wesnoth/po/wesnoth-did/ja.po
2008-05-27 01:04:25 +00:00

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# Japanese translations for Battle for Wesnoth package.
# Copyright (C) 2008 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth package.
#
# Shigerello <shigerello_wesnoth@mac.com> 2008.
#
msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-20 13:29+0200\n"
"PO-Revision-Date: 2008-05-14 03:34+0900\n"
"Last-Translator: Shigerello <shigerello_wesnoth@mac.com>\n"
"Language-Team: Japanese Translation Team\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/Descent_deaths.cfg:12
msgid "I'm not ready to die..."
msgstr "まだ死にたくない…"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/Descent_deaths.cfg:28
msgid ""
"Fool boy! You have allowed my death, and now none in this world will aid you."
msgstr "愚かな!お前は私を死なせてしまった。もう誰もお前を助けてはくれない。"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/Descent_deaths.cfg:44
msgid "No! I will not fall this close to achieving the goal of so many years!"
msgstr "嫌だ!長年の目標を成し遂げるまでもう少しなのだ、倒れてたまるか!"
#. [message]: description=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_deaths.cfg:57
msgid ""
"Your incompetence at this simple task is appalling. You will never grow "
"strong enough to be of use to me."
msgstr ""
"こんな簡単な仕事もやり遂げられんとは、あきれ果てる。私の役に立つほどに貴様は"
"強くはならん、決してな。"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/Descent_deaths.cfg:73
msgid "Then my battle against the orcs is lost!"
msgstr "ということは、私はオーク達との戦いに負けたのだ!"
#. [terrain]
#: data/campaigns/Descent_Into_Darkness/Descent_macros.cfg:174
msgid "Door"
msgstr "[Door]扉"
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:9
msgid ""
"Malin Keshar was born 10 years after death of Haldric IV. He grew up in the "
"northern border town of Parthyn, the second child and eldest son of the "
"baron of the city. Every summer when the mountain passes became clear, orcs "
"came down from the north to prove themselves in battle. Every year Parthyn's "
"guards repelled the raids, though some of the townsfolk were always lost. "
"Malin's father led raiding parties to disrupt the orc encampments and send "
"the orcs back to the north."
msgstr ""
"Malin Keshar が誕生したのは、Haldric 4世が没してから10年目の事であった。彼は"
"街の実力者の第二子、一番年長の男子で、Parthyn の北部国境の町で育った。夏が訪"
"れ山道が通れるようになると、武勲を欲してオーク達が北からやって来る。毎年 "
"Parthyn の守備隊が襲撃を退けるのだが、幾名かの町民の命が失われるのが常であっ"
"た。Malin の父はオークの野営地を混乱させ、彼らを北へと送り返す為に襲撃部隊を"
"率いた。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:12
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
"the constant battles with the orcs, arranged for him to be sent to the mage "
"community on the Isle of Alduin. There he studied for eight years, while "
"back at home the orc raids increased in their frequency and ferocity. Before "
"Malin could finish his training, however, he was expelled."
msgstr ""
"Malin が10歳の時、道すがら街に立ち寄った魔法使いが強い魔法の力をこの少年に感"
"じ取った。彼の両親は、絶える事なく続くオーク達との闘争から息子が離れて暮らせ"
"る機会をそこに見て取り、彼が Alduin 島の魔法使い達の許へ送り出される様に手配"
"した。そこで彼は8年間に渡り勉学に勤しんだが、他方彼の故郷ではオーク達による襲"
"撃がその頻度と残忍さを増していた。Malin がとうとう訓練を終えようという時、し"
"かしながら、彼は島から追放されることとなる。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:16
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
"conducted against Parthyn. Malin watched as his father took an arrow in the "
"chest and fell lifeless to the ground."
msgstr ""
"夏の訪れと共にMalin が Parthyn に戻ると更なる不幸が彼を見舞った。彼が到着した"
"ちょうどそのとき、例年より早い、予期せぬオーク達の襲撃が Parthyn に対して行わ"
"れた。そこで Malin は、矢を胸に受け、地面に命なく倒れこむ父の姿を目にする。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:19
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
"the woods to the orcs' rear. The soldiers watched in amazement as the "
"skeletons cut down orc after orc and then melted back into the forest."
msgstr ""
"司令官を失ったことによる動揺から、人間側の守備がゆらぎ始める。勝利を予感して"
"オーク達が鬨の声を上げる中、骸骨の兵士達が森からオーク達の背後へ押し寄せて来"
"た。町の兵士達は、骸骨達が次々とオークを倒していき、そして森へと溶け込む様に"
"消えていくのを、愕然としながら見守った。"
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:28
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
"does not love my kind, I think it vital that we put aside our differences "
"for the moment. The orc menace grows in the North, and I misdoubt any of the "
"border towns can stand without some assistance. For now, I ask only to rest "
"in your town for a few days.'"
msgstr ""
"程無くして、死霊術師のローブを身に纏った男が木々の間から歩み出た。「自己紹介"
"をさせていただこう。私は Darken Volk。私のような者達を貴方がたの王国が快く思"
"わないのは承知しているが、我々の違いを脇にやるのが今は肝要だと思われましたの"
"でね。北ではオークの脅威が増大し、国境の町の内どれ1つとして何らかの援助もなく"
"持ちこたえられるか疑わしい。とにかく数日の間、町で休みを取らせてほしい。」"
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:31
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
"Upon your departure, however, you are banished from these lands, not to "
"return on pain of death. We thank you for your help, but need no alliances "
"with those who deal only in dark magic.'"
msgstr ""
"守備隊の指揮官である Drogan は応えた。「なるほど、貴殿は死霊術が死をもって罰"
"せられる事を知っておいでのようだ。助力への返礼として、我々が貴殿の安息を保証"
"致しましょう。しかし、出発に際し、貴殿はこの地から追放され、再び訪れる事は許"
"されません。さもなくば、その時こそ死をもって罰します。我々は貴殿の助けに感謝"
"はすれど、闇の魔法にのみ身をやつす者達との協調は必要としないのです。」"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:39
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
"without incident."
msgstr ""
"父の死に困惑し、Malin は町の防衛を助ける為にも Darken Volk の滞在が許されるよ"
"う主張したが、無駄だった。死霊術師は何事もなく Parthyn を去っていった。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:44
msgid "Several weeks pass..."
msgstr "数週間が過ぎ…"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:49
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
"襲撃部隊をこうも早い時期に送り出すのは気が引けるが、きっと彼らがオークの野営"
"を追い払い、我々に少しは平穏な夏を過ごさせてくれるだろう。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:53
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr "平穏もこれまでのようだ、Drogan。オークの集団が川の北側に"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:57
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
"party is due to return in two days, and the orcs will not dare fight with "
"such a force attacking from behind."
msgstr ""
"くっ、奴らめお前は川べりの要塞を守り切れ、Malin。さもなくば、奴らが村を蹂躙"
"し尽くしてしまう。私は手持ちの兵士達をそちらへ援護によこそう。襲撃部隊が2日後"
"に戻るが、オーク共も背後から攻めて来るあれ程の兵力と敢えてかち合おうとはすま"
"い。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:64
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr "いったい全体、何なんだそれは?死霊術師が戻って来たのか?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:68
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
"consign ourselves and our families to the orcish stewpots! Surely you can "
"see that!"
msgstr ""
"いいや、Drogan。立ち去る前に Darken Volk が教えてくれた技で僕がこの死体を蘇ら"
"せた。好きでやったわけじゃない。けれど死者の助けが無ければ、僕らとその家族は"
"オークのシチュー鍋にむざむざ放り込まれてしまう!貴方にもその事は解るでしょ"
"う!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:72
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
"was for dabbling in such arts, it is no wonder they cast you out!"
msgstr ""
"死んだ仲間の肉体を冒涜する事への代償に似合う利益なぞあるものか!何故魔法使い"
"達がお前を Alduin からここに返して寄越したのか、お前は全く話そうとしなかった"
"な。もしこういった類いの術に手を出したが故のことならば、彼らがお前を追放した"
"のも頷ける!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:76
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
"違う!違うんだ…そんなんじゃない…だけど僕は、防ぐ力を持っているのに何もせず、"
"オーク共が故郷を破壊し尽くすのをみすみす許すのなんて嫌なんだ!"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:83
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "襲撃部隊が戻り、オーク達は強大な兵力を目の前に逃げだした。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:91
msgid "The orcs are broken, dead or fled."
msgstr "オーク達は傷つき、斃され、逃げ去った。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:99
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
"showed him mercy, however, I will give the same to you. You are hereby "
"banished from Parthyn and all the Kingdom of Wesnoth."
msgstr ""
"本来ならばお前をその場で処刑さていたところだ、Malin。死霊術師にお前を堕落させ"
"る機会を与えるべきではなかった。ただ、私は奴に情けをかけたのだ、だからお前に"
"も同じ様に情けをかけよう。これにより、お前は Parthyn、そして Wesnoth 王国より"
"追放される。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:103
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "貴方は町をオーク共に蹂躙させ、自分たち2人を死なせるつもりだとでも"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:107
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
"had taught you more sense."
msgstr ""
"そうだ、闇の魔法に手を出すよりはその方がよい。人々は町を再建する、過去にそう"
"して来た様にな。魔法使い達がお前にもっと分別を教えてくれていたら良かったのだ"
"が。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:111
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
"魔法使い達は十分僕に分別を教えてくれた。僕を本当に追放する気はない、そうです"
"よね、Drogan"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:115
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
"立ち去れ、今すぐに。私としても無理に兵を放ってお前を追わせたくはない。お前の"
"成れの果てを知って、お父上もお嘆きになることだろう…"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:122
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
"was wounded in the attack. Healers attend her, but she may not live out the "
"hour."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:126
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:130
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:134
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
"them."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:138
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:142
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:146
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:150
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:154
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:162
msgid ""
"Fighting tears and rage, Malin follows the back-trail of the orcish band. He "
"curses the elder mages for sending him from the Isle of Alduin half-"
"prepared, only to be thrust into conflict. He curses Drogan for lacking the "
"courage to see what must be done. Most fiercely, he curses the orcs for "
"ravaging his family and home through their ceaseless attacks."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:165
msgid ""
"Three days travel outside Parthyn, Malin meets Darken Volk, the same "
"necromancer who had saved Parthyn and taught Malin to raise the dead not "
"long ago. The necromancer takes pity on Malin in his friendless state, and "
"asks Malin to travel with him. As the weeks pass, he teaches Malin more dark "
"magic."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:173
msgid ""
"In truth, I share your hatred for the orcs. The northlands have been my... "
"home... for many years, and the orcs have been a growing infestation in "
"them. They despoil the beauty of the land wherever they go. If you are "
"interested, I would be happy to take you on as my apprentice so that you "
"can... aid me in the fight against them."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:177
msgid "Yes! I thirst for revenge on those creatures!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:181
msgid ""
"Who knows? Perhaps removing the threat of orc raids will persuade the people "
"of Parthyn to... welcome you home."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:185
msgid ""
"Perhaps. Even Drogan would have to be thankful for a summer without orc "
"raids."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:189
msgid ""
"A goblin village lies in this valley, just ahead. They are a bastard race "
"born of the orcs, and help them in their wars against humans and dwarves. "
"These do not know of our coming. Subduing them will give us souls upon which "
"to call in our fight against the orcs."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:193
msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:200
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:207
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
"investigate the swamp."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:214
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:221
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:225
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
"within. Those that outlive their masters gravitate towards the swamps and "
"bogs, drawn by the natural decay there."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:229
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:233
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
"men of great evil. No punishment is too great for their kind."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:237
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:244
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"won't stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:248
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:252
msgid "Excellent. I'm eager to move on to the real foes."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:260
msgid ""
"Malin and Darken Volk spend the summer and fall traveling up and down the "
"lower Northlands. They attack small goblin villages and orc camps when they "
"find them. Malin's power grows considerably under the constant tutelage of "
"the necromancer."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:268
msgid ""
"Winter comes on fast, and we need a sheltered place to spend it. This cave "
"looks promising, but from the tracks in and out several bands of outlaws "
"already inhabit it. You should clear them out so we may use it safely."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:275
msgid ""
"Be careful when imprisoning a soul and use all your might to retain control "
"over it or it might attempt to break free and destroy you!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:279
msgid "I... I will try."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:286
msgid ""
"Dwarves! They have often been our allies against the orc hordes. Surely they "
"will allow us to winter with them."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:293
msgid ""
"Two necromancers are at the cave entrance! Break out your axes, boys, if you "
"don't want to be a walking pile of bones."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:297
msgid "Or not. Why do they hate us so much?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:301
msgid ""
"People fear that which they don't understand, and death, after all, is the "
"greatest mystery. Those who dare to investigate that mystery are bound to "
"invoke fear and distrust. Worry not, your people will again warm to you once "
"you deal with the orc threat at its source. For now, the cave-dwellers give "
"us no choice."
msgstr ""
#. [message]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:308
msgid ""
"Free! Your foul spells cannot enslave me any longer, Malin the Damned. You "
"shall pay for keeping me from my final rest!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:312
msgid ""
"Fool boy! Your will must be stronger or you will never be able to control "
"your soldiers well enough to face the orcs. Many are the young necromancers "
"who have died when their servants turned on them. He will attack you "
"relentlessly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:316
msgid "But why are they attacking me? And what should I do?!?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:320
msgid ""
"Destroy the rebel quickly and all will be well. Wait, and he will begin to "
"turn the rest of your forces against you."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:327
msgid ""
"I think I've got the rest of them under control now. That was a close call."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:335
msgid ""
"Burning inside with a desire to take his revenge against the orcs and push "
"them further north, Malin spends the winter learning as much from Darken "
"Volk as he can. His years of study with the mages serve him well, and his "
"power grows quickly."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:338
msgid ""
"When spring comes, the two head north to a mountain pass known to Darken "
"Volk. In the higher reaches the snow is just beginning to melt, making the "
"passage treacherous. The elder necromancer insists that they press on. He "
"says that he hopes to catch the orc fighters unprepared by arriving early in "
"the year, thereby inflicting as much damage as possible."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:346
msgid ""
"Orcs block the way out of the mountain pass. Destroy them, and we will move "
"on to bigger targets."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:350
msgid ""
"With the might of the undead at my command, many orcs will die this day. "
"They shall pay for getting me banished from Parthyn."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:357
msgid "Feel my wrath, vile creature!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:364
msgid "The ice here doesn't look very thick..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:371
msgid ""
"The weak ice gives way beneath the undead creature, who becomes mired in the "
"thick mud at the lake's bottom."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:379
msgid ""
"The weak ice gives way beneath the heavy warrior, who drowns in the frigid "
"mountain waters."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:388
msgid ""
"All through the summer and fall, the necromancer and his apprentice travel "
"through orc-held lands. At night, they cause skeletons and ghosts to emerge "
"from the forests to terrorize and kill entire camps of orcs and their goblin "
"minions. Word spreads among the orcish towns, which begin to post guards and "
"leave torches burning all night. These measures do little to help them."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:391
msgid ""
"Word spreads to the south as well, of the many battles won against the orc "
"tribes, as Darken Volk tells Malin. As spring rolls around, a number of dark "
"adepts, eager to aid in the fight, travel northwards and join the pair. "
"'They are quite useful in battle,' the necromancer says to Malin, 'but none "
"of them have even a tenth of your potential power.'"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:394
msgid ""
"The damage inflicted by Malin and Darken Volk over the past year forces the "
"usually fractious local chieftains to unite in opposition. Eventually they "
"manage to surround the humans and force a fight."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:402
msgid ""
"Since the very founding of Wesnoth you have hounded humans at every turn. "
"You have raided my home at every opportunity. You have trampled our fields, "
"slaughtered our livestock. You have brought war to a place of peace, and "
"death to a place of life. You have killed without remorse, and despoiled "
"that which was once beautiful. You have murdered my father and caused "
"endless trouble to me. Now I shall have my revenge on you. Expect no mercy "
"from me, because you have long since lost the right to it. I will crush you "
"into the dust. The attacks on Parthyn will stop here and now. When I bring "
"word of your demise the town will cheer my triumphant return."
msgstr ""
#. [message]: speaker=Borth
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:406
msgid ""
"Stop your silly talk, foul necromancer. You have caused enough trouble. It "
"is time for you to die."
msgstr ""
#. [message]: speaker=Borth
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:410
msgid "Ummm... unless... you are already dead, like the skeletons?"
msgstr ""
#. [message]: speaker=Borth
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:414
msgid "Then, it will be time for you to die again!!!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:421
msgid "The last chieftain... he's escaping! The coward!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:425
msgid ""
"Coward, yes. You must hunt him down before he can take word to the orcish "
"council. A single chieftain, even after he gathers the survivors from this "
"battle, should pose no problem for you, even on your own."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:429
msgid "On my own? Is my apprenticeship over?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:433
msgid ""
"... Almost. The growth of your power has been truly impressive to watch. "
"There is, however, a small favor I will ask of you. That will constitute the "
"last part of your training. Now there are merely some... tasks... to which I "
"must attend. They need not concern you. I will meet up with you to the west "
"in a few weeks. In the meantime, do not let the last chieftain escape "
"justice."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:441
msgid ""
"Two days travel south of the previous battle, Malin loses the trail of the "
"regrouped orcish warriors, but soon picks it up again. The trail moves "
"unfailingly south for several days. As soon as it crosses the great river it "
"immediately turns west."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:444
msgid "Within a few days, Malin recognizes some familiar surroundings..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:452
msgid "I bring word of a great victory against the orcs, Drogan."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:456
msgid ""
"I had hoped you would never return, Malin. You have been banished, and now "
"return. You give me no choice but to order my soldiers to attack you."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:460
msgid ""
"Master, do not listen to the lies he tells. There is always a choice, and he "
"chooses to attack you. He jeopardizes the safety of Parthyn!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:464
msgid "Silence from you."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:468
msgid ""
"I have eliminated two orc chieftains. I doubt that we will see any orc raids "
"this summer. The beasts will be too busy trying to regroup."
msgstr ""
#. [message]: speaker=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:472
msgid "You are mistaken, brother. Even now the orcs camp north of the river."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:476
msgid ""
"I have been tracking that band since they fled the field at my great "
"victory! But how did they get north of the river? Let my forces be and I "
"will deal with them."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:480
msgid ""
"A nice story. I find it more likely that you brought your orcish allies here "
"with you to take your revenge upon the city. If we stand down your undead "
"will no doubt kill us where we stand. Watching you grow up, I never could "
"have believed you would turn into a traitor."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:484
msgid "Master, he threatens the safety of the city by standing in your way."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:488
msgid ""
"Then you are the traitor, Drogan, for preventing me from protecting the "
"city. I will defend Parthyn, and if you stand in my way I will cut you down "
"for the treason you commit."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:495
msgid "See what your traitorous ways have won you, Drogan?"
msgstr ""
#. [message]: speaker=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:499
msgid ""
"You will pay for Drogan's death. Now that I have seen the true evil to which "
"you have come, I will commit every guardsman to your demise. It pains me to "
"think that you were once my brother."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:503
msgid ""
"Even with my new power, I cannot fight the entire town as well as the orcs. "
"I must flee to the west to find Darken Volk!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:510
msgid "See how you die when you spurn the help of Malin Keshar!"
msgstr ""
#. [message]: speaker=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:517
msgid ""
"While our forces must stay here to fight off your pet orcs, when we are done "
"I shall come after you. You are my brother no longer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:521
msgid ""
"Gods of Darkness, how did it come to this? My own sister determined on my "
"death. Nothing has gone right since...since that day the fat toad Zephrin "
"mocked my up-country accent and I lost my temper and cursed him with boils. "
"'A life curse goes beyond a joke,' they said. 'Poor judgment,' they said, "
"and expelled me from the Academy. "
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:525
msgid ""
"Now the only being who still wants to keep me alive is a necromancer. Curse "
"them all! Live or die, I'll have my revenge on those that have wronged me."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:533
msgid ""
"Fleeing from the city of his birth, Malin heads to the west. Soon he "
"reunites with his teacher."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:536
msgid ""
"'For your final test as my apprentice, you will aid me in retrieving a "
"book.' the necromancer says. 'The book was... stolen from me long ago. Since "
"it has personal value to me, think of the task as a small favor. I should "
"warn you that it will require you to act against your countrymen of Wesnoth, "
"since it was one of them who stole it from me.'"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:539
msgid ""
"Malin replies, 'They are no longer countrymen of mine, since they have "
"rejected me twice now.'"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:542
msgid ""
"Darken Volk continues, 'Excellent. We travel, then, to the city of Tath. "
"There is a lord of that city by the name of Karres. He was trained as a mage "
"in his youth, and now uses his wealth to support a large number of mages in "
"their studies. Among his library is the book we seek. We will need to break "
"into his manor and seek the book inside.'"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:550
msgid ""
"The stolen book lies within Lord Karres's manor on the north end of the "
"city. We cannot defeat the entire city guard, so we must stay hidden as long "
"as possible. The cover of the night and this fog will aid us. Once we are "
"seen by the night watchmen, we will have to make a run for it. Our forces "
"are not strong enough to take the whole city."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:554
msgid ""
"Note: Only the units you recruit now will be available to you once inside."
msgstr ""
#. [message]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:562
msgid ""
"Sir! Undead creatures are coming out of the forest! Wake the guard "
"immediately!"
msgstr ""
#. [message]: speaker=Taylor
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:566
msgid "To arms, men!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:573
msgid "Here is the entrance! Hurry!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:580
msgid "Ooouuuh! It burns... burrrrnnns..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:584
msgid "What in the name of all demons of hell was this thing?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:588
msgid ""
"This was the impact of what is known as holy water among common people. It "
"is brewed in a complicated and mysterious procedure only known to a few "
"priests and often used to fight resurrected creates because of the great "
"witcheries attached to it."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:598
msgid ""
"Malin and Darken Volk enter the mage lord's manor, quickly closing the heavy "
"gates behind them."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:603
msgid ""
"That gate won't hold back the soldiers for more than a few hours. We'd "
"better hurry."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:610
msgid ""
"I feel the breaking of an illusion spell. The book must be in the great "
"hall, in the northwest corner of the manor. Let us move quickly now!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:618
msgid "I think I have found the passage to the great hall. Follow me quickly!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:629
msgid "I feel the book is very close somewhere in the northwest."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:636
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:647
msgid "We've got the book, but now how do we get out of here?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:640
msgid ""
"There's a small tunnel in the cellar to the northeast. It will lead us far "
"enough out of the city that we can escape pursuit."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:654
msgid "Wait, you aren't leaving me behind, are you?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:661
msgid "You have served me well, my apprentice."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:665
msgid ""
"As he heads into the tunnel Darken Volk collapses its entrance, leaving "
"Malin to be captured and executed by the city guards."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:673
msgid "Phew! Let's get out of here"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:681
msgid ""
"As he enters the tunnel underneath Lord Karres's manor, Darken Volk turns "
"and, with a word and gesture causes the entrance to collapse. The two "
"necromancers turn and begin walking down the pitch black tunnel, temporarily "
"safe from pursuit."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:684
msgid ""
"They continue walking through the damp, cold air all through the morning and "
"day, finally emerging as the last rays of sun sink below the horizon."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:692
msgid ""
"Well, we made it out. We got your precious book. What's in it, anyway? And "
"what do we do now?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:696
msgid "We? WE do nothing. You are no longer my apprentice."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:704
msgid "Now give the book to me."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:708
msgid ""
"Darken Volk grabs the mysterious book from Malin's hands and stalks away."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:713
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:725
msgid "You can't just leave me here!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:721
msgid "Now go your own way, and I will go mine."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:732
msgid "Master, do you not see? He has merely been using you to get that book!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:736
msgid "What do you mean?"
msgstr ""
#. [message]: role=advisor
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:740
msgid ""
"He cares not about your noble quest to push back the orcs. He needed your "
"help to fight the mages! The book is rightfully yours!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:744
msgid "Wait!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:748
msgid ""
"All of the training you gave me, that was just so I would help you get that "
"book! Return it to me now, or I will take it by force."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:752
msgid "You are even more of a fool than I thought."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:759
msgid ""
"You let me believe Parthyn would accept me back so when they didn't I would "
"be willing to attack my own countrymen!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:763
msgid ""
"What you let yourself believe is no fault of mine. Cease your foolish "
"prattle. I gave you more power than you could have possibly dreamed. Use it "
"to fight the orcs that annoy you so, not me."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:767
msgid ""
"So it is true! You took my home away from me. You took Drogan away. Now that "
"all of that is gone, I will at least keep the fruits of my labors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:771
msgid "Hardly. I will crush you easily."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:775
msgid "Perhaps, but I have nothing left to lose."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:782
msgid "Now you shall pay for what you have done to me."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:786
msgid ""
"Done? I have done nothing but give you an opportunity. You have chosen your "
"own path. Now leave me alone!"
msgstr ""
#. [message]: speaker=Sir Cadaeus
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:793
msgid ""
"Your travels in this region have not gone unnoticed, foul necromancers! We "
"have been tracking you for weeks, with our purpose renewed this morning upon "
"hearing of the disaster you wreaked upon the godly city of Tath."
msgstr ""
#. [message]: speaker=Sir Cadaeus
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:797
msgid ""
"Do not even think of running away - my horsemen can easily catch you. Yes, "
"on this day you shall have to answer for your innumerable crimes."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:801
msgid ""
"We'll see how well your pompous words protect you from the blades of the "
"undead once I have finished this upstart."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:808
msgid "With my dying breath I curse you, Malin the Damned!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:812
msgid "Now I've just got to get that book out of the battleground!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:819
msgid ""
"Pick up the book by moving a unit onto it. Bats and ghosts cannot carry the "
"book."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:827
msgid "I have the book."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:835
msgid "I am sorry master, that is too heavy for me."
msgstr ""
#. [message]: speaker=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:842
msgid ""
"I told you, Malin, that I would find you again, and I have kept my word. I "
"will not suffer you to bring any further harm to my people, and so you will "
"not live to see another sunset."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:846
msgid ""
"You wrong me, sister. I have only tried to help. Have you not seen fewer "
"orcs this past summer?"
msgstr ""
#. [message]: speaker=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:850
msgid "I will not listen to any more of your lies. Men, attack!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:857
msgid ""
"The paladins will not be able to pursue me through the mountains, and Dela "
"will not dare take the soldiers too far from Parthyn."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:865
msgid "'To become a lich, one must first die.'"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:868
msgid ""
"So reads the book that Malin has reclaimed. 'The spells of necromancy bind "
"the spirit, but only once it has been unbound from the body. To attain lich-"
"dom, the mage must make the necessary incantations with his dying breaths. "
"He thus binds his own spirit in much the same way necromancers bind the "
"spirits of others. Because he retains his own will, however, the lich can "
"call upon the awesome powers of the spirit world.'"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:871
msgid ""
"The words, and the idea, stick in the back of his mind. With all of Wesnoth "
"forbidden to him, Malin finds refuge in a nameless frontier village where "
"few questions are asked. When word filters to the town that Parthyn has been "
"overrun by orcs, it rekindles hatred within him. With renewed purpose, he "
"raises his undead minions and travels northward."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:874
msgid ""
"Malin soon finds the track of an enormous orc army, and follows them until "
"he reaches their camp. As he sees the number of orcs, the enormity of his "
"quest begins to dawn on him. He attacks the camp anyway but is quickly "
"driven back, and badly injured by a thrown orcish dagger as he retreats. He "
"finds refuge in a small cave."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:882
msgid "Master, you are gravely injured!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:886
msgid ""
"I won't go down like this, felled by an orc's blade. I won't see them defeat "
"me!"
msgstr ""
#. [message]: role=advisor
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:890
msgid "There is another way, master. Remember the book..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:894
msgid ""
"Yes... yes. The orcs are too strong for me now, but once I have undergone "
"the transformation they'll begin to fall before me. And I will continue to "
"hound them until the last one falls!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:898
msgid "Leave me now while I prepare."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:902
msgid "Yes, master."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:909
msgid "I pray that I am strong enough to complete the spell."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:916
msgid "There is darkness..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:921
msgid "and peace..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:926
msgid "for a moment."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:932
msgid ""
"Then they are replaced by a pulling, a pain too strong to resist, and then..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:937
msgid "by emptiness."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:945
msgid "AAAAAAAAAAaaaaaaaiiiiiiiiiggggggggghhhhhh!!!!!!!"
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:949
msgid "The cold, it burns!"
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:953
msgid "I need warmth... life... I sense some here!"
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:960
msgid "Yes! I can draw energy even from these insignificant creatures."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:967
msgid ""
"There, in along this old road, I sense a place worthy of being my home. From "
"there I will build by armies. But I am still too weak to clear the vermin "
"from it. I must finish regaining my strength."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:971
msgid ""
"I will need a castle from which to call upon my soldiers. I sense one nearby."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:978
msgid " Yes, this will do until I can take my new home."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:986
msgid ""
"Years pass. Every summer when the mountain passes become clear, the lich "
"sends his soldiers to attack the orcs, removing any human, elven, or "
"dwarvish patrols that get in the way. Every year the undead inflict some "
"damage before being repelled and retreating to the caves."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:989
msgid ""
"Rumors circulate of a lich that preys on scouting patrols. A hero, gathering "
"his loyal troops to him, decides to put an end to the evil."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:997
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1001
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1008
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1012
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1019
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1023
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1030
msgid ""
"I've been itching for a chance to break some bones with my hammer, and now "
"you've given me cause. Goodness knows you've got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1034
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1038
msgid ""
"Hear that boys, he's threatening us! It's time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1045
msgid ""
"So, I've finally found your lair, Lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1049
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a Lich. I am actually "
"grateful to you for coming here, foolish hero. My hatred toward your race "
"makes me stronger and I again get a chance to kill orcs!"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1053
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, Lich. Orcs, "
"attack! The one who brings me his scull gets a bag of gold."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1060
msgid ""
"Is there an endless supply of foolish heroes with deathwishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1067
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1071
msgid ""
"I wonder who he was in life, before fell into the evil ways that led him to "
"today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1075
msgid ""
"Once he chose this un-life for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1079
msgid "No, I suppose it does not."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1094
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1107
msgid "Shaun"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1108
msgid "Ed"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1109
msgid "Any zombies out there?"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1110
msgid "Don't say that!"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1111
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1113
msgid "What?"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1112
msgid "That!"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1114
msgid "The 'zed' word. Don't say it!"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1115
msgid "Why not?"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1116
msgid "Because it's ridiculous"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1117
msgid "Well... are there any?"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1118
msgid "I don't see any. Maybe it's not as bad as all that."
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/Descent_story.cfg:1119
msgid "Oh, no, wait, there they are."
msgstr ""
#. [campaign]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:11
msgid "Descent Into Darkness"
msgstr "闇へ堕ちて"
#. [campaign]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:12
msgid "DID"
msgstr "闇へ堕ちて"
#. [campaign]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:16
msgid "Neophyte"
msgstr "初心者"
#. [campaign]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:16
msgid "(Normal)"
msgstr "(普通)"
#. [campaign]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:17
msgid "(Challenging)"
msgstr "(挑戦的)"
#. [campaign]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:17
msgid "Evoker"
msgstr "エヴォーカー"
#. [campaign]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:18
msgid "(Difficult)"
msgstr "(難しい)"
#. [campaign]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:18
msgid "Summoner"
msgstr "サモナー"
#. [campaign]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:22
msgid ""
"Learn the dark arts of necromancy in order to save your people from an "
"orcish incursion.\n"
"\n"
"(Expert level, 11 scenarios.)\n"
msgstr ""
"オークによる侵攻から民を守る為、死霊術の闇のすべを学ぶのだ。\n"
"\n"
"上級者レベル、11 シナリオ)\n"
#. [about]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:26
msgid "Campaign Design"
msgstr "キャンペーン・デザイン"
#. [about]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:32
msgid "Campaign Maintenance"
msgstr "キャンペーン・メンテナンス"
#. [scenario]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:6
msgid "Saving Parthyn"
msgstr "Parthyn の防衛"
#. [side]: type=Apprentice Mage, description=Malin Keshar
#. [side]: type=Lich, description=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:28
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:27
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:27
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:22
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:23
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:23
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:23
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:27
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:30
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:22
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:27
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Forever_and_Ever_Amen.cfg:21
msgid "Malin Keshar"
msgstr "Malin Keshar"
#. [side]: type=Orcish Warrior, description=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:39
msgid "Kreg'a'shar Trr"
msgstr "Kreg'a'shar Trr"
#. [side]: type=Sergeant, description=Drogan
#. [side]: type=Lieutenant, description=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:59
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:48
msgid "Drogan"
msgstr "Drogan"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:101
msgid "Defend the river fort for two nights"
msgstr "川べりの要塞を2夜にわたって防衛する"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:105
msgid "Orcs break through the river fort defenses"
msgstr "オーク達が川べりの要塞の守備を突破する"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:102
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:109
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:99
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:89
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:109
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:94
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:105
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:205
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:71
msgid "Death of Malin Keshar"
msgstr "Malin Keshar の死"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:113
msgid "Death of Drogan"
msgstr "Drogan の死"
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:122
msgid "Kerith"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:123
msgid "Owain"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:124
msgid "Aethun"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:126
msgid "Yran"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:127
msgid "Luddy"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:128
msgid "Gwilam"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:157
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:156
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:176
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:192
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [scenario]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:6
msgid "Peaceful Valley"
msgstr "平穏な渓谷"
#. [side]: type=Goblin Knight, description=T'shar Lggi
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:41
msgid "T'shar Lggi"
msgstr "T'shar Lggi"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:67
msgid "Occupy all of the goblin villages"
msgstr "ゴブリンの村すべてを占領する"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:106
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:103
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:72
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:98
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:75
msgid "Death of Darken Volk"
msgstr "Darken Volk の死"
#. [unit]: description=Darken Volk, type=Dark Sorcerer DiD
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:85
msgid "Darken Volk"
msgstr "Darken Volk"
#. [trait]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:93
msgid "loyal"
msgstr ""
#. [trait]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:94
msgid "to himself"
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:174
msgid "Villager"
msgstr ""
#. [scenario]
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:6
msgid "A Haunting in Winter"
msgstr ""
#. [side]: type=Dwarvish Steelclad, description=Dap Horner
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:43
msgid "Dap Horner"
msgstr "Dap Horner"
#. [side]: type=Bandit, description=Gorak Cole
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:62
msgid "Gorak Cole"
msgstr "Gorak Cole"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:98
msgid "Clear the cave of enemies"
msgstr "洞窟から敵を一掃する"
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:124
msgid "Watchman"
msgstr ""
#. [event]: type=Ghost side 4}
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:201
msgid "Tortured Soul"
msgstr ""
#. [scenario]
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:6
msgid "Beginning of the Revenge"
msgstr "復讐の始まり"
#. [side]: type=Orcish Warlord, description=Gron'r Hronk
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:42
msgid "Gron'r Hronk"
msgstr "Gron'r Hronk"
#. [side]: type=Orcish Warlord, description=K'rrlar Oban
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:65
msgid "K'rrlar Oban"
msgstr "K'rrlar Oban"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:91
msgid "Move Malin to the end of the mountain pass"
msgstr "Malin を山道の終わりまで移動させる"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:95
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:138
msgid "Kill the orc leaders"
msgstr "オークのリーダー達を殺す"
#. [scenario]
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:6
msgid "Orc War"
msgstr "オーク戦争"
#. [side]: type=Orcish Warlord, description=Borth
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:42
msgid "Borth"
msgstr "Borth"
#. [side]: type=Orcish Slurbow, description=P'Gareth
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:72
msgid "P'Gareth"
msgstr "P'Gareth"
#. [side]: type=Orcish Warlord, description=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:100
msgid "K'Vark"
msgstr "K'Vark"
#. [scenario]
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:6
msgid "Return to Parthyn"
msgstr "Parthyn への帰還"
#. [unit]: type=Frontier Baroness, description=Dela Keshar
#. [side]: type=Frontier Baroness, description=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:278
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:66
msgid "Dela Keshar"
msgstr "Dela Keshar"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:97
msgid "Remove the traitor Drogan"
msgstr "Drogan を排除する"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:101
msgid "Kill any people from Parthyn but Drogan"
msgstr "Drogan 以外の Parthyn の人々を殺す"
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:136
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:137
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:138
msgid "River fort guard"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:179
msgid "Now the people of Parthyn will never accept me back!"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:201
msgid "Escape to the northwest"
msgstr "北西へと逃げ延びる"
#. [scenario]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:6
msgid "A Small Favor"
msgstr ""
#. [side]: type=General, description=Taylor
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:39
msgid "Taylor"
msgstr "Taylor"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:85
msgid "Malin and Darken Volk enter the Mage Lord's manor"
msgstr "Malin と Darken Volk が領主の荘園へ入る"
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:130
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:131
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:132
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:133
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:138
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:139
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:140
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:141
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:146
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:147
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:152
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:153
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:160
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:161
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:163
msgid "Night Watchman"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:134
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:135
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:136
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:137
msgid "Gate Guard"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:156
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:164
msgid "Head Trainer"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:155
msgid "Townperson"
msgstr ""
#. [scenario]
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:6
msgid "A Small Favor - Part 2"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:64
msgid "Find the mage Lord Karres"
msgstr "Lord Karres を見つける"
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:92
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:94
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:95
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:96
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:113
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:114
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:115
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:116
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:117
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:118
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:132
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:133
msgid "Guard"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:144
msgid "Lord Karres"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:219
msgid "Move through the passage way in the northwest leading to the great hall"
msgstr "大広間へと続く回廊を通り抜ける"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:256
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:307
msgid ""
"As dawn breaks, the city guards force their way into the manor and capture "
"the two necromancers."
msgstr ""
#. [scenario]
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:6
msgid "A Small Favor - Part 3"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:90
msgid "Find the book"
msgstr "本を見つける"
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:121
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:122
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:123
msgid "Guardian"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:205
msgid "Escape via the tunnel in the northeast cellar"
msgstr "北西にある小部屋のトンネルを抜けて脱出する"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:261
msgid "Escape the manor"
msgstr "荘園から脱出する"
#. [scenario]
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:6
msgid "Alone at Last"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:105
msgid "Take the book back from Darken Volk"
msgstr "本を Darken Volk から奪い返す"
#. [unit]: type=Paladin, description=Sir Cadaeus
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:232
msgid "Sir Cadaeus"
msgstr "Sir Cadaeus"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:307
msgid "Bring the book back to Malin's castle"
msgstr "Malin の城へ本を持ち帰る"
#. [scenario]
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:6
msgid "Descent into Darkness"
msgstr "闇へ堕ちて"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:127
msgid "Become a Lich"
msgstr "リッチへと転生する"
#. [unit]: type=Mirror, description=makeshift altar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:143
msgid "makeshift altar"
msgstr ""
#. [unit]: type=Lich DiD, description=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:255
msgid "Mal Keshar"
msgstr "Mal Keshar"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:289
msgid "Regain your strength"
msgstr "力を回復させる"
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:378
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Forever_and_Ever_Amen.cfg:64
msgid "Destruction of Mal Keshar"
msgstr "Mal Keshar の破滅"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:374
msgid "Clear your new home of trolls"
msgstr "新しい住処からトロール達を一掃する"
#. [message]: type=Ancient Wose
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:425
msgid ""
"Who has awoken me from my slumber? Undead? I shall not suffer the existence "
"of such foul creatures."
msgstr ""
#. [message]
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:441
msgid "AAAAAAAaaaaaaaggggggghhhhhhh!!!!...... . . . ."
msgstr ""
#. [scenario]
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Forever_and_Ever_Amen.cfg:6
msgid "Forever and Ever, Amen"
msgstr "そして常しえに、アーメン"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Forever_and_Ever_Amen.cfg:60
msgid "Defeat the foolish hero"
msgstr "[Defeat the foolish hero]愚かな勇者を倒す"
#. [unit]: type=Royal Guard, description=Foolish Hero
#. [unit]: type=Assassin, description=Foolish Hero
#. [unit]: type=Elvish Marshal, description=Foolish Hero
#. [unit]: type=Dwarvish Lord, description=Foolish Hero
#. [unit]: type=Orcish Warlord, description=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Forever_and_Ever_Amen.cfg:139
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Forever_and_Ever_Amen.cfg:166
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Forever_and_Ever_Amen.cfg:188
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Forever_and_Ever_Amen.cfg:215
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Forever_and_Ever_Amen.cfg:242
msgid "Foolish Hero"
msgstr "[Foolish Hero]愚かな勇者"
#. [unit]: race=human
#: data/campaigns/Descent_Into_Darkness/units/apprentice-mage.cfg:4
msgid "Apprentice Mage"
msgstr ""
#. [unit]: race=human
#: data/campaigns/Descent_Into_Darkness/units/apprentice-mage.cfg:19
msgid ""
"Trained in swordsmanship as a boy and the magical arts as a young man, Malin "
"Keshar is talented at both but an expert in neither."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:23
#: data/campaigns/Descent_Into_Darkness/units/apprentice-mage.cfg:24
#: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:23
msgid "short sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Descent_Into_Darkness/units/apprentice-mage.cfg:33
msgid "magic blast"
msgstr ""
#. [unit]: race=human
#: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:4
msgid "Apprentice Necromancer"
msgstr ""
#. [unit]: race=human
#: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:18
msgid ""
"Despite his increased magical powers, Malin holds on to his short sword as "
"his melee weapon of choice."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:42
#: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:32
msgid "chill wave"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:54
#: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:44
msgid "shadow wave"
msgstr ""
#. [unit]: race=human
#: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:4
msgid "Dark Mage"
msgstr ""
#. [unit]: race=human
#: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:18
msgid ""
"Although Malin's sword has grown rusty from lack of proper care, his "
"increasing skill with magic more than compensates."
msgstr ""
#. [unit]: race=human
#: data/campaigns/Descent_Into_Darkness/units/frontier-baroness.cfg:6
msgid "female^Frontier Baroness"
msgstr ""
#. [unit]: race=human
#: data/campaigns/Descent_Into_Darkness/units/frontier-baroness.cfg:24
msgid ""
"On the frontiers of Wesnoth, all able-bodied men and women must be able to "
"defend the town at need. While the men are most often trained in the use of "
"sword or bow, the women learn the use of staff and sling. The most "
"proficient are more than a match for any orcs foolish enough to engage them "
"in combat."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Descent_Into_Darkness/units/frontier-baroness.cfg:93
msgid "staff"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Descent_Into_Darkness/units/frontier-baroness.cfg:102
msgid "sling"
msgstr ""
#. [unit]: race=undead
#: data/campaigns/Descent_Into_Darkness/units/ghast.cfg:4
msgid "Ghast"
msgstr ""
#. [unit]: race=undead
#: data/campaigns/Descent_Into_Darkness/units/ghast.cfg:21
msgid ""
"The ghast is a creature taken from humankind's most primal nightmares. "
"Unlike their lesser cousins, ghouls and necrophages, ghasts are not patient "
"enough to wait for their victim to die from poison before consuming the "
"body. They attack directly with their enormous mouths, trying to rip the "
"flesh straight from their foes. Once their enemy is defeated, they eat the "
"rest of the body, gaining strength in the process."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Descent_Into_Darkness/units/ghast.cfg:38
#: data/campaigns/Descent_Into_Darkness/units/giant-rat.cfg:21
msgid "bite"
msgstr ""
#. [unit]: race=monster
#: data/campaigns/Descent_Into_Darkness/units/giant-rat.cfg:4
msgid "Giant Rat"
msgstr ""
#. [unit]: race=monster
#: data/campaigns/Descent_Into_Darkness/units/giant-rat.cfg:18
msgid ""
"Given an adequate supply of food, some rats can grow to truly impressive "
"sizes. They can also grow quite agressive."
msgstr ""
#. [unit]: race=mechanical
#: data/campaigns/Descent_Into_Darkness/units/mirror.cfg:51
msgid "A slab of rock. It vaguely resembles an altar."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Descent_Into_Darkness/units/mirror.cfg:55
msgid "reflect"
msgstr ""
#. [unit]: race=troll
#: data/campaigns/Descent_Into_Darkness/units/troll-shaman.cfg:4
msgid "Troll Shaman"
msgstr ""
#. [unit]: race=troll
#: data/campaigns/Descent_Into_Darkness/units/troll-shaman.cfg:24
msgid ""
"Troll shamans are the mystical leaders of the trolls. Though not as strong "
"or tough as other trolls, their true power lies in their fire magic, which "
"they use to blast enemies with gouts of fire."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Descent_Into_Darkness/units/troll-shaman.cfg:30
msgid "fist"
msgstr ""
#. [attack]: type=fire
#: data/campaigns/Descent_Into_Darkness/units/troll-shaman.cfg:40
msgid "flame blast"
msgstr ""
#. [unstore_unit]
#: data/campaigns/Descent_Into_Darkness/utils/global-events.cfg:22
msgid "+1 max HP"
msgstr ""