2421 lines
79 KiB
Text
2421 lines
79 KiB
Text
# SOME DESCRIPTIVE TITLE
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# Copyright (C) YEAR Free Software Foundation, Inc.
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# This file is distributed under the same license as the PACKAGE package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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# Translators:
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# k konami, 2024
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# RatArmy, 2024
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"POT-Creation-Date: 2024-09-17 21:19-0500\n"
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"PO-Revision-Date: 2023-12-03 03:44+0000\n"
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"Last-Translator: RatArmy, 2024\n"
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"Language-Team: Japanese (https://app.transifex.com/wesnoth-jp/teams/60513/"
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"ja/)\n"
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"Language: ja\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
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#. type: TH
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#: doc/man/wesnoth.6:16
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#, no-wrap
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msgid "WESNOTH"
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msgstr "WESNOTH"
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#. type: TH
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#: doc/man/wesnoth.6:16 doc/man/wesnothd.6:16
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#, no-wrap
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msgid "2022"
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msgstr "2022"
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#. type: TH
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#: doc/man/wesnoth.6:16
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#, no-wrap
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msgid "wesnoth"
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msgstr "wesnoth"
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#. type: TH
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#: doc/man/wesnoth.6:16
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#, no-wrap
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msgid "Battle for Wesnoth"
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msgstr "Battle for Wesnoth"
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#. type: SH
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#: doc/man/wesnoth.6:18 doc/man/wesnothd.6:18
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#, no-wrap
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msgid "NAME"
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msgstr "名前"
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#. type: Plain text
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#: doc/man/wesnoth.6:20
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msgid "wesnoth - Battle for Wesnoth, a turn-based fantasy strategy game"
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msgstr "wesnoth - Battle for Wesnoth ターン制ファンタジー戦略ゲーム"
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#. type: SH
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#: doc/man/wesnoth.6:21 doc/man/wesnothd.6:24
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#, no-wrap
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msgid "SYNOPSIS"
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msgstr "書式"
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#. type: Plain text
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#: doc/man/wesnoth.6:26
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msgid "B<wesnoth> [I<OPTIONS>] [I<PATH_TO_DATA>]"
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msgstr "B<wesnoth> [I<OPTIONS>] [I<PATH_TO_DATA>]"
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#. type: SH
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#: doc/man/wesnoth.6:27 doc/man/wesnothd.6:36
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#, no-wrap
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msgid "DESCRIPTION"
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msgstr "説明"
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#. type: Plain text
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#: doc/man/wesnoth.6:32
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msgid "Battle for B<Wesnoth> is a turn-based fantasy strategy game."
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msgstr "Battle for B<Wesnoth>はターン制のファンタジー戦略ゲームです。"
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#. type: Plain text
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#: doc/man/wesnoth.6:42
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msgid ""
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"Defeat all enemy leaders using a well-chosen cadre of troops, taking care to "
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"manage your resources of gold and villages. All units have their own "
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"strengths and weaknesses; to win, deploy your forces to their best advantage "
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"while denying your foes the chance to do the same. As units gain experience, "
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"they acquire new abilities and become more powerful. Play in your own "
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"language and test your skill against a smart computer opponent, or join "
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"Wesnoth's large community of online players. Create your own custom units, "
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"scenarios or campaigns, and share them with others."
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msgstr ""
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"生え抜きの中核の軍隊を使用して、資金と村の資源の管理に注意しながら、全ての敵"
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"のリーダーを倒しましょう。全てのユニットは固有の強みと弱点を持つため、勝利す"
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"るためには、敵の同様の好機を阻みながら、自軍の長所を最大限に引き出せるように"
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"配備する必要があります。自分の言語でプレイ可能で、賢いコンピューターを相手に"
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"力を試したり、Wesnoth の巨大なオンラインプレイヤーのコミュニティに参加したり"
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"することができます。自分でカスタムユニットや、シナリオやキャンペーンを作成し"
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"て、それを他の人達と共有することもできます。"
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#. type: SH
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#: doc/man/wesnoth.6:43 doc/man/wesnothd.6:41
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#, no-wrap
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msgid "OPTIONS"
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msgstr "オプション"
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#. type: TP
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#: doc/man/wesnoth.6:45
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#, no-wrap
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msgid "B<--all-translations>"
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msgstr "B<--all-translations>"
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#. type: Plain text
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#: doc/man/wesnoth.6:49
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msgid ""
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"Show all translations in the in-game language selection list, even if they "
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"are deemed insufficiently complete."
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msgstr ""
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"ゲーム内の言語選択リストに、翻訳率が低いものを含むすべての翻訳を表示する。"
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#. type: TP
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#: doc/man/wesnoth.6:49
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#, no-wrap
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msgid "B<-c[>I<id_campaign>B<],\\ --campaign[>I<=id_campaign>B<]>"
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msgstr "B<-c[>I<id_campaign>B<],\\ --campaign[>I<=id_campaign>B<]>"
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#. type: Plain text
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#: doc/man/wesnoth.6:54
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msgid ""
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"goes directly to the campaign with id I<id_campaign>. A selection menu will "
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"appear if no id was specified."
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msgstr ""
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"キャンペーンをID I<id_campaign> で直接指定する。IDを指定しないと選択メニュー"
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"が表示される。"
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#. type: TP
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#: doc/man/wesnoth.6:54
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#, no-wrap
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msgid "B<--campaign-difficulty[>I<=difficulty>B<]>"
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msgstr "B<--campaign-difficulty[>I<=difficulty>B<]>"
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#. type: Plain text
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#: doc/man/wesnoth.6:58
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msgid ""
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"The difficulty of the specified campaign (1 to max). If none specified, the "
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"campaign difficulty selection widget will appear."
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msgstr ""
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"キャンペーンの難易度を指定( 1 から最大値まで)。指定が無い場合、キャンペーン"
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"の難易度選択ウィジェットが表示される。"
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#. type: TP
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#: doc/man/wesnoth.6:58
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#, no-wrap
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msgid "B<--campaign-scenario>I<\\ id_scenario>"
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msgstr "B<--campaign-scenario>I<\\ id_scenario>"
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#. type: Plain text
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#: doc/man/wesnoth.6:61
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msgid ""
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"The id of the scenario from the specified campaign. The default is the first "
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"scenario."
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msgstr "指定されたキャンペーンのシナリオのID。デフォルトでは最初のシナリオ。"
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#. type: TP
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#: doc/man/wesnoth.6:61
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#, no-wrap
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msgid "B<--campaign-skip-story>"
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msgstr "B<--campaign-skip-story>"
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#. type: Plain text
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#: doc/man/wesnoth.6:66
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msgid "Skip [story] screens and dialog through the end of the B<start> event."
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msgstr ""
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"B<start> イベントの終わりまで、 [story] 画面とダイアログをスキップする。"
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#. type: TP
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#: doc/man/wesnoth.6:66
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#, no-wrap
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msgid "B<--clock>"
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msgstr "B<--clock>"
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#. type: Plain text
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#: doc/man/wesnoth.6:69
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#, fuzzy
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#| msgid "Adds the option to show a clock for testing the drawing timer."
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msgid ""
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"Adds the option to show a clock for testing the drawing timer. Also adds the "
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"option for showing the GUI Test Dialog."
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msgstr "タイマー描画のテストのための時計を表示するオプションを追加する。"
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#. type: TP
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#: doc/man/wesnoth.6:69
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#, no-wrap
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msgid "B<--core>I<\\ id_core>"
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msgstr "B<--core>I<\\ id_core>"
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#. type: Plain text
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#: doc/man/wesnoth.6:72
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msgid "overrides the loaded core with the one whose id is specified."
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msgstr "読み込んだコアを指定の ID のものに置き換える。"
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#. type: TP
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#: doc/man/wesnoth.6:72
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#, no-wrap
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msgid "B<--data-dir>I<\\ directory>"
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msgstr "B<--data-dir>I<\\ directory>"
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#. type: Plain text
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#: doc/man/wesnoth.6:75
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msgid "overrides the data directory with the one specified"
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msgstr "データディレクトリを指定のものに置き換える。"
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#. type: TP
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#: doc/man/wesnoth.6:75
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#, no-wrap
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msgid "B<--data-path>"
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msgstr "B<--data-path>"
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#. type: Plain text
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#: doc/man/wesnoth.6:78
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msgid "prints the path of the data directory and exits."
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msgstr "データディレクリへのパスを表示し終了する。"
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#. type: TP
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#: doc/man/wesnoth.6:78
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#, no-wrap
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msgid "B<-d, --debug>"
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msgstr "B<-d, --debug>"
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#. type: Plain text
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#: doc/man/wesnoth.6:83
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msgid ""
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"enables additional command mode options in-game (see the wiki page at "
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"https://www.wesnoth.org/wiki/CommandMode for more information about command "
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"mode)."
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msgstr ""
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"ゲーム内での追加コマンドモードオプションを有効にする。\n"
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"( https://www.wesnoth.org/wiki/CommandMode にはより多くのコマンドモードの説"
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"明があります。)有効化する"
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#. type: TP
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#: doc/man/wesnoth.6:83
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#, no-wrap
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msgid "B<--debug-lua>"
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msgstr "B<--debug-lua>"
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#. type: Plain text
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#: doc/man/wesnoth.6:86
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msgid "enables some Lua debugging mechanisms"
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msgstr "一部の Lua デバッグ機構を有効にする。"
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#. type: TP
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#: doc/man/wesnoth.6:86
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#, no-wrap
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msgid "B<--strict-lua>"
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msgstr "B<--strict-validation>"
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#. type: Plain text
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#: doc/man/wesnoth.6:89
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msgid "disallow deprecated Lua API calls"
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msgstr "非推奨のLua APIコールを許可しない。"
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#. type: TP
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#: doc/man/wesnoth.6:89
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#, fuzzy, no-wrap
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#| msgid "B<-D,--diff>I<\\ left-file>B<\\ >I<right-file>"
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msgid "B<-D,\\ --diff>I<\\ left-file>B<\\ >I<right-file>"
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msgstr "B<-D,--diff>I<\\ 左ファイル>B<\\ >I<右ファイル>"
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#. type: Plain text
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#: doc/man/wesnoth.6:95
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msgid ""
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"diffs the two WML files; does not preprocess them first (to do that, run "
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"them through B<-p> first). Outputs the diff as DiffWML on standard output or "
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"to the file indicated by I<--output>."
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msgstr ""
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"2つのWMLファイルを比較する。比較前に前処理は行われないため、前処理が必要であ"
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"れば、 B<-p> を前につけて実行すること。差分はDiffWMLファイルとして標準出力ま"
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"たは I<--output> で指定したファイルに出力される。"
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#. type: TP
|
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#: doc/man/wesnoth.6:95
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#, no-wrap
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msgid "B<-e[>I<file>B<],\\ --editor[>I<=file>B<]>"
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msgstr "B<-e[>I<file>B<],\\ --editor[>I<=file>B<]>"
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|
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#. type: Plain text
|
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#: doc/man/wesnoth.6:102
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msgid ""
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"start the in-game map editor directly. If I<file> is specified, equivalent "
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"to B<-l> B<--load>."
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msgstr ""
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"ゲーム内マップエディタを直接起動する。 I<file> が指定された場合、B<-l> B<--"
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"load> と等価となる。"
|
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|
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#. type: TP
|
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#: doc/man/wesnoth.6:102
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#, no-wrap
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msgid "B<--fps>"
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msgstr "B<--fps>"
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||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:107
|
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msgid ""
|
||
"displays the number of frames per second the game is currently running at in "
|
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"a corner of the screen as well as writes these values to a file in the "
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"userdata directory."
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msgstr ""
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"FPSを画面の隅に表示し、ユーザーデータディレクトリ内のファイルにその値を書き込"
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"む。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:107
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#, no-wrap
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msgid "B<-f, --fullscreen>"
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msgstr "B<-f, --fullscreen>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:110
|
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msgid "runs the game in full screen mode."
|
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msgstr "フルスクリーンモードでゲームを実行する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:110 doc/man/wesnothd.6:51
|
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#, no-wrap
|
||
msgid "B<-h, --help>"
|
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msgstr "B<-h, --help>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:113
|
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msgid ""
|
||
"displays a summary of command line options to standard output, and exits."
|
||
msgstr "標準出力にコマンドラインオプションの要約を表示して、終了する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:113
|
||
#, no-wrap
|
||
msgid "B<-l,\\ --load>I<\\ file>"
|
||
msgstr "B<-l,\\ --load>I<\\ file>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:124
|
||
msgid ""
|
||
"loads the savegame I<file> from the standard save game directory. If the B<-"
|
||
"e> or B<--editor> option is used as well, starts the editor with the map "
|
||
"from I<file> open. If it is a directory, the editor will start with a load "
|
||
"map dialog opened there."
|
||
msgstr ""
|
||
"標準のセーブデータディレクトリからセーブデータ I<file> を再開する。もし同様"
|
||
"に B<-e> または B<--editor> オプションが使われた場合は、エディタを開始して "
|
||
"I<file> からマップを開く。もしディレクトリなら、マップ読み込みダイアログでそ"
|
||
"の場所を表示した状態からエディタを開始する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:124
|
||
#, no-wrap
|
||
msgid "B<-L,\\ --language>I<\\ lang>"
|
||
msgstr "B<-L,\\ --language>I<\\ lang>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:131
|
||
msgid ""
|
||
"uses language I<lang> (symbol) this session. Example: B<--language "
|
||
"ang_GB@latin>"
|
||
msgstr "このセッションで使用する言語 I<lang> 例: B<--language ang_GB@latin>"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:131 doc/man/wesnothd.6:54
|
||
#, no-wrap
|
||
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
|
||
msgstr "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:146
|
||
msgid ""
|
||
"sets the severity level of the log domains. B<all> can be used to match any "
|
||
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ B<debug>,"
|
||
"\\ B<none>. By default the B<warning> level is used for most domains, but "
|
||
"B<deprecation> defaults to B<none> unless combined with the B<-d> option."
|
||
msgstr ""
|
||
"ログ領域(domain)の厳密さのレベルを設定する。 B<all> は、どのログ領域にも対応"
|
||
"させるために利用される。有効なレベルは以下の通り。 B<error>、\\ "
|
||
"B<warning>、\\ B<info>、\\ B<debug>。既定値では B<warning> レベルがほとんどの"
|
||
"ログ領域に使用されるが、 B<-d> オプションと組み合わせた場合を除いて "
|
||
"B<deprecation>は B<none>である。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:146
|
||
#, no-wrap
|
||
msgid "B<--log-precise>"
|
||
msgstr "B<--log-precise>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:149
|
||
msgid "shows the timestamps in log output with more precision."
|
||
msgstr "より正確にログ出力の時刻を表示する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:149
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<--log-strict>"
|
||
msgid "B<--log-strict>I<\\ level>"
|
||
msgstr "B<--log-strict>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:158
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "sets the strict level of the logger. Any messages sent to log domains of "
|
||
#| "this level or more severe will cause the unit test to fail regardless of "
|
||
#| "the victory result. Only relevant when used with B<-u>."
|
||
msgid ""
|
||
"sets the strict I<level> of the logger. Any messages sent to log domains of "
|
||
"this I<level> or more severe will cause the unit test to fail regardless of "
|
||
"the victory result. Only relevant when used with B<-u>."
|
||
msgstr ""
|
||
"ログ出力の厳密なレベルを設定する。このレベル以上に深刻なメッセージがログ領域"
|
||
"に送られると、ユニットテストは勝利の結果にかかわらず失敗する。 B<-u> と併せて"
|
||
"利用しなければ不適切である。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:158
|
||
#, no-wrap
|
||
msgid "B<--logdomains[>I<=filter>B<]>"
|
||
msgstr "B<--logdomains[>I<=filter>B<]>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:163
|
||
msgid ""
|
||
"lists defined log domains (only the ones containing I<filter> if used) and "
|
||
"exits"
|
||
msgstr ""
|
||
"定義済のログ領域のリストを表示して終了する。(I<filter>が指定されたら反映され"
|
||
"る)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:163
|
||
#, no-wrap
|
||
msgid "B<--no-log-to-file>"
|
||
msgstr "B<--no-log-to-file>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:166
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "prevents redirecting logged output to a file. Log files are created in "
|
||
#| "the logs directory under the userdata folder."
|
||
msgid ""
|
||
"prevents redirecting logged output to a file. The environment variable "
|
||
"WESNOTH_NO_LOG_FILE can also be set as an alternative. Log files are created "
|
||
"in the logs directory under the userdata folder."
|
||
msgstr ""
|
||
"ログ出力がファイルにリダイレクトされるのを抑制する。ログファイルは userdata "
|
||
"フォルダ下の logs ディレクトリに作成される。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:166
|
||
#, no-wrap
|
||
msgid "B<--log-to-file>"
|
||
msgstr "B<--log-to-file>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:169
|
||
msgid ""
|
||
"log output is written to a file. Cancels the effect of --no-log-to-file "
|
||
"whether implicit or explicit."
|
||
msgstr ""
|
||
"ログ出力がファイルに書き込まれる。暗黙的か明示的かに関わらず、--no-log-to-"
|
||
"file の効果をキャンセルする。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:169
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<--no-log-to-file>"
|
||
msgid "B<--no-log-sanitize>"
|
||
msgstr "B<--no-log-to-file>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:172
|
||
msgid ""
|
||
"disables the anonymization that's normally applied when logging, for example "
|
||
"replacing usernames with USER."
|
||
msgstr ""
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:172
|
||
#, no-wrap
|
||
msgid "B<--wnoconsole>"
|
||
msgstr "B<--wnoconsole>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:175
|
||
msgid ""
|
||
"For Windows, when used with --no-log-to-file, results in output being "
|
||
"written to cerr/cout instead of CONOUT. Otherwise, does nothing."
|
||
msgstr ""
|
||
"Windowsの場合に --no-log-to-file と共に使用すると、出力は CONOUT ではなく "
|
||
"cerr/cout に書き込まれる。それ以外は何もしない。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:175
|
||
#, no-wrap
|
||
msgid "B<--max-fps>I<\\ fps>"
|
||
msgstr "B<--max-fps>I<\\ fps>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:182
|
||
msgid ""
|
||
"the number of frames per second the game can show, the value should be "
|
||
"between B<1> and B<1000>, the default is the monitor's refresh rate."
|
||
msgstr ""
|
||
"ゲームの fps を設定。値は B<1> から B<1000> を指定でき、デフォルト値はモニ"
|
||
"ターのリフレッシュレートである。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:182
|
||
#, no-wrap
|
||
msgid "B<-m, --multiplayer>"
|
||
msgstr "B<-m, --multiplayer>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:188
|
||
msgid ""
|
||
"runs a multiplayer game. There are additional options that can be used "
|
||
"together with B<--multiplayer> as explained below."
|
||
msgstr ""
|
||
"マルチプレイヤーゲームを実行する。 B<--multiplayer> と共に利用できる追加のオ"
|
||
"プションは後述。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:188
|
||
#, no-wrap
|
||
msgid "B<--mp-test>"
|
||
msgstr "B<--mp-test>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:191
|
||
msgid "load the test mp scenarios."
|
||
msgstr "テスト用のMPシナリオを読み込む。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:191
|
||
#, no-wrap
|
||
msgid "B<--new-widgets>"
|
||
msgstr "B<--new-widgets>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:194
|
||
msgid ""
|
||
"there is a new WIP widget toolkit, this option enables it. This is very "
|
||
"experimental, don't fill bug reports since most are known. Parts of the "
|
||
"library are deemed stable and will work without this switch."
|
||
msgstr ""
|
||
"開発中の新しいウィジェットツールキットを有効にする。まだ試験的な機能であり、"
|
||
"多くのバグが既知であるため、バグ報告は不要。ライブラリのパーツは安定してお"
|
||
"り、このオプションを有効にせずとも動作する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:194
|
||
#, no-wrap
|
||
msgid "B<--nodelay>"
|
||
msgstr "B<--nodelay>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:198
|
||
msgid ""
|
||
"runs the game without any delays for graphic benchmarking. This is "
|
||
"automatically enabled by B<--nogui>."
|
||
msgstr ""
|
||
"グラフィックベンチマーク用にディレイなしでゲームを実行する。これは B<--"
|
||
"nogui> では自動的に有効になる。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:198
|
||
#, no-wrap
|
||
msgid "B<--noaddons>"
|
||
msgstr "B<--noaddons>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:201
|
||
msgid "disables loading of user addons."
|
||
msgstr "ユーザーのアドオンを読み込まない。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:201
|
||
#, no-wrap
|
||
msgid "B<--nocache>"
|
||
msgstr "B<--nocache>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:204
|
||
msgid "disables caching of game data."
|
||
msgstr "ゲームデータのキャッシュを使用しない。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:204
|
||
#, no-wrap
|
||
msgid "B<--nogui>"
|
||
msgstr "B<--nogui>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:212
|
||
msgid ""
|
||
"runs the game without the GUI. Only available in combination with B<--"
|
||
"multiplayer> or B<--screenshot> or B<--plugin>."
|
||
msgstr ""
|
||
"GUI でない状態でゲームを起動する。 B<--multiplayer>、 B<--screenshot>、 B<--"
|
||
"plugin> と組み合わせた場合のみ利用可能である。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:212
|
||
#, no-wrap
|
||
msgid "B<--nobanner>"
|
||
msgstr "B<--nobanner>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:215
|
||
msgid "suppress the startup banner."
|
||
msgstr "起動時のバナーを抑制する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:215
|
||
#, no-wrap
|
||
msgid "B<--nomusic>"
|
||
msgstr "B<--nomusic>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:218
|
||
msgid "runs the game without music."
|
||
msgstr "BGMなしでゲームを実行する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:218
|
||
#, no-wrap
|
||
msgid "B<--noreplaycheck>"
|
||
msgstr "B<--noreplaycheck>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:222
|
||
msgid ""
|
||
"don't try to validate replay of unit test. Only relevant when used with B<-"
|
||
"u>."
|
||
msgstr ""
|
||
"ユニットテストにおいてリプレイの検証を行わない。 B<-u>オプション指定時にのみ"
|
||
"関係がある。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:222
|
||
#, no-wrap
|
||
msgid "B<--nosound>"
|
||
msgstr "B<--nosound>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:225
|
||
msgid "runs the game without sounds and music."
|
||
msgstr "効果音やBGMなしでゲームを実行する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:225
|
||
#, no-wrap
|
||
msgid "B<--output>I<\\ file>"
|
||
msgstr "B<--output>I<\\ ファイル>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:228
|
||
msgid "output to the specified file. Applicable to diffing operations."
|
||
msgstr "指定したファイルに出力する。差分をとる操作のみに適用可能。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:228
|
||
#, no-wrap
|
||
msgid "B<--password>I<\\ password>"
|
||
msgstr "B<--password>I<\\ password>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:233
|
||
msgid ""
|
||
"uses I<password> when connecting to a server, ignoring other preferences. "
|
||
"Unsafe."
|
||
msgstr "サーバーへ接続時、他の設定を無視して、 I<password> を使用する。危険。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:233
|
||
#, no-wrap
|
||
msgid "B<--plugin>I<\\ script>"
|
||
msgstr "B<--plugin>I<\\ script>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:240
|
||
msgid ""
|
||
"(experimental) load a I<script> which defines a Wesnoth plugin. Similar to "
|
||
"B<--script>, but Lua file should return a function which will be run as a "
|
||
"coroutine and periodically woken up with updates."
|
||
msgstr ""
|
||
"(試験的)Wesnoth のプラグインを定義した I<script> を読み込む。B<--script> と"
|
||
"類似しているが、Lua ファイルはコルーチンとして動作する関数を返し、定期的に呼"
|
||
"び出されなければならない。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:240
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<-P,--patch>I<\\ base-file>B<\\ >I<patch-file>"
|
||
msgid "B<-P,\\ --patch>I<\\ base-file>B<\\ >I<patch-file>"
|
||
msgstr "B<-P,--patch>I<\\ ベースファイル>B<\\ >I<パッチファイル>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:245
|
||
msgid ""
|
||
"applies a DiffWML patch to a WML file; does not preprocess either of the "
|
||
"files. Outputs the patched WML to standard output or to the file indicated "
|
||
"by I<--output>."
|
||
msgstr ""
|
||
"DiffWMLパッチをWMLファイルに適用する。どちらのファイルに対しても前処理は行わ"
|
||
"れない。標準出力または I<--output> で指定したファイルにパッチを適用したWMLを"
|
||
"出力する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:245
|
||
#, no-wrap
|
||
msgid "B<-p,\\ --preprocess>I<\\ source-file/folder>B<\\ >I<target-directory>"
|
||
msgstr "B<-p,\\ --preprocess>I<\\ source-file/folder>B<\\ >I<target-directory>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:255
|
||
msgid ""
|
||
"preprocesses a specified file/folder. For each file(s) a plain .cfg file and "
|
||
"a processed .cfg file will be written in specified target directory. If a "
|
||
"folder is specified, it will be preprocessed recursively based on the known "
|
||
"preprocessor rules. The common macros from the \"data/core/macros\" "
|
||
"directory will be preprocessed before the specified resources. Example: B<-"
|
||
"p ~/wesnoth/data/campaigns/tutorial ~/result.> For details regarding the "
|
||
"preprocessor visit: https://wiki.wesnoth.org/PreprocessorRef#Command-"
|
||
"line_preprocessor."
|
||
msgstr ""
|
||
"指定されたファイル/フォルダをプリプロセスする。プレーン .cfg ファイルごと"
|
||
"に、プリプロセスされた .cfg ファイルを指定したフォルダに生成する。フォルダを"
|
||
"指定した場合、プリプロセッサーのルールに従ってフォルダ内は再帰的にプリプロセ"
|
||
"スされる。「data/core/macros」内の共通マクロは、指定したリソースよりも前にプ"
|
||
"リプロセスされる。例:B<-p ~/wesnoth/data/campaigns/tutorial ~/result> 。詳細"
|
||
"は以下のプリプロセッサーについてを参照:https://wiki.wesnoth.org/"
|
||
"PreprocessorRef#Command-line_preprocessor"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:255
|
||
#, no-wrap
|
||
msgid "B<--preprocess-defines=>I<DEFINE1>B<,>I<DEFINE2>B<,>I<...>"
|
||
msgstr "B<--preprocess-defines=>I<DEFINE1>B<,>I<DEFINE2>B<,>I<...>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:262
|
||
msgid ""
|
||
"comma separated list of defines to be used by the B<--preprocess> command. "
|
||
"If B<SKIP_CORE> is in the define list the \"data/core\" directory won't be "
|
||
"preprocessed."
|
||
msgstr ""
|
||
"カンマで区切られた、B<--preprocess> コマンドで使用される定義のリスト。"
|
||
"B<SKIP_CORE> がリスト内にある場合、「data/core」ディレクトリ内は前処理されな"
|
||
"い。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:262
|
||
#, no-wrap
|
||
msgid "B<--preprocess-input-macros>I<\\ source-file>"
|
||
msgstr "B<--preprocess-input-macros>I<\\ source-file>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:269
|
||
msgid ""
|
||
"used only by the B<--preprocess> command. Specifies a file that contains "
|
||
"B<[preproc_define]>s to be included before preprocessing."
|
||
msgstr ""
|
||
"B<--preprocess> コマンドによっのみ使用される。 前処理の前に組み込まれるべき "
|
||
"B<[preproc_define]> を含むファイルを指定する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:269
|
||
#, no-wrap
|
||
msgid "B<--preprocess-output-macros[>I<=target-file>B<]>"
|
||
msgstr "B<--preprocess-output-macros[>I<=target-file>B<]>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:280
|
||
msgid ""
|
||
"used only by the B<--preprocess> command. Will output all preprocessed "
|
||
"macros in the target file. If the file is not specified the output will be "
|
||
"file '_MACROS_.cfg' in the target directory of preprocess's command. The "
|
||
"output file can be passed to B<--preprocess-input-macros>. This switch "
|
||
"should be typed before the B<--preprocess> command."
|
||
msgstr ""
|
||
"B<--preprocess> コマンドによってのみ使用される。 ターゲットのファイル内の前処"
|
||
"理されたマクロを出力する。ファイルが指定されない場合、出力は前処理コマンド内"
|
||
"のターゲットのディレクトリ内の「_MACROS_.cfg」ファイルとなる。出力ファイルは "
|
||
"B<--preprocess-input-macros> に渡すこともできる。この切り替えは B<--"
|
||
"preprocess> コマンドより前に記述されるべきである。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:280
|
||
#, no-wrap
|
||
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
|
||
msgstr "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:285
|
||
msgid "sets the screen resolution. Example: B<-r> B<800x600>."
|
||
msgstr "画面解像度を指定する。例:B<-r> B<800x600>"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:285
|
||
#, no-wrap
|
||
msgid "B<--render-image>I<\\ image>B<\\ >I<output>"
|
||
msgstr "B<--render-image>I<\\ image>B<\\ >I<output>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:288
|
||
msgid ""
|
||
"takes a valid wesnoth 'image path string' with image path functions, and "
|
||
"outputs to a .png file. Image path functions are documented at https://wiki."
|
||
"wesnoth.org/ImagePathFunctionWML."
|
||
msgstr ""
|
||
"画像パス関数を伴う有効な wesnoth 「画像パス文字列」を指定し、 .png ファイルと"
|
||
"して出力する。画像パス関数については以下を参照:https://wiki.wesnoth.org/"
|
||
"ImagePathFunctionWML"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:288
|
||
#, no-wrap
|
||
msgid "B<-R,\\ --report>"
|
||
msgstr "B<-R,\\ --report>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:291
|
||
msgid ""
|
||
"initializes game directories, prints build information suitable for use in "
|
||
"bug reports, and exits."
|
||
msgstr ""
|
||
"ゲームディレクトリを初期化し、バグレポートでの使用に適したビルド情報を表示し"
|
||
"て、終了する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:291
|
||
#, no-wrap
|
||
msgid "B<--rng-seed>I<\\ number>"
|
||
msgstr "B<--rng-seed>I<\\ number>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:298
|
||
msgid ""
|
||
"seeds the random number generator with I<number>. Example: B<--rng-seed> "
|
||
"B<0>."
|
||
msgstr ""
|
||
"乱数ジェネレータのシードとして I<number> を指定する。例:B<--rng-seed> B<0>"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:298
|
||
#, no-wrap
|
||
msgid "B<--screenshot>I<\\ map>B<\\ >I<output>"
|
||
msgstr "B<--screenshot>I<\\ map>B<\\ >I<output>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:305
|
||
msgid ""
|
||
"saves a screenshot of I<map> to I<output> without initializing a screen."
|
||
msgstr "画面の初期化なしに I<map> のスクリーンショットを I<output> に保存する"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:305
|
||
#, no-wrap
|
||
msgid "B<--script>I<\\ file>"
|
||
msgstr "B<--script>I<\\ file>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:310
|
||
msgid "(experimental) I<file> containing a Lua script to control the client."
|
||
msgstr "(試験的)I<file>:クライアントコントロール用の Lua スクリプト。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:310
|
||
#, no-wrap
|
||
msgid "B<-s[>I<host>B<],\\ --server[>I<=host>B<]>"
|
||
msgstr "B<-s[>I<host>B<],\\ --server[>I<=host>B<]>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:315
|
||
msgid ""
|
||
"connects to the specified host if any, otherwise connect to the first server "
|
||
"in preferences. Example: B<--server> B<server.wesnoth.org>."
|
||
msgstr ""
|
||
"指定したホストに接続する。指定がない場合は、設定内の最初のサーバに接続する。"
|
||
"例: B<--server> B<server.wesnoth.org>"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:315
|
||
#, no-wrap
|
||
msgid "B<--showgui>"
|
||
msgstr "B<--showgui>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:319
|
||
msgid "runs the game with the GUI, overriding any implicit B<--nogui>."
|
||
msgstr "GUI 付きでゲームを実行する、暗黙的に B<--nogui> を置き換える。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:319
|
||
#, no-wrap
|
||
msgid "B<--strict-validation>"
|
||
msgstr "B<--strict-validation>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:322
|
||
msgid "validation errors are treated as fatal errors."
|
||
msgstr "検証エラーは致命的なエラーとして扱う。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:322
|
||
#, no-wrap
|
||
msgid "B<-t[>I<scenario_id>B<],\\ --test[>I<=scenario_id>B<]>"
|
||
msgstr "B<-t[>I<scenario_id>B<],\\ --test[>I<=scenario_id>B<]>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:332
|
||
msgid ""
|
||
"runs the game in a small test scenario. The scenario should be one defined "
|
||
"with a B<[test]> WML tag. The default is B<test>. A demonstration of the "
|
||
"B<[micro_ai]> feature can be started with B<micro_ai_test>."
|
||
msgstr ""
|
||
"小さなテストシナリオを実行する。テストシナリオは B<[test]> WMLタグで定義され"
|
||
"ている必要がある。 デフォルトは B<test>。 B<[micro_ai]> のデモンストレーショ"
|
||
"ンは B<micro_ai_test> で開始できる。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:332
|
||
#, no-wrap
|
||
msgid "B<--translations-over>I<\\ percent>"
|
||
msgstr "B<--translations-over>I<\\ percent>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:338
|
||
msgid ""
|
||
"Set the standard for deeming a translation is complete enough to show in the "
|
||
"in-game language list to I<percent>. Valid values are 0 to 100."
|
||
msgstr ""
|
||
"言語の基準翻訳率を I に設定する。言語の翻訳率が I<percent> を越えている場合の"
|
||
"み、ゲーム内の言語リストに表示される。有効な値は 0 から 100 。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:338
|
||
#, no-wrap
|
||
msgid "B<-u,\\ --unit>I<\\ scenario-id>"
|
||
msgstr "B<-u,\\ --unit>I<\\ scenario-id>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:342
|
||
msgid "runs the specified test scenario as a unit test. Implies B<--nogui>."
|
||
msgstr ""
|
||
"指定されたテストシナリオをユニットテストとして実行する。 B<--nogui> を伴う。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:342
|
||
#, no-wrap
|
||
msgid "B<--unsafe-scripts>"
|
||
msgstr "B<--unsafe-scripts>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:347
|
||
msgid ""
|
||
"makes the B<package> package available to lua scripts, so that they can load "
|
||
"arbitrary packages. Do not do this with untrusted scripts! This action gives "
|
||
"lua the same permissions as the wesnoth executable."
|
||
msgstr ""
|
||
"B<package> パッケージを lua スクリプトから利用可能とする。 lua スクリプトに "
|
||
"wesnoth 実行時と同様の権限を付与することになるため、この機能を信頼できないス"
|
||
"クリプトと併用してはならない!"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:347
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<-S,--use-schema>I<\\ path>"
|
||
msgid "B<-S,\\ --use-schema>I<\\ path>"
|
||
msgstr "B<-S,--use-schema>I<\\ パス>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:351
|
||
#, fuzzy
|
||
#| msgid "sets the WML schema for use with B<-V,--validate>."
|
||
msgid "sets the WML schema for use with B<-V,\\ --validate>."
|
||
msgstr "B<-V,--validate> と合わせてWMLスキーマを設定する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:351
|
||
#, no-wrap
|
||
msgid "B<--userdata-dir>I<\\ name>"
|
||
msgstr "B<--userdata-dir>I<\\ name>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:360
|
||
msgid ""
|
||
"sets the userdata directory to I<name> under $HOME or \"My Documents\\eMy "
|
||
"Games\" for windows. You can also specify an absolute path for the userdata "
|
||
"directory outside the $HOME or \"My Documents\\eMy Games\". On Windows it is "
|
||
"also possible to specify a directory relative to the process working "
|
||
"directory by using path starting with \".\\e\" or \"..\\e\"."
|
||
msgstr ""
|
||
"ユーザーデータディレクトリを $HOME 下または Windows の「My Documents\\eMy "
|
||
"Games」下の I<name> に設定する。ユーザーデータディレクトリのパスを $HOME や "
|
||
"「My Documents\\eMy Games」の外に絶対パスで指定することもできる。Windows で"
|
||
"は 「.\\e」あるいは「..\\e」を用いることで、ワーキングディレクトリーからの相"
|
||
"対パスで指定することもできる。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:360
|
||
#, no-wrap
|
||
msgid "B<--userdata-path>"
|
||
msgstr "B<--userdata-path>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:363
|
||
msgid "prints the path of the userdata directory and exits."
|
||
msgstr "ユーザーデータディレクトリへのパスを表示して、終了する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:363
|
||
#, no-wrap
|
||
msgid "B<--username>I<\\ username>"
|
||
msgstr "B<--username>I<\\ username>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:368
|
||
msgid ""
|
||
"uses I<username> when connecting to a server, ignoring other preferences."
|
||
msgstr "サーバーへの接続時、他の設定を無視して、 I<username> を使用する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:368
|
||
#, no-wrap
|
||
msgid "B<--validate>I<\\ path>"
|
||
msgstr "B<--validate>I<\\ パス>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:371
|
||
msgid "validates a file against the WML schema."
|
||
msgstr "ファイルがWMLスキーマに批准しているか検証を行う。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:371
|
||
#, no-wrap
|
||
msgid "B<--validate-addon>I<\\ addon_id>"
|
||
msgstr "B<--validate-addon>I<\\ アドオンid>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:374
|
||
msgid "validates the WML of the given addon as you play."
|
||
msgstr "指定したアドオンのWMLをプレイ可能か検証する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:374
|
||
#, no-wrap
|
||
msgid "B<--validate-core>"
|
||
msgstr "B<--validate-core>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:377
|
||
msgid "validates the core WML as you play."
|
||
msgstr "コアWMLがプレイ可能か検証する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:377
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<--validate-schema \\ path>"
|
||
msgid "B<--validate-schema>I<\\ path>"
|
||
msgstr "B<--validate-schema \\ パス>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:380
|
||
msgid "validates a file as a WML schema."
|
||
msgstr "ファイルをWMLスキーマとして検証する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:380
|
||
#, no-wrap
|
||
msgid "B<--validcache>"
|
||
msgstr "B<--validcache>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:383
|
||
msgid "assumes that the cache is valid. (dangerous)"
|
||
msgstr "キャッシュが正しいものと想定する。(危険)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:383
|
||
#, no-wrap
|
||
msgid "B<-v, --version>"
|
||
msgstr "B<-v, --version>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:386
|
||
msgid "shows the version number and exits."
|
||
msgstr "バージョン番号を表示して、終了する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:386
|
||
#, no-wrap
|
||
msgid "B<--simple-version>"
|
||
msgstr "B<--simple-version>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:389
|
||
msgid "shows the version number and nothing else, then exits."
|
||
msgstr "バージョン番号を表示して終了する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:389
|
||
#, no-wrap
|
||
msgid "B<-w, --windowed>"
|
||
msgstr "B<-w, --windowed>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:392
|
||
msgid "runs the game in windowed mode."
|
||
msgstr "ウインドウモードでゲームを実行する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:392
|
||
#, no-wrap
|
||
msgid "B<--with-replay>"
|
||
msgstr "B<--with-replay>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:397
|
||
msgid "replays the game loaded with the B<--load> option."
|
||
msgstr "B<--load> オプションで読み込まれたゲームのリプレイを実行する。"
|
||
|
||
#. type: SH
|
||
#: doc/man/wesnoth.6:398
|
||
#, no-wrap
|
||
msgid "Options for --multiplayer"
|
||
msgstr "--multiplayer 用のオプション"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:405
|
||
msgid ""
|
||
"The side-specific multiplayer options are marked with I<number>. I<number> "
|
||
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
|
||
"number of players possible in the chosen scenario."
|
||
msgstr ""
|
||
"陣営指定のマルチプレイヤーオプションが I<number> によって示される。 "
|
||
"I<number> は陣営のナンバーに置き換えられる必要がある。通常は 1 か 2 だが、選"
|
||
"択されたシナリオでの可能なプレイヤー数に依存する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:405
|
||
#, no-wrap
|
||
msgid "B<--ai-config>I<\\ number>B<:>I<value>"
|
||
msgstr "B<--ai-config>I<\\ number>B<:>I<value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:408
|
||
msgid ""
|
||
"selects a configuration file to load for the AI controller for this side."
|
||
msgstr "この陣営のAIコントローラーに読み込む設定ファイルを選択する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:408
|
||
#, no-wrap
|
||
msgid "B<--algorithm>I<\\ number>B<:>I<value>"
|
||
msgstr "B<--algorithm>I<\\ number>B<:>I<value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:418
|
||
msgid ""
|
||
"selects a non-standard algorithm to be used by the AI controller for this "
|
||
"side. The algorithm is defined by an B<[ai]> tag, which can be a core one "
|
||
"either in \"data/ai/ais\" or \"data/ai/dev\" or an algorithm defined by an "
|
||
"addon. Available values include: B<idle_ai> and B<experimental_ai>."
|
||
msgstr ""
|
||
"この陣営のAIコントローラーによって用いられる非標準アルゴリズムを選択する。ア"
|
||
"ルゴリズムは B<[ai]> タグによって定義されるが、「data/ai/ais」や「data/ai/"
|
||
"dev」内のコアのアルゴリズムや、アドオンにより定義されたアルゴリズムを利用する"
|
||
"こともできる。利用可能な値は B<idle_ai> と B<experimental_ai> を含む。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:418
|
||
#, no-wrap
|
||
msgid "B<--controller>I<\\ number>B<:>I<value>"
|
||
msgstr "B<--controller>I<\\ number>B<:>I<value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:425
|
||
msgid ""
|
||
"selects the controller for this side. Available values: B<human>, B<ai> and "
|
||
"B<null>."
|
||
msgstr ""
|
||
"この陣営のコントローラを選択する。有効な値:B<human>、 B<ai> 及び B<null>"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:425
|
||
#, no-wrap
|
||
msgid "B<--era>I<\\ value>"
|
||
msgstr "B<--era>I<\\ value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:432
|
||
msgid ""
|
||
"use this option to play in the selected era instead of the B<Default> era. "
|
||
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
|
||
"eras.cfg> file."
|
||
msgstr ""
|
||
"B<Default> の代わりの時代を選択してプレイするためにこのオプションを使用する。"
|
||
"時代は ID によって選択される。時代はファイル B<data/multiplayer/eras.cfg> の"
|
||
"中に記述されている。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:432
|
||
#, no-wrap
|
||
msgid "B<--exit-at-end>"
|
||
msgstr "B<--exit-at-end>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:436
|
||
msgid ""
|
||
"exits once the scenario is over, without displaying victory/defeat dialog "
|
||
"which normally requires the user to click End Scenario. This is also used "
|
||
"for scriptable benchmarking."
|
||
msgstr ""
|
||
"シナリオ終了時の勝利/敗北ダイアログが非表示となり、ユーザーが「シナリオ終"
|
||
"了」をクリックせずとも終了するようになる。スクリプトによるベンチマーク時に利"
|
||
"用される。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:436
|
||
#, no-wrap
|
||
msgid "B<--ignore-map-settings>"
|
||
msgstr "B<--ignore-map-settings>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:439
|
||
msgid "do not use map settings, use default values instead."
|
||
msgstr "マップの設定を使わず、代わりにデフォルト値を使用する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:439
|
||
#, no-wrap
|
||
msgid "B<--label>I<\\ label>"
|
||
msgstr "B<--label>I<\\ label>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:444
|
||
msgid "sets the I<label> for AIs."
|
||
msgstr "AIに I<label> をセットする。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:444
|
||
#, no-wrap
|
||
msgid "B<--multiplayer-repeat>I<\\ value>"
|
||
msgstr "B<--multiplayer-repeat>I<\\ value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:451
|
||
msgid ""
|
||
"repeats a multiplayer game I<value> times. Best to use with B<--nogui> for "
|
||
"scriptable benchmarking."
|
||
msgstr ""
|
||
"マルチプレイヤーのゲームを I<value> の回数繰り返す。 B<--nogui> を指定した、"
|
||
"スクリプトによるベンチマークに適する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:451
|
||
#, no-wrap
|
||
msgid "B<--parm>I<\\ number>B<:>I<name>B<:>I<value>"
|
||
msgstr "B<--parm>I<\\ number>B<:>I<name>B<:>I<value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:460
|
||
msgid ""
|
||
"sets additional parameters for this side. This parameter depends on the "
|
||
"options used with B<--controller> and B<--algorithm>. It should only be "
|
||
"useful for people designing their own AI. (not yet documented completely)"
|
||
msgstr ""
|
||
"この陣営の追加的なパラメータを設定する。このパラメータは、B<--controller> と "
|
||
"B<--algorithm> とともに使用されるオプションに依存する。自作の AI 設計者にのみ"
|
||
"有用と思われる。(まだ完全には文書化されていない)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:460
|
||
#, no-wrap
|
||
msgid "B<--scenario>I<\\ value>"
|
||
msgstr "B<--scenario>I<\\ value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:464
|
||
msgid ""
|
||
"selects a multiplayer scenario by id. The default scenario id is "
|
||
"B<multiplayer_The_Freelands>."
|
||
msgstr ""
|
||
"マルチプレイヤーのシナリオを ID で選択する。既定のシナリオ ID は "
|
||
"B<multiplayer_The_Freelands>。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:464
|
||
#, no-wrap
|
||
msgid "B<--side>I<\\ number>B<:>I<value>"
|
||
msgstr "B<--side>I<\\ number>B<:>I<value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:469
|
||
msgid ""
|
||
"selects a faction of the current era for this side. The faction is chosen by "
|
||
"an id. Factions are described in the data/multiplayer.cfg file."
|
||
msgstr ""
|
||
"この陣営の現在の時代の党派を選択する。党派は ID によって選択される。党派は"
|
||
"ファイル data/multiplayer.cfg の中に記述されている。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnoth.6:469
|
||
#, no-wrap
|
||
msgid "B<--turns>I<\\ value>"
|
||
msgstr "B<--turns>I<\\ value>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:472
|
||
msgid ""
|
||
"sets the number of turns for the chosen scenario. By default no turn limit "
|
||
"is set."
|
||
msgstr "選択されたシナリオのターン数を設定する。デフォルトでは無制限となる。"
|
||
|
||
#. type: SH
|
||
#: doc/man/wesnoth.6:473 doc/man/wesnothd.6:265
|
||
#, no-wrap
|
||
msgid "EXIT STATUS"
|
||
msgstr "終了ステータス"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:478
|
||
msgid ""
|
||
"Normal exit status is 0. An exit status of 1 indicates an (SDL, video, "
|
||
"fonts, etc) initialization error. An exit status of 2 indicates an error "
|
||
"with the command line options."
|
||
msgstr ""
|
||
"通常は 0。(SDL、画面、フォントなどの)初期化エラーの場合は1を返す。コマンド"
|
||
"ラインオプションのエラーの場合は2を返す。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:488
|
||
msgid ""
|
||
"When running unit tests (withB<\\ -u>), the exit status is different. An "
|
||
"exit status of 0 indicates that the test passed, and 1 indicates that the "
|
||
"test failed. An exit status of 3 indicates that the test passed, but "
|
||
"produced an invalid replay file. An exit status of 4 indicates that the test "
|
||
"passed, but the replay produced errors. These latter two are only returned "
|
||
"if B<--noreplaycheck> is not passed."
|
||
msgstr ""
|
||
"(B<\\ -u> で)ユニットテストを動作させるとき、終了ステータスは異なる。テスト"
|
||
"通過時の終了ステータスは 0 、失敗すると 1となる。テストは通過したが無効なリプ"
|
||
"レイファイルが生成された場合は 3 となる。テストは通過したがリプレイでエラーが"
|
||
"発生すると 4 となる。終了ステータス 3 および 4 は B<--noreplaycheck> を付加し"
|
||
"ていない場合のみ発生する。"
|
||
|
||
#. type: SH
|
||
#: doc/man/wesnoth.6:489 doc/man/wesnothd.6:269
|
||
#, no-wrap
|
||
msgid "AUTHOR"
|
||
msgstr "著者"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:492
|
||
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
|
||
msgstr "David White E<lt>davidnwhite@verizon.netE<gt> によって書かれた。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:494
|
||
msgid ""
|
||
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
|
||
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
|
||
msgstr ""
|
||
"Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt> と ott E<lt>ott@gaon.netE<gt> "
|
||
"と Soliton E<lt>soliton.de@gmail.comE<gt> によって編集された。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:496
|
||
msgid ""
|
||
"This manual page was originally written by Cyril Bouthors "
|
||
"E<lt>cyril@bouthors.orgE<gt>."
|
||
msgstr ""
|
||
"このマニュアルページは Cyril Bouthors E<lt>cyril@bouthors.orgE<gt> によって最"
|
||
"初に書かれた。岡田信人 E<lt>okyada@gmail.comE<gt> によって日本語に翻訳され"
|
||
"た。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:498 doc/man/wesnothd.6:276
|
||
msgid "Visit the official homepage: https://www.wesnoth.org/"
|
||
msgstr "公式サイト: https://www.wesnoth.org/"
|
||
|
||
#. type: SH
|
||
#: doc/man/wesnoth.6:499 doc/man/wesnothd.6:277
|
||
#, no-wrap
|
||
msgid "COPYRIGHT"
|
||
msgstr "著作権"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:502 doc/man/wesnothd.6:280
|
||
msgid "Copyright \\(co 2003-2024 David White E<lt>davidnwhite@verizon.netE<gt>"
|
||
msgstr ""
|
||
"Copyright \\(co 2003-2024 David White E<lt>davidnwhite@verizon.netE<gt>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnoth.6:505 doc/man/wesnothd.6:283
|
||
msgid ""
|
||
"This is Free Software; this software is licensed under the GPL version 2, as "
|
||
"published by the Free Software Foundation. There is NO warranty; not even "
|
||
"for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
|
||
msgstr ""
|
||
"This is Free Software; this software is licensed under the GPL version 2, as "
|
||
"published by the Free Software Foundation. There is NO warranty; not even "
|
||
"for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE."
|
||
|
||
#. type: SH
|
||
#: doc/man/wesnoth.6:506 doc/man/wesnothd.6:284
|
||
#, no-wrap
|
||
msgid "SEE ALSO"
|
||
msgstr "関連項目"
|
||
|
||
#. This program is free software; you can redistribute it and/or modify
|
||
#. it under the terms of the GNU General Public License as published by
|
||
#. the Free Software Foundation; either version 2 of the License, or
|
||
#. (at your option) any later version.
|
||
#. This program is distributed in the hope that it will be useful,
|
||
#. but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
#. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
#. GNU General Public License for more details.
|
||
#. You should have received a copy of the GNU General Public License
|
||
#. along with this program; if not, write to the Free Software
|
||
#. Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:15
|
||
msgid "B<wesnothd>(6)"
|
||
msgstr "B<wesnothd>(6)"
|
||
|
||
#. type: TH
|
||
#: doc/man/wesnothd.6:16
|
||
#, no-wrap
|
||
msgid "WESNOTHD"
|
||
msgstr "WESNOTHD"
|
||
|
||
#. type: TH
|
||
#: doc/man/wesnothd.6:16
|
||
#, no-wrap
|
||
msgid "wesnothd"
|
||
msgstr "wesnothd"
|
||
|
||
#. type: TH
|
||
#: doc/man/wesnothd.6:16
|
||
#, no-wrap
|
||
msgid "Battle for Wesnoth multiplayer network daemon"
|
||
msgstr "Battle for Wesnoth マルチプレイヤー・ネットワーク・デーモン"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:23
|
||
msgid "wesnothd - Battle for B<Wesnoth> multiplayer network daemon"
|
||
msgstr ""
|
||
"wesnothd - Battle for B<Wesnoth> マルチプレイヤー・ネットワーク・デーモン"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:32
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "B<wesnothd> [\\|B<-dv>\\|] [\\|B<-c> I<path>\\|] [\\|B<-p> I<port>\\|] "
|
||
#| "[\\|B<-t> I<number>\\|] [\\|B<-T> I<number>\\|]"
|
||
msgid "B<wesnothd> [\\|B<-dvw>\\|] [\\|B<-c> I<path>\\|] [\\|B<-p> I<port>\\|]"
|
||
msgstr ""
|
||
"B<wesnothd> [\\|B<-dv>\\|] [\\|B<-c> I<path>\\|] [\\|B<-p> I<port>\\|] [\\|"
|
||
"B<-t> I<number>\\|] [\\|B<-T> I<number>\\|]"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:35
|
||
msgid "B<wesnothd> B<-V>"
|
||
msgstr "B<wesnothd> B<-V>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:40
|
||
msgid ""
|
||
"Manages Battle for Wesnoth multiplayer games. See https://www.wesnoth.org/"
|
||
"wiki/ServerAdministration on what commands the server accepts via the "
|
||
"wesnoth client (/query ...) or the fifo."
|
||
msgstr ""
|
||
"Battle for Wesnoth のマルチプレイヤーゲームを管理する。 wesnoth クライアント"
|
||
"(/query ...)や fifo を通して、サーバーがどのようなコマンドを受けつけるかにつ"
|
||
"いては https://www.wesnoth.org/wiki/ServerAdministration を参照。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:43
|
||
#, no-wrap
|
||
msgid "B<-c\\ >I<path>B<,\\ --config>I<\\ path>"
|
||
msgstr "B<-c\\ >I<path>B<,\\ --config>I<\\ path>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:48
|
||
msgid ""
|
||
"tells wesnothd where to find the config file to use. See the section "
|
||
"B<SERVER CONFIG> below for the syntax. You can reload the config with "
|
||
"sending SIGHUP to the server process."
|
||
msgstr ""
|
||
"wesnothdが使用する設定ファイルがどこにあるかを伝える。文法については後述のB<"
|
||
"サーバー設定>の章を参照。サーバープロセスにSIGHUPを送ることによって設定を再読"
|
||
"み込みすることができる。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:48
|
||
#, no-wrap
|
||
msgid "B<-d, --daemon>"
|
||
msgstr "B<-d, --daemon>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:51
|
||
msgid "runs wesnothd as a daemon."
|
||
msgstr "wesnothd をデーモンとして実行する。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:54
|
||
msgid "tells you what the command line options do."
|
||
msgstr "コマンドラインオプションで何が行えるかを表示する。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:68
|
||
msgid ""
|
||
"sets the severity level of the log domains. B<all> can be used to match any "
|
||
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
|
||
"B<debug>. By default the B<error> level is used and the B<info> level for "
|
||
"the B<server> domain."
|
||
msgstr ""
|
||
"ログ領域(domain)の厳密さのレベルを設定する。 B<all> は、どのログ領域にも対応"
|
||
"させるために利用できる。有効なレベルは以下の通り。 B<error>、\\ "
|
||
"B<warning>、\\ B<info>、\\ B<debug>。既定値では B<error> レベルが使用され、"
|
||
"B<server> 領域には B<info> が使用される。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:68
|
||
#, no-wrap
|
||
msgid "B<-p\\ >I<port>B<,\\ --port>I<\\ port>"
|
||
msgstr "B<-p\\ >I<port>B<,\\ --port>I<\\ port>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:73
|
||
msgid ""
|
||
"binds the server to the specified port. If no port is specified, port "
|
||
"B<15000> will be used."
|
||
msgstr ""
|
||
"指定ポートにサーバーをバインドする。もしポートが指定されないなら、 B<15000>番"
|
||
"ポートが使用される。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:73
|
||
#, no-wrap
|
||
msgid "B<-V, --version>"
|
||
msgstr "B<-V, --version>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:76
|
||
msgid "shows version number and exits."
|
||
msgstr "バージョン番号を表示して、終了する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:76
|
||
#, no-wrap
|
||
msgid "B<-v, --verbose>"
|
||
msgstr "B<-v, --verbose>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:79
|
||
msgid "turns debug logging on."
|
||
msgstr "よりデバッグログを有効にする。"
|
||
|
||
#. type: SH
|
||
#: doc/man/wesnothd.6:80
|
||
#, no-wrap
|
||
msgid "SERVER CONFIG"
|
||
msgstr "サーバー設定"
|
||
|
||
#. type: SS
|
||
#: doc/man/wesnothd.6:82
|
||
#, no-wrap
|
||
msgid "The general syntax is:"
|
||
msgstr "一般的な文法:"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:86
|
||
msgid "[I<tag>]"
|
||
msgstr "[I<tag>]"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:88
|
||
msgid "I<key>=\"I<value>\""
|
||
msgstr "I<key>=\"I<value>\""
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:90
|
||
msgid "I<key>=\"I<value>,I<value>,...\""
|
||
msgstr "I<key>=\"I<value>,I<value>,...\""
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:92
|
||
msgid "[/I<tag>]"
|
||
msgstr "[/I<tag>]"
|
||
|
||
#. type: SS
|
||
#: doc/man/wesnothd.6:93
|
||
#, no-wrap
|
||
msgid "Global keys:"
|
||
msgstr "グローバルキー:"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:95
|
||
#, no-wrap
|
||
msgid "B<allow_remote_shutdown>"
|
||
msgstr "B<allow_remote_shutdown>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:99
|
||
msgid ""
|
||
"If set to B<no> (default), shut_down and restart requests are ignored unless "
|
||
"they come from the fifo. Set it to B<yes> to allow remote shutdown via a /"
|
||
"query by an administrator."
|
||
msgstr ""
|
||
"B<no> (既定値)に設定した場合、 fifo から来たものでない限り停止と再起動の要求"
|
||
"は無視される。 B<yes> に設定した場合、管理者による /query での遠隔停止を許容"
|
||
"する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:99
|
||
#, no-wrap
|
||
msgid "B<ban_save_file>"
|
||
msgstr "B<ban_save_file>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:103
|
||
msgid ""
|
||
"Full or relative path to a (gzip compressed) file that the server can read "
|
||
"and write. Bans will be saved to this file and read again on server start."
|
||
msgstr ""
|
||
"サーバーが読み書きする(gzip 圧縮の)ファイルへの完全パスまたは相対パス。 "
|
||
"ban はこのファイルへ保存され、サーバー開始時に再度読み込まれる。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:103
|
||
#, no-wrap
|
||
msgid "B<connections_allowed>"
|
||
msgstr "B<connections_allowed>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:106
|
||
msgid ""
|
||
"The number of allowed connections from the same IP. B<0> means infinite. "
|
||
"(default: B<5>)"
|
||
msgstr "同じ IP から許可される接続数。 B<0> は無限大を意味する。(既定値: B<5>)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:106
|
||
#, no-wrap
|
||
msgid "B<deny_unregistered_login>"
|
||
msgstr "B<deny_unregistered_login>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:111
|
||
msgid ""
|
||
"Whether to prevent users who are not registered with the B<user_handler> "
|
||
"being used from logging in. (default: false)"
|
||
msgstr ""
|
||
"B<user_handler> に登録されていないユーザーのログインを拒否する。(デフォル"
|
||
"ト:false)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:111
|
||
#, no-wrap
|
||
msgid "B<disallow_names>"
|
||
msgstr "B<disallow_names>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:118
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Names/nicks that are not accepted by the server. B<*> and B<?> from "
|
||
#| "wildcard patterns are supported. See B<glob>(7) for more details. "
|
||
#| "Default values (used if nothing is specified) are: B<*admin*,*admln*,"
|
||
#| "*server*,ai,ai?,computer,human,network,player>."
|
||
msgid ""
|
||
"Names/nicks that are not accepted by the server. B<*> and B<?> from wildcard "
|
||
"patterns are supported. See B<glob>(7) for more details. Default values "
|
||
"(used if nothing is specified) are: B<*admin*,*admln*,*moderator*,*server*,"
|
||
"ai,ai?,computer,human,network,player>."
|
||
msgstr ""
|
||
"サーバーによって受けつけられない名前やニックネーム。 B<*> と B<?> からなるワ"
|
||
"イルドカードのパターンに対応。詳細は B<glob>(7) を参照。既定の値(何も指定され"
|
||
"なかった際に使用される)は B<*admin*,*admln*,*server*,ai,ai?,computer,human,"
|
||
"network,player>。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:118
|
||
#, no-wrap
|
||
msgid "B<fifo_path>"
|
||
msgstr "B<fifo_path>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:122
|
||
msgid ""
|
||
"The path to the fifo you can echo server commands into (same as /query ... "
|
||
"from wesnoth). If not specified defaults to the compile-time path (default: "
|
||
"B</var/run/wesnothd/socket>)."
|
||
msgstr ""
|
||
"サーバーコマンド(wesnoth からの /query ... と同じ)をエコーする fifo へのパ"
|
||
"ス。指定されない場合の既定値はコンパイル時に指定されたパス(既定値: B</var/"
|
||
"run/wesnothd/socket>)。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:122
|
||
#, no-wrap
|
||
msgid "B<id>"
|
||
msgstr "B<id>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:125
|
||
msgid ""
|
||
"The ID of the server when using the database functionality to store game "
|
||
"information. Generally is the major.minor version of accepted clients, such "
|
||
"as 1.16 or 1.17."
|
||
msgstr ""
|
||
"ゲーム情報を保存するためにデータベース機能を使用する場合のサーバーのID。一般"
|
||
"的には、1.16 や 1.17 のように、接続したクライアントアプリの メジャー番号.マイ"
|
||
"ナー番号 で構成されるバージョン番号。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:125
|
||
#, no-wrap
|
||
msgid "B<max_messages>"
|
||
msgstr "B<max_messages>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:128
|
||
msgid ""
|
||
"The number of allowed messages in B<messages_time_period>. (default: B<4>)"
|
||
msgstr ""
|
||
"B<messages_time_period> の時間内に許可されるメッセージ数。(既定値: B<4>)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:128
|
||
#, no-wrap
|
||
msgid "B<messages_time_period>"
|
||
msgstr "B<messages_time_period>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:131
|
||
msgid ""
|
||
"The time period (in seconds) message flooding is detected in. (default: "
|
||
"B<10> seconds)"
|
||
msgstr ""
|
||
"メッセージの殺到(flood)が検出される時間周期(秒単位)。(既定値: B<10> 秒)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:131
|
||
#, no-wrap
|
||
msgid "B<motd>"
|
||
msgstr "B<motd>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:134
|
||
msgid "The message of the day."
|
||
msgstr "本日のメッセージ。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:134
|
||
#, no-wrap
|
||
msgid "B<passwd>"
|
||
msgstr "B<passwd>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:137
|
||
msgid ""
|
||
"The password used to gain admin privileges (via B</query admin >I<password>)."
|
||
msgstr ""
|
||
"管理者権限の獲得に用いられるパスワード。(B</query admin >I<password> で)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:137
|
||
#, no-wrap
|
||
msgid "B<replay_save_path>"
|
||
msgstr "B<replay_save_path>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:140
|
||
msgid ""
|
||
"The directory where the server stores game replays. (Don't forget the "
|
||
"trailing /!) Defaults to `' which means the directory wesnothd was started "
|
||
"in."
|
||
msgstr ""
|
||
"サーバーがゲームのリプレイを置くディレクトリ。(/! をつけるのを忘れないこと) "
|
||
"既定値の `' は wesnothd が開始したディレクトリを意味する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:140
|
||
#, no-wrap
|
||
msgid "B<restart_command>"
|
||
msgstr "B<restart_command>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:143
|
||
msgid ""
|
||
"The command that the server uses to start a new server process via the "
|
||
"B<restart> command. (Can only be issued via the fifo. See the "
|
||
"B<allow_remote_shutdown> setting.)"
|
||
msgstr ""
|
||
"B<restart> コマンドで新しいサーバープロセスを開始するのにサーバーが使用するコ"
|
||
"マンド。(fifo で問題があるときのみ。)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:143
|
||
#, no-wrap
|
||
msgid "B<save_replays>"
|
||
msgstr "B<save_replays>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:146
|
||
msgid ""
|
||
"Defines whether the server will automatically save replays of games. "
|
||
"(default: B<false>)"
|
||
msgstr ""
|
||
"サーバーが自動的にゲームのリプレイを保存するか定義する。(既定値: B<false>)"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:146
|
||
#, no-wrap
|
||
msgid "B<tls_enabled>"
|
||
msgstr "B<tls_enabled>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:149
|
||
msgid "Enable use of TLS. If true, requires 3 following options to be set too."
|
||
msgstr ""
|
||
"TLSの使用を有効にする。trueの場合は、以下の3つのオプションも設定する必要があ"
|
||
"る。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:149
|
||
#, no-wrap
|
||
msgid "B<tls_fullchain>"
|
||
msgstr "B<tls_fullchain>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:152
|
||
msgid "TLS full certificate chain in .pem format"
|
||
msgstr ".pem形式のTLSフル証明書チェーン"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:152
|
||
#, no-wrap
|
||
msgid "B<tls_private_key>"
|
||
msgstr "B<tls_private_key>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:155
|
||
msgid "private key for TLS in .pem format"
|
||
msgstr ".pem形式のTLS用秘密鍵"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:155
|
||
#, no-wrap
|
||
msgid "B<tls_dh>"
|
||
msgstr "B<tls_dh>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:158
|
||
msgid ""
|
||
"TLS DH parameters, as .pem file. Generate with B<openssl dhparam -out "
|
||
"filename.pem 4096>"
|
||
msgstr ""
|
||
".pemファイルとして生成される TLS DHパラメータ。 B<openssl dhparam -out "
|
||
"filename.pem 4096> で生成する。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:158
|
||
#, no-wrap
|
||
msgid "B<versions_accepted>"
|
||
msgstr "B<versions_accepted>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:162
|
||
msgid ""
|
||
"A comma separated list of version strings to be accepted by the server. B<*> "
|
||
"and B<?> from wildcard patterns are supported. (defaults to the "
|
||
"corresponding wesnoth version)"
|
||
msgstr ""
|
||
"カンマで区切られた、サーバーに受けつけられるバージョン文字列のリスト。 B<*> "
|
||
"と B<?> からなるワイルドカードのパターンに対応。(既定値では wesnoth のバー"
|
||
"ジョンに一致する)"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:164
|
||
msgid "Example: B<versions_accepted=\"*\"> accepts any version string."
|
||
msgstr ""
|
||
"例: B<versions_accepted=\"*\"> で、どのようなバージョン文字列も受けつける。"
|
||
|
||
#. type: SS
|
||
#: doc/man/wesnothd.6:165
|
||
#, no-wrap
|
||
msgid "Global tags:"
|
||
msgstr "グローバルタグ:"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:172
|
||
msgid ""
|
||
"B<[redirect]> A tag to specify a server to redirect certain client versions "
|
||
"to. Is not used if B<versions_accepted> is not set."
|
||
msgstr ""
|
||
"B<[redirect]> 特定クライアントバージョンのリダイレクト先サーバーを指定するタ"
|
||
"グ。B<versions_accepted> が指定されていない場合には使用されない。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:173
|
||
#, no-wrap
|
||
msgid "B<host>"
|
||
msgstr "B<host>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:176
|
||
msgid "The address of the server to redirect to."
|
||
msgstr "リダイレクトするサーバーのアドレス。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:176
|
||
#, no-wrap
|
||
msgid "B<port>"
|
||
msgstr "B<port>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:179
|
||
msgid "The port to connect to."
|
||
msgstr "接続するポート。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:179
|
||
#, no-wrap
|
||
msgid "B<version>"
|
||
msgstr "B<version>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:184
|
||
msgid ""
|
||
"A comma separated list of versions to redirect. Behaves the same way as "
|
||
"B<versions_accepted> in regard to wildcard patterns."
|
||
msgstr ""
|
||
"カンマで区切られた、リダイレクトするバージョンのリスト。ワイルドカードのパ"
|
||
"ターンに関しては、 B<versions_accepted> と同様に振る舞う。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:188
|
||
msgid ""
|
||
"B<[ban_time]> A tag to define convenient keywords for temporary ban time "
|
||
"lengths."
|
||
msgstr "B<[ban_time]> 一時的な ban 時間の長さの短縮キーワードを定義するタグ。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:189
|
||
#, no-wrap
|
||
msgid "B<name>"
|
||
msgstr "B<name>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:192
|
||
msgid "The name used to reference the ban time."
|
||
msgstr "ban 時間の参照に使用される名前。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:192
|
||
#, no-wrap
|
||
msgid "B<time>"
|
||
msgstr "B<time>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:200
|
||
msgid ""
|
||
"The time length definition. The format is: %d[%s[%d%s[...]]] where %s is s "
|
||
"(seconds), m (minutes), h (hours), D (days), M (months) or Y (years) and %d "
|
||
"is a number. If no time modifier is given minutes (m) are assumed. "
|
||
"Example: B<time=\"1D12h30m\"> results in a ban time of 1 day, 12 hours and "
|
||
"30 minutes."
|
||
msgstr ""
|
||
"時間の長さの定義。書式は %d[%s[%d%s[...]]] で %s は s (秒)、 m (分)、 h "
|
||
"(時)、 D (日)、 M (月) または Y (年) で %d は数字。もし時間修飾子がない場合は"
|
||
"分(m)が指定されたものとする。例: B<time=\"1D12h30m\"> は ban 時間が 1 日と "
|
||
"12 時間 30 分となる。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:206
|
||
msgid ""
|
||
"B<[proxy]> A tag to tell the server to act as a proxy and forward the "
|
||
"connected client's requests to the specified server. Accepts the same keys "
|
||
"as B<[redirect]>."
|
||
msgstr ""
|
||
"B<[proxy]> プロキシとして振る舞い、接続クライアントのリクエストを指定したサー"
|
||
"バーへと転送するよう指定するよう、サーバーに伝えるタグ。 B<[redirect]> と同じ"
|
||
"キーを受けつける。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:217
|
||
msgid ""
|
||
"B<[user_handler]> Configures the user handler. If no B<[user_handler]> "
|
||
"section is present in the configuration the server will run without any nick "
|
||
"registration service. All additional tables that are needed for the "
|
||
"B<forum_user_handler> to function can be found in table_definitions.sql in "
|
||
"the Wesnoth source repository. Requires mysql support enabled. For cmake "
|
||
"this is B<ENABLE_MYSQL> and for scons this is B<forum_user_handler.>"
|
||
msgstr ""
|
||
"B<[user_handler]> ユーザーハンドラを設定する。B<[user_handler]> セクションが"
|
||
"設定に存在しなければ、サーバーはニックネーム登録サービスなしで動作する。"
|
||
"B<forum_user_handler> の動作に必要なすべての追加テーブルはWesnothソースリポジ"
|
||
"トリの中の table_definitions.sql で確認可能。mysqlのサポートが有効化されてい"
|
||
"る必要があり、cmake の場合は B<ENABLE_MYSQL> 、scons の場合は "
|
||
"B<forum_user_handler.> でサポートを有効化できる。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:218
|
||
#, no-wrap
|
||
msgid "B<db_host>"
|
||
msgstr "B<db_host>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:221
|
||
msgid "The hostname of the database server"
|
||
msgstr "データベースサーバーのホスト名"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:221
|
||
#, no-wrap
|
||
msgid "B<db_name>"
|
||
msgstr "B<db_name>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:224
|
||
msgid "The name of the database"
|
||
msgstr "データベース名"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:224
|
||
#, no-wrap
|
||
msgid "B<db_user>"
|
||
msgstr "B<db_user>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:227
|
||
msgid "The name of the user under which to log into the database"
|
||
msgstr "データベースにログインするユーザーの名前"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:227
|
||
#, no-wrap
|
||
msgid "B<db_password>"
|
||
msgstr "B<db_password>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:230
|
||
msgid "This user's password"
|
||
msgstr "ユーザーのパスワード"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:230
|
||
#, no-wrap
|
||
msgid "B<db_users_table>"
|
||
msgstr "B<db_users_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:233
|
||
msgid ""
|
||
"The name of the table in which your phpbb forum saves its user data. Most "
|
||
"likely this will be E<lt>table-prefixE<gt>_users (e.g. phpbb3_users)."
|
||
msgstr ""
|
||
"phpbbフォーラムがユーザーデータを保存するテーブル名。E<lt>table-"
|
||
"prefixE<gt>_users (例:phpbb3_users)である可能性が高い。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:233
|
||
#, no-wrap
|
||
msgid "B<db_extra_table>"
|
||
msgstr "B<db_extra_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:236
|
||
msgid ""
|
||
"The name of the table in which wesnothd will save its own data about users."
|
||
msgstr "ユーザーに関するデータをwesnothdが保存するテーブル名。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:236
|
||
#, no-wrap
|
||
msgid "B<db_game_info_table>"
|
||
msgstr "B<db_game_info_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:239
|
||
msgid ""
|
||
"The name of the table in which wesnothd will save its own data about games."
|
||
msgstr "ゲームに関するデータをwesnothdが保存するテーブル名。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:239
|
||
#, no-wrap
|
||
msgid "B<db_game_player_info_table>"
|
||
msgstr "B<db_game_player_info_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:242
|
||
msgid ""
|
||
"The name of the table in which wesnothd will save its own data about the "
|
||
"players in a game."
|
||
msgstr "ゲーム内プレイヤーに関するデータをwesnothdが保存するテーブル名。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:242
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<db_game_info_table>"
|
||
msgid "B<db_game_content_info_table>"
|
||
msgstr "B<db_game_info_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:245
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The name of the table in which wesnothd will save its own data about the "
|
||
#| "modifications used in a game."
|
||
msgid ""
|
||
"The name of the table in which wesnothd will save its own data about game "
|
||
"content (scenario/era/modifications) used in a game."
|
||
msgstr "ゲームで使用されるMODに関するデータをwesnothdが保存するテーブル名。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:245
|
||
#, no-wrap
|
||
msgid "B<db_user_group_table>"
|
||
msgstr "B<db_user_group_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:248
|
||
msgid ""
|
||
"The name of the table in which your phpbb forum saves its user group data. "
|
||
"Most likely this will be E<lt>table-prefixE<gt>_user_group (e.g. "
|
||
"phpbb3_user_group)."
|
||
msgstr ""
|
||
"ユーザーグループデータをphpbbフォーラムが保存するテーブル名。E<lt>table-"
|
||
"prefixE<gt>_user_group (例:phpbb3_user_group)である可能性が高い"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:248
|
||
#, fuzzy, no-wrap
|
||
#| msgid "B<db_name>"
|
||
msgid "B<db_tournament_query>"
|
||
msgstr "B<db_name>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:251
|
||
msgid ""
|
||
"The SQL query to find tournaments to announce on login. Should return "
|
||
"tournament B<title>, B<status> and B<url>."
|
||
msgstr ""
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:251
|
||
#, no-wrap
|
||
msgid "B<db_connection_history_table>"
|
||
msgstr "B<db_connection_history_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:254
|
||
msgid ""
|
||
"The name of the table in which to store login/logout times. Also used for "
|
||
"matching IPs to users and vice versa."
|
||
msgstr ""
|
||
"ログイン/ログアウトの回数を保存するためのDBテーブル名。または IP とユーザーの"
|
||
"マッチングにも使用される。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:254
|
||
#, no-wrap
|
||
msgid "B<db_topics_table>"
|
||
msgstr "B<db_topics_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:257
|
||
msgid ""
|
||
"The name of the table in which your phpbb forum saves its topic (thread) "
|
||
"information. Most likely this will be E<lt>table-prefixE<gt>_topics (e.g. "
|
||
"phpbb3_topics)."
|
||
msgstr ""
|
||
"トピック(スレッド)情報をphpbbフォーラムが保存するテーブル名。 E<lt>table-"
|
||
"prefixE<gt>_topics (例:phpbb3_user_group)である可能性が高い。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:257
|
||
#, no-wrap
|
||
msgid "B<db_banlist_table>"
|
||
msgstr "B<db_banlist_table>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:260
|
||
msgid ""
|
||
"The name of the table in which your phpbb forum saves its user bans data. "
|
||
"Most likely this will be E<lt>table-prefixE<gt>_banlist (e.g. "
|
||
"phpbb3_banlist)."
|
||
msgstr ""
|
||
"ユーザーの入室禁止データをphpbbフォーラムが保存するテーブル名。E<lt>table-"
|
||
"prefixE<gt>_banlist (例:phpbb3_banlist)である可能性が高い。"
|
||
|
||
#. type: TP
|
||
#: doc/man/wesnothd.6:260
|
||
#, no-wrap
|
||
msgid "B<mp_mod_group>"
|
||
msgstr "B<mp_mod_group>"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:263
|
||
msgid ""
|
||
"The ID of the forum group to be considered as having moderation authority."
|
||
msgstr "モデレーション権限を持つフォーラムグループのID。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:268
|
||
msgid ""
|
||
"Normal exit status is 0 when the server was properly shutdown. An exit "
|
||
"status of 2 indicates an error with the command line options."
|
||
msgstr ""
|
||
"サーバーが正常終了した場合は 0 を返す。コマンドラインオプションのエラーのとき"
|
||
"は 2 を返す。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:274
|
||
msgid ""
|
||
"Written by David White E<lt>davidnwhite@verizon.netE<gt>. Edited by Nils "
|
||
"Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon.netE<gt>, "
|
||
"Soliton E<lt>soliton.de@gmail.comE<gt> and Thomas Baumhauer E<lt>thomas."
|
||
"baumhauer@gmail.comE<gt>. This manual page was originally written by Cyril "
|
||
"Bouthors E<lt>cyril@bouthors.orgE<gt>."
|
||
msgstr ""
|
||
"David White E<lt>davidnwhite@verizon.netE<gt> によって書かれた。 Nils "
|
||
"Kneuper E<lt>crazy-ivanovic@gmx.netE<gt> と ott E<lt>ott@gaon.netE<gt> と "
|
||
"Soliton E<lt>soliton.de@gmail.comE<gt> と Thomas Baumhauer E<lt>thomas."
|
||
"baumhauer@gmail.comE<gt> によって編集された。 このマニュアルページは Cyril "
|
||
"Bouthors E<lt>cyril@bouthors.orgE<gt> によって最初に書かれた。 岡田信人 "
|
||
"E<lt>okyada@gmail.comE<gt> によって日本語に翻訳され、いいむらなおき "
|
||
"E<lt>amatubu@gmail.comE<gt> によって編集された。"
|
||
|
||
#. type: Plain text
|
||
#: doc/man/wesnothd.6:287
|
||
msgid "B<wesnoth>(6)"
|
||
msgstr "B<wesnoth>(6)"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--config-dir>I<\\ name>"
|
||
#~ msgstr "B<--config-dir>I<\\ name>"
|
||
|
||
#~ msgid "Deprecated, use B<--userdata-dir>."
|
||
#~ msgstr "非推奨、B<--userdata-dir>を使用するべき。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--config-path>"
|
||
#~ msgstr "B<--config-path>"
|
||
|
||
#~ msgid "Deprecated, use B<--userdata-path>."
|
||
#~ msgstr "非推奨。B<--userdata-path>を使用するべき。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--userconfig-dir>I<\\ name>"
|
||
#~ msgstr "B<--userconfig-dir>I<\\ name>"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "sets the userdata directory to I<name> under $HOME or \"My "
|
||
#~| "Documents\\eMy Games\" for windows. You can also specify an absolute "
|
||
#~| "path for the userdata directory outside the $HOME or \"My Documents\\eMy "
|
||
#~| "Games\". On Windows it is also possible to specify a directory relative "
|
||
#~| "to the process working directory by using path starting with \".\\e\" or "
|
||
#~| "\"..\\e\"."
|
||
#~ msgid ""
|
||
#~ "sets the user configuration directory to I<name> under $HOME or \"My "
|
||
#~ "Documents\\eMy Games\" for windows. You can also specify an absolute "
|
||
#~ "path for the configuration directory outside the $HOME or \"My "
|
||
#~ "Documents\\eMy Games\". On Windows it is also possible to specify a "
|
||
#~ "directory relative to the process working directory by using path "
|
||
#~ "starting with \".\\e\" or \"..\\e\". This defaults to the userdata path."
|
||
#~ msgstr ""
|
||
#~ "ユーザーデータディレクトリを $HOME 下または Windows の「My Documents\\eMy "
|
||
#~ "Games」下の I<name> に設定する。ユーザーデータディレクトリのパスを $HOME "
|
||
#~ "や 「My Documents\\eMy Games」の外に絶対パスで指定することもできる。"
|
||
#~ "Windows では 「.\\e」あるいは「..\\e」を用いることで、ワーキングディレクト"
|
||
#~ "リーからの相対パスで指定することもできる。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--userconfig-path>"
|
||
#~ msgstr "B<--userconfig-path>"
|
||
|
||
#~ msgid "prints the path of the user configuration directory and exits."
|
||
#~ msgstr "ユーザー設定ディレクトリの名前を表示して、終了する。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--bunzip2>I<\\ infile.bz2>"
|
||
#~ msgstr "B<--bunzip2>I<\\ infile.bz2>"
|
||
|
||
#~ msgid ""
|
||
#~ "decompresses a file which should be in bzip2 format and stores it without "
|
||
#~ "the .bz2 suffix. The I<infile.bz2> will be removed."
|
||
#~ msgstr ""
|
||
#~ "bzip2 フォーマットのファイルを展開して .bz2 という拡張子を除いたファイルに"
|
||
#~ "保存する。 I<infile.bz2> は削除される。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--bzip2>I<\\ infile>"
|
||
#~ msgstr "B<--bzip2>I<\\ infile>"
|
||
|
||
#~ msgid ""
|
||
#~ "compresses a file in bzip2 format, stores it as I<infile>.bz2 and removes "
|
||
#~ "I<infile>."
|
||
#~ msgstr ""
|
||
#~ "ファイルを bzip2 フォーマットで圧縮して I<infile>.bz2 に保存し、I<infile> "
|
||
#~ "を削除する。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--gunzip>I<\\ infile.gz>"
|
||
#~ msgstr "B<--gunzip>I<\\ infile.gz>"
|
||
|
||
#~ msgid ""
|
||
#~ "decompresses a file which should be in gzip format and stores it without "
|
||
#~ "the .gz suffix. The I<infile.gz> will be removed."
|
||
#~ msgstr ""
|
||
#~ "gzip フォーマットのファイルを展開して .gz という拡張子を除いたファイルに保"
|
||
#~ "存する。 I<infile.gz> は削除される。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<--gzip>I<\\ infile>"
|
||
#~ msgstr "B<--gzip>I<\\ infile>"
|
||
|
||
#~ msgid ""
|
||
#~ "compresses a file in gzip format, stores it as I<infile>.gz and removes "
|
||
#~ "I<infile>."
|
||
#~ msgstr ""
|
||
#~ "ファイルを gzip フォーマットで圧縮して I<infile>.gz に保存し、I<infile> を"
|
||
#~ "削除する。"
|
||
|
||
#~ msgid ""
|
||
#~ "sets the user configuration directory to I<name> under $HOME or \"My "
|
||
#~ "Documents\\eMy Games\" for windows. You can also specify an absolute "
|
||
#~ "path for the configuration directory outside the $HOME or \"My "
|
||
#~ "Documents\\eMy Games\". On Windows it is also possible to specify a "
|
||
#~ "directory relative to the process working directory by using path "
|
||
#~ "starting with \".\\e\" or \"..\\e\". Under X11 this defaults to "
|
||
#~ "$XDG_CONFIG_HOME or $HOME/.config/wesnoth, on other systems to the "
|
||
#~ "userdata path."
|
||
#~ msgstr ""
|
||
#~ "ユーザー設定ディレクトリを $HOME 下または Windows の「My Documents\\eMy "
|
||
#~ "Games」下の I<name> に設定する。設定ディレクトリのパスを$HOME や 「My "
|
||
#~ "Documents\\eMy Games」の外に絶対パスで指定することもできる。Windows では "
|
||
#~ "「.\\e」あるいは「..\\e」を用いることで、ワーキングディレクトリーからの相"
|
||
#~ "対パスで指定することもできる。X11 下では、このパスはデフォルトで "
|
||
#~ "$XDG_CONFIG_HOME または $HOME/.config/wesnoth であり、他のシステムでユー"
|
||
#~ "ザーデータパスがデフォルトであるのとは異なる。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<-t\\ >I<number>B<,\\ --threads>I<\\ number>"
|
||
#~ msgstr "B<-t\\ >I<number>B<,\\ --threads>I<\\ number>"
|
||
|
||
#~ msgid ""
|
||
#~ "sets the maximum number of waiting worker threads for network I/O to n "
|
||
#~ "(default: B<5>,\\ max:\\ B<30>)."
|
||
#~ msgstr ""
|
||
#~ "ネットワーク I/O 用の作業スレッドの数の最大値を n に設定する。(既定値: "
|
||
#~ "B<5>、\\ 最大: B<30>)"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<-T\\ >I<number>B<,\\ --max-threads>I<\\ number>"
|
||
#~ msgstr "B<-T\\ >I<number>B<,\\ --max-threads>I<\\ number>"
|
||
|
||
#~ msgid ""
|
||
#~ "sets the maximum number of worker threads that will be created. If set "
|
||
#~ "to B<0> there will be no limit (default: B<0>)."
|
||
#~ msgstr ""
|
||
#~ "作成される作業スレッドの数の最大値を設定する。 B<0> が指定された場合、制限"
|
||
#~ "なしとなる。(既定値: B<0>)"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<compress_stored_rooms>"
|
||
#~ msgstr "B<compress_stored_rooms>"
|
||
|
||
#~ msgid ""
|
||
#~ "Determines whether the rooms file should be read and written to in "
|
||
#~ "compressed form. Defaults to B<yes>."
|
||
#~ msgstr "部屋ファイルが圧縮形式で読み書きされるか決定する。既定値は B<yes>。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<new_room_policy>"
|
||
#~ msgstr "B<new_room_policy>"
|
||
|
||
#~ msgid ""
|
||
#~ "Determines who can create new rooms on the server. Available values are "
|
||
#~ "B<everyone>, B<registered>, B<admin> and B<nobody>, and give the "
|
||
#~ "permission respectively to everyone, registered users, admin users or "
|
||
#~ "disables new room creation. Default value is B<everyone>."
|
||
#~ msgstr ""
|
||
#~ "サーバー上で新しい部屋を立てられる者を決定する。使用可能な値は "
|
||
#~ "B<everyone> と B<registered> と B<admin> と B<nobody> で、それぞれ全員、登"
|
||
#~ "録ユーザー、管理者ユーザーに権限を与えるか、新しい部屋を立てられなくする。"
|
||
#~ "既定値は B<everyone>。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<room_save_file>"
|
||
#~ msgstr "B<room_save_file>"
|
||
|
||
#~ msgid ""
|
||
#~ "Path to a file where the room info should be stored. This file is read on "
|
||
#~ "server startup and written to later. If empty or not set, rooms are not "
|
||
#~ "loaded and not saved."
|
||
#~ msgstr ""
|
||
#~ "部屋情報が置かれるファイルへのパス。このファイルはサーバー開始時に読み込ま"
|
||
#~ "れ、後で書き出される。空欄か未設定の場合は、部屋は読み込まれず保存されな"
|
||
#~ "い。"
|
||
|
||
#, no-wrap
|
||
#~ msgid "B<db_game_modification_info_table>"
|
||
#~ msgstr "B<db_game_modification_info_table>"
|