wesnoth/po/wesnoth-tb/sk.po

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Text

msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.2\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-25 14:28+0100\n"
"PO-Revision-Date: 2008-01-31 11:44+0100\n"
"Last-Translator: Viliam Búr <viliam@bur.sk>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 1 : (n>=2 && n<=4) ? 2 : 0;\n"
"X-Poedit-Language: Slovak\n"
"X-Poedit-Country: SLOVAKIA\n"
#. [campaign]
#: data/campaigns/Two_Brothers/_main.cfg:12
msgid "A Tale Of Two Brothers"
msgstr "O dvoch bratoch"
#. [campaign]
#: data/campaigns/Two_Brothers/_main.cfg:13
msgid "AToTB"
msgstr "AToTB"
#. [campaign]
#: data/campaigns/Two_Brothers/_main.cfg:17
msgid "Horseman"
msgstr "Jazdec"
#. [campaign]
#: data/campaigns/Two_Brothers/_main.cfg:17
msgid "(Beginner)"
msgstr "(Začiatočník)"
#. [campaign]
#: data/campaigns/Two_Brothers/_main.cfg:18
msgid "(Challenging)"
msgstr "(Náročné)"
#. [campaign]
#: data/campaigns/Two_Brothers/_main.cfg:18
msgid "Knight"
msgstr "Rytier"
#. [campaign]
#: data/campaigns/Two_Brothers/_main.cfg:21
msgid ""
"An evil mage is threatening the local village and its inhabitants. When "
"their leader Bjarn sends for aid from his brother Arne, he is victorious, "
"but Bjarn himself is kidnapped. Can you rescue him?\n"
"\n"
"(Novice level, 4 scenarios; the 'Hard' version may challenge more "
"experienced players.)"
msgstr ""
"Zlý mág ohrozuje miestnu dedinu a jej obyvateľov. Keď ich veliteľ Bjarn "
"požiada o pomoc svojho brata Arneho, zvíťazia, ale Bjarna pritom unesú. "
"Môžeš ho zachrániť?\n"
"\n"
"(Príbeh pre začiatočníkov, 4 mapy; na vyššej náročnosti je dosť náročný aj "
"pre skúsenejších hráčov.)"
#. [about]
#: data/campaigns/Two_Brothers/_main.cfg:24
msgid "Campaign Design"
msgstr "Návrh kampane"
#. [about]
#: data/campaigns/Two_Brothers/_main.cfg:33
msgid "Campaign Maintenance"
msgstr "Udržiavanie kampane"
#. [about]
#: data/campaigns/Two_Brothers/_main.cfg:39
msgid "Artwork and Graphics Design"
msgstr "Grafické spracovanie"
#. [about]
#: data/campaigns/Two_Brothers/_main.cfg:48
msgid "Miscellaneous"
msgstr "Rôzne"
#. [about]
#: data/campaigns/Two_Brothers/_main.cfg:55
msgid "And special thanks to everyone else who I forgot to mention."
msgstr ""
"Špeciálne poďakovanie pre všetkých, na ktorých som si teraz nespomenul."
#. [scenario]
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:4
msgid "Rooting Out A Mage"
msgstr "Ako sa zbaviť mága"
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:52
msgid "Slay Mordak, the evil mage"
msgstr "Zabiješ čierneho mága Mordaka"
#. [objective]: condition=lose
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:56
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:195
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:637
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:760
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:79
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:324
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:491
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:61
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:208
msgid "Death of Arne"
msgstr "Zomrie Arne"
#. [objective]: condition=lose
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:60
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:199
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:641
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:764
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:83
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:328
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:495
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:69
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:216
msgid "Turns run out"
msgstr "Vyprší čas"
#. [side]: type=Knight, description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:75
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:60
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:106
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:91
msgid "Arne"
msgstr "Arne"
#. [unit]: description=Bjarn, type=Red Mage
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:85
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:696
msgid "Bjarn"
msgstr "Bjarn"
#. [unit]: type=Spearman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:97
msgid "Alwyn"
msgstr "Alwyn"
#. [unit]: type=Spearman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:108
msgid "Brent"
msgstr "Brent"
#. [unit]: type=Spearman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:119
msgid "Cadell"
msgstr "Cadell"
#. [unit]: type=Bowman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:130
msgid "Dannen"
msgstr "Dannen"
#. [unit]: type=Bowman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:141
msgid "Efran"
msgstr "Efran"
#. [unit]: type=Footpad
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:152
msgid "Fargus"
msgstr "Fargus"
#. [unit]: description=Erik, type=Horseman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:166
msgid "Erik"
msgstr "Erik"
#. [unit]: description=Heine, type=Horseman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:178
msgid "Heine"
msgstr "Heine"
#. [unit]: description=Magnus, type=Horseman
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:190
msgid "Magnus"
msgstr "Magnus"
#. [side]: type=Dark Sorcerer, description=Mordak
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:214
msgid "Mordak"
msgstr "Mordak"
#. [message]: speaker=narrator
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:246
msgid ""
"In a remote part of Wesnoth, people lived their lives working hard and "
"caring for each other, but not knowing much about the world outside. But "
"there came a day when their peaceful world was shattered, as an evil mage "
"came to the region, spreading havoc and despair."
msgstr ""
"V odľahlej časti Wesnothu ľudia žili svoje životy plné ťažkej práce a "
"vzájomnej pomoci, no o svete okolo seba toho veľa nevedeli. Jedného dňa sa "
"však ich pokojný svet rozsypal, keď do regiónu prišiel zlý mág a začal šíriť "
"zmätok a zúfalstvo."
#. [message]: speaker=narrator
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:251
msgid ""
"Bjarn, the local mage of the village, was the man who saw best how to deal "
"with this threat. He asked the help of his brother Arne, leader of a "
"mercenary band of horsemen, and outfitted several of the villagers with gear "
"from the armory."
msgstr ""
"Bjarn, miestny dedinský mág, najlepšie vedel, ako si poradiť s touto "
"hrozbou. Požiadal o pomoc svojho brata Arneho, veliteľa bandy nájomných "
"jazdcov, a niekoľkým dedinčanom pridelil zásoby zo zbrojnice."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:255
msgid "'ello there, Bjarn. So, what's the big fuss?"
msgstr "Čauko, Bjarn! Čo je to tu za zhon?"
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:259
msgid ""
"Mordak, an evil mage, threatens our lives and livelihoods. He is terrorizing "
"our countryside. I've already called the village to arms and now it's up to "
"you to lead them. You'll find him about two days' ride north of here."
msgstr ""
"Naše životy a živobytie ohrozuje zlý mág Mordak. Terorizuje náš vidiek. Už "
"som povolal dedinu do zbrane, a teraz je na tebe, aby si ich viedol. Nájdeš "
"ho asi dva dni jazdy na sever."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:263
msgid "Very well. We will go there and slay this source of evil. Charge, men!"
msgstr "Výborne. Pôjdeme tam a zlikvidujeme ten zdroj zla. Muži, do útoku!"
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:267
msgid ""
"I will attempt to sneak through the forest. If I can slay the evil one while "
"he is off his guard, the battle will be over in one stroke!"
msgstr ""
"Pokúsim sa prešmyknúť cez les. Keby sa mi toho zlého podarilo zabiť vo "
"chvíľke nepozornosti, celá bitka by sa vyriešila jediným úderom!"
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:278
msgid ""
"Bjarn should have been in position by now. I wonder if anything's happened "
"to him?"
msgstr ""
"Bjarn by už o takomto čase mal byť na svojom mieste. Rozmýšľam, či sa mu "
"niečo nestalo."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:286
msgid ""
"This is worrying. What's happened to Bjarn? I suppose we must slay the dark "
"sorcerer ourselves."
msgstr ""
"Znervózňuje ma to. Čo sa stalo Bjarnovi? Myslím, že musíme toho temného "
"čarodeja zabiť sami."
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:301
msgid "Argh!"
msgstr "Ach!"
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:305
msgid "Good work, men. Now, where is Bjarn?"
msgstr "Dobrá práca, chlapi. Tak, kde je Bjarn?"
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:309
msgid "Worried about him, are you? E-he-he..hergh...gaargh..."
msgstr "Bojíš sa oňho, čo? He-he-he... eh... aaah. . ."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:313
msgid "Nothing more to be had from him."
msgstr "Viac sme z neho nedostali."
#. [message]: role=Reporter
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:317
msgid ""
"Sir, he's been kidnapped! I just saw some men running off with him. They "
"looked like friends of this one."
msgstr ""
"Pane, uniesli ho! Videl som, ako s ním bežali preč nejakí chlapi. Vyzerali "
"ako kamoši tohoto tu."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:321
msgid "Damn! I suppose we have to go after him, then."
msgstr "Do čerta! Nuž myslím, že budeme musieť ísť za ním."
#. [message]: description=Mordak
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:334
msgid ""
"Ha, so you thought to send a mage around and stab me in the back? Well, I "
"have news for you. We've kidnapped him!"
msgstr ""
"Ha, myslel si si, že pošleš mága okolo, aby ma bodol do chrbta? Nuž, mám pre "
"teba novinku. Uniesli sme ho!"
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:338
msgid "What? Bjarn kidnapped? And the evil mage still ravages the land? Noooo!"
msgstr "Čože? Bjarna uniesli? A ten zlý mág stále pustoší krajinu? Nieee!"
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:353
msgid "I hear these creatures are near immune to our weapons, let us see!"
msgstr ""
"Počul som, že tieto potvory sú takmer odolné voči našim zbraniam, poďme to "
"overiť!"
#. [message]: speaker=second_unit
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:365
msgid "That wasn't so hard!"
msgstr "Nebolo to až také ťažké!"
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:376
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:508
msgid "All is lost now that I am dead..."
msgstr "S mojou smrťou je všetko stratené..."
#. [scenario]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:4
msgid "The Chase"
msgstr "Prenasledovanie"
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:75
msgid "Fight your way through the woods before the kidnappers escape"
msgstr "Prebojuješ si cestu lesmi skôr ako únoscovia uniknú"
#. [side]: type=Elvish Rider, description=Nil-Galion
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:127
msgid "Nil-Galion"
msgstr "Nil-Galion"
#. [message]: speaker=narrator
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:223
msgid ""
"The kidnappers fled north through the forest, and Arne made to follow them, "
"although his horsemen would be at a disadvantage."
msgstr ""
"Únoscovia utekali na sever cez les, a Arne sa ich rozhodol prenasledovať, "
"hoci tam jeho jazdci budú v nevýhode."
#. [message]: speaker=narrator
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:228
msgid "Sounds of a scuffle were heard from the forest."
msgstr "Z lesa bolo počuť nejaký buchot."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:232
msgid "Come on men. A bracing walk in the woods never hurt anyone, did it?"
msgstr "Poďme, chlapi. Krátka prechádzka po lese ešte nikoho nezabila, nie?"
#. [message]: description=Nil-Galion
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:236
msgid "You there! Halt and explain yourself."
msgstr "Vy tam! Stojte a vysvetlite, čo ste zač."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:240
msgid "We're chasing after some men who kidnapped my brother!"
msgstr "Naháňame nejakých chlapov, čo uniesli môjho brata!"
#. [message]: description=Nil-Galion
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:244
msgid ""
"Those men had some great arguments persuading me to not allow you to enter "
"this forest. Any further, and you will die."
msgstr ""
"Tí páni mali pár dobrých argumentov, ktorými ma presvedčili, že nesmiete "
"vstúpiť do tohoto lesa. Ak sa o to pokúsite, zomriete."
#. [message]: role=speaker
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:248
msgid "A glorious combat at last, against mounted enemies!"
msgstr "Konečne poriadny boj, proti nepriateľom na koňoch!"
#. [unit]: type=Dark Adept, description=Muff Toras
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:263
msgid "Muff Toras"
msgstr "Muff Toras"
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:311
msgid "I see them! There they are!"
msgstr "Vidím ich! Tam sú!"
#. [message]: description=Muff Toras
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:315
msgid "Curses! I hope the reinforcements get here so I can escape soon."
msgstr "Sakra! Dúfam, že sem rýchlo prídu posily, aby som mohol ujsť."
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:320
msgid "Kill the Dark Adept before his reinforcements arrive"
msgstr "Zabiješ temného učňa skôr ako prídu jeho posily"
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:338
msgid "Come on, men, let's catch those kidnappers!"
msgstr "Poďme, chlapi, chyťme tých únoscov!"
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:349
msgid ""
"Hah! You got me alright, but what does that help? No harm telling you now, I "
"suppose. Your precious mage is safely locked away in our dungeons. I was set "
"up to be a decoy."
msgstr ""
"Ha! Dobre, dostal si ma, ale načo ti to bude? Ale nevadí, keď vám to teraz "
"poviem. Váš drahý mág je bezpečne zamknutý v našich kobkách. Ja som tu "
"zostal, aby som odpútal pozornosť."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:353
msgid ""
"Nooo! Tricked again. Tell us where he is and we shall spare your miserable "
"life."
msgstr ""
"Nieee! Zase nás prekabátili. Povedz nám, kde je, a my ušetríme tvoj mizerný "
"život."
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:356
msgid "Sithrak"
msgstr "Sithrak"
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:357
msgid "Eleben"
msgstr "Eleben"
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:358
msgid "Jarlom"
msgstr "Jarlom"
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:359
msgid "Hamik"
msgstr "Hamik"
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:362
msgid "Akranbral"
msgstr "Akranbral"
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:363
msgid "Drakanal"
msgstr "Drakanal"
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:364
msgid "Xaskanat"
msgstr "Xaskanat"
#. [event]
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:365
msgid "Katklagad"
msgstr "Katklagad"
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:370
msgid ""
"Three days ride to the northeast, in a deserted castle. The passwords to the "
"guards are $first_password_$first_password_number and $second_password_"
"$second_password_number|."
msgstr ""
"Tri dni jazdy na severovýchod, v opustenom hrade. Heslá pre stráže sú "
"$first_password_$first_password_number a $second_password_"
"$second_password_number|."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:374
msgid "Thank you. Leave him, men, we ride East."
msgstr "Ďakujem. Nechajte ho ísť, chlapi, ideme na východ."
#. [unit]: description=Brena, type=Iron Mauler
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:386
msgid "Brena"
msgstr "Brena"
#. [message]: description=Brena
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:398
msgid ""
"Greetings, I am Brena. I saw you fighting the foul undead. I like nothing "
"better than smashing those foul skeletons and their ilk. Though I came too "
"late to help in this fight, I would like to aid you in your forthcoming "
"endeavors."
msgstr ""
"Zdravím, ja som Brena. Videl som, ako bojujete s tými hnusnými nemŕtvymi. "
"Nič nemám radšej ako roztĺkať tých kostlivcov a im podobných. Hoci "
"prichádzam v tomto boji dosť neskoro, rád by som vám pomohol v nasledujúcich "
"bojoch."
#. [message]: type=Horseman
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:402
msgid "He would only slow us down!"
msgstr "Iba by nás zdržoval!"
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:406
msgid "I am the one to decide."
msgstr "Tu rozhodujem ja."
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:409
msgid "Oh, all right then. Come along with us."
msgstr "Tak teda dobre. Poďte s nami."
#. [message]: description=Brena
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:413
msgid "Thank you. My comrades and I will help you on your noble quest."
msgstr "Ďakujem. Moji druhovia a ja vám pomôžeme na vašej vznešenej výprave."
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:422
msgid "I am sorry. We have not the time to spare."
msgstr "Mrzí ma to. Nemáme času nazvyš."
#. [message]: description=Brena
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:426
msgid ""
"Take this, then, for I see that you are on a quest. My comrades will help "
"you whenever you call for them."
msgstr ""
"Vezmite si teda toto, lebo vidím, že ste na vznešenej výprave. Moji druhovia "
"vám prídu na pomoc, kedykoľvek ich zavoláte."
#. [message]: speaker=narrator
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:443
msgid "You receive 70 pieces of gold!"
msgstr "Dostal si 70 zlatých!"
#. [message]: description=Muff Toras
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:463
msgid "My reinforcements are here!"
msgstr "Moje posily sú tu!"
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:467
msgid "He escaped us..."
msgstr "Ušiel nám..."
#. [message]: description=Nil-Galion
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:478
msgid ""
"You foolish human, you killed me but you won't be able to reach the undead. "
"I fulfilled the pact and will be reanimated soon to be a Lord of their "
"armies."
msgstr ""
"Hlúpy človeče, zabil si ma, ale nepodarí sa ti dobehnúť nemŕtvych. Ja som "
"splnil svoju časť dohody a budem čoskoro znovuoživený ako vládca ich armád."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:482
msgid ""
"Hurry, we have to track them down. Maybe we can still get them. They have to "
"be in the north!"
msgstr ""
"Rýchlo, musíme ich vystopovať. Možno ich ešte dokážeme dostať. Musia byť na "
"severe!"
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:487
msgid "Hurry to the north and stop the kidnappers"
msgstr "Ponáhľaj sa na sever a zastav únoscov"
#. [terrain]
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:6
msgid "Irongate"
msgstr "Železná brána"
#. [scenario]
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:17
msgid "Guarded Castle"
msgstr "Strážený hrad"
#. [side]: type=Dark Sorcerer, description=Rotharik
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:80
msgid "Rotharik"
msgstr "Rotharik"
#. [unit]: description=Guard_leader, type=Assassin
#. [unit]: role=Guard, type=Bandit
#. [unit]: description=Guard2_leader, type=Rogue
#. [unit]: role=Guard2, type=Bandit
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:101
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:109
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:118
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:126
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:391
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:399
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:407
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:416
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:507
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:515
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:523
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:532
msgid "Guard"
msgstr "Stráž"
#. [unit]: description=Knago-Brek, type=Orcish Warrior
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:143
msgid "Knago-Brek"
msgstr "Knago-Brek"
#. [unit]: type=Orcish Grunt
#. [unit]: type=Orcish Warrior
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:152
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:160
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:169
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:177
msgid "Castle Guard"
msgstr "Hradná stráž"
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:191
msgid "Rescue Bjarn"
msgstr "Zachrániš Bjarna"
#. [message]: speaker=narrator
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:294
msgid ""
"Arne arrived at the castle and was immediately challenged by some guards."
msgstr "Arne dorazil pred hrad a okamžite ho zastavili stráže."
#. [message]: description=Guard_leader
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:298
msgid "Halt! Friend or foe? Give the password."
msgstr "Stoj! Priateľ či nepriateľ? Povedz heslo."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:303
msgid "The password is"
msgstr "Heslo je"
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:305
msgid "$first_password_1|!"
msgstr "$first_password_1|!"
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:311
msgid "$first_password_2|!"
msgstr "$first_password_2|!"
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:317
msgid "$first_password_3|!"
msgstr "$first_password_3|!"
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:323
msgid "$first_password_4|!"
msgstr "$first_password_4|!"
#. [message]: description=Guard_leader
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:339
msgid "Pass, friend."
msgstr "Prejdi, priateľu."
#. [message]: description=Guard_leader
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:357
msgid "Wrong! Die!"
msgstr "Zle! Zomrieš!"
#. [message]: description=Knago-Brek
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:371
msgid ""
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
"humans!!"
msgstr ""
"Haha! Dávno sme sa nebili s ľuďmi. Zbrane chcú krv. Teraz ľudí zabijeme!!!"
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:375
msgid ""
"I knew that we had to fight to free my brother! Come on men, lets kill some "
"orcs."
msgstr ""
"Vedel som, že bez boja môjho brata neoslobodíme! Poďme chlapi, pobijeme pár "
"orkov."
#. [message]: description=Guard2_leader
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:424
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:540
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
msgstr "Vy nás idete vystriedať? Znamená to, že už môžeme ísť?"
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:428
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:544
msgid "Um, yes. Fine. You can go."
msgstr "Ééé... áno. Hej. Môžete už ísť."
#. [message]: description=Guard2_leader
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:432
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:548
msgid "Um, you're supposed to give the password."
msgstr "Hej, len nám musíte povedať heslo."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:436
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:552
msgid "Oh, of course. I had nearly forgotten."
msgstr "Aha, jasné. Skoro som zabudol."
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:438
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:554
msgid "$second_password_1|!"
msgstr "$second_password_1|!"
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:444
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:560
msgid "$second_password_2|!"
msgstr "$second_password_2|!"
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:450
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:566
msgid "$second_password_3|!"
msgstr "$second_password_3|!"
#. [option]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:456
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:572
msgid "$second_password_4|!"
msgstr "$second_password_4|!"
#. [message]: description=Guard2_leader
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:471
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:587
msgid "Thanks! Irritating little formality, isn't it?"
msgstr "Ďakujem! Hrozná vec tieto formality, nie?"
#. [message]: description=Guard2_leader
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:484
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:600
msgid "That's the wrong password! These aren't our relief! Get them!"
msgstr "To je zlé heslo! Toto nie sú naši! Na nich!"
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:490
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:606
msgid ""
"I think I should better support my men at the front to make sure we can free "
"my brother."
msgstr ""
"Myslím, že by som sa mal pridať k mojim chlapom v prvých líniách na "
"uistenie, že sa nám podarí oslobodiť môjho brata."
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:619
msgid "Nooo! This is the end..."
msgstr "Nieee! To je koniec..."
#. [message]: speaker=second_unit
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:623
msgid "There's a key in his robes."
msgstr "V jeho róbe je kľúč."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:627
msgid ""
"It must be the key to the cell they're holding Bjarn in! I will take the "
"key. I can't wait to see my brother. Come on, let's free him."
msgstr ""
"To musí byť kľúč od cely, kde držia Bjarna! Vezmem si ten kľúč. Neviem sa "
"dočkať, až uvidím svojho brata. Poďme, osloboďme ho."
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:633
msgid "Move Arne to the cell with his brother to free him"
msgstr "Arne vojde do cely, kde je jeho brat, aby ho oslobodil"
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:663
msgid "Look what I have found in here! I can count a hundred pieces of gold."
msgstr "Pozrite, čo som tu našiel! Narátal som sto zlatiek."
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:676
msgid "Look what I have found in here! I can count fifty pieces of gold."
msgstr "Pozrite, čo som tu našiel! Narátal som päťdesiat zlatiek."
#. [message]: speaker=unit
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:723
msgid "I found Bjarn. He is in this cell."
msgstr "Našiel som Bjarna. Je v tejto cele."
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:733
msgid "Good to see you, Arne. Please help me get out of this dungeon."
msgstr "Dobre, že ťa vidím, Arne. Dostaň ma prosím z týchto kobiek."
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:739
msgid "You must be one of Arne's men. Please help me get out of this dungeon."
msgstr "Ty musíš byť jeden z Arneho mužov. Dostaň ma prosím z týchto kobiek."
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:745
msgid ""
"The damn Dark Sorcerer Rotharik has imprisoned me behind this magical "
"enhanced iron gate. It can only be opened with the correct key. You must get "
"it from him to free me."
msgstr ""
"Ten prekliaty temný čarodejník Rotharik ma uväznil za touto magicky "
"chránenou železnou bránou. Dá sa otvoriť iba správnym kľúčom. Aby si ma "
"oslobodil, musíš mu ho vziať."
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:756
msgid "Kill the dark sorcerer to get the cellkey"
msgstr "Zabiješ temného čarodeja a vezmeš mu kľúč od cely"
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:797
msgid "Thank you for saving me. I had almost given up hope you would free me."
msgstr ""
"Ďakujem, že si ma zachránil. Už som takmer ani nedúfal, že ma oslobodíš."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:801
msgid ""
"Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs "
"and some undead. Really just a day's work for us mercenaries."
msgstr ""
"Ále, však to nič nebolo, pár elfov, jeden či dvaja temní čarodeji, hŕtska "
"orkov a pár nemŕtvych. Pre náš žoldnierov je to každodenný chlebík."
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:805
msgid "Thank you for coming to my aid. Let us return to the village."
msgstr "Ďakujem, že ste mi prišli na pomoc. Vráťme sa do dediny."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:830
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:259
msgid "Everything is lost now that I am dead..."
msgstr "Všetko sme stratili a zomieram..."
#. [message]: description=Rotharik
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:841
msgid "You are too late! Your brother is already dead! Muhahahaha..."
msgstr "Už je neskoro! Tvoj brat je už mŕtvy! Muhahahaha..."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:845
msgid "Argh!!!"
msgstr "Ach!!!"
#. [scenario]
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:4
msgid "Return to the Village"
msgstr "Návrat do dediny"
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:57
msgid "Find out what is happening in the village"
msgstr "Zistiš, čo sa deje v dedine"
#. [objective]: condition=lose
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:65
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:212
msgid "Death of Bjarn"
msgstr "Zomrie Bjarn"
#. [side]: type=Orcish Warlord, description=Tairach
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:104
msgid "Tairach"
msgstr "Tairach"
#. [side]: type=Longbowman, description=Councillor Hoban
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:131
msgid "Councillor Hoban"
msgstr "Kancelár Hoban"
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:160
msgid ""
"There. Your village is just across those hills, and already I see men coming "
"to greet us!"
msgstr ""
"Tam. Tvoja dedina je za hentými kopcami, a ja už vidím ľudí, ako nás idú "
"privítať!"
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:164
msgid ""
"No. They are fleeing from something. We have to find out what is happening "
"over here!"
msgstr "Nie. Pred niečím utekajú. Musíme zistiť, čo sa tam deje!"
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:168
msgid "I think your village is protected well, though."
msgstr "Zdá sa mi však, že tvoja dedina je dobre chránená."
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:172
msgid ""
"We should go there and talk to Councillor Hoban. Maybe he knows what is "
"going on here."
msgstr ""
"Musíme tam ísť a porozprávať sa s kancelárom Hobanom. Možno vie, čo sa tu "
"deje."
#. [message]: description=Councillor Hoban
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:183
msgid "I am glad to see you back again."
msgstr "Som rád, že ťa zase vidím späť."
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:187
msgid "So am I. But what is happening to our village?"
msgstr "Aj ja. Ale čo sa deje v našej dedine?"
#. [message]: description=Councillor Hoban
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:191
msgid ""
"In the time you have been away a looting band of orcs took over this region. "
"There was noone here to stop them."
msgstr ""
"Zatiaľ čo ste boli preč, lúpežná banda orkov ovládla tento kraj. Nebol tu "
"nikto, kto by ich zastavil."
#. [message]: description=Councillor Hoban
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:195
msgid ""
"The orcish Warlord wants to enslave us. We will not be able to hold out for "
"long."
msgstr "Ork vojvoda nás chce zotročiť. Nedokážeme mu dlho vzdorovať."
#. [message]: description=Councillor Hoban
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:199
msgid ""
"Be careful, he is responsible for the deaths of many of us. Very few remain "
"who can bear arms, but I will send them to aid you in battle."
msgstr ""
"Buď opatrný, má už na svedomí životy mnohých z nás. Zostalo len málo "
"bojaschopných, ale pošlem ti ich na pomoc v boji."
#. [objective]: condition=win
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:204
msgid "Slay the orcish Warlord to free the village"
msgstr "Zabiješ orka vojvodu a oslobodíš dedinu"
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:226
msgid "Finally the orc is killed. Now you can go back to your village."
msgstr "Konečne je ork zabitý. Teraz sa môžeš vrátiť do dediny."
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:230
msgid ""
"So much has been destroyed. We will have a hard time fixing the damage the "
"orcs and the undead caused. I hope this does not happen again."
msgstr ""
"Tak veľa toho zničili. Bude to veľa námahy opraviť škody, ktoré nám orkovia "
"a nemŕtvi spôsobili. Dúfam, že sa to nezopakuje."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:234
msgid ""
"I have to leave you now. My men and I are needed by others, too. But should "
"you ever face another grim foe, send me a messenger. I'll come as fast as I "
"can, little brother."
msgstr ""
"Už musím ísť. Ja a moji muži sme potrební aj inde. Ale keby si ešte raz "
"narazil na takéhoto temného nepriateľa, pošli mi správu. Prídem tak rýchlo, "
"ako budem môcť, bratček."
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:245
msgid "It is over, I am vanquished."
msgstr "Je po mne, som zničený."
#. [message]: description=Arne
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:270
msgid "I don't think we can rescue anyone from these villages. It is too late."
msgstr "Myslím, že z týchto dedín už nikoho nezachránime. Je príliš neskoro."
#. [message]: description=Bjarn
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:274
msgid "I was too weak to protect these people. Oh why did this happen to me?!?"
msgstr ""
"Bol som slabý a nevedel som tých ľudí ochrániť. Ach, prečo sa mi to stalo?!"