1897 lines
65 KiB
Text
1897 lines
65 KiB
Text
# translation of sl.po to Slovenian
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# Matej Repinc <mrepinc@gmail.com>, 2006.
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msgid ""
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msgstr ""
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"Project-Id-Version: sl\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2008-03-25 14:27+0100\n"
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"PO-Revision-Date: 2006-12-22 19:12+0100\n"
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"Last-Translator: Matej Repinc <mrepinc@gmail.com>\n"
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"Language-Team: Slovenian\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=4; plural=(n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n"
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"%100==4 ? 2 : 3);\n"
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"X-Generator: KBabel 1.11.4\n"
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#. [tutorial]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:42
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#, fuzzy
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msgid ""
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"Hello translators! Tutorial is meant to be a little funny at the start, "
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"welcoming new players. Please keep friendly fun feeling! Any questions email "
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"rusty@rustcorp.com.au!"
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msgstr "Vodnik naj bi bil zabaven, zato naj poskuša biti tudi prevod."
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#. [tutorial]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:43
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msgid "Wesnoth Tutorial"
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msgstr "Učne ure Wesnotha"
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#. [side]: type=Fighter, description=student
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#. [command]
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#. [option]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:296
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:75
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:160
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:163
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msgid "Konrad"
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msgstr "Konrad"
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#. [side]: type=Quintain, description=Quintain
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#. [event]
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#. [unit]: race=mechanical
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:86
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:368
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#: data/campaigns/tutorial/units/Quintain.cfg:4
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msgid "Quintain"
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msgstr "Lutka"
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#. [side]: description=Delfador
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#. [unit]: description=Delfador, type=Elder Mage
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:107
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:118
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msgid "Delfador"
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msgstr "Delfador"
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#. [objectives]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:137
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msgid ""
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"You will learn the basics of:\n"
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" movement\n"
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" attacking\n"
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" healing\n"
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" recruiting"
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msgstr ""
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"Naučili se boste osnove: \n"
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" premikanja\n"
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" napadanja\n"
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" zdravljenja\n"
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" novačenja"
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#. [objective]: condition=win
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:139
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msgid "Destroy a fierce enemy"
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msgstr "Uniči divjega sovražnika"
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#. [objective]: condition=lose
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:143
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msgid "Get yourself killed"
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msgstr "Poizkušaj se ubiti"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:158
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msgid "Who would you like to play?"
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msgstr "Koga bi radi igrali?"
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#. [unit]: type=Fighteress, description=student
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#. [command]
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#. [option]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:368
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:167
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:170
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:185
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msgid "Li'sar"
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msgstr "Li'sar"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:200
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:208
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msgid "*Welcome to Wesnoth!"
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msgstr "*Dobrodošli v Wesnothu!"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:202
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msgid ""
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"\n"
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"For this tutorial, you are playing Konrad. "
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msgstr ""
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"\n"
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"Za potrebe te učne ure boste igrali kot Konrad."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:203
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:211
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msgid ""
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"You are standing in the keep, and your mentor Delfador is on the East side "
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"of the river."
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msgstr "Stojite v utrdbi, in vaš mentor, Delfador na južni strani reke."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:205
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:213
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#, fuzzy
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msgid ""
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"\n"
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"*Left click to continue..."
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msgstr ""
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"\n"
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"*Pritisnite poljubno tipko oziroma pritisnite desni miškin gumb za "
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"nadaljevanje..."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:210
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msgid ""
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"\n"
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"For this tutorial, you are playing Li'sar. "
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msgstr ""
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"\n"
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"Za potrebe te učne ure boste igrali kot Li'sar."
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#. [event]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:216
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:409
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:509
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msgid "Left click on Konrad"
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msgstr "Desno kliknite na Konrada"
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#. [event]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:217
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:410
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:510
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msgid "Left click on Li'sar"
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msgstr "Desno kliknite na Li'sarja"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:235
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msgid ""
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"*You have selected Konrad.\n"
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"The places he could move to are highlighted."
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msgstr ""
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" Izbrali ste Konrada.\n"
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" Polja, kamor se lahko premaknete, so osvetljena."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:237
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:243
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:254
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:259
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:390
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:395
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msgid ""
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"\n"
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"*Left click or any key to continue..."
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msgstr ""
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"\n"
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"*Pritisnite poljubno tipko oziroma pritisnite desni miškin gumb za "
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"nadaljevanje..."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:241
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msgid ""
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"*You have selected Li'sar.\n"
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"The places she could move to are highlighted."
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msgstr ""
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" Izbrali se Li'sarja.\n"
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"Polja, kamor se lahko premaknete, so osvetljena."
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#. [event]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:246
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msgid "HERE"
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msgstr "TUKAJ"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:252
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msgid "Move Konrad next to Delfador, by clicking on the place marked 'HERE'."
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msgstr ""
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"Premaknite Konrada zraven Delfadorja, to storite tako, da kliknete na polje "
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"z napisom 'TUKAJ'."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:257
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msgid "Move Li'sar next to Delfador, by clicking on the place marked 'HERE'."
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msgstr ""
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"Premaknite Li'sarja zraven Delfadorja, to storite tako, da kliknete na polje "
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"z napisom 'TUKAJ'."
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#. [event]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:263
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msgid "Left click on tile labelled HERE"
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msgstr "Levo kliknite na polje označeno z TUKAJ"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:298
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#, fuzzy
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msgid ""
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"*Oops!\n"
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"You moved to the wrong place! After this message, you can press 'u' to Undo, "
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"then try again.\n"
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"*Left click or any key to continue..."
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msgstr ""
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" Opala!\n"
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"Premaknili ste se na napačno polje! Po tem sporočilu lahko pritisnete 'u' "
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"za razveljavitev in poizkusite ponovno.\n"
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"*Pritisnite poljubno tipko oziroma pritisnite desni miškin gumb za "
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"nadaljevanje..."
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#. [message]: description=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:318
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#, fuzzy
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msgid "Good morning Delfador! Is it time to attack things?"
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msgstr "Dobro jutro Delfador! Ali je čas za napadanje stvari?"
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#. [message]: description=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:323
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msgid "Um, well..."
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msgstr "No ja..."
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#. [message]: description=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:328
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#, fuzzy
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msgid "Have you found an orc for me to fight, huh? A troll?"
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msgstr "Si mi našel orka za boj, kajne? Ali trola?"
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#. [message]: description=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:333
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#, fuzzy
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msgid "Quiet! I will summon an enemy for you..."
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msgstr "Tiho! Poslal bom po nasprotnika zate..."
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#. [message]: description=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:372
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msgid "... this quintain!"
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msgstr "...ta lutka!"
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#. [message]: description=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:377
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#, fuzzy
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msgid "A quintain? You want me to pretend to fight a dummy??"
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msgstr "Lutka? Hočeš da se pretvarjam da se bojujem z lutko??"
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#. [message]: description=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:382
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#, fuzzy
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msgid "Child, you have 32 hitpoints and a sword. I'm fairly sure you'll win."
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msgstr "Otrok, imaš 32 točk udarca in meč. Prepričan sem da boš zmagal."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:388
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#, fuzzy
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msgid ""
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"To attack the quintain, you will first select the attacker (Konrad) and then "
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"the target (the quintain). You will see a description of the details of the "
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"attack. When you click OK, Konrad will attack."
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msgstr ""
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"Za napad lutke najprej izberite napadalca (Konrada) in nato tarčo (lutko). "
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"Videli boste opis podrobnosti napada. Ko boste pritisnili Vredu bo Konrad "
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"napadel."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:393
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#, fuzzy
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msgid ""
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"To attack the quintain, you will first select the attacker (Li'sar) and then "
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"the target (the quintain). You will see a description of the details of the "
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"attack. When you click OK, Li'sar will attack."
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msgstr ""
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"Za napad lutke najprej izberite napadalca (Li'sarja) in nato tarčo (lutko). "
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"Videli boste opis podrobnosti napada. Ko boste pritisnili Vredu bo Li'sar "
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"napadel."
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#. [event]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:405
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msgid "Click on the quintain to attack it"
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msgstr "Za napad lutke kliknite nanjo"
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#. [message]: description=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:440
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msgid "Hey! This quintain fights back!"
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msgstr "Hej! Lutka napada nazaj!"
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#. [message]: description=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:445
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msgid "Hmm, maybe we should have started with a doll."
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msgstr "Hmm, mogoče bi morala začeti z punčko."
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#. [message]: description=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:450
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msgid "Should I retreat?"
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msgstr "Naj se predam?"
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#. [message]: description=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:455
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msgid "Good idea!"
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msgstr "Dobra ideja!"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:461
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#, fuzzy
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msgid ""
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"Note: the tiny silver crown near Delfador shows that you will lose the game "
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"if he is killed. You will also lose the game if your leader (Konrad) is "
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"killed."
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msgstr ""
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"Opomba: majhen moder ščit zraven Delfadorja nam pove, da boste izgubili če "
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"je on ubit. Prav tako boste izgubili če ubijejo vašega vodjo (Konrada)."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:464
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#, fuzzy
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msgid ""
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"Note: the tiny silver crown near Delfador shows that you will lose the game "
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"if he is killed. You will also lose the game if your leader (Li'sar) is "
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"killed."
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msgstr ""
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"Opomba: majhen moder ščit zraven Delfadorja nam pove, da boste izgubili če "
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"je on ubit. Prav tako boste izgubili če ubijejo vašega vodjo (Li'sarja)."
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#. [message]: description=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:474
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#, fuzzy
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msgid ""
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"Unfortunately, you've used up your turn attacking the quintain. The quintain "
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"will now get a turn."
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msgstr ""
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"Na žalost ste že uporabili vašo potezo za napad lutke. Sedaj bo lutka dobila "
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"svojo potezo."
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#. [message]: description=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:478
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msgid "The DUMMY gets a turn?"
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msgstr "LUTKA bo dobila potezo?"
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#. [message]: description=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:484
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#, fuzzy
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msgid ""
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"Yes: it's a magical quintain.\n"
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"See the 3-5 in its description? The first number tells you that it does "
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"three points of damage when it hits. The second tells you that it gets five "
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"chances to hit you per combat round. \n"
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"If it hits every time, you'll drop from $student_hp to $future_hp hit "
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"points. Brace yourself!"
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msgstr ""
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"Da, to je čarobna lutka.\n"
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"Zdaj bo dobila lutka pet priložnosti da vas zadane, in če vas zadane vsakič, "
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"boste izgubili od $student_hp do $future_hp točk udarca. Podkrepi se!"
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#. [event]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:486
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msgid "Click on the End Turn button on the bottom right"
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msgstr "Kliknite na gumb Končajte potezo v spodnjem desnem kotu"
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#. [message]: description=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:498
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#, fuzzy
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msgid "Ouch! I need to heal! Only $student_hp hp left!"
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msgstr "Avč! Pozdraviti se moram! Ostalo mi je samo $student_hp hpja!"
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#. [event]
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:450
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:501
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msgid "Village"
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msgstr "Vas"
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#. [message]: description=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:505
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#, fuzzy
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msgid ""
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"There is a village on the other side of the river. Visiting villages is a "
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"good idea, and standing in one will heal you at the start of your next turn: "
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"you should retreat to there."
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msgstr ""
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"Na drugi strani reke je vas. Če končate potezo v vasi vas bodo prijazni "
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"vaščani podzravili: umakniti bi se moral tja."
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#. [event]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:520
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msgid "Click on the village to move Konrad"
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msgstr "Da bi premaknili Konrada kliknite na vas"
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#. [event]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:521
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msgid "Click on the village to move Li'sar"
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msgstr "Da bi premaknili Li'sarja kliknite na vas"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:538
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#, fuzzy
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msgid ""
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"You now 'own' this village: you can see it flies your flag, and soon a '1' "
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"will appear next to the house icon at the top of screen. Villages give gold: "
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"every turn you gain two gold, plus one for every village you own.\n"
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"*Left click or any key to continue..."
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msgstr ""
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"Zdaj imate v lasti to vas: kot vidite bo nad njo plapola vaša zastava, in ko "
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"se bo '1' pojavila zraven ikone hiše na vrhu zaslona. Vasi dajejo zlato: "
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"vsako potezo pridobite 2 zlata, in za vsako vas ki si jo lastite dodatno 1 "
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"zlato.\n"
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"*Pritisnite poljubno tipko oziroma pritisnite desni miškin gumb za "
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"nadaljevanje..."
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#. [event]
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#. [then]
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#. [else]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:540
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:638
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:668
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:745
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:794
|
|
msgid "Click on the End Turn button"
|
|
msgstr "Kliknite na gumb Končaj potezo"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:573
|
|
#, fuzzy
|
|
msgid ""
|
|
"You're about to be healed by 8 hitpoints. But I think you're going to need "
|
|
"some help against that quintain."
|
|
msgstr ""
|
|
"Pravkar se boste pozdravili za 8 hp. Ampak mislim da boste potrebovali malo "
|
|
"pomoči proti tisti lutki."
|
|
|
|
#. [message]: description=student
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:578
|
|
msgid "I'll recruit some elves!"
|
|
msgstr "Rekrutiral bom nekaj vilinov!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:965
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:581
|
|
msgid "Keep"
|
|
msgstr "Utrdba"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:585
|
|
#, fuzzy
|
|
msgid ""
|
|
"A splendid idea. If you return to your keep, you can recruit two units. You "
|
|
"have plenty of gold for that."
|
|
msgstr ""
|
|
"Odlična ideja! Če se boste vrnili v vašo utrdbo lahko rekrutirate 2 enoti. "
|
|
"Imate veliko zlata, zato lahko to naredite."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:590
|
|
msgid "Move Konrad to the keep"
|
|
msgstr "Premaknite Konrada v utrdbo"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:591
|
|
msgid "Move Li'sar to the keep"
|
|
msgstr "Premaknite Li'sarja v utrdbo"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:610
|
|
#, fuzzy
|
|
msgid ""
|
|
"Whenever you're on a keep, you can recruit into castle tiles around it, by "
|
|
"right-clicking and selecting 'Recruit'. This time you will only be given one "
|
|
"type of unit to choose: select it.\n"
|
|
"*Left click or any key to continue..."
|
|
msgstr ""
|
|
"Kadarkoli ste v utrdbi lahko rekrutirate enote v polja okrog nje z desnim "
|
|
"klikom na polje in z izbiro Rekrutiraj. Tokrat boste imeli na voljo samo eno "
|
|
"enoto za rekrutiranje: izberite jo.\n"
|
|
"*Pritisnite poljubno tipko oziroma pritisnite desni miškin gumb za "
|
|
"nadaljevanje..."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:613
|
|
msgid "Right click on one castle tile and select Recruit"
|
|
msgstr "Desno kliknite na neko polje okrog gradu in izberite Rekrutiraj"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:634
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:664
|
|
msgid ""
|
|
"These newly recruited units can do nothing this turn: you will control them "
|
|
"next turn.\n"
|
|
"Note: after this dialog, you can move the mouse over a unit to see a "
|
|
"description on the right of the screen.\n"
|
|
"*Left click or any key to continue..."
|
|
msgstr ""
|
|
"Te novo rekrutirane enote ne morejo narediti ničesar to potezo: upravljali "
|
|
"jih boste naslednjo potezo.\n"
|
|
"Opomba: po tem sporočilu lahko greste z miško nad enoto in videli boste opis "
|
|
"enote na desni strani zaslona.\n"
|
|
"*Pritisnite poljubno tipko oziroma pritisnite desni miškin gumb za "
|
|
"nadaljevanje..."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:641
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:671
|
|
msgid "Right click on the other castle tile and Recruit another unit"
|
|
msgstr ""
|
|
"Desno kliknite na neko drugo polje v gradu ter Rekrutirajte še eno enoto"
|
|
|
|
#. [message]: description=student
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:684
|
|
#, fuzzy
|
|
msgid ""
|
|
"Hey, the quintain just healed by two hitpoints! I'd better attack it at once!"
|
|
msgstr ""
|
|
"Lutka se je pravkar pozdravila za 2 HP! Najbolje bi bilo če jo napadem "
|
|
"enkrat za vselej!"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:689
|
|
msgid ""
|
|
"Yes, if a unit doesn't do anything for a turn, it will slowly heal.\n"
|
|
"But before you send your fighters against the quintain, you should know they "
|
|
"have two kinds of attack..."
|
|
msgstr ""
|
|
"Če enota ne naredi ničesar v potezi se bo počasi zdravila. \n"
|
|
"Ampak preden pošljete vaše bojevnike nad lutko morate vedeti, da imajo dve "
|
|
"vrsti napada..."
|
|
|
|
#. [message]: description=student
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:693
|
|
msgid "I'll tell them to use the one which does most damage!"
|
|
msgstr "Povedal jim bom, naj uporabijo tistega, ki naredu največ škode!"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:697
|
|
#, fuzzy
|
|
msgid ""
|
|
"And which would that be? The sword (5-4) or the bow (3-3)? I guess you'll "
|
|
"find out..."
|
|
msgstr "In ta bo? Meč (5-4) ali lok (3-3)? Boš že ugotovil..."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:699
|
|
msgid "Left click on an Elvish Fighter"
|
|
msgstr "Levo kliknite na Vilinskega bojevnika"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:700
|
|
msgid "End your turn, then attack again."
|
|
msgstr "Končajte potezo, nato pa še enkrat napadite. "
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:707
|
|
msgid "Left click on the Quintain to attack it."
|
|
msgstr "Za napad Lutke levo kliknite nanjo."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:736
|
|
#, fuzzy
|
|
msgid ""
|
|
"Your elf used a sword (5-4, or 5 damage, 4 attacks), which is a melee "
|
|
"attack, so the quintain defended with its melee attack (3-5). The ranged "
|
|
"attack was safer."
|
|
msgstr "Vaš Vilin je uporabil meč (5-4, oziroma 5 škode, 4 napadi), kar je "
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:743
|
|
#, fuzzy
|
|
msgid ""
|
|
"Your elf used a sword (5-4, or 5 damage, 4 attacks), which is a melee "
|
|
"attack, so the quintain defended with its melee attack (3-5). The ranged "
|
|
"attack was safer.\n"
|
|
"End your turn, then attack again."
|
|
msgstr ""
|
|
"Vaš vilinski bojevnik je uporabil meč (5-4, oziroma 5 škode, 4 napadi), kar "
|
|
"je melee napad, zato se je tudi lutka obranila z melee napadom(3-5). Napad z "
|
|
"daljave bi bil varnejši.\n"
|
|
"Končajte potezo, nato napadite ponovno."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:753
|
|
msgid ""
|
|
"Your elf used a sword (5-4, or 5 damage, 4 attacks), which is a melee "
|
|
"attack, so the quintain defended with its melee attack (3-5).\n"
|
|
"You should tell the other Elf to use the bow."
|
|
msgstr ""
|
|
"Vaš Vilinski bojevnik je uporabil meč (5-4, oziroma 5 škode, 4 napadi), kar "
|
|
"je melee napad, zato se je tudi lutka obranila z melee napadom(3-5). \n"
|
|
"Vašemu drugemu Vilinu bi morali povedati, naj uporabi lok."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:755
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:803
|
|
msgid "Attack with the other Elf"
|
|
msgstr "Napadite z vašim drugim Vilinom"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:785
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:801
|
|
#, fuzzy
|
|
msgid ""
|
|
"Your elf used a bow, which is a ranged attack (3-3, or 3 damage, 3 attacks). "
|
|
"The quintain has no ranged attack, only a melee attack, so it could not "
|
|
"defend itself."
|
|
msgstr ""
|
|
"Vaš Vilin je uporabil lok, to je napad z razdalje (3-3, oziroma 3 škode, 3 "
|
|
"napadi). Lutka nima napada z razdalje, zato se ni bila sposobna braniti."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:792
|
|
#, fuzzy
|
|
msgid ""
|
|
"Your elf used a bow, which is a ranged attack (3-3, or 3 damage, 3 attacks). "
|
|
"The quintain has no ranged attack, only a melee attack, so it could not "
|
|
"defend itself.\n"
|
|
"End your turn, then attack again."
|
|
msgstr ""
|
|
"Vaš Vilin je uporabil lok, to je napad z razdalje (3-3, oziroma 3 škode, 3 "
|
|
"napadi). Lutka nima napada z razdalje, zato se ni bila sposobna braniti. \n"
|
|
"Končajte potezo, nato napadite ponovno."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:818
|
|
msgid "Keep attacking, with both elves, until the quintain is finished!"
|
|
msgstr "Kar napadajte, z obema vilinoma, dokler ni lutka mrtva!"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:826
|
|
msgid "Maybe you should recruit another elf?"
|
|
msgstr "Mogoče bi bilo bolje če bi rekrutirali še enega vilina?"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:831
|
|
msgid ""
|
|
"Note:\n"
|
|
"You can right click on a unit to see a detailed Unit Description."
|
|
msgstr ""
|
|
"Opomba: \n"
|
|
"Če hočete videti podrobnosti o vaši enoti, desno kliknite nanjo."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:846
|
|
#, fuzzy
|
|
msgid ""
|
|
"Note:\n"
|
|
"Remember to pull back wounded units into villages, and recruit more if you "
|
|
"need. Take special care of units with the highest experience points (XP)."
|
|
msgstr ""
|
|
"Opomba:\n"
|
|
"Ne pozabiti premakniti ranjeje enote v vasi, in rekrutirajte več enot če je "
|
|
"to potrebno. Za vaše enote z največ točkami izkušenj (XP) skrbite bolje."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:863
|
|
#, fuzzy
|
|
msgid ""
|
|
"Note:\n"
|
|
"These dummies only attack if you are a single tile away. With care, you "
|
|
"should be able to kill them one at a time."
|
|
msgstr ""
|
|
"Opomba: \n"
|
|
"Te lutke vas bodo napadle samo, če ste eno samo polje stran. S previdnostjo "
|
|
"boste lahko ubili vsako potezo eno."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:874
|
|
#, fuzzy
|
|
msgid ""
|
|
"Note:\n"
|
|
"Each village you own can support a single unit for free. After that, each "
|
|
"unit costs you one gold per turn."
|
|
msgstr ""
|
|
"Opomba:\n"
|
|
"Vsaka vas, ki jo imate v lasti lahko podpira samo eno enoto. Kasneje vas bo "
|
|
"to stalo 1 zlato na potezo."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:883
|
|
#, fuzzy
|
|
msgid ""
|
|
"Note:\n"
|
|
"When a unit gets enough experience (the experience bar is the smaller bar on "
|
|
"the right), it will go up a level. Elvish Fighters have two options, and you "
|
|
"will get to choose which one you want. Note that level 2 units cost you "
|
|
"twice as much to support as level 1 units."
|
|
msgstr ""
|
|
"Opomba:\n"
|
|
"Ko enota dobi dovolj izkušenj (bar izkušenj je manjši bar na desni strani) "
|
|
"bo svojo stopnjo povečal za 1. Vilinski Bojevniki imajo dve možnosti o "
|
|
"katerih vi odločate."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:892
|
|
#, fuzzy
|
|
msgid ""
|
|
"Note:\n"
|
|
"Once you select a unit, you see percentages for different places: higher "
|
|
"means more defensible. For example, defence is good in castles and villages, "
|
|
"bad inside rivers. The dummies' attacks are magical, however, so they have a "
|
|
"70% chance of hitting you wherever you stand."
|
|
msgstr ""
|
|
"Opomba:\n"
|
|
"Ko ste izbrali enoto lahko vidite različne deleže mest : če je to višje, se "
|
|
"boste lažje branili. Naprimer boljša obramba je uporabna v gradovih in "
|
|
"vaseh, slaba je v rekah. Napadi lutke so čarovniški, kar pomeni da imajo 70% "
|
|
"možnost zadetka."
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:914
|
|
msgid "The quintain is dead, sirs, and I have gained more experience!"
|
|
msgstr "Lutka je mrtva gospod, in dobil sem točke izkušenj!"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:919
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:923
|
|
#, fuzzy
|
|
msgid ""
|
|
"Yes, you gain more experience through battle, especially killing an "
|
|
"opponent: gain enough experience and you become more powerful. "
|
|
msgstr ""
|
|
"Z ubijanjem nasprotnikov dobivate izkušenjske točke:več kot jih imate, manj "
|
|
"ste ranljivi."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:920
|
|
#, fuzzy
|
|
msgid ""
|
|
"Now Konrad, I will leave you with more dummies to practice on! After that, "
|
|
"we have real work to do..."
|
|
msgstr ""
|
|
"Pustil ti bom še več lutk da boš lahko treniral! Po tem imava na vrsti resno "
|
|
"delo..."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:924
|
|
#, fuzzy
|
|
msgid ""
|
|
"Now Li'sar, I will leave you with more dummies to practice on! After that, "
|
|
"we have real work to do..."
|
|
msgstr ""
|
|
"Pustil ti bom še več lutk da boš lahko treniral! Po tem imava na vrsti resno "
|
|
"delo..."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:965
|
|
msgid "Do you want to keep practicing?"
|
|
msgstr "želite nadaljevati trening?"
|
|
|
|
#. [option]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:967
|
|
msgid "Yes, I'm still figuring it out."
|
|
msgstr "Da, ne gre mi še najbolje."
|
|
|
|
#. [option]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:970
|
|
msgid "No, I think I've got it."
|
|
msgstr "Ne, že znam."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1005
|
|
msgid ""
|
|
"After your victory notice, the map will be grayed out to indicate that the "
|
|
"scenario is over, but you will be able to examine the final positions and "
|
|
"the state of your troops before clicking 'End Scenario' to continue to the "
|
|
"next scenario."
|
|
msgstr ""
|
|
|
|
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:27
|
|
msgid ""
|
|
"*Remember:\n"
|
|
"You can press 'u' to undo most things: useful to correct mistakes."
|
|
msgstr ""
|
|
"*Ne pozabite:\n"
|
|
"Vedno laho pritisnete 'u' da razveljavite večino stvari. To je zelo uporabno "
|
|
"za popravljanje napak."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:39
|
|
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:49
|
|
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:62
|
|
msgid "*Galdrad"
|
|
msgstr "*Galdary"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:74
|
|
#, fuzzy
|
|
msgid ""
|
|
", your new recruit, has two traits: strong and intelligent. Strong means a "
|
|
"unit does more damage, and intelligent means it requires less experience to "
|
|
"advance a level."
|
|
msgstr ""
|
|
", vaš novi novačenec ima dve zančilni lastnosti: moč in inteligenco. Zaradi "
|
|
"moči lahko naredi več škode, zaradi nitelignece pa hitreje preide stopnjo."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:87
|
|
#, fuzzy
|
|
msgid ""
|
|
" has two traits: quick and resilient. Quick means a unit can move one tile "
|
|
"further each turn, and resilient means it has more hitpoints."
|
|
msgstr ""
|
|
" ima dve značilni lastnosti: hitrost in žilavost. Hitrost pomeni, da se "
|
|
"lahko pomakne eno polje dalj, žilavost pa da ima več točk zadetka."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:25
|
|
msgid "Patch of forest"
|
|
msgstr "Gozdna zaplata"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:26
|
|
msgid ""
|
|
"Now put an unwounded unit, preferably a fighter, in that patch of forest on "
|
|
"the south-east of the island: a nice, defensible spot."
|
|
msgstr ""
|
|
"Postavite zdravega vojaka za gozdno zaplato na jugovzhodu otoka--dobra "
|
|
"obrambna točka."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:27
|
|
msgid "Can one unit survive against all those enemies?"
|
|
msgstr "Ali lahko samo ena enota preživi proti toliko sovražnikom?"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:28
|
|
#, fuzzy
|
|
msgid ""
|
|
"With a little help, yes. If you move your Shaman next to the defending unit, "
|
|
"it will heal it by 4 hitpoints per turn. Just be careful not to expose the "
|
|
"Shaman to attack: it is fairly weak itself."
|
|
msgstr ""
|
|
"Da, z malo pomoči. Če prestavite vašega šamana zraven obrambne enote, ga bo "
|
|
"ozdravil za 4 točke udarca vsako potezo. Pozorni morati biti samo na to, da "
|
|
"Šamana ne izpostavite napadu, saj je zelo šibak."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:29
|
|
msgid "Move a unit (fighter if possible) to the patch of forest"
|
|
msgstr "premaknite enoto (najbolje bojevnika) na gozdno zaplato"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:36
|
|
msgid ""
|
|
"Advance other units onto the island or to capture villages, then End Turn"
|
|
msgstr ""
|
|
"Premaknite svoje ostale enote na otok, oziroma v vasi, nato Končajte Potezo."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:174
|
|
#, fuzzy
|
|
msgid ""
|
|
"That unit is about one kill (8 experience points) away from gaining a level! "
|
|
"Do not let it die!"
|
|
msgstr ""
|
|
"Ta enota je samo en uboj (8 izkušenjskih točk) do pridobitve nove stopnje. "
|
|
"Ne pustite da umre!"
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:226
|
|
msgid "I hope I get to retreat after this!"
|
|
msgstr "Upam, da se lahko umaknem po tem!"
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:237
|
|
msgid "One lucky attack by an Orcish Grunt and I'm done for!"
|
|
msgstr "Napade me Orkovski Pešak in sem mrtev!"
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:248
|
|
#, fuzzy
|
|
msgid "Ouch! I could use some healing in a village."
|
|
msgstr "Avč! Potreboval bi malo zdravljenja v vasi."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:275
|
|
#, fuzzy
|
|
msgid "I have $side.gold gold: enough to recruit!"
|
|
msgstr "Imam $gold zlata: dovolj, da nekoga novačim."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:276
|
|
msgid "Yes, keep recruiting more units: I think you might need them!"
|
|
msgstr "Da, novači enote. Mislim, da jih boš potreboval!"
|
|
|
|
#. [tutorial]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:286
|
|
msgid "Wesnoth Tutorial Part II"
|
|
msgstr "Učne ure Wesnotha del II"
|
|
|
|
#. [side]: type=Orcish Warrior, description=Thrag
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:307
|
|
msgid "Thrag"
|
|
msgstr "Trag"
|
|
|
|
#. [side]: type=Elvish Captain, description=Galdrad
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:324
|
|
msgid "Galdrad"
|
|
msgstr "Galdard"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:335
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:374
|
|
msgid "Defeat the Orc Leader"
|
|
msgstr "Premagaj voditelja Orkov"
|
|
|
|
#. [objective]: condition=lose
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:339
|
|
msgid "Death of Konrad"
|
|
msgstr "Smrt Konrada"
|
|
|
|
#. [objective]: condition=lose
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:343
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:382
|
|
msgid "Turns run out"
|
|
msgstr "Poteze se iztečejo"
|
|
|
|
#. [objective]: condition=lose
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:378
|
|
msgid "Death of Li'sar"
|
|
msgstr "Smrt Li'sarja"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:417
|
|
#, fuzzy
|
|
msgid ""
|
|
"Ho Galdrad! Has Delfador conjured something else to beat me with? A flock of "
|
|
"scarecrows, perhaps?"
|
|
msgstr ""
|
|
"Pozdravljen Galard! Je Delfador zame pripravil kakšnega drugega nasprotnika? "
|
|
"Mogoče trop prestrašenih krav?"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:419
|
|
msgid "This is no game, Konrad! "
|
|
msgstr "To ni šala, Konrad!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:420
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:421
|
|
#, fuzzy
|
|
msgid ""
|
|
"Orcs have encamped across the river. This is elven country: we Elves are "
|
|
"fast and hard to hit in forests. They are fools to enter here. You must "
|
|
"defeat their leader, so they never bother us again. I will advise you."
|
|
msgstr ""
|
|
"Orki so se utaborili na drugem bregu reke. To je vilinska pokrajima: Vilini "
|
|
"smo hitri in močni v gozdu. Nori so da vstopajo tukaj. Premagati moraš "
|
|
"njihovega vodjo, da nas ne bodo nikoli več težili. Svetoval ti bom."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:420
|
|
msgid "This is no game, Li'sar! "
|
|
msgstr "To ni igra Li'sar!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:423
|
|
msgid "What should I do?"
|
|
msgstr "Kaj pa zdaj?"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:428
|
|
#, fuzzy
|
|
msgid ""
|
|
"First, we will have to deal with the Orcish Grunt stationed in the middle of "
|
|
"the river. He should be little trouble."
|
|
msgstr ""
|
|
"Najprej se moramo spopasti z Orkovskim Pešakom na sredini reke. On bo mala "
|
|
"malica."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:429
|
|
msgid ""
|
|
"By then, their leader will have recruited units to send against us, and the "
|
|
"real fight will begin."
|
|
msgstr ""
|
|
"Ko bomo končali bo njihov vodja novačil več enot in pravi boj se bo začel."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:430
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:431
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:432
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:433
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:434
|
|
msgid "SHALLOW"
|
|
msgstr "PLITKO"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:435
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:436
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:437
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:438
|
|
msgid "DEEP"
|
|
msgstr "GLOBOKO"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:440
|
|
#, fuzzy
|
|
msgid ""
|
|
"See this dark blue water: it is too deep for either side to cross. They "
|
|
"could slowly wade through that narrow band of shallow lighter-blue water in "
|
|
"the east, but we would stand on the shore and force them to fight us from "
|
|
"the water, where they are exposed and we are protected by the forest."
|
|
msgstr ""
|
|
"Poglej temno modro vodo: pregloboka je za prečkanje. Lahko bi počasi gazili "
|
|
"skozi tisti ozek pas plitke svetlo modre vode, a bi stali na obali in jih "
|
|
"prisilili da jih napadamo v vodo, kjer so ranljivi, mi pa bi bili na varnem "
|
|
"v gozdu. "
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:451
|
|
#, fuzzy
|
|
msgid ""
|
|
"The more likely attack, then, is across the bridge. That middle island is "
|
|
"the key: it has a village, for healing injured units, and forest in which we "
|
|
"fight so well."
|
|
msgstr ""
|
|
"Boljši napad je napad preko mostu. Srednji otok je ključen, ima vas za "
|
|
"zdravljenje poškodovanih enot ter gozd v katerem se tako dobro bojujemo."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:457
|
|
msgid ""
|
|
"To start, we will need some units:\n"
|
|
"Two Elvish Fighters\n"
|
|
"Two Elvish Archers\n"
|
|
"One Elvish Shaman"
|
|
msgstr ""
|
|
"Za začetek potrebujemo nekaj enot: \n"
|
|
"Dva Vilinska Bojevnika\n"
|
|
"Dva Vilinska Lokostrelca\n"
|
|
"ter Vilinskega Šamana"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:525
|
|
#, fuzzy
|
|
msgid ""
|
|
"During your tutorial, $recall_name1 gained $recall_xp1 experience points, "
|
|
"and $recall_name2 gained $recall_xp2. You should recall them now so they can "
|
|
"gain more experience, rather than recruiting new ones."
|
|
msgstr ""
|
|
"Med vašim vodičem je $recall_name1 pridobila $recall_xp1točk izkušenj in "
|
|
"$recall_name2 pridobila $recall_xp2 izkušenjskih točk. Najbolje bi bilo da "
|
|
"jih uporabite sedaj in pridobite še nekaj izkušenjskih točk kot da "
|
|
"rekrutirate nove enote."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:529
|
|
#, fuzzy
|
|
msgid ""
|
|
"During your tutorial, $recall_name1 gained $recall_xp1 experience points. "
|
|
"You should recall that unit now, and recruit a second one (which is cheaper "
|
|
"than recalling, anyway)."
|
|
msgstr ""
|
|
"Med vašim vodičem je $recall_name1 pridobila $recall_xp1točk izkušenj. "
|
|
"Najbolje bi bilo če bi sedaj uporabili to enoto in rekrutirali še eno novo "
|
|
"enoto(kar je ceneje od ponovne uporabe enote)."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:532
|
|
msgid "RECALL $recall_name1"
|
|
msgstr "Ponovno uporabi $recall_name1"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:533
|
|
#, fuzzy
|
|
msgid "Right click on the tile north-east of you and recall $recall_name1"
|
|
msgstr "Desno klikni na polje jugovzhodno in ponovno novači $recall_name2"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:542
|
|
#, fuzzy
|
|
msgid ""
|
|
"If any Elvish Fighters from your last battle had experience, we would recall "
|
|
"them: as they don't, it's cheaper to recruit new ones. So recruit an Elvish "
|
|
"Fighter."
|
|
msgstr ""
|
|
"Če je kakšen vaš Vilinski Bojevnik imel izkušenjske točke iz prejšnjih bitk "
|
|
"ga je pametno ponovno vpoklicati; če jih nimajo je ceneje rekrutirati nove "
|
|
"enote. Rekrutirajte Vilinskega Bojevnika."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:545
|
|
msgid ""
|
|
"If you had any experienced units alive from your last battle we would recall "
|
|
"them, instead we must recruit a new Elvish Fighter."
|
|
msgstr ""
|
|
"Če bi imeli kakšno izkušeno enoto iz prejšnje bitke bi jo ponovno novačili, "
|
|
"ampak ker je ni moramo rekrutirati novega Vilinskega Bojevnika."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:548
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:804
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:847
|
|
msgid "Elvish Fighter"
|
|
msgstr "Vilinski bojevnik"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:549
|
|
#, fuzzy
|
|
msgid "Right click on the tile north-east of you and recruit an Elvish Fighter"
|
|
msgstr "Desno klikni na polje jugovzhodno ter novači Vilinskega Bojevnika"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:589
|
|
#, fuzzy
|
|
msgid "No! I said recruit an Elvish SHAMAN! Now try again..."
|
|
msgstr ""
|
|
"Ne! Rekel sem da rekrutirajte Vilinskega ŠAMANA! Poizkusite ponovno..."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:598
|
|
#, fuzzy
|
|
msgid ""
|
|
"The Shaman is a fairly weak unit, but has the ability to heal units around "
|
|
"it. It also has a special attack which slows enemies, halving the damage "
|
|
"they do!"
|
|
msgstr ""
|
|
"Šamani so šibke enote, a imajo zmožnost zdravljenja enot okrog sebe. Prav "
|
|
"tako imajo poseben napad ki upočasni sovražnike in jim prepolovi škodo, ki "
|
|
"jo naredijo."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:599
|
|
msgid "So, should I end my turn now?"
|
|
msgstr "Naj končam potezo?"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:601
|
|
#, fuzzy
|
|
msgid ""
|
|
"It's true, none of your recruited units can move, but you still can. Your "
|
|
"five units cost you 5 gold, leaving you 3 gold pieces poorer per turn. You "
|
|
"need more income."
|
|
msgstr ""
|
|
"Res je, nobena od tvojih rekrutiranih enot se ne more premakniti a ti se "
|
|
"lahko. Tvojih 5 enot te je stalo 5 zlata, puščajoč 3 zlata. Potrebuješ več "
|
|
"prihodkov."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:603
|
|
msgid "Move Konrad to capture a village"
|
|
msgstr "Premaknite Konrada v vas."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:604
|
|
msgid "Move Li'sar to capture a village"
|
|
msgstr "Premaknite Li'sarja v vas."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:621
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:660
|
|
#, fuzzy
|
|
msgid "No! I said recruit an Elvish ARCHER! Now try again..."
|
|
msgstr ""
|
|
"Ne! Rekel sem da rekrutiraj Vilinskega LOKOSTRELCA! Poizkusi ponovno..."
|
|
|
|
#. [unit]: description=Eowynial, type=Elvish Archer
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:627
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:639
|
|
msgid "Eowynial"
|
|
msgstr "Eovinal"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:643
|
|
msgid "Shaman"
|
|
msgstr "Šaman"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:644
|
|
msgid "Recruit an Elvish Shaman to your north"
|
|
msgstr "Severno rekrutirajte Vilinskega Šamana "
|
|
|
|
#. [unit]: description=Elriend, type=Elvish Archer
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:666
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:677
|
|
msgid "Elriend"
|
|
msgstr "Elriend"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:700
|
|
#, fuzzy
|
|
msgid "No! I said RECALL $recall_name2|! Now try again..."
|
|
msgstr "Ne! Rekel sem da PONOVNO NOVAČI $recall_name2|! Poizkusi ponovno..."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:709
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:746
|
|
msgid "Archer #1"
|
|
msgstr "Lokostrelec#1"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:710
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:747
|
|
msgid "Archer #2"
|
|
msgstr "Lokostrelec#2 "
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:712
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:749
|
|
msgid "Recruit two Elvish Archers in tiles to your west"
|
|
msgstr "Rekrutiraj dva Vilinska Lokostrelca na polju zahodno"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:725
|
|
#, fuzzy
|
|
msgid "No! I said recruit an Elvish FIGHTER! Now try again..."
|
|
msgstr ""
|
|
"Ne! Rekel sem da rekrutiraj Vilinskega BOJEVNIKA! Poizkusi ponovno..."
|
|
|
|
#. [unit]: description=Golir, type=Elvish Fighter
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:731
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:742
|
|
msgid "Golir"
|
|
msgstr "Golir"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:780
|
|
#, fuzzy
|
|
msgid "No! I said recall $recall_name1, not $recall_name2|! Now try again..."
|
|
msgstr ""
|
|
"Ne! Rekel sem da ponovno rekrutiraj $recall_name1,in ne $recall_name2|! "
|
|
"Poizkusi ponovno..."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:784
|
|
#, fuzzy
|
|
msgid ""
|
|
"No! I said RECALL $recall_name1 from the last battle, not recruit a new "
|
|
"$recruit.language_name|! Now try again..."
|
|
msgstr ""
|
|
"Ne! Rekel sem da PONOVNO NOVAČI $recall_name1 iz zadnje bitke, ne da "
|
|
"rekrutiraj $recruit.type|! Poizkusi ponovno..."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:800
|
|
#, fuzzy
|
|
msgid "Right click on the tile east of you and recall $recall_name2"
|
|
msgstr "Desno klikni na polje jugovzhodno in ponovno novači $recall_name2"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:801
|
|
msgid "RECALL $recall_name2"
|
|
msgstr "PONOVNO NOVAČI $recall_name2"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:805
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:848
|
|
#, fuzzy
|
|
msgid "Right click on the tile east of you and recruit an Elvish Fighter"
|
|
msgstr "Desno kliknite na polje južno od vas in novačite Vilinskega Bojevnika"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:828
|
|
#, fuzzy
|
|
msgid ""
|
|
"$recruit.language_name|? I said RECRUIT a new ELVISH FIGHTER. Now try "
|
|
"again..."
|
|
msgstr ""
|
|
"$recruit.type|? Rekel sem da REKRUTIRAJ novega VILINSKEGA BOJEVNIKA. "
|
|
"Poizkusi ponovno..."
|
|
|
|
#. [unit]: description=Elindel, type=Elvish Fighter
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:835
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:846
|
|
msgid "Elindel"
|
|
msgstr "Elindel"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:875
|
|
msgid "You've learned well, Konrad! "
|
|
msgstr "Dobro si se naučil Konrad?"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:876
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:878
|
|
msgid ""
|
|
"The village supports one unit, and pays one gold per turn: you're only "
|
|
"losing 1 gold per turn now."
|
|
msgstr ""
|
|
"Vas podpira eno enoto in plača 1 zlato na potezo: zdaj izgubljaš samo 1 "
|
|
"zlato na potezo"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:877
|
|
msgid "You've learned well, Li'sar! "
|
|
msgstr "Dobro si se naučil Li'sar!"
|
|
|
|
#. [then]
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:880
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1007
|
|
msgid "End your turn"
|
|
msgstr "Končaj potezo"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:886
|
|
msgid ""
|
|
"You've captured all the villages around the keep, but stay near so you can "
|
|
"recruit more units."
|
|
msgstr ""
|
|
"Zavzel si vse vasi okrog utrdbe, ampak ostani blizu da boš lahko rekrutiral "
|
|
"nove enote."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:901
|
|
msgid ""
|
|
"You should leave the villages near your keep for Konrad to capture, as he "
|
|
"needs to stay nearby to recruit more units anyway."
|
|
msgstr "Vasi okrog vas bi morali obdražati za kasnejše novačenje."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:902
|
|
msgid ""
|
|
"You should leave the villages near your keep for Li'sar to capture, as she "
|
|
"needs to stay nearby to recruit more units anyway."
|
|
msgstr "Vasi okrog vas bi morali obdražati za kasnejše novačenje."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:908
|
|
msgid "Orcs have no ranged attack, so use your archers against it."
|
|
msgstr "Orki nimajo napada z razdalje, zato jih lahko napadete z lokostrelci. "
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:910
|
|
msgid ""
|
|
"Attack the Orc with an Archer (move mouse over units to see description on "
|
|
"right)"
|
|
msgstr ""
|
|
"Napadite Orka z Lokostrelcom (premaknite miško nad enoto, s tem boste na "
|
|
"desni videli opis enote)"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:918
|
|
#, fuzzy
|
|
msgid ""
|
|
"Excellent. Elves are well protected in the forest: there's only a 30% chance "
|
|
"of hitting an Elven Archer when it's in forest."
|
|
msgstr ""
|
|
"Odlično. Vilini so dobro zavarovani v gozdu: možnost, da zadanete Vilinskega "
|
|
"Lokostrelca v gozdu je samo 30% ."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:927
|
|
#, fuzzy
|
|
msgid ""
|
|
"It's very dangerous to stand in water when there are enemies about! Your "
|
|
"unit would have an 80% chance of being hit when the Orc counter-attacks! "
|
|
"Cancel!"
|
|
msgstr ""
|
|
"Zelo nevarno je stati v vodi s toliko asprotniki v bližini.Vaša enota bi "
|
|
"imela 80% možnost da jo zadane Orkov proti napad. Prekličite potezo!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:933
|
|
msgid "Attack the Orc with the other Archer"
|
|
msgstr "Napadite Orka z drugim Lokostrelcom"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:945
|
|
msgid "Fighter to Here"
|
|
msgstr "Bojevnika k Tukaj"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:946
|
|
#, fuzzy
|
|
msgid ""
|
|
"Your other units cannot reach that Orc this turn. Send a Fighter to that "
|
|
"village to the far east: that will take two turns."
|
|
msgstr ""
|
|
"Vaše druge enote ne morejo doseči Orka to potezo. Pošljite Bojevnika v vas "
|
|
"na vzhodu: to bo trajalo 2 potezi."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:947
|
|
#, fuzzy
|
|
msgid ""
|
|
"You can make a unit keep moving for multiple turns: select the unit, then "
|
|
"click on the target. You will see (2) if it will take two turns to reach it."
|
|
msgstr ""
|
|
"Vaši enoti lahko zaukažete da se pomika več potez hkrati: najprej izberite "
|
|
"enoto, nato kliknite na cilj. Videli boste (2), če bo trajalo dve potezi da "
|
|
"ta enota doseže cilj."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:948
|
|
msgid "Tell a Fighter to move to the far east village"
|
|
msgstr "Zaukažite Bojevniku da naj se premakne v vas na daljnem vzhodu"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:966
|
|
msgid ""
|
|
"Send the other Fighter and the Shaman south so they can attack next turn, "
|
|
"then return to the keep to recruit more units!"
|
|
msgstr ""
|
|
"Pošljite drugega Bojevnika ter Šamana južno, da bosta lahko napadla "
|
|
"naslednjo potezo, nato se vrnite in rekrutirajte še več enot!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:967
|
|
msgid "Move Fighter and Shaman south, then return Konrad to the Keep"
|
|
msgstr ""
|
|
"Premaknite Bojevnika in Šamana južno, nato vrnite Konrada nazaj na utrdbo"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:968
|
|
msgid "Move Fighter and Shaman south, then return Li'sar to the Keep"
|
|
msgstr ""
|
|
"Premaknite Bojevnika in Šamana južno, nato vrnite Li'sarja nazaj na utrdbo"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:978
|
|
msgid "Recruit another Archer and a Fighter"
|
|
msgstr "Novačite še enega Lokostrelca in Bojevnika"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:993
|
|
msgid "I have no more money to recruit!"
|
|
msgstr "Nimam več denarja za novačenje!"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:994
|
|
msgid "This is often a problem, which is why owning villages is important."
|
|
msgstr "Denar je pogosto problem, zato je pomembno, da si lastiš vasi."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:995
|
|
msgid "Move Konrad to another (unowned) village"
|
|
msgstr "Premaknite Konrada v drugo (ne zavzeto) vas"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:996
|
|
msgid "Move Li'sar to another (unowned) village"
|
|
msgstr "Premaknite Li'sarja v drugo (ne zavzeto) vas"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1021
|
|
#, fuzzy
|
|
msgid ""
|
|
"The Orc is blocking the bridge! We must occupy that island before the wolf "
|
|
"riders reach it."
|
|
msgstr ""
|
|
"Ork blokira most! Okupirati moramo otok preden ga dosežejo volčji jezdeci."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1022
|
|
msgid "Can't our units just move around him?"
|
|
msgstr "Ali se ga morejo naše enote preprosto obiti?"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1025
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1026
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1027
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1028
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1029
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1030
|
|
msgid "ZoC"
|
|
msgstr "PK"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1033
|
|
msgid ""
|
|
"No: once you move close to an enemy unit, you are in it's 'Zone of Control', "
|
|
"and cannot move further that turn.\n"
|
|
"To move your troops onto that island without wading slowly through the "
|
|
"water, you'll have to kill him."
|
|
msgstr ""
|
|
"Ne: ko se premaknete dovolj blizu sovražne enote ste v njenemu Področju "
|
|
"Kontrole in se ne morete premakniti dlje to potezo. \n"
|
|
"Edina možnost da dobite svoje enote na otok brez počasnega gazenja po vodi "
|
|
"je, da ubijete Orka."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1034
|
|
msgid "Attack the Orc with an Archer"
|
|
msgstr "Napadite Orka z Lokostrelcem"
|
|
|
|
#. [then]
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1060
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1073
|
|
msgid "Advance other units and capture villages, then End Turn"
|
|
msgstr "Z drugumi enotami zavzemite vasi, nato Končajte Potezo"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1065
|
|
#, fuzzy
|
|
msgid ""
|
|
"No other units can reach that Orc: I hope my archer survives its counter-"
|
|
"attack! I'd better grab more villages, and move everyone closer for next "
|
|
"turn."
|
|
msgstr ""
|
|
"Nobena druga enota ne more doseči Orka. Upam da moj Lokostrelec preživi "
|
|
"napad! Najbolje bi bilo, če zavzamem še več vasi in vse premaknem bližje za "
|
|
"naslednjo potezo."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1066
|
|
#, fuzzy
|
|
msgid ""
|
|
"Yes. If your Shaman stands just behind that unit on the bridge, it will heal "
|
|
"it at the beginning of next turn, too."
|
|
msgstr ""
|
|
"Da. Če tvoj Šaman stoji za enoto na mostu jo bo tudi pozdravil na začetku "
|
|
"naslednje poteze."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1067
|
|
msgid "Move Shaman onto bridge to stand behind unit"
|
|
msgstr "Premaknite Šamana na most za enoto na mostu"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1113
|
|
msgid ""
|
|
"Be careful: if you stand on the bridge you are exposed to attack from "
|
|
"multiple directions!"
|
|
msgstr ""
|
|
"Bodite previdni: če boste stali na mostu boste ranljivi za napad iz večih "
|
|
"smeri!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1126
|
|
#, fuzzy
|
|
msgid ""
|
|
"It's very dangerous to stand in water when there are enemies about! Your "
|
|
"unit would have an 80% chance of being hit! Cancel, and wait for them to "
|
|
"attack you!"
|
|
msgstr ""
|
|
"Stanje v vodi je zelo nevarno če so v bližini sovražniki! Vaša enota bo "
|
|
"imela 80% možnost da jo zadanejo! Prekličite in počakajte, da vas napadejo!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1136
|
|
msgid ""
|
|
"Don't forget about your fighter in the east: you can move him south to that "
|
|
"last village near the channel."
|
|
msgstr ""
|
|
"Ne pozabite na Bojevnika na vzhodu: lahko ga premaknete na zadnjo vas na "
|
|
"jugu blizu kanala."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1142
|
|
#, fuzzy
|
|
msgid ""
|
|
"We need to take that village on the island, otherwise they will take it next "
|
|
"turn! Move your wounded unit to take it so it can heal, then kill that Orc!"
|
|
msgstr ""
|
|
"Potrebujemo to vas drugače jo bodo zavzeli nasprotniki naslednjo potezo! "
|
|
"Premaknite vašo ranjeno enoto da jo zavzame, med tem se bo še pozdravila "
|
|
"nato pa ubijte Orka!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1154
|
|
#, fuzzy
|
|
msgid ""
|
|
"Careful! It is now nighttime. Orcs are chaotic: their attacks are 25% "
|
|
"stronger at night, 25% weaker in the day. You are lawful: stronger by day. "
|
|
"Elves are neutral: we are unaffected by night and day."
|
|
msgstr ""
|
|
"Previdno! Sedaj je noč. Orki so kaotični- to pomeni da so ponoči 25% "
|
|
"močnejši, podnevi pa 25% šibkejši. Ti si zakonit: močnejši podnevi. Vilini "
|
|
"smo nevtralni: smo nespremenjeni ponoči in podnevi."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1155
|
|
msgid ""
|
|
"After this dialog, hold the mouse over the image below the map on the right, "
|
|
"to see a description of the time of day."
|
|
msgstr ""
|
|
"Po tem pogovornem oknu držite miško nad sliko desno spodaj pod mapo, in "
|
|
"videli boste opis časa."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1162
|
|
#, fuzzy
|
|
msgid ""
|
|
"Remember to retreat your wounded units to villages. Healers can only heal 4 "
|
|
"hitpoints at a time, villages can heal 8 (the maximum for any unit)."
|
|
msgstr ""
|
|
"Ne pozabite umakniti svojih enot v vasi. Zdravitelji lahko zdravijo samo za "
|
|
"4 HP naenkrat, vasi lahko 8 (maksimim za vse enote)."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1169
|
|
msgid "Defend here"
|
|
msgstr "Branite tukaj"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1170
|
|
#, fuzzy
|
|
msgid ""
|
|
"Beware those Orcs crossing the river! If they get into the forest they'll be "
|
|
"hard to dislodge!"
|
|
msgstr ""
|
|
"Pazite na Orke, ki prečkajo reko! Če jim uspe priti v gozd jih bo zelo težko "
|
|
"pregnati!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1177
|
|
msgid ""
|
|
"You can make sure you've used all your units for this turn: press 'n' for "
|
|
"the next unit, SPACE to indicate it's finished.\n"
|
|
"When 'n' no longer selects a new unit, you can end your turn."
|
|
msgstr ""
|
|
"Lahko se prepričate če ste že porabili vse enote to potezo: pritisnite 'n' "
|
|
"da dobite naslednjo enoto, nato pa še 'SPACE' da vidite če je že zaključila "
|
|
"potezo.\n"
|
|
"Ko 'n' ne izbere nove enote lahko zaključite potezo."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1182
|
|
msgid "You only need to defeat the leader to win: see Main Menu->Objectives."
|
|
msgstr ""
|
|
"Za zmago je potrebno samo premagati vodjo: oglejte si Meni->Cilj Scenarija."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1187
|
|
msgid ""
|
|
"Remember to recruit more troops as you need them: Archers are particularly "
|
|
"effective against Grunts, Wolf Riders and their leader."
|
|
msgstr ""
|
|
"Ne pozabite rekrutirati nove enote če jih boste potrebovali. Lokstrelci so "
|
|
"zeli učinkoviti proti Pešakom, Volčjim Konjenikom in njihovim vodjo."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1205
|
|
msgid ""
|
|
"Stay near the keep: you need to be on a keep to recruit more units, and I "
|
|
"doubt the Orc leader will let you use his!"
|
|
msgstr ""
|
|
"Ostanite blizu utrdbe: utrdbo potrebujete za novačenje enot in dvomim da vam "
|
|
"jo bo Orkovski vodja pustil uporabljati!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1219
|
|
#, fuzzy
|
|
msgid ""
|
|
"Their leader has moved into that village! He's not as stupid as I thought: "
|
|
"it heals him each turn and provides good defense."
|
|
msgstr ""
|
|
"Njihov vodja se je premaknil na vas! Ni tako neumen kot sem mislil: vsako "
|
|
"potezo ga zdravi in mu da dobro obrambo."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1230
|
|
#, fuzzy
|
|
msgid ""
|
|
"That unit has captured our village! You'd better get him out: it heals him "
|
|
"each turn and provides good defense."
|
|
msgstr ""
|
|
"Enota je zavzela vašo vas! Odstranite ga: vsako potezo ga zdravi in mu da "
|
|
"dobro obrambo."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1242
|
|
#, fuzzy
|
|
msgid ""
|
|
"Using me to attack is risky! I can slow the opponent with my ranged attack, "
|
|
"but I hope you have a plan if I miss!"
|
|
msgstr ""
|
|
"Napadanje z menoj bi bilo reskirano! Lahko upočasnim sovražnika z napadom iz "
|
|
"razdalje, ampak upam da imaš načrt če zgrešim!"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1278
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1294
|
|
#, fuzzy
|
|
msgid ""
|
|
"You are close to killing their leader! The unit which finishes him will gain "
|
|
"16 experience points, because he is level 2. Choose your unit carefully!"
|
|
msgstr ""
|
|
"Še malo pa boste ubili vodjo! Enota ki ga bo ubila bo dobila 16 izkušenjskih "
|
|
"točk ker je stopnja 2. Enoto izberite premišljeno!"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1333
|
|
msgid ""
|
|
"We will miss $deadguy.user_description|, and he had $deadguy.experience "
|
|
"experience points, meaning he would have advanced to level 2 soon."
|
|
msgstr ""
|
|
"Pogrešali bomo $deadguy.user_description|, imel je $deadguy.experience "
|
|
"izkušenjskih točk, kar pomeni da bi kmalu napredoval v stopnjo 2."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1342
|
|
msgid ""
|
|
"We will miss $deadguy.user_description|, but better than one of our "
|
|
"experienced troops dying!"
|
|
msgstr ""
|
|
"Pogrešali bomo $deadguy.user_description|, ampak bolje da umre on kakor "
|
|
"kakšna enota z več izkušenj!"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1355
|
|
#, fuzzy
|
|
msgid ""
|
|
"Losing a healer hurts all the troops! Keep them out of the enemy's reach!"
|
|
msgstr ""
|
|
"Izguba zdravilca je slaba za vse enote! Držite ga čim dlje od "
|
|
"sovražnikovega dosega!"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1356
|
|
#, fuzzy
|
|
msgid ""
|
|
"You can see where an enemy could reach by moving the mouse over them. You "
|
|
"can see all the possible enemy moves at once with 'Show Enemy Moves' from "
|
|
"the 'Actions' menu."
|
|
msgstr ""
|
|
"Vidite lahko do kje se sovražnik lahko premakne, to naredite s tem, da "
|
|
"pemaknete miško nad njega. Vse sovražnikove možne poteze lahko naenkrat "
|
|
"vidite s klikom na Prikaži Nasprotnikove Poteze v meniju Akcije."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1360
|
|
#, fuzzy
|
|
msgid ""
|
|
"Level 2 units are powerful, but not invulnerable! Goodbye, $deadguy."
|
|
"user_description|."
|
|
msgstr ""
|
|
"Enote stopnje 2 so močne, ampak niso nesmrtne! Nasvidenje, $deadguy."
|
|
"user_description|."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1375
|
|
#, fuzzy
|
|
msgid ""
|
|
"Beware the leader: he can do 36 hitpoints damage at night! Attack with many "
|
|
"units at once, during the day."
|
|
msgstr ""
|
|
"Pazite se vodje: lahko naredi 36 HP škode ponoči! Napadite ga podnevi z več "
|
|
"enotami!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1388
|
|
#, fuzzy
|
|
msgid ""
|
|
"Advancing a level has fully healed me!\n"
|
|
"I always have a 60% chance of hitting with my bow, and 9 hitpoints damage on "
|
|
"each of the four attacks. Use me to dislodge hard-to-hit units."
|
|
msgstr ""
|
|
"Napredovanje za stopnjo me je popolnoma ozdravilo! \n"
|
|
"Vedno imam 60% možnost, da zadanem z mojim lokom, in 9 HP škode na vsakem od "
|
|
"štirih napadov. Uporabi me za onesposobljanje težko zadenljivih enot."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1400
|
|
#, fuzzy
|
|
msgid ""
|
|
"Advancing a level has fully healed me!\n"
|
|
"I am good with both bow and sword, but I have a special ability: ambush. I "
|
|
"can hide in forests, and enemies can only see me if they are right next to "
|
|
"me."
|
|
msgstr ""
|
|
"Napredovanje za stopnjo me je popolnoma ozdravilo!\n"
|
|
"Dober sem v rokovanju z mečem in lokom, a imam posebno zmožnost: zasedo. "
|
|
"Lahko se skrijem v gozdu, sovražniki me lahko vidjo samo takrat ko stojijo "
|
|
"ob meni."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1412
|
|
#, fuzzy
|
|
msgid ""
|
|
"Advancing a level has fully healed me!\n"
|
|
"I am good with both bow and sword, but I have a special ability: leadership. "
|
|
"Level 1 units around me do 25% more damage, so position me carefully."
|
|
msgstr ""
|
|
"Napredovanje za stopnjo me je popolnoma ozdravilo!\n"
|
|
"Dobro rokujem z mečem ter lokom, ampak imam posebno sposobnost: vodenje. "
|
|
"Enote s stopnjo 1 okrog mene naredijo 25% več škode, zato me postavite "
|
|
"premišljeno."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1425
|
|
msgid ""
|
|
"Advancing a level has fully healed me!\n"
|
|
"I am particularly good with the sword: four attacks doing 8 damage each."
|
|
msgstr ""
|
|
"Napredovanje za stopnjo me je popolnoma ozdravilo!\n"
|
|
"Zelo dober sem v rokovanju z mečem: štirje napadi, vsak napad 8 škode."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1592
|
|
msgid "You took too long, we'll never be rid of these Orcs!"
|
|
msgstr "Predolgo je trajalo, nikoli se ne bomo znebili teh Orkov!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1610
|
|
msgid ""
|
|
"You have been victorious over the Orcs. Next, you may want to try one of the "
|
|
"campaigns with a Beginner level, such as The South Guard, Two Brothers or "
|
|
"Heir to The Throne. The South Guard was specifically designed as a "
|
|
"beginner's campaign. Konrad, Li'sar and Delfador are characters from Heir To "
|
|
"The Throne."
|
|
msgstr ""
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/tutorial/units/Elder_Mage.cfg:4
|
|
msgid "Elder Mage"
|
|
msgstr "Čarovnik starešina"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/tutorial/units/Elder_Mage.cfg:23
|
|
msgid ""
|
|
"Once great, Elder Magi have seen their power a little diminished from "
|
|
"wearying years of battle. Nevertheless they remain feared on the battlefield "
|
|
"on account of their powerful lightning bolts."
|
|
msgstr ""
|
|
"Nekoč Sijajni, čarovniki starešine so v dolgih letih bojev izgubili nekaj "
|
|
"svoje moči. Kakorkoli, na bojišču ostajajo spoštovani zaradi svojih mogočnih "
|
|
"strel."
|
|
|
|
#. [attack]: type=impact
|
|
#: data/campaigns/tutorial/units/Elder_Mage.cfg:26
|
|
msgid "staff"
|
|
msgstr "palica"
|
|
|
|
#. [attack]: type=fire
|
|
#: data/campaigns/tutorial/units/Elder_Mage.cfg:35
|
|
msgid "lightning"
|
|
msgstr "strela"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/tutorial/units/Fighter.cfg:4
|
|
msgid "Fighter"
|
|
msgstr "Bojevnik"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/tutorial/units/Fighteress.cfg:17
|
|
#: data/campaigns/tutorial/units/Fighter.cfg:17
|
|
msgid ""
|
|
"Young and brash, Fighters fight with a sword, and are vulnerable to attack "
|
|
"from enemies. However they have the potential to become great warriors one "
|
|
"day."
|
|
msgstr ""
|
|
"Mladi ter postavljaški, Bojevniki se bojujejo z mečem ter so ranljivi s "
|
|
"strani sovražnikov. Imajo pa potencial, da nekoč postanejo veliki bojevniki."
|
|
|
|
#. [attack]: type=blade
|
|
#: data/campaigns/tutorial/units/Fighter.cfg:22
|
|
msgid "sword"
|
|
msgstr "meč"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/tutorial/units/Fighteress.cfg:4
|
|
msgid "female^Fighter"
|
|
msgstr "Bojevnica"
|
|
|
|
#. [attack]: type=blade
|
|
#: data/campaigns/tutorial/units/Fighteress.cfg:21
|
|
msgid "sabre"
|
|
msgstr "rapir"
|
|
|
|
#. [unit]: race=mechanical
|
|
#: data/campaigns/tutorial/units/Quintain.cfg:14
|
|
#, fuzzy
|
|
msgid ""
|
|
"Quintains are used to practice swordplay and jousting on. It would be "
|
|
"extremely unusual to be attacked by one."
|
|
msgstr ""
|
|
"Lutke se uporabljajo pri vadbi mečevanja in alk. Zelo bi bilo nenavadno, če "
|
|
"bi vas katera napadla."
|
|
|
|
#. [attack]: type=impact
|
|
#: data/campaigns/tutorial/units/Quintain.cfg:22
|
|
msgid "flail"
|
|
msgstr "verižni buzdovan"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Recruit two Elvish Archers in tiles to your east"
|
|
#~ msgstr "Rekrutiraj dva Vilinska Lokostrelca na polju zahodno"
|
|
|
|
#~ msgid "Right click on the tile south of you and recall $recall_name1"
|
|
#~ msgstr ""
|
|
#~ "Desno kliknite na polje južno od vas in ponovno uporabite $recall_name1 "
|
|
|
|
#~ msgid "impact"
|
|
#~ msgstr "top"
|
|
|
|
#~ msgid "fire"
|
|
#~ msgstr "ognjen"
|
|
|
|
#~ msgid "blade"
|
|
#~ msgstr "oster"
|