4555 lines
178 KiB
Text
4555 lines
178 KiB
Text
msgid ""
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msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-09-18 02:19 UTC\n"
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"PO-Revision-Date: 2011-11-22 15:51+0900\n"
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"Last-Translator: mistzone <drier22@gmail.com>\n"
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"Language-Team: none\n"
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||
"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
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#. [campaign]: id=Liberty
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#. [achievement_group]
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#: data/campaigns/Liberty/_main.cfg:10 data/campaigns/Liberty/_main.cfg:11
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#: data/campaigns/Liberty/achievements.cfg:3
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msgid "Liberty"
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msgstr "자유"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:19
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#, fuzzy
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#| msgid "(Easy)"
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msgid "Easy"
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msgstr "(쉬움)"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:19
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msgid "Peasant"
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msgstr "농부"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:20
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#, fuzzy
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#| msgid "(Normal)"
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msgid "Normal"
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msgstr "(보통)"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:20
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msgid "Outlaw"
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msgstr "무법자"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:21
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msgid "Challenging"
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msgstr ""
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:21
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msgid "Fugitive"
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msgstr "탈주자"
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#. [campaign]: id=Liberty
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#. "marchlander" is archaic English for an inhabitant of a border region, not to be confused with "marshlander"
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#: data/campaigns/Liberty/_main.cfg:25
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#, fuzzy
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#| msgid ""
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#| "As the shadow of civil war lengthens across Wesnoth, a band of hardy "
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#| "marchlanders revolts against the tyranny of Queen Asheviere. To win their "
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#| "way to freedom, they must defeat not just the trained blades of "
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#| "Wesnothian troops but darker foes including orcs and undead.\n"
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#| "\n"
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msgid ""
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"As the shadow of civil war deepens across Wesnoth, a band of hardy "
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"marchlanders revolts against the governance of the new queen. To win their "
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"way to freedom, they must learn to use shadows and deception to rout the "
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"trained blades of the Wesnothian army.\n"
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"\n"
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msgstr ""
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"내전의 그림자가 Wesnoth 전역을 뒤덮던 시절, 습지의 거친 주민들이 Asheviere 여"
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"왕의 독재에 항거하여 봉기한다. 이들이 자유의 길을 성취하기 위해서는 훈련받은 "
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"Wesnoth 병력의 칼날 뿐 아니라 오크와 언데드같은 더 사악한 적들도 무찔러야 한"
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"다.\n"
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"\n"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:27
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#, fuzzy
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#| msgid "(Intermediate level, 8 scenarios.)"
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msgid "(Novice level, 7 scenarios.)"
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msgstr "(중급자 레벨, 8 개 시나리오.)"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:30
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#, fuzzy
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#| msgid "Campaign Design"
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msgid "Original Campaign Design"
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msgstr "캠페인 기획"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:36
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msgid "Latest Rewrite"
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msgstr ""
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:42
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msgid "Campaign Maintenance"
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msgstr "캠페인 유지"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:52
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msgid "Artwork and Graphics Design"
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msgstr "미술 및 그래픽 디자인"
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#. [achievement]: id=liberty_or_death
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#: data/campaigns/Liberty/achievements.cfg:7
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msgid "Give Me Liberty or Give Me Death!"
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msgstr ""
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#. [achievement]: id=liberty_or_death
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#: data/campaigns/Liberty/achievements.cfg:8
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msgid "Complete Civil Disobedience with at least 3 peasants remaining."
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msgstr ""
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#. [achievement]: id=liberty_nameless
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#: data/campaigns/Liberty/achievements.cfg:14
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msgid "The Nameless General"
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msgstr ""
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#. [achievement]: id=liberty_nameless
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#: data/campaigns/Liberty/achievements.cfg:15
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msgid "Find out the name of the general in Unlawful Orders."
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msgstr ""
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#. [achievement]: id=liberty_iron
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#: data/campaigns/Liberty/achievements.cfg:21
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msgid "Harper vs. Goliath"
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msgstr ""
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#. [achievement]: id=liberty_iron
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#: data/campaigns/Liberty/achievements.cfg:22
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msgid "Defeat an Iron Mauler with Harper in Hide and Seek."
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msgstr ""
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#. [achievement]: id=liberty_hunter
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#. this is the achievement for the scenario The Hunters
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#: data/campaigns/Liberty/achievements.cfg:29
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#, fuzzy
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#| msgid "Peasant Hunter"
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msgid "Perfect Hunter"
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msgstr "농가 사냥꾼"
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#. [achievement]: id=liberty_hunter
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#: data/campaigns/Liberty/achievements.cfg:30
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msgid "Complete The Hunters with no losses"
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msgstr ""
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#. [achievement]: id=liberty_army
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#: data/campaigns/Liberty/achievements.cfg:36
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msgid "Force of Arms is Pointless Without Strategy"
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msgstr ""
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#. [achievement]: id=liberty_army
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#: data/campaigns/Liberty/achievements.cfg:37
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msgid "On Challenging difficulty, defeat Dommel in Glory."
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msgstr ""
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#. [scenario]: id=01_The_Raid
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:4
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msgid "The Raid"
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msgstr "습격"
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#. [label]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:15
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msgid "Dallben"
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msgstr "Dallben"
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#. [part]
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#. Baldras is an old man from the country and both speaks and writes with many grammatical errors due to his relative lack of education
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#. He is also a little bit rude and grumpy, so languages with ruder or more informal variants of words should use those where appropriate
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:22
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msgid ""
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"From the journal of Baldras, 21 Scatterseed, 501 YW\n"
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"\n"
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"Months... seven months it’s been since the Crown did send a single guard "
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"here to help us. This Garard II be a pompous stinker, even worser than his "
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"pa! Us of these border towns Delwyn and Dallben already be poor and needy, "
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"yet alls ‘His Majesty’ can think of is tax, tax, tax, takin’ all our hard "
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"earned gold from us. Then he uses our gold to provoke more wars with more "
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"orcs just for personal glory and more land for them grubby nobles to lord "
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"over."
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msgstr ""
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:28
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msgid ""
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"To abbadon with the Crown! We got no armies and we don’t even got real "
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"weapons, but we of the Western Marches make do just fine with our slings and "
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"clubs. In all Annuvin Province, there won’t be nobody besting us in these "
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"swamps. We’re self-reliant out here. We gots our own trade routes and pacts "
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"of mutual defense. No need for them Wesnothians. Not a single bit."
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msgstr ""
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#. [part]
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#. Some languages, including Norwegian and Old English, don't have a single word for "uncle", dividing it into
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#. mother's-brother vs. father's-brother. Baldras is Harper's mother's brother.
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#. Erwen is Baldras' younger sister, so languages with a special word for that should use it
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:35
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msgid ""
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"The sun were out today, but it were raining too. Weird mix of brightness and "
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"woe. Reminds me of the day Harper’s pa died in that orc raid. Since my sis "
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"Erwen passed when she were young, poor lass had nobody but me. Never wanted "
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"no kid of my own but... she’s mine to take care of now. Fine lass, that one, "
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"just a bit careless like her pa. I needs to keep a good eye on her now, with "
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"all them orcs running round here of late."
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msgstr ""
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#. [side]: type=Bandit_Peasant, id=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:47
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:37
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msgid "Baldras"
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msgstr "발드라스"
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#. [side]: type=Goblin Pillager, id=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:78
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msgid "Fal Khag"
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msgstr "Fal Khag"
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#. [side]: type=Goblin Pillager, id=Fal Khag
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#. [side]: type=Orcish Warrior, id=Urk Delek
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#. [side]: type=Saurian Oracle, id=Thhsthss
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#. [side]: type=Orcish Warlord, id=Vashna
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:85
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:106
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:131
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#: data/campaigns/Liberty/scenarios/07_Glory.cfg:119
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msgid "Orcs"
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msgstr "오크들"
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#. [objective]: condition=win
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:108
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msgid "Defeat all of the Goblin marauders"
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msgstr "모든 고블린 약탈자들을 제거하라"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:112
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msgid "Goblins reach the village of Dallben"
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msgstr "고블린들이 Dallben 마을에 당도한다"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:116
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:100
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:161
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:129
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:155
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#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:186
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#: data/campaigns/Liberty/scenarios/07_Glory.cfg:156
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#: data/campaigns/Liberty/scenarios/07_Glory.cfg:225
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#: data/campaigns/Liberty/scenarios/07_Glory.cfg:420
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msgid "Death of Baldras"
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msgstr "발드라스의 사망"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:120
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:104
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:165
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:133
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:159
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#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:190
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#: data/campaigns/Liberty/scenarios/07_Glory.cfg:160
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#: data/campaigns/Liberty/scenarios/07_Glory.cfg:229
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#: data/campaigns/Liberty/scenarios/07_Glory.cfg:424
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msgid "Death of Harper"
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msgstr "하퍼의 사망"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:166
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msgid "Gatrakh"
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msgstr "Gatrakh"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:167
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msgid "Thurg"
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msgstr "Thurg"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:170
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:175
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:180
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msgid "Krung"
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msgstr "Krung"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:171
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:176
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:181
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msgid "Gorokh"
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msgstr "Gorokh"
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#. [message]: speaker=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:203
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msgid ""
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"I long to burn human cities, but that weaselly witch thinks we’re only good "
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"enough for these puny villages. These hapless clods barely have anything, "
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"but at least the witch’s gold is good."
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msgstr ""
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#. [message]: speaker=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:207
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#, fuzzy
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#| msgid ""
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#| "Ride, you worms, I want to finish our raid before the hunting party "
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#| "returns to the human village."
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msgid "Ride, you worms! Let’s finish our raid before their hunters return."
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msgstr ""
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"달려라, 버러지들아, 사냥단이 인간 마을로 돌아오기 전까지 습격을 마치자."
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||
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:216
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msgid "Jalak"
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msgstr "Jalak"
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#. [unit]: type=Footpad_Peasant, id=Delurin
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:220
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msgid "Delurin"
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msgstr "Delurin"
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||
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#. [event]
|
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:228
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msgid "Red"
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msgstr "레드"
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||
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:229
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msgid "Ordo"
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msgstr "Ordo"
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||
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||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:230
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msgid "Novus"
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||
msgstr "Novus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:231
|
||
msgid "Teneor"
|
||
msgstr "Teneor"
|
||
|
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#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:232
|
||
msgid "Kembe"
|
||
msgstr "Kembe"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:233
|
||
msgid "Treagh"
|
||
msgstr "Treagh"
|
||
|
||
#. [unit]: type=Footpad_Peasant, id=Harper, gender=female
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:240
|
||
msgid "Harper"
|
||
msgstr "하퍼"
|
||
|
||
#. [message]: speaker=Red
|
||
#. Other country folk also have accents
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:268
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Look, goblin riders approach! You were right, they were going to raid "
|
||
#| "Dallben while we were gone."
|
||
msgid ""
|
||
"Look, goblin riders approach! You was right, they was going to raid Dallben "
|
||
"while we was gone."
|
||
msgstr ""
|
||
"저기 고블린 기병들이 옵니다! 당신 말대로 놈들이 우리가 없는 틈을 타 Dallben"
|
||
"을 습격하려 합니다."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:272
|
||
msgid ""
|
||
"We gots to stop them or they’ll burn down the whole village. Damn these "
|
||
"goblins and damn the Crown. We always be havin’ to fight for ourselves."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#. Harper has a bit of an accent, but not as much as Baldras. She's a bit reckless as Baldras alludes to, but is more polite.
|
||
#. Harper is quite the tomboy and her personality should reflect that, she should use words that are exciting and high spirited
|
||
#. She's also pretty young (teenagerish) so her dialogue should reflect some lack of experience or immaturity
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:279
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "That goblin leader is heading full-speed straight for Dallben. But we’ll "
|
||
#| "need to chase them all down if we’re going to stop them."
|
||
msgid ""
|
||
"Uncle, we got no time to talk! Them riders are heading full speed straight "
|
||
"for Dallben. We’ll need to chase them down through those woods, and fast, or "
|
||
"we won’t be able to catch up."
|
||
msgstr ""
|
||
"저 고블린 대장은 최고 속도로 Dallben으로 달리고 있습니다. 우리가 놈들을 저지"
|
||
"하려면 놈들을 전부 잡아내야 합니다."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:283
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Do it. Try to hold them back until us old-timers can get there and finish "
|
||
#| "them off."
|
||
msgid ""
|
||
"Do it. Hold them beasts back till us old-timers get there to finish ‘em off."
|
||
msgstr ""
|
||
"그렇게 해라. 우리 늙은이들이 도착해서 놈들을 끝장낼 때까지 붙들어 놓도록."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:287
|
||
msgid ""
|
||
"And Harper... don’t be getting reckless on me today. Your old man died like "
|
||
"that, charging into a pack of goblins by ‘imself. I won’t lose ya the same "
|
||
"way."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:291
|
||
msgid "I know, I know, no need to worry so much. All right, let’s go!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:305
|
||
msgid ""
|
||
"These orc raids keep getting harder and harder to hold off. Feels like every "
|
||
"new day’s just another chance for us to lose everything..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:309
|
||
msgid ""
|
||
"That Garard II stopped sendin’ patrols out here a while back. Stinker "
|
||
"probably sent his troops on some new war against them orcs. Don’t really "
|
||
"matter. Technically Annuvin be under the charge of Elensefar, but you don’t "
|
||
"see ‘em coming to help us either."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:313
|
||
msgid ""
|
||
"Then why do we got to pay taxes to the King? Maybe Elensefar doesn’t help "
|
||
"us, but at least they don’t take our gold."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:317
|
||
msgid ""
|
||
"We don’t got no choice, lass. If I don’t gives them what they want, they’ll "
|
||
"make trouble for everyone in Dallben."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:321
|
||
msgid ""
|
||
"But we can’t keep doing this forever, Uncle. If we stay like this, those "
|
||
"orcs will eventually overrun us. What should we do?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:325
|
||
msgid ""
|
||
"I don’t know, Harper. I just don’t know. Alls I can say is we’re on our own "
|
||
"out here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#. Harper has a scar from a fire burn on the right side of her face
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:347
|
||
msgid "My face kinda itches... I gotta be careful around these big ones."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fal Khag
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:364
|
||
msgid "Time to feast on these puny pinkskins."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:369
|
||
msgid "Hey! Who ya calling puny?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:384
|
||
msgid "Ahh! I <i>really</i> don’t like fire..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Fal Khag
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:396
|
||
msgid "I was... too weak..?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:401
|
||
msgid "Silly goblin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:416
|
||
msgid ""
|
||
"Hey, someone left their pack here. I could use it to carry some heavier "
|
||
"rocks."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:449
|
||
msgid "Spooky."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:489
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They’re getting closer to our village! What about the town guards, can "
|
||
#| "they help us?"
|
||
msgid "They’re getting close to Dallben! What should we do?"
|
||
msgstr ""
|
||
"놈들이 우리 마을에 점점 가까워지고 있습니다! 마을 경비들은 어떻게 된걸까요, "
|
||
"그들이 도와줄까요?"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:493
|
||
msgid ""
|
||
"There be a couple guards in the village. Might be able to slow them wolves "
|
||
"down if they gets closer."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:506
|
||
msgid "Remald"
|
||
msgstr "Remald"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:507
|
||
msgid "Wolmas"
|
||
msgstr "Wolmas"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:512
|
||
msgid "Jasken"
|
||
msgstr "Jasken"
|
||
|
||
#. [message]: speaker=Wolmas
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:519
|
||
#, fuzzy
|
||
#| msgid "What’s happening here? Why are you running like mad, $unit.name|?"
|
||
msgid "What’s happening here? Why be you running like mad, $unit.name|?"
|
||
msgstr "아니 무슨 일이야? 왜 그렇게 미친 듯이 달려오는 거야 $unit.name|?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:523
|
||
#, fuzzy
|
||
#| msgid "Look! Goblin riders are on the hunt — and heading right for Dallben!"
|
||
msgid ""
|
||
"Goblin riders be on the hunt, headed right for Dallben. We gots to stop them!"
|
||
msgstr ""
|
||
"저것봐! 고블린 기병들이 사냥을 시작했다 — 곧장 Dallben으로 달려오고 있어!"
|
||
|
||
#. [message]: speaker=Wolmas
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:530
|
||
#, fuzzy
|
||
#| msgid "Look! Goblin riders are on the hunt — and heading right for Dallben!"
|
||
msgid "Look! Goblin riders be on the hunt, headed right for Dallben!"
|
||
msgstr ""
|
||
"저것봐! 고블린 기병들이 사냥을 시작했다 — 곧장 Dallben으로 달려오고 있어!"
|
||
|
||
#. [message]: speaker=Remald
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:534
|
||
msgid "We gots to stop them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:554
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The goblins reached the village! There will surely be nothing left when "
|
||
#| "they are done pillaging it."
|
||
msgid ""
|
||
"The goblins reached the village! Now there’ll be nothing left after they "
|
||
"raid our homes..."
|
||
msgstr ""
|
||
"고블린들이 마을에 당도했다! 놈들이 약탈을 마치고 나면 아무것도 남아있지 않을"
|
||
"거야."
|
||
|
||
#. [scenario]: id=02_Civil_Disobedience
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:4
|
||
msgid "Civil Disobedience"
|
||
msgstr "시민 불복종"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:16
|
||
#, fuzzy
|
||
#| msgid "Baldras"
|
||
msgid "Baldras’ farm"
|
||
msgstr "발드라스"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:21
|
||
msgid ""
|
||
"Baldras’ journal, 6 Deeproot, 501 YW:\n"
|
||
"\n"
|
||
"Me and Harper visited Erwen’s grave today. I helped the lass pick her a "
|
||
"bunch of flowers — we even found some of her favorite, blue lilies. Harper "
|
||
"don’t remember her much, but still thinks lots about her. Lass reminds me so "
|
||
"much of her ma often times, real bright and brassy, even if she don’t got "
|
||
"the same sense or wits. I’m just hoping she be learning more with time."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:27
|
||
msgid ""
|
||
"Speaking of sense, I gots me a bad feeling in my gut about today. I’d better "
|
||
"ready our hunting troop when I get back to the village, just in case..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Bandit_Peasant, id=Baldras
|
||
#. [side]
|
||
#. [side]: type=Bandit, id=Baldras
|
||
#. [side]: type=Highwayman_Peasant, gender=female, id=Relana
|
||
#. [side]: type=Lord of Elensefar, id=Lord Maddock
|
||
#. [side]: type=Rogue, id=Hans
|
||
#. [side]: type=Highwayman, id=Baldras
|
||
#. [side]: type=Shadow Lord, id=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:44
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:83
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:48
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:78
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:38
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:59
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:71
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:128
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:82
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:103
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:46
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:132
|
||
msgid "Rebels"
|
||
msgstr "저항군"
|
||
|
||
#. [side]: type=Cavalier, id=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:53
|
||
msgid "Tarwen"
|
||
msgstr "Tarwen"
|
||
|
||
#. [side]: type=Cavalier, id=Tarwen
|
||
#. [side]: type=General, id=Kestrel
|
||
#. [side]: type=Master Bowman, id=Quentin
|
||
#. [side]
|
||
#. [side]: type=Shock Trooper, id=Linneus
|
||
#. [side]: type=Lieutenant, id=Archarel
|
||
#. [side]: type=General, id=Dommel
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:60
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:82
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:85
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:101
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:121
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:140
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:88
|
||
msgid "Weldyn"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:96
|
||
msgid "Kill the Wesnoth army captain, Tarwen"
|
||
msgstr "Wesnoth 군단의 대장 Tarwen을 척살하라"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:152
|
||
msgid "Look, riders approach."
|
||
msgstr "저기 보세요, 기병들이 옵니다."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:156
|
||
#, fuzzy
|
||
#| msgid "Stand fast, nephew."
|
||
msgid "Stand fast, Harper."
|
||
msgstr "똑바로 서 있거라, 조카야."
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:169
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "By order of the Queen, the magistrate of this town is ordered to travel "
|
||
#| "with us to Elensefar for vetting."
|
||
msgid ""
|
||
"By order of the Queen, the magistrate of this town is to travel with us to "
|
||
"Elensefar for vetting."
|
||
msgstr ""
|
||
"여왕의 명령에 따라 이 마을의 치안 판사는 Elensefar로 따라와서 조사를 받으라."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:173
|
||
msgid ""
|
||
"The Crown did long since abandon our village. You Wesnothians be too busy "
|
||
"countin’ the gold from our taxes to be sending aid against them orcs. Nobody "
|
||
"here be leaving to nowhere."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:177
|
||
msgid ""
|
||
"Insolent peasant. Try not my patience, else I shall be forced to drag thy "
|
||
"deceased corpse back with me to the city."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:181
|
||
msgid "Try it then, stinker."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:185
|
||
msgid "As you wish."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:219
|
||
msgid "Guard the gate."
|
||
msgstr "정문을 지켜라."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:232
|
||
msgid "<i>Uncle, since when did we have a queen?</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:236
|
||
msgid ""
|
||
"<i>Since a few years back, I thinks, but weren’t never her giving out no "
|
||
"orders...</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:240
|
||
msgid ""
|
||
"<i>It don’t really matter right now. Harper, get yerself out o’ here. This "
|
||
"be no kind of battle for you.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:244
|
||
msgid "I can fight!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:248
|
||
msgid "<i>Harper, do what I says to ya.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:252
|
||
msgid "We’re in this together. Death to the Wesnothians!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:256
|
||
msgid "Impulsive lass..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#. this is from Monty Python and the Holy Grail :)
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:269
|
||
msgid "Help, help! I’m being repressed!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:281
|
||
msgid "They just killed an innocent man! Murderers!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:286
|
||
msgid "Cry thine eyes out for me, peasant."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:299
|
||
msgid "I oughta bring out the good mace to fight off these thugs."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:345
|
||
#, fuzzy
|
||
#| msgid "Get back, you cur!"
|
||
msgid "Back, back ye curs!"
|
||
msgstr "저리 가, 이 똥개야!"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:357
|
||
msgid "Take that, you bullies!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:371
|
||
msgid "Get out of my village!"
|
||
msgstr "내 마을에서 꺼져!"
|
||
|
||
#. [message]: role=Advisor
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:405
|
||
msgid ""
|
||
"We beat their leader, but a couple of them riders escaped. What should we do?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:410
|
||
msgid ""
|
||
"Somethin’ be very wrong here. That Garard weren’t never no hero or nothing, "
|
||
"but his men never would’ve attacked us. The Queen must’ve did something to "
|
||
"him."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:416
|
||
#, fuzzy
|
||
#| msgid "We must tell the people of Delwyn about this."
|
||
msgid ""
|
||
"We’ve got to tell the people of Delwyn about this. Ol’ magistrate Relana "
|
||
"will have some ideas."
|
||
msgstr "Delwyn 사람들에게 이 사실을 알려야 합니다."
|
||
|
||
#. [message]: role=Advisor
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:421
|
||
msgid ""
|
||
"That’s true. Whenever there’s been troubles, we’ve always looked to her for "
|
||
"help."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:426
|
||
msgid ""
|
||
"Fine. We’ll go to Delwyn, see what Relana gots to say. With them riders so "
|
||
"eagerly attackin’ us today, I’m thinking Delwyn will be under threat too."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:431
|
||
msgid "So we’ll have to fight them Wesnothians again?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:436
|
||
msgid ""
|
||
"Alls I can say for certain is we’ve made ourselves enemies of the Crown. "
|
||
"They’ll be hunting us now."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:441
|
||
msgid "Then we’re outlaws."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:446
|
||
msgid "Aye, outlaws."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Reinforcement Knight
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:539
|
||
msgid "At your order, Captain."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:543
|
||
msgid "Slay them all."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:547
|
||
msgid ""
|
||
"Curses! Their reinforcements has arrived. We gots no chance to fight ‘em off "
|
||
"now..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=03_A_Strategy_of_Hope
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:4
|
||
msgid "A Strategy of Hope"
|
||
msgstr "희망의 전략"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:17
|
||
msgid ""
|
||
"Baldras’ journal, 10 Deeproot, 501 YW:\n"
|
||
"\n"
|
||
"Been a strange few days. Had to leave Dallben real quick. We grabbed "
|
||
"whatever we could in just a day, some food, some clothes, sis’s lucky "
|
||
"bracelet... and made off for Delwyn as quick as these old bones would let "
|
||
"me. It be a three day journey there for me, but I sended Harper ahead for "
|
||
"Relana first. Said we’d meet her in the usual hiding spot in the swamp."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:23
|
||
msgid ""
|
||
"This whole mess be utter stupidness. Of all the things to be driving us from "
|
||
"our home, how did it ended up being those accursed Wesnothians? Blasted "
|
||
"Crown. Don’t matter whoever’s the one giving out them orders, those stinkers "
|
||
"in Weldyn always be making trouble for us countryfolk."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:27
|
||
msgid ""
|
||
"I’m too old for all this. Them orc raids already be plenty for me to deal "
|
||
"with. I don’t be keen on fighting no war with Wesnoth. But... I guess, I "
|
||
"don’t really got no choice either. Harper’s still too young to be leading "
|
||
"anyone, and it don’t seem like anyone else in the village be suitable."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:31
|
||
msgid ""
|
||
"In times like these... I still wish Erwen was here with us. Little sis were "
|
||
"always the better of us two. She always knew how to keep her temper and her "
|
||
"wits about her. What would she say to me now? Probably something like, “Quit "
|
||
"yapping ya old dog and focus on what you’re doing. What’s done is done. Just "
|
||
"look at what’s ahead of ya and get them people to safety.” Cheeky, that one. "
|
||
"But, she’d be right, I has me a responsibility to our people. Got a lot of "
|
||
"trouble ahead of us..."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Highwayman_Peasant, gender=female, id=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:57
|
||
msgid "Relana"
|
||
msgstr "Relana"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:86
|
||
msgid "Urk Delek"
|
||
msgstr "Urk Delek"
|
||
|
||
#. [side]: type=Saurian Oracle, id=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:115
|
||
msgid "Thhsthss"
|
||
msgstr "Thhsthss"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:157
|
||
msgid "Defeat both enemy leaders"
|
||
msgstr "적 지휘관 둘을 격파하라"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:169
|
||
msgid "Death of Relana"
|
||
msgstr "렐라나의 사망"
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:203
|
||
msgid "Baldras! Ya made it! Lil Harper here told me all about what happened."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:207
|
||
msgid ""
|
||
"Aye, Relana. It were one o’ the Queen’s patrol, strange as it do sound. "
|
||
"Turns out they was itchin’ to attack us soon as I wasn’t willing to leave "
|
||
"with ‘em."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:211
|
||
msgid "But we fought those ugly scoundrels off!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:215
|
||
msgid ""
|
||
"Queen’s patrol, ya say? They sent them a messenger our way a couple days "
|
||
"ago, demanding our allegiance to some ‘Asheviere’. Weren’t that Garard’s "
|
||
"young bride or something? Why’s she the one in charge now?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:219
|
||
msgid ""
|
||
"I don’t know, but some of them riders escaped us. Bet they’ll report back to "
|
||
"their local garrison, tell them we’re a bunch o’ traitors."
|
||
msgstr ""
|
||
|
||
#. [message]: role=Advisor
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:223
|
||
#, fuzzy
|
||
#| msgid "Then they’ll be back in force."
|
||
msgid "Then they’ll be comin’ back in force."
|
||
msgstr "그리고 놈들은 병력을 이끌고 돌아오겠죠."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:227
|
||
msgid ""
|
||
"We needs more information. We should consult ourselves with Elensefar. Lord "
|
||
"Maddock surely gots to know more than us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:231
|
||
#, fuzzy
|
||
#| msgid "Elensefar"
|
||
msgid "Elensefar? Why him?"
|
||
msgstr "Elensefar"
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:235
|
||
msgid ""
|
||
"Well all Annuvin be ruled by Elensefar, right? We don’t gots to heed "
|
||
"anything Wesnoth says. Lord Maddock’s technically the one we answer to."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:239
|
||
msgid ""
|
||
"It don’t matter. Weldyn be doing whatever it likes while Maddock says "
|
||
"nothing. He knows, but he don’t care."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:243
|
||
msgid ""
|
||
"But we still need that knowledge, Baldras. We can’t be coming up with any "
|
||
"great plan without no information. We both knows that if Weldyn brings one "
|
||
"o’ their armies here, there be no way we can fight them off."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:247
|
||
msgid ""
|
||
"Perhaps, but — hold there. Did ya hear that? Sounded like some wolf howl."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:251
|
||
msgid "Somethin’ smells like lizard too. We’re not alone here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:255
|
||
msgid "Finally, some action!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:263
|
||
msgid ""
|
||
"Blasted humans and blasted Fal Khag! Stupid goblin was only supposed to "
|
||
"scout that puny village, not fight it by himself. Then those damned humans "
|
||
"rejected our help and look where that got them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:267
|
||
msgid ""
|
||
"“Don’t know why the Queen hired some stinkin’ orcs, we don’t need you here.” "
|
||
"Yeah, well now they’re dead like a bunch of beasts."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:273
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Fal Khag is nothing to usss, orc. You promissed uss gold. Bright gold."
|
||
msgid "Your ordersss mean nothing to usss, orc. You promissed uss gold."
|
||
msgstr ""
|
||
"Fal Khag는 아무 상관없다, 오크. 너는 우리에게 금을 약속했다. 반짝이는 금."
|
||
|
||
#. [message]: speaker=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:277
|
||
msgid ""
|
||
"Shut your trap, lizard. You’ll get your gold as soon as my wolves get their "
|
||
"meat."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:286
|
||
msgid ""
|
||
"We gots to be headin’ for Elensefar soon before them Wesnothians come back."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#. fishperson is the same as merfolk
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:300
|
||
msgid "Looks like some fishperson used to live here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:318
|
||
msgid "Looks like they still do. Ick."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:330
|
||
msgid "Ewww, I think it be smelling even worse now. Least it’s stopped moving."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:358
|
||
msgid "I don’t likes me the look of that water."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:391
|
||
msgid "Ahh! Help, it’s a tentacle monster!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:404
|
||
msgid "That’s some fresh tasty water. Mmm!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:435
|
||
msgid "Blasted pinkskins..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:448
|
||
msgid "Thissss was not part of the deal..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:457
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Something is very wrong here. Those orcs were carrying weapons with Army "
|
||
#| "forge-markings."
|
||
msgid ""
|
||
"Something be very wrong here. These orcs has weapons with army forge-"
|
||
"markings."
|
||
msgstr ""
|
||
"뭔가 아주 잘못되고 있어. 이 오크들은 군대 제작 마크가 붙은 무기를 쓰고 있었"
|
||
"어."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:461
|
||
#, fuzzy
|
||
#| msgid "Aye. And the gold in their pouches looked new from the mint."
|
||
msgid ""
|
||
"Aye, and the gold in their pouches looks new from mint. Could just be "
|
||
"plunder, but..."
|
||
msgstr ""
|
||
"그래요. 거기다 이들의 주머니에 있는 금은 화폐 제조소에서 갓 나온걸로 보이는군"
|
||
"요."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:465
|
||
msgid ""
|
||
"Don’t seem like it. I be thinking these orcs were hired to scout us. But for "
|
||
"what? Of all the alliances to be making, why would Weldyn be hiring orcs?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:469
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I think your mission to Lord Maddock just became more urgent than we "
|
||
#| "knew, Baldras. I must remain here to see to the defense of Delwyn and "
|
||
#| "Dallben, but you should fly to Elensefar with all speed."
|
||
msgid ""
|
||
"I thinks your mission to Lord Maddock just became even more urgent. We needs "
|
||
"to know the Queen’s motives."
|
||
msgstr ""
|
||
"Maddock 영주에게 가는 일이 우리 생각보다 더 급해진 것 같네요, 발드라스. 나는 "
|
||
"남아서 Delwyn과 Dallben의 방비를 살펴야 하지만, 당신은 전속력으로 Elensefar"
|
||
"로 가 봐야겠소."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:473
|
||
msgid ""
|
||
"I don’t like leaving our people here alone, but I sees your point. If we "
|
||
"wait, more will be coming."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:477
|
||
msgid ""
|
||
"For now, I can stay here and perhaps talk them Wesnothians out of attacking "
|
||
"us directly, but I don’t thinks it will work forever. To survive this, we "
|
||
"needs to act quick, Baldras."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:481
|
||
msgid "Then we’ll go to Elensefar as fast as we can. Luck be with ya, Relana."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:499
|
||
msgid ""
|
||
"We gots no more time to be spending here nor to be traveling to Elensefar... "
|
||
"them Wesnothians probably already be mobilizing against us. We’ve got to "
|
||
"head back to Dallben!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:505
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Baldras and Relana returned to their villages to find them destroyed, "
|
||
#| "with those who fought left dead and the few survivors born away to "
|
||
#| "unguessable fates. It was a bitter doom, and as Wesnoth descended into "
|
||
#| "darkness they would live to see worse."
|
||
msgid ""
|
||
"Baldras and Relana returned to their villages to find them destroyed, with "
|
||
"any survivors borne away to unknown fates. It was a bitter doom, and as "
|
||
"Wesnoth descended into chaos, they would live to see worse."
|
||
msgstr ""
|
||
"발드라스와 렐라나가 마을로 돌아갔을 때 마을은 파괴되었고, 그곳에서 싸우던 사"
|
||
"람들은 죽었고 소수의 생존자들은 끌려가서 알 수 없는 운명을 맞이했다. 이 참혹"
|
||
"한 최후는, 이후 그들이 살면서 보게 될 Wesnoth의 암운의 시작에 불과했다."
|
||
|
||
#. [scenario]: id=04_Unlawful_Orders
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:4
|
||
msgid "Unlawful Orders"
|
||
msgstr "불의한 명령"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:18
|
||
msgid "Elensefar"
|
||
msgstr "Elensefar"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:23
|
||
msgid "Port of Elensefar"
|
||
msgstr "Elensefar 항구"
|
||
|
||
#. [side]: type=Lord of Elensefar, id=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:45
|
||
msgid "Lord Maddock"
|
||
msgstr "영주 Maddock"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:125
|
||
msgid "Defeat the enemy general"
|
||
msgstr "적 장군을 격파할 것"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:137
|
||
msgid "Death of Maddock"
|
||
msgstr "Maddock의 사망"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:212
|
||
msgid "Maddock, I be coming to report—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:216
|
||
msgid ""
|
||
"I am already aware of your altercation in Dallben, Baldras. Your dissent was "
|
||
"not wise."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#. pigdirt is slang for bullshit or hogwash
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:221
|
||
msgid ""
|
||
"Dissent? Maddock, I’m not trusting no strange riders who show up out of "
|
||
"nowhere claimin’ to be from the Queen. Seems like a bunch of pigdirt to me."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:225
|
||
msgid ""
|
||
"That was partially my fault, since I was not able to send a messenger to you "
|
||
"in time. I shall have to inform you now. Five weeks ago, at the Ford of "
|
||
"Abez, Queen Asheviere’s men allied themselves with the northern orcs and "
|
||
"betrayed King Garard II."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:229
|
||
msgid ""
|
||
"Since Prince Eldred died in the battle, the Queen took the throne and has "
|
||
"been consolidating her power. Part of that has been bringing the elders from "
|
||
"the local villages here, forcing them to swear allegiance to her. That was "
|
||
"the purpose of that patrol."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:233
|
||
msgid "Annuvin province be ruled by Elensefar! We has no duty to Weldyn."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:237
|
||
msgid ""
|
||
"You do now. I do not really need to tell you what will happen should you "
|
||
"refuse Her Majesty’s offer."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:241
|
||
msgid ""
|
||
"Grow a spine, Maddock. If they come to ya and make you swear fealty to this "
|
||
"Asheviere, would ya really give up that easy?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:245
|
||
msgid ""
|
||
"Well, they do not come within the walls of my city. There is a large "
|
||
"garrison south at the great fortress of Halstead, but even should they "
|
||
"mobilize all their troops, I doubt they could take Elensefar. It is true "
|
||
"that for now, the majority of my forces are still returning from the battle "
|
||
"of Abez, but unless we are attacked within the next few days, I shall be "
|
||
"able to hold the city."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:249
|
||
msgid "And what abouts us? Throw us like dogs to those Wesnothians?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:253
|
||
msgid ""
|
||
"We have an uneasy peace to maintain. The treaty between Elensefar and "
|
||
"Wesnoth is ancient, and I do not think Her Majesty means to break it. At the "
|
||
"same time, I have some concessions that I shall have to make. I cannot "
|
||
"afford a war with Weldyn, as you can surely understand."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:257
|
||
msgid ""
|
||
"But we can’t do nothing! The Queen even be sending them beast orcs against "
|
||
"us, that’s how evil she is! Surely you can’t stand for this..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:261
|
||
msgid ""
|
||
"Yes, I am aware of Queen Asheviere’s propensity for hiring orcs to "
|
||
"supplement her forces. That does not mean I could do anything about it, even "
|
||
"if I were so inclined. The best advice I can give you is to just apologize. "
|
||
"Even if they may want your head, Baldras, you still have the chance to "
|
||
"preserve your village. Think of the bigger picture."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:265
|
||
msgid ""
|
||
"The bigger picture of you idly sittin’ here waiting till them Wesnothians "
|
||
"come to take the city right from your hands."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:269
|
||
msgid "I very much doubt they would be bold enough to attack us outright—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:273
|
||
msgid ""
|
||
"Head out of your behind, Maddock. Open your eyes! Look south and tell me "
|
||
"that again!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:286
|
||
msgid ""
|
||
"An invading army? No, something is not right with those soldiers... but I "
|
||
"presume we have no time to ponder that. To arms!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:309
|
||
msgid "Hey, look! Some buried treasure!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:334
|
||
msgid "Looks like someone left some supplies here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:359
|
||
msgid ""
|
||
"It says, “Here lies Daneth, child of the Light, loyal defender of Lord and "
|
||
"Land.” Whoever that was."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:363
|
||
msgid "Maddock’s firstborn son."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:367
|
||
msgid "Oh."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:380
|
||
msgid ""
|
||
"That’s a deep well! Wonder how far down it goes. Guess I’ll chuck a rock "
|
||
"down and find out."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:384
|
||
msgid ""
|
||
"...\n"
|
||
"...\n"
|
||
"..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:390
|
||
msgid "Plunk!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:423
|
||
msgid "Hold there, soldier! Can we not come to terms without bloodshed?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#. [message]: speaker=Lord Maddock
|
||
#. [message]: type=Spearman
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:427
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:871
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:885
|
||
msgid "..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:431
|
||
msgid "Hmm. Something is quite wrong indeed..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:444
|
||
msgid "<i>The sun sets...</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:449
|
||
msgid ""
|
||
"Baldras and Harper watch, petrified, as the skin and flesh of their "
|
||
"adversaries begin to rot away."
|
||
msgstr ""
|
||
|
||
#. [wml_message]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:530
|
||
msgid "Could not convert a $stored_changers[$i].type, please report!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:793
|
||
msgid ""
|
||
"Them things look like evil spirits! Are they those undead you told me about, "
|
||
"Uncle?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:797
|
||
msgid ""
|
||
"They bears some likeness, but these men almost seem half alive. This be some "
|
||
"kind of truly dreadful sorcery."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:806
|
||
msgid ""
|
||
"So, their human aspect returns. Whatever these creatures are, we shall crush "
|
||
"them all under the light of the sun."
|
||
msgstr ""
|
||
|
||
#. [modify_unit]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:828
|
||
#, fuzzy
|
||
#| msgid "Kestrel"
|
||
msgid "General Kestrel"
|
||
msgstr "Kestrel"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:835
|
||
msgid "Who are you? What are you?"
|
||
msgstr "너는 누구냐? 넌 대체 뭐냐?"
|
||
|
||
#. [message]: speaker=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:839
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We are accursed. We were once under the command of Prince Eldred, the "
|
||
#| "King’s son and betrayer. The price for our treason is this hellish "
|
||
#| "existence. We know not who or what inflicted this curse upon us, but our "
|
||
#| "mortal deaths may be only the beginning of the penance we are doomed to "
|
||
#| "pay."
|
||
msgid ""
|
||
"We... are accursed. We were the soldiers of Prince Eldred, the King’s son "
|
||
"and betrayer... when the Prince was slain at the hands of the mage Delfador, "
|
||
"those of us who bore witness to it were warped into these twisted forms. "
|
||
"Now, our mortal bodies pass... into another plane of hellish existence..."
|
||
msgstr ""
|
||
"우리는 저주받았다. 우리는 왕의 아들이자 배신자인 Eldred 왕자의 지휘하에 있었"
|
||
"다. 우리가 저지른 배신의 댓가가 이 끔찍한 형상이다. 누가 또는 무엇이 우리에"
|
||
"게 이런 저주를 내렸는지는 모르지만, 우리 육신의 죽음은 우리가 치러야 할 죄값"
|
||
"의 시작에 불과했는지 모르지."
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:862
|
||
msgid "Such is the price for treachery."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:866
|
||
#, fuzzy
|
||
#| msgid "Lord Maddock, now that we are victorious, will you help us?"
|
||
msgid "Maddock, we helped you defend your city. Will you help us now?"
|
||
msgstr "Maddock 영주. 이제 우리가 승리했으니 우릴 도와주시겠소?"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:876
|
||
msgid ""
|
||
"<i>Listen carefully. I shall not openly speak against Asheviere seeing as "
|
||
"some of her spies are in the city... however, rest assured, I certainly do "
|
||
"not trust the Queen and her questionable tactics.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:880
|
||
msgid "<i>What can ya offer us then?</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:884
|
||
msgid ""
|
||
"<i>Well, I do not normally make my relationship with them known, but I can "
|
||
"make an exception. Southeast of here, in Carcyn, you may find assistance "
|
||
"from one of my... contacts. Their methods should be better suited to your "
|
||
"needs. As for your homes, I cannot offer you protection against Weldyn, but "
|
||
"I can arrange for some roads to be closed to delay their patrols. That is "
|
||
"the most I can do for you.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:888
|
||
msgid ""
|
||
"<i>Hmph. Clear that you won’t help us fight, but I gots no more time to be "
|
||
"stayin’ here. If we is going to resist the Crown a second time, we needs "
|
||
"ourselves a good plan. Hope that you’re not sending us to our deaths, "
|
||
"Maddock.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:908
|
||
msgid ""
|
||
"More troops be coming from the south! With all them reinforcements, we gots "
|
||
"no chance to defend Elensefar!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:921
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Indeed, Asheviere’s armies had mustered and struck before the nascent "
|
||
#| "rebellion could even be planned. Her power and ruthlessness — and their "
|
||
#| "toll of death — would only grow greater with time."
|
||
msgid ""
|
||
"Asheviere’s armies assembled and struck before the nascent rebellion could "
|
||
"even be planned. Without the necessary forces, Annuvin soon fell under "
|
||
"Weldyn’s absolute control."
|
||
msgstr ""
|
||
"그렇게, Asheviere의 군대가 소집되어 초기의 저항을 계획조차 되기 전에 분쇄하였"
|
||
"다. 그녀의 권력과 무자비함은 — 그리고 그들에게 죽은 자도 — 시간이 지날수록 늘"
|
||
"어만 갔다."
|
||
|
||
#. [scenario]: id=05_Hide_and_Seek
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:6
|
||
msgid "Hide and Seek"
|
||
msgstr "숨바꼭질"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:46
|
||
msgid ""
|
||
"22 Deeproot, 501 YW\n"
|
||
"\n"
|
||
"Been a tough few days since we left Elensefar with all them patrols running "
|
||
"around. Going by boat along the Great River, we has been managing to avoid "
|
||
"them Wesnothians, but being constantly on the lookout be real taxing. I "
|
||
"truly be starting to feel that tiredness in my bones... old men like me "
|
||
"should be sitting back at home, resting our grey bodies and watchin’ over "
|
||
"them younger folk growing up. I don’t got no business here, running around "
|
||
"as some outlaw. Maybe if I was ten years younger..."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:52
|
||
msgid ""
|
||
"Anyway, the messenger I sent back to Relana should be in Delwyn already. We "
|
||
"should be arriving to Carcyn soon too, to where that coward Maddock said his "
|
||
"‘contact’ be. Truths be told, I don’t know how this’ll be turning out, "
|
||
"especially since I don’t be no social butterfly like sis were. Don’t like me "
|
||
"no city folk really. But I’ll deal with them if I gots to."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Master Bowman, id=Quentin
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:80
|
||
msgid "Quentin"
|
||
msgstr "퀜틴"
|
||
|
||
#. [side]: type=Rogue, id=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:118
|
||
msgid "Hans"
|
||
msgstr "한스"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||
#, fuzzy
|
||
#| msgid "The Grey Woods"
|
||
msgid "Enter the Grey Woods with Hans"
|
||
msgstr "회색 숲"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||
#, fuzzy
|
||
#| msgid "Death of Harper"
|
||
msgid "Death of Hans"
|
||
msgstr "하퍼의 사망"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||
msgid "In fog, units always see one hex further than they can move."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Relentlessly pursued by riders patrolling the road to Elensefar, Baldras "
|
||
#| "and his men traveled unseen along the swampy banks of the Great River to "
|
||
#| "the city of Carcyn."
|
||
msgid ""
|
||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||
"the villagers traveled unseen along the swampy banks of the Great River to "
|
||
"the city of Carcyn. They hid until nightfall, then crept out to find the "
|
||
"help Lord Maddock hinted was here."
|
||
msgstr ""
|
||
"Elensefar로 가는 도로를 순찰하는 기병들의 끈질긴 추적을 받아가며, 발드라스와 "
|
||
"부하들은 습지로 된 한강의 둑을 따라 숨어서 이동하여 Carcyn 시로 향했다."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||
msgid ""
|
||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||
"be!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||
msgid ""
|
||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||
"impressive now, but city life weren’t never something real nice. Them city "
|
||
"folk be real impatient and mean. Always wantin’ some price for their help, "
|
||
"too."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||
msgid ""
|
||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||
msgid ""
|
||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||
"known, it means some kind o’ connection with the black market. We be looking "
|
||
"for criminals, probably some thieves’ den. Or, maybe they be looking for us."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Thief, id=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||
msgid "Link"
|
||
msgstr "링크"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||
msgid "Right on time."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||
msgid "How do we know we can trust him?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||
msgid ""
|
||
"If you were one of my quarries, your throat would be slit by now. As it is, "
|
||
"you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||
"contingent of heavy infantry here to supervise the city. They’re patrolling "
|
||
"the streets and forests for us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Well, good thing I found you first. Now hurry, you must make it past the "
|
||
#| "city into the Grey Woods. There is a small path in the southeast that "
|
||
#| "leads into the forest; look for the signpost. My brother Hans is waiting "
|
||
#| "for you there and will take you to our master. Try to avoid the soldiers "
|
||
#| "if you can."
|
||
msgid ""
|
||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||
"There is a small path in the southeast that leads into the forest. Look for "
|
||
"the signpost. My brother Hans will guide you from there. Avoid the soldiers "
|
||
"if you can."
|
||
msgstr ""
|
||
"뭐, 내가 당신들을 먼저 찾아내서 다행이오. 서두르시오, 도시를 지나 회색 숲으"
|
||
"로 들어가야 하오. 남동쪽에 숲으로 가는 소로가 있소. 표지판이 그쪽에 있지. 내 "
|
||
"형 한스가 그곳에서 당신들을 기다렸다가 회장님께 안내해 줄 것이오. 최대한 병사"
|
||
"들을 피해 오도록 하시오."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Looks like these guards hold stationary posts, so if we’re careful enough "
|
||
#| "we should be able to slip our way around them unnoticed."
|
||
msgid ""
|
||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||
"can get ourselves around them unnoticed."
|
||
msgstr ""
|
||
"이 경비들은 고정 지점을 지키고 있는 것 같습니다. 우리가 충분히 조심한다면 들"
|
||
"키지 않고 지나갈 수 있겠어요."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||
#| "and try to find a way for us to get past the guards, but make sure to not "
|
||
#| "stay where they can see you or we’re all in big trouble..."
|
||
msgid ""
|
||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||
msgstr ""
|
||
"하퍼, 이제 너희들 젊고 빠른 녀석들이 우리의 눈이 되어줘야 한다. 앞을 정찰하"
|
||
"고 경비들을 지나칠 수 있는 길을 찾아보되, 놈들이 너를 볼 수 있는 곳으로 나가"
|
||
"서 우릴 큰 곤란에 몰아넣는 일은 없도록 해라."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||
msgid "Who goes there? Halt!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||
msgid "They’ve seen us! <i>Run</i>!"
|
||
msgstr "놈들이 우릴 봤어요! <i>달려요</i>!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||
#, fuzzy
|
||
#| msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||
msgstr "물러나라, 어서! 아직은 놈들을 따돌릴 수 있어!"
|
||
|
||
#. [message]: speaker=Harper
|
||
#. Harper defeats an Iron Mauler
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||
msgid "A fine job lass, but more sure gots to be coming. Let’s keep movin’."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||
#, fuzzy
|
||
#| msgid "Fly, and we may yet evade them in the Grey Woods."
|
||
msgid ""
|
||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||
msgstr "전력으로 뛰시오, 회색 숲이라면 놈들을 따돌릴 수 있을 거요."
|
||
|
||
#. [message]: speaker=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||
#| "to Baldras."
|
||
msgid ""
|
||
"You can come if you wish, but we are mostly interested in speaking to "
|
||
"Baldras."
|
||
msgstr ""
|
||
"원한다면 당신도 와도 되지만, 우리 지도자께서 관심있어 하는건 발드라스와 대화"
|
||
"하는 것이오."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||
#| "heavily guarded city relying on nothing but the cover of darkness and my "
|
||
#| "wits, I would say you were crazy."
|
||
msgid ""
|
||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||
"darkness and my wits."
|
||
msgstr ""
|
||
"최근 몇년간 이렇게 많이 뛰어본 일이 없소. 예전에 누가 나한테 삼엄한 경비가 펼"
|
||
"쳐진 도시를 야음과 내 기지만 가지고 침투하라고 했으면 미친 놈이라고 했을게야."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||
msgid "It was fun, wasn’t it?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||
msgid "Perhaps a little."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||
msgid ""
|
||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||
"deeper into the Grey Woods to lose them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||
msgid "Lead the way."
|
||
msgstr "안내하시오."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||
msgid ""
|
||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||
"have no trouble spotting us now..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=06_The_Hunters
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||
msgid "The Hunters"
|
||
msgstr "사냥꾼들"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:45
|
||
msgid ""
|
||
"24 Deeproot, 501 YW\n"
|
||
"\n"
|
||
"The sun don’t really shine at all in these Grey Woods, but truth be told, I "
|
||
"has been getting used to it more and more. Lounging out in the warm "
|
||
"daylight, talkin’ with Erwen while watching them kids play out in the "
|
||
"fields... those times were so long ago. Our lives weren’t never real "
|
||
"peaceful, but back then, we had our homes and our friends and our family... "
|
||
"now we be creatures of the dark."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:51
|
||
msgid ""
|
||
"It be real lonesome like this. I still has me Harper, and I be grateful for "
|
||
"the lass, but she don’t really understand an old man like me. I know the "
|
||
"past be the past, but I just can’t help but think of sis in times like "
|
||
"these. How she used to be dragging me out on some silly little romp, a "
|
||
"little job here and there for some gold or lil trinket, or sometimes just "
|
||
"for fun... I never wanted to go, of course. I were always real lazy. Still "
|
||
"am, even now."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:55
|
||
msgid ""
|
||
"Then, Harper tells me, “Come on Uncle, we’re on an adventure! Don’t be so "
|
||
"mopey, live a little!” I know she be trying to be cheery, but she really "
|
||
"don’t know how much she be reminding me of Erwen sometimes..."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:59
|
||
msgid ""
|
||
"I must be strong. That’s what I tells myself. I should be strong, but... I "
|
||
"don’t know what be keeping me going, if it be this misguided sense of pride, "
|
||
"or my duties to the village, or Harper, or even just remembering the past, "
|
||
"making some futile attempts to go back to better times."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:63
|
||
msgid "Either way, I be here now, on this adventure."
|
||
msgstr ""
|
||
|
||
#. [side]: type=Shadow Lord, id=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:90
|
||
msgid "Helicrom"
|
||
msgstr "헬리크롬"
|
||
|
||
#. [side]: type=Shock Trooper, id=Linneus
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:111
|
||
msgid "Linneus"
|
||
msgstr "Linneus"
|
||
|
||
#. [side]: type=Lieutenant, id=Archarel
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:130
|
||
msgid "Archarel"
|
||
msgstr "Archarel"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:182
|
||
msgid "Kill all enemy patrols before they reach the outpost"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:194
|
||
#, fuzzy
|
||
#| msgid "Death of Harper"
|
||
msgid "Death of Helicrom"
|
||
msgstr "하퍼의 사망"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:198
|
||
msgid "Any patrol units survive when turns run out"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:202
|
||
msgid "Any allied unit is sighted by the outpost guards"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:255
|
||
#, fuzzy
|
||
#| msgid "The leader, I presume."
|
||
msgid "The leader, I presumes."
|
||
msgstr "당신이 대장인 모양이군."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:259
|
||
msgid ""
|
||
"Indeed, I am Lord Helicrom, the Crow of the Grey Woods. We are acquaintances "
|
||
"of Lord Maddock, who sent word to us of your predicament. I believe we can "
|
||
"work something out for your situation."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:263
|
||
#, fuzzy
|
||
#| msgid "Your pursuits?"
|
||
msgid "What be your pursuits?"
|
||
msgstr "추구하는 바라고?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:267
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The former King’s magic ministry kept a tight control on the training and "
|
||
#| "employment of mages in Wesnoth. Those of us who dared to... depart from "
|
||
#| "the curriculum, you might say, were dealt with harshly. We are outcasts "
|
||
#| "because we seek to master shadow magic. Our secrecy and security are not "
|
||
#| "cheap."
|
||
msgid ""
|
||
"The former king’s magic ministry kept a tight control on the training and "
|
||
"employment of mages in Wesnoth. Those of us who dared to... depart from the "
|
||
"curriculum were dealt with harshly. Many of us were forced to escape here to "
|
||
"continue our study of our brand of magic. Our security and secrecy are not "
|
||
"cheap."
|
||
msgstr ""
|
||
"옛 왕의 마법장관은 Wesnoth의 마법사들을 훈련하고 채용하는 것을 엄격하게 통제"
|
||
"했소. 감히... 말하자면, 교육과정에서 벗어나려 하는 우리 같은 이들은 혹독하게 "
|
||
"다루어졌소. 우리는 그림자 마법을 달성하고자 하는 이단아들이오. 우리의 비밀과 "
|
||
"안전은 값싼 것이 아니라오."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:271
|
||
msgid "Then you be fellow outlaws. But why do you wants to help us?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:275
|
||
msgid ""
|
||
"<i>Quid pro quo.</i> Our aid is never given freely. You have something that "
|
||
"may be useful to us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:279
|
||
msgid "Manpower. Mages be no good at fighting, I knows. But what for?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:283
|
||
msgid ""
|
||
"Understand this. Any weakening of the Throne of Wesnoth, whether it be "
|
||
"occupied by king or queen, aids us. To accomplish that, we must destabilize "
|
||
"their forces in this region. The key is Halstead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:287
|
||
msgid "That big ol’ fort between Aldril and Elensefar?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:291
|
||
msgid ""
|
||
"Aye, Harper. What the mage says be no surprise. It be a bastion of central "
|
||
"importance, rivalin’ Elensefar even. Maddock said the Queen’s troops were "
|
||
"gathering there. But we gots no way to fight a war with them, not since "
|
||
"Maddock won’t send his soldiers to battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:295
|
||
msgid ""
|
||
"Know this, Baldras. During the past week, several patrols have again "
|
||
"ventured across the Great River into Annuvin. A woman named Relana opposed "
|
||
"them with a small militia and was victorious, but with heavy losses. The "
|
||
"Crown, however, has begun to take notice of this rebellion and is massing "
|
||
"forces within Halstead. When its armies are raised, none of your little "
|
||
"villages will be able to resist them. Your only choice would be to flee "
|
||
"farther north into orcish territory."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:299
|
||
msgid ""
|
||
"We’d never survive there. But would it be so bad if we just swore fealty to "
|
||
"the Queen?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:303
|
||
msgid "Only if we gots no other choice. Let’s hear the mage’s plan first."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:307
|
||
msgid ""
|
||
"I’m not asking you to fight a war. A direct fight against Weldyn’s armies "
|
||
"would be undoubtedly foolish. However, we have other means within our grasp. "
|
||
"From Dan’Tonk to Halstead, the fastest path lies through the pass between "
|
||
"the Brown Hills and the Gryphon Mountains followed by the trek through these "
|
||
"Grey Woods. We are in prime position to gnaw away at their troops, crippling "
|
||
"their forces before they ever arrive at their destination."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:311
|
||
msgid "Then what?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:315
|
||
msgid "I am sure you can guess, magistrate."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:319
|
||
msgid "You means to sack Halstead itself."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:323
|
||
msgid "There’s no way we can fight them all... can we?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:327
|
||
msgid ""
|
||
"I don’t know. But, for now, ambushing them patrols be easy enough. That’ll "
|
||
"slow them Wesnothians down enough for us to figure out the next step."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:331
|
||
msgid ""
|
||
"In the last day, my scouts have counted five platoons of troops marching "
|
||
"towards the garrison. We must eliminate them all before they reach the "
|
||
"outpost at the end of the woods. The outpost also must not be alerted to our "
|
||
"presence, or we will have the bulk of their forces upon us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:342
|
||
#, fuzzy
|
||
#| msgid "Another platoon approaches..."
|
||
msgid "The first platoon approaches..."
|
||
msgstr "또 다른 소대가 온다..."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:386
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "When we are done, no one will fear the open roads and night sky more than "
|
||
#| "the army of the usurper. Strike fast, strike silently... and leave no one "
|
||
#| "alive."
|
||
msgid ""
|
||
"We shall pincer them from the other side of this path. When we are done, no "
|
||
"one shall fear the open roads and night sky more than the armies of Weldyn. "
|
||
"Strike quickly, strike silently... and leave no one alive."
|
||
msgstr ""
|
||
"우리가 당한다면, 찬탈자의 군대보다 관도와 밤하늘을 두려워하는 자는 없게 될게"
|
||
"다. 신속히 타격하고, 은밀히 쳐라... 그리고 누구도 살려두지 마라."
|
||
|
||
#. [message]: speaker=Linneus
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:508
|
||
#, fuzzy
|
||
#| msgid "It’s an ambush! Hold your ground!"
|
||
msgid "It’s an ambush! Run!"
|
||
msgstr "습격이다! 위치를 지켜라!"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:523
|
||
msgid ""
|
||
"Ah, here it is. I was wondering where I had misplaced my favorite blade."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:557
|
||
msgid "Hey, I found some old coins in this shack."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:593
|
||
msgid "Bleagh, a slimy tentacle. Why’s it so big?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:606
|
||
msgid "There’s a rusty key here. I wonder if it could be useful?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:633
|
||
msgid "There is a waterlogged coffin here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:646
|
||
msgid "Hey, that key fits in this coffin. Should I open it?"
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:651
|
||
msgid "No, that be a terrible idea."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:658
|
||
msgid "Fine, do it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:673
|
||
msgid "What is this disgusting monster?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:678
|
||
msgid ""
|
||
"A ghoul, a creature of disease and pestilence. Kill the putrid thing. Its "
|
||
"stench is making me sick."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:703
|
||
msgid ""
|
||
"Disgusting though it may be, perhaps that creature’s corpse could be useful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:718
|
||
msgid "Should I use this potion?"
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:720
|
||
msgid "Yes, I’ll use it."
|
||
msgstr ""
|
||
|
||
#. [object]: id=poison_weapon
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:728
|
||
msgid "Vile Concoction"
|
||
msgstr ""
|
||
|
||
#. [object]: id=poison_weapon
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:730
|
||
msgid ""
|
||
"This unit’s melee weapons gain the poison special and this unit gains a "
|
||
"small number of hitpoints."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:764
|
||
msgid "No, I’ll leave it for someone else."
|
||
msgstr ""
|
||
|
||
#. [message]: type=Spearman
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:877
|
||
msgid "Doesn’t something about these woods feel weird to you, sir?"
|
||
msgstr ""
|
||
|
||
#. [message]: type=Pikeman
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:881
|
||
msgid "Afraid of ghosts, soldier?"
|
||
msgstr ""
|
||
|
||
#. [message]: type=Master at Arms
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:991
|
||
msgid ""
|
||
"Woods, woods, woods and more woods! Bah, that general had better have a good "
|
||
"reason for dragging me out to Halstead with all these oafs."
|
||
msgstr ""
|
||
|
||
#. [message]: type=Duelist
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:995
|
||
msgid "But cap’n, we’re your loyal troops..."
|
||
msgstr ""
|
||
|
||
#. [message]: type=Master at Arms
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:999
|
||
msgid "Shut it and keep moving."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Archarel
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1020
|
||
msgid ""
|
||
"Several platoons of troops were supposed to arrive today. I wonder if "
|
||
"something happened to them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Archarel
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1037
|
||
msgid ""
|
||
"Something about these woods seems quite unnatural. Perhaps we should stop "
|
||
"sending our soldiers this way."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Archarel
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1053
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Troops, to arms! These peasant scum think they are above the law. We will "
|
||
#| "show them the law!"
|
||
msgid ""
|
||
"Troops, to arms! Show these fugitive scum the meaning of the Queen’s law!"
|
||
msgstr ""
|
||
"전군, 전투 준비! 이 농민 쓰레기들은 자기들이 법 위에 있는 줄 아는 모양이다. "
|
||
"놈들에게 법을 보여주자!"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1057
|
||
msgid ""
|
||
"With the outpost aware of our presence, we can no longer harry their "
|
||
"reinforcements. Their forces will soon grow too powerful for us to resist."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1073
|
||
msgid ""
|
||
"The next morning, the local night patrol returned to the nearby outpost. "
|
||
"They were surprised to see their fellow soldiers engaged in combat with the "
|
||
"band of thugs of which they had heard so much."
|
||
msgstr ""
|
||
"다음 날 아침, 지역 야간 순찰대가 근처의 기지로 돌아왔다. 그들은 전에 자주 들"
|
||
"었던 바로 그 깡패 집단과 동료 병사들이 전투를 벌이고 있는 모습을 보고 경악했"
|
||
"다."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1133
|
||
msgid "It be done. Their patrols be shattered and broken."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1138
|
||
msgid ""
|
||
"Well done, but the fight is far from over. We will not be able to employ "
|
||
"these tactics when more platoons arrive. You must make your choice. Will you "
|
||
"fight? Or will you return to your village and beg for amnesty?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1143
|
||
msgid ""
|
||
"Amnesty? Knowing these Wesnothians, they’ll have my head. Then again, if I "
|
||
"could gives my life to save my whole village, I would."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1148
|
||
msgid "We need you! Uncle..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1153
|
||
msgid ""
|
||
"I know what you is going to say, Harper. That we should be fighting for our "
|
||
"homes, just like we do against them orcs. But we be risking everything on "
|
||
"this, lass."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1158
|
||
msgid ""
|
||
"If we go back like this, that means we’ll surrender to them Wesnothians and "
|
||
"live our whole lives in oppression. You saw how they were sending so many "
|
||
"soldiers and even orcs against us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1163
|
||
msgid ""
|
||
"The girl is naive, but her spirit is in the right place. You risk your homes "
|
||
"and the lives of your people, yes, but what good will they be if you live in "
|
||
"tyranny? Believe me, I have been there. I would rather die than go back."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1168
|
||
msgid ""
|
||
"Yes... Erwen would’ve said the same. If we march on Halstead, we gots to "
|
||
"burn it to the ground before the Queen’s forces rally. If we does that, "
|
||
"Weldyn won’t have no foothold in Annuvin no more."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1173
|
||
msgid ""
|
||
"It would be months before they could reassemble their forces here. Enough "
|
||
"time for you to secure your homes, or relocate."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1178
|
||
msgid "Then it be decided. We’ll attack the fort together. Luck be with us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1219
|
||
msgid ""
|
||
"Lieutenant, we were assaulted by a band of outlaws en route to the outpost. "
|
||
"We were barely able to evade them and make it here!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1239
|
||
msgid "Look there! Outlaws and bandits roam these woods, harrying our patrols!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:1256
|
||
msgid "This is the end for me..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=07_Glory
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:4
|
||
msgid "Glory"
|
||
msgstr "영광"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:20
|
||
msgid ""
|
||
"From the Annals of Alduin, 98 YW\n"
|
||
"\n"
|
||
"One score and eight years ago, in 70 YW, the King of Wesnoth and the Lord of "
|
||
"Elensefar signed a treaty of trade and alliance in order to further the "
|
||
"security of humankind. The realization of this treaty required the creation "
|
||
"of a safe path between Weldyn and Elensefar, with all manner of hostile "
|
||
"creature or beast scoured from these civilized lands. From Dan’Tonk, the "
|
||
"establishment of Aldril and Carcyn secured the once hazardous passage "
|
||
"alongside the Grey Woods, completing the way between the two cities. With "
|
||
"this, the alliance can truly be deemed a coalition of men."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:26
|
||
msgid ""
|
||
"To commemorate the concordat, six years ago, the Lords of Weldyn and "
|
||
"Elensefar decreed that a monument be erected in the heart of these once "
|
||
"wildlands. We, the magi of Alduin, lent our services to demonstrate the full "
|
||
"prowess and might of human magic. Above a series of old catacombs in a scant "
|
||
"hill, we spent these years raising an immense stronghold from the earth’s "
|
||
"living rock."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:30
|
||
msgid ""
|
||
"Completed, as it is on this day, this sentinel of the west now towers "
|
||
"hundreds of paces tall, a great monolith looming sheer above the plains. The "
|
||
"sight of these colossal walls, to even us magi, is both awe-inspiring and "
|
||
"terrifying. So tall these towers peak and so mighty these walls arise that "
|
||
"such a feat seems more like a force of nature than a work of man. That we "
|
||
"have fashioned this mountain as insignificant humans is almost "
|
||
"inconceivable. Halstead, as we have named it, is impenetrable. No one shall "
|
||
"ever overcome these tidal waves of stone."
|
||
msgstr ""
|
||
|
||
#. [side]: type=General, id=Dommel
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:56
|
||
msgid "Dommel"
|
||
msgstr "Dommel"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Vashna
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:99
|
||
msgid "Vashna"
|
||
msgstr "Vashna"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:152
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:221
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:416
|
||
msgid "Destroy the stronghold of Halstead"
|
||
msgstr "Halstead 성채를 파괴하라"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:252
|
||
#, fuzzy
|
||
#| msgid "There it is. The stronghold of Halstead."
|
||
msgid "There be it. The stronghold of Halstead."
|
||
msgstr "저기다. Haldtead 성채가."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:265
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Look at how tall it is! Those towers rise sheer out of the ground, as if "
|
||
#| "called forth out of the earth."
|
||
msgid ""
|
||
"Look at how tall it is! Those towers be so sheer and smooth, it almost looks "
|
||
"like magic called them up out of the earth!"
|
||
msgstr ""
|
||
"엄청나게 높네요! 이 탑들은 지상에 마치 땅에서 솟아오른 것처럼 붙어있는 거 같"
|
||
"아요."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:270
|
||
msgid ""
|
||
"Aye, there may be some truths in that. Old stories tells us that in times "
|
||
"past, Elensefar and Weldyn had some real strong mages, much more adept than "
|
||
"them ones who only be politicking nowadays. They helped tame the lands "
|
||
"between the cities and forged the walls of Halstead itself to honor the "
|
||
"alliance."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:275
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I don’t see how we can bring it down. They are already invincible in "
|
||
#| "there!"
|
||
msgid "I don’t see how we can bring it down. They seem invincible in there!"
|
||
msgstr ""
|
||
"어떻게 이런 걸 무너뜨릴 수 있을지 모르겠는데요. 저건 이미 무적이 아닌가요?"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:279
|
||
msgid "Indeed..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:283
|
||
msgid ""
|
||
"Worry not, Halstead has a weakness. What Baldras spoke was partly true. "
|
||
"Previous orders of magi did help erect the fortress. What is not made known "
|
||
"to most is that the original construction of the castle was flawed."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:287
|
||
msgid ""
|
||
"These walls were raised over a system of catacombs, which connect the four "
|
||
"towers to the central keep. Though they appear impressive, the tunnels were "
|
||
"never meant to hold up such a tremendous weight. Supports were added later "
|
||
"to hold up the middle, which eventually began to collapse without them. "
|
||
"Naturally, this was made secret by the magi, who did not want others to "
|
||
"learn of their error."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:291
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "So... we can knock out the supports and bring down the stronghold of "
|
||
#| "Halstead. Would it really work?"
|
||
msgid ""
|
||
"So... we can knock out the supports and bring down the main keep. Would it "
|
||
"really work?"
|
||
msgstr ""
|
||
"그러면... 우리가 그 기둥들을 때려부숴서 Halstead 성채를 무너뜨린다는 얘기군"
|
||
"요. 그게 정말 됩니까?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:295
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I believe it will. Each tower has a passage down to the catacombs. If we "
|
||
#| "can reach the center of each tower, one of our men can escape down to the "
|
||
#| "bowels of the mountain and destroy its support. I am sure we will need to "
|
||
#| "demolish no less than all four supports to raze the fortress."
|
||
msgid ""
|
||
"I believe it will. Each tower has a passage down to the catacombs. We must "
|
||
"enter the tunnels and demolish all four supports, then the fortress should "
|
||
"crumble."
|
||
msgstr ""
|
||
"그렇게 될거라고 믿네. 각각의 탑에는 지하 묘지로 가는 통로가 있지. 우리가 각 "
|
||
"탑의 중앙에 닿을 수 있다면 우리 중 한 사람이 산 내부로 몰래 들어가서 그 기둥"
|
||
"을 부술 수 있네. 요새를 부숴버리려면 꼭 네 개의 기둥 전부를 무너뜨려야 하지."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:299
|
||
msgid "Let’s hope you be right. Everything be hinging on this battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Vashna
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:308
|
||
msgid ""
|
||
"Dommel! The Queen has sent me and my warriors to support your forces. We "
|
||
"come to squash the puny peasant rebellion."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:312
|
||
msgid "I received no word from Her Majesty of your arrival, orc."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Vashna
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:316
|
||
msgid "I have the orders right here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:320
|
||
msgid ""
|
||
"As if those could possibly be real. I would be a fool and an oaf to let a "
|
||
"band of stinky raider orcs into Halstead without a fight."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Vashna
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:324
|
||
msgid ""
|
||
"What? Now look here, you coddled pinkskin. Your helpless ‘soldiers’ have "
|
||
"been getting bested by a filthy bunch of vagrant bandits. Your army is as "
|
||
"useless as you are pink. The Queen sent us here to clean up the mess that "
|
||
"you are clearly too stupid to fix on your own."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:328
|
||
msgid ""
|
||
"A fine story. Most likely, this is a pitiful excuse for you to enter our "
|
||
"fortress to plunder our armory. Even if Her Majesty did order you here, we "
|
||
"have no need for the help of you uncouth orcs. We have always managed just "
|
||
"fine without you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Vashna
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:332
|
||
msgid ""
|
||
"Yeah? Well, we will see how fine you manage <i>against</i> us. I’ll show you "
|
||
"just how weak you pinkskins are."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:336
|
||
msgid "Come try it, cretin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:340
|
||
msgid ""
|
||
"Infighting among the forces of Weldyn does not bode well for the new queen, "
|
||
"but is awfully convenient for us..."
|
||
msgstr ""
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:358
|
||
msgid "Look in the distance... riders approach!"
|
||
msgstr "저 멀리에서... 기병들이 온다!"
|
||
|
||
#. [unit]: type=Paladin, id=Sir Gwydion
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:365
|
||
msgid "Sir Gwydion"
|
||
msgstr "Gwydion 경"
|
||
|
||
#. [message]: type=Lancer
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:380
|
||
msgid "Sound the advance!"
|
||
msgstr "진군 나팔을 불어라!"
|
||
|
||
#. [message]: type=Lancer
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:384
|
||
msgid "At your order, my liege."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gwydion
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:388
|
||
msgid ""
|
||
"Lo, Knights of Elensefar, the battle hath begun ere our arrival. Though I "
|
||
"disobey my father in this endeavor, our presence surely is much needed."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gwydion
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:392
|
||
msgid ""
|
||
"Ready thy lances! Let us trample the armies of Weldyn beneath our steeds!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:405
|
||
msgid ""
|
||
"A horde of knights, bearing the emblem of Elensefar! Amazing. I’ve never "
|
||
"seen me so many riders in one place."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:410
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Baldras, Gwydion is Lord Maddock’s son. This battle isn’t just about "
|
||
#| "Annuvin anymore."
|
||
msgid ""
|
||
"Gwydion be Lord Maddock’s son... more be hinging on victory than I thought. "
|
||
"This battle don’t just be about our little villages no more."
|
||
msgstr ""
|
||
"발드라스, Gwydion은 Maddock 영주의 아들입니다. 이 전투는 이제 더 이상 Annuvin"
|
||
"만의 문제가 아닙니다."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:447
|
||
msgid ""
|
||
"Not even a full day had passed before the first advance elements of "
|
||
"Wesnoth’s main army began to arrive..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:454
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "That afternoon, another advance element of the main Wesnoth army "
|
||
#| "arrived..."
|
||
msgid ""
|
||
"That morning, another advance element of the main Wesnoth army arrived..."
|
||
msgstr "그날 오후, Wesnoth 주력군의 또 다른 소대가 도착했다."
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:519
|
||
msgid ""
|
||
"I think... I think they’re trying to storm Halstead itself... the fools!"
|
||
msgstr ""
|
||
"이거... 아무래도 놈들이 Halstead를 직접 습격하려 하는 것 같군... 멍청이들!"
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:538
|
||
msgid "They have breached the fortress gate! Repulse them!"
|
||
msgstr "놈들이 요새의 문을 뚫었다! 격퇴하라!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:560
|
||
#, fuzzy
|
||
#| msgid "I’m inside the tower! I’m going down to the catacombs — cover me."
|
||
msgid "I’m inside! I’m heading down to the catacombs."
|
||
msgstr "탑 안에 들어왔다! 지하 묘지로 내려갈테니 엄호해줘."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:578
|
||
msgid "After some time..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:598
|
||
msgid "It’s done."
|
||
msgstr "끝났다."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:625
|
||
msgid "The stronghold of Halstead began to shake..."
|
||
msgstr "Halstead 성채가 진동하기 시작한다..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:631
|
||
#, fuzzy
|
||
#| msgid "We cannot stay here. The fortress has started to collapse!"
|
||
msgid "We can’t stay here. The fortress is starting to collapse!"
|
||
msgstr "이제 여기 있으면 안돼. 요새가 무너지기 시작했어!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:666
|
||
#, fuzzy
|
||
#| msgid "I think it’s working! Everybody get clear <i>now</i>!"
|
||
msgid "I think it be working! Everybody get clear!"
|
||
msgstr "먹힌 것 같군! 모두 <i>지금</i> 빠져나가라!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:707
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "With a thunderous roar and a vast billowing of dust, thousands of tons of "
|
||
#| "stone and wood crashed in on itself. Some of it tumbled down the steep "
|
||
#| "sides, while the remainder came to rest several hundred feet below "
|
||
#| "ground, in the bowels of the hollowed-out mountain."
|
||
msgid ""
|
||
"With a thunderous roar and a vast billowing of dust, thousands of tons of "
|
||
"stone and wood crashed in on itself. Some of the wreckage tumbled down the "
|
||
"steep sides, while the remainder came to rest several hundred feet below "
|
||
"ground, in the bowels of the hollowed-out mountain."
|
||
msgstr ""
|
||
"우레와 같은 울림과 거대한 먼지구름을 일으키며, 수천 톤에 달하는 돌과 목재가 "
|
||
"무너져 내렸다. 일부는 가파른 비탈 옆으로 굴러 떨어졌지만, 대부분은 지하 백여"
|
||
"미터 아래에 있는 산의 텅 빈 내부로 떨어져 갔다."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:715
|
||
msgid "No one inside the fortress would make it out alive."
|
||
msgstr "요새 안에 있던 그 누구도 살아남지 못했다."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:800
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "After more than a week of fierce fighting, the main body of Asheviere’s "
|
||
#| "host arrived from Weldyn. The battle was soon finished. Every last man "
|
||
#| "from the province of Annuvin was executed."
|
||
msgid ""
|
||
"After several days of fierce fighting, the main body of Weldyn’s host "
|
||
"arrived. The battle was soon finished. Every last man from the rebellion was "
|
||
"executed."
|
||
msgstr ""
|
||
"일주일 간의 격렬한 전투가 지나고, Asheviere의 본대가 Weldyn에서 도착했다. 전"
|
||
"투는 곧 끝났다. Annuvin 지방 사람들은 남김없이 처형되었다."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:829
|
||
msgid "The fort be done with... but I be crushed... under this rubble..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:833
|
||
msgid ""
|
||
"No one was able to get to Baldras in time. He and many of his companions "
|
||
"died that day beneath the stronghold of Halstead."
|
||
msgstr ""
|
||
"발드라스는 제 시간에 도움을 받지 못했다. 그와 다수의 동료들은 그날 Halstead "
|
||
"성채 아래에서 죽었다."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:840
|
||
msgid "I knew... this wouldn’t work..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:845
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The rebellion had staked its all on victory at Halstead, but win or lose, "
|
||
#| "there would be no help for the villagers, ground beneath the wheels of "
|
||
#| "Asheviere’s wrath."
|
||
msgid ""
|
||
"The rebellion had staked its all on victory at Halstead, but win or lose, "
|
||
"there would be no help for the doomed villagers."
|
||
msgstr ""
|
||
"저항군은 Halstead의 승리에 모든 것을 걸었지만, 그것이 승리든 패배든 마을 사람"
|
||
"들이 Asheviere의 분노 아래에서 살아남는 데는 아무 도움도 되지 않았다."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:864
|
||
#: data/campaigns/Liberty/utils/utils.cfg:34
|
||
msgid "Unngh..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:868
|
||
#: data/campaigns/Liberty/utils/utils.cfg:38
|
||
#, fuzzy
|
||
#| msgid "Harper"
|
||
msgid "Harper, no!"
|
||
msgstr "하퍼"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:884
|
||
msgid "Ended... like this? Fight on without me..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:931
|
||
#, fuzzy
|
||
#| msgid "Your reign of terror is over, General."
|
||
msgid "Your time is over, General."
|
||
msgstr "너희의 공포 정치는 끝났다, 장군."
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:936
|
||
msgid ""
|
||
"I may be done... but my death shall only bring the full wrath of the Crown "
|
||
"upon you... relish your small victory, peasants, while you still can..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Vashna
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:956
|
||
msgid "Grrarrghh... you... fools..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/07_Glory.cfg:961
|
||
msgid "Idiot orc. Know your place."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=08_Epilogue
|
||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:4
|
||
msgid "Liberty — Epilogue"
|
||
msgstr "자유 — 종막終幕"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:14
|
||
msgid ""
|
||
"03 Scryer’s Bloom, 501 YW\n"
|
||
"\n"
|
||
"It were a real shock. I were so stunned, I barely even remember what "
|
||
"happened after."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:19
|
||
msgid ""
|
||
"Helicrom, I don’t know what happened to him, didn’t see what happened to "
|
||
"Maddock’s son either. Me and Harper and the few of us who survived got up "
|
||
"and ran. We be heading back north now, toward Carcyn and Elensefar. Them "
|
||
"patrols seems to be in real disarray, mostly seeming to be riding back south "
|
||
"to regroup. It be looking like we really did disrupt Weldyn’s chain of "
|
||
"command."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:22
|
||
msgid ""
|
||
"I’m sure them Wesnothians will come back in time and with Maddock holed up "
|
||
"in his stupid tower, they’ll eventually siege Elensefar and take the city... "
|
||
"but that don’t be my problem anymore. I has me a village to worry about. I "
|
||
"need to get back, consult myself with Relana and figure out what to do next. "
|
||
"We gots some more time now, but we can’t wait forever."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:25
|
||
msgid ""
|
||
"10 Scryer’s Bloom, 501 YW\n"
|
||
"\n"
|
||
"We got back to Dallben today, but the village were empty. There were a few "
|
||
"bodies and some burned houses, but it weren’t raided or nothing. Must’ve "
|
||
"been one of them Wesnoth patrols, curse those damned stinkers! When I first "
|
||
"saw the scene with my eyes, I thoughts that we failed, that we was too "
|
||
"late... but now that I thinks of it, it be real weird that so few died. The "
|
||
"others must’ve escaped to somewhere. But I didn’t see any clues here."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:31
|
||
msgid ""
|
||
"I sended Harper off to Delwyn. Hope she’ll find something there. In the "
|
||
"meantimes, I’ll rest this tired body for a little and go see sis, maybe pick "
|
||
"her up some lilies. Seems like this’ll probably be the last time I gets to "
|
||
"see her..."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:34
|
||
msgid ""
|
||
"She’ll tell me not to be sad, of course. That life just be a big adventure "
|
||
"and filled with fun, that I shouldn’t think about stuffs I can’t change. The "
|
||
"world be huge and vast, much bigger than small little people like me. I "
|
||
"don’t got the power to change it, so why not try to live as best I can? "
|
||
"Besides, she’ll say that I still gots me a little piece of her in Harper, so "
|
||
"I should cherish the lass."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:37
|
||
msgid ""
|
||
"I do, Erwen, I really do. This all be real hard. I don’t be no brave soul, "
|
||
"nor some great warrior, but I does my best. And I haven’t forgotten about "
|
||
"all them good times we had together ― somehow, some way, they keeps me "
|
||
"going. Me and Harper, we won’t give up till the very end."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:40
|
||
msgid ""
|
||
"14 Scryer’s Bloom, 501 YW\n"
|
||
"\n"
|
||
"Harper got back today from Delwyn. Said she didn’t find no one alive there, "
|
||
"but she did bring back a note she found. Let’s see what it says."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:47
|
||
msgid ""
|
||
"<i>“Baldras, you would’ve been proud. We fought them soldiers off twice, "
|
||
"gave them a good ol’ thrashing they won’t ever forget. But in the end, it "
|
||
"weren’t enough. We had to run like criminals before they killed us all.”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:51
|
||
msgid ""
|
||
"<i>“I don’t know if you and Harper will see this note, but if you do, I’m "
|
||
"expecting ya to come find us. Remember them ol’ pirate islands we used to "
|
||
"hear some of them Elensefar sailors talk about? We be heading there, "
|
||
"southwest of the city and past the land’s end. See you in the Three Sisters, "
|
||
"old friend. ― Relana”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Epilogue.cfg:55
|
||
msgid ""
|
||
"So they survived! Them islands be a bit far, but I suppose this sack of old "
|
||
"bones has one more adventure left in it..."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Lord of Elensefar, race=human
|
||
#: data/campaigns/Liberty/units/Maddock.cfg:4
|
||
#, fuzzy
|
||
#| msgid "Port of Elensefar"
|
||
msgid "Lord of Elensefar"
|
||
msgstr "Elensefar 항구"
|
||
|
||
#. [unit_type]: id=Lord of Elensefar, race=human
|
||
#: data/campaigns/Liberty/units/Maddock.cfg:7
|
||
msgid ""
|
||
"The grand city-state of Elensefar is the wealthiest human settlement on the "
|
||
"Great Continent, commanding a reputation and power that belies its "
|
||
"relatively small population. Unlike the more war-minded inland nobles, "
|
||
"Elensefar’s governors master the art of commerce and the skill of sailing, "
|
||
"and are known to be particularly agreeable. Yet behind that merchant charm "
|
||
"lies a fierce independence, a trait that sometimes puts them at odds with "
|
||
"the aristocrats of other regions."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Rogue Mage, race=human
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:5
|
||
msgid "Rogue Mage"
|
||
msgstr "범죄 마법사"
|
||
|
||
#. [unit_type]: id=Rogue Mage, race=human
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:17
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Some mages are thrown out of the mage’s guild for attempting to practice "
|
||
#| "forbidden arts. Now completely outside the law, these rogue mages do "
|
||
#| "whatever necessary to support their study of black magic. Although not as "
|
||
#| "skilled as mages with more formal training, their magic can be quite "
|
||
#| "lethal, while their banditry has resulted in moderate skill with the "
|
||
#| "short sword."
|
||
msgid ""
|
||
"Some mages are thrown out of the mages’ guild for attempting to practice "
|
||
"forbidden arts. Now completely outside the law, these rogue mages do "
|
||
"whatever is necessary to support their study of black magic. Although not as "
|
||
"skilled as mages with more formal training, their magic can be quite lethal, "
|
||
"while their banditry has resulted in moderate skill with the short sword."
|
||
msgstr ""
|
||
"금지된 술법을 익히려고 시도했다는 이유로 마법 길드에서 축출되는 마법사들이 종"
|
||
"종 있다. 이제 완전히 법에서 벗어난 이 범죄 마법사들은 흑마법의 연구를 위해 필"
|
||
"요한 일이라면 무엇이든 한다. 비록 이들은 정식 훈련을 받은 마법사들만큼의 능력"
|
||
"을 발휘하는 못해도 이들의 마법은 꽤나 위협적인데, 그 이유는 여러 번의 강도질"
|
||
"로 이들이 어느 정도 수준의 단검술을 보유하게 되었기 때문이다."
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:33
|
||
msgid "ice blast"
|
||
msgstr "얼음탄"
|
||
|
||
#. [unit_type]: id=Shadow Lord, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
|
||
msgid "Shadow Lord"
|
||
msgstr "그림자 군주"
|
||
|
||
#. [unit_type]: id=Shadow Lord, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:21
|
||
msgid ""
|
||
"Few humans fathom the secrets of light and dark magic and retain their "
|
||
"sanity. Those that can master that balance become Shadow Lords, fully "
|
||
"existing neither in the world of light nor the world of darkness. No longer "
|
||
"needing physical weapons, they are fearsome to both their enemies and those "
|
||
"they lord over."
|
||
msgstr ""
|
||
"빛과 어둠의 마법의 비밀을 함께 손에 넣게 된 인간이 제정신을 유지하는 경우는 "
|
||
"극히 드물다. 그 둘에 통달하고 둘 사이의 균형을 맞춘 그 극소수의 사람들은 빛"
|
||
"의 세계에도 어둠의 세계에도 속하지 않은 그림자 군주로 불리운다. 더 이상 물리"
|
||
"적인 무기를 필요로 하지 않게 된 이들은 그들의 적과 그들이 다스리는 이들 모두"
|
||
"에게 공포의 대상이 된다."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:33
|
||
msgid "astral blade"
|
||
msgstr "영혼도"
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:44
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:45
|
||
msgid "shadow bolt"
|
||
msgstr "그림자 화살"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:56
|
||
msgid "shadow blast"
|
||
msgstr "그림자탄"
|
||
|
||
#. [unit_type]: id=Shadow Mage, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
|
||
msgid "Shadow Mage"
|
||
msgstr "그림자 마법사"
|
||
|
||
#. [unit_type]: id=Shadow Mage, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:20
|
||
msgid ""
|
||
"Years of violence and brutality to support the study of forbidden magical "
|
||
"arts have turned the shadow mages into feared fighters. Now completely "
|
||
"enthralled with power, they have been known to command small followings of "
|
||
"henchmen. They are outmatched in direct magical combat with their magic-"
|
||
"using peers, instead channeling their energies into devastating melee "
|
||
"attacks. Despite their offensive power, the corruption in their souls has "
|
||
"begun to adversely affect their health."
|
||
msgstr ""
|
||
"금지된 마법 기술을 연구하기 위해 행해온 폭력과 만행의 세월들은 그림자 마법사"
|
||
"들을 무시무시한 싸움꾼으로 변모시켰다. 이제 완벽하게 힘에 매료된 이들은 소규"
|
||
"모의 심복으로 구성된 추종자들을 통솔하고 있다고 알려졌다. 이들은 다른 마법을 "
|
||
"쓰는 동료들과 순수한 마법 대결에서는 밀리지만, 그 대신 자신들의 기운을 막강"
|
||
"한 근접공격에 싣는다. 이들의 공격적인 힘에도 불구하고, 영혼의 타락으로 인해 "
|
||
"이들의 건강에는 역효과가 생겼다."
|
||
|
||
#. [unit_type]: id=Thug_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:20
|
||
msgid "Villager"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Thug_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:23
|
||
msgid ""
|
||
"Peasants live in the small hamlets and villages scattered across the Wesnoth "
|
||
"countryside."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Bandit_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:36
|
||
msgid "Village Elder"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Bandit_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:39
|
||
msgid ""
|
||
"Each of the villages scattered across the Wesnoth countryside is normally "
|
||
"guided by a group of elders, who are the village’s wisest and most "
|
||
"experienced residents."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Highwayman_Peasant, gender=male,female
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:53
|
||
msgid "Senior Village Elder"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Highwayman_Peasant, gender=male,female
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:57
|
||
msgid ""
|
||
"The entire village looks to the senior elder for guidance. Strong and wise, "
|
||
"the senior elders take responsibility for the community’s well-being on "
|
||
"their shoulders. Provincial officials tend to choose senior village elders "
|
||
"as magistrates so that legal and customary authority will coincide."
|
||
msgstr ""
|
||
|
||
#. [female]: gender=female
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:59
|
||
msgid "female^Senior Village Elder"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Footpad_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:92
|
||
msgid "Peasant Youth"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Footpad_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:96
|
||
msgid ""
|
||
"The scruffy-haired peasant youth are much like the young people living "
|
||
"elsewhere in Wesnoth: reckless, cocky, and eager to explore."
|
||
msgstr ""
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:102
|
||
msgid "female^Peasant Youth"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Outlaw_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:116
|
||
msgid "Watchman"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Outlaw_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:121
|
||
msgid ""
|
||
"The watchmen are men and women who protect the villages from marauders, both "
|
||
"human and otherwise, that prowl the Wesnoth countryside at night."
|
||
msgstr ""
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:123
|
||
msgid "female^Watchwoman"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Fugitive_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:137
|
||
msgid "Borderer"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Fugitive_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:142
|
||
msgid ""
|
||
"Border villages maintain militias dedicated to fending off hostiles. While "
|
||
"these borderers are not trained and armed to up to military standards, their "
|
||
"native toughness and knowledge of local conditions make them formidable on "
|
||
"their home ground."
|
||
msgstr ""
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:144
|
||
msgid "female^Borderer"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Poacher_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:163
|
||
msgid "Peasant Hunter"
|
||
msgstr "농가 사냥꾼"
|
||
|
||
#. [unit_type]: id=Poacher_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:166
|
||
msgid ""
|
||
"Villages, especially in wilder areas near frontiers, rely on hunters to "
|
||
"bring in much of their food supply. Their stealth and intimate knowledge of "
|
||
"local terrain can be valuable assets in combat."
|
||
msgstr ""
|
||
"마을, 특히 변경 근방의 황량한 지역의 마을은 식량 공급의 상당부분을 사냥꾼들에"
|
||
"게 의존한다. 그들이 가진 지역의 지형에 대한 비밀스럽고 친숙한 지식들은 전투에"
|
||
"서 귀중한 재산이 될 수 있다."
|
||
|
||
#. [unit_type]: id=Trapper_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:179
|
||
msgid "Peasant Trapper"
|
||
msgstr "농가 덫 사냥꾼"
|
||
|
||
#. [unit_type]: id=Trapper_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:183
|
||
msgid ""
|
||
"Trappers are skilled hunters who supply food and furs for several villages. "
|
||
"Their hunting experience makes them most valuable at night and in forests "
|
||
"and swamps."
|
||
msgstr ""
|
||
"덫 사냥꾼은 몇 군데의 마을에 식량과 모피를 공급하는 숙련된 사냥꾼이다. 이들"
|
||
"의 사냥 경험은 야간에 숲과 늪지대에서 빛을 발한다."
|
||
|
||
#. [unit_type]: id=Huntsman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:196
|
||
msgid "Peasant Huntsman"
|
||
msgstr "사냥민"
|
||
|
||
#. [unit_type]: id=Huntsman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:201
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Huntsmen have spent their lives in the backwoods and swamps of their "
|
||
#| "wilderness homes. They can bullseye wamprats and track anything that "
|
||
#| "moves in their territory."
|
||
msgid ""
|
||
"Huntsmen have spent their lives in the backwoods and swamps of their "
|
||
"wilderness homes. They can bullseye ferocious swamp rats and track anything "
|
||
"that moves in their territory."
|
||
msgstr ""
|
||
"사냥민은 평생을 황량한 그들의 고향에 있는 오지와 늪지에서 보내온 이들이다. 이"
|
||
"들은 늪지 쥐들조차 명중시킬 수 있으며 그들의 영역에서 움직이는 그 무엇이든 추"
|
||
"적할 수 있다."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/utils/utils.cfg:19
|
||
msgid "I’m coming... Erwen..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/utils/utils.cfg:52
|
||
msgid "I’m finished..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/utils/utils.cfg:66
|
||
#, fuzzy
|
||
#| msgid "How can this be? We have lost."
|
||
msgid "How can this be?"
|
||
msgstr "어떻게 이런 일이? 우리의 패배다."
|
||
|
||
#~ msgid "Rothel"
|
||
#~ msgstr "Rothel"
|
||
|
||
#~ msgid "Bone Knight"
|
||
#~ msgstr "해골 기사"
|
||
|
||
#~ msgid ""
|
||
#~ "Once great warriors across the plains, these mounted riders atop their "
|
||
#~ "skeletal horses were raised from the ground by unholy magic to spread "
|
||
#~ "fear and destruction."
|
||
#~ msgstr ""
|
||
#~ "한때 평원을 가로지르던 위대한 전사였던 이 기수들은 부정한 마법으로 죽음에"
|
||
#~ "서 돌아와, 해골마에 올라타고 공포와 파멸을 불러일으킨다."
|
||
|
||
#~ msgid "trample"
|
||
#~ msgstr "짓밟기"
|
||
|
||
#~ msgid "Death Squire"
|
||
#~ msgstr "죽음의 종자"
|
||
|
||
#~ msgid ""
|
||
#~ "Sometimes the mightiest warriors and generals, cursed with hate and "
|
||
#~ "angst, came back to this world as Death Knights. Death Squires serve them "
|
||
#~ "whilst accruing enough unholy power to become Death Knights. In the "
|
||
#~ "process they pick up a good deal of the Knight’s power, including the "
|
||
#~ "ability to command underlings."
|
||
#~ msgstr ""
|
||
#~ "때때로 증오와 불안으로 똘똘 뭉친 강대한 전사와 장군들이 이 세상에 죽음의 "
|
||
#~ "기사로서 돌아온다. 죽음의 종자들은 이들을 모시면서 죽음의 기사가 될 만한 "
|
||
#~ "부정한 마력을 축적해 간다. 그 과정에서 그들은 기사의 힘 중 많은 부분을 얻"
|
||
#~ "게 되는데, 그 중에는 수하들을 지휘하는 능력도 포함되어 있다."
|
||
|
||
#~ msgid "Skeleton Rider"
|
||
#~ msgstr "해골 기병"
|
||
|
||
#~ msgid ""
|
||
#~ "Once great warriors thundering across the plains, these mounted riders "
|
||
#~ "atop their skeletal horses were raised from the grave by unholy magic to "
|
||
#~ "spread fear and destruction."
|
||
#~ msgstr ""
|
||
#~ "한때 평원 지대를 호령하던 위대한 전사였던 이 기수들은, 부정한 마법을 통해 "
|
||
#~ "무덤에서 일어나 해골마에 올라타고 공포와 파멸을 불러일으킨다."
|
||
|
||
#, fuzzy
|
||
#~| msgid "(Difficult)"
|
||
#~ msgid "Difficult"
|
||
#~ msgstr "(어려움)"
|
||
|
||
#~ msgid ""
|
||
#~ "They hid until nightfall, then crept out to find the help Lord Maddock "
|
||
#~ "hinted was here."
|
||
#~ msgstr ""
|
||
#~ "그들은 밤이 될때까지 숨었다가, Maddock 영주가 이곳에서 얻을 수 있다던 도움"
|
||
#~ "을 찾기 위해 기어나왔다."
|
||
|
||
#~ msgid "Prose-doctoring and preparation for mainline"
|
||
#~ msgstr "산문 교정과 본편 적용 준비"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "In the Era of Turmoil, during the reign of King Garard II, the border "
|
||
#~| "towns of Delwyn and Dallben in the province of Annuvin grew increasingly "
|
||
#~| "dissatisfied with the King’s rule. Being preoccupied with the great "
|
||
#~| "wars, the King was unable to send adequate forces to protect the "
|
||
#~| "frontier."
|
||
#~ msgid ""
|
||
#~ "In the Era of Turmoil, during the reign of King Garard II, the border "
|
||
#~ "towns of Delwyn and Dallben in the Province of Annuvin grew increasingly "
|
||
#~ "dissatisfied with the King’s rule. Being preoccupied with the great wars, "
|
||
#~ "the King was unable to send adequate forces to protect the frontier."
|
||
#~ msgstr ""
|
||
#~ "혼란의 시대, Garard 2세의 치세에, Annuvin 지방에 있는 변경 마을 Delwyn와 "
|
||
#~ "Dallben에서는 왕의 통치에 점점 큰 불만을 갖고 있었다. 대대적인 전쟁에 사로"
|
||
#~ "잡힌 왕은 변경을 지킬 수 있는 적절한 병력을 보낼 수 없었다."
|
||
|
||
#~ msgid ""
|
||
#~ "I long to burn human cities, but until our great chieftains provide us "
|
||
#~ "with sufficient forces we must look to these villagers to feed our wolves "
|
||
#~ "and slake the thirst of our blades."
|
||
#~ msgstr ""
|
||
#~ "인간의 도시를 불태웠으면 좋겠지만, 우리 큰 족장들이 충분한 병력을 내 주기 "
|
||
#~ "전까지는 작은 마을 놈들을 찾아서 피맛을 보고 늑대들 먹잇감을 줄 수밖에 없"
|
||
#~ "어."
|
||
|
||
#~ msgid ""
|
||
#~ "We must stop them before they reach the village. Damn the crown, they "
|
||
#~ "have long since forgotten about us out here."
|
||
#~ msgstr ""
|
||
#~ "놈들이 마을에 도착하기 전에 저지해야 한다. 빌어먹을 국왕 같으니, 여기 멀"
|
||
#~ "리 있는 우리는 잊어버린지 오래로구만."
|
||
|
||
#~ msgid ""
|
||
#~ "And Harper... don’t get yourself killed. I’m responsible for you now that "
|
||
#~ "your father is gone, and I won’t dishonor his memory by breaking my "
|
||
#~ "promise to keep you safe."
|
||
#~ msgstr ""
|
||
#~ "그리고 하퍼... 죽지 않게 조심해라. 네 아버지가 죽은 이후로 내가 널 책임지"
|
||
#~ "고 있는데, 널 보호하겠다는 약속을 깨는 불명예를 범할 수는 없지 않겠느냐."
|
||
|
||
#~ msgid "... I know... All right now, let’s stop these goblins!"
|
||
#~ msgstr "... 알아요... 자, 이제 저 고블린들을 막으러 가자!"
|
||
|
||
#~ msgid ""
|
||
#~ "We are barely able to survive these orc raids. We lost two men last week, "
|
||
#~ "more today... yet Weldyn does nothing!"
|
||
#~ msgstr ""
|
||
#~ "겨우 오크 습격을 막아냈군요. 지난 주에 두 사람을 잃고, 오늘 또 잃었어"
|
||
#~ "요... 그런데도 Weldyn은 아무것도 하지 않고!"
|
||
|
||
#~ msgid ""
|
||
#~ "We are barely able to survive these orc raids. We lost two men last week, "
|
||
#~ "more could have died today... yet Weldyn does nothing!"
|
||
#~ msgstr ""
|
||
#~ "겨우 오크 습격을 막아냈군요. 지난 주에 두 사람을 잃었고, 오늘 더 많은 사람"
|
||
#~ "이 죽을 뻔 했어요... 그런데도 Weldyn은 아무것도 하지 않고!"
|
||
|
||
#~ msgid ""
|
||
#~ "The King stopped sending patrols out here once the war started. Once that "
|
||
#~ "happened, the burden fell to us. We are citizens of Wesnoth, and as long "
|
||
#~ "as her banner flies we will resist the horde."
|
||
#~ msgstr ""
|
||
#~ "왕은 개전 이후로 여기에 정찰을 보내는 걸 그만뒀어. 그 후로 짐은 우리한테 "
|
||
#~ "떨어졌지. 우린 Wesnoth의 시민이고, 그 깃발이 날리는 한 우리는 오크들에게 "
|
||
#~ "저항해야 한다."
|
||
|
||
#~ msgid "The banner will fly over a ghost town if help does not come soon."
|
||
#~ msgstr ""
|
||
#~ "지원이 얼른 오지 않는다면 깃발은 유령 마을 위에서 펄럭이게 될겁니다."
|
||
|
||
#~ msgid ""
|
||
#~ "They’ll come out when they see those riders, or us, approaching, but "
|
||
#~ "there aren’t many of them... I wouldn’t count on them being able to "
|
||
#~ "protect the village alone for long."
|
||
#~ msgstr ""
|
||
#~ "그들은 저 기병들을 보거나 우리가 접근하는 걸 보면 나오겠지만, 사람들이 별"
|
||
#~ "로 많진 않아... 저들만으로 마을을 지켜내는건 오래가지 못할거다."
|
||
|
||
#~ msgid ""
|
||
#~ "Goblin riders on the hunt. We must not let any of them to the village!"
|
||
#~ msgstr ""
|
||
#~ "고블린 기병들이 사냥을 시작했어. 놈들이 마을에 들어오지 못하게 막아야 해!"
|
||
|
||
#~ msgid "Halt!"
|
||
#~ msgstr "멈춰라!"
|
||
|
||
#~ msgid ""
|
||
#~ "None remarked on the passing of the tiny, isolated frontier town. It was "
|
||
#~ "but a harbinger of the evil to come under the tyranny of Asheviere."
|
||
#~ msgstr ""
|
||
#~ "아무도 작고 고립된 변경의 마을이 사라지는 것을 주목하지 않았다. 그것은 "
|
||
#~ "Asheviere의 독재 아래 찾아올 악의 전조에 불과하였다."
|
||
|
||
#~ msgid "Asheviere"
|
||
#~ msgstr "Asheviere 군"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Garard is the King of Wesnoth. We are ruled by no queen."
|
||
#~ msgid "Besides, Garard is the King of Wesnoth. We are ruled by no queen."
|
||
#~ msgstr "Wesnoth의 왕은 Garard다. 여왕같은건 들어본 적이 없어."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Insolent peasants, you will kneel before your betters! Asheviere is the "
|
||
#~| "queen of Wesnoth. The King fell three weeks ago at Abez. I shall not "
|
||
#~| "bandy words with you. Your magistrate will be coming with us, and we do "
|
||
#~| "not care if it is dead or alive."
|
||
#~ msgid ""
|
||
#~ "Insolent peasants, you will kneel before your betters! Asheviere is the "
|
||
#~ "Queen of Wesnoth. The King fell three weeks ago at Abez. I shall not "
|
||
#~ "bandy words with you. Your magistrate will be coming with us, and we do "
|
||
#~ "not care if it is dead or alive."
|
||
#~ msgstr ""
|
||
#~ "무식한 농부 같으니, 높은 사람 앞에서 무릎을 꿇지 못하겠느냐! Asheviere님"
|
||
#~ "이 Wesnoth의 여왕이시다. 왕은 3주 전에 Abez에서 돌아가셨다. 네놈과 언쟁할 "
|
||
#~ "생각은 없다. 너희 치안 판사는 우리와 같이 간다. 그가 죽었던 살았던은 상관"
|
||
#~ "없다."
|
||
|
||
#~ msgid "Harper, get out of here. This is no battle for you."
|
||
#~ msgstr "Harper, 여기서 물러나 있거라. 너는 싸움이 안된다."
|
||
|
||
#~ msgid ""
|
||
#~ "I am the magistrate of Dallben, and it is <i>you</i> who will be leaving "
|
||
#~ "Dallben, be it dead or alive."
|
||
#~ msgstr ""
|
||
#~ "내가 Dallben의 치안 판사다. 그리고 Dallben을 나가는 것은 <i>네놈이다</i>. "
|
||
#~ "죽었든 살았든 말이지."
|
||
|
||
#~ msgid ""
|
||
#~ "Our lives were hard enough when we were beneath the attention of the "
|
||
#~ "Crown. But now I fear things will be worse."
|
||
#~ msgstr ""
|
||
#~ "왕의 관심 아래 있을 때에도 우리의 삶은 험난했지. 하지만 이제 상황이 더 나"
|
||
#~ "빠질 것 같구나."
|
||
|
||
#~ msgid ""
|
||
#~ "That is true. We have always flown to their aid, and they to ours. This "
|
||
#~ "is something we should face together."
|
||
#~ msgstr ""
|
||
#~ "그렇습니다. 우린 언제나 서로 도움이 필요할 때 달려갔었지요. 이건 우리가 함"
|
||
#~ "께 견뎌내야 할 문제입니다."
|
||
|
||
#~ msgid ""
|
||
#~ "Very well. We will go to Delwyn and share counsel with them. I never "
|
||
#~ "thought Wesnoth would fall into darkness. Now, not only do the orcs "
|
||
#~ "threaten our lands, but some sinister thing is happening with the ascent "
|
||
#~ "of the Queen to the throne."
|
||
#~ msgstr ""
|
||
#~ "좋다. Delwyn으로 가서 상담을 해 보기로 하지. Wesnoth가 악의 무리에게 떨어"
|
||
#~ "질거라고는 생각해 본 일이 없었는데. 이제 오크 뿐 아니라 여왕이 왕좌에 오르"
|
||
#~ "는 데 일조한 뭔가 불길한 일마저도 우리 땅을 위협하는구나."
|
||
|
||
#~ msgid ""
|
||
#~ "Today we may no longer be citizens of Wesnoth. I wish it could be "
|
||
#~ "otherwise, but we are now outlaws."
|
||
#~ msgstr ""
|
||
#~ "오늘부터 우린 더 이상 Wesnoth의 시민이 아니다. 다른 무언가가 됐으면 좋겠지"
|
||
#~ "만, 우린 이제 무법자야."
|
||
|
||
#~ msgid ""
|
||
#~ "Oh, no! We have run out of time, they have arrived with reinforcements..."
|
||
#~ msgstr "아, 안돼! 더는 시간이 없어, 놈들이 증원을 데리고 도착했다..."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "They would be remembered only traitors rightly put down by the Queen’s "
|
||
#~| "lances. And in the dark years to come, woe betide any who questioned it."
|
||
#~ msgid ""
|
||
#~ "They would be remembered only as traitors rightly put down by the Queen’s "
|
||
#~ "lances. And in the dark years to come, woe betide any who questioned it."
|
||
#~ msgstr ""
|
||
#~ "그들은 여왕의 정의로운 기창아래 평정된 배신자들로 기억될 것이었다. 그리고 "
|
||
#~ "어두운 시기가 오고, 여왕을 의심하는 모든 이들에게 화가 닥쳤다."
|
||
|
||
#~ msgid "Evil"
|
||
#~ msgstr "악"
|
||
|
||
#~ msgid ""
|
||
#~ "Relana, thank you for welcoming our messenger and agreeing to meet with "
|
||
#~ "us. In your many years as Delwyn’s magistrate I have never known your "
|
||
#~ "judgment to err."
|
||
#~ msgstr ""
|
||
#~ "렐라나, 우리 전령을 맞아들이고 우리와의 회동에 동의해준 데 감사하오. 당신"
|
||
#~ "이 Delwyn의 치안 판사로 있은 지 오랜 세월이 지났지만 당신의 판단이 틀린 적"
|
||
#~ "은 한번도 없었지."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "It has been a long time, old friend. Your news worries us. Yet, there is "
|
||
#~| "no problem we have not worked out here at our secret meeting place."
|
||
#~ msgid ""
|
||
#~ "It has been a long time, old friend. Your news worries us. Yet, there is "
|
||
#~ "no problem we have not worked out together."
|
||
#~ msgstr ""
|
||
#~ "참 오랜 세월이 지났지요, 오랜 친구. 당신의 소식은 염려스러운 것이요. 하지"
|
||
#~ "만 우리가 지금껏 이곳 비밀 회의장에서 해결하지 못한 문제는 없었지요."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "You do not understand. We attacked a Wesnoth army patrol. Not only that, "
|
||
#~| "the leader was no man I had ever seen in Annuvin province before. Never "
|
||
#~| "has one been sent out here as a patrol captain who was so ruthless and "
|
||
#~| "cruel."
|
||
#~ msgid ""
|
||
#~ "You do not understand. We attacked a Wesnoth army patrol. Not only that, "
|
||
#~ "the leader was no man I had ever seen in Annuvin Province before. Never "
|
||
#~ "has one been sent out here as a patrol captain who was so ruthless and "
|
||
#~ "cruel."
|
||
#~ msgstr ""
|
||
#~ "당신은 이해하지 못하는군. 우리는 Wesnoth 군대의 정찰병에게 공격당했소, 그"
|
||
#~ "뿐 아니라 그 지휘관이란 자는 Annuvin 지방에서 전에 한번도 보지 못한 인물이"
|
||
#~ "었소. 그 누구도 그런 무자비하고 잔학한 자를 정찰대 대장이랍시고 보내진 않"
|
||
#~ "을 거요."
|
||
|
||
#~ msgid ""
|
||
#~ "Had they taken my uncle, they would have surely shown up in Delwyn today "
|
||
#~ "with the same ultimatum. As it is, several riders escaped."
|
||
#~ msgstr ""
|
||
#~ "만일 놈들이 삼촌을 데려갔다면 그놈들은 분명 오늘쯤이면 Delwyn에 나타나서 "
|
||
#~ "똑같은 통첩을 날렸을 겁니다. 지금은 몇몇 기병들만이 달아났지요."
|
||
|
||
#~ msgid ""
|
||
#~ "Well, it won’t be long until they report back to the local garrison with "
|
||
#~ "the details of your encounter."
|
||
#~ msgstr ""
|
||
#~ "흐음, 그들이 지역 주둔군에 당신의 대응을 보고하기까진 별로 오래 걸리지 않"
|
||
#~ "겠군요."
|
||
|
||
#~ msgid ""
|
||
#~ "An offense to decency, this is! Since when has Wesnoth been ruled by fear "
|
||
#~ "and treachery? We should consult with Lord Maddock of Elensefar. We have "
|
||
#~ "known him for years to be noble in deed as well as in name."
|
||
#~ msgstr ""
|
||
#~ "체면 문제요, 이건! 대체 언제부터 Wesnoth가 공포와 배신으로 다스려진거요? "
|
||
#~ "우린 Elensefar의 Maddock 영주와 상의해야 하오. 그분이 명실공히 귀족이라는 "
|
||
#~ "것은 우리가 오랜 세월동안 보아온 것이니까."
|
||
|
||
#~ msgid ""
|
||
#~ "I agree. But, Baldras, what will you tell him? We know something has been "
|
||
#~ "going badly wrong in Wesnoth of late, that more than ordinary corruption "
|
||
#~ "and incompetence is afoot. But when the effects fall on mere peasants, "
|
||
#~ "the wrong of it may not seem so obvious from a noble’s chair."
|
||
#~ msgstr ""
|
||
#~ "맞아요. 하지만 Baldras, 그에게 가서 뭐라고 할것이오? 최근 Wesnoth에 평범"
|
||
#~ "한 부패함이나 무능함이 아닌 훨씬 안좋은 무슨 일이 있다는 걸 우린 알게 됐지"
|
||
#~ "요. 하지만 그 영향이 단순히 농부들에게만 미치고 있을 시점에는, 그 해악이 "
|
||
#~ "귀족의 의자에서는 잘 보이지 않는 법이지요."
|
||
|
||
#~ msgid ""
|
||
#~ "We need evidence. Hard evidence... but wait— Are those orcish war drums I "
|
||
#~ "hear?"
|
||
#~ msgstr ""
|
||
#~ "증거가 필요하군. 명백한 증거가... 근데 잠깐— 설마 이건 오크의 전쟁 북소리?"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "I think they are, old friend. And that rank smell on the wind tells "
|
||
#~| "another tale; saurians approach. To arms!"
|
||
#~ msgid ""
|
||
#~ "I think they are, old friend. And that rank smell on the wind tells "
|
||
#~ "another tale: saurians approach. To arms!"
|
||
#~ msgstr ""
|
||
#~ "그런 것 같군요, 오랜 친구. 그리고 바람에 섞인 역한 냄새가 다른 것도 말해주"
|
||
#~ "네요. 사우리언들이 오고 있소. 전투 준비!"
|
||
|
||
#~ msgid ""
|
||
#~ "By the sound of the wolves, the scent trail of Fal Khag’s killers ends "
|
||
#~ "here."
|
||
#~ msgstr "늑대 울음으로 봐서 Fal Khag를 죽인 놈들의 냄새가 여기서 끝난다."
|
||
|
||
#~ msgid "You will get gold. And our wolves will get meat."
|
||
#~ msgstr "너흰 금을 받을거다. 그리고 우리 늑대들은 고기를 먹겠지."
|
||
|
||
#~ msgid ""
|
||
#~ "Can the darkest rumors be true, then? Does the Kingdom— Does Queen "
|
||
#~ "Asheviere... send orcs against her own people?"
|
||
#~ msgstr ""
|
||
#~ "그렇다면 그 암울하기 짝이 없는 소식이 진실이란 말인가? 왕국이, Asheviere "
|
||
#~ "여왕이... 자기 백성들에게 오크들을 보냈다고?"
|
||
|
||
#~ msgid ""
|
||
#~ "We have tarried here for far too long... There is no way we can reach "
|
||
#~ "Elensefar and return with help before the Wesnoth army destroys our "
|
||
#~ "homes. Retreat!"
|
||
#~ msgstr ""
|
||
#~ "우린 여기 너무 오래 머물렀어... 이대로는 Elensefar로 갈 수가 없고, "
|
||
#~ "Wesnoth 군대가 우리 고향을 파괴하기 전에 도움을 구할 방법이 없다. 퇴각하"
|
||
#~ "라!!"
|
||
|
||
#~ msgid ""
|
||
#~ "Baldras, your trip here was not wise. The Queen’s patrols have been "
|
||
#~ "visiting the local villages and bringing the elders here. Those that "
|
||
#~ "swear allegiance to the Queen are allowed to return home. Those that do "
|
||
#~ "not—"
|
||
#~ msgstr ""
|
||
#~ "발드라스, 자네가 여기 온건 별로 현명치 못한 행동이었네. 여왕의 정찰대가 지"
|
||
#~ "역 마을들을 방문해서 원로들을 여기로 데려오고 있네. 그들은 여왕에게 충성"
|
||
#~ "을 맹세한 자들은 집으로 돌려보냈지. 그러지 않은 자들은—"
|
||
|
||
#~ msgid ""
|
||
#~ "— Are dispatched on the spot. I know the price of dissent. But what of "
|
||
#~ "you?"
|
||
#~ msgstr ""
|
||
#~ "— 그 자리에서 처치했죠. 반발의 대가는 알고 있습니다. 하지만 당신은 어떤가"
|
||
#~ "요?"
|
||
|
||
#~ msgid ""
|
||
#~ "Well, they do not come within the walls of my city. They are actually "
|
||
#~ "camped nearby, and the main garrison is further south at Halstead. I know "
|
||
#~ "my time will soon come to swear allegiance, but they do not press me. "
|
||
#~ "They are afraid I will refuse."
|
||
#~ msgstr ""
|
||
#~ "뭐, 저들은 내 도시의 성벽 안으로는 들어오지 않았네. 저들은 근처에 진을 쳤"
|
||
#~ "고, 주둔군의 주력은 훨씬 남쪽 Halstead에 있지. 곧 있으면 내가 충성을 맹세"
|
||
#~ "해야할 때가 오겠지만, 저들은 나를 압박하지는 않네. 내가 거부할 경우를 걱정"
|
||
#~ "하는 거겠지."
|
||
|
||
#~ msgid "Will you?"
|
||
#~ msgstr "거절하실겁니까?"
|
||
|
||
#~ msgid ""
|
||
#~ "Yes. The Queen ascended to the throne through the vilest of treachery. "
|
||
#~ "However, while most of my forces were sent with the King to fight the "
|
||
#~ "orcs, we have a strong enough contingent here to make the Queen’s forces "
|
||
#~ "think twice about attacking Elensefar outright."
|
||
#~ msgstr ""
|
||
#~ "그렇네. 여왕은 최악의 배신을 통해 왕좌에 올랐으니까. 내 병력의 대부분이 왕"
|
||
#~ "을 따라 오크와 싸우러 나갔었지만, 우리의 분견대도 충분히 강력하니 여왕의 "
|
||
#~ "군대는 Elensefar에 전면전을 선포하기 전에 한번 더 생각하게 되겠지."
|
||
|
||
#~ msgid ""
|
||
#~ "We have an uneasy peace until they are done with the smaller villages and "
|
||
#~ "finally come around to obtaining my oath. The treaty between Elensefar "
|
||
#~ "and Wesnoth is ancient, but I am not so naïve as to place my full trust "
|
||
#~ "in it. Not in these wicked times."
|
||
#~ msgstr ""
|
||
#~ "우리는 저들이 작은 마을들을 처리하고 내 맹세를 받아내러 여기 오는 순간까"
|
||
#~ "지 불편한 평화를 유지하고 있네. Elensefar와 Wesnoth간에는 오랜 옛날부터 지"
|
||
#~ "켜져 온 조약이 있지만, 난 거기에 완전히 기댈만큼 순진하진 않네. 특히 이런 "
|
||
#~ "위험한 시기엔 말이지."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "What can we do then? We have brought with us many from Annuvin province "
|
||
#~| "who are willing to fight, but our families are still at home. They will "
|
||
#~| "not last long if the Queen’s patrols return."
|
||
#~ msgid ""
|
||
#~ "What can we do then? We have brought with us many from Annuvin Province "
|
||
#~ "who are willing to fight, but our families are still at home. They will "
|
||
#~ "not last long if the Queen’s patrols return."
|
||
#~ msgstr ""
|
||
#~ "그럼 우린 어떻게 합니까? 우리가 Annuvin 지방에서 여기까지 오면서 싸울 사람"
|
||
#~ "들을 다수 데려왔지만 우리 가족들은 아직 집에 그대로 있습니다. 여왕의 정찰"
|
||
#~ "대가 돌아오면 오래 버티지 못할텐데."
|
||
|
||
#~ msgid ""
|
||
#~ "I am unwilling to start a civil war. I believe the Queen will remain "
|
||
#~ "preoccupied with order throughout the kingdom and, more importantly, with "
|
||
#~ "quelling the Northerner threat. We are a matter she will choose to deal "
|
||
#~ "with later rather than sooner, if she can."
|
||
#~ msgstr ""
|
||
#~ "나는 내전을 벌이고 싶지는 않네. 나는 여왕이 여전히 왕국의 질서를 지키고, "
|
||
#~ "더 중요한 북방의 위협을 평정하는데 집중할 거라고 믿네. 아마 우리는 그녀에"
|
||
#~ "겐 좀더 나중에 해결될 문제가 되겠지. 그녀가 할 수 있다면."
|
||
|
||
#~ msgid ""
|
||
#~ "A foolish miscalculation, Lord Maddock. These men with which you consort "
|
||
#~ "are outlaws and fugitives. They are a well-organized gang of criminals "
|
||
#~ "and murderers. We will kill them and then expect your oath of allegiance "
|
||
#~ "to Queen Asheviere."
|
||
#~ msgstr ""
|
||
#~ "어리석은 판단 실수군, Maddock 영주. 당신이 어울리는 저 사람들은 무법자에 "
|
||
#~ "탈주자요. 저들은 잘 조직된 범죄자이자 살인자 집단이지. 우린 놈들을 죽인 뒤"
|
||
#~ "에 당신에게서 Asheviere 여왕께 대한 충성 맹세를 받아낼 거요."
|
||
|
||
#~ msgid "Men, to arms! The defense of Elensefar has begun!"
|
||
#~ msgstr "제군, 전투 준비! Elensefar 방어전이 시작됐다!"
|
||
|
||
#~ msgid ""
|
||
#~ "As the sun set, a horrific change began to take place to the human "
|
||
#~ "adversaries of Baldras and his allies..."
|
||
#~ msgstr ""
|
||
#~ "해가 지자, 발드라스와 동지들이 상대하는 인간 적들에게 끔찍한 변화가 일어나"
|
||
#~ "기 시작했다..."
|
||
|
||
#~ msgid ""
|
||
#~ "I cannot believe what my eyes are seeing! The flesh runs from their "
|
||
#~ "bones... these are not human warriors we fight. They are evil spirits "
|
||
#~ "masquerading as human!"
|
||
#~ msgstr ""
|
||
#~ "내 눈을 믿을 수가 없어! 저들의 뼈에서 살이 떨어져 나가고 있다... 우리가 싸"
|
||
#~ "우는 상대는 인간 전사가 아냐. 놈들은 인간으로 가장한 사악한 영혼들이다!"
|
||
|
||
#~ msgid ""
|
||
#~ "Their human aspect is returning! This is an evil manner of sorcery we "
|
||
#~ "face, but one that we may yet overcome. CHARGE!"
|
||
#~ msgstr ""
|
||
#~ "놈들에게 인간의 모습이 돌아오고 있다! 우리는 사악한 마법을 마주하고 있지"
|
||
#~ "만, 우린 이것을 넘어설 수 있을 것이다. 돌격!"
|
||
|
||
#~ msgid ""
|
||
#~ "I will not. Unless you want me to round up the city’s thieves to fight "
|
||
#~ "for you, I do not have the troops to spare. However, I am not the only "
|
||
#~ "one who commands men in this corner of Wesnoth."
|
||
#~ msgstr ""
|
||
#~ "그럴 순 없네. 도시의 도적들을 끌어모아서 자넬 돕게 하길 원하는게 아니라"
|
||
#~ "면, 내어 줄만한 병력은 없네. 하지만 Wesnoth의 이 지역에서 부하들을 이끄는 "
|
||
#~ "건 나만이 아니라네."
|
||
|
||
#~ msgid "I don’t understand. There are no other noble lords in this area."
|
||
#~ msgstr "이해할 수가 없군요. 이 지역에 다른 귀족 영주는 없는데."
|
||
|
||
#~ msgid ""
|
||
#~ "Southeast of here there is a town, and there you may find assistance of "
|
||
#~ "the type I cannot give."
|
||
#~ msgstr ""
|
||
#~ "여기서 남서쪽에 마을이 있지, 그곳에서 내가 줄 수 없는 종류의 도움을 얻을 "
|
||
#~ "수 있을걸세."
|
||
|
||
#~ msgid ""
|
||
#~ "Wish us well. If we are to resist the Wesnoth army a second time, we’re "
|
||
#~ "going to need more than clubs and slings against steel."
|
||
#~ msgstr ""
|
||
#~ "잘 되길 빌어주시오. 우리가 또 한번 Wesnoth 군대에 저항해야 한다면 그땐 몽"
|
||
#~ "둥이나 돌팔매 외에 칼날에 맞설 무기가 더 필요할테니."
|
||
|
||
#~ msgid ""
|
||
#~ "Look, more riders come from the southeast. We cannot survive another "
|
||
#~ "assault. We are finished!"
|
||
#~ msgstr ""
|
||
#~ "저기 봐, 더 많은 기병들이 남동쪽에서 오고 있다. 또 다른 공격까지 받으면 살"
|
||
#~ "아남을 수 없어. 우린 끝장이야!"
|
||
|
||
#~ msgid "Midnight"
|
||
#~ msgstr "한밤중"
|
||
|
||
#~ msgid "Take Baldras to meet the leader of the insurgency"
|
||
#~ msgstr "발드라스를 반군의 지도자에게 데려간다"
|
||
|
||
#~ msgid ""
|
||
#~ "I’m not sure where we’re supposed to go now. If we go into town we can "
|
||
#~ "start asking around for information."
|
||
#~ msgstr ""
|
||
#~ "이제 나가도 되는지 모르겠군. 마을로 들어간다면 정보를 얻어볼 수 있을텐데."
|
||
|
||
#~ msgid "Who are you?"
|
||
#~ msgstr "당신은 누구요?"
|
||
|
||
#~ msgid ""
|
||
#~ "I have come to find you. You must make it through the city without being "
|
||
#~ "seen. The soldiers are normally out hunting for my kind, but a company of "
|
||
#~ "heavy infantry arrived three days ago and took over the patrols."
|
||
#~ msgstr ""
|
||
#~ "당신들을 찾아왔소. 당신들은 눈에 띄지 않게 도시를 가로질러 와야 하오. 병사"
|
||
#~ "들은 평소에도 우리같은 이들을 사냥하러 다니지만, 중보병단이 사흘 전에 와"
|
||
#~ "서 특별 경계를 서고 있소."
|
||
|
||
#~ msgid "They’re looking for us."
|
||
#~ msgstr "우리를 찾고 있군."
|
||
|
||
#~ msgid ""
|
||
#~ "Gentlemen, please come this way and follow the path into the forest. Our "
|
||
#~ "leader is anxious to meet you."
|
||
#~ msgstr ""
|
||
#~ "신사 여러분, 이쪽으로 와서 숲으로 난 길을 따라가시오. 우리의 지도자께서 여"
|
||
#~ "러분을 만나길 고대하고 계시오."
|
||
|
||
#~ msgid ""
|
||
#~ "As soon as we escape the Wesnoth death squad, we will be happy to oblige."
|
||
#~ msgstr "Wesnoth 척살대의 손에서 빠져나가기만 하면 기꺼이 그러도록 하지요."
|
||
|
||
#~ msgid "As it turns out, I’m the crazy one. Let’s finish this folly."
|
||
#~ msgstr ""
|
||
#~ "근데 알고보니, 내가 미친놈이었어. 어서 이 말도 안되는 짓을 끝내자고."
|
||
|
||
#~ msgid ""
|
||
#~ "We have spent too much time here. Surely the Queen’s forces have returned "
|
||
#~ "to Dallben. Our mission is unfinished, but we must return to fight a "
|
||
#~ "suicide battle."
|
||
#~ msgstr ""
|
||
#~ "여기서 너무 오래 지체했다. 분명 지금쯤 여왕의 군세가 Dallben에 다시 나타났"
|
||
#~ "을거야. 우리 임무는 끝나지 않았지만, 우린 저 자살같은 전투를 치르러 돌아가"
|
||
#~ "야 한다."
|
||
|
||
#~ msgid ""
|
||
#~ "I am Helicrom, and you should not be so glib. I control dangerous men. My "
|
||
#~ "henchmen can slip unseen through any city, rob a man while he sleeps, or "
|
||
#~ "attack a caravan head-on. It’s not noble work, but our pursuits require "
|
||
#~ "plenty of gold."
|
||
#~ msgstr ""
|
||
#~ "나는 헬리크롬이라 하오. 당신은 그렇게 말주변이 좋아 보이지는 않는군. 나는 "
|
||
#~ "위험한 이들을 다스린다오. 내 심복들은 그 어떤 도시에라도 들키는 일 없이 스"
|
||
#~ "며들 수 있으며, 자는 사람을 털고, 행상을 정면에서 공격할 수도 있다오. 물"
|
||
#~ "론 명예로운 일은 못되오만, 우리가 추구하는 것을 이루려면 자금이 많이 필요"
|
||
#~ "하지."
|
||
|
||
#, fuzzy
|
||
#~| msgid "I... see, I think. Why do you want to help us?"
|
||
#~ msgid "Why do you want to help us?"
|
||
#~ msgstr "어... 알겠소, 아마도. 어째서 당신들은 우리의 도움을 원하는거요?"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "We don’t. You have sought us out. But, I do know of your situation and "
|
||
#~| "am willing to help. Any weakening of the Throne of Wesnoth, whether it "
|
||
#~| "be occupied by King or Queen, aids us."
|
||
#~ msgid ""
|
||
#~ "You are the ones who have sought us out. But, I do know of your situation "
|
||
#~ "and am willing to help. Any weakening of the Throne of Wesnoth, whether "
|
||
#~ "it be occupied by King or Queen, aids us. Do you know of Halstead?"
|
||
#~ msgstr ""
|
||
#~ "우리가 필요로 하는 게 아니오. 당신들이 우리를 찾아온 거지. 하지만, 나는 여"
|
||
#~ "러분의 상황을 알고 있고 도움을 주고 싶소. 그걸 쥔 것이 왕이든 여왕이든, "
|
||
#~ "Wesnoth의 왕권을 약화시키는 그 무엇이라도 우리에겐 득이지."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "The words of Lord Maddock have weighed heavy on me these past few days. "
|
||
#~| "It has dawned on me that we can never win. We will never defeat the "
|
||
#~| "entire army of Wesnoth. Idiocy! If the noble lord of Elensefar is "
|
||
#~| "unwilling to resist the Queen, how should I ever expect to?"
|
||
#~ msgid ""
|
||
#~ "Well, what can we do? It seems to me that we can never win. It is "
|
||
#~ "impossible for us to face the entire forces of Weldyn by ourselves. "
|
||
#~ "Idiocy! If the noble lord of Elensefar is unwilling to resist the Queen, "
|
||
#~ "how can we expect to?"
|
||
#~ msgstr ""
|
||
#~ "Maddock 영주가 했던 말이 지난 며칠간 내게 무겁게 내려앉고 있다. 우리가 절"
|
||
#~ "대로 이길 수 없다는 걸 깨닫게 되었지. 우리는 Wesnoth 전군을 무찌를 수는 없"
|
||
#~ "다. 어리석기는! Elensefar의 귀족 영주가 여왕에게 저항하기를 원치 않는데, "
|
||
#~ "어떻게 감히 내가 그럴 생각을 했단 말인가?"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Do you propose surrender? It’s this or nothing. All we can do is see it "
|
||
#~| "through to the end."
|
||
#~ msgid ""
|
||
#~ "We... cannot just surrender either. Helicrom is right. It’s this or "
|
||
#~ "nothing. All we can do is see it through to the end."
|
||
#~ msgstr ""
|
||
#~ "그럼 항복이라도 할게냐? 이거 아니면 방법이 없어. 우리가 할 수 있는 일은 끝"
|
||
#~ "까지 가보는 것 뿐이야."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "What a bloody mess. We must attack Halstead next. If we wait, they will "
|
||
#~| "become invincible. If we can burn it to the ground before that happens, "
|
||
#~| "our people may have a chance. Rest well tonight, because tomorrow’s "
|
||
#~| "battle will decide the fate of our homes, our families, and our freedom."
|
||
#~ msgid ""
|
||
#~ "It seems to me that our only choice is to attack Halstead itself. If we "
|
||
#~ "wait, their armies will become invincible. If we can burn it to the "
|
||
#~ "ground before the Queen’s forces rally, we may yet be able to break their "
|
||
#~ "foothold in this province."
|
||
#~ msgstr ""
|
||
#~ "피투성이로 엉망이군. 다음은 Halstead를 공격한다. 지체했다간 그곳은 무적의 "
|
||
#~ "요새가 될거야. 그렇게 되기 전에 우리가 그곳을 흔적도 없이 태워버릴 수 있다"
|
||
#~ "면, 우리들에게도 기회는 있다. 오늘 밤은 푹 쉬어라. 내일의 전투가 우리 고향"
|
||
#~ "과 가족의 운명과 함께 우리 자유의 향방을 결정한다."
|
||
|
||
#~ msgid ""
|
||
#~ "In the Year of Wesnoth 161, the newly crowned king sought to tame the "
|
||
#~ "wildlands that separated the human cities surrounding Weldyn and the "
|
||
#~ "coastal regions of Elensefar once and for all."
|
||
#~ msgstr ""
|
||
#~ "Wesnoth력 161년, 새로운 국왕은 Weldyn을 둘러싼 인간의 도시와 해안 지역 "
|
||
#~ "Elensefar 사이를 가르는 황무지를 완전히 다스려 내기를 원했다."
|
||
|
||
#~ msgid ""
|
||
#~ "The grand army of Wesnoth, personally led by the High Council of "
|
||
#~ "Archmagi, scoured the plains of all manner of hostile creature, be it "
|
||
#~ "beast, orc, or elf. The city-state of Elensefar was formally united to "
|
||
#~ "the kingdom and settlements rapidly spread. The country of Wesnoth had "
|
||
#~ "been carved in deed as well as in name."
|
||
#~ msgstr ""
|
||
#~ "대마법사 의회가 직접 이끄는 Wesnoth의 군단이 평원 지역에 있는 모든 종류의 "
|
||
#~ "적대적인 생물을, 그것이 야수이든 오크든 엘프든 상관없이 색출해 냈다. 도시"
|
||
#~ "국가 Elensefar는 공식적으로 왕국에 통합되었고 거주지가 빠르게 확산되었다. "
|
||
#~ "Wesnoth라는 나라가 명실공히 하나가 된 것이다."
|
||
|
||
#~ msgid ""
|
||
#~ "A monument to this achievement was erected in the very heart of the "
|
||
#~ "wildlands. In a twelve-year ritual, the High Council demonstrated the "
|
||
#~ "height to which human magic had grown over the years by drawing the "
|
||
#~ "monument directly from the earth’s living rock."
|
||
#~ msgstr ""
|
||
#~ "이 업적을 기리기 위한 기념비가 황무지의 정 중앙에 세워졌다. 마법 의회는 십"
|
||
#~ "이년동안 이루어진 주문 의식을 통해 그 기념비를 대지의 기반암으로부터 직접 "
|
||
#~ "솟아오르게 만듬으로써 인간의 마법이 어느 정도 수준까지 성장해 왔는가를 보"
|
||
#~ "여주었다."
|
||
|
||
#~ msgid ""
|
||
#~ "Hundreds of feet tall, the mountain towered high above the plains, its "
|
||
#~ "sheer walls both inspiring and terrifying. Men from all over the "
|
||
#~ "countryside labored there, building the most formidable fortress ever "
|
||
#~ "conceived. It became the Stronghold of Halstead."
|
||
#~ msgstr ""
|
||
#~ "평원 위로 산과 같이 솟아오른 백 미터가 넘어가는 이 밋밋한 벽은 두려워지기"
|
||
#~ "까지 하는 장관이었다. 온 지방에서 끌어모은 사람들이 그곳에서 일해서 지금까"
|
||
#~ "지 세워진 것 중에 가장 어마어마한 요새를 만들어 냈다. 이것이 바로 "
|
||
#~ "Halstead 성채이다."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "This sentinel of the western plains stood watch as Wesnoth prospered for "
|
||
#~| "many centuries under the protection it provided. No war has overcome it, "
|
||
#~| "and its walls have never been overrun. The blood of invaders stains its "
|
||
#~| "parapets and the bones of the defeated crumble at the base of Halstead’s "
|
||
#~| "frozen waves of stone."
|
||
#~ msgid ""
|
||
#~ "This sentinel of the western plains stood watch as Wesnoth prospered for "
|
||
#~ "many centuries under its protection. No war has overcome it, and its "
|
||
#~ "walls have never been overrun. The blood of invaders stains its parapets "
|
||
#~ "and the bones of the defeated crumble at the base of Halstead’s frozen "
|
||
#~ "waves of stone."
|
||
#~ msgstr ""
|
||
#~ "이 우뚝 선 서부 평원의 감시자는 Wesnoth가 수백년간 번영하는 가운데 그 기반"
|
||
#~ "이 되는 보호막을 제공해 주었다. 그 어떤 전쟁의 물결도 이것을 넘어서지 못했"
|
||
#~ "고, 그 벽은 그 어떤 적의 침입도 허용하지 않았다. 침략자들의 피가 그 난간"
|
||
#~ "을 적셨으며 쓰러진 자들의 뼈가 Halstead 아래 얼어붙은 돌무더기 곁에서 부서"
|
||
#~ "져 갔다."
|
||
|
||
#~ msgid ""
|
||
#~ "That may not be too far from the truth. During the time of the Great "
|
||
#~ "Kings of Wesnoth, this land was tamed with powerful magic. Wizards of an "
|
||
#~ "ancient era forged the walls of Halstead from the rock below."
|
||
#~ msgstr ""
|
||
#~ "거의 진실에 근접했구나. Wesnoth의 위대한 왕들의 시절에, 이 땅은 강력한 마"
|
||
#~ "법으로 다스려졌단다. 고대의 마도사들이 지하의 바위로부터 Halstead의 벽을 "
|
||
#~ "만들어 냈지."
|
||
|
||
#~ msgid ""
|
||
#~ "No, my young friend. Halstead indeed has a weakness. Among my many assets "
|
||
#~ "is access to a wealth of secrets few in Wesnoth are privy to."
|
||
#~ msgstr ""
|
||
#~ "아니네, 어린 친구. Halstead에는 사실 약점이 있다네. 나의 많은 재산들 중에"
|
||
#~ "는 Wesnoth에서도 소수의 사람들 밖에 모르는 비밀이라는 재물도 있지."
|
||
|
||
#~ msgid ""
|
||
#~ "You see, the mountain on which the fort was built is solid, but the "
|
||
#~ "castle on top has been built and rebuilt many times over the ages. It is "
|
||
#~ "not as indestructible as you might think."
|
||
#~ msgstr ""
|
||
#~ "보이는가, 요새가 세워진 저 산은 단단하지만, 그 위의 성채는 오랜 세월동안 "
|
||
#~ "세워지고 또 다시 세워지기를 반복했다네. 그건 자네가 생각하는 것만큼 부수"
|
||
#~ "기 힘들진 않다네."
|
||
|
||
#~ msgid ""
|
||
#~ "Beneath the structure is a system of catacombs that connects all four "
|
||
#~ "towers to the central keep. Over time, after many wars, supports were "
|
||
#~ "required to hold up the middle."
|
||
#~ msgstr ""
|
||
#~ "건물의 아래에는 네 개의 탑을 중앙의 본성으로 있는 지하 묘지 체계가 있네. "
|
||
#~ "수 많은 전쟁을 거치면서 그곳에는 중앙을 받치기 위한 지지대가 필요해졌지."
|
||
|
||
#~ msgid ""
|
||
#~ "I hope you’re right. In a few hours, night will fall, and we will find "
|
||
#~ "out."
|
||
#~ msgstr "아마 그게 맞겠죠. 몇 시간만 있으면 밤이 올테고, 그러면 알게 되겠죠."
|
||
|
||
#~ msgid ""
|
||
#~ "We must be cautious. Look there, a substantial orc force is also "
|
||
#~ "advancing on Halstead. They must think Wesnoth’s army is spread out right "
|
||
#~ "now."
|
||
#~ msgstr ""
|
||
#~ "우리는 조심해야 한다. 저쪽을 봐라, 상당한 규모의 오크 병력이 같이 Halstead"
|
||
#~ "로 오고 있다. 놈들은 지금 Wesnoth의 군대가 분산되어 있다고 생각하는 게 분"
|
||
#~ "명해."
|
||
|
||
#~ msgid "Heh. They’re in for a surprise. This may work to our advantage."
|
||
#~ msgstr "헤. 놈들 꽤 놀라겠는데요. 이건 우리에게 좀 유리하겠군요."
|
||
|
||
#~ msgid "Who is it?"
|
||
#~ msgstr "누구냐?"
|
||
|
||
#~ msgid "Help, I hope. Circumstances cannot afford to get much more dire."
|
||
#~ msgstr "도움이길 바랍니다. 상황은 더 이상 나빠지기도 힘드니까요."
|
||
|
||
#~ msgid "Riders approach from the northwest! Stand fast, men."
|
||
#~ msgstr "기병들이 북서쪽에서 접근한다! 제군들, 자리를 지켜라."
|
||
|
||
#~ msgid ""
|
||
#~ "Knights of Elensefar, behold: the battle has already begun! Make camp "
|
||
#~ "here. Then, we charge!"
|
||
#~ msgstr ""
|
||
#~ "Elensefar의 기사들이여, 보라. 전투가 이미 시작되었다! 이곳에 기지를 세운"
|
||
#~ "다. 그리고 돌격한다!"
|
||
|
||
#~ msgid ""
|
||
#~ "Amazing. Lord Maddock sent his house guards... his finest troops! "
|
||
#~ "Elensefar must be defenseless now. More hinges on this battle than I "
|
||
#~ "thought."
|
||
#~ msgstr ""
|
||
#~ "놀랍군. Maddock 영주가 친위대를 보내왔어... 최고의 부대를! Elensefar는 이"
|
||
#~ "제 적을 막아낼 여력이 없다. 이 전투에 걸린 게 더 많아진 것 같군."
|
||
|
||
#~ msgid "After about an hour..."
|
||
#~ msgstr "한 시간 쯤 후..."
|
||
|
||
#~ msgid "Men, help me out of here! I am trapped under this rubble."
|
||
#~ msgstr "이봐, 여기서 좀 꺼내줘! 돌더미 밑에 깔렸어."
|
||
|
||
#~ msgid "I hope this sacrifice is not in vain... but we will never know."
|
||
#~ msgstr "이 희생이 무의미한 것이 아니었으면 좋겠지만... 이젠 알 수 없겠지."
|
||
|
||
#~ msgid "Our dream of freedom... gone... Unngh."
|
||
#~ msgstr "자유의 꿈이... 사라져간다... 우그윽."
|
||
|
||
#~ msgid "Uncle!"
|
||
#~ msgstr "삼촌!"
|
||
|
||
#~ msgid "NO!"
|
||
#~ msgstr "안돼!"
|
||
|
||
#~ msgid "I promised your father I would watch after you... and I failed."
|
||
#~ msgstr "네 아버지에게 너를 돌봐주겠다고 약속했는데... 실패했다."
|
||
|
||
#~ msgid ""
|
||
#~ "But we are so close to the end. We must finish this. I am sorry you will "
|
||
#~ "not be able to enjoy our freedom. Goodbye, Harper."
|
||
#~ msgstr ""
|
||
#~ "하지만 이제 거의 끝나간다. 우리는 여기서 이겨야해. 네가 우리의 자유를 함"
|
||
#~ "께 즐기지 못하게 되어 안타깝구나. 잘 가거라, 하퍼."
|
||
|
||
#~ msgid ""
|
||
#~ "Carry on, my friends. Fighting by your side is the most honorable thing I "
|
||
#~ "have done..."
|
||
#~ msgstr ""
|
||
#~ "계속 가시오, 친구들. 여러분의 편에서 싸웠던 일은 내가 했던 가장 명예로운 "
|
||
#~ "일이었소..."
|
||
|
||
#~ msgid ""
|
||
#~ "You will never successfully oppose Asheviere. Her power is too great... "
|
||
#~ "This small victory today is but a reprieve from the unimaginable pain you "
|
||
#~ "will suffer when the full force of her wrath descends upon you."
|
||
#~ msgstr ""
|
||
#~ "너희는 절대로 Asheviere에게 맞설 수 없다. 그녀의 힘은 너무도 강력해... 오"
|
||
#~ "늘의 이 작은 승리는 그녀의 거대한 분노가 너희에게 내리꽂힐 때 겪을 상상할 "
|
||
#~ "수도 없을 고통을 잠시 늦춘 것에 불과하다."
|
||
|
||
#~ msgid ""
|
||
#~ "This was no small victory. You underestimate the power of love for "
|
||
#~ "freedom."
|
||
#~ msgstr "이건 작은 승리가 아냐. 너희는 사랑과 자유의 힘을 과소평가하고 있다."
|
||
|
||
#~ msgid ""
|
||
#~ "You... underestimate the... cruelty and ambition of your Queen... Uungh..."
|
||
#~ msgstr "너희는... 여왕의 무자비함과 야망을... 과소평가... 그으윽..."
|
||
|
||
#~ msgid ""
|
||
#~ "Small victory? Bah! Now we will raze this fortress and bury it in the "
|
||
#~ "earth from whence it came."
|
||
#~ msgstr ""
|
||
#~ "작은 승리? 하! 이제 우린 이 요새를 부숴서 이것이 나왔던 땅으로 도로 묻어버"
|
||
#~ "릴 거다."
|
||
|
||
#~ msgid ""
|
||
#~ "The rest of the battle was a blur. The shock of what had happened stunned "
|
||
#~ "everybody."
|
||
#~ msgstr ""
|
||
#~ "나머지 전투는 흐지부지 되었다. 벌어진 일에 대한 충격이 모두를 굳어버리게 "
|
||
#~ "만들었다."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Baldras and his men fled the plains of western Wesnoth under the cover "
|
||
#~| "of night. The spectacle of Halstead’s destruction stunned them into a "
|
||
#~| "daze that only slowly wore off as they made their way north to and past "
|
||
#~| "Elensefar."
|
||
#~ msgid ""
|
||
#~ "Baldras and his men fled the plains of western Wesnoth under the cover of "
|
||
#~ "night. The spectacle of Halstead’s destruction held them in a daze that "
|
||
#~ "only slowly wore off as they made their way north to and past Elensefar."
|
||
#~ msgstr ""
|
||
#~ "발드라스와 부하들은 야음을 틈타 Wesnoth 서부 평원을 벗어났다. Halstead가 "
|
||
#~ "파괴된 광경을 본 충격은 북쪽을 향하여 Elensefar를 지나면서 점점 희미해져 "
|
||
#~ "갔다."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "The Elense riders routed the orcish army, small as it was, and sent them "
|
||
#~| "back across the Great River. They then scattered to the countryside and "
|
||
#~| "were not heard from again. Baldras thought this odd behavior when he "
|
||
#~| "heard about it."
|
||
#~ msgid ""
|
||
#~ "The Elense riders routed the orcish army, small as it was, and sent them "
|
||
#~ "back across the Great River. They then scattered to the countryside and "
|
||
#~ "were not heard from again. Baldras thought this behavior odd when word of "
|
||
#~ "this first reached him."
|
||
#~ msgstr ""
|
||
#~ "Elense 기병들은 오크 군대를 궤멸시켰고 예전같이 작은 규모만 남은 잔당을 한"
|
||
#~ "강 너머로 몰아내었다. 그리고 그들은 사방으로 퍼졌고, 다시는 그들의 소식을 "
|
||
#~ "들을 수 없었다. 발드라스는 이 소식을 들었을 때 이 이상한 행동이 무엇을 의"
|
||
#~ "미하는지 생각했다."
|
||
|
||
#~ msgid ""
|
||
#~ "As the main body of Asheviere’s army neared the ruins of Halstead, "
|
||
#~ "strange things began to happen. Every night, men would disappear. Others "
|
||
#~ "were found hacked to bloody pieces. Unexplained misfortune plagued the "
|
||
#~ "marching columns. Soldiers dropped dead where they stood, slain by unseen "
|
||
#~ "assassins. Fear of an undead menace spread through the ranks."
|
||
#~ msgstr ""
|
||
#~ "Asheviere의 본대가 Halstead의 잔해로 가까워져 가는 동안, 이상한 일이 일어"
|
||
#~ "났다. 매일 밤 사람이 사라졌다. 다른 이들은 조각난 핏덩이로 발견되었다. 설"
|
||
#~ "명할 수 없는 불운이 진군하는 전열에 암운을 불러왔다. 병사들은 보이지 않는 "
|
||
#~ "암살자에게 당해 서 있던 자리에서 죽었다. 언데드의 위협에 대한 공포가 병사"
|
||
#~ "들 사이로 퍼져나갔다."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "When the army of Wesnoth found the ruins of the mighty fortress "
|
||
#~| "Halstead, it was too much. Their shock that such a thing could happen "
|
||
#~| "combined with the invisible terror stalking them convinced Asheviere’s "
|
||
#~| "second in command the entire countryside was cursed. He quickly "
|
||
#~| "retreated to the traditional border and set up strong defenses against "
|
||
#~| "the west."
|
||
#~ msgid ""
|
||
#~ "When the army of Wesnoth found the ruins of the mighty fortress Halstead, "
|
||
#~ "it was too much. Their shock that such a thing could happen, combined "
|
||
#~ "with the invisible terror stalking them, convinced Asheviere’s second in "
|
||
#~ "command the entire countryside was cursed. He quickly retreated to the "
|
||
#~ "traditional border and set up strong defenses against the west."
|
||
#~ msgstr ""
|
||
#~ "Wesnoth의 군대가 Halstead의 강력한 요새가 폐허로 변한 것을 발견했을 때, 그"
|
||
#~ "것은 극대화되었다. 이런 말도 안되는 일이 일어난 사실에 대한 충격과 그들을 "
|
||
#~ "쫓는 보이지 않는 존재에 대한 공포가 결합된 덕에 Asheviere의 부사령관은 이 "
|
||
#~ "지역 전체가 저주받았다고 믿게 되었다. 그는 서둘러 옛날의 국경선으로 돌아가"
|
||
#~ "서 서쪽으로 강력한 방어선을 구축했다."
|
||
|
||
#~ msgid ""
|
||
#~ "Baldras had just crossed the Great River when rumors of night-stalkers "
|
||
#~ "filtered through his ranks. With bitter humor he realized that Lord "
|
||
#~ "Maddock’s men were successfully using tactics Baldras had mastered and "
|
||
#~ "used during his resistance."
|
||
#~ msgstr ""
|
||
#~ "발드라스의 무리 사이로 밤의 유령에 대한 소문이 퍼질 때쯤 그는 막 한강을 건"
|
||
#~ "넌 때였다. 그는 Maddock 영주의 부하들이 자신이 저항활동을 할 동안 써먹었"
|
||
#~ "던 그 작전을 제대로 활용하고 있다는 사실을 깨닫고는 쓴웃음을 지었다."
|
||
|
||
#~ msgid ""
|
||
#~ "The peasants-turned-outlaws finally reached Dallben. It was burnt to the "
|
||
#~ "ground. In a panic, they raced through the forest to Delwyn. It was "
|
||
#~ "likewise devastated. However, they did find one clue as to what "
|
||
#~ "happened..."
|
||
#~ msgstr ""
|
||
#~ "무법자가 된 농민들은 드디어 Dallben에 도착했다. 그곳은 완전히 불타 없어져 "
|
||
#~ "있었다. 공포에 빠진 그들은 숲으로 달려 Delwyn으로 갔다. 그곳에서도 비슷한 "
|
||
#~ "일이 벌어져 있었다. 하지만 그들은 그곳에서 무슨 일이 벌어졌는지에 대한 한 "
|
||
#~ "가지 단서를 얻을 수 있었다..."
|
||
|
||
#~ msgid ""
|
||
#~ "... a grimy note nailed to a charred post that read, <i>“Baldras, You "
|
||
#~ "would have been proud. We gave ’em hell. But in the end, it wasn’t "
|
||
#~ "enough.”</i>"
|
||
#~ msgstr ""
|
||
#~ "... 새까맣게 탄 표지판에 더러운 메모가 붙어 있었던 것이다. 그곳에는 이렇"
|
||
#~ "게 쓰여 있었다. <i>“발드라스, 우리를 자랑스럽게 여겨주시오. 우리는 놈들을 "
|
||
#~ "지옥으로 보내주었소. 하지만 끝내 그것만으로는 부족하더군요.”</i>"
|
||
|
||
#~ msgid ""
|
||
#~ "<i>“We fled like criminals in the night, but we made sure that no one "
|
||
#~ "would harass us anymore.”</i>"
|
||
#~ msgstr ""
|
||
#~ "<i>“우리는 밤에 범죄자들처럼 도망쳤지만, 이제 그 누구도 우리를 괴롭히지 못"
|
||
#~ "할 거요.”</i>"
|
||
|
||
#~ msgid ""
|
||
#~ "<i>“If you wish to find us, head southwest. When you reach the land’s "
|
||
#~ "end, just keep going. See you in the Three Sisters, old friend. ― "
|
||
#~ "Relana”</i>"
|
||
#~ msgstr ""
|
||
#~ "<i>“우리를 찾으려면 남서쪽으로 향하시오. 바다가 보일 때까지 계속 가세요. "
|
||
#~ "세 자매 섬에서 봅시다, 옛 친구. ― Relana”</i>"
|
||
|
||
#~ msgid "Tell my wife... that I loved her!"
|
||
#~ msgstr "내 부인에게 전해다오... 사랑했다고!"
|
||
|
||
#~ msgid "Unngh... Now our people may never be free..."
|
||
#~ msgstr "우그윽... 우리는 자유로워질 수 없어..."
|
||
|
||
#~ msgid "I am finished... will we ever be free?"
|
||
#~ msgstr "나는 끝이군... 우리가 자유로워질 수 있을까?"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "They returned to their village to find it destroyed, with those who "
|
||
#~| "fought left dead and the few survivors born away to unguessable fates. "
|
||
#~| "It was a bitter doom, but as Asheviere’s grip tightened they would live "
|
||
#~| "to see worse."
|
||
#~ msgid ""
|
||
#~ "They returned to their village to find it destroyed, with those who "
|
||
#~ "fought left dead and the few survivors borne away to unknown fates. It "
|
||
#~ "was a bitter doom, but as Asheviere’s grip tightened they would live to "
|
||
#~ "see worse."
|
||
#~ msgstr ""
|
||
#~ "그들이 마을로 돌아갔을 때 마을은 파괴되었고, 그곳에서 싸우던 사람들은 죽었"
|
||
#~ "으며 소수의 생존자들은 끌려가서 알 수 없는 운명을 맞이했다. 이것은 참혹한 "
|
||
#~ "최후라 할 수 있었지만, Asheviere의 권력이 견고해져 가면서 그들은 점점 더 "
|
||
#~ "나쁜 상황을 맞이하게 되었다."
|
||
|
||
#~ msgid ""
|
||
#~ "The hardy people of these marches learned self-reliance and survival "
|
||
#~ "skills against the raiding orc hordes and savage saurians. They "
|
||
#~ "established their own trading routes and pacts of mutual defense."
|
||
#~ msgstr ""
|
||
#~ "이 습지에 사는 거친 사람들은 오크 무리의 습격과 사우리언 야만족들에게 맞"
|
||
#~ "서 자기 자신에게 의존하는 법과 생존 기술을 익혀갔다. 이들은 자기들만의 교"
|
||
#~ "역로와 상호 방위조약을 확립했다."
|
||
|
||
#~ msgid ""
|
||
#~ "Although not permitted to train with proper military weapons, these "
|
||
#~ "woodsmen were at home in the forests and swamps of the Western Marches, "
|
||
#~ "and became very effective with their simple slings and clubs."
|
||
#~ msgstr ""
|
||
#~ "제대로된 군사 무기로 훈련하는 것은 허용되지 않았지만, 이 나무꾼들은 숲과 "
|
||
#~ "서부 습지의 늪을 고향으로 삼는 사람들이었고, 단순한 돌팔매와 몽둥이를 효과"
|
||
#~ "적으로 쓰는 법을 익혀 갔다."
|
||
|
||
#~ msgid ""
|
||
#~ "After the betrayal of the King by Queen Asheviere, the new regent of "
|
||
#~ "Wesnoth sought to consolidate her ill-gotten power. She sent her armies "
|
||
#~ "across Wesnoth to intimidate the provincial rulers and secure her "
|
||
#~ "continued reign."
|
||
#~ msgstr ""
|
||
#~ "왕이 Asheviere 여왕에게 배신당한 후, Wesnoth의 새로운 섭정은 자신의 부정"
|
||
#~ "한 권력을 확고히 하고자 했다. 그녀는 지방 영주들을 위협하고 그녀의 치세를 "
|
||
#~ "안정시키고자 군대를 Wesnoth 전역에 보내었다."
|
||
|
||
#~ msgid ""
|
||
#~ "The people of Annuvin were unwilling to relinquish their hard-earned self-"
|
||
#~ "rule, especially not to this pretender..."
|
||
#~ msgstr ""
|
||
#~ "Annuvin 사람들은 어렵게 얻은 자치를 내어주는 것을 달가워하지 않았다. 특히 "
|
||
#~ "이런 찬탈자에게는 더욱..."
|
||
|
||
#~ msgid "Mal-Jarrof"
|
||
#~ msgstr "Mal-Jarrof"
|
||
|
||
#~ msgid "Mal-Jerod"
|
||
#~ msgstr "Mal-Jerod"
|
||
|
||
#~ msgid "Sel-Mana"
|
||
#~ msgstr "Sel-Mana"
|
||
|
||
#~ msgid "Defeat the lich and its minions"
|
||
#~ msgstr "리치와 그 권속들을 쳐부술 것"
|
||
|
||
#~ msgid "I have heard of you. Necromancers. Barely-human scum, I say."
|
||
#~ msgstr "당신들에 대해 들어봤지. 네크로맨서. 인간도 아닌 쓰레기들 말이지."
|
||
|
||
#~ msgid ""
|
||
#~ "Wrong. Necromancers become slaves to their lich masters and eventually "
|
||
#~ "lose their humanity. We have proven that practicing the dark arts need "
|
||
#~ "not lead down that path to damnation. We remain human, and seek the "
|
||
#~ "mystical secret of balance between the ways of light and darkness. We "
|
||
#~ "dance between both ways, adhering to neither."
|
||
#~ msgstr ""
|
||
#~ "틀렸소. 네크로맨서들은 그들의 주인인 리치의 노예가 되어 결국은 인성을 상실"
|
||
#~ "하게 되오. 우리는 어둠의 술법을 익힌다고 해서 그런 저주받을 길을 걸을 필요"
|
||
#~ "는 없다는 점을 증명했소. 우리는 여전히 인간이며, 빛과 어둠 사이에서 신비로"
|
||
#~ "운 균형의 길을 찾고 있다오. 우리는 두 길 사이에서 춤추며 어느 쪽에도 닿지 "
|
||
#~ "않지."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Carcyn is always foggy as of late because these woods have recently "
|
||
#~| "become home to a lich and two of its underling necromancers. Our "
|
||
#~| "experiments may have actually aroused it from sleep... We’re not exactly "
|
||
#~| "sure."
|
||
#~ msgid ""
|
||
#~ "Carcyn is always foggy as of late because these woods have recently "
|
||
#~ "become home to a lich and two of its underling necromancers. Our "
|
||
#~ "experiments may have actually aroused it from sleep... We’re not sure."
|
||
#~ msgstr ""
|
||
#~ "최근 리치와 그 수하 네크로맨서 둘이 이 숲에 자리를 잡으면서 Carcyn에는 안"
|
||
#~ "개가 개인 날이 없었소. 우리가 한 실험이 그걸 잠에서 깨워 버린 것 같은"
|
||
#~ "데... 확신할 수는 없소."
|
||
|
||
#~ msgid ""
|
||
#~ "So now you need to defend your rear as well as your front... I see your "
|
||
#~ "predicament. My men will wipe this land clean if you can help us defend "
|
||
#~ "our homeland."
|
||
#~ msgstr ""
|
||
#~ "그래서 지금 당신은 앞뒤에서 동시에 위협을 받게 생긴거군... 당신의 고충을 "
|
||
#~ "알겠소. 당신들이 우리 고향을 지키는 걸 도와줄 수 있다면 우리가 이곳을 청소"
|
||
#~ "해 주겠소."
|
||
|
||
#~ msgid "Finally, that creature is dead, yet its foolish minions resist."
|
||
#~ msgstr "결국 이 피조물은 죽었지만, 그의 어리석은 권속들은 저항하고 있다."
|
||
|
||
#~ msgid "The lich is destroyed and its minions dead."
|
||
#~ msgstr "리치는 파괴되었고 그 권속들도 죽었다."
|
||
|
||
#~ msgid ""
|
||
#~ "The defeat of the evil lich infesting the Grey Woods was a bittersweet "
|
||
#~ "victory. With Helicrom dead, the guild of shadow magic was thrown into "
|
||
#~ "disarray."
|
||
#~ msgstr ""
|
||
#~ "회색 숲에 들러붙은 사악한 리치를 무찔렀지만, 그것은 뼈아픈 승리였다. 헬리"
|
||
#~ "크롬이 죽자 그림자 마법 길드는 혼란에 빠졌다."
|
||
|
||
#~ msgid ""
|
||
#~ "The remaining members were very grateful and offered Baldras a sizable "
|
||
#~ "sum of gold for his help. It was not the help he was hoping for, but he "
|
||
#~ "knew it would have to be enough for the coming conflict."
|
||
#~ msgstr ""
|
||
#~ "남은 인원들은 매우 고마워하며 발드라스에게 상당한 양의 자금을 도움의 댓가"
|
||
#~ "로 내어주었다. 그가 원하던 종류의 도움은 아니었지만, 앞으로의 싸움에 그정"
|
||
#~ "도면 충분하리라는 것은 알 수 있었다."
|
||
|
||
#~ msgid ""
|
||
#~ "With the undead driven out, we may live here in relative peace and pursue "
|
||
#~ "our studies. For this, Baldras, I am grateful."
|
||
#~ msgstr ""
|
||
#~ "언데드들을 몰아냈으니, 우린 이제 좀더 평화롭게 연구를 계속할 수 있겠소. 발"
|
||
#~ "드라스, 이 점에 대해 감사하오."
|
||
|
||
#~ msgid ""
|
||
#~ "Studies? Peace? You mean to continue feeding on the lawful citizens of "
|
||
#~ "Wesnoth. There will be no peace for them."
|
||
#~ msgstr ""
|
||
#~ "연구? 평화? 당신의 말은 Wesnoth의 선량한 시민들을 계속 착취해 나가겠다는 "
|
||
#~ "말이지. 그들에게 평화란 없을 거요."
|
||
|
||
#~ msgid ""
|
||
#~ "No one here is in a position to be dispensing moral judgments. "
|
||
#~ "Regardless, you have done great service to us today, and we owe you a "
|
||
#~ "debt. I will help you to the utmost of my ability."
|
||
#~ msgstr ""
|
||
#~ "여기의 그 누구도 도덕적인 판결을 내릴 위치에 있지는 않소. 하여간, 여러분"
|
||
#~ "은 오늘 우리에게 큰 일을 해 주었고, 우린 여러분에게 빚을 졌소. 내 능력이 "
|
||
#~ "닿는 한 당신을 돕겠소."
|
||
|
||
#~ msgid ""
|
||
#~ "I was planning on giving you gold. Any good army is well financed, and "
|
||
#~ "with the lich gone we can now spare it."
|
||
#~ msgstr ""
|
||
#~ "나는 당신에게 돈을 줄 생각을 했었소. 양질의 군단이란 풍부한 자금을 갖춰야 "
|
||
#~ "하고, 리치가 사라졌으니 우린 그렇게 할만큼의 돈을 내 줄 수 있소."
|
||
|
||
#~ msgid ""
|
||
#~ "But, I think it would help you more if I lent you some of my men to join "
|
||
#~ "you on your adventures. The Queen has been sending mages out here, and my "
|
||
#~ "men are itching for some payback."
|
||
#~ msgstr ""
|
||
#~ "하지만, 내가 당신에게 부하들의 일부를 빌려준다면 앞으로의 여정에 도움이 되"
|
||
#~ "리라고 생각하오. 여왕은 이곳으로 마법사들을 보냈고, 뭔가 갚아주고 싶어하"
|
||
#~ "는 부하들이 있거든."
|
||
|
||
#~ msgid ""
|
||
#~ "On the other hand, if I keep the full force of my organization here, we "
|
||
#~ "might be able to regroup and join you on the battlefield when the time "
|
||
#~ "comes."
|
||
#~ msgstr ""
|
||
#~ "또 다른 방법으로는, 내가 여기서 내 조직의 모든 역량을 보존해 둔다면, 우리"
|
||
#~ "는 조직을 재정비해서 때가 되었을 때 전장에서 당신과 합류할 수 있게 되오."
|
||
|
||
#~ msgid "I leave it to you to decide."
|
||
#~ msgstr "선택은 당신에게 맡기겠소."
|
||
|
||
#~ msgid "I will take the gold. How does 500 sound?"
|
||
#~ msgstr "돈을 가져가는 편이 좋겠군. 500 정도면 괜찮겠소?"
|
||
|
||
#~ msgid "Agreed. Good luck and farewell to you, Master Baldras."
|
||
#~ msgstr "좋소. 잘 가시오, 그리고 행운을 비오. 발드라스 대장."
|
||
|
||
#~ msgid ""
|
||
#~ "Send your men with us. They will be valuable help as we prepare for the "
|
||
#~ "assault from the Wesnoth army garrison."
|
||
#~ msgstr ""
|
||
#~ "부하들을 우리에게 보내주시오. 그들이라면 Wesnoth 주둔군을 공략할 준비에 "
|
||
#~ "큰 도움이 될거요."
|
||
|
||
#~ msgid ""
|
||
#~ "Done. My finest mages and thieves are at your disposal. Use them well."
|
||
#~ msgstr ""
|
||
#~ "알겠소. 제일 뛰어난 마법사와 도적들을 당신의 처분에 맡기겠소. 잘 쓰시오."
|
||
|
||
#~ msgid "I wish you to join us in battle against the Queen’s forces."
|
||
#~ msgstr "여왕의 군대와 전투를 벌일 때 함께해줬으면 좋겠군."
|
||
|
||
#~ msgid ""
|
||
#~ "All right. I need time to clean up this forest and recall my men from the "
|
||
#~ "countryside. We will be ready to march in seven days. All now hinges on "
|
||
#~ "you! Until then..."
|
||
#~ msgstr ""
|
||
#~ "문제없소. 이 숲을 치우고 여기저기 흩어진 부하들을 불러모으려면 시간이 필요"
|
||
#~ "하오. 칠일 안에 진군할 준비를 마쳐놓겠소. 이제 모든건 당신에게 달렸소! 그"
|
||
#~ "때까진..."
|
||
|
||
#~ msgid "My men... have failed to protect me! I perish..."
|
||
#~ msgstr "부하들이... 나를 지켜주지 못했다! 죽는구나..."
|
||
|
||
#~ msgid ""
|
||
#~ "Baldras and his men quickly left the Grey Woods, not entirely convinced "
|
||
#~ "of their safety even after eradicating the lich."
|
||
#~ msgstr ""
|
||
#~ "발드라스와 부하들은 서둘러 회색 숲을 벗어났다. 그들은 리치를 소멸시켰지만 "
|
||
#~ "그들의 안전을 완전히 보장받지는 못했다."
|
||
|
||
#~ msgid ""
|
||
#~ "As they marched, many men and women from the small hamlets peppering the "
|
||
#~ "area around Carcyn and the Grey Woods approached the group, asking to "
|
||
#~ "join them. The ascent of the Queen had cast an uneasy pall over the "
|
||
#~ "citizens of Wesnoth, and some of them were willing to resist it."
|
||
#~ msgstr ""
|
||
#~ "앞으로 나아가면서, 회색 숲과 Carcyn 주변에 여기저기 흩어진 작은 마을에서 "
|
||
#~ "많은 남녀들이 무리에 다가와 합류시켜주기를 부탁했다. 여왕의 즉위는 "
|
||
#~ "Wesnoth 시민들에게 불편한 먹구름을 안겨주었고, 그들 중 일부는 그에 저항하"
|
||
#~ "고자 했다."
|
||
|
||
#~ msgid ""
|
||
#~ "Knowing they too would be labeled criminals, he reluctantly accepted "
|
||
#~ "their help.\n"
|
||
#~ "<b>Note:</b> Baldras is now able to recruit Outlaws."
|
||
#~ msgstr ""
|
||
#~ "자신들과 함께하면 그들 또한 범죄자로 분류될 것이란 걸 알고 있었던 그는 마"
|
||
#~ "지못해서 그들의 도움을 받아들였다.\n"
|
||
#~ "<b>참고:</b> 발드라스는 이제 무법자들을 소집할 수 있습니다."
|
||
|
||
#~ msgid ""
|
||
#~ "Camped at the edge of the forest, they quietly observed substantial troop "
|
||
#~ "movements coming from the direction of Aldril, a nearby city, and "
|
||
#~ "marching to the northwest. Unsure what to make of it, they debated their "
|
||
#~ "next course of action..."
|
||
#~ msgstr ""
|
||
#~ "숲의 가장자리에 기지를 세운 그들은, Aldril 방향에서 상당한 병력이 움직임"
|
||
#~ "이 북서쪽으로 향하고 있는 것을 조용히 바라보았다. 어떻게 해야 할지 확신할 "
|
||
#~ "수 없었기에, 그들은 다음 행동을 결정하기 위한 토의를 시작했다..."
|
||
|
||
#~ msgid "Kill all enemy forces"
|
||
#~ msgstr "모든 적 병력을 말살할 것"
|
||
|
||
#~ msgid "Jingo"
|
||
#~ msgstr "Jingo"
|
||
|
||
#~ msgid "Majel"
|
||
#~ msgstr "Majel"
|
||
|
||
#~ msgid ""
|
||
#~ "What’s worse is that she appears to have taken notice. We have counted "
|
||
#~ "five platoons of heavy infantry marching towards the garrison in just the "
|
||
#~ "last two hours."
|
||
#~ msgstr ""
|
||
#~ "더 안좋은 건 그녀가 이쪽에 관심을 갖기 시작한 것 같다는 점입니다. 우리가 "
|
||
#~ "주둔지로 가는 중보병 소대를 센 것만 두 시간 동안 벌써 다섯부대에요."
|
||
|
||
#~ msgid ""
|
||
#~ "The garrison. The towers of Halstead are more than a garrison, nephew, "
|
||
#~ "they are a fortress. They used to protect this area from the enemies of "
|
||
#~ "Wesnoth; I never imagined they would house its enemies."
|
||
#~ msgstr ""
|
||
#~ "주둔지라. Halstead 탑은 주둔지 이상이란다, 조카야. 거긴 요새야. 그곳은 이 "
|
||
#~ "지역을 Wesnoth의 적들로부터 지켜왔지. 설마 그곳에 Wesnoth의 적들이 있게 될"
|
||
#~ "줄은 꿈에도 생각지 못했단다."
|
||
|
||
#~ msgid "Pitcher"
|
||
#~ msgstr "Pitcher"
|
||
|
||
#~ msgid "whisper^<i>Baldras!</i>"
|
||
#~ msgstr "<i>발드라스!</i>"
|
||
|
||
#~ msgid "Uncle, he wears the crest of the Elense. We should answer."
|
||
#~ msgstr "삼촌, 저 사람은 Elense의 문장을 새기고 있습니다. 대답을 해야겠어요."
|
||
|
||
#~ msgid "Rider, hush before we are discovered! Come to us, but quietly!"
|
||
#~ msgstr "기병, 우리가 들키기 전에 조용히 해! 조용히 이리로 와!"
|
||
|
||
#~ msgid ""
|
||
#~ "Master Baldras, I bring news from the north. During the past week, "
|
||
#~ "several patrols have again ventured across the Great River into Annuvin. "
|
||
#~ "A woman named Relana opposed them with a small militia. She was "
|
||
#~ "victorious."
|
||
#~ msgstr ""
|
||
#~ "발드라스 대장, 북쪽에서 소식을 가져왔소. 지난 한 주동안 몇몇 정찰대가 한강"
|
||
#~ "을 건너서 Annuvin으로 오려고 시도했소. Relana라는 여자가 소수의 민병대로 "
|
||
#~ "놈들을 상대했소. 그녀는 승리했소."
|
||
|
||
#~ msgid "This is surely good news!"
|
||
#~ msgstr "이건 정말 좋은 소식이군!"
|
||
|
||
#~ msgid ""
|
||
#~ "I am afraid it is not. The Queen is sending a branch of her main field "
|
||
#~ "army directly from Weldyn. As soon as they arrive, they will burn every "
|
||
#~ "village to the ground. No one will live."
|
||
#~ msgstr ""
|
||
#~ "그렇지 않은 것 같소. 여왕은 이제 주력 군단의 지단을 Weldyn에서 직접 보내오"
|
||
#~ "고 있소. 그들이 도착하면 놈들은 모든 마을들을 흔적도 없이 불태워버릴거요. "
|
||
#~ "누구도 살아남지 못하겠지."
|
||
|
||
#~ msgid ""
|
||
#~ "The troop movements all make sense now. We must stop this army from "
|
||
#~ "reaching the garrison. We cannot swallow them whole, but we can gnaw away "
|
||
#~ "at them. They mustn’t take one step without us being there to harass and "
|
||
#~ "delay them. When they reach Halstead they must be exhausted or dying."
|
||
#~ msgstr ""
|
||
#~ "병력의 이동이 갖는 의미가 이제 명확해졌군. 우리는 이 군대가 주둔지에 도착"
|
||
#~ "하는걸 저지해야 한다. 놈들을 전부 집어삼킬 수는 없어도 조금씩 물어뜯어낼 "
|
||
#~ "순 있겠지. 놈들은 우리의 괴롭힘을 받지 않고는 한 발짝도 움직일 수 없다. 놈"
|
||
#~ "들이 Halstead에 도착할 때쯤엔 지쳤거나 죽어있겠지."
|
||
|
||
#~ msgid "You just said we can’t beat their entire army!"
|
||
#~ msgstr "방금 놈들의 모든 군대를 물리칠 순 없다셨잖아요!"
|
||
|
||
#~ msgid ""
|
||
#~ "May you prevail in peace and war. I must depart before I am seen so far "
|
||
#~ "from my Lord’s borders."
|
||
#~ msgstr ""
|
||
#~ "당신이 전쟁에서 평화를 쟁취하길 빌겠소. 내가 영주의 국경선 밖에 나와있는 "
|
||
#~ "걸 누가 보기 전에 이제 돌아가봐야겠소."
|
||
|
||
#~ msgid "Ow! Fire hot! No step in fire!"
|
||
#~ msgstr "오우! 불 뜨거! 불에 들어가지 마!"
|
||
|
||
#~ msgid ""
|
||
#~ "Send word to Helicrom that we are ready. It is time for him to repay his "
|
||
#~ "debt."
|
||
#~ msgstr ""
|
||
#~ "헬리크롬에게 가서 우린 준비됐다고 알려라. 그가 빚을 갚을 시간이라고."
|
||
|
||
#~ msgid ""
|
||
#~ "We have spent too much time here. Surely the entire Wesnoth army marches "
|
||
#~ "on our position. We are done for!"
|
||
#~ msgstr ""
|
||
#~ "여기서 너무 오래 지체했다. 분명 Wesnoth의 모든 군대가 우리 위치로 진군해 "
|
||
#~ "올거야. 우린 끝장이다!"
|
||
|
||
#~ msgid "No, young one. Halstead indeed has a weakness."
|
||
#~ msgstr "아니란다, 얘야. Halstead에는 사실 약점이 있지."
|
||
|
||
#~ msgid "How do you know?"
|
||
#~ msgstr "어떻게 그런걸 아세요?"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "When I was a boy, my father — your grandfather — brought your dad and me "
|
||
#~| "to live in Aldril after orcs massacred many in our village. We grew up "
|
||
#~| "around here, and we learned many things."
|
||
#~ msgid ""
|
||
#~ "When I was a boy, my father — your grandfather — brought your mother and "
|
||
#~ "me to live in Aldril after orcs massacred many in our village. We grew up "
|
||
#~ "around here, and we learned many things."
|
||
#~ msgstr ""
|
||
#~ "내가 어렸을 적에, 우리 아버지가 — 네 할아버지 말이지 — 오크들이 우리 마을 "
|
||
#~ "사람들을 많이 학살했을 때 Aldril로 아버지와 날 데리고 이주해 온 일이 있"
|
||
#~ "다. 우리는 이 근처에서 자랐고, 많은 것들을 알게 되었지."
|
||
|
||
#~ msgid ""
|
||
#~ "Beneath the structure is a system of catacombs that connects all four "
|
||
#~ "towers to the central keep. The catacombs growing over time, combined "
|
||
#~ "with centuries of war, made it necessary to install supports to hold up "
|
||
#~ "the middle."
|
||
#~ msgstr ""
|
||
#~ "건물의 아래에는 네 개의 탑을 중앙의 본성으로 있는 지하 묘지 체계가 있다. "
|
||
#~ "지하 묘지는 수백년 간 벌어진 전쟁들과 함께 확장되어갔고, 그러면서 중앙을 "
|
||
#~ "받치기 위한 지지대가 필요하게 되었다."
|
||
|
||
#~ msgid "axe"
|
||
#~ msgstr "도끼"
|
||
|
||
#~ msgid "sword"
|
||
#~ msgstr "검"
|
||
|
||
#~ msgid "short sword"
|
||
#~ msgstr "단검"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Relnan"
|
||
#~ msgstr "레버넌트"
|
||
|
||
#, fuzzy
|
||
#~ msgid "magic missile"
|
||
#~ msgstr "미사일"
|
||
|
||
#~ msgid "Dusk"
|
||
#~ msgstr "황혼"
|
||
|
||
#~ msgid "leadership"
|
||
#~ msgstr "리더쉽"
|
||
|
||
#~ msgid "blade"
|
||
#~ msgstr "블레이드"
|
||
|
||
#, fuzzy
|
||
#~ msgid "fire"
|
||
#~ msgstr "관통"
|
||
|
||
#~ msgid "impact"
|
||
#~ msgstr "충격"
|
||
|
||
#, fuzzy
|
||
#~ msgid "magic-missile"
|
||
#~ msgstr "미사일"
|
||
|
||
#~ msgid "cold"
|
||
#~ msgstr "얼음"
|
||
|
||
#~ msgid "club"
|
||
#~ msgstr "클럽"
|
||
|
||
#~ msgid "magical"
|
||
#~ msgstr "마법"
|