countryside. It has "
|
||
"given us plenty of time to talk."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:34
|
||
msgid ""
|
||
"27 Scryer’s Bloom, 363 YW\n"
|
||
"Excerpt from the journal of Baran of Maghre\n"
|
||
"\n"
|
||
"Though I am more at ease now, my thoughts often turn back to Toen Caric. We "
|
||
"should have been able to repel the orcs without great loss — the pincer "
|
||
"attack Arvith devised would surely have carried the day but for me. It was "
|
||
"reckless of me to leave my men behind — I wounded the warlord and forced him "
|
||
"to flee the field, but the cost far outweighed the gain. Those under my "
|
||
"command could have been saved if I had remained with them.\n"
|
||
"\n"
|
||
"I can hardly blame Arvith for having taken their deaths ill, and I can never "
|
||
"undo the wrong that I have done, but I suppose that time heals some things. "
|
||
"We return to the village as brothers once more.\n"
|
||
"\n"
|
||
"But I am still troubled. I wonder... is this sense of foreboding I feel "
|
||
"merely a remnant of my time locked away in that dungeon, or is it a sign of "
|
||
"something real?"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Orcish Warlord, id=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:87
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:56
|
||
msgid "Tairach"
|
||
msgstr "Tairaĉ"
|
||
|
||
#. [side]: type=Longbowman, id=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:116
|
||
msgid "Reeve Hoban"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:139
|
||
msgid "Find out what is happening in the village"
|
||
msgstr "Eltrovu kio okazis en la vilaĝo"
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:155
|
||
msgid ""
|
||
"Recruit or Recall some high-move units to be able to see as far as possible "
|
||
"through the fog for approaching units."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:171
|
||
#, fuzzy
|
||
msgid ""
|
||
"There. The village is just across those hills, and already I see men coming "
|
||
"to greet us!"
|
||
msgstr ""
|
||
"Jen. Via vilaĝo estas ĝuste trans tiuj montetoj, kaj mi jam vidas homojn "
|
||
"kiuj venas ĉi tie por saluti nin!"
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:176
|
||
#, fuzzy
|
||
msgid ""
|
||
"No, they are fleeing from something. We must find out what is happening over "
|
||
"there!"
|
||
msgstr "Ne. Ili forkuras de io. Ni devas eltrovi tion kio okazas ĉi tie!"
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:181
|
||
msgid "Men! Ready your arms!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:186
|
||
#, fuzzy
|
||
msgid "We should find Reeve Hoban. Maybe he knows what is going on here."
|
||
msgstr ""
|
||
"Ni devus iri tie kaj paroli al Konsilanto Hoban. Eble li scias tion, kio "
|
||
"okazas ĉi tie."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:201
|
||
msgid "We’re almost there!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:206
|
||
msgid "That warlord! It’s..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:211
|
||
msgid "Yes, I’d know that face anywhere. Especially after what you did to it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:216
|
||
msgid "The warlord from Toen Caric."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:221
|
||
msgid "You! The mage who scarred me with fire! KILL THEM!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:226
|
||
msgid "Let’s finish what we started, brother."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:231
|
||
msgid "Aye. I’ll be the right arm, and you’ll be the left. Let’s go!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:250
|
||
#, fuzzy
|
||
msgid "I am glad to see you returned."
|
||
msgstr "Mi ĝojas vidi vin denove."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:255
|
||
msgid "No gladder than I am to be here. But what has happened to Maghre?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:260
|
||
msgid ""
|
||
"Soon after you departed we were beset by orcs. With half the men of Maghre "
|
||
"gone, we could not stop them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:265
|
||
#, fuzzy
|
||
msgid ""
|
||
"The orcish warlord aims to enslave us. We will not be able to hold out for "
|
||
"much longer."
|
||
msgstr "La orkduko volas malliberigi nin. Ni ne kapablus rezisti longtempe."
|
||
|
||
#. [message]: speaker=Reeve Hoban
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:270
|
||
#, fuzzy
|
||
msgid ""
|
||
"Have a care, his men are fell fighters and have killed many. Very few remain "
|
||
"who can bear arms, but I will send them to aid you in battle."
|
||
msgstr ""
|
||
"Estu singarda, li respondecas pro mortoj de multaj el ni. Tre malmulte "
|
||
"restis tiuj kiuj povas teni armilon, sed mi sendos ilin por helpi vin en la "
|
||
"batalo."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:284
|
||
#, fuzzy
|
||
msgid "Slay the Orcish Warlord to free the village"
|
||
msgstr "Mortigu la orkdukon por liberigi la vilaĝon "
|
||
|
||
#. [objectives]
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:300
|
||
msgid "You can use Reeve Hoban’s keep to recruit or recall additional units."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tairach
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:341
|
||
msgid "Today, you shall pay for disfiguring my face, mage!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:346
|
||
msgid ""
|
||
"I have already paid with the lives of my men at Toen Caric. It is time I "
|
||
"righted that mistake and finished this once and for all."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:355
|
||
msgid ""
|
||
"It is finished. We’ve defeated him at last. It was good to have you at my "
|
||
"side, Baran."
|
||
msgstr ""
|
||
|
||
# undead!
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:360
|
||
#, fuzzy
|
||
msgid ""
|
||
"So much has been destroyed. It will be difficult to repair all that the orcs "
|
||
"and undead have wrecked. And they could come again."
|
||
msgstr ""
|
||
"Tiel multaj da aĵoj estas detruitaj. Ni devos klopodi longtempe por ripari "
|
||
"la damaĝon kiun faris la orkoj kaj la nemortintoj. Mi esperas ke ĉi tio ne "
|
||
"okazos denove."
|
||
|
||
#. [message]: speaker=Arvith
|
||
#. "you have my word" is a idiom for promising to do something
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:366
|
||
msgid ""
|
||
"I must go back to earning my living. But you have my word, little brother; "
|
||
"if you are beset again, I will come."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:384
|
||
#, fuzzy
|
||
msgid "I don’t think we can rescue anyone from these villages. It is too late."
|
||
msgstr "Mi ne pensas ke ni povos savi iun el ĉi tiuj vilaĝoj. Tro malfrue."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:389
|
||
#, fuzzy
|
||
msgid "I was too weak to protect these people. Oh, why did this happen to me?!"
|
||
msgstr "Mi ne kapablis protekti ĉi tiujn homojn. Ho, kial tio okazis kun mi?!?"
|
||
|
||
#. [scenario]: id=05_Epilogue
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:5
|
||
#, fuzzy
|
||
msgid "A Tale of Two Brothers — Epilogue"
|
||
msgstr "Rakonto pri du fratoj"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:18
|
||
msgid ""
|
||
"22 Stillseed, 365 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"Maghre is looking much better than the last time I saw it. Baran has done "
|
||
"wonders in two years. The village is rebuilt, and the surrounding farmlands "
|
||
"are restored and reoccupied. Despite my brother’s worries, our people have "
|
||
"faced no new threats in that time.\n"
|
||
"\n"
|
||
"It has been more difficult to stay away in those two years, but I have my "
|
||
"calling and Baran has his, and we have had little opportunity to meet again. "
|
||
"But as the company and I are passing through this part of the kingdom with a "
|
||
"new patron, I have asked leave of him to visit my brother and he gave it."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:27
|
||
msgid ""
|
||
"22 Stillseed, 365 YW\n"
|
||
"Excerpt from the journal of Arvith of Maghre\n"
|
||
"\n"
|
||
"This patron is, of all things, an elf. I never thought I’d befriend one, but "
|
||
"he is less arrogant than the rest. Kalenz, he calls himself. He’s seen too "
|
||
"much; I can tell that just by meeting his eyes. I think we will have to work "
|
||
"for our pay soon.\n"
|
||
"\n"
|
||
"In the meantime, though, it’s good to relax and enjoy the peace."
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Two_Brothers/utils/characters.cfg:6
|
||
msgid "Arvith"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Arvith
|
||
#: data/campaigns/Two_Brothers/utils/characters.cfg:21
|
||
msgid "All is lost now that I am dead..."
|
||
msgstr "Ĉio malaperas nun, mi mortas..."
|
||
|
||
#. [message]: speaker=Baran
|
||
#: data/campaigns/Two_Brothers/utils/characters.cfg:39
|
||
msgid "It is over, I am vanquished."
|
||
msgstr "Estas fino, mi estas venkita."
|
||
|
||
#. [unit]: id=Baran, type=Red Mage
|
||
#: data/campaigns/Two_Brothers/utils/characters.cfg:141
|
||
msgid "Baran"
|
||
msgstr ""
|
||
|
||
#: data/campaigns/Two_Brothers/utils/macros.cfg:4
|
||
msgid "Hint:"
|
||
msgstr ""
|
||
|
||
#~ msgid "My reinforcements are here!"
|
||
#~ msgstr "Jen miaj helptrupoj!"
|
||
|
||
#~ msgid "He escaped us..."
|
||
#~ msgstr "Li fuĝis..."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Foolish human, you have killed me but you will not catch the undead in "
|
||
#~ "time. I have fulfilled my contract, and will be reanimated soon to become "
|
||
#~ "a lord of their armies."
|
||
#~ msgstr ""
|
||
#~ "Vi, stulta homo, vi mortigis min sed vi ne kapablos atingi la "
|
||
#~ "nemortintoj. Mi plenumis la kontrakton kaj mi baldaŭ estos revivigita por "
|
||
#~ "esti la Sinjoro de iliaj armeoj."
|
||
|
||
#~ msgid "$first_password_1|!"
|
||
#~ msgstr "$first_password_1|!"
|
||
|
||
#~ msgid "$first_password_2|!"
|
||
#~ msgstr "$first_password_2|!"
|
||
|
||
#~ msgid "$first_password_3|!"
|
||
#~ msgstr "$first_password_3|!"
|
||
|
||
#~ msgid "$first_password_4|!"
|
||
#~ msgstr "$first_password_4|!"
|
||
|
||
#~ msgid "$second_password_1|!"
|
||
#~ msgstr "$second_password_1|!"
|
||
|
||
#~ msgid "$second_password_2|!"
|
||
#~ msgstr "$second_password_2|!"
|
||
|
||
#~ msgid "$second_password_3|!"
|
||
#~ msgstr "$second_password_3|!"
|
||
|
||
#~ msgid "$second_password_4|!"
|
||
#~ msgstr "$second_password_4|!"
|
||
|
||
#~ msgid "Everything is lost now that I am dead..."
|
||
#~ msgstr "Ĉio malaperas nun, mi mortas..."
|
||
|
||
#~ msgid "Irongate"
|
||
#~ msgstr "Fera Pordego"
|
||
|
||
#~ msgid "Arne"
|
||
#~ msgstr "Arne"
|
||
|
||
#~ msgid "Bjarn"
|
||
#~ msgstr "Bjarn"
|
||
|
||
#~ msgid "Fargus"
|
||
#~ msgstr "Fargus"
|
||
|
||
#~ msgid "Erik"
|
||
#~ msgstr "Erik"
|
||
|
||
#~ msgid "Heine"
|
||
#~ msgstr "Heine"
|
||
|
||
#~ msgid "Magnus"
|
||
#~ msgstr "Magnus"
|
||
|
||
#~ msgid "Councillor Hoban"
|
||
#~ msgstr "Konsilanto Hoban"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Greetings, my brother! How may my men and I be of aid?"
|
||
#~ msgstr "Sal', Bjarno. Do, kial ĉi tie estas granda tumulto?"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Heedless of those rumors, Arne followed them. His only worry was that his "
|
||
#~ "horsemen would be at disadvantage if attacked in the forest."
|
||
#~ msgstr ""
|
||
#~ "La forrabistoj eskapis norden tra la arbaro, kaj Arneo postrajdis ilin, "
|
||
#~ "kvankam liaj rajdistoj batalos malavantaĝe."
|
||
|
||
#~ msgid "Sounds of a scuffle were heard from the forest."
|
||
#~ msgstr "Batalsonoj aŭdeblas en la arbaro."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Arne’s men arrived at the castle and were immediately challenged by some "
|
||
#~ "guards."
|
||
#~ msgstr ""
|
||
#~ "Arneo alvenis al la kastelo kaj li estis subite alfrontita de kelkaj "
|
||
#~ "gardistoj."
|
||
|
||
#~ msgid "Nooo! This is the end..."
|
||
#~ msgstr "Neee! Tio estas la fino..."
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Good to see you, Arne. Now can you get me out of this dungeon, please?"
|
||
#~ msgstr ""
|
||
#~ "Estas bele vidi vin, Arneo. Bonvolu helpi min foriri el ĉi tiu subteraĵo."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Finally the warlord is killed. Now you can go back to Maghre."
|
||
#~ msgstr "Finfine la orko mortis. Nun vi povas reveni al via vilaĝo."
|
||
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "Movoj finiĝis"
|
||
|
||
#~ msgid ""
|
||
#~ "Hurry, we have to track them down. Maybe we can still get them. They have "
|
||
#~ "to be in the north!"
|
||
#~ msgstr ""
|
||
#~ "Hastu, ni devas postsekvi ilin, eble ni povas ankoraŭ ilin atingi. "
|
||
#~ "Problable, ili iris norden!"
|
||
|
||
#~ msgid "Hurry to the north and stop the kidnappers"
|
||
#~ msgstr "Hastu norden kaj haltigu la forrabistojn"
|
||
|
||
#~ msgid "Come on men. A bracing walk in the woods never hurt anyone, did it?"
|
||
#~ msgstr "Iru viroj. Vivantoj de arbaroj neniam vundis iun, ĉu ne?"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Those men had some great arguments persuading me to stop you and let them "
|
||
#~ "pass my forest. Any further, and you will die."
|
||
#~ msgstr ""
|
||
#~ "Tiuj homoj konvinkis min per bonegaj rezonoj ne permesi al vi eniri ĉi "
|
||
#~ "tiun arbaron. Se vi pluiros, vi mortos."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Curses! I hope the reinforcements get here to aid our escape."
|
||
#~ msgstr ""
|
||
#~ "Diable! Mi esperas ke la helptrupoj baldaŭ alvenos, tiel ke mi povos "
|
||
#~ "eskapi."
|
||
|
||
#~ msgid ""
|
||
#~ "Hah! You got me alright, but what does that help? No harm telling you "
|
||
#~ "now, I suppose. Your precious mage is safely locked away in our dungeons. "
|
||
#~ "I was set up to be a decoy."
|
||
#~ msgstr ""
|
||
#~ "Ha! Vi kaptis min, sed kio tio utilis al vi? Nun mi povas diri tion al vi "
|
||
#~ "senzorge. Via kara magiisto estas enfermigita en niaj subteraĵoj. Mi "
|
||
#~ "estis sendita kiel logaĵo."
|
||
|
||
#~ msgid ""
|
||
#~ "Nooo! Tricked again. Tell us where he is and we shall spare your "
|
||
#~ "miserable life."
|
||
#~ msgstr ""
|
||
#~ "Neee! Ili trompis nin denove! Diru al ni kie li estas kaj ni indulgos "
|
||
#~ "vian fian vivon."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Thank you. Leave him, men, we ride east."
|
||
#~ msgstr "Dankon. Delasu lin, viroj, ni rajdu orienten."
|
||
|
||
#~ msgid ""
|
||
#~ "Greetings, I am Brena. I saw you fighting the foul undead. I like nothing "
|
||
#~ "better than smashing those foul skeletons and their ilk. Though I came "
|
||
#~ "too late to help in this fight, I would like to aid you in your "
|
||
#~ "forthcoming endeavors."
|
||
#~ msgstr ""
|
||
#~ "Saluton, mi estas Brena. Mi vidis vin kiam vi batalis kontraŭ la "
|
||
#~ "malhomoraj nemortintoj. Nenio estas pli bela ol disbati tiujn aĉajn "
|
||
#~ "skeletulojn kaj ilian rason. Kvankam mi alvenis tro malfrue por batali "
|
||
#~ "kun vi, mi ŝatus helpi en viaj venontaj bataloj."
|
||
|
||
#~ msgid "I think your village is protected well, though."
|
||
#~ msgstr "Ĉiukaze, ŝajnas al mi ke via vilaĝo estas bone protektita."
|
||
|
||
#~ msgid "So am I. But what is happening to our village?"
|
||
#~ msgstr "Ankaŭ mi. Sed kio okazis en nia vilaĝo?"
|
||
|
||
#~ msgid ""
|
||
#~ "In the time you have been away a looting band of orcs took over this "
|
||
#~ "region. There was noone here to stop them."
|
||
#~ msgstr ""
|
||
#~ "Dum vi forestis orka banditaro alvenis kaj militakiris ĉi tiun regionon. "
|
||
#~ "Estis neniu ĉi tie por haltigi ilin."
|
||
|
||
#~ msgid ""
|
||
#~ "I have to leave you now. My men and I are needed by others, too. But "
|
||
#~ "should you ever face another grim foe, send me a messenger. I'll come as "
|
||
#~ "fast as I can, little brother."
|
||
#~ msgstr ""
|
||
#~ "Mi devas foriri nun. Aliaj homoj necesas min kaj miajn soldatojn. Sed se "
|
||
#~ "vi iam alfrontos alian danĝeran malamikon, sendu al mi kurieron. Mi "
|
||
#~ "alvenos kiel eble rapide, fraĉjo."
|
||
|
||
#~ msgid ""
|
||
#~ "In a remote part of Wesnoth, people lived their lives working hard and "
|
||
#~ "caring for each other, but not knowing much about the world outside. But "
|
||
#~ "there came a day when their peaceful world was shattered, as an evil mage "
|
||
#~ "came to the region, spreading havoc and despair."
|
||
#~ msgstr ""
|
||
#~ "En malproksima parto de Vesnot' homoj vivadis persiste laborante kaj "
|
||
#~ "zorgante unu pri la alia, sed neniu sciis multe pri la ekstera mondo. Unu "
|
||
#~ "tagon, tamen, ilia mondo estis disbatita, apenaŭ malica mago venis, "
|
||
#~ "estigante teroron kaj malesperon en la koro de la homoj."
|
||
|
||
#~ msgid ""
|
||
#~ "Bjarn, the local mage of the village, was the man who saw best how to "
|
||
#~ "deal with this threat. He asked the help of his brother Arne, leader of a "
|
||
#~ "mercenary band of horsemen, and outfitted several of the villagers with "
|
||
#~ "gear from the armory."
|
||
#~ msgstr ""
|
||
#~ "Bjarno, loka magiisto de vilaĝo, estis tiu homo kiu plej bone sciis kion "
|
||
#~ "fari kun la minaco. Li invitis helpi lian fraton Arneon, gvidanton de "
|
||
#~ "rajdista dungosoldataro, kaj ekipis kelkajn vilaĝanoj per aĵoj de "
|
||
#~ "arsenalo."
|
||
|
||
#~ msgid ""
|
||
#~ "Mordak, an evil mage, threatens our lives and livelihoods. He is "
|
||
#~ "terrorizing our countryside. I've already called the village to arms and "
|
||
#~ "now it's up to you to lead them. You'll find him about two days' ride "
|
||
#~ "north of here."
|
||
#~ msgstr ""
|
||
#~ "Mordak, malica mago, minacas niajn vivojn kaj vivrimedojn. Li terorigis "
|
||
#~ "nian kamparon. Mi jam alvokis vilaĝanojn al armiloj kaj nun vi povas "
|
||
#~ "gvidi ilin."
|
||
|
||
#~ msgid ""
|
||
#~ "Very well. We will go there and slay this source of evil. Charge, men!"
|
||
#~ msgstr ""
|
||
#~ "Tre bone. Ni venos tien kaj ekstermos la fonton de malbono. Rezistu, viro!"
|
||
|
||
#~ msgid ""
|
||
#~ "I will attempt to sneak through the forest. If I can slay the evil one "
|
||
#~ "while he is off his guard, the battle will be over in one stroke!"
|
||
#~ msgstr ""
|
||
#~ "Mi provos kaŝveni tra la arbaro. Se mi povos mortigi la malbonulon dum li "
|
||
#~ "estas sen liaj gardistoj la batalo estos finita post la unua bato!"
|
||
|
||
#~ msgid ""
|
||
#~ "This is worrying. What's happened to Bjarn? I suppose we must slay the "
|
||
#~ "dark sorcerer ourselves."
|
||
#~ msgstr ""
|
||
#~ "Tio maltrankviligas min. Kio okazis al Bjarno? Mi supozas, ke ni mem "
|
||
#~ "devas mortigi la malluman sorĉiston."
|
||
|
||
#~ msgid "Good work, men. Now, where is Bjarn?"
|
||
#~ msgstr "Bona laboro, militistoj. Nun, kie estas Bjarno?"
|
||
|
||
#~ msgid "Nothing more to be had from him."
|
||
#~ msgstr "Ni atingos nenion plu de li."
|
||
|
||
#~ msgid ""
|
||
#~ "Sir, he's been kidnapped! I just saw some men running off with him. They "
|
||
#~ "looked like friends of this one."
|
||
#~ msgstr ""
|
||
#~ "Majstro, oni kaptis lin! Mi ĵus vidis iujn ulojn forkurantajn kun li. Ili "
|
||
#~ "aspektis kiel amikoj de tiu ĉi ulo."
|
||
|
||
#~ msgid "Damn! I suppose we have to go after him, then."
|
||
#~ msgstr "Damne! Do mi proponas, ke ni iru post li."
|
||
|
||
#~ msgid ""
|
||
#~ "Ha, so you thought to send a mage around and stab me in the back? Well, I "
|
||
#~ "have news for you. We've kidnapped him!"
|
||
#~ msgstr ""
|
||
#~ "Ha, do vi pensis sendi magiulon malantaŭen kaj vundi min je mia dorso? "
|
||
#~ "Bone, mi havas novaĵojn por vi. Ni forrabis lin!"
|
||
|
||
#~ msgid ""
|
||
#~ "What? Bjarn kidnapped? And the evil mage still ravages the land? Noooo!"
|
||
#~ msgstr ""
|
||
#~ "Kio? Bjarno estas rabita? Kaj la nigra magiulo ankoraŭ detruas la landon? "
|
||
#~ "Neeee!"
|
||
|
||
#~ msgid "A glorious combat at last, against mounted enemies!"
|
||
#~ msgstr "Finfine glora batalo kontraŭ rajdantaj malamikoj!"
|