775 lines
23 KiB
Text
775 lines
23 KiB
Text
msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2024-04-10 17:05 UTC\n"
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"PO-Revision-Date: 2021-06-23 15:42 UTC\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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"Language: my\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p — A New Land"
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msgstr ""
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:6
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msgid ""
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"This 4p survival scenario allows you to construct buildings and terraform "
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"the land.\n"
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"\n"
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"For experienced players, it’s recommended to lower the starting gold to 75."
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msgstr ""
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#. [part]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:28
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msgid ""
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"In the aftermath of the great war the remnants of humanity fled to an "
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"obscure secluded glen. Though they knew they could not hide from the mighty "
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"armies that had crushed their homeland, the leaders of the resistance hoped "
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"only for enough time to rebuild their forces."
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msgstr ""
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#. [side]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:48
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:72
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:93
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:114
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msgid "teamname^Settlers"
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msgstr ""
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#. [side]: type=Death Knight
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#. [side]: type=Orcish Sovereign
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:139
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:172
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:205
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:238
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msgid "teamname^Enemies"
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msgstr ""
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#. [side]: type=Death Knight
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:148
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msgid "Mal Sevu"
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msgstr ""
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#. [side]: type=Orcish Sovereign
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:181
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msgid "Gol Goroth"
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msgstr ""
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#. [side]: type=Orcish Sovereign
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:214
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msgid "Greg"
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msgstr ""
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#. [side]: type=Death Knight
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:247
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msgid "Mal Shiki"
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msgstr ""
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#. [side]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:275
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msgid "teamname^Prisoners"
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msgstr ""
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#. [side]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:299
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msgid "teamname^Monsters"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:500
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msgid ""
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"You destroy the mushroom mine. The northwest undead now have 10 less income."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:538
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msgid ""
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"You destroy the mushroom mine. The northeast orcs now have 10 less income."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:576
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msgid ""
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"You destroy the mushroom mine. The southwest orcs now have 10 less income."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
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msgid ""
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"You destroy the mushroom mine. The southeast undead now have 10 less income."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:744
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msgid ""
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"One of your peasants has happened upon some spiders’ nests in the north and "
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"south."
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msgstr ""
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#. [message]: type=Peasant
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:750
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msgid ""
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"I swear I saw somebody trapped in the spider’s web. Maybe we should rescue "
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"him?"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:772
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msgid ""
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"Move any unit next to these captives and they will join your side. The "
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"spiders guarding each captive are currently wounded, the sooner you get "
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"there the better chance you have of killing them."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:784
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msgid ""
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"Your men report strange sounds coming from some caves to the east and west."
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msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:790
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby — "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn’t nearly be so slim."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:812
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msgid ""
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"Move any unit onto these villages to destroy the mine. Each one you destroy "
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"will reduce the enemy’s income by 10."
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msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:825
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msgid "This battle is nearly at an end. Victory is close at hand!"
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msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:837
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msgid ""
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"We have survived the onslaught! The tide of the battle has turned, victory "
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"cannot elude us now!"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:841
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msgid "You have won the game, but you may continue if you wish..."
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:863
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msgid "I have fallen, but all is not lost!"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:876
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msgid "I am done for, but we have yet to lose this battle!"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:889
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msgid "Comrades, avenge me!"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:902
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msgid "Do not fear, there is hope for us still!"
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5
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msgid "Return to menu"
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:14
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:105
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msgid "Peasants"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:17
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msgid ""
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"Peasants are your workers. Depending on the terrain, right-clicking on a "
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"peasant allows you to terraform the landscape and/or build castles, mines, "
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"farms, villages and universities."
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:24
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:112
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msgid "Mages"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:26
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msgid ""
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"Mages are your wise men. They can study at universities, pursuing advances "
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"in mining, farming and recruitment."
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:33
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:119
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msgid "Farms"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:35
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msgid ""
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"Farms can only be planted on grassland. Move a peasant onto a farm and he "
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"will begin to automatically harvest the cash crop."
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:42
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:126
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msgid "Villages"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:44
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msgid ""
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"Villages can only be built on grassland. They provide income and healing as "
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"usual. Right-click on a peasant in a village and you can establish a "
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"university."
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:51
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:133
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msgid "Mines"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:53
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msgid ""
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"Mines can be built on hills or mountains. A peasant on a mine will "
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"automatically dig for gold at the start of your turn."
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:60
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:140
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msgid "Universities"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:62
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msgid ""
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"Any of the ‘Elvish’ style villages represent universities. At the start of "
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"your turn, Mages in universities automatically add to the study progress of "
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"your chosen research target. Right-click on a mage in a university to change "
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"research target."
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msgstr ""
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#. [message]: speaker=narrator
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#. [option]
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#. [set_menu_item]: id=anl_diplomacy
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:69
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:147
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:217
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msgid "Diplomacy"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:71
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msgid ""
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"Right-clicking on your leader when in a university allows you to select "
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"special diplomatic options."
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msgstr ""
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#. [set_menu_item]: id=anl_help
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:79
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msgid "Help"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:94
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msgid "A New Land — Help"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:95
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msgid "Select a topic:"
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:98
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msgid "Done"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:52
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msgid "I hereby donate 20 gold to the coffers of $df_player_name|."
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:111
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msgid ""
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"$sf_player_name|, since our wisdom exceeds yours I have instructed my "
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"scholars to further your understanding of agriculture."
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:155
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msgid ""
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"$sm_player_name|, since the wisdom of my people exceeds yours I have "
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"instructed my scholars to aid you in your efforts to learn the science of "
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"mining."
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:204
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msgid ""
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"You know worryingly little about the arts of war, $sw_player_name|. I feel "
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"an obligation to instruct you in this vital matter."
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msgstr ""
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#. [set_variable]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:266
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msgid ""
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"<span color='green'>$player_name</span>\n"
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"Share knowledge of agriculture"
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msgstr ""
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#. [set_variable]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:273
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msgid ""
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"<span color='green'>$player_name</span>\n"
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"Share knowledge of mining"
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msgstr ""
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#. [set_variable]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:280
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msgid ""
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"<span color='green'>$player_name</span>\n"
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"Share knowledge of warfare"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:310
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:346
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:391
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msgid "Diplomatic Options"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:312
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msgid "What shall I do?"
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:317
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#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:48
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msgid "Nothing"
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
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msgid ""
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"<span color='green'>Donate Funds</span>\n"
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"Give 20 gold to another player"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:349
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msgid "Who will you donate funds to?"
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:352
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:397
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msgid "Back"
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:375
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msgid ""
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"<span color='green'>Share Knowledge</span>\n"
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"Help an ally with their research"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:394
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msgid "Who will you share knowledge with?"
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:433
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msgid ""
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"<span color='green'>Negotiate with the Dwarves</span>\n"
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"Lets you recruit a Dwarvish unit\n"
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"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
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"$player_$side_number|.leader_option_1.target"
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:489
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msgid ""
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"<span color='green'>Negotiate with the Elves</span>\n"
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"Lets you recruit an Elvish unit\n"
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"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
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"$player_$side_number|.leader_option_2.target"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:557
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:587
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msgid "Negotiation Complete"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:559
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msgid ""
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"Our talks are complete — the Dwarves will gladly fight by your side. Which "
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"of our brethren do you want to recruit?"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:589
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msgid ""
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"Our talks are complete — the Elves shall aid you in this battle. Which our "
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"of kin do you wish to recruit?"
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msgstr ""
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#. Part of the scenario objectives
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#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:5
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msgid "In this scenario you build up an economy"
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msgstr ""
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#. Part of the scenario objectives
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#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:9
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msgid "Move any unit next to captives and they will join your side"
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msgstr ""
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#. Part of the scenario objectives
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#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:13
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msgid "Right-click on a leader to read about the game mechanics"
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msgstr ""
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#. Part of the scenario objectives
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#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:17
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msgid "Rules:"
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msgstr ""
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#. Part of the scenario objectives
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#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:21
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msgid "Goal:"
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msgstr ""
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#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:25
|
||
msgid "Hint:"
|
||
msgstr ""
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:29
|
||
msgid "Hints:"
|
||
msgstr ""
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:33
|
||
msgid "Defeat all enemy leaders"
|
||
msgstr ""
|
||
|
||
#. Part of the scenario objectives
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:37
|
||
msgid "You must survive until turn 25"
|
||
msgstr ""
|
||
|
||
#. [set_menu_item]: id=anl_choose_new_recruit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:45
|
||
msgid "Choose New Recruit"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:69
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:205
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:264
|
||
msgid "Study Complete"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:70
|
||
msgid "Which type of unit would you like to be able to recruit?"
|
||
msgstr ""
|
||
|
||
#. [set_menu_item]: id=anl_oversee_research
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
|
||
msgid "Oversee Research"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:124
|
||
msgid "Research"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
|
||
msgid ""
|
||
"We are currently studying $player_$side_number|.research."
|
||
"target_language_name|. To which end would you have our scholars devote their "
|
||
"minds?\n"
|
||
"\n"
|
||
"Our farms produce $player_$side_number|.farming.gold|g\n"
|
||
"Our mines produce $player_$side_number|.mining.gold|g\n"
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:132
|
||
msgid "Continue as before"
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:142
|
||
msgid ""
|
||
"<span color='green'>Agriculture</span>\n"
|
||
"Farmers produce +1 gold\n"
|
||
"Study Progress: $player_$side_number|.farming.progress|/"
|
||
"$player_$side_number|.farming.target"
|
||
msgstr ""
|
||
|
||
#. [command]
|
||
#. [research]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:146
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:99
|
||
msgid "agriculture"
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:154
|
||
msgid ""
|
||
"<span color='green'>Mining</span>\n"
|
||
"Miners produce +1 gold\n"
|
||
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
|
||
"mining.target"
|
||
msgstr ""
|
||
|
||
#. [command]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:158
|
||
msgid "mining"
|
||
msgstr ""
|
||
|
||
#. [option]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:166
|
||
msgid ""
|
||
"<span color='green'>Warfare</span>\n"
|
||
"Allows you to recruit a new type of unit\n"
|
||
"Study Progress: $player_$side_number|.warfare.progress|/"
|
||
"$player_$side_number|.warfare.target"
|
||
msgstr ""
|
||
|
||
#. [command]
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:177
|
||
msgid "warfare"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:207
|
||
msgid ""
|
||
"$player_$side_number|.name|’s farms now produce $player_$side_number|."
|
||
"farming.gold gold."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:239
|
||
msgid ""
|
||
"$player_$side_number|.name|’s mines now produce $player_$side_number|.mining."
|
||
"gold gold."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:266
|
||
msgid ""
|
||
"$player_$side_number|.name|, we have finished researching warfare. Right-"
|
||
"click on a mage in a university to select a unit to recruit."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:196
|
||
msgid "Let’s cut you free!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:201
|
||
msgid "You release the creature from the web and it agrees to help you."
|
||
msgstr ""
|
||
|
||
#. [set_menu_item]: id=anl_get_to_work
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:6
|
||
msgid "Get to Work!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
|
||
msgid "What shall I do my liege?"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:64
|
||
msgid "Convert to Grassland"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:65
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:369
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:582
|
||
msgid "Cost: 0g"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:83
|
||
msgid "Plant Farm"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:99
|
||
msgid "Build Village"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:100
|
||
msgid "Cost: 15g"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
|
||
msgid "Build Castle"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:124
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:529
|
||
msgid "Cost: 6g"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:146
|
||
msgid "Flood the Field"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:147
|
||
msgid "Cost: 4g"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:171
|
||
msgid "Plant Saplings"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:172
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:394
|
||
msgid "Cost: 1g"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:199
|
||
msgid "Chop Down Forest"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:200
|
||
msgid "Earns: 1g"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:255
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
|
||
msgid "Build Mine"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:256
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:283
|
||
msgid "Cost: 25g"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:309
|
||
msgid "Make a Ford"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:310
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:450
|
||
msgid "Cost: 3g"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:393
|
||
msgid "Landfill"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:338
|
||
msgid "Cost: 5g"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:368
|
||
msgid "Destroy the Ford"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:424
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:449
|
||
msgid "Smash Cave Floor"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:425
|
||
msgid "Cost: 2g"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:474
|
||
msgid "Harvest Mushrooms"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:475
|
||
msgid "Earns: 3g"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:528
|
||
msgid "Build a Keep"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:554
|
||
msgid "Establish University"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:555
|
||
msgid "Cost: 7g"
|
||
msgstr ""
|
||
|
||
#. [option]: description=<span size='small'>
|
||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:581
|
||
msgid "Clear the Ground"
|
||
msgstr ""
|