5966 lines
239 KiB
Text
5966 lines
239 KiB
Text
# Latin translations for Battle for Wesnoth package.
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# Copyright (C) 2009 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package
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#
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# Current Translators:
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# Michael Babich (Aethaeryn) <michaelbabich7@gmail.com> - Maintainer
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# Thomas Hockings (Deusite) <elprofesh@gmail.com>
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#
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# Former Translators:
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# Mark Polo (mpolo) <markpolo@gmail.com>
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msgid ""
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msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-08-19 04:11 UTC\n"
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"PO-Revision-Date: 2013-06-22 22:25-0000\n"
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"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
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"Language-Team: Latin <http://wiki.wesnoth.org/LatinTranslation>\n"
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"Language: la\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: Poedit 1.5.5\n"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:22
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msgid "Delfador’s Memoirs"
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msgstr "Annales Delfadoris"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:23
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msgid "DM"
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msgstr "AD"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:31
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msgid "Apprentice"
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msgstr "Discipulus"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:31
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#, fuzzy
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#| msgid "(Normal)"
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msgid "Normal"
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msgstr "(Mediocris)"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:32
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#, fuzzy
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#| msgid "(Challenging)"
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msgid "Challenging"
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msgstr "(Probatio)"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:32
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msgid "Mage"
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msgstr "Magus"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:33
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#, fuzzy
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#| msgid "(Difficult)"
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msgid "Difficult"
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msgstr "(Difficilis)"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:33
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msgid "Great Mage"
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msgstr "Magnus Magus"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:35
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msgid ""
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"Wesnoth seems to be slipping inexorably into chaos, as marauding orcs pour "
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"south across the Great River, and mysterious and deadly creatures roam the "
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"night. Who is the shadowy Iliah-Malal? Can you defeat him before he destroys "
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"all life in Wesnoth?\n"
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"\n"
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msgstr ""
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"Vesnotes inexorabiliter in tumultum delabi videtur, quia orces vastantes ad "
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"meridiem trans Flumen Magnum fluunt et bestiae arcanae funestaeque noctu "
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"errant. Quis est Ilia Malalis tenebricosus? Possis vincere priusquam vitam "
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"Vesnote deleat?\n"
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"\n"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:37
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msgid "(Intermediate level, 19 scenarios.)"
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msgstr "(Ordo mediocris, IXX scaenaria.)"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:40
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msgid "Creator and Original Designer"
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msgstr "Creator et Conditor"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:48
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msgid "Co-Authors"
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msgstr "Scriptores"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:63
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msgid "Campaign Maintenance"
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msgstr ""
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:70
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msgid "WML Programming and Assistance"
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msgstr "VML Scribens et Auxilium"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
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msgid "Graphics"
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msgstr "Imagines"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:91
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msgid "Additional thanks to"
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msgstr "Gratiae quoque aguntur"
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#. [scenario]: id=01_Overture
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:4
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msgid "Overture"
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msgstr "Prologus"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:19
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:38
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#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:24
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#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:24
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#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:24
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#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:135
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#, fuzzy
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#| msgid "Mage"
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msgid "Mages"
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msgstr "Magus"
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#. [side]
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:20
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#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:25
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#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:25
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#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:25
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#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:22
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#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:26
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:40
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:26
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#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:24
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#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:21
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#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:27
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#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:28
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#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:36
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:26
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:42
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:50
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:99
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:107
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:119
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#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:37
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#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:42
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#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:36
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#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:52
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#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:39
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#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:29
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#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:51
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msgid "Delfador"
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msgstr "Delfador"
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#. [unit]: id=Marshal, type=Mage of Light
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:42
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msgid "Marshal"
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msgstr "Imperator"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:47
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msgid "First Oracle"
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msgstr "Oraculum Primum"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:48
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msgid "Second Oracle"
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msgstr "Oraculum Secundum"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:49
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msgid "Third Oracle"
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msgstr "Oraculum Tertium"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:50
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msgid "Fourth Oracle"
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msgstr "Oraculum Quartum"
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:56
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#, fuzzy
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#| msgid ""
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#| "This is the true story of Delfador the Great from his humble beginnings; "
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#| "the tale of how he became the most famous and powerful of all the mages "
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#| "of Wesnoth."
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msgid ""
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"This is the true story of how Delfador the Great arose from his humble "
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"beginnings, the tale of how he became the most famous and powerful of all "
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"the mages of Wesnoth."
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msgstr ""
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"Haec est historia vera Delfadoris Magni sine gente; fabula de quomodo magum "
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"notissimum potentissimumque magorum Vesnotei factus est."
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:59
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#, fuzzy
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#| msgid ""
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#| "It begins on the Isle of Alduin, at the Academy which trains mages from "
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#| "throughout the Great Continent."
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msgid ""
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"It begins on the Isle of Alduin, at the Academy, which trains mages from "
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"throughout the Great Continent."
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msgstr ""
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"Coepit in insula Alduinis, in Schola quae magos ex Continente Magna cuncta "
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"educat."
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:62
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#, fuzzy
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#| msgid ""
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#| "After ten years of training, two tests stand between that apprentice and "
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#| "attainment of the degree of Mage:"
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msgid ""
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"After ten years of training, two tests stand between one particular "
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"apprentice and attainment of the degree of Mage:"
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msgstr ""
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"Decem annis transitis, duo examina mago in adeptionem loci magorum obviam "
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"eunt:"
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:65
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msgid "<i>The New Mage Ceremony</i>"
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msgstr "<i>Ritus Magi Novi</i>"
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:68
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msgid "and"
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msgstr " et"
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:71
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msgid "<i>The Name Journey</i>"
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msgstr "<i>Via Nominis</i>"
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#. [message]: speaker=narrator
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:80
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msgid "Academy of Magic, Isle of Alduin."
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msgstr "Schola Artis Magicae, Alduini."
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#. [message]: speaker=narrator
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:86
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:103
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:113
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:122
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:131
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:140
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msgid "... thorum restro targa thorum..."
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msgstr "... thorum restro targa thorum..."
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#. [message]: speaker=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:91
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msgid "Come, O aspirant. The Oracles await you."
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msgstr "Veni, o affectator. Oracula te exspectant."
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#. [message]: speaker=First Oracle
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:109
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msgid ""
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"The time of peace is passing. Chaos is rising; evil is rooted in the land’s "
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"very heart. Darkness is coming soon. The world will be changed. And you will "
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"be among the champions of our brotherhood of mages. I give you the first "
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"syllable of power, the beginning of your name: DEL"
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msgstr ""
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"Tempus pacis transit. Chaos exsurgit; mala in ipso corde terrae coalescit. "
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"Tenebrae mox veniet. Orbis terrarum mutabitur, et apud vindices "
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"congregationis nostrae magorum eris. Dono tibi syllabam primam potestatis, "
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"initium nominis tui: DEL"
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#. [message]: speaker=Second Oracle
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:118
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msgid ""
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"You will not be least among those champions. Nay; you will be called <i>“The "
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"Great”</i> before your days are through. I give you the second syllable of "
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"power, the second part of your name: FA"
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msgstr ""
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"Non minimus apud illos eris. Quin; <i>“Magnum”</i> vocatus eris priusquam ex "
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"vita abibis. Dono tibi syllabam secundam potestatis, partem secundam nominis "
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"tui: FA"
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#. [message]: speaker=Third Oracle
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:127
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#, fuzzy
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#| msgid ""
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#| "Yes. Peace is broken, but hope is not extinguished. There is always hope. "
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#| "And you will be the father of it. I call the power of the Bright Gods "
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#| "into the second part of your name. FA"
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msgid ""
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"Yes. Peace is broken, but hope is not extinguished. There is always hope. "
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"And you will be the father of it. I give you the final syllable of power, "
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"the last part of your name: DOR"
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msgstr ""
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"Sic. Pax frangitur, sed spes non exstinguitur. Semper spes est. Et pater "
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"eius eris. Invoco potestatem Deorum Lucidorum in parte secunda nominis tui. "
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"FA"
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#. [message]: speaker=Fourth Oracle
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:136
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#, fuzzy
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#| msgid ""
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#| "After the battle, peace. After the darkness, dawn. From death springs new "
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#| "life. I give you the last part of your name, the final syllable of power. "
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#| "DOR"
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msgid ""
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"After the battle, peace. After the darkness, dawn. From death springs new "
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"life. I call the power of the Bright Gods into your name: DELFADOR"
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msgstr ""
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"Post certamen, pax. Post tenebras, aurora. A morte crescit vita nova. Dono "
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"tibi partem ultimam nominis, ultimam syllabam potestatis. DOR"
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#. [message]: speaker=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:145
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msgid "DELFADOR, open your eyes. And open them again!"
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msgstr "DELFADOR, aperi oculos, et iterum aperi!"
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:149
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msgid ". ."
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msgstr ". ."
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:153
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msgid "o o"
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msgstr "o o"
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:157
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msgid "O O"
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msgstr "O O"
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:161
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msgid "The light fills me!"
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msgstr "Lux me complet!"
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#. [message]: speaker=First Oracle
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#. [message]: speaker=Second Oracle
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#. [message]: speaker=Third Oracle
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#. [message]: speaker=Fourth Oracle
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:165
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:169
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:173
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:177
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msgid "It is well."
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msgstr "Bene est"
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#. [message]: speaker=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:181
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msgid "Now, go forth!"
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msgstr "Iam, age porro!"
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|
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#. [message]: speaker=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:185
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msgid "Your name journey begins. Methor will lead you from this place."
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msgstr "Via nominis tui coepit. Methor te hinc ducet."
|
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|
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#. [message]: speaker=Methor
|
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:197
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msgid "But I will not see you to its end, for that is yours alone."
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msgstr "Sed non ad finem curabo, nam tibi tantum est."
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|
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#. [message]: speaker=Methor
|
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:205
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msgid ""
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"Dangers and trials await us. When you have truly claimed the name you have "
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"been given, I will depart."
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msgstr ""
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"Pericula probationesque nos exspectant. Cum vere nomen datum agnoveris, "
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"discedam."
|
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|
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#. [message]: speaker=Delfador
|
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:209
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msgid "I am ready."
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msgstr "Paratus sum."
|
||
|
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#. [scenario]: id=02_This_Valley_Belongs_to_Me
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#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:4
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msgid "This Valley Belongs to Me"
|
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msgstr "Haec Vallis Mihi Est"
|
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|
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#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:48
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#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:45
|
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#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:62
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:71
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:43
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:59
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:74
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:109
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:144
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:96
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:120
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:145
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:169
|
||
msgid "Pillagers"
|
||
msgstr ""
|
||
|
||
#. [leader]: id=Grogor-Tuk, type=Goblin Pillager
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:52
|
||
msgid "Grogor-Tuk"
|
||
msgstr "Grogor Tuccus"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:65
|
||
msgid ""
|
||
"Delfador’s wandering time with Methor took them to many strange places, both "
|
||
"within and beyond the lands of men. They studied and practiced, applying "
|
||
"magecraft to aid those they traveled among and to deepen their understanding "
|
||
"of the hidden currents and powers of the world."
|
||
msgstr ""
|
||
"Tempus errandi cum Methore ad multos locos mirabiles, et intus et foras "
|
||
"terram hominum, duxit. Discent et se exercent, utentes arte magica ut illos "
|
||
"inter quos ibant iuvarent et ut scientiam canalium potestatiumque mundi "
|
||
"crescerent. "
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:68
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "But the elder mage’s health was taxed by the rigors of the journey. A "
|
||
#| "year after the two left Alduin, Methor settled in a tranquil valley at "
|
||
#| "the edge of the Dulatus Hills, not far southeast of the capitol at "
|
||
#| "Weldyn. He opened a small school of his own, and with Delfador assisting "
|
||
#| "him he began training a handful of youths who might in time be worthy to "
|
||
#| "enter the great Academy on Alduin."
|
||
msgid ""
|
||
"But the elder mage’s health was taxed by the rigors of the journey. A year "
|
||
"after the two left Alduin, Methor settled in a tranquil valley at the edge "
|
||
"of the Dulatus Hills, not far southeast of the capital at Weldyn. He opened "
|
||
"a small school of his own; and with Delfador assisting him, he began "
|
||
"training a handful of youths who might in time be worthy to enter the great "
|
||
"Academy on Alduin."
|
||
msgstr ""
|
||
"Tamen salus magi maioris ab asperitate viae contenta est. Methor abhinc unum "
|
||
"annum Alduine relicto in valle placido ad Colles Dulati, non longe a capitis "
|
||
"Veldinem sedivit. Scholam parvam propriam condidit et cum auxilio Delfadoris "
|
||
"paucos magorum educare coeptus est, qui tempore idonei Scholae Magnae "
|
||
"Alduini essent. "
|
||
|
||
#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:77
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Delfador, your time as my apprentice is now almost over. You are a fully-"
|
||
#| "trained mage, and may choose your own path in life. I hope, however, that "
|
||
#| "you will take my advice, and enroll yourself in the service of King "
|
||
#| "Garard. I have many contacts at the court and..."
|
||
msgid ""
|
||
"Delfador, your time as my apprentice is now almost over. You are a fully-"
|
||
"trained mage and may choose your own path in life. I hope, however, that you "
|
||
"will take my advice and enroll yourself in the service of King Garard. I "
|
||
"have many contacts at the court and—"
|
||
msgstr ""
|
||
"Delfador, locus ut discipulus fere finit. Magus exercitus es et via propria "
|
||
"vitae eligere potes. Sed spero te consilium capturum esse ut officio Regix "
|
||
"Garardi nomen des. Multos amicos in aula habeo et... "
|
||
|
||
#. [message]: speaker=Grogor-Tuk
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:81
|
||
msgid ""
|
||
"Listen, humans! This valley belongs to me now. I require all your houses and "
|
||
"your possessions! Hand them over quietly and I may permit you to live on as "
|
||
"my slaves..."
|
||
msgstr ""
|
||
"Audite, homines! Haec vallis nunc mihi est. Domus moventesque postulo! Mihi "
|
||
"tacite donate et sinam ut servi vivatis... "
|
||
|
||
#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:85
|
||
msgid ""
|
||
"Arrogant creature! We have little enough, and we will not suffer you to take "
|
||
"it from us by force."
|
||
msgstr ""
|
||
"Beluam superbiam! Paucos satis tenemus, et non te sinemus a nobis vi et "
|
||
"armis capere. "
|
||
|
||
#. [message]: speaker=Grogor-Tuk
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:89
|
||
msgid ""
|
||
"That’s where you are wrong, puny mage. War is coming, humans... War! Take "
|
||
"their villages, and spare no-one!"
|
||
msgstr ""
|
||
"Ita falsum dicis, mage putide. Bellum venit, homines... Bellum! Viculos "
|
||
"capite et nullis parcite!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:94
|
||
msgid "Defeat Grogor-Tuk"
|
||
msgstr "Grogorem Tuccum vincere "
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:98
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:80
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:121
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:99
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:152
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:244
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:115
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:119
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:55
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:117
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:273
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:176
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:203
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:299
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:193
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:110
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:184
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:419
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:157
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:117
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:101
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:190
|
||
msgid "Death of Delfador"
|
||
msgstr "Mors Delfadoris"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:120
|
||
#, fuzzy
|
||
#| msgid "Grooar! Burn! Burn! Ahahaha..."
|
||
msgid "Grooar! Pillage! Pillage! Ahahaha..."
|
||
msgstr "Graaur! Arde! Arde! Ahahahae..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:131
|
||
msgid "No! Methor... Don’t die!"
|
||
msgstr "Hau! Methor... Noli mori!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:135
|
||
msgid ""
|
||
"Heed my last words, Delfador! Journey northwest to Weldyn, and seek out my "
|
||
"friend Leollyn. He will help you."
|
||
msgstr ""
|
||
"Cave verbis ultimis, Delfador! I inter septentrionem et occidentem ad "
|
||
"Veldinem amicum Leollum petitum. Te iuvabit. "
|
||
|
||
#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:148
|
||
msgid ""
|
||
"Well done, Delfador! I see I have trained you well, and you are truly ready "
|
||
"to seek your fortune. My traveling days are done, but it is time for you to "
|
||
"journey northwest to Weldyn, and seek out my friend Leollyn. He will help "
|
||
"you."
|
||
msgstr ""
|
||
"Optime, Delfador! Video me te bene educavisse et te vere paratum ut rem "
|
||
"facias. Tempus itinerum finiverunt, sed ad iter faciendum est ut inter "
|
||
"septentrionem et occidentem eas et amicum Leollum petas. Te adiuvabit. "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:158
|
||
msgid ""
|
||
"I will grieve for master Methor... I must take his advice and seek out "
|
||
"Leollyn."
|
||
msgstr ""
|
||
"Lugeo dominum Methorem... sed consillium capere opus est ut Leollum petam."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:165
|
||
msgid ""
|
||
"And it is no good news I will bring him. Orcs, so far south and so near the "
|
||
"capital? This is a dire sign; things are gravely amiss in Wesnoth."
|
||
msgstr ""
|
||
"Et nuntium malum feram. Orcesne, usque ad meridiem etiam ad Veldinem? Signum "
|
||
"dirum est; res in Vesnote perperae sunt. "
|
||
|
||
#. [scenario]: id=03_The_Road_to_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:4
|
||
msgid "The Road to Weldyn"
|
||
msgstr "Via ad Veldinem"
|
||
|
||
#. [leader]: id=Urthaka-Tan, type=Orcish Warrior
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:49
|
||
msgid "Urthaka-Tan"
|
||
msgstr "Urthaka Tan"
|
||
|
||
#. [scenario]: id=03_The_Road_to_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:67
|
||
msgid "The Great Valley"
|
||
msgstr "Vallis Magna"
|
||
|
||
#. [scenario]: id=03_The_Road_to_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:68
|
||
msgid "Fort Brell"
|
||
msgstr "Castellum Brellus"
|
||
|
||
#. [scenario]: id=03_The_Road_to_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:69
|
||
msgid "Fort Miryen"
|
||
msgstr "Castellum Mirien"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:76
|
||
#, fuzzy
|
||
#| msgid "Defeat Hagha-Tan"
|
||
msgid "Defeat Urthaka-Tan"
|
||
msgstr "Hagam Tanem vincere"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:98
|
||
msgid ""
|
||
"Delfador followed Methor’s advice, and headed over the hills towards Weldyn. "
|
||
"But the roads were more dangerous than he had expected..."
|
||
msgstr ""
|
||
"Delfador consilium Methoris cepit et ultra colles Veldinem tetendit. Sed "
|
||
"viae plures periculosae quam putabat sunt..."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:107
|
||
msgid "Derrin"
|
||
msgstr "Derrinius"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:114
|
||
msgid "Feorth"
|
||
msgstr "Feorthus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:121
|
||
msgid "Gar"
|
||
msgstr "Gae"
|
||
|
||
#. [message]: speaker=Derrin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:124
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Beware, stranger! I come to warn you — a party of orcs have moved into "
|
||
#| "the Great Valley to the north, and have been raiding the lands around. If "
|
||
#| "you press on westward, you will have to fight them."
|
||
msgid ""
|
||
"Beware, stranger! I come to warn you — a party of orcs have moved into the "
|
||
"Great Valley to the north and have been raiding the lands around. If you "
|
||
"press on westward, you will have to fight them."
|
||
msgstr ""
|
||
"Cave, advena! Veni te monitum — manus orcium Vallem Magnam ad septentriones "
|
||
"occupavit et vicinum excucurrit. Si ad occidentem perrexeris, debebis eos "
|
||
"pugnare."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:128
|
||
msgid ""
|
||
"I cannot turn back now... If I fight these orcs, will your villagers help me?"
|
||
msgstr ""
|
||
"Redire iam non possumus... Si orces pugnaverim, rusticine me adiuvabunt?"
|
||
|
||
#. [message]: speaker=Derrin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:132
|
||
msgid ""
|
||
"You see me armed for war because we were mustering to aid our kin. We can "
|
||
"help each other — and you’ll not be sorry to fight beside us, for this "
|
||
"region trains the best bowmen in Wesnoth."
|
||
msgstr ""
|
||
"Me armatum pro bello vides quod nos concivimus ut cives iuvemus. Inter se "
|
||
"iuvare possumus — te non paenitet nobiscum pugnare, nam haec regio "
|
||
"sagittarios optimos in Vesnote exercet."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:144
|
||
msgid "Take this, you slimy invader!"
|
||
msgstr "Morere, iste vastator limose!"
|
||
|
||
#. [message]: role=bowman_advisor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:159
|
||
msgid "Beware! Night is falling — that’s when the orcs tend to attack!"
|
||
msgstr "Cave! Vesperascit — ubi orces aggredi malunt!"
|
||
|
||
#. [message]: role=bowman_advisor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:181
|
||
msgid ""
|
||
"Thank you, Delfador, for helping to rid our land of those pestilent orcs. "
|
||
"Your magic was more help than we looked for, and we are in your debt."
|
||
msgstr ""
|
||
"Gratias agimus tibi, Delfador, quia terram ab orcibus pestiferis exhaurire "
|
||
"adiuvavit. Magia tui magis auxilium quam petivimus, et debitores tibi sumus. "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:185
|
||
msgid ""
|
||
"You are welcome... But I am wondering what orcs were doing so deep inside "
|
||
"the borders of Wesnoth."
|
||
msgstr ""
|
||
"Vobis gratias ago... sed cur orces tam alte in finibus Vesnotei adsunt?"
|
||
|
||
#. [message]: role=bowman_advisor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:189
|
||
msgid ""
|
||
"Perhaps some of our lads had better go with you as far as Weldyn. These "
|
||
"lands are not safe for a lone traveler, and we may learn what drew the orcs "
|
||
"so far south."
|
||
msgstr ""
|
||
"Fortasse pauci nostrorum te tenus Veldine comitari debent. Hae terrae non "
|
||
"tutae viatori solo sunt, et discamus quod orces usque ad meridiem traxit."
|
||
|
||
#. [scenario]: id=04_Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:4
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:135
|
||
msgid "Leollyn"
|
||
msgstr "Leollus"
|
||
|
||
#. [leader]: id=Hagha-Tan, type=Orcish Slayer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:66
|
||
msgid "Hagha-Tan"
|
||
msgstr "Haga Tan"
|
||
|
||
#. [side]
|
||
#. [modify_side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:93
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:21
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:32
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:25
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:39
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:25
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:23
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:20
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:26
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:27
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:104
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:388
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:35
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:58
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:36
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:41
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:35
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:60
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:68
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:99
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:79
|
||
msgid "Loyalists"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:117
|
||
msgid "Defeat Hagha-Tan"
|
||
msgstr "Hagam Tanem vincere"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:125
|
||
msgid "Death of Leollyn"
|
||
msgstr "Mors Leolli"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:142
|
||
msgid ""
|
||
"Methor told me that I could find Leollyn in his tower in the Royal Forest "
|
||
"outside the city. It should be near here..."
|
||
msgstr ""
|
||
"Methor me dixit me Leollum in turre eius in Silva Regia pro urbe invenire "
|
||
"posse. Debet prope hic adesse..."
|
||
|
||
#. [message]: speaker=Hagha-Tan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:146
|
||
msgid "Ah, another human is approaching... yes... more meat for my war-band..."
|
||
msgstr "A, homo alius appropinquat... aio... plus carnis catervae meae..."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:150
|
||
msgid ""
|
||
"Hail, strangers on the road! I crave your aid; hurry, for we are sorely "
|
||
"beset!"
|
||
msgstr ""
|
||
"Avete, advenae occidenti! Desidero subsidio; festinate, nam male obsidemur!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:154
|
||
msgid ""
|
||
"Well met, Leollyn! My friends and I will roust this barbarian for you. We’re "
|
||
"getting used to such work by now — I did not expect to have so much trouble "
|
||
"getting here!"
|
||
msgstr ""
|
||
"Opportune venis, Leolle! Amici egoque barbaros tibi pellemus. Laborem talem "
|
||
"nuper solemus — non exspecto tantam molestiam in via invenire!"
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:158
|
||
msgid ""
|
||
"Then you have not heard...? —But there will be time enough for talking. If "
|
||
"you can distract those vile creatures, I will try to organize a "
|
||
"counterattack."
|
||
msgstr ""
|
||
"Itaque non audivistis... sed tempus ad loquendum satis erit. Si istas "
|
||
"bestias foedas distraxerim, in vicem oppugnare conabor."
|
||
|
||
#. [message]: speaker=Hagha-Tan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:173
|
||
msgid "Yes... yes... slay them, my assassins!"
|
||
msgstr "Aio... aio... eos necate, sicarii mei!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:177
|
||
msgid "Uh oh... I don’t like the look of this..."
|
||
msgstr "Ei... Odi faciem facinoris..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:191
|
||
msgid "Their blood sheds as readily as any man’s."
|
||
msgstr "Sanguis tam facile quam hominis ulli effundit."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:195
|
||
msgid "You are a brave fighter, young friend."
|
||
msgstr "Tu pugnator fortis es, amice iuvenis."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:212
|
||
#, fuzzy
|
||
#| msgid "I’ve told you, all of you have to be extra careful!"
|
||
msgid "All of you have to be extra careful!"
|
||
msgstr "Dixi te vobis opus omnibus percauti esse!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:216
|
||
#, fuzzy
|
||
#| msgid "Kill them all! For our murdered friends."
|
||
msgid "Kill them all! For our slain friend."
|
||
msgstr "Omnes occidite! Pro amicos casos."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:228
|
||
msgid ""
|
||
"Leollyn is slain! This is terrible... I had best give up and return home."
|
||
msgstr ""
|
||
"Leollus trucidatus est! Terribilis est... debeo dedere et domui redire."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:239
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Well now, you arrived just in the nick of time. A fellow mage, too, I "
|
||
#| "see. Now what did you say your name was?"
|
||
msgid ""
|
||
"Well now, you arrived just in the nick of time. A fellow mage too, I see. "
|
||
"Now what did you say your name was?"
|
||
msgstr ""
|
||
"Eia, in ipso tempore advenisti. Etiam magus popularis, video. Eia quis es tu?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:249
|
||
msgid ""
|
||
"Delfador, sir. Actually, I came seeking you — you see, I was a student of "
|
||
"Methor’s. He said that you might find me employment in Weldyn."
|
||
msgstr ""
|
||
"Delfador, domine. Vere veni te petitum, nam discipulus Methoris fuit. "
|
||
"Dixisti te Veldini munus mihi invenire posse."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:253
|
||
msgid ""
|
||
"Ah, one of Methor’s, eh? Good, good... Well, young Garard certainly needs "
|
||
"all the hands he can muster right now. Especially those who know their magic!"
|
||
msgstr ""
|
||
"A, unusne Methoris es? Bene, bene... Itaque opus Garardo iuveni est omnibus "
|
||
"manibus, quae concire potes, praesertim si magiam sciunt! "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:259
|
||
msgid "Delfador, sir. But I bring you ill news... Methor, my teacher, is dead."
|
||
msgstr ""
|
||
"Delfador, domine. Sed nuntium malum fero... Methor, doctor mei, mortuus est."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:263
|
||
msgid ""
|
||
"That is ill news indeed... these are dark times. I think you had best return "
|
||
"with me to Weldyn. Garard too, must hear your news."
|
||
msgstr ""
|
||
"Quidem nuntium malum est... tempora nigra sunt. Puto te ad Veldinem mecum "
|
||
"redire debere. Quoque necesse Garardo nuntium audire est. "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:270
|
||
msgid "Is that Garard, King of Wesnoth, you refer to?!"
|
||
msgstr "Num Garardus est, Rex Vesnotei, quem refers?!"
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:274
|
||
msgid ""
|
||
"Of course — do you know any other kings by that name? I was one of his "
|
||
"father’s most trusted advisors until he passed away earlier this year, and I "
|
||
"still have the son’s ear, though being young he listens perhaps less well "
|
||
"than he should."
|
||
msgstr ""
|
||
"Sane — scisne regem alterum illo nomine? Unus suasorum fidissimorum patris "
|
||
"erat priusquam de vita nuper exivit, aures filii adhuc habeo, etsi quia "
|
||
"iuvenis est fortasse peius quam debes audit. "
|
||
|
||
#. [scenario]: id=05_Council_in_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:4
|
||
msgid "Council in Weldyn"
|
||
msgstr "Concilium Veldini"
|
||
|
||
#. [unit]: id=Gurcyn, type=Cavalryman
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:51
|
||
msgid "Gurcyn"
|
||
msgstr "Gurcinius"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:67
|
||
msgid ""
|
||
"Delfador and Leollyn met no more opposition in returning to Weldyn. As they "
|
||
"entered the city, Delfador was amazed by its size, its grand walls and "
|
||
"impressive citadel. After a night’s rest, Leollyn invited him to attend a "
|
||
"meeting with the king himself. Garard, it seemed, was anxious to hear news "
|
||
"from the borders of Wesnoth."
|
||
msgstr ""
|
||
"Delfador Leolleque in via Veldinem non iam obsessi sunt. Urbe itrato "
|
||
"Delfador a magnitudine, moenibus magnis et arce miro miratus est. Post "
|
||
"noctem quietis Leollum se invitavit ut concilium cum rege ipso edesset. "
|
||
"Videtur Garardum acrem esse ut nuntium a finibus Vesnotei audiret."
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:81
|
||
msgid ""
|
||
"Ah, now the last of my council is here. Lionel, what tidings from the north?"
|
||
msgstr "A, iam ultimi concilii adsunt. Lionelus, quid nuntiatum a borea est?"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:85
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Bad news, my liege. The orcs mass in great numbers on the north shore of "
|
||
#| "the river, near to the Ford of Abez. We have been cut off from the "
|
||
#| "dwarves of Knalga — the rumor is that the orcs plan to overrun them, then "
|
||
#| "turn their attention to Wesnoth. The good people of our northern "
|
||
#| "provinces flee, and the land there falls into anarchy. We were attacked "
|
||
#| "more than once by thugs and bandits, and by evil creatures that roamed "
|
||
#| "the night in the shapes of men."
|
||
msgid ""
|
||
"Bad news, my liege. The orcs mass in great numbers on the north shore of the "
|
||
"river, near the Ford of Abez. We have been cut off from the dwarves of "
|
||
"Knalga — the rumor is that the orcs plan to overrun them, then turn their "
|
||
"attention to Wesnoth. The good people of our northern provinces flee, and "
|
||
"the land there falls into anarchy. We were attacked more than once by thugs "
|
||
"and bandits, and by evil creatures that roamed the night in the shapes of "
|
||
"men."
|
||
msgstr ""
|
||
"Male nuntio, domine mi. Orces in litore boreo fluminis, prope Vadum Abesis, "
|
||
"fervent. A pumilionibus Gnalgae divisi sumus — fama est orces consilium "
|
||
"ceperunt ut eos superent, deinde Vesnotem animadvertant. Populus bonus "
|
||
"provinicarum borearum fugant et terra turbatur. Saepe a brutis latronibusque "
|
||
"pugnati sumus ac beluis malis velut homines noctu errantibus."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:89
|
||
msgid ""
|
||
"Worse news — the orcs are already here, sire. I myself was set upon within "
|
||
"the royal forest. Were it not for this young fellow here..."
|
||
msgstr ""
|
||
"Peior nuntius — orces iam hic adsunt, rex. Me ipse in silva regia insidiati "
|
||
"sunt. Si hic cives iuvenis... "
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:93
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Then there is no time to be lost! I will ride to the Ford of Abez with an "
|
||
#| "army. As bold as the orcs may be to cross our borders in secret and prey "
|
||
#| "on the defenseless, they are disorganized and cowardly in the face of a "
|
||
#| "foe worth their mettle. They need reminding that Wesnoth is too hot for "
|
||
#| "them. Gurcyn, you have been to the west — will the Elves lend their "
|
||
#| "archers to help us?"
|
||
msgid ""
|
||
"Then there is no time to be lost! I will ride to the Ford of Abez with an "
|
||
"army. As bold as the orcs may be to cross our borders in secret and prey on "
|
||
"the defenseless, they are disorganized and cowardly in the face of a foe "
|
||
"worth their mettle. They need reminding that Wesnoth is too hot for them. "
|
||
"Gurcyn, you have been to the west — will the elves lend their archers to "
|
||
"help us?"
|
||
msgstr ""
|
||
"Ita morari non possumus! Equitabo cum exercitu ad Vadum Abesis. Quamvis "
|
||
"orces tam audaces qui clam fines transeant ac innocentes vexent, tamen, "
|
||
"coram hostem dignos virtutis, turba vera et ignava sunt. Se monendum est "
|
||
"Vesnotem magis calidam esse. Gurcine, ad orientem iit — Dryadalesne "
|
||
"sagittarios commodabunt, qui nos adiuvent? "
|
||
|
||
#. [message]: speaker=Gurcyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:97
|
||
msgid ""
|
||
"The elves will not fight; they hate the orcs, but spoke darkly of human "
|
||
"greed and foolishness. I have never seen them so unfriendly. There is "
|
||
"something they know of and fear, but they would not tell me what it is."
|
||
msgstr ""
|
||
"Dryadales non pugnabunt; spernunt orces, sed obscurum de avaritia et "
|
||
"insipientia hominun dicunt. Numquam tam inimicos videntur. Aliquid sciunt et "
|
||
"metuunt, sed non me dixerunt quod est."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:101
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Your majesty... may I join your army? I mean, I came to Weldyn to seek "
|
||
#| "your employ. And if it’s archers you need, might not a mage be of help?"
|
||
msgid ""
|
||
"Your Majesty... may I join your army? I mean, I came to Weldyn to seek your "
|
||
"employ. And if it’s archers you need, might not a mage be of help?"
|
||
msgstr ""
|
||
"Rex... possumne in exercitu conscribi? Nam Veldinem veni munus tui petitum "
|
||
"et si sagittariis eges, magine tibi usui sint?"
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:105
|
||
msgid ""
|
||
"Ah, young Delfador... you speak well, and Leollyn has already told me of "
|
||
"your bravery. I accept your offer of service with gratitude, but this is a "
|
||
"task for warriors, not magic-makers. You shall stay here with Leollyn and be "
|
||
"Leollyn’s right hand as he is mine."
|
||
msgstr ""
|
||
"A, Delfador iuvenis... bene dicis et Leollum iam me de virtute dixit. Pro "
|
||
"condicione tibi gratias ago, sed officium bellatorum, non magi, est. Cum "
|
||
"Leollo hic manebas et oculus Leolli ut is mei eris. "
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:124
|
||
msgid ""
|
||
"Delfador, I may have a task for you... Lionel’s talk of evil night creatures "
|
||
"troubles me. Such stories have reached me before. There are a few places "
|
||
"where the spirit world comes close to the earth we know, and there a trained "
|
||
"mage may communicate with the spirits of the dead through meditation. The "
|
||
"nearest lies to the northwest, on a small island in the Great River just "
|
||
"south of the Ford of Abez. If the dead are restless, they may tell us why. I "
|
||
"had thought to undertake such a mission myself... but now I must remain in "
|
||
"Weldyn... perhaps you could go in my place?"
|
||
msgstr ""
|
||
"Delfador, munus tibi habeam... verba Lioneli de beluis malis me terruit. "
|
||
"Tales fabulae me antea pervenit. Adsunt loci pauci, ubi mundum Manium mundo "
|
||
"scito appropinquat et ibi magus exercitus cum animis mortuorum per "
|
||
"meditationem dicat. Locus citimus est ad septenriones et orientem, in parva "
|
||
"insula Fluminis Magni iacens ad meridiem a Vado Abesis. Si mortui anxii "
|
||
"sunt, de ratione dicant. Putaveram rem me suscepisse... sed nunc opus est "
|
||
"mihi Veldini manere... fortasse loco mei ire potes?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:128
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I’m honored that you would entrust me with such a task... but I too stay "
|
||
#| "in Weldyn, by the king’s order!"
|
||
msgid ""
|
||
"I’m honored that you would entrust me with such a task... but I too stay in "
|
||
"Weldyn, by the King’s order!"
|
||
msgstr ""
|
||
"Felicem sentio te tale officium mihi permittere.... sed quoque Veldini "
|
||
"manere debes, iussu regis!"
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:132
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Hmmm... King Garard placed you under my command, and I may command you to "
|
||
#| "travel north, if you wish to; he will not interfere with a mission of "
|
||
#| "magery as he might with one of war. But you must be sure you are ready "
|
||
#| "for such a grave task. Dealings with the spirit world are dangerous even "
|
||
#| "for the most powerful mages. Allow only your mind to enter the land of "
|
||
#| "the dead — should your body follow, there is no return! Do you still wish "
|
||
#| "to go?"
|
||
msgid ""
|
||
"Hmmm... King Garard placed you under my command, and I may command you to "
|
||
"travel north, if you wish to; he will not interfere with a mission of magery "
|
||
"as he might with one of war. But you must be sure you are ready for such a "
|
||
"grave task. Dealings with the spirit world are dangerous even for the most "
|
||
"powerful mages. Allow only your mind to enter the Land of the Dead — should "
|
||
"your body follow, there is no return! Do you still wish to go?"
|
||
msgstr ""
|
||
"Hmmm... Rex Garardus te in imperio mei posuit, et tibi imperare possum ut ad "
|
||
"septentiones eas, si vellis; expeditionem magorum ut bellum non resistet. "
|
||
"Sed pro certo habere debes te paratum ad graviter faciendum esse. Negotium "
|
||
"cum mundo Manium periculosum etiam magis potentissimis sunt. Sine animum "
|
||
"solum inferna intrare — si corpus sequar, reditus nullus est! Visne etiam "
|
||
"proficisci? "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:136
|
||
msgid "If that is how I may best serve, I will do it right willingly."
|
||
msgstr "Si quomodo optime servas fuerit, mea sponte faciam."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:140
|
||
msgid ""
|
||
"Then you shall! Lionel and his men will accompany you, for you will need "
|
||
"more than magic for protection on the road... especially where you’ll be "
|
||
"going, into the wild country north of Tath. It is a chancy place at the best "
|
||
"of times, and orcs may already be raiding south of the Ford."
|
||
msgstr ""
|
||
"Ita facies! Lionelus suique te comitabuntur, nam opus est tibi plus magiis "
|
||
"ut in via se defendat... praesertim ubi eas, in terram feram ad "
|
||
"septentriones a Tato. Locus volubilis umquam est et orces iam ad "
|
||
"septentriones a Vado praedantur."
|
||
|
||
#. [scenario]: id=06_Swamps_of_Illuven
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:4
|
||
msgid "The Swamps of Illuven"
|
||
msgstr "Paludes Illuvenis"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:49
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:69
|
||
msgid "Bandits"
|
||
msgstr ""
|
||
|
||
#. [leader]: id=Garrath, type=Rogue
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:53
|
||
msgid "Garrath"
|
||
msgstr "Garrathus"
|
||
|
||
#. [leader]: id=Harold, type=Bandit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:73
|
||
msgid "Harold"
|
||
msgstr "Haroldus"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:95
|
||
msgid "Move Delfador to the signpost in the northeast"
|
||
msgstr "Delfadorem ad signum ad septentriones et orientem movere"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:103
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:156
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:248
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:119
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:161
|
||
msgid "Death of Lionel"
|
||
msgstr "Mors Lioneli"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:120
|
||
msgid ""
|
||
"These are the swamps of Illuven — lesser kin of the Swamp of Dread north of "
|
||
"the Great River, but noxious enough in their own fashion. Our way lies west "
|
||
"and north across them to the Ford of Abez. The western road around the other "
|
||
"edge of the Brown Hills would have been safer, but..."
|
||
msgstr ""
|
||
"Hic sunt paludes Illuvenis — consanguinea inferior Paludis Horroris ad "
|
||
"septentriones a Flumine Magno, sed etiam satis noxia est. Via nostra ad "
|
||
"septentriones et occidentem ad Vadum Abesis iacet. Via occidentalis circum "
|
||
"aciem alteram Collium Brunorum tutior sit, sed..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:124
|
||
msgid ""
|
||
"... I insisted on the most direct possible route. I know; let us both hope "
|
||
"the choice was not folly. Who made those villages in the swamps? Orcs?"
|
||
msgstr ""
|
||
"... recta ire postulavit. Scio; speramus optionem stulta non esse. Qui "
|
||
"viculos in paludibus aedificaverunt? Orcesne?"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:128
|
||
msgid "No, men of Wesnoth... but those who dwell here are a lawless lot."
|
||
msgstr ""
|
||
"Non aedificaverunt, sed homies Vesnotei... sed qui hic vivunt turba iniura "
|
||
"sunt."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:142
|
||
msgid ""
|
||
"Greetings, strangers! This swamp is dangerous... You wanna cross it, you’ll "
|
||
"need protection — cost you only $fee gold!"
|
||
msgstr ""
|
||
"Avete, advenae! Palus periculosa est... si transire volueritis praesidio "
|
||
"egebitis — $fee nummorum modo sibi stetit!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:144
|
||
msgid "Thanks very much. Here’s the gold..."
|
||
msgstr "Gratias ago tibi... em aura..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:158
|
||
msgid ""
|
||
"You know, you really ought to be more careful before handing over money to "
|
||
"suspicious strangers like me. But, since I’m feeling nice at the moment, I "
|
||
"think I will actually keep my word and offer you some protection."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:162
|
||
msgid "Hey, what’s your problem, Garrath? I thought we had a deal!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:166
|
||
msgid "Yeah, well, I changed my mind."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:184
|
||
msgid ""
|
||
"...I’m not entirely sure what just happened here, but I guess I should be "
|
||
"grateful?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:188
|
||
msgid ""
|
||
"While it appears fortune favored us this time, I fear for the travelers for "
|
||
"whom this man does <i>not</i> keep his word..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:193
|
||
msgid "It’s been a pleasure doing business with you... Bye!"
|
||
msgstr "Mihi placuit secum negotium egisse... Valete!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:204
|
||
msgid "Where did he go?"
|
||
msgstr "Ubi iit?"
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:208
|
||
msgid "Haw haw haw! Fools!"
|
||
msgstr "Hahahae! Asini!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:212
|
||
msgid "Well, at least we only have to deal with one of them now..."
|
||
msgstr "Hui, saltem iam unum solum aggredi debemus..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:254
|
||
msgid ""
|
||
"Hey, that was one of <i>our</i> villages! Deal’s off; we’re no longer "
|
||
"protecting you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:264
|
||
msgid "So... does that mean that <i>our</i> deal is back on now, Garrath?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:268
|
||
msgid "Fine, I guess..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:274
|
||
msgid ""
|
||
"Wait, I’m sorry! I didn’t realize you were so attached to that village! "
|
||
"Please give me a chance to make it up to you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:278
|
||
msgid ""
|
||
"Well, I guess a little extra payment could persuade me to forgive you..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:293
|
||
msgid "I’m afraid I don’t have much gold left..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:297
|
||
msgid "Oh well, too bad for you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:308
|
||
msgid "Well..."
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:310
|
||
msgid "Here’s 20 more gold."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:323
|
||
msgid "Pleasure doing business with you! Just don’t let it happen again!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:328
|
||
msgid "Sheesh, Garrath, won’t you make up your mind already?!"
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:334
|
||
msgid "Nope, I’m not giving you any more gold."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:338
|
||
msgid "Suit yourself. Men, attack!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:363
|
||
msgid ""
|
||
"Hey! You captured one of my villages again! I thought I told you to stop "
|
||
"doing that!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:367
|
||
msgid ""
|
||
"Sorry! It’s a hard habit to break! Perhaps I can pay you again to make up "
|
||
"for it?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:372
|
||
msgid "Nope, I’m through with your games! Men, attack!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:381
|
||
msgid ""
|
||
"Oh well, I guess I should have listened when he said not to let it happen "
|
||
"again..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:391
|
||
msgid "Stop stealing my villages!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:414
|
||
msgid ""
|
||
"Hm, it looks like you don’t have any gold left. We’re not interested in you "
|
||
"anymore; bye!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:421
|
||
msgid "What a fickle one, that Garrath..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:439
|
||
msgid ""
|
||
"I’ll be taking back that money that your men “borrowed” from me now, Garrath!"
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:469
|
||
msgid "No thanks — we’ll manage by ourselves..."
|
||
msgstr "Non ememus — sine te pergemus..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:473
|
||
msgid "You’ll regret it!"
|
||
msgstr "Vobis paenitebit!"
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:477
|
||
msgid "They certainly will! Haw haw haw!"
|
||
msgstr "Vero facient! Hahahae!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:501
|
||
msgid ""
|
||
"This chest contains all the money that rogue has taken from unwary travelers!"
|
||
msgstr ""
|
||
"Arca pecuniam omnem quae furcifer a viatoribus ignaris cepit concludit!"
|
||
|
||
#. [scenario]: id=07_Night_in_the_Swamp
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:4
|
||
msgid "Night in the Swamp"
|
||
msgstr "Nox in Palude"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:56
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:38
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:35
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:84
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:51
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:78
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:106
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:90
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:72
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:114
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:158
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:81
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:106
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:134
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:69
|
||
msgid "Undead"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:105
|
||
msgid "I call upon all that is holy to break the power of this evil stone!"
|
||
msgstr "Evoco omnes sacra ut potestatem lapidis mali frangam!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:130
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:181
|
||
msgid ""
|
||
"I think that’s all of them! Let’s move on — the less time we spend in this "
|
||
"swamp the better."
|
||
msgstr "Puto tantum esse! Pergamus — eo minus si diutius in palude agamus. "
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:142
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:234
|
||
#, fuzzy
|
||
#| msgid "Survive until daybreak."
|
||
msgid "Survive until daybreak"
|
||
msgstr "Usque ad solem ortum superesse "
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:148
|
||
#, fuzzy
|
||
#| msgid "Defeat all enemies"
|
||
msgid "Defeat remaining enemy units"
|
||
msgstr "Hostes omnes vincere"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:210
|
||
msgid "Evil emanates from this stone, but I have not the power to destroy it."
|
||
msgstr "Mala a hoc lapide oriuntur, sed non facultatem delendi habeo."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:240
|
||
#, fuzzy
|
||
#| msgid "New Objective: Defeat all enemies"
|
||
msgid "Destroy the stones and defeat all enemies"
|
||
msgstr "Propositum novum: Omnes hostes vincere"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:258
|
||
msgid "Mages and Paladins are capable of destroying the stones"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:267
|
||
msgid "These swamps seem to go on forever!"
|
||
msgstr "Paludes in aeternum tendere videntur!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:271
|
||
msgid ""
|
||
"One more day’s travel, I think. We should camp for the night now — we should "
|
||
"be out of it by tomorrow evening."
|
||
msgstr ""
|
||
"Unam diem agemus, puto. Castra ponere debemus — ex illa uno die exibimus."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:279
|
||
msgid "Those standing stones — they summon evil creatures!"
|
||
msgstr "Columnas monolithas — beluas malas evocant! "
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:283
|
||
msgid ""
|
||
"I saw this kind of thing in the north... These abominations are not much "
|
||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||
"best we can."
|
||
msgstr ""
|
||
"Talem in borea vidi... Monstra nefaria gladiis minime nocentur, sed luci "
|
||
"diei metuunt. Opus est omne vi resistere."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:287
|
||
msgid ""
|
||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||
"power..."
|
||
msgstr ""
|
||
"Hmmm... si saxis appropinqaure potueris, fortasse potestatem frangam..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:302
|
||
msgid "This’ll splinter your bones, you vile monstrosity!"
|
||
msgstr "Hic ossa tui findet, tu monstrum foedum!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:315
|
||
#, fuzzy
|
||
#| msgid "At least, morning is here... And the skeletons are disappearing!"
|
||
msgid "At last, morning is here... And the skeletons are disappearing!"
|
||
msgstr "Saltem lucescit... et ossa diffugiunt! "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:326
|
||
msgid "At last, morning is here!"
|
||
msgstr "Tandem lucescit!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:332
|
||
msgid ""
|
||
"I hope I never see another night like that! Let’s leave this evil place as "
|
||
"quickly as possible — I want to get us out of Illuven before dusk."
|
||
msgstr ""
|
||
"Spero me numquam noctem similem visurum esse! Exeamus quam celerrime e loco "
|
||
"malo — volo Illuvenem ante crepusculum exire."
|
||
|
||
#. [leader]: id=Ur-Thorodor, type=Ancient Wose
|
||
#. [scenario]: id=08_Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:4
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:53
|
||
msgid "Ur-Thorodor"
|
||
msgstr "Urthorodor"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:50
|
||
msgid "Wose"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:81
|
||
msgid ""
|
||
"We have arrived. And there is the island Leollyn spoke of. But what are "
|
||
"those strange shapes moving among the trees?"
|
||
msgstr ""
|
||
"Advenimus, et ecce insulam de qua Leollus locutus est. Sed qui figurae "
|
||
"ignotae moventes inter arbores sunt?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:85
|
||
msgid ""
|
||
"I believe that they are woses — tree guardians. I have heard of them, but "
|
||
"thought they were gone from Wesnoth forever. They are not evil, it is said, "
|
||
"but yet they may be hostile to us. We had best be careful."
|
||
msgstr ""
|
||
"Credo se Voses esse — custodes silvestres. De illis audivi sed putabam a "
|
||
"Vesnote in aeternum abivisse. Voses dicuntur non mali esse sed etiam inimici "
|
||
"nobis sint. Diligentes esse debemus. "
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:89
|
||
msgid ""
|
||
"I am Ur-Thorodor, eldest of the forest. Who are you human-creatures? You may "
|
||
"not trespass on our island."
|
||
msgstr ""
|
||
"Urthorodor sum, veterrimus silvae. Qui sunt vos homines? Te desino in "
|
||
"insulam nostram invadere."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:94
|
||
msgid ""
|
||
"Ur-Thorodor, please let us pass! We are on a vital mission for King Garard, "
|
||
"in the interests of all living things in Wesnoth."
|
||
msgstr ""
|
||
"Urthorodor, amabo, sine nos ire! Expeditionem gravem Regi Garardo "
|
||
"suscipimus. Ad omnes animos Vesnoti interest."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:98
|
||
msgid ""
|
||
"We care nothing for your kings, human-creatures. It is centuries since your "
|
||
"kind have been here, and only now are our roots destroying the last of your "
|
||
"accursed stonework. Now I will speak no more. Leave us, or suffer our wrath!"
|
||
msgstr ""
|
||
"Flocci non facimus reges tui, homines. Saecula transiverunt ex quo populus "
|
||
"tui hic adfuit solum modo radices in ultimo caementorum exsecrabilium tui "
|
||
"agimus. Non diutius loquemur. Discedite aut ferte iram! "
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:102
|
||
msgid ""
|
||
"This Ur-Thorodor should not speak of King Garard that way! <i>“Suffer our "
|
||
"wrath”</i> indeed... I’ll show him wrath!"
|
||
msgstr ""
|
||
"Hic Urthorodor de Rege Garardo ita dicere non debet! Quidem <i>“ferte iram”</"
|
||
"i>... iram eum ostendam! "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:106
|
||
msgid ""
|
||
"It seems there is no alternative — we must get onto that island! Perhaps if "
|
||
"we can get close to Ur-Thorodor, and speak with him again, he will "
|
||
"understand."
|
||
msgstr ""
|
||
"Videtur optio nulla esse — necesse est insulam pervenire! Fortasse si "
|
||
"Urthorodori appropinquavemus et iterum secum locuti erimus, intelleget."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:111
|
||
msgid "Move Delfador to Ur-Thorodor’s castle"
|
||
msgstr "Delfadorem ad arcem Urthorodoris movere"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:123
|
||
msgid "Death of Ur-Thorodor"
|
||
msgstr "Mors Urthorodoris"
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:150
|
||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||
msgstr "Heeeiiiiii! Homines foedi nostros dolant..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:154
|
||
msgid ""
|
||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||
"things in Wesnoth — we must fight against it together, or all life here will "
|
||
"perish."
|
||
msgstr ""
|
||
"Urthorodor, opus est nos audire! Potestas magna omnibus viventibus Vesnoti "
|
||
"minatur - opus est una pugnare, ne omnis vita peribit."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:158
|
||
msgid "I trust no humans! Drive them out, my children!"
|
||
msgstr "Credo hominem nullum! Se pellite, liberi!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:169
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I am defeated... My children: hear my last words! Destroy the humans, and "
|
||
#| "never let them set foot on our island again!"
|
||
msgid ""
|
||
"I am defeated... My children, hear my last words! Destroy the humans, and "
|
||
"never let them set foot on our island again!"
|
||
msgstr ""
|
||
"Victus sum... Liberi: audite verba ultima! Delete homines et numquam se "
|
||
"sinite insulam rursus ingredi!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:173
|
||
msgid ""
|
||
"This is hopeless! If carrying out my mission means killing these noble "
|
||
"creatures, then I cannot continue."
|
||
msgstr ""
|
||
"Perditi sumus! Si efficere expeditionem caedem animales nobiles designat non "
|
||
"possum pergere."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:189
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Ur-Thorodor, listen to me! We are not here to take your island. If you "
|
||
#| "will let just me remain here, then I promise you, on behalf of King "
|
||
#| "Garard, that no Wesnothian will set foot on your island without your "
|
||
#| "permission again. As a token of good faith, I command my army to return "
|
||
#| "to the mainland."
|
||
msgid ""
|
||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||
"let me remain here, then I promise you, on behalf of King Garard, that no "
|
||
"Wesnothian will set foot on your island without your permission again. As a "
|
||
"token of good faith, I command my army to return to the mainland."
|
||
msgstr ""
|
||
"Urthorodor, me audi! Non venimus ut terram tui capiamus. Si hic manere "
|
||
"siveris, promittam pro Rege Garardo Vesnotiensem nullum insulam te invito "
|
||
"rursus ingressurum esse. Ut signum bonae fidei iubeo exercitum ad "
|
||
"continentem redire."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:193
|
||
msgid "Are you sure that’s wise?"
|
||
msgstr "Pro certo habeo te sapientem esse?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:197
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "It’s the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||
#| "rejoin you when I have carried out my mission, and determined what is "
|
||
#| "amiss in the world of the dead."
|
||
msgid ""
|
||
"It’s the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||
"rejoin you when I have carried out my mission and determined what is amiss "
|
||
"in the world of the dead."
|
||
msgstr ""
|
||
"Via sola est! Lionelus, duce nostros ad continentem. Ad te redibo cum "
|
||
"expeditionem effecerim et constituerim quod perperus in mundo mortuorum."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:201
|
||
msgid ""
|
||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||
"accept your offer!"
|
||
msgstr ""
|
||
"Video me te male iudicavisse, homo. Tu dissimilis illis anticessis. "
|
||
"Condicionem accipio! "
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:241
|
||
msgid ""
|
||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||
"trees. Delfador began the meditation that would place him in contact with "
|
||
"the spirit world.\n"
|
||
"\n"
|
||
"But as Delfador’s meditation deepened, and the woses sank into their "
|
||
"timeless dreams of earth and trees, something else stirred on the island — "
|
||
"for a few orcish scouts had indeed crossed the Ford of Abez..."
|
||
msgstr ""
|
||
"Vesnotiensibus ex insula exitis, Voses in arbores soluti sunt. Delfador "
|
||
"meditationem coepit quae eum in tactu mundi Manium ponat.\n"
|
||
"\n"
|
||
"Sed cum meditatio Delfadoris crevisset et Voses in somio humi arborumque "
|
||
"delapsi erant, aliquid in insula movit — nam pauci speculatorum orcium "
|
||
"quidem Vadum Abesis transiverant... "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:248
|
||
msgid "Ommmmmmm..."
|
||
msgstr "Ommmmmmm..."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:260
|
||
msgid "Gurbash"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:267
|
||
msgid "Pruark"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Pruark
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:274
|
||
msgid "A human mage... is it dead?"
|
||
msgstr "Ecce magum humanum... mortuumne est?"
|
||
|
||
#. [message]: speaker=Gurbash
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:278
|
||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||
msgstr "Facile inventu... feri et vide num excitet!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:282
|
||
msgid "<i>Thump</i>!"
|
||
msgstr "<i>Tax</i>!"
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:4
|
||
msgid "Houses of the Dead"
|
||
msgstr "Domus Mortuorum"
|
||
|
||
#. [leader]: id=Arakar, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:42
|
||
msgid "Arakar"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:74
|
||
msgid "Undead Followers"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:81
|
||
msgid ""
|
||
"It was one of those moments that altered the destiny of the world. The orc "
|
||
"warrior held many possibilities in his hand. He could simply have taken "
|
||
"Delfador’s head. Had that occurred, the orcs might have overrun the whole of "
|
||
"Wesnoth and ruled it for ages. But what he chose, thinking it rare sport to "
|
||
"abuse one of the hated human mages, was to strike Delfador with his "
|
||
"gauntleted fist."
|
||
msgstr ""
|
||
"Erat momentum quod fortunam orbis terrarum mutavit. Bellator orcium "
|
||
"facultates multas tenuit. Caput Delfadoris facile cepisse potuit. Si "
|
||
"accidisset orces Vesnotem totam saecla regentes superavisse possent. Sed "
|
||
"elegit, putans ludibrium rarum fore uno de magis spretis humanis abuti, "
|
||
"Delfadorem pugno armato ferire. "
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:84
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The blow interrupted Delfador’s meditation. He began to topple over to "
|
||
#| "the ground, but before his head reached it he vanished as though he had "
|
||
#| "never been there at all."
|
||
msgid ""
|
||
"The blow interrupted Delfador’s meditation. He began to topple over to the "
|
||
"ground; but before his head reached it, he vanished as though he had never "
|
||
"been there at all."
|
||
msgstr ""
|
||
"Ictus meditationem Delfadoris turbavit. Prolabi humi coepit sed priusquam id "
|
||
"attigit vanescit sicut numquam ibi essent."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:96
|
||
#, fuzzy
|
||
#| msgid "Land of the Dead"
|
||
msgid "Explore the Land of the Dead"
|
||
msgstr "Inferna"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:103
|
||
msgid "Have Delfador claim the magical artifact, then move him to the signpost"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:111
|
||
msgid "Move Delfador to the signpost"
|
||
msgstr "Delfadorem ad signum movere"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:131
|
||
msgid "Delfador must visit a village himself to find if help is there"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:154
|
||
msgid ""
|
||
"Delfador opens his eyes and realizes he is <i>alone</i> in the <i>dark</i>."
|
||
msgstr ""
|
||
"Delfador oculos cognoscens se <i>solum</i> in <i>tenebras</i> esse aperuit."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:159
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "This is surely the land of the dead... and it seems I am still alive. But "
|
||
#| "then, as Leollyn warned, I can never return! I suppose I may as well "
|
||
#| "explore."
|
||
msgid ""
|
||
"This is surely the Land of the Dead... and it seems I am still alive. But "
|
||
"then, as Leollyn warned, I can never return! I suppose I may as well explore."
|
||
msgstr ""
|
||
"Certo hic est inferna... et videor etiam vivus esse. Sed igitur ut Leollus "
|
||
"monuit numquam redire possum! Opinor me explorare debere."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:234
|
||
msgid "Rorthin"
|
||
msgstr "Rorthinus"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:238
|
||
msgid "A living man... so it is as Iliah-Malal says..."
|
||
msgstr "Hominom viveintem... ita est secundom verba Iliai Malalis..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:242
|
||
msgid "Speak again, spirit! Tell me of yourself. Who is this Iliah-Malal?"
|
||
msgstr "Iterum dic, anime! De te dic. Quis est Ilia Malalis?"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:246
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "My name is Rorthin. I died long ago, in a great battle... I have almost "
|
||
#| "forgotten... Iliah-Malal is a living man, like you, who walks among the "
|
||
#| "dead. He promises life to all those who follow him."
|
||
msgid ""
|
||
"My name is Rorthin. I died long ago, in a great battle... I have almost "
|
||
"forgotten... Iliah-Malal is a living man, like you, who walks among the "
|
||
"dead. He promises life to all those who follow him. Such is against the way "
|
||
"of things."
|
||
msgstr ""
|
||
"Rorthinom vocor. Diu mortuos som, proelioi magnoi... fere obleitus som... "
|
||
"Ilia Malal vir veivens utei ted est quei inter mortuos ambulad. Pollicetur "
|
||
"sed vitam omnibus eum sequentibus datusom esse."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:250
|
||
#, fuzzy
|
||
#| msgid "I would very much like to meet Iliah-Malal. Where can I find him?"
|
||
msgid ""
|
||
"I agree. I would very much like to meet Iliah-Malal. Where can I find him?"
|
||
msgstr "Volo valde Iliam Malalem congredi. Ubi eum invenire possum?"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:254
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Follow the dry river, then the road to the signpost in the north. I will "
|
||
#| "guide you. Enter the houses of the dead as you pass, for others here may "
|
||
#| "help you."
|
||
msgid ""
|
||
"Follow the dry river, then the road to the signpost in the north. I will "
|
||
"help you. Enter the houses of the dead as you pass, for others here may help "
|
||
"you."
|
||
msgstr ""
|
||
"Sequese flumen asidom deinde viam ad signom septentrionalem. Ted ducam. "
|
||
"Intra domum mortuom utei is, nam alioe hic ted adiuvent."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:258
|
||
#, fuzzy
|
||
#| msgid "Speak again, spirit! Tell me of yourself. Who is this Iliah-Malal?"
|
||
msgid "Speak again, spirit! What else do you know of this place?"
|
||
msgstr "Iterum dic, anime! De te dic. Quis est Ilia Malalis?"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:262
|
||
msgid ""
|
||
"I have heard there is a powerful magical artifact somewhere around here. Any "
|
||
"more, I cannot tell you."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:297
|
||
msgid "Penella"
|
||
msgstr "Penella"
|
||
|
||
#. [message]: speaker=Penella
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:300
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Do not fear me, Delfador. It is my doom to appear as you see me. I was a "
|
||
#| "serf of a cruel lord. He demanded great taxes to fight many wars... then "
|
||
#| "plague came... my family were starving, and we were forced to eat the "
|
||
#| "flesh of those who had died."
|
||
msgid ""
|
||
"Do not fear me, Delfador. It is my doom to appear as you see me. I was a "
|
||
"serf of a cruel lord. He demanded great taxes to fight many wars... then "
|
||
"plague came... my family was starving, and we were forced to eat the flesh "
|
||
"of those who had died."
|
||
msgstr ""
|
||
"Noli med timeise, Delfador. Sors mis est, seicut videor, paseise. Servos "
|
||
"dominei crudelis fuei. Triboita magna postulavit utei diu duella agere... "
|
||
"deinde pestis venid... familia magnopese esusiverunt et carnem mortuom "
|
||
"edeise coacta est. "
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:307
|
||
msgid "Roddry"
|
||
msgstr "Roddrius"
|
||
|
||
#. [message]: speaker=Roddry
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:310
|
||
msgid ""
|
||
"Have you encountered the skeletons? Their castle lies north of here. It is "
|
||
"difficult to attack, but there is a secret entrance in the valley beyond "
|
||
"Sythan’s village."
|
||
msgstr ""
|
||
"Oissubusne occussisti? Arx ad septentriones hinc iacet. Difficile pugnatu "
|
||
"est, sed aditos oiccultos valli praeter viculom Sythanei."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:313
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:189
|
||
msgid "Nameless"
|
||
msgstr "Nemo"
|
||
|
||
# diu = ante-classical meaning for a long time ago
|
||
# Neuter because it's presumably forgotten it's gender as well.
|
||
#. [message]: speaker=Nameless
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:316
|
||
msgid "I died a long time ago. I have forgotten my name."
|
||
msgstr "Diu mortuom som. Nominei oblitom som."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:319
|
||
msgid "Melinna"
|
||
msgstr "Melinna"
|
||
|
||
#. [message]: speaker=Melinna
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:322
|
||
msgid ""
|
||
"Iliah-Malal says that he can open a portal to the world of the living. Those "
|
||
"who follow him will walk the earth as they did in life."
|
||
msgstr ""
|
||
"Ilia Malalis dicid sed ostiom ad mundom veiventiom apeseise posse. Quei sed "
|
||
"secoiti esint in orbe tessom utei vitai ambulabund. "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:326
|
||
msgid ""
|
||
"Why are the dead so restless? This should be a place of rest and peace for "
|
||
"you."
|
||
msgstr ""
|
||
"Cur mortui tam inquieti sunt? Debet locus requietis pacisque tibi esse."
|
||
|
||
#. [message]: speaker=Melinna
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:330
|
||
msgid ""
|
||
"Once, I was happy here, but Iliah-Malal made me see this land as the eyes of "
|
||
"the living see it... a place of rock and dust."
|
||
msgstr ""
|
||
"Laetom hic fuei olim sed Ilia Malalis med hanc tessam sicut oculi veiventiom "
|
||
"veidere coegit... stlocom saxom pulvesisque."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:333
|
||
msgid "Sythan"
|
||
msgstr "Sythanus"
|
||
|
||
#. [message]: speaker=Sythan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:336
|
||
msgid ""
|
||
"I was once a great lord... I commanded armies! Iliah-Malal promised I would "
|
||
"lead again."
|
||
msgstr ""
|
||
"Olim dominos magnos fuei... exercitus duxi! Ilia Malalis promisit med denuo "
|
||
"ductusom esse. "
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:339
|
||
msgid "Hereld"
|
||
msgstr "Hereldus"
|
||
|
||
#. [message]: speaker=Hereld
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:342
|
||
msgid ""
|
||
"Beware the skeletons! They are not the spirits of dead men, but the "
|
||
"creations of evil magic."
|
||
msgstr "Cave ossa! Non anumi hominom mortuom sunt sed opesa magiai malai. "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:346
|
||
msgid "What else do you know of the skeletons?"
|
||
msgstr "Quid amplius de ossibus scis?"
|
||
|
||
#. [message]: speaker=Hereld
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:350
|
||
msgid ""
|
||
"It is said that they guard a powerful magical artifact. Roddry knows more "
|
||
"than I do; he lives to the west."
|
||
msgstr ""
|
||
"Dicuntur fabricam potentem magicam custoidere. Roddrios plus med scit; ad "
|
||
"occidentem habitad."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:379
|
||
msgid ""
|
||
"I must find that artifact of which the ghost spoke; it sounds too powerful a "
|
||
"thing to be left in Iliah-Malal’s hands."
|
||
msgstr ""
|
||
"Egeo fabrica de qua phasma dixit; videtur nimis potens esse, ut in manibus "
|
||
"Iliae Malalis relinqui. "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:406
|
||
msgid "Something does not feel right about those villages..."
|
||
msgstr "Aliquid non videtur de viculis illis recta esse..."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:416
|
||
msgid "Rattles"
|
||
msgstr "Crepans"
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:426
|
||
msgid "Do you serve Iliah-Malal, living man?"
|
||
msgstr "Servisne Iliae Malali, mortalis?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:428
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:452
|
||
msgid "Yes, I serve him."
|
||
msgstr "Servio."
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:432
|
||
msgid "Then you will not mind if we kill you! Hahahahah!"
|
||
msgstr "Ita flocci non feceris si te occidemus! Hahahahae! "
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:437
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:461
|
||
msgid "No, I do not."
|
||
msgstr "Non servio."
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:441
|
||
msgid "Then you will die forever!"
|
||
msgstr "Ita in aeternum morieris!"
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:450
|
||
#, fuzzy
|
||
#| msgid "Do you serve Iliah-Malal, living man?"
|
||
msgid "Do you serve Iliah-Malal?"
|
||
msgstr "Servisne Iliae Malali, mortalis?"
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:456
|
||
#, fuzzy
|
||
#| msgid "Then you will not mind if we kill you! Hahahahah!"
|
||
msgid "Then you will not mind if we destroy you! Hahahahah!"
|
||
msgstr "Ita flocci non feceris si te occidemus! Hahahahae! "
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:465
|
||
#, fuzzy
|
||
#| msgid "Then you will die forever!"
|
||
msgid "Then you will perish forever!"
|
||
msgstr "Ita in aeternum morieris!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:480
|
||
msgid "Bones"
|
||
msgstr "Ossa"
|
||
|
||
#. [message]: speaker=Bones
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:490
|
||
msgid "Iliah-Malal commands your death!"
|
||
msgstr "Mortem tui Ilia Malalis regnat! "
|
||
|
||
#. [message]: speaker=Bones
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:496
|
||
#, fuzzy
|
||
#| msgid "Iliah-Malal commands your death!"
|
||
msgid "Iliah-Malal commands your destruction!"
|
||
msgstr "Mortem tui Ilia Malalis regnat! "
|
||
|
||
# Outlandishly ancient language ensues.
|
||
#. [message]: speaker=narrator
|
||
#. The Tomb Guardian's dialogue should sound especially archaic
|
||
#. and imperious. If your language has special forms for superior
|
||
#. addressing inferior, use them here.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:516
|
||
msgid "WHO ENTERS THE TOMB OF AN-USRUKHAR?"
|
||
msgstr "QUIS SEPULCHROM ANUSRUCAI INTRAT?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:521
|
||
msgid "I... I am Delfador, a mage of Wesnoth."
|
||
msgstr "Sum... sum Delfador, magus Vesnotei."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. "bestrode" = past tense of archaic verb "bestride", literally
|
||
#. meaning to straddle but with a secondary sense of "to
|
||
#. dominate", and connotations of gigantism.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:528
|
||
msgid ""
|
||
"I am the will of An-Usrukhar, greatest of mages, he who bestrode Irdya in "
|
||
"the morning of time, who sleeps now in a death beyond death until the "
|
||
"unmaking of the world."
|
||
msgstr ""
|
||
"Ego esom anumus Anusrucai, maxumos magom, quei proimo mane Irdyai meavid, "
|
||
"quei nunc mortid ultrad mortem usque ad cineses mundei dormid."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:533
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I am only a man, a living man seeking a way home from the house of the "
|
||
#| "dead."
|
||
msgid ""
|
||
"I am only a man, a living man seeking a way home from the Land of the Dead."
|
||
msgstr "Sum homo tantum, homo vivens qui viam domu e domu mortuorum petit."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:537
|
||
msgid ""
|
||
"Living...? I see that it is so. Your breath stirs dust that has lain "
|
||
"untouched since the Primal Aeon. And it was foretold that one like you would "
|
||
"come."
|
||
msgstr ""
|
||
"Veivensne? ...Video ita est. Anuma tis pulvesem, quei intactom ex quod "
|
||
"Proiscom Saeculom iaceise, vertat. Et praedicatom est unom velut ted "
|
||
"ventoisom esse."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:542
|
||
msgid "Foretold?"
|
||
msgstr "Praedicatumne?"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. "Aeon" is a variant form of the word English word "eon", used
|
||
#. for a long and indefinite span of time. The variant has
|
||
#. mystical connotations.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:549
|
||
msgid ""
|
||
"Foretold in the Primal Aeon, years past beyond your counting. An-Usrukhar "
|
||
"the Great, he of whom I am but the tiniest shade and fragment, foresaw in "
|
||
"the Mirror of Evanescent Time that a living man would come here to be "
|
||
"tested. AND I AM THE TEST!"
|
||
msgstr ""
|
||
"Praedicatom Proiscom Saeculom, abhinc multois annois, ultrad dinumesationem. "
|
||
"Anusruca Magna, quoius tantommodo minumeissima umbra fragmentomque esom, "
|
||
"Speculoi Temposis Fugacis praedixit hominom veiventem huc ventoisom ad "
|
||
"probandom esse. ET EGO ESOM PROBATIO!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#. "coil" is an archaism. In the English of around 1600, it was
|
||
#. used to refer to a difficulty or entanglement. Translate
|
||
#. freely.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:557
|
||
msgid ""
|
||
"I have felt the coils of prophecy on me before. I am beginning to dislike "
|
||
"them."
|
||
msgstr "Antea ambages praedictionis sensi. Coepio eas odisse."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:561
|
||
msgid ""
|
||
"It is only given to the small not to feel the hand of fate on their "
|
||
"shoulder; the great must suffer its weight whether they will or no. "
|
||
"Delfador, mage of Wesnoth, ARE YOU A SERVANT OF THE LIGHT?"
|
||
msgstr ""
|
||
"Parvo modo datur ne alas fortunai umesoi sentiad; necoisse est magno "
|
||
"gravitatem pati utrom vuld an ne. Delfador, mage Vesnotei, MINISTERNE "
|
||
"LOUCUOS ES?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:566
|
||
msgid "I serve my king and my kingdom."
|
||
msgstr "Servio regi regnoque."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. The Tomb Guardian speaks closer to literal truth here than
|
||
#. Delfador can possibly know. It is now 470YW; in 501YW,
|
||
#. Garard II will be murdered by his wife and son, and the
|
||
#. usurpation of Asheviere will begin.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:574
|
||
msgid ""
|
||
"Your king will die in an eyeblink and your kingdom in the drawing of a "
|
||
"breath. Delfador, I ask you again, ARE YOU A SERVANT OF THE LIGHT?"
|
||
msgstr ""
|
||
"Rex punctom et regnom monumointom mosieintur. Delfador, ted peto itesom, "
|
||
"MINISTERNE LOUCUOS ES?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:579
|
||
msgid "I serve my people and my land."
|
||
msgstr "Servio populo et terrae."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. "matter" is used here with an archaic meaning, roughly
|
||
#. that of "ground" or "essence". This sense survives in
|
||
#. modern English in constructions like "It matters a lot."
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:586
|
||
msgid ""
|
||
"Peoples vanish and lands wither under the pitiless gaze of eternity; the "
|
||
"true matter of the world is deeper. Delfador, I ask you a third time, and on "
|
||
"your answer hangs your life: ARE YOU A SERVANT OF THE LIGHT?"
|
||
msgstr ""
|
||
"Populoe vanescund et terrai marcescund palam obtoitud torvod oculom "
|
||
"aiternitatis; vesa enim res mundei altior est. Delfador, ted peto tertiom, "
|
||
"et ex responsod peinded veita: MINISTERNE LOUCUOS ES?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:591
|
||
msgid ""
|
||
"I... I serve life against death. Love against fear. Light against darkness."
|
||
msgstr "Ser... Servio vitae in mortem. Amori in timorem. Luci in tenebras."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:599
|
||
msgid ""
|
||
"IT IS WELL. Take up, O servant of light, the Staff of An-Usrukhar. The "
|
||
"trials before you will be great. So is its power."
|
||
msgstr ""
|
||
"DUENE EST. Suscipe, au minister loucis, Lituom Anusrucai. Pesicula anted ted "
|
||
"magna esint, etiam poteistas eiius."
|
||
|
||
#. [scenario]: id=10_The_Gate_Between_Worlds
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:4
|
||
msgid "The Gate Between Worlds"
|
||
msgstr "Porta Inter Munda "
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:51
|
||
msgid "Defeat Iliah-Malal"
|
||
msgstr "Iliam Malalem vincere"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:101
|
||
msgid ""
|
||
"So, this is the one my minions told me of... the living man who walks here "
|
||
"among the dead. You have come in time to see my greatest achievement — an "
|
||
"end to death itself!"
|
||
msgstr ""
|
||
"Sic hic unus est de quo cliens me dixit... homo vivens qui hic inter mortuos "
|
||
"ambulat. Tempore venisti factum magnum visum — finem ad mortem illam! "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:105
|
||
msgid "That’s impossible! You must be insane!"
|
||
msgstr "Impossibile est! Certo es insanus!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:109
|
||
msgid ""
|
||
"Have not you yourself traveled between the realms of life and death? Behold!"
|
||
msgstr "Iisne ipse inter regna vitae mortisque? Ecce! "
|
||
|
||
#. [message]: role=dead_sidekick
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:165
|
||
msgid ""
|
||
"Iliah-Malal has created a portal to the land of the living! How I long to go "
|
||
"through it and see the sun again..."
|
||
msgstr ""
|
||
"Ilia Malalis portam ad mundom veiventiom fefeced! Quantom desideso per eam "
|
||
"eise et soilem rursos videise..."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:170
|
||
msgid ""
|
||
"Now, my living followers, I summon you! See that death is nothing, and fear "
|
||
"not to fight for me!"
|
||
msgstr ""
|
||
"Agite, comites viventes, vos arcesso! Videte mortem nil esse, et nolite "
|
||
"timere mihi pugnare!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:179
|
||
msgid "Vobryn"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:186
|
||
msgid "Tur"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:193
|
||
msgid "Meorraent"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:198
|
||
msgid ""
|
||
"This is a great evil. The dead will not find peace by passing through your "
|
||
"gateway, Iliah-Malal, for you cannot give them life again. You have not "
|
||
"brought an end to death, but to life itself!"
|
||
msgstr ""
|
||
"Malum magnum est. Mortui non pacem invenient per ostium istud transeundos, "
|
||
"Ilia Malalis, nam sibi vitam denuo dare non potes. Non finivisti mortem sed "
|
||
"vitam ipsam!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:202
|
||
msgid ""
|
||
"You will see things differently at the point of a sword, my friend. Minions! "
|
||
"Kill the unbeliever... he will join us then."
|
||
msgstr ""
|
||
"Aliter senties acie gladii, amice. Clientes! Occidite impium... sic nos "
|
||
"coniunget."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:213
|
||
msgid "Iliah-Malal’s body lay still for a moment, then stirred!"
|
||
msgstr "Corpus Iliae Malalis paulisper siluit, tum movit!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:223
|
||
msgid "Follow me if you dare..."
|
||
msgstr "Me sequere si audes..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:227
|
||
msgid ""
|
||
"This portal Iliah-Malal has created is a great and terrible work of magic. I "
|
||
"must catch him, and somehow force him to close it!"
|
||
msgstr ""
|
||
"Ista porta quae Ilia Malalis fecit magna et terribilis opus magiae est. Opus "
|
||
"est eum capere, et aliquo modo cogere claudere! "
|
||
|
||
#. [scenario]: id=11_Wasteland
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:4
|
||
msgid "Wasteland"
|
||
msgstr "Eremus"
|
||
|
||
#. [leader]: id=Tish Golub, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:47
|
||
msgid "Tish Golub"
|
||
msgstr "Tiscus Golub"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:64
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:41
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:170
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:30
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:48
|
||
msgid "Elves"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:71
|
||
msgid "Istelimir"
|
||
msgstr "Istelimer"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:72
|
||
msgid "Atellas"
|
||
msgstr "Atellas"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:102
|
||
msgid ""
|
||
"As Delfador followed Iliah-Malal into the portal, a freezing wind sprung up "
|
||
"and the air became thick with ghosts pouring through into the land of the "
|
||
"living. The ground became icy underfoot, and soon Delfador was following the "
|
||
"necromancer’s footsteps in a thick layer of snow. Eventually, even these "
|
||
"became indistinct."
|
||
msgstr ""
|
||
"Delfadore Iliam Malalem in portam secuto, ventus gelidus coaluit et aer "
|
||
"densum phasmis ferventibus in mundum viventium factus est. Humus glacialem "
|
||
"factus est et mox Delfador vestigia in nive denso evocatoris mortis "
|
||
"sequebatur. Denique illa etiam obscura facta sunt."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:107
|
||
msgid ""
|
||
"It’s hopeless, I’ve lost all track of Iliah-Malal... and I shall freeze "
|
||
"unless I find shelter soon. Perhaps in that forest to the north..."
|
||
msgstr ""
|
||
"Perditus sum, omnia vestigia Iliae Malalis amisi... et gelavero nisi "
|
||
"perfugium inveniam. Fortasse in silvam ad septentriones..."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:113
|
||
msgid "Find Delfador shelter before he freezes to death"
|
||
msgstr "Delfadorem perfugium priusquam ad mortem gelat invenire"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:158
|
||
msgid "What are you doing in our forests, stranger?"
|
||
msgstr "Quod facis in silvis nostris, advena?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:162
|
||
msgid ""
|
||
"It’s a long story... but I wonder whether I might first ask for your "
|
||
"hospitality? I’m lost, and freezing to death here!"
|
||
msgstr ""
|
||
"Longum est... tamen mihi licet hospitium tui petere? Erro et gelo ad mortem!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:166
|
||
msgid ""
|
||
"I suppose there can be little harm in one half-frozen human... Our nearest "
|
||
"post is to the northeast; I’ll lead you there. But we must not tarry! There "
|
||
"are deadlier foes than the weather abroad."
|
||
msgstr ""
|
||
"Arbitror periculum nullum in uno homine gelato esse... Statio proxima inter "
|
||
"septentriones et orientem est; te eo ducam. Sed opus est non morari! Hostes "
|
||
"atriores tempestate adsunt. "
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:205
|
||
msgid "Welcome, Delfador!"
|
||
msgstr "Salve, Delfador!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:210
|
||
msgid "Er, hello... you know my name, then...?"
|
||
msgstr "Hui, salve... sicne nomen scis...?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:214
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Yes. I am Chantal, and I know many things. I know you come from the great "
|
||
#| "human kingdom of the south, and are a master of magic. You have faced "
|
||
#| "great adversity, and visited a place from where few hope to return, and "
|
||
#| "from where none before have returned unchanged. Fate is heavy upon you, "
|
||
#| "and you deserve our help."
|
||
msgid ""
|
||
"Yes. I am Chantal, and I know many things. I know you come from the great "
|
||
"human kingdom of the south and are a master of magic. You have faced great "
|
||
"adversity and visited a place from where few hope to return, from where none "
|
||
"before have returned unchanged. Fate is heavy upon you, and you deserve our "
|
||
"help."
|
||
msgstr ""
|
||
"Scio. Chantala sum et multas scio. Scio a regno magno australi venis et "
|
||
"magister princeps magiae es. Calamitatem magnam passus es et locum vidisti "
|
||
"unde pauci redire sperant, unde nemo immotus antea redivit. Fortuna te "
|
||
"oneravit et dignus es auxilio. "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:218
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Oh... well... very nice of you, but I don’t feel very fated. In fact, "
|
||
#| "I’ve been positively blundering! I was just trying to defend my master "
|
||
#| "Methor’s school against the orcs, and then to find out the source of the "
|
||
#| "undead activity... and I have failed at both."
|
||
msgid ""
|
||
"Oh... well... very nice of you, but I don’t feel very fated. In fact, I’ve "
|
||
"been positively blundering! I was just trying to defend my master Methor’s "
|
||
"school against the orcs, and then I was tasked with finding the source of "
|
||
"the undead activity... and now I have failed at both."
|
||
msgstr ""
|
||
"O... sic... gratias ago tibi, sed me fatalem non sentio; re vera tantopere "
|
||
"erro! Scholam domini mei Methoris contra orces defendere modo conabamur et "
|
||
"deinde fontem tumultus immortui cognoscere... et ambobus defui. "
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:222
|
||
msgid ""
|
||
"But you have not failed. The southlands have not yet fallen to the orcish "
|
||
"army, and have you not learned more about the undead than any man alive? It "
|
||
"is he who fears death above all things who deceives the spirits into "
|
||
"believing they can live again, and blinds them to the peace and rest of "
|
||
"their own domain."
|
||
msgstr ""
|
||
"Sed non defuisti. Auster nondum exercitui orcium expugnantur et nonne "
|
||
"didicisti plus de immortuis homine ullo vivo? Qui mortem ultra omnia timet "
|
||
"animos fallit ut se credant se denuo vivere posse, etiam sibi pacem "
|
||
"requiemque regni proprii caecat. "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:226
|
||
msgid "You mean Iliah-Malal?"
|
||
msgstr "Iliamne Malalem in animo habes?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:230
|
||
msgid "Yes, that is who I mean."
|
||
msgstr "Eum in animo habeo."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:234
|
||
msgid ""
|
||
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
|
||
"befallen them?"
|
||
msgstr "Si rogem, ubi sum? Et quid accidit Lionelo et Regi Garardo?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:238
|
||
msgid ""
|
||
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
|
||
"the winter cold within these woods. To the south and west of here lies a "
|
||
"wasteland inhabited only by barbarians and orcs. To the south again, the "
|
||
"Great River, and your home. Of your friends, I know nothing."
|
||
msgstr ""
|
||
"Inter Dryadales Boreos in Silva Lintanire interes. Artes nostri frigus "
|
||
"hiemis intra silvas retinent. Ad septentriones et ad occidentem hinc eremum "
|
||
"iacet, qui tantum a barbaris orcibusque habitatur. Ad meridiem iterum, "
|
||
"Flumen Magnum, et domum tui. De amicis nihil scio."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:242
|
||
msgid ""
|
||
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
|
||
"have lost Iliah-Malal, but I must at least try to report back to the King or "
|
||
"to Leollyn. I will set out for the south!"
|
||
msgstr ""
|
||
"Vero gratias ago auxilio, Chantala. Num video quo opus est mihi... Iliam "
|
||
"Malalem amisi, sed opus est saltem ad regem Leollumve referre. Proficiscar "
|
||
"ad meridiem! "
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:251
|
||
msgid ""
|
||
"It will not be easy. The orcish army lies between here and your destination. "
|
||
"We are under attack even here, by an orcish warband encamped in the "
|
||
"mountains to the southwest."
|
||
msgstr ""
|
||
"Non facile erit. Exerctus orcium inter hic et finem intersunt. Etiam hic a "
|
||
"caterva orcium in montibus inter occidentem et meridiem posita oppugnamur."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:255
|
||
msgid ""
|
||
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
|
||
"your assistance and kindness!"
|
||
msgstr ""
|
||
"Ane orcibus oppugnamur? Sic fortasse te iuvat ut eos vincant et auxilium "
|
||
"gratiamque remunerer!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:269
|
||
#, fuzzy
|
||
#| msgid "Defeat enemy leader"
|
||
msgid "Defeat the enemy leader"
|
||
msgstr "Ducem hostis vincere"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:277
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:180
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:207
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:137
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:303
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:197
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:128
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:125
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:109
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:198
|
||
msgid "Death of Chantal"
|
||
msgstr "Mors Chantalae"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:295
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:41
|
||
msgid ""
|
||
"Chantal! No — you can’t be dead! I have no hope of returning to Wesnoth "
|
||
"now..."
|
||
msgstr "Chantala! Hau — noli mori! Iam despero Vesnotem redire..."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:339
|
||
msgid ""
|
||
"With your help, Delfador, we have overrun the orcish warlord of this area, "
|
||
"and our forests are secure. Secure enough that I can even join you in your "
|
||
"journey south... at least as far as the Great River."
|
||
msgstr ""
|
||
"Cum auxilio tui, Delfador, dominatorem orcium huius loci superavimus et "
|
||
"silvae tutae sunt, satis etiam ut tecum itinere australe coniungam... certo "
|
||
"Flumine Magno tenus. "
|
||
|
||
#. [scenario]: id=12_Terror_at_the_Ford_of_Parthyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:4
|
||
msgid "Terror at the Ford of Parthyn"
|
||
msgstr "Terror in Vado Parthinis"
|
||
|
||
#. [leader]: id=Upgar, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:63
|
||
msgid "Upgar"
|
||
msgstr "Upgar"
|
||
|
||
#. [leader]: id=Dirator, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:88
|
||
msgid "Dirator"
|
||
msgstr "Dirator"
|
||
|
||
#. [leader]: id=Niktor, type=Lieutenant
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:108
|
||
msgid "Niktor"
|
||
msgstr "Niktor"
|
||
|
||
#. [leader]: id=Arpus, type=White Mage
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:138
|
||
msgid "Arpus"
|
||
msgstr "Arpus"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:172
|
||
msgid "Find out what is happening at the Ford"
|
||
msgstr "Invenire quod accidit in Vado"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:199
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:188
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:129
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:291
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:185
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:153
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "Omnes duces hostium vincere"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:242
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "This is the nearest human garrison, Delfador. Here is the only place to "
|
||
#| "cross the river. Soon after the last King of Wesnoth began his reign, he "
|
||
#| "put a strong garrison not far south of here in the town of Parthyn, and "
|
||
#| "orcs have not been able to cross into Wesnoth over this part of the river "
|
||
#| "since."
|
||
msgid ""
|
||
"This is the nearest human garrison, Delfador — the only place where the "
|
||
"river can be crossed. Soon after the last King of Wesnoth began his reign, "
|
||
"he put a strong garrison not far south of here in the town of Parthyn, and "
|
||
"orcs have not been able to cross into Wesnoth over this part of the river "
|
||
"since."
|
||
msgstr ""
|
||
"Hic statio proxima est, Delfador. Hic est locus solus ubi flumen transeamus. "
|
||
"Cum Rex prior regnum coepisset praesidium forte non procul hinc ad meridiem "
|
||
"Parthine posuit et orces numquam in Vesnotem transire non potuerunt."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:246
|
||
msgid ""
|
||
"This mist is unusual, though, even if we are close to the river. I have "
|
||
"never seen it so thick before."
|
||
msgstr ""
|
||
"Nebula nova est, etiam si prope flumen adsumus. Numquam tam densa vidi."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:254
|
||
msgid ""
|
||
"There should be no orcs this far south. But I do not like the feel of this "
|
||
"mist."
|
||
msgstr "Orx nullus usque adhuc esse debent. Sed odi formam nebulae."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:258
|
||
msgid "Stay close. I don’t like the feel of it either."
|
||
msgstr "Manete clausos. Odi quoque."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:279
|
||
msgid "Be wary. Something does not feel right about that village..."
|
||
msgstr "Cavete. Aliquid non rectum de hoc viculo videtur... "
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:299
|
||
msgid "There’s something there in the mist!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:305
|
||
msgid "One of Iliah-Malal’s creatures. So it has begun!"
|
||
msgstr "Una beluarum Iliae Malalis. Sic coepit!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:322
|
||
msgid "Orcs!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:326
|
||
msgid "It seems there are orcs this far south after all. This is strange."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:330
|
||
#, fuzzy
|
||
#| msgid "Prepare to fight them! We must clear the Ford!"
|
||
msgid "Prepare to fight them! We must keep the ford clear!"
|
||
msgstr "Parate pugnare! Opus est Vadum liberare!"
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:377
|
||
msgid "Halt! Who goes there?"
|
||
msgstr "Sistite! Qui eunt?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:381
|
||
msgid ""
|
||
"I am Delfador, a court mage of Wesnoth and the legate of Arch-Mage Leollyn; "
|
||
"with me is Chantal, a great lady of the Lintanir Elves. Quickly, I must "
|
||
"speak with your commander; death treads upon our very heels."
|
||
msgstr ""
|
||
"Delfador sum, magus aulae Vesnotei et legatus Leolli Magi Principis; mecum "
|
||
"est Chantala, domina magna Dryadalum Lintaniris. Festina, opus est cum "
|
||
"legato tui dicere; Mors nos ipsos persequitur. "
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:385
|
||
msgid ""
|
||
"I command here, but we have lost the north shore. Uncanny creatures stalk "
|
||
"the night; our weapons scarcely seem to scathe them. I fear we cannot hold "
|
||
"against an attack in strength."
|
||
msgstr ""
|
||
"Hic praesum, sed litus boreum amisimus. Bestiae mirabiles noctu errant; tela "
|
||
"nostri vix eis nocere videntur. Vereor ne contra impetum bene defendere non "
|
||
"possimis."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#. "be of heart" -> "have courage" in modern English.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:390
|
||
msgid ""
|
||
"I have fought these before. Be of heart: impact weapons and magic can defeat "
|
||
"them. Do I recall aright that there is a school of mages not far from here?"
|
||
msgstr ""
|
||
"Eos antea pugnavi. Agite: tela impulsu et magia vincere possunt. Nonne vera "
|
||
"dico scholam magorum non procul a nobis esse?"
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:394
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Yes, close by the southeast wall of our fort across the Ford. But they "
|
||
#| "are jealous of their privileges and hold aloof from us."
|
||
msgid ""
|
||
"Yes, close by the southeast wall of our fort across the ford. But they are "
|
||
"jealous of their privileges and hold aloof from us."
|
||
msgstr ""
|
||
"Vera dicis, ad moenia inter solis ortum et meridiem trans Vadum est. Sed "
|
||
"invidi beneficii sunt et se removent."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:398
|
||
msgid ""
|
||
"That shall soon end. Send to them in my name and the Arch-Mage Leollyn’s; "
|
||
"nay, tell them that in this matter I speak with the King’s voice!"
|
||
msgstr ""
|
||
"Mox finiet. Mitte eos iussu mei Leollique Magi Principis; nego, certiorem "
|
||
"fac ea re iussu Regis me dicere! "
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:402
|
||
msgid "I heed the King’s voice. My men are at your command."
|
||
msgstr "Vocem Regis observo. Nostris praees."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:415
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "To wake up the mages, move a unit that is currently out of sight of their "
|
||
#| "tower to within visual range of it."
|
||
msgid "To wake up the mages, move a unit near their tower."
|
||
msgstr ""
|
||
"Move actorem, qui non in conspectu turris est, ut sub ictum veniat ad magos "
|
||
"excitandum. "
|
||
|
||
#. [message]: role=Teacher
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:531
|
||
msgid "What are you doing here, disturbing our peace and concentration?"
|
||
msgstr "Quid agis, perturbans pacem et meditationem?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:535
|
||
msgid "Undead are attacking the fort on the north shore. We need your help!"
|
||
msgstr "Immortua castellum in ripa borea oppugnant. Petimus auxilium!"
|
||
|
||
#. [message]: role=Teacher
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:539
|
||
msgid ""
|
||
"I have told the commander of that garrison that we take orders from none "
|
||
"other than the Chief Mage of the High Council, Master Leollyn!"
|
||
msgstr ""
|
||
"Dixi legatum praesidii nos Mago Principe solo Concilii Magni, Leollo, iuberi!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:543
|
||
msgid ""
|
||
"Leollyn’s emissary, Delfador, requests your help. He bears Leollyn’s token, "
|
||
"which is not lightly given."
|
||
msgstr ""
|
||
"Legatus Leolli, Delfador, auxilium requirit. Signum Leolli, non otiose "
|
||
"datur, fert."
|
||
|
||
#. [message]: role=Teacher
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:547
|
||
#, fuzzy
|
||
#| msgid "I recognize it. Very well; we shall join battle."
|
||
msgid "I recognize it. Very well; we shall join the battle."
|
||
msgstr "Id agnosco. Fiat; pugnabimus."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:575
|
||
msgid "What is going on here? This village has been burned to the ground!"
|
||
msgstr "Quid agit? Viculus omnino arsit!"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:579
|
||
msgid "Maybe there are survivors? We should check."
|
||
msgstr "Fortasse superfuerunt? Debemus explorare."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:592
|
||
msgid "Another village burned. Nobody to be seen!"
|
||
msgstr "Alium viculum arsum. Nemo videatur! "
|
||
|
||
#. [unit]: type=Spearman, id=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:612
|
||
msgid "Theorin"
|
||
msgstr "Theorus"
|
||
|
||
#. [message]: speaker=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:623
|
||
msgid "Please, spare me..."
|
||
msgstr "Amabo, parce mihi..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:627
|
||
msgid "Spare you from whom, soldier? What has happened here?"
|
||
msgstr "A quo, miles? Quid accidit?"
|
||
|
||
#. [message]: speaker=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:631
|
||
msgid "They come at night... and leave no one alive..."
|
||
msgstr "Noctu veniunt... et omnes occidunt..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:635
|
||
msgid "Get hold of yourself, soldier! Who is ‘they’?"
|
||
msgstr "Es mentis suae, miles! Qui sunt?"
|
||
|
||
#. [message]: speaker=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:639
|
||
msgid ""
|
||
"I do not know. No one has seen their faces and lived. All I could hear is my "
|
||
"comrades’ screams as they were being slaughtered."
|
||
msgstr ""
|
||
"Nescio. Nemo faciem spectavit et superfuit. Modo ululatum comitum "
|
||
"trucidantium audire potui."
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Donc
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:665
|
||
msgid "Donc"
|
||
msgstr "Doncus"
|
||
|
||
#. [unit]: type=Halberdier, id=Stanis
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:682
|
||
msgid "Stanis"
|
||
msgstr "Stanis"
|
||
|
||
#. [message]: speaker=Donc
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:692
|
||
msgid "It’s time to stand up and fight... What’s this?"
|
||
msgstr "Nunc ad consistendum est... Quid est?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:696
|
||
msgid "Friends, soldiers. Why were you hiding?"
|
||
msgstr "Amici, milites. Cur celabant?"
|
||
|
||
#. [message]: speaker=Stanis
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:700
|
||
msgid "Our post was overrun. Very few of us survived."
|
||
msgstr "Statio superata est. Pauci modo superfuerunt."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:704
|
||
msgid "Your orders from the King are to fight. Just stay close to me."
|
||
msgstr "Iusso Rege oportet te pugnare. Manete prope me."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:721
|
||
msgid "This village seems unharmed. Anyone here?"
|
||
msgstr "Viculus incolumis videtur. Ecquis adest?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:732
|
||
msgid "Bled"
|
||
msgstr "Bleddus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:739
|
||
msgid "Crod"
|
||
msgstr "Croddus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:746
|
||
msgid "Angedd"
|
||
msgstr "Angedus"
|
||
|
||
#. [message]: speaker=Angedd
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:749
|
||
msgid "Surprise, surprise..."
|
||
msgstr "Attat, attat..."
|
||
|
||
#. [message]: speaker=Bled
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:753
|
||
msgid "We have not waited all this time for nothing!"
|
||
msgstr "Non exspectavimus ut nihil agamus!"
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Zagar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:783
|
||
msgid "Zagar"
|
||
msgstr "Zagar"
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Brox
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:800
|
||
msgid "Brox"
|
||
msgstr "Brox"
|
||
|
||
#. [unit]: type=Longbowman, id=Adran
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:817
|
||
msgid "Adran"
|
||
msgstr "Adranius"
|
||
|
||
#. [message]: speaker=Adran
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:828
|
||
msgid "Long live the King! Wait, you are not—"
|
||
msgstr "Vivat Rex! Siste, non..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:832
|
||
msgid "—The enemy? Yes, we’re on your side."
|
||
msgstr "—Hostis sumus? Ita, pro nobis sumus."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:836
|
||
msgid "Soldiers of Wesnoth, rise to fight for your King!"
|
||
msgstr "Milites Vesnotei, surgite ad pro Rege pugnandum!"
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Axios
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:862
|
||
msgid "Axios"
|
||
msgstr "Axios"
|
||
|
||
#. [unit]: type=Spearman, id=Ulfter
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:879
|
||
msgid "Ulfter"
|
||
msgstr "Ulfter"
|
||
|
||
#. [unit]: type=Bowman, id=Ogdal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:896
|
||
msgid "Ogdal"
|
||
msgstr "Ogdal"
|
||
|
||
#. [message]: speaker=Ulfter
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:906
|
||
msgid "Is the enemy gone?"
|
||
msgstr "Hostisne exivit?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:910
|
||
msgid "He will be, if you help. Now follow me into battle!"
|
||
msgstr "Exiverit si me adiuvabit. Iam me sequere in proelium!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:926
|
||
msgid "Anyone here?"
|
||
msgstr "Aliquisne adest?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:935
|
||
msgid "Dreadred"
|
||
msgstr "Dreadreddus"
|
||
|
||
#. [message]: speaker=Dreadred
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:938
|
||
msgid "Master said more would come!"
|
||
msgstr "Dominus dixit plures venturos esse!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:959
|
||
msgid "There are signs of a battle, but nobody seems to be here..."
|
||
msgstr "Sunt vestigia proelii, sed nemo hic adesse viditur..."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:971
|
||
msgid "Crum"
|
||
msgstr "Crum"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:978
|
||
msgid "Smalg"
|
||
msgstr "Smalgus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:985
|
||
msgid "Grubar"
|
||
msgstr "Gruber"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:992
|
||
msgid "Ulkar"
|
||
msgstr "Ulker"
|
||
|
||
#. [message]: speaker=Crum
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:996
|
||
msgid "Wrong!"
|
||
msgstr "Falsa!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1011
|
||
msgid "Axhamr"
|
||
msgstr "Axhamer"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1012
|
||
msgid "Horfir"
|
||
msgstr "Horfer"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1013
|
||
msgid "Backu"
|
||
msgstr "Baccu"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1014
|
||
msgid "Camdun"
|
||
msgstr "Camdum"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1015
|
||
msgid "Drapug"
|
||
msgstr "Drapugus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1016
|
||
msgid "Kalip"
|
||
msgstr "Kalips"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1017
|
||
msgid "Abmin"
|
||
msgstr "Abmin"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1026
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They have unleashed a second wave. Soldiers, stand firm and send these "
|
||
#| "abominations back to the darkness!"
|
||
msgid ""
|
||
"This unnatural night will surely bring another wave of the undead. Soldiers, "
|
||
"stand firm and send these abominations back to the darkness!"
|
||
msgstr ""
|
||
"Subsidia miserunt. Milites, consistite et mittite haec monstra usque ad "
|
||
"tenebras!"
|
||
|
||
#. [message]: speaker=Upgar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1039
|
||
msgid ""
|
||
"You may have defeated me, but the great Zorlan will have revenge! I have "
|
||
"done my duty attacking the Wesnoth perimeter, so that no Wesnoth forces can "
|
||
"come to the aid of your doomed army. It will be a glorious massacre!"
|
||
msgstr ""
|
||
"Me vicisti, sed Zorlanus magnus ulciscetur! Officium pugnandi finem Vesnotei "
|
||
"finivi, ut nulli vires Vesnotei istum exercitum fatale sebvenire possunt. "
|
||
"Caedes gloriosa erit! "
|
||
|
||
#. [message]: speaker=Dirator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1063
|
||
msgid "Master will avenge me!"
|
||
msgstr "Erus me ulciscetur!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1085
|
||
msgid ""
|
||
"We have much less time than I thought. Iliah-Malal’s offensive has begun. I "
|
||
"must close his portal before it’s too late, and I have no idea how to do "
|
||
"that. And we must also defeat those that have already escaped the Land of "
|
||
"the Dead."
|
||
msgstr ""
|
||
"Minor temporum est quam putavi. Impetus Iliae Malalis coepit. Ex tempore "
|
||
"opus est portam claudere et nescio quod facere possum. Et debemus eos "
|
||
"vincere, qui iam ab Infernis effugerunt."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1089
|
||
msgid ""
|
||
"But there is something else those orcs said that deeply worries me in a "
|
||
"different way. I have wondered why the orcs have been attacking in concert "
|
||
"all along the frontier; they do not coordinate well. If that orc was telling "
|
||
"the truth and a paramount chief strong enough to marshal their entire host "
|
||
"has arisen among them, the King may be walking into a lethal trap at the "
|
||
"Ford of Abez."
|
||
msgstr ""
|
||
"Sed aliud de quo orces dixerunt quod me aliter valde sollicitat. Cogitavit "
|
||
"cur orces universi usque trans finem pugnabant; male disponunt. Si orx ille "
|
||
"vera dicebat et magnus princeps satis fortis, qui copias totas regant, inter "
|
||
"se surrexit, Rex in insidias in Vado Abesis ambulet. "
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1093
|
||
msgid ""
|
||
"Word had just arrived when I left Lintanir that the High Lord Kalenz was "
|
||
"mustering an elvish army against the orcs, but he is not aware of the King’s "
|
||
"movements or of any trap in wait for him. And he certainly does not know of "
|
||
"the undead menace."
|
||
msgstr ""
|
||
"Lintanire relicto vix nuntium est Optimatem Calentem exercitum dryadalium "
|
||
"contra orces convocabat, sed nescit nec de cursu regis nec insidias ullias "
|
||
"sibi. Ac certo nescit de immortuis minacibus."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1097
|
||
msgid ""
|
||
"Maybe we can warn the King in time. Lionel should be back in Weldyn by now; "
|
||
"I shall send one of the garrison’s message-riders to him, but I cannot spare "
|
||
"the time to go south myself. I will gather as many troops as I can move "
|
||
"quickly through these wildlands and head west from here."
|
||
msgstr ""
|
||
"Fortasse regem tempore admonere possimus. Lionelus iam ad Veldinem advenisse "
|
||
"debet; mittiam unum nuntiorum praesidii, sed ipse non possum ad meridiem "
|
||
"ire. Ciebo tot milites quot per silvam ducere possum dein hinc ad occidentem "
|
||
"ibo. "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1101
|
||
msgid ""
|
||
"Will you join me? Elves know these northern paths better than any human."
|
||
msgstr ""
|
||
"Mecumne coniunges? Dryadales septentrionalia melius homine ullo scint. "
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1105
|
||
msgid ""
|
||
"It is not to be, Delfador. I must return to Lintanir as swiftly as I may; "
|
||
"the Northern Elves must be informed immediately — and mayhap I can find High "
|
||
"Lord Kalenz or get a message to him."
|
||
msgstr ""
|
||
"Non coniunges, Delfador. Opus est ad Lintanirem quam celerrime redire; "
|
||
"statim necesse est certiorem Dryadales Boreos facere — et fortasse Optimatem "
|
||
"Calentem invenire potero aut sibi nuntium adipisci."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1109
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "My King does not command him... but if Elves and Humans do not stand "
|
||
#| "together in this, I fear we will fall separately."
|
||
msgid ""
|
||
"My king does not command him... but if elves and humans do not stand "
|
||
"together in this, I fear we will fall separately."
|
||
msgstr ""
|
||
"Rex non sibi imperat... sed nisi dryadales et homines una consistant, vereor "
|
||
"ne separatim cedamus."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1113
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I do not doubt it. Go to your King, Delfador, and have faith in yourself; "
|
||
#| "for I sense that you hold the fate of Wesnoth in your hands, and will "
|
||
#| "need all the strength you have. I think we will meet again."
|
||
msgid ""
|
||
"I do not doubt it. Go to your king, Delfador, and have faith in yourself; "
|
||
"for I sense that you hold the fate of Wesnoth in your hands, and will need "
|
||
"all the strength you have. I think we will meet again."
|
||
msgstr ""
|
||
"Non in dubitum est. I ad Regem tui, Delfador, et sibi fide; nam senti "
|
||
"fortunam Vesnotei in manibus tenere et egebis omne virtute qui habes. Puto "
|
||
"nos rursus congressuros esse."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1125
|
||
msgid ""
|
||
"This is hopeless. Many more enemies are coming, while our numbers are "
|
||
"limited."
|
||
msgstr "Despero. Plurimi hostes veniunt, sed numero inferiores sumus."
|
||
|
||
#. [scenario]: id=13_The_Return_of_Trouble
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:4
|
||
msgid "The Return of Trouble"
|
||
msgstr "Reditus Curae"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "While Delfador was still at the Academy, major events were taking place "
|
||
#| "throughout Wesnoth. After centuries of squabbling, a warlord emerged to "
|
||
#| "unite the Orcs. This was ill tidings for men and Elves alike."
|
||
msgid ""
|
||
"While Delfador was still at the Academy, major events were taking place "
|
||
"throughout Wesnoth. After centuries of squabbling, a warlord emerged to "
|
||
"unite the orcs. This was ill tidings for humans and elves alike."
|
||
msgstr ""
|
||
"Dum Delfador etiam in Schola erat magnae per totum Vesnotei acciderant. Post "
|
||
"saeculos ambigendi dominator Orces conciliatum venit. Mali nuntii et "
|
||
"hominibus et item dryadalibus erat."
|
||
|
||
#. [part]
|
||
#. "errantry" is an archaic English word associated with medieval
|
||
#. knights. It means he wandered around looking for monsters to
|
||
#. slay and wrongs to right.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:24
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "There was an elf named Kalenz who had already in Delfador’s time been a "
|
||
#| "legend among his people for centuries; his is the tale called <i>the "
|
||
#| "Legend of Wesmere</i>. Prolonged in life by a necromantic potion, he put "
|
||
#| "aside the High Lordship of the Elves after the death of his beloved wife "
|
||
#| "Cleodil, and wandered the Great Continent in errantry."
|
||
msgid ""
|
||
"There was an elf named Kalenz who had already, in Delfador’s time, been a "
|
||
"legend among his people for centuries; his tale, <i>The Legend of Wesmere</"
|
||
"i>, is known throughout the elven lands. Prolonged in life by a necromantic "
|
||
"potion, he put aside the High Lordship of the Elves after the death of his "
|
||
"beloved wife, and wandered the Great Continent in errantry."
|
||
msgstr ""
|
||
"Erat dryadalis Calens nomine, qui iam heros pro seaculis apud Delfadorem "
|
||
"populis fuerat; illius fabula <i>Heroica Fabella Vesmerei</i> est. Vita a "
|
||
"potione magico creto, post mortem uxoris Cleodilae amatae, dryadalium "
|
||
"imperium deposuit et in Continente Magna erravit. "
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:27
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "But Kalenz half-knew and half-feared he would be needed again, and the "
|
||
#| "day he had long foreseen finally arrived. Report came to him of large "
|
||
#| "orcish forces attacking the outskirts of elvish forests, including "
|
||
#| "Lintanir itself. Kalenz quickly gathered a small troop of picked guards. "
|
||
#| "War had returned to the land of the Elves."
|
||
msgid ""
|
||
"But Kalenz half-knew and half-feared he would be needed again, and the day "
|
||
"he had long foreseen finally arrived. Reports came to him of large orcish "
|
||
"forces attacking the outskirts of elvish forests, including Lintanir itself. "
|
||
"Kalenz quickly gathered a small troop of handpicked guards. War had returned "
|
||
"to the land of the elves."
|
||
msgstr ""
|
||
"Sed Calens et scivit et timuit ne eis iterum egeant, et denique dies "
|
||
"praedicta longe appropinquavit. Illis nuntiatum est magnum exercitum orcium "
|
||
"fines silvarum dryadalium aggredi et Lintanirem ipsam. Calens celeriter "
|
||
"parvam manum custodum electorum contulit. Bellum ad patriam dryadalium "
|
||
"rediverat."
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:42
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:31
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:49
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:16
|
||
msgid "Kalenz"
|
||
msgstr "Calens"
|
||
|
||
#. [leader]: id=Knafa-ord, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:78
|
||
msgid "Knafa-ord"
|
||
msgstr "Gnafa-orda"
|
||
|
||
#. [leader]: id=Tan-drul, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:113
|
||
msgid "Tan-drul"
|
||
msgstr "Tan Drullus"
|
||
|
||
#. [leader]: id=Krardul, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:148
|
||
msgid "Krardul"
|
||
msgstr "Crardul"
|
||
|
||
#. [leader]: id=Clartakis, type=Elvish Captain
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:174
|
||
msgid "Clartakis"
|
||
msgstr "Klartakis"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:192
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:133
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:295
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:189
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:165
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:124
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:121
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:105
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:194
|
||
msgid "Death of Kalenz"
|
||
msgstr "Mors Calentis"
|
||
|
||
#. [message]: speaker=Tan-drul
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:209
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Kill these filthy elves! All warlords will then accept our leader, "
|
||
#| "Zorlan, as king and he will reward you all!"
|
||
msgid ""
|
||
"Kill these filthy elves! Show all warlords the might of Zorlan! When they "
|
||
"accept him as sovereign we will all be rewarded!"
|
||
msgstr ""
|
||
"Occidite istos dryadales sordos! Ita omnes dominatores ducem nostrum, "
|
||
"Zorlanum, regem accipient et vobis omnibus praemia dabit!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:213
|
||
msgid "This is what we have been training for! Now we drive these beasts back!"
|
||
msgstr "Pro hoc exercebamus! Nunc bestias pellemus! "
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:225
|
||
msgid ""
|
||
"The orcs are retreating! And... what is this? A shyde flying towards us as "
|
||
"if hell were on her heels..."
|
||
msgstr ""
|
||
"Orces se recipiunt! Et...quid est? Hamadryas ad nostros volat sicut Orcus "
|
||
"persequatur..."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:231
|
||
msgid ""
|
||
"The orcs are retreating! And... what is this? A druid running to meet us as "
|
||
"though hell were on her heels..."
|
||
msgstr ""
|
||
"Ocres se recipiunt! Et...quid est! Druida nos conventum currit sicut Orcus "
|
||
"persequatur..."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:251
|
||
msgid "My lord Kalenz, at last I have found you!"
|
||
msgstr "Domine mi Calens, demum te inveni!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:255
|
||
msgid ""
|
||
"Chantal! Granddaughter! What are you doing here? You were not attacked, I "
|
||
"hope."
|
||
msgstr "Chantala! Neptis! Cur ades? Num pugnata es?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:259
|
||
msgid ""
|
||
"We were, but the enemy was vanquished. There are much more serious matters "
|
||
"that require your attention."
|
||
msgstr ""
|
||
"Pugnati sumus, sed hostis victus est. Sunt res graviores, quae operam dari "
|
||
"debent. "
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:263
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "A paramount chief of all the Orcs has arisen, and he is setting a trap "
|
||
#| "for the humans at the Ford of Abez. I think we must aid the humans, lest "
|
||
#| "we be defeated separately once they are crushed."
|
||
msgid ""
|
||
"A paramount chief of all the orcs has arisen, and he is setting a trap for "
|
||
"the humans at the Ford of Abez. I think we must aid the humans, lest we be "
|
||
"defeated separately once they are crushed."
|
||
msgstr ""
|
||
"Magnus princeps ex omnium Orcium surrexit, et insidias hominibus in Vado "
|
||
"Abesis parat. Puto homines adiuvare debere, ne illis oppressis seorsum "
|
||
"vincamur."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:267
|
||
msgid ""
|
||
"There is more ill news. Evil has been unleashed. A portal has been opened "
|
||
"from the Land of the Dead. An army of undead is being raised as we speak."
|
||
msgstr ""
|
||
"Amplius est nuntii mali. Mala aperta sunt. Ostium ab Infernis apertum est. "
|
||
"Exercitus immortuum arcessitur ut dicimus."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:271
|
||
msgid "This is very serious. Have you informed the elvish settlements?"
|
||
msgstr "Vale gravis est. Certioremne oppida dryadalium fecisti?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:275
|
||
msgid ""
|
||
"Yes. And I have prepared holy water for our warriors. They should be able to "
|
||
"hold against the undead in our forests, at least for now."
|
||
msgstr ""
|
||
"Certiorem feci. Et aquam sanctam bellatoribus paravi. In silvis nostris "
|
||
"immortuis resistere possint, saltem paulisper."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:279
|
||
msgid ""
|
||
"Holy water? What is this? Have you been dabbling where you should not, in "
|
||
"the Book of Crelanu?"
|
||
msgstr ""
|
||
"Aquamne sanctam? Quid est? Num res damnatas gustabas, in Libro Crelani? "
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:283
|
||
msgid ""
|
||
"No. The preparation of holy water was a secret that Lady Cleodil passed on "
|
||
"to her daughters and granddaughters. She thought it wise to share the least "
|
||
"dangerous secrets of the Book."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:287
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "No. But Cleodil gave some of the Book’s least dangerous secrets to her "
|
||
#| "daughters, and so I had them from my mother. And I think I have found the "
|
||
#| "one we have been awaiting since Cleodil accepted the guardianship of the "
|
||
#| "Book. You know of what I speak."
|
||
msgid ""
|
||
"Returning to present matters, I believe I have found the one we have been "
|
||
"awaiting ever since Lady Cleodil accepted guardianship of the Book. You know "
|
||
"of what I speak."
|
||
msgstr ""
|
||
"Non gustabam. Sed Cleodila paucos minimorum periculosorum Libris filiis "
|
||
"dedit, itaque illas a matre recepi. Et puto nos illum petitum invenire ex "
|
||
"quo Cleodila curam Libris accepit. Intellegis quod dico. "
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:291
|
||
msgid ""
|
||
"I never thought to see such a human, not even in all the years I have lived. "
|
||
"Who is this person?"
|
||
msgstr ""
|
||
"Numquam putavi me tantum hominem visurum esse dum vivo. Quis illi est? "
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:295
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Delfador, a mage trusted of their King. He has survived a passage through "
|
||
#| "the Land of the Dead not merely alive but uncorrupted. He helped us "
|
||
#| "defeat the orcs when they threatened Lintanir, and I fought undead with "
|
||
#| "him at Parthyn Ford. I have come north partly because I am thinking to "
|
||
#| "fetch the Book of Crelanu so I can take it to him."
|
||
msgid ""
|
||
"Delfador, a mage trusted of their king. He has survived a passage through "
|
||
"the Land of the Dead not merely alive but uncorrupted. He helped us defeat "
|
||
"the orcs when they threatened Lintanir, and I fought undead with him at "
|
||
"Parthyn Ford. I have come north partly because I am thinking to fetch the "
|
||
"Book of Crelanu so I can take it to him."
|
||
msgstr ""
|
||
"Est Delfador, magus fisus Regis suorum. Iter per Inferna superfuit sed modo "
|
||
"vivus sed etiam integer. Nos adiuvit ut orces vinceremus cum Lintanirem "
|
||
"impenderunt, et immortua secum in Vado Parthinis pugnavi. In parte ad "
|
||
"aquilonem veni quod in animo habeo Librum Crelani capere ut sibi feram. "
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:299
|
||
msgid "He is uncorrupted? You are sure of this?"
|
||
msgstr "Integerne est? Pro certo habes?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:303
|
||
msgid "I have bent my healing senses upon him. I am as sure as I can be."
|
||
msgstr "Facultatem curandi illi usus sum. Paene certe scio."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:308
|
||
msgid ""
|
||
"Then we must aid him, and I must meet him. The King of Wesnoth is just a "
|
||
"king; it is inner strength such as you describe that will turn back the "
|
||
"darkness, if anything can. West, to the Ford of Abez!"
|
||
msgstr ""
|
||
"Illum igitur adiuvare opus est et mihi convenire. Rex Vesnotei rex modo est; "
|
||
"est virtutis abs te narrata tenebras depellere, si est alicuius. Ad "
|
||
"meridiem, ad Vadum Abesis!"
|
||
|
||
#. [scenario]: id=14_Shadows_in_the_Dark
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:4
|
||
msgid "Shadows in the Dark"
|
||
msgstr "Umbrae in Tenebras"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:17
|
||
msgid ""
|
||
"Kalenz and his troops fared swiftly south and then westward along the north "
|
||
"bank of the Great River. They successfully evaded the orcs, but would soon "
|
||
"find there were grimmer foes awaiting them."
|
||
msgstr ""
|
||
"Calens suique celeriter ad meridiem iter fecerunt et tunc ad occidentem "
|
||
"praeter ripam boream Fluminis Magni. Orces vitaverunt sed mox invenient "
|
||
"hostes torviores suos exspectare."
|
||
|
||
#. [leader]: id=Rudimil, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:55
|
||
msgid "Rudimil"
|
||
msgstr "Rudimilius"
|
||
|
||
#. [leader]: id=Roth-Malal, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:82
|
||
msgid "Roth-Malal"
|
||
msgstr "Rothus Malalis"
|
||
|
||
#. [leader]: id=Barth-Malal, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:110
|
||
msgid "Barth-Malal"
|
||
msgstr "Barthus Malalis"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:159
|
||
msgid ""
|
||
"This forest looks quiet — too quiet. Proceed carefully, I don’t like this at "
|
||
"all."
|
||
msgstr ""
|
||
"Silva tacita esse viditur — nimis tacita. Dilligenter aggredimini, "
|
||
"haudquaquam amo."
|
||
|
||
#. [message]: speaker=Barth-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:175
|
||
msgid "Living... Soon, you’ll be more troops for my master!"
|
||
msgstr "Viventes... Mox, novae copiae domino futuri esse!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:179
|
||
msgid "Undead! Where did they come from?"
|
||
msgstr "Immortua! Unde venerunt?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:183
|
||
msgid ""
|
||
"We should try to go west. I sense things are worse on the eastern front."
|
||
msgstr "Opus est ad occidentem ire. Sentio peius in campore orientale esse."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:190
|
||
msgid "Hraul"
|
||
msgstr "Haulus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:191
|
||
msgid "Atrag"
|
||
msgstr "Atragus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:192
|
||
msgid "Horr"
|
||
msgstr "Horrus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:193
|
||
msgid "Nfrigt"
|
||
msgstr "Nifrigtus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:194
|
||
msgid "Rkrin"
|
||
msgstr "Rkrin"
|
||
|
||
#. [message]: role=enemy_speaker
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:211
|
||
#, fuzzy
|
||
#| msgid "We have more help!"
|
||
msgid "We have reinforcements!"
|
||
msgstr "Novas copias habemus!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:218
|
||
msgid "Haunt"
|
||
msgstr "Umbra"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:219
|
||
msgid "Gdal"
|
||
msgstr "Gudal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:220
|
||
msgid "Oltr"
|
||
msgstr "Oltrus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:221
|
||
msgid "Orbl"
|
||
msgstr "Orblus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:222
|
||
msgid "Nifigt"
|
||
msgstr "Nifigtus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:223
|
||
msgid "Dert"
|
||
msgstr "Dertus"
|
||
|
||
#. [message]: role=enemy_speaker
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:240
|
||
#, fuzzy
|
||
#| msgid "And now even more help!"
|
||
msgid "And now even more reinforcements!"
|
||
msgstr "Et nunc valde novas copias!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:261
|
||
msgid "Foul creatures, it is time for your final rest!"
|
||
msgstr "Beluae foedae, nunc vobis delendae estis!"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:265
|
||
#, fuzzy
|
||
#| msgid "That is Delfador. Do you see, now?"
|
||
msgid "That is Delfador. Do you see now?"
|
||
msgstr "Illi Delfador est. Videsne iam?"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:269
|
||
msgid ""
|
||
"I do. He is like a blazing fire to my inner eye. I think you have chosen "
|
||
"well, granddaughter; he is indeed the one to whom the Book of Crelanu should "
|
||
"pass."
|
||
msgstr ""
|
||
"Video. Sicut flamma flagrans oculis mentis est. Puto bene elegisti, neptis; "
|
||
"quidem decet illum Librum Crelani recipere. "
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:273
|
||
msgid "If I were human, I think I would be in love with him."
|
||
msgstr "Si humana essem, puto me te amare."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:277
|
||
msgid ""
|
||
"If you were human, you would be quite right to be. Strange... they are such "
|
||
"surly children in the main, short-lived and crude and quarrelsome. And yet, "
|
||
"even our greatest mystics do not shine so brightly as this one."
|
||
msgstr ""
|
||
"Si humana esses, vera dices. Qui sint, mira sunt; plerumque difficiles, "
|
||
"breves et pugnaces crudelesque. Etiam coniectores tam maximi non sunt qui ut "
|
||
"ille splendeant."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:281
|
||
msgid "I hope the Book does not destroy him."
|
||
msgstr "Spero Librum te non deleturum esse."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:285
|
||
#, fuzzy
|
||
#| msgid "You speak my thought, granddaughter. May it be so."
|
||
msgid "You speak my thoughts, granddaughter. May it be so."
|
||
msgstr "Eadem sentimus, neptis. Sine faci."
|
||
|
||
#. [message]: speaker=Rudimil
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:334
|
||
msgid ""
|
||
"The elves have advanced much further than anticipated; Krumful, Unhul, arise!"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:336
|
||
msgid "Krumful"
|
||
msgstr "Crumfulus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:340
|
||
msgid "Unhul"
|
||
msgstr "Unhul"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:363
|
||
#, fuzzy
|
||
#| msgid "I arrive too late for the entertainment, it would seem."
|
||
msgid "I have arrived too late for the entertainment, it would seem."
|
||
msgstr "Videor serius adire quam quod spectaculum mihi sit."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:370
|
||
msgid ""
|
||
"Well met, Delfador. Chantal has told me of you. I am Kalenz, High Lord of "
|
||
"the Elves, and we are in your debt today."
|
||
msgstr ""
|
||
"Optime, Delfador. Chantala de te dxit. Calens sum, Optimas Dryadalium, et "
|
||
"hodie hoc tibi debemus."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:374
|
||
msgid ""
|
||
"It is my honor to meet you. And it relieves my mind to know Chantal is safe "
|
||
"and with her kin again."
|
||
msgstr ""
|
||
"Honor est te convenire. Et mentem levat scire Chantalam tutam esse et rursum "
|
||
"cum familia."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:378
|
||
msgid ""
|
||
"I am not sure there is safety for anyone in these days, but we all travel "
|
||
"the same road and face the same foes."
|
||
msgstr ""
|
||
"Dubium habeo num salutem alcui nunc, sed iter idem facemus et hostes eosdem "
|
||
"pugnamus."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:382
|
||
msgid ""
|
||
"Yes. We will follow you to the Ford of Abez, Delfador. Let us hope we are "
|
||
"not too late to prevent an orcish victory there."
|
||
msgstr ""
|
||
"Pugnamus. Vos ad Vadum Abesis sequemur, Delfador. Speremus nos non serius "
|
||
"esse quam qui victoriam orcium resistamus."
|
||
|
||
#. [scenario]: id=15_Save_the_King
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:4
|
||
msgid "Save the King"
|
||
msgstr "Serva Regem"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:18
|
||
msgid ""
|
||
"Following Delfador, the elves moved to unite with the Wesnothian forces and "
|
||
"meet Zorlan head-on..."
|
||
msgstr ""
|
||
"Dryadales Delfadorem secuti operam dederunt ut cum copiis Vesnotiensibus "
|
||
"coniungerent et praeceps Zorlanum ruerent..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:23
|
||
msgid "but the King was in an unenviable position..."
|
||
msgstr "sed Regi male sit..."
|
||
|
||
#. [leader]: id=T'bhan, type=Orcish Warrior
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:124
|
||
msgid "T’bhan"
|
||
msgstr "Tubannus"
|
||
|
||
#. [leader]: id=Qgthun, type=Orcish Warrior
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:149
|
||
msgid "Qgthun"
|
||
msgstr "Gthum"
|
||
|
||
#. [leader]: id=Trgrau, type={ON_DIFFICULTY (Troll Hero) (Great Troll) (Great Troll)}
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:173
|
||
msgid "Trgrau"
|
||
msgstr "Turgraus"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:201
|
||
msgid "Death of Garard II"
|
||
msgstr "Mors Garardi II"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:228
|
||
msgid ""
|
||
"It appears we have arrived just in time! The King stands at bay, surrounded "
|
||
"by the enemy."
|
||
msgstr ""
|
||
"Videmur in ipso tempore adire! Rex interclusus est, ab hostibus circumdatus."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:232
|
||
msgid ""
|
||
"I fear we may be too late. This new warlord must have united every orcish "
|
||
"tribe north of the Great River. Look at their army, it is vast!"
|
||
msgstr ""
|
||
"Timeo ne serius adeamus. Hic dominator novus omnes gentes ultra Flumen "
|
||
"Magnum coniunxisse videtur. Ecce exercitum, ingens est!"
|
||
|
||
#. [message]: speaker=Zorlan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:236
|
||
msgid ""
|
||
"Elves! I heard you have been looking for me! But you will save neither the "
|
||
"human prince, nor yourselves."
|
||
msgstr ""
|
||
"Dryadales! Audivi vos me invenire! Sed nec regulum humanum nec vos "
|
||
"servabitis. "
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:240
|
||
msgid "We must destroy this warlord now, before his power grows any greater!"
|
||
msgstr "Nunc dominator delendus est, priusquam imperium magis crescat! "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:244
|
||
#, fuzzy
|
||
#| msgid "Agreed, but we must make haste, for the King is hard pressed."
|
||
msgid "Agreed, but we must make haste, for the King is hard-pressed."
|
||
msgstr "Constat, sed currere necesse est, rex enim multum premitur."
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:275
|
||
msgid ""
|
||
"The enemy is drawing near. My personal guards must join the fight. We can "
|
||
"only hope help arrives soon."
|
||
msgstr ""
|
||
"Hostes adeunt. Necesse praetoriani pugnam coniugere est. Modo sperare "
|
||
"possumus mox novas copias adire."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:289
|
||
msgid "Adamar"
|
||
msgstr "Adamer"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:296
|
||
msgid "Mitbreen"
|
||
msgstr "Mitbreinus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:303
|
||
msgid "Ronduger"
|
||
msgstr "Ronduger"
|
||
|
||
#. [message]: speaker=Adamar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:308
|
||
msgid "For the King!"
|
||
msgstr "Pro rege!"
|
||
|
||
#. [message]: speaker=Zorlan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:319
|
||
msgid "Argh! It can’t be, beaten by these swine!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:327
|
||
msgid "Victory!"
|
||
msgstr "Victoriam!"
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:331
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Delfador! And you, elvish friends! The kingdom of Wesnoth is in your debt "
|
||
#| "today!"
|
||
msgid ""
|
||
"Delfador! And you, elvish friends! The Kingdom of Wesnoth is in your debt "
|
||
"today!"
|
||
msgstr ""
|
||
"Delfador! Et vos, dryadales amici! Regnum Vesnotei vobis summo beneficio "
|
||
"debet!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:335
|
||
msgid "My King, this is Kalenz, High Lord of the Elves."
|
||
msgstr "Rex mi, hic est Calens, Optimas Dryadalium."
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:339
|
||
msgid "You will be forever welcome in the court of Wesnoth."
|
||
msgstr "Tu semper in regia Vesnotei accipieris."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:343
|
||
msgid ""
|
||
"We look forward to fighting beside you to defeat those threats that remain."
|
||
msgstr "Exspectamus vobiscum pugnare ut ceterios hostium vincamus."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:347
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Your Majesty, we have more urgent matters. Leollyn sent me on a mission "
|
||
#| "to find out why the dead are restless. A foul necromancer has opened a "
|
||
#| "portal to the land of the dead. It must be closed at all costs, and I am "
|
||
#| "afraid my skills may be insufficient for that task."
|
||
msgid ""
|
||
"Your Majesty, we have more urgent matters. Leollyn sent me on a mission to "
|
||
"find out why the dead are restless. A foul necromancer has opened a portal "
|
||
"to the Land of the Dead. It must be closed at all costs, and I am afraid my "
|
||
"skills may be insufficient for that task."
|
||
msgstr ""
|
||
"Domine, graviores nobis sunt. Leollus me in expeditione misit causam inquiem "
|
||
"mortuorum inventum. Veneficus foedus portam ad Inferna aperuit. Illa vere "
|
||
"claudenda est et timeo ne potestas mei non sufficiat."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:351
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Delfador, our weapons are weak against the undead, but perhaps we have "
|
||
#| "other help to give you. Centuries ago the great mage Crelanu entrusted to "
|
||
#| "us a book of lore, powerful knowledge, perilous secrets that it took "
|
||
#| "Crelanu all his life to gather."
|
||
msgid ""
|
||
"Delfador, our weapons are weak against the undead, but perhaps we have other "
|
||
"help to give you. Centuries ago, the great mage Crelanu entrusted to us a "
|
||
"book of lore and perilous secrets that took him his entire life to gather."
|
||
msgstr ""
|
||
"Delfador, arma nostra adversus immortua infirma sunt, sed fortasse aliter te "
|
||
"adiuvemus. Abhinc saeculos Crelanus magus optimus nobis doctrinae librum "
|
||
"deposuit, potentem scientiae, periculosum secretorum, totae vitae Crelani "
|
||
"usum ut conferret."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:355
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Crelanu charged us to guard his book until someone worthy of it appeared. "
|
||
#| "We believe you are that one, Delfador. The book may help you find a way "
|
||
#| "to close that portal."
|
||
msgid ""
|
||
"Crelanu charged us with guarding this book until someone worthy of it should "
|
||
"arrive. We believe you are the one, Delfador. The book may help you find a "
|
||
"way to close the portal."
|
||
msgstr ""
|
||
"Crelanus librum ad custodiendum depsouit unum dignum illo appareat. Credemus "
|
||
"te unum esse, Delfador. Liber te adiuvet ut modum claudendi porti invenias."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:359
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Friends, your words do me perhaps greater honor than I deserve. I am not "
|
||
#| "sure I am worthy of this charge."
|
||
msgid ""
|
||
"Friends, your words do me greater honor than I perhaps deserve. I am not "
|
||
"sure I am worthy of this charge."
|
||
msgstr ""
|
||
"Amici, verba vostra plus honoris fortasse dant quam dignus sum. Dubium est "
|
||
"an dignus cura sum."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:363
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Chantal and I are sure of your quality. But be warned: there is a curse "
|
||
#| "on this book. Crelanu fairly warned us that his arts would bring much woe "
|
||
#| "down upon us. And so it proved, though at the time we had no other "
|
||
#| "choice. The victories you win with it may cost you as dearly."
|
||
msgid ""
|
||
"You may have some doubts, but Chantal and I are sure of your quality. But be "
|
||
"warned: there is a curse on this book. Crelanu fairly warned us that his "
|
||
"arts would bring much woe down upon us. And so it proved, though at the time "
|
||
"we had no other choice. The victories you win with it may cost you as dearly."
|
||
msgstr ""
|
||
"Chantala egoque virtute pro cero habemus. At cave: est maledictum in librum. "
|
||
"Crelanus nos vere monuit artes sui nobis multa pericula laturum esse."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:367
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Curse or no, we must close that portal soon, or else we are all doomed."
|
||
msgid "Curse or no, we must close the portal soon, or else we are all doomed."
|
||
msgstr "Porta claudenda est utrum maledictum annon sit, ne pereamus."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:371
|
||
msgid ""
|
||
"This is a decision you will have to make. If we fight the undead without the "
|
||
"book’s help, it will be an honor to fight by your side, no matter what the "
|
||
"outcome."
|
||
msgstr ""
|
||
"Etiam hic est, Delfador. Si contra immortua sine auxilio libri pugnaverimus, "
|
||
"mihi decus erit tecum stetisse, quidquid accidit."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:375
|
||
msgid ""
|
||
"I think I, too, have no choice but to accept the book. I cannot allow the "
|
||
"sure death of many humans and elves for fear of the curse."
|
||
msgstr ""
|
||
"Optio nulla mihi, puto, quoque est nisi librum accipiam. Non possum mortem "
|
||
"certam multorum hominum dryadaliumque sinere per timorem maledicti."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:379
|
||
msgid ""
|
||
"Then here it is, Delfador. May it help you bring a swift end to the undead "
|
||
"menace. And may it cost you less than it has cost us..."
|
||
msgstr ""
|
||
"Ita em, Delfador. Finem citum in immortua minacia ferat. Et sumptus minor "
|
||
"tibi quam nobis sit..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:383
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Thank you, friends. May we meet again in happier times. Now I must make "
|
||
#| "haste, for I need to study the book and prepare for the battle with the "
|
||
#| "undead."
|
||
msgid ""
|
||
"Thank you, friends. May we meet again in happier times. Now I must make "
|
||
"haste, for I need to study the book and prepare for battle with the undead."
|
||
msgstr ""
|
||
"Gratias ago, amici. Conveniamus in laetiore tempore. Nunc eo, nam opus est "
|
||
"librum studere et proelium cum immortuis parare."
|
||
|
||
#. [scenario]: id=16_Dark_Sky_Over_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:4
|
||
msgid "Dark Sky Over Weldyn"
|
||
msgstr "Caelus Veldinem Ater Supra"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Kalenz and Chantal and their troops departed to ride against the remnants "
|
||
#| "of the orcish Great Horde. Delfador returned to Weldyn with the King and "
|
||
#| "his gift from the elves, the Book of Crelanu. However, despite the "
|
||
#| "victory, Delfador was deeply worried by the undead menace. On the way "
|
||
#| "back they met with Lionel who was arriving with reinforcements, and were "
|
||
#| "deeply saddened to learn that Leollyn had died under very suspicious "
|
||
#| "circumstances."
|
||
msgid ""
|
||
"Kalenz, Chantal, and their troops departed to ride against the remnants of "
|
||
"the orcish Great Horde. Delfador returned to Weldyn with the King and his "
|
||
"gift from the elves, the Book of Crelanu. However, despite the victory, "
|
||
"Delfador was deeply worried by the undead menace. On the way back, they met "
|
||
"with Lionel who was arriving with reinforcements, and were deeply saddened "
|
||
"to learn that Leollyn had died under very suspicious circumstances."
|
||
msgstr ""
|
||
"Calens et Chantala copiaeque reliquias profecti sunt Gregis Magni orcium "
|
||
"oppressum. Delfador cum rege Veldine regressus est et dono a dryadalibus, "
|
||
"Liber Crelani. Sed quamquam vicit, Delfador anxius minacibus immortuis erat. "
|
||
"In via domi Lionelo cum novis copiis appropinquanti occurrit, et mortem "
|
||
"suspiciosam Leolli illacrimaverunt. "
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:22
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:34
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:58
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:67
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:75
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:91
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:103
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:115
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:127
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:142
|
||
msgid "Garard II"
|
||
msgstr "Garardus II"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:22
|
||
msgid ""
|
||
"We have assembled here with good and bad news: The good news is that the "
|
||
"orcs have been defeated decisively. Their Great Chief is dead and their army "
|
||
"has been scattered. We owe much of this great victory to Delfador."
|
||
msgstr ""
|
||
"Hic nuntiantes bona convenimus ac mala: orces omnino victi sunt. Dux Magnus "
|
||
"mortuus est et exercitus dimissi. Debemus victoriam magnam Delfadori."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:26
|
||
msgid ""
|
||
"I did very little, sire. It was actually the elves who saved us on that day."
|
||
msgstr "Domine, haudquaquam. Dryadales vero nos ea die servaverunt."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:30
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:38
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:63
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:71
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:79
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:95
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:111
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:123
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:86
|
||
msgid "Lionel"
|
||
msgstr "Lionelus"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:30
|
||
msgid ""
|
||
"We owe the elves nothing, sire. They refused to send their archers when we "
|
||
"needed them!"
|
||
msgstr ""
|
||
"Nullum dryalibus debemus, rex. Negaverunt sagittarios mittere cum eis "
|
||
"egueremus!"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:34
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Peace, Lionel. The elves fought well and have earned Our respect. But "
|
||
#| "this council is here to address an alarming matter. Young master Delfador "
|
||
#| "here reports of an undead threat. He was able to fight them off at "
|
||
#| "Parthyn Ford, but more are coming."
|
||
msgid ""
|
||
"Peace, Lionel. The elves fought well and have earned our respect. But this "
|
||
"council is here to address an alarming matter. Young master Delfador here "
|
||
"reports of an undead threat. He was able to fight them off at Parthyn Ford, "
|
||
"but more are coming."
|
||
msgstr ""
|
||
"Pax, Lionele. Dryadales bene pugnabant et honorati nobis sunt. Sed consilium "
|
||
"adest ut res horribiles animadvertamus. Dominus iuvenis Delfador de mortibus "
|
||
"minacibus refert. Quas in Vado Parthinis expugnare poterat, sed plures "
|
||
"veniunt."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:38
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "With your permission, sire, I will take some picked men north and crush "
|
||
#| "these abominations."
|
||
msgid ""
|
||
"With your permission, sire, I will take some handpicked men north and crush "
|
||
"these abominations."
|
||
msgstr ""
|
||
"Bona tua venia, rex, milites electos ad septentriones monstra deletum capiam"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:42
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Your majesty, these are no stray undead; this lunatic, Iliah-Malal, has "
|
||
#| "opened a portal to the Land of the Dead. Unless we close this portal "
|
||
#| "soon, the relatively small numbers of enemy troops he now commands will "
|
||
#| "swell into an endless stream of undead. And our army, having equipped and "
|
||
#| "trained primarily to fight raiding orcs, is not well suited to fight even "
|
||
#| "the forces he fields now. Mages, in combination with heavy infantry are "
|
||
#| "most effective against them."
|
||
msgid ""
|
||
"Your Majesty, these are no stray undead; this lunatic, Iliah-Malal, has "
|
||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||
"an endless stream of undead. And our army, having equipped and trained "
|
||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||
"he fields now. Mages, in combination with heavy infantry, are most effective "
|
||
"against them."
|
||
msgstr ""
|
||
"Rex, hae non immortua errata sunt; insanus Ilia Malalis portam ad Inferna "
|
||
"aperuit. Nisi mox portam clauserimus, cohortem parvam se recta ut flumen "
|
||
"perpetuum immortuum crescent. Et exercitui nostro, orces vastantes pugnare "
|
||
"paratus, iam copias tentas certare decet, Magi cum peditibus armatis ad "
|
||
"illos valent. "
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:46
|
||
msgid ""
|
||
"I think our young and inexperienced friend overestimates the powers of the "
|
||
"enemy. I’m sure they’ll be no match for Wesnothian troops."
|
||
msgstr ""
|
||
"Puto amicum iuvenem inexpertumque potestatem hostis maioris aestimare. Pro "
|
||
"certo habeo illos a copiis Vesnotiensibus oppressuros esse."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:46
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:156
|
||
msgid "Sagus"
|
||
msgstr "Sagus"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:50
|
||
msgid ""
|
||
"I have fought these things, and I know what I am talking about. This is a "
|
||
"deadly serious threat."
|
||
msgstr "Contra illos pugnabam et intellego. Est nubes funesta. "
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:54
|
||
msgid ""
|
||
"Are you saying Master Sagus speaks idly? Somebody needs to teach you respect!"
|
||
msgstr ""
|
||
"Num dicis Magistrum Sagum otiose dicere? Aliquis te decus docere debet!"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:54
|
||
msgid "Artuman"
|
||
msgstr "Artumen"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:58
|
||
msgid ""
|
||
"You have proven your bravery, young Delfador, but I think you underestimate "
|
||
"the might of our army."
|
||
msgstr ""
|
||
"Virtutem praestitisti, Delfador iuvenis, sed puto te virtutem exercitus "
|
||
"minoris aestimare."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:63
|
||
msgid "Sire, may I lead some part of your army to crush the undead?"
|
||
msgstr "Rex, licetne mihi partem exercitus immortua oppressum ducere?"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:67
|
||
msgid ""
|
||
"No, Lionel. This should be too simple a task for my best general. I will "
|
||
"send Dudpon instead with most of my army."
|
||
msgstr ""
|
||
"Non licet, Lionele. Opus nimis facilius legato optimo sit. Dudpontem loco "
|
||
"cum pleroque exercitus mei mittam."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:71
|
||
msgid "What are my orders, then?"
|
||
msgstr "Igitur quos mihi iubes?"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:75
|
||
msgid ""
|
||
"As a reward for Delfador’s bravery, I am temporarily appointing you and your "
|
||
"men to be his personal guard. Make sure nothing untoward happens to him, as "
|
||
"the circumstances of Leollyn’s death are not fully clear."
|
||
msgstr ""
|
||
"Ut praemium virtuti Delfadoris, paulisper te suosque praeficio ut custodes "
|
||
"eius sitis. Operam da ut sibi nulla mala accidant, nam res mortis Leolli "
|
||
"planae sunt."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:79
|
||
msgid "As you command, sire!"
|
||
msgstr "Ut iubes, rex!"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:87
|
||
msgid ""
|
||
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
|
||
"Iliah-Malal’s forces. But the campaign proved a disaster. Less than a "
|
||
"handful of terrified soldiers returned. The Wesnoth army had been destroyed, "
|
||
"with the few survivors fleeing in terror. Nothing stood now between Iliah-"
|
||
"Malal’s army and Weldyn..."
|
||
msgstr ""
|
||
"Igitur exercitus Vesnotiensis a Veldine discessit petitum copias Iliae "
|
||
"Malalis ac oppressum. Sed militia cladem evasit. Vix pauci exterritorum "
|
||
"militum redierunt. Exercitus Vesnotei deletus sunt, ut superviventes pauci "
|
||
"terrore effugiebant. Nihil impedit quin exercitus Iliae Malalis Veldinem "
|
||
"ineat..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:91
|
||
msgid ""
|
||
"This is a disaster. I should have led the army myself and died with them. "
|
||
"And I should have listened to you, Delfador."
|
||
msgstr ""
|
||
"Est clades. Debui me exercitum duxisse et secum mortuus esse. Et debui te "
|
||
"audivisse, Delfador."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:95
|
||
msgid "We will fight till the last man, my King."
|
||
msgstr "Ad extremum pugnabimus, mi Rex."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:99
|
||
msgid ""
|
||
"My Lord, things are very grave indeed, but all is not yet lost. There is "
|
||
"still hope if we do not falter."
|
||
msgstr ""
|
||
"Mi Domine, quidem valde gravius sit, sed nondum omnes perduntur. Etiam spes "
|
||
"est si desint."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:103
|
||
msgid "Yes, Delfador. This time we will follow your advice."
|
||
msgstr "Est, Delfador. Nunc consilium tuum parebimus."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:107
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "There are three things we must do. First, we must organize our defenses "
|
||
#| "as best we can. Second, we need to ask the elves to create a diversion, "
|
||
#| "to distract and delay Iliah-Malal. The elves will not be able to fight "
|
||
#| "the undead head on on the field, but they can harass them by striking "
|
||
#| "from forests where the undead dare not follow. And last, I have been "
|
||
#| "studying and I think I now know how to close Iliah-Malal’s portal to the "
|
||
#| "Land of the Dead. I will need a small escort, but this must be done "
|
||
#| "immediately."
|
||
msgid ""
|
||
"There are three things we must do. First, we must organize our defenses as "
|
||
"best we can. Second, we need to ask the elves to create a diversion that "
|
||
"will distract and delay Iliah-Malal. The elves will not be able to fight the "
|
||
"undead head-on on the field, but they can harass them by striking from "
|
||
"forests where the undead dare not follow. And last, I have been studying the "
|
||
"Book of Crelanu and I think I now know how to close Iliah-Malal’s portal to "
|
||
"the Land of the Dead. I will need a small escort, but this must be done "
|
||
"immediately."
|
||
msgstr ""
|
||
"Tres res faciendae sunt. Primo praesidia parare opus est ut possumus. "
|
||
"Secundo, debemus dryadales petere ut hostes distringant ad Iliam Malalem "
|
||
"distinendum et impediendum. Dryadales coram immortuis in agris pugnare non "
|
||
"poterunt, sed eos, se iacentes a silvis ubi sequi non audent, vexare "
|
||
"possunt. Postremo cogitavi et credo me, quomodo porta Iliae Malalis ad "
|
||
"Inferna claudere possum, scire. Opus est mihi comites pauci, sed statim "
|
||
"faciendum est. "
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:111
|
||
msgid "My Lord, I can arrange the defenses around the city."
|
||
msgstr "Domine mi, possum praesidia circum urbem instruere."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:115
|
||
msgid "Very well, Lionel, take command."
|
||
msgstr "Esto, Lionele, carpe imperium."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:119
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "These are only the first steps. If we are to defeat the undead, we need "
|
||
#| "to use and train the army differently than we have. First, you must "
|
||
#| "recall every mage in Wesnoth, from Alduin and elsewhere. And you must "
|
||
#| "prepare more heavy infantry."
|
||
msgid ""
|
||
"These are only the first steps. If we are to defeat the undead, we need to "
|
||
"reform the composition of our army. First, you must recall every mage in "
|
||
"Wesnoth, from Alduin and elsewhere. And you must prepare more heavy infantry."
|
||
msgstr ""
|
||
"Haec modo elementa sunt. Si immortua vicerimus, necesse erit aliter "
|
||
"exercitum uti exercereque. Primo debes omnes magos in Vesnote et Alduine et "
|
||
"aliis locis revocare. Et magis peditum armatorum parare opus est."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:123
|
||
msgid ""
|
||
"But heavy infantry is too slow! And mages in the army? Who can command these "
|
||
"know-it-alls?"
|
||
msgstr ""
|
||
"Sed pedites armati nimis lenti sunt! Et magi in exercitu? Quis sophistis "
|
||
"imperare potest?"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:127
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Delfador could. You will command the heavy infantry. Make sure to shield "
|
||
#| "the mages in battle, for they are precious. Now, go, close the portal and "
|
||
#| "come back soon!"
|
||
msgid ""
|
||
"Delfador could. You will command the heavy infantry. Make sure to shield our "
|
||
"mages in battle, for they are precious. Now go, close the portal and come "
|
||
"back soon!"
|
||
msgstr ""
|
||
"Delador potest. Tu peditibus armatis imperabis. Fac ut magos a proelio "
|
||
"tegant, nam pretiosi sunt. Agedum, claudite portam! Mox redite!"
|
||
|
||
#. [scenario]: id=17_A_New_Ally
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:4
|
||
msgid "A New Ally"
|
||
msgstr "Socius Novus"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:23
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Delfador took a small escort to the north in order to attempt to close "
|
||
#| "the portal. But with Iliah-Malal’s army at large north of the Great "
|
||
#| "River, this was a perilous road. Delfador was constrained to avoid well-"
|
||
#| "trodden paths. This meant a detour..."
|
||
msgid ""
|
||
"Delfador took a small escort to the north on a mission to close the portal. "
|
||
"But with Iliah-Malal’s army at large north of the Great River, this was a "
|
||
"perilous road. It was imperative that Delfador avoid well-trodden paths. "
|
||
"This meant a detour..."
|
||
msgstr ""
|
||
"Delfador manum ad septentriones cepit portam claudere conari. Sed Iliae "
|
||
"exercitu solutu Malalis trans Magnum Flumen haec iter periculosum erat. "
|
||
"Delfador coactus est ut vias notas vitet. Itaque via devertit..."
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:57
|
||
msgid "Dwarves"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:70
|
||
msgid "Udrin"
|
||
msgstr "Udrin"
|
||
|
||
#. [leader]: id=Gruv-Malal, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:94
|
||
msgid "Gruv-Malal"
|
||
msgstr "Gruvus Malalis"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:106
|
||
msgid "Defeat Gruv-Malal"
|
||
msgstr "Gruvum Malalem Vincere"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:114
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:188
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:423
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:169
|
||
msgid "Death of Ulrek"
|
||
msgstr "Mors Ulrecci"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:118
|
||
msgid "Death of Relgorn"
|
||
msgstr "Mors Relgornii"
|
||
|
||
#. [message]: speaker=Gruv-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:135
|
||
msgid ""
|
||
"Attack, my loyal soldiers; the more we slay, the more troops for our master!"
|
||
msgstr ""
|
||
"Pugnate, mi milites fideles; quo magis necaverimus, eo magis copiae ero "
|
||
"erunt!"
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:139
|
||
msgid "Keep fighting them sacks o’ bones."
|
||
msgstr "Pergite sacculos ossium pugnare."
|
||
|
||
#. [message]: speaker=Relgorn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:143
|
||
msgid "Ulrek, more enemies approach from the south... Wait, these are humans!"
|
||
msgstr "Ulrecce, magis hostium a meridie appropinquant... Mane, ecce humanos!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:147
|
||
#, fuzzy
|
||
#| msgid "Dwarves, attacked by undead. We must help them."
|
||
msgid "Dwarves, under attack by undead. We must help them."
|
||
msgstr "Pumiliones, ab immortuis pugnati. Opus est subvenire."
|
||
|
||
#. [message]: speaker=Gruv-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:151
|
||
msgid "Then your corpses will also serve my master."
|
||
msgstr "Igitur cadavera domino meo servient."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:155
|
||
msgid "Your master’s days are numbered. Yours will end this day!"
|
||
msgstr "Tempus domini tui numeratum est. Tempus tui hodie finiet!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:171
|
||
msgid "I am Delfador. And you are dust!"
|
||
msgstr "Ego Delfador et deflagraris!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:182
|
||
msgid "Now we shall rid Wesnoth of the rest of your unholy spawn!"
|
||
msgstr "Iam Vesnotem a ceteris catulis incestis purgabimus!"
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:186
|
||
msgid "We are in your debt."
|
||
msgstr "Beneficio tibi debemus."
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:194
|
||
msgid ""
|
||
"Human, ye ha’ fought well. I am Ulrek, chieftain o’ the clan of Norlund. My "
|
||
"house is in yer debt today. But who are ye and what do ye do in these lands?"
|
||
msgstr ""
|
||
"Homo, bene pugnavisti. Ulreccus, princeps gentis Septerrae. Hodie sedes mei "
|
||
"beneficium te debent. Sed quis es tu et quod in has terras agis? "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:198
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I am Delfador. Friends, a great evil has been unleashed. A portal has "
|
||
#| "been opened to the land of the dead near the northernmost extent of these "
|
||
#| "hills, nearly under the eaves of Lintanir Forest. I must close it, or "
|
||
#| "else we are all doomed."
|
||
msgid ""
|
||
"I am Delfador. Friends, a great evil has been unleashed. A portal has been "
|
||
"opened to the Land of the Dead near the northernmost extent of these hills, "
|
||
"nearly under the eaves of Lintanir Forest. I must close it, or else we are "
|
||
"all doomed."
|
||
msgstr ""
|
||
"Delfador sum. Amici, mala magna aperta est. Porta ad mundum mortuorum, trans "
|
||
"colles boreos, fere sub ramis Silvae Lintaniris clausa est. Opus est mihi "
|
||
"claudere, ne ruamus. "
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:202
|
||
msgid ""
|
||
"We ha’ seen those undead walking, aye, and fought them too. And no one will "
|
||
"ever say my kin ha’ been ungrateful for yer help. I will place my best "
|
||
"warriors at yer service. Relgorn, my son, ye will lead the women and "
|
||
"children to Knalga. They will be safe there among the rest of my kin. But "
|
||
"can ye really close that thing?"
|
||
msgstr ""
|
||
"Immortua ambulantia vidimus, aio, et cum eis pugnabamus. Et nemo umquam "
|
||
"dicet sodales meos ingratos auxilii esse. Ponam bellatores maximos tibi. "
|
||
"Relgornie, mi filie, ad Gnalgam feminas et liberos duces. Tuti ibi inter "
|
||
"ceteros gentis erunt. Sedne vere rem claudere potes?"
|
||
|
||
#. [message]: speaker=Relgorn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:206
|
||
msgid ""
|
||
"Father, did ye not see these thunderbolts! This was awesome. Even our "
|
||
"thundersticks do not strike so powerfully!"
|
||
msgstr ""
|
||
"Pater, nonne fulgura vidisti! Mirabilis erat. Etiam virgae nostrae tonitri "
|
||
"tam potenter non iaci possunt!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:210
|
||
msgid ""
|
||
"My friends, I am in your debt for your kind offer. But we have no time to "
|
||
"waste!"
|
||
msgstr ""
|
||
"Mi amici, magnas gratias ago tibi pro condicione. Sed nullum tempus est! "
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:214
|
||
msgid ""
|
||
"Delfador, the surface path to the north ye’d need to have ta’en, along the "
|
||
"Listra, is too dangerous. That valley is swarming with orcs now. We’ll take "
|
||
"ye by a safer route, through tunnels under these hills."
|
||
msgstr ""
|
||
"Delfador, via usa in superficie ad boream, praeter Listram, nimis periculosa "
|
||
"est. Iam haec vallis cum orcibus effundit. In via tutiore ducemus, per "
|
||
"cuniculos sub his collibus."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:229
|
||
msgid ""
|
||
"With their leader slain we cannot count on dwarvish help to reach Iliah-"
|
||
"Malal’s portal! All is lost!"
|
||
msgstr ""
|
||
"Duce interfecto auxilio pumilionum fidere non possumus ut portam Iliae "
|
||
"Malalis adeamus! Omnia ruta!"
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:243
|
||
msgid "Relgorn fell! Quickly, run for yer lives!"
|
||
msgstr "Relgornius cecedit! Celeriter, Currite pro vita!"
|
||
|
||
#. [scenario]: id=18_The_Portal_of_Doom
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:4
|
||
msgid "The Portal of Doom"
|
||
msgstr "Porta Fati"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:26
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The dwarves led Delfador through a veritable maze of tunnels. Delfador "
|
||
#| "was amazed at the speed with which the dwarves could move through their "
|
||
#| "tunnels. Far sooner than he would have believed possible they reached "
|
||
#| "their destination, undetected by Iliah-Malal."
|
||
msgid ""
|
||
"The dwarves led Delfador through a veritable maze of tunnels; Delfador was "
|
||
"amazed at the speed with which the dwarves could move through them. Far "
|
||
"sooner than he would have believed possible, they reached their destination, "
|
||
"undetected by Iliah-Malal."
|
||
msgstr ""
|
||
"Pumili Delfadorem per labyrinthum merum cunciulorum ducerunt. Delfador "
|
||
"velocitatem pumilionum euntium per cuniculos miratus est. Postquam ille "
|
||
"credit esse, locum destinatum adierunt, ab Ilia Malale nec inventi."
|
||
|
||
#. [leader]: id=Prepolur, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:76
|
||
msgid "Prepolur"
|
||
msgstr "Prepoler"
|
||
|
||
#. [leader]: id=Unuvim-Malal, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:118
|
||
#, fuzzy
|
||
#| msgid "Gruv-Malal"
|
||
msgid "Unuvim-Malal"
|
||
msgstr "Gruvus Malalis"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:180
|
||
#, fuzzy
|
||
#| msgid "Move Delfador to the signpost in the northeast"
|
||
msgid ""
|
||
"Move Delfador to close the Portal and then return everyone to the tunnel"
|
||
msgstr "Delfadorem ad signum ad septentriones et orientem movere"
|
||
|
||
#. [message]: speaker=Prepolur
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:212
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Living men and dwarves are nearing. Rise, Portal Guard and slay those "
|
||
#| "intruders!"
|
||
msgid ""
|
||
"Living men and dwarves are nearing. Rise, my fellow dead, and slay the "
|
||
"intruders!"
|
||
msgstr ""
|
||
"Mortales nanique appropinquant. Surgite, Custodes Portae et advenas occidite!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:216
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The portal must be closed at any cost. You must allow me to get close to "
|
||
#| "it, so I can seal it."
|
||
msgid ""
|
||
"The portal must be closed at all costs. You must allow me to get close to "
|
||
"it, so I can seal it."
|
||
msgstr "Porta claudena est. Opus est me sinere ut portam claudendam adeam."
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:220
|
||
msgid "Ye all heard! Naught will ever say dwarves ever feared anyone. Attack!"
|
||
msgstr ""
|
||
"Vos omnes audivistis! Nemo dixerit pumiliones umquam alios metuturi esse. "
|
||
"Pugnate! "
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:241
|
||
msgid "Samun"
|
||
msgstr "Samus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:242
|
||
msgid "Skoogal"
|
||
msgstr "Scugal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:243
|
||
msgid "Skulrag"
|
||
msgstr "Skulraccus"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:244
|
||
msgid "Idthom"
|
||
msgstr "Idthum"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:245
|
||
msgid "Hyvrun"
|
||
msgstr "Hyvum"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:246
|
||
msgid "Blud"
|
||
msgstr "Bluddus"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:254
|
||
msgid "What’s going on here? Is this Delfador? Welcome to your doom, Delfador!"
|
||
msgstr "Quod hic accidit? Estne Delfador? Ave, ecce fatum, Delfador!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:258
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They have reinforcements. Hurry, we must close the portal before we are "
|
||
#| "overrun!"
|
||
msgid ""
|
||
"(<i>To the dwarves</i>). Their master has arrived with reinforcements. "
|
||
"Hurry, we must close the portal before we are overrun!"
|
||
msgstr ""
|
||
"Copias novas habent. Festinate, necesse est portam claudere antequam "
|
||
"circumdemur!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:262
|
||
msgid "Slay them all!"
|
||
msgstr "Omnes occidite!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:319
|
||
msgid "Out of my way, foul creatures!"
|
||
msgstr "Iam ite, bestiae taetrae!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:331
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Fool! You could not kill me in the land of the dead, nor can you in the "
|
||
#| "land of the living! I transcend both death and life, and I will return to "
|
||
#| "destroy you!"
|
||
msgid ""
|
||
"Fool! You could not kill me in the Land of the Dead, nor can you in the land "
|
||
"of the living! I transcend both death and life, and I will destroy you!"
|
||
msgstr ""
|
||
"Asine! In Inferna me interficere non potebas, nec in terram viventum potes! "
|
||
"Et vitam et mortem praetereo, et redibo te deletum!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#. The same text is used both before and after closing the portal.
|
||
#. Shown if the player kills Iliah-Malal instead of following the hints to run away,
|
||
#. this is his last breath event, but he gets fully healed and the battle continues.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:338
|
||
msgid ""
|
||
"We cannot defeat him now. We must allow some time to pass after the portal "
|
||
"has been closed. By then, his power will have weakened, rendering him "
|
||
"vulnerable."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:357
|
||
msgid "Earth, rise and shut this gate of evil for good!"
|
||
msgstr "Tellus, surge et claude perpetuo portam malam!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:370
|
||
msgid "Portal, reopen! No! What have you done?"
|
||
msgstr "Porta, iterum aperi! Hau! Quod egisti?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:375
|
||
msgid "Your portal is shut. And you cannot open another one."
|
||
msgstr "Porta tua clausa est. Et aliam aperire non potes."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:379
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Delfador, you have proven your skill. I have an offer for you. Join me "
|
||
#| "and you will live as my right hand. Together our magic skills will be "
|
||
#| "unmatched and irresistible."
|
||
msgid ""
|
||
"Delfador, you have proven your skill. I have an offer for you. Join me, and "
|
||
"you will live as my right hand. Together, our magic skills will be unmatched "
|
||
"and irresistible."
|
||
msgstr ""
|
||
"Delfador, artem tuam probo. Aliquid offero. Si mecum coniunxeris ut socie "
|
||
"vives. Una erunt artes nostrae magicae unicae et invictae."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:383
|
||
msgid "Join you?"
|
||
msgstr "Tecum coniungo?"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:387
|
||
msgid "Or, fight me and die. I will then resurrect you as my slave."
|
||
msgstr "Aut me pugnes et morieris. Ita te ut famulus sis evocabo. "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:391
|
||
msgid ""
|
||
"My path is set. Your path must end. I will not dishonor my oaths, and will "
|
||
"not abandon friends and country."
|
||
msgstr ""
|
||
"Iter mei factum est. Iter tui finiendum. Nec iures meos violabo, nec amicos "
|
||
"et patriam relinquam."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:395
|
||
msgid ""
|
||
"Then you shall perish. After I finish with these pesky elves and dwarves, "
|
||
"Weldyn will be mine. Wesnoth has no army to resist me."
|
||
msgstr ""
|
||
"Sic peribis. Cum dryadales molestos nanosque exsequar, Veldin mihi erit. "
|
||
"Nullus exercitus, qui me resistant, Vesnoti est."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:399
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "(<i>To the dwarves</i>). Quickly, back in the tunnel! I will stay last to "
|
||
#| "seal the entrance."
|
||
msgid ""
|
||
"(<i>To the dwarves</i>). Now that the portal is closed, his power will start "
|
||
"to weaken. It will be some time until he is rendered vulnerable; at the "
|
||
"moment, we must flee. Quickly, back to the tunnel! I will enter it last to "
|
||
"seal the entrance."
|
||
msgstr ""
|
||
"(<i>Ad pumiliones</i>). Cito, ite ad cuniculum! Manebo in tergo ut aditum "
|
||
"claudam."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:415
|
||
msgid "All the player’s units must reach the tunnel. Then Delfador."
|
||
msgstr "Omnes actores lusoris cuniculum adire debent. Dein Delfador."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:465
|
||
msgid "Hurry up!"
|
||
msgstr "Agite!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:472
|
||
msgid "We’re in. Now: Earth, seal this entrance!"
|
||
msgstr "Adsumus. Iam: Tellus, claude aditum!"
|
||
|
||
#. [scenario]: id=19_Showdown_in_the_Northern_Swamp
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:4
|
||
msgid "Showdown in the Northern Swamp"
|
||
msgstr "Dimicatio Vitae in Paludine Borea"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:18
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "With the portal closed, Iliah-Malal was weakened. He retreated into the "
|
||
#| "Swamp of Dread to recover his strength and attempt another conjuration. "
|
||
#| "Delfador’s troop, hurrying west by secret Dwarvish ways and stealthily "
|
||
#| "crossing the Listra by night, found the necromancer there, on the brink "
|
||
#| "of raising another army amidst the fetid reek."
|
||
msgid ""
|
||
"With the portal closed, Iliah-Malal was weakened. He retreated into the "
|
||
"Swamp of Dread to recover his strength and attempt another conjuration. "
|
||
"Delfador’s troop, hurrying west by secret dwarvish ways and stealthily "
|
||
"crossing the Listra by night, found the necromancer there, on the brink of "
|
||
"raising another army amidst the fetid reek."
|
||
msgstr ""
|
||
"Porta clausa, Ilia Malalis debilitatus est. In Paludem Horroris fugit ad "
|
||
"convalescendum carmenque conandum. Copiae Delfadoris currentes ad occidentem "
|
||
"a viis Pumilionum conditis clamque noctu trans Listram, ibi veneficum "
|
||
"invenerunt, alium exercitum apud fetorem taetrum arcessiturum. "
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:21
|
||
msgid ""
|
||
"Using dwarvish and elvish messengers, Delfador was able to communicate the "
|
||
"news to the King and ask for help. Mustering all the troops he could find, "
|
||
"Lionel marched north to join Delfador for the battle that would decide the "
|
||
"fate of Wesnoth."
|
||
msgstr ""
|
||
"Delfador, nuntios pumilos et dryadalium utens, regem nuntiare et auxilium "
|
||
"petere potebat. Copiis collectis Lionelus iter ad septentrionem fecit "
|
||
"Delfadorem in proelio fatum Vesnotei constaturo conventum."
|
||
|
||
#. [leader]: id=Maldun, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:110
|
||
msgid "Maldun"
|
||
msgstr "Maldunus"
|
||
|
||
#. [leader]: id=Alderoth, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:138
|
||
msgid "Alderoth"
|
||
msgstr "Alderothus"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:181
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The killing blow against Iliah-Malal can only be struck by one of your "
|
||
#| "Undead veterans"
|
||
msgid ""
|
||
"The killing blow against Iliah-Malal can only be struck by one of your "
|
||
"Undead veterans or by Delfador"
|
||
msgstr ""
|
||
"Ictui funesto Iliae Malali modo ab uno de evocatis immortuis dari licet"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:191
|
||
msgid "The killing blow against Iliah-Malal can only be struck by Delfador"
|
||
msgstr "Ictui funesto Iliae Malali modo a Delfador dari licet"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:232
|
||
msgid ""
|
||
"So we meet again, Delfador. You were a fool to turn down my offer. None of "
|
||
"your allies will save you now."
|
||
msgstr ""
|
||
"Sic obviam rursum imus, Delfador. Erat asini condicionem nagavisse. Nullus "
|
||
"socius nunc te servabimus."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:236
|
||
msgid ""
|
||
"You have ravaged your own soul with your corrupt arts, and your words are "
|
||
"empty wind; I fear them not."
|
||
msgstr ""
|
||
"Animum proprium arte atra vastabas, et verba ventus vanus sunt; se non "
|
||
"vereor."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:240
|
||
msgid ""
|
||
"Is he not amusing, my creatures? He puffs himself up as though he were "
|
||
"Delfador the Mighty, Delfador the Powerful, Delfador the Great... rather "
|
||
"than a jumped-up hedge wizard I shall shortly crush beneath my heel."
|
||
msgstr ""
|
||
"Nonne ridicula est, mi creata? Inflatus est potius quasi Delfador Fortis, "
|
||
"Delfador Potens, Delfador Magnus sit, quam novus homo magicus oppressurus. "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:244
|
||
msgid ""
|
||
"Delfador the Great, eh? And so it comes to pass as the four Oracles "
|
||
"foretold. I accept your name-gift, Iliah-Malal."
|
||
msgstr ""
|
||
"Delfadorne Magnus? Itaque evenit ut quattor Oracula praedixerunt. Bonum "
|
||
"nominis accipio, Ilia Malalis."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:248
|
||
msgid ""
|
||
"Oracles? What nonsense you babble... After you die, I will raise your corpse "
|
||
"and compel you to tell me how to reopen my portal!"
|
||
msgstr ""
|
||
"Oraclulane? Quam fabulas narras... Post mortem, cadaver arcessam et te cogam "
|
||
"ut mihi certiorem facias quomodo portam iterum aperire possum!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:252
|
||
msgid "One of us will find a final death here. I do not think it will be me."
|
||
msgstr "Unus nostrum mortem ultimam inveniet. Non puto me invenire."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:263
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "In this scenario only, you may recall your veterans from the Land of the "
|
||
#| "Dead. The killing blow against Iliah-Malal can only be struck by one of "
|
||
#| "them."
|
||
msgid ""
|
||
"In this scenario only, you may recall your veterans from the Land of the "
|
||
"Dead. The killing blow against Iliah-Malal can only be struck by one of them "
|
||
"or by Delfador."
|
||
msgstr ""
|
||
"Evocatos in scaenario solo e Mundum Mortuorum revocare potes. Ictum funestum "
|
||
"Iliae Malali modo ab uno illorum feriri potest."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:280
|
||
msgid "Delfador... You raise undead?!"
|
||
msgstr "Delfador... tu immortua arcessis?!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:285
|
||
msgid ""
|
||
"No. I did not raise them from our dead; I offered some who fought beside me "
|
||
"in the otherworld a way here, and they come to us of their own will. Today "
|
||
"they fight for the living."
|
||
msgstr ""
|
||
"Non arcesso, nec e mortuis nostris; nonnullis in Tartaro mecum pugnatis viam "
|
||
"huc obtuli, et sua sponte veniunt. Hodie viventis certant."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:293
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I have prepared some holy water. Sprinkle it on your impact weapon and "
|
||
#| "smash those foul creatures into dust!"
|
||
msgid ""
|
||
"I have prepared some holy water. Sprinkle it on your weapons and smash those "
|
||
"foul creatures into dust!"
|
||
msgstr ""
|
||
"Aquam sanctam paravi. Sparge in telis impellentes et ad pulveres beluas "
|
||
"foedas opprime!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:297
|
||
msgid "Powers of darkness, enshroud this field!"
|
||
msgstr "Potestates tenebrarum, involvite agrum!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:313
|
||
msgid "Darkness shall be dispelled!"
|
||
msgstr "Tenebrae dimittentur!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:321
|
||
msgid "No!"
|
||
msgstr "Hau!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:325
|
||
msgid "Let the light shine forth!"
|
||
msgstr "Foras lux radiet!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:329
|
||
msgid ""
|
||
"Your sorcery matters little. Your army will fall like wheat to the sickle "
|
||
"before my undead legions."
|
||
msgstr ""
|
||
"Magia tua nec interest. Exercitus tuus sicut avena falce ante legiones "
|
||
"immortuas cedet."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:333
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Your mindless minions will be no match for the spirit and fire of the "
|
||
#| "living."
|
||
msgid ""
|
||
"Your mindless minions are no match for the spirit and fire of the living."
|
||
msgstr "Servi stulti animo et ardori viventium impar erunt."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:338
|
||
msgid ""
|
||
"Delfador, as the King ordered I place all troops under your command. They "
|
||
"will follow you to death, if necessary, and so will I!"
|
||
msgstr ""
|
||
"Delfador iussu Regis omnes copias imperio tuo pono. Te sequentur ad mortem, "
|
||
"si necesse sit, ut ego!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:343
|
||
msgid ""
|
||
"Lionel, it is an honor to go into battle beside you. Now let us fight for "
|
||
"life over death!"
|
||
msgstr "Lionele, me honorat tecum certare. Iam vitae pro morte pugnemus!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:355
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Remember one of our undead must strike the final blow, for Iliah-Malal’s "
|
||
#| "un-life can only be ended by the touch of un-life."
|
||
msgid ""
|
||
"Remember that one of our undead or I must strike the final blow, for Iliah-"
|
||
"Malal’s unlife can only be ended by the touch of unlife or by the power of "
|
||
"the Book of Crelanu."
|
||
msgstr ""
|
||
"Memora unum immortuum nostrorum ultimum ictum ferire debere, nam vita mortis "
|
||
"Iliae Malalis modo tacto vita mortis finiri potest."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:361
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Remember one of our undead must strike the final blow, for Iliah-Malal’s "
|
||
#| "un-life can only be ended by the touch of un-life."
|
||
msgid ""
|
||
"Remember that I must strike the final blow, for Iliah-Malal’s unlife can "
|
||
"only be ended by the power of the Book of Crelanu."
|
||
msgstr ""
|
||
"Memora unum immortuum nostrorum ultimum ictum ferire debere, nam vita mortis "
|
||
"Iliae Malalis modo tacto vita mortis finiri potest."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:381
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:406
|
||
msgid "Now your days are ended!"
|
||
msgstr "Nunc tempus tuus finivitur!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:385
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:410
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:437
|
||
msgid ""
|
||
"The power of death is mine! When you strike me down I arise stronger than "
|
||
"before!"
|
||
msgstr "Potestas mortis mihi est! Cum me transigeris exsurgam potentior!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:389
|
||
msgid ""
|
||
"Not this time. For I have gazed upon the dark heart of necromancy in the "
|
||
"Book of Crelanu, and found there your final doom at the hands of the dead "
|
||
"themselves."
|
||
msgstr ""
|
||
"Non iam. Enim aspexi cor atrum artis venefici in Libro Crelani, et ibi "
|
||
"inveni fatum extremum coram illis mortuis."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:414
|
||
msgid ""
|
||
"Not this time. For I have gazed upon the dark heart of necromancy in the "
|
||
"Book of Crelanu, AND I REMAIN OF THE LIGHT!"
|
||
msgstr ""
|
||
"Non iam. Enim aspexi cor atrum artis venefici in Libro Crelani, ET MANEO "
|
||
"LUCIS!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:448
|
||
msgid ""
|
||
"Evil has been vanquished on this day. May this victory bring lasting peace."
|
||
msgstr "Mala hoc die victa sunt. Victoria pacem firmam fiat."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:452
|
||
msgid ""
|
||
"You have earned the name the accursed one gave you... Delfador the Great."
|
||
msgstr "Dignus nomine a monstro data es... Delfador Magnus."
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:456
|
||
msgid "Indeed. This will be quite a tale to tell."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:482
|
||
msgid ""
|
||
"You who fought beside me in the Land of the Dead and chose the side of the "
|
||
"living on this day, return now to your peace and rest."
|
||
msgstr ""
|
||
"Vos quae quoque mecum in Inferna pugnabatis et hodie partem viventum "
|
||
"elegistis, redite ad pacem tuam et requiescite."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:494
|
||
#, fuzzy
|
||
#| msgid "And the portal, it is sealed for good?"
|
||
msgid "And the portal, is it sealed for good?"
|
||
msgstr "Et porta pro certo clauditur?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:498
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Yes, it is. But it was too great a work of magic to be entirely undone; "
|
||
#| "there is a flaw still remaining, a trace of Iliah-Malal’s way between "
|
||
#| "worlds. Raising undead will be a little easier in the future than it has "
|
||
#| "been before. Those who come after us will have to be vigilant against the "
|
||
#| "corruption of the dark arts, and show themselves worthy of the land they "
|
||
#| "live in."
|
||
msgid ""
|
||
"Yes, it is. But it was too great a work of magic to be entirely undone; "
|
||
"there is a flaw still remaining, a trace of Iliah-Malal’s way between "
|
||
"worlds. Raising undead will be a little easier in the future than it has "
|
||
"been before. Those who come after us will have to be vigilant against the "
|
||
"corruption of the dark arts and show themselves worthy of the land they live "
|
||
"in."
|
||
msgstr ""
|
||
"Clauditur. Sed factum nimis magnum erat ut tote corrigebatur; etiam est "
|
||
"peccatum relinquum, vestigium viae Iliae Malalis inter muna. Arcessere "
|
||
"immortua facilius erit. Posteribus in corruptelas artis tenebrarum "
|
||
"praecavendum est, qui digni patria sint."
|
||
|
||
#. [scenario]: id=20_Prince_of_Wesnoth
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:4
|
||
msgid "Prince of Wesnoth"
|
||
msgstr "Regulus Vesnotei"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:22
|
||
msgid ""
|
||
"Following the alliance’s victory and the peace treaty came a period of calm "
|
||
"that lasted a generation. The new King had learned to trust Delfador at the "
|
||
"battle of Abez Ford, and it was no surprise that Delfador became Garard II’s "
|
||
"most valued advisor."
|
||
msgstr ""
|
||
"Post victoriam societatis et foedus pacis quietis saeculum evenit. Rex novus "
|
||
"Delfadori proelio Vadi Abesis fidere docuerat, et non erat dubium quin "
|
||
"Delfador sausorem fidissimum Garardi factus sit. "
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:25
|
||
msgid ""
|
||
"The elves knew that with Delfador close to the King, Wesnoth would be a "
|
||
"reliable ally. And it was for a while."
|
||
msgstr ""
|
||
"Dryadales scint Vesnotem, Delfadore regem attacto, socius verus esse. Itaque "
|
||
"parumper."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:29
|
||
msgid ""
|
||
"But Delfador was not alone in having the King’s ear; there was one yet "
|
||
"closer to him. The Queen’s power was rising..."
|
||
msgstr ""
|
||
"Non etiam Delfador Regi aurem praebuit, sed aliquis propior illi. Auctoritas "
|
||
"Reginae crescebat..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:34
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "One day reports came of Wesnothian forces seizing elvish land on the "
|
||
#| "border. Kalenz gathered a small force and hurried to the disputed country."
|
||
msgid ""
|
||
"One day, reports came of Wesnothian forces seizing elvish land on the "
|
||
"border. Kalenz gathered a small force and hurried to the disputed country."
|
||
msgstr ""
|
||
"Olim nuntiatum est copias Vesnotienses in fine terras dryadalium capere. "
|
||
"Calens manum evocavit et ad provinciam dubiam festinavit."
|
||
|
||
#. [leader]: id=Eldred, type=General
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:72
|
||
msgid "Eldred"
|
||
msgstr "Eldredius"
|
||
|
||
#. [leader]: id=Lowel, type=General
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:103
|
||
msgid "Lowel"
|
||
msgstr "Lovellus"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:120
|
||
msgid "Defeat Eldred"
|
||
msgstr "Eldredium Vincere"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:140
|
||
msgid ""
|
||
"As a generation has passed, all your elvish units have gained a level and "
|
||
"some experience."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:165
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Generals of Wesnoth: you have attacked defenseless elvish land. You must "
|
||
#| "leave immediately. I am Kalenz, High Lord of the Elves. Delfador the "
|
||
#| "Great will confirm the treaty between us."
|
||
msgid ""
|
||
"Generals of Wesnoth, you have attacked defenseless elvish land. You must "
|
||
"leave immediately. I am Kalenz, High Lord of the Elves. Delfador the Great "
|
||
"will confirm the treaty between us."
|
||
msgstr ""
|
||
"Legati Vesnotei: terras inermes dryadalium oppugnavistis. Vobis exeundum "
|
||
"statim est. Ego sum Calens, Optimas Dryadalium. Delfador Magnus foedum "
|
||
"nostrum confirmabit."
|
||
|
||
#. [message]: speaker=Eldred
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:169
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "This is elvish land no more. I, Eldred, prince of Wesnoth and heir to the "
|
||
#| "throne, claim it for Wesnoth and Queen Asheviere. Delfador does not rule "
|
||
#| "in Wesnoth!"
|
||
msgid ""
|
||
"This is elvish land no more. I, Eldred, Prince of Wesnoth and heir to the "
|
||
"throne, claim it for Wesnoth and Queen Asheviere. Delfador does not rule in "
|
||
"Wesnoth!"
|
||
msgstr ""
|
||
"Haec terrae non iam dryadlium sunt. Ego, Eldredius, regulus Vesnotei et "
|
||
"heres solii, illas pro Vesnote et Regina Ascuera vindico. Imperium non in "
|
||
"Vesnote Delfadori est!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:173
|
||
msgid ""
|
||
"I did not want to spill human blood, but this arrogant prince leaves me no "
|
||
"other choice."
|
||
msgstr "Nolebam sanguinem effundere, sed iste regulus superbus rem cogit."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:208
|
||
msgid ""
|
||
"Peace, friends! I have been riding nonstop for days to prevent this madness! "
|
||
"Eldred, I have direct orders from the King to take you back to the Palace, "
|
||
"where you will be reprimanded for your inexcusable actions. Kalenz, the King "
|
||
"offers his deepest apologies for these events and promises to do anything in "
|
||
"his power to make amends."
|
||
msgstr ""
|
||
"Pax, amici! Usque dies equitavi rabiem impeditum! Eldredie, iussu Regis, "
|
||
"tibi a me ad Regiam ducere opus est, ubi factis foedis punieris. Calens, "
|
||
"Regi eventi paenitet et promittit se aliquid acturum ut corrigat. "
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:212
|
||
msgid ""
|
||
"Delfador! I am glad to see you. We have no demands on the King, but I "
|
||
"believe he should be very careful, for he does not seem to be the only ruler "
|
||
"in Wesnoth!"
|
||
msgstr ""
|
||
"Delfador! Gaudeo te adesse. Nullum e Rege postulamus, sed credo illum cavere "
|
||
"debere, enim nec imperatorem solum in Vesnote esse videtur!"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:216
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Kalenz, I am very worried. There is a cloud of evil swirling around the "
|
||
#| "Royal Palace, and it has more centers than the prince alone. I see dark "
|
||
#| "days ahead..."
|
||
msgid ""
|
||
"Kalenz, I am very worried. There is a cloud of evil swirling around the "
|
||
"Royal Palace, and it has more centers than the Prince alone. I see dark days "
|
||
"ahead..."
|
||
msgstr ""
|
||
"Calens, sollicitissima sum. Nubes mala circa regiam volvit, et plures "
|
||
"centrorum regulo solo habet. Video dies nigras fore..."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:220
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I wonder if the Book of Crelanu is not behind this. The Book is not evil "
|
||
#| "in itself, but the power it gives tends to magnify any evil in the "
|
||
#| "reader’s soul. Delfador, has anyone but you opened its covers since you "
|
||
#| "got it from us?"
|
||
msgid ""
|
||
"I wonder if the Book of Crelanu is behind this. The Book is not evil in "
|
||
"itself, but the power it gives tends to magnify any evil in the reader’s "
|
||
"soul. Delfador, has anyone but you opened its covers since you got it from "
|
||
"us?"
|
||
msgstr ""
|
||
"Fortasse nec in culpa Libri Crelani sit. Liber ipse non malus est, sed "
|
||
"potestas saepe ullam malam in animo lectoris crescit. Delfador, aliquisne id "
|
||
"legit eo a nobis adeptus est?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:224
|
||
msgid ""
|
||
"I do not think so. But... Asheviere, Garard’s queen and Eldred’s mother, "
|
||
"seemed to be hinting some months ago that I should teach her magery. She "
|
||
"ceased all such talk when I did not respond, and I thought it merely the "
|
||
"momentary whim of a proud and willful woman."
|
||
msgstr ""
|
||
"Dubito. At... Ascuera, regina Garardi et mater Eldredii abhinc menses dicere "
|
||
"videbatur, me eam artem magicam docuisse debuisse. Verbis destitit cum non "
|
||
"responderim et putabam nugas breves feminae contumacis superbaeque fuisse. "
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:228
|
||
msgid "I wonder if we have not dangerously misjudged her..."
|
||
msgstr "Timeo ne illam periculose male iudicemus..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:232
|
||
msgid ""
|
||
"It may be so. Now that I think on it, I think I had best return to the "
|
||
"Palace more swiftly than I came here, even if I have to kill three horses "
|
||
"under me to do it."
|
||
msgstr ""
|
||
"Fortasse. Cogitans, puto me ad Regiam redire celerius quam venire debere, "
|
||
"etiam si me tres equos occidere opus sit."
|
||
|
||
#. [modify_side]
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:238
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:51
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:38
|
||
msgid "Rebels"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:246
|
||
msgid "We are too late! All is lost!"
|
||
msgstr "Seri sumus! Omnes perditi sunt!"
|
||
|
||
#. [scenario]: id=21_Clash_at_the_Manor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:4
|
||
msgid "Clash at the Manor"
|
||
msgstr "Conflicto in Villa"
|
||
|
||
#. [part]
|
||
#. "demesne" = the part of a feudal lord's lands reserved for
|
||
#. personal use.
|
||
#. The "Sceptre" spelling is intentional.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:29
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Upon his return to Weldyn, Delfador discovered that the queen had left "
|
||
#| "with a strong escort to visit her family’s demesne and her ailing "
|
||
#| "parents. Lionel, the King’s most trusted general, had been sent at "
|
||
#| "Asheviere’s request on an errand to Knalga to retrieve the Sceptre of "
|
||
#| "Fire. That mission would cost Lionel his life; and neither Lionel nor "
|
||
#| "Delfador knew that Lionel’s mission had been compromised from the start."
|
||
msgid ""
|
||
"Upon his return to Weldyn, Delfador discovered that the Book was missing. "
|
||
"The Queen had left with a strong escort to visit her family’s demesne and "
|
||
"her ailing parents. Lionel, the King’s most trusted general, had been sent "
|
||
"at Asheviere’s request on an errand to Knalga to retrieve the Sceptre of "
|
||
"Fire. That mission would cost Lionel his life; and neither Lionel nor "
|
||
"Delfador knew that Lionel’s mission had been compromised from the start."
|
||
msgstr ""
|
||
"Cum Veldine rediit, Delfador invenit reginam cum magno manu familiam et "
|
||
"parentes aegros visum exisse. Lionelus legatus fidissimus Regis iussu "
|
||
"Ascuerae ad Gnalgam missus erat, ut Sceptrum Ignis reciperet. Haec expeditio "
|
||
"Lionelo sumptui vitae erat; nec ille nec Delfador sciebant rem initio "
|
||
"impedivisse."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:32
|
||
msgid ""
|
||
"Although the King did reprimand Eldred for his actions, Delfador could sense "
|
||
"that the military commanders were solidly behind Eldred and his mother. "
|
||
"Asheviere had flattered them and beguiled them with promises of glory and "
|
||
"plunder in a coming war."
|
||
msgstr ""
|
||
"Quamquam punivit Rex gratia factorum Eldredium, Delfador sentire potebat "
|
||
"legatos militares solide Eldredio et matro favere. Ascuera eos blandita "
|
||
"fefellitque est cum spe in bellum venturum gloriae praedaeque."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:35
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Delfador was granted an audience with the King and expressed his concerns "
|
||
#| "about the Book, but the King put off a decision until Asheviere returned "
|
||
#| "to Weldyn, and ordered Delfador to take no further action. And for once, "
|
||
#| "Delfador knew he could not obey the King’s order."
|
||
msgid ""
|
||
"Delfador was granted an audience with the King and expressed his concerns "
|
||
"about the Book, but the King put off a decision until Asheviere returned to "
|
||
"Weldyn, and ordered Delfador to take no further action. And for once, "
|
||
"Delfador knew he could not obey the King’s order."
|
||
msgstr ""
|
||
"Delfadori concilium cum Rege datum est, ubi dubia de libro demonstravit, sed "
|
||
"mentem distulit donec Ascuera Veldini redit, et Delfadori imperavit ut "
|
||
"nullum agat. Ac denique Delfador sciebat se mandato Regis parere non posse."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:38
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Since he could not ask even his personal guard to go against the King’s "
|
||
#| "wishes, he turned to Kalenz and the elves. Traveling by night to remain "
|
||
#| "unseen they reached Asheviere’s family demesne."
|
||
msgid ""
|
||
"Since he could not ask even his personal guard to go against the King’s "
|
||
"wishes, he turned to Kalenz and the elves. Traveling by night to remain "
|
||
"unseen, they reached Asheviere’s family demesne."
|
||
msgstr ""
|
||
"Cum non etiam custodes proprios rogare posset, ut voluntatem Regis negent, "
|
||
"Ad Calentem et dryadales vertit. Vadentes noctu ut invisum maneat familiam "
|
||
"Ascuerae adiimus."
|
||
|
||
#. [leader]: id=Rhuwin, type=General
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:83
|
||
msgid "Rhuwin"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:109
|
||
msgid "Kill all enemy units"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:113
|
||
#, fuzzy
|
||
#| msgid "Enemy unit reaches the signpost"
|
||
msgid "Enemy unit reaches a signpost"
|
||
msgstr "Actor hostium signum attingere"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:137
|
||
#, fuzzy
|
||
#| msgid "Enemy unit reaches the signpost"
|
||
msgid "Enemy rider units will go for a signpost"
|
||
msgstr "Actor hostium signum attingere"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:146
|
||
#, fuzzy
|
||
#| msgid "Enemy unit reaches the signpost"
|
||
msgid "All enemy units will go for a signpost"
|
||
msgstr "Actor hostium signum attingere"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:164
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I am grieved to have to resort to this. Yet the book must be recovered at "
|
||
#| "all costs and no one should be left alive."
|
||
msgid ""
|
||
"I am grieved to have to resort to this. Yet the Book must be recovered at "
|
||
"all costs; and no one should be left alive."
|
||
msgstr "Me paenitet hunc facere. Sed liber recipendus est et nemo vivendus."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:168
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The book’s curse is already weighing heavy upon you, friend. But we "
|
||
#| "cannot falter. We have acquired orcish weapons, as you have requested. "
|
||
#| "Nobody will be able to link this to you or the elves."
|
||
msgid ""
|
||
"The Book’s curse is already weighing heavy upon you, friend. But we cannot "
|
||
"falter. We have acquired orcish weapons, as you have requested. Nobody will "
|
||
"be able to link this to you or the elves."
|
||
msgstr ""
|
||
"Pestis libri iam te opprimit, amice. Sed non possumus falli. Arma orcium "
|
||
"adepti sumus, ut petivisti. Nemo credet te dryadalesve rem facere."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:172
|
||
msgid "Make sure everybody hears the orders. Nobody must escape."
|
||
msgstr "Fac ut omnes mandata audiat; nemo fugiat."
|
||
|
||
#. [message]: speaker=Rhuwin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:176
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Elves! And that traitor, Delfador is with them! Riders, quickly, go alert "
|
||
#| "the queen. And guards, prepare to strike them down!"
|
||
msgid ""
|
||
"Elves! And that traitor, Delfador is with them! Riders, quickly, go alert "
|
||
"the Queen. And guards, prepare to strike them down!"
|
||
msgstr ""
|
||
"Dryadales! Et iste proditor secum adest! Equites, cito, reginam certiorem "
|
||
"facite. Et custodites, parate illos transigere!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:275
|
||
#, fuzzy
|
||
#| msgid "The guards are slain. Now we must look for the book."
|
||
msgid "The guards are slain. Now we must look for the Book."
|
||
msgstr "Custodes interfectus sunt. Iam inveniamus librum."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:280
|
||
#, fuzzy
|
||
#| msgid "New Objective: Find the secret door. Explore the manor."
|
||
msgid "Find the secret door to enter the manor"
|
||
msgstr "Propositum novum: ianua occulta invenire. Villam explorare."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:305
|
||
msgid "This looks like a secret door. Let’s see where it leads..."
|
||
msgstr "Videtur ianuam arcanam adesse. Spectemus quo ducit..."
|
||
|
||
#. [message]: speaker=Rhuwin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:334
|
||
msgid "Everyone, quickly, go alert the Queen!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:446
|
||
msgid "Reinforcements on the horizon. We are too late!"
|
||
msgstr "Subsidia in circulum orbis. Seri sumus!"
|
||
|
||
#. [scenario]: id=22_Face_of_the_Enemy
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:4
|
||
msgid "Face of the Enemy"
|
||
msgstr "Facies Hostis"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:24
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Delfador and the elves went through the secret door and ended in the "
|
||
#| "dungeon, a veritable maze of narrow corridors."
|
||
msgid ""
|
||
"Delfador and the elves went through the secret door and found themselves in "
|
||
"the dungeon, a veritable maze of narrow corridors."
|
||
msgstr ""
|
||
"Delfador et dryadales per ianuam occultam ierunt et carcerem adiimus, "
|
||
"labyrintum merum angustorum."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:97
|
||
msgid "Find the Book"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:125
|
||
#, fuzzy
|
||
#| msgid "There is no doubt the book is here; I can feel its presence."
|
||
msgid "There is no doubt the Book is here; I can feel its presence."
|
||
msgstr "Non dubito, quin liber adsit; sentire possum."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:129
|
||
msgid ""
|
||
"This place stinks of evil and death. Chantal, do we have any holy water with "
|
||
"us? I fear we may have need of it ere long."
|
||
msgstr ""
|
||
"Hic locus malis et morte olet. Chantala, habemusne ullam aquam sanctam? "
|
||
"Timeo ne mox usui sit."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:133
|
||
msgid "Only one bottle, Kalenz. Choose carefully who will take it."
|
||
msgstr "Una potio sola est, Calens. Elige diligenter quem bibet."
|
||
|
||
#. [message]: speaker=Sagus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:144
|
||
msgid "So, we meet again, Delfador! This time you will not steal what is mine!"
|
||
msgstr "En, obviam rursum imus, Delfador! Iam non auferes quod mihi est! "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:148
|
||
msgid "Who are you, and what did I ever steal from you?"
|
||
msgstr "Quis es tu, et quod abs te umquam abstuli?"
|
||
|
||
#. [message]: speaker=Sagus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:152
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I am the one whose place you took in the court of Wesnoth. But my "
|
||
#| "daughter brought me what you seek, and I have seized the power of it."
|
||
msgid ""
|
||
"I am the one whose place you took in the court of Wesnoth. But my daughter "
|
||
"brought me what you seek, and I have gained its power."
|
||
msgstr ""
|
||
"Sum quem in regiam Vesnotei supposuisti. Sed filia mihi quod petis tulit, et "
|
||
"potestatem eius carpebam."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:156
|
||
msgid "Asheviere is this thing’s daughter?"
|
||
msgstr "Num Ascuera filia huius monstri est?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:160
|
||
msgid ""
|
||
"I fear so. This was the Arch-Mage Sagus. He was a good man when I knew him."
|
||
msgstr "Timeo res. Ille Princeps Magus Sagus fuit. Bonus fuit cum eum sciret."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:164
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Sagus... old friend... The book you have taken is no good for you, your "
|
||
#| "daughter or the Kingdom. It will destroy you both!"
|
||
msgid ""
|
||
"Sagus... old friend... The Book you have taken is no good for you, your "
|
||
"daughter, or the Kingdom. It will destroy you both!"
|
||
msgstr ""
|
||
"Sage... amice fidelis... Liber ablatus malus tibi, filiae et regno est. Ambo "
|
||
"delebit!"
|
||
|
||
#. [message]: speaker=Sagus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:168
|
||
msgid ""
|
||
"Same old Delfador, the arrogant, the overweening, always placing yourself "
|
||
"above others. But I have become as great as you; I have mastered the Book! "
|
||
"You always underestimated me, as Leollyn did before you. Now you will meet "
|
||
"the same fate as he. Rise, my loyal soldiers!"
|
||
msgstr ""
|
||
"Semper idem Delfador, superbus, insolens, semper super alios te ipsum "
|
||
"ponens. Sed sum tantus factus quantus tu; tenui Librum! Tu semper me minoris "
|
||
"aestimavisti, sicut Leollus ante te. Iam idem fatum quam se invenies. "
|
||
"Surgite, milites fideles! "
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:172
|
||
msgid ""
|
||
"I see that the Book has mastered you, and destroyed you. Farewell, Sagus. "
|
||
"You were a good man, once."
|
||
msgstr ""
|
||
"Video librum te domuisse ac delevisse. Vale, Sage, homo olim bonus fuit."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:177
|
||
msgid "Prepare to fight! Block the chokepoints and hold them there!"
|
||
msgstr "Parate pugnare! Impedite angusta et ibi resistite! "
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:186
|
||
msgid "Defeat Sagus"
|
||
msgstr "Sagum Vincere"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:214
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The book is recovered, but the damage is done. Friends, thank you. Now "
|
||
#| "let’s get out of here!"
|
||
msgid ""
|
||
"The Book is recovered, but the damage is done. Friends, thank you. Now let’s "
|
||
"get out of here!"
|
||
msgstr ""
|
||
"Liber receptus est, sed damnum factum. Amici, gratias ago. Iam exeamus!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:226
|
||
msgid "We are too late! Royal troops are coming! We are trapped!"
|
||
msgstr "Seri sumus! Copiae regiae veniunt! Decepti sumus!"
|
||
|
||
#. [scenario]: id=23_Epilogue
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:4
|
||
msgid "Epilogue"
|
||
msgstr "Epilogus"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:11
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Delfador returned to Weldyn, but not before secreting the Book of Crelanu "
|
||
#| "in a place known only to him. To his surprise, Asheviere made no further "
|
||
#| "mention of the events in the manor. But not long after, orcish raids "
|
||
#| "increased to a degree that threatened the Kingdom. The King mustered his "
|
||
#| "armies to deal with the orcish menace, leading to the great battle at the "
|
||
#| "Ford of Abez that was lost through betrayal."
|
||
msgid ""
|
||
"Delfador returned to Weldyn, but not before secreting the Book of Crelanu to "
|
||
"a place known only to him. To his surprise, Asheviere made no mention of the "
|
||
"events in the manor. But not long after, orcish raids increased to a degree "
|
||
"that threatened the Kingdom. The King mustered his armies to deal with the "
|
||
"orcish menace, leading to the great battle at the Ford of Abez that was lost "
|
||
"through betrayal."
|
||
msgstr ""
|
||
"Delfador Veldini rediit, sed nec priusquam Librum Crelani in loco eo noto "
|
||
"modo condiderat. Ascuera mirabiliter facta in villa praeteriit. Sed mox "
|
||
"orces tantopere excucurrerunt ut Regno minantur. Exercitibus excitatis regis "
|
||
"clare in Vado Abesis pugnatum est, at proditi defuerunt. "
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:14
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Delfador’s last great quest, after that battle, is described in the tale "
|
||
#| "called <i>Heir to the Throne</i>. In it is told how he ended the "
|
||
#| "usurpation of Asheviere and restored the rightful heir to the throne of "
|
||
#| "Wesnoth."
|
||
msgid ""
|
||
"Delfador’s last great quest, after that battle, was ending the usurpation of "
|
||
"Asheviere and restoring the rightful <i>Heir to the Throne</i>."
|
||
msgstr ""
|
||
"Expeditio ultimam et magnam, post proelium, in historia <i>Heres Solii</i> "
|
||
"nomine describitur. In quo narratur quo modo tyrannidem Ascuerae finit et "
|
||
"heredem legitimum ad solium Vesnotei resistuit."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:17
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "After restoring the rightful heir to the throne of Wesnoth, Delfador "
|
||
#| "lived the rest of his life as an advisor to the new rulers. He devoted "
|
||
#| "much of his attention to restoring the Great Academy in Alduin to its "
|
||
#| "former glory. But his efforts there were to bear little fruit in his "
|
||
#| "lifetime; for through many years of war and strife, very few mages were "
|
||
#| "left, and none of them came near in power and skill to Delfador, greatest "
|
||
#| "mage ever to grace the courts of Wesnoth."
|
||
msgid ""
|
||
"Afterwards, Delfador lived the rest of his life as an advisor to the new "
|
||
"rulers. He devoted much of his attention to restoring the great Academy in "
|
||
"Alduin to its former glory. But his efforts there were to bear little fruit "
|
||
"in his lifetime; for through many years of war and strife, very few mages "
|
||
"were left, and none of them came near in power and skill to Delfador, "
|
||
"greatest mage ever to grace the courts of Wesnoth."
|
||
msgstr ""
|
||
"Heride legitimo in solio Vesnotei recepto, Delfador vitam egit suasor novis "
|
||
"regibus. Animadvertit ut Scholam Magnam Alduini restituat usque ad gloriam "
|
||
"vetus. Sed labor fecundus sua memoria non erat; nam multos annos belli et "
|
||
"certaminis pauci magorum superaverunt, et nulli par potestati et facultati "
|
||
"Delfadoris, optimi magi illustrantis in regia Vesnotei."
|
||
|
||
#. [unit_type]: id=Journeyman Mage
|
||
#: data/campaigns/Delfadors_Memoirs/units/Journeyman_Mage.cfg:7
|
||
msgid "Journeyman Mage"
|
||
msgstr "Magus Viator"
|
||
|
||
#. [unit_type]: id=Journeyman Mage
|
||
#: data/campaigns/Delfadors_Memoirs/units/Journeyman_Mage.cfg:12
|
||
msgid ""
|
||
"A mage who has just finished his apprenticeship is known as a journeyman. "
|
||
"Journeyman mages travel far in search of employment and experience."
|
||
msgstr ""
|
||
"Magus, qui vix disciplinam finivit, viatorem vocatur. Magi Viatores passim "
|
||
"eunt ut officium usumque inveniat."
|
||
|
||
#. [unit_type]: id=King of Wesnoth
|
||
#: data/campaigns/Delfadors_Memoirs/units/King_of_Wesnoth.cfg:7
|
||
msgid "King of Wesnoth"
|
||
msgstr "Rex Vesnotei"
|
||
|
||
#. [unit_type]: id=King of Wesnoth
|
||
#: data/campaigns/Delfadors_Memoirs/units/King_of_Wesnoth.cfg:15
|
||
msgid ""
|
||
"Under the feudal system, all authority ultimately rested with the sovereign. "
|
||
"His lords held their property only with his agreement, and had to pay him "
|
||
"tribute. In return, the king would defend the realm against invaders, and "
|
||
"redistribute wealth in times of need."
|
||
msgstr ""
|
||
"Apud regnum feudalem, auctoritas in rege pendet. Domini illius modo res "
|
||
"mancipi tenuerunt si constat et tributum opus erat dedevisse. Quo facto, rex "
|
||
"regnum contra hostes defensit et divitias distribuit dum tempus egestatis "
|
||
"est. "
|
||
|
||
#. [unit_type]: id=Mage Commander
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:7
|
||
msgid "Mage Commander"
|
||
msgstr "Magus Legatus"
|
||
|
||
#. [unit_type]: id=Mage Commander
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:16
|
||
msgid ""
|
||
"This mage has gained much experience leading others into battle. As a "
|
||
"result, level 1 and 2 units fight more effectively when they are adjacent to "
|
||
"him. He also has the power to heal others during combat."
|
||
msgstr ""
|
||
"Hic magus multum usum alios in proelia ducendi adeptus est, qua re, unitates "
|
||
"ordinis primi secundique melius pugnaverint si prope illum stabunt. Quoque "
|
||
"dum proelium est facultatem alios medicandi habet."
|
||
|
||
#. [unit_type]: id=Mage Leader
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:7
|
||
msgid "Mage Leader"
|
||
msgstr "Magus Dux"
|
||
|
||
#. [unit_type]: id=Mage Leader
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:15
|
||
msgid ""
|
||
"This mage has gained some experience leading others into battle. As a "
|
||
"result, level 1 units fight more effectively when they are adjacent to him."
|
||
msgstr ""
|
||
"Hic magus nonullum usum alios in proelia ducendi adeptus est, qua re, "
|
||
"unitates ordinis primi melius pugnverint si prope illum stabunt."
|
||
|
||
#. [unit_type]: id=Mage Magister
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:7
|
||
msgid "Mage Magister"
|
||
msgstr "Magus Magister"
|
||
|
||
#. [unit_type]: id=Mage Magister
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:18
|
||
msgid ""
|
||
"A Mage Magister, though equivalent in degree to a Great Mage, has special "
|
||
"abilities of command and healing derived from extensive experience of battle."
|
||
msgstr ""
|
||
"Magus Magister, cum similis Mago Magno sit, facultatem imperandi et "
|
||
"medicandi ab usui ingente in proeiliis orta habet. "
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:64
|
||
msgid "Chantal"
|
||
msgstr "Chantala"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:99
|
||
msgid "Ulrek"
|
||
msgstr "Ulreccius"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:111
|
||
msgid "Relgorn"
|
||
msgstr "Relgornius"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:123
|
||
msgid "Methor"
|
||
msgstr "Methor"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:149
|
||
msgid "Zorlan"
|
||
msgstr "Zorlanus"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:167
|
||
msgid "Iliah-Malal"
|
||
msgstr "Ilia Malalis"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:13
|
||
msgid "No! There is still more that I must do!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:27
|
||
msgid "No! Without Lionel’s help, I am as good as defeated!"
|
||
msgstr "Hau! Sine auxilio Lioneli, victus sumus!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:56
|
||
msgid "I have been defeated!"
|
||
msgstr "Victus sum!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:69
|
||
msgid "No! All is now lost..."
|
||
msgstr "Hau! Omnes perduntur..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:83
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "With their leader slain we cannot count on dwarvish help to reach Iliah-"
|
||
#| "Malal’s portal! All is lost!"
|
||
msgid "With Ulrek slain, we cannot count on dwarvish help! All is lost!"
|
||
msgstr ""
|
||
"Duce interfecto auxilio pumilionum fidere non possumus ut portam Iliae "
|
||
"Malalis adeamus! Omnia ruta!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:17
|
||
#, fuzzy
|
||
#| msgid "Ahh... I can slake my thirst at this well. Glug, glug glug..."
|
||
msgid "Ahh... I can slake my thirst at this well. Glug, glug, glug..."
|
||
msgstr "A... sitim in hoc fonte sedem. Glug glug glug..."
|
||
|
||
#. [object]: id=staff_lightning
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:42
|
||
msgid "Staff of Lightning"
|
||
msgstr "Lituus Fulminis"
|
||
|
||
#. [object]: id=staff_lightning
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:45
|
||
msgid ""
|
||
"A wizard’s staff of power. This allows the bearer to summon powerful "
|
||
"lightning bolts which strike their enemies, even at close range."
|
||
msgstr ""
|
||
"Lituus potestatis magorum, quibus gerulus fulmines magna arcessere potest, "
|
||
"quae hostem etiam a procul percutiunt. "
|
||
|
||
#. [object]: id=staff_lightning
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:46
|
||
msgid "Only a powerful mage can wield this."
|
||
msgstr "Modo magus potens hunc gerere potest."
|
||
|
||
#. [effect]
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:51
|
||
msgid "staff of power"
|
||
msgstr "lituus potestatis"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/utils/misc.cfg:37
|
||
msgid "A secret passage... I wonder where it leads..."
|
||
msgstr "Ecce angustiam... ubi ducit, mira sunt?"
|
||
|
||
#. [time]: id=land_of_the_dead
|
||
#: data/campaigns/Delfadors_Memoirs/utils/schedules.cfg:5
|
||
msgid "Land of the Dead"
|
||
msgstr "Inferna"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:259
|
||
msgid "Clogrin"
|
||
msgstr "Clogrinius"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:260
|
||
msgid "Theorsten"
|
||
msgstr "Theorstenus"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:261
|
||
msgid "Igler"
|
||
msgstr "Igler"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:262
|
||
msgid "Larsin"
|
||
msgstr "Larsinius"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:263
|
||
msgid "Aldrin"
|
||
msgstr "Aldrinius"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:264
|
||
msgid "Gren"
|
||
msgstr "Grennus"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:265
|
||
msgid "Droni"
|
||
msgstr "Droni"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:266
|
||
msgid "Artor"
|
||
msgstr "Artor"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Destroy the intruder, my minions!"
|
||
#~ msgid "Destroy the stones"
|
||
#~ msgstr "Advenam delete, manipulares mi!"
|
||
|
||
#~ msgid "What in the wide green world is this abomination?"
|
||
#~ msgstr "Quidnam terrarum et gentium est hoc monstrum?"
|
||
|
||
#~ msgid "Orcs! Orcs at the Ford!"
|
||
#~ msgstr "Orces! Orces in Vado!"
|
||
|
||
#~ msgid "Wose Shaman"
|
||
#~ msgstr "Flamen Vosium"
|
||
|
||
#~ msgid ""
|
||
#~ "These woses are able to command forest plants such as vines and creepers "
|
||
#~ "to hinder their enemies."
|
||
#~ msgstr ""
|
||
#~ "Hi voses herbas sicut lubruscas, ut hostes impediant, regere possunt."
|
||
|
||
#~ msgid "Garard"
|
||
#~ msgstr "Garardus"
|
||
|
||
#~ msgid "Tan-Garthak"
|
||
#~ msgstr "Tan Garthaccus"
|
||
|
||
#~ msgid "King Garard"
|
||
#~ msgstr "Rex Garardus"
|
||
|
||
#~ msgid "No! So young..."
|
||
#~ msgstr "Hau! Tam iuvenis..."
|
||
|
||
#~ msgid "Unuvim"
|
||
#~ msgstr "Unuvum"
|
||
|
||
#~ msgid "Close the Portal and return Delfador to his keep"
|
||
#~ msgstr "Portam claudere et Delfadorem ad arcem eius redire"
|
||
|
||
#~ msgid ""
|
||
#~ "Remember that I must strike the final blow, for Iliah-Malal’s un-life "
|
||
#~ "must be ended by a spell I have specially crafted to the task."
|
||
#~ msgstr ""
|
||
#~ "Memora me ultimum ictum ferire debere, nam vita mortis Iliae Malalis a "
|
||
#~ "carmine praecipuo finienda est."
|
||
|
||
#~ msgid "No! It’s all over!"
|
||
#~ msgstr "Hau! Finis est!"
|
||
|
||
#~ msgid "Pilafman"
|
||
#~ msgstr "Pilafmen"
|
||
|
||
#~ msgid "Defeat Pilafman"
|
||
#~ msgstr "Pilafmen vincere"
|
||
|
||
#~ msgid "staff"
|
||
#~ msgstr "lituus"
|
||
|
||
#~ msgid "crush"
|
||
#~ msgstr "calcare"
|
||
|
||
#~ msgid "entangle"
|
||
#~ msgstr "irretire"
|
||
|
||
#~ msgid "lightning"
|
||
#~ msgstr "fulmen"
|
||
|
||
#~ msgid "Player"
|
||
#~ msgstr "Lusor"
|
||
|
||
#~ msgid "Enemies"
|
||
#~ msgstr "Hostes"
|
||
|
||
#~ msgid "Milestone"
|
||
#~ msgstr "Millarium"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Defeat all enemy leaders"
|
||
#~ msgid "Defeat all enemey leaders"
|
||
#~ msgstr "Omnes duces hostium vincere"
|