2343 lines
71 KiB
Text
2343 lines
71 KiB
Text
# The Battle for Wesnoth - Simplified Chinese Translations
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# Copyright (C) 2005-2022 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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#
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# Translators and their initial years of participation:
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# sylecn <sylecn@gmail.com>, 2009.
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# CloudiDust <cloudidust@gmail.com>, 2010.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: wesnoth-1.16\n"
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"POT-Creation-Date: 2024-09-17 21:19-0500\n"
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"PO-Revision-Date: 2023-09-10 09:01+0800\n"
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"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
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"Language-Team: Wesnoth Simplified Chinese Team\n"
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"Language: zh_CN\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n>1;\n"
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"X-Generator: Poedit 3.3.2\n"
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#. type: TH
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#: doc/man/wesnoth.6:16
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#, no-wrap
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msgid "WESNOTH"
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msgstr "WESNOTH"
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#. type: TH
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#: doc/man/wesnoth.6:16 doc/man/wesnothd.6:16
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#, no-wrap
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msgid "2022"
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msgstr "2022"
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#. type: TH
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#: doc/man/wesnoth.6:16
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#, no-wrap
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msgid "wesnoth"
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msgstr "wesnoth"
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#. type: TH
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#: doc/man/wesnoth.6:16
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#, no-wrap
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msgid "Battle for Wesnoth"
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msgstr "韦诺之战"
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#. type: SH
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#: doc/man/wesnoth.6:18 doc/man/wesnothd.6:18
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#, no-wrap
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msgid "NAME"
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msgstr "名称"
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#. type: Plain text
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#: doc/man/wesnoth.6:20
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msgid "wesnoth - Battle for Wesnoth, a turn-based fantasy strategy game"
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msgstr "wesnoth - 韦诺之战(Battle for Wesnoth),一款回合制奇幻策略游戏"
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#. type: SH
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#: doc/man/wesnoth.6:21 doc/man/wesnothd.6:24
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#, no-wrap
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msgid "SYNOPSIS"
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msgstr "摘要"
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#. type: Plain text
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#: doc/man/wesnoth.6:26
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msgid "B<wesnoth> [I<OPTIONS>] [I<PATH_TO_DATA>]"
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msgstr "B<wesnoth> [I<选项>] [I<数据路径>]"
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#. type: SH
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#: doc/man/wesnoth.6:27 doc/man/wesnothd.6:36
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#, no-wrap
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msgid "DESCRIPTION"
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msgstr "描述"
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#. type: Plain text
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#: doc/man/wesnoth.6:32
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msgid "Battle for B<Wesnoth> is a turn-based fantasy strategy game."
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msgstr "韦诺之战(Battle for B<Wesnoth>)是一个回合制奇幻策略游戏。"
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#. type: Plain text
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#: doc/man/wesnoth.6:42
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msgid ""
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"Defeat all enemy leaders using a well-chosen cadre of troops, taking care to "
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"manage your resources of gold and villages. All units have their own "
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"strengths and weaknesses; to win, deploy your forces to their best advantage "
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"while denying your foes the chance to do the same. As units gain experience, "
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"they acquire new abilities and become more powerful. Play in your own "
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"language and test your skill against a smart computer opponent, or join "
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"Wesnoth's large community of online players. Create your own custom units, "
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"scenarios or campaigns, and share them with others."
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msgstr ""
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"用精心挑选的部队打败所有的敌方首领,管理好您的金币和村庄。所有单位都有自己的"
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"优势和缺陷:要取得胜利,必须发挥出您的部队的优势,同时阻止您的对手这么做。随"
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"着单位获得经验,他们会学会新的技能,变得更强大。使用您的语言进行游戏,通过与"
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"聪明的计算机对手对抗来测试自己的技能,当然也可以加入韦诺的在线玩家大社区。您"
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"还可以创建自己的单位,场景和战役,并与其他玩家分享。"
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#. type: SH
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#: doc/man/wesnoth.6:43 doc/man/wesnothd.6:41
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#, no-wrap
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msgid "OPTIONS"
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msgstr "选项"
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#. type: TP
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#: doc/man/wesnoth.6:45
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#, no-wrap
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msgid "B<--all-translations>"
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msgstr "B<--all-translations>"
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#. type: Plain text
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#: doc/man/wesnoth.6:49
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msgid ""
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"Show all translations in the in-game language selection list, even if they "
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"are deemed insufficiently complete."
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msgstr ""
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"在游戏中的语言选择列表中显示所有翻译,哪怕这些翻译被认为不够完整,也一样显"
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"示。"
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#. type: TP
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#: doc/man/wesnoth.6:49
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#, no-wrap
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msgid "B<-c[>I<id_campaign>B<],\\ --campaign[>I<=id_campaign>B<]>"
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msgstr "B<-c[>I<id_campaign>B<],\\ --campaign[>I<=id_campaign>B<]>"
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#. type: Plain text
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#: doc/man/wesnoth.6:54
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msgid ""
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"goes directly to the campaign with id I<id_campaign>. A selection menu will "
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"appear if no id was specified."
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msgstr "直接进入ID为 I<id_campaign> 的战役。如果没有指定ID,则会出现选择菜单。"
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#. type: TP
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#: doc/man/wesnoth.6:54
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#, no-wrap
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msgid "B<--campaign-difficulty[>I<=difficulty>B<]>"
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msgstr "B<--campaign-difficulty[>I<=difficulty>B<]>"
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#. type: Plain text
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#: doc/man/wesnoth.6:58
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msgid ""
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"The difficulty of the specified campaign (1 to max). If none specified, the "
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"campaign difficulty selection widget will appear."
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msgstr ""
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"指定战役的难度(从1到该战役的最大难度)。如果没有指定,则会出现战役难度选择界"
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"面。"
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#. type: TP
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#: doc/man/wesnoth.6:58
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#, no-wrap
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msgid "B<--campaign-scenario>I<\\ id_scenario>"
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msgstr "B<--campaign-scenario>I<\\ id_scenario>"
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#. type: Plain text
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#: doc/man/wesnoth.6:61
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msgid ""
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"The id of the scenario from the specified campaign. The default is the first "
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"scenario."
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msgstr "指定战役中的场景ID。默认为第一幕场景。"
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#. type: TP
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#: doc/man/wesnoth.6:61
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#, no-wrap
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msgid "B<--campaign-skip-story>"
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msgstr "B<--campaign-skip-story>"
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#. type: Plain text
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#: doc/man/wesnoth.6:66
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msgid "Skip [story] screens and dialog through the end of the B<start> event."
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msgstr "在B<start>事件最后跳过[故事]画面和对话框。"
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#. type: TP
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#: doc/man/wesnoth.6:66
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#, no-wrap
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msgid "B<--clock>"
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msgstr "B<--clock>"
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#. type: Plain text
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#: doc/man/wesnoth.6:69
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#, fuzzy
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#| msgid "Adds the option to show a clock for testing the drawing timer."
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msgid ""
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"Adds the option to show a clock for testing the drawing timer. Also adds the "
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"option for showing the GUI Test Dialog."
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msgstr "增加一个选项,显示一个时钟,用于测试画面绘制计时器。"
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#. type: TP
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#: doc/man/wesnoth.6:69
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#, no-wrap
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msgid "B<--core>I<\\ id_core>"
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msgstr "B<--core>I<\\ id_core>"
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#. type: Plain text
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#: doc/man/wesnoth.6:72
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msgid "overrides the loaded core with the one whose id is specified."
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msgstr "使用指定ID对应的核心作为应读取的核心。"
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#. type: TP
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#: doc/man/wesnoth.6:72
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#, no-wrap
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msgid "B<--data-dir>I<\\ directory>"
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msgstr "B<--data-dir>I<\\ directory>"
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#. type: Plain text
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#: doc/man/wesnoth.6:75
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msgid "overrides the data directory with the one specified"
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msgstr "使用指定的目录作为数据目录"
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#. type: TP
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#: doc/man/wesnoth.6:75
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#, no-wrap
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msgid "B<--data-path>"
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msgstr "B<--data-path>"
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#. type: Plain text
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#: doc/man/wesnoth.6:78
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msgid "prints the path of the data directory and exits."
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msgstr "打印数据目录的路径并退出。"
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#. type: TP
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#: doc/man/wesnoth.6:78
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#, no-wrap
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msgid "B<-d, --debug>"
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msgstr "B<-d, --debug>"
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#. type: Plain text
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#: doc/man/wesnoth.6:83
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msgid ""
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"enables additional command mode options in-game (see the wiki page at "
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"https://www.wesnoth.org/wiki/CommandMode for more information about command "
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"mode)."
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msgstr ""
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"在游戏中启用额外的命令模式选项。(关于命令模式的更多信息请参阅wiki页面:"
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"http://www.wesnoth.org/wiki/CommandMode)"
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#. type: TP
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#: doc/man/wesnoth.6:83
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#, no-wrap
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msgid "B<--debug-lua>"
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msgstr "B<--debug-lua>"
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#. type: Plain text
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#: doc/man/wesnoth.6:86
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msgid "enables some Lua debugging mechanisms"
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msgstr "启用一些Lua调试机制"
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#. type: TP
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#: doc/man/wesnoth.6:86
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#, no-wrap
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msgid "B<--strict-lua>"
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msgstr "B<--strict-lua>"
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#. type: Plain text
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#: doc/man/wesnoth.6:89
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msgid "disallow deprecated Lua API calls"
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msgstr "禁用已废弃的Lua API调用"
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#. type: TP
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#: doc/man/wesnoth.6:89
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#, fuzzy, no-wrap
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#| msgid "B<-D,--diff>I<\\ left-file>B<\\ >I<right-file>"
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msgid "B<-D,\\ --diff>I<\\ left-file>B<\\ >I<right-file>"
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msgstr "B<-D,--diff>I<\\ left-file>B<\\ >I<right-file>"
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#. type: Plain text
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#: doc/man/wesnoth.6:95
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msgid ""
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"diffs the two WML files; does not preprocess them first (to do that, run "
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"them through B<-p> first). Outputs the diff as DiffWML on standard output or "
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"to the file indicated by I<--output>."
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msgstr ""
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"产生这两个WML文件的diff,不会对这两个文件先进行预处理(若要进行预处理,请对它"
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"们执行B<-p>命令)。将diff以DiffWML格式输出到标准输出或由I<--output>指定的文件"
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"中。"
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#. type: TP
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#: doc/man/wesnoth.6:95
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#, no-wrap
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msgid "B<-e[>I<file>B<],\\ --editor[>I<=file>B<]>"
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msgstr "B<-e[>I<file>B<],\\ --editor[>I<=file>B<]>"
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#. type: Plain text
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#: doc/man/wesnoth.6:102
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msgid ""
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"start the in-game map editor directly. If I<file> is specified, equivalent "
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"to B<-l> B<--load>."
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msgstr ""
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"直接启动游戏内置的地图编辑器。如果指定了I<file>,则和 B<-l> B<--load>.等价。"
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#. type: TP
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#: doc/man/wesnoth.6:102
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#, no-wrap
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msgid "B<--fps>"
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msgstr "B<--fps>"
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#. type: Plain text
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#: doc/man/wesnoth.6:107
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msgid ""
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"displays the number of frames per second the game is currently running at in "
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"a corner of the screen as well as writes these values to a file in the "
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"userdata directory."
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msgstr ""
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"在屏幕的一角显示游戏当前的每秒帧数(FPS),并将这些数值写入玩家数据目录中的一"
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"个文件里。"
|
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|
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#. type: TP
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#: doc/man/wesnoth.6:107
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#, no-wrap
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msgid "B<-f, --fullscreen>"
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msgstr "B<-f, --fullscreen>"
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#. type: Plain text
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#: doc/man/wesnoth.6:110
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msgid "runs the game in full screen mode."
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msgstr "使用全屏模式运行游戏。"
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#. type: TP
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#: doc/man/wesnoth.6:110 doc/man/wesnothd.6:51
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#, no-wrap
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msgid "B<-h, --help>"
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msgstr "B<-h, --help>"
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#. type: Plain text
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#: doc/man/wesnoth.6:113
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msgid ""
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"displays a summary of command line options to standard output, and exits."
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msgstr "在标准输出上显示命令行选项的概述,并退出。"
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#. type: TP
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#: doc/man/wesnoth.6:113
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#, no-wrap
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msgid "B<-l,\\ --load>I<\\ file>"
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msgstr "B<-l,\\ --load>I<\\ file>"
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|
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#. type: Plain text
|
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#: doc/man/wesnoth.6:124
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msgid ""
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"loads the savegame I<file> from the standard save game directory. If the B<-"
|
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"e> or B<--editor> option is used as well, starts the editor with the map "
|
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"from I<file> open. If it is a directory, the editor will start with a load "
|
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"map dialog opened there."
|
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msgstr ""
|
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"从标准游戏存档目录读取存档 I<file> 。如果与 B<-e> 或 B<--editor> 选项同时使"
|
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"用,则启动地图编辑器并打开来自 I<file> 的地图。如果是一个目录,则编辑器启动后"
|
||
"自动打开读取地图对话框并定位到该目录。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:124
|
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#, no-wrap
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msgid "B<-L,\\ --language>I<\\ lang>"
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msgstr "B<-L,\\ --language>I<\\ lang>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:131
|
||
msgid ""
|
||
"uses language I<lang> (symbol) this session. Example: B<--language "
|
||
"ang_GB@latin>"
|
||
msgstr ""
|
||
"在本次游戏期间使用语言 I<lang> (符号)。例如: B<--language ang_GB@latin>"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:131 doc/man/wesnothd.6:54
|
||
#, no-wrap
|
||
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
|
||
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:146
|
||
msgid ""
|
||
"sets the severity level of the log domains. B<all> can be used to match any "
|
||
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ B<debug>,"
|
||
"\\ B<none>. By default the B<warning> level is used for most domains, but "
|
||
"B<deprecation> defaults to B<none> unless combined with the B<-d> option."
|
||
msgstr ""
|
||
"设置日志域的严重度级别。B<all>可以用来匹配任意日志域。可选的级别有:"
|
||
"B<error>,\\ B<warning>,\\ B<info>,\\ B<debug>, \\ B<none>。对大多数日志域"
|
||
"而言,默认日志级别是B<warning>,但B<deprecation>的默认级别是B<none>,除非和"
|
||
"B<-d>选项并用。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:146
|
||
#, no-wrap
|
||
msgid "B<--log-precise>"
|
||
msgstr "B<--log-precise>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:149
|
||
msgid "shows the timestamps in log output with more precision."
|
||
msgstr "在日志输出中显示更高精度的时间戳。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:149
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<--log-strict>"
|
||
msgid "B<--log-strict>I<\\ level>"
|
||
msgstr "B<--log-strict>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:158
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "sets the strict level of the logger. Any messages sent to log domains of "
|
||
#| "this level or more severe will cause the unit test to fail regardless of "
|
||
#| "the victory result. Only relevant when used with B<-u>."
|
||
msgid ""
|
||
"sets the strict I<level> of the logger. Any messages sent to log domains of "
|
||
"this I<level> or more severe will cause the unit test to fail regardless of "
|
||
"the victory result. Only relevant when used with B<-u>."
|
||
msgstr ""
|
||
"设置日志记录器的严格度等级。若有任何信息记入此等级或更高等级日志域,则不论测"
|
||
"试结果如何,单元测试都将失败。只有在和 B<-u> 共同使用时才有意义。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:158
|
||
#, no-wrap
|
||
msgid "B<--logdomains[>I<=filter>B<]>"
|
||
msgstr "B<--logdomains[>I<=filter>B<]>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:163
|
||
msgid ""
|
||
"lists defined log domains (only the ones containing I<filter> if used) and "
|
||
"exits"
|
||
msgstr ""
|
||
"列出游戏中定义的日志域(如果使用了 I<filter> 则只列出饱含该字符串的日志域)而"
|
||
"后退出"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:163
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<--log-strict>"
|
||
msgid "B<--no-log-to-file>"
|
||
msgstr "B<--log-strict>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:166
|
||
msgid ""
|
||
"prevents redirecting logged output to a file. The environment variable "
|
||
"WESNOTH_NO_LOG_FILE can also be set as an alternative. Log files are created "
|
||
"in the logs directory under the userdata folder."
|
||
msgstr ""
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:166
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<--log-strict>"
|
||
msgid "B<--log-to-file>"
|
||
msgstr "B<--log-strict>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:169
|
||
msgid ""
|
||
"log output is written to a file. Cancels the effect of --no-log-to-file "
|
||
"whether implicit or explicit."
|
||
msgstr ""
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:169
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<--log-strict>"
|
||
msgid "B<--no-log-sanitize>"
|
||
msgstr "B<--log-strict>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:172
|
||
msgid ""
|
||
"disables the anonymization that's normally applied when logging, for example "
|
||
"replacing usernames with USER."
|
||
msgstr ""
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:172
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<--noaddons>"
|
||
msgid "B<--wnoconsole>"
|
||
msgstr "B<--noaddons>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:175
|
||
msgid ""
|
||
"For Windows, when used with --no-log-to-file, results in output being "
|
||
"written to cerr/cout instead of CONOUT. Otherwise, does nothing."
|
||
msgstr ""
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:175
|
||
#, no-wrap
|
||
msgid "B<--max-fps>I<\\ fps>"
|
||
msgstr "B<--max-fps>I<\\ fps>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:182
|
||
msgid ""
|
||
"the number of frames per second the game can show, the value should be "
|
||
"between B<1> and B<1000>, the default is the monitor's refresh rate."
|
||
msgstr ""
|
||
"游戏每秒能显示的帧数,这个值应该在B<1>和B<1000>之间,默认为显示器的刷新率。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:182
|
||
#, no-wrap
|
||
msgid "B<-m, --multiplayer>"
|
||
msgstr "B<-m, --multiplayer>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:188
|
||
msgid ""
|
||
"runs a multiplayer game. There are additional options that can be used "
|
||
"together with B<--multiplayer> as explained below."
|
||
msgstr ""
|
||
"运行一次多人游戏。有更多选项可以与 B<--multiplayer> 一起使用,详见下述。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:188
|
||
#, no-wrap
|
||
msgid "B<--mp-test>"
|
||
msgstr "B<--mp-test>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:191
|
||
msgid "load the test mp scenarios."
|
||
msgstr "读取测试用多人游戏场景。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:191
|
||
#, no-wrap
|
||
msgid "B<--new-widgets>"
|
||
msgstr "B<--new-widgets>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:194
|
||
msgid ""
|
||
"there is a new WIP widget toolkit, this option enables it. This is very "
|
||
"experimental, don't fill bug reports since most are known. Parts of the "
|
||
"library are deemed stable and will work without this switch."
|
||
msgstr ""
|
||
"现在有一个正在制作中的窗口部件工具库,此选项将启用此工具库。这个工具库还处在"
|
||
"很早期的试验阶段,请不要发起缺陷报告,因为大多数缺陷是已知的。库的一部分被认"
|
||
"为是稳定的,即使不使用本开关也会启用。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:194
|
||
#, no-wrap
|
||
msgid "B<--nodelay>"
|
||
msgstr "B<--nodelay>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:198
|
||
msgid ""
|
||
"runs the game without any delays for graphic benchmarking. This is "
|
||
"automatically enabled by B<--nogui>."
|
||
msgstr ""
|
||
"无延迟地运行游戏,以执行图像基准测试。使用 B<--nogui> 时会自动启用本选项。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:198
|
||
#, no-wrap
|
||
msgid "B<--noaddons>"
|
||
msgstr "B<--noaddons>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:201
|
||
msgid "disables loading of user addons."
|
||
msgstr "禁止读取用户附加组件。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:201
|
||
#, no-wrap
|
||
msgid "B<--nocache>"
|
||
msgstr "B<--nocache>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:204
|
||
msgid "disables caching of game data."
|
||
msgstr "禁止建立游戏数据的缓存。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:204
|
||
#, no-wrap
|
||
msgid "B<--nogui>"
|
||
msgstr "B<--nogui>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:212
|
||
msgid ""
|
||
"runs the game without the GUI. Only available in combination with B<--"
|
||
"multiplayer> or B<--screenshot> or B<--plugin>."
|
||
msgstr ""
|
||
"运行游戏,但不运行图形界面。只能与 B<--multiplayer> 或 B<--screenshot> 或 "
|
||
"B<--plugin> 组合使用。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:212
|
||
#, no-wrap
|
||
msgid "B<--nobanner>"
|
||
msgstr "B<--nobanner>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:215
|
||
msgid "suppress the startup banner."
|
||
msgstr "跳过启动时的封面图像。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:215
|
||
#, no-wrap
|
||
msgid "B<--nomusic>"
|
||
msgstr "B<--nomusic>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:218
|
||
msgid "runs the game without music."
|
||
msgstr "以无音乐的方式运行游戏。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:218
|
||
#, no-wrap
|
||
msgid "B<--noreplaycheck>"
|
||
msgstr "B<--noreplaycheck>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:222
|
||
msgid ""
|
||
"don't try to validate replay of unit test. Only relevant when used with B<-"
|
||
"u>."
|
||
msgstr "不尝试检查单元测试录像的有效性。只有在和 B<-u> 共同使用时才有意义。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:222
|
||
#, no-wrap
|
||
msgid "B<--nosound>"
|
||
msgstr "B<--nosound>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:225
|
||
msgid "runs the game without sounds and music."
|
||
msgstr "以无音乐和音效的方式运行游戏。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:225
|
||
#, no-wrap
|
||
msgid "B<--output>I<\\ file>"
|
||
msgstr "B<--output>I<\\ file>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:228
|
||
msgid "output to the specified file. Applicable to diffing operations."
|
||
msgstr "输出到指定的文件中。对diff操作适用。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:228
|
||
#, no-wrap
|
||
msgid "B<--password>I<\\ password>"
|
||
msgstr "B<--password>I<\\ password>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:233
|
||
msgid ""
|
||
"uses I<password> when connecting to a server, ignoring other preferences. "
|
||
"Unsafe."
|
||
msgstr "在连接服务器时使用 I<password> ,忽略其他首选项。不安全。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:233
|
||
#, no-wrap
|
||
msgid "B<--plugin>I<\\ script>"
|
||
msgstr "B<--plugin>I<\\ script>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:240
|
||
msgid ""
|
||
"(experimental) load a I<script> which defines a Wesnoth plugin. Similar to "
|
||
"B<--script>, but Lua file should return a function which will be run as a "
|
||
"coroutine and periodically woken up with updates."
|
||
msgstr ""
|
||
"(实验性)读取定义了韦诺插件的 I<script>。与B<--script>类似,但Lua文件应返回"
|
||
"一个函数,该函数将作为协程运行,并周期性地使用更新地参数唤起。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:240
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<-P,--patch>I<\\ base-file>B<\\ >I<patch-file>"
|
||
msgid "B<-P,\\ --patch>I<\\ base-file>B<\\ >I<patch-file>"
|
||
msgstr "B<-P,--patch>I<\\ base-file>B<\\ >I<patch-file>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:245
|
||
msgid ""
|
||
"applies a DiffWML patch to a WML file; does not preprocess either of the "
|
||
"files. Outputs the patched WML to standard output or to the file indicated "
|
||
"by I<--output>."
|
||
msgstr ""
|
||
"将DiffWML补丁应用到WML文件上,不会预处理这两个文件中的任何一个。将打过补丁的"
|
||
"WML输出到标准输出或由I<--output>指定的文件中。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:245
|
||
#, no-wrap
|
||
msgid "B<-p,\\ --preprocess>I<\\ source-file/folder>B<\\ >I<target-directory>"
|
||
msgstr "B<-p,\\ --preprocess>I<\\ source-file/folder>B<\\ >I<target-directory>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:255
|
||
msgid ""
|
||
"preprocesses a specified file/folder. For each file(s) a plain .cfg file and "
|
||
"a processed .cfg file will be written in specified target directory. If a "
|
||
"folder is specified, it will be preprocessed recursively based on the known "
|
||
"preprocessor rules. The common macros from the \"data/core/macros\" "
|
||
"directory will be preprocessed before the specified resources. Example: B<-"
|
||
"p ~/wesnoth/data/campaigns/tutorial ~/result.> For details regarding the "
|
||
"preprocessor visit: https://wiki.wesnoth.org/PreprocessorRef#Command-"
|
||
"line_preprocessor."
|
||
msgstr ""
|
||
"预处理指定的文件/文件夹。针对每个文件,一个未处理的.cfg文件和一个处理过的.cfg"
|
||
"文件会被写入指定的目标目录中。如果指定的是个文件夹,那么将根据已知的预处理器"
|
||
"规则递归地预处理之。“data/core/macros”目录中的常用宏会在指定的资源之前被预处"
|
||
"理。例如: B<-p ~/wesnoth/data/campaigns/tutorial ~/result.> 有关预处理器的详"
|
||
"情请见:http://wiki.wesnoth.org/PreprocessorRef#Command-line_preprocessor。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:255
|
||
#, no-wrap
|
||
msgid "B<--preprocess-defines=>I<DEFINE1>B<,>I<DEFINE2>B<,>I<...>"
|
||
msgstr "B<--preprocess-defines=>I<DEFINE1>B<,>I<DEFINE2>B<,>I<...>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:262
|
||
msgid ""
|
||
"comma separated list of defines to be used by the B<--preprocess> command. "
|
||
"If B<SKIP_CORE> is in the define list the \"data/core\" directory won't be "
|
||
"preprocessed."
|
||
msgstr ""
|
||
"由逗号分隔的定义列表,用于 B<--preprocess> 命令。如果B<SKIP_CORE>在定义列表"
|
||
"中,则“data/core”目录不会被预处理。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:262
|
||
#, no-wrap
|
||
msgid "B<--preprocess-input-macros>I<\\ source-file>"
|
||
msgstr "B<--preprocess-input-macros>I<\\ source-file>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:269
|
||
msgid ""
|
||
"used only by the B<--preprocess> command. Specifies a file that contains "
|
||
"B<[preproc_define]>s to be included before preprocessing."
|
||
msgstr ""
|
||
"仅供 B<--preprocess> 命令使用。用于指定一个包含了一个或多个 "
|
||
"B<[preproc_define]> 的文件,其中的定义将在预处理开始前生效。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:269
|
||
#, no-wrap
|
||
msgid "B<--preprocess-output-macros[>I<=target-file>B<]>"
|
||
msgstr "B<--preprocess-output-macros[>I<=target-file>B<]>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:280
|
||
msgid ""
|
||
"used only by the B<--preprocess> command. Will output all preprocessed "
|
||
"macros in the target file. If the file is not specified the output will be "
|
||
"file '_MACROS_.cfg' in the target directory of preprocess's command. The "
|
||
"output file can be passed to B<--preprocess-input-macros>. This switch "
|
||
"should be typed before the B<--preprocess> command."
|
||
msgstr ""
|
||
"仅供 B<--preprocess> 命令使用。将会输出目标文件中所有经过了预处理的宏。如果没"
|
||
"有指定文件,那么目标文件将是preprocess命令所指定的目标目录中的“_MACROS_."
|
||
"cfg”。输出文件可传递给 B<--preprocess-input-macros> 。这个开关选项必须出现在 "
|
||
"B<--preprocess> 命令之前。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:280
|
||
#, no-wrap
|
||
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
|
||
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:285
|
||
msgid "sets the screen resolution. Example: B<-r> B<800x600>."
|
||
msgstr "设定屏幕分辨率。例如:B<-r> B<800x600>。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:285
|
||
#, no-wrap
|
||
msgid "B<--render-image>I<\\ image>B<\\ >I<output>"
|
||
msgstr "B<--render-image>I<\\ image>B<\\ >I<output>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:288
|
||
msgid ""
|
||
"takes a valid wesnoth 'image path string' with image path functions, and "
|
||
"outputs to a .png file. Image path functions are documented at https://wiki."
|
||
"wesnoth.org/ImagePathFunctionWML."
|
||
msgstr ""
|
||
"以一个合法的包含图像路径函数的韦诺“图像路径字符串”作为传入值,并输出一个.png"
|
||
"文件。图像路径函数的文档位于https://wiki.wesnoth.org/ImagePathFunctionWML。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:288
|
||
#, no-wrap
|
||
msgid "B<-R,\\ --report>"
|
||
msgstr "B<-R,\\ --report>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:291
|
||
msgid ""
|
||
"initializes game directories, prints build information suitable for use in "
|
||
"bug reports, and exits."
|
||
msgstr "初始化游戏目录,打印适用于缺陷报告的构建信息,并退出。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:291
|
||
#, no-wrap
|
||
msgid "B<--rng-seed>I<\\ number>"
|
||
msgstr "B<--rng-seed>I<\\ number>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:298
|
||
msgid ""
|
||
"seeds the random number generator with I<number>. Example: B<--rng-seed> "
|
||
"B<0>."
|
||
msgstr "使用 E<lt>argE<gt> 作为随机数生成器的种子。例如:B<--rng-seed> B<0>。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:298
|
||
#, no-wrap
|
||
msgid "B<--screenshot>I<\\ map>B<\\ >I<output>"
|
||
msgstr "B<--screenshot>I<\\ map>B<\\ >I<output>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:305
|
||
msgid ""
|
||
"saves a screenshot of I<map> to I<output> without initializing a screen."
|
||
msgstr "将 I<map> 的截图存入 I<output> 而不初始化屏幕显示。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:305
|
||
#, no-wrap
|
||
msgid "B<--script>I<\\ file>"
|
||
msgstr "B<--script>I<\\ file>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:310
|
||
msgid "(experimental) I<file> containing a Lua script to control the client."
|
||
msgstr "(试验性)指定一个B<文件>,其中包含了用于控制客户端的Lua脚本。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:310
|
||
#, no-wrap
|
||
msgid "B<-s[>I<host>B<],\\ --server[>I<=host>B<]>"
|
||
msgstr "B<-s[>I<host>B<],\\ --server[>I<=host>B<]>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:315
|
||
msgid ""
|
||
"connects to the specified host if any, otherwise connect to the first server "
|
||
"in preferences. Example: B<--server> B<server.wesnoth.org>."
|
||
msgstr ""
|
||
"如果指定了主机的话,连接到指定的主机。否则,连接到首选项中的第一个服务器。例"
|
||
"如:B<--server> B<server.wesnoth.org>。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:315
|
||
#, no-wrap
|
||
msgid "B<--showgui>"
|
||
msgstr "B<--showgui>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:319
|
||
msgid "runs the game with the GUI, overriding any implicit B<--nogui>."
|
||
msgstr "以有图形界面的方式运行游戏,此选项将覆盖所有隐含的 B<--nogui> 。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:319
|
||
#, no-wrap
|
||
msgid "B<--strict-validation>"
|
||
msgstr "B<--strict-validation>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:322
|
||
msgid "validation errors are treated as fatal errors."
|
||
msgstr "将验证错误视为致命错误。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:322
|
||
#, no-wrap
|
||
msgid "B<-t[>I<scenario_id>B<],\\ --test[>I<=scenario_id>B<]>"
|
||
msgstr "B<-t[>I<scenario_id>B<],\\ --test[>I<=scenario_id>B<]>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:332
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "runs the game in a small test scenario. The scenario should be one "
|
||
#| "defined with a B<[test]> WML tag. The default is B<test>. A "
|
||
#| "demonstration of the B<[micro_ai]> feature can be started with "
|
||
#| "B<micro_ai_test>. Implies B<--nogui>."
|
||
msgid ""
|
||
"runs the game in a small test scenario. The scenario should be one defined "
|
||
"with a B<[test]> WML tag. The default is B<test>. A demonstration of the "
|
||
"B<[micro_ai]> feature can be started with B<micro_ai_test>."
|
||
msgstr ""
|
||
"在小型测试场景中运行游戏。该场景应使用 B<[test]> WML标签定义。默认为 "
|
||
"B<test> 。可使用 B<micro_ai_test> 启动对 B<[micro_ai]> 特性的演示。此选项隐"
|
||
"含 B<--nogui> 。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:332
|
||
#, no-wrap
|
||
msgid "B<--translations-over>I<\\ percent>"
|
||
msgstr "B<--translations-over>I<\\ percent>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:338
|
||
msgid ""
|
||
"Set the standard for deeming a translation is complete enough to show in the "
|
||
"in-game language list to I<percent>. Valid values are 0 to 100."
|
||
msgstr "将确认翻译是否足够完整的判断标准设为I<percent>,合法的值为0到100。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:338
|
||
#, no-wrap
|
||
msgid "B<-u,\\ --unit>I<\\ scenario-id>"
|
||
msgstr "B<-u,\\ --unit>I<\\ scenario-id>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:342
|
||
msgid "runs the specified test scenario as a unit test. Implies B<--nogui>."
|
||
msgstr "将指定的测试场景作为单元测试运行。此选项隐含 B<--nogui> 。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:342
|
||
#, no-wrap
|
||
msgid "B<--unsafe-scripts>"
|
||
msgstr "B<--unsafe-scripts>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:347
|
||
msgid ""
|
||
"makes the B<package> package available to lua scripts, so that they can load "
|
||
"arbitrary packages. Do not do this with untrusted scripts! This action gives "
|
||
"lua the same permissions as the wesnoth executable."
|
||
msgstr ""
|
||
"使得B<package>包在Lua脚本中可用,这样一来Lua脚本就可以载入任意包了。请不要对"
|
||
"不可信的脚本使用此选项!此操作将赋予Lua与韦诺可执行文件相同的权限。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:347
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<-S,--use-schema>I<\\ path>"
|
||
msgid "B<-S,\\ --use-schema>I<\\ path>"
|
||
msgstr "B<-S,--use-schema>I<\\ path>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:351
|
||
#, fuzzy
|
||
#| msgid "sets the WML schema for use with B<-V,--validate>."
|
||
msgid "sets the WML schema for use with B<-V,\\ --validate>."
|
||
msgstr "设置B<-V,--validate>所使用的WML schema。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:351
|
||
#, no-wrap
|
||
msgid "B<--userdata-dir>I<\\ name>"
|
||
msgstr "B<--userdata-dir>I<\\ name>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:360
|
||
msgid ""
|
||
"sets the userdata directory to I<name> under $HOME or \"My Documents\\eMy "
|
||
"Games\" for windows. You can also specify an absolute path for the userdata "
|
||
"directory outside the $HOME or \"My Documents\\eMy Games\". On Windows it is "
|
||
"also possible to specify a directory relative to the process working "
|
||
"directory by using path starting with \".\\e\" or \"..\\e\"."
|
||
msgstr ""
|
||
"设置用户数据目录为$HOME或者Windows下“我的文档\\我的游戏(My Documents\\eMy "
|
||
"Games)”下的I<name>目录。也可以为配置目录指定一条绝对路径,此路径可以在$HOME"
|
||
"或者“My Documents\\eMy Games”之外。在Windows下,也可以使用以“.\\e”或“..\\e”开"
|
||
"头的路径来指定相对于游戏进程工作目录的目录。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:360
|
||
#, no-wrap
|
||
msgid "B<--userdata-path>"
|
||
msgstr "B<--userdata-path>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:363
|
||
msgid "prints the path of the userdata directory and exits."
|
||
msgstr "打印用户数据目录的路径并退出。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:363
|
||
#, no-wrap
|
||
msgid "B<--username>I<\\ username>"
|
||
msgstr "B<--username>I<\\ username>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:368
|
||
msgid ""
|
||
"uses I<username> when connecting to a server, ignoring other preferences."
|
||
msgstr "在连接服务器时使用 I<username> ,忽略其他首选项。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:368
|
||
#, no-wrap
|
||
msgid "B<--validate>I<\\ path>"
|
||
msgstr "B<--validate>I<\\ path>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:371
|
||
msgid "validates a file against the WML schema."
|
||
msgstr "使用WML schema来验证文件。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:371
|
||
#, no-wrap
|
||
msgid "B<--validate-addon>I<\\ addon_id>"
|
||
msgstr "B<--validate-addon>I<\\ addon_id>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:374
|
||
msgid "validates the WML of the given addon as you play."
|
||
msgstr "在游戏过程中,验证指定附加组件的WML。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:374
|
||
#, no-wrap
|
||
msgid "B<--validate-core>"
|
||
msgstr "B<--validate-core>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:377
|
||
msgid "validates the core WML as you play."
|
||
msgstr "在游戏过程中,验证核心WML。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:377
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<--validate-schema \\ path>"
|
||
msgid "B<--validate-schema>I<\\ path>"
|
||
msgstr "B<--validate-schema \\ path>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:380
|
||
msgid "validates a file as a WML schema."
|
||
msgstr "验证文件是否为合法的WML schema。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:380
|
||
#, no-wrap
|
||
msgid "B<--validcache>"
|
||
msgstr "B<--validcache>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:383
|
||
msgid "assumes that the cache is valid. (dangerous)"
|
||
msgstr "假定缓存是有效的。(因此不进行缓存验证,危险)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:383
|
||
#, no-wrap
|
||
msgid "B<-v, --version>"
|
||
msgstr "B<-v, --version>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:386
|
||
msgid "shows the version number and exits."
|
||
msgstr "显示版本号并退出。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:386
|
||
#, no-wrap
|
||
msgid "B<--simple-version>"
|
||
msgstr "B<--simple-version>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:389
|
||
msgid "shows the version number and nothing else, then exits."
|
||
msgstr "仅显示版本号而不显示其他信息,之后退出。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:389
|
||
#, no-wrap
|
||
msgid "B<-w, --windowed>"
|
||
msgstr "B<-w, --windowed>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:392
|
||
msgid "runs the game in windowed mode."
|
||
msgstr "使用窗口模式进入游戏。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:392
|
||
#, no-wrap
|
||
msgid "B<--with-replay>"
|
||
msgstr "B<--with-replay>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:397
|
||
msgid "replays the game loaded with the B<--load> option."
|
||
msgstr "通过和B<--load>选项一起使用,播放游戏录像。"
|
||
|
||
#. type: SH
|
||
#: doc/man/wesnoth.6:398
|
||
#, no-wrap
|
||
msgid "Options for --multiplayer"
|
||
msgstr "--multiplayer的额外选项"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:405
|
||
msgid ""
|
||
"The side-specific multiplayer options are marked with I<number>. I<number> "
|
||
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
|
||
"number of players possible in the chosen scenario."
|
||
msgstr ""
|
||
"多人游戏中特定于某一个阵营的选项用I<number>标记。I<number>要用代表某个阵营的"
|
||
"数字替换。这个数字一般是1或者2,不过这取决于所选定场景中的玩家数量。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:405
|
||
#, no-wrap
|
||
msgid "B<--ai-config>I<\\ number>B<:>I<value>"
|
||
msgstr "B<--ai-config>I<\\ number>B<:>I<value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:408
|
||
msgid ""
|
||
"selects a configuration file to load for the AI controller for this side."
|
||
msgstr "为该阵营的AI控制者选择一个配置文件来读取。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:408
|
||
#, no-wrap
|
||
msgid "B<--algorithm>I<\\ number>B<:>I<value>"
|
||
msgstr "B<--algorithm>I<\\ number>B<:>I<value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:418
|
||
msgid ""
|
||
"selects a non-standard algorithm to be used by the AI controller for this "
|
||
"side. The algorithm is defined by an B<[ai]> tag, which can be a core one "
|
||
"either in \"data/ai/ais\" or \"data/ai/dev\" or an algorithm defined by an "
|
||
"addon. Available values include: B<idle_ai> and B<experimental_ai>."
|
||
msgstr ""
|
||
"为该阵营的AI控制者选择一个非标准的算法。该算法以 B<[ai]> 标签定义,可以是在核"
|
||
"心游戏的“data/ai/ais”或“data/ai/dev”中定义的算法,也可以是在附加组件中定义的"
|
||
"算法。可选值有:B<idle_ai> 和 B<experimental_ai>。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:418
|
||
#, no-wrap
|
||
msgid "B<--controller>I<\\ number>B<:>I<value>"
|
||
msgstr "B<--controller>I<\\ number>B<:>I<value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:425
|
||
msgid ""
|
||
"selects the controller for this side. Available values: B<human>, B<ai> and "
|
||
"B<null>."
|
||
msgstr "选择该阵营的控制者。可选值有:B<human>,B<ai>和B<null>。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:425
|
||
#, no-wrap
|
||
msgid "B<--era>I<\\ value>"
|
||
msgstr "B<--era>I<\\ value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:432
|
||
msgid ""
|
||
"use this option to play in the selected era instead of the B<Default> era. "
|
||
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
|
||
"eras.cfg> file."
|
||
msgstr ""
|
||
"使用这个选项来选择一个时代以代替B<默认>时代。所选时代由id确定。时代信息在"
|
||
"B<data/multiplayer/eras.cfg>文件中描述。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:432
|
||
#, no-wrap
|
||
msgid "B<--exit-at-end>"
|
||
msgstr "B<--exit-at-end>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:436
|
||
msgid ""
|
||
"exits once the scenario is over, without displaying victory/defeat dialog "
|
||
"which normally requires the user to click End Scenario. This is also used "
|
||
"for scriptable benchmarking."
|
||
msgstr ""
|
||
"当场景结束时直接退出游戏,而不显示通常需要用户点击“结束场景”的胜利/失败对话"
|
||
"框。这也可以用来进行脚本化的性能基准测试。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:436
|
||
#, no-wrap
|
||
msgid "B<--ignore-map-settings>"
|
||
msgstr "B<--ignore-map-settings>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:439
|
||
msgid "do not use map settings, use default values instead."
|
||
msgstr "不使用地图设置,而使用默认值。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:439
|
||
#, no-wrap
|
||
msgid "B<--label>I<\\ label>"
|
||
msgstr "B<--label>I<\\ label>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:444
|
||
msgid "sets the I<label> for AIs."
|
||
msgstr "设定AI的B<标签>。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:444
|
||
#, no-wrap
|
||
msgid "B<--multiplayer-repeat>I<\\ value>"
|
||
msgstr "B<--multiplayer-repeat>I<\\ value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:451
|
||
msgid ""
|
||
"repeats a multiplayer game I<value> times. Best to use with B<--nogui> for "
|
||
"scriptable benchmarking."
|
||
msgstr "重复进行多人游戏I<value>次。最好与B<--nogui>同用于可脚本化的性能测试。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:451
|
||
#, no-wrap
|
||
msgid "B<--parm>I<\\ number>B<:>I<name>B<:>I<value>"
|
||
msgstr "B<--parm>I<\\ number>B<:>I<name>B<:>I<value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:460
|
||
msgid ""
|
||
"sets additional parameters for this side. This parameter depends on the "
|
||
"options used with B<--controller> and B<--algorithm>. It should only be "
|
||
"useful for people designing their own AI. (not yet documented completely)"
|
||
msgstr ""
|
||
"为该阵营设定附加参数。这个参数依赖于B<--controller>和B<--algorithm>的配置情"
|
||
"况。这个选项应该只对自己设计AI的人比较有用。(目前还没有完整的文档)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:460
|
||
#, no-wrap
|
||
msgid "B<--scenario>I<\\ value>"
|
||
msgstr "B<--scenario>I<\\ value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:464
|
||
msgid ""
|
||
"selects a multiplayer scenario by id. The default scenario id is "
|
||
"B<multiplayer_The_Freelands>."
|
||
msgstr "通过id选择多人游戏地图。默认地图id是B<multiplayer_The_Freelands>。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:464
|
||
#, no-wrap
|
||
msgid "B<--side>I<\\ number>B<:>I<value>"
|
||
msgstr "B<--side>I<\\ number>B<:>I<value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:469
|
||
msgid ""
|
||
"selects a faction of the current era for this side. The faction is chosen by "
|
||
"an id. Factions are described in the data/multiplayer.cfg file."
|
||
msgstr ""
|
||
"为当前阵营选择当前时代中的一个派系。所选派系由id决定。派系在文件data/"
|
||
"multiplayer.cfg文件中描述。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:469
|
||
#, no-wrap
|
||
msgid "B<--turns>I<\\ value>"
|
||
msgstr "B<--turns>I<\\ value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:472
|
||
msgid ""
|
||
"sets the number of turns for the chosen scenario. By default no turn limit "
|
||
"is set."
|
||
msgstr "设置所选场景的回合数限制。默认无限制。"
|
||
|
||
#. type: SH
|
||
#: doc/man/wesnoth.6:473 doc/man/wesnothd.6:265
|
||
#, no-wrap
|
||
msgid "EXIT STATUS"
|
||
msgstr "退出状态码"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:478
|
||
msgid ""
|
||
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
|
||
"fonts, etc) initialization error. An exit status of 2 indicates an error "
|
||
"with the command line options."
|
||
msgstr ""
|
||
"正常退出时的状态码为0。退出状态码1代表发生了(SDL、视频、字体等)初始化错误。"
|
||
"退出状态码2代表命令行选项中有错误。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:488
|
||
msgid ""
|
||
"When running unit tests (withB<\\ -u>), the exit status is different. An "
|
||
"exit status of 0 indicates that the test passed, and 1 indicates that the "
|
||
"test failed. An exit status of 3 indicates that the test passed, but "
|
||
"produced an invalid replay file. An exit status of 4 indicates that the test "
|
||
"passed, but the replay produced errors. These latter two are only returned "
|
||
"if B<--noreplaycheck> is not passed."
|
||
msgstr ""
|
||
"运行单元测试(使用 B<\\ -u> 时),退出状态码是不同的。退出状态码0代表测试通"
|
||
"过,而1代表测试失败。退出状态码3代表测试通过,但生成了无效的录像文件。退出状"
|
||
"态码4代表测试通过,但录像中产生了错误。后两个状态码仅在不传入 B<--"
|
||
"noreplaycheck> 参数时才会返回。"
|
||
|
||
#. type: SH
|
||
#: doc/man/wesnoth.6:489 doc/man/wesnothd.6:269
|
||
#, no-wrap
|
||
msgid "AUTHOR"
|
||
msgstr "作者"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:492
|
||
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
|
||
msgstr "由David White E<lt>davidnwhite@verizon.netE<gt> 编写。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:494
|
||
msgid ""
|
||
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
|
||
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
|
||
msgstr ""
|
||
"经Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>,ott E<lt>ott@gaon.netE<gt> "
|
||
"和 Soliton E<lt>soliton.de@gmail.comE<gt> 编辑。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:496
|
||
msgid ""
|
||
"This manual page was originally written by Cyril Bouthors "
|
||
"E<lt>cyril@bouthors.orgE<gt>."
|
||
msgstr "这个手册页最初由 Cyril Bouthors E<lt>cyril@bouthors.orgE<gt> 编写。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:498 doc/man/wesnothd.6:276
|
||
msgid "Visit the official homepage: https://www.wesnoth.org/"
|
||
msgstr "请访问官方主页:https://www.wesnoth.org/"
|
||
|
||
#. type: SH
|
||
#: doc/man/wesnoth.6:499 doc/man/wesnothd.6:277
|
||
#, no-wrap
|
||
msgid "COPYRIGHT"
|
||
msgstr "版权"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:502 doc/man/wesnothd.6:280
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Copyright \\(co 2003-2022 David White E<lt>davidnwhite@verizon.netE<gt>"
|
||
msgid "Copyright \\(co 2003-2024 David White E<lt>davidnwhite@verizon.netE<gt>"
|
||
msgstr "版权所有 \\(co 2003-2022 David White E<lt>davidnwhite@verizon.netE<gt>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:505 doc/man/wesnothd.6:283
|
||
msgid ""
|
||
"This is Free Software; this software is licensed under the GPL version 2, as "
|
||
"published by the Free Software Foundation. There is NO warranty; not even "
|
||
"for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
|
||
msgstr ""
|
||
"这是一款自由软件,使用由自由软件基金会发布的GPL版本2协议授权。使用本软件时*不"
|
||
"*提供任何保证,甚至没有对“可销售性”和“针对某一特别目的之可用性”的保证。本段中"
|
||
"文翻译不具有法律效力,只有GPL英文原本才具有法律效力。"
|
||
|
||
#. type: SH
|
||
#: doc/man/wesnoth.6:506 doc/man/wesnothd.6:284
|
||
#, no-wrap
|
||
msgid "SEE ALSO"
|
||
msgstr "参见"
|
||
|
||
#. This program is free software; you can redistribute it and/or modify
|
||
#. it under the terms of the GNU General Public License as published by
|
||
#. the Free Software Foundation; either version 2 of the License, or
|
||
#. (at your option) any later version.
|
||
#. This program is distributed in the hope that it will be useful,
|
||
#. but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
#. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
#. GNU General Public License for more details.
|
||
#. You should have received a copy of the GNU General Public License
|
||
#. along with this program; if not, write to the Free Software
|
||
#. Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:15
|
||
msgid "B<wesnothd>(6)"
|
||
msgstr "B<wesnothd>(6)"
|
||
|
||
#. type: TH
|
||
#: doc/man/wesnothd.6:16
|
||
#, no-wrap
|
||
msgid "WESNOTHD"
|
||
msgstr "WESNOTHD"
|
||
|
||
#. type: TH
|
||
#: doc/man/wesnothd.6:16
|
||
#, no-wrap
|
||
msgid "wesnothd"
|
||
msgstr "wesnothd"
|
||
|
||
#. type: TH
|
||
#: doc/man/wesnothd.6:16
|
||
#, no-wrap
|
||
msgid "Battle for Wesnoth multiplayer network daemon"
|
||
msgstr "韦诺之战多人网络守护进程"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:23
|
||
msgid "wesnothd - Battle for B<Wesnoth> multiplayer network daemon"
|
||
msgstr "wesnothd - 韦诺之战(Battle for B<Wesnoth>)多人网络守护进程"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:32
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "B<wesnothd> [\\|B<-dv>\\|] [\\|B<-c> I<path>\\|] [\\|B<-p> I<port>\\|] "
|
||
#| "[\\|B<-t> I<number>\\|] [\\|B<-T> I<number>\\|]"
|
||
msgid "B<wesnothd> [\\|B<-dvw>\\|] [\\|B<-c> I<path>\\|] [\\|B<-p> I<port>\\|]"
|
||
msgstr ""
|
||
"B<wesnothd> [\\|B<-dv>\\|] [\\|B<-c> I<path>\\|] [\\|B<-p> I<port>\\|] [\\|"
|
||
"B<-t> I<number>\\|] [\\|B<-T> I<number>\\|]"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:35
|
||
msgid "B<wesnothd> B<-V>"
|
||
msgstr "B<wesnothd> B<-V>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:40
|
||
msgid ""
|
||
"Manages Battle for Wesnoth multiplayer games. See https://www.wesnoth.org/"
|
||
"wiki/ServerAdministration on what commands the server accepts via the "
|
||
"wesnoth client (/query ...) or the fifo."
|
||
msgstr ""
|
||
"管理韦诺之战的多人游戏。请参见http://www.wesnoth.org/wiki/"
|
||
"ServerAdministration以查看服务器可以接受的命令列表。服务器可以从wesnoth客户端"
|
||
"(/query ...)或者fifo接受命令。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:43
|
||
#, no-wrap
|
||
msgid "B<-c\\ >I<path>B<,\\ --config>I<\\ path>"
|
||
msgstr "B<-c\\ >I<path>B<,\\ --config>I<\\ path>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:48
|
||
msgid ""
|
||
"tells wesnothd where to find the config file to use. See the section "
|
||
"B<SERVER CONFIG> below for the syntax. You can reload the config with "
|
||
"sending SIGHUP to the server process."
|
||
msgstr ""
|
||
"指定wesnothd查找配置文件的目录。欲获知命令语法,请查看下面的B<服务器配置>小"
|
||
"节。通过发送SIGHUP信号给服务器可以重新装载配置文件。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:48
|
||
#, no-wrap
|
||
msgid "B<-d, --daemon>"
|
||
msgstr "B<-d, --daemon>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:51
|
||
msgid "runs wesnothd as a daemon."
|
||
msgstr "以守护进程方式运行wesnothd。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:54
|
||
msgid "tells you what the command line options do."
|
||
msgstr "显示命令行选项的作用。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:68
|
||
msgid ""
|
||
"sets the severity level of the log domains. B<all> can be used to match any "
|
||
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
|
||
"B<debug>. By default the B<error> level is used and the B<info> level for "
|
||
"the B<server> domain."
|
||
msgstr ""
|
||
"设置日志域的严重度级别。B<all>可以用来匹配任意日志域。可选的级别有:B<error>,"
|
||
"\\ B<warning>,\\ B<info>,\\ B<debug>。默认的级别是B<error>,对B<server>域而"
|
||
"言,默认级别是B<info>。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:68
|
||
#, no-wrap
|
||
msgid "B<-p\\ >I<port>B<,\\ --port>I<\\ port>"
|
||
msgstr "B<-p\\ >I<port>B<,\\ --port>I<\\ port>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:73
|
||
msgid ""
|
||
"binds the server to the specified port. If no port is specified, port "
|
||
"B<15000> will be used."
|
||
msgstr "绑定服务器到指定的端口。如果不指定,则将使用B<15000>端口。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:73
|
||
#, no-wrap
|
||
msgid "B<-V, --version>"
|
||
msgstr "B<-V, --version>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:76
|
||
msgid "shows version number and exits."
|
||
msgstr "显示版本号并退出。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:76
|
||
#, no-wrap
|
||
msgid "B<-v, --verbose>"
|
||
msgstr "B<-v, --verbose>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:79
|
||
msgid "turns debug logging on."
|
||
msgstr "开启调试日志记录。"
|
||
|
||
#. type: SH
|
||
#: doc/man/wesnothd.6:80
|
||
#, no-wrap
|
||
msgid "SERVER CONFIG"
|
||
msgstr "服务器配置"
|
||
|
||
#. type: SS
|
||
#: doc/man/wesnothd.6:82
|
||
#, no-wrap
|
||
msgid "The general syntax is:"
|
||
msgstr "通用的语法为:"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:86
|
||
msgid "[I<tag>]"
|
||
msgstr "[I<tag>]"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:88
|
||
msgid "I<key>=\"I<value>\""
|
||
msgstr "I<key>=\"I<value>\""
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:90
|
||
msgid "I<key>=\"I<value>,I<value>,...\""
|
||
msgstr "I<key>=\"I<value>,I<value>,...\""
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:92
|
||
msgid "[/I<tag>]"
|
||
msgstr "[/I<tag>]"
|
||
|
||
#. type: SS
|
||
#: doc/man/wesnothd.6:93
|
||
#, no-wrap
|
||
msgid "Global keys:"
|
||
msgstr "全局主键:"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:95
|
||
#, no-wrap
|
||
msgid "B<allow_remote_shutdown>"
|
||
msgstr "B<allow_remote_shutdown>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:99
|
||
msgid ""
|
||
"If set to B<no> (default), shut_down and restart requests are ignored unless "
|
||
"they come from the fifo. Set it to B<yes> to allow remote shutdown via a /"
|
||
"query by an administrator."
|
||
msgstr ""
|
||
"如果设置为 B<no> (默认值),shut_down(关闭)和restart(重启)请求将被忽略,"
|
||
"除非这些请求来自于fifo。如果设为 B<yes> 则允许管理员通过 /query 远程关闭。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:99
|
||
#, no-wrap
|
||
msgid "B<ban_save_file>"
|
||
msgstr "B<ban_save_file>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:103
|
||
msgid ""
|
||
"Full or relative path to a (gzip compressed) file that the server can read "
|
||
"and write. Bans will be saved to this file and read again on server start."
|
||
msgstr ""
|
||
"一个服务器可读可写的(经gzip压缩的)文件的完整路径或相对路径。封禁信息会自动"
|
||
"保存在这个文件里,并在服务器启动时读取。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:103
|
||
#, no-wrap
|
||
msgid "B<connections_allowed>"
|
||
msgstr "B<connections_allowed>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:106
|
||
msgid ""
|
||
"The number of allowed connections from the same IP. B<0> means infinite. "
|
||
"(default: B<5>)"
|
||
msgstr "同一IP允许的连接数。B<0> 表示无限制。(默认值:B<5>)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:106
|
||
#, no-wrap
|
||
msgid "B<deny_unregistered_login>"
|
||
msgstr "B<deny_unregistered_login>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:111
|
||
msgid ""
|
||
"Whether to prevent users who are not registered with the B<user_handler> "
|
||
"being used from logging in. (default: false)"
|
||
msgstr "是否阻止没有通过B<user_handler>进行注册的用户登录。(默认:否)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:111
|
||
#, no-wrap
|
||
msgid "B<disallow_names>"
|
||
msgstr "B<disallow_names>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:118
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Names/nicks that are not accepted by the server. B<*> and B<?> from "
|
||
#| "wildcard patterns are supported. See B<glob>(7) for more details. "
|
||
#| "Default values (used if nothing is specified) are: B<*admin*,*admln*,"
|
||
#| "*server*,ai,ai?,computer,human,network,player>."
|
||
msgid ""
|
||
"Names/nicks that are not accepted by the server. B<*> and B<?> from wildcard "
|
||
"patterns are supported. See B<glob>(7) for more details. Default values "
|
||
"(used if nothing is specified) are: B<*admin*,*admln*,*moderator*,*server*,"
|
||
"ai,ai?,computer,human,network,player>."
|
||
msgstr ""
|
||
"服务器不允许使用的用户名/昵称。可以使用B<*>和B<?>通配符。更多详细信息请查看"
|
||
"B<glob>(7)。默认值(如果用户没有指定则自动使用)是:B<*admin*,*admln*,"
|
||
"*server*,ai,ai?,computer,human,network,player>。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:118
|
||
#, no-wrap
|
||
msgid "B<fifo_path>"
|
||
msgstr "B<fifo_path>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:122
|
||
msgid ""
|
||
"The path to the fifo you can echo server commands into (same as /query ... "
|
||
"from wesnoth). If not specified defaults to the compile-time path (default: "
|
||
"B</var/run/wesnothd/socket>)."
|
||
msgstr ""
|
||
"服务器所使用的fifo文件的路径(与在wesnoth中使用 /query ... 的功能相同),您可"
|
||
"以向该文件内echo服务器命令。如果不指定,则默认为编译时指定的路径(默认值:B</"
|
||
"var/run/socket/wesnothd/socket>)。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:122
|
||
#, no-wrap
|
||
msgid "B<id>"
|
||
msgstr ""
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:125
|
||
msgid ""
|
||
"The ID of the server when using the database functionality to store game "
|
||
"information. Generally is the major.minor version of accepted clients, such "
|
||
"as 1.16 or 1.17."
|
||
msgstr ""
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:125
|
||
#, no-wrap
|
||
msgid "B<max_messages>"
|
||
msgstr "B<max_messages>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:128
|
||
msgid ""
|
||
"The number of allowed messages in B<messages_time_period>. (default: B<4>)"
|
||
msgstr "B<messages_time_period>内允许的消息数。(默认值:B<4>)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:128
|
||
#, no-wrap
|
||
msgid "B<messages_time_period>"
|
||
msgstr "B<messages_time_period>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:131
|
||
msgid ""
|
||
"The time period (in seconds) message flooding is detected in. (default: "
|
||
"B<10> seconds)"
|
||
msgstr "消息泛滥检测的时间间隔(秒)。(默认值:B<10>秒)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:131
|
||
#, no-wrap
|
||
msgid "B<motd>"
|
||
msgstr "B<motd>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:134
|
||
msgid "The message of the day."
|
||
msgstr "每日一言。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:134
|
||
#, no-wrap
|
||
msgid "B<passwd>"
|
||
msgstr "B<passwd>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:137
|
||
msgid ""
|
||
"The password used to gain admin privileges (via B</query admin >I<password>)."
|
||
msgstr ""
|
||
"用来获取管理员权限的密码(通过 B</query admin >I<password>来取得权限)。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:137
|
||
#, no-wrap
|
||
msgid "B<replay_save_path>"
|
||
msgstr "B<replay_save_path>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:140
|
||
msgid ""
|
||
"The directory where the server stores game replays. (Don't forget the "
|
||
"trailing /!) Defaults to `' which means the directory wesnothd was started "
|
||
"in."
|
||
msgstr ""
|
||
"服务器用于存放游戏录像的目录。(不要忘了以/结尾!)默认为`'(空),意指"
|
||
"wesnothd启动时的当前目录。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:140
|
||
#, no-wrap
|
||
msgid "B<restart_command>"
|
||
msgstr "B<restart_command>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:143
|
||
msgid ""
|
||
"The command that the server uses to start a new server process via the "
|
||
"B<restart> command. (Can only be issued via the fifo. See the "
|
||
"B<allow_remote_shutdown> setting.)"
|
||
msgstr ""
|
||
"这是服务器通过B<restart>命令开启新服务器进程时使用的命令。(只能通过fifo来调"
|
||
"用。参见B<allow_remote_shutdown>设置。)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:143
|
||
#, no-wrap
|
||
msgid "B<save_replays>"
|
||
msgstr "B<save_replays>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:146
|
||
msgid ""
|
||
"Defines whether the server will automatically save replays of games. "
|
||
"(default: B<false>)"
|
||
msgstr "设置服务器是否自动保存游戏录像。(默认值:B<false>)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:146
|
||
#, no-wrap
|
||
msgid "B<tls_enabled>"
|
||
msgstr ""
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:149
|
||
msgid "Enable use of TLS. If true, requires 3 following options to be set too."
|
||
msgstr ""
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:149
|
||
#, no-wrap
|
||
msgid "B<tls_fullchain>"
|
||
msgstr ""
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:152
|
||
msgid "TLS full certificate chain in .pem format"
|
||
msgstr ""
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:152
|
||
#, no-wrap
|
||
msgid "B<tls_private_key>"
|
||
msgstr ""
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:155
|
||
msgid "private key for TLS in .pem format"
|
||
msgstr ""
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:155
|
||
#, no-wrap
|
||
msgid "B<tls_dh>"
|
||
msgstr ""
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:158
|
||
msgid ""
|
||
"TLS DH parameters, as .pem file. Generate with B<openssl dhparam -out "
|
||
"filename.pem 4096>"
|
||
msgstr ""
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:158
|
||
#, no-wrap
|
||
msgid "B<versions_accepted>"
|
||
msgstr "B<versions_accepted>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:162
|
||
msgid ""
|
||
"A comma separated list of version strings to be accepted by the server. B<*> "
|
||
"and B<?> from wildcard patterns are supported. (defaults to the "
|
||
"corresponding wesnoth version)"
|
||
msgstr ""
|
||
"服务器接受的客户端版本号列表,是以逗号分隔的字符串。支持B<*>和B<?>通配符。"
|
||
"(默认为与服务器版本一致的wesnoth版本)"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:164
|
||
msgid "Example: B<versions_accepted=\"*\"> accepts any version string."
|
||
msgstr "例如: B<versions_accepted=\"*\"> 允许所有版本连接。"
|
||
|
||
#. type: SS
|
||
#: doc/man/wesnothd.6:165
|
||
#, no-wrap
|
||
msgid "Global tags:"
|
||
msgstr "全局标签:"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:172
|
||
msgid ""
|
||
"B<[redirect]> A tag to specify a server to redirect certain client versions "
|
||
"to. Is not used if B<versions_accepted> is not set."
|
||
msgstr ""
|
||
"B<[redirect]> 这个标签用于设定一个服务器,以将某些版本的客户端重定向到该服务"
|
||
"器上。如果没有设置B<versions_accepted>,那么此标签无效。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:173
|
||
#, no-wrap
|
||
msgid "B<host>"
|
||
msgstr "B<host>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:176
|
||
msgid "The address of the server to redirect to."
|
||
msgstr "重定向到的服务器的地址。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:176
|
||
#, no-wrap
|
||
msgid "B<port>"
|
||
msgstr "B<port>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:179
|
||
msgid "The port to connect to."
|
||
msgstr "应连接的端口。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:179
|
||
#, no-wrap
|
||
msgid "B<version>"
|
||
msgstr "B<version>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:184
|
||
msgid ""
|
||
"A comma separated list of versions to redirect. Behaves the same way as "
|
||
"B<versions_accepted> in regard to wildcard patterns."
|
||
msgstr ""
|
||
"用逗号分隔的需要重定向的版本号列表。可以使用通配符,在这方面和 "
|
||
"B<versions_accepted> 一样。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:188
|
||
msgid ""
|
||
"B<[ban_time]> A tag to define convenient keywords for temporary ban time "
|
||
"lengths."
|
||
msgstr ""
|
||
"B<[ban_time]> 这个标签用于定义一些方便的关键字,以对应一些常用的临时封禁时间"
|
||
"长度。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:189
|
||
#, no-wrap
|
||
msgid "B<name>"
|
||
msgstr "B<name>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:192
|
||
msgid "The name used to reference the ban time."
|
||
msgstr "用于引用封禁时间的名字。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:192
|
||
#, no-wrap
|
||
msgid "B<time>"
|
||
msgstr "B<time>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:200
|
||
msgid ""
|
||
"The time length definition. The format is: %d[%s[%d%s[...]]] where %s is s "
|
||
"(seconds), m (minutes), h (hours), D (days), M (months) or Y (years) and %d "
|
||
"is a number. If no time modifier is given minutes (m) are assumed. "
|
||
"Example: B<time=\"1D12h30m\"> results in a ban time of 1 day, 12 hours and "
|
||
"30 minutes."
|
||
msgstr ""
|
||
"时间长度定义。 格式为:%d[%s[%d%s[...]]] 其中%s是s(秒),m(分钟),h(小"
|
||
"时),D(天),M(月),Y(年),%d是一个数字。如果不指定时间单位,默认为分钟"
|
||
"(m)。例如:B<time=\\\"1D12h30m\\\"> 代表的是1天零12小时又30分钟的封禁。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:206
|
||
msgid ""
|
||
"B<[proxy]> A tag to tell the server to act as a proxy and forward the "
|
||
"connected client's requests to the specified server. Accepts the same keys "
|
||
"as B<[redirect]>."
|
||
msgstr ""
|
||
"B<[proxy]> 这个标签用于告诉服务器扮演代理服务器角色,把连接在本服务器上的用户"
|
||
"的请求转发到指定的服务器。与B<[redirect]>接受一样的主键。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:217
|
||
msgid ""
|
||
"B<[user_handler]> Configures the user handler. If no B<[user_handler]> "
|
||
"section is present in the configuration the server will run without any nick "
|
||
"registration service. All additional tables that are needed for the "
|
||
"B<forum_user_handler> to function can be found in table_definitions.sql in "
|
||
"the Wesnoth source repository. Requires mysql support enabled. For cmake "
|
||
"this is B<ENABLE_MYSQL> and for scons this is B<forum_user_handler.>"
|
||
msgstr ""
|
||
"B<[user_handler]> 配置用户数据处理器。如果配置中没有B<[user_handler]>小节,则"
|
||
"服务器在运行中将不提供任何昵称注册服务。B<forum_user_handler>正常运作所需的额"
|
||
"外数据表可以在韦诺源代码库的table_definitions.sql中找到。需要启用mysql支持。"
|
||
"对于cmake,请使用B<ENABLE_MYSQL>,而对于scons,请使用B<forum_user_handler>。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:218
|
||
#, no-wrap
|
||
msgid "B<db_host>"
|
||
msgstr "B<db_host>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:221
|
||
msgid "The hostname of the database server"
|
||
msgstr "数据库服务器的主机名称"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:221
|
||
#, no-wrap
|
||
msgid "B<db_name>"
|
||
msgstr "B<db_name>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:224
|
||
msgid "The name of the database"
|
||
msgstr "数据库名称"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:224
|
||
#, no-wrap
|
||
msgid "B<db_user>"
|
||
msgstr "B<db_user>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:227
|
||
msgid "The name of the user under which to log into the database"
|
||
msgstr "用于登录数据库的用户名称"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:227
|
||
#, no-wrap
|
||
msgid "B<db_password>"
|
||
msgstr "B<db_password>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:230
|
||
msgid "This user's password"
|
||
msgstr "这个用户的密码"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:230
|
||
#, no-wrap
|
||
msgid "B<db_users_table>"
|
||
msgstr "B<db_users_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:233
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The name of the table in which your phpbb forums saves its user data. "
|
||
#| "Most likely this will be E<lt>table-prefixE<gt>_users (e.g. phpbb3_users)."
|
||
msgid ""
|
||
"The name of the table in which your phpbb forum saves its user data. Most "
|
||
"likely this will be E<lt>table-prefixE<gt>_users (e.g. phpbb3_users)."
|
||
msgstr ""
|
||
"你的phpbb论坛中存放用户数据的表名。很可能是E<lt>table-prefixE<gt>_users(例如"
|
||
"phpbb3_users)。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:233
|
||
#, no-wrap
|
||
msgid "B<db_extra_table>"
|
||
msgstr "B<db_extra_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:236
|
||
msgid ""
|
||
"The name of the table in which wesnothd will save its own data about users."
|
||
msgstr "用于保存wesnothd自有用户数据的表名。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:236
|
||
#, no-wrap
|
||
msgid "B<db_game_info_table>"
|
||
msgstr "B<db_game_info_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:239
|
||
msgid ""
|
||
"The name of the table in which wesnothd will save its own data about games."
|
||
msgstr "用于保存wesnothd自有游戏数据的表名。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:239
|
||
#, no-wrap
|
||
msgid "B<db_game_player_info_table>"
|
||
msgstr "B<db_game_player_info_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:242
|
||
msgid ""
|
||
"The name of the table in which wesnothd will save its own data about the "
|
||
"players in a game."
|
||
msgstr "用于保存wesnothd自有数据的表名,其中是与单场游戏中玩家相关的数据。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:242
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<db_game_info_table>"
|
||
msgid "B<db_game_content_info_table>"
|
||
msgstr "B<db_game_info_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:245
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The name of the table in which wesnothd will save its own data about the "
|
||
#| "modifications used in a game."
|
||
msgid ""
|
||
"The name of the table in which wesnothd will save its own data about game "
|
||
"content (scenario/era/modifications) used in a game."
|
||
msgstr ""
|
||
"用于保存wesnothd自有数据的表名,其中是与单场游戏中使用的模组相关的数据。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:245
|
||
#, no-wrap
|
||
msgid "B<db_user_group_table>"
|
||
msgstr "B<db_user_group_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:248
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The name of the table in which your phpbb forums saves its user group "
|
||
#| "data. Most likely this will be E<lt>table-prefixE<gt>_user_group (e.g. "
|
||
#| "phpbb3_user_group)."
|
||
msgid ""
|
||
"The name of the table in which your phpbb forum saves its user group data. "
|
||
"Most likely this will be E<lt>table-prefixE<gt>_user_group (e.g. "
|
||
"phpbb3_user_group)."
|
||
msgstr ""
|
||
"你的phpbb论坛中存放用户组数据的表名。很可能是E<lt>table-"
|
||
"prefixE<gt>_users_group(例如phpbb3_users_group)。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:248
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<db_name>"
|
||
msgid "B<db_tournament_query>"
|
||
msgstr "B<db_name>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:251
|
||
msgid ""
|
||
"The SQL query to find tournaments to announce on login. Should return "
|
||
"tournament B<title>, B<status> and B<url>."
|
||
msgstr ""
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:251
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<connections_allowed>"
|
||
msgid "B<db_connection_history_table>"
|
||
msgstr "B<connections_allowed>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:254
|
||
msgid ""
|
||
"The name of the table in which to store login/logout times. Also used for "
|
||
"matching IPs to users and vice versa."
|
||
msgstr ""
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:254
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<db_users_table>"
|
||
msgid "B<db_topics_table>"
|
||
msgstr "B<db_users_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:257
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The name of the table in which your phpbb forums saves its user data. "
|
||
#| "Most likely this will be E<lt>table-prefixE<gt>_users (e.g. phpbb3_users)."
|
||
msgid ""
|
||
"The name of the table in which your phpbb forum saves its topic (thread) "
|
||
"information. Most likely this will be E<lt>table-prefixE<gt>_topics (e.g. "
|
||
"phpbb3_topics)."
|
||
msgstr ""
|
||
"你的phpbb论坛中存放用户数据的表名。很可能是E<lt>table-prefixE<gt>_users(例如"
|
||
"phpbb3_users)。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:257
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<db_users_table>"
|
||
msgid "B<db_banlist_table>"
|
||
msgstr "B<db_users_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:260
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The name of the table in which your phpbb forums saves its user data. "
|
||
#| "Most likely this will be E<lt>table-prefixE<gt>_users (e.g. phpbb3_users)."
|
||
msgid ""
|
||
"The name of the table in which your phpbb forum saves its user bans data. "
|
||
"Most likely this will be E<lt>table-prefixE<gt>_banlist (e.g. "
|
||
"phpbb3_banlist)."
|
||
msgstr ""
|
||
"你的phpbb论坛中存放用户数据的表名。很可能是E<lt>table-prefixE<gt>_users(例如"
|
||
"phpbb3_users)。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:260
|
||
#, no-wrap
|
||
msgid "B<mp_mod_group>"
|
||
msgstr "B<mp_mod_group>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:263
|
||
msgid ""
|
||
"The ID of the forum group to be considered as having moderation authority."
|
||
msgstr "论坛用户组ID,该组将被视为拥有管理员权限。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:268
|
||
msgid ""
|
||
"Normal exit status is 0 when the server was properly shutdown. An exit "
|
||
"status of 2 indicates an error with the command line options."
|
||
msgstr ""
|
||
"正常退出时状态码为0,此时服务器正常关闭。状态码2代表命令行选项中有错误。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:274
|
||
msgid ""
|
||
"Written by David White E<lt>davidnwhite@verizon.netE<gt>. Edited by Nils "
|
||
"Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon.netE<gt>, "
|
||
"Soliton E<lt>soliton.de@gmail.comE<gt> and Thomas Baumhauer E<lt>thomas."
|
||
"baumhauer@gmail.comE<gt>. This manual page was originally written by Cyril "
|
||
"Bouthors E<lt>cyril@bouthors.orgE<gt>."
|
||
msgstr ""
|
||
"由 David White E<lt>davidnwhite@verizon.netE<gt> 编写。经 Nils Kneuper "
|
||
"E<lt>crazy-ivanovic@gmx.netE<gt>,ott E<lt>ott@gaon.netE<gt>,Soliton "
|
||
"E<lt>soliton.de@gmail.comE<gt> 和 Thomas Baumhauer E<lt>thomas."
|
||
"baumhauer@gmail.comE<gt> 编辑。这个手册页最初由 Cyril Bouthors "
|
||
"E<lt>cyril@bouthors.orgE<gt> 编写。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:287
|
||
msgid "B<wesnoth>(6)"
|
||
msgstr "B<wesnoth>(6)"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--bunzip2>I<\\ infile.bz2>"
|
||
#~ msgstr "B<--bunzip2>I<\\ infile.bz2>"
|
||
|
||
#~ msgid ""
|
||
#~ "decompresses a file which should be in bzip2 format and stores it without "
|
||
#~ "the .bz2 suffix. The I<infile.bz2> will be removed."
|
||
#~ msgstr ""
|
||
#~ "解压缩应为bzip2格式的文件,解压后去掉.bz2后缀。文件I<infile.bz2>将被删除。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--bzip2>I<\\ infile>"
|
||
#~ msgstr "B<--bzip2>I<\\ infile>"
|
||
|
||
#~ msgid ""
|
||
#~ "compresses a file in bzip2 format, stores it as I<infile>.bz2 and removes "
|
||
#~ "I<infile>."
|
||
#~ msgstr ""
|
||
#~ "将I<infile>压缩为bzip2格式文件,文件名为I<infile>.bz2。文件I<infile>将被删"
|
||
#~ "除。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--config-dir>I<\\ name>"
|
||
#~ msgstr "B<--config-dir>I<\\ name>"
|
||
|
||
#~ msgid "Deprecated, use B<--userdata-dir>."
|
||
#~ msgstr "已废弃,请使用B<--userdata-dir>。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--config-path>"
|
||
#~ msgstr "B<--config-path>"
|
||
|
||
#~ msgid "Deprecated, use B<--userdata-path>."
|
||
#~ msgstr "已废弃,请使用B<--userdata-path>。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--gunzip>I<\\ infile.gz>"
|
||
#~ msgstr "B<--gunzip>I<\\ infile.gz>"
|
||
|
||
#~ msgid ""
|
||
#~ "decompresses a file which should be in gzip format and stores it without "
|
||
#~ "the .gz suffix. The I<infile.gz> will be removed."
|
||
#~ msgstr ""
|
||
#~ "解压缩应为gzip格式的文件,解压后去掉.gz后缀。文件I<infile.gz>将被删除。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--gzip>I<\\ infile>"
|
||
#~ msgstr "B<--gzip>I<\\ infile>"
|
||
|
||
#~ msgid ""
|
||
#~ "compresses a file in gzip format, stores it as I<infile>.gz and removes "
|
||
#~ "I<infile>."
|
||
#~ msgstr ""
|
||
#~ "将I<infile>压缩为gzip格式文件,文件名为I<infile>.gz。文件I<infile>将被删"
|
||
#~ "除。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--userconfig-dir>I<\\ name>"
|
||
#~ msgstr "B<--userconfig-dir>I<\\ name>"
|
||
|
||
#~ msgid ""
|
||
#~ "sets the user configuration directory to I<name> under $HOME or \"My "
|
||
#~ "Documents\\eMy Games\" for windows. You can also specify an absolute "
|
||
#~ "path for the configuration directory outside the $HOME or \"My "
|
||
#~ "Documents\\eMy Games\". On Windows it is also possible to specify a "
|
||
#~ "directory relative to the process working directory by using path "
|
||
#~ "starting with \".\\e\" or \"..\\e\". Under X11 this defaults to "
|
||
#~ "$XDG_CONFIG_HOME or $HOME/.config/wesnoth, on other systems to the "
|
||
#~ "userdata path."
|
||
#~ msgstr ""
|
||
#~ "设置用户配置目录为$HOME或者Windows下“我的文档\\我的游戏(My "
|
||
#~ "Documents\\eMy Games)”下的I<name>目录。也可以为配置目录指定一条绝对路径,"
|
||
#~ "此路径可以在$HOME或者“My Documents\\eMy Games”之外。在Windows下,也可以使"
|
||
#~ "用以“.\\e”或“..\\e”开头的路径来指定相对于游戏进程工作目录的目录。在X11下,"
|
||
#~ "配置目录默认为$XDG_CONFIG_HOME或者$HOME/.config/wesnoth。在其他系统上,配"
|
||
#~ "置目录默认为用户数据目录。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--userconfig-path>"
|
||
#~ msgstr "B<--userconfig-path>"
|
||
|
||
#~ msgid "prints the path of the user configuration directory and exits."
|
||
#~ msgstr "输出用户配置目录的路径并退出。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<-t\\ >I<number>B<,\\ --threads>I<\\ number>"
|
||
#~ msgstr "B<-t\\ >I<number>B<,\\ --threads>I<\\ number>"
|
||
|
||
#~ msgid ""
|
||
#~ "sets the maximum number of waiting worker threads for network I/O to n "
|
||
#~ "(default: B<5>,\\ max:\\ B<30>)."
|
||
#~ msgstr ""
|
||
#~ "设置网络I/O中等待状态的工作线程的最大数量为n(默认值:B<5>,\\ 最大值:\\ "
|
||
#~ "B<30>)。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<-T\\ >I<number>B<,\\ --max-threads>I<\\ number>"
|
||
#~ msgstr "B<-T\\ >I<number>B<,\\ --max-threads>I<\\ number>"
|
||
|
||
#~ msgid ""
|
||
#~ "sets the maximum number of worker threads that will be created. If set "
|
||
#~ "to B<0> there will be no limit (default: B<0>)."
|
||
#~ msgstr ""
|
||
#~ "设置允许创建的最大工作线程数。如果设置为B<0>则不限制线程数(默认值:B<0>)"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<compress_stored_rooms>"
|
||
#~ msgstr "B<compress_stored_rooms>"
|
||
|
||
#~ msgid ""
|
||
#~ "Determines whether the rooms file should be read and written to in "
|
||
#~ "compressed form. Defaults to B<yes>."
|
||
#~ msgstr "指定房间文件是否应该以压缩形式读写。默认值为B<yes>。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<new_room_policy>"
|
||
#~ msgstr "B<new_room_policy>"
|
||
|
||
#~ msgid ""
|
||
#~ "Determines who can create new rooms on the server. Available values are "
|
||
#~ "B<everyone>, B<registered>, B<admin> and B<nobody>, and give the "
|
||
#~ "permission respectively to everyone, registered users, admin users or "
|
||
#~ "disables new room creation. Default value is B<everyone>."
|
||
#~ msgstr ""
|
||
#~ "指定谁能在服务器上创建新房间。可选值为 B<everyone>,B<registered>,"
|
||
#~ "B<admin>和B<nobody>,分别代表所有人,注册用户,管理员或者禁止创建新房间。"
|
||
#~ "默认值为 B<everyone>。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<room_save_file>"
|
||
#~ msgstr "B<room_save_file>"
|
||
|
||
#~ msgid ""
|
||
#~ "Path to a file where the room info should be stored. This file is read on "
|
||
#~ "server startup and written to later. If empty or not set, rooms are not "
|
||
#~ "loaded and not saved."
|
||
#~ msgstr ""
|
||
#~ "指定存放房间信息的文件的路径。这个文件在服务器启动时读取,之后会写入。如果"
|
||
#~ "设为空或者不设置,则房间不会被读取或保存。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<db_game_modification_info_table>"
|
||
#~ msgstr "B<db_game_modification_info_table>"
|