5759 lines
240 KiB
Text
5759 lines
240 KiB
Text
# Javier C.H. <javier_los_herejes@hotmail.com>, 2011.
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# Pepe <donpepe1963@gmail.com>, 2014.
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# Toranks <toranksmervat@gmail.com>, 2023.
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msgid ""
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msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-08-19 04:11 UTC\n"
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"PO-Revision-Date: 2023-01-21 12:27+0100\n"
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"Last-Translator: Toranks <toranksmervat@gmail.com>\n"
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"Language-Team: Spanish <kde-i18n-doc@kde.org>\n"
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"Language: es\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 3.2.2\n"
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"X-Poedit-Bookmarks: 266,612,629,420,454,487,512,543,577,-1\n"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:22
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msgid "Delfador’s Memoirs"
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msgstr "Las memorias de Delfador"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:23
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msgid "DM"
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msgstr "LmdD"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:31
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msgid "Apprentice"
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msgstr "Aprendiz"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:31
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msgid "Normal"
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msgstr "Normal"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:32
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msgid "Challenging"
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msgstr "Desafiante"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:32
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msgid "Mage"
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msgstr "Mago"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:33
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msgid "Difficult"
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msgstr "Difícil"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:33
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msgid "Great Mage"
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msgstr "Gran mago"
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# (Perseo) Me he permitido ser un poco literario en esta introducción y hacer algunas concesiones a la traducción más extricta.
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:35
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msgid ""
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"Wesnoth seems to be slipping inexorably into chaos, as marauding orcs pour "
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"south across the Great River, and mysterious and deadly creatures roam the "
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"night. Who is the shadowy Iliah-Malal? Can you defeat him before he destroys "
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"all life in Wesnoth?\n"
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"\n"
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msgstr ""
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"Wesnoth parece estar sumiéndose inexorablemente en el caos, cuando "
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"merodeadores orcos campan a sus anchas al sur del río Grande y criaturas tan "
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"misteriosas como mortíferas vagan por la noche. ¿Quién es el oscuro Iliah-"
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"Malal? ¿Podrás derrotarle antes de que acabe con todo rastro de vida en "
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"Wesnoth?\n"
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"\n"
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#. [campaign]: id=Delfadors_Memoirs
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:37
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msgid "(Intermediate level, 19 scenarios.)"
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msgstr "(Nivel intermedio, 19 escenarios)"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:40
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msgid "Creator and Original Designer"
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msgstr "Creador y diseñador original"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:48
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msgid "Co-Authors"
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msgstr "Coautores"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:63
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msgid "Campaign Maintenance"
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msgstr "Mantenimiento de la campaña"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:70
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msgid "WML Programming and Assistance"
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msgstr "Asistencia y programación en WML"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:85
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msgid "Graphics"
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msgstr "Gráficos"
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#. [about]
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#: data/campaigns/Delfadors_Memoirs/_main.cfg:91
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msgid "Additional thanks to"
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msgstr "Agradecimientos adicionales para"
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#. [scenario]: id=01_Overture
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:4
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msgid "Overture"
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msgstr "Obertura"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:19
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:38
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#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:24
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#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:24
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#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:24
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#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:135
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msgid "Mages"
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msgstr "Magos"
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#. [side]
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:20
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#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:25
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#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:25
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#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:25
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#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:22
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#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:26
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#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:40
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#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:26
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#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:24
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#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:21
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#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:27
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#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:28
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#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:36
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:26
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:42
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:50
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:99
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:107
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#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:119
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#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:37
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#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:42
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#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:36
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#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:52
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#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:39
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#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:29
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#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:51
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msgid "Delfador"
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msgstr "Delfador"
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#. [unit]: id=Marshal, type=Mage of Light
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:42
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msgid "Marshal"
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msgstr "Mariscal"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:47
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msgid "First Oracle"
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msgstr "Primer oráculo"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:48
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msgid "Second Oracle"
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msgstr "Segundo oráculo"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:49
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msgid "Third Oracle"
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msgstr "Tercer oráculo"
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#. [side]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:50
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msgid "Fourth Oracle"
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msgstr "Cuarto oráculo"
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# Perseo --> Conservo la traducción que encontré, es muy buena a mi aprecer.
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# Comentario original: "¿Por qué "crónica y leyenda" para "tale"?
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# La historia trata de Delfador, Delfador el Grande, un personaje que en wesnoth ha pasado a la historia; y como todas estas historias, se rodean de mito y de leyenda; sin embargo, a su vez, el bardo/trovador/narrador clama contarnos su historia, la de verdad, sus crónicas... Es una técnica literario-travadoresca, prometer una historia fantasiosa, mítica, y a su vez, asegurar que es cierta... al menos en parte."
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:56
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msgid ""
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"This is the true story of how Delfador the Great arose from his humble "
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"beginnings, the tale of how he became the most famous and powerful of all "
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"the mages of Wesnoth."
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msgstr ""
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"Os presento la historia de Delfador el Grande, desde sus más humildes "
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"comienzos; crónica y, a su vez, leyenda de cómo logró tal renombre al ser el "
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"más poderoso de los magos de Wesnoth."
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# Perseo --> Sigo con la idea de un trovador
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:59
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msgid ""
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"It begins on the Isle of Alduin, at the Academy, which trains mages from "
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"throughout the Great Continent."
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msgstr ""
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"Comencemos en la isla de Alduin, más concretamente en su Academia, dónde se "
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"entrena a magos de todo el Gran Continente."
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:62
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msgid ""
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"After ten years of training, two tests stand between one particular "
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"apprentice and attainment of the degree of Mage:"
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msgstr ""
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"Después de diez años de entrenamiento, dos pruebas se alzan entre este "
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"aprendiz y la obtención del título de Mago:"
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:65
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msgid "<i>The New Mage Ceremony</i>"
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msgstr "<i>La ceremonia del nuevo mago</i>"
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:68
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msgid "and"
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msgstr "y"
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# Perseo ->Uso viaje porque es lo que es: un viaje, además en inglés, journey no tiene el equivalente a "día" como en castellano, como mucho puede ser "un día de viaje"
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#. [part]
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:71
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msgid "<i>The Name Journey</i>"
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msgstr "<i>El viaje del nombre</i>"
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#. [message]: speaker=narrator
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:80
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msgid "Academy of Magic, Isle of Alduin."
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msgstr "Academia de magia, isla de Alduin."
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#. [message]: speaker=narrator
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:86
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:103
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:113
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:122
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:131
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:140
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msgid "... thorum restro targa thorum..."
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msgstr "... thorum restro targa thorum..."
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#. [message]: speaker=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:91
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msgid "Come, O aspirant. The Oracles await you."
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msgstr "Venga, O aspirante. Los oráculos le esperan."
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# Perseo --> De nuevo me permito ser literario
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#. [message]: speaker=First Oracle
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:109
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msgid ""
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"The time of peace is passing. Chaos is rising; evil is rooted in the land’s "
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"very heart. Darkness is coming soon. The world will be changed. And you will "
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"be among the champions of our brotherhood of mages. I give you the first "
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"syllable of power, the beginning of your name: DEL"
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msgstr ""
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"El tiempo de paz está pasando. El caos se está alzando; la maldad está "
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"arraigada muy hondo en el corazón de la Tierra. La oscuridad se avecina. El "
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"mundo será cambiado. Y estarás entre los campeones de nuestra hermandad de "
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"magos. Te otorgo la primera silaba de poder, el principio de tu nombre: DEL"
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# Perseo --> Literario
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#. [message]: speaker=Second Oracle
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:118
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msgid ""
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"You will not be least among those champions. Nay; you will be called <i>“The "
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"Great”</i> before your days are through. I give you the second syllable of "
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"power, the second part of your name: FA"
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msgstr ""
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"No serás menos entre estos campeones. No; serás llamado <i>«El Grande»</i> "
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"antes de que tus días terminen. Te otorgo la segunda sílaba de poder, la "
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"segunda parte del tu nombre: FA"
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# Perseo --> Entiendo father como aquel que crea experanza, pero en castellano "padre" no tiene esa conotación así que cambio ligeramente el significado y pongo "portador"
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#. [message]: speaker=Third Oracle
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:127
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msgid ""
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"Yes. Peace is broken, but hope is not extinguished. There is always hope. "
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"And you will be the father of it. I give you the final syllable of power, "
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"the last part of your name: DOR"
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msgstr ""
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"Sí. La paz se ha roto, pero la esperanza no se ha extinguido. Siempre habrá "
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"esperanza. Y serás su precursor. Te entrego la sílaba final de poder, la "
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"última parte de tu nombre: DOR"
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#. [message]: speaker=Fourth Oracle
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:136
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msgid ""
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"After the battle, peace. After the darkness, dawn. From death springs new "
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"life. I call the power of the Bright Gods into your name: DELFADOR"
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msgstr ""
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"Tras la batalla, paz. Tras la oscuridad, un amanecer. De la muerte florece "
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"nueva vida. Invoco el poder de los Dioses Brillantes dentro de tu nombre: "
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"DELFADOR"
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#. [message]: speaker=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:145
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msgid "DELFADOR, open your eyes. And open them again!"
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msgstr "DELFADOR, abra sus ojos. ¡Y ábralos de nuevo!"
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:149
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msgid ". ."
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msgstr ". ."
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:153
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msgid "o o"
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msgstr "o o"
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:157
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msgid "O O"
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msgstr "O O"
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:161
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msgid "The light fills me!"
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msgstr "¡Me llena la luz!"
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#. [message]: speaker=First Oracle
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#. [message]: speaker=Second Oracle
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#. [message]: speaker=Third Oracle
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#. [message]: speaker=Fourth Oracle
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:165
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:169
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:173
|
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:177
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msgid "It is well."
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msgstr "Así debe ser."
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||
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# Perseo --> Sustituyo "ve" por "parte" para evitar confusiones con el comentario anterior sobre los ojos.
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#. [message]: speaker=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:181
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msgid "Now, go forth!"
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msgstr "Ahora, ¡Parte!"
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||
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#. [message]: speaker=Marshal
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:185
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msgid "Your name journey begins. Methor will lead you from this place."
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msgstr "Tu viaje del nombre comienza. Methor te guiará desde este lugar."
|
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|
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#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:197
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msgid "But I will not see you to its end, for that is yours alone."
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msgstr "Pero no os veré finalizarlo, pues eso sólo os corresponde a vos."
|
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|
||
#. [message]: speaker=Methor
|
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#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:205
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msgid ""
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"Dangers and trials await us. When you have truly claimed the name you have "
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"been given, I will depart."
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msgstr ""
|
||
"Nos aguardan peligros y retos. Cuando hayas merecido verdaderamente el "
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"nombre que se te ha otorgado, partiré."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:209
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msgid "I am ready."
|
||
msgstr "Estoy preparado."
|
||
|
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#. [scenario]: id=02_This_Valley_Belongs_to_Me
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:4
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||
msgid "This Valley Belongs to Me"
|
||
msgstr "Este valle me pertenece"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:48
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||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:45
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:62
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:71
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:43
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:59
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:74
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:109
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:144
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:96
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:120
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:145
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:169
|
||
msgid "Pillagers"
|
||
msgstr "Saqueadores"
|
||
|
||
# Perseo --> Lo dejo tal cual está pues es un nombre propio.
|
||
#. [leader]: id=Grogor-Tuk, type=Goblin Pillager
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:52
|
||
msgid "Grogor-Tuk"
|
||
msgstr "Grogor-Tuk"
|
||
|
||
# Perseo --> No estoy muy convencido con "wander = vaganbudeo" pero me voy a conformar de momento.
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:65
|
||
msgid ""
|
||
"Delfador’s wandering time with Methor took them to many strange places, both "
|
||
"within and beyond the lands of men. They studied and practiced, applying "
|
||
"magecraft to aid those they traveled among and to deepen their understanding "
|
||
"of the hidden currents and powers of the world."
|
||
msgstr ""
|
||
"El tiempo de vagabundeo de Delfador junto con Methor les llevó a numerosos "
|
||
"lugares extraños, tanto dentro como fuera de las tierras de los hombres. "
|
||
"Estudiaron y practicaron, aplicando la magia para ayudar a aquellos junto a "
|
||
"los que viajaron y para profundizar en su comprensión de las ocultas "
|
||
"corrientes de poder del mundo."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:68
|
||
msgid ""
|
||
"But the elder mage’s health was taxed by the rigors of the journey. A year "
|
||
"after the two left Alduin, Methor settled in a tranquil valley at the edge "
|
||
"of the Dulatus Hills, not far southeast of the capital at Weldyn. He opened "
|
||
"a small school of his own; and with Delfador assisting him, he began "
|
||
"training a handful of youths who might in time be worthy to enter the great "
|
||
"Academy on Alduin."
|
||
msgstr ""
|
||
"Pero los rigores del viaje pasaron factura a la salud del viejo mago. Un año "
|
||
"después de dejar Alduin, Methor se estableció en un tranquilo valle al borde "
|
||
"de las colinas Dulatus, no muy al sudeste de la capital, Weldyn. Abrió una "
|
||
"pequeña escuela por su cuenta y, con la ayuda de Delfador, empezó a entrenar "
|
||
"a un puñado de jóvenes que quizá fueran, con el tiempo, merecedores de "
|
||
"entrar en la gran Academia de Alduin."
|
||
|
||
# Perseo --> Delfador y Melthor tienen una relación bastante estrecha y por tanto, Methor le tutea aunque Delfador no lo haga.
|
||
#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:77
|
||
msgid ""
|
||
"Delfador, your time as my apprentice is now almost over. You are a fully-"
|
||
"trained mage and may choose your own path in life. I hope, however, that you "
|
||
"will take my advice and enroll yourself in the service of King Garard. I "
|
||
"have many contacts at the court and—"
|
||
msgstr ""
|
||
"Delfador, tu tiempo como aprendiz mío prácticamente se ha terminado ya. Eres "
|
||
"un mago completamente entrenado y debes elegir tu propio camino en la vida. "
|
||
"Espero, sin embargo, que sigas mi consejo y te pongas al servicio del rey "
|
||
"Garard. Tengo muchos contactos en la corte y..."
|
||
|
||
# Perseo --> No veo a un orco utilizando un trato de respeto con seres "inferiores" a él.
|
||
#. [message]: speaker=Grogor-Tuk
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:81
|
||
msgid ""
|
||
"Listen, humans! This valley belongs to me now. I require all your houses and "
|
||
"your possessions! Hand them over quietly and I may permit you to live on as "
|
||
"my slaves..."
|
||
msgstr ""
|
||
"¡Escuchad, humanos! Este valle me pertenece a partir de ahora. ¡Requiso "
|
||
"todas vuestras casas y posesiones! Dádmelas sin ofrecer resistencia y tal "
|
||
"vez os deje vivir como esclavos míos..."
|
||
|
||
#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:85
|
||
msgid ""
|
||
"Arrogant creature! We have little enough, and we will not suffer you to take "
|
||
"it from us by force."
|
||
msgstr ""
|
||
"¡Criatura arrogante! Apenas tenemos lo necesario y no vamos a aguantar que "
|
||
"nos lo quites a la fuerza."
|
||
|
||
# Perseo --> Notese que el orco si que trata con respeto medieval a sus camaradas, no siendo así como trata a Melthor
|
||
#. [message]: speaker=Grogor-Tuk
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:89
|
||
msgid ""
|
||
"That’s where you are wrong, puny mage. War is coming, humans... War! Take "
|
||
"their villages, and spare no-one!"
|
||
msgstr ""
|
||
"Ahí es donde te equivocas, mago enclenque. La guerra se acerca, humanos... "
|
||
"¡La guerra! ¡Tomen sus aldeas, y no perdonen a nadie!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:94
|
||
msgid "Defeat Grogor-Tuk"
|
||
msgstr "Derrotar a Grogor-Tuk"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:98
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:80
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:121
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:99
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:152
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:244
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:115
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:119
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:55
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:117
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:273
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:176
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:203
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:299
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:193
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:110
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:184
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:419
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:157
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:117
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:101
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:190
|
||
msgid "Death of Delfador"
|
||
msgstr "Muerte de Delfador"
|
||
|
||
# Perseo --> Sustituyo quemad por fuego por considerar que es más natural en castellano
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:120
|
||
msgid "Grooar! Pillage! Pillage! Ahahaha..."
|
||
msgstr "¡Grrr! ¡Botín! ¡Botín! Ajajaja..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:131
|
||
msgid "No! Methor... Don’t die!"
|
||
msgstr "¡No! Methor... ¡No mueras!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:135
|
||
msgid ""
|
||
"Heed my last words, Delfador! Journey northwest to Weldyn, and seek out my "
|
||
"friend Leollyn. He will help you."
|
||
msgstr ""
|
||
"¡Escucha mis últimas palabras, Delfador! Viaja al noroeste, hacia Weldyn, y "
|
||
"busca a mi amigo Leollyn. Él te ayudará."
|
||
|
||
# Perseo --> Buscar fortuna (seek your fortune) equivale mejor a probar fortuna.
|
||
#. [message]: speaker=Methor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:148
|
||
msgid ""
|
||
"Well done, Delfador! I see I have trained you well, and you are truly ready "
|
||
"to seek your fortune. My traveling days are done, but it is time for you to "
|
||
"journey northwest to Weldyn, and seek out my friend Leollyn. He will help "
|
||
"you."
|
||
msgstr ""
|
||
"¡Bien hecho Delfador! Veo que te he enseñado bien y que en verdad estás "
|
||
"preparado para probar fortuna. Mis días como viajero han terminado, pero es "
|
||
"hora de que viajes al noroeste, hacia Weldyn y busques a mi amigo Leollyn. "
|
||
"Él te ayudará."
|
||
|
||
# Perseo --> Me acordaré tiene más coherencia que "me apesadumbraré" y otras oraciones imilares.
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:158
|
||
msgid ""
|
||
"I will grieve for master Methor... I must take his advice and seek out "
|
||
"Leollyn."
|
||
msgstr ""
|
||
"Recordaré del maestro Methor... Debo seguir su consejo y buscar a Leollyn."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:165
|
||
msgid ""
|
||
"And it is no good news I will bring him. Orcs, so far south and so near the "
|
||
"capital? This is a dire sign; things are gravely amiss in Wesnoth."
|
||
msgstr ""
|
||
"Y no son buenas nuevas las que le daré. Orcos, ¿tan al sur y tan cerca de la "
|
||
"capital? Es un mal augurio; las cosas están gravemente trastocadas en "
|
||
"Wesnoth."
|
||
|
||
#. [scenario]: id=03_The_Road_to_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:4
|
||
msgid "The Road to Weldyn"
|
||
msgstr "El camino a Weldyn"
|
||
|
||
#. [leader]: id=Urthaka-Tan, type=Orcish Warrior
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:49
|
||
msgid "Urthaka-Tan"
|
||
msgstr "Urthaka-Tan"
|
||
|
||
#. [scenario]: id=03_The_Road_to_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:67
|
||
msgid "The Great Valley"
|
||
msgstr "El gran Valle"
|
||
|
||
#. [scenario]: id=03_The_Road_to_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:68
|
||
msgid "Fort Brell"
|
||
msgstr "Fuerte Brell"
|
||
|
||
#. [scenario]: id=03_The_Road_to_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:69
|
||
msgid "Fort Miryen"
|
||
msgstr "Fuerte Miryen"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:76
|
||
msgid "Defeat Urthaka-Tan"
|
||
msgstr "Derrotar a Urthaka-Tan"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:98
|
||
msgid ""
|
||
"Delfador followed Methor’s advice, and headed over the hills towards Weldyn. "
|
||
"But the roads were more dangerous than he had expected..."
|
||
msgstr ""
|
||
"Delfador siguió el consejo de Methor, y puso rumbo a Weldyn a través de las "
|
||
"colinas. Pero los caminos eran más peligrosos de lo que había esperado..."
|
||
|
||
# Perseo --> Es un nombre propio
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:107
|
||
msgid "Derrin"
|
||
msgstr "Derrin"
|
||
|
||
# Perseo --> Nombre propio "again"
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:114
|
||
msgid "Feorth"
|
||
msgstr "Feorth"
|
||
|
||
# Perseo --> Y de nuevo.
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:121
|
||
msgid "Gar"
|
||
msgstr "Gar"
|
||
|
||
#. [message]: speaker=Derrin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:124
|
||
msgid ""
|
||
"Beware, stranger! I come to warn you — a party of orcs have moved into the "
|
||
"Great Valley to the north and have been raiding the lands around. If you "
|
||
"press on westward, you will have to fight them."
|
||
msgstr ""
|
||
"¡Cuidado extranjero! Vengo a avisarle, un grupo de orcos se ha asentado en "
|
||
"el gran Valle al norte y han estado saqueando las tierras circundantes. Si "
|
||
"continúa hacia el oeste tendrá que enfrentarse a ellos."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:128
|
||
msgid ""
|
||
"I cannot turn back now... If I fight these orcs, will your villagers help me?"
|
||
msgstr ""
|
||
"No puedo dar media vuelta ahora... Si lucho contra esos orcos ¿Me ayudarán "
|
||
"los aldeanos?"
|
||
|
||
#. [message]: speaker=Derrin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:132
|
||
msgid ""
|
||
"You see me armed for war because we were mustering to aid our kin. We can "
|
||
"help each other — and you’ll not be sorry to fight beside us, for this "
|
||
"region trains the best bowmen in Wesnoth."
|
||
msgstr ""
|
||
"Vos me veis armado para la batalla porque estamos reuniendo fuerzas para "
|
||
"ayudar a nuestra gente. Podemos ayudarnos mutuamente, y no se arrepentirá de "
|
||
"luchar a nuestro lado, puesto que esta región entrena los mejores arqueros "
|
||
"de Wesnoth."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:144
|
||
msgid "Take this, you slimy invader!"
|
||
msgstr "¡Toma esto, invasor asqueroso!"
|
||
|
||
#. [message]: role=bowman_advisor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:159
|
||
msgid "Beware! Night is falling — that’s when the orcs tend to attack!"
|
||
msgstr ""
|
||
"¡Cuidado! La noche está cayendo, ¡es entonces cuando los orcos suelen atacar!"
|
||
|
||
#. [message]: role=bowman_advisor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:181
|
||
msgid ""
|
||
"Thank you, Delfador, for helping to rid our land of those pestilent orcs. "
|
||
"Your magic was more help than we looked for, and we are in your debt."
|
||
msgstr ""
|
||
"Gracias Delfador, por ayudarnos a librar nuestras tierras de estos "
|
||
"pestilentes orcos. Su magia fue una ayuda mayor de lo que esperábamos, y "
|
||
"estamos en deuda con vos."
|
||
|
||
# Perseo --> Lo que hay dentro de las fronteras son los territorios ¿no?
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:185
|
||
msgid ""
|
||
"You are welcome... But I am wondering what orcs were doing so deep inside "
|
||
"the borders of Wesnoth."
|
||
msgstr ""
|
||
"De nada... Pero me pregunto qué estarían haciendo los orcos tan al interior "
|
||
"de los territorios de Wesnoth."
|
||
|
||
#. [message]: role=bowman_advisor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:189
|
||
msgid ""
|
||
"Perhaps some of our lads had better go with you as far as Weldyn. These "
|
||
"lands are not safe for a lone traveler, and we may learn what drew the orcs "
|
||
"so far south."
|
||
msgstr ""
|
||
"Quizá algunos de nuestros compañeros hagan bien en acompañarle hasta Weldyn. "
|
||
"Estas tierras no son seguras para un viajero solitario, y tal vez "
|
||
"averigüemos que llevó a los orcos tan al sur."
|
||
|
||
#. [scenario]: id=04_Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:4
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:135
|
||
msgid "Leollyn"
|
||
msgstr "Leollyn"
|
||
|
||
#. [leader]: id=Hagha-Tan, type=Orcish Slayer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:66
|
||
msgid "Hagha-Tan"
|
||
msgstr "Hagha-Tan"
|
||
|
||
#. [side]
|
||
#. [modify_side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:93
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:21
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:32
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:25
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:39
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:25
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:23
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:20
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:26
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:27
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:104
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:388
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:35
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:58
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:36
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:41
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:35
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:60
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:68
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:99
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:79
|
||
msgid "Loyalists"
|
||
msgstr "Leales"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:117
|
||
msgid "Defeat Hagha-Tan"
|
||
msgstr "Derrotar a Hagha-Tan"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:125
|
||
msgid "Death of Leollyn"
|
||
msgstr "Muerte de Leollyn"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:142
|
||
msgid ""
|
||
"Methor told me that I could find Leollyn in his tower in the Royal Forest "
|
||
"outside the city. It should be near here..."
|
||
msgstr ""
|
||
"Methor me explicó que podría encontrar a Leollyn en su torre en el Bosque "
|
||
"Real a las afueras de la ciudad. Debe de estar aquí cerca..."
|
||
|
||
# Perseo --> Añado fresca para enfatizar un poco el comentario
|
||
#. [message]: speaker=Hagha-Tan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:146
|
||
msgid "Ah, another human is approaching... yes... more meat for my war-band..."
|
||
msgstr "Ah, otro humano se acerca... si... más carne fresca para mi banda..."
|
||
|
||
# Perseo --> He intentado darle un aire arcaico
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:150
|
||
msgid ""
|
||
"Hail, strangers on the road! I crave your aid; hurry, for we are sorely "
|
||
"beset!"
|
||
msgstr ""
|
||
"¡Eh, a los extranjeros del camino! Os ruego vuestra ayuda; ¡Rápido, pues "
|
||
"estamos totalmente rodeados!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:154
|
||
msgid ""
|
||
"Well met, Leollyn! My friends and I will roust this barbarian for you. We’re "
|
||
"getting used to such work by now — I did not expect to have so much trouble "
|
||
"getting here!"
|
||
msgstr ""
|
||
"¡Feliz encuentro, Leollyn! Mis amigos y yo expulsaremos a este bárbaro por "
|
||
"vos. A estas alturas estamos acostumbrándonos a este tipo de trabajo, ¡No "
|
||
"esperé que tuviéramos tantos contratiempos para llegar aquí!"
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:158
|
||
msgid ""
|
||
"Then you have not heard...? —But there will be time enough for talking. If "
|
||
"you can distract those vile creatures, I will try to organize a "
|
||
"counterattack."
|
||
msgstr ""
|
||
"¿Entonces no habéis oído...? Pero ya habrá tiempo de sobra para hablar. Si "
|
||
"pudierais distraer a estas viles criaturas, intentaré organizar un "
|
||
"contraataque."
|
||
|
||
#. [message]: speaker=Hagha-Tan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:173
|
||
msgid "Yes... yes... slay them, my assassins!"
|
||
msgstr "Si... si... ¡acaben con ellos, mis asesinos!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:177
|
||
msgid "Uh oh... I don’t like the look of this..."
|
||
msgstr "Uh oh... No me gusta como pinta esto..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:191
|
||
msgid "Their blood sheds as readily as any man’s."
|
||
msgstr "Su sangre corre con la misma facilidad que la de cualquier hombre."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:195
|
||
msgid "You are a brave fighter, young friend."
|
||
msgstr "Eres un bravo guerrero, joven amigo."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:212
|
||
msgid "All of you have to be extra careful!"
|
||
msgstr "¡Tenéis que ser mucho más cuidadosos!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:216
|
||
msgid "Kill them all! For our slain friend."
|
||
msgstr "¡Mátadlos a todos! Por nuestros amigos asesinados."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:228
|
||
msgid ""
|
||
"Leollyn is slain! This is terrible... I had best give up and return home."
|
||
msgstr ""
|
||
"¡Leollyn ha sido asesinado! Esto es terrible... será mejor que me de por "
|
||
"vencido y vuelva a casa."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:239
|
||
msgid ""
|
||
"Well now, you arrived just in the nick of time. A fellow mage too, I see. "
|
||
"Now what did you say your name was?"
|
||
msgstr ""
|
||
"Bien, entonces, acabas de llegar en el momento propicio. Un compañero mago "
|
||
"por lo que veo. Ahora, ¿Cómo dijiste que te llamabas?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:249
|
||
msgid ""
|
||
"Delfador, sir. Actually, I came seeking you — you see, I was a student of "
|
||
"Methor’s. He said that you might find me employment in Weldyn."
|
||
msgstr ""
|
||
"Delfador, señor. De hecho os buscaba a vos — veréis, yo era estudiante de "
|
||
"Methor. Él me dijo que vos podríais encontrarme trabajo en Weldyn."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:253
|
||
msgid ""
|
||
"Ah, one of Methor’s, eh? Good, good... Well, young Garard certainly needs "
|
||
"all the hands he can muster right now. Especially those who know their magic!"
|
||
msgstr ""
|
||
"Ah, uno de los de Methor ¿eh? Vaya, vaya... Bien, el joven Garard "
|
||
"ciertamente necesita todas las manos que pueda reunir ahora mismo. "
|
||
"¡Especialmente las de aquellos que conocen su magia!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:259
|
||
msgid "Delfador, sir. But I bring you ill news... Methor, my teacher, is dead."
|
||
msgstr ""
|
||
"Delfador, señor. Pero debo daros malas noticias... Methor, mi maestro, ha "
|
||
"muerto."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:263
|
||
msgid ""
|
||
"That is ill news indeed... these are dark times. I think you had best return "
|
||
"with me to Weldyn. Garard too, must hear your news."
|
||
msgstr ""
|
||
"Esa es una mala nueva en verdad... estos son tiempos oscuros. Creo que "
|
||
"deberíais volver conmigo a Weldyn. Garard también debe escuchar tus noticias."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:270
|
||
msgid "Is that Garard, King of Wesnoth, you refer to?!"
|
||
msgstr "¿Es el rey de Wesnoth el Garard al que os referís?"
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:274
|
||
msgid ""
|
||
"Of course — do you know any other kings by that name? I was one of his "
|
||
"father’s most trusted advisors until he passed away earlier this year, and I "
|
||
"still have the son’s ear, though being young he listens perhaps less well "
|
||
"than he should."
|
||
msgstr ""
|
||
"Por supuesto, ¿Conoces algún otro rey con ese nombre? Fui uno de los "
|
||
"consejeros en los que más confiaba su padre antes de que falleciera a "
|
||
"principios de este año, y todavía conservo el respeto de su hijo, aunque "
|
||
"siendo joven, tal vez escuche menos de lo que le convendría."
|
||
|
||
#. [scenario]: id=05_Council_in_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:4
|
||
msgid "Council in Weldyn"
|
||
msgstr "Concilio en Weldyn"
|
||
|
||
#. [unit]: id=Gurcyn, type=Cavalryman
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:51
|
||
msgid "Gurcyn"
|
||
msgstr "Gurcyn"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:67
|
||
msgid ""
|
||
"Delfador and Leollyn met no more opposition in returning to Weldyn. As they "
|
||
"entered the city, Delfador was amazed by its size, its grand walls and "
|
||
"impressive citadel. After a night’s rest, Leollyn invited him to attend a "
|
||
"meeting with the king himself. Garard, it seemed, was anxious to hear news "
|
||
"from the borders of Wesnoth."
|
||
msgstr ""
|
||
"Delfador y Leollyn no encontraron mayor oposición al volver a Weldyn. Según "
|
||
"entraban en la ciudad, Delfador estaba atónito por su tamaño, sus enormes "
|
||
"muros y su imponente ciudadela. Después de una noche de descanso, Leollyn le "
|
||
"invitó a comparecer ante el mismísimo rey. Garard parecía estar ansioso por "
|
||
"oír noticias provenientes de las fronteras de Wesnoth."
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:81
|
||
msgid ""
|
||
"Ah, now the last of my council is here. Lionel, what tidings from the north?"
|
||
msgstr ""
|
||
"Ah, por fin el último de mis consejeros está aquí. Lionel, ¿Qué nuevas traes "
|
||
"del norte?"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:85
|
||
msgid ""
|
||
"Bad news, my liege. The orcs mass in great numbers on the north shore of the "
|
||
"river, near the Ford of Abez. We have been cut off from the dwarves of "
|
||
"Knalga — the rumor is that the orcs plan to overrun them, then turn their "
|
||
"attention to Wesnoth. The good people of our northern provinces flee, and "
|
||
"the land there falls into anarchy. We were attacked more than once by thugs "
|
||
"and bandits, and by evil creatures that roamed the night in the shapes of "
|
||
"men."
|
||
msgstr ""
|
||
"Malas noticias, mi señor. Hay un gran número de orcos reunidos en la orilla "
|
||
"norte del río, cerca del vado de Abez. Hemos sido aislados de los enanos de "
|
||
"Knalga y hay rumores de que los orcos planean invadirlos para luego centrar "
|
||
"su atención en Wesnoth. La buena gente de nuestras provincias "
|
||
"septentrionales huye y las tierras caen en la anarquía. Fuimos atacados más "
|
||
"de una vez por malhechores y bandidos, y por criaturas malignas que vagan en "
|
||
"la noche con formas humanas."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:89
|
||
msgid ""
|
||
"Worse news — the orcs are already here, sire. I myself was set upon within "
|
||
"the royal forest. Were it not for this young fellow here..."
|
||
msgstr ""
|
||
"Peores noticias aún, los orcos ya están aquí, señor. Yo mismo estuve en un "
|
||
"aprieto en el bosque real. Donde si no hubiera sido por este joven "
|
||
"compañero..."
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:93
|
||
msgid ""
|
||
"Then there is no time to be lost! I will ride to the Ford of Abez with an "
|
||
"army. As bold as the orcs may be to cross our borders in secret and prey on "
|
||
"the defenseless, they are disorganized and cowardly in the face of a foe "
|
||
"worth their mettle. They need reminding that Wesnoth is too hot for them. "
|
||
"Gurcyn, you have been to the west — will the elves lend their archers to "
|
||
"help us?"
|
||
msgstr ""
|
||
"¡Entonces no hay tiempo que perder! Cabalgaré hacia el vado de Abez con un "
|
||
"ejército. Siendo tan cobardes como son los orcos para cruzar nuestras "
|
||
"fronteras en secreto y hacer presa en los indefensos, son desorganizados y "
|
||
"pusilánimes cuando se enfrentan a un enemigo merecedor de valor. Necesitan "
|
||
"que les recuerden que Wesnoth es demasiado cálido para ellos. Gurcyn, has "
|
||
"estado en el oeste, ¿Nos prestarán los elfos sus arqueros para que nos "
|
||
"ayuden?"
|
||
|
||
#. [message]: speaker=Gurcyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:97
|
||
msgid ""
|
||
"The elves will not fight; they hate the orcs, but spoke darkly of human "
|
||
"greed and foolishness. I have never seen them so unfriendly. There is "
|
||
"something they know of and fear, but they would not tell me what it is."
|
||
msgstr ""
|
||
"Los elfos no lucharán; odian a los orcos, pero hablan con resentimiento de "
|
||
"la avaricia y estupidez humanas. Nunca les había visto tan hostiles. Hay "
|
||
"algo que deberíamos saber y temer, pero no me quisieron decir que era."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:101
|
||
msgid ""
|
||
"Your Majesty... may I join your army? I mean, I came to Weldyn to seek your "
|
||
"employ. And if it’s archers you need, might not a mage be of help?"
|
||
msgstr ""
|
||
"Su majestad... ¿Podría unirme a vuestro ejército? Me explico, vine a Weldyn "
|
||
"para ponerme a vuestro servicio. Y si es arqueros lo que necesitáis, ¿no "
|
||
"podría ser de ayuda un mago?"
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:105
|
||
msgid ""
|
||
"Ah, young Delfador... you speak well, and Leollyn has already told me of "
|
||
"your bravery. I accept your offer of service with gratitude, but this is a "
|
||
"task for warriors, not magic-makers. You shall stay here with Leollyn and be "
|
||
"Leollyn’s right hand as he is mine."
|
||
msgstr ""
|
||
"Ah, joven Delfador... decís bien, y Leolyn ya me habló de vuestra valentía. "
|
||
"Acepto vuestra oferta de servicio con gratitud, pero esto es una tarea para "
|
||
"guerreros, no para magos. Debéis quedaros aquí con Leollyn y ser su mano "
|
||
"derecha en la misma medida que él es la mía."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:124
|
||
msgid ""
|
||
"Delfador, I may have a task for you... Lionel’s talk of evil night creatures "
|
||
"troubles me. Such stories have reached me before. There are a few places "
|
||
"where the spirit world comes close to the earth we know, and there a trained "
|
||
"mage may communicate with the spirits of the dead through meditation. The "
|
||
"nearest lies to the northwest, on a small island in the Great River just "
|
||
"south of the Ford of Abez. If the dead are restless, they may tell us why. I "
|
||
"had thought to undertake such a mission myself... but now I must remain in "
|
||
"Weldyn... perhaps you could go in my place?"
|
||
msgstr ""
|
||
"Delfador, puede que tenga una misión para vos... las palabras de Lionel "
|
||
"sobre las malignas criaturas nocturnas me preocupan. No habían llegado hasta "
|
||
"mí historias de este tipo antes. Hay unos cuantos lugares donde el mundo de "
|
||
"los espíritus se acerca a la tierra tal y como la conocemos, y en ellos, un "
|
||
"mago experimentado puede comunicarse con los espíritus de los muertos a "
|
||
"través de la meditación. El más cercano queda al noroeste, en una pequeña "
|
||
"isla del río Grande justo al sur del vado de Abez. Si los muertos se "
|
||
"encuentran desvelados puede que nos cuenten el porqué. Había pensado en "
|
||
"asignarme esa misión a mi mismo... pero ahora debo permanecer en Weldyn... "
|
||
"¿Podríais ir en mi lugar?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:128
|
||
msgid ""
|
||
"I’m honored that you would entrust me with such a task... but I too stay in "
|
||
"Weldyn, by the King’s order!"
|
||
msgstr ""
|
||
"Me siento honrado de que me confiéis semejante misión... pero he de "
|
||
"permanecer en Weldyn, ¡por orden del rey!"
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:132
|
||
msgid ""
|
||
"Hmmm... King Garard placed you under my command, and I may command you to "
|
||
"travel north, if you wish to; he will not interfere with a mission of magery "
|
||
"as he might with one of war. But you must be sure you are ready for such a "
|
||
"grave task. Dealings with the spirit world are dangerous even for the most "
|
||
"powerful mages. Allow only your mind to enter the Land of the Dead — should "
|
||
"your body follow, there is no return! Do you still wish to go?"
|
||
msgstr ""
|
||
"Humm... el rey Garard os puso bajo mi mando, y puedo ordenaros que viajéis "
|
||
"al norte, si queréis; él no interferirá en una misión relacionada con la "
|
||
"magia como lo haría con una relacionada con la guerra. Pero debéis estar "
|
||
"seguro de que estáis preparado para este importante cometido. Las relaciones "
|
||
"con el mundo de los espíritus son peligrosas incluso para los magos más "
|
||
"poderosos. Permitid sólo a vuestra mente entrar en la tierra de los muertos, "
|
||
"¡Si vuestro cuerpo la sigue no hay vuelta atrás! ¿Seguís queriendo ir?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:136
|
||
msgid "If that is how I may best serve, I will do it right willingly."
|
||
msgstr "Si es así como mejor puedo ayudar, lo haré de buena gana."
|
||
|
||
#. [message]: speaker=Leollyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/05_Council_in_Weldyn.cfg:140
|
||
msgid ""
|
||
"Then you shall! Lionel and his men will accompany you, for you will need "
|
||
"more than magic for protection on the road... especially where you’ll be "
|
||
"going, into the wild country north of Tath. It is a chancy place at the best "
|
||
"of times, and orcs may already be raiding south of the Ford."
|
||
msgstr ""
|
||
"¡Entonces debéis hacerlo! Lionel y sus hombres os acompañarán, pues "
|
||
"necesitaréis algo más que magia para protegeros en el camino... sobre todo "
|
||
"hacia donde vais, la comarca salvaje al norte de Tath. Es un lugar incierto "
|
||
"en el mejor de los casos, y los orcos pueden estar moviéndose ya al sur del "
|
||
"vado."
|
||
|
||
#. [scenario]: id=06_Swamps_of_Illuven
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:4
|
||
msgid "The Swamps of Illuven"
|
||
msgstr "Los pantanos de Illuven"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:49
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:69
|
||
msgid "Bandits"
|
||
msgstr "Bandidos"
|
||
|
||
#. [leader]: id=Garrath, type=Rogue
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:53
|
||
msgid "Garrath"
|
||
msgstr "Garrath"
|
||
|
||
#. [leader]: id=Harold, type=Bandit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:73
|
||
msgid "Harold"
|
||
msgstr "Harold"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:95
|
||
msgid "Move Delfador to the signpost in the northeast"
|
||
msgstr "Mover a Delfador al poste de señales en el noreste"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:103
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:156
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:248
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:119
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:161
|
||
msgid "Death of Lionel"
|
||
msgstr "Muerte de Lionel"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:120
|
||
msgid ""
|
||
"These are the swamps of Illuven — lesser kin of the Swamp of Dread north of "
|
||
"the Great River, but noxious enough in their own fashion. Our way lies west "
|
||
"and north across them to the Ford of Abez. The western road around the other "
|
||
"edge of the Brown Hills would have been safer, but..."
|
||
msgstr ""
|
||
"Estos son los pantanos de Illuven, primos menores del Pantano del Terror al "
|
||
"norte del río Grande, pero bastante nocivos a su propia manera. Nuestra ruta "
|
||
"se dirige al oeste y al norte a través de ellos para llegar al vado de Abez. "
|
||
"El camino occidental que rodea el otro lado de las Colinas Pardas hubiera "
|
||
"sido más seguro pero..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:124
|
||
msgid ""
|
||
"... I insisted on the most direct possible route. I know; let us both hope "
|
||
"the choice was not folly. Who made those villages in the swamps? Orcs?"
|
||
msgstr ""
|
||
"... Insistí en que tomáramos la ruta más directa posible. Lo sé; pensemos "
|
||
"que la elección no fue estúpida. ¿Quién ha construido estas aldeas en las "
|
||
"ciénagas? ¿Los orcos?"
|
||
|
||
# Perseo --> Son muy foragidos no terminaba de sonar coherente.
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:128
|
||
msgid "No, men of Wesnoth... but those who dwell here are a lawless lot."
|
||
msgstr ""
|
||
"No, hombres de Wesnoth... pero aquellos que residen aquí no reconocen "
|
||
"ninguna ley."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:142
|
||
msgid ""
|
||
"Greetings, strangers! This swamp is dangerous... You wanna cross it, you’ll "
|
||
"need protection — cost you only $fee gold!"
|
||
msgstr ""
|
||
"¡Felicidades extranjeros! Este pantano es peligroso... Si quieren cruzarlo, "
|
||
"necesitarán protección y ¡Sólo les costará $fee oro!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:144
|
||
msgid "Thanks very much. Here’s the gold..."
|
||
msgstr "Muchas gracias. Aquí está el oro..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:158
|
||
msgid ""
|
||
"You know, you really ought to be more careful before handing over money to "
|
||
"suspicious strangers like me. But, since I’m feeling nice at the moment, I "
|
||
"think I will actually keep my word and offer you some protection."
|
||
msgstr ""
|
||
"Sabes, realmente deberías tener más cuidado antes de entregar dinero a "
|
||
"desconocidos sospechosos como yo. Pero, como me siento generoso en este "
|
||
"momento, creo que cumpliré mi palabra y te ofreceré algo de protección."
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:162
|
||
msgid "Hey, what’s your problem, Garrath? I thought we had a deal!"
|
||
msgstr "Oye, ¿cuál es tu problema, Garrath? ¡Pensé que teníamos un trato!"
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:166
|
||
msgid "Yeah, well, I changed my mind."
|
||
msgstr "Sí, bueno, cambié de opinión."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:184
|
||
msgid ""
|
||
"...I’m not entirely sure what just happened here, but I guess I should be "
|
||
"grateful?"
|
||
msgstr ""
|
||
"... No estoy del todo seguro de lo que acaba de pasar aquí, pero supongo que "
|
||
"debería de estar... ¿agradecido?"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:188
|
||
msgid ""
|
||
"While it appears fortune favored us this time, I fear for the travelers for "
|
||
"whom this man does <i>not</i> keep his word..."
|
||
msgstr ""
|
||
"Si bien parece que tuvimos suerte esta vez, temo por los viajeros para "
|
||
"quienes este hombre NO cumple su palabra ..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:193
|
||
msgid "It’s been a pleasure doing business with you... Bye!"
|
||
msgstr "Ha sido un placer hacer negocios con vos... ¡Hasta otra!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:204
|
||
msgid "Where did he go?"
|
||
msgstr "¿A dónde fue?"
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:208
|
||
msgid "Haw haw haw! Fools!"
|
||
msgstr "¡Ja ja ja! ¡Necios!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:212
|
||
msgid "Well, at least we only have to deal with one of them now..."
|
||
msgstr "Bueno, al menos ahora sólo tenemos que lidiar con uno de ellos..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:254
|
||
msgid ""
|
||
"Hey, that was one of <i>our</i> villages! Deal’s off; we’re no longer "
|
||
"protecting you!"
|
||
msgstr ""
|
||
"¡Oye, esa era una de NUESTRAS aldeas! El trato está roto; ¡ya no te "
|
||
"protegeremos!"
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:264
|
||
msgid "So... does that mean that <i>our</i> deal is back on now, Garrath?"
|
||
msgstr ""
|
||
"Entonces ... ¿eso significa que ahora volvemos a tener <i>nuestro</i> trato, "
|
||
"Garrath?"
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:268
|
||
msgid "Fine, I guess..."
|
||
msgstr "Supongo que sí..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:274
|
||
msgid ""
|
||
"Wait, I’m sorry! I didn’t realize you were so attached to that village! "
|
||
"Please give me a chance to make it up to you!"
|
||
msgstr ""
|
||
"¡Espera, lo siento! ¡No me di cuenta de que estabas tan apegado a esa aldea! "
|
||
"¡Por favor, dame la oportunidad de compensártelo!"
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:278
|
||
msgid ""
|
||
"Well, I guess a little extra payment could persuade me to forgive you..."
|
||
msgstr ""
|
||
"Bueno, supongo que un pequeño pago adicional podría convencerme de que te "
|
||
"perdone ..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:293
|
||
msgid "I’m afraid I don’t have much gold left..."
|
||
msgstr "Me temo que no me queda mucho oro ..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:297
|
||
msgid "Oh well, too bad for you!"
|
||
msgstr "¡Oh vaya, peor para ti!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:308
|
||
msgid "Well..."
|
||
msgstr "Bueno..."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:310
|
||
msgid "Here’s 20 more gold."
|
||
msgstr "Aquí tienes 20 más de oro."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:323
|
||
msgid "Pleasure doing business with you! Just don’t let it happen again!"
|
||
msgstr ""
|
||
"¡Encantado de hacer negocios con vos! ¡Sólo no dejéis que vuelva a suceder!"
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:328
|
||
msgid "Sheesh, Garrath, won’t you make up your mind already?!"
|
||
msgstr "Joder, Garrath, ¡¿Aún no te has decidido?!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:334
|
||
msgid "Nope, I’m not giving you any more gold."
|
||
msgstr "No, no te voy a dar más oro."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:338
|
||
msgid "Suit yourself. Men, attack!"
|
||
msgstr "Haz lo que quieras. ¡Hombres, al ataque!"
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:363
|
||
msgid ""
|
||
"Hey! You captured one of my villages again! I thought I told you to stop "
|
||
"doing that!"
|
||
msgstr ""
|
||
"¡Oye! ¡Has vuelto a capturar una de mis aldeas! ¡Pensé que te había dicho "
|
||
"que dejaras de hacer eso!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:367
|
||
msgid ""
|
||
"Sorry! It’s a hard habit to break! Perhaps I can pay you again to make up "
|
||
"for it?"
|
||
msgstr ""
|
||
"¡Lo siento! ¡Es un hábito difícil de olvidar! ¿Quizás pueda pagarte de nuevo "
|
||
"para compensarlo?"
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:372
|
||
msgid "Nope, I’m through with your games! Men, attack!"
|
||
msgstr "¡No, he terminado con tus juegos! ¡Hombres, al ataque!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:381
|
||
msgid ""
|
||
"Oh well, I guess I should have listened when he said not to let it happen "
|
||
"again..."
|
||
msgstr ""
|
||
"Oh, bueno, supongo que debería haber escuchado cuando dijo que no dejara que "
|
||
"sucediera de nuevo ..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:391
|
||
msgid "Stop stealing my villages!"
|
||
msgstr "¡Deja de robar mis aldeas!"
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:414
|
||
msgid ""
|
||
"Hm, it looks like you don’t have any gold left. We’re not interested in you "
|
||
"anymore; bye!"
|
||
msgstr "Hum, parece que ya no te queda más oro. Ya no nos interesas. ¡Adiós!"
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:421
|
||
msgid "What a fickle one, that Garrath..."
|
||
msgstr "Que voluble, ese Garrath ..."
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:439
|
||
msgid ""
|
||
"I’ll be taking back that money that your men “borrowed” from me now, Garrath!"
|
||
msgstr ""
|
||
"¡Ahora recuperaré el dinero que tus hombres me tomaron \"prestado\", Garrath!"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:469
|
||
msgid "No thanks — we’ll manage by ourselves..."
|
||
msgstr "No gracias, podemos valernos solos..."
|
||
|
||
#. [message]: speaker=Garrath
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:473
|
||
msgid "You’ll regret it!"
|
||
msgstr "¡Lo lamentaréis!"
|
||
|
||
#. [message]: speaker=Harold
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:477
|
||
msgid "They certainly will! Haw haw haw!"
|
||
msgstr "¡Ciertamente, lo harán! ¡Ja ja ja!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:501
|
||
msgid ""
|
||
"This chest contains all the money that rogue has taken from unwary travelers!"
|
||
msgstr ""
|
||
"¡Este cofre contiene todo el dinero que este bandido ha robado a viajeros "
|
||
"indefensos!"
|
||
|
||
#. [scenario]: id=07_Night_in_the_Swamp
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:4
|
||
msgid "Night in the Swamp"
|
||
msgstr "Noche en el pantano"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:56
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:38
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:35
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:84
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:51
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:78
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:106
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:90
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:72
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:114
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:158
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:81
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:106
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:134
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:69
|
||
msgid "Undead"
|
||
msgstr "No muertos"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:105
|
||
msgid "I call upon all that is holy to break the power of this evil stone!"
|
||
msgstr "¡Llamó a todo lo puro para acabar con el poder de esta malvada piedra!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:130
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:181
|
||
msgid ""
|
||
"I think that’s all of them! Let’s move on — the less time we spend in this "
|
||
"swamp the better."
|
||
msgstr ""
|
||
"¡Creo que eso ha sido todo! Avancemos, cuanto menos tiempo perdamos en esta "
|
||
"ciénaga mejor."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:142
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:234
|
||
msgid "Survive until daybreak"
|
||
msgstr "Sobreviva hasta que despunte el sol"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:148
|
||
msgid "Defeat remaining enemy units"
|
||
msgstr "Derrote a los enemigos restantes"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:210
|
||
msgid "Evil emanates from this stone, but I have not the power to destroy it."
|
||
msgstr "De esta piedra emana maldad, pero no tengo poder para destruirla."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:240
|
||
msgid "Destroy the stones and defeat all enemies"
|
||
msgstr "Destruye las piedras y derrote a todos los enemigos"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:258
|
||
msgid "Mages and Paladins are capable of destroying the stones"
|
||
msgstr "Los magos y paladines tienen la capacidad de destruir las piedras"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:267
|
||
msgid "These swamps seem to go on forever!"
|
||
msgstr "¡Estos pantanos parecen no acabar nunca!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:271
|
||
msgid ""
|
||
"One more day’s travel, I think. We should camp for the night now — we should "
|
||
"be out of it by tomorrow evening."
|
||
msgstr ""
|
||
"Un día más de viaje, creo. Ahora deberíamos acampar para hacer noche, "
|
||
"deberíamos estar fuera mañana por la tarde."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:279
|
||
msgid "Those standing stones — they summon evil creatures!"
|
||
msgstr "Esos menhires, ¡Invocan criaturas malvadas!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:283
|
||
msgid ""
|
||
"I saw this kind of thing in the north... These abominations are not much "
|
||
"affected by swords, but they fear the light of day. We must hold them off as "
|
||
"best we can."
|
||
msgstr ""
|
||
"He visto este tipo de cosas en el norte... A estas abominaciones no les "
|
||
"afectan mucho las espadas, pero temen la luz del día. Debemos resistirlos "
|
||
"como mejor podamos."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:287
|
||
msgid ""
|
||
"Hmmm... if I could get nearer to the stones, I could perhaps break their "
|
||
"power..."
|
||
msgstr ""
|
||
"Umm... si pudiera acercarme más a las piedras, tal vez podría romper su "
|
||
"poder..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:302
|
||
msgid "This’ll splinter your bones, you vile monstrosity!"
|
||
msgstr "Esto reducirá tus huesos a astillas ¡Vil monstruosidad!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:315
|
||
msgid "At last, morning is here... And the skeletons are disappearing!"
|
||
msgstr "Por fin, está amaneciendo... ¡Y los esqueletos se desvanecen!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:326
|
||
msgid "At last, morning is here!"
|
||
msgstr "¡Por fin, está amaneciendo!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:332
|
||
msgid ""
|
||
"I hope I never see another night like that! Let’s leave this evil place as "
|
||
"quickly as possible — I want to get us out of Illuven before dusk."
|
||
msgstr ""
|
||
"¡Espero no volver a vivir una noche como esta! Dejemos este lugar lo antes "
|
||
"posible, quiero que estemos fuera de Illuven antes del ocaso."
|
||
|
||
#. [leader]: id=Ur-Thorodor, type=Ancient Wose
|
||
#. [scenario]: id=08_Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:4
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:53
|
||
msgid "Ur-Thorodor"
|
||
msgstr "Ur-Thorodor"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:50
|
||
msgid "Wose"
|
||
msgstr "Wose"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:81
|
||
msgid ""
|
||
"We have arrived. And there is the island Leollyn spoke of. But what are "
|
||
"those strange shapes moving among the trees?"
|
||
msgstr ""
|
||
"Ya hemos llegado. Y aquí está la isla de la que habló Leollyn. Pero, ¿Qué "
|
||
"son esas extrañas formas que se mueven entre la vegetación?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:85
|
||
msgid ""
|
||
"I believe that they are woses — tree guardians. I have heard of them, but "
|
||
"thought they were gone from Wesnoth forever. They are not evil, it is said, "
|
||
"but yet they may be hostile to us. We had best be careful."
|
||
msgstr ""
|
||
"Creo que son woses, guardianes de los árboles. He oído sobre ellos, pero "
|
||
"creí que habían partido de Wesnoth para siempre. Se dice que no son "
|
||
"malvados, pero puede que sean hostiles. Deberíamos tener cuidado."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:89
|
||
msgid ""
|
||
"I am Ur-Thorodor, eldest of the forest. Who are you human-creatures? You may "
|
||
"not trespass on our island."
|
||
msgstr ""
|
||
"Soy Ur-Thorodor, el más anciano del bosque. ¿Quiénes sois, criaturas "
|
||
"humanas? No debéis entrar en mi isla."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:94
|
||
msgid ""
|
||
"Ur-Thorodor, please let us pass! We are on a vital mission for King Garard, "
|
||
"in the interests of all living things in Wesnoth."
|
||
msgstr ""
|
||
"Ur-Thorodor ¡Déjenos pasar, por favor! Estamos en una misión de vital "
|
||
"importancia para el rey Garard, por el bien de todos los que viven en "
|
||
"Wesnoth."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:98
|
||
msgid ""
|
||
"We care nothing for your kings, human-creatures. It is centuries since your "
|
||
"kind have been here, and only now are our roots destroying the last of your "
|
||
"accursed stonework. Now I will speak no more. Leave us, or suffer our wrath!"
|
||
msgstr ""
|
||
"No nos importan nada vuestros asuntos, criaturas humanas. Han pasado siglos "
|
||
"desde que vuestra gente estuviera aquí por última vez, y sólo ahora nuestras "
|
||
"raíces están empezando a destruir vuestra maldita albañilería. Ahora no "
|
||
"hablaré más. Dejadnos ¡O sufrid nuestra ira!"
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:102
|
||
msgid ""
|
||
"This Ur-Thorodor should not speak of King Garard that way! <i>“Suffer our "
|
||
"wrath”</i> indeed... I’ll show him wrath!"
|
||
msgstr ""
|
||
"¡Este Ur-Thorodor no debió hablar así del rey Garard! <i>«Sufrid nuestra "
|
||
"ira»</i> en efecto... ¡Le voy a mostrar mi ira!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:106
|
||
msgid ""
|
||
"It seems there is no alternative — we must get onto that island! Perhaps if "
|
||
"we can get close to Ur-Thorodor, and speak with him again, he will "
|
||
"understand."
|
||
msgstr ""
|
||
"No parece haber alternativa, ¡Debemos entrar en la isla! Quizá si pudiéramos "
|
||
"acercarnos a Ur-Thorodor y hablar con él de nuevo entre en razón."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:111
|
||
msgid "Move Delfador to Ur-Thorodor’s castle"
|
||
msgstr "Mover a Delfador al castillo de Ur-Thorodor"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:123
|
||
msgid "Death of Ur-Thorodor"
|
||
msgstr "Muerte de Ur-Thorodor"
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:150
|
||
msgid "Hruuuarrgh! The vile human-creatures hew at me..."
|
||
msgstr "¡Aaargg! Estas viles criaturas humanas me han atacado..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:154
|
||
msgid ""
|
||
"Ur-Thorodor, you must listen to us! A great evil power threatens all living "
|
||
"things in Wesnoth — we must fight against it together, or all life here will "
|
||
"perish."
|
||
msgstr ""
|
||
"¡Ur-Thorodor, debe escucharnos! Un gran poder maligno amenaza a todos los "
|
||
"seres vivos de Wesnoth, debemos luchar contra él juntos, o toda la vida "
|
||
"perecerá."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:158
|
||
msgid "I trust no humans! Drive them out, my children!"
|
||
msgstr "¡No confío en los humanos! ¡Échenlos, mis niños!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:169
|
||
msgid ""
|
||
"I am defeated... My children, hear my last words! Destroy the humans, and "
|
||
"never let them set foot on our island again!"
|
||
msgstr ""
|
||
"Vencido estoy... ¡Mis niños, escuchad mis últimas palabras! ¡Destruyan a los "
|
||
"humanos, y nunca les dejen poner un pie en nuestra isla de nuevo!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:173
|
||
msgid ""
|
||
"This is hopeless! If carrying out my mission means killing these noble "
|
||
"creatures, then I cannot continue."
|
||
msgstr ""
|
||
"¡Esto es desesperante! Si llevar a cabo mi cometido significa matar a estas "
|
||
"nobles criaturas, no puedo continuar."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:189
|
||
msgid ""
|
||
"Ur-Thorodor, listen to me! We are not here to take your island. If you will "
|
||
"let me remain here, then I promise you, on behalf of King Garard, that no "
|
||
"Wesnothian will set foot on your island without your permission again. As a "
|
||
"token of good faith, I command my army to return to the mainland."
|
||
msgstr ""
|
||
"Ur-Thorodor, ¡escúcheme! No estamos aquí para conquistar vuestra isla. Si me "
|
||
"dejara simplemente permanecer aquí, os prometo, en nombre del rey Garad, que "
|
||
"ningún habitante de Wesnoth volverá a hollar esta isla sin vuestro permiso "
|
||
"de nuevo. Como prueba de buena fe, comandaré mi ejército de vuelta a tierra "
|
||
"firme."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:193
|
||
msgid "Are you sure that’s wise?"
|
||
msgstr "¿Está seguro de que es una decisión sabia?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:197
|
||
msgid ""
|
||
"It’s the only way! Lionel, lead our soldiers back to the mainland. I will "
|
||
"rejoin you when I have carried out my mission and determined what is amiss "
|
||
"in the world of the dead."
|
||
msgstr ""
|
||
"¡Es el único modo! Lionel, guíe a nuestros soldados de vuelta a tierra "
|
||
"firme. Me uniré a vosotros de nuevo cuando haya terminado mi misión, y haya "
|
||
"determinado qué está mal en el mundo de los muertos."
|
||
|
||
#. [message]: speaker=Ur-Thorodor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:201
|
||
msgid ""
|
||
"I see I had misjudged you, human. You are not like those who came before. I "
|
||
"accept your offer!"
|
||
msgstr ""
|
||
"Veo que te he juzgado mal, humano. No sois como aquellos que vinieron antes. "
|
||
"¡Acepto tu oferta!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:241
|
||
msgid ""
|
||
"As the Wesnothians withdrew from the island, the woses melted away into the "
|
||
"trees. Delfador began the meditation that would place him in contact with "
|
||
"the spirit world.\n"
|
||
"\n"
|
||
"But as Delfador’s meditation deepened, and the woses sank into their "
|
||
"timeless dreams of earth and trees, something else stirred on the island — "
|
||
"for a few orcish scouts had indeed crossed the Ford of Abez..."
|
||
msgstr ""
|
||
"En cuanto los uesnianos se retiraron de la isla, los woses se fundieron de "
|
||
"nuevo entre la foresta. Delfador empezó la meditación que le pondría en "
|
||
"contacto con el mundo de los espíritus.\n"
|
||
"\n"
|
||
"Pero mientras Delfador profundizaba en su meditación y los woses se hundían "
|
||
"en sus sueños atemporales de tierra y árboles, algo más se deslizó en la "
|
||
"isla, pues de hecho unos cuantos exploradores orcos habían cruzado el vado "
|
||
"de Abez..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:248
|
||
msgid "Ommmmmmm..."
|
||
msgstr "Ommmmmmm..."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:260
|
||
msgid "Gurbash"
|
||
msgstr "Gurbash"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:267
|
||
msgid "Pruark"
|
||
msgstr "Pruark"
|
||
|
||
#. [message]: speaker=Pruark
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:274
|
||
msgid "A human mage... is it dead?"
|
||
msgstr "Un mago humano... ¿Estará muerto?"
|
||
|
||
#. [message]: speaker=Gurbash
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:278
|
||
msgid "Easy to find out... thump it and see if it wakes up!"
|
||
msgstr "Eso es fácil de averiguar... ¡Atízale y veamos si se despierta!"
|
||
|
||
# Perseo --> He utilizado una onomatopeya que represente un garrotazo, pero claro, es muy subjetivo
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:282
|
||
msgid "<i>Thump</i>!"
|
||
msgstr "<i>Capum</i>!"
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:4
|
||
msgid "Houses of the Dead"
|
||
msgstr "Las casas de los muertos"
|
||
|
||
#. [leader]: id=Arakar, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:42
|
||
msgid "Arakar"
|
||
msgstr "Arakar"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:74
|
||
msgid "Undead Followers"
|
||
msgstr "Seguidores de los no muertos"
|
||
|
||
# Perseo--> Sustituyo destino del mundo por curso de la historia que es, quizá. más literario y "poderoso"
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:81
|
||
msgid ""
|
||
"It was one of those moments that altered the destiny of the world. The orc "
|
||
"warrior held many possibilities in his hand. He could simply have taken "
|
||
"Delfador’s head. Had that occurred, the orcs might have overrun the whole of "
|
||
"Wesnoth and ruled it for ages. But what he chose, thinking it rare sport to "
|
||
"abuse one of the hated human mages, was to strike Delfador with his "
|
||
"gauntleted fist."
|
||
msgstr ""
|
||
"Fue uno de esos momentos que cambian el curso de la historia. El guerrero "
|
||
"orco tuvo varias posibilidades. Pudo simplemente haberse llevado la cabeza "
|
||
"de Delfador. Si esto hubiera ocurrido, los orcos habrían invadido todo "
|
||
"Wesnoth y lo habrían gobernado por siglos. Pero lo que eligió, considerando "
|
||
"un deporte excepcional el abusar de uno de los odiados magos humanos, fue "
|
||
"golpear a Delfador con su puño enguantado."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:84
|
||
msgid ""
|
||
"The blow interrupted Delfador’s meditation. He began to topple over to the "
|
||
"ground; but before his head reached it, he vanished as though he had never "
|
||
"been there at all."
|
||
msgstr ""
|
||
"El golpetazo interrumpió la meditación de Delfador. Perdió el equilibrio y "
|
||
"cayó hacia el suelo, pero antes de que su cabeza lo hubiera tocado se "
|
||
"desvaneció como si nunca hubiera estado allí del todo."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:96
|
||
msgid "Explore the Land of the Dead"
|
||
msgstr "Explore la Tierra de los Muertos"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:103
|
||
msgid "Have Delfador claim the magical artifact, then move him to the signpost"
|
||
msgstr ""
|
||
"Consiga que Delfador reclame el artefacto mágico, después muévalo hasta la "
|
||
"señal"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:111
|
||
msgid "Move Delfador to the signpost"
|
||
msgstr "Mover a Delfador al poste de señales"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:131
|
||
msgid "Delfador must visit a village himself to find if help is there"
|
||
msgstr ""
|
||
"Delfador ha de visitar por si mismo una aldea para ver si puede encontrar "
|
||
"ayuda en ella"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:154
|
||
msgid ""
|
||
"Delfador opens his eyes and realizes he is <i>alone</i> in the <i>dark</i>."
|
||
msgstr ""
|
||
"Delfador abre los ojos y descubre que está <i>solo</i> en la <i>oscuridad</"
|
||
"i>."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:159
|
||
msgid ""
|
||
"This is surely the Land of the Dead... and it seems I am still alive. But "
|
||
"then, as Leollyn warned, I can never return! I suppose I may as well explore."
|
||
msgstr ""
|
||
"Esto es con toda seguridad la tierra de los muertos... y parece que todavía "
|
||
"estoy vivo. Pero entonces, como Leollyn me advirtió, ¡No podré regresar "
|
||
"nunca! Supongo que al menos debería explorar."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:234
|
||
msgid "Rorthin"
|
||
msgstr "Rorthin"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:238
|
||
msgid "A living man... so it is as Iliah-Malal says..."
|
||
msgstr "Un hombre vivo... entonces es como Iliah-Malal dice..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:242
|
||
msgid "Speak again, spirit! Tell me of yourself. Who is this Iliah-Malal?"
|
||
msgstr "¡Habla de nuevo, espíritu! Cuéntamelo. ¿Quién es ese Iliah-Malal?"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:246
|
||
msgid ""
|
||
"My name is Rorthin. I died long ago, in a great battle... I have almost "
|
||
"forgotten... Iliah-Malal is a living man, like you, who walks among the "
|
||
"dead. He promises life to all those who follow him. Such is against the way "
|
||
"of things."
|
||
msgstr ""
|
||
"Mi nombre es Rorthin. Fallecí hace mucho tiempo, en una gran batalla... ya "
|
||
"casi lo he olvidado... Iliah-Malal es un hombre vivo, como vos, que camina "
|
||
"entre los muertos. Promete la vida a todos aquellos que le sigan. Lo cual va "
|
||
"en contra de lo que debe ser."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:250
|
||
msgid ""
|
||
"I agree. I would very much like to meet Iliah-Malal. Where can I find him?"
|
||
msgstr ""
|
||
"Estoy de acuerdo. Me complacería mucho conocer a Iliah-Malal. ¿Dónde puedo "
|
||
"encontrarle?"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:254
|
||
msgid ""
|
||
"Follow the dry river, then the road to the signpost in the north. I will "
|
||
"help you. Enter the houses of the dead as you pass, for others here may help "
|
||
"you."
|
||
msgstr ""
|
||
"Seguid el río seco, después el camino hasta la señal en el norte. Os "
|
||
"ayudaré. Id entrando en las casas de los muertos según paséis, para que "
|
||
"otros puedan ayudaros."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:258
|
||
msgid "Speak again, spirit! What else do you know of this place?"
|
||
msgstr "¡Habla de nuevo, espíritu! ¿Qué más sabes acerca de este lugar?"
|
||
|
||
#. [message]: speaker=Rorthin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:262
|
||
msgid ""
|
||
"I have heard there is a powerful magical artifact somewhere around here. Any "
|
||
"more, I cannot tell you."
|
||
msgstr ""
|
||
"He oído que hay un poderoso artefacto mágico en algún sitio de los "
|
||
"alrededores. No sabría decirte más."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:297
|
||
msgid "Penella"
|
||
msgstr "Penella"
|
||
|
||
#. [message]: speaker=Penella
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:300
|
||
msgid ""
|
||
"Do not fear me, Delfador. It is my doom to appear as you see me. I was a "
|
||
"serf of a cruel lord. He demanded great taxes to fight many wars... then "
|
||
"plague came... my family was starving, and we were forced to eat the flesh "
|
||
"of those who had died."
|
||
msgstr ""
|
||
"No me temáis, Delfador. Es mi condena aparecer como me véis. Fui sirviente "
|
||
"de un cruel señor. Exigía grandes impuestos para luchar en numerosas "
|
||
"guerras... entonces vino la plaga... mi familia se moría de hambre y nos "
|
||
"vimos forzados a comer la carne de aquellos que habían muerto."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:307
|
||
msgid "Roddry"
|
||
msgstr "Roddry"
|
||
|
||
#. [message]: speaker=Roddry
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:310
|
||
msgid ""
|
||
"Have you encountered the skeletons? Their castle lies north of here. It is "
|
||
"difficult to attack, but there is a secret entrance in the valley beyond "
|
||
"Sythan’s village."
|
||
msgstr ""
|
||
"¿Habéis encontrado a los esqueletos? Su castillo queda al norte desde aquí. "
|
||
"Es difícil de atacar, pero hay una entrada secreta en el valle pasada la "
|
||
"aldea de Sythan."
|
||
|
||
# Perseo--> Este es un nombre con un claro significado.
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:313
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:189
|
||
msgid "Nameless"
|
||
msgstr "Sin-nombre"
|
||
|
||
# Perseo--> Queda muy arcaico ¿no?
|
||
#. [message]: speaker=Nameless
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:316
|
||
msgid "I died a long time ago. I have forgotten my name."
|
||
msgstr "Fallecí largo tiempo ha. Mi nombre he olvidado."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:319
|
||
msgid "Melinna"
|
||
msgstr "Melinna"
|
||
|
||
#. [message]: speaker=Melinna
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:322
|
||
msgid ""
|
||
"Iliah-Malal says that he can open a portal to the world of the living. Those "
|
||
"who follow him will walk the earth as they did in life."
|
||
msgstr ""
|
||
"Iliah-Malal dice que puede abrir un portal a la tierra de los vivos. "
|
||
"Aquellos que le sigan podrán andar por la tierra como hicieron en vida."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:326
|
||
msgid ""
|
||
"Why are the dead so restless? This should be a place of rest and peace for "
|
||
"you."
|
||
msgstr ""
|
||
"¿Por qué están los muertos tan inquietos? Este debería ser un lugar de "
|
||
"descanso y paz para vosotros."
|
||
|
||
#. [message]: speaker=Melinna
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:330
|
||
msgid ""
|
||
"Once, I was happy here, but Iliah-Malal made me see this land as the eyes of "
|
||
"the living see it... a place of rock and dust."
|
||
msgstr ""
|
||
"Una vez fui feliz aquí, pero Iliah-Malal me hizo ver esta tierra con los "
|
||
"ojos con los que los vivos la ven... un lugar de roca y polvo."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:333
|
||
msgid "Sythan"
|
||
msgstr "Sythan"
|
||
|
||
#. [message]: speaker=Sythan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:336
|
||
msgid ""
|
||
"I was once a great lord... I commanded armies! Iliah-Malal promised I would "
|
||
"lead again."
|
||
msgstr ""
|
||
"Fui un gran señor... ¡Comandé ejércitos! Iliah-Malal me prometió que "
|
||
"volvería a liderarlos."
|
||
|
||
#. [scenario]: id=09_Houses_of_the_Dead
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:339
|
||
msgid "Hereld"
|
||
msgstr "Hereld"
|
||
|
||
#. [message]: speaker=Hereld
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:342
|
||
msgid ""
|
||
"Beware the skeletons! They are not the spirits of dead men, but the "
|
||
"creations of evil magic."
|
||
msgstr ""
|
||
"¡Cuidado con los esqueletos! No son los espíritus de hombres muertos sino "
|
||
"las creaciones de una magia maligna."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:346
|
||
msgid "What else do you know of the skeletons?"
|
||
msgstr "¿Qué más sabes de los esqueletos?"
|
||
|
||
#. [message]: speaker=Hereld
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:350
|
||
msgid ""
|
||
"It is said that they guard a powerful magical artifact. Roddry knows more "
|
||
"than I do; he lives to the west."
|
||
msgstr ""
|
||
"Se dice que guardan un poderoso artefacto mágico. Roddry sabe más que yo; "
|
||
"vive al oeste."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:379
|
||
msgid ""
|
||
"I must find that artifact of which the ghost spoke; it sounds too powerful a "
|
||
"thing to be left in Iliah-Malal’s hands."
|
||
msgstr ""
|
||
"Debo encontrar el artefacto del que habló el fantasma; suena demasiado "
|
||
"poderoso como para caer en manos de Iliah-Malal."
|
||
|
||
# Perseo--> Desviado del original para conseguir más naturalidad
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:406
|
||
msgid "Something does not feel right about those villages..."
|
||
msgstr "Tengo un mal presentimiento sobre estas aldeas..."
|
||
|
||
# Perseo--> Son nombres propios con significados humorísticos y por eso los traduzco.
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:416
|
||
msgid "Rattles"
|
||
msgstr "Pepiqueteos"
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:426
|
||
msgid "Do you serve Iliah-Malal, living man?"
|
||
msgstr "¿Sirves a Iliah-Malal, humano viviente?"
|
||
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:428
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:452
|
||
msgid "Yes, I serve him."
|
||
msgstr "Si, le sirvo."
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:432
|
||
msgid "Then you will not mind if we kill you! Hahahahah!"
|
||
msgstr "¡Entonces no te importará si te matamos! ¡Ja ja ja!"
|
||
|
||
# Perseo --> Me parece que queda más natural que "no, no lo hago"
|
||
#. [option]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:437
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:461
|
||
msgid "No, I do not."
|
||
msgstr "No, yo no sirvo a Iliah-Malal."
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:441
|
||
msgid "Then you will die forever!"
|
||
msgstr "¡Entonces morirás para siempre!"
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:450
|
||
msgid "Do you serve Iliah-Malal?"
|
||
msgstr "¿Sirves a Iliah-Malal?"
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:456
|
||
msgid "Then you will not mind if we destroy you! Hahahahah!"
|
||
msgstr "¡Entonces no te importará si te matamos! ¡Ja ja ja ja!"
|
||
|
||
#. [message]: speaker=Rattles
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:465
|
||
msgid "Then you will perish forever!"
|
||
msgstr "¡Entonces perecerás para siempre!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:480
|
||
msgid "Bones"
|
||
msgstr "Huesos"
|
||
|
||
#. [message]: speaker=Bones
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:490
|
||
msgid "Iliah-Malal commands your death!"
|
||
msgstr "¡Iliah-Malal ordena tu muerte!"
|
||
|
||
#. [message]: speaker=Bones
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:496
|
||
msgid "Iliah-Malal commands your destruction!"
|
||
msgstr "¡Iliah-Malal ordena tu destrucción!"
|
||
|
||
# Perseo--> Intento conseguir un efecto arcaico y de superioridad.
|
||
#. [message]: speaker=narrator
|
||
#. The Tomb Guardian's dialogue should sound especially archaic
|
||
#. and imperious. If your language has special forms for superior
|
||
#. addressing inferior, use them here.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:516
|
||
msgid "WHO ENTERS THE TOMB OF AN-USRUKHAR?"
|
||
msgstr "¿QUIÉN OSA PROFANAR LA TUMBA DE AN-USRUKHAR?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:521
|
||
msgid "I... I am Delfador, a mage of Wesnoth."
|
||
msgstr "Yo... yo soy Delfador, un mago de Wesnoth."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. "bestrode" = past tense of archaic verb "bestride", literally
|
||
#. meaning to straddle but with a secondary sense of "to
|
||
#. dominate", and connotations of gigantism.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:528
|
||
msgid ""
|
||
"I am the will of An-Usrukhar, greatest of mages, he who bestrode Irdya in "
|
||
"the morning of time, who sleeps now in a death beyond death until the "
|
||
"unmaking of the world."
|
||
msgstr ""
|
||
"Soy la voluntad de An-Usrukhar, el más grande entre los magos, aquel que "
|
||
"rigió Iridia en la mañana de los tiempos, aquel que duerme ahora en una "
|
||
"muerte por encima de la muerte hasta el fin del mundo."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:533
|
||
msgid ""
|
||
"I am only a man, a living man seeking a way home from the Land of the Dead."
|
||
msgstr ""
|
||
"Soy sólo un hombre, un hombre que busca el camino de vuelta a su hogar desde "
|
||
"la Casa de los Muertos."
|
||
|
||
# Perseo--> Uso incólume por sonar MUY MUY arcaico,
|
||
# Por otra parte Primera era, es lo que más se acerca a Primal Aeon
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:537
|
||
msgid ""
|
||
"Living...? I see that it is so. Your breath stirs dust that has lain "
|
||
"untouched since the Primal Aeon. And it was foretold that one like you would "
|
||
"come."
|
||
msgstr ""
|
||
"¿Vivo...? Veo que es así. Tu aliento revuelve el polvo que ha yacido "
|
||
"incólume desde la Primera Era. Y fue predicho que vendría alguien como tú."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:542
|
||
msgid "Foretold?"
|
||
msgstr "¿Predicho?"
|
||
|
||
# Perseo--> Lo he intentado hacer lo más literario posible
|
||
#. [message]: speaker=narrator
|
||
#. "Aeon" is a variant form of the word English word "eon", used
|
||
#. for a long and indefinite span of time. The variant has
|
||
#. mystical connotations.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:549
|
||
msgid ""
|
||
"Foretold in the Primal Aeon, years past beyond your counting. An-Usrukhar "
|
||
"the Great, he of whom I am but the tiniest shade and fragment, foresaw in "
|
||
"the Mirror of Evanescent Time that a living man would come here to be "
|
||
"tested. AND I AM THE TEST!"
|
||
msgstr ""
|
||
"Predicho en la Primera Era, años antes del principio de vuestra cuenta. An-"
|
||
"Usrukhar el Grande, aquel del que no soy más que la más débil sombra y el "
|
||
"más pequeño fragmento, escrutó el Espejo del Tiempo Evanescente y predijo "
|
||
"que un hombre vivo vendría aquí para ser puesto a prueba. ¡Y YO SOY LA "
|
||
"PRUEBA!"
|
||
|
||
# Perseo--> Hago un vano intento de expresar algo similar.
|
||
#. [message]: speaker=Delfador
|
||
#. "coil" is an archaism. In the English of around 1600, it was
|
||
#. used to refer to a difficulty or entanglement. Translate
|
||
#. freely.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:557
|
||
msgid ""
|
||
"I have felt the coils of prophecy on me before. I am beginning to dislike "
|
||
"them."
|
||
msgstr ""
|
||
"Ya he sentido los enredos de los hilos de la profecía sobre mí antes. Y me "
|
||
"están empezando a disgustar."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:561
|
||
msgid ""
|
||
"It is only given to the small not to feel the hand of fate on their "
|
||
"shoulder; the great must suffer its weight whether they will or no. "
|
||
"Delfador, mage of Wesnoth, ARE YOU A SERVANT OF THE LIGHT?"
|
||
msgstr ""
|
||
"Solo a los pequeños es dado el no sentir la mano del destino sobre sus "
|
||
"hombros; los grandes deben sufrir su peso tanto si lo quieren como si no. "
|
||
"Delfador, mago de Wesnoth, ¿ERES UN SERVIDOR DE LA LUZ?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:566
|
||
msgid "I serve my king and my kingdom."
|
||
msgstr "Yo sirvo a mi rey y a mi reino."
|
||
|
||
# Perseo--> Traduzco draw por trazo.
|
||
# Inquerir es una forma arcaica de preguntar.
|
||
#. [message]: speaker=narrator
|
||
#. The Tomb Guardian speaks closer to literal truth here than
|
||
#. Delfador can possibly know. It is now 470YW; in 501YW,
|
||
#. Garard II will be murdered by his wife and son, and the
|
||
#. usurpation of Asheviere will begin.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:574
|
||
msgid ""
|
||
"Your king will die in an eyeblink and your kingdom in the drawing of a "
|
||
"breath. Delfador, I ask you again, ARE YOU A SERVANT OF THE LIGHT?"
|
||
msgstr ""
|
||
"Tu rey morirá en un parpadeo y tu reino en el trazo de un suspiro. Delfador, "
|
||
"te inquiero de nuevo, ¿ERES UN SERVIDOR DE LA LUZ?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:579
|
||
msgid "I serve my people and my land."
|
||
msgstr "Yo sirvo a mi gente y a mi tierra."
|
||
|
||
#. [message]: speaker=narrator
|
||
#. "matter" is used here with an archaic meaning, roughly
|
||
#. that of "ground" or "essence". This sense survives in
|
||
#. modern English in constructions like "It matters a lot."
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:586
|
||
msgid ""
|
||
"Peoples vanish and lands wither under the pitiless gaze of eternity; the "
|
||
"true matter of the world is deeper. Delfador, I ask you a third time, and on "
|
||
"your answer hangs your life: ARE YOU A SERVANT OF THE LIGHT?"
|
||
msgstr ""
|
||
"La gente se desvanece y las tierras se marchitan ante la despiadada mirada "
|
||
"de la eternidad; la verdadera sustancia del mundo es más profunda. Delfador, "
|
||
"te lo pregunto por tercera vez, y tu vida pende de la respuesta: ¿ERES UN "
|
||
"SERVIDOR DE LA LUZ?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:591
|
||
msgid ""
|
||
"I... I serve life against death. Love against fear. Light against darkness."
|
||
msgstr ""
|
||
"Yo... yo sirvo a la vida frente a la muerte. Al amor frente al miedo. A la "
|
||
"luz frente a la oscuridad."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:599
|
||
msgid ""
|
||
"IT IS WELL. Take up, O servant of light, the Staff of An-Usrukhar. The "
|
||
"trials before you will be great. So is its power."
|
||
msgstr ""
|
||
"ASÍ DEBE SER. Toma, O sirviente de la luz, el bastón de An-Usrukhar. Los "
|
||
"retos que te aguardan serán grandes. También lo es su poder."
|
||
|
||
#. [scenario]: id=10_The_Gate_Between_Worlds
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:4
|
||
msgid "The Gate Between Worlds"
|
||
msgstr "La puerta entre los mundos"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:51
|
||
msgid "Defeat Iliah-Malal"
|
||
msgstr "Derrotar a Iliah-Malal"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:101
|
||
msgid ""
|
||
"So, this is the one my minions told me of... the living man who walks here "
|
||
"among the dead. You have come in time to see my greatest achievement — an "
|
||
"end to death itself!"
|
||
msgstr ""
|
||
"Así que esto es de lo que me habló uno de mis sirvientes... el hombre vivo "
|
||
"que anda entre los muertos. Has llegado a tiempo de ver mi mayor logro, ¡el "
|
||
"fin de la muerte misma!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:105
|
||
msgid "That’s impossible! You must be insane!"
|
||
msgstr "¡Eso es imposible! ¡Debes de estar trastornado!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:109
|
||
msgid ""
|
||
"Have not you yourself traveled between the realms of life and death? Behold!"
|
||
msgstr ""
|
||
"¿No has viajado tu mismo entre los reinos de la vida y la muerte? ¡Contempla!"
|
||
|
||
#. [message]: role=dead_sidekick
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:165
|
||
msgid ""
|
||
"Iliah-Malal has created a portal to the land of the living! How I long to go "
|
||
"through it and see the sun again..."
|
||
msgstr ""
|
||
"¡Iliah-Malal ha creado un portal a la tierra de los vivos! Como anhelo "
|
||
"atravesarlo y ver de nuevo el Sol..."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:170
|
||
msgid ""
|
||
"Now, my living followers, I summon you! See that death is nothing, and fear "
|
||
"not to fight for me!"
|
||
msgstr ""
|
||
"Ahora, mis seguidores vivos, ¡Os convoco! ¡Ved que la muerte no es nada, y "
|
||
"no temáis luchar por mi!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:179
|
||
msgid "Vobryn"
|
||
msgstr "Vobryn"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:186
|
||
msgid "Tur"
|
||
msgstr "Tur"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:193
|
||
msgid "Meorraent"
|
||
msgstr "Meorraent"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:198
|
||
msgid ""
|
||
"This is a great evil. The dead will not find peace by passing through your "
|
||
"gateway, Iliah-Malal, for you cannot give them life again. You have not "
|
||
"brought an end to death, but to life itself!"
|
||
msgstr ""
|
||
"Esto es un gran mal. Los muertos no encontrarán la paz al atravesar tu "
|
||
"portal, Iliah-Malal, pues no puedes otorgarles la vida de nuevo. ¡No has "
|
||
"traído un final para la muerte, sino para la vida misma!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:202
|
||
msgid ""
|
||
"You will see things differently at the point of a sword, my friend. Minions! "
|
||
"Kill the unbeliever... he will join us then."
|
||
msgstr ""
|
||
"Verás las cosas distintas cuando estés al filo de una espada, amigo mio. "
|
||
"¡Hombres! Acaben con el incrédulo... entonces se unirá a nosotros."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:213
|
||
msgid "Iliah-Malal’s body lay still for a moment, then stirred!"
|
||
msgstr ""
|
||
"El cuerpo de Iliah-Malal yació solo por unos instantes, ¡Y se desvaneció!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:223
|
||
msgid "Follow me if you dare..."
|
||
msgstr "Sígueme si te atreves..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:227
|
||
msgid ""
|
||
"This portal Iliah-Malal has created is a great and terrible work of magic. I "
|
||
"must catch him, and somehow force him to close it!"
|
||
msgstr ""
|
||
"Este portal que ha creado Iliah-Malal es una gran y terrible obra de magia. "
|
||
"¡Debo capturarle y, de algún modo, obligarle a que lo cierre!"
|
||
|
||
# Perseo--> Es dificil de traducir: según mi diccionario es "a barren or empty land or area". Que en castellano es algo así como" un area o tierra estéril o vacía" Lo traduzco como baldío en espera de una traducción mejor
|
||
#. [scenario]: id=11_Wasteland
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:4
|
||
msgid "Wasteland"
|
||
msgstr "Baldío"
|
||
|
||
#. [leader]: id=Tish Golub, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:47
|
||
msgid "Tish Golub"
|
||
msgstr "Tish Golub"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:64
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:41
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:170
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:30
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:48
|
||
msgid "Elves"
|
||
msgstr "Elfos"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:71
|
||
msgid "Istelimir"
|
||
msgstr "Istelimir"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:72
|
||
msgid "Atellas"
|
||
msgstr "Atellas"
|
||
|
||
# Perseo--> He jugado un poco con los verbos y perifrasis verbales para buscar una equivalencia con el ritmo de la narración
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:102
|
||
msgid ""
|
||
"As Delfador followed Iliah-Malal into the portal, a freezing wind sprung up "
|
||
"and the air became thick with ghosts pouring through into the land of the "
|
||
"living. The ground became icy underfoot, and soon Delfador was following the "
|
||
"necromancer’s footsteps in a thick layer of snow. Eventually, even these "
|
||
"became indistinct."
|
||
msgstr ""
|
||
"Según seguía Delfador a Iliah-Malal a través del portal, surgió un viento "
|
||
"helador y el aire se espesó con los fantasmas que se derramaban hacia la "
|
||
"tierra de los vivos. El suelo se congeló bajo sus pies, y pronto Delfador se "
|
||
"vio siguiendo las huellas del nigromante en una espesa capa de nieve. A la "
|
||
"larga, incluso esto le fue indistinto."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:107
|
||
msgid ""
|
||
"It’s hopeless, I’ve lost all track of Iliah-Malal... and I shall freeze "
|
||
"unless I find shelter soon. Perhaps in that forest to the north..."
|
||
msgstr ""
|
||
"Esto es desesperante, he perdido todo rastro de Iliah-Malal... y me "
|
||
"congelaré como no encuentre cobijo pronto. Quizá en ese bosque al norte..."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:113
|
||
msgid "Find Delfador shelter before he freezes to death"
|
||
msgstr "Encuentra cobijo para Delfador antes de que muera congelado"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:158
|
||
msgid "What are you doing in our forests, stranger?"
|
||
msgstr "¿Qué haces en nuestros bosques, extranjero?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:162
|
||
msgid ""
|
||
"It’s a long story... but I wonder whether I might first ask for your "
|
||
"hospitality? I’m lost, and freezing to death here!"
|
||
msgstr ""
|
||
"Es una larga historia... pero me pregunto si podría rogar vuestra "
|
||
"hospitalidad. Estoy perdido, ¡y me estoy muriendo por congelación aquí fuera!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:166
|
||
msgid ""
|
||
"I suppose there can be little harm in one half-frozen human... Our nearest "
|
||
"post is to the northeast; I’ll lead you there. But we must not tarry! There "
|
||
"are deadlier foes than the weather abroad."
|
||
msgstr ""
|
||
"Supongo que poco daño puede haber en un humano medio congelado... Nuestro "
|
||
"puesto más cercano está al noreste; os guiaré hasta allí. ¡Pero no debemos "
|
||
"demorarnos! Fuera hay enemigos más peligrosos que el tiempo."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:205
|
||
msgid "Welcome, Delfador!"
|
||
msgstr "¡Bienvenido, Delfador!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:210
|
||
msgid "Er, hello... you know my name, then...?"
|
||
msgstr "Ejem, hola... Entonces...¿sabéis mi nombre?"
|
||
|
||
# Perseo--> Traduzco fate por fortuna para poder seguir el juego de palabras con la respuesta de Delfador
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:214
|
||
msgid ""
|
||
"Yes. I am Chantal, and I know many things. I know you come from the great "
|
||
"human kingdom of the south and are a master of magic. You have faced great "
|
||
"adversity and visited a place from where few hope to return, from where none "
|
||
"before have returned unchanged. Fate is heavy upon you, and you deserve our "
|
||
"help."
|
||
msgstr ""
|
||
"Si, soy Chantal, y sé muchas cosas. Sé que venís del gran reino humano del "
|
||
"sur, y que sois un maestro de la magia. Os habéis enfrentado a una gran "
|
||
"adversidad, y habéis visitado un lugar del que pocos esperan regresar, y del "
|
||
"que nadie ha vuelto sin cambios. El destino pesa sobre vos, y requerís "
|
||
"nuestra ayuda."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:218
|
||
msgid ""
|
||
"Oh... well... very nice of you, but I don’t feel very fated. In fact, I’ve "
|
||
"been positively blundering! I was just trying to defend my master Methor’s "
|
||
"school against the orcs, and then I was tasked with finding the source of "
|
||
"the undead activity... and now I have failed at both."
|
||
msgstr ""
|
||
"Oh... bien... muy amable por vuestra parte, pero no me siento muy "
|
||
"afortunado. De hecho, ¡he estado errando, sin duda! Solo estaba tratando de "
|
||
"defender la escuela de mi maestro Methor contra los orcos, y luego fui "
|
||
"enviado a encontrar la fuente de la actividad no-muerta... y he fallado en "
|
||
"ambos casos."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:222
|
||
msgid ""
|
||
"But you have not failed. The southlands have not yet fallen to the orcish "
|
||
"army, and have you not learned more about the undead than any man alive? It "
|
||
"is he who fears death above all things who deceives the spirits into "
|
||
"believing they can live again, and blinds them to the peace and rest of "
|
||
"their own domain."
|
||
msgstr ""
|
||
"Pero no habéis fallado. Las tierras del sur aún no han caído frente al "
|
||
"ejército orco, ¿Y no habéis aprendido más sobre los muertos que cualquier "
|
||
"otro hombre vivo? Aquel que teme la muerte por encima de todas las cosas es "
|
||
"el que embauca a los espíritus haciéndoles creer que pueden vivir de nuevo, "
|
||
"y les impide ver la paz y el descanso en sus propios dominios."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:226
|
||
msgid "You mean Iliah-Malal?"
|
||
msgstr "¿Os referís a Iliah-Malal?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:230
|
||
msgid "Yes, that is who I mean."
|
||
msgstr "Si, es él a quien me refiero."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:234
|
||
msgid ""
|
||
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
|
||
"befallen them?"
|
||
msgstr ""
|
||
"Si se me permite preguntar ¿Dónde estoy? ¿Y qué pasa con Lionel, y con el "
|
||
"rey Garard? ¿Qué les ha acaecido?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:238
|
||
msgid ""
|
||
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
|
||
"the winter cold within these woods. To the south and west of here lies a "
|
||
"wasteland inhabited only by barbarians and orcs. To the south again, the "
|
||
"Great River, and your home. Of your friends, I know nothing."
|
||
msgstr ""
|
||
"Estáis entre los elfos del norte, en el bosque Lintanir. Nuestras artes "
|
||
"pueden retener el frío invierno fuera de estos bosques. Hacia el sur y hacia "
|
||
"el oeste hay un baldío habitado solo por bárbaros y orcos. Hacia el sur de "
|
||
"nuevo, el río Grande, y vuestro hogar. De vuestros amigos, no sé nada."
|
||
|
||
# Perseo--> Report es decir lo que has visto, pero prefiero "avisar" aunque sea más inexacto
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:242
|
||
msgid ""
|
||
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
|
||
"have lost Iliah-Malal, but I must at least try to report back to the King or "
|
||
"to Leollyn. I will set out for the south!"
|
||
msgstr ""
|
||
"Os estoy profundamente agradecido por vuestra ayuda, Chantal. Ahora veo que "
|
||
"debo hacer... He perdido a Iliah-Malal pero al menos debo intentar avisar al "
|
||
"rey o al Leollyn. ¡Me dirigiré hacia el sur!"
|
||
|
||
# Perseo--> "Entre aquí y vuestro destino" suena fatal
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:251
|
||
msgid ""
|
||
"It will not be easy. The orcish army lies between here and your destination. "
|
||
"We are under attack even here, by an orcish warband encamped in the "
|
||
"mountains to the southwest."
|
||
msgstr ""
|
||
"No será fácil. El ejército orco se sitúa en medio de vuestro camino. Estamos "
|
||
"siendo atacados incluso aquí, por una banda de orcos acampada en la montañas "
|
||
"al suroeste."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:255
|
||
msgid ""
|
||
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
|
||
"your assistance and kindness!"
|
||
msgstr ""
|
||
"¿Atacados por los orcos? Entonces tal vez pueda ayudaros a derrotarlos, ¡Y "
|
||
"compensar vuestra ayuda y amabilidad!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:269
|
||
msgid "Defeat the enemy leader"
|
||
msgstr "Derrote al líder enemigo"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:277
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:180
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:207
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:137
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:303
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:197
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:128
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:125
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:109
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:198
|
||
msgid "Death of Chantal"
|
||
msgstr "Muerte de Chantal"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:295
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:41
|
||
msgid ""
|
||
"Chantal! No — you can’t be dead! I have no hope of returning to Wesnoth "
|
||
"now..."
|
||
msgstr ""
|
||
"¡Chantal! ¡No! ¡No podéis estar muerta! No puedo esperar regresar a Wesnoth "
|
||
"ahora..."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:339
|
||
msgid ""
|
||
"With your help, Delfador, we have overrun the orcish warlord of this area, "
|
||
"and our forests are secure. Secure enough that I can even join you in your "
|
||
"journey south... at least as far as the Great River."
|
||
msgstr ""
|
||
"Con vuestra ayuda, Delfador, hemos acabado con el líder orco de esta "
|
||
"demarcación, y nuestros bosques son seguros. Lo bastante seguros para que "
|
||
"pueda incluso unirme a vos en vuestro viaje al sur... al menos hasta el río "
|
||
"Grande."
|
||
|
||
#. [scenario]: id=12_Terror_at_the_Ford_of_Parthyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:4
|
||
msgid "Terror at the Ford of Parthyn"
|
||
msgstr "Terror en el vado de Parthyn"
|
||
|
||
#. [leader]: id=Upgar, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:63
|
||
msgid "Upgar"
|
||
msgstr "Upgar"
|
||
|
||
#. [leader]: id=Dirator, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:88
|
||
msgid "Dirator"
|
||
msgstr "Dirator"
|
||
|
||
#. [leader]: id=Niktor, type=Lieutenant
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:108
|
||
msgid "Niktor"
|
||
msgstr "Niktor"
|
||
|
||
#. [leader]: id=Arpus, type=White Mage
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:138
|
||
msgid "Arpus"
|
||
msgstr "Arpus"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:172
|
||
msgid "Find out what is happening at the Ford"
|
||
msgstr "Averigua que esta pasando en el vado"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:199
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:188
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:129
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:291
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:185
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:153
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr "Derrotar a todos los líderes enemigos"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:242
|
||
msgid ""
|
||
"This is the nearest human garrison, Delfador — the only place where the "
|
||
"river can be crossed. Soon after the last King of Wesnoth began his reign, "
|
||
"he put a strong garrison not far south of here in the town of Parthyn, and "
|
||
"orcs have not been able to cross into Wesnoth over this part of the river "
|
||
"since."
|
||
msgstr ""
|
||
"Esta es la guarnición humana más cercana, Delfador. Aquí está el único lugar "
|
||
"por donde se puede cruzar el río. Poco después de que el último rey de "
|
||
"Wesnoth comenzara su reinado, puso una fuerte guarnición no muy al sur de "
|
||
"aquí en la ciudad de Parthyn, y los orcos no han podido cruzar hacia Wesnoth "
|
||
"por esta parte del río desde entonces."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:246
|
||
msgid ""
|
||
"This mist is unusual, though, even if we are close to the river. I have "
|
||
"never seen it so thick before."
|
||
msgstr ""
|
||
"Esta niebla es extraña, incluso estando cerca del río. Nunca antes la he "
|
||
"visto tan densa."
|
||
|
||
# Perseo--> He traducido feel de manera un poco libre.
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:254
|
||
msgid ""
|
||
"There should be no orcs this far south. But I do not like the feel of this "
|
||
"mist."
|
||
msgstr ""
|
||
"No debería haber orcos tan al sur. Pero no me gusta la sensación que me "
|
||
"produce esta niebla."
|
||
|
||
# Perseo--> Hasta nueva orden hago una traducción algo libre de "stay"
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:258
|
||
msgid "Stay close. I don’t like the feel of it either."
|
||
msgstr "Permanezcamos juntos. A mí tampoco me gusta esta sensación."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:279
|
||
msgid "Be wary. Something does not feel right about that village..."
|
||
msgstr "Sed cautelosos. Algo no anda bien en esa aldea..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:299
|
||
msgid "There’s something there in the mist!"
|
||
msgstr "¡Hay algo en la niebla!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:305
|
||
msgid "One of Iliah-Malal’s creatures. So it has begun!"
|
||
msgstr "Una de las criaturas de Iliah-Malal. ¡Así que ha empezado!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:322
|
||
msgid "Orcs!"
|
||
msgstr "¡Orcos!"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:326
|
||
msgid "It seems there are orcs this far south after all. This is strange."
|
||
msgstr "Parece que hay orcos tan al sur después de todo. Esto es extraño."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:330
|
||
msgid "Prepare to fight them! We must keep the ford clear!"
|
||
msgstr "¡Prepárense para combatirlos! ¡Debemos mantener el vado transitable!"
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:377
|
||
msgid "Halt! Who goes there?"
|
||
msgstr "¡Alto! ¿Quién va?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:381
|
||
msgid ""
|
||
"I am Delfador, a court mage of Wesnoth and the legate of Arch-Mage Leollyn; "
|
||
"with me is Chantal, a great lady of the Lintanir Elves. Quickly, I must "
|
||
"speak with your commander; death treads upon our very heels."
|
||
msgstr ""
|
||
"Soy Delfador, mago de la corte de Wesnoth y enviado del archimago Leollyn; "
|
||
"conmigo está Chantal, una gran dama de los elfos de Lintanir. Presto, debo "
|
||
"hablar con vuestro comandante; la muerte nos pisa los talones."
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:385
|
||
msgid ""
|
||
"I command here, but we have lost the north shore. Uncanny creatures stalk "
|
||
"the night; our weapons scarcely seem to scathe them. I fear we cannot hold "
|
||
"against an attack in strength."
|
||
msgstr ""
|
||
"Yo soy el comandante aquí, pero hemos perdido la orilla norte. Enigmáticas "
|
||
"criaturas acechan en la noche; nuestras armas apenas parecen hacerles daño. "
|
||
"Temo que no podamos aguantar frente un ataque en masa."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#. "be of heart" -> "have courage" in modern English.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:390
|
||
msgid ""
|
||
"I have fought these before. Be of heart: impact weapons and magic can defeat "
|
||
"them. Do I recall aright that there is a school of mages not far from here?"
|
||
msgstr ""
|
||
"Ya he combatido esto antes. Tengan valor: las armas de impacto y la magia "
|
||
"pueden derrotarlos. ¿Recuerdo correctamente que hay una escuela de magos no "
|
||
"lejos de aquí?"
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:394
|
||
msgid ""
|
||
"Yes, close by the southeast wall of our fort across the ford. But they are "
|
||
"jealous of their privileges and hold aloof from us."
|
||
msgstr ""
|
||
"Si, cerca del muro sureste de nuestro fuerte, al otro lado del río. Pero son "
|
||
"muy celosos con sus privilegios y se mantienen distantes de nosotros."
|
||
|
||
# Perseo--> Soon no es inmediatamente pero ayuda enfatizar.
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:398
|
||
msgid ""
|
||
"That shall soon end. Send to them in my name and the Arch-Mage Leollyn’s; "
|
||
"nay, tell them that in this matter I speak with the King’s voice!"
|
||
msgstr ""
|
||
"Eso debe acabar inmediatamente. Mándelos buscar en mi nombre y en el del "
|
||
"archimago Leollyn; mejor aún, ¡Dígales que en este asunto hablo con la voz "
|
||
"del rey!"
|
||
|
||
#. [message]: role=Commander
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:402
|
||
msgid "I heed the King’s voice. My men are at your command."
|
||
msgstr "Yo escucho la voz del rey. Mis hombres están bajo vuestro comando."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:415
|
||
msgid "To wake up the mages, move a unit near their tower."
|
||
msgstr "Para despertar a los magos, desplace una unidad cerca de su torre."
|
||
|
||
#. [message]: role=Teacher
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:531
|
||
msgid "What are you doing here, disturbing our peace and concentration?"
|
||
msgstr "¿Que hacéis aquí, interrumpiendo nuestra paz y concentración?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:535
|
||
msgid "Undead are attacking the fort on the north shore. We need your help!"
|
||
msgstr ""
|
||
"Los no muertos están atacando el fuerte en la orilla septentrional. "
|
||
"¡Necesitamos vuestra ayuda!"
|
||
|
||
#. [message]: role=Teacher
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:539
|
||
msgid ""
|
||
"I have told the commander of that garrison that we take orders from none "
|
||
"other than the Chief Mage of the High Council, Master Leollyn!"
|
||
msgstr ""
|
||
"¡Le he dicho al comandante de esa guarnición que no recibimos ordenes de "
|
||
"nadie más que del Mago Líder del Alto Consejo, el maestro Leollyn!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:543
|
||
msgid ""
|
||
"Leollyn’s emissary, Delfador, requests your help. He bears Leollyn’s token, "
|
||
"which is not lightly given."
|
||
msgstr ""
|
||
"Delfador, enviado de Leollyn, reclama vuestra ayuda. Porta la marca de "
|
||
"Leollyn, que no es dada a la ligera."
|
||
|
||
#. [message]: role=Teacher
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:547
|
||
msgid "I recognize it. Very well; we shall join the battle."
|
||
msgstr "La reconozco. Muy bien; debemos unirnos a la batalla."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:575
|
||
msgid "What is going on here? This village has been burned to the ground!"
|
||
msgstr ""
|
||
"¿Qué está pasando aquí? ¡Esta aldea ha sido quemada hasta los cimientos!"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:579
|
||
msgid "Maybe there are survivors? We should check."
|
||
msgstr "¿Quizá haya algún superviviente? Deberíamos comprobarlo."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:592
|
||
msgid "Another village burned. Nobody to be seen!"
|
||
msgstr "Otra aldea quemada. ¡Nadie a la vista!"
|
||
|
||
#. [unit]: type=Spearman, id=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:612
|
||
msgid "Theorin"
|
||
msgstr "Theorin"
|
||
|
||
#. [message]: speaker=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:623
|
||
msgid "Please, spare me..."
|
||
msgstr "Por favor, salvadme..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:627
|
||
msgid "Spare you from whom, soldier? What has happened here?"
|
||
msgstr "¿Salvarle de quién, soldado? ¿Qué ha pasado aquí?"
|
||
|
||
#. [message]: speaker=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:631
|
||
msgid "They come at night... and leave no one alive..."
|
||
msgstr "Ellos caen con la noche... y no dejan a nadie con vida..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:635
|
||
msgid "Get hold of yourself, soldier! Who is ‘they’?"
|
||
msgstr "¡Conténgase, soldado! ¿Quiénes son «ellos»?"
|
||
|
||
# Perseo--> "y ha vivido para contarlo." Toque trágico.
|
||
#. [message]: speaker=Theorin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:639
|
||
msgid ""
|
||
"I do not know. No one has seen their faces and lived. All I could hear is my "
|
||
"comrades’ screams as they were being slaughtered."
|
||
msgstr ""
|
||
"No lo se. Nadie ha visto sus caras y ha vivido para contarlo. Lo único que "
|
||
"pude oír fueron los gritos de mis camaradas mientras eran masacrados."
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Donc
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:665
|
||
msgid "Donc"
|
||
msgstr "Donc"
|
||
|
||
#. [unit]: type=Halberdier, id=Stanis
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:682
|
||
msgid "Stanis"
|
||
msgstr "Stanis"
|
||
|
||
#. [message]: speaker=Donc
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:692
|
||
msgid "It’s time to stand up and fight... What’s this?"
|
||
msgstr "Es hora de alzarse y luchar... ¿Qué es esto?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:696
|
||
msgid "Friends, soldiers. Why were you hiding?"
|
||
msgstr "Amigos, soldados. ¿Por qué os escondéis?"
|
||
|
||
#. [message]: speaker=Stanis
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:700
|
||
msgid "Our post was overrun. Very few of us survived."
|
||
msgstr ""
|
||
"Nuestro puesto ha sido arrasado. Muy pocos de nosotros hemos sobrevivido."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:704
|
||
msgid "Your orders from the King are to fight. Just stay close to me."
|
||
msgstr ""
|
||
"Las órdenes del rey eran que lucharais. Simplemente manteneos cerca de mí."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:721
|
||
msgid "This village seems unharmed. Anyone here?"
|
||
msgstr "Esta aldea parece estar intacta. ¿Hay alguien ahí?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:732
|
||
msgid "Bled"
|
||
msgstr "Bled"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:739
|
||
msgid "Crod"
|
||
msgstr "Crod"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:746
|
||
msgid "Angedd"
|
||
msgstr "Angedd"
|
||
|
||
#. [message]: speaker=Angedd
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:749
|
||
msgid "Surprise, surprise..."
|
||
msgstr "Sorpresa, sorpresa..."
|
||
|
||
#. [message]: speaker=Bled
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:753
|
||
msgid "We have not waited all this time for nothing!"
|
||
msgstr "¡No hemos esperado todo este tiempo en vano!"
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Zagar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:783
|
||
msgid "Zagar"
|
||
msgstr "Zagar"
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Brox
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:800
|
||
msgid "Brox"
|
||
msgstr "Brox"
|
||
|
||
#. [unit]: type=Longbowman, id=Adran
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:817
|
||
msgid "Adran"
|
||
msgstr "Adran"
|
||
|
||
#. [message]: speaker=Adran
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:828
|
||
msgid "Long live the King! Wait, you are not—"
|
||
msgstr "¡Larga vida al rey! Espera, no sois..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:832
|
||
msgid "—The enemy? Yes, we’re on your side."
|
||
msgstr "... enemigos? Si, somos de los vuestros."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:836
|
||
msgid "Soldiers of Wesnoth, rise to fight for your King!"
|
||
msgstr "¡Soldados de Wesnoth, álcense para luchar por su rey!"
|
||
|
||
#. [unit]: type=Heavy Infantryman, id=Axios
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:862
|
||
msgid "Axios"
|
||
msgstr "Axios"
|
||
|
||
#. [unit]: type=Spearman, id=Ulfter
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:879
|
||
msgid "Ulfter"
|
||
msgstr "Ulfter"
|
||
|
||
#. [unit]: type=Bowman, id=Ogdal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:896
|
||
msgid "Ogdal"
|
||
msgstr "Ogdal"
|
||
|
||
#. [message]: speaker=Ulfter
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:906
|
||
msgid "Is the enemy gone?"
|
||
msgstr "¿Se ha ido el enemigo?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:910
|
||
msgid "He will be, if you help. Now follow me into battle!"
|
||
msgstr "Se irá, si ayudáis. ¡Ahora seguidme a la batalla!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:926
|
||
msgid "Anyone here?"
|
||
msgstr "¿Hay alguien ahí?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:935
|
||
msgid "Dreadred"
|
||
msgstr "Dreadred"
|
||
|
||
#. [message]: speaker=Dreadred
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:938
|
||
msgid "Master said more would come!"
|
||
msgstr "¡El maestro dijo que vendrían más!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:959
|
||
msgid "There are signs of a battle, but nobody seems to be here..."
|
||
msgstr "Hay signos de combate, pero no parece haber nadie..."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:971
|
||
msgid "Crum"
|
||
msgstr "Crum"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:978
|
||
msgid "Smalg"
|
||
msgstr "Smalg"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:985
|
||
msgid "Grubar"
|
||
msgstr "Grubar"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:992
|
||
msgid "Ulkar"
|
||
msgstr "Ulkar"
|
||
|
||
#. [message]: speaker=Crum
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:996
|
||
msgid "Wrong!"
|
||
msgstr "¡Error!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1011
|
||
msgid "Axhamr"
|
||
msgstr "Axhamr"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1012
|
||
msgid "Horfir"
|
||
msgstr "Horfir"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1013
|
||
msgid "Backu"
|
||
msgstr "Backu"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1014
|
||
msgid "Camdun"
|
||
msgstr "Camdun"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1015
|
||
msgid "Drapug"
|
||
msgstr "Drapug"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1016
|
||
msgid "Kalip"
|
||
msgstr "Kalip"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1017
|
||
msgid "Abmin"
|
||
msgstr "Abmin"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1026
|
||
msgid ""
|
||
"This unnatural night will surely bring another wave of the undead. Soldiers, "
|
||
"stand firm and send these abominations back to the darkness!"
|
||
msgstr ""
|
||
"Esta noche tan infame seguramente traerá otra oleada de muertos vivientes. "
|
||
"¡Soldados, manténganse firmes y envíen a esas abominaciones de vuelta a la "
|
||
"oscuridad!"
|
||
|
||
#. [message]: speaker=Upgar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1039
|
||
msgid ""
|
||
"You may have defeated me, but the great Zorlan will have revenge! I have "
|
||
"done my duty attacking the Wesnoth perimeter, so that no Wesnoth forces can "
|
||
"come to the aid of your doomed army. It will be a glorious massacre!"
|
||
msgstr ""
|
||
"Podéis haberme vencido, ¡pero el gran Zorlan tendrá venganza! He cumplido "
|
||
"con mi deber atacando las fronteras de Wesnoth, así que ninguna fuerza de "
|
||
"Wesnoth puede venir a ayudar a vuestro condenado ejército. ¡Será una "
|
||
"gloriosa masacre!"
|
||
|
||
#. [message]: speaker=Dirator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1063
|
||
msgid "Master will avenge me!"
|
||
msgstr "¡El maestro me vengará!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1085
|
||
msgid ""
|
||
"We have much less time than I thought. Iliah-Malal’s offensive has begun. I "
|
||
"must close his portal before it’s too late, and I have no idea how to do "
|
||
"that. And we must also defeat those that have already escaped the Land of "
|
||
"the Dead."
|
||
msgstr ""
|
||
"Tenemos mucho menos tiempo del que creía. La ofensiva de Iliah-Malal ha "
|
||
"comenzado. Debo cerrar su portal antes de que sea demasiado tarde, y no "
|
||
"tengo ni idea de como hacerlo. Y también debemos derrotar a los que ya hayan "
|
||
"escapado de la Tierra de los Muertos."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1089
|
||
msgid ""
|
||
"But there is something else those orcs said that deeply worries me in a "
|
||
"different way. I have wondered why the orcs have been attacking in concert "
|
||
"all along the frontier; they do not coordinate well. If that orc was telling "
|
||
"the truth and a paramount chief strong enough to marshal their entire host "
|
||
"has arisen among them, the King may be walking into a lethal trap at the "
|
||
"Ford of Abez."
|
||
msgstr ""
|
||
"Pero hay algo que dijeron esos orcos que me preocupa profundamente en otro "
|
||
"aspecto. Me he preguntado por qué los orcos han estado atacando a la vez "
|
||
"toda la frontera; no suelen coordinarse bien. Si ese orco estaba diciendo la "
|
||
"verdad y un jefe lo bastante fuerte para comandar su hueste al completo se "
|
||
"ha alzado entre ellos, el rey puede estar yendo hacia una trampa letal en el "
|
||
"vado de Abez."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1093
|
||
msgid ""
|
||
"Word had just arrived when I left Lintanir that the High Lord Kalenz was "
|
||
"mustering an elvish army against the orcs, but he is not aware of the King’s "
|
||
"movements or of any trap in wait for him. And he certainly does not know of "
|
||
"the undead menace."
|
||
msgstr ""
|
||
"Cuando dejé Lintanir llegaron noticias de que el Alto Señor Kalenz estaba "
|
||
"alistando un ejercito elfo contra los orcos, pero no estaba enterado de los "
|
||
"movimientos del rey ni de que le aguarde ninguna trampa. Y ciertamente el no "
|
||
"sabía de la amenaza no muerta."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1097
|
||
msgid ""
|
||
"Maybe we can warn the King in time. Lionel should be back in Weldyn by now; "
|
||
"I shall send one of the garrison’s message-riders to him, but I cannot spare "
|
||
"the time to go south myself. I will gather as many troops as I can move "
|
||
"quickly through these wildlands and head west from here."
|
||
msgstr ""
|
||
"Quizás podamos advertir al rey a tiempo. Por ahora Lionel debería estar de "
|
||
"vuelta en Weldyn; debo enviarle uno de los jinetes mensajeros de la "
|
||
"guarnición; pero no tengo tiempo que perder para ir al sur yo mismo. Reuniré "
|
||
"cuantas tropas pueda mover rápidamente a través de estas tierras salvajes y "
|
||
"me dirigiré hacia el oeste desde aquí."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1101
|
||
msgid ""
|
||
"Will you join me? Elves know these northern paths better than any human."
|
||
msgstr ""
|
||
"¿Os uniréis a mí? Los elfos conocen estos caminos del norte mejor que "
|
||
"cualquier humano."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1105
|
||
msgid ""
|
||
"It is not to be, Delfador. I must return to Lintanir as swiftly as I may; "
|
||
"the Northern Elves must be informed immediately — and mayhap I can find High "
|
||
"Lord Kalenz or get a message to him."
|
||
msgstr ""
|
||
"No podrá ser, Delfador. Debo volver a Lintanir tan pronto como pueda; los "
|
||
"elfos del norte deben ser informados inmediatamente, y tal vez pueda "
|
||
"encontrar al Alto Señor Kalenz o mandarle un mensaje."
|
||
|
||
# Perseo-> Does not command sería literalmente no le comanda pero queda mejor mi traducción IMHO.
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1109
|
||
msgid ""
|
||
"My king does not command him... but if elves and humans do not stand "
|
||
"together in this, I fear we will fall separately."
|
||
msgstr ""
|
||
"Mi rey no tiene poder sobre él... pero si los elfos y los hombres no se "
|
||
"enfrentan juntos a esto, temo que caigan por separado."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1113
|
||
msgid ""
|
||
"I do not doubt it. Go to your king, Delfador, and have faith in yourself; "
|
||
"for I sense that you hold the fate of Wesnoth in your hands, and will need "
|
||
"all the strength you have. I think we will meet again."
|
||
msgstr ""
|
||
"No lo dudo. Id con vuestro rey, Delfador, y tened fe en vos mismo; porque "
|
||
"siento que el destino de Wesnoth está en vuestras manos, y necesitaremos "
|
||
"toda vuestra fuerza. Creo que nos encontraremos de nuevo."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1125
|
||
msgid ""
|
||
"This is hopeless. Many more enemies are coming, while our numbers are "
|
||
"limited."
|
||
msgstr ""
|
||
"Esto es desesperante. Vienen muchos más enemigos, mientras que nuestros "
|
||
"números son limitados."
|
||
|
||
#. [scenario]: id=13_The_Return_of_Trouble
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:4
|
||
msgid "The Return of Trouble"
|
||
msgstr "La Vuelta del Problema"
|
||
|
||
# Perseo-> throughout no es a lo largo y ancho pero esto último queda más po
|
||
# ´etico
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:18
|
||
msgid ""
|
||
"While Delfador was still at the Academy, major events were taking place "
|
||
"throughout Wesnoth. After centuries of squabbling, a warlord emerged to "
|
||
"unite the orcs. This was ill tidings for humans and elves alike."
|
||
msgstr ""
|
||
"Mientras Delfador estaba todavía en la academia, grandes sucesos tenían "
|
||
"lugar a lo largo y ancho de Wesnoth. Después de siglos de rencillas, un "
|
||
"señor de la guerra había surgido para unificar a los orcos. Esto eran malas "
|
||
"nuevas para hombres y elfos por igual."
|
||
|
||
#. [part]
|
||
#. "errantry" is an archaic English word associated with medieval
|
||
#. knights. It means he wandered around looking for monsters to
|
||
#. slay and wrongs to right.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:24
|
||
msgid ""
|
||
"There was an elf named Kalenz who had already, in Delfador’s time, been a "
|
||
"legend among his people for centuries; his tale, <i>The Legend of Wesmere</"
|
||
"i>, is known throughout the elven lands. Prolonged in life by a necromantic "
|
||
"potion, he put aside the High Lordship of the Elves after the death of his "
|
||
"beloved wife, and wandered the Great Continent in errantry."
|
||
msgstr ""
|
||
"Hubo un elfo llamado Kalenz, quien ya en tiempos de Delfador había sido "
|
||
"durante siglos una leyenda entre su gente; su historia <i>La leyenda de "
|
||
"Wesmere</i>, es conocida en todas las tierras élficas. Alargada su vida por "
|
||
"una poción nigromántica, dejó el Alto Señorío de los Elfos tras la muerte de "
|
||
"su amada esposa, y vagó errante por el Gran Continente."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:27
|
||
msgid ""
|
||
"But Kalenz half-knew and half-feared he would be needed again, and the day "
|
||
"he had long foreseen finally arrived. Reports came to him of large orcish "
|
||
"forces attacking the outskirts of elvish forests, including Lintanir itself. "
|
||
"Kalenz quickly gathered a small troop of handpicked guards. War had returned "
|
||
"to the land of the elves."
|
||
msgstr ""
|
||
"Pero Kalenz mitad sabía y mitad temía que sería necesario de nuevo, y el día "
|
||
"que largamente había previsto finalmente llegó. Le llegaron noticias de "
|
||
"grandes fuerzas orcas atacando las afueras de los bosques elfos, incluyendo "
|
||
"el mismísimo Lintanir. Kalenz reunió rápidamente una tropa de guardias "
|
||
"escogidos. La guerra había vuelto a las tierras de los Elfos."
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:42
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:31
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:49
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:16
|
||
msgid "Kalenz"
|
||
msgstr "Kalenz"
|
||
|
||
#. [leader]: id=Knafa-ord, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:78
|
||
msgid "Knafa-ord"
|
||
msgstr "Knafa-ord"
|
||
|
||
#. [leader]: id=Tan-drul, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:113
|
||
msgid "Tan-drul"
|
||
msgstr "Tan-drul"
|
||
|
||
#. [leader]: id=Krardul, type=Orcish Warlord
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:148
|
||
msgid "Krardul"
|
||
msgstr "Krardul"
|
||
|
||
#. [leader]: id=Clartakis, type=Elvish Captain
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:174
|
||
msgid "Clartakis"
|
||
msgstr "Clartakis"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:192
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:133
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:295
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:189
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:165
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:124
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:121
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:105
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:194
|
||
msgid "Death of Kalenz"
|
||
msgstr "Muerte de Kalenz"
|
||
|
||
#. [message]: speaker=Tan-drul
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:209
|
||
msgid ""
|
||
"Kill these filthy elves! Show all warlords the might of Zorlan! When they "
|
||
"accept him as sovereign we will all be rewarded!"
|
||
msgstr ""
|
||
"¡Maten a esos sucios elfos! Todos los señores de la guerra aceptarán "
|
||
"entonces a nuestro líder, Zorlan, como rey ¡Y nos recompensará a todos!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:213
|
||
msgid "This is what we have been training for! Now we drive these beasts back!"
|
||
msgstr ""
|
||
"¡Para esto nos hemos estado entrenando! ¡Ahora acabemos con esas bestias!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:225
|
||
msgid ""
|
||
"The orcs are retreating! And... what is this? A shyde flying towards us as "
|
||
"if hell were on her heels..."
|
||
msgstr ""
|
||
"¡Los orcos se retiran! Y... ¿Qué es eso? Una sílfide volando hacia nosotros "
|
||
"como si el infierno le pisara los talones..."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:231
|
||
msgid ""
|
||
"The orcs are retreating! And... what is this? A druid running to meet us as "
|
||
"though hell were on her heels..."
|
||
msgstr ""
|
||
"¡Los orcos se retiran! Y... ¿Qué es eso? Una druida corriendo hacia nosotros "
|
||
"como si el infierno le pisara los talones..."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:251
|
||
msgid "My lord Kalenz, at last I have found you!"
|
||
msgstr "¡Kalenz, mi señor, al fin os encuentro!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:255
|
||
msgid ""
|
||
"Chantal! Granddaughter! What are you doing here? You were not attacked, I "
|
||
"hope."
|
||
msgstr ""
|
||
"¡Chantal! ¡Mi nieta! ¿Que hacéis aquí? Espero que no hayáis sido atacados."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:259
|
||
msgid ""
|
||
"We were, but the enemy was vanquished. There are much more serious matters "
|
||
"that require your attention."
|
||
msgstr ""
|
||
"Lo fuimos, pero el enemigo ha sido derrotado. Hay asuntos mucho más serios "
|
||
"que requieren vuestra atención."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:263
|
||
msgid ""
|
||
"A paramount chief of all the orcs has arisen, and he is setting a trap for "
|
||
"the humans at the Ford of Abez. I think we must aid the humans, lest we be "
|
||
"defeated separately once they are crushed."
|
||
msgstr ""
|
||
"Se ha alzado un jefe supremo de los orcos, y está preparando una trampa para "
|
||
"los humanos en el vado de Abez. Creo que deberíamos ayudar a los humanos, de "
|
||
"lo contrario seremos derrotados por separado una vez que ellos sean "
|
||
"aplastados."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:267
|
||
msgid ""
|
||
"There is more ill news. Evil has been unleashed. A portal has been opened "
|
||
"from the Land of the Dead. An army of undead is being raised as we speak."
|
||
msgstr ""
|
||
"Hay más malas noticias. El mal ha sido desatado. Desde la Tierra de los "
|
||
"Muertos ha sido abierto un portal. Un ejército no muerto se está alzando "
|
||
"mientras hablamos."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:271
|
||
msgid "This is very serious. Have you informed the elvish settlements?"
|
||
msgstr "Eso es muy serio. ¿Has informado a los asentamientos elfos?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:275
|
||
msgid ""
|
||
"Yes. And I have prepared holy water for our warriors. They should be able to "
|
||
"hold against the undead in our forests, at least for now."
|
||
msgstr ""
|
||
"Si, y he preparado agua bendita para nuestros guerreros. Deberían ser "
|
||
"capaces de aguantar contra los no muertos en nuestros bosques, al menos por "
|
||
"ahora."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:279
|
||
msgid ""
|
||
"Holy water? What is this? Have you been dabbling where you should not, in "
|
||
"the Book of Crelanu?"
|
||
msgstr ""
|
||
"¿Agua bendita? ¿Qué es eso? ¿Habéis estado rebuscando donde no deberíais, en "
|
||
"el libro de Crelanu?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:283
|
||
msgid ""
|
||
"No. The preparation of holy water was a secret that Lady Cleodil passed on "
|
||
"to her daughters and granddaughters. She thought it wise to share the least "
|
||
"dangerous secrets of the Book."
|
||
msgstr ""
|
||
"No. La preparación del agua bendita fue un secreto que Lady Cleodil "
|
||
"transmitió a sus hijas y nietas. Pensó que era prudente compartir los "
|
||
"secretos menos peligrosos del Libro."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:287
|
||
msgid ""
|
||
"Returning to present matters, I believe I have found the one we have been "
|
||
"awaiting ever since Lady Cleodil accepted guardianship of the Book. You know "
|
||
"of what I speak."
|
||
msgstr ""
|
||
"No. Pero Cleodil dio a sus hijas algunos de los secretos menos peligrosos "
|
||
"del libro, y así los recibí de mi madre. Y creo que he encontrado a aquel "
|
||
"que hemos estado buscando desde que Cleodil aceptó guardar el libro. Sabéis "
|
||
"de que hablo."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:291
|
||
msgid ""
|
||
"I never thought to see such a human, not even in all the years I have lived. "
|
||
"Who is this person?"
|
||
msgstr ""
|
||
"Nunca creí que fuera a ver semejante humano, ni siquiera en todos los años "
|
||
"que he vivido. ¿Quién es esa persona?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:295
|
||
msgid ""
|
||
"Delfador, a mage trusted of their king. He has survived a passage through "
|
||
"the Land of the Dead not merely alive but uncorrupted. He helped us defeat "
|
||
"the orcs when they threatened Lintanir, and I fought undead with him at "
|
||
"Parthyn Ford. I have come north partly because I am thinking to fetch the "
|
||
"Book of Crelanu so I can take it to him."
|
||
msgstr ""
|
||
"Delfador, un mago de confianza de su rey. No sólo ha sobrevivido al paso por "
|
||
"la Tierra de los Muertos sino que ha permanecido incorrupto. Nos ayudó a "
|
||
"derrotar a los orcos cuando amenazaban Lintanir, y ha luchado con los no "
|
||
"muertos en el vado de Parthyn junto a mí. En parte he venido al norte para "
|
||
"volver con el libro de Crelanu y podérselo entregar."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:299
|
||
msgid "He is uncorrupted? You are sure of this?"
|
||
msgstr "¿Ha permanecido incorrupto? ¿Estáis segura de eso?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:303
|
||
msgid "I have bent my healing senses upon him. I am as sure as I can be."
|
||
msgstr ""
|
||
"He centrado mis sentidos curativos sobre él. Estoy tan segura como se pueda "
|
||
"estar."
|
||
|
||
# Perseo-> turn back? No se exactamente el significado de este phrasal
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:308
|
||
msgid ""
|
||
"Then we must aid him, and I must meet him. The King of Wesnoth is just a "
|
||
"king; it is inner strength such as you describe that will turn back the "
|
||
"darkness, if anything can. West, to the Ford of Abez!"
|
||
msgstr ""
|
||
"Entonces debemos ayudarle, y debo conocerle. El rey de Wesnoth es solo un "
|
||
"rey; solo una fuerza mental como la que describís podrá impedir la "
|
||
"oscuridad, si algo puede hacerlo. Al oeste, ¡Hacia el vado de Abez!"
|
||
|
||
#. [scenario]: id=14_Shadows_in_the_Dark
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:4
|
||
msgid "Shadows in the Dark"
|
||
msgstr "Sombras en la Oscuridad"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:17
|
||
msgid ""
|
||
"Kalenz and his troops fared swiftly south and then westward along the north "
|
||
"bank of the Great River. They successfully evaded the orcs, but would soon "
|
||
"find there were grimmer foes awaiting them."
|
||
msgstr ""
|
||
"Kalenz y sus tropas se dirigieron rápidamente hacia el sur y luego hacia el "
|
||
"oeste a lo largo de la orilla norte del río Grande. Consiguieron evadir a "
|
||
"los orcos, pero pronto encontrarían enemigos más oscuros y peligrosos "
|
||
"esperándoles."
|
||
|
||
#. [leader]: id=Rudimil, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:55
|
||
msgid "Rudimil"
|
||
msgstr "Rudimil"
|
||
|
||
#. [leader]: id=Roth-Malal, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:82
|
||
msgid "Roth-Malal"
|
||
msgstr "Roth-Malal"
|
||
|
||
#. [leader]: id=Barth-Malal, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:110
|
||
msgid "Barth-Malal"
|
||
msgstr "Barth-Malal"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:159
|
||
msgid ""
|
||
"This forest looks quiet — too quiet. Proceed carefully, I don’t like this at "
|
||
"all."
|
||
msgstr ""
|
||
"Este bosque parece tranquilo, demasiado tranquilo. Procedan con cuidado, no "
|
||
"me termina de gustar esto."
|
||
|
||
#. [message]: speaker=Barth-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:175
|
||
msgid "Living... Soon, you’ll be more troops for my master!"
|
||
msgstr "Vivos... ¡Pronto seréis más tropas para mi maestro!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:179
|
||
msgid "Undead! Where did they come from?"
|
||
msgstr "¡No muertos! ¿De dónde vienen?"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:183
|
||
msgid ""
|
||
"We should try to go west. I sense things are worse on the eastern front."
|
||
msgstr ""
|
||
"Deberíamos intentar ir hacia el oeste. Siento que las cosas están peor en el "
|
||
"frente oriental."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:190
|
||
msgid "Hraul"
|
||
msgstr "Hraul"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:191
|
||
msgid "Atrag"
|
||
msgstr "Atrag"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:192
|
||
msgid "Horr"
|
||
msgstr "Horr"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:193
|
||
msgid "Nfrigt"
|
||
msgstr "Nfrigt"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:194
|
||
msgid "Rkrin"
|
||
msgstr "Rkrin"
|
||
|
||
#. [message]: role=enemy_speaker
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:211
|
||
msgid "We have reinforcements!"
|
||
msgstr "¡Tenemos refuerzos!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:218
|
||
msgid "Haunt"
|
||
msgstr "Haunt"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:219
|
||
msgid "Gdal"
|
||
msgstr "Gdal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:220
|
||
msgid "Oltr"
|
||
msgstr "Oltr"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:221
|
||
msgid "Orbl"
|
||
msgstr "Orbl"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:222
|
||
msgid "Nifigt"
|
||
msgstr "Nifigt"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:223
|
||
msgid "Dert"
|
||
msgstr "Dert"
|
||
|
||
#. [message]: role=enemy_speaker
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:240
|
||
msgid "And now even more reinforcements!"
|
||
msgstr "¡Y ahora incluso más refuerzos!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:261
|
||
msgid "Foul creatures, it is time for your final rest!"
|
||
msgstr "Criaturas estúpidas, ¡Es hora de vuestro descanso definitivo!"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:265
|
||
msgid "That is Delfador. Do you see now?"
|
||
msgstr "Ese es Delfador. ¿Lo veis ahora?"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:269
|
||
msgid ""
|
||
"I do. He is like a blazing fire to my inner eye. I think you have chosen "
|
||
"well, granddaughter; he is indeed the one to whom the Book of Crelanu should "
|
||
"pass."
|
||
msgstr ""
|
||
"Lo veo. Es un fuego abrasador para mi ojo interno. Creo que habéis elegido "
|
||
"bien, mi nieta; en verdad él es aquel al que debe pasar el Libro de Crelanu."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:273
|
||
msgid "If I were human, I think I would be in love with him."
|
||
msgstr "Si fuera humana, creo que estaría enamorada de él."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:277
|
||
msgid ""
|
||
"If you were human, you would be quite right to be. Strange... they are such "
|
||
"surly children in the main, short-lived and crude and quarrelsome. And yet, "
|
||
"even our greatest mystics do not shine so brightly as this one."
|
||
msgstr ""
|
||
"Si fueras humana tendrías razones para estarlo. Extraño... en general no son "
|
||
"más que niños malhumorados, de corta vida, rudos y pendencieros. Y sin "
|
||
"embargo, ni siquiera nuestros mayores místicos brillan tanto como este."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:281
|
||
msgid "I hope the Book does not destroy him."
|
||
msgstr "Espero que el libro no le destruya."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:285
|
||
msgid "You speak my thoughts, granddaughter. May it be so."
|
||
msgstr "Has hablado por mi, mi nieta. Puede que sea así."
|
||
|
||
#. [message]: speaker=Rudimil
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:334
|
||
msgid ""
|
||
"The elves have advanced much further than anticipated; Krumful, Unhul, arise!"
|
||
msgstr ""
|
||
"Los elfos han avanzado mucho más de lo previsto; ¡Krumful, Unhul, levántense!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:336
|
||
msgid "Krumful"
|
||
msgstr "Krumful"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:340
|
||
msgid "Unhul"
|
||
msgstr "Unhul"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:363
|
||
msgid "I have arrived too late for the entertainment, it would seem."
|
||
msgstr "Parece que llegué demasiado tarde para la diversión."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:370
|
||
msgid ""
|
||
"Well met, Delfador. Chantal has told me of you. I am Kalenz, High Lord of "
|
||
"the Elves, and we are in your debt today."
|
||
msgstr ""
|
||
"Bien hallado, Delfador. Chantal me ha hablado de ti. Soy Kalenz, Alto Señor "
|
||
"de los Elfos, y hoy estamos en deuda con vos."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:374
|
||
msgid ""
|
||
"It is my honor to meet you. And it relieves my mind to know Chantal is safe "
|
||
"and with her kin again."
|
||
msgstr ""
|
||
"El honor de conoceros es mio. Y el saber que Chantal está a salvo y de nuevo "
|
||
"con su gente me supone un gran alivio."
|
||
|
||
# Perseo-> Travel the same road significa los mismo que viajar en el mismo barco.
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:378
|
||
msgid ""
|
||
"I am not sure there is safety for anyone in these days, but we all travel "
|
||
"the same road and face the same foes."
|
||
msgstr ""
|
||
"No estoy segura de que exista la seguridad para nadie en estos tiempos, pero "
|
||
"todos viajamos en el mismo barco y nos enfrentamos a los mismos enemigos."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:382
|
||
msgid ""
|
||
"Yes. We will follow you to the Ford of Abez, Delfador. Let us hope we are "
|
||
"not too late to prevent an orcish victory there."
|
||
msgstr ""
|
||
"Si. Os seguiremos hacia el vado de Abez, Delfador. Esperemos que no sea "
|
||
"demasiado tarde para evitar una victoria orca allí."
|
||
|
||
#. [scenario]: id=15_Save_the_King
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:4
|
||
msgid "Save the King"
|
||
msgstr "Salvar al rey"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:18
|
||
msgid ""
|
||
"Following Delfador, the elves moved to unite with the Wesnothian forces and "
|
||
"meet Zorlan head-on..."
|
||
msgstr ""
|
||
"Siguiendo a Delfador, los elfos se movieron para unirse a las fuerzas "
|
||
"uesnianas y acudir al confrontamiento con Zorlan..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:23
|
||
msgid "but the King was in an unenviable position..."
|
||
msgstr "pero el rey se encontraba en una difícil situación..."
|
||
|
||
#. [leader]: id=T'bhan, type=Orcish Warrior
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:124
|
||
msgid "T’bhan"
|
||
msgstr "T’bhan"
|
||
|
||
#. [leader]: id=Qgthun, type=Orcish Warrior
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:149
|
||
msgid "Qgthun"
|
||
msgstr "Qgthun"
|
||
|
||
#. [leader]: id=Trgrau, type={ON_DIFFICULTY (Troll Hero) (Great Troll) (Great Troll)}
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:173
|
||
msgid "Trgrau"
|
||
msgstr "Trgrau"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:201
|
||
msgid "Death of Garard II"
|
||
msgstr "Muerte de Garard II"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:228
|
||
msgid ""
|
||
"It appears we have arrived just in time! The King stands at bay, surrounded "
|
||
"by the enemy."
|
||
msgstr ""
|
||
"¡Parece que llegamos justo a tiempo! El rey se encuentra arrinconado, "
|
||
"rodeado por el enemigo."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:232
|
||
msgid ""
|
||
"I fear we may be too late. This new warlord must have united every orcish "
|
||
"tribe north of the Great River. Look at their army, it is vast!"
|
||
msgstr ""
|
||
"Temo que sea demasiado tarde. Este nuevo señor de la guerra ha debido de "
|
||
"unir a todas las tribus al norte del río Grande. ¡Mirad su ejército, es "
|
||
"inmenso!"
|
||
|
||
#. [message]: speaker=Zorlan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:236
|
||
msgid ""
|
||
"Elves! I heard you have been looking for me! But you will save neither the "
|
||
"human prince, nor yourselves."
|
||
msgstr ""
|
||
"¡Elfos! ¡He oído que me estabais buscando! Pero no salvaréis ni al príncipe "
|
||
"humano, ni vuestras propias vidas."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:240
|
||
msgid "We must destroy this warlord now, before his power grows any greater!"
|
||
msgstr ""
|
||
"¡Debemos destruir a este señor de la guerra ahora, antes de que su poder "
|
||
"crezca más!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:244
|
||
msgid "Agreed, but we must make haste, for the King is hard-pressed."
|
||
msgstr ""
|
||
"Estoy de acuerdo, pero debemos apresurarnos, pues el rey está bajo fuerte "
|
||
"presión."
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:275
|
||
msgid ""
|
||
"The enemy is drawing near. My personal guards must join the fight. We can "
|
||
"only hope help arrives soon."
|
||
msgstr ""
|
||
"El enemigo se acerca. Mi guardia personal debe unirse al combate. Solo "
|
||
"podemos esperar que la ayuda llegue pronto."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:289
|
||
msgid "Adamar"
|
||
msgstr "Adamar"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:296
|
||
msgid "Mitbreen"
|
||
msgstr "Mitbreen"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:303
|
||
msgid "Ronduger"
|
||
msgstr "Ronduger"
|
||
|
||
#. [message]: speaker=Adamar
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:308
|
||
msgid "For the King!"
|
||
msgstr "¡Por el rey!"
|
||
|
||
#. [message]: speaker=Zorlan
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:319
|
||
msgid "Argh! It can’t be, beaten by these swine!"
|
||
msgstr "¡Argh! No puede ser, ¡vencido por ese sinvergüenza!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:327
|
||
msgid "Victory!"
|
||
msgstr "¡Victoria!"
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:331
|
||
msgid ""
|
||
"Delfador! And you, elvish friends! The Kingdom of Wesnoth is in your debt "
|
||
"today!"
|
||
msgstr ""
|
||
"¡Delfador! ¡Y vosotros, amigos élficos! ¡Hoy el reino de Wesnoth está en "
|
||
"deuda con vosotros!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:335
|
||
msgid "My King, this is Kalenz, High Lord of the Elves."
|
||
msgstr "Mi rey, este es Kalenz, Alto Señor de los Elfos."
|
||
|
||
#. [message]: speaker=Garard II
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:339
|
||
msgid "You will be forever welcome in the court of Wesnoth."
|
||
msgstr "Seréis siempre bienvenido en la corte de Wesnoth."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:343
|
||
msgid ""
|
||
"We look forward to fighting beside you to defeat those threats that remain."
|
||
msgstr ""
|
||
"Esperamos poder luchar junto a vos para derrotar los peligros restantes."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:347
|
||
msgid ""
|
||
"Your Majesty, we have more urgent matters. Leollyn sent me on a mission to "
|
||
"find out why the dead are restless. A foul necromancer has opened a portal "
|
||
"to the Land of the Dead. It must be closed at all costs, and I am afraid my "
|
||
"skills may be insufficient for that task."
|
||
msgstr ""
|
||
"Su Majestad, tenemos asuntos más urgentes. Leollyn me envió en una misión "
|
||
"para averiguar el porqué de la inquietud de los muertos. Un estúpido "
|
||
"nigromante ha abierto un portal a la tierra de los muertos. Debe ser cerrado "
|
||
"a toda costa, y temo que mis habilidades puedan ser insuficientes para ese "
|
||
"cometido."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:351
|
||
msgid ""
|
||
"Delfador, our weapons are weak against the undead, but perhaps we have other "
|
||
"help to give you. Centuries ago, the great mage Crelanu entrusted to us a "
|
||
"book of lore and perilous secrets that took him his entire life to gather."
|
||
msgstr ""
|
||
"Delfador, nuestras armas son débiles frente a los no muertos, pero quizá "
|
||
"tengamos otra ayuda que ofreceros. Siglos atrás el gran mago Crelanu nos "
|
||
"confió un libro de saber, poderoso conocimiento y peligrosos secretos que le "
|
||
"llevó toda la vida reunir."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:355
|
||
msgid ""
|
||
"Crelanu charged us with guarding this book until someone worthy of it should "
|
||
"arrive. We believe you are the one, Delfador. The book may help you find a "
|
||
"way to close the portal."
|
||
msgstr ""
|
||
"Crelanu nos encargó guardar su libro hasta que alguien merecedor de él "
|
||
"apareciera. Creemos que eres ese alguien, Delfador. El libro puede ayudarte "
|
||
"a encontrar el modo de cerrar ese portal."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:359
|
||
msgid ""
|
||
"Friends, your words do me greater honor than I perhaps deserve. I am not "
|
||
"sure I am worthy of this charge."
|
||
msgstr ""
|
||
"Amigos, vuestras palabras me hacen un honor quizá mayor del que merezco. No "
|
||
"estoy seguro de ser digno de esta carga."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:363
|
||
msgid ""
|
||
"You may have some doubts, but Chantal and I are sure of your quality. But be "
|
||
"warned: there is a curse on this book. Crelanu fairly warned us that his "
|
||
"arts would bring much woe down upon us. And so it proved, though at the time "
|
||
"we had no other choice. The victories you win with it may cost you as dearly."
|
||
msgstr ""
|
||
"Chantal y yo estamos seguros de vuestro valor. Pero os advierto: hay una "
|
||
"maldición sobre este libro. Crelanu nos advirtió con justicia que sus artes "
|
||
"nos traerían gran desgracia. Y se ha comprobado, pues con el tiempo no "
|
||
"tuvimos otra opción. Las victorias que obtengas gracias a él puede que te "
|
||
"cuesten muy caras."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:367
|
||
msgid "Curse or no, we must close the portal soon, or else we are all doomed."
|
||
msgstr ""
|
||
"Maldito o no, debemos cerrar el portal pronto, de otro modo todos estaremos "
|
||
"condenados."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:371
|
||
msgid ""
|
||
"This is a decision you will have to make. If we fight the undead without the "
|
||
"book’s help, it will be an honor to fight by your side, no matter what the "
|
||
"outcome."
|
||
msgstr ""
|
||
"Es una decisión que deberéis tomar. Si lucháis contra los no muertos sin la "
|
||
"ayuda del libro, será un honor luchar a vuestro lado, sin importar el "
|
||
"resultado."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:375
|
||
msgid ""
|
||
"I think I, too, have no choice but to accept the book. I cannot allow the "
|
||
"sure death of many humans and elves for fear of the curse."
|
||
msgstr ""
|
||
"Creo que, además, no tengo otra alternativa que aceptar el libro. No puedo "
|
||
"permitir la muerte de muchos hombres y elfos por miedo a la maldición."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:379
|
||
msgid ""
|
||
"Then here it is, Delfador. May it help you bring a swift end to the undead "
|
||
"menace. And may it cost you less than it has cost us..."
|
||
msgstr ""
|
||
"Aquí está pues, Delfador. Puede que os ayude a traer un rápido fin para la "
|
||
"amenaza no muerta. Y puede que os cueste menos de los que nos costó a "
|
||
"nosotros..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:383
|
||
msgid ""
|
||
"Thank you, friends. May we meet again in happier times. Now I must make "
|
||
"haste, for I need to study the book and prepare for battle with the undead."
|
||
msgstr ""
|
||
"Gracias, amigos. Quizá nos encontremos de nuevo en tiempos más felices. "
|
||
"Ahora debo apresurarme, pues debo estudiar el libro y prepararme para la "
|
||
"batalla contra los no muertos."
|
||
|
||
#. [scenario]: id=16_Dark_Sky_Over_Weldyn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:4
|
||
msgid "Dark Sky Over Weldyn"
|
||
msgstr "Cielo Negro Sobre Weldyn"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:18
|
||
msgid ""
|
||
"Kalenz, Chantal, and their troops departed to ride against the remnants of "
|
||
"the orcish Great Horde. Delfador returned to Weldyn with the King and his "
|
||
"gift from the elves, the Book of Crelanu. However, despite the victory, "
|
||
"Delfador was deeply worried by the undead menace. On the way back, they met "
|
||
"with Lionel who was arriving with reinforcements, and were deeply saddened "
|
||
"to learn that Leollyn had died under very suspicious circumstances."
|
||
msgstr ""
|
||
"Kalenz, Chantal y sus tropas partieron para acabar con los restos de la Gran "
|
||
"Horda orca. Delfador volvió a Weldyn con el rey y el regalo de los elfos, el "
|
||
"Libro de Crelanu. Sin embargo, a pesar de la victoria, Delfador estaba "
|
||
"profundamente preocupado por la amenaza no muerta. En el camino de vuelta se "
|
||
"encontraron con Lionel, que llegaba con refuerzos, y quedaron fuertemente "
|
||
"entristecidos al enterarse de que Leollyn había muerto bajo circunstancias "
|
||
"muy sospechosas."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:22
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:34
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:58
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:67
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:75
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:91
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:103
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:115
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:127
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:142
|
||
msgid "Garard II"
|
||
msgstr "Garard II"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:22
|
||
msgid ""
|
||
"We have assembled here with good and bad news: The good news is that the "
|
||
"orcs have been defeated decisively. Their Great Chief is dead and their army "
|
||
"has been scattered. We owe much of this great victory to Delfador."
|
||
msgstr ""
|
||
"Nos hemos reunido aquí con buenas y malas noticias: Las buenas nuevas son "
|
||
"que los orcos han sufrido una derrota decisiva. Su Gran Jefe está muerto y "
|
||
"su ejército ha sido dispersado. Debemos gran parte de esta gran victoria a "
|
||
"Delfador."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:26
|
||
msgid ""
|
||
"I did very little, sire. It was actually the elves who saved us on that day."
|
||
msgstr ""
|
||
"Hice muy poco, señor. Fueron en realidad los elfos los que nos salvaron "
|
||
"aquél día."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:30
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:38
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:63
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:71
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:79
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:95
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:111
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:123
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:86
|
||
msgid "Lionel"
|
||
msgstr "Lionel"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:30
|
||
msgid ""
|
||
"We owe the elves nothing, sire. They refused to send their archers when we "
|
||
"needed them!"
|
||
msgstr ""
|
||
"No debemos nada a los elfos, señor. ¡Se negaron a enviar sus arqueros cuando "
|
||
"los necesitábamos!"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:34
|
||
msgid ""
|
||
"Peace, Lionel. The elves fought well and have earned our respect. But this "
|
||
"council is here to address an alarming matter. Young master Delfador here "
|
||
"reports of an undead threat. He was able to fight them off at Parthyn Ford, "
|
||
"but more are coming."
|
||
msgstr ""
|
||
"Paz, Lionel. Los elfos lucharon bien y se han ganado Nuestro respeto. Pero "
|
||
"este consejo está aquí para informar de un hecho alarmante. El joven maestro "
|
||
"Delfador tiene noticias de la amenaza no muerta. Fue capaz de acabar con "
|
||
"ellos en el vado de Parthyn, pero vienen más."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:38
|
||
msgid ""
|
||
"With your permission, sire, I will take some handpicked men north and crush "
|
||
"these abominations."
|
||
msgstr ""
|
||
"Con su permiso, señor, llevaré unos cuantos hombres escogidos y aplastaré a "
|
||
"esas abominaciones."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:42
|
||
msgid ""
|
||
"Your Majesty, these are no stray undead; this lunatic, Iliah-Malal, has "
|
||
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
|
||
"the relatively small numbers of enemy troops he now commands will swell into "
|
||
"an endless stream of undead. And our army, having equipped and trained "
|
||
"primarily to fight raiding orcs, is not well suited to fight even the forces "
|
||
"he fields now. Mages, in combination with heavy infantry, are most effective "
|
||
"against them."
|
||
msgstr ""
|
||
"Su majestad, estos no muertos no son casos aislados; ese lunático, Iliah-"
|
||
"Malal, ha abierto un portal a la Tierra de los Muertos. A menos que cerremos "
|
||
"ese portal pronto, las escasas tropas que comanda ahora se convertirán en un "
|
||
"cauce interminable de no muertos. Y nuestro ejército, habiendo sido equipado "
|
||
"y entrenado principalmente para enfrentarse a orcos, no está correctamente "
|
||
"equipado para enfrentarse a las fuerzas que maneja ahora mismo. Magos, "
|
||
"combinados con infantería pesada, son más efectivos contra ellos."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:46
|
||
msgid ""
|
||
"I think our young and inexperienced friend overestimates the powers of the "
|
||
"enemy. I’m sure they’ll be no match for Wesnothian troops."
|
||
msgstr ""
|
||
"Creo que nuestro amigo joven e inexperto sobrestima el poder del enemigo. "
|
||
"Estoy convencido de que no serán rival para las tropas uesnianas."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:46
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:156
|
||
msgid "Sagus"
|
||
msgstr "Sagus"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:50
|
||
msgid ""
|
||
"I have fought these things, and I know what I am talking about. This is a "
|
||
"deadly serious threat."
|
||
msgstr ""
|
||
"He luchado contra esas cosas, y sé de lo que estoy hablando. Esto es una "
|
||
"seria amenaza."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:54
|
||
msgid ""
|
||
"Are you saying Master Sagus speaks idly? Somebody needs to teach you respect!"
|
||
msgstr ""
|
||
"¿Estáis diciendo que el maestro Sagus habla en vano? ¡Alguien tiene que "
|
||
"enseñaros respeto!"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:54
|
||
msgid "Artuman"
|
||
msgstr "Artuman"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:58
|
||
msgid ""
|
||
"You have proven your bravery, young Delfador, but I think you underestimate "
|
||
"the might of our army."
|
||
msgstr ""
|
||
"Habéis probado vuestra valentía, joven Delfador, pero creo que subestimáis "
|
||
"la fuerza de nuestro ejército."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:63
|
||
msgid "Sire, may I lead some part of your army to crush the undead?"
|
||
msgstr ""
|
||
"Señor, ¿podría liderar parte de vuestro ejército para aplastar a los no "
|
||
"muertos?"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:67
|
||
msgid ""
|
||
"No, Lionel. This should be too simple a task for my best general. I will "
|
||
"send Dudpon instead with most of my army."
|
||
msgstr ""
|
||
"No, Lionel. Esto sería una tarea demasiado sencilla para mi mejor general. "
|
||
"En vuestro lugar enviaré a Dudpon, con la mayor parte de mi ejército."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:71
|
||
msgid "What are my orders, then?"
|
||
msgstr "¿Cuáles son mis órdenes entonces?"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:75
|
||
msgid ""
|
||
"As a reward for Delfador’s bravery, I am temporarily appointing you and your "
|
||
"men to be his personal guard. Make sure nothing untoward happens to him, as "
|
||
"the circumstances of Leollyn’s death are not fully clear."
|
||
msgstr ""
|
||
"Como recompensa a la valentía de Delfador, os ordeno temporalmente a ti y a "
|
||
"tus hombres que seáis su guardia personal. Aseguraros de que ninguna "
|
||
"desgracia le pase, pues las circunstancias de la muerte de Leollyn no son "
|
||
"del todo claras."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:79
|
||
msgid "As you command, sire!"
|
||
msgstr "¡Como ordenéis, señor!"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:87
|
||
msgid ""
|
||
"And so it was that the Wesnothian army left Weldyn to seek out and crush "
|
||
"Iliah-Malal’s forces. But the campaign proved a disaster. Less than a "
|
||
"handful of terrified soldiers returned. The Wesnoth army had been destroyed, "
|
||
"with the few survivors fleeing in terror. Nothing stood now between Iliah-"
|
||
"Malal’s army and Weldyn..."
|
||
msgstr ""
|
||
"Y así fue como el ejército uesniano dejó Weldyn para buscar y acabar con las "
|
||
"fuerzas de Iliah-Malal. Pero la campaña acabó siendo un desastre. Poco más "
|
||
"que un puñado de soldados asustados volvieron. El ejército de Wesnoth había "
|
||
"sido destruido, y los pocos supervivientes huían aterrorizados. Ahora nada "
|
||
"se interponía entre el ejército de Iliah-Malal y Weldyn..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:91
|
||
msgid ""
|
||
"This is a disaster. I should have led the army myself and died with them. "
|
||
"And I should have listened to you, Delfador."
|
||
msgstr ""
|
||
"Esto es un desastre. Debería haber liderado yo mismo el ejército y así haber "
|
||
"muerto con ellos. Y debería haberos escuchado, Delfador."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:95
|
||
msgid "We will fight till the last man, my King."
|
||
msgstr "Lucharemos hasta el último hombre, mi rey."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:99
|
||
msgid ""
|
||
"My Lord, things are very grave indeed, but all is not yet lost. There is "
|
||
"still hope if we do not falter."
|
||
msgstr ""
|
||
"Mi señor, en efecto las cosas están muy mal, pero no se ha perdido todo "
|
||
"todavía. Todavía hay esperanza si no fallamos."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:103
|
||
msgid "Yes, Delfador. This time we will follow your advice."
|
||
msgstr "Si, Delfador. Esta vez, seguiremos vuestro consejo."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:107
|
||
msgid ""
|
||
"There are three things we must do. First, we must organize our defenses as "
|
||
"best we can. Second, we need to ask the elves to create a diversion that "
|
||
"will distract and delay Iliah-Malal. The elves will not be able to fight the "
|
||
"undead head-on on the field, but they can harass them by striking from "
|
||
"forests where the undead dare not follow. And last, I have been studying the "
|
||
"Book of Crelanu and I think I now know how to close Iliah-Malal’s portal to "
|
||
"the Land of the Dead. I will need a small escort, but this must be done "
|
||
"immediately."
|
||
msgstr ""
|
||
"Hay tres cosas que debemos hacer. Primero, debemos organizar nuestras "
|
||
"defensas como mejor podamos. Segundo, tenemos que pedir a los elfos que "
|
||
"creen una distracción, para entretener y retrasar a Iliah-Malal. Los elfos "
|
||
"no podrán enfrentarse a los no muertos en campo abierto, pero pueden "
|
||
"hostigarlos golpeando desde los bosques donde los no muertos no osarán "
|
||
"seguirles. Y por último, he estado estudiando y creo que ahora sé como "
|
||
"cerrar el portal de Iliah-Malal a la Tierra de los Muertos. Necesitaré una "
|
||
"pequeña escolta, pero debemos proceder inmediatamente."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:111
|
||
msgid "My Lord, I can arrange the defenses around the city."
|
||
msgstr "Mi señor, puedo preparar las defensas en torno a la ciudad."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:115
|
||
msgid "Very well, Lionel, take command."
|
||
msgstr "Muy bien, Lionel, toma el mando."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:119
|
||
msgid ""
|
||
"These are only the first steps. If we are to defeat the undead, we need to "
|
||
"reform the composition of our army. First, you must recall every mage in "
|
||
"Wesnoth, from Alduin and elsewhere. And you must prepare more heavy infantry."
|
||
msgstr ""
|
||
"Esto son solo los primeros pasos. Si queremos derrotar a los no muertos, "
|
||
"necesitamos reformar la composición de nuestro ejército. Primero, debéis "
|
||
"llamar a todos los magos de Wesnoth, desde Alduin y otros lugares. Y "
|
||
"deberéis preparar más infantería pesada."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:123
|
||
msgid ""
|
||
"But heavy infantry is too slow! And mages in the army? Who can command these "
|
||
"know-it-alls?"
|
||
msgstr ""
|
||
"¡Pero la infantería pesada es demasiado lenta! ¿Y magos en el ejército? "
|
||
"¿Quién puede comandar a esos sabelotodos?"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:127
|
||
msgid ""
|
||
"Delfador could. You will command the heavy infantry. Make sure to shield our "
|
||
"mages in battle, for they are precious. Now go, close the portal and come "
|
||
"back soon!"
|
||
msgstr ""
|
||
"Delfador puede. Tú comandarás la infantería pesada. Asegúrate de proteger a "
|
||
"los magos en el combate, pues son muy valiosos. Ahora, ¡partid, cerrad el "
|
||
"portal y volved pronto!"
|
||
|
||
# Perseo -> He dudado entre llamarlo "Un Nuevo Aliado" o "Una Nueva Alianza" ya que ambos se adecuan al contexto y al original.
|
||
#. [scenario]: id=17_A_New_Ally
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:4
|
||
msgid "A New Ally"
|
||
msgstr "Un Nuevo Aliado"
|
||
|
||
# Perseo -> Well-trodden: en buen estado. Pero queda mejor lo que he puesto.
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:23
|
||
msgid ""
|
||
"Delfador took a small escort to the north on a mission to close the portal. "
|
||
"But with Iliah-Malal’s army at large north of the Great River, this was a "
|
||
"perilous road. It was imperative that Delfador avoid well-trodden paths. "
|
||
"This meant a detour..."
|
||
msgstr ""
|
||
"Delfador tomó una pequeña escolta y se dirigió hacia al norte para cerrar el "
|
||
"portal. Pero con el ejército al completo de Iliah-Malal al norte del río "
|
||
"Grande, ese era un camino peligroso. Delfador se vio obligado a evitar "
|
||
"caminos ya hollados. Eso significaba un rodeo..."
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:57
|
||
msgid "Dwarves"
|
||
msgstr "Enanos"
|
||
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:70
|
||
msgid "Udrin"
|
||
msgstr "Udrin"
|
||
|
||
#. [leader]: id=Gruv-Malal, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:94
|
||
msgid "Gruv-Malal"
|
||
msgstr "Gruv-Malal"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:106
|
||
msgid "Defeat Gruv-Malal"
|
||
msgstr "Derrotar a Gruv-Malal"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:114
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:188
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:423
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:169
|
||
msgid "Death of Ulrek"
|
||
msgstr "Muerte de Ulrek"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:118
|
||
msgid "Death of Relgorn"
|
||
msgstr "Muerte de Relgorn"
|
||
|
||
#. [message]: speaker=Gruv-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:135
|
||
msgid ""
|
||
"Attack, my loyal soldiers; the more we slay, the more troops for our master!"
|
||
msgstr ""
|
||
"Atacad, mis leales soldados; ¡cuantos más matemos, más tropas tendrá nuestro "
|
||
"maestro!"
|
||
|
||
# Perseo -> Se adapta el hablar con fuerte acento del enano.
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:139
|
||
msgid "Keep fighting them sacks o’ bones."
|
||
msgstr "Continúen luchando contra esos sacos d'huesos."
|
||
|
||
#. [message]: speaker=Relgorn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:143
|
||
msgid "Ulrek, more enemies approach from the south... Wait, these are humans!"
|
||
msgstr ""
|
||
"Ulrek, se acercan más enemigos por el sur... Espera, ¡Estos son humanos!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:147
|
||
msgid "Dwarves, under attack by undead. We must help them."
|
||
msgstr "Enanos atacados por los no muertos. Debemos ayudarles."
|
||
|
||
#. [message]: speaker=Gruv-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:151
|
||
msgid "Then your corpses will also serve my master."
|
||
msgstr "Entonces vuestros cadáveres también servirán a mi maestro."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:155
|
||
msgid "Your master’s days are numbered. Yours will end this day!"
|
||
msgstr "Los días de tu maestro están contados. ¡Los tuyos acaban hoy!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:171
|
||
msgid "I am Delfador. And you are dust!"
|
||
msgstr "Soy Delfador. ¡Y tú eres polvo!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:182
|
||
msgid "Now we shall rid Wesnoth of the rest of your unholy spawn!"
|
||
msgstr "¡Ahora debemos librar a Wesnoth del resto de vuestra impía progenie!"
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:186
|
||
msgid "We are in your debt."
|
||
msgstr "Estamos en deuda con vos."
|
||
|
||
# Perseo -> Se adapta el hablar con fuerte acento del enano.
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:194
|
||
msgid ""
|
||
"Human, ye ha’ fought well. I am Ulrek, chieftain o’ the clan of Norlund. My "
|
||
"house is in yer debt today. But who are ye and what do ye do in these lands?"
|
||
msgstr ""
|
||
"Humano, habéis lucha'o bien. Soy Ulrek, jefe del clan de Norlund. Mi casa "
|
||
"e'tá en deuda con vosotro' hoy. ¿Pero, quiénes soi' y q'haceis en estas "
|
||
"tierras?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:198
|
||
msgid ""
|
||
"I am Delfador. Friends, a great evil has been unleashed. A portal has been "
|
||
"opened to the Land of the Dead near the northernmost extent of these hills, "
|
||
"nearly under the eaves of Lintanir Forest. I must close it, or else we are "
|
||
"all doomed."
|
||
msgstr ""
|
||
"Soy Delfador. Amigos, un gran mal ha sido desatado. Un portal ha sido "
|
||
"abierto a la tierra de los muertos en el extremo más septentrional de estas "
|
||
"colinas, casi bajo la sombra del bosque Lintanir. Debo cerrarlo, o estamos "
|
||
"todos condenados."
|
||
|
||
# Perseo -> Se adapta el hablar con fuerte acento del enano.
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:202
|
||
msgid ""
|
||
"We ha’ seen those undead walking, aye, and fought them too. And no one will "
|
||
"ever say my kin ha’ been ungrateful for yer help. I will place my best "
|
||
"warriors at yer service. Relgorn, my son, ye will lead the women and "
|
||
"children to Knalga. They will be safe there among the rest of my kin. But "
|
||
"can ye really close that thing?"
|
||
msgstr ""
|
||
"Hemo' visto a los no muertos andantes, si, y además hemos lucha'o contra "
|
||
"ellos. Y na'ie dirá nunca que mi gente ha sido desagradeci'a con vuestra "
|
||
"ayuda. Pondré mis mejore' guerreros a vuestro servicio. Relgorn, hijo mio, "
|
||
"conducirás a las mujeres y niños a Knalga. Estarán a salvo entre el resto de "
|
||
"mi pueblo. ¿Pero de verda' podéis cerrar esa cosa?"
|
||
|
||
#. [message]: speaker=Relgorn
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:206
|
||
msgid ""
|
||
"Father, did ye not see these thunderbolts! This was awesome. Even our "
|
||
"thundersticks do not strike so powerfully!"
|
||
msgstr ""
|
||
"Padre, ¡No viste sus relámpagos! Era impresionante. ¡Incluso nuestros "
|
||
"atronadores no disparan tan fuerte!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:210
|
||
msgid ""
|
||
"My friends, I am in your debt for your kind offer. But we have no time to "
|
||
"waste!"
|
||
msgstr ""
|
||
"Amigos míos, estoy en deuda por vuestra gentil oferta. ¡Pero no hay tiempo "
|
||
"que perder!"
|
||
|
||
# Perseo -> Se adapta el hablar con fuerte acento del enano.
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:214
|
||
msgid ""
|
||
"Delfador, the surface path to the north ye’d need to have ta’en, along the "
|
||
"Listra, is too dangerous. That valley is swarming with orcs now. We’ll take "
|
||
"ye by a safer route, through tunnels under these hills."
|
||
msgstr ""
|
||
"Delfador, el camino que hubierai' cogido por la superficie hacia el norte, a "
|
||
"lo largo del Listra, es demasiado peligroso. Ese valle bulle lleno de orcos "
|
||
"ahora. Os llevaremo' por una ruta más segura, a trave' de los túneles bajo "
|
||
"estas colinas."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:229
|
||
msgid ""
|
||
"With their leader slain we cannot count on dwarvish help to reach Iliah-"
|
||
"Malal’s portal! All is lost!"
|
||
msgstr ""
|
||
"¡Con su líder muerto no podemos contar con la ayuda enana para alcanzar el "
|
||
"portal de Iliah-Malal! ¡Todo está perdido!"
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:243
|
||
msgid "Relgorn fell! Quickly, run for yer lives!"
|
||
msgstr "¡A caído Relgorn! ¡Rápido, corran por sus vidas!"
|
||
|
||
# Perseo -> Doom tiene diversos significados, elijo perdición por sus sonoridad.
|
||
#. [scenario]: id=18_The_Portal_of_Doom
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:4
|
||
msgid "The Portal of Doom"
|
||
msgstr "El Portal de la Perdición"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:26
|
||
msgid ""
|
||
"The dwarves led Delfador through a veritable maze of tunnels; Delfador was "
|
||
"amazed at the speed with which the dwarves could move through them. Far "
|
||
"sooner than he would have believed possible, they reached their destination, "
|
||
"undetected by Iliah-Malal."
|
||
msgstr ""
|
||
"Los enanos guiaron a Delfador a través de una intrincada red de túneles. "
|
||
"Delfador estaba impresionado por la velocidad con la que los enanos podían "
|
||
"moverse por ellos. Mucho antes de lo que hubiera creído posible llegaron a "
|
||
"su destino, sin ser detectados por Iliah-Malal."
|
||
|
||
#. [leader]: id=Prepolur, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:76
|
||
msgid "Prepolur"
|
||
msgstr "Prepolur"
|
||
|
||
#. [leader]: id=Unuvim-Malal, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:118
|
||
msgid "Unuvim-Malal"
|
||
msgstr "Unuvim-Malal"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:180
|
||
msgid ""
|
||
"Move Delfador to close the Portal and then return everyone to the tunnel"
|
||
msgstr ""
|
||
"Mueva a Delfador para cerrar el Portal y después devuelva a todos al tunel"
|
||
|
||
#. [message]: speaker=Prepolur
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:212
|
||
msgid ""
|
||
"Living men and dwarves are nearing. Rise, my fellow dead, and slay the "
|
||
"intruders!"
|
||
msgstr ""
|
||
"Hombres vivos y enanos se están acercando. ¡Arriba, ¡Levantaos, mis "
|
||
"compañeros muertos, y matad a los intrusos!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:216
|
||
msgid ""
|
||
"The portal must be closed at all costs. You must allow me to get close to "
|
||
"it, so I can seal it."
|
||
msgstr ""
|
||
"El portal debe ser cerrado a toda costa. Debéis conseguir que me acerque "
|
||
"para que pueda cerrarlo."
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:220
|
||
msgid "Ye all heard! Naught will ever say dwarves ever feared anyone. Attack!"
|
||
msgstr ""
|
||
"¡Ya habéis oído! Qué no se diga que los enanos han temido a nadie. ¡Ataquen!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:241
|
||
msgid "Samun"
|
||
msgstr "Samun"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:242
|
||
msgid "Skoogal"
|
||
msgstr "Skoogal"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:243
|
||
msgid "Skulrag"
|
||
msgstr "Skulrag"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:244
|
||
msgid "Idthom"
|
||
msgstr "Idthom"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:245
|
||
msgid "Hyvrun"
|
||
msgstr "Hyvrun"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:246
|
||
msgid "Blud"
|
||
msgstr "Blud"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:254
|
||
msgid "What’s going on here? Is this Delfador? Welcome to your doom, Delfador!"
|
||
msgstr ""
|
||
"¿Qué está pasando aquí? ¿No es ese Delfador? ¡Bienvenido a tu perdición, "
|
||
"Delfador!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:258
|
||
msgid ""
|
||
"(<i>To the dwarves</i>). Their master has arrived with reinforcements. "
|
||
"Hurry, we must close the portal before we are overrun!"
|
||
msgstr ""
|
||
"(<i>A los enanos</i>) Su maestro ha llegado con refuerzos. Rápido, ¡debemos "
|
||
"cerrar el portal antes de que nos superen en número!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:262
|
||
msgid "Slay them all!"
|
||
msgstr "¡Acaben con todos!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:319
|
||
msgid "Out of my way, foul creatures!"
|
||
msgstr "Fuera de mi camino, ¡criaturas estúpidas!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:331
|
||
msgid ""
|
||
"Fool! You could not kill me in the Land of the Dead, nor can you in the land "
|
||
"of the living! I transcend both death and life, and I will destroy you!"
|
||
msgstr ""
|
||
"¡Estúpido! No pudiste matarme en la tierra de los muertos, ¡Y tampoco podrás "
|
||
"en la tierra de los vivos! He trascendido a la vida y a la muerte, ¡Y voy a "
|
||
"destruirte!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#. The same text is used both before and after closing the portal.
|
||
#. Shown if the player kills Iliah-Malal instead of following the hints to run away,
|
||
#. this is his last breath event, but he gets fully healed and the battle continues.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:338
|
||
msgid ""
|
||
"We cannot defeat him now. We must allow some time to pass after the portal "
|
||
"has been closed. By then, his power will have weakened, rendering him "
|
||
"vulnerable."
|
||
msgstr ""
|
||
"No podemos derrotarlo ahora. Debemos dejar pasar un tiempo después de que se "
|
||
"haya cerrado el portal. Para entonces, su poder se habrá debilitado, "
|
||
"haciéndolo vulnerable."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:357
|
||
msgid "Earth, rise and shut this gate of evil for good!"
|
||
msgstr "¡Tierra, álzate y cierra por el bien esta puerta del mal!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:370
|
||
msgid "Portal, reopen! No! What have you done?"
|
||
msgstr "¡Portal, ábrete de nuevo! ¡No! ¿Qué has hecho?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:375
|
||
msgid "Your portal is shut. And you cannot open another one."
|
||
msgstr "Tu portal está cerrado. Y no puedes abrir otro."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:379
|
||
msgid ""
|
||
"Delfador, you have proven your skill. I have an offer for you. Join me, and "
|
||
"you will live as my right hand. Together, our magic skills will be unmatched "
|
||
"and irresistible."
|
||
msgstr ""
|
||
"Delfador, has probado tu valía. Tengo una oferta para ti. Únete a mí y "
|
||
"vivirás como mano derecha mía. Juntos, nuestras habilidades mágicas serán "
|
||
"insuperables e irresistibles."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:383
|
||
msgid "Join you?"
|
||
msgstr "¿Unirme a ti?"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:387
|
||
msgid "Or, fight me and die. I will then resurrect you as my slave."
|
||
msgstr "O luchar contra mí y morir. Entonces te resucitaré como mi esclavo."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:391
|
||
msgid ""
|
||
"My path is set. Your path must end. I will not dishonor my oaths, and will "
|
||
"not abandon friends and country."
|
||
msgstr ""
|
||
"Mi camino está decidido. Tu camino debe acabar. No deshonraré mis votos, y "
|
||
"no abandonaré a mis amigos ni a mi país."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:395
|
||
msgid ""
|
||
"Then you shall perish. After I finish with these pesky elves and dwarves, "
|
||
"Weldyn will be mine. Wesnoth has no army to resist me."
|
||
msgstr ""
|
||
"Entonces deberás perecer. Tras acabar con esos apestosos elfos y enanos, "
|
||
"Weldyn será mía. Wesnoth no tiene ejército para resistirme."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:399
|
||
msgid ""
|
||
"(<i>To the dwarves</i>). Now that the portal is closed, his power will start "
|
||
"to weaken. It will be some time until he is rendered vulnerable; at the "
|
||
"moment, we must flee. Quickly, back to the tunnel! I will enter it last to "
|
||
"seal the entrance."
|
||
msgstr ""
|
||
"(<i>A los enanos</i>) Ahora que el portal ha sido cerrado, su poder "
|
||
"comenzará a menguar. Pasará un tiempo hasta que se vuelva vulnerable, de "
|
||
"momento debemos huir. Rápido, ¡vuelvan al túnel! Me quedaré el último para "
|
||
"sellar la entrada."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:415
|
||
msgid "All the player’s units must reach the tunnel. Then Delfador."
|
||
msgstr ""
|
||
"Todas las unidades del jugador deben llegar al túnel y después Delfador."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:465
|
||
msgid "Hurry up!"
|
||
msgstr "¡Rápido!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:472
|
||
msgid "We’re in. Now: Earth, seal this entrance!"
|
||
msgstr "Estamos dentro. Ahora: ¡Tierra, sella esta entrada!"
|
||
|
||
# Perseo -> Showdown es intraducible a una sola palabra
|
||
#. [scenario]: id=19_Showdown_in_the_Northern_Swamp
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:4
|
||
msgid "Showdown in the Northern Swamp"
|
||
msgstr "Confrontación Definitiva en el Pantano del Norte"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:18
|
||
msgid ""
|
||
"With the portal closed, Iliah-Malal was weakened. He retreated into the "
|
||
"Swamp of Dread to recover his strength and attempt another conjuration. "
|
||
"Delfador’s troop, hurrying west by secret dwarvish ways and stealthily "
|
||
"crossing the Listra by night, found the necromancer there, on the brink of "
|
||
"raising another army amidst the fetid reek."
|
||
msgstr ""
|
||
"Con el portal cerrado, Iliah-Malal estaba debilitado. Se retiró al Pantano "
|
||
"del Terror para recobrar fuerzas e intentar otra invocación. Las tropas de "
|
||
"Delfador, que se apresuraban hacia el oeste por caminos secretos enanos y "
|
||
"cruzaban en secreto el Listra por la noche, se encontraron al nigromante "
|
||
"allí, a punto de levantar otro ejército entre los fétidos vapores."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:21
|
||
msgid ""
|
||
"Using dwarvish and elvish messengers, Delfador was able to communicate the "
|
||
"news to the King and ask for help. Mustering all the troops he could find, "
|
||
"Lionel marched north to join Delfador for the battle that would decide the "
|
||
"fate of Wesnoth."
|
||
msgstr ""
|
||
"Usando mensajeros enanos y élficos, Delfador pudo comunicar las nuevas al "
|
||
"rey y pedirle ayuda. Alistando todas las tropas que pudo, Lionel marchó al "
|
||
"norte para unirse a Delfador en la batalla que decidiría el destino de "
|
||
"Wesnoth."
|
||
|
||
#. [leader]: id=Maldun, type=Necromancer
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:110
|
||
msgid "Maldun"
|
||
msgstr "Maldun"
|
||
|
||
#. [leader]: id=Alderoth, type=Death Knight
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:138
|
||
msgid "Alderoth"
|
||
msgstr "Alderoth"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:181
|
||
msgid ""
|
||
"The killing blow against Iliah-Malal can only be struck by one of your "
|
||
"Undead veterans or by Delfador"
|
||
msgstr ""
|
||
"El golpe mortal contra Iliah-Malal solo lo puede dar uno de sus no muertos "
|
||
"veteranos o Delfador"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:191
|
||
msgid "The killing blow against Iliah-Malal can only be struck by Delfador"
|
||
msgstr "El golpe mortal contra Iliah-Malal solo lo puede dar Delfador"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:232
|
||
msgid ""
|
||
"So we meet again, Delfador. You were a fool to turn down my offer. None of "
|
||
"your allies will save you now."
|
||
msgstr ""
|
||
"Así que nos encontramos de nuevo, Delfador. Fuiste un necio al rechazar mi "
|
||
"oferta. Ninguno de tus aliados te salvará ahora."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:236
|
||
msgid ""
|
||
"You have ravaged your own soul with your corrupt arts, and your words are "
|
||
"empty wind; I fear them not."
|
||
msgstr ""
|
||
"Has devastado tu propia alma con tus artes corruptas y tus palabras están "
|
||
"vacías; no las temo."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:240
|
||
msgid ""
|
||
"Is he not amusing, my creatures? He puffs himself up as though he were "
|
||
"Delfador the Mighty, Delfador the Powerful, Delfador the Great... rather "
|
||
"than a jumped-up hedge wizard I shall shortly crush beneath my heel."
|
||
msgstr ""
|
||
"¿No es divertido, criaturas mías? Se vanagloria como si fuera Delfador el "
|
||
"Fuerte, Delfador el Poderoso, Delfador el Grande... en lugar de un engreído "
|
||
"mago vagabundo que pronto voy a triturar bajo mis pies."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:244
|
||
msgid ""
|
||
"Delfador the Great, eh? And so it comes to pass as the four Oracles "
|
||
"foretold. I accept your name-gift, Iliah-Malal."
|
||
msgstr ""
|
||
"¿Delfador el Grande, eh? Y así ocurre lo que los cuatro Oráculos predijeron. "
|
||
"Acepto tu bautizo, Iliah-Malal."
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:248
|
||
msgid ""
|
||
"Oracles? What nonsense you babble... After you die, I will raise your corpse "
|
||
"and compel you to tell me how to reopen my portal!"
|
||
msgstr ""
|
||
"¿Oráculos? Que sinsentidos balbuceas... Después de tu muerte, ¡alzaré tu "
|
||
"cadáver y te obligaré a contarme como abrir mi portal!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:252
|
||
msgid "One of us will find a final death here. I do not think it will be me."
|
||
msgstr ""
|
||
"Uno de nosotros va a encontrar su muerte final aquí. Y no creo que se trate "
|
||
"de mí."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:263
|
||
msgid ""
|
||
"In this scenario only, you may recall your veterans from the Land of the "
|
||
"Dead. The killing blow against Iliah-Malal can only be struck by one of them "
|
||
"or by Delfador."
|
||
msgstr ""
|
||
"Sólo en este escenario, puedes reincorporar veteranos de la Tierra de los "
|
||
"Muertos. El golpe final contra Iliah-Malal sólo puede ser asestado por uno "
|
||
"de ellos o por Delfador."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:280
|
||
msgid "Delfador... You raise undead?!"
|
||
msgstr "Delfador... ¿Invocáis no muertos?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:285
|
||
msgid ""
|
||
"No. I did not raise them from our dead; I offered some who fought beside me "
|
||
"in the otherworld a way here, and they come to us of their own will. Today "
|
||
"they fight for the living."
|
||
msgstr ""
|
||
"No. No los alzo de nuestra muerte; he ofrecido a algunos de los que lucharon "
|
||
"junto a mi en el otro mundo un camino hasta aquí, y vienen a nosotros por su "
|
||
"propia voluntad. Hoy luchan por los vivos."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:293
|
||
msgid ""
|
||
"I have prepared some holy water. Sprinkle it on your weapons and smash those "
|
||
"foul creatures into dust!"
|
||
msgstr ""
|
||
"He preparado algo de agua bendita. ¡Rociad vuestras armas con ella y reducid "
|
||
"a polvo a esas infames criaturas!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:297
|
||
msgid "Powers of darkness, enshroud this field!"
|
||
msgstr "¡Poderes de la oscuridad, cubrid este campo!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:313
|
||
msgid "Darkness shall be dispelled!"
|
||
msgstr "¡La oscuridad debe ser disipada!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:321
|
||
msgid "No!"
|
||
msgstr "¡No!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:325
|
||
msgid "Let the light shine forth!"
|
||
msgstr "¡Que la luz brille en adelante!"
|
||
|
||
# Perseo -> La expresión correcta es (por lo menos en España) como trigo maduro.
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:329
|
||
msgid ""
|
||
"Your sorcery matters little. Your army will fall like wheat to the sickle "
|
||
"before my undead legions."
|
||
msgstr ""
|
||
"Tu hechicería sirve de poco. Tu ejército caerá como trigo maduro ante mis "
|
||
"legiones no muertas."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:333
|
||
msgid ""
|
||
"Your mindless minions are no match for the spirit and fire of the living."
|
||
msgstr ""
|
||
"Tus sirviente descerebrados no son rival para el espíritu y el fuego de los "
|
||
"vivos."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:338
|
||
msgid ""
|
||
"Delfador, as the King ordered I place all troops under your command. They "
|
||
"will follow you to death, if necessary, and so will I!"
|
||
msgstr ""
|
||
"Delfador, como ordenó el rey, pongo mis tropas bajo tu mando. Os seguirán "
|
||
"hasta la muerte, y de ser necesario, ¡Yo también!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:343
|
||
msgid ""
|
||
"Lionel, it is an honor to go into battle beside you. Now let us fight for "
|
||
"life over death!"
|
||
msgstr ""
|
||
"Lionel, es un honor ir al combate junto a vos. ¡Ahora luchemos por la vida "
|
||
"contra la muerte!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:355
|
||
msgid ""
|
||
"Remember that one of our undead or I must strike the final blow, for Iliah-"
|
||
"Malal’s unlife can only be ended by the touch of unlife or by the power of "
|
||
"the Book of Crelanu."
|
||
msgstr ""
|
||
"Recordad que sólo uno de nuestros no muertos o yo mismo hemos de dar el "
|
||
"golpe de gracia, pues la no-vida de Iliah-Malal solo puede ser finalizada "
|
||
"por el toque de un no-vivo o por el poder del libro de Crelanu."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:361
|
||
msgid ""
|
||
"Remember that I must strike the final blow, for Iliah-Malal’s unlife can "
|
||
"only be ended by the power of the Book of Crelanu."
|
||
msgstr ""
|
||
"Recordad que he de ser yo el que dé el golpe de gracia, pues la no-vida de "
|
||
"Iliah-Malal solo puede ser finalizada por el poder del libro de Crelanu."
|
||
|
||
# Perseo -> Soy consciente de que now y aquí no son lo mismo...
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:381
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:406
|
||
msgid "Now your days are ended!"
|
||
msgstr "¡Aquí acaban tus días!"
|
||
|
||
#. [message]: speaker=Iliah-Malal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:385
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:410
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:437
|
||
msgid ""
|
||
"The power of death is mine! When you strike me down I arise stronger than "
|
||
"before!"
|
||
msgstr ""
|
||
"¡El poder de la muerte es mío! ¡Cuando me tumbas me alzo más fuerte que "
|
||
"antes!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:389
|
||
msgid ""
|
||
"Not this time. For I have gazed upon the dark heart of necromancy in the "
|
||
"Book of Crelanu, and found there your final doom at the hands of the dead "
|
||
"themselves."
|
||
msgstr ""
|
||
"No será así esta vez. Pues he escrutado en el oscuro corazón de la "
|
||
"nigromancia en el Libro de Crelanu, y allí he encontrado tu propio final a "
|
||
"manos de los propios no muertos."
|
||
|
||
# Perseo -> En efecto la última exclamación es dificil de traducir.
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:414
|
||
msgid ""
|
||
"Not this time. For I have gazed upon the dark heart of necromancy in the "
|
||
"Book of Crelanu, AND I REMAIN OF THE LIGHT!"
|
||
msgstr ""
|
||
"No será así esta vez. Pues he escrutado en el oscuro corazón de la "
|
||
"nigromancia en el Libro de Crelanu ¡Y PERMANEZCO CON LA LUZ!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:448
|
||
msgid ""
|
||
"Evil has been vanquished on this day. May this victory bring lasting peace."
|
||
msgstr ""
|
||
"El mal ha sido derrotado en este día. Puede que esta victoria nos "
|
||
"proporcione paz duradera."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:452
|
||
msgid ""
|
||
"You have earned the name the accursed one gave you... Delfador the Great."
|
||
msgstr "Habéis ganado el nombre que os dio el maldito... Delfador el Grande."
|
||
|
||
#. [message]: speaker=Ulrek
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:456
|
||
msgid "Indeed. This will be quite a tale to tell."
|
||
msgstr "Cierto. Esto va a convertirse en toda una historia que contar."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:482
|
||
msgid ""
|
||
"You who fought beside me in the Land of the Dead and chose the side of the "
|
||
"living on this day, return now to your peace and rest."
|
||
msgstr ""
|
||
"Aquellos que luchasteis junto a mi en la Tierra de los Muertos y escogisteis "
|
||
"el bando de los vivos en este día, volved ahora a vuestra paz y descanso."
|
||
|
||
#. [message]: speaker=Lionel
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:494
|
||
msgid "And the portal, is it sealed for good?"
|
||
msgstr "Y el portal, ¿ha sido cerrado con seguridad?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:498
|
||
msgid ""
|
||
"Yes, it is. But it was too great a work of magic to be entirely undone; "
|
||
"there is a flaw still remaining, a trace of Iliah-Malal’s way between "
|
||
"worlds. Raising undead will be a little easier in the future than it has "
|
||
"been before. Those who come after us will have to be vigilant against the "
|
||
"corruption of the dark arts and show themselves worthy of the land they live "
|
||
"in."
|
||
msgstr ""
|
||
"Si. Pero era un obra de magia demasiado grande para ser completamente "
|
||
"deshecha; todavía queda una grieta, un rastro de la puerta de Iliah-Malal "
|
||
"entre los mundos. Alzar a los no muertos será un poco más fácil en el futuro "
|
||
"de lo que ha sido antes. Aquellos que vengan después de nosotros deben "
|
||
"permanecer vigilantes contra la corrupción de las artes oscuras, y hacerse "
|
||
"merecedores de la tierra donde vivirán."
|
||
|
||
#. [scenario]: id=20_Prince_of_Wesnoth
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:4
|
||
msgid "Prince of Wesnoth"
|
||
msgstr "El príncipe de Wesnoth"
|
||
|
||
# Perseo -> 26 años concretamente.
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:22
|
||
msgid ""
|
||
"Following the alliance’s victory and the peace treaty came a period of calm "
|
||
"that lasted a generation. The new King had learned to trust Delfador at the "
|
||
"battle of Abez Ford, and it was no surprise that Delfador became Garard II’s "
|
||
"most valued advisor."
|
||
msgstr ""
|
||
"Tras la victoria de la alianza y el tratado de paz vino un periodo de calma "
|
||
"que duró una generación. El nuevo rey había aprendido a confiar en Delfador "
|
||
"en la batalla del vado de Abez, y no fue ninguna sorpresa que Delfador se "
|
||
"convirtiera en el consejero más valorado por el rey."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:25
|
||
msgid ""
|
||
"The elves knew that with Delfador close to the King, Wesnoth would be a "
|
||
"reliable ally. And it was for a while."
|
||
msgstr ""
|
||
"Los elfos sabían que con Delfador cerca del rey, Wesnoth sería un aliado de "
|
||
"confianza. Y así fue por un tiempo."
|
||
|
||
# Perseo -> To have one's ear no es una expresión propia del castellano
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:29
|
||
msgid ""
|
||
"But Delfador was not alone in having the King’s ear; there was one yet "
|
||
"closer to him. The Queen’s power was rising..."
|
||
msgstr ""
|
||
"Pero Delfador no era el único con influencia sobre el rey; había alguien "
|
||
"incluso más cercano que él. El poder de la reina estaba creciendo..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:34
|
||
msgid ""
|
||
"One day, reports came of Wesnothian forces seizing elvish land on the "
|
||
"border. Kalenz gathered a small force and hurried to the disputed country."
|
||
msgstr ""
|
||
"Un día llegaron noticias de fuerzas uesnianas requisando tierras élficas en "
|
||
"la frontera. Kalenz reunió una pequeña fuerza y acudió presto a la zona en "
|
||
"disputa."
|
||
|
||
#. [leader]: id=Eldred, type=General
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:72
|
||
msgid "Eldred"
|
||
msgstr "Eldred"
|
||
|
||
#. [leader]: id=Lowel, type=General
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:103
|
||
msgid "Lowel"
|
||
msgstr "Lowel"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:120
|
||
msgid "Defeat Eldred"
|
||
msgstr "Derrotar a Eldred"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:140
|
||
msgid ""
|
||
"As a generation has passed, all your elvish units have gained a level and "
|
||
"some experience."
|
||
msgstr ""
|
||
"Puesto que ha pasado una generación, todas tus unidades élficas han ganado "
|
||
"un nivel y algo de experiencia."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:165
|
||
msgid ""
|
||
"Generals of Wesnoth, you have attacked defenseless elvish land. You must "
|
||
"leave immediately. I am Kalenz, High Lord of the Elves. Delfador the Great "
|
||
"will confirm the treaty between us."
|
||
msgstr ""
|
||
"Generales de Wesnoth: habéis atacado tierras élficas indefensas. Debéis "
|
||
"partir inmediatamente. Soy Kalenz, Alto Señor de los Elfos. Delfador el "
|
||
"Grande podrá confirmar el tratado entre nosotros."
|
||
|
||
#. [message]: speaker=Eldred
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:169
|
||
msgid ""
|
||
"This is elvish land no more. I, Eldred, Prince of Wesnoth and heir to the "
|
||
"throne, claim it for Wesnoth and Queen Asheviere. Delfador does not rule in "
|
||
"Wesnoth!"
|
||
msgstr ""
|
||
"Esto ya no es tierra élfica. Yo, Eldred, príncipe de Wesnoth y heredero al "
|
||
"trono, la reclamo para Wesnoth y para la Reina Asheviere. ¡Delfador no "
|
||
"gobierna Wesnoth!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:173
|
||
msgid ""
|
||
"I did not want to spill human blood, but this arrogant prince leaves me no "
|
||
"other choice."
|
||
msgstr ""
|
||
"No quería derramar sangre humana, pero este arrogante príncipe no me deja "
|
||
"otra opción."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:208
|
||
msgid ""
|
||
"Peace, friends! I have been riding nonstop for days to prevent this madness! "
|
||
"Eldred, I have direct orders from the King to take you back to the Palace, "
|
||
"where you will be reprimanded for your inexcusable actions. Kalenz, the King "
|
||
"offers his deepest apologies for these events and promises to do anything in "
|
||
"his power to make amends."
|
||
msgstr ""
|
||
"¡Paz, amigos! ¡He cabalgado sin descanso varios días para prevenir esta "
|
||
"locura! Eldred, tengo órdenes directas del rey para llevaros de vuelta al "
|
||
"palacio, dónde seréis reprendido por vuestras inexcusables acciones. Kalenz, "
|
||
"el rey os ofrece sus más profundas disculpas por estos sucesos y promete "
|
||
"hacer lo que esté en su mano para enmendarse."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:212
|
||
msgid ""
|
||
"Delfador! I am glad to see you. We have no demands on the King, but I "
|
||
"believe he should be very careful, for he does not seem to be the only ruler "
|
||
"in Wesnoth!"
|
||
msgstr ""
|
||
"¡Delfador! Me alegro de veros. No tenemos ningún tipo de queja contra el "
|
||
"rey, pero creo que debería tener cuidado, ¡Pues parece no ser el único "
|
||
"gobernante en Wesnoth!"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:216
|
||
msgid ""
|
||
"Kalenz, I am very worried. There is a cloud of evil swirling around the "
|
||
"Royal Palace, and it has more centers than the Prince alone. I see dark days "
|
||
"ahead..."
|
||
msgstr ""
|
||
"Kalenz, estoy muy preocupada. Hay una nube de maldad girando sobre el "
|
||
"palacio real, y tiene más centros que sólo el príncipe. Veo negros días de "
|
||
"ahora en adelante..."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:220
|
||
msgid ""
|
||
"I wonder if the Book of Crelanu is behind this. The Book is not evil in "
|
||
"itself, but the power it gives tends to magnify any evil in the reader’s "
|
||
"soul. Delfador, has anyone but you opened its covers since you got it from "
|
||
"us?"
|
||
msgstr ""
|
||
"Me pregunto si el Libro de Crelanu no estará detrás de esto. El libro no es "
|
||
"malvado en sí mismo, pero el poder que confiere tiende a agrandar cualquier "
|
||
"maldad en el corazón del lector. Delfador, ¿alguien que no sea vos ha "
|
||
"abierto sus tapas desde que os lo dimos?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:224
|
||
msgid ""
|
||
"I do not think so. But... Asheviere, Garard’s queen and Eldred’s mother, "
|
||
"seemed to be hinting some months ago that I should teach her magery. She "
|
||
"ceased all such talk when I did not respond, and I thought it merely the "
|
||
"momentary whim of a proud and willful woman."
|
||
msgstr ""
|
||
"No lo creo. Pero... Asheviere, la reina de Garard y madre de Eldred, parecía "
|
||
"apuntar hace unos meses que debería enseñarle magia. Paró de hablar sobre el "
|
||
"tema cuando no la respondí, y creí que era un capricho momentáneo de una "
|
||
"mujer terca y orgullosa."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:228
|
||
msgid "I wonder if we have not dangerously misjudged her..."
|
||
msgstr "Me pregunto si no habremos corrido el riesgo de subestimarla..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:232
|
||
msgid ""
|
||
"It may be so. Now that I think on it, I think I had best return to the "
|
||
"Palace more swiftly than I came here, even if I have to kill three horses "
|
||
"under me to do it."
|
||
msgstr ""
|
||
"Puede ser. Ahora que lo pienso, creo que debo volver al Palacio aún más "
|
||
"rápido de lo que vine, incluso si tengo que desfondar tres caballos a mi "
|
||
"paso para conseguirlo."
|
||
|
||
#. [modify_side]
|
||
#. [side]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:238
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:51
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:38
|
||
msgid "Rebels"
|
||
msgstr "Rebeldes"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg:246
|
||
msgid "We are too late! All is lost!"
|
||
msgstr "¡Es demasiado tarde! ¡Todo está perdido!"
|
||
|
||
#. [scenario]: id=21_Clash_at_the_Manor
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:4
|
||
msgid "Clash at the Manor"
|
||
msgstr "Choque en la Mansión"
|
||
|
||
#. [part]
|
||
#. "demesne" = the part of a feudal lord's lands reserved for
|
||
#. personal use.
|
||
#. The "Sceptre" spelling is intentional.
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:29
|
||
msgid ""
|
||
"Upon his return to Weldyn, Delfador discovered that the Book was missing. "
|
||
"The Queen had left with a strong escort to visit her family’s demesne and "
|
||
"her ailing parents. Lionel, the King’s most trusted general, had been sent "
|
||
"at Asheviere’s request on an errand to Knalga to retrieve the Sceptre of "
|
||
"Fire. That mission would cost Lionel his life; and neither Lionel nor "
|
||
"Delfador knew that Lionel’s mission had been compromised from the start."
|
||
msgstr ""
|
||
"Tras su regreso a Weldyn, Delfador descubrió que el libro había "
|
||
"desaparecido. La reina había partido con una fuerte escolta para visitar las "
|
||
"tierras de su familia y a sus achacosos padres. Lionel, el general de mayor "
|
||
"confianza del rey, había sido enviado por petición de Asheviere en una "
|
||
"misión a Knalga para encontrar el cetro de fuego. Esa misión le costaría la "
|
||
"vida; y ni Lionel ni Delfador sabían que la misión de Lionel estaba "
|
||
"comprometida desde el principio."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:32
|
||
msgid ""
|
||
"Although the King did reprimand Eldred for his actions, Delfador could sense "
|
||
"that the military commanders were solidly behind Eldred and his mother. "
|
||
"Asheviere had flattered them and beguiled them with promises of glory and "
|
||
"plunder in a coming war."
|
||
msgstr ""
|
||
"Aunque el rey reprendió a Eldred por sus acciones, Delfador pudo sentir que "
|
||
"los comandantes militares apoyaban con energía a Eldred y su madre. "
|
||
"Asheviere les había adulado y encandilado con promesas de gloria y botines "
|
||
"en una futura guerra."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:35
|
||
msgid ""
|
||
"Delfador was granted an audience with the King and expressed his concerns "
|
||
"about the Book, but the King put off a decision until Asheviere returned to "
|
||
"Weldyn, and ordered Delfador to take no further action. And for once, "
|
||
"Delfador knew he could not obey the King’s order."
|
||
msgstr ""
|
||
"Delfador consiguió una audiencia con el rey y expresó su preocupación por el "
|
||
"libro desaparecido, pero el rey pospuso la decisión hasta que Asheviere "
|
||
"hubiera vuelto a Weldyn, y ordenó a Delfador no tomar ninguna medida. Y por "
|
||
"una vez, Delfador supo que no podía obedecer las ordenes del rey."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:38
|
||
msgid ""
|
||
"Since he could not ask even his personal guard to go against the King’s "
|
||
"wishes, he turned to Kalenz and the elves. Traveling by night to remain "
|
||
"unseen, they reached Asheviere’s family demesne."
|
||
msgstr ""
|
||
"Como no podía pedir ni siquiera a su guardia personal que actuara en contra "
|
||
"de los deseos del rey, se volvió hacia Kalenz y los elfos. Viajando por la "
|
||
"noche para permanecer inadvertidos, alcanzaron las tierras de la familia de "
|
||
"Asheviere."
|
||
|
||
#. [leader]: id=Rhuwin, type=General
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:83
|
||
msgid "Rhuwin"
|
||
msgstr "Rhuwin"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:109
|
||
msgid "Kill all enemy units"
|
||
msgstr "Elimine todas las unidades enemigas"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:113
|
||
msgid "Enemy unit reaches a signpost"
|
||
msgstr "Una unidad enemiga alcance un poste señalizador"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:137
|
||
msgid "Enemy rider units will go for a signpost"
|
||
msgstr "Los jinetes enemigos se dirigirán hacia un poste señalizador"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:146
|
||
msgid "All enemy units will go for a signpost"
|
||
msgstr "Todas las unidades enemigas se dirigirán hacia un poste señalizador"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:164
|
||
msgid ""
|
||
"I am grieved to have to resort to this. Yet the Book must be recovered at "
|
||
"all costs; and no one should be left alive."
|
||
msgstr ""
|
||
"Estoy apenado por tener que recurrir a esto. Pero el libro debe ser "
|
||
"recuperado a toda costa y no debe quedar nadie con vida."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:168
|
||
msgid ""
|
||
"The Book’s curse is already weighing heavy upon you, friend. But we cannot "
|
||
"falter. We have acquired orcish weapons, as you have requested. Nobody will "
|
||
"be able to link this to you or the elves."
|
||
msgstr ""
|
||
"La maldición del libro pesa con fuerza sobre ti, amigo mío. Pero no podemos "
|
||
"fallar. Hemos conseguido armas orcas, como pediste. Nadie podrá relacionar "
|
||
"esto contigo o con los elfos."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:172
|
||
msgid "Make sure everybody hears the orders. Nobody must escape."
|
||
msgstr ""
|
||
"Aseguraos de que todo el mundo oye las órdenes. Nadie debe escapar con vida."
|
||
|
||
#. [message]: speaker=Rhuwin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:176
|
||
msgid ""
|
||
"Elves! And that traitor, Delfador is with them! Riders, quickly, go alert "
|
||
"the Queen. And guards, prepare to strike them down!"
|
||
msgstr ""
|
||
"¡Elfos! ¡Y el traidor de Delfador está con ellos! Jinetes, rápido, alertad a "
|
||
"la reina. Y guardias, ¡Preparaos para acabar con ellos!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:275
|
||
msgid "The guards are slain. Now we must look for the Book."
|
||
msgstr "Los guardias están muertos. Ahora debemos buscar el libro."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:280
|
||
msgid "Find the secret door to enter the manor"
|
||
msgstr "Encuentre la puerta secreta de entrada a la mansión"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:305
|
||
msgid "This looks like a secret door. Let’s see where it leads..."
|
||
msgstr "Esto parece una puerta secreta. Veamos a dónde va..."
|
||
|
||
#. [message]: speaker=Rhuwin
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:334
|
||
msgid "Everyone, quickly, go alert the Queen!"
|
||
msgstr "¡Todos, rápido, avisad a la reina!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:446
|
||
msgid "Reinforcements on the horizon. We are too late!"
|
||
msgstr "Refuerzos a la vista. ¡Es demasiado tarde!"
|
||
|
||
#. [scenario]: id=22_Face_of_the_Enemy
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:4
|
||
msgid "Face of the Enemy"
|
||
msgstr "El Rostro del Enemigo"
|
||
|
||
# Perseo -> Soy consciente de que veritable no es vasto pero me gusta más su sonoridad para la ocasión.
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:24
|
||
msgid ""
|
||
"Delfador and the elves went through the secret door and found themselves in "
|
||
"the dungeon, a veritable maze of narrow corridors."
|
||
msgstr ""
|
||
"Delfador y los elfos pasaron a través de la puerta secreta y acabaron en la "
|
||
"mazmorra, un vasto laberinto de estrechos pasillos."
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:97
|
||
msgid "Find the Book"
|
||
msgstr "Encuentre el libro"
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:125
|
||
msgid "There is no doubt the Book is here; I can feel its presence."
|
||
msgstr ""
|
||
"No hay duda de que el libro se encuentra aquí; puedo sentir su presencia."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:129
|
||
msgid ""
|
||
"This place stinks of evil and death. Chantal, do we have any holy water with "
|
||
"us? I fear we may have need of it ere long."
|
||
msgstr ""
|
||
"Este lugar apesta a maldad y muerte. Chantal, ¿Tenéis algo de agua bendita "
|
||
"con vos? Temo que la vayamos a necesitar."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:133
|
||
msgid "Only one bottle, Kalenz. Choose carefully who will take it."
|
||
msgstr "Sólo una botella, Kalenz. Elegid con cuidado quien la tomará."
|
||
|
||
#. [message]: speaker=Sagus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:144
|
||
msgid "So, we meet again, Delfador! This time you will not steal what is mine!"
|
||
msgstr ""
|
||
"¡Así que nos encontramos de nuevo, Delfador! ¡Esta vez no me robareis lo que "
|
||
"es mio!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:148
|
||
msgid "Who are you, and what did I ever steal from you?"
|
||
msgstr "¿Quién sois, y que os he robado?"
|
||
|
||
#. [message]: speaker=Sagus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:152
|
||
msgid ""
|
||
"I am the one whose place you took in the court of Wesnoth. But my daughter "
|
||
"brought me what you seek, and I have gained its power."
|
||
msgstr ""
|
||
"Soy aquel cuyo lugar ocupasteis en la corte de Wesnoth. Pero mi hija me "
|
||
"entregó lo que buscas, y he tomado su poder."
|
||
|
||
#. [message]: speaker=Chantal
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:156
|
||
msgid "Asheviere is this thing’s daughter?"
|
||
msgstr "¿Asheviere es la hija de esta cosa?"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:160
|
||
msgid ""
|
||
"I fear so. This was the Arch-Mage Sagus. He was a good man when I knew him."
|
||
msgstr ""
|
||
"Eso me temo. Eso era el archimago Sagus. Era un hombre bueno cuando le "
|
||
"conocí."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:164
|
||
msgid ""
|
||
"Sagus... old friend... The Book you have taken is no good for you, your "
|
||
"daughter, or the Kingdom. It will destroy you both!"
|
||
msgstr ""
|
||
"Sagus... viejo amigo... el libro que habéis cogido no es bueno para vos, "
|
||
"para vuestra hija o para el reino. ¡Os destruirá a los dos!"
|
||
|
||
#. [message]: speaker=Sagus
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:168
|
||
msgid ""
|
||
"Same old Delfador, the arrogant, the overweening, always placing yourself "
|
||
"above others. But I have become as great as you; I have mastered the Book! "
|
||
"You always underestimated me, as Leollyn did before you. Now you will meet "
|
||
"the same fate as he. Rise, my loyal soldiers!"
|
||
msgstr ""
|
||
"El mismo Delfador de siempre, el arrogante, el presuntuoso, siempre mirando "
|
||
"a los demás por encima del hombro. Pero me he hecho igual de grande que tú; "
|
||
"¡He dominado el libro! Siempre me subestimaste, como Leollyn hizo antes que "
|
||
"tú. Ahora sufrirás su mismo destino. ¡Alzaros, mis leales soldados!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:172
|
||
msgid ""
|
||
"I see that the Book has mastered you, and destroyed you. Farewell, Sagus. "
|
||
"You were a good man, once."
|
||
msgstr ""
|
||
"Veo que el libro te ha dominado, y destruido. Adiós, Sagus. Una vez fuiste "
|
||
"un buen hombre."
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:177
|
||
msgid "Prepare to fight! Block the chokepoints and hold them there!"
|
||
msgstr "¡Preparaos para luchar! ¡Bloquead los estrechamientos y aguantad allí!"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:186
|
||
msgid "Defeat Sagus"
|
||
msgstr "Derrotar a Sagus"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:214
|
||
msgid ""
|
||
"The Book is recovered, but the damage is done. Friends, thank you. Now let’s "
|
||
"get out of here!"
|
||
msgstr ""
|
||
"El libro ha sido recuperado, pero el daño está hecho. Gracias, amigos. "
|
||
"¡Ahora salgamos de aquí!"
|
||
|
||
#. [message]: speaker=Kalenz
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:226
|
||
msgid "We are too late! Royal troops are coming! We are trapped!"
|
||
msgstr ""
|
||
"¡Es demasiado tarde! ¡Tropas reales están en camino! ¡Estamos atrapados!"
|
||
|
||
#. [scenario]: id=23_Epilogue
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:4
|
||
msgid "Epilogue"
|
||
msgstr "Epílogo"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:11
|
||
msgid ""
|
||
"Delfador returned to Weldyn, but not before secreting the Book of Crelanu to "
|
||
"a place known only to him. To his surprise, Asheviere made no mention of the "
|
||
"events in the manor. But not long after, orcish raids increased to a degree "
|
||
"that threatened the Kingdom. The King mustered his armies to deal with the "
|
||
"orcish menace, leading to the great battle at the Ford of Abez that was lost "
|
||
"through betrayal."
|
||
msgstr ""
|
||
"Delfador volvió a Weldyn, pero no sin antes haber escondido el Libro de "
|
||
"Crelanu en un lugar solo por él conocido. Para su sorpresa, Asheviere no "
|
||
"mencionó lo ocurrido en la mansión. Pero no mucho después, las incursiones "
|
||
"orcas aumentaron de tal manera que llegaron a amenazar el reino. El rey "
|
||
"reunió sus ejércitos para lidiar con la amenaza orca, y los lideró en la "
|
||
"gran batalla del vado de Abez, que se perdió por traición."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:14
|
||
msgid ""
|
||
"Delfador’s last great quest, after that battle, was ending the usurpation of "
|
||
"Asheviere and restoring the rightful <i>Heir to the Throne</i>."
|
||
msgstr ""
|
||
"La última gran aventura de Delfador, después de aquella batalla, fue el fin "
|
||
"de la usurpación de Asheviere y la restauración del legítimo <i>Heredero al "
|
||
"Trono</i>."
|
||
|
||
# Perseo -> literario
|
||
#. [part]
|
||
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:17
|
||
msgid ""
|
||
"Afterwards, Delfador lived the rest of his life as an advisor to the new "
|
||
"rulers. He devoted much of his attention to restoring the great Academy in "
|
||
"Alduin to its former glory. But his efforts there were to bear little fruit "
|
||
"in his lifetime; for through many years of war and strife, very few mages "
|
||
"were left, and none of them came near in power and skill to Delfador, "
|
||
"greatest mage ever to grace the courts of Wesnoth."
|
||
msgstr ""
|
||
"Después, Delfador vivió el resto de sus días como consejero de los nuevos "
|
||
"gobernantes. Dedicó gran parte de su atención a restaurar el pasado "
|
||
"esplendor de la Gran Academia de Alduin. Pero no vería el fruto de sus "
|
||
"esfuerzos, pues tras muchos años de guerra y conflicto habían quedado pocos "
|
||
"magos y ninguno de ellos pudo acercarse en poder y habilidad a Delfador, el "
|
||
"mayor mago que nunca honró la corte de Wesnoth."
|
||
|
||
# Perseo -> Traducción comprometida, pero si uno se fija en la descripción siguiente y en la semántica creo que es apropiado jornalero.
|
||
#. [unit_type]: id=Journeyman Mage
|
||
#: data/campaigns/Delfadors_Memoirs/units/Journeyman_Mage.cfg:7
|
||
msgid "Journeyman Mage"
|
||
msgstr "Mago Jornalero"
|
||
|
||
#. [unit_type]: id=Journeyman Mage
|
||
#: data/campaigns/Delfadors_Memoirs/units/Journeyman_Mage.cfg:12
|
||
msgid ""
|
||
"A mage who has just finished his apprenticeship is known as a journeyman. "
|
||
"Journeyman mages travel far in search of employment and experience."
|
||
msgstr ""
|
||
"Un mago que acaba de terminar su aprendizaje es conocido como mago "
|
||
"jornalero. Los magos jornaleros deben viajar lejos en busca de empleo y "
|
||
"experiencia."
|
||
|
||
#. [unit_type]: id=King of Wesnoth
|
||
#: data/campaigns/Delfadors_Memoirs/units/King_of_Wesnoth.cfg:7
|
||
msgid "King of Wesnoth"
|
||
msgstr "Rey de Wesnoth"
|
||
|
||
#. [unit_type]: id=King of Wesnoth
|
||
#: data/campaigns/Delfadors_Memoirs/units/King_of_Wesnoth.cfg:15
|
||
msgid ""
|
||
"Under the feudal system, all authority ultimately rested with the sovereign. "
|
||
"His lords held their property only with his agreement, and had to pay him "
|
||
"tribute. In return, the king would defend the realm against invaders, and "
|
||
"redistribute wealth in times of need."
|
||
msgstr ""
|
||
"Bajo el sistema feudal, toda la autoridad recaía al final en el soberano. "
|
||
"Sus señores mantenían sus propiedades sólo con su consentimiento y debían "
|
||
"pagarle tributo. A cambio, el rey defendería el reino contra los invasores y "
|
||
"redistribuiría la riqueza en tiempos de necesidad."
|
||
|
||
#. [unit_type]: id=Mage Commander
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:7
|
||
msgid "Mage Commander"
|
||
msgstr "Comandante mago"
|
||
|
||
#. [unit_type]: id=Mage Commander
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Commander.cfg:16
|
||
msgid ""
|
||
"This mage has gained much experience leading others into battle. As a "
|
||
"result, level 1 and 2 units fight more effectively when they are adjacent to "
|
||
"him. He also has the power to heal others during combat."
|
||
msgstr ""
|
||
"Este mago ha ganado mucha experiencia liderando a otros en combate. Como "
|
||
"resultado, las unidades de nivel 1 y 2 luchan con mayor eficacia si se "
|
||
"encuentran adyacentes a él. Además tiene el poder de sanar a otros durante "
|
||
"el combate."
|
||
|
||
#. [unit_type]: id=Mage Leader
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:7
|
||
msgid "Mage Leader"
|
||
msgstr "Líder mago"
|
||
|
||
#. [unit_type]: id=Mage Leader
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Leader.cfg:15
|
||
msgid ""
|
||
"This mage has gained some experience leading others into battle. As a "
|
||
"result, level 1 units fight more effectively when they are adjacent to him."
|
||
msgstr ""
|
||
"Este mago ha ganado algo de experiencia liderando a otros en combate. Como "
|
||
"resultado, las unidades de nivel 1 luchan con mayor eficacia si se "
|
||
"encuentran adyacentes a él."
|
||
|
||
#. [unit_type]: id=Mage Magister
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:7
|
||
msgid "Mage Magister"
|
||
msgstr "Maestro mago"
|
||
|
||
#. [unit_type]: id=Mage Magister
|
||
#: data/campaigns/Delfadors_Memoirs/units/Mage_Magister.cfg:18
|
||
msgid ""
|
||
"A Mage Magister, though equivalent in degree to a Great Mage, has special "
|
||
"abilities of command and healing derived from extensive experience of battle."
|
||
msgstr ""
|
||
"Un maestro mago, aunque equivalente al grado de Gran Mago, tiene habilidades "
|
||
"especiales de comando y sanación derivadas de una extensa experiencia en el "
|
||
"campo de batalla."
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:64
|
||
msgid "Chantal"
|
||
msgstr "Chantal"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:99
|
||
msgid "Ulrek"
|
||
msgstr "Ulrek"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:111
|
||
msgid "Relgorn"
|
||
msgstr "Relgorn"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:123
|
||
msgid "Methor"
|
||
msgstr "Methor"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:149
|
||
msgid "Zorlan"
|
||
msgstr "Zorlan"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/characters.cfg:167
|
||
msgid "Iliah-Malal"
|
||
msgstr "Iliah-Malal"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:13
|
||
msgid "No! There is still more that I must do!"
|
||
msgstr "¡No! ¡Aún me queda mucho por hacer!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:27
|
||
msgid "No! Without Lionel’s help, I am as good as defeated!"
|
||
msgstr "¡No! ¡Sin la ayuda de Lionel he de darme por vencido!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:56
|
||
msgid "I have been defeated!"
|
||
msgstr "¡He sido derrotado!"
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:69
|
||
msgid "No! All is now lost..."
|
||
msgstr "¡No! Ahora todo esta perdido..."
|
||
|
||
#. [message]: speaker=Delfador
|
||
#: data/campaigns/Delfadors_Memoirs/utils/deaths.cfg:83
|
||
msgid "With Ulrek slain, we cannot count on dwarvish help! All is lost!"
|
||
msgstr ""
|
||
"¡Con la muerte de Ulrek no podremos contar con la ayuda enana! ¡Todo está "
|
||
"perdido!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:17
|
||
msgid "Ahh... I can slake my thirst at this well. Glug, glug, glug..."
|
||
msgstr "Ahh... Puedo calmar mi sed en este pozo. Glug, glug, glug..."
|
||
|
||
#. [object]: id=staff_lightning
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:42
|
||
msgid "Staff of Lightning"
|
||
msgstr "Báculo del rayo"
|
||
|
||
#. [object]: id=staff_lightning
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:45
|
||
msgid ""
|
||
"A wizard’s staff of power. This allows the bearer to summon powerful "
|
||
"lightning bolts which strike their enemies, even at close range."
|
||
msgstr ""
|
||
"El báculo de poder de un mago. Permite a su portador invocar poderosos "
|
||
"relámpagos sobre sus enemigos, incluso a poca distancia."
|
||
|
||
#. [object]: id=staff_lightning
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:46
|
||
msgid "Only a powerful mage can wield this."
|
||
msgstr "Solo un mago poderoso puede portar esto."
|
||
|
||
#. [effect]
|
||
#: data/campaigns/Delfadors_Memoirs/utils/items.cfg:51
|
||
msgid "staff of power"
|
||
msgstr "báculo de poder"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Delfadors_Memoirs/utils/misc.cfg:37
|
||
msgid "A secret passage... I wonder where it leads..."
|
||
msgstr "Un pasadizo secreto... me pregunto a dónde se dirige..."
|
||
|
||
#. [time]: id=land_of_the_dead
|
||
#: data/campaigns/Delfadors_Memoirs/utils/schedules.cfg:5
|
||
msgid "Land of the Dead"
|
||
msgstr "Tierra de los Muertos"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:259
|
||
msgid "Clogrin"
|
||
msgstr "Clogrin"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:260
|
||
msgid "Theorsten"
|
||
msgstr "Theorsten"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:261
|
||
msgid "Igler"
|
||
msgstr "Igler"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:262
|
||
msgid "Larsin"
|
||
msgstr "Larsin"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:263
|
||
msgid "Aldrin"
|
||
msgstr "Aldrin"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:264
|
||
msgid "Gren"
|
||
msgstr "Gren"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:265
|
||
msgid "Droni"
|
||
msgstr "Droni"
|
||
|
||
#: data/campaigns/Delfadors_Memoirs/utils/sides.cfg:266
|
||
msgid "Artor"
|
||
msgstr "Artor"
|
||
|
||
#~ msgid "Destroy the stones"
|
||
#~ msgstr "Destruya las piedras"
|
||
|
||
#~ msgid ""
|
||
#~ "We cannot defeat him now. We must carry out our mission first, so we will "
|
||
#~ "be able to defeat him later."
|
||
#~ msgstr ""
|
||
#~ "Ahora no podemos vencerle. Primero hemos de llevar a cabo nuestra misión, "
|
||
#~ "para poder ser capaces de vencerle más adelante."
|
||
|
||
#~ msgid "What in the wide green world is this abomination?"
|
||
#~ msgstr "¿Qué, en el vasto y verde mundo, es esta abominación?"
|
||
|
||
#~ msgid "Orcs! Orcs at the Ford!"
|
||
#~ msgstr "¡Orcos! ¡Orcos en el vado!"
|
||
|
||
#~ msgid "Garard"
|
||
#~ msgstr "Garard"
|
||
|
||
#~ msgid "King Garard"
|
||
#~ msgstr "Rey Garard"
|
||
|
||
#~ msgid "Wose Shaman"
|
||
#~ msgstr "Chaman wose"
|
||
|
||
#~ msgid ""
|
||
#~ "These woses are able to command forest plants such as vines and creepers "
|
||
#~ "to hinder their enemies."
|
||
#~ msgstr ""
|
||
#~ "Estos woses están capacitados para comandar a las plantas del bosque como "
|
||
#~ "las vides y las zarzas para obstaculizar a sus enemigos."
|
||
|
||
#~ msgid "No! So young..."
|
||
#~ msgstr "¡No! Tan joven..."
|
||
|
||
#~ msgid "Tan-Garthak"
|
||
#~ msgstr "Tan-Garthak"
|
||
|
||
#~ msgid "Unuvim"
|
||
#~ msgstr "Unuvim"
|
||
|
||
#~ msgid "Close the Portal and return Delfador to his keep"
|
||
#~ msgstr "Cerrar el portal y volver con Delfador a su castillo"
|
||
|
||
#~ msgid "Loss of all Undead veterans before Iliah-Malal is defeated"
|
||
#~ msgstr ""
|
||
#~ "Perdida de todos los veteranos no muertos antes de que Iliah-Malal sea "
|
||
#~ "derrotado"
|
||
|
||
#~ msgid ""
|
||
#~ "Alas! Without any undead to strike the killing blow, we will never be "
|
||
#~ "able to defeat Iliah-Malal!"
|
||
#~ msgstr ""
|
||
#~ "¡Ay! Sin ningún no muerto para dar el golpe mortal, ¡nunca podremos "
|
||
#~ "derrotar a Iliah-Malal!"
|
||
|
||
#~ msgid ""
|
||
#~ "Remember that I must strike the final blow, for Iliah-Malal’s un-life "
|
||
#~ "must be ended by a spell I have specially crafted to the task."
|
||
#~ msgstr ""
|
||
#~ "Recordad que sólo yo debo dar el golpe de gracia, pues la no-vida de "
|
||
#~ "Iliah-Malal debe ser finalizada por un hechizo que he creado "
|
||
#~ "especialmente para este cometido."
|
||
|
||
#~ msgid "No! It’s all over!"
|
||
#~ msgstr "¡No! ¡Todo está acabado!"
|
||
|
||
#~ msgid "Pilafman"
|
||
#~ msgstr "Pilafman"
|
||
|
||
#~ msgid "Defeat Pilafman"
|
||
#~ msgstr "Derrotar a Pilafman"
|
||
|
||
#~ msgid "staff"
|
||
#~ msgstr "báculo"
|
||
|
||
#~ msgid "crush"
|
||
#~ msgstr "aplastar"
|
||
|
||
#~ msgid "entangle"
|
||
#~ msgstr "enredar"
|
||
|
||
#~ msgid "lightning"
|
||
#~ msgstr "relámpago"
|
||
|
||
#~ msgid "Player"
|
||
#~ msgstr "Jugador"
|
||
|
||
#~ msgid "Enemies"
|
||
#~ msgstr "Enemigos"
|
||
|
||
#~ msgid "Milestone"
|
||
#~ msgstr "Mojón"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Defeat all enemey leaders"
|
||
#~ msgstr "Derrotar a todos los líderes enemigos"
|