1810 lines
65 KiB
Text
1810 lines
65 KiB
Text
msgid ""
|
|
msgstr ""
|
|
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
|
|
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
|
"POT-Creation-Date: 2008-03-25 14:27+0100\n"
|
|
"PO-Revision-Date: 2008-05-27 23:56+0300\n"
|
|
"Last-Translator: Kaido Kikkas <kaido.kikkas@kakupesa.net>\n"
|
|
"Language-Team: none\n"
|
|
"MIME-Version: 1.0\n"
|
|
"Content-Type: text/plain; charset=UTF-8\n"
|
|
"Content-Transfer-Encoding: 8bit\n"
|
|
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
|
|
|
#. [tutorial]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:42
|
|
msgid ""
|
|
"Hello translators! Tutorial is meant to be a little funny at the start, "
|
|
"welcoming new players. Please keep friendly fun feeling! Any questions email "
|
|
"rusty@rustcorp.com.au!"
|
|
msgstr ""
|
|
"Märkus tõlkijatele: Õpetus peaks olema alguses veidi humoorikas ning uute "
|
|
"mängijatega arvestav. Palun hoidke üldine toon sõbraliku ja lõbusana! "
|
|
"Küsimused võib saata aadressile rusty@rustcorp.com.au ."
|
|
|
|
#. [tutorial]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:43
|
|
msgid "Wesnoth Tutorial"
|
|
msgstr "Wesnothi mänguõpetus"
|
|
|
|
#. [side]: type=Fighter, description=student
|
|
#. [command]
|
|
#. [option]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:296
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:75
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:160
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:163
|
|
msgid "Konrad"
|
|
msgstr "Konrad"
|
|
|
|
#. [side]: type=Quintain, description=Quintain
|
|
#. [event]
|
|
#. [unit]: race=mechanical
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:86
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:368
|
|
#: data/campaigns/tutorial/units/Quintain.cfg:4
|
|
msgid "Quintain"
|
|
msgstr "Puuslik"
|
|
|
|
#. [side]: description=Delfador
|
|
#. [unit]: description=Delfador, type=Elder Mage
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:107
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:118
|
|
msgid "Delfador"
|
|
msgstr "Delfador"
|
|
|
|
#. [objectives]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:137
|
|
msgid ""
|
|
"You will learn the basics of:\n"
|
|
" movement\n"
|
|
" attacking\n"
|
|
" healing\n"
|
|
" recruiting"
|
|
msgstr ""
|
|
"Siit saad järgmised põhioskused:\n"
|
|
"liikumine,\n"
|
|
"ründamine,\n"
|
|
"ravitsemine ja\n"
|
|
"värbamine."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:139
|
|
msgid "Destroy a fierce enemy"
|
|
msgstr "Hävitad oma hirmsa vastase"
|
|
|
|
#. [objective]: condition=lose
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:143
|
|
msgid "Get yourself killed"
|
|
msgstr "Saad ise surma"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:158
|
|
msgid "Who would you like to play?"
|
|
msgstr "Kellena sa soovid mängida?"
|
|
|
|
#. [unit]: type=Fighteress, description=student
|
|
#. [command]
|
|
#. [option]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:368
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:167
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:170
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:185
|
|
msgid "Li'sar"
|
|
msgstr "Li'sar"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:200
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:208
|
|
msgid "*Welcome to Wesnoth!"
|
|
msgstr "*Tere tulemast Wesnothi!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:202
|
|
msgid ""
|
|
"\n"
|
|
"For this tutorial, you are playing Konrad. "
|
|
msgstr ""
|
|
"\n"
|
|
"Selles õpetuses mängid sa Konradi osa."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:203
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:211
|
|
msgid ""
|
|
"You are standing in the keep, and your mentor Delfador is on the East side "
|
|
"of the river."
|
|
msgstr "Sa seisad oma lossis ning sinu õpetaja Delfador asub jõe idakaldal."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:205
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:213
|
|
msgid ""
|
|
"\n"
|
|
"*Left click to continue..."
|
|
msgstr ""
|
|
"\n"
|
|
"*Jätkamiseks tee vasakklõps..."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:210
|
|
msgid ""
|
|
"\n"
|
|
"For this tutorial, you are playing Li'sar. "
|
|
msgstr ""
|
|
"\n"
|
|
"Selles õpetuses mängid sa Li'sari osa."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:216
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:409
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:509
|
|
msgid "Left click on Konrad"
|
|
msgstr "Tee vasakklõps Konradil"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:217
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:410
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:510
|
|
msgid "Left click on Li'sar"
|
|
msgstr "Tee vasakklõps Li'saril"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:235
|
|
msgid ""
|
|
"*You have selected Konrad.\n"
|
|
"The places he could move to are highlighted."
|
|
msgstr ""
|
|
"*Sa valisid Konradi.\n"
|
|
"Kohad, kuhu ta saab liikuda, on kaardil heledamad."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:237
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:243
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:254
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:259
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:390
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:395
|
|
msgid ""
|
|
"\n"
|
|
"*Left click or any key to continue..."
|
|
msgstr ""
|
|
"\n"
|
|
"*Jätkamiseks tee vasakklõps või vajuta mingit klahvi..."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:241
|
|
msgid ""
|
|
"*You have selected Li'sar.\n"
|
|
"The places she could move to are highlighted."
|
|
msgstr ""
|
|
"*Sa valisid Li'sari.\n"
|
|
"Kohad, kuhu ta saab liikuda, on kaardil heledamad."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:246
|
|
msgid "HERE"
|
|
msgstr "SIIA"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:252
|
|
msgid "Move Konrad next to Delfador, by clicking on the place marked 'HERE'."
|
|
msgstr ""
|
|
"Vii Konrad Delfadori juurde, klõpsates kaardil sinna, kus on kiri 'SIIA'."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:257
|
|
msgid "Move Li'sar next to Delfador, by clicking on the place marked 'HERE'."
|
|
msgstr ""
|
|
"Vii Li'sar Delfadori juurde, klõpsates kaardil sinna, kus on kiri 'SIIA'."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:263
|
|
msgid "Left click on tile labelled HERE"
|
|
msgstr "Tee vasakklõps väljal SIIA"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:298
|
|
msgid ""
|
|
"*Oops!\n"
|
|
"You moved to the wrong place! After this message, you can press 'u' to Undo, "
|
|
"then try again.\n"
|
|
"*Left click or any key to continue..."
|
|
msgstr ""
|
|
"*Oih!\n"
|
|
"Sa läksid valesse kohta! Selle teate järel võid vajutada 'u' (tühistamine) "
|
|
"ja proovida uuesti.\n"
|
|
"*Jätkamiseks tee vasakklõps või vajuta mingit klahvi..."
|
|
|
|
#. [message]: description=student
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:318
|
|
msgid "Good morning Delfador! Is it time to attack things?"
|
|
msgstr "Tere hommikust, Delfador! Kas on aeg kedagi rünnata?"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:323
|
|
msgid "Um, well..."
|
|
msgstr "Eekhmmm..."
|
|
|
|
#. [message]: description=student
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:328
|
|
msgid "Have you found an orc for me to fight, huh? A troll?"
|
|
msgstr "Kas leidsid mulle vastaseks orki? Või trolli?"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:333
|
|
msgid "Quiet! I will summon an enemy for you..."
|
|
msgstr "Kuss! Ma tekitan sulle kohe vastase..."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:372
|
|
msgid "... this quintain!"
|
|
msgstr "... selle puusliku!"
|
|
|
|
#. [message]: description=student
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:377
|
|
msgid "A quintain? You want me to pretend to fight a dummy??"
|
|
msgstr "Puuslik? Kas sinu arust pean ma selle kolakaga võitlemist mängima?"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:382
|
|
msgid "Child, you have 32 hitpoints and a sword. I'm fairly sure you'll win."
|
|
msgstr ""
|
|
"Laps, sul on 32 elupunkti ja mõõk. Ma olen üsna kindel, et suudad võita."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:388
|
|
msgid ""
|
|
"To attack the quintain, you will first select the attacker (Konrad) and then "
|
|
"the target (the quintain). You will see a description of the details of the "
|
|
"attack. When you click OK, Konrad will attack."
|
|
msgstr ""
|
|
"Puusliku ründamiseks vali esmalt ründaja (Konrad) ja siis sihtmärk "
|
|
"(puuslik). Seejärel näed rünnaku üksikasju. Kui klõpsad 'Olgu', alustab "
|
|
"Konrad rünnakut."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:393
|
|
msgid ""
|
|
"To attack the quintain, you will first select the attacker (Li'sar) and then "
|
|
"the target (the quintain). You will see a description of the details of the "
|
|
"attack. When you click OK, Li'sar will attack."
|
|
msgstr ""
|
|
"Puusliku ründamiseks vali esmalt ründaja (Li'sar) ja siis sihtmärk "
|
|
"(puuslik). Seejärel näed rünnaku üksikasju. Kui klõpsad 'Olgu', alustab "
|
|
"Li'sar rünnakut."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:405
|
|
msgid "Click on the quintain to attack it"
|
|
msgstr "Puusliku ründamiseks klõpsa sellele"
|
|
|
|
#. [message]: description=student
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:440
|
|
msgid "Hey! This quintain fights back!"
|
|
msgstr "Ohoh! Puuslik lööb vastu?!"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:445
|
|
msgid "Hmm, maybe we should have started with a doll."
|
|
msgstr "Hmm, ehk oleksime pidanud alustama nukuga."
|
|
|
|
#. [message]: description=student
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:450
|
|
msgid "Should I retreat?"
|
|
msgstr "Kas ma peaks taanduma?"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:455
|
|
msgid "Good idea!"
|
|
msgstr "Hea mõte!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:461
|
|
msgid ""
|
|
"Note: the tiny silver crown near Delfador shows that you will lose the game "
|
|
"if he is killed. You will also lose the game if your leader (Konrad) is "
|
|
"killed."
|
|
msgstr ""
|
|
"NB: väike hõbekroon Delfadori juures näitab, et tema surma korral kaotad "
|
|
"mängu. Kaotad ka juhul, kui sinu pealik (Konrad) surma saab."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:464
|
|
msgid ""
|
|
"Note: the tiny silver crown near Delfador shows that you will lose the game "
|
|
"if he is killed. You will also lose the game if your leader (Li'sar) is "
|
|
"killed."
|
|
msgstr ""
|
|
"NB: väike hõbekroon Delfadori juures näitab, et tema surma korral kaotad "
|
|
"mängu. Kaotad ka juhul, kui sinu pealik (Li'sar) surma saab."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:474
|
|
msgid ""
|
|
"Unfortunately, you've used up your turn attacking the quintain. The quintain "
|
|
"will now get a turn."
|
|
msgstr "Kahjuks oled oma käigu ära kulutanud. Nüüd on puusliku kord."
|
|
|
|
#. [message]: description=student
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:478
|
|
msgid "The DUMMY gets a turn?"
|
|
msgstr "See KOLAKAS teeb käigu...?"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:484
|
|
msgid ""
|
|
"Yes: it's a magical quintain.\n"
|
|
"See the 3-5 in its description? The first number tells you that it does "
|
|
"three points of damage when it hits. The second tells you that it gets five "
|
|
"chances to hit you per combat round. \n"
|
|
"If it hits every time, you'll drop from $student_hp to $future_hp hit "
|
|
"points. Brace yourself!"
|
|
msgstr ""
|
|
"Jah, see on võlupuuslik.\n"
|
|
"Kas näed numbreid 3-5 selle kirjelduses? Esimene number ütleb, et ta teeb 3 "
|
|
"punkti eest kahju, kui tema rünnak tabab. Teine näitab, et tal on 5 rünnakut "
|
|
"iga käigu kohta. \n"
|
|
"Kui ta peaks kõigil viiel korral tabama, jääb sinu $student_hp elupunktist "
|
|
"alles vaid $future_hp punkti, nii et vaata ette!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:486
|
|
msgid "Click on the End Turn button on the bottom right"
|
|
msgstr "Klõpsa nuppu 'Lõpeta käik' ekraani paremas alanurgas."
|
|
|
|
#. [message]: description=student
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:498
|
|
msgid "Ouch! I need to heal! Only $student_hp hp left!"
|
|
msgstr "Aii, mul on vaja paraneda! Ainult $student_hp elupunkti jäi järele!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:450
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:501
|
|
msgid "Village"
|
|
msgstr "Küla"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:505
|
|
msgid ""
|
|
"There is a village on the other side of the river. Visiting villages is a "
|
|
"good idea, and standing in one will heal you at the start of your next turn: "
|
|
"you should retreat to there."
|
|
msgstr ""
|
|
"Teisel pool jõge on küla. Nende külastamine on hea mõte, sinna jäämine "
|
|
"järgmise käigu alguseni ravib sind. Sa peaksid taanduma sinna."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:520
|
|
msgid "Click on the village to move Konrad"
|
|
msgstr "Konradi liigutamiseks klõpsa külale"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:521
|
|
msgid "Click on the village to move Li'sar"
|
|
msgstr "LI'sari liigutamiseks klõpsa külale"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:538
|
|
msgid ""
|
|
"You now 'own' this village: you can see it flies your flag, and soon a '1' "
|
|
"will appear next to the house icon at the top of screen. Villages give gold: "
|
|
"every turn you gain two gold, plus one for every village you own.\n"
|
|
"*Left click or any key to continue..."
|
|
msgstr ""
|
|
"See küla on nüüd sinu valduses: tema juures lehvib sinu lipp ja ekraani "
|
|
"ülaservas majaga ikooni juures olev number on 1. Külad annavad kulda: iga "
|
|
"käiguga saad kaks kuldraha pluss ühe iga sulle kuuluva küla kohta."
|
|
"*Jätkamiseks tee vasakklõps või vajuta mingit klahvi..."
|
|
|
|
#. [event]
|
|
#. [then]
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:540
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:638
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:668
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:745
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:794
|
|
msgid "Click on the End Turn button"
|
|
msgstr "Klõpsa nupule 'Lõpeta käik'."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:573
|
|
msgid ""
|
|
"You're about to be healed by 8 hitpoints. But I think you're going to need "
|
|
"some help against that quintain."
|
|
msgstr ""
|
|
"Sa paraned 8 elupunkti võrra. Kuid mulle näib, et tolle puusliku vastu on "
|
|
"sul veidi abi tarvis."
|
|
|
|
#. [message]: description=student
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:578
|
|
msgid "I'll recruit some elves!"
|
|
msgstr "Ma värban mõned haldjad!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:965
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:581
|
|
msgid "Keep"
|
|
msgstr "Pesa"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:585
|
|
msgid ""
|
|
"A splendid idea. If you return to your keep, you can recruit two units. You "
|
|
"have plenty of gold for that."
|
|
msgstr ""
|
|
"Hiilgav mõte. Kui lähed tagasi lossi, saad värvata kaks üksust. Kulda on sul "
|
|
"selleks piisavalt."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:590
|
|
msgid "Move Konrad to the keep"
|
|
msgstr "Vii Konrad lossi värbamisväljale"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:591
|
|
msgid "Move Li'sar to the keep"
|
|
msgstr "Vii Li'sar lossi värbamisväljale"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:610
|
|
msgid ""
|
|
"Whenever you're on a keep, you can recruit into castle tiles around it, by "
|
|
"right-clicking and selecting 'Recruit'. This time you will only be given one "
|
|
"type of unit to choose: select it.\n"
|
|
"*Left click or any key to continue..."
|
|
msgstr ""
|
|
"Värbamisväljal olles saad ümbritsevatesse lossiväljadesse üksusi värvata, "
|
|
"tehes paremklõpsu ja valides avanevast menüüst 'Värba'. Praegu on valida "
|
|
"vaid üht liiki üksused, vali see menüüst.\n"
|
|
"*Jätkamiseks tee vasakklõps või vajuta mingit klahvi..."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:613
|
|
msgid "Right click on one castle tile and select Recruit"
|
|
msgstr "Tee paremklõps mõnel lossiväljal ja vali Värba."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:634
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:664
|
|
msgid ""
|
|
"These newly recruited units can do nothing this turn: you will control them "
|
|
"next turn.\n"
|
|
"Note: after this dialog, you can move the mouse over a unit to see a "
|
|
"description on the right of the screen.\n"
|
|
"*Left click or any key to continue..."
|
|
msgstr ""
|
|
"Värskelt värvatud üksused ei saa samal käigul midagi teha: neid saab "
|
|
"käsutada alates järgmisest käigust.\n"
|
|
"NB: peale seda teadet võid viia hiirekursori mõnele üksusele ja vaadata "
|
|
"selle kirjeldust paremal külgpaanil.\n"
|
|
"*Jätkamiseks tee vasakklõps või vajuta mingit klahvi..."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:641
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:671
|
|
msgid "Right click on the other castle tile and Recruit another unit"
|
|
msgstr "Tee paremklõps teisel lossivälja ja värba veel teinegi üksus"
|
|
|
|
#. [message]: description=student
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:684
|
|
msgid ""
|
|
"Hey, the quintain just healed by two hitpoints! I'd better attack it at once!"
|
|
msgstr ""
|
|
"Hei, see puuslik paranes just kahe elupunkti võrra! Ma pean teda otsekohe "
|
|
"ründama!"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:689
|
|
msgid ""
|
|
"Yes, if a unit doesn't do anything for a turn, it will slowly heal.\n"
|
|
"But before you send your fighters against the quintain, you should know they "
|
|
"have two kinds of attack..."
|
|
msgstr ""
|
|
"Jah. Kui üksus ei tee käigu jooksul midagi, siis paraneb ta aegamisi.\n"
|
|
"Aga enne kui saadad oma sõdurid puusliku kallale, pead teadma, et neil on "
|
|
"kaht liiki rünnakuid..."
|
|
|
|
#. [message]: description=student
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:693
|
|
msgid "I'll tell them to use the one which does most damage!"
|
|
msgstr "Ma käsin neil kasutada seda, mis teeb suuremat kahju!"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:697
|
|
msgid ""
|
|
"And which would that be? The sword (5-4) or the bow (3-3)? I guess you'll "
|
|
"find out..."
|
|
msgstr ""
|
|
"Ja mis see oleks? Mõõk (5-4) või vibu (3-3)? Usutavasti mõtled vastuse ise "
|
|
"välja..."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:699
|
|
msgid "Left click on an Elvish Fighter"
|
|
msgstr "Tee vasakklõps haldjasõdalasel"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:700
|
|
msgid "End your turn, then attack again."
|
|
msgstr "Lõpeta käik ja ründa siis uuesti."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:707
|
|
msgid "Left click on the Quintain to attack it."
|
|
msgstr "Puusliku ründamiseks tee selle peal vasakklõps."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:736
|
|
msgid ""
|
|
"Your elf used a sword (5-4, or 5 damage, 4 attacks), which is a melee "
|
|
"attack, so the quintain defended with its melee attack (3-5). The ranged "
|
|
"attack was safer."
|
|
msgstr ""
|
|
"Sinu haldjas kasutas mõõka (5-4 ehk neli 5-punktilise mõjuga rünnakut), mis "
|
|
"on lähirünnak. Puuslik kasutas vastuseks oma lähirünnakut (3-5). Kaugrünnak "
|
|
"oleks olnud ohutum."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:743
|
|
msgid ""
|
|
"Your elf used a sword (5-4, or 5 damage, 4 attacks), which is a melee "
|
|
"attack, so the quintain defended with its melee attack (3-5). The ranged "
|
|
"attack was safer.\n"
|
|
"End your turn, then attack again."
|
|
msgstr ""
|
|
"Sinu haldjas kasutas mõõka (5-4 ehk neli 5-punktilise mõjuga rünnakut), mis "
|
|
"on lähirünnak. Puuslik kasutas vastuseks oma lähirünnakut (3-5). Kaugrünnak "
|
|
"oleks olnud ohutum.\n"
|
|
"Lõpeta käik ja ründa siis uuesti."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:753
|
|
msgid ""
|
|
"Your elf used a sword (5-4, or 5 damage, 4 attacks), which is a melee "
|
|
"attack, so the quintain defended with its melee attack (3-5).\n"
|
|
"You should tell the other Elf to use the bow."
|
|
msgstr ""
|
|
"Sinu haldjas kasutas mõõka (5-4 ehk neli 5-punktilise mõjuga rünnakut), mis "
|
|
"on lähirünnak. Puuslik kasutas vastuseks oma lähirünnakut (3-5). \n"
|
|
"Teisel haldjal võiksid käskida vibu kasutada."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:755
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:803
|
|
msgid "Attack with the other Elf"
|
|
msgstr "Ründa teise haldjaga"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:785
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:801
|
|
msgid ""
|
|
"Your elf used a bow, which is a ranged attack (3-3, or 3 damage, 3 attacks). "
|
|
"The quintain has no ranged attack, only a melee attack, so it could not "
|
|
"defend itself."
|
|
msgstr ""
|
|
"Sinu haldjas kasutas vibu, mis on kaugrünnak (3-3 ehk kolm 3-punktilise "
|
|
"mõjuga rünnakut). Puuslik kaugelt rünnata ei saa, tal on üksnes lähirünnak. "
|
|
"Nii ei saanud ta end kaitsta."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:792
|
|
msgid ""
|
|
"Your elf used a bow, which is a ranged attack (3-3, or 3 damage, 3 attacks). "
|
|
"The quintain has no ranged attack, only a melee attack, so it could not "
|
|
"defend itself.\n"
|
|
"End your turn, then attack again."
|
|
msgstr ""
|
|
"Sinu haldjas kasutas vibu, mis on kaugrünnak (3-3 ehk kolm 3-punktilise "
|
|
"mõjuga rünnakut). Puuslik kaugelt rünnata ei saa, tal on üksnes lähirünnak. "
|
|
"Nii ei saanud ta end kaitsta.\n"
|
|
"Lõpeta käik ja ründa siis uuesti."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:818
|
|
msgid "Keep attacking, with both elves, until the quintain is finished!"
|
|
msgstr "Jätka mõlema haldjaga ründamist, kuni puuslik on võidetud!"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:826
|
|
msgid "Maybe you should recruit another elf?"
|
|
msgstr "Äkki peaks värbama veel ühe haldja?"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:831
|
|
msgid ""
|
|
"Note:\n"
|
|
"You can right click on a unit to see a detailed Unit Description."
|
|
msgstr ""
|
|
"NB:\n"
|
|
"Üksuse detailset kirjeldust näed paremklõpsuga üksuse peal."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:846
|
|
msgid ""
|
|
"Note:\n"
|
|
"Remember to pull back wounded units into villages, and recruit more if you "
|
|
"need. Take special care of units with the highest experience points (XP)."
|
|
msgstr ""
|
|
"NB:\n"
|
|
"Ära unusta haavatud üksustega küladesse taandumist, vajadusel värba uusi "
|
|
"abiks. Eriti pead hoolitsema üksuste eest, kes on juba palju kogemuspunkte "
|
|
"(KP) kogunud."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:863
|
|
msgid ""
|
|
"Note:\n"
|
|
"These dummies only attack if you are a single tile away. With care, you "
|
|
"should be able to kill them one at a time."
|
|
msgstr ""
|
|
"NB:\n"
|
|
"Need puuslikud ründavad vaid siis, kui vastane on ühe välja kaugusel. "
|
|
"Hoolikalt liikudes võid nad ükshaaval alistada."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:874
|
|
msgid ""
|
|
"Note:\n"
|
|
"Each village you own can support a single unit for free. After that, each "
|
|
"unit costs you one gold per turn."
|
|
msgstr ""
|
|
"NB:\n"
|
|
"Iga sinu küla annab elatist ühele sinu üksusele. Ülejäänud üksused vajavad "
|
|
"igaüks ühe kuldraha käigu jooksul."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:883
|
|
msgid ""
|
|
"Note:\n"
|
|
"When a unit gets enough experience (the experience bar is the smaller bar on "
|
|
"the right), it will go up a level. Elvish Fighters have two options, and you "
|
|
"will get to choose which one you want. Note that level 2 units cost you "
|
|
"twice as much to support as level 1 units."
|
|
msgstr ""
|
|
"NB:\n"
|
|
"Kui üksus saavutab piisava kogemuse (vaata kogemusetulpa üksusest paremal), "
|
|
"jõuab ta uuele tasemele. Haldjate võitlejatel on kaks võimalust, mille vahel "
|
|
"saad valida. NB: Teise taseme üksused vajavad ka poole rohkem elatist kui "
|
|
"esimese taseme omad."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:892
|
|
msgid ""
|
|
"Note:\n"
|
|
"Once you select a unit, you see percentages for different places: higher "
|
|
"means more defensible. For example, defence is good in castles and villages, "
|
|
"bad inside rivers. The dummies' attacks are magical, however, so they have a "
|
|
"70% chance of hitting you wherever you stand."
|
|
msgstr ""
|
|
"NB:\n"
|
|
"Kui oled üksuse välja valinud, näed hiirekursoriga ringi liikudes selle "
|
|
"kaitsevõimet eri paikades - mida suurem number, seda parem. Näiteks on "
|
|
"kaitsevõime suur lossides ja külades, halb aga jõgedes. Puuslike rünnakud "
|
|
"on aga võluväelised ning tabavad sind 70% tõenäosusega maastikust sõltumata."
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:914
|
|
msgid "The quintain is dead, sirs, and I have gained more experience!"
|
|
msgstr "Puuslik on võidetud, härrased, ja mina sain kogemust juurde!"
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:919
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:923
|
|
msgid ""
|
|
"Yes, you gain more experience through battle, especially killing an "
|
|
"opponent: gain enough experience and you become more powerful. "
|
|
msgstr ""
|
|
"Jah, sa saad lahingus kogemuspunkte, eriti surmahoopide eest: piisava "
|
|
"kogemuse korral saad tugevamaks kui enne."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:920
|
|
msgid ""
|
|
"Now Konrad, I will leave you with more dummies to practice on! After that, "
|
|
"we have real work to do..."
|
|
msgstr ""
|
|
"Konrad, ma jätan su nüüd veel mõnede kolakatega harjutama. Pärast on meil "
|
|
"vaja juba tõsist tööd teha..."
|
|
|
|
#. [message]: description=Delfador
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:924
|
|
msgid ""
|
|
"Now Li'sar, I will leave you with more dummies to practice on! After that, "
|
|
"we have real work to do..."
|
|
msgstr ""
|
|
"Li'sar, ma jätan su nüüd veel mõnede kolakatega harjutama. Pärast on meil "
|
|
"vaja juba tõsist tööd teha..."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:965
|
|
msgid "Do you want to keep practicing?"
|
|
msgstr "Kas soovid harjutamist jätkata?"
|
|
|
|
#. [option]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:967
|
|
msgid "Yes, I'm still figuring it out."
|
|
msgstr "Jah, ma õpin ikka veel."
|
|
|
|
#. [option]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:970
|
|
msgid "No, I think I've got it."
|
|
msgstr "Ei, ma arvan, et sain asja selgeks."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1005
|
|
msgid ""
|
|
"After your victory notice, the map will be grayed out to indicate that the "
|
|
"scenario is over, but you will be able to examine the final positions and "
|
|
"the state of your troops before clicking 'End Scenario' to continue to the "
|
|
"next scenario."
|
|
msgstr ""
|
|
"Peale võidusõnumit muutub kaart halliks, et näidata stsenaariumi lõppu, kuid "
|
|
"saad veel vaadata oma üksuste asukohta ja olekut, enne kui klõpsad 'Lõpeta "
|
|
"stsenaarium' ja lähed järgmisse."
|
|
|
|
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:27
|
|
msgid ""
|
|
"*Remember:\n"
|
|
"You can press 'u' to undo most things: useful to correct mistakes."
|
|
msgstr ""
|
|
"*Jäta meelde:\n"
|
|
"Enamikku tegevusi saab 'u' vajutusega tagasi võtta, nii saad oma vigu "
|
|
"parandada."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:39
|
|
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:49
|
|
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:62
|
|
msgid "*Galdrad"
|
|
msgstr "*Galdrad"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:74
|
|
msgid ""
|
|
", your new recruit, has two traits: strong and intelligent. Strong means a "
|
|
"unit does more damage, and intelligent means it requires less experience to "
|
|
"advance a level."
|
|
msgstr ""
|
|
", sinu uus värvatu, on kahe eripäraga - tugev ja taibukas. Tugev tähendab, "
|
|
"et üksus teeb rünnakul rohkem kahju, taibukas aga, et ta vajab vähem "
|
|
"kogemust uuele tasemele jõudmiseks."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:87
|
|
msgid ""
|
|
" has two traits: quick and resilient. Quick means a unit can move one tile "
|
|
"further each turn, and resilient means it has more hitpoints."
|
|
msgstr ""
|
|
" on kahe eripäraga: väle ja vastupidav. Väle tähendab, et üksus suudab igal "
|
|
"käigul ühe välja võrra kaugemale liikuda, vastupidavatel üksustel on aga "
|
|
"rohkem elupunkte."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:25
|
|
msgid "Patch of forest"
|
|
msgstr "Metsatukk"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:26
|
|
msgid ""
|
|
"Now put an unwounded unit, preferably a fighter, in that patch of forest on "
|
|
"the south-east of the island: a nice, defensible spot."
|
|
msgstr ""
|
|
"Nüüd saada mõni haavamata üksus, eelistatavalt sõdalane, sellesse metsatukka "
|
|
"saare kaguosas: see on kena, hästi kaitstav koht."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:27
|
|
msgid "Can one unit survive against all those enemies?"
|
|
msgstr "Kas üksainus üksus suudab kõigile neile vaenlastele vastu panna?"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:28
|
|
msgid ""
|
|
"With a little help, yes. If you move your Shaman next to the defending unit, "
|
|
"it will heal it by 4 hitpoints per turn. Just be careful not to expose the "
|
|
"Shaman to attack: it is fairly weak itself."
|
|
msgstr ""
|
|
"Jah, väikese kõrvalabiga. Kui viid enda ravitseja kaitsva üksuse kõrvale, "
|
|
"paraneb too iga käiguga 4 elupunkti võrra. Vaata ainult ette, et ravitseja "
|
|
"ise rünnaku ette ei jää, kuna ta on üsna nõrk."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:29
|
|
msgid "Move a unit (fighter if possible) to the patch of forest"
|
|
msgstr "Vii oma üksus (soovitavalt sõdalane) metsatukka"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:36
|
|
msgid ""
|
|
"Advance other units onto the island or to capture villages, then End Turn"
|
|
msgstr "Liigu teiste üksustega saarele või hõiva külad, seejärel lõpeta käik"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:174
|
|
msgid ""
|
|
"That unit is about one kill (8 experience points) away from gaining a level! "
|
|
"Do not let it die!"
|
|
msgstr ""
|
|
"See üksus on ühe võidu (8 kogemuspunkti) kaugusel järgmisest tasemest! "
|
|
"Vaata, et ta enne surma ei saa!"
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:226
|
|
msgid "I hope I get to retreat after this!"
|
|
msgstr "Loodetavasti saan peale seda taanduda!"
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:237
|
|
msgid "One lucky attack by an Orcish Grunt and I'm done for!"
|
|
msgstr "Üks õnnega pooleks rünnak mõne orkijorsi poolt ja olen omadega läbi!"
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:248
|
|
msgid "Ouch! I could use some healing in a village."
|
|
msgstr "Ai! Ma peaks mõnda külla taastuma minema."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:275
|
|
msgid "I have $side.gold gold: enough to recruit!"
|
|
msgstr "Mul on $side.gold kuldraha: värbamiseks piisab!"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:276
|
|
msgid "Yes, keep recruiting more units: I think you might need them!"
|
|
msgstr "Jah, värba veel üksusi. Arvatavasti läheb sul neid tarvis!"
|
|
|
|
#. [tutorial]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:286
|
|
msgid "Wesnoth Tutorial Part II"
|
|
msgstr "Wesnothi mänguõpetus, 2. osa"
|
|
|
|
#. [side]: type=Orcish Warrior, description=Thrag
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:307
|
|
msgid "Thrag"
|
|
msgstr "Thrag"
|
|
|
|
#. [side]: type=Elvish Captain, description=Galdrad
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:324
|
|
msgid "Galdrad"
|
|
msgstr "Galdrad"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:335
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:374
|
|
msgid "Defeat the Orc Leader"
|
|
msgstr "Alista orkipealik"
|
|
|
|
#. [objective]: condition=lose
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:339
|
|
msgid "Death of Konrad"
|
|
msgstr "Konradi surm"
|
|
|
|
#. [objective]: condition=lose
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:343
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:382
|
|
msgid "Turns run out"
|
|
msgstr "Käigud saavad otsa"
|
|
|
|
#. [objective]: condition=lose
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:378
|
|
msgid "Death of Li'sar"
|
|
msgstr "Li'sari surm"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:417
|
|
msgid ""
|
|
"Ho Galdrad! Has Delfador conjured something else to beat me with? A flock of "
|
|
"scarecrows, perhaps?"
|
|
msgstr ""
|
|
"Hei, Galdrad! Kas Delfador on veel midagi minu nahutamiseks kohale võlunud? "
|
|
"Karja hernetonte näiteks?"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:419
|
|
msgid "This is no game, Konrad! "
|
|
msgstr "Konrad, see pole mäng!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:420
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:421
|
|
msgid ""
|
|
"Orcs have encamped across the river. This is elven country: we Elves are "
|
|
"fast and hard to hit in forests. They are fools to enter here. You must "
|
|
"defeat their leader, so they never bother us again. I will advise you."
|
|
msgstr ""
|
|
"Orkid on teispool jõge laagri üles löönud. See on haldjamaa: meie, haldjad, "
|
|
"oleme metsas kiired ja raskesti tabatavad. Nad on lollid, et siia ronivad... "
|
|
"Sa pead alistama nende pealiku, et nad enam meid ei tülitaks. Ma juhendan "
|
|
"sind."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:420
|
|
msgid "This is no game, Li'sar! "
|
|
msgstr "Li'sar, see pole mäng!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:423
|
|
msgid "What should I do?"
|
|
msgstr "Mida ma peaks tegema?"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:428
|
|
msgid ""
|
|
"First, we will have to deal with the Orcish Grunt stationed in the middle of "
|
|
"the river. He should be little trouble."
|
|
msgstr ""
|
|
"Esmalt tuleb ette võtta too orkijorss, kes on keset jõge roninud. Temaga "
|
|
"peaks asi lihtne olema."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:429
|
|
msgid ""
|
|
"By then, their leader will have recruited units to send against us, and the "
|
|
"real fight will begin."
|
|
msgstr ""
|
|
"Selleks ajaks on nende pealik värvanud meie vastu üksusi juurde ja läheb "
|
|
"tõsiseks madinaks."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:430
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:431
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:432
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:433
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:434
|
|
msgid "SHALLOW"
|
|
msgstr "MADAL"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:435
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:436
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:437
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:438
|
|
msgid "DEEP"
|
|
msgstr "SÜGAV"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:440
|
|
msgid ""
|
|
"See this dark blue water: it is too deep for either side to cross. They "
|
|
"could slowly wade through that narrow band of shallow lighter-blue water in "
|
|
"the east, but we would stand on the shore and force them to fight us from "
|
|
"the water, where they are exposed and we are protected by the forest."
|
|
msgstr ""
|
|
"Näe, see tumesinine vesi on liiga sügav, et kumbki pool siit läbi pääseks. "
|
|
"Nad võivad aeglaselt sumada läbi madala helesinise vee riba seal ida pool, "
|
|
"kuid me oleme neil kaldal vastas ja sunnime neid võitlema vees, ise oleme "
|
|
"aga metsa kaitse all."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:451
|
|
msgid ""
|
|
"The more likely attack, then, is across the bridge. That middle island is "
|
|
"the key: it has a village, for healing injured units, and forest in which we "
|
|
"fight so well."
|
|
msgstr ""
|
|
"Tõenäolisem on rünnak silla kaudu. See keskmine saar on võtmeks: seal on "
|
|
"küla vigastatud üksuste raviks ja ka mets, kus meile meeldib võidelda."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:457
|
|
msgid ""
|
|
"To start, we will need some units:\n"
|
|
"Two Elvish Fighters\n"
|
|
"Two Elvish Archers\n"
|
|
"One Elvish Shaman"
|
|
msgstr ""
|
|
"Alustuseks tuleb värvata mõned üksused:\n"
|
|
"kaks haldjasõdalast,\n"
|
|
"kaks haldjate vibukütti\n"
|
|
"ja üks haldjate ravitseja."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:525
|
|
msgid ""
|
|
"During your tutorial, $recall_name1 gained $recall_xp1 experience points, "
|
|
"and $recall_name2 gained $recall_xp2. You should recall them now so they can "
|
|
"gain more experience, rather than recruiting new ones."
|
|
msgstr ""
|
|
"Selle õpetuse jooksul kogus $recall_name1 $recall_xp1 ning $recall_name2 "
|
|
"$recall_xp2 kogemuspunkti. Edaspidi võiksid uute üksuste värbamise asemel "
|
|
"nad tagasi kutsuda, et veel kogemusi saada."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:529
|
|
msgid ""
|
|
"During your tutorial, $recall_name1 gained $recall_xp1 experience points. "
|
|
"You should recall that unit now, and recruit a second one (which is cheaper "
|
|
"than recalling, anyway)."
|
|
msgstr ""
|
|
"Selle õpetuse jooksul kogus $recall_name1 $recall_xp1 kogemuspunkti. "
|
|
"Edaspidi võiksid selle tagasi kutsuda ja värvata ühe uue üksuse (mis on "
|
|
"odavam kui tagasikutsumine)."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:532
|
|
msgid "RECALL $recall_name1"
|
|
msgstr "KUTSU $recall_name1 TAGASI"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:533
|
|
msgid "Right click on the tile north-east of you and recall $recall_name1"
|
|
msgstr "Tee kirdes oleval väljal paremklõps ja kutsu $recall_name1 tagasi"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:542
|
|
msgid ""
|
|
"If any Elvish Fighters from your last battle had experience, we would recall "
|
|
"them: as they don't, it's cheaper to recruit new ones. So recruit an Elvish "
|
|
"Fighter."
|
|
msgstr ""
|
|
"Kui mõnel eelmise lahingu sõdalasel oleks kogemuspunkte, tasuks nad tagasi "
|
|
"kutsuda. Kuna neil aga pole, on odavam värvata uued. Seega värba üks "
|
|
"haldjasõdalane."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:545
|
|
msgid ""
|
|
"If you had any experienced units alive from your last battle we would recall "
|
|
"them, instead we must recruit a new Elvish Fighter."
|
|
msgstr ""
|
|
"Oleks eelmises lahingus mõni kogenud üksus ellu jäänud, võiks selle tagasi "
|
|
"kutsuda. Nüüd aga peame värbama uue haldjasõdalase."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:548
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:804
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:847
|
|
msgid "Elvish Fighter"
|
|
msgstr "Haldjasõdalane"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:549
|
|
msgid "Right click on the tile north-east of you and recruit an Elvish Fighter"
|
|
msgstr "Tee kirdepoolsel väljal paremklõps ja värba haldjasõdalane"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:589
|
|
msgid "No! I said recruit an Elvish SHAMAN! Now try again..."
|
|
msgstr "Ei! Ma ütlesin, värba RAVITSEJA! Proovi uuesti..."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:598
|
|
msgid ""
|
|
"The Shaman is a fairly weak unit, but has the ability to heal units around "
|
|
"it. It also has a special attack which slows enemies, halving the damage "
|
|
"they do!"
|
|
msgstr ""
|
|
"Ravitseja on üsna nõrk üksus, kuid ta suudab ümbritsevaid üksusi ravida. Tal "
|
|
"on ka eriline rünnak, mis aeglustab vastaseid ja vähendab nende "
|
|
"ründetõhusust poole võrra."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:599
|
|
msgid "So, should I end my turn now?"
|
|
msgstr "Nii, kas ma peaks nüüd oma käigu lõpetama?"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:601
|
|
msgid ""
|
|
"It's true, none of your recruited units can move, but you still can. Your "
|
|
"five units cost you 5 gold, leaving you 3 gold pieces poorer per turn. You "
|
|
"need more income."
|
|
msgstr ""
|
|
"Tõsi, ükski värvatud üksus ei saa liikuda - aga sina saad ikka. Sinu viis "
|
|
"üksust maksavad 5 kuldraha, nii jääd igal käigul 3 kuldraha võrra vaesemaks. "
|
|
"Sa vajad suuremat sissetulekut."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:603
|
|
msgid "Move Konrad to capture a village"
|
|
msgstr "Hõiva Konradiga küla"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:604
|
|
msgid "Move Li'sar to capture a village"
|
|
msgstr "Hõiva Li'sariga küla"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:621
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:660
|
|
msgid "No! I said recruit an Elvish ARCHER! Now try again..."
|
|
msgstr "Ei! Ma ütlesin, et värba VIBUKÜTT! Proovi uuesti..."
|
|
|
|
#. [unit]: description=Eowynial, type=Elvish Archer
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:627
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:639
|
|
msgid "Eowynial"
|
|
msgstr "Eowynial"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:643
|
|
msgid "Shaman"
|
|
msgstr "Ravitseja"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:644
|
|
msgid "Recruit an Elvish Shaman to your north"
|
|
msgstr "Värba põhjapoolsele väljale haldjate ravitseja"
|
|
|
|
#. [unit]: description=Elriend, type=Elvish Archer
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:666
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:677
|
|
msgid "Elriend"
|
|
msgstr "Elriend"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:700
|
|
msgid "No! I said RECALL $recall_name2|! Now try again..."
|
|
msgstr "Ei! Ma ütlesin, et KUTSU $recall_name2| TAGASI! Proovi uuesti..."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:709
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:746
|
|
msgid "Archer #1"
|
|
msgstr "Vibukütt 1"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:710
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:747
|
|
msgid "Archer #2"
|
|
msgstr "Vibukütt 2"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:712
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:749
|
|
msgid "Recruit two Elvish Archers in tiles to your west"
|
|
msgstr "Värba läänepoolsetele väljadele kaks haldjate vibukütti"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:725
|
|
msgid "No! I said recruit an Elvish FIGHTER! Now try again..."
|
|
msgstr "Ei! Ma käskisin värvata haldjaSÕDALASE! Proovi uuesti..."
|
|
|
|
#. [unit]: description=Golir, type=Elvish Fighter
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:731
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:742
|
|
msgid "Golir"
|
|
msgstr "Golir"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:780
|
|
msgid "No! I said recall $recall_name1, not $recall_name2|! Now try again..."
|
|
msgstr ""
|
|
"Ei! Ma ütlesin, et kutsu $recall_name1 tagasi, mitte$recall_name2|! Proovi "
|
|
"uuesti..."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:784
|
|
msgid ""
|
|
"No! I said RECALL $recall_name1 from the last battle, not recruit a new "
|
|
"$recruit.language_name|! Now try again..."
|
|
msgstr ""
|
|
"Ei! Ma ütlesin, et kutsu $recall_name1 TAGASI, mitte, et värba uus $recruit."
|
|
"language_name|! Proovi uuesti..."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:800
|
|
msgid "Right click on the tile east of you and recall $recall_name2"
|
|
msgstr "Tee idapoolsel väljal paremklõps ja kutsu $recall_name2 tagasi"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:801
|
|
msgid "RECALL $recall_name2"
|
|
msgstr "KUTSU $recall_name2 TAGASI"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:805
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:848
|
|
msgid "Right click on the tile east of you and recruit an Elvish Fighter"
|
|
msgstr "Tee idapoolsel väljal paremklõps ja värba haldjasõdalane"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:828
|
|
msgid ""
|
|
"$recruit.language_name|? I said RECRUIT a new ELVISH FIGHTER. Now try "
|
|
"again..."
|
|
msgstr ""
|
|
"$recruit.language_name|? Ma ütlesin, VÄRBA uus HALDJASÕDALANE. Proovi "
|
|
"uuesti..."
|
|
|
|
#. [unit]: description=Elindel, type=Elvish Fighter
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:835
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:846
|
|
msgid "Elindel"
|
|
msgstr "Elindel"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:875
|
|
msgid "You've learned well, Konrad! "
|
|
msgstr "Oled tublisti õppinud, Konrad!"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:876
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:878
|
|
msgid ""
|
|
"The village supports one unit, and pays one gold per turn: you're only "
|
|
"losing 1 gold per turn now."
|
|
msgstr ""
|
|
"Küla toetab üht üksust ja annab ühe kuldraha iga käigu jooksul, seega kaotad "
|
|
"vaid 1 kuldraha käigu kohta."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:877
|
|
msgid "You've learned well, Li'sar! "
|
|
msgstr "Oled tublisti õppinud, Li'sar!"
|
|
|
|
#. [then]
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:880
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1007
|
|
msgid "End your turn"
|
|
msgstr "Lõpeta oma käik."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:886
|
|
msgid ""
|
|
"You've captured all the villages around the keep, but stay near so you can "
|
|
"recruit more units."
|
|
msgstr ""
|
|
"Oled hõivanud kõik külad lossi ümber, aga ära mine väga kaugele - ehk on "
|
|
"vaja uusi üksusi värvata."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:901
|
|
msgid ""
|
|
"You should leave the villages near your keep for Konrad to capture, as he "
|
|
"needs to stay nearby to recruit more units anyway."
|
|
msgstr ""
|
|
"Lossi ümber olevad külad võiksid jätta hõivamiseks Konradile, kuna ta peab "
|
|
"värbamiseks jääma lossi lähedusse."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:902
|
|
msgid ""
|
|
"You should leave the villages near your keep for Li'sar to capture, as she "
|
|
"needs to stay nearby to recruit more units anyway."
|
|
msgstr ""
|
|
"Lossi ümber olevad külad võiksid jätta hõivamiseks Konradile, kuna ta peab "
|
|
"värbamiseks jääma lossi lähedusse."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:908
|
|
msgid "Orcs have no ranged attack, so use your archers against it."
|
|
msgstr "Orkidel pole kaugrünnakut, nii et kasuta tema vastu vibukütte."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:910
|
|
msgid ""
|
|
"Attack the Orc with an Archer (move mouse over units to see description on "
|
|
"right)"
|
|
msgstr ""
|
|
"Ründa orki vibukütiga (vii hiirekursor üksuste peale, et näha ekraani "
|
|
"paremas servas kirjeldust)"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:918
|
|
msgid ""
|
|
"Excellent. Elves are well protected in the forest: there's only a 30% chance "
|
|
"of hitting an Elven Archer when it's in forest."
|
|
msgstr ""
|
|
"Suurepärane. Haldjad on metsas hästi kaitstud: tõenäosus tabada metsas "
|
|
"asuvat haldjate vibukütti on vaid 30%."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:927
|
|
msgid ""
|
|
"It's very dangerous to stand in water when there are enemies about! Your "
|
|
"unit would have an 80% chance of being hit when the Orc counter-attacks! "
|
|
"Cancel!"
|
|
msgstr ""
|
|
"Kui vaenlane on ligidal, on vees seismajäämine väga ohtlik. Su üksusel on "
|
|
"80% tõenäosus orki vastulöögiga pihta saada. Ära parem ürita!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:933
|
|
msgid "Attack the Orc with the other Archer"
|
|
msgstr "Ründa orki teise vibukütiga"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:945
|
|
msgid "Fighter to Here"
|
|
msgstr "Sõdalane siia"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:946
|
|
msgid ""
|
|
"Your other units cannot reach that Orc this turn. Send a Fighter to that "
|
|
"village to the far east: that will take two turns."
|
|
msgstr ""
|
|
"Su teised üksused ei jõua selle käiguga tolle orkini. Saada üks sõdalane "
|
|
"kaugemal idas asuvasse külla: see võtab kaks käiku."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:947
|
|
msgid ""
|
|
"You can make a unit keep moving for multiple turns: select the unit, then "
|
|
"click on the target. You will see (2) if it will take two turns to reach it."
|
|
msgstr ""
|
|
"Üksust saab panna liikuma ka mitmeks käiguks. vali üksus, seejärel klõpsa "
|
|
"sihtkohta: kui sinna jõudmine võtab kaks käiku, näed ekraanil kirja (2)."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:948
|
|
msgid "Tell a Fighter to move to the far east village"
|
|
msgstr "Saada sõdalane kaugemal idas olevasse külla."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:966
|
|
msgid ""
|
|
"Send the other Fighter and the Shaman south so they can attack next turn, "
|
|
"then return to the keep to recruit more units!"
|
|
msgstr ""
|
|
"Saada teine sõdalane koos ravitsejaga lõunasse, et nad saaksid järgmisel "
|
|
"käigul rünnata. Seejärel mine lossi tagasi uusi üksusi värbama. "
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:967
|
|
msgid "Move Fighter and Shaman south, then return Konrad to the Keep"
|
|
msgstr ""
|
|
"Saada sõdalane ja ravitseja lõunasse, seejärel mine Konradiga lossi tagasi."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:968
|
|
msgid "Move Fighter and Shaman south, then return Li'sar to the Keep"
|
|
msgstr ""
|
|
"Saada sõdalane ja ravitseja lõunasse, seejärel mine Li'sariga lossi tagasi."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:978
|
|
msgid "Recruit another Archer and a Fighter"
|
|
msgstr "Värba veel üks vibukütt ja sõdalane"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:993
|
|
msgid "I have no more money to recruit!"
|
|
msgstr "Mul pole värbamiseks enam raha!"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:994
|
|
msgid "This is often a problem, which is why owning villages is important."
|
|
msgstr "See on sage probleem. Näed, miks külade hõivamine on tähtis."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:995
|
|
msgid "Move Konrad to another (unowned) village"
|
|
msgstr "Liigu Konradiga mõnda teise (hõivamata) külla"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:996
|
|
msgid "Move Li'sar to another (unowned) village"
|
|
msgstr "Liigu Li'sariga mõnda teise (hõivamata) külla"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1021
|
|
msgid ""
|
|
"The Orc is blocking the bridge! We must occupy that island before the wolf "
|
|
"riders reach it."
|
|
msgstr ""
|
|
"See ork hoiab silda enda käes! Me peame selle saare enne hundiratsanikke "
|
|
"kätte saama."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1022
|
|
msgid "Can't our units just move around him?"
|
|
msgstr "Kas meie üksused ei saa temast lihtsalt mööda minna?"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1025
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1026
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1027
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1028
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1029
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1030
|
|
msgid "ZoC"
|
|
msgstr "Mõjuväli"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1033
|
|
msgid ""
|
|
"No: once you move close to an enemy unit, you are in it's 'Zone of Control', "
|
|
"and cannot move further that turn.\n"
|
|
"To move your troops onto that island without wading slowly through the "
|
|
"water, you'll have to kill him."
|
|
msgstr ""
|
|
"Ei - vastase üksuse ligi jõudes oled tema 'mõjuväljas' ning ei saa selle "
|
|
"käiguga enam edasi liikuda.\n"
|
|
"Üksuste saarele saatmiseks ilma vees sumpamata tuleb see ork maha lüüa."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1034
|
|
msgid "Attack the Orc with an Archer"
|
|
msgstr "Ründa orki vibukütiga"
|
|
|
|
#. [then]
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1060
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1073
|
|
msgid "Advance other units and capture villages, then End Turn"
|
|
msgstr "Liigu ka teiste üksustega ja hõiva külasid, seejärel lõpeta käik"
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1065
|
|
msgid ""
|
|
"No other units can reach that Orc: I hope my archer survives its counter-"
|
|
"attack! I'd better grab more villages, and move everyone closer for next "
|
|
"turn."
|
|
msgstr ""
|
|
"Teised üksused ei jõua tolle orkini. Loodan, et mu vibukütt elab vastulöögi "
|
|
"üle! Ma hõivan parem veel külasid ja saadan järgmisel käigul kõik lähemale."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1066
|
|
msgid ""
|
|
"Yes. If your Shaman stands just behind that unit on the bridge, it will heal "
|
|
"it at the beginning of next turn, too."
|
|
msgstr ""
|
|
"Jah. Kui su ravitseja seisab sillal oleva üksuse kõrval, ravib ta seda "
|
|
"järgmise käigu alguses."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1067
|
|
msgid "Move Shaman onto bridge to stand behind unit"
|
|
msgstr "Liigu ravitsejaga sillal oleva üksuse taha"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1113
|
|
msgid ""
|
|
"Be careful: if you stand on the bridge you are exposed to attack from "
|
|
"multiple directions!"
|
|
msgstr "Ettevaatust: sllal seistes oled rünnatav eri suundadest!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1126
|
|
msgid ""
|
|
"It's very dangerous to stand in water when there are enemies about! Your "
|
|
"unit would have an 80% chance of being hit! Cancel, and wait for them to "
|
|
"attack you!"
|
|
msgstr ""
|
|
"Kui vaenlane on ligidal, on vees seismajäämine väga ohtlik. Su üksusel on "
|
|
"80% tõenäosus vastulöögiga pihta saada. Parem oota ja lase vaenlasel enda "
|
|
"juurde tulla!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1136
|
|
msgid ""
|
|
"Don't forget about your fighter in the east: you can move him south to that "
|
|
"last village near the channel."
|
|
msgstr ""
|
|
"Ära unusta oma sõdalast ida pool: sa võid saata ta lõunasse, viimasesse "
|
|
"külla kanali lähedal."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1142
|
|
msgid ""
|
|
"We need to take that village on the island, otherwise they will take it next "
|
|
"turn! Move your wounded unit to take it so it can heal, then kill that Orc!"
|
|
msgstr ""
|
|
"Me peame selle küla saarel kätte saama, muidu jääb see järgmisel käigul "
|
|
"neile! Vii oma haavatud üksus sinna ravile, seejärel löö too ork maha!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1154
|
|
msgid ""
|
|
"Careful! It is now nighttime. Orcs are chaotic: their attacks are 25% "
|
|
"stronger at night, 25% weaker in the day. You are lawful: stronger by day. "
|
|
"Elves are neutral: we are unaffected by night and day."
|
|
msgstr ""
|
|
"Ettevaatust! Praegu on öö. Orkid on korratud: nad ründavad 25% tugevamini "
|
|
"öösel ja 25% nõrgemini päeval. Haldjad on ükskõiksed, meid öö ja päev ei "
|
|
"mõjuta."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1155
|
|
msgid ""
|
|
"After this dialog, hold the mouse over the image below the map on the right, "
|
|
"to see a description of the time of day."
|
|
msgstr ""
|
|
"Selle teate järel vii hiirekursor paremale külgpaanile, pildile kaardi all - "
|
|
"seal näed päevaaja kirjeldust."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1162
|
|
msgid ""
|
|
"Remember to retreat your wounded units to villages. Healers can only heal 4 "
|
|
"hitpoints at a time, villages can heal 8 (the maximum for any unit)."
|
|
msgstr ""
|
|
"Ära unusta haavatud üksusi küladesse saata. Ravitsejad suudavad taastada 4 "
|
|
"elupunkti korraga, külad aga 8."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1169
|
|
msgid "Defend here"
|
|
msgstr "Kaitse siin"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1170
|
|
msgid ""
|
|
"Beware those Orcs crossing the river! If they get into the forest they'll be "
|
|
"hard to dislodge!"
|
|
msgstr ""
|
|
"Ettevaatust, orkid tulevad üle jõe! Kui nad jõuavad metsa, on neid sealt "
|
|
"raske välja ajada!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1177
|
|
msgid ""
|
|
"You can make sure you've used all your units for this turn: press 'n' for "
|
|
"the next unit, SPACE to indicate it's finished.\n"
|
|
"When 'n' no longer selects a new unit, you can end your turn."
|
|
msgstr ""
|
|
"Sa võid veenduda kõigi liikumiste ärakasutamises käigu jooksul nii: vajuta "
|
|
"järgmise üksuse valimiseks 'n', seejärel vajuta käigu lõpetamiseks tühikut. "
|
|
"Kui 'n' enam uusi üksusi ei näita, võid käigu ära lõpetada."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1182
|
|
msgid "You only need to defeat the leader to win: see Main Menu->Objectives."
|
|
msgstr ""
|
|
"Võitmiseks pead alistama vastase pealiku: vaata peamenüüst valikut Eesmärgid."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1187
|
|
msgid ""
|
|
"Remember to recruit more troops as you need them: Archers are particularly "
|
|
"effective against Grunts, Wolf Riders and their leader."
|
|
msgstr ""
|
|
"Ära unusta üksusi vastavalt vajadusele juurde värvata. Vibukütid on eriti "
|
|
"tõhusad orkijorsside, hundiratsanike ja nende pealiku vastu."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1205
|
|
msgid ""
|
|
"Stay near the keep: you need to be on a keep to recruit more units, and I "
|
|
"doubt the Orc leader will let you use his!"
|
|
msgstr ""
|
|
"Jää lossi lähedusse: värbamiseks pead olema lossi värbamisväljal. Kahtlen, "
|
|
"kas orkipealik laseb sul oma lossi kasutada..."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1219
|
|
msgid ""
|
|
"Their leader has moved into that village! He's not as stupid as I thought: "
|
|
"it heals him each turn and provides good defense."
|
|
msgstr ""
|
|
"Nende pealik on liikunud külasse! Ta pole nii rumal, kui arvasin: see ravib "
|
|
"teda iga käigu jooksul ja pakub head kaitset."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1230
|
|
msgid ""
|
|
"That unit has captured our village! You'd better get him out: it heals him "
|
|
"each turn and provides good defense."
|
|
msgstr ""
|
|
"Nende üksus on hõivanud meie küla. Katsu ta sealt välja ajada: ta terveneb "
|
|
"seal iga käiguga ja on hästi kaitstud."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1242
|
|
msgid ""
|
|
"Using me to attack is risky! I can slow the opponent with my ranged attack, "
|
|
"but I hope you have a plan if I miss!"
|
|
msgstr ""
|
|
"Mind rünnakule saata on riskantne! Ma võin kaugrünnakuga vastast aeglustada, "
|
|
"kuid ma väga loodan, et sul on varuplaan juhuks, kui ma ei taba!"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1278
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1294
|
|
msgid ""
|
|
"You are close to killing their leader! The unit which finishes him will gain "
|
|
"16 experience points, because he is level 2. Choose your unit carefully!"
|
|
msgstr ""
|
|
"Oleme nende pealikust jagu saamas! Üksus, kes talle surmahoobi annab, teenib "
|
|
"16 kogemuspunkti, kuna pealik on 2. tasemega. Vali enda üksus läbimõeldult!"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1333
|
|
msgid ""
|
|
"We will miss $deadguy.user_description|, and he had $deadguy.experience "
|
|
"experience points, meaning he would have advanced to level 2 soon."
|
|
msgstr ""
|
|
"Kahju, et $deadguy.user_description| surma sai - tal oli juba $deadguy."
|
|
"experience kogemuspunkti ja ta oleks võinud varsti 2. tasemele jõuda."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1342
|
|
msgid ""
|
|
"We will miss $deadguy.user_description|, but better than one of our "
|
|
"experienced troops dying!"
|
|
msgstr ""
|
|
"Kahju, et $deadguy.user_description| surma sai - aga see on parem kui mõne "
|
|
"kogenud üksuse surm."
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1355
|
|
msgid ""
|
|
"Losing a healer hurts all the troops! Keep them out of the enemy's reach!"
|
|
msgstr ""
|
|
"Ravitseja kaotus toob häda kõigile üksustele! Hoia nad vaenlase "
|
|
"löögiulatusest eemal!"
|
|
|
|
#. [then]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1356
|
|
msgid ""
|
|
"You can see where an enemy could reach by moving the mouse over them. You "
|
|
"can see all the possible enemy moves at once with 'Show Enemy Moves' from "
|
|
"the 'Actions' menu."
|
|
msgstr ""
|
|
"Vastase käiguulatust võid näha, viies hiirekursori nende üksustele. Kõiki "
|
|
"vaenlase võimalikke käike korraga näed, kui valid 'Tegevuste' menüüst 'Näita "
|
|
"vastase käike'."
|
|
|
|
#. [else]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1360
|
|
msgid ""
|
|
"Level 2 units are powerful, but not invulnerable! Goodbye, $deadguy."
|
|
"user_description|."
|
|
msgstr ""
|
|
"Teise taseme üksused on tugevad, aga mitte haavamatud. Hüvasti, $deadguy."
|
|
"user_description|."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1375
|
|
msgid ""
|
|
"Beware the leader: he can do 36 hitpoints damage at night! Attack with many "
|
|
"units at once, during the day."
|
|
msgstr ""
|
|
"Ettevaatust pealikuga: öösel võib ta teha kahju koguni 36 punkti eest! Ründa "
|
|
"paljude üksuste korraga ja päeva ajal."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1388
|
|
msgid ""
|
|
"Advancing a level has fully healed me!\n"
|
|
"I always have a 60% chance of hitting with my bow, and 9 hitpoints damage on "
|
|
"each of the four attacks. Use me to dislodge hard-to-hit units."
|
|
msgstr ""
|
|
"Uue taseme saavutamine tegi mu täiesti terveks!\n"
|
|
"Mul on oma vibuga alati 60% tabamistõenäosus ning neli 9-punktilist "
|
|
"rünnakut. Kasuta mind raskelttabatavate vaenlaste vastu."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1400
|
|
msgid ""
|
|
"Advancing a level has fully healed me!\n"
|
|
"I am good with both bow and sword, but I have a special ability: ambush. I "
|
|
"can hide in forests, and enemies can only see me if they are right next to "
|
|
"me."
|
|
msgstr ""
|
|
"Uue taseme saavutamine tegi mu täiesti terveks!\n"
|
|
"Ma olen hea nii vibu kui mõõgaga, kuid minu erivõimeks on varitsemine. Ma "
|
|
"suudan metsas nii hästi peituda, et vastased näevad mind ainult täiesti minu "
|
|
"kõrvale jõudes."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1412
|
|
msgid ""
|
|
"Advancing a level has fully healed me!\n"
|
|
"I am good with both bow and sword, but I have a special ability: leadership. "
|
|
"Level 1 units around me do 25% more damage, so position me carefully."
|
|
msgstr ""
|
|
"Uue taseme saavutamine tegi mu täiesti terveks!\n"
|
|
"Ma olen hea nii vibu kui mõõgaga, kuid minu erivõimeks on juhtimine. 1. "
|
|
"taseme üksused teevad minu kõrval olles 25% enam kahju, seega vali minu "
|
|
"asukoht targasti."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1425
|
|
msgid ""
|
|
"Advancing a level has fully healed me!\n"
|
|
"I am particularly good with the sword: four attacks doing 8 damage each."
|
|
msgstr ""
|
|
"Uue taseme saavutamine tegi mu täiesti terveks!\n"
|
|
"Ma olen eriti hea mõõgaga: mul on neli 8-punktilist rünnakut."
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1592
|
|
msgid "You took too long, we'll never be rid of these Orcs!"
|
|
msgstr "Sa viitsid liiga pikalt aega, nüüd ei saagi me neist orkidest lahti!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1610
|
|
msgid ""
|
|
"You have been victorious over the Orcs. Next, you may want to try one of the "
|
|
"campaigns with a Beginner level, such as The South Guard, Two Brothers or "
|
|
"Heir to The Throne. The South Guard was specifically designed as a "
|
|
"beginner's campaign. Konrad, Li'sar and Delfador are characters from Heir To "
|
|
"The Throne."
|
|
msgstr ""
|
|
"Sa oled orkid alistanud! Järgmiseks võiksid proovida mõnd algajate tasemega "
|
|
"sõjakäiku nagu 'Lõuna valvurid', 'Kaks venda' või 'Troonipärija'. 'Lõuna "
|
|
"valvurid' on kavandatud just algajate jaoks. Konrad, Li'sar ja Delfador on "
|
|
"aga tegelased 'Troonipärijast'."
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/tutorial/units/Elder_Mage.cfg:4
|
|
msgid "Elder Mage"
|
|
msgstr "Vana Maag"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/tutorial/units/Elder_Mage.cfg:23
|
|
msgid ""
|
|
"Once great, Elder Magi have seen their power a little diminished from "
|
|
"wearying years of battle. Nevertheless they remain feared on the battlefield "
|
|
"on account of their powerful lightning bolts."
|
|
msgstr ""
|
|
"Kunagi võimsate vanade maagide vägi on pikkade lahinguaastatega veidi "
|
|
"kahanenud. Kuid ikkagi on nad oma hirmuäratavate välgunooltega lahingus "
|
|
"kardetav jõud."
|
|
|
|
#. [attack]: type=impact
|
|
#: data/campaigns/tutorial/units/Elder_Mage.cfg:26
|
|
msgid "staff"
|
|
msgstr "sau"
|
|
|
|
#. [attack]: type=fire
|
|
#: data/campaigns/tutorial/units/Elder_Mage.cfg:35
|
|
msgid "lightning"
|
|
msgstr "välk"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/tutorial/units/Fighter.cfg:4
|
|
msgid "Fighter"
|
|
msgstr "Sõdalane"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/tutorial/units/Fighteress.cfg:17
|
|
#: data/campaigns/tutorial/units/Fighter.cfg:17
|
|
msgid ""
|
|
"Young and brash, Fighters fight with a sword, and are vulnerable to attack "
|
|
"from enemies. However they have the potential to become great warriors one "
|
|
"day."
|
|
msgstr ""
|
|
"Noored ja tormakad võitlejad kasutavad mõõku. Nad on üsna haavatavad "
|
|
"vastase rünnakutele, kuid siiski on neil lootust saada ühel päeval suurteks "
|
|
"sõdalasteks."
|
|
|
|
#. [attack]: type=blade
|
|
#: data/campaigns/tutorial/units/Fighter.cfg:22
|
|
msgid "sword"
|
|
msgstr "mõõk"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/tutorial/units/Fighteress.cfg:4
|
|
msgid "female^Fighter"
|
|
msgstr "Võitlejanna"
|
|
|
|
#. [attack]: type=blade
|
|
#: data/campaigns/tutorial/units/Fighteress.cfg:21
|
|
msgid "sabre"
|
|
msgstr "saabel"
|
|
|
|
#. [unit]: race=mechanical
|
|
#: data/campaigns/tutorial/units/Quintain.cfg:14
|
|
msgid ""
|
|
"Quintains are used to practice swordplay and jousting on. It would be "
|
|
"extremely unusual to be attacked by one."
|
|
msgstr ""
|
|
"Puuslikke kasutatakse mõõga- ja piigivõitluse harjutamiseks. On äärmiselt "
|
|
"ebaharilik, kui mõni neist ise kedagi ründab."
|
|
|
|
#. [attack]: type=impact
|
|
#: data/campaigns/tutorial/units/Quintain.cfg:22
|
|
msgid "flail"
|
|
msgstr "kettnui"
|
|
|
|
#~ msgid "impact"
|
|
#~ msgstr "löök"
|
|
|
|
#~ msgid "fire"
|
|
#~ msgstr "tuli"
|
|
|
|
#~ msgid "blade"
|
|
#~ msgstr "tera"
|