2449 lines
86 KiB
Text
2449 lines
86 KiB
Text
# translation of es.po to Spanish
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# translation of es.po to
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# Spanish translations for Battle for Wesnoth package.
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# Copyright (C) 2004, 2005, 2006, 2007, 2008 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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#
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# Roberto Romero <sildurin@gmail.com>, 2007.
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# Sergi March <sergi.march@gmail.com>, 2008.
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msgid ""
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msgstr ""
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"Project-Id-Version: 0.1\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2008-05-03 12:50+0200\n"
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"PO-Revision-Date: 2008-08-04 23:39+0100\n"
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"Last-Translator: Sergi March <sergi.march@gmail.com>\n"
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"Language-Team: Spanish <es@li.org>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: KBabel 1.11.4\n"
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#. [campaign]
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#: data/campaigns/Liberty/_main.cfg:10 data/campaigns/Liberty/_main.cfg:11
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msgid "Liberty"
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msgstr "Libertad"
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#. [campaign]
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#: data/campaigns/Liberty/_main.cfg:17
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msgid "Outlaw"
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msgstr "Forajido"
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#. [campaign]
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#: data/campaigns/Liberty/_main.cfg:17
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msgid "(Easy)"
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msgstr "(Fácil)"
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#. [campaign]
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#: data/campaigns/Liberty/_main.cfg:17
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msgid "(Difficult)"
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msgstr "(Difícil)"
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#. [unit]
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#. [campaign]
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#: data/campaigns/Liberty/units/Villagers.cfg:15
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#: data/campaigns/Liberty/_main.cfg:17
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msgid "Peasant"
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msgstr "Campesino"
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#. [campaign]
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#: data/campaigns/Liberty/_main.cfg:17
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msgid "(Normal)"
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msgstr "(Normal)"
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#. [campaign]
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#: data/campaigns/Liberty/_main.cfg:17
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msgid "Fugitive"
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msgstr "Fugitivo"
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#. [campaign]
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#: data/campaigns/Liberty/_main.cfg:24
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msgid ""
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"As the shadow of civil war lengthens across Wesnoth, a band of hardy "
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"marchlanders revolts against the tyranny of Queen Asheviere. To win their "
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"way to freedom, they must defeat not just the trained blades of Wesnothian "
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"troops but darker foes including orcs and undead.\n"
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"\n"
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"(Intermediate level, 9 scenarios)"
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msgstr ""
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"Mientras la sombra de la guerra civil se alarga a través de Wesnoth, una "
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"banda de robustos hombres de los confines se subleva contra la tiranía de la "
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"Reina Asheviere. Para ganar su camino a la libertad, tienen que derrotar no "
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"sólo a las entrenadas espadas de las tropas de Wesnoth, sino también "
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"enemigos más oscuros incluidos los orcos y los no muertos.\n"
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"\n"
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"(Nivel intermedio, 9 escenarios)"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:27
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msgid "Campaign Design"
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msgstr "Diseño de la Campaña"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:33
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msgid "Prose-doctoring and preparation for mainline"
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msgstr "Cambios en la prosa y preparación para la línea principal"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:39
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msgid "Campaign Maintenance"
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msgstr "Mantenimiento de la Campaña"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:50
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msgid "Artwork and Graphics Design"
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msgstr "Arte y Diseño Gráfico"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:67
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msgid "Translators"
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msgstr "Traductores"
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#. [scenario]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:5
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msgid "The Raid"
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msgstr "La Incursión"
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#. [label]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:16
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msgid "Dallben"
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msgstr "Dallben"
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:21
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msgid ""
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"In the Era of Turmoil, during the reign of King Garard II, the border towns "
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"of Delwyn and Dallben in the province of Annuvin grew increasingly "
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"dissatisfied with the King's rule. Being preoccupied with the great wars, "
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"the King was unable to send adequate forces to protect the frontier."
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msgstr ""
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"En la Era de los Tumultos, durante el reinado del Rey Garard II, las "
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"ciudades fronterizas de Delwyn y Dallben en la provincia de Annuvin crecían "
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"cada vez más insatisfechas con el dominio del Rey. Estando preocupado con "
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"las grandes guerras, el Rey fue incapaz de enviar fuerzas adecuadas para "
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"proteger la frontera."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:26
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msgid ""
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"The hardy people of these marches learned self-reliance and survival skills "
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"against the raiding orc hordes and savage saurians. They established their "
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"own trading routes and pacts of mutual defense."
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msgstr ""
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"La robusta gente de estas tierras limítrofes aprendió autoconfianza y "
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"técnicas de supervivencia contra las incursiones de hordas de orcos y "
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"saurios salvajes. Establecieron sus propias rutas comerciales y pactos de "
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"defensa mutua."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:30
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msgid ""
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"Although not permitted to train with proper military weapons, these woodsmen "
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"were at home in the forests and swamps of the Western Marches, and became "
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"very effective with their simple slings and clubs."
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msgstr ""
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"Aunque no se les permitía entrenar con las adecuadas armas militares, estos "
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"leñadores se sentían como en casa en los bosques y pantanos de las Marcas "
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"Occidentales, y se hicieron muy efectivos con sus hondas y palos."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:34
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msgid ""
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"After the betrayal of the King by Queen Asheviere, the new regent of Wesnoth "
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"sought to consolidate her ill-gotten power. She sent her armies across "
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"Wesnoth to intimidate the provincial rulers and secure her continued reign."
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msgstr ""
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"Después de la traición del Rey por la Reina Asheviere, la nueva regente de "
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"Wesnoth trató de consolidar su mal habido poder. Ella envió sus ejércitos a "
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"través de Wesnoth para intimidar a los gobernantes provinciales y asegurar "
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"su reinado duradero."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:38
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msgid ""
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"The people of Annuvin were unwilling to relinquish their hard-earned self-"
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"rule, especially not to this pretender..."
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msgstr ""
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"El pueblo de Annuvin no estaban dispuestos a renunciar a su autonomía "
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"duramente ganada, sobre todo no para este pretendiente ..."
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#. [side]: type=Bandit_Peasant, description=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:59
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:34
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msgid "Baldras"
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msgstr "Baldras"
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#. [side]: type=Goblin Pillager, description=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:75
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msgid "Fal Khag"
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msgstr "Fal Khag"
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#. [objective]: condition=win
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:102
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msgid "Defeat all of the Goblin marauders"
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msgstr "Derrota a todos los merodeadores Goblin"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:106
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msgid "Goblins reach the village of Dallben"
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msgstr "Que los Goblins alcancen la aldea de Dallben"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:282
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:125
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#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:153
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:127
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:103
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:110
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:82
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:96
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msgid "Death of Baldras"
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msgstr "Muerte de Baldras"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:129
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#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:157
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:131
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:107
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:114
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:86
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:100
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msgid "Death of Harper"
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msgstr "Muerte de Harper"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:286
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:133
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#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:161
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:139
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:115
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:118
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:90
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:104
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msgid "Turns run out"
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msgstr "Fin de los turnos"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:151
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msgid "Gatrakh"
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msgstr "Gatrakh"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:152
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msgid "Thurg"
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msgstr "Thurg"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:155
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:160
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:165
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msgid "Krung"
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msgstr "Krung"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:156
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:161
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:166
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msgid "Gorokh"
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msgstr "Gorokh"
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#. [message]: speaker=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:190
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msgid ""
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"I long to burn human cities, but until our great chieftains provide us with "
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"sufficent forces we must look to these villagers to feed our wolves and "
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"slake the thirst of our blades."
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msgstr ""
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"Me largo para quemar las ciudades de los humanos, pero hasta que nuestros "
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"grandes caciques nos proporcionan suficientes fuerzas debemos mirar a estos "
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"aldeanos para alimentar a nuestros lobos y saciar la sed de nuestras espadas."
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#. [message]: description=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:194
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msgid ""
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"Ride, you worms, I want to finish our raid before the hunting party returns "
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"to the human village."
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msgstr ""
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"Cabalgad, gusanos, quiero concluir nuestra incursión antes de que el grupo "
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"de caza vuelva a la aldea de los humanos."
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:203
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msgid "Jalak"
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msgstr "Jalak"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:204
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msgid "Delurin"
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msgstr "Delurin"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:205
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msgid "Red"
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msgstr "Red"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:206
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msgid "Ordo"
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msgstr "Ordo"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:207
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msgid "Novus"
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msgstr "Novus"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:208
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msgid "Teneor"
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msgstr "Teneor"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:209
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msgid "Kembe"
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msgstr "Kembe"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:210
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msgid "Treagh"
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msgstr "Treagh"
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#. [unit]: type=Footpad_Peasant, description=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:217
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msgid "Harper"
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msgstr "Harper"
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#. [message]: description=Red
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:231
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msgid ""
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"Look, goblin riders approach! You were right, they were going to raid "
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"Dallben while we were gone."
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msgstr ""
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"¡Mira, se acercan jinetes goblin! Tenías razón, iban de incursión a Dallben "
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"mientras nosotros no estábamos."
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#. [message]: description=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:235
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msgid ""
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"We must stop them before they reach the village. Damn the crown, they have "
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"long since forgotten about us out here."
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msgstr ""
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"Debemos detenerlos antes de que lleguen a la aldea. Maldita corona, ya hace "
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"tiempo que se han olvidado de nosotros aquí."
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#. [message]: description=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:239
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msgid ""
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"Goblins do not do well without their leaders. If we can kill this one, it "
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"may take the fight out of the rest."
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msgstr ""
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"Los Goblins no se espabilan bien sin sus dirigentes. Si podemos matar a "
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"éste, puede que evitemos que luche el resto."
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#. [message]: description=Kembe
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:243
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msgid ""
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"That goblin leader is heading full-speed straight for Dallben. We'll need to "
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"chase him down if we're going to stop them."
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msgstr ""
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"Aquel duende líder se dirige a toda velocidad directo a Dallben. Tenemos que "
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"cazarle si vamos a detenerlos."
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#. [message]: description=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:247
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msgid ""
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"Do it. Try to hold them back until us old-timers can get there and finish "
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"them off. I have the feeling if you can distract the leader, the rest of "
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"them will be thrown into confusion."
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msgstr ""
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"Hacerlo. Tratad de entretenerles hasta que nosotros los veteranos podamos "
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"llegar allí y acabar con ellos. Tengo la sensación de si podéis distraer al "
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"líder, el resto de ellos serán arrojados a la confusión."
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#. [message]: description=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:251
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msgid ""
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"And Harper... don't get yourself killed. I'm responsible for you now that "
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"your father is gone, and I won't dishonor his memory by breaking my promise "
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"to keep you safe."
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msgstr ""
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"Y Harper ... No consigas que te maten. Soy responsable de tí ahora que tu "
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"padre ya no está, y no voy a deshonrar su memoria rompiendo mi promesa de "
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"mantenerte a salvo."
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#. [message]: description=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:255
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msgid "...I know... All right now, let's stop these goblins!"
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msgstr ".. Lo sé ... ¡De acuerdo, vamos a detener a esos goblins!"
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#. [message]: description=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:275
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msgid ""
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"We are barely able to survive these orc raids. We lost two men last week, "
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"more today... yet Weldyn does nothing!"
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msgstr ""
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"Apenas podemos sobrevivir a estas incursiones de orcos. Perdimos dos hombres "
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"la semana pasada, hoy más ... ¡y Weldyn aún no hace nada!"
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#. [message]: description=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:279
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msgid ""
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"The King stopped sending patrols out here once the war started. Once that "
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"happened, the burden fell to us. We are citizens of Wesnoth, and as long as "
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"her banner flies we will resist the horde."
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msgstr ""
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"El Rey dejó de enviar patrullas aquí una vez que la guerra comenzó. Una vez "
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"pasado eso, la carga cayó a nosotros. Somos ciudadanos de Wesnoth, y siempre "
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"que su estandarte ondee resistiremos a la horda."
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#. [message]: description=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:283
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msgid "The banner will fly over a ghost town if help does not come soon."
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msgstr ""
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"La bandera ondeará sobre una ciudad fantasma si la ayuda no viene pronto."
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#. [message]: description=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:308
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msgid ""
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"They're getting closer to our village! What about the town guards, can they "
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"help us?"
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msgstr ""
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"¡Están acercándose a nuestro pueblo! ¿Qué pasa con los guardias de la "
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"ciudad?, ¿pueden ayudarnos?"
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#. [message]: description=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:312
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msgid ""
|
|
"They'll come out when they see those riders, or us, approaching, but there "
|
|
"aren't many of them... I wouldn't count on them being able to protect the "
|
|
"village alone for long."
|
|
msgstr ""
|
|
"Van a salir al ver los jinetes, o nosotros, aproximándonos, pero no hay "
|
|
"muchos de ellos ... Yo no contaría con ellos en condiciones de proteger a la "
|
|
"aldea solos por mucho tiempo."
|
|
|
|
#. [event]
|
|
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:325
|
|
msgid "Remald"
|
|
msgstr "Remald"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:326
|
|
msgid "Wolmas"
|
|
msgstr "Wolmas"
|
|
|
|
#. [event]
|
|
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:331
|
|
msgid "Jasken"
|
|
msgstr "Jasken"
|
|
|
|
#. [message]: description=Wolmas
|
|
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:338
|
|
msgid ""
|
|
"What's happening here? Why are you running like mad, $unit.user_description|?"
|
|
msgstr ""
|
|
"¿Qué está pasando aquí? ¿Por qué estáis corriendo como locos, $unit."
|
|
"user_description|?"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:342
|
|
msgid "Goblin riders on the hunt. We must not let any of them to the village!"
|
|
msgstr ""
|
|
"Jinetes Goblin de cacería. ¡No debemos permitir que ninguno de ellos entre "
|
|
"en la aldea!"
|
|
|
|
#. [message]: description=Wolmas
|
|
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:349
|
|
msgid "Look! Goblin riders are on the hunt - and heading right for Dallben!"
|
|
msgstr "Mirad! jinetes Goblin de cacería - ¡y dirigiéndose directos a Dallben!"
|
|
|
|
#. [message]: description=Remald
|
|
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:353
|
|
msgid "Halt!"
|
|
msgstr "¡Alto!"
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:371
|
|
msgid ""
|
|
"The goblins reached the village! There will surely be nothing left when they "
|
|
"are done pillaging it."
|
|
msgstr ""
|
|
"¡Los duendes han llegado a la aldea! Seguramente no quedará nada cuando "
|
|
"acaben de saquearla."
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:5
|
|
msgid "Civil Disobedience"
|
|
msgstr "Desobediencia Civil"
|
|
|
|
#. [side]: type=Cavalier, description=Tarwen
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:49
|
|
msgid "Tarwen"
|
|
msgstr "Tarwen"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:78
|
|
msgid "Kill the Wesnoth army captain, Tarwen"
|
|
msgstr "Mata al capitán del ejército de Wesnoth, Tarwen"
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:125
|
|
msgid "Look, riders approach."
|
|
msgstr "Mirad, se aproximan jinetes."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:129
|
|
msgid "Stand fast, nephew."
|
|
msgstr "Levántate, sobrino."
|
|
|
|
#. [message]: description=Tarwen
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:142
|
|
msgid ""
|
|
"By order of the Queen, the magistrate of this town is ordered to travel with "
|
|
"us to Elensefar for vetting."
|
|
msgstr ""
|
|
"Por orden de la Reina, al juez de esta ciudad se le ordena viajar con "
|
|
"nosotros a Elensefar para proceder a un examen riguroso."
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:146
|
|
msgid "Garard is the King of Wesnoth. We are ruled by no queen."
|
|
msgstr "Garard es el Rey de Wesnoth. No somos gobernados por ninguna reina."
|
|
|
|
#. [message]: description=Tarwen
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:150
|
|
msgid ""
|
|
"Insolent peasants, you will kneel before your betters! Asheviere is the "
|
|
"queen of Wesnoth. The King fell three weeks ago at Abez. I shall not bandy "
|
|
"words with you. Your magistrate will be coming with us, and we do not care "
|
|
"if it is dead or alive."
|
|
msgstr ""
|
|
"¡Campesinos insolentes, os arrodillaréis antes que vuestros superiores! "
|
|
"Asheviere es la reina de Wesnoth. El Rey cayó hace tres semanas en Abez. No "
|
|
"voy a intercambiar palabras con vosotros. Vuestro magistrado se viene con "
|
|
"nosotros, y no nos importa si está vivo o muerto."
|
|
|
|
#. [message]: description=Tarwen
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:184
|
|
msgid "Guard the gate."
|
|
msgstr "Defiende la puerta."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:195
|
|
msgid "Harper, get out of here. This is no battle for you."
|
|
msgstr "Harper, sal de aquí. Esta no es batalla para tí."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:200
|
|
msgid ""
|
|
"I am the magistrate of Dallben, and it is YOU who will be leaving Dallben, "
|
|
"be it dead or alive."
|
|
msgstr ""
|
|
"Yo soy el juez de Dallben, y eres TÚ quien dejará Dallben, ya sea vivo o "
|
|
"muerto."
|
|
|
|
#. [message]: description=Tarwen
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:215
|
|
msgid "Get back, you cur!"
|
|
msgstr "¡Atrás, perro callejero!"
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:229
|
|
msgid "Get out of my village!"
|
|
msgstr "¡Fuera de mi aldea!"
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:238
|
|
msgid ""
|
|
"Our lives were hard enough when we were beneath the attention of the Crown. "
|
|
"But now I fear things will be worse."
|
|
msgstr ""
|
|
"Nuestras vidas fuero lo suficientemente duras cuando estábamos bajo la "
|
|
"atención de la Corona. Pero ahora me temo que las cosas van a ser peor."
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:243
|
|
msgid "We must tell the people of Delwyn about this."
|
|
msgstr "Tenemos que avisar a la gente de Delwyn sobre esto."
|
|
|
|
#. [message]: role=Advisor
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:256
|
|
msgid ""
|
|
"That is true. We have always flown to their aid, and they to ours. This is "
|
|
"something we should face together."
|
|
msgstr ""
|
|
"Eso es cierto. Siempre hemos volado en su ayuda, y ellos a la nuestra. Esto "
|
|
"es algo que debemos afrontar juntos."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:261
|
|
msgid ""
|
|
"Very well. We will go to Delwyn and share counsel with them. I never thought "
|
|
"Wesnoth would fall into darkness. Now, not only do the orcs threaten our "
|
|
"lands, but some sinister thing is happening with the ascent of the Queen to "
|
|
"the throne."
|
|
msgstr ""
|
|
"Muy bien. Iremos a Delwyn y compartiremos consejo con ellos. Nunca pensé que "
|
|
"Wesnoth caería en la oscuridad. Ahora, no sólo los orcos amenazan a nuestras "
|
|
"tierras, sino que alguna cosa siniestra ocurre con la subida de la Reina al "
|
|
"trono."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:266
|
|
msgid ""
|
|
"Today we may no longer be citizens of Wesnoth. I wish it could be otherwise, "
|
|
"but we are now outlaws."
|
|
msgstr ""
|
|
"Hoy ya no podremos ser ciudadanos de Wesnoth. Deseo que pudiera ser de otra "
|
|
"manera, pero ahora somos forajidos."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:315
|
|
msgid ""
|
|
"Oh, no! We have run out of time, they have arrived with reinforcements..."
|
|
msgstr "¡Oh, no! Se nos ha acabado el tiempo, han llegado con refuerzos..."
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:5
|
|
msgid "A Strategy of Hope"
|
|
msgstr "Una Estrategia de Esperanza"
|
|
|
|
#. [side]: type=Highwayman_Peasant, description=Relnan
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:42
|
|
msgid "Relnan"
|
|
msgstr "Relnan"
|
|
|
|
#. [side]: type=Orcish Warrior, description=Urk Delek
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:67
|
|
msgid "Urk Delek"
|
|
msgstr "Urk Delek"
|
|
|
|
#. [side]: type=Saurian Oracle, description=Thhsthss
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:94
|
|
msgid "Thhsthss"
|
|
msgstr "Thhsthss"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:123
|
|
msgid "Defeat both enemy leaders"
|
|
msgstr "Derrota a ambos líderes enemigos"
|
|
|
|
#. [objective]: condition=lose
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:135
|
|
msgid "Death of Relnan"
|
|
msgstr "Muerte de Relnan"
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:163
|
|
msgid ""
|
|
"Relnan, thank you for welcoming our messenger and agreeing to meet with us. "
|
|
"In your many years as Delwyn's magistrate I have never known your judgement "
|
|
"to err."
|
|
msgstr ""
|
|
"Relnan, gracias por dar la bienvenida a nuestro mensajero y estar de acuerdo "
|
|
"en reunirte con nosotros. En tus muchos años como magistrado del Delwyn "
|
|
"nunca he conocido que erraras tu sentencia."
|
|
|
|
#. [message]: description=Relnan
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:167
|
|
msgid ""
|
|
"It has been a long time, old friend. Your news worries us. Yet, there is no "
|
|
"problem we have not worked out here at our secret meeting place."
|
|
msgstr ""
|
|
"Ha pasado mucho tiempo, viejo amigo. Tus noticias nos preocupan. Sin "
|
|
"embargo, no hay ningún problema que no hayamos resuelto aquí, en nuestro "
|
|
"lugar de reunión secreta."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:171
|
|
msgid ""
|
|
"You do not understand. We attacked a Wesnoth army patrol. Not only that, the "
|
|
"leader was no man I had ever seen in Annuvin province before. Never has one "
|
|
"been sent out here as a patrol captain who was so ruthless and cruel."
|
|
msgstr ""
|
|
"No lo entiendes. Atacamos a una patrulla del ejército Wesnoth. No sólo eso, "
|
|
"el líder no era ningún hombre que haya visto alguna vez antes en la "
|
|
"provincia de Annuvin. Nunca ha sido un enviado aquí como capitán de una "
|
|
"patrulla que fuera tan cruel y despiadada."
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:175
|
|
msgid ""
|
|
"Had they taken my uncle, they would have surely shown up in Delwyn today "
|
|
"with the same ultimatum. As it is, several riders escaped."
|
|
msgstr ""
|
|
"Si hubieran tomado a mi tío, seguro que se hubieron puesto de manifiesto en "
|
|
"Delwyn hoy con el mismo ultimátum. De hecho, varios jinites escaparon."
|
|
|
|
#. [message]: description=Relnan
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:179
|
|
msgid ""
|
|
"Well, it won't be long until they report back to the local garrison with the "
|
|
"details of your encounter."
|
|
msgstr ""
|
|
"Bueno, no tardarán mucho hasta que informen a la guarnición local con los "
|
|
"detalles de tu encuentro."
|
|
|
|
#. [message]: description=Advisor
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:183
|
|
msgid "Then they'll be back in force."
|
|
msgstr "Entonces, volerán con refuerzos."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:187
|
|
msgid ""
|
|
"An offense to decency, this is! Since when has Wesnoth been ruled by fear "
|
|
"and treachery? We should consult with Lord Maddock of Elensefar. We have "
|
|
"known him for years to be noble in deed as well as in name."
|
|
msgstr ""
|
|
"¡Esta es una ofensa a la decencia! ¿Desde cuando Wesnoth ha sido gobernado "
|
|
"por el miedo y la traición? Debemos consultar con Lord Maddock de Elensefar. "
|
|
"Le hemos conocido durante años por ser noble en los hechos, así como en "
|
|
"nombre."
|
|
|
|
#. [message]: description=Relnan
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:191
|
|
msgid ""
|
|
"I agree. But, Baldras, what will you tell him? We know something has been "
|
|
"going badly wrong in Wesnoth of late, that more than ordinary corruption and "
|
|
"incompetence is afoot. But when the effects fall on mere peasants, the wrong "
|
|
"of it may not seem so obvious from a noble's chair."
|
|
msgstr ""
|
|
"Estoy de acuerdo. Pero, Baldras, ¿qué le vas a decir? Sabemos que algo ha "
|
|
"ido verdaderamente mal en Wesnoth últimamente, que es está en marcha y es "
|
|
"algo más que corrupción y incompetencia ordinarias. Pero cuando los efectos "
|
|
"caigan en meros campesinos, lo equivocado de eso puede no parecer tan "
|
|
"evidente a un noble en su silla."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:195
|
|
msgid ""
|
|
"We need evidence. Hard evidence...but wait, are those orcish war drums I "
|
|
"hear?"
|
|
msgstr ""
|
|
"Necesitamos evidencias. Grandes evidencias... pero espera, ¿Qué son esos "
|
|
"tambores de guerra orcos que oigo?"
|
|
|
|
#. [message]: description=Relnan
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:199
|
|
msgid ""
|
|
"I think they are, old friend. And that rank smell on the wind tells another "
|
|
"tale; saurians approach. To arms!"
|
|
msgstr ""
|
|
"Creo que lo son, viejo amigo. Y ese rango que se huele en el aire nos cuenta "
|
|
"otra historia; se aproximan saurios. ¡A las armas!"
|
|
|
|
#. [message]: description=Urk Delek
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:204
|
|
msgid ""
|
|
"By the sound of the wolves, the scent trail of Fal Khag's killers ends here."
|
|
msgstr ""
|
|
"Por el sonido de los lobos, el olor de la pista de los asesinos de Fal Khag "
|
|
"termina aquí."
|
|
|
|
#. [message]: description=Thhsthss
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:209
|
|
msgid "Fal Khag is nothing to usss, orc. You promissed uss gold. Bright gold."
|
|
msgstr ""
|
|
"Fal Khag no es nada para nosotrosss, orco. Nos prometissste oro. Brillante "
|
|
"oro. "
|
|
|
|
#. [message]: description=Urk Delek
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:213
|
|
msgid "You will get gold. And our wolves will get meat."
|
|
msgstr "Tendrás oro. Y nuestros lobos tendrán carne."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:225
|
|
msgid ""
|
|
"Something is very wrong here. Those orcs were carrying weapons with Army "
|
|
"forge-markings."
|
|
msgstr ""
|
|
"Algo va muy mal aquí. Esos orcos estaban transportando armas con las marcas "
|
|
"de forja del Ejército."
|
|
|
|
#. [message]: description=Relnan
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:229
|
|
msgid "Aye. And the gold in their pouches looked new from the mint."
|
|
msgstr "Así es. Y el oro de sus bolsas parecía nuevo de la casa de la moneda."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:233
|
|
msgid ""
|
|
"Can the darkest rumors be true, then? Does the Kingdom...does Queen "
|
|
"Asheviere...send orcs against her own people?"
|
|
msgstr ""
|
|
"¿Pueden, entonces, los más oscuros rumores ser verdad? ¿El Reino...?¿La "
|
|
"Reina Asheviere... envía orcos contra su propia gente?"
|
|
|
|
#. [message]: description=Relnan
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:237
|
|
msgid ""
|
|
"I think your mission to Lord Maddock just became more urgent than we knew, "
|
|
"Baldras. I must remain here to see to the defense of Delwyn and Dallben, but "
|
|
"you should fly to Elensefar with all speed."
|
|
msgstr ""
|
|
"Creo que tu misión a Lord Maddock sólo se ha hecho más urgente de lo que "
|
|
"sabíamos, Baldras. Debo permanecer aquí para velar por la defensa de Delwyn "
|
|
"y Dallben, pero tu debería volar a Elensefar a toda velocidad."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:253
|
|
msgid ""
|
|
"We have tarried here for far too long... there is no way we can reach "
|
|
"Elensefar and return with help before the Wesnoth army destroys our homes. "
|
|
"Retreat!!"
|
|
msgstr ""
|
|
"Nos hemos retrasado aquí durante demasiado tiempo... No hay manera de que "
|
|
"podemos llegar a Elensefar y regresar con ayuda antes de que el ejército de "
|
|
"Wesnoth destruya nuestros hogares. ¡¡Retirada!!"
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:5
|
|
msgid "Unlawful Orders"
|
|
msgstr "Órdenes Desleales"
|
|
|
|
#. [label]
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:16
|
|
msgid "Elensefar"
|
|
msgstr "Elensefar"
|
|
|
|
#. [label]
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:21
|
|
msgid "Port of Elensefar"
|
|
msgstr "Puerto de Elensefar"
|
|
|
|
#. [side]: type=General, description=Lord Maddock
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:52
|
|
msgid "Lord Maddock"
|
|
msgstr "Lord Maddock"
|
|
|
|
#. [side]: type=General, description=Kestrel
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:72
|
|
msgid "Kestrel"
|
|
msgstr "Kestrel"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:99
|
|
msgid "Defeat the enemy general"
|
|
msgstr "Derrota al general enemigo"
|
|
|
|
#. [objective]: condition=lose
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:111
|
|
msgid "Death of Maddock"
|
|
msgstr "Muerte de Maddock"
|
|
|
|
#. [unit]: type=Lieutenant, description=Rothel
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:134
|
|
msgid "Rothel"
|
|
msgstr "Rothel"
|
|
|
|
#. [message]: description=Lord Maddock
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:184
|
|
msgid ""
|
|
"Baldras, your trip here was not wise. The Queen's patrols have been visiting "
|
|
"the local villages and bringing the elders here. Those that swear allegiance "
|
|
"to the Queen are allowed to return home. Those that do not..."
|
|
msgstr ""
|
|
"Baldras, tu viaje aquí no fue muy inteligente. Las patrullas de la Reina han "
|
|
"estado visitando las aldeas locales y trayendo a los ancianos aquí. Los que "
|
|
"juran lealtad a la Reina se les permite regresar a sus hogares. Los que "
|
|
"no ..."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:188
|
|
msgid ""
|
|
"...are dispatched on the spot. I know the price of dissent. But what of you?"
|
|
msgstr ""
|
|
".. se envían en el acto. Yo conozco el precio de la disidencia. Pero, ¿y tú?"
|
|
|
|
#. [message]: description=Lord Maddock
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:192
|
|
msgid ""
|
|
"Well, they do not come within the walls of my city. They are actually camped "
|
|
"nearby, and the main garrison is further south at Halstead. I know my time "
|
|
"will soon come to swear allegiance, but they do not press me. They are "
|
|
"afraid I will refuse."
|
|
msgstr ""
|
|
"Bueno, ellos no entran en los muros de mi ciudad. En realidad estan "
|
|
"acampados en los arlededores, y la principal guarnición está más al sur en "
|
|
"Halstead. Sé que mi tiempo pronto vendrá para jurar lealtad, pero no me "
|
|
"presione. Si tienen miedo voy a rehusar."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:196
|
|
msgid "Will you?"
|
|
msgstr "¿Lo harías?"
|
|
|
|
#. [message]: description=Lord Maddock
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:200
|
|
msgid ""
|
|
"Yes. The Queen ascended to the throne through the vilest of treachery. "
|
|
"However, while most of my forces were sent with the King to fight the orcs, "
|
|
"we have a strong enough contingent here to make the Queen's forces think "
|
|
"twice about attacking Elensefar outright."
|
|
msgstr ""
|
|
"Sí. La Reina subió al trono mediante la más vil traición. Sin embargo, "
|
|
"aunque la mayor parte de mis fuerzas se enviaron con el Rey para luchar "
|
|
"contra los orcos, tenemos un contingente lo suficientemente fuerte aquí como "
|
|
"para hacer que las fuerzas de la Reina se lo pensaran dos veces antes de "
|
|
"atacar Elensefar directamente."
|
|
|
|
#. [message]: description=Lord Maddock
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:204
|
|
msgid ""
|
|
"We have an uneasy peace until they are done with the smaller villages and "
|
|
"finally come around to obtaining my oath. The treaty between Elensefar and "
|
|
"Wesnoth is ancient, but I am not so naive as to place my full trust in it. "
|
|
"Not in these wicked times."
|
|
msgstr ""
|
|
"Tenemos una paz precaria, hasta que acaben con la más pequeña de las aldeas "
|
|
"y finalmente vengan a obtener mi juramento. El tratado entre Elensefar y "
|
|
"Wesnoth es antiguo, pero no soy tan ingenuo como para colocar mi plena "
|
|
"confianza en él. No en estos tiempos impíos."
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:208
|
|
msgid ""
|
|
"What can we do then? We have brought with us many from Annuvin province who "
|
|
"are willing to fight, but our families are still at home. They will not last "
|
|
"long if the Queen's patrols return."
|
|
msgstr ""
|
|
"¿Qué podemos hacer entonces? Hemos traído con nosotros muchos de la "
|
|
"provincia de Annuvin que están dispuestos a luchar, pero nuestras familias "
|
|
"se encuentran todavía en casa. No aguantarán mucho tiempo si las patrullas "
|
|
"de la Reina vuelven."
|
|
|
|
#. [message]: description=Lord Maddock
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:212
|
|
msgid ""
|
|
"I am unwilling to start a civil war. I believe the Queen will remain "
|
|
"preoccupied with order throughout the kingdom and, more importantly, with "
|
|
"quelling the Northerner threat. We are a matter she will choose to deal with "
|
|
"later rather than sooner, if she can."
|
|
msgstr ""
|
|
"No estoy dispuesto a iniciar una guerra civil. Creo que la Reina seguirá "
|
|
"estando preocupada por el orden en todo el reino y, más importante aún, en "
|
|
"sofocar la amenaza Norteña. Somos un asunto que ella elegirá hacer frente "
|
|
"más tarde que pronto, si puede."
|
|
|
|
#. [message]: description=Kestrel
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:216
|
|
msgid ""
|
|
"A foolish miscalculation, Lord Maddock. These men with which you consort are "
|
|
"outlaws and fugitives. They are a well-organized gang of criminals and "
|
|
"murderers. We will kill them and then expect your oath of allegiance to "
|
|
"Queen Asheviere."
|
|
msgstr ""
|
|
"Un estúpido error de cálculo, Lord Maddock. Estos hombres con los que eres "
|
|
"consorte, són forajidos y fugitivos. Se trata de una bien organizada banda "
|
|
"de delincuentes y asesinos. Vamos a matarlos y luego esperaremos tu "
|
|
"juramento de fidelidad a la Reina Asheviere."
|
|
|
|
#. [message]: description=Lord Maddock
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:220
|
|
msgid "Men, to arms! The defense of Elensefar has begun!"
|
|
msgstr "¡Hombres, a las armas! ¡La defensa de Elensefar ha empezado!"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:239
|
|
msgid ""
|
|
"As the sun set, a horrific change began to take place to the human "
|
|
"adversaries of Baldras and his allies..."
|
|
msgstr ""
|
|
"Con la puesta de sol, un horrible cambio empezó a tener lugar a los "
|
|
"adversarios humanos de Baldras y a sus aliados ..."
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:432
|
|
msgid ""
|
|
"I cannot believe what my eyes are seeing! The flesh runs from their bones... "
|
|
"these are not human warriors we fight. They are evil spirits masquerading as "
|
|
"human!"
|
|
msgstr ""
|
|
"¡No puedo creer lo que mis ojos están viendo! La carne se extingue de sus "
|
|
"huesos ... Estos no son guerreros humanos contra quien luchamos. ¡Son "
|
|
"espíritus malignos disfrazados de humanos!"
|
|
|
|
#. [message]: description=Lord Maddock
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:443
|
|
msgid ""
|
|
"Their human aspect is returning! This is an evil manner of sorcery we face, "
|
|
"but one that we may yet overcome. CHARGE!"
|
|
msgstr ""
|
|
"¡Su aspecto humano está volviendo! Esto es un malvado modo de hechicería al "
|
|
"que nos enfrentamos, pero que todavía podemos superar. ¡CARGAD!"
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:457
|
|
msgid "Who are you? What are you?"
|
|
msgstr "¿Quien sois? ¿Qué sois?"
|
|
|
|
#. [message]: description=Kestrel
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:461
|
|
msgid ""
|
|
"We are accursed. We were once under the command of Prince Eldred, the King's "
|
|
"son and betrayer. The price for our treason is this hellish existence. We "
|
|
"know not who or what inflicted this curse upon us, but our mortal deaths may "
|
|
"be only the beginning of the penance we are doomed to pay."
|
|
msgstr ""
|
|
"Estamos malditos. Estuvimos una vez bajo el mando del Príncipe Eldred, el "
|
|
"hijo del Rey y el detractor. El precio por nuestra traición es esta "
|
|
"existencia infernal. No sabemos quién o qué nos infligió esta maldición "
|
|
"sobre nosotros, pero nuestras muertes puede que sean sólo el comienzo de la "
|
|
"penitencia que estamos condenados a pagar."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:472
|
|
msgid "Lord Maddock, now that we are victorious, will you help us?"
|
|
msgstr "Lord Maddock, ahora que sois victorioso, ¿nos ayudaréis?"
|
|
|
|
#. [message]: description=Lord Maddock
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:476
|
|
msgid ""
|
|
"I will not. Unless you want me to round up the city's thieves to fight for "
|
|
"you, I do not have the troops to spare. However, I am not the only one who "
|
|
"commands men in this corner of Wesnoth."
|
|
msgstr ""
|
|
"No. A menos que vos queráis que haga redadas en la ciudad para luchar contra "
|
|
"los ladrones para vos, no tengo a las tropas de repuesto. Sin embargo, no "
|
|
"soy el único que comanda a los hombres en este rincón de Wesnoth."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:480
|
|
msgid "I don't understand. There are no other noble lords in this area."
|
|
msgstr "No lo entiendo. No hay otros señores nobles en esta área."
|
|
|
|
#. [message]: description=Lord Maddock
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:484
|
|
msgid ""
|
|
"Southeast of here there is a town, and there you may find assistance of the "
|
|
"type I cannot give."
|
|
msgstr ""
|
|
"Al sudeste de aquí hay una población, y allí se podréis encontrar el tipo de "
|
|
"asistencia que no puedo dar."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:488
|
|
msgid ""
|
|
"Wish us well. If we are to resist the Wesnoth army a second time, we're "
|
|
"going to need more than clubs and slings against steel."
|
|
msgstr ""
|
|
"Deséanos lo mejor. Si tenemos que resistir al ejército de Wesnoth por "
|
|
"segunda vez, vamos a necesitar más que palos y hondas contra el acero."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:503
|
|
msgid ""
|
|
"Look, more riders come from the southeast. We cannot survive another "
|
|
"assault. We are finished!"
|
|
msgstr ""
|
|
"Mira, más jinetes vienen desde el sudeste. No podemos sobrevivir otro "
|
|
"asalto. Estamos acabados!"
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:5
|
|
msgid "Hide and Seek"
|
|
msgstr "Ocultarse y Buscar"
|
|
|
|
#. [time]
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:29
|
|
msgid "Midnight"
|
|
msgstr "Medianoche"
|
|
|
|
#. [side]: type=Master Bowman, description=Quentin
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:54
|
|
msgid "Quentin"
|
|
msgstr "Quentin"
|
|
|
|
#. [side]: type=Rogue, description=Hans
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:88
|
|
msgid "Hans"
|
|
msgstr "Hans"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:121
|
|
msgid "Take Baldras to meet the leader of the insurgency"
|
|
msgstr "Lleva a Baldras a encontrarse con el líder de la insurgencia"
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
|
msgid ""
|
|
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
|
"his men traveled unseen along the swampy banks of the Great River to the "
|
|
"city of Carcyn."
|
|
msgstr ""
|
|
"Implacablemente perseguidos por los jinetes que patrullaban el camino a "
|
|
"Elensefar, Baldras y sus hombres viajaron sin ser vistos a través de las "
|
|
"pantanosas orillas del Gran Río hasta la ciudad de Carcyn."
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
|
msgid ""
|
|
"They hid until nightfall, then crept out to find the help Lord Maddock "
|
|
"hinted was here."
|
|
msgstr ""
|
|
"Se escondieron hasta el anochecer, entonces se deslizaron a encontrar la "
|
|
"ayuda que Lord Maddock les indicó que estaba ahí."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:496
|
|
msgid ""
|
|
"I'm not sure where we're supposed to go now. If we go into town we can start "
|
|
"asking around for information."
|
|
msgstr ""
|
|
"No estoy seguro de donde se supone que deberíamos ir ahora. Si queremos ir a "
|
|
"la ciudad podemos empezar preguntando por aquí."
|
|
|
|
#. [unit]: type=Thief, description=Link
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:512
|
|
msgid "Link"
|
|
msgstr "Link"
|
|
|
|
#. [message]: speaker=Baldras
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:517
|
|
msgid "Who are you?"
|
|
msgstr "¿Quién eres?"
|
|
|
|
#. [message]: speaker=Link
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:521
|
|
msgid ""
|
|
"I have come to find you. You must make it through the city without being "
|
|
"seen. The soldiers are normally out hunting for my kind, but a company of "
|
|
"heavy infantry arrived three days ago and took over the patrols."
|
|
msgstr ""
|
|
"He venido para encontraros. Tenéis que pasar por la ciudad sin ser vistos. "
|
|
"Los soldados están habitualmente fuera cazando a los de mi clase, pero una "
|
|
"compañía de infantería pesada llegó tres días atrás y se hizo cargo de las "
|
|
"patrullas."
|
|
|
|
#. [message]: speaker=Harper
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:525
|
|
msgid "They're looking for us."
|
|
msgstr "Nos están buscando."
|
|
|
|
#. [message]: speaker=Link
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:529
|
|
msgid ""
|
|
"Well, good thing I found you first. Now hurry, you must make it past the "
|
|
"city into the Gray Woods. There is a small path in the southeast that leads "
|
|
"into the forest; look for the signpost. My brother Hans is waiting for you "
|
|
"there and will take you to our master. Try to avoid the soldiers if you can."
|
|
msgstr ""
|
|
"Bueno, que bien que te encuentro primero. Ahora deprisa, debes pasar la "
|
|
"ciudad hacia el Bosque Gris. Hay un pequeño camino en el sureste que conduce "
|
|
"al bosque; busca la señal indicadora. Mi hermano Hans te está esperando allí "
|
|
"y te llevará a nuestro maestro. Trate de evitar los soldados si puedes."
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:567
|
|
msgid ""
|
|
"Looks like these guards hold stationary posts, so if we're careful enough we "
|
|
"should be able to slip our way around them unnoticed."
|
|
msgstr ""
|
|
"Parece que estos guardias tienen puestos estacionarios, por lo que si somos "
|
|
"lo suficientemente cautelosos debemos ser capaces de deslizarnos entre ellos "
|
|
"sin que se den cuenta."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:571
|
|
msgid ""
|
|
"Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
|
"and try to find a way for us to get past the guards, but make sure to not "
|
|
"stay where they can see you or we're all in big trouble..."
|
|
msgstr ""
|
|
"Harper, tus jóven y rápida gente deben ser nuestros ojos ahora. Explora por "
|
|
"delante y tratar de encontrar una manera para que nosotros podamos atravesar "
|
|
"a los guardias de manera inadvertida, pero asegúrate de no permanecer donde "
|
|
"te puedan ver o tendremos todos serios problemas ..."
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:656
|
|
msgid "They've seen us, RUN!"
|
|
msgstr "Nos han visto, CORRED!!"
|
|
|
|
#. [message]: speaker=Baldras
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
|
msgid "Fall back, quickly! Maybe we can yet lose them!"
|
|
msgstr "Volved, rápido! Tal vez aun podamos perderlos!"
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
|
msgid ""
|
|
"Gentlemen, please come this way and follow the path into the forest. Our "
|
|
"leader is anxious to meet you."
|
|
msgstr ""
|
|
"Señores, por favor, volved por aquí y seguid el camino hacia el bosque. "
|
|
"Nuestro líder está ansioso por conoceros."
|
|
|
|
#. [message]: speaker=second_unit
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
|
msgid ""
|
|
"As soon as we escape the Wesnoth death squad, we will be happy to oblige."
|
|
msgstr ""
|
|
"Tan pronto como escapar del escuadrón de la muerte de Wesnoth, estaremos "
|
|
"encantados de hacerlo."
|
|
|
|
#. [message]: speaker=Baldras
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:697
|
|
msgid ""
|
|
"I haven't run this much in years. If you were to ask me to infiltrate a "
|
|
"heavily guarded city relying on nothing but the cover of darkness and my "
|
|
"wits, I would say you were crazy."
|
|
msgstr ""
|
|
"No he recorrido esto en muchos años. Si se me pidiérais infiltrarme en una "
|
|
"ciudad fuertemente custodiada confiando en nada más que la protección de la "
|
|
"oscuridad y en mi ingenio, os diría que estáis locos."
|
|
|
|
#. [message]: speaker=Baldras
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:701
|
|
msgid "As it turns out, I'm the crazy one. Let's finish this folly."
|
|
msgstr "Como resulta que yo soy el loco. Vamos a terminar con esta locura."
|
|
|
|
#. [message]: description=Hans
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:726
|
|
msgid ""
|
|
"You can come if you wish, but the leader is only interested in speaking to "
|
|
"Baldras."
|
|
msgstr ""
|
|
"Puedes venir si lo deseas, pero el líder sólo está interesado en hablar con "
|
|
"Baldras."
|
|
|
|
#. [message]: speaker=Hans
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:746
|
|
msgid "Fly, and we may yet evade them in the Gray Woods."
|
|
msgstr "Volad, y podremos eludirlos en el Bosque Gris."
|
|
|
|
#. [message]: speaker=Baldras
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:751
|
|
msgid "Lead the way..."
|
|
msgstr "Abre camino..."
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:774
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:431
|
|
msgid ""
|
|
"We have spent too much time here. Surely the Queen's forces have returned to "
|
|
"Dallben. Our mission is unfinished, but we must return to fight a suicide "
|
|
"battle."
|
|
msgstr ""
|
|
"Hemos pasado demasiado tiempo aquí. Sin duda las fuerzas de la Reina han "
|
|
"regresado a Dallben. Nuestra misión está inconclusa, pero tenemos que volver "
|
|
"para luchar una batalla suicida."
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:5
|
|
msgid "The Gray Woods"
|
|
msgstr "El Bosque Gris"
|
|
|
|
#. [side]: type=Shadow Lord, description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:184
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:65
|
|
msgid "Helicrom"
|
|
msgstr "Helicrom"
|
|
|
|
#. [side]: type=Necromancer, description=Mal-Jarrof
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:99
|
|
msgid "Mal-Jarrof"
|
|
msgstr "Mal-Jarrof"
|
|
|
|
#. [side]: type=Necromancer, description=Mal-Jerod
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:113
|
|
msgid "Mal-Jerod"
|
|
msgstr "Mal-Jerod"
|
|
|
|
#. [side]: type=Lich, description=Sel-Mana
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:127
|
|
msgid "Sel-Mana"
|
|
msgstr "Sel-Mana"
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:149
|
|
msgid "Defeat the lich and its minions"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:226
|
|
msgid "The leader, I presume."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:230
|
|
msgid ""
|
|
"I am Helicrom, and you should not be so glib. I control dangerous men. My "
|
|
"henchmen can slip unseen through any city, rob a man while he sleeps, or "
|
|
"attack a caravan head-on. It's not noble work, but our pursuits require "
|
|
"plenty of gold."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:234
|
|
msgid "Your pursuits?"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:238
|
|
msgid ""
|
|
"The former King's magic ministry kept a tight control on the training and "
|
|
"employment of mages in Wesnoth. Those of us who dared to... depart from the "
|
|
"curriculum, you might say, were dealt with harshly. We are outcasts because "
|
|
"we seek to master shadow magic. Our secrecy and security are not cheap."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:242
|
|
msgid "I have heard of you. Necromancers. Barely-human scum, I say."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:246
|
|
msgid ""
|
|
"Wrong. Necromancers become slaves to their lich masters and eventually lose "
|
|
"their humanity. We have proven that practicing the dark arts need not lead "
|
|
"down that path to damnation. We remain human, and seek the mystical secret "
|
|
"of balance between the ways of light and darkness. We dance between both "
|
|
"ways, adhering to neither."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:250
|
|
msgid "I...see, I think. Why do you want to help us?"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:254
|
|
msgid ""
|
|
"We don't. You have sought us out. But, I do know of your situation and am "
|
|
"willing to help. Any weakening of the Throne of Wesnoth, whether it be "
|
|
"occupied by King or Queen, aids us."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:258
|
|
msgid ""
|
|
"Carcyn is always foggy as of late because these woods have recently become "
|
|
"home to a lich and two of its underling necromancers. Our experiments may "
|
|
"have actually aroused it from sleep... we're not exactly sure."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:262
|
|
msgid ""
|
|
"So now you need to defend your rear as well as your front... I see your "
|
|
"predicament. My men will wipe this land clean if you can help us defend our "
|
|
"homeland."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:287
|
|
msgid "Finally that creature is dead, yet its foolish minions resist."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:294
|
|
msgid "The lich is destroyed and its minions dead."
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:311
|
|
msgid ""
|
|
"The defeat of the evil lich infesting the Gray Woods was a bittersweet "
|
|
"victory. With Helicrom dead, the guild of shadow magic was thrown into "
|
|
"disarray."
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:316
|
|
msgid ""
|
|
"The remaining members were very grateful and offered Baldras a sizeable sum "
|
|
"of gold for his help. It was not the help he was hoping for, but he knew it "
|
|
"would have to be enough for the coming conflict."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:335
|
|
msgid ""
|
|
"With the undead driven out, we may live here in relative peace and pursue "
|
|
"our studies. For this, Baldras, I am grateful."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:339
|
|
msgid ""
|
|
"Studies? Peace? You mean to continue feeding on the lawful citizens of "
|
|
"Wesnoth. There will be no peace for them."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:343
|
|
msgid ""
|
|
"No one here is in a position to be dispensing moral judgments. Regardless, "
|
|
"you cannot overestimate the value of the service you have performed here "
|
|
"today. I will help you to the utmost of my ability."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:347
|
|
msgid ""
|
|
"I was planning on giving you gold. Any good army is well financed, and with "
|
|
"the lich gone we can now spare it."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:351
|
|
msgid ""
|
|
"But, I think it would help you more if I lent you some of my men to join you "
|
|
"on your adventures. The Queen has been sending mages out here, and my men "
|
|
"are itching for some payback."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:355
|
|
msgid ""
|
|
"On the other hand, if I keep the full force of my organization here, we "
|
|
"might be able to regroup and join you on the battlefield when the time comes."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:359
|
|
msgid "I leave it to you to decide."
|
|
msgstr ""
|
|
|
|
#. [option]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:361
|
|
msgid "I will take the gold. How does 500 sound?"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:365
|
|
msgid "Agreed. Good luck and farewell to you, Master Baldras."
|
|
msgstr ""
|
|
|
|
#. [option]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:386
|
|
msgid ""
|
|
"Send your men with us. They will be valuable help as we prepare for the "
|
|
"assault from the Wesnoth army garrison."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:390
|
|
msgid "Done. My finest mages and thieves are at your disposal. Use them well."
|
|
msgstr ""
|
|
|
|
#. [option]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:404
|
|
msgid "I wish you to join us in battle against the Queen's forces."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:408
|
|
msgid ""
|
|
"Alright. I need time to clean up this forest and recall my men from the "
|
|
"countryside. We will be ready to march in 7 days. All now hinges on you! "
|
|
"Until then..."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/06_The_Gray_Woods.cfg:450
|
|
msgid "My men... have failed to protect me! I perish..."
|
|
msgstr ""
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:5
|
|
msgid "The Hunters"
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:16
|
|
msgid ""
|
|
"Baldras and his men quickly left the Gray Woods, not entirely convinced of "
|
|
"their safety even after eradicating the lich."
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:20
|
|
msgid ""
|
|
"As they marched, many men and women from the small hamlets peppering the "
|
|
"area around Carcyn and the Gray Woods approached the group, asking to join "
|
|
"them. The ascent of the Queen had cast an uneasy pall over the citizens of "
|
|
"Wesnoth, and some of them were willing to resist it."
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:23
|
|
msgid ""
|
|
"Knowing they too would be labeled criminals, he reluctantly accepted their "
|
|
"help. Baldras is now able to recruit outlaws."
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:26
|
|
msgid ""
|
|
"Camped at the edge of the forest, they quietly observed substantial troop "
|
|
"movements coming from the direction of Aldril, a nearby city, and marching "
|
|
"to the northwest. Unsure what to make of it, they debated their next course "
|
|
"of action..."
|
|
msgstr ""
|
|
|
|
#. [side]: type=Royal Guard, description=Archarel
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:58
|
|
msgid "Archarel"
|
|
msgstr ""
|
|
|
|
#. [side]: type=Iron Mauler, description=Linneus
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:74
|
|
msgid "Linneus"
|
|
msgstr ""
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:92
|
|
msgid "Kill all enemy forces"
|
|
msgstr ""
|
|
|
|
#. [event]
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:128
|
|
msgid "Jingo"
|
|
msgstr ""
|
|
|
|
#. [event]
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:129
|
|
msgid "Majel"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:147
|
|
msgid ""
|
|
"The words of Lord Maddock have weighed heavy on me these past few days. It "
|
|
"has dawned on me that we can never win. We will never defeat the entire army "
|
|
"of Wesnoth. Idiocy! If the noble lord of Elensefar is unwilling to resist "
|
|
"the Queen, how should I ever expect to?"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:151
|
|
msgid ""
|
|
"What's worse is that she appears to have taken notice. We have counted five "
|
|
"platoons of heavy infantry marching towards the garrison in just the last 2 "
|
|
"hours."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:155
|
|
msgid ""
|
|
"The garrison. The towers of Halstead are more than a garrison, nephew, they "
|
|
"are a fortress. They used to protect this area from the enemies of Wesnoth; "
|
|
"I never imagined they would house the enemies of Wesnoth."
|
|
msgstr ""
|
|
|
|
#. [event]: description=Pitcher 20 14}, description=Pitcher 28 18}, description=Pitcher 20 14}
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:158
|
|
msgid "Pitcher"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Pitcher
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:165
|
|
msgid "(Baldras!)"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:169
|
|
msgid "Uncle, he wears the crest of the Elense. We should answer."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:173
|
|
msgid "Rider, quiet down before we are discovered! Quickly, approach."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Pitcher
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:180
|
|
msgid ""
|
|
"Master Baldras, I bring news from the north. During the past week, several "
|
|
"patrols have again ventured across the Great River into Annuvin. A man named "
|
|
"Relnan opposed them with a small militia. He was victorious."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Majel
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:184
|
|
msgid "This is surely good news!"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Pitcher
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:188
|
|
msgid ""
|
|
"I am afraid it is not. The Queen is sending a branch of her main field army "
|
|
"directly from Weldyn. As soon as they arrive, they will burn every village "
|
|
"to the ground. No one will live."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:192
|
|
msgid ""
|
|
"The troop movements all make sense now. We must stop this army from reaching "
|
|
"the garrison. We cannot swallow them whole, but we can gnaw away at them. "
|
|
"They mustn't take one step without us being there to harass and delay them. "
|
|
"When they reach Halstead they must be exhausted or dying."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:196
|
|
msgid "You just said we can't beat their entire army!"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:200
|
|
msgid ""
|
|
"Do you propose surrender? It's this or nothing. All we can do is see it "
|
|
"through to the end."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Pitcher
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:204
|
|
msgid ""
|
|
"May you prevail in peace and war. I must depart before I am seen so far from "
|
|
"my Lord's borders."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Jingo
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:215
|
|
msgid "Another platoon approaches..."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:247
|
|
msgid ""
|
|
"When we are done, no one will fear the open roads and night sky more than "
|
|
"the army of the usurper. Strike fast, strike silently... and leave no one "
|
|
"alive."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Linneus
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:261
|
|
msgid "It's an ambush! Hold your ground!"
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:272
|
|
msgid ""
|
|
"The next morning, the local night patrol returned to the nearby outpost. "
|
|
"They were surprised to see their fellow soldiers engaged in combat with the "
|
|
"band of thugs of which they had heard so much."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Archarel
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:280
|
|
msgid ""
|
|
"Troops, to arms! These peasant scum think they are above the law. We will "
|
|
"show them the law!"
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:298
|
|
msgid "Ow! Fire hot! No step in fire!"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:318
|
|
msgid ""
|
|
"What a bloody mess. We must attack Halstead next. If we wait, they will "
|
|
"become invincible. If we can burn it to the ground before that happens, our "
|
|
"people may have a chance. Rest well tonight, because tomorrow's battle will "
|
|
"decide the fate of our homes, our families, and our freedom."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:329
|
|
msgid ""
|
|
"Send word to Helicrom that we are ready. It is time for him to repay his "
|
|
"debt."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:349
|
|
msgid ""
|
|
"We have spent too much time here. Surely the entire Wesnoth army marches on "
|
|
"our position. We are done for!"
|
|
msgstr ""
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:5
|
|
msgid "Glory"
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:16
|
|
msgid ""
|
|
"In the Year of Wesnoth 161, 338 years before Asheviere's betrayal, the newly "
|
|
"crowned king sought to make safe once and for all the wildlands that "
|
|
"separated the human cities surrounding Weldyn and the coastal regions of "
|
|
"Elensefar."
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:20
|
|
msgid ""
|
|
"The grand army of Wesnoth, personally led by the High Council of Archmagi, "
|
|
"scoured the plains of all manner of hostile creature, be it beast, orc, or "
|
|
"elf. The city-state of Elensefar was formally united to the kingdom and "
|
|
"settlements rapidly spread. The country of Wesnoth had been carved in deed "
|
|
"as well as in name."
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:24
|
|
msgid ""
|
|
"A monument to this achievement was erected in the very heart of the "
|
|
"wildlands. In a twelve-year ritual, the High Council demonstrated the height "
|
|
"to which human magic had grown over the years by drawing the monument "
|
|
"directly from the earth's living rock."
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:28
|
|
msgid ""
|
|
"Hundreds of feet tall, the mountain towered high above the plains, its sheer "
|
|
"walls both inspiring and terrifying. Men from all over the countryside "
|
|
"labored there, building the most formidable fortress ever conceived. It "
|
|
"became the Stronghold of Halstead."
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:32
|
|
msgid ""
|
|
"This sentinel of the western plains stood watch as Wesnoth prospered for "
|
|
"many centuries under the protection it provided. No war has overcome it, and "
|
|
"its walls have never been overrun. The blood of invaders stains its parapets "
|
|
"and the bones of the defeated crumble at the base of Halstead's frozen waves "
|
|
"of stone."
|
|
msgstr ""
|
|
|
|
#. [side]: type=General, description=Dommel
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:67
|
|
msgid "Dommel"
|
|
msgstr ""
|
|
|
|
#. [side]: type=Orcish Warlord, description=Vashna
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:122
|
|
msgid "Vashna"
|
|
msgstr ""
|
|
|
|
#. [objective]: condition=win
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:278
|
|
msgid "Destroy the stronghold of Halstead"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:395
|
|
msgid "There it is. The stronghold of Halstead."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:408
|
|
msgid ""
|
|
"Look at how tall it is! Those towers rise sheer out of the ground, as if "
|
|
"called forth out of the earth."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:412
|
|
msgid ""
|
|
"That may not be too far from the truth. During the time of the Great Kings "
|
|
"of Wesnoth, this land was tamed with powerful magic. Wizards of an ancient "
|
|
"era forged the walls of Halstead from the rock below."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:416
|
|
msgid ""
|
|
"I don't see how we can bring it down. They are already invincible in there!"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:427
|
|
msgid ""
|
|
"No, my young friend. Halstead indeed has a weakness. Among my many assets is "
|
|
"access to a wealth of secrets few in Wesnoth are privy to."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:431
|
|
msgid ""
|
|
"You see, the mountain on which the fort was built is solid, but the castle "
|
|
"on top has been built and rebuilt many times over the ages. It is not as "
|
|
"indestructible as you might think."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:435
|
|
msgid ""
|
|
"Beneath the structure is a system of catacombs that connects all four towers "
|
|
"to the central keep. Over time, after many wars, supports were required to "
|
|
"hold up the middle."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:439
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:465
|
|
msgid ""
|
|
"So... we can knock out the supports and bring down the stronghold of "
|
|
"Halstead. Would it really work?"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:443
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:469
|
|
msgid ""
|
|
"I believe it will. Each tower has a passage down to the catacombs. If we can "
|
|
"reach the center of each tower, one of our men can escape down to the bowels "
|
|
"of the mountain and destroy its support. I am sure we will need to demolish "
|
|
"no less than all four supports to raze the fortress."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:449
|
|
msgid "No, young one. Halstead indeed has a weakness."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:453
|
|
msgid "How do you know?"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:457
|
|
msgid ""
|
|
"When I was a boy, my father - your grandfather - brought your dad and me to "
|
|
"live in Aldril after orcs massacred many in our village. We grew up around "
|
|
"here, and we learned many things."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:461
|
|
msgid ""
|
|
"Beneath the structure is a system of catacombs that connects all four towers "
|
|
"to the central keep. The catacombs growing over time, combined with "
|
|
"centuries of war, made it necessary to install supports to hold up the "
|
|
"middle."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:475
|
|
msgid ""
|
|
"I hope you're right. In a few hours, night will fall, and we will find out."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:479
|
|
msgid ""
|
|
"We must be cautious. Look there, a substantial orc force is also advancing "
|
|
"on Halstead. They must think Wesnoth's army is spread out right now."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:483
|
|
msgid "Heh. They're in for a surprise. This may work to our advantage."
|
|
msgstr ""
|
|
|
|
#. [message]: role=farseer
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:498
|
|
msgid "Look in the distance... riders approach!"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:507
|
|
msgid "Who is it?"
|
|
msgstr ""
|
|
|
|
#. [message]: role=farseer
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:511
|
|
msgid "Help, I hope. Circumstances cannot afford to get much more dire."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:517
|
|
msgid "Riders approach from the northwest! Stand fast, men."
|
|
msgstr ""
|
|
|
|
#. [unit]: type=Paladin, description=Sir Gwydion
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:526
|
|
msgid "Sir Gwydion"
|
|
msgstr ""
|
|
|
|
#. [message]: type=Lancer
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:542
|
|
msgid "Sound the advance!"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Sir Gwydion
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:546
|
|
msgid ""
|
|
"Knights of Elensefar, behold: the battle has already begun! Make camp here. "
|
|
"Then, we CHARGE!"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:559
|
|
msgid ""
|
|
"Amazing. Lord Maddock sent his house guards... his finest troops! Elensefar "
|
|
"must be defenseless now. More hinges on this battle than I thought."
|
|
msgstr ""
|
|
|
|
#. [message]: role=farseer
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:563
|
|
msgid ""
|
|
"Baldras, Gwydion is Lord Maddock's son. This battle isn't just about Annuvin "
|
|
"anymore."
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:576
|
|
msgid ""
|
|
"That afternoon, another advance element of the main Wesnoth army arrived..."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Dommel
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:627
|
|
msgid ""
|
|
"I think... I think they're trying to storm Halstead itself... the fools!"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Dommel
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:644
|
|
msgid "They have breached the fortess gate! Repulse them!"
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:660
|
|
msgid "I'm inside the tower! I'm going down to the catacombs - cover me."
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:670
|
|
msgid "After about an hour..."
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:680
|
|
msgid "It's done."
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:707
|
|
msgid "The stronghold of Halstead began to shake..."
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=unit
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:712
|
|
msgid "We cannot stay here. The fortress has started to collapse!"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:743
|
|
msgid "I think it's working! Everybody get clear NOW!"
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:767
|
|
msgid ""
|
|
"With a thunderous earthquake and a vast billowing of dust, thousands of tons "
|
|
"of stone and wood crashed in on itself. Some of it tumbled down the steep "
|
|
"sides, while the remainder came to rest several hundred feet below ground, "
|
|
"in the bowels of the hollowed-out mountain."
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:772
|
|
msgid "No one inside the fortress would make it out alive."
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:834
|
|
msgid ""
|
|
"After more than a week of fierce fighting, the main body of Asheviere's host "
|
|
"arrived from Weldyn. The battle was soon finished. Every last man from the "
|
|
"province of Annuvin was executed."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:863
|
|
msgid "Men, help me out of here! I am trapped under this rubble."
|
|
msgstr ""
|
|
|
|
#. [message]: speaker=narrator
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:867
|
|
msgid ""
|
|
"No one was able to get to Baldras in time. He and many of his companions "
|
|
"died that day beneath the stronghold of Halstead."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:872
|
|
msgid "I hope this sacrifice is not in vain... but we will never know."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:878
|
|
msgid "Our dream of freedom... gone... Uungh."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:896
|
|
msgid "Uncle!"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:900
|
|
msgid "NO!"
|
|
msgstr "¡NO!"
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:904
|
|
msgid "I promised your father I would watch after you... and I failed."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:908
|
|
msgid ""
|
|
"But we are so close to the end. We must finish this. I am sorry you will not "
|
|
"be able to enjoy our freedom. Goodbye, Harper."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Helicrom
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:922
|
|
msgid ""
|
|
"Carry on, my friends. Fighting by your side is the most honorable thing I "
|
|
"have done..."
|
|
msgstr ""
|
|
|
|
#. [message]: description=second_unit
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:936
|
|
msgid "Your reign of terror is over, General."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Dommel
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:940
|
|
msgid ""
|
|
"You will never successfully oppose Asheviere. Her power is too great... This "
|
|
"small victory today is but a reprieve from the unimaginable pain you will "
|
|
"suffer when the full force of her wrath descends upon you."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:951
|
|
msgid ""
|
|
"This was no small victory. You underestimate the power of love for freedom."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Dommel
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:955
|
|
msgid ""
|
|
"You... underestimate the... cruelty and ambition of your Queen... unngh.."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:962
|
|
msgid ""
|
|
"Small victory? Bah! Now we will raze this fortress and bury it in the earth "
|
|
"from whence it came."
|
|
msgstr ""
|
|
|
|
#. [scenario]
|
|
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:5
|
|
msgid "Liberty - Epilogue"
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:12
|
|
msgid ""
|
|
"The rest of the battle was a blur. The shock of what had happened stunned "
|
|
"everybody."
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:15
|
|
msgid ""
|
|
"Baldras and his men fled the plains of western Wesnoth under the cover of "
|
|
"night. The spectacle of Halstead's destruction stunned them into a daze that "
|
|
"only slowly wore off as they made their way north to and past Elensefar."
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:18
|
|
msgid ""
|
|
"The Elense riders routed the orcish army, small as it was, and sent them "
|
|
"back across the Great River. They then scattered to the countryside and were "
|
|
"not heard from again. Baldras thought this odd behavior when he heard about "
|
|
"it."
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:21
|
|
msgid ""
|
|
"As the main body of Asheviere's army neared the ruins of Halstead, strange "
|
|
"things began to happen. Every night, men would disappear. Others were found "
|
|
"hacked to bloody pieces. Unexplained misfortune plagued the marching "
|
|
"columns. Soldiers dropped dead where they stood, slain by unseen assassins. "
|
|
"Fear of an undead menace spread through the ranks."
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:24
|
|
msgid ""
|
|
"When the army of Wesnoth found the ruins of the mighty fortress Halstead, it "
|
|
"was too much. Their shock that such a thing could happen combined with the "
|
|
"invisible terror stalking them convinced Asheviere's second in command the "
|
|
"entire countryside was cursed. He quickly retreated to the traditional "
|
|
"border and set up strong defenses against the west."
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:27
|
|
msgid ""
|
|
"Baldras had just crossed the Great River when rumors of night-stalkers "
|
|
"filtered through his ranks. With bitter humor he realized that Lord "
|
|
"Maddock's men were successfully using tactics Baldras had mastered and used "
|
|
"during his resistance."
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:30
|
|
msgid ""
|
|
"The peasants-turned-outlaws finally reached Dallben. It was burnt to the "
|
|
"ground. In a panic, they raced through the forest to Delwyn. It was likewise "
|
|
"devastated. However, they did find one clue as to what happened..."
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:34
|
|
msgid ""
|
|
"...a grimy note nailed to a charred post that read, 'Baldras, You would have "
|
|
"been proud. We gave 'em hell. But in the end, it wasn't enough.'"
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:38
|
|
msgid ""
|
|
"'We fled like criminals in the night, but we made sure that no one would "
|
|
"harass us anymore.'"
|
|
msgstr ""
|
|
|
|
#. [part]
|
|
#: data/campaigns/Liberty/scenarios/09_Epilog.cfg:42
|
|
msgid ""
|
|
"'If you wish to find us, head southwest. When you reach the land's end, just "
|
|
"keep going. See you soon, old friend. - Relnan' "
|
|
msgstr ""
|
|
|
|
#. [unit]: race=undead
|
|
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
|
|
msgid "Bone Knight"
|
|
msgstr ""
|
|
|
|
#. [unit]: race=undead
|
|
#: data/campaigns/Liberty/units/Bone_Knight.cfg:33
|
|
msgid ""
|
|
"Once great warriors across the plains, these mounted riders atop their "
|
|
"skeletal horses were raised from the ground by unholy magic to spread fear "
|
|
"and destruction."
|
|
msgstr ""
|
|
|
|
#. [attack]: type=blade
|
|
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:37
|
|
#: data/campaigns/Liberty/units/Bone_Knight.cfg:37
|
|
msgid "axe"
|
|
msgstr "hacha"
|
|
|
|
#. [attack]: type=impact
|
|
#: data/campaigns/Liberty/units/Bone_Knight.cfg:79
|
|
msgid "trample"
|
|
msgstr ""
|
|
|
|
#. [unit]: race=undead
|
|
#: data/campaigns/Liberty/units/Death_Squire.cfg:5
|
|
msgid "Death Squire"
|
|
msgstr ""
|
|
|
|
#. [unit]: race=undead
|
|
#: data/campaigns/Liberty/units/Death_Squire.cfg:27
|
|
msgid ""
|
|
"Sometimes the mightiest warriors and generals, cursed with hate and angst, "
|
|
"came back to this world as Death Knights. Death Squires serve them whilst "
|
|
"accruing enough unholy power to become Death Knights. In the process they "
|
|
"pick up a good deal of the Knight's power, including the ability to command "
|
|
"underlings."
|
|
msgstr ""
|
|
|
|
#. [attack]: type=blade
|
|
#: data/campaigns/Liberty/units/Death_Squire.cfg:32
|
|
msgid "sword"
|
|
msgstr "espada"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:5
|
|
msgid "Rogue Mage"
|
|
msgstr ""
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:18
|
|
msgid ""
|
|
"Some mages are thrown out of the mage's guild for attempting to practice "
|
|
"forbidden arts. Now completely outside the law, these rogue mages do "
|
|
"whatever necessary to support their study of black magic. Although not as "
|
|
"skilled as mages with more formal training, their magic can be quite lethal, "
|
|
"while their banditry has resulted in moderate skill with the short sword."
|
|
msgstr ""
|
|
|
|
#. [attack]: type=blade
|
|
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:26
|
|
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:23
|
|
msgid "short sword"
|
|
msgstr "espada corta"
|
|
|
|
#. [attack]: type=cold
|
|
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:32
|
|
msgid "magic missile"
|
|
msgstr "proyectil mágico"
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
|
|
msgid "Shadow Lord"
|
|
msgstr ""
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:22
|
|
msgid ""
|
|
"Few humans fathom the secrets of light and dark magic and retain their "
|
|
"sanity. Those that can master that balance become Shadow Lords, fully "
|
|
"existing neither in the world of light nor the world of darkness. No longer "
|
|
"needing physical weapons, they are fearsome to both their enemies and those "
|
|
"they lord over."
|
|
msgstr ""
|
|
|
|
#. [attack]: type=blade
|
|
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:74
|
|
msgid "astral blade"
|
|
msgstr ""
|
|
|
|
#. [attack]: type=cold
|
|
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:85
|
|
msgid "shadow bolt"
|
|
msgstr ""
|
|
|
|
#. [attack]: type=impact
|
|
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:97
|
|
msgid "shadow blast"
|
|
msgstr ""
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
|
|
msgid "Shadow Mage"
|
|
msgstr ""
|
|
|
|
#. [unit]: race=human
|
|
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:21
|
|
msgid ""
|
|
"Years of violence and brutality to support the study of forbidden magical "
|
|
"arts have turned the shadow mages into feared fighters. Now completely "
|
|
"enthralled with power, they have been known to command small followings of "
|
|
"henchmen. They are outmatched in direct magical combat with their magic-"
|
|
"using peers, instead channeling their energies into devestating melee "
|
|
"attacks. Despite their offensive power, the corruption in their souls has "
|
|
"begun to adversely affect their health."
|
|
msgstr ""
|
|
|
|
#. [attack]: type=cold
|
|
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:38
|
|
msgid "ice blast"
|
|
msgstr ""
|
|
|
|
#. [unit]: race=undead
|
|
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:5
|
|
msgid "Skeleton Rider"
|
|
msgstr "Jinete esqueleto"
|
|
|
|
#. [unit]: race=undead
|
|
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:33
|
|
msgid ""
|
|
"Once great warriors thundering across the plains, these mounted riders atop "
|
|
"their skeletal horses were raised from the grave by unholy magic to spread "
|
|
"fear and destruction."
|
|
msgstr ""
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:18
|
|
msgid ""
|
|
"Peasants live in the small hamlets and villages scattered across the Wesnoth "
|
|
"countryside."
|
|
msgstr ""
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:26
|
|
msgid "Village Elder"
|
|
msgstr ""
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:29
|
|
msgid ""
|
|
"Each of the villages scattered across the Wesnoth countryside is normally "
|
|
"guided by a group of elders, who are the village's wisest and most "
|
|
"experienced residents."
|
|
msgstr ""
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:37
|
|
msgid "Senior Village Elder"
|
|
msgstr ""
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:41
|
|
msgid ""
|
|
"The entire village looks to the senior elder for guidance. Strong and wise, "
|
|
"the senior elders take responsibility for the community's well-being on "
|
|
"their shoulders. Provincial officials tend to choose senior village elders "
|
|
"as magistrates so that legal and customary authority will coincide."
|
|
msgstr ""
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:52
|
|
msgid "Peasant Youth"
|
|
msgstr "Joven campesino"
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:57
|
|
msgid ""
|
|
"The scruffy-haired peasant youth are much like the young people living "
|
|
"elsewhere in Wesnoth: reckless, cocky, and eager to explore."
|
|
msgstr ""
|
|
|
|
#. [female]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:63
|
|
msgid "female^Peasant Youth"
|
|
msgstr "Joven campesina"
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:72
|
|
msgid "Watchman"
|
|
msgstr "Vigía"
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:77
|
|
msgid ""
|
|
"The watchmen are men and women who protect the villages from marauders, both "
|
|
"human and otherwise, that prowl the Wesnoth countryside at night."
|
|
msgstr ""
|
|
|
|
#. [female]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:79
|
|
msgid "female^Watchwoman"
|
|
msgstr ""
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:88
|
|
msgid "Borderer"
|
|
msgstr ""
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:92
|
|
msgid ""
|
|
"Each village has a group of highly capable fighters dedicated to fending off "
|
|
"orc raids. Some of these join the Wesnoth army, while others join the core "
|
|
"of the village's patrol."
|
|
msgstr ""
|
|
|
|
#. [female]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:94
|
|
msgid "female^Borderer"
|
|
msgstr ""
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:108
|
|
msgid "Peasant Hunter"
|
|
msgstr "Cazador campesino"
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:111
|
|
msgid ""
|
|
"Villages, especially in wilder areas near frontiers, rely on hunters to "
|
|
"bring in much of their food supply. Their stealth and intimate knowledge of "
|
|
"local terrain can be valuable assets in combat."
|
|
msgstr ""
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:119
|
|
msgid "Peasant Trapper"
|
|
msgstr "Trampero campesino"
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:124
|
|
msgid ""
|
|
"Trappers are skilled hunters who supply food and furs for several villages. "
|
|
"Their hunting experience makes them most valuable at night and in forests "
|
|
"and swamps."
|
|
msgstr ""
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:132
|
|
msgid "Peasant Huntsman"
|
|
msgstr "Montero campesino"
|
|
|
|
#. [unit]
|
|
#: data/campaigns/Liberty/units/Villagers.cfg:136
|
|
msgid ""
|
|
"Huntsmen have spent their lives in the backwoods and swamps of their "
|
|
"wilderness homes. They can bullseye wamprats and track anything that moves "
|
|
"in their territory."
|
|
msgstr ""
|
|
|
|
#. [object]
|
|
#: data/campaigns/Liberty/utils/utils.cfg:62
|
|
msgid "Holy Ankh"
|
|
msgstr ""
|
|
|
|
#. [object]
|
|
#: data/campaigns/Liberty/utils/utils.cfg:65
|
|
msgid ""
|
|
"You find a hefty pendant on a strange and ominous looking altar. It glows "
|
|
"brightly when you pick it up!"
|
|
msgstr ""
|
|
|
|
#. [object]
|
|
#: data/campaigns/Liberty/utils/utils.cfg:66
|
|
msgid ""
|
|
"There is a strange altar here and a pendant on it. I don't want to touch it."
|
|
msgstr ""
|
|
|
|
#. [effect]: type=arcane
|
|
#: data/campaigns/Liberty/utils/utils.cfg:79
|
|
msgid "holy ankh"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Baldras
|
|
#: data/campaigns/Liberty/utils/utils.cfg:147
|
|
msgid "Tell my wife... that I loved her!"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Harper
|
|
#: data/campaigns/Liberty/utils/utils.cfg:161
|
|
msgid "Unngh... Now our people may never be free..."
|
|
msgstr ""
|
|
|
|
#. [message]: description=Relnan
|
|
#: data/campaigns/Liberty/utils/utils.cfg:175
|
|
msgid "I am finished... will we ever be free?"
|
|
msgstr ""
|
|
|
|
#. [message]: description=Lord Maddock
|
|
#: data/campaigns/Liberty/utils/utils.cfg:189
|
|
msgid "How can this be? We have lost."
|
|
msgstr ""
|
|
|
|
#~ msgid "Amman"
|
|
#~ msgstr "Amman"
|
|
|
|
#~ msgid "Author"
|
|
#~ msgstr "Autor"
|
|
|
|
#~ msgid "Dusk"
|
|
#~ msgstr "Ocaso"
|