4032 lines
168 KiB
Text
4032 lines
168 KiB
Text
msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.2\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2008-09-02 22:29+0200\n"
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"PO-Revision-Date: 2008-07-21 22:12+0100\n"
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"Last-Translator: Bhujanga <bhujanga@seznam.cz>\n"
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"Language-Team: none\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural= (n==1) ? 1 : (n>=2 && n<=4) ? 2 : 0;\n"
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"X-Poedit-Country: SLOVAKIA\n"
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#. [campaign]
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#: data/campaigns/The_South_Guard/_main.cfg:9
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msgid "The South Guard"
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msgstr "Južná hliadka"
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#. [campaign]
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#: data/campaigns/The_South_Guard/_main.cfg:10
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msgid "TSG"
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msgstr "JH"
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#. [campaign]
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#: data/campaigns/The_South_Guard/_main.cfg:19
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msgid ""
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"A young Knight, Deoran, is dispatched to take command of the South Guard... "
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"Note: This campaign is designed as an introduction to Wesnoth. The "
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"'Civilian' difficulty level is aimed at first-time players.\n"
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"\n"
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"(Novice level, 9 or 10 scenarios depending on the branch you take.)"
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msgstr ""
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"Mladý rytier Deoran je vyslaný, aby prevzal velenie nad Južnou hliadkou... "
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"Poznámka: Táto kampaň je navrhnutá pre začiatočníkov vo Wesnothe. Úroveň "
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"\"civilistu\" je zvlášť vhodná pre tých, ktorí hrajú Wesnoth po prvýkrát.\n"
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"\n"
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"(Pre začiatočníkov, 9 alebo 10 scén podľa variantu, ktorý si zvolíš.)"
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#. [campaign]
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#: data/campaigns/The_South_Guard/_main.cfg:22
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msgid "Soldier"
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msgstr "Vojak"
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#. [campaign]
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#: data/campaigns/The_South_Guard/_main.cfg:22
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msgid "(Easy)"
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msgstr "(Ľahká)"
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#. [campaign]
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#: data/campaigns/The_South_Guard/_main.cfg:22
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msgid "(Normal)"
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msgstr "(Normálna)"
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#. [campaign]
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#: data/campaigns/The_South_Guard/_main.cfg:22
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msgid "Civilian"
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msgstr "Civilista"
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#. [campaign]
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#: data/campaigns/The_South_Guard/_main.cfg:22
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msgid "Recruit"
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msgstr "Regrút"
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#. [campaign]
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#: data/campaigns/The_South_Guard/_main.cfg:22
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msgid "(Beginner)"
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msgstr "(Najľahšia)"
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#. [about]
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#: data/campaigns/The_South_Guard/_main.cfg:27
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msgid "Campaign Design"
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msgstr "Dizajn príbehu"
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#. [about]
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#: data/campaigns/The_South_Guard/_main.cfg:33
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msgid "Campaign Maintenance"
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msgstr "Údržba príbehu"
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#. [about]
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#: data/campaigns/The_South_Guard/_main.cfg:47
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msgid "Artwork and Graphics Design"
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msgstr "Grafický a umelecký dizajn"
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#. [scenario]
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:5
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msgid "Born to the Banner"
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msgstr "Rodený vodca"
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#. [side]: type=Horseman Commander, description=Deoran
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#. [side]: type=Dismounted Commander 1, description=Deoran
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#. [side]: description=Deoran
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#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:39
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#: data/campaigns/The_South_Guard/scenarios/10a_Elf_Epilogue.cfg:17
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:34
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#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:77
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#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:44
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#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:32
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:30
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#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:41
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#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:37
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:43
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#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:34
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:48
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#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:17
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#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:39
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msgid "Deoran"
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msgstr "Deoran"
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#. [side]: type=Bandit, description=Urza Mathin
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:66
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msgid "Urza Mathin"
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msgstr "Urza Matín"
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#. [label]
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:104
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msgid "The River Fort"
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msgstr "Riečna pevnosť"
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#. [objective]: condition=win
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:115
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msgid "Investigate the river fort"
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msgstr "Preskúmaš riečnu pevnosť"
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#. [objective]: condition=lose
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#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:230
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:353
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:532
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:586
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#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:55
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#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:178
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:255
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:537
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:591
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#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:235
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#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:319
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:119
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:284
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#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:285
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:206
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:254
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:337
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#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:798
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msgid "Death of Deoran"
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msgstr "Zomrie Deoran"
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#. [objective]: condition=lose
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#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:246
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:365
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:544
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#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:598
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#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:67
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#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:190
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:271
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:553
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:607
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#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:225
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#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:300
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:123
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:292
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#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:293
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:214
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:262
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:349
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#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:814
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msgid "Time runs out"
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msgstr "Vyprší čas"
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#. [message]: speaker=narrator
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:156
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msgid ""
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"Deoran found himself put to the test early in his command. Loris, the "
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"previous commander, had squandered his time in games and diversions and "
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"bandits had overrun the land..."
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msgstr ""
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"Deoran sa vo veliacej funkcii ani veľmi nezohrial, keď bol postavený pred "
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"svoju prvú veľkú skúšku. Loris, predchádzajúci veliteľ posádky, premrhal "
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"svoje dni rôznymi hazardnými hrami a medzitým sa v krajine usadili banditi..."
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#. [unit]: description=Moreth
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:170
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msgid "Moreth"
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msgstr "Moret"
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#. [message]: speaker=Moreth
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:181
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msgid ""
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"You'll never take this village! I've seen your kind kill too many townsmen, "
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"and I'll defend them to the death!"
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msgstr ""
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"Nikdy nedostaneš túto dedinu! Videl som takých ako ty zabiť príliš veľa "
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"obyvateľov a ja ich budem brániť až do konca!"
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#. [message]: speaker=Deoran
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:187
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msgid ""
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"My kind? I am a soldier of Wesnoth, a messenger of King Haldric, and the new "
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"commander of the South Guard! What do you mean, 'my kind'?"
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msgstr ""
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"Takých ako ja? Ja som bojovník Wesnothu, posol kráľa Haldrika a nový veliteľ "
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"Južnej hliadky! Čo myslíš tým 'takí ako ja'?"
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#. [message]: speaker=Moreth
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:192
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msgid ""
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"Sorry, sir! I thought you were one of the bandits who have been ransacking "
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"the towns and killing the villagers. What are you doing here? Sir Gerrick "
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"and I were the last of the South Guard..."
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msgstr ""
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"Prepáčte pane! Myslel som že ste jeden z tých banditov, ktorí rabujú mestá a "
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"zabíjajú obyvateľov. Čo tu robíte? Pán Gerrik a ja sme boli posledný z "
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"Južnej hliadky... "
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#. [message]: speaker=Deoran
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:197
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msgid ""
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"I have been sent to take command of the South Guard and set things right. We "
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"must arm the villagers and drive off the bandits before they can do any more "
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"harm!"
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msgstr ""
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"Vyslali ma aby som prevzal velenie Južnej hliadky a dal veci do poriadku. "
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"Musíme ozbrojiť dedinčanov a zahnať banditov skôr ako budú môcť napáchať "
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"väčšie škody."
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#. [message]: speaker=Moreth
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:202
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msgid ""
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"You should head to the river fort! Sir Gerrick will want to know that "
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"reinforcements have arrived!"
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msgstr ""
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"Mal by si ísť ku riečnej pevnosti! Pán Gerrik bude chcieť počuť že dorazili "
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"posily!"
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#. [message]: speaker=narrator
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:211
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msgid ""
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"Whenever you see a target that looks like this, you should move your leader "
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"(or whatever unit the dialogue just suggested) onto the hex that contains it."
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msgstr ""
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"Kedykoľvek uvidíš cieľ ako tento, mal by si presunúť svojho vodcu (alebo "
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"ktorúkoľvek inú jednotku, o ktorej je reč) na políčko, ktoré cieľ ukrýva."
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#. [message]: speaker=Urza Mathin
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:217
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msgid ""
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"Ha! This new commander is a mere boy. He will soon share the fate of that "
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"swine Loris!"
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msgstr ""
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"Cha! Tento nový veliteľ nemá žiadnu šancu. Stretne ho rovnaký osud ako tú "
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"úbohú sviňu Lorisa!"
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#. [unit]: type=South Guard Captain, description=Sir Gerrick
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:239
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msgid "Sir Gerrick"
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msgstr "Pán Gerrik"
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#. [message]: speaker=Sir Gerrick
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:250
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msgid ""
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"My lord, it is good that King Haldric has sent you to our lands! Bandits "
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"have overrun the whole countryside, and are killing and pillaging without "
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"pity. You must raise the South Guard again and drive off the bandits!"
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msgstr ""
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"Pane, sme vďační, že kráľ Haldrik poslal práve vás do týchto končín! Banditi "
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"obsadili celé okolie, zabíjajú a lúpia bez najmenšieho náznaku ľútosti či "
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"zmilovania. Musíte znovu vybudovať celú Južnú hliadku a tých banditov "
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"odtiaľto vyhnať!"
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#. [message]: speaker=Deoran
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:255
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msgid ""
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"No doubt I am needed here. Unfortunately I have seen only farm tools to arm "
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"our men with. They are valorous, but cannot fight bandits with pitchforks!"
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msgstr ""
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"Nepochybuje, že moja prítomnosť tu, je dôležitá. Bohužiaľ, vidím tu len pár "
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"hospodárskych nástrojov, ktorými by som vedel vyzbrojiť svojich mužov. Moji "
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"ľudia sú síce odvážni, ale nemôžu bojovať s banditami iba s vidlami!"
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#. [message]: speaker=Sir Gerrick
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:260
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msgid ""
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"I will open the citadel's armory. We have a supply of spears and bows, and "
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"lacked only a leader to bring us to battle with them!"
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msgstr ""
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"Otvorím zbrojnicu v pevnosti. Máme zásobu oštepov a lukov. Chýba nám len "
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"vodca, ktorý nás povedie do boja proti nim!"
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#. [message]: speaker=narrator
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:267
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msgid ""
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"Sir Gerrick is an infantry commander. He is a strong warrior in his own "
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"right, but when he is near less experienced troops, he makes their attack "
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"better too!"
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msgstr ""
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"Veliteľom pechoty je pán Gerrik. Je to mocný bojovník, sám osebe, ale ak sa "
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"nachádza v blízkosti menej skúsených jednotiek, je schopný zlepšiť ich "
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"morálku a tie potom bojujú lepšie!"
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#. [message]: speaker=narrator
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:273
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msgid ""
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"Units that have a hero marker are vital to your campaign. If any of them "
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"die, you will lose the scenario, so guard them carefully!"
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msgstr ""
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"Jednotky, ktoré majú nad svojou postavou značku hrdinu, sú pre úspech "
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"aktuálnej výpravy životne dôležité. Ak ktorýkoľvek z hrdinov padne, tento "
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"príbeh ste prehrali, takže dávajte na tieto jednotky veľký pozor!"
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#. [objective]: condition=win
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:280
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msgid "Defeat Urza Mathin"
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msgstr "Porazíš Urza Matína"
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#. [objective]: condition=lose
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#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:234
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#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:182
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:259
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:541
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#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:595
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#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:221
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#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:296
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:288
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:210
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:258
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#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:341
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#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:802
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msgid "Death of Sir Gerrick"
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msgstr "Zomrie pán Gerrik"
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#. [message]: speaker=narrator
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:301
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msgid "Head back to the encampment where you started and recruit some troops!"
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msgstr "Vráť sa nazad k táborisku, kde si začal a naverbuj nejaké jednotky!"
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#. [message]: speaker=narrator
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#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:324
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msgid ""
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"While you're in your camp, you can recruit more troops. Build up a small "
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"force to use against the bandits that Urza Mathin recruits."
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msgstr ""
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"Pokiaľ sa tvoj vodca nachádza v táborisku, môžeš verbovať ďalšie jednotky. "
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|
"Vybuduj si malý oddiel a použi ho v boji proti banditom, ktorých si medzitým "
|
|
"naverbuje Urza Matín."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:330
|
|
msgid ""
|
|
"Bowmen have a strong ranged attack, and are very effective against units "
|
|
"that lack a ranged attack, like Thieves and Thugs. They also carry a sword "
|
|
"and can defend themselves against melee attacks."
|
|
msgstr ""
|
|
"Lukostrelci majú silný útok na diaľku a sú veľmi efektívni proti jednotkám, "
|
|
"ktoré nemôžu bojovať na diaľku - napríklad zlodeji a hrdlorezi. Lukostrelci "
|
|
"tiež nosia meče a môžu sa tak brániť útokom zblízka."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:335
|
|
msgid ""
|
|
"Spearmen have a strong melee attack, and are effective against most units. "
|
|
"They also have a weak ranged attack. They form the backbone of the South "
|
|
"Guard."
|
|
msgstr ""
|
|
"Oštepníci sú silní v boji zblízka a celkom efektívni v boji proti väčšine "
|
|
"protivníkov. Majú však relatívne slabý útok na diaľku. V Južnej hliadke "
|
|
"tvoria oštepníci základ každej bojovej skupiny."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:339
|
|
msgid ""
|
|
"The best army will have a mix of units to deal with the different enemies "
|
|
"that you will encounter. For now, concentrate on creating a small corps of "
|
|
"experienced Bowmen."
|
|
msgstr ""
|
|
"Ideálny bojový oddiel typicky pozostáva z jednotiek rôznych typov, ktoré ti "
|
|
"umožňujú bojovať s rozličnými protivníkmi, ktorých stretneš. Nateraz sa "
|
|
"sústreď na vytvorenie malého oddielu skúsených lukostrelcov."
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:362
|
|
msgid ""
|
|
"Sir, bandits are most dangerous at night. Let us hold the north bank of the "
|
|
"river until dawn and press our attack in the morning!"
|
|
msgstr ""
|
|
"Pane, tí banditi sú najnebezpečnejší v noci. Mali by sme udržať severný breh "
|
|
"rieky až do svitania a potom na úsvite začať protiútok!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:368
|
|
msgid ""
|
|
"All of your units are 'lawful'. This means that they receive a combat bonus "
|
|
"during the day, and a penalty at night. Urza Mathin's units are all "
|
|
"'chaotic', which means that they receive a bonus at night and a penalty "
|
|
"during the day. You will be much more effective fighting during the day."
|
|
msgstr ""
|
|
"Všetky tvoje jednotky sú \"jednotky poriadku\". To znamená, že počas dňa "
|
|
"všetky získavajú v boji bonus a počas noci zasa silu strácajú. Jednotky, "
|
|
"ktorým velí Urza Matín, sú naopak \"chaotické\", čo znamená, že získavajú "
|
|
"bonus počas noci a silu strácajú počas dňa. Tvoje jednotky budú "
|
|
"efektívnejšie a budú bojovať lepšie práve počas dňa."
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:388
|
|
msgid ""
|
|
"My lord! The dawn is breaking - now is the time for us to attack and drive "
|
|
"these bandits from our lands. To me men of the South Guard!"
|
|
msgstr ""
|
|
"Môj pane! Blíži sa úsvit, je čas, aby sme zahájili protiútok a vyhnali tých "
|
|
"banditov z našich zemí. Vojaci Južnej hliadky, všetci ku mne!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:394
|
|
msgid ""
|
|
"During the day your units will deal more damage, and Urza Mathin's less. The "
|
|
"more of his troops you can defeat during the day, the better!"
|
|
msgstr ""
|
|
"Počas dňa budú tvoji vojaci spôsobovať väčšie zranenia a jednotky Urzu "
|
|
"Matína budú zasa slabšie. Inak povedané, mal by si zneškodniť čo možno "
|
|
"najviac jeho jednotiek počas dňa!"
|
|
|
|
#. [unit]: type=Merman Warrior, type=Merman Warrior, type=Merman Fighter, description=Myssh
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:421
|
|
msgid "Myssh"
|
|
msgstr "Myssh"
|
|
|
|
#. [unit]: type=Merman Spearman, type=Merman Hunter, type=Merman Hunter, description=Ylla
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:440
|
|
msgid "Ylla"
|
|
msgstr "Ylla"
|
|
|
|
#. [message]: speaker=Myssh
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:450
|
|
msgid ""
|
|
"Your people have been allies of our lord, King Typhon. We will help you "
|
|
"drive these bandits from your land if you allow us to live here in peace."
|
|
msgstr ""
|
|
"Vaši ľudia boli spojencami nášho pána, kráľa Tyfóna. Pomôžeme vám vyhnať "
|
|
"banditov z vášho kraja, ak nám tu dovolíte žiť v pokoji."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:455
|
|
msgid ""
|
|
"We welcome your aid in the fight against these criminals! The rivers of this "
|
|
"land are yours if you will aid us in our battles."
|
|
msgstr ""
|
|
"Vítame vašu pomoc v boji proti týmto zločincom! Rieky budú vaše, ak nám "
|
|
"pomôžete v bojoch."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:462
|
|
msgid ""
|
|
"You may now recruit Merman Hunters. Mermen are aquatic creatures. Keep them "
|
|
"in rivers and swamps and they will fight well! Put them on dry land and "
|
|
"they're in trouble!"
|
|
msgstr ""
|
|
"Teraz môžeš verbovať morských lovcov. Morskí ľudia sú vodné bytosti. Ak ich "
|
|
"rozmiestniš v riekach a močiaroch, bude to pre nich prirodzené prostredie, v "
|
|
"ktorom bojujú lepšie! Ak ich však nasadíš na suchej zemi, ich sila veľmi "
|
|
"poklesne!"
|
|
|
|
#. [unit]: type=Longbowman, description=Aleron
|
|
#. [unit]: type=Peasant, description=Aleron
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:487
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:523
|
|
msgid "Aleron"
|
|
msgstr "Aleron"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:497
|
|
msgid "Who goes there! Come out of the house now!"
|
|
msgstr "Kto je tam?! Vyjdite z domu, ihneď!"
|
|
|
|
#. [message]: speaker=Aleron
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:501
|
|
msgid ""
|
|
"Stay! It's me, Aleron! The villagers hid me from the bandits when the town "
|
|
"was overrun. They have kept me safe, though I was gravely wounded..."
|
|
msgstr ""
|
|
"Počkajte! To som ja, Aleron! Keď banditi prepadli mesto, dedinčania ma pred "
|
|
"nimi ukryli. Bol som síce vážne zranený, ale bol som v bezpečí..."
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:505
|
|
msgid ""
|
|
"I am glad to find you alive Aleron, we feared the worst when you did not "
|
|
"return after the battle!"
|
|
msgstr "Som rád, že som ťa našiel živého, Aleron. Obávali sme sa najhoršieho "
|
|
|
|
#. [message]: speaker=Aleron
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:509
|
|
msgid ""
|
|
"Let us punish these bandits for their crimes and murders! My wounds are "
|
|
"healed and I am ready for battle!"
|
|
msgstr ""
|
|
"Tak teda potrestajme tých banditov za všetky ich zločiny a vraždy! Moje "
|
|
"zranenia sa zahojili a som znovu pripravený na boj!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:513
|
|
msgid ""
|
|
"Aleron is a longbowman, stronger and better trained than regular bowmen. His "
|
|
"arrows are deadly to enemies without a ranged attack."
|
|
msgstr ""
|
|
"Aleron je lukostrelec, silnejší a lepšie trénovaný ako radový lukostrelec. "
|
|
"Jeho šípy sú smrtiace pre nepriateľov, ktorí nemajú útok do diaľky."
|
|
|
|
#. [message]: speaker=Aleron
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:533
|
|
msgid "Not more bandits... We have nothing left. Begone!"
|
|
msgstr "To snáď nie... Ďalší banditi... Už tu nič pre vás nezostalo. Odíďte!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:537
|
|
msgid ""
|
|
"We are no bandits. The banner of the South Guard flies again! Help us drive "
|
|
"these criminals from your land."
|
|
msgstr ""
|
|
"My nie sme banditi. Prišli sme, lebo sme videli vlajku Južnej hliadky znovu "
|
|
"viať na vežiach! Pomôžte nám vyhnať týchto zločincov z našej zeme."
|
|
|
|
#. [message]: speaker=Aleron
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:541
|
|
msgid "However I can, I will help you!"
|
|
msgstr "Pomôžem vám, ako len budem vedieť!"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:545
|
|
msgid ""
|
|
"Garrison the villages behind our lines and keep the enemy from slipping "
|
|
"around us at night."
|
|
msgstr ""
|
|
"Tak potom obsaďte dediny v našom tyle a snažte sa zabrániť nepriateľom, aby "
|
|
"okolo nás v noci prekĺzli."
|
|
|
|
#. [unit]: type=Footpad, description=Glasar
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:555
|
|
msgid "Glasar"
|
|
msgstr "Glasar"
|
|
|
|
#. [message]: speaker=Glasar
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:561
|
|
msgid "This village is ours to plunder! Begone or I will kill you all!"
|
|
msgstr ""
|
|
"Táto dedina je naša a môžeme ju vyrabovať! Zmiznite odtiaľto, ináč vás "
|
|
"všetkých pozabíjame!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:565
|
|
msgid ""
|
|
"Do you not see the banners flying in the wind? The South Guard fights again. "
|
|
"Flee while you can, or you will meet swift death on our spears!"
|
|
msgstr ""
|
|
"Nevidíš vlajky Južnej hliadky znovu vejúce vo vetre? Južná hliadka je opäť "
|
|
"bojaschopná. Mal by si utiecť, ináč ťa dostihne smrť na hrotoch našich "
|
|
"oštepov!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:588
|
|
msgid ""
|
|
"Remember, Moreth told you that you should go meet Sir Gerrick at the river "
|
|
"fort. Move Deoran there and find out what Sir Gerrick has to say!"
|
|
msgstr ""
|
|
"Nezabúdaj, že ti Moret povedal, aby si išiel a stretol sa s pánom Gerrikom "
|
|
"pri riečnej pevnosti. Presuň Deorana do pevnosti a zisti, čo ti chce pán "
|
|
"Gerrik povedať!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:623
|
|
msgid ""
|
|
"Remember, your job is to defeat Urza Mathin. He should be your main target. "
|
|
"Archers will be especially effective against him, because he has no ranged "
|
|
"attack. Surround him, and kill him!"
|
|
msgstr ""
|
|
"A nezabúdaj, že tvojou úlohou je poraziť Urzu Matína. On by mal byť tvojim "
|
|
"hlavným cieľom. Zvlášť užitoční ti budú lukostrelci, pretože banditi "
|
|
"nedokážu bojovať na diaľku. Obkľúč ho a zabi ho!"
|
|
|
|
#. [message]: speaker=Urza Mathin
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:641
|
|
msgid "My days of pillage and plunder are over! My brothers will avenge me..."
|
|
msgstr ""
|
|
"Dni mojich beztrestných lúpeží sú zrátané! Ale moji bratia ma pomstia..."
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:646
|
|
msgid ""
|
|
"He is dead! Congratulations, commander. We thought we would never see "
|
|
"reinforcements - Did Sir Loris send you from Westin?"
|
|
msgstr ""
|
|
"Je po ňom! Blahoželám veliteľ. Mysleli sme si, že posily už nikdy neuvidíme. "
|
|
"Poslal vás pán Loris z Westinu?"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:651
|
|
msgid ""
|
|
"No. I have been sent by King Haldric to take command of the South Guard. The "
|
|
"king has heard no news in weeks. How long have you and your men been shut up "
|
|
"in the citadel?"
|
|
msgstr ""
|
|
"Nie. Poslal ma kráľ Haldrik, aby som prevzal velenie nad Južnou hliadkou. "
|
|
"Kráľ nedostával z tejto provincie žiadne správy po celé týždne. Ako dlho ste "
|
|
"boli zatvorení v tej pevnosti?"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:656
|
|
msgid ""
|
|
"Almost two months. Sir Loris took one of our patrols along the Westin road "
|
|
"and never returned; and the next night, bandits struck and killed eight of "
|
|
"my men. We held the citadel, and held out vain hope for reinforcement from "
|
|
"Westin. We never thought we would see men sent from the King!"
|
|
msgstr ""
|
|
"Takmer dva mesiace. Pán Loris sa vybral s menším oddielom smerom na "
|
|
"westinskú cestu a už sa nikdy nevrátil. Potom, druhú noc po jeho odchode "
|
|
"zaútočili banditi a zabili osem mojich vojakov. Udržali sme síce pevnosť, "
|
|
"ale naša nádej na dlhšie udržanie sa bola takmer mizivá. Čakali sme posily z "
|
|
"Westinu, nikdy nás nenapadlo, že nás zachránia priamo vojaci od kráľa!"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/01_Born_To_The_Banner.cfg:662
|
|
msgid ""
|
|
"This is worse than even my darkest fears. We must ride to Westin at once, "
|
|
"and hope that Sir Loris is there and well! Come men! Ride for Westin!"
|
|
msgstr ""
|
|
"Tak toto vyzerá horšie, než v mojich najtemnejších obavách. Musíme ísť "
|
|
"urýchlene do Westinu a dúfať, že tam niekde nájdeme pána Lorisa, živého a "
|
|
"zdravého! Vpred! Smerom na Westin!"
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:5
|
|
msgid "Proven By The Sword"
|
|
msgstr "Skúška mečom"
|
|
|
|
#. [label]
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:24
|
|
msgid "Westin"
|
|
msgstr "Westin"
|
|
|
|
#. [side]: type=Outlaw, description=Urza Nalmath
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:69
|
|
msgid "Urza Nalmath"
|
|
msgstr "Urza Nalmat"
|
|
|
|
#. [side]
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:106
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:109
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:113
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:114
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:117
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:119
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:122
|
|
msgid "Criminal"
|
|
msgstr "Zločinec"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:185
|
|
msgid ""
|
|
"Look! There is smoke coming from Westin. That can only mean that bandits "
|
|
"have overrun the garrison and are sacking the city!"
|
|
msgstr ""
|
|
"Pozrite! Z Westinu stúpa dym. To môže znamenať len jedno. Tí banditi museli "
|
|
"dobyť mesto, poraziť posádku a teraz rabujú mesto!"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:189
|
|
msgid ""
|
|
"If too much time passes and they are unchecked, they will leave the city in "
|
|
"ruins and make a great slaughter of all who live therein. We must act "
|
|
"quickly."
|
|
msgstr ""
|
|
"Ak im necháme príliš veľa času a nepostavíme sa im na odpor, tak sa obávam, "
|
|
"že z mesta zostanú len ruiny a väčšina jeho obyvateľov zahynie. Musíme "
|
|
"jednať a to rýchlo."
|
|
|
|
#. [message]: speaker=Urza Nalmath
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:196
|
|
msgid ""
|
|
"What!? If there are soldiers of Wesnoth coming from the northern forts, then "
|
|
"my brother Mathin is surely dead... They will pay for his death, just as Sir "
|
|
"Loris paid for his pride!"
|
|
msgstr ""
|
|
"Čože!? Ak sú to vojaci z wesnothských severných pevností, znamená to, že môj "
|
|
"brat Matín je určite mŕtvy... Zaplatíte za jeho smrť, tak ako ten váš Loris "
|
|
"zaplatil za svoju pýchu!"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:202
|
|
msgid "Take the Citadel at Westin by the end of the ninth turn."
|
|
msgstr "Obsadíš pevnosť vo Westine najneskôr v deviatom kole."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:241
|
|
msgid "At last the citadel is secured."
|
|
msgstr "Konečne je citadela v bezpečí."
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:245
|
|
msgid "Now Deoran, take your post of command at the Citadel of Westin."
|
|
msgstr "Deoran, teraz prevezmi veliteľský post v citadele Westin."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:250
|
|
msgid "Bring Deoran to the Citadel of Westin."
|
|
msgstr "Privedieš Deorana do citadely Westin."
|
|
|
|
#. [unit]: type=White Mage, description=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:287
|
|
msgid "Minister Hylas"
|
|
msgstr "Minister Hylas"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:300
|
|
msgid "More bandits?! They'll feel the deadly bite of my lance!"
|
|
msgstr "Ďalší banditi?! Okúsia môj smrtiaci oštep!"
|
|
|
|
#. [message]: speaker=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:304
|
|
msgid ""
|
|
"Peace! for I am no enemy. I am Minister Hylas, advisor to Sir Loris! You "
|
|
"came just in time! We couldn't have held them off another day..."
|
|
msgstr ""
|
|
"Pokoj! Ja nie som nepriateľ. Som Minister Hylas, poradca pána Lorisa! Prišli "
|
|
"ste práve včas! Neudržali by sme ich ešte ďalší deň..."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:308
|
|
msgid ""
|
|
"Indeed, our arrival was timely. But where is Sir Loris? Where is the "
|
|
"garrison of the city? I was sent by Haldric to relieve him and take command "
|
|
"of the South Guard, for the king has heard no news from Westin in two months."
|
|
msgstr ""
|
|
"Tak je, prišli sme práve včas. Ale kde vlastne je pán Loris? A kde je celá "
|
|
"posádka tohto mesta? Poslal ma sem kráľ Haldrik, aby som vystriedal pána "
|
|
"Lorisa a prevzal velenie nad Južnou hliadkou, pretože kráľ nemal z Westinu "
|
|
"žiadne správy viac než dva mesiace."
|
|
|
|
#. [message]: speaker=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:312
|
|
msgid ""
|
|
"Alas, Sir Loris will find no relief now. He is buried northwest of the city "
|
|
"where he fell. For weeks we warned him of the new power of these bandits. "
|
|
"And yet he would never lead his men against them until their strength had "
|
|
"waxed and ours waned."
|
|
msgstr ""
|
|
"Bohužiaľ, pána Lorisa už nikto nevystrieda. Pochovali sme ho na "
|
|
"severozápadnom konci mesta, tam kde padol. Celé týždne sme ho upozorňovali "
|
|
"na túto novú silu, ktorú predstavovali banditi. Ale on sa nikdy nepostavil "
|
|
"so svojou armádou proti ich vyčíňaniu, až kým sa ich moc nezvýšila natoľko, "
|
|
"že sme ich už nemohli zastaviť."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:317
|
|
msgid ""
|
|
"It grieves me to learn of his death, foolish though he may have been! Now, "
|
|
"though, there are more pressing matters. Rise, men of Wesnoth! We must drive "
|
|
"these bandits from our city!"
|
|
msgstr ""
|
|
"Som veľmi zarmútený správou o jeho smrti, nech bolo jeho správanie akokoľvek "
|
|
"hlúpe! Teraz je ale potrebné, aby sme sa venovali ostatným nutným "
|
|
"záležitostiam. Povstaňte a do zbrane, muži z Wesnothu! Musíme tých banditov "
|
|
"vyhnať z nášho mesta!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:320
|
|
msgid "Ufes"
|
|
msgstr "Ufes"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:321
|
|
msgid "Joran"
|
|
msgstr "Joran"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:322
|
|
msgid "Makees"
|
|
msgstr "Makees"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:323
|
|
msgid "Tyborg"
|
|
msgstr "Tyborg"
|
|
|
|
#. [message]: speaker=Ufes
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:327
|
|
msgid ""
|
|
"We will do our best to hold the city - you lead your men across the river "
|
|
"and kill the bandit leader!"
|
|
msgstr ""
|
|
"Spravíme všetko pre to, aby sme udržali mesto - vy veďte vašich mužov cez "
|
|
"rieku a zabite vodcu banditov!"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:333
|
|
msgid "Kill Urza Nalmath, the bandit leader."
|
|
msgstr "Zabiješ vodcu banditov Urza Nalmata"
|
|
|
|
#. [objective]: condition=lose
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:238
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:357
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:536
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:590
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:59
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:186
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:263
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:545
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:599
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:289
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:345
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:806
|
|
msgid "Death of Minister Hylas"
|
|
msgstr "Zomrie Minister Hylas"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:398
|
|
msgid ""
|
|
"They are almost to the great hall! Hurry, Deoran! You must reach the citadel "
|
|
"or all will be lost!"
|
|
msgstr ""
|
|
"Už sa takmer dostali k hlavnej sieni! Rýchlo, Deoran! Musíš sa dostať do "
|
|
"pevnosti, ináč sme všetci stratení!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:404
|
|
msgid ""
|
|
"You must move Deoran here by the end of the next turn, or Westin will fall "
|
|
"and you will be defeated!"
|
|
msgstr ""
|
|
"Musíš sem dostať Deorana pred koncom nasledujúceho ťahu, ináč Westin padne a "
|
|
"ty budeš porazený!"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:422
|
|
msgid "We're too late! They're burning the city..."
|
|
msgstr "Prišli sme príliš neskoro! Zapaľujú mesto..."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:427
|
|
msgid ""
|
|
"Westin has fallen! This is a problem too great for me to handle - I must "
|
|
"return to Haldric and tell him of our loss..."
|
|
msgstr ""
|
|
"Westin padol! Tento problém sám nevyriešim. Musím sa vrátiť ku Haldrikovi a "
|
|
"podať mu správu o tejto strate..."
|
|
|
|
#. [message]: speaker=Urza Nalmath
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:451
|
|
msgid ""
|
|
"Now the Guard will feel the wrath of my new friends! It is time for the dead "
|
|
"to wage war! Rise, warriors!"
|
|
msgstr ""
|
|
"Teraz pocíti táto Hliadka hnev mojich nových priateľov! Je čas, aby mŕtvi "
|
|
"vybojovali svoju vojnu! Povstaňte z mŕtvych, vojaci!"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:456
|
|
msgid "What devilry is this?! Those are no living men that fight for him!"
|
|
msgstr "Čo je toto za pekelné kúzlo?! Na jeho strane bojujú neživí vojaci!"
|
|
|
|
#. [message]: speaker=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:460
|
|
msgid ""
|
|
"He has made some pact with the undead. How could a mere brigand have gained "
|
|
"such great powers?"
|
|
msgstr ""
|
|
"Uzavrel dohodu s nemŕtvymi. Ako mohol taký obyčajný bandita získať takú "
|
|
"veľkú moc?"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:464
|
|
msgid "However he has done this fell thing, we must defeat him!"
|
|
msgstr ""
|
|
"Nech to dosiahol akokoľvek, je to diabolská vec... musíme ho urýchlene "
|
|
"poraziť!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:471
|
|
msgid ""
|
|
"Not only will Minister Hylas's arcane attack melt undead bones, but he can "
|
|
"also heal wounded units near him."
|
|
msgstr ""
|
|
"Nielenže dokáže Minister Hylas likvidovať telá nemŕtvych bojovníkov, ale je "
|
|
"taktiež schopný liečiť všetky zranené jednotky v jeho blízkosti."
|
|
|
|
#. [message]: speaker=Urza Nalmath
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:491
|
|
msgid "Leave nothing standing! Burn their villages down and kill them all!"
|
|
msgstr ""
|
|
"Nenechajte kameň na kameni! Vypáľte tie ich dediny a všetkých ich "
|
|
"pozabíjajte!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:495
|
|
msgid "We will avenge your brother's death!"
|
|
msgstr "Pomstíme smrť tvojho brata!"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:499
|
|
msgid "They are burning our villages! We must stop them!"
|
|
msgstr "Vypaľujú naše dediny! Musíme ich zastaviť!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:538
|
|
msgid "My brother has died unavenged! What have we done!?"
|
|
msgstr ""
|
|
"Môj brat zahynul a ja som ho nedokázal pomstiť! Čo sme to len spravili!?"
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:543
|
|
msgid "Commander, how can a bandit have summoned undead?"
|
|
msgstr "Veliteľ, ako je možné, že obyčajný bandita dokáže vzkriesiť nemŕtvych?"
|
|
|
|
#. [message]: speaker=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:548
|
|
msgid ""
|
|
"Just before the bandit raids began, an ambassador came to Sir Loris from the "
|
|
"elves of the Aethenwood west of here. He asked that a knight be sent to "
|
|
"discuss a new threat to Wesnoth."
|
|
msgstr ""
|
|
"Tesne predtým, než začali nájazdy tých banditov, nás navštívil vyslanec od "
|
|
"elfov z lesov na západ odtiaľto. Požadoval, aby sme k nim vyslali nejakého "
|
|
"vysokopostaveného rytiera na prediskutovanie novej hrozby pre Wesnoth."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:553
|
|
msgid "And did Sir Loris go to the elves?"
|
|
msgstr "A išiel pán Loris k elfom?"
|
|
|
|
#. [message]: speaker=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:558
|
|
msgid ""
|
|
"No. He suspected the elves of some trickery and made no reply to them. "
|
|
"Perhaps they know the origin of these dead warriors we now face."
|
|
msgstr ""
|
|
"Nie. Podozrieval elfov, že ho chcú podviesť a tak im neodpovedal. Možno že "
|
|
"oni vedia, odkiaľ pochádzajú mŕtvi bojovníci, proti ktorým stojíme."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:563
|
|
msgid ""
|
|
"My men have been trained to fight the living. I do not know that we can "
|
|
"protect the city from foes so dark as these. I shall go meet the elves and "
|
|
"see if they can be of any aid!"
|
|
msgstr ""
|
|
"Moji vojaci boli trénovaní na to, aby bojovali so živými. Neviem či dokážeme "
|
|
"ubrániť mesto voči protivníkom tak temným ako títo tu. Pôjdem teda a "
|
|
"navštívim elfov. Uvidíme, čí nám dokážu nejako pomôcť!"
|
|
|
|
#. [message]: speaker=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:568
|
|
msgid ""
|
|
"I will accompany you, my lord. I have studied the arts of holy magic and my "
|
|
"skill may be of some use against the dark ones."
|
|
msgstr ""
|
|
"Budem ťa sprevádzať, môj pane. Študoval som umenie svätej mágie a moje "
|
|
"schopnosti nám môžu v boji proti týmto vojakom temna pomôcť."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/02_Proven_By_The_Sword.cfg:573
|
|
msgid ""
|
|
"Deoran sent a rider to request mounted reinforcements and set out at once "
|
|
"towards the Aethenwood..."
|
|
msgstr ""
|
|
"Deoran vyslal jazdca, aby vyžiadal ďalšie jazdecké posily a sám sa vybral "
|
|
"smerom k západným lesom..."
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:5
|
|
msgid "A Desperate Errand"
|
|
msgstr "Zúfalá akcia"
|
|
|
|
#. [side]: type=Rogue, description=Urza Fastik
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:69
|
|
msgid "Urza Fastik"
|
|
msgstr "Urza Fastik"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:133
|
|
msgid "Deoran and his men came to the eastern border of the Aethenwood..."
|
|
msgstr ""
|
|
"Deoran so svojou družinou prišli na hranicu elfských lesov Aethenwoodu..."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:139
|
|
msgid ""
|
|
"Look, men! There is the forest of the Elves to the northwest. Let us hasten "
|
|
"across the river and the hills."
|
|
msgstr ""
|
|
"Pozrite sa, vojaci! Tamto na severozápade je veľký les elfov. Mali by sme "
|
|
"čím skôr prebrodiť rieku a dostať sa ku kopcom."
|
|
|
|
#. [message]: speaker=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:144
|
|
msgid ""
|
|
"Be careful, Deoran. No man has set foot in the elvish woods for many a year. "
|
|
"We do not know how they will receive us. Sir Loris thought that it was some "
|
|
"trick of theirs trying to bring him into the woods..."
|
|
msgstr ""
|
|
"Buď opatrný, Deoran. Do týchto lesov nevkročila ľudská noha už mnoho rokov. "
|
|
"Nevieme, ako nás príjmu. Pán Loris si myslel, že ten vyslanec bol iba nejaký "
|
|
"elfský trik, aby ho dostali do svojich lesov..."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:149
|
|
msgid ""
|
|
"But if we do not discover the source of these undead warriors, the whole "
|
|
"province shall surely be swallowed up by them, and then their bandit masters "
|
|
"will fare no better. We cannot allow it!"
|
|
msgstr ""
|
|
"Ale keď neobjavíme, odkiaľ sa títo nemŕtvi bojovníci vzali, zaplavia celú "
|
|
"provinciu. A obávam sa, že tí ich páni banditi nebudú na tom omnoho lepšie "
|
|
"než my. Nesmieme to dopustiť!"
|
|
|
|
#. [message]: speaker=Urza Fastik
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:154
|
|
msgid ""
|
|
"I have lost two brothers to Deoran - I shall not allow him to reach the "
|
|
"accursed elves! Deoran will die before he reaches the western forest!"
|
|
msgstr ""
|
|
"Stratil som dvoch bratov kvôli Deoranovi - nedovolím mu, aby sa dostal k tým "
|
|
"prekliatym elfom! Deoran musí zomrieť, skôr než sa mu podarí dostať k "
|
|
"západnému lesu!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:162
|
|
msgid ""
|
|
"You must move Deoran to the center of the elvish citadel. Be sure to recruit "
|
|
"a force strong enough to drive off the bandits before moving Deoran from his "
|
|
"encampment!"
|
|
msgstr ""
|
|
"Musíš dostať Deorana priamo do stredu elfskej pevnosti. Pritom musíš mať "
|
|
"istotu, že naverbuješ dostatočne silný oddiel bojovníkov, ktorí budú schopní "
|
|
"odolať banditom, aby sa vôbec mohol Deoran vzdialiť zo svojho tábora!"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:174
|
|
msgid "Move Deoran to the Elvish city in the northern woods"
|
|
msgstr "Presunieš Deorana do elfského mesta v severných lesoch"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:201
|
|
msgid "There is so much ground to cover. If only our riders would arrive!"
|
|
msgstr "Tá oblasť je príliš veľká. Keby len prišli na pomoc naši jazdci!"
|
|
|
|
#. [unit]: description=Jarek
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:211
|
|
msgid "Jarek"
|
|
msgstr "Jarek"
|
|
|
|
#. [message]: speaker=Jarek
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:224
|
|
msgid ""
|
|
"Commander, I received your request for reinforcements, and I have brought my "
|
|
"riders with me!"
|
|
msgstr ""
|
|
"Veliteľ, dostal som vašu žiadosť o posíly a priviedol som svojich jazdcov!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:230
|
|
msgid ""
|
|
"You may now recruit Cavalrymen. They are fast and deadly on grassland, but "
|
|
"weak in forests and hills. They can keep up with Deoran, so use them to "
|
|
"guard him!"
|
|
msgstr ""
|
|
"Od tejto chvíle môžeš verbovať i kavalériu. Sú to rýchli jazdci, ktorí sú "
|
|
"obzvlášť vražední na rovinách, no v horách a kopcoch ich sila klesá. Čo je "
|
|
"dôležité, vďaka ich rýchlosti, dokážu udržať tempo s Deoranom, takže ich "
|
|
"môžeš použiť ako jeho osobnú stráž!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:247
|
|
msgid ""
|
|
"What have we done?! Even our undead allies cannot stand against this "
|
|
"commander!"
|
|
msgstr ""
|
|
"Čo sme to vykonali?! Ani naši nemŕtvi spojenci nedokážu odolať tomuto "
|
|
"veliteľovi!"
|
|
|
|
#. [message]: role=second
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:257
|
|
msgid ""
|
|
"I hope that's the last of the bandits! How many more of these foul undead "
|
|
"must we fight?"
|
|
msgstr ""
|
|
"Dúfam, že toto bol posledný z tých banditov! Koľko ešte tých odporných "
|
|
"nemŕtvych stretneme v boji?"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:264
|
|
msgid ""
|
|
"If we are to check the advance of the dead, I must reach the home of the "
|
|
"elves!"
|
|
msgstr ""
|
|
"Ak chceme zastaviť postup tých mŕtvol, tak sa musím za každú cenu dostať k "
|
|
"domovu elfov!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:279
|
|
msgid "Linderion"
|
|
msgstr "Linderion"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:280
|
|
msgid "Mithalwe"
|
|
msgstr "Mithalwe"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:281
|
|
msgid "Sidaurios"
|
|
msgstr "Sidaurios"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:282
|
|
msgid "Eltenmir"
|
|
msgstr "Eltenmir"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:283
|
|
msgid "Vardanos"
|
|
msgstr "Vardanos"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:284
|
|
msgid "Talchar"
|
|
msgstr "Talchar"
|
|
|
|
#. [unit]: type=Elvish Shyde, type=Elvish Druid, description=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:294
|
|
msgid "Ethiliel"
|
|
msgstr "Etiliel"
|
|
|
|
#. [message]: speaker=Linderion
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:308
|
|
msgid "Halt! Who has entered our citadel without leave?"
|
|
msgstr "Stáť! Kto vstúpil do našej pevnosti bez povolenia?"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:313
|
|
msgid "De..."
|
|
msgstr "De..."
|
|
|
|
#. [message]: speaker=Linderion
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:318
|
|
msgid ""
|
|
"Speak carefully, for the penalty for trespass on our lands is death, and "
|
|
"your life is thus forfeit."
|
|
msgstr ""
|
|
"Buď opatrný a premysli si, čo nám povieš, pretože trestom za vniknutie na "
|
|
"naše územie je smrť. Tvoj život je v našich rukách."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:324
|
|
msgid "Deora..."
|
|
msgstr "Deora..."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:329
|
|
msgid ""
|
|
"Stay a moment. This man wears the colors of Wesnoth, and Kalenz told us not "
|
|
"all the folk of Wesnoth are foes of the elves. Tell us, then, what brings "
|
|
"you to the hallowed citadel of Elrath?"
|
|
msgstr ""
|
|
"Počkaj chvíľu. Ten jazdec má na sebe farby Wesnothu a Kalenz nám vravel, že "
|
|
"nie všetci z Wesnothu sú nepriateľmi elfov. Povedz nám teda, čo ťa privádza "
|
|
"do tejto posvätnej pevnosti slávneho Elratu?"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:334
|
|
msgid ""
|
|
"My lady, we have come to the elves to seek guidance. Bandits and criminals "
|
|
"in our land have summoned the dead to help them plunder our farms and "
|
|
"villages. They are coming across the river from the great forest to the "
|
|
"south of our lands, where no man has yet traveled."
|
|
msgstr ""
|
|
"Moja pani, prichádzame, aby sme vás poprosili o radu. Banditi a zločinci v "
|
|
"našej zemi začali povolávať mŕtvych, aby im pomáhali rabovať naše farmy a "
|
|
"dediny. Prichádzajú spoza veľkej rieky, odniekiaľ od veľkého lesa, smerom na "
|
|
"juh od našich krajín, kde ešte žiaden človek nevkročil."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:339
|
|
msgid ""
|
|
"The elves know of the great southern forest, and have walked its paths many "
|
|
"times. What would you do, Deoran?"
|
|
msgstr ""
|
|
"Elfoviai vedia o tom veľkom južnom lese, o ktorom rozprávaš. Mnohokrát "
|
|
"kráčali po jeho lesných cestách. Čo máš v úmysle, Deoran?"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:344
|
|
msgid ""
|
|
"I would lead my men south of the river to find the source of these beings of "
|
|
"darkness that we might destroy it. For surely, ere that be done, we cannot "
|
|
"stand against them for long."
|
|
msgstr ""
|
|
"Povediem svoje oddiely na juh od rieky, aby som našiel zdroj tých temných "
|
|
"bytostí a aby som sa pokúsil ich zničiť. Inak nemáme šancu, aby sme proti "
|
|
"nim dlho vydržali."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:349
|
|
msgid ""
|
|
"Indeed you are brave to face such foes. But I fear that alone you will fail "
|
|
"and fall. One elf now lives who remembers the secrets of the undead that we "
|
|
"learned when Haldric I came to our land. His name is Mebrin, and he lives, "
|
|
"secluded in the hills, near here. I will take you to him."
|
|
msgstr ""
|
|
"Si naozaj odvážny, keď si trúfaš na takýchto nepriateľov. Obávam sa ale, že "
|
|
"samému sa ti to nepodarí. Padneš a dostaneš nás všetkých do záhuby. Existuje "
|
|
"ale jeden elf, ktorý ovláda tajomstvá nemŕtvych, ktoré sme sa naučili v "
|
|
"čase, keď sem prišiel Haldrik. Ten elf sa volá Mebrin a žije tuto neďaleko "
|
|
"na samote v kopcoch. Zavediem vás k nemu."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:355
|
|
msgid "My thanks, lady."
|
|
msgstr "Sme ti nesmierne vďační, pani."
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:5
|
|
msgid "Vale of Tears"
|
|
msgstr "Slzavé údolie"
|
|
|
|
#. [side]: type=Dark Adept, type=Dark Sorcerer, type=Necromancer, description=Mal A'kai
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:80
|
|
msgid "Mal A'kai"
|
|
msgstr "Mal A'kai"
|
|
|
|
#. [side]: type=Outlaw, description=Jera Ilras
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:117
|
|
msgid "Jera Ilras"
|
|
msgstr "Jera Ilras"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:168
|
|
msgid ""
|
|
"We have followed you away from our homes and left them unguarded. Now, where "
|
|
"can we find this sage who knows the southern forest well?"
|
|
msgstr ""
|
|
"Nasledovali sme ťa hlboko do týchto končín, ďaleko od našich domovov, ktoré "
|
|
"zostali nechránené. Takže, kde sa vlastne ten váš mudrc, čo tie južné lesy "
|
|
"tak dobre pozná, nachádza?"
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:173
|
|
msgid ""
|
|
"This is the Vale of Blossoming Trees. Our great sages come here to live when "
|
|
"they feel that it is time for them to allow others to lead our people. The "
|
|
"sage you speak of lives in a secluded village between the two lakes."
|
|
msgstr ""
|
|
"Toto je údolie kvitnúcich stromov. Veľa elfských mudrcov sem prišlo žiť, keď "
|
|
"už cítili, že prichádza ich čas, aby odstúpili a prenechali vodcovské "
|
|
"starosti iným. Ten mudrc, o ktorom hovoríme, žije v osamelej dedine medzi "
|
|
"dvomi jazerami."
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:180
|
|
msgid ""
|
|
"Why, my lady, are there humans camped to the south of us? Are they friends "
|
|
"of the elves? I had thought that no humans had set foot in this valley."
|
|
msgstr ""
|
|
"Moja pani, prečo sa tam dole na juhu nachádza táborisko ľudí? Sú to "
|
|
"priatelia elfov? Ja som mal pocit, že do toho údolia ľudská noha predtým "
|
|
"nevkročila."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:186
|
|
msgid ""
|
|
"What!? Those are no friends of the elves! They are brigands, and they must "
|
|
"be destroyed!"
|
|
msgstr "Čože!? To nie sú priatelia elfov! Sú to lupiči a musíme ich poraziť!"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:191
|
|
msgid ""
|
|
"Perhaps they are allied with the bandits who have been sacking our towns! "
|
|
"They have grown bold to attack the elves!"
|
|
msgstr ""
|
|
"Možno sú to spojenci tých banditov, ktorí napádali naše mestá! Vyzerá to, že "
|
|
"trúfalosť im nechýba, keď sa opovážili zaútočiť i na elfov!"
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:196
|
|
msgid ""
|
|
"Destroy these intruders, and I will ask him to help you. He is ancient, and "
|
|
"he remembers well Haldric's betrayal of the elves, so if a human sets foot "
|
|
"in his village first, he almost certainly will have nothing to do with us!"
|
|
msgstr ""
|
|
"Znič tých lotrov a ja požiadam Mebrina, aby ti pomohol. Je to veľmi starý "
|
|
"elf, ktorý si bohužiaľ dobre pamätá na Haldrikovu zradu nášho národa, takže "
|
|
"ak by sa do jeho osady dostal ako prvý človek, celkom určite by s nami "
|
|
"nechcel mať nič spoločné!"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:201
|
|
msgid "Sounds like a charming fellow..."
|
|
msgstr "Vyzerá to teda na veľmi prívetivého chlapíka..."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:206
|
|
msgid ""
|
|
"Yet, as she says, he is our best hope to rid our lands of this new menace. "
|
|
"We do that which we must. Ethiliel, you make for Mebrin's village. We will "
|
|
"handle the intruders."
|
|
msgstr ""
|
|
"Každopádne, ako vraví tá elfská pani. Je to naša najlepšia nádej, ako zbaviť "
|
|
"našu domovinu tejto hrozby. Urobíme to, čo je potrebné. Etiliel, choď do "
|
|
"Mebrinovej osady. My sa postaráme o tých výtržníkov."
|
|
|
|
#. [message]: speaker=Mal A'kai
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:211
|
|
msgid "Ha! You're too late. We've taken what we want from this valley."
|
|
msgstr ""
|
|
"Cha! Prichádzate neskoro. Už sme si z tohto údolia vzali, čo sme chceli."
|
|
|
|
#. [message]: speaker=Jera Ilras
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:216
|
|
msgid "Now your blood and tears will join that of the elves!"
|
|
msgstr "A teraz sa vaša krv a plač zmieša s krvou a plačom elfov!"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:222
|
|
msgid "Cleanse the Vale of Tears"
|
|
msgstr "Vyčistíš Údolie sĺz"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:226
|
|
msgid "Move Ethiliel to Mebrin's village"
|
|
msgstr "Presunieš Etiliel do Mebrinovej osady"
|
|
|
|
#. [objective]: condition=lose
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:242
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:361
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:540
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:594
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:63
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:267
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:603
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:239
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:323
|
|
msgid "Death of Ethiliel"
|
|
msgstr "Etiliel zomrie"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:266
|
|
msgid ""
|
|
"Our weapons are useless against these skeletons! They have nothing for our "
|
|
"shafts to pierce but air!"
|
|
msgstr ""
|
|
"Naše zbrane na tých kostlivcov neúčinkujú! Nie je na nich nič, čo by sme "
|
|
"dokázali prebodnúť - iba vzduch!"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:270
|
|
msgid ""
|
|
"We must clear out these undead if you are to reach Mebrin's village! What "
|
|
"should we do?"
|
|
msgstr ""
|
|
"Musíme týchto nemŕtvych odstrániť z cesty, aby si sa dostala do Mebrinovej "
|
|
"osady! Čo spravíme?"
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:275
|
|
msgid ""
|
|
"For now, I can slow them down. Where are the elves who used to live in this "
|
|
"valley? They should come to our aid!"
|
|
msgstr ""
|
|
"Nateraz ich trochu spomalím. Kde sú elfovia, ktorí v tomto údolí zvykli žiť? "
|
|
"Mali by nám prísť na pomoc!"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:280
|
|
msgid ""
|
|
"You said this valley would be safe, and we find it filled with skeletal "
|
|
"foes! Cannot some of your elf friends help us in our struggle?"
|
|
msgstr ""
|
|
"Hovorila si, že toto údolie bude bezpečné a namiesto toho je plné tých "
|
|
"kostlivcov. Nemohli by nám nejakí tvoji elfskí priatelia v tomto boji trochu "
|
|
"pomôcť?"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:293
|
|
msgid "I shall not join these accursed undead! Bury me deeply my friends..."
|
|
msgstr ""
|
|
"Nemám v úmysle sa pripojiť k tým prekliatym nemŕtvym! Pochovajte ma tak "
|
|
"hlboko, ako len môžete, priatelia..."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:298
|
|
msgid "You shall not die in vain! My bodyguard will avenge you!"
|
|
msgstr "Nezomrieš nadarmo! Môj osobný strážca ťa pomstí!"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:303
|
|
msgid "You have a bodyguard?!"
|
|
msgstr "Ty máš osobnú stráž?!"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:308
|
|
msgid "You have a bodyguard?!!"
|
|
msgstr "Osobná stráž!?!"
|
|
|
|
#. [unit]: description=Elvish Bodyguard, type=Elvish Ranger
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:361
|
|
msgid "Elvish Bodyguard"
|
|
msgstr "Elfský osobný strážca"
|
|
|
|
#. [message]: speaker=Elvish Bodyguard
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:384
|
|
msgid ""
|
|
"We stand ready, my lady, to protect you! We shall lead these men of Wesnoth "
|
|
"into the fray!"
|
|
msgstr ""
|
|
"Sme pripravení, moja pani, aby sme ťa ochránili! Budeme viesť týchto mužov z "
|
|
"Wesnothu do hrdinského boja!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:396
|
|
msgid "For my lady I fall..."
|
|
msgstr "Zomieram pre svoju pani..."
|
|
|
|
#. [message]: speaker=Mal A'kai
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:408
|
|
msgid "Finally, release! Thank you, my friends..."
|
|
msgstr "Konečne voľný! Ďakujem vám, priatelia..."
|
|
|
|
#. [message]: speaker=Jera Ilras
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:453
|
|
msgid ""
|
|
"You're too late! You'll never find our stronghold, and even if you did, what "
|
|
"can you do against the dead!"
|
|
msgstr ""
|
|
"Idete príliš neskoro! Nikdy nenájdete našu pevnosť a aj keby ste ju našli..."
|
|
"Čo zmôžete proti mŕtvym!"
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:458
|
|
msgid "You, at least, will trouble us no more!"
|
|
msgstr "Aspoň od teba bude teraz pokoj a nebudeš nás už obťažovať!"
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:510
|
|
msgid "Mebrin! Are you there? We have come to seek your aid!"
|
|
msgstr "Mebrin! Si tam? Prišli sme sem hľadať tvoju pomoc!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#. [message]: speaker=Kramak
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:515
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:526
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:371
|
|
msgid "..."
|
|
msgstr "..."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:521
|
|
msgid "Mebrin! Where are you?!"
|
|
msgstr "Mebrin! Kde si?!"
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:532
|
|
msgid ""
|
|
"His home is empty... There are footprints leading away to the south... What "
|
|
"can have happened here?"
|
|
msgstr ""
|
|
"Dom je prázdny... Ale sú tu stopy smerujúce na juh... Čo sa tu mohlo stať?"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:537
|
|
msgid "Maybe whoever summoned these undead knows where he is?"
|
|
msgstr "Ten kto vyvolal nemŕtvych bude asi vedieť kde je."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:542
|
|
msgid ""
|
|
"There is no blood here, yet no Mebrin. Someone must have kidnapped him. But "
|
|
"the undead would have slain him and made him one of them. Who then can have "
|
|
"taken him?"
|
|
msgstr ""
|
|
"Nie sú tu žiadne stopy krvi, ale ani Mebrin. Niekto ho musel uniesť. Ale "
|
|
"nemŕtvi by ho zabili a spravili z neho tiež nemŕtveho. Tak potom kto ho "
|
|
"mohol uniesť?"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:547
|
|
msgid "Maybe the bandits who have been summoning the undead took him?"
|
|
msgstr "Možno ho uniesli banditi, ktorí vyvolávali nemŕtvych."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:553
|
|
msgid ""
|
|
"We must follow these footprints into the woods! Whoever took our greatest "
|
|
"sage must pay! Nothing will stop the vengeance of the elves!"
|
|
msgstr ""
|
|
"Musíme sledovať tieto stopy do lesov! Ten kto uniesol nášho najväčšieho "
|
|
"mudrca bude pykať! Nič nezastaví pomstu elfov!"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:558
|
|
msgid ""
|
|
"Well, vengeance or no, if you will lead us into the forest, we will follow "
|
|
"you and battle the undead!"
|
|
msgstr ""
|
|
"Pomsta či nepomsta, ak nás k tomu lesu zavediete, pôjdeme za vami a budeme "
|
|
"spolu s vami bojovať s nemŕtvymi!"
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:5
|
|
msgid "Choice in the Fog"
|
|
msgstr "Voľba v hmle"
|
|
|
|
#. [side]: type=Outlaw, description=Urza Afalas
|
|
#. [unit]: type=Outlaw, description=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:63
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:452
|
|
msgid "Urza Afalas"
|
|
msgstr "Urza Afalas"
|
|
|
|
#. [side]: type=Soulless, description=Gruth
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:97
|
|
msgid "Gruth"
|
|
msgstr "Gruth"
|
|
|
|
#. [side]: type=Lich, description=Mal M'brin
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:129
|
|
msgid "Mal M'brin"
|
|
msgstr "Mal M'brin"
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:199
|
|
msgid ""
|
|
"The heat in this forest is oppressive, and this fog cannot be natural. I "
|
|
"wonder what evil lurks nearby?"
|
|
msgstr ""
|
|
"Teplo v tomto lese je naozaj zarážajúce a tá hmla tiež nevyzerá veľmi "
|
|
"prirodzene. Ktovie, aká hrozba tu blízko číha?"
|
|
|
|
#. [message]: description=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:204
|
|
msgid ""
|
|
"I fear the fog emanates from some powerful lord of the undead. We may be "
|
|
"overmatched..."
|
|
msgstr ""
|
|
"Obávam sa, že tá hmla pochádza od nejakého mocného vládcu nemŕtvych. Môžeme "
|
|
"byť prečíslení..."
|
|
|
|
#. [message]: description=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:209
|
|
msgid ""
|
|
"This is quite a change from fighting bandits in the farmland near Westin!"
|
|
msgstr "Toto je trochu iné, než bojovať s banditmi na rovinách vo Westine!"
|
|
|
|
#. [message]: description=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:214
|
|
msgid ""
|
|
"I have brought many of my people along to aid us. My soldiers and shamans "
|
|
"will now fight at your command."
|
|
msgstr ""
|
|
"Priviedla som mnoho našich bojovníkov, aby nám pomohli. Moji vojaci a šamani "
|
|
"budú odteraz bojovať pod tvojim velením."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:220
|
|
msgid ""
|
|
"Elvish Fighters are at home in the thick forests. They have both a sword and "
|
|
"a bow and are deadly with both. They are quick and can hold their own "
|
|
"against just about anything."
|
|
msgstr ""
|
|
"Elfskí bojovníci sú v hustých lesoch vo svojom prirodzenom domove. Ich "
|
|
"výzbrojou sú jednak ostré meče ale tiež luky, a obe zbrane používajú s "
|
|
"majstrovskou dokonalosťou. Sú relatívne rýchli a dokážu odolávať zoči voči "
|
|
"takmer akémukoľvek nepriateľovi."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:225
|
|
msgid ""
|
|
"Elvish Shamans are no match for most enemies in single combat. They do, "
|
|
"however, heal units next to them every turn. Use them to bolster your "
|
|
"weakening lines and heal wounded soldiers."
|
|
msgstr ""
|
|
"Elfskí šamani nepredstavujú pre väčšinu protivníkov žiadnu výraznú hrozbu. "
|
|
"Dokážu však uzdravovať jednotky vo svojej blízkosti. Môžeš ich teda použiť "
|
|
"na poistenie a zabezpečenie hlavnej línie, ktorá sa dostáva do paľby a "
|
|
"šamani dokážu tieto jednotky uzdraviť."
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:230
|
|
msgid "Why did we stop and make camp here?"
|
|
msgstr "Prečo sme sa zastavili a utáborili tu?"
|
|
|
|
#. [message]: description=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:235
|
|
msgid ""
|
|
"The great river is before us. No elf, still living, has crossed it. If the "
|
|
"undead come from across the river, then we must search for them carefully, "
|
|
"for I know not the way."
|
|
msgstr ""
|
|
"Pred nami je veľká rieka. Žiaden žijúci elf ju neprekročil. Ak nemŕtvi "
|
|
"prichádzajú cez rieku, musíme ich hľadať opatrne, lebo nepoznám cestu."
|
|
|
|
#. [message]: description=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:240
|
|
msgid ""
|
|
"I fear no forests. Let us find this river and whatever enemies lie beyond."
|
|
msgstr ""
|
|
"Nebojím sa lesov. Nájdime rieku a to čo leží za ňou, nech to je čo chce."
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:245
|
|
msgid "Very well. We will seek the river and probe its secrets."
|
|
msgstr "Tak teda dobre. Nájdeme rieku a preskúmame jej tajomstvá."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:251
|
|
msgid "Investigate the areas to the south of the Black River"
|
|
msgstr "Preskúmaš územia na juh od Čiernej rieky."
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:287
|
|
msgid "The master of the undead is defeated!"
|
|
msgstr "Vládca nemŕtvych je porazený!"
|
|
|
|
#. [message]: description=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:292
|
|
msgid "No... I fear there is still much evil present. "
|
|
msgstr "Nie... mám obavy, že je tu stále cítiť priveľa zla a temna."
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:297
|
|
msgid ""
|
|
"Surely the undead infestation cannot be dispatched so easily. We have merely "
|
|
"destroyed a servant of a far darker master."
|
|
msgstr ""
|
|
"Pochopiteľne, nemŕtvi nemôžu byť zničení tak ľahko. Zničili sme len "
|
|
"služobníka temného vládcu."
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:350
|
|
msgid ""
|
|
"I think I see something moving in the fog... it looks like an encampment!"
|
|
msgstr "Zdá sa mi, že sa v hmle niečo pohlo... vyzerá to ako táborisko!"
|
|
|
|
#. [message]: description=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:365
|
|
msgid "Thank heaven! You're alive!"
|
|
msgstr "Vďaka bohu! Žijete!"
|
|
|
|
#. [message]: description=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:370
|
|
msgid ""
|
|
"Save your thanks! We are here to root out all the evil from these woods, and "
|
|
"that means you!"
|
|
msgstr ""
|
|
"Ušetri si slová vďaky! Prišli sme, aby sme z týchto lesov vykorenili všetko "
|
|
"zlo a to, inými slovami, zahŕňa i teba!"
|
|
|
|
#. [message]: description=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:375
|
|
msgid ""
|
|
"Draw your swords and say your prayers! You cannot stand against us! You will "
|
|
"pay for your crimes!"
|
|
msgstr ""
|
|
"Pripravte svoje meče a začnite sa modliť! Nedokážete nám odolať! Zaplatíte "
|
|
"za svoje zločiny!"
|
|
|
|
#. [message]: description=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:380
|
|
msgid ""
|
|
"But have you not seen the undead in these forests? I know you have seen them "
|
|
"under the control of the many bandit leaders before..."
|
|
msgstr ""
|
|
"Ale nevideli ste v týchto lesoch nemŕtvych? Viem, že ste ich videli predtým, "
|
|
"ako bojovali pod vedením niektorých vodcov banditov..."
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:385
|
|
msgid "What of them?"
|
|
msgstr "A čo má byť?"
|
|
|
|
#. [message]: description=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:390
|
|
msgid ""
|
|
"A year ago we ventured into the land of the elves in secret, and we captured "
|
|
"a great sage. We forced him to teach us the secrets of this forest and of "
|
|
"the undead."
|
|
msgstr ""
|
|
"Pred rokom sme sa potajomky dostali do krajiny elfov a zajali sme jedného z "
|
|
"ich mudrcov. Donútili sme ho, aby nás zaučil do tajov tohto lesa a do mágie "
|
|
"kriesenia nemŕtvych."
|
|
|
|
#. [message]: description=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:395
|
|
msgid ""
|
|
"You imprisoned Mebrin!? For that you must surely pay. Speak swiftly so that "
|
|
"we may end this parlay and dispatch you quickly! We will have vengeance!"
|
|
msgstr ""
|
|
"Vy ste uväznili Mebrina!? Za to musíte zaplatiť. Hovor rýchlo, nech tento "
|
|
"rozhovor ukončíme a tým i tvoj život! Pomstíme sa!"
|
|
|
|
#. [message]: description=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:400
|
|
msgid ""
|
|
"Hear me out! He taught us to summon the dead to fight for us. We were weak "
|
|
"and foolish and soon summoned undead that we could not control. Mebrin too "
|
|
"fell sway to the influence of the undead, and now he leads them. For a time "
|
|
"he served us, but now he has gone mad and is attacking us as well!"
|
|
msgstr ""
|
|
"Vypočujte ma! Mebrin nás naučil ako povolať mŕtvych, aby bojovali po našom "
|
|
"boku. Boli sme slabí a hlúpi, a tak niet divu, že sme čoskoro povolali "
|
|
"nemŕtvych, ktorých sme nedokázali ovládať. Sám Mebrin sa dostal pod ich "
|
|
"vplyv a teraz je jedným z ich vodcov. Nejaký čas nám slúžil, ale teraz sa "
|
|
"zbláznil a útočí i na nás!"
|
|
|
|
#. [message]: description=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:406
|
|
msgid "Lies! Mebrin would never fight for the undead, much less lead them!"
|
|
msgstr ""
|
|
"To je lož! Mebrin by nikdy nebojoval po boku nemŕtvych, nieto ešte bol ich "
|
|
"vodcom!"
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:411
|
|
msgid "But what do you want us to do about it? You are criminals!"
|
|
msgstr "Ale čo chceš, aby sme s tým spravili? Vy ste zločinci!"
|
|
|
|
#. [message]: description=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:416
|
|
msgid ""
|
|
"Join us in the fight! Together we can drive off these cruel undead and "
|
|
"restore peace to the land."
|
|
msgstr ""
|
|
"Pripojte sa k nám! Spolu tých hnusných kostlivcov vyženieme a znovu zavládne "
|
|
"v tejto zemi mier."
|
|
|
|
#. [message]: description=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:421
|
|
msgid ""
|
|
"My lord, they could be valuable allies, and the undead are a greater threat "
|
|
"to our lands. Justice can wait until we are all safely in Westin."
|
|
msgstr ""
|
|
"Môj pane, môžu to byť užitoční spojenci a každopádne, tí nemŕtvi predstavujú "
|
|
"väčšiu hrozbu pre našu zem, než banditi. Dočkajú sa spravodlivosti, ale až "
|
|
"keď budeme bezpečne nazad vo Westine."
|
|
|
|
#. [message]: description=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:427
|
|
msgid ""
|
|
"But think of the destruction they wrought on your borders! You cannot ally "
|
|
"yourselves with these evil men! Vengeance!"
|
|
msgstr ""
|
|
"Ale pomyslite na všetku tú skazu, čo spôsobili vo vašich pohraničných "
|
|
"oblastiach! Nemôžete sa len tak spojiť s týmito zločincami! To už nechceš "
|
|
"pomstu?"
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:432
|
|
msgid "Hmm...I have to consider this..."
|
|
msgstr "Hmm...Toto musím zvážiť..."
|
|
|
|
#. [option]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:435
|
|
msgid "Very well. All men must unite against the undead."
|
|
msgstr "Dobre. Všetci ľudia sa musia spojiť proti nemŕtvym."
|
|
|
|
#. [message]: description=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:487
|
|
msgid ""
|
|
"We will now fight alongside you, come my thugs and footpads, rally to me!"
|
|
msgstr "Teraz budeme bojovať bok po boku. Moji banditi a poskokovia, ku mne!"
|
|
|
|
#. [message]: description=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:493
|
|
msgid ""
|
|
"You are no better than these criminals! We shall see if you can find your "
|
|
"own way out of the forest! Come, my people, let us return to our lands. We "
|
|
"were foolish to ever have any dealings with these humans. Do not set foot in "
|
|
"our land ever again, Deoran, for you have brought us nothing but grief."
|
|
msgstr ""
|
|
"Nie ste o nič lepší než táto banda zločincov! Uvidíme, či z tohto lesa "
|
|
"nájdete cestu von! Poďme, moji vojaci, vráťme sa domov. Boli sme opäť príliš "
|
|
"hlúpi, keď sme sa dali nahovoriť, aby sme jednali s ľuďmi. Neopováž sa znovu "
|
|
"vkročiť na našu pôdu, Deoran. Neprinášaš nám nič, iba skazu a žiaľ."
|
|
|
|
#. [message]: description=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:505
|
|
msgid ""
|
|
"The elves have abandoned us in this accursed forest! We are surely lost!"
|
|
msgstr ""
|
|
"Tí elfovia nás naozaj opustili a nechali v tomto prekliatom lese! Sme "
|
|
"stratení!"
|
|
|
|
#. [message]: description=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:510
|
|
msgid "Do not fear, I can lead you out when the time is right."
|
|
msgstr "Nemajte obavy, vyvediem vás von, keď nastane správny čas."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:533
|
|
msgid "Find the source of the undead and destroy it"
|
|
msgstr "Nájdeš zdroj nemŕtvych a zničíš ho."
|
|
|
|
#. [objective]: condition=lose
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:549
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:810
|
|
msgid "Death of Urza Afalas"
|
|
msgstr "Zomrie Urza Afalas"
|
|
|
|
#. [option]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:562
|
|
msgid ""
|
|
"Your crimes are too great. You will fall with the rest of the foul undead!"
|
|
msgstr ""
|
|
"Vaše zločiny sú príliš závažné. Padnete spolu s ostatnými odpornými "
|
|
"nemŕtvymi!"
|
|
|
|
#. [message]: description=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:566
|
|
msgid "Then this parlay is over! You may have sounded the doom of all of us!"
|
|
msgstr ""
|
|
"Tak potom vyjednávanie skončilo! Možno ste práve rozhodli o skaze nás "
|
|
"všetkých!"
|
|
|
|
#. [message]: description=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:572
|
|
msgid "You will pay for taking Mebrin from us! If he is harmed..."
|
|
msgstr "Zaplatíte zato, že ste uniesli Mebrina! Ak ste mu ublížili..."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:583
|
|
msgid "Find the source of the undead and destroy it."
|
|
msgstr "Nájdeš zdroj nemŕtvych a zničíš ho."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:587
|
|
msgid "Defeat the last of the bandit leaders."
|
|
msgstr "Porazíš posledného vodcu banditov."
|
|
|
|
#. [message]: description=Urza Afalas
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:632
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:828
|
|
msgid "Now I pay for my crimes. But how many others will also suffer for them?"
|
|
msgstr ""
|
|
"Teraz platím za svoje zločiny. Ale koľko ďaľších bude za ne ešte trpieť?"
|
|
|
|
#. [message]: description=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:641
|
|
msgid "Fools! That lich will be the death of us all! You have sealed our doom!"
|
|
msgstr ""
|
|
"Vy blázni! Ten kostej bude smrť nás všetkých! Spečatili ste našu skazu!"
|
|
|
|
#. [unit]: type=Sea Serpent, description=Beast of the Lake
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:660
|
|
msgid "Beast of the Lake"
|
|
msgstr "Obluda z jazera"
|
|
|
|
#. [message]: description=Beast of the Lake
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:666
|
|
msgid "Graar!"
|
|
msgstr "Graar!"
|
|
|
|
#. [message]: description=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:691
|
|
msgid ""
|
|
"Well! That was easier than I thought it'd be. Looks like the undead aren't "
|
|
"so tough after all!"
|
|
msgstr ""
|
|
"Dobre! Bolo to jednoduchšie, než to spočiatku vyzeralo. Zdá sa, že tí "
|
|
"nemŕtvi nie sú až tak silní!"
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:696
|
|
msgid ""
|
|
"Indeed. The dark king has fallen. Now that the elves have abandoned us, our "
|
|
"lives depend on Urza Afalas. Will you lead us from this accursed forest?"
|
|
msgstr ""
|
|
"Tak je. Temný vládca padol. Teraz, keď nás tí elfovia opustili, naše životy "
|
|
"závisia na Urzovi Afalasovi. Vyvedieš nás z tohto prekliateho lesa?"
|
|
|
|
#. [message]: description=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:700
|
|
msgid ""
|
|
"What choice do I have? My life is in as much danger as yours. I will lead "
|
|
"you and your men back to the lands of Wesnoth if you will grant me pardon."
|
|
msgstr ""
|
|
"Mám na výber? Môj život je v rovnakom nebezpečenstve ako váš. Vyvediem vás "
|
|
"odtiaľto a zavediem vás až k Wesnothu, ak mi zaručíte milosť."
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:704
|
|
msgid ""
|
|
"I cannot promise clemency, as that decision must be made by the council at "
|
|
"Westin, but I will plead your case."
|
|
msgstr ""
|
|
"Nemôžem ti sľubovať milosť, takéto rozhodnutie môže spraviť jedine rada vo "
|
|
"Westine, ale prihovorím sa za teba."
|
|
|
|
#. [message]: description=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:708
|
|
msgid "More than that I cannot ask."
|
|
msgstr "Viac už žiadať nemôžem."
|
|
|
|
#. [message]: description=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:719
|
|
msgid "We have beaten them both, criminals and undead!"
|
|
msgstr "Tak sme ich oboch porazili, zločincov i nemŕtvych!"
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:724
|
|
msgid ""
|
|
"We should make haste to return to Wesnoth before the harvest. Fall has "
|
|
"already been upon us for some time."
|
|
msgstr ""
|
|
"Mali by sme sa rýchlo vrátiť nazad do Wesnothu, aby sme ešte stihli žatvu. "
|
|
"Už sa blíži jeseň..."
|
|
|
|
#. [message]: description=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:728
|
|
msgid ""
|
|
"Do not be so hasty; great mages are no mere tricksters to be defeated so "
|
|
"easily. I fear that there are tunnels and catacombs buried beneath his "
|
|
"fortress and that we have merely defeated a spectre. If we wish to cleanse "
|
|
"the land of his evil, we must enter the darkness and root him out from "
|
|
"within."
|
|
msgstr ""
|
|
"Len sa tak neponáhľaj; veľkí mágovia nie sú kdeakí potulní felčiari, ktorých "
|
|
"je ľahké poraziť. Obávam sa, že hlboko pod jeho pevnosťou bude množstvo "
|
|
"tunelov a chodieb a že sme porazili len jeho zjav. Ak chceme očistiť túto "
|
|
"zem od jeho zloby, asi nemáme na výber, iba zísť dolu do temnoty a vykoreniť "
|
|
"ho od samého vnútra."
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:733
|
|
msgid "My men are not dwarves! How are we to fight in catacombs and tunnels?"
|
|
msgstr "Moji muži nie sú trpaslíci! Ako máme bojovať v katakombách a tuneloch?"
|
|
|
|
#. [message]: description=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:737
|
|
msgid ""
|
|
"Someone must take news back to Wesnoth of this new evil that lurks near our "
|
|
"borders. Who knows how many more of these undead are hiding in the forest."
|
|
msgstr ""
|
|
"Niekto by mal zaniesť správy nazad do Wesnothu a informovať kráľa o novej "
|
|
"hrozbe, ktorá číha na našich hraniciach. Ktovie koľko tých nemŕtvych sa ešte "
|
|
"ukrýva v lese."
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:741
|
|
msgid ""
|
|
"Go, Sir Gerrick, and take with you an escort of elves, if Ethiliel will "
|
|
"permit it."
|
|
msgstr ""
|
|
"Pán Gerrik, chcem, aby ste šli vy a zoberte si so sebou i menší oddiel "
|
|
"elfov, ak s tým Etiliel súhlasí."
|
|
|
|
#. [message]: description=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:745
|
|
msgid "Indeed I do. My kinsfolk will protect you and your message!"
|
|
msgstr "Súhlasím. Môj národ ochráni teba, aj správu ktorú nesieš!"
|
|
|
|
#. [message]: description=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:749
|
|
msgid ""
|
|
"Fare well, Deoran! I will be there to greet you when you return to Kerlath "
|
|
"Province."
|
|
msgstr ""
|
|
"Nech sa ti darí, Deoran! Budem ťa čakať v Kerlate, aby som ťa privítal ako "
|
|
"hrdinu."
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:5
|
|
msgid "Tidings, Good and Ill"
|
|
msgstr "Dobré a zlé zvesti"
|
|
|
|
#. [side]
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:67
|
|
msgid "Ssesseth"
|
|
msgstr "S'sst"
|
|
|
|
#. [side]
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:68
|
|
msgid "Zasz"
|
|
msgstr "Zasz"
|
|
|
|
#. [side]
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:69
|
|
msgid "Zerix"
|
|
msgstr "Zerix"
|
|
|
|
#. [side]
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:71
|
|
msgid "Scorpion"
|
|
msgstr "Škorpión"
|
|
|
|
#. [side]
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:72
|
|
msgid "Kramak"
|
|
msgstr "Kramak"
|
|
|
|
#. [side]
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:74
|
|
msgid "Issorai"
|
|
msgstr "Issorai"
|
|
|
|
#. [side]
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:75
|
|
msgid "Zarr"
|
|
msgstr "Zar"
|
|
|
|
#. [side]
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:78
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:84
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:91
|
|
msgid "Abdur"
|
|
msgstr "Abdur"
|
|
|
|
#. [side]
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:79
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:85
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:93
|
|
msgid "Queen Xeila"
|
|
msgstr "Hadia kráľovná"
|
|
|
|
#. [side]
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:83
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:90
|
|
msgid "Ssanur"
|
|
msgstr "Ssanur"
|
|
|
|
#. [side]
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:86
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:94
|
|
msgid "Lesssh"
|
|
msgstr "Lesssh"
|
|
|
|
#. [side]
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:92
|
|
msgid "Kallen"
|
|
msgstr "Kallen"
|
|
|
|
#. [unit]: type=Elvish Ranger, description=Eliomir
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:180
|
|
msgid "Eliomir"
|
|
msgstr "Eliomir"
|
|
|
|
#. [message]: speaker=Eliomir
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:198
|
|
msgid ""
|
|
"Sir Gerrick, you must make it back to Kerlath Province and warn your people "
|
|
"of the danger from the south. We will lead you through the forest and clear "
|
|
"any foes from your path. You may choose some of our veterans to go with you "
|
|
"as well, and any ones you leave behind will still have time to catch up with "
|
|
"Ethiliel and Deoran."
|
|
msgstr ""
|
|
"Pán Gerrik, musíte ste ísť nazad do Kerlatu a varovať vašich ľudí ohľadom "
|
|
"hrozby z juhu. My vás prevedieme cez les a pomôžeme vám vyhnúť sa "
|
|
"nepriateľom. Môžete si vybrať niekoľko z našich najskúsenejších bojovníkov a "
|
|
"tí ktorí zostanú pozadu pôjdu s Etiliel a Deoranom."
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:211
|
|
msgid ""
|
|
"With the bandits and undead vanquished behind us, what foes can there be "
|
|
"ahead? Let us hope this is a speedy journey, for the spectre of winter looms."
|
|
msgstr ""
|
|
"Keď už sme sa zbavili banditov i nemŕtvych, akí ďalší protivníci na nás ešte "
|
|
"číhajú? Dúfajme, že táto cesta ubehne rýchlo, pretože zima sa nezadržateľne "
|
|
"blíži."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:217
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:288
|
|
msgid "Move Sir Gerrick to the north end of the woods"
|
|
msgstr "Dostaneš pána Gerrika na severný okraj lesov"
|
|
|
|
#. [message]: speaker=Queen Xeila
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:248
|
|
msgid ""
|
|
"Hss... Here are the humans who have made a pact with the cursed mermen! "
|
|
"Hss..."
|
|
msgstr ""
|
|
"Sss... Tu sssú tí ľudia, čo sssa ssspolčili sss prekliatym morssským "
|
|
"národom! Sss..."
|
|
|
|
#. [message]: speaker=Eliomir
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:252
|
|
msgid "We have stumbled into a den of nagas!"
|
|
msgstr "Narazili sme na oblasť pod kontrolou Nagov - hadích ľudí!"
|
|
|
|
#. [message]: speaker=Queen Xeila
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:256
|
|
msgid "Hss... We will kill them all, my brood. Hss..."
|
|
msgstr "Sss... Všetkých ich pozabíjame, deti moje. Sss..."
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:260
|
|
msgid ""
|
|
"We must clear this road for Deoran and Ethiliel! We must destroy the naga "
|
|
"lair!"
|
|
msgstr ""
|
|
"Musíme uvoľniť túto cestu už len kvôli Deoranovi a Etiliel! Musíme zničiť to "
|
|
"hadie hniezdo!"
|
|
|
|
#. [message]: speaker=Queen Xeila
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:266
|
|
msgid "Hss... elves! Are they friends or enemies? Hss..."
|
|
msgstr "Sss... Elfovia! Priatelia, alebo nepriatelia? Sss..."
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:270
|
|
msgid "We are weary travelers, seeking our homes. If you but let us pass..."
|
|
msgstr "Sme unavení pocestní, hľadajúci naše domovy. Nechajte nás prejsť..."
|
|
|
|
#. [message]: speaker=Queen Xeila
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:274
|
|
msgid ""
|
|
"Hss... And humans! Humans drained our swamps and made them fields for farms, "
|
|
"and now they have found my winter nest. The Land-Walkers must die! Hss..."
|
|
msgstr ""
|
|
"Sss... a ľudia! Ľudia vysssušujú naše močiare a premieňajú ich na polia a "
|
|
"farmy. A teraz našli moje zimovisssko. Sssuchozemci musssia umrieť! Sss..."
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:278
|
|
msgid ""
|
|
"She won't listen. If we leave these nagas here, they will ambush Deoran and "
|
|
"Ethiliel! We must destroy them!"
|
|
msgstr ""
|
|
"Myslím, že nás veľmi počúvať nebude. Ak týchto Nagov neodstránime z tejto "
|
|
"oblasti, určite napadnú Deorana a Etiliel od chrbta! Musíme ich poraziť!"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:292
|
|
msgid "Defeat the Queen Xeila"
|
|
msgstr "Porazíš Hadiu kráľovnú"
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:325
|
|
msgid ""
|
|
"There are a group of naga occupying this area... they don't look very "
|
|
"friendly."
|
|
msgstr "Túto oblasť obýva skupina hadích ľudí... nevyzerajú veľmi priateľsky."
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:330
|
|
msgid ""
|
|
"if they are hostile to us, they could endanger Deoran and Ethiliel as well. "
|
|
"Perhaps their leader can be reasoned with."
|
|
msgstr ""
|
|
"Ak sa k nám budú chovať nepriateľsky, môžu ohroziť aj Deorana a Etiliel. "
|
|
"Snáď sa nám podarí dohovoriť sa s ich kráľovnou."
|
|
|
|
#. [message]: speaker=Queen Xeila
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:345
|
|
msgid "Hss... Who will watch over my brood now? Hss..."
|
|
msgstr "Sss... Kto sa bude teraz starať o moje mláďatá? Sss..."
|
|
|
|
#. [message]: speaker=Kramak
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:359
|
|
msgid "Ho! Me see elves. Elves tasty? Me take elves to eat."
|
|
msgstr "Ha! Ja vidieť elfov. Elfovia chutia? Ja jesť elfov."
|
|
|
|
#. [message]: speaker=Eliomir
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:363
|
|
msgid "Err, Mr. Ogre, we are not very tasty."
|
|
msgstr "Ehm, pán ohyzd, my naozaj nie sme veľmi chutnou potravou."
|
|
|
|
#. [message]: speaker=Kramak
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:367
|
|
msgid "Oh. Me only want tasty food. Go away."
|
|
msgstr "Oh. Ja chcieť len chutné jedlo. Vy ísť preč."
|
|
|
|
#. [message]: speaker=Kramak
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:375
|
|
msgid "Wait! Me not believe you. Me eat you!"
|
|
msgstr "Stáť! Ja neverím vám! Ja vás zjesť!"
|
|
|
|
#. [message]: speaker=Ogre
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:386
|
|
msgid "Bad food! It hurt me. Arrrrggghhhh!!"
|
|
msgstr "Hnusné jedlo! Bolí ma. Arrrrggghhhh!!"
|
|
|
|
#. [message]: speaker=Abdur
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:398
|
|
msgid ""
|
|
"Travelers in this desolate land! I seek that dark Sage who is rumored to "
|
|
"dwell in these lands. Surely you have come from him?"
|
|
msgstr ""
|
|
"Pocestní v tejto opustenej krajine! Hľadám temného mudrca, ktorý podľa "
|
|
"legiend žije v týchto krajoch. Zaisto prichádzate od neho?"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:402
|
|
msgid ""
|
|
"Indeed! I just left my comrades, who were preparing to kill the vile "
|
|
"Necromancer."
|
|
msgstr ""
|
|
"Iste! Akurát som opustil svojich druhov, ktorí sa chystali nájsť a zničiť "
|
|
"toho odporného černokňažníka."
|
|
|
|
#. [message]: speaker=Abdur
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:406
|
|
msgid "Unworthy fools! I'll kill you for this sacrilege!"
|
|
msgstr "Nehodní hlupáci! Pozabíjam vás za túto svätokrádež!"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:427
|
|
msgid ""
|
|
"These naga are still in control of the road. We must clear the way for "
|
|
"Deoran and Ethiliel!"
|
|
msgstr ""
|
|
"Tí hadí ľudia majú stále kontrolu nad cestou. Musíme ju uvoľniť pre Deorana "
|
|
"a Etiliel! "
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:440
|
|
msgid ""
|
|
"I will hasten back to Kerlath Province now and seek the advice of the "
|
|
"Council of Westin..."
|
|
msgstr ""
|
|
"Teraz sa poponáhľam do provincie Kerlat, aby som požiadal o radu Westinskú "
|
|
"radu..."
|
|
|
|
#. [message]: speaker=Eliomir
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:444
|
|
msgid ""
|
|
"We too will return to our councils. We have much to tell them... Much indeed."
|
|
msgstr ""
|
|
"Aj my sa vrátime k našim radám. Je toho veľa, o čom sa treba poradiť... "
|
|
"Naozaj veľa."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_And_Ill.cfg:448
|
|
msgid ""
|
|
"While the council debated the best course of action, Deoran and Ethiliel "
|
|
"prepared to enter the caves under Mebrin's fortress..."
|
|
msgstr ""
|
|
"Zatiaľ čo rada diskutovala o tom, ako postupovať ďalej, Deoran a Etiliel sa "
|
|
"chystali zostúpiť do jaskýň hlboko v podzemí pod Mebrinovou pevnosťou..."
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:5
|
|
msgid "The Long March"
|
|
msgstr "Dlhý pochod"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:118
|
|
msgid "Fssth"
|
|
msgstr "Fššt"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:121
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:125
|
|
msgid "Wizzi"
|
|
msgstr "Wizzi"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:494
|
|
msgid ""
|
|
"We have to go even further west. There are elves living to the north, and I "
|
|
"don't think they'll receive us too kindly!"
|
|
msgstr ""
|
|
"Musíme ísť ešte ďalej na západ. Na severe sú elfovia a nemyslím, že nás "
|
|
"prijmú príliš priateľsky!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:495
|
|
msgid "Come on! Hurry!"
|
|
msgstr "Poďme! Rýchlo!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:496
|
|
msgid "Keep moving!"
|
|
msgstr "Nezastavujte sa!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:497
|
|
msgid "We're almost there!"
|
|
msgstr "Už sme skoro tam!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:498
|
|
msgid "Just a little further!"
|
|
msgstr "Už iba kúsok!"
|
|
|
|
#. [message]: race=elf
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:696
|
|
msgid "You humans have kidnaped Mebrin the Sage. You will pay for your crimes."
|
|
msgstr "Vy ľudia ste uniesli mudrca Mebrina. Zaplatíte za vaše zločiny."
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:700
|
|
msgid ""
|
|
"Your sage Mebrin is the criminal. He practices necromancy and has turned "
|
|
"himself into Lich. By the laws of Wesnoth, the punnishment for his crimes is "
|
|
"death!"
|
|
msgstr ""
|
|
"Ten váš mudrc Mebrin je zločinec. Praktikuje čiernu mágiu a premenil sám "
|
|
"seba na kosteja. Podľa zákonov Wesnothu je trest za jeho zločiny, smrť!"
|
|
|
|
#. [message]: race=elf
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:705
|
|
msgid ""
|
|
"It is you who is a criminal and who is in a company of criminals. We will "
|
|
"not let you kill Mebrin!"
|
|
msgstr ""
|
|
"Si to ty, kto je zločinec a kto je v spoločnosti zločincov. Nedovolíme ti "
|
|
"zabiť Mebrina!"
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:709
|
|
msgid ""
|
|
"I was a fool to waste my words on you. Prepare to meet your beloved Mebrin "
|
|
"or should I say Mal M'brin in hell, elves !"
|
|
msgstr ""
|
|
"Bolo hlúpe myslieť si že vás prehovorím. Pripravte sa na stretnutie v pekle "
|
|
"s vaším milovaným Mebrinom, alebo skôr Mal M'brinom, elfovia!"
|
|
|
|
#. [message]: race=elf
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:722
|
|
msgid "Get them !"
|
|
msgstr "Na nich !"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:740
|
|
msgid ""
|
|
"Deoran and Urza Afalas led their men quickly from the ruins of Mal M'brin's "
|
|
"fortress..."
|
|
msgstr ""
|
|
"Deoran a Urza Afalas rýchlo vyviedli svojich ľudí z ruín Mal M'Brinovej "
|
|
"pevnosti..."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:746
|
|
msgid "Will this forest ever end? How can we know what path to take?!"
|
|
msgstr ""
|
|
"Má tento les vôbec nejaký koniec? Ako máme vedieť, ktorou cestou sa vydať?!"
|
|
|
|
#. [message]: speaker=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:750
|
|
msgid ""
|
|
"You have to follow me! There are many false paths in these woods. Some are "
|
|
"dead ends, others are even worse!"
|
|
msgstr ""
|
|
"Musíte ísť za mnou! V týchto lesoch je veľa falošných ciest. Niektoré sú "
|
|
"slepé a ostatné končia ešte horšie!"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:754
|
|
msgid "Can we trust him? His people are murderers and thieves!"
|
|
msgstr "Môžeme mu veriť? Jeho ľudia sú vrahovia a zlodeji!"
|
|
|
|
#. [message]: speaker=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:758
|
|
msgid ""
|
|
"Do we have any choice? Our food is running out, and it will be winter soon..."
|
|
msgstr "Máme inú možnosť? Jedlo sa nám míňa a čoskoro je tu zima..."
|
|
|
|
#. [message]: speaker=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:779
|
|
msgid ""
|
|
"This way! The only ford is a bit west of here, and the path to the north "
|
|
"will lead you into trouble!"
|
|
msgstr ""
|
|
"Tadiaľto! Jediný brod je kúsok na západ a cesta na sever by nás priviedla do "
|
|
"problémov!"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:784
|
|
msgid ""
|
|
"I think we should head north. The road leads north, and the ford is north. "
|
|
"Why does he want us to head west?"
|
|
msgstr ""
|
|
"Myslím, že by sme mali ísť smerom na sever. Tá cesta vedie na sever a brod "
|
|
"je tiež na sever. Prečo len chce, aby sme sa vydali smerom na západ?"
|
|
|
|
#. [message]: speaker=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:788
|
|
msgid ""
|
|
"Beware! I sense that there are undead monsters who have escaped Mal M'brin's "
|
|
"control running around in that area."
|
|
msgstr "Pozor! Cítim že"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:794
|
|
msgid "Make your way to the north edge of the woods"
|
|
msgstr "Dostaneš sa na severný okraj lesa"
|
|
|
|
#. [message]: speaker=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:898
|
|
msgid "Hurry! There are bandits in these woods!"
|
|
msgstr "Pohnite sa! V týchto lesoch sú banditi!"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:902
|
|
msgid "Why should that worry us?! Aren't you their leader?"
|
|
msgstr "Prečo by sme sa tým mali znepokojovať?! Nie si ich vodca?"
|
|
|
|
#. [message]: speaker=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:906
|
|
msgid "We're bandits, after all. Not all of them are loyal to me."
|
|
msgstr "My sme banditi, nezabúdajte. Nie všetci sú mi verní."
|
|
|
|
#. [message]: speaker=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:920
|
|
msgid "The river is just ahead!"
|
|
msgstr "Rieka je priamo pred nami"
|
|
|
|
#. [message]: type=Trapper
|
|
#. [message]: type=Poacher
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:947
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:951
|
|
msgid "The elves payed us well to kill you."
|
|
msgstr "Elfovia nám dobre zaplatili aby sme vás zabili."
|
|
|
|
#. [message]: description=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:955
|
|
msgid "You bastards!"
|
|
msgstr "Vy bastardi!"
|
|
|
|
#. [message]: type=Thief
|
|
#. [message]: type=Rogue
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:959
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:963
|
|
msgid "You would have done the same to us if you were in our place!"
|
|
msgstr "Urobili by ste to isté keby ste boli na našom mieste!"
|
|
|
|
#. [message]: description=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:967
|
|
msgid "I probably would have..."
|
|
msgstr "Asi áno..."
|
|
|
|
#. [message]: speaker=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:980
|
|
msgid ""
|
|
"From here you can see the banks of the river! Across it we will find the sun "
|
|
"again, and an end to these cursed trees!"
|
|
msgstr ""
|
|
"Odtiaľto je možné vidieť brehy rieky! Za riekou znovu nájdeme slnko a svetlo "
|
|
"a bude koniec týmto prekliatym stromom!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:993
|
|
msgid "Jesa"
|
|
msgstr "Jesa"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:996
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1001
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1006
|
|
msgid "Plinth"
|
|
msgstr "Plint"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1000
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1005
|
|
msgid "Urien"
|
|
msgstr "Urien"
|
|
|
|
#. [message]: speaker=Plinth
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1011
|
|
msgid "We cannot allow you bandits and criminals to pass through our lands!"
|
|
msgstr "Vy banditi a kriminálnici! Nedovolíme vám prejsť cez naše územie!"
|
|
|
|
#. [message]: speaker=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1015
|
|
msgid "But we have slain the undead - we wish only to return to our homes!"
|
|
msgstr "Ale pobili sme nemŕtvych - chceme sa vrátiť do našich domovov!"
|
|
|
|
#. [message]: speaker=Plinth
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1019
|
|
msgid "Nevertheless, we will have vengeance for Mebrin!!"
|
|
msgstr "Každopádne, Mebrina musíme pomstiť!!"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1033
|
|
msgid "Thank heaven we have escaped that awful forest!"
|
|
msgstr "Vďaka bohu, unikli sme z toho strašného lesa."
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1037
|
|
msgid "Indeed, Afalas, you've earned my trust today."
|
|
msgstr "Skutočne, Afalas, dnes si si vyslúžil moju dôveru."
|
|
|
|
#. [message]: speaker=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1041
|
|
msgid "I can only hope for mercy when I return to Westin."
|
|
msgstr "Len dúfam, že táto milosť vydrží aj po návrate do Westinu."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1046
|
|
msgid "But there was a dark cloud looming behind Deoran and his men..."
|
|
msgstr "Ale nad Deoranom a jeho vojakmi sa začali vznášať temné mraky..."
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:5
|
|
msgid "Into The Depths"
|
|
msgstr "Do hlbín"
|
|
|
|
#. [side]: type=Lich, type=Lich, type=Ancient Lich, description=Mal M'Brin
|
|
#. [side]: type=Ancient Lich, description=Mal M'Brin
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:64
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:54
|
|
msgid "Mal M'Brin"
|
|
msgstr "Mal M'Brin"
|
|
|
|
#. [side]: type=Soulless, description=Groth
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:103
|
|
msgid "Groth"
|
|
msgstr "Grot"
|
|
|
|
#. [side]: type=Troll Hero, description=Grek
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:143
|
|
msgid "Grek"
|
|
msgstr "Jarek"
|
|
|
|
#. [unit]: type=Eyestalk, description=Eye Guardian
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:223
|
|
msgid "Eye Guardian"
|
|
msgstr "Okatý strážca"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:256
|
|
msgid ""
|
|
"My mount will not help me in these rocky paths - I will leave him here at "
|
|
"the entrance and proceed on foot."
|
|
msgstr ""
|
|
"Môj kôň sa cez tieto kamenisté prechody nedostane - nechám ho tu pri vchode "
|
|
"a budem pokračovať peši."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:260
|
|
msgid "That is wise. Speed is less valuable in caves than toughness."
|
|
msgstr "To je múdre. Rýchlosť je v jaskyniach menej dôležitá ako húževnatosť."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:266
|
|
msgid ""
|
|
"Cavalrymen and Dragoons will be less useful in the caves than soldiers who "
|
|
"fight on foot."
|
|
msgstr "Kavaléria a dragúni nebudú v jaskyniach až tak užitoční ako pechota."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:271
|
|
msgid "Also, soldiers with the -quick- trait will be useful in the dark."
|
|
msgstr ""
|
|
"Rovnako užitoční ti v tejte temnote budú tí vojaci, ktorí majú atribút "
|
|
"\"rýchly\"."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:343
|
|
msgid ""
|
|
"Proceed slowly, who knows what evils inhabited these parts before Mebrin was "
|
|
"turned! We cannot be too careful."
|
|
msgstr ""
|
|
"Napredujte pomaly, ktovie aké ohavy obývali tieto jaskyne pred príchodom "
|
|
"Mebrina! Opatrnosti nikdy nie je dosť."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:349
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:524
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:578
|
|
msgid "Find the source of the undead under the citadel"
|
|
msgstr "Nájdeš zdroj nemŕtvych pod pevnosťou"
|
|
|
|
#. [message]: speaker=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:384
|
|
msgid ""
|
|
"What horrid creature may that be? I've seen many wicked things in my life, "
|
|
"but never one such as that."
|
|
msgstr ""
|
|
"Aké ohavné stvorenie to môže byť? V živote som videl už veľa skazených vecí, "
|
|
"ale toto ešte nie. "
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:389
|
|
msgid ""
|
|
"It must be a guardian of some kind set here by Mebrin. We elves have heard "
|
|
"stories of these creatures but I wouldn't have expected to come across "
|
|
"one... the least of all here. Let us proceed with caution."
|
|
msgstr ""
|
|
"Musí to byť nejaký strážca ktorého tu nechal Mebrin. My elfovia sme už o "
|
|
"tých stvoreniach počuli ale nikdy by som nečakala, že na jedného narazíme... "
|
|
"najmä nie tu. Postupujme, ale opatrne."
|
|
|
|
#. [message]: speaker=Grek
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:402
|
|
msgid ""
|
|
"Ha! Humans and elves! What are you doing in our caves, and why shouldn't we "
|
|
"grind your bones and gnaw on your flesh?"
|
|
msgstr ""
|
|
"Cha! Ľudia a elfovia! Čo hľadáte v našich jaskyniach a prečo by sme nemali "
|
|
"rozdrviť vaše kosti a obhrýzť z nich mäso?"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:407
|
|
msgid "We mean no trespass. We are hunting the undead."
|
|
msgstr "Nemienime vás nijako vyrušovať. Iba prenasledujeme nemŕtvych."
|
|
|
|
#. [message]: speaker=Grek
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:412
|
|
msgid ""
|
|
"Undead! Ha! We kill undead all the time. You be friendly enough so we won't "
|
|
"kill you, but why should we help you?"
|
|
msgstr ""
|
|
"Nemŕtvi! Cha! My ich zabíjame stále. Ste celkom priateľskí takže vás "
|
|
"nechceme zabiť, ale prečo by sme vám mali pomôcť?"
|
|
|
|
#. [message]: speaker=Grek
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:473
|
|
msgid ""
|
|
"Gold is good. We can trade gold for weapons and fire. We will help you "
|
|
"defeat the undead now."
|
|
msgstr ""
|
|
"Zlato je dobré. Môžeme ho vymeniť za zbrane a oheň. Teraz vám pomôžeme "
|
|
"poraziť nemŕtvych."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:477
|
|
msgid ""
|
|
"What aid can you offer us? We are not well suited to fighting in the caves."
|
|
msgstr ""
|
|
"Môžete nám poskytnúť pomoc v boji proti nemŕtvym? Nie sme dobre vybavení na "
|
|
"boj v jaskyniach."
|
|
|
|
#. [message]: speaker=Grek
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:481
|
|
msgid ""
|
|
"We already planned to kill the undead ourselves... First we kill dwarves "
|
|
"though! Now we have dwarvish thunder fire and many trolls ready for "
|
|
"fighting. They come too and help you smash them undead."
|
|
msgstr ""
|
|
"Už sme si to s nemŕtvymi plánovali vybaviť sami... Najprv si to ale vybavíme "
|
|
"s trpaslíkmi! Teraz máme ich hromový oheň a veľa trollov pripravených na "
|
|
"boj. Pôjdu tiež a pomôžu vám rozmetať tých nemŕtvych."
|
|
|
|
#. [message]: speaker=Grek
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:485
|
|
msgid ""
|
|
"Go here and light the thunder fire and it will blast a backdoor into the "
|
|
"lich's lair!"
|
|
msgstr ""
|
|
"Poď sem, zapáľ hromový oheň a vytvoríš si tak zadné dvierka priamo do "
|
|
"kostejovho brlohu!"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:496
|
|
msgid "What should we offer them for their help?"
|
|
msgstr "Čo im máme ponúknuť za ich pomoc?"
|
|
|
|
#. [option]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:498
|
|
msgid ""
|
|
"We will give you $troll_help_cost gold pieces if you help us defeat the "
|
|
"undead."
|
|
msgstr ""
|
|
"Zaplatíme vám $troll_help_cost zlatých ak nám pomôžete poraziť nemŕtvych."
|
|
|
|
#. [message]: speaker=Grek
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:518
|
|
msgid ""
|
|
"Haha, you humans and elves poor, you have not enough gold! If you want troll "
|
|
"help, you must come to me when you have the gold."
|
|
msgstr ""
|
|
"Chacha, vy ľudia a biedny elfovia, nemáte dosť zlata! Ak chcete aby vám "
|
|
"trollovia pomohli, príďte keď budete mať zlato."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:528
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:582
|
|
msgid ""
|
|
"Meet with and pay the troll leader $troll_help_cost gold to receive their "
|
|
"help"
|
|
msgstr ""
|
|
"Nájdi vodcu trollov a zaplať mu $troll_help_cost zlatých, aby ti pomohli"
|
|
|
|
#. [option]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:556
|
|
msgid "We will offer you freedom and a place in our lands."
|
|
msgstr "Ponúkneme ti slobodu a miesto v našej zemi."
|
|
|
|
#. [message]: speaker=Grek
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:560
|
|
msgid "Ha! Who wants stupid human lands!"
|
|
msgstr "Cha! Kto chce hlúpe územia ľudí!"
|
|
|
|
#. [message]: speaker=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:564
|
|
msgid "Then you will not aid us in our quest to destroy the undead menace?"
|
|
msgstr ""
|
|
"Takže sa k nám nepripojíte a nepomôžete nám v boji proti hrozbe nemŕtvych?"
|
|
|
|
#. [message]: speaker=Grek
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:568
|
|
msgid ""
|
|
"Bah! We destroy the undead when we want. Maybe wait for a few years first. "
|
|
"If you want troll help, you come see me and give proper payment!"
|
|
msgstr ""
|
|
"Pche! Zničíme nemŕtvych, až keď budeme chcieť. Skúste počkať pár rokov, "
|
|
"možno sa dočkáte. Ak chcete pomoc trollov, navštívte ma s náležitým "
|
|
"množstvom zlata!"
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:572
|
|
msgid ""
|
|
"These creatures are much too simpleminded to be of any help to us but at "
|
|
"least they will not attack us outright. We will have to face Mebrin alone."
|
|
msgstr ""
|
|
"Tieto stvorenia sú príliš hlúpe aby nám pomohli, ale aspoň sa na nás rovno "
|
|
"nevrhnú. Budeme sa musieť postaviť proti Mebrinovi sami."
|
|
|
|
#. [message]: speaker=Grek
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:639
|
|
msgid "Ha, you can afford troll help this time?"
|
|
msgstr "Cha, teraz si môžete dovoliť pomoc trollov?"
|
|
|
|
#. [option]: speaker=Grek
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:648
|
|
msgid "Here's $troll_help_cost for your help against the undead."
|
|
msgstr "Tu je $troll_help_cost zlatých za vašu pomoc proti nemŕtvym."
|
|
|
|
#. [option]: speaker=Grek
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:656
|
|
msgid "No, sorry."
|
|
msgstr "Nie, prepáč."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:686
|
|
msgid "I'm lighting it!"
|
|
msgstr "Zapaľujem to!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:720
|
|
msgid "I've broken through!"
|
|
msgstr "Prerazil som!"
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:736
|
|
msgid "Mebrin! My teacher of old! Can that truly be you?"
|
|
msgstr "Mebrin! Môj starý učiteľ! Si to naozaj ty?"
|
|
|
|
#. [message]: speaker=Mal M'Brin
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:741
|
|
msgid "Eth..Ethiliel? You are here?"
|
|
msgstr "Et..Etiliel? Čo tu robíš?"
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:746
|
|
msgid ""
|
|
"How did you come to be here, you of all people, shut away from the trees and "
|
|
"the light of the sun?"
|
|
msgstr ""
|
|
"Ako si sa sem dostal, práve ty, tak ďaleko od stromov a slnečného svetla?"
|
|
|
|
#. [message]: speaker=Mal M'Brin
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:751
|
|
msgid ""
|
|
"I broke their chains. They bound me, the accursed humans. Bound me! "
|
|
"Kidnapped me to raise undead for them. Menaced me with cold iron...ahh, the "
|
|
"iron on my skin, it burned, it burned!"
|
|
msgstr ""
|
|
"Rozbil som ich reťaze. Tí prekliati ľudia ma spútali. Spútali ma! Uniesli ma "
|
|
"aby som im zvolával nemŕtvych. Vyhrážali sa mi studeným železom... ach, "
|
|
"železo na mojej koži! Pálilo to, pálilo to!"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:756
|
|
msgid "What is this? Elves bear steel swords."
|
|
msgstr "Čože? Elfovia používajú železné meče."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:761
|
|
msgid ""
|
|
"They are but warriors. All elves feel the shadow of iron, and to those who "
|
|
"walk our higher paths it is a bane, interfering with our magic. But this "
|
|
"touches on mysteries that are not for men to know, human. I bind you never "
|
|
"to speak of it."
|
|
msgstr ""
|
|
"Sú to len bojovníci. Všetci elfovia cítia tieň železa a pre tých ktorí sa "
|
|
"zaoberajú vyššími umeniami, je to záhuba, narúšajúca ich mágiu. Ale to sa "
|
|
"netýka toho, čo môžu ľudia vedieť. Prikazujem ti o tom nikdy nehovoriť."
|
|
|
|
#. [message]: speaker=Mal M'Brin
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:766
|
|
msgid ""
|
|
"Humans! Betrayers! Tree-killers! They are a blight on the world! I shall "
|
|
"bring my new servants north to the lands we so foolishly granted to men in "
|
|
"ages past, and destroy them all!"
|
|
msgstr ""
|
|
"Ľudia! Zradcovia! Vrahovia stromov! Sú odpadom tohoto sveta! Privediem "
|
|
"svojich nových služobníkov na sever do zemí, ktoré sme im kedysi tak hlúpo "
|
|
"prenechali a všetkých ich zničím! "
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:771
|
|
msgid ""
|
|
"Your servants! Your servants are abominations worse than any human. They "
|
|
"stink of the grave. This cannot be the sage Mebrin that I knew and revered "
|
|
"speaking. He would never have allied himself with the dead against the "
|
|
"living!"
|
|
msgstr ""
|
|
"Tvojich služobníkov! Tvoji služobníci sú mnohokrát horší ako ktorýkoľvek "
|
|
"človek. Smrdia hrobmi. Nemôžeš byť ten mudrc Mebrin, ktorého som už poznala. "
|
|
"On by sa nikdy nespojil s mŕtvymi proti živým! "
|
|
|
|
#. [message]: speaker=Mal M'Brin
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:776
|
|
msgid ""
|
|
"I am called Mal M'Brin now, Ethiliel, best student of mine. It is time for a "
|
|
"new lesson. I was such as you, full of doubt and weakness, but now I have "
|
|
"passed over and become more than you know. There is infinity in death; I "
|
|
"have touched the void at the heart of all things. You, too, can partake of "
|
|
"its boundless power."
|
|
msgstr ""
|
|
"Etiliel, moja najlepšia žiačka, teraz sa nazývam Mal M'Brin. Je čas na novú "
|
|
"lekciu. Bol som ako ty, slabý a plný pochybností, ale tým všetkým som "
|
|
"prešiel a teraz som lepší, než kedykoľvek predtým. V smrti je nekonečno a ja "
|
|
"som sa dotkol prázdnoty srdca všetkého. Aj ty môžeš skúsiť tú nekonečnú silu."
|
|
|
|
#. [message]: speaker=Mal M'Brin
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:781
|
|
msgid ""
|
|
"Join me! Stand by my side! We shall rise and sweep the humans from the green "
|
|
"world. Their corpses will serve us; their bones will dance for our pleasure."
|
|
msgstr ""
|
|
"Pripoj sa ku mne! Spolu povstaneme a vymetieme ľudí zo sveta zelene. Ich "
|
|
"mŕtvoly nám budú slúžiť; ich kosti budú tancovať pre naše potešenie."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:786
|
|
msgid ""
|
|
"And when we were done, what would we have become? Unlife. Hungering shadows, "
|
|
"devouring all we once cherished."
|
|
msgstr ""
|
|
"A keď skončíme, čo sa z nás stane? Nemŕtvi. Hladujúce tiene, ktoré pohltia "
|
|
"všetko, čo sme kedysi mali radi."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:792
|
|
msgid ""
|
|
"No. It shall not be. The sage Mebrin is dead. It is time to put him to rest."
|
|
msgstr ""
|
|
"Nie, tak to nebude. Mudrc Mebrin je mŕtvy. Je čas dopriať mu odpočinok."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:798
|
|
msgid ""
|
|
"Even a mere human can see that you have become a mockery of all that you "
|
|
"once believed in. I will destroy you and your works if it's the last thing I "
|
|
"do!"
|
|
msgstr ""
|
|
"Môžeš vychvaľovať svoju silu, ako len chceš, ale stal si sa iba atrapou a "
|
|
"výsmechom všetkého, v čo si kedysi veril. Zničím ťa a spolu s tebou i celé "
|
|
"tvoje temné dielo, aj keby to mala byť posledná vec, čo urobím!"
|
|
|
|
#. [message]: speaker=Mal M'Brin
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:802
|
|
msgid ""
|
|
"You, destroy me? Fool human. You will die, and the elves you have seduced "
|
|
"with you. And you shall serve me beyond death, forever."
|
|
msgstr ""
|
|
"Ty, a zničiť mňa? Si hlupák. Zomrieš a elfovia ktorých si pobláznil, s "
|
|
"tebou. Po smrti mi budeš slúžiť naveky."
|
|
|
|
#. [message]: speaker=Mal M'Brin
|
|
#: data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg:814
|
|
msgid ""
|
|
"Nooo! This cannot be. The elves I once led have destroyed me. After all I "
|
|
"have sacrificed, I still die...."
|
|
msgstr ""
|
|
"Nieee! To nemôže byť takto. Elfi, ktorí boli kedysi pod mojim vedením, ma "
|
|
"porazili. Po všetkých tých obetiach nakoniec aj tak zomieram..."
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:5
|
|
msgid "Pebbles in the Flood"
|
|
msgstr "Valiace sa kamene"
|
|
|
|
#. [side]: type=Lich, description=Mal Tera
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:81
|
|
msgid "Mal Tera"
|
|
msgstr "Mal Tera"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:127
|
|
msgid "Sgt. Finde"
|
|
msgstr "Seržant Finde"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:128
|
|
msgid "Maelvas"
|
|
msgstr "Maelvas"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:129
|
|
msgid "Orome"
|
|
msgstr "Orome"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:130
|
|
msgid "Mitche"
|
|
msgstr "Mitche"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:134
|
|
msgid "Lt. Illan"
|
|
msgstr "Poručík Illan"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:135
|
|
msgid "Rheban"
|
|
msgstr "Rheban"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:136
|
|
msgid "Jul"
|
|
msgstr "Jul"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:140
|
|
msgid "Lt. Meris"
|
|
msgstr "Poručík Meris"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:141
|
|
msgid "Findlas"
|
|
msgstr "Findlas"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:142
|
|
msgid "Chumet"
|
|
msgstr "Chumet"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:143
|
|
msgid "Neras"
|
|
msgstr "Neras"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:144
|
|
msgid "Eera"
|
|
msgstr "Eera"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:148
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:149
|
|
msgid "Death Guard"
|
|
msgstr "Hliadka smrti"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:168
|
|
msgid ""
|
|
"We have escaped the great forest, but look! The undead are chasing us - we "
|
|
"must not have rooted them all out of the wood."
|
|
msgstr ""
|
|
"Unikli sme z veľkého lesa, ale pozrite! Nemŕtvi nás prenasledujú - nezničili "
|
|
"sme všetkých čo boli v lese."
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:172
|
|
msgid ""
|
|
"My lord, you must hasten back to Westin to prepare a defense against them. I "
|
|
"will command the defense of the border forts."
|
|
msgstr ""
|
|
"Môj pane, musíte sa ponáhľať nazad do Westinu a pripraviť ho na obranu. Ja "
|
|
"sa postarám o obranu prihraničných pevností."
|
|
|
|
#. [message]: speaker=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:176
|
|
msgid ""
|
|
"I too will make my stand here - I owe you my life and must atone for my "
|
|
"crimes. Together we will hold off the foul undead as long as we can."
|
|
msgstr ""
|
|
"Ja tu tiež zostanem - dlhujem ti svoj život a musím odčiniť moje zločiny. "
|
|
"Spolu sa pokúsime udržať tých odporných nemŕtvych tak dlho, ako sa len bude "
|
|
"dať."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:180
|
|
msgid ""
|
|
"Minister Hylas, ride with me to Westin - you must summon the Council of "
|
|
"Westin while I prepare the city's defenses. We shall return as soon as we "
|
|
"can in force and relieve you."
|
|
msgstr ""
|
|
"Minister Hylas, poďte so mnou do Westinu. Musíte zvolať Westinskú rada a "
|
|
"pripraviť obranu mesta. Vrátime sa čoskoro a dovedieme posily, aby vás "
|
|
"vystriedali."
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:184
|
|
msgid ""
|
|
"Make no promises you know you cannot keep. Organize the defense of Westin, "
|
|
"and if you survive, remember those who fell here."
|
|
msgstr ""
|
|
"Nesľubuj veci, o ktorých vieš, že ich nemôžeš splniť. Zabezpeč obranu "
|
|
"Westinu a ak prežiješ, skús nezabudnúť na tých, ktorí tu padli."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:191
|
|
msgid ""
|
|
"Your name will be sounded in the roll of heroes, and you will be avenged. "
|
|
"Thank you, my friend."
|
|
msgstr ""
|
|
"Vaše mená budú zapísané medzi hrdinov nášho národa a pomstíme vás. Ďakujem "
|
|
"ti, priateľ môj."
|
|
|
|
#. [message]: speaker=Lt. Illan
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:209
|
|
msgid ""
|
|
"We are yours to command, Sir Gerrick. Our men are not the great warriors "
|
|
"that you and Deoran are, but we will hold our lines staunchly, until the "
|
|
"bitter end."
|
|
msgstr ""
|
|
"Sme k vašim službám, pán Gerrik. Naši muži nie sú až takí schopní bojovníci, "
|
|
"ako ste vy či Deoran, ale statočne budeme držať líniu, až do posledného "
|
|
"dychu."
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:215
|
|
msgid "Hold the line: Keep Sir Gerrick alive as long as possible"
|
|
msgstr "Udržíš líniu a pána Gerrika nažive ako sa len bude dlho dať"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:222
|
|
msgid ""
|
|
"There is no way to win this scenario, and no way to lose. Hold off the "
|
|
"undead hordes as long as you can. Keep Sir Gerrick alive as long as you can. "
|
|
"Every turn that passes strengthens the defenses of Westin."
|
|
msgstr ""
|
|
"Neexistuje spôsob ako tento príbeh vyhrať, ale rovnako nemôžeš ani prehrať. "
|
|
"Skús odolávať hordám nemŕtvych tak dlho, ako len dokážeš. Udrž pána Gerrika "
|
|
"nažive čo možno najdlhšie. Každým ťahom posilňuješ obranu Westinu."
|
|
|
|
#. [message]: speaker=Urza Afalas
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:254
|
|
msgid "Now I will never see my home again... Hold back the undead, Gerrick!"
|
|
msgstr "Už nikdy neuvidím svoj domov... Zadržte tých nemŕtvych, Gerrik!"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:266
|
|
msgid ""
|
|
"I only hope we have bought Deoran enough time to secure Westin for the "
|
|
"onslaught!"
|
|
msgstr ""
|
|
"Len dúfam, že sme dali Deoranovi dostatok času, aby zabezpečil Westin pred "
|
|
"hlavnou vlnou útoku!"
|
|
|
|
#. [message]: speaker=Mal M'Brin
|
|
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_In_The_Flood.cfg:270
|
|
msgid ""
|
|
"We will crush Westin as we have crushed you! No one shall stand between us "
|
|
"and our home."
|
|
msgstr ""
|
|
"Rozdrvíme Westin rovnako, ako rozdrvíme vás! Nikto nebude stáť v ceste medzi "
|
|
"nami a našim novým domovom."
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:4
|
|
msgid "Return To Kerlath"
|
|
msgstr "Vráť sa do Kerlatu"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:51
|
|
msgid "Move Deoran into Kerlath Province"
|
|
msgstr "Presuň Deorana do provincie Kerlat"
|
|
|
|
#. [side]: type=Outlaw, description=Tharzo Kalain
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:106
|
|
msgid "Tharzo Kalain"
|
|
msgstr "Tarzo Kalain"
|
|
|
|
#. [side]: type=Lieutenant, description=Plynry
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:143
|
|
msgid "Plynry"
|
|
msgstr "Plynry"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:232
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:233
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:234
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:235
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:236
|
|
msgid "Border Guard"
|
|
msgstr "Pohraničná hliadka"
|
|
|
|
#. [message]
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:250
|
|
msgid ""
|
|
"Tharzo! That meddler who killed the Urza brothers approaches from the south. "
|
|
"His men and horses look worn out."
|
|
msgstr "Tarzo! "
|
|
|
|
#. [message]: speaker=Tharzo Kalain
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:255
|
|
msgid ""
|
|
"The dark gods have put revenge in our laps. Destroy them all before they "
|
|
"reach the border fort!"
|
|
msgstr ""
|
|
"Bohovia temnôt nám vložili do rúk pomstu. Pobite ich skôr ako sa dostanú po "
|
|
"hraničnú pevnosť!"
|
|
|
|
#. [message]: speaker=Plynry
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:270
|
|
msgid "Halt! Who comes to the border of Wesnoth?"
|
|
msgstr "Stáť! Kto prichádza k hraniciam Wesnothu?"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:275
|
|
msgid "It is I, Deoran, commander of the South Guard, and my men."
|
|
msgstr "To som ja, Deoran, veliteľ Južnej hliadky a moji muži."
|
|
|
|
#. [message]: speaker=Plynry
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:280
|
|
msgid ""
|
|
"Deoran? You had been thought lost long since. But I see by your men's gear "
|
|
"and drill that they are of the South Guard indeed. Pass.."
|
|
msgstr ""
|
|
"Deoran? Mysleli sme si, že ste všetci mŕtvi. Ale vidím podľa výzbroje a "
|
|
"disciplíny, že ste skutočne Južná hliadka. Pokračujte.."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:285
|
|
msgid "We, and our elvish allies, have won a great battle against a lich."
|
|
msgstr "My a naši elfskí spojenci, sme vyhrali veľký boj proti kostejom."
|
|
|
|
#. [message]: speaker=Plynry
|
|
#: data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg:290
|
|
msgid ""
|
|
"Elvish allies? I think you had best make haste to Westin. There are rumors "
|
|
"of trouble with the elves of the Aethenwood."
|
|
msgstr ""
|
|
"Elfskí spojenci? Myslím že bude najlepšie, ak sa poponáhľate do Westinu. "
|
|
"Povráva sa, že s elfami z elfských lesov sú problémy."
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:5
|
|
msgid "The Tides of War"
|
|
msgstr "Čas vojny"
|
|
|
|
#. [side]: type=Ancient Lich, description=Mal Feras
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:57
|
|
msgid "Mal Feras"
|
|
msgstr "Mal Feras"
|
|
|
|
#. [then]
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:152
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:154
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:169
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:170
|
|
msgid "Provincial Guard"
|
|
msgstr "Provinčná stráž"
|
|
|
|
#. [then]
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:153
|
|
msgid "Lt. Nilaf"
|
|
msgstr "Poručík Nilaf"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:201
|
|
msgid ""
|
|
"Look! The undead army has broken through Sir Gerrick's lines! Alas, he is "
|
|
"lost!"
|
|
msgstr ""
|
|
"Pozrite sa! Hordy nemŕtvych prelomili obranné línie pána Gerrika! To môže "
|
|
"znamenať len jedno; bol porazený!"
|
|
|
|
#. [message]: speaker=Moreth
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:206
|
|
msgid ""
|
|
"Since I was a boy, Gerrick was my leader, and there was no one braver. Today "
|
|
"we shall defend our homes, and avenge him!"
|
|
msgstr ""
|
|
"Od môjho detstva bol Gerrik mojim vzorom a nepoznal som nikoho, kto by bol "
|
|
"odvážnejší. Dnes budeme v jeho mene brániť naše domovy a pomstíme ho!"
|
|
|
|
#. [message]: speaker=Jarek
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:217
|
|
msgid ""
|
|
"But in the narrow window his valiant stand gave us, we have roused the whole "
|
|
"provincial guard!"
|
|
msgstr ""
|
|
"Ale i za tú krátku chvíľu nám jeho hrdinský odpor tam na hraniciach poskytol "
|
|
"dostatok času na zburcovanie celej provinčnej posádky!"
|
|
|
|
#. [message]: speaker=Lt. Nilaf
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:221
|
|
msgid "Indeed, Lord, we are ready to defend our homes!"
|
|
msgstr "Tak je pane, sme pripravení brániť naše domovy!"
|
|
|
|
#. [message]: speaker=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:233
|
|
msgid "I have summoned the great Council of Westin!"
|
|
msgstr "Zvolal som veľkú Westinskú Radu!"
|
|
|
|
#. [then]
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:235
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:259
|
|
msgid "Minister Mefel"
|
|
msgstr "Minister Mefel"
|
|
|
|
#. [message]: speaker=Minister Mefel
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:238
|
|
msgid ""
|
|
"Hylas, I have made all possible haste, but my Council bretheren are not as "
|
|
"swift as I. I fear that they will not arrive in time!"
|
|
msgstr ""
|
|
"Hylas, ponáhľal som sa ako sa len dalo, ale moji bratia z Rady nie sú takí "
|
|
"rýchli ako ja. Obávam sa, že sem nestihnú doraziť včas!"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:242
|
|
msgid ""
|
|
"Minister Mefel, we are cheered by your presence. I trust that you and "
|
|
"Minister Hylas will help us send these dark forces back to the abyss that "
|
|
"spawned them!"
|
|
msgstr ""
|
|
"Minister Mefel, sme veľmi radi že ste tu. Verím že vy a Minister Hylas nám "
|
|
"pomôžete poslať tie temné sily späť do pekla odkiaľ prišli!"
|
|
|
|
#. [message]: speaker=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:257
|
|
msgid ""
|
|
"And I have summoned the great Council of Westin! They will battle with all "
|
|
"their might!"
|
|
msgstr ""
|
|
"A ja som zvolal Veľkú Westinskú Radu! Aj oni budú bojovať spolu s nami, "
|
|
"všetkou silou, ktorú majú!"
|
|
|
|
#. [then]
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:260
|
|
msgid "Minister Romand"
|
|
msgstr "Minister Romand"
|
|
|
|
#. [then]
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:261
|
|
msgid "Minister Alanafel"
|
|
msgstr "Minister Alanafel"
|
|
|
|
#. [message]: speaker=Minister Mefel
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:264
|
|
msgid ""
|
|
"Hylas, we have heard your summons, and we shall send these dark foes back to "
|
|
"the abyss that spawned them!"
|
|
msgstr ""
|
|
"Hylas, odpovedáme na tvoju prosbu a radi sa pripojíme k zvrhnutiu týchto "
|
|
"temných síl nazad do priepasti, z ktorej vyliezli!"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:268
|
|
msgid "Your aid will be most welcome."
|
|
msgstr "Vaša pomoc je viac než vítaná."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:275
|
|
msgid ""
|
|
"We have rallied all the forces that we will be able to! Let us not make Sir "
|
|
"Gerrick's sacrifice a vain one. For Wesnoth!"
|
|
msgstr ""
|
|
"Zburcovali sme všetky oddiely, čo sa dalo! Nedopusťme, aby bola Gerrikova "
|
|
"obeta márna. Za Wesnoth!"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:281
|
|
msgid "Crush the undead"
|
|
msgstr "Porazíš nemŕtvych"
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:5
|
|
msgid "Vengeance"
|
|
msgstr "Pomsta"
|
|
|
|
#. [side]: type=Dismounted Commander 1, description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:53
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:54
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:55
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:56
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:57
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:58
|
|
msgid "Westin Guard"
|
|
msgstr "Westinská stráž"
|
|
|
|
#. [side]: type=Elvish Marshal, description=Ithelden
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:69
|
|
msgid "Ithelden"
|
|
msgstr "Itelden"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:120
|
|
msgid ""
|
|
"Commander! I took your message to the council, and your deeds have pleased "
|
|
"them. Are the undead finally gone from our lands?"
|
|
msgstr ""
|
|
"Veliteľ! Zaniesol som vašu správu rade a vaše skutky ich nesmierne potešili. "
|
|
"Dokázali ste vyhnať tých nemŕtvych z našej zeme?"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:124
|
|
msgid ""
|
|
"The undead are gone! Perhaps now there will be peace for a time in Westin. "
|
|
"You have our thanks Lady Ethiliel."
|
|
msgstr ""
|
|
"Je po nich! Snáď bude teraz vo Westine načas mier a pokoj . Naša vďaka patrí "
|
|
"najmä vám, pani Etiliel."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:128
|
|
msgid ""
|
|
"Though the undead are vanquished, they have brought us much sorrow. Deoran, "
|
|
"your people have restored their honor. Let us part in peace."
|
|
msgstr ""
|
|
"Aj keď sme sa zbavili nemŕtvych, spôsobili nám nesmierne utrpenie. Deoran, "
|
|
"vaši ľudia si znovu vyslúžili svoju česť. Rozíďme sa teda v mieri."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:132
|
|
msgid ""
|
|
"Indeed. Neither the bandits nor the undead will trouble us for some time. We "
|
|
"will tend our wounds and you yours."
|
|
msgstr ""
|
|
"Tak je. Už nám nebudú strpčovať život ani banditi, ani nemŕtvi a snáď to "
|
|
"nejakú chvíľu vydrží. Je čas, aby sme vyliečili naše rany a vy vaše."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:136
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:146
|
|
msgid "Help!"
|
|
msgstr "Pomóc!"
|
|
|
|
#. [unit]: type=Peasant, description=Poor Farmer
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:158
|
|
msgid "Poor Farmer"
|
|
msgstr "Chudobný farmár"
|
|
|
|
#. [message]: speaker=Ithelden
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:165
|
|
msgid "You must pay for killing Mebrin!"
|
|
msgstr "Zaplatíš za Mebrinovu smrť!"
|
|
|
|
#. [message]: speaker=Poor Farmer
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:169
|
|
msgid "I am just a farmer! What did I do?!"
|
|
msgstr "Ja som len obyčajný farmár! Čo som spravil?!"
|
|
|
|
#. [message]: speaker=Ithelden
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:173
|
|
msgid ""
|
|
"What did you do?! Your people kidnapped and murdered our greatest leader! "
|
|
"And now you will pay!"
|
|
msgstr ""
|
|
"Čo si to vykonal?! Tvoji ľudia uniesli a zabili nášho najväčšieho vodcu! A "
|
|
"teraz za to zaplatia!"
|
|
|
|
#. [message]: speaker=Sir Gerrick
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:194
|
|
msgid "He just killed that innocent farmer! We must stop him!"
|
|
msgstr "Práve zabil nevinného farmára! Musíme ho zastaviť!"
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:198
|
|
msgid ""
|
|
"Stop, Ithelden! I have traveled with these humans, and they are not the ones "
|
|
"who harmed Mebrin. They are our allies!"
|
|
msgstr ""
|
|
"Stoj, Itelden! Veľa som precestovala s týmito ľuďmi a oni nie sú tí, ktorí "
|
|
"ublížili Mebrinovi. Oni sú naši spojenci!"
|
|
|
|
#. [message]: speaker=Ithelden
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:202
|
|
msgid ""
|
|
"You too, Ethiliel? All these menfolk are the same! They fell trees to till "
|
|
"the earth; now they have felled our leader! We cannot brook such deeds! You "
|
|
"will die with them!"
|
|
msgstr ""
|
|
"Aj ty Etiliel? Všetci títo ľudia sú rovnakí! Rúbu stromy, aby mohli zorať "
|
|
"zem a teraz popravili i nášho vodcu! Nemôžeme nechať také skutky bez odozvy! "
|
|
"Zomrieš spolu s nimi!"
|
|
|
|
#. [event]
|
|
#. [unit]: type=$unit_type, description=Disciple of Mebrin
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:208
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:209
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:210
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:214
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:215
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:219
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:220
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:274
|
|
msgid "Disciple of Mebrin"
|
|
msgstr "Mebrinov nasledovník"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:231
|
|
msgid "Keep the enraged elves from sacking Westin"
|
|
msgstr "Zabrániš rozzúreným elfom v drancovaní Westinu"
|
|
|
|
#. [message]: speaker=Disciple of Mebrin
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:287
|
|
msgid "For every one of us you strike down, more will rise!"
|
|
msgstr "Za každého nášinca, ktorého porazíte, povstanú ďaľší."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:298
|
|
msgid ""
|
|
"We won't be able to hold them off for long. I should go reason with them!"
|
|
msgstr ""
|
|
"Nedokážeme im vzdorovať príliš dlho. Mal by som sa pokúsiť s nimi "
|
|
"porozprávať!"
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:302
|
|
msgid ""
|
|
"Are you sure that the elves will greet you any more kindly than they have "
|
|
"met us? After all, you did lead us into the forests..."
|
|
msgstr ""
|
|
"Akú máš istotu, že ťa elfovia prijmú priateľskejšie než nás? Tak či onak, "
|
|
"pravdou je, že do pevnosti si nás zaviedol ty..."
|
|
|
|
#. [message]: speaker=Ethiliel
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:306
|
|
msgid "Perhaps not, but it is your only hope. I must reach Ithelden!"
|
|
msgstr "Možno nie, ale je to naša jediná nádej. Musím sa dostať k Iteldenovi!"
|
|
|
|
#. [event]
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:309
|
|
msgid "Ithelden's base"
|
|
msgstr "Iteldenova základňa"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:315
|
|
msgid "Send Ethiliel to the Great Tree and parlay with Ithelden"
|
|
msgstr "Dostaneš Etiliel k Veľkému stromu na vyjednávanie s Iteldenom"
|
|
|
|
#. [message]: description=Minister Hylas
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:336
|
|
msgid ""
|
|
"Ithelden's elves have killed Ethiliel! Now we have no chance to come to an "
|
|
"agreement with them. A war with the Elves is imminent."
|
|
msgstr ""
|
|
"Iteldenovi elfovia zabili Etiliel! Teraz už nemáme žiadnu šancu uzatvoriť s "
|
|
"nimi dohodu. Vojna s Elfami je neodvratná."
|
|
|
|
#. [message]: description=Deoran
|
|
#: data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg:340
|
|
msgid ""
|
|
"We are far away from Weldyn. We'll surely all be killed long before any "
|
|
"reinforcements arrive."
|
|
msgstr "Sme ďaleko od Weldynu. Určite nás zabijú skôr ako dorazia posily."
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/The_South_Guard/scenarios/10a_Elf_Epilogue.cfg:5
|
|
#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:5
|
|
msgid "Epilogue"
|
|
msgstr "Epilóg"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/The_South_Guard/units/Assault_Commander.cfg:4
|
|
msgid "Infantry Commander"
|
|
msgstr "Veliteľ pechoty"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/The_South_Guard/units/Assault_Commander.cfg:29
|
|
msgid ""
|
|
"Veteran commanders have faced battle many times and led their men with "
|
|
"steady hands and calm determination."
|
|
msgstr ""
|
|
"Velitelia - veteráni veľakrát čelili nepriateľovi v boji a viedli svojich "
|
|
"mužov pevnou rukou a odhodlaním."
|
|
|
|
#. [attack]: type=blade
|
|
#: data/campaigns/The_South_Guard/units/Assault_Commander.cfg:33
|
|
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:32
|
|
msgid "glaive"
|
|
msgstr "kosa"
|
|
|
|
#. [attack]: type=impact
|
|
#: data/campaigns/The_South_Guard/units/Assault_Commander.cfg:42
|
|
msgid "shield"
|
|
msgstr "štít"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/The_South_Guard/units/Dismounted_Commander.cfg:4
|
|
#: data/campaigns/The_South_Guard/units/Dismounted_Commander.cfg:78
|
|
#: data/campaigns/The_South_Guard/units/Dismounted_Commander.cfg:198
|
|
msgid "Dismounted Commander"
|
|
msgstr "Veliteľ bez koňa"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/The_South_Guard/units/Dismounted_Commander.cfg:22
|
|
#: data/campaigns/The_South_Guard/units/Dismounted_Commander.cfg:96
|
|
#: data/campaigns/The_South_Guard/units/Dismounted_Commander.cfg:217
|
|
msgid "Deoran was still a dangerous commander, even without his horse."
|
|
msgstr "Deoran bol stále nebezpečný, aj bez svojho koňa."
|
|
|
|
#. [attack]: type=pierce
|
|
#: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:31
|
|
#: data/campaigns/The_South_Guard/units/Dismounted_Commander.cfg:26
|
|
msgid "spear"
|
|
msgstr "oštep"
|
|
|
|
#. [attack]: type=pierce
|
|
#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:33
|
|
#: data/campaigns/The_South_Guard/units/Dismounted_Commander.cfg:100
|
|
#: data/campaigns/The_South_Guard/units/Dismounted_Commander.cfg:221
|
|
#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:31
|
|
msgid "lance"
|
|
msgstr "kopija"
|
|
|
|
#. [attack]: type=impact
|
|
#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:44
|
|
#: data/campaigns/The_South_Guard/units/Dismounted_Commander.cfg:111
|
|
#: data/campaigns/The_South_Guard/units/Dismounted_Commander.cfg:232
|
|
#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:42
|
|
msgid "mace"
|
|
msgstr "palcát"
|
|
|
|
#. [unit]: race=monster
|
|
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:4
|
|
msgid "Eyestalk"
|
|
msgstr "Okaté steblo"
|
|
|
|
#. [unit]: race=monster
|
|
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:25
|
|
msgid ""
|
|
"Named 'Eyestalks' for obvious reasons, these plant-like creatures can focus "
|
|
"their gaze onto an unsuspecting victim to draw life energy straight out of "
|
|
"them to replenish their own. While almost defenseless against melee attacks, "
|
|
"its deadly gaze from afar is not to be underestimated."
|
|
msgstr ""
|
|
"Názov 'Okaté steblo' bol zvolený z jasných dôvodov. Tieto rastlinné "
|
|
"stvorenia upierajú pohľad na nič netušiacu obeť aby z nej vysali životnú "
|
|
"energiu a posilnili sa ňou. Aj keď sa nevedia takmer vôbec brániť pri "
|
|
"útokoch zblízka, ich smrtiaci pohľad na diaľku netreba podceňovať."
|
|
|
|
#. [attack]: type=impact
|
|
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:32
|
|
msgid "smash"
|
|
msgstr "úder"
|
|
|
|
#. [attack]: type=arcane
|
|
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:86
|
|
msgid "gaze"
|
|
msgstr "pohľad"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:4
|
|
msgid "Horseman Commander"
|
|
msgstr "Veliteľ jazdy"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:27
|
|
msgid ""
|
|
"Leaders of the border guards, mounted commanders are trained not only to "
|
|
"ride and fight, but to lead. They command the garrisons that keep peace in "
|
|
"the provinces of Wesnoth."
|
|
msgstr ""
|
|
"Vodcovia pohraničných hliadok, velitelia jazdy, netrénujú iba jazdecké a "
|
|
"bojové umenie, ale i taktiku, stratégiu a vodcovstvo. Velia posádkam, ktoré "
|
|
"udržujú mier v šírych provinciách Wesnothu."
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:4
|
|
msgid "Infantry Lieutenant"
|
|
msgstr "Poručík pechoty"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:28
|
|
msgid ""
|
|
"Commanders of the infantry of Wesnoth are responsible for the garrison and "
|
|
"defense of the border towns and villages. They are drawn from the ranks of "
|
|
"veteran soldiers, not nobility, and all have shown leadership and courage in "
|
|
"battle."
|
|
msgstr ""
|
|
"Velitelia wesnothskej pechoty sú zodpovední za pohraničné posádky a za "
|
|
"obranu pohraničných miest a dedín. Sú vyberaní spomedzi skúsených radových "
|
|
"vojakov, nie šľachty, a všetci dokázali svoje vodcovské schopnosti a odvahu "
|
|
"priamo v boji."
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:4
|
|
msgid "Junior Commander"
|
|
msgstr "Kadet"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:27
|
|
msgid ""
|
|
"Scarcely 17 or 18 years old, the sons of knights and lords were given mounts "
|
|
"and swords and told to become leaders of men. Those whose mettle was strong "
|
|
"enough for the task became the commanders of the armies of Wesnoth."
|
|
msgstr ""
|
|
"Sotva sedemnásť, osemnásťroční synovia rytierov a šľachticov si často "
|
|
"vyslúžili najlepšie kone a meče, aby sa jedného dňa stali vodcami ľudí. Tí, "
|
|
"ktorí mali zvlášť vhodnú povahu, boli menovaní veliteľmi wesnothských armád."
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:4
|
|
msgid "Mounted General"
|
|
msgstr "Generál jazdy"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:29
|
|
msgid ""
|
|
"Being the most able leaders of the border guards, Mounted Generals are "
|
|
"trained not only to ride and fight, but to lead. They command the garrisons "
|
|
"that keep peace in the provinces of Wesnoth."
|
|
msgstr ""
|
|
"Vodcovia pohraničnej jazdnej stráže netrénujú iba jazdecké a bojové umenie, "
|
|
"ale i taktiku, stratégiu a vodcovstvo. Velia posádkam, ktoré udržujú mier v "
|
|
"šírych provinciách Wesnothu."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:13
|
|
msgid "I have failed my kingdom and duty..."
|
|
msgstr "Sklamal som svoje kráľovstvo a zlyhal som..."
|
|
|
|
#. [message]: speaker=Deoran
|
|
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:28
|
|
msgid "Taste cold steel!"
|
|
msgstr "Okúste chladnú oceľ!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:39
|
|
msgid "I have lost all helping the humans... Now they will surely perish!"
|
|
msgstr "Obetoval som všetko na pomoc ľuďom... Teraz určite zahynú!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:53
|
|
msgid "I have given my all for my kingdom! Avenge me, Deoran!"
|
|
msgstr "Svojmu kráľovstvu som obetoval všetko! Pomsti ma, Deoran!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:68
|
|
msgid "Now I will never see Westin free again..."
|
|
msgstr "Už nikdy neuvidím Westin slobodný..."
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:82
|
|
msgid "Far from home I fall - but not in vain! Guard our people, Deoran!"
|
|
msgstr ""
|
|
"Zomieram ďaleko od domova, ale nie nadarmo! Deoran, pomôž nášmu národu!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:30
|
|
msgid ""
|
|
"Thugs are the mainstay of the bandit armies. They do not have a ranged "
|
|
"attack, and are vulnerable to your archers. Deoran's lance will also strike "
|
|
"fear into their hearts! Like all of the bandit units, they are much more "
|
|
"dangerous at night."
|
|
msgstr ""
|
|
"Hrdlorezi sú hlavnou zložkou armád banditov. Nedokážu bojovať na diaľku a sú "
|
|
"zvlášť zraniteľní lukostrelcami. Deoranova kopija dokáže takisto nahnať do "
|
|
"ich sŕdc nesmierny strach! Rovnako ako ostatné jednotky banditov aj "
|
|
"hrdlorezi sú nebezpečnejší počas noci."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:57
|
|
msgid ""
|
|
"Thieves are more subtle than thugs. They try to surround your units and stab "
|
|
"them in the back. Make sure that thieves never have an opportunity to attack "
|
|
"when they have an ally directly behind the unit they are attacking - they'll "
|
|
"do double damage! Like thugs, thieves are vulnerable to the ranged attacks "
|
|
"of your archers."
|
|
msgstr ""
|
|
"Zlodeji sú trochu chytrejší a šikovnejší než obyčajní hrdlorezi. Zvyčajne sa "
|
|
"snažia obkľúčiť jednotku protivníka a zaútočiť odzadu. Musíš zabrániť "
|
|
"možnosti útoku zlodejov v situáciach, keď majú spojenca priamo na druhej "
|
|
"strane jednotky, na ktorú útočia. Inak dokážu zlodeji spôsobiť tejto "
|
|
"nešťastnej jednotke dvakrát väčšie zranenia! Podobne ako hrdlorezi aj "
|
|
"zlodeji sú vystavení útokom na diaľku od tvojich lukostrelcov."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:84
|
|
msgid ""
|
|
"Footpads are the scouts of the bandit armies. They are quick, and have both "
|
|
"a melee attack and a ranged attack. Neither of their attacks is very strong, "
|
|
"however, and your spearmen will make quick work of them during the day."
|
|
msgstr ""
|
|
"Poskokovia sú prieskumníkmi armád banditov. Sú rýchli a ovládajú boj zblízka "
|
|
"i na diaľku. Ani jeden spôsob boja nie je zvlášť efektívny a silný, takže "
|
|
"tvoji oštepníci si s nimi počas dňa dokážu rýchlo poradiť."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:111
|
|
msgid ""
|
|
"Skeletons are the bones of fallen warriors raised by some dark magic. They "
|
|
"are almost immune to piercing weapons like arrows and spears. Bladed attacks "
|
|
"like swords will injure them, and Minister Hylas's arcane attack is deadly "
|
|
"against them. Like the rest of the bandits, they are more dangerous at night!"
|
|
msgstr ""
|
|
"Kostlivci pochádzajú z kostí padlých bojovníkov vzkriesených s použitím "
|
|
"temnej mágie. Sú takmer úplne odolní voči bodným zbraniam ako sú oštepy či "
|
|
"šípy. Sečné útoky im zvyčajne ublížia viac, no úplne smrtiacimi sú pre nich "
|
|
"útoky vyvolané kúzlami svetla, ktoré ovláda Minister Hylas. Podobne ako "
|
|
"banditi sú aj kostlivci omnoho silnejší počas noci!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:138
|
|
msgid ""
|
|
"Walking corpses are the bodies of slain warriors, filled with some black "
|
|
"magic. They are slow and weak - any of your units is more than a match for "
|
|
"them. They are only dangerous in packs..."
|
|
msgstr ""
|
|
"Chodiace mŕtvoly sú vlastne telá zabitých bojovníkov, ktoré sú pod kontrolou "
|
|
"čiernej mágie. Sú pomalé a slabé - ktorákoľvek tvoja jednotka by nemala mať "
|
|
"problém si poradiť s jednou mŕtvolou. Obzvlášť nebezpečné sú tieto mŕtvoly "
|
|
"vtedy, keď útočia vo veľkých skupinách..."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:20
|
|
msgid ""
|
|
"During the reign of Haldric VII, the land of Wesnoth was peaceful. Konrad I "
|
|
"had driven off the orcs in the north. The eastern forts were quiet and "
|
|
"almost deserted. The elves in the western forest kept to their own affairs. "
|
|
"In the prosperous south men built new towns and farms."
|
|
msgstr ""
|
|
"Počas vlády kráľa Haldrika VII. panoval vo Wesnothe mier. Konrad I. vyhnal "
|
|
"orkov zo severu. Východné pevnosti boli úplne pokojné a takmer ľudoprázdne. "
|
|
"Elfovia v západných lesoch sa o záležitosti iných národov prestali zaujímať "
|
|
"a na prosperujúcom juhu budovali ľudia nové mestá a farmy."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:24
|
|
msgid ""
|
|
"For eight years the South Guard had defended the farms and homes surrounding "
|
|
"the city of Westin, the capital of Wesnoth's frontier province of Kerlath in "
|
|
"the furthermost south. The fiercest foe they had faced was the occasional "
|
|
"bandit. The orcs were far to the north. In the Aethenwood to the west "
|
|
"dreamed the elves, not foes of humankind but keeping aloof from men. Only "
|
|
"scattered few outlaws lived in the wildlands south of Kerlath, a bastion of "
|
|
"the ancient heart forest of the Great Continent so dense and gloomy that "
|
|
"even elves forbore from dwelling there."
|
|
msgstr ""
|
|
"Osem rokov Južná hliadka bránila farmy a domy obklopujúce mesto Westin, "
|
|
"hlavné mesto najjužnejšej pohraničnej provincie Wesnothu, Kerlat. "
|
|
"Najneľútostnejší nepriatelia ktorým museli čeliť boli občasní banditi. "
|
|
"Orkovia boli ďaleko na severe. V elfských lesoch na západe žili elfovia, nie "
|
|
"nepriatelia ľudí, ale ľahostajní k ich záležitostiam. V divočine južne do "
|
|
"Kerlatu žilo niekoľko skupín vyhnancov. V tých miestach sa zachovala časť "
|
|
"pôvodného lesa Veľkého kontinentu - temného a nepreniknuteľného tak, že ani "
|
|
"elfovia ho nechceli obývať. "
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:28
|
|
msgid ""
|
|
"Then, in the spring of the ninth year the reports from the South Guard, "
|
|
"under the command of Sir Loris, suddenly ceased. King Haldric decided to "
|
|
"send someone to investigate."
|
|
msgstr ""
|
|
"No na jar v deviatom roku odrazu prestali prichádzať správy od pána Lorisa, "
|
|
"veliteľa Južnej hliadky. Kráľ Haldrik sa rozhodol vyslať do oblasti niekoho, "
|
|
"kto vypátra, čo sa stalo."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:32
|
|
msgid ""
|
|
"King Haldric summoned a young, undistinguished but promising cavalry officer "
|
|
"named Deoran. Deoran was the son of Haldiel, who had fought with distinction "
|
|
"alongside Konrad I in the wars against the orcs. The king had a mission for "
|
|
"Haldiel's son."
|
|
msgstr ""
|
|
"Kráľ Haldrik si dal predvolať mladého, neznámeho ale odhodlaného dôstojníka "
|
|
"menom Deoran. Deoran bol syn Haldiela, ktorý statočne bojoval po boku "
|
|
"Konrada I. vo vojnách proti orkom. Kráľ mal pre Haldielovho syna pripravenú "
|
|
"úlohu."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:36
|
|
msgid ""
|
|
"King Haldric knighted young Deoran, and when he rose tasked him to ride to "
|
|
"Westin, to demand an accounting from Sir Loris, the commander of the South "
|
|
"Guard..."
|
|
msgstr ""
|
|
"Kráľ Haldrik mladého Deorana pasoval za rytiera a hneď po tom mu dal rozkaz "
|
|
"ísť do Westinu a požiadať o správu pána Lorisa, veliteľa Južnej hliadky..."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:57
|
|
msgid ""
|
|
"Having defeated Urza Mathin, Deoran immediately sent scouts out into the "
|
|
"whole countryside. His men reported bandits roaming freely over the border, "
|
|
"terrorizing the peasants and villagers. Nowhere did they find soldiers of "
|
|
"the South Guard."
|
|
msgstr ""
|
|
"Po porážke Urzu Matína, Deoran okamžite vyslal prieskumníkov do okolia. Tí "
|
|
"hlásili veľké bandy lupičov a banditov voľne sa pohybujúcich po krajine a "
|
|
"cez hranice, pritom terorizujúc farmárov a dedinčanov. Po vojakoch z Južnej "
|
|
"hliadky však nebolo ani stopy."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:61
|
|
msgid ""
|
|
"Deoran decided to take action and wipe out the bandits. He gathered the men "
|
|
"of Sir Gerrick's command and whatever peasants were of strong body and "
|
|
"fighting age. With this small force he rode in haste to Westin, capital of "
|
|
"the province."
|
|
msgstr ""
|
|
"Deoran sa teda rozhodol konať rázne a vybaviť si účty s banditami. Dal "
|
|
"dokopy vojakov z Gerrikovho oddielu a pridal k nim všetkých farmárov, ktorí "
|
|
"boli dostatočne silní a schopní. Na čele tohto malého oddielu sa vydal do "
|
|
"Westinu, hlavného mesta provincie."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:65
|
|
msgid ""
|
|
"Deoran and his men approached the old city, and they saw that their fears "
|
|
"were well founded..."
|
|
msgstr ""
|
|
"Ako sa Deoran a jeho vojaci blížili k starobylému mestu, zistili, že ich "
|
|
"obavy boli opodstatnené..."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:86
|
|
msgid ""
|
|
"Ethiliel led the men of the South Guard into the southern forest. Shadows "
|
|
"soon covered their paths day and night, and a thick fog filled the air."
|
|
msgstr ""
|
|
"Etiliel viedla vojakov z Južnej hliadky do južných lesov. Onedlho sa okolo "
|
|
"výpravy vznášali iba tiene a hustá hmla."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:91
|
|
msgid ""
|
|
"For many weeks they marched down nameless paths that no man had trod before. "
|
|
"From time to time they saw ghostly images of elven villages and halls in the "
|
|
"deep woods, but as they advanced, even those became scarce."
|
|
msgstr ""
|
|
"Mnoho týždňov pochodovali po cestách bez mena, o ktorých žiadny človek "
|
|
"predtým ani len netušil. Čas od času narazili na opustené elfské osady a "
|
|
"budovy v hlbokých lesoch, ale ako postupovali ďalej, aj tieto zvyšky "
|
|
"civilizácie sa stávali čoraz zriedkavejšie."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:96
|
|
msgid ""
|
|
"Finally Ethiliel told the men to halt and pitch camp - they had reached the "
|
|
"Black River, beyond which no elf or man would willingly pass."
|
|
msgstr ""
|
|
"Nakoniec im Etiliel povedala, aby zastavili a postavili tábor - dostali sa k "
|
|
"Čiernej rieke, cez ktorú by za normálnych okolností nechcel prejsť žiaden "
|
|
"človek ani elf."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:105
|
|
msgid ""
|
|
"After Mal M'Brin's defeat, Deoran's troops and their elvish allies turned "
|
|
"north for home. As they re-crossed the Black River, fall was fading into "
|
|
"winter."
|
|
msgstr ""
|
|
"Po porážke Mal M'Brina, sa Deoranove jednotky a ich elfskí spojenci vybrali "
|
|
"na sever domov. Keď prekračovali späť Čiernu rieku, jeseň vystriedala zima."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:110
|
|
msgid ""
|
|
"Forage and game were scarce in the gloomy woods. The men's spirits were "
|
|
"lifted by the thought of home, but their bodies became gaunt. The long weeks "
|
|
"of trudging northward took its toll."
|
|
msgstr ""
|
|
"V temných lesoch nebolo veľa príležitostí zaobstarať si potravu. Náladu "
|
|
"mužov zlepšovala len spomienka na domov ale ich telá sa stali vychudnuté. "
|
|
"Dlhé týždne plahočenia sa na sever si vzali svoju daň."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:119
|
|
msgid ""
|
|
"Snow fell as Deoran, Sir Gerrick and Urza Afalas emerged from the great "
|
|
"southern forest. An oppressive silence hung over the land, and an ominous "
|
|
"gloom followed close behind the men of the South Guard."
|
|
msgstr ""
|
|
"Keď sa Deoran, Gerrik a Urza Afalas dostali z veľkých južných lesov, napadol "
|
|
"prvý sneh. Krajina stíchla a nad vojakmi z Južnej hliadky sa vznášala tichá "
|
|
"no výrazná hrozba."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:124
|
|
msgid ""
|
|
"Finally they arrived at the southern border of Wesnoth and the forts that "
|
|
"guarded it. The undead were close on their heels..."
|
|
msgstr ""
|
|
"Konečne sa dostali na južnú hranicu Wesnothu, k pevnostiam, ktoré chránili "
|
|
"hranice. Nemŕtvi im však boli tesne za pätami..."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:133
|
|
msgid ""
|
|
"Finally the sun broke the horizon and its rays breathed new life into the "
|
|
"weary defenders of Westin. A great cry echoed through the valley as the men "
|
|
"of the South Guard pressed their elven foes back from the walls. Suddenly "
|
|
"the field was covered in a great fog..."
|
|
msgstr ""
|
|
"Konečne vyšlo na horizonte slnko a jeho lúče vdýchli unaveným obrancom "
|
|
"Westinu nový život. Ohromný pokrik sa ozýval celým údolím, keď sa vojaci "
|
|
"Južnej hliadky odhodlali na protiútok, aby zatlačili svojich elfských "
|
|
"protivníkov čím ďalej od mestských hradieb. A potom, náhle pokryla okolie "
|
|
"hustá hmla..."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:138
|
|
msgid ""
|
|
"When the fog broke, Ethiliel stood alone, facing the wall of spears. Bathed "
|
|
"in light, she spoke to the men of Wesnoth, saying, 'Stop! Enough blood has "
|
|
"been spilled before the walls of this city! The injury you menfolk have done "
|
|
"to the elves is great, but your service also was worthy.'"
|
|
msgstr ""
|
|
"Keď sa hmla znovu zdvihla, stála Etiliel sama proti nepreniknuteľnej stene "
|
|
"oštepov. Vo svite slnka prehovorila k vojakom Wesnothu: \"Prestaňte! Už sa "
|
|
"prelialo príliš veľa krvi pod hradbami tohto nešťastného mesta! Vy ľudia ste "
|
|
"elfov veľmi urazili ale na druhej strane, vaše činy z posledných týždňov "
|
|
"boli k nezaplateniu.\""
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:142
|
|
msgid ""
|
|
"These are the terms of the peace between us: any man found in the forest or "
|
|
"hills that belong to the elves will taste death. No more will the elves send "
|
|
"ambassadors or councilors to Westin, and no more will men wander the green "
|
|
"woods."
|
|
msgstr ""
|
|
"Navrhujem teda nasledovné podmienky mierovej zmluvy medzi našimi národmi: ak "
|
|
"nájdeme akéhokoľvek človeka v lesoch či kopcoch, ktoré patria do krajiny "
|
|
"elfov, tento narušiteľ musí zomrieť. Elfskí vyslanci nevstúpia viac na "
|
|
"územie Westinu a nebudú pôsobiť v úlohe poradcov. Už nikdy v budúcnosti "
|
|
"nebude človek vítaný v zelených lesoch."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:146
|
|
msgid ""
|
|
"Thus an uneasy peace was consummated between man and elf. For many weeks the "
|
|
"South Guard patrolled the borders of the elven woods and watched over the "
|
|
"growing farms and villages. Finally, as the snow melted and the roads bore "
|
|
"their burdens again, a messenger came from King Haldric."
|
|
msgstr ""
|
|
"A tak uzavreli ľudia a elfovia neľahký mier. Mnoho týždňov hliadkovali "
|
|
"vojaci z Južnej hliadky na hraniciach elfských lesov a dozerali na znovu sa "
|
|
"rozrastajúce farmy a dediny. Nakoniec, keď sa sneh konečne roztopil a cesty "
|
|
"boli opäť voľné, dorazil posol od kráľa Haldrika."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:150
|
|
msgid ""
|
|
"Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with "
|
|
"King Haldric himself. Storm clouds were brewing throughout the realm, and "
|
|
"every commander would be needed to weather the storm..."
|
|
msgstr ""
|
|
"Pán Deoran, rytier Wesnothu, je povolaný na audienciu priamo ku kráľovi "
|
|
"Haldrikovi. Búrkové mraky sa zhromažďujú nad krajinou a kráľ bude potrebovať "
|
|
"každého veliteľa, aby túto búrku zažehnal..."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:160
|
|
msgid ""
|
|
"With bitter spears and grim expression, the men of Wesnoth launched the last "
|
|
"assault on the undead. As they cut through lifeless flesh and shattered "
|
|
"chill bones a ray of sunlight pierced the clouds. The winds died and the men "
|
|
"were filled with new life. A great cry they let out as they stormed the "
|
|
"encampment of Mal M'brin himself, and threw down the mighty wizard."
|
|
msgstr ""
|
|
"S ostrými oštepmi v rukách a ponurým výrazom v tvári sa vojaci Wesnothu "
|
|
"vrhli do útoku proti nemŕtvym. Ako tak sekali neživé telá a drvili chladné "
|
|
"kosti, cez mraky prenikol slnečný lúč. Víchor ustal a vojakom sa vrátila "
|
|
"chuť do života. Ohromný bojový pokrik sprevádzal ich nájazd na hlavný stan "
|
|
"samotného Mal M'brina a v tomto nájazde sa im podarilo zvrhnúť mocného "
|
|
"čarodejníka."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:166
|
|
msgid ""
|
|
"Exhausted, Deoran dropped his lance to the ground. The men around him slowly "
|
|
"lifted their helmets from their brows. The moans of the wounded overshadowed "
|
|
"the rustling of the north wind in the distance. The undead were gone."
|
|
msgstr ""
|
|
"Vyčerpaný Deoran zhodil svoju kopiju na zem. Vojaci okolo neho pomaly "
|
|
"zložili svoje prilby a brnenie. Ston ranených sa stal výraznejším než nápory "
|
|
"severného vetra. Nemŕtvi boli minulosťou."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:171
|
|
msgid ""
|
|
"For days the healers of Westin worked feverishly to save as many of the "
|
|
"valiant soldiers as they were able. Many mounds, though, were raised as "
|
|
"homes for the fallen in the fields north of the city, and to the roll of "
|
|
"fallen heroes many names were added."
|
|
msgstr ""
|
|
"Mnoho dní sa felčiari z Westinu snažili zachrániť čo možno najviac "
|
|
"statočných vojakov, zranených v poslednej bitke. Bohužiaľ, nové a nové "
|
|
"mohyly vyrastali vo poliach okolo mesta pre tých, ktorým žiadna snaha "
|
|
"nepomohla a dostali sa už len na zoznam padlých hrdinov."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:176
|
|
msgid ""
|
|
"The loftiest mound belonged to Sir Gerrick. After the battle, Deoran led an "
|
|
"expedition to the southern border posts, and there he found Sir Gerrick's "
|
|
"sword and shield. Those he placed atop Gerrick's mound, and they were a "
|
|
"symbol of loyalty and valor to all the people of Westin."
|
|
msgstr ""
|
|
"Snáď najhonosnejšia mohyla patrila Gerrikovi. Po bitke pri Westine viedol "
|
|
"Deoran výpravu k južným hraničným pevnostiam a tam našiel výzbroj a štít "
|
|
"patriaci Gerrikovi. Tieto boli slávnostne vystavené na samom vrchu jeho "
|
|
"mohyly ako symbol jeho vernosti a udatnosti, na obdiv a pre pamäť všetkým "
|
|
"obyvateľom Westinu."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:180
|
|
msgid ""
|
|
"Gerrick's name was added at the top of the roll of fallen heroes, and read "
|
|
"aloud at the beginning of every great council. The memory of his desperate "
|
|
"last stand at the border posts passed into song, and was not forgotten for "
|
|
"many generations."
|
|
msgstr ""
|
|
"Gerrikovo meno bolo zapísané na začiatok zoznamu padlých hrdinov a bol mu "
|
|
"vzdaný hold na začiatku každého zasadnutia Westinskej rady. Pamiatka na jeho "
|
|
"zúfalý posledný boj na hraniciach sa dostala do piesní a legiend a nebola "
|
|
"zabudnutá po mnoho generácií."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:185
|
|
msgid ""
|
|
"Deoran spent his days visiting the wounded and directing the men as they "
|
|
"rebuilt the shattered walls and ramparts of the city. Finally, as the snow "
|
|
"melted and the roads bore their burdens again, a messenger came from King "
|
|
"Haldric."
|
|
msgstr ""
|
|
"Deoran trávil svoje dni návštevami ranených a riadením obnovy poškodených "
|
|
"hradieb a obranných veží mesta. Nakoniec, po tom čo sa roztopil posledný "
|
|
"sneh, objavil sa v meste posol od kráľa Haldrika."
|
|
|
|
#. [part]
|
|
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:190
|
|
msgid ""
|
|
"Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with "
|
|
"King Haldric himself. Storm clouds were brewing throughout the realm, and "
|
|
"every commander would be needed to weather the onslaught..."
|
|
msgstr ""
|
|
"Pán Deoran, rytier Wesnothu, je pozvaný na súrnu audienciu k samotnému "
|
|
"kráľovi Haldrikovi do Weldynu. Búrkové mraky sa znovu sťahujú nad krajinou a "
|
|
"každý skúsený veliteľ bude potrebný na zažehnanie blížiaceho sa útoku..."
|