6366 lines
258 KiB
Text
6366 lines
258 KiB
Text
msgid ""
|
||
msgstr ""
|
||
"Project-Id-Version: Battle for Wesnoth 1.1.1+dev\n"
|
||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||
"POT-Creation-Date: 2023-10-28 14:02 UTC\n"
|
||
"PO-Revision-Date: 2012-02-28 16:59+0900\n"
|
||
"Last-Translator: mistzone <drier22@gmail.com>\n"
|
||
"Language-Team: none\n"
|
||
"Language: \n"
|
||
"MIME-Version: 1.0\n"
|
||
"Content-Type: text/plain; charset=UTF-8\n"
|
||
"Content-Transfer-Encoding: 8bit\n"
|
||
"Plural-Forms: nplurals=1; plural=0;\n"
|
||
|
||
#. [campaign]: id=The_South_Guard
|
||
#: data/campaigns/The_South_Guard/_main.cfg:9
|
||
msgid "The South Guard"
|
||
msgstr "남부 경비대"
|
||
|
||
#. [campaign]: id=The_South_Guard
|
||
#: data/campaigns/The_South_Guard/_main.cfg:10
|
||
msgid "TSG"
|
||
msgstr "남부"
|
||
|
||
#. [campaign]: id=The_South_Guard
|
||
#: data/campaigns/The_South_Guard/_main.cfg:20
|
||
msgid ""
|
||
"A young knight, Deoran, is dispatched to the southern Wesnoth province of "
|
||
"Kerlath to investigate the ravaged towns at the border. Thrust quickly into "
|
||
"a hapless conflict against marauding bandits, Deoran must rally the "
|
||
"remaining men of the derelict South Guard to defend his country.\n"
|
||
"\n"
|
||
msgstr ""
|
||
|
||
#. [campaign]: id=The_South_Guard
|
||
#: data/campaigns/The_South_Guard/_main.cfg:22
|
||
#, fuzzy
|
||
#| msgid "(Novice level, 9 scenarios.)"
|
||
msgid "(Novice level, 8 scenarios.)"
|
||
msgstr "(초보자 레벨, 9 개 시나리오.)"
|
||
|
||
#. [campaign]: id=The_South_Guard
|
||
#: data/campaigns/The_South_Guard/_main.cfg:25
|
||
#, fuzzy
|
||
#| msgid "(Beginner)"
|
||
msgid "Beginner"
|
||
msgstr "(초심자)"
|
||
|
||
#. [campaign]: id=The_South_Guard
|
||
#: data/campaigns/The_South_Guard/_main.cfg:25
|
||
msgid "Civilian"
|
||
msgstr "시민"
|
||
|
||
#. [campaign]: id=The_South_Guard
|
||
#: data/campaigns/The_South_Guard/_main.cfg:26
|
||
#, fuzzy
|
||
#| msgid "(Easy)"
|
||
msgid "Easy"
|
||
msgstr "(쉬움)"
|
||
|
||
#. [campaign]: id=The_South_Guard
|
||
#: data/campaigns/The_South_Guard/_main.cfg:26
|
||
msgid "Recruit"
|
||
msgstr "신병"
|
||
|
||
#. [campaign]: id=The_South_Guard
|
||
#: data/campaigns/The_South_Guard/_main.cfg:27
|
||
#, fuzzy
|
||
#| msgid "(Normal)"
|
||
msgid "Normal"
|
||
msgstr "(보통)"
|
||
|
||
#. [campaign]: id=The_South_Guard
|
||
#: data/campaigns/The_South_Guard/_main.cfg:27
|
||
msgid "Soldier"
|
||
msgstr "병사"
|
||
|
||
#. [about]
|
||
#: data/campaigns/The_South_Guard/_main.cfg:32
|
||
msgid "Campaign Design"
|
||
msgstr "캠페인 설계"
|
||
|
||
#. [about]
|
||
#: data/campaigns/The_South_Guard/_main.cfg:38
|
||
#, fuzzy
|
||
#| msgid "Campaign Design"
|
||
msgid "Latest Campaign Revision"
|
||
msgstr "캠페인 설계"
|
||
|
||
#. [about]
|
||
#: data/campaigns/The_South_Guard/_main.cfg:44
|
||
msgid "Campaign Maintenance"
|
||
msgstr "캠페인 유지/보수"
|
||
|
||
#. [about]
|
||
#: data/campaigns/The_South_Guard/_main.cfg:60
|
||
msgid "Artwork and Graphics Design"
|
||
msgstr "미술과 그래픽 디자인"
|
||
|
||
#. [scenario]: id=01_Born_to_the_Banner
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:5
|
||
msgid "Born to the Banner"
|
||
msgstr "기수로 태어난 자"
|
||
|
||
#. [side]: id=Deoran
|
||
#. [side]: type=Horseman Commander, id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:33
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:38
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:34
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:29
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:29
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:33
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:33
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:58
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:31
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:29
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:32
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Elf_Epilogue.cfg:17
|
||
#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:17
|
||
msgid "Deoran"
|
||
msgstr "Deoran"
|
||
|
||
#. [side]: id=Deoran
|
||
#. [side]: type=Horseman Commander, id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:39
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:43
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:39
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:34
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:33
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:38
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:38
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:63
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:36
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:34
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:37
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Elf_Epilogue.cfg:22
|
||
#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:22
|
||
msgid "South Guard"
|
||
msgstr "남부 경비대"
|
||
|
||
#. [side]: type=Bandit, id=Urza Mathin
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:58
|
||
msgid "Urza Mathin"
|
||
msgstr "Urza Mathin"
|
||
|
||
#. [side]: type=Bandit, id=Urza Mathin
|
||
#. [side]: type=Outlaw, id=Urza Nalmath
|
||
#. [side]: type=Rogue, id=Urza Fastik
|
||
#. [side]: type=Outlaw, id=Jera Ilras
|
||
#. [side]: type=Outlaw, id=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:61
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:65
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:60
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:114
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:64
|
||
msgid "Bandits"
|
||
msgstr "도적단"
|
||
|
||
#. [label]
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:97
|
||
msgid "The River Fort"
|
||
msgstr "강변 진지"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:116
|
||
msgid "Investigate the river fort"
|
||
msgstr "강변 진지를 조사한다"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:125
|
||
msgid "Defeat Urza Mathin"
|
||
msgstr "Urza Mathin을 격파"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:129
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:180
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:197
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:234
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:254
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:323
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:511
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:32
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:144
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:399
|
||
msgid "Death of Deoran"
|
||
msgstr "Deoran의 사망"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:138
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:184
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:201
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:238
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:258
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:515
|
||
msgid "Death of Sir Gerrick"
|
||
msgstr "Gerrick 경의 사망"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:173
|
||
msgid "Upon arrival, Deoran found the land completely overrun by bandits."
|
||
msgstr ""
|
||
|
||
#. [unit]: id=Moreth
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:187
|
||
msgid "Moreth"
|
||
msgstr "Moreth"
|
||
|
||
#. [message]: speaker=Moreth
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:199
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You’ll never take this village! I’ve seen your kind kill too many "
|
||
#| "townsmen, and I’ll defend them to the death!"
|
||
msgid ""
|
||
"You will never take this village! I have watched too many of your kind "
|
||
"ransack our homes and kill the townsfolk! I’ll defend them to the death if I "
|
||
"must!"
|
||
msgstr ""
|
||
"이 마을은 내 주지 않겠다! 난 너 같은 놈들이 마을 사람들을 수도없이 죽이는걸 "
|
||
"봐왔어, 내가 살아 있는 한 저들을 해치진 못한다!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:205
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "My kind? I am a soldier of Wesnoth, a messenger of King Haldric, and the "
|
||
#| "new commander of the South Guard! What do you mean, <i>“my kind”</i>?"
|
||
msgid ""
|
||
"My kind? I am a knight of Wesnoth and a messenger appointed by the King "
|
||
"himself! What do you mean, <i>“my kind”</i>? And where is the South Guard?"
|
||
msgstr ""
|
||
"나 같은 놈들이라니? 나는 Wesnoth에 복무하는 군인이며, Haldric 왕의 사자이자 "
|
||
"남부 경비대의 새로운 사령관이다! '나 같은 놈'이라니 무슨 뜻이냐?"
|
||
|
||
#. [message]: speaker=Moreth
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:210
|
||
msgid ""
|
||
"My deepest apologies, sir! Bandits have been pillaging the villages and "
|
||
"killing the peasants — we tried our utmost to resist and expel them, but "
|
||
"their numbers were too great. Alas, Sir Gerrick and I are now the last two "
|
||
"who remain. The South Guard is no more."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:215
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I have been sent to take command of the South Guard and set things right. "
|
||
#| "We must arm the villagers and drive off the bandits before they can do "
|
||
#| "any more harm!"
|
||
msgid ""
|
||
"What? I was sent here merely to question Sir Loris, but it seems that the "
|
||
"circumstances here are more dire than I had thought. We must arm the "
|
||
"villagers and drive off the bandits before they can do any more harm!"
|
||
msgstr ""
|
||
"나는 남부 경비대의 지휘권을 넘겨받고 일들을 바로잡으러 왔다. 도적떼가 더 큰 "
|
||
"피해를 입히기 전에 주민들을 무장시키고 놈들을 몰아내야겠어!"
|
||
|
||
#. [message]: speaker=Moreth
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:220
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You should head to the river fort! Sir Gerrick will want to know that "
|
||
#| "reinforcements have arrived!"
|
||
msgid ""
|
||
"Then we must head to the river fort! Sir Gerrick is guarding the armory "
|
||
"there!"
|
||
msgstr ""
|
||
"강변의 진지로 가보시지요! Gerrick 경이 원군이 왔다는 걸 알면 기뻐하실 겁니다!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:229
|
||
msgid ""
|
||
"Whenever you see a target that looks like this, you should move your leader "
|
||
"(or whatever unit the dialog just suggested) onto the hex that contains it."
|
||
msgstr ""
|
||
"이렇게 보이는 목표물이 보이면, 당신의 지휘관 (또는 대화에서 언급하는 유닛)를 "
|
||
"표시된 칸으로 옮기십시오."
|
||
|
||
#. [message]: speaker=Urza Mathin
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:235
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Ha! This new commander is a mere boy. He will soon share the fate of that "
|
||
#| "swine Loris!"
|
||
msgid ""
|
||
"Ha! This new commander is merely a boy. What kind of fool sent him here to "
|
||
"stop us? This sniveling child will soon share the fate of that swine Loris!"
|
||
msgstr "하! 이번 새 사령관은 꼬맹이잖아. 저놈도 곧 멍청이 Loris를 따라가겠군!"
|
||
|
||
#. [unit]: type=Infantry Lieutenant, id=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:257
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:792
|
||
msgid "Sir Gerrick"
|
||
msgstr "Gerrick 경"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:269
|
||
msgid ""
|
||
"At last, reinforcements! Sir Knight, bandits have overrun the whole "
|
||
"countryside, killing and pillaging without regard or mercy. My men and I "
|
||
"tried to fight them off, but we were unfortunately routed and most of my men "
|
||
"were slain. I have barely managed to defend this fort, but the South Guard "
|
||
"has fallen and I do not know how much longer I can hold..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:274
|
||
msgid ""
|
||
"Do not despair! I am sure we can drive off these brigands if we rally the "
|
||
"villagers and re-man the posts. Are there any weapons left in the citadel’s "
|
||
"armory?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:279
|
||
msgid ""
|
||
"A small supply of spears and bows still remains. I will distribute them to "
|
||
"the peasants if that is your wish, commander."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:284
|
||
msgid ""
|
||
"<i>So he has decided that I am to take command? Very well, I have never been "
|
||
"one to back down from a challenge.</i> Yes, we should assemble what troops "
|
||
"we can at my encampment and organize a front against the bandits. I shall "
|
||
"raise the white and red banners and lead us against them. The South Guard "
|
||
"fights again!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:296
|
||
msgid ""
|
||
"As a senior infantry officer, Sir Gerrick is both a powerful warrior and "
|
||
"capable leader, raising the fighting spirit of less experienced troops near "
|
||
"him and causing their attacks to deal more damage."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:302
|
||
msgid ""
|
||
"Units that have a <i>hero</i> marker are vital to your campaign. If any of "
|
||
"them die, you will lose the scenario, so guard them carefully!"
|
||
msgstr ""
|
||
"<i>영웅</i> 마크를 단 유닛은 캠페인 진행에 필수적입니다. 그들 중 하나라도 죽"
|
||
"으면 시나리오에서 패배하게 되니, 그들을 신경써서 보호하세요!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:327
|
||
msgid "Head back to the encampment where you started and recruit some troops!"
|
||
msgstr "시작 지점인 기지로 돌아가서 병력을 소집하세요!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:380
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "While you’re in your camp, you can recruit more troops. Build up a small "
|
||
#| "force to use against the bandits that Urza Mathin recruits."
|
||
msgid ""
|
||
"While you are in your camp, you can recruit more units. Build an army to use "
|
||
"against the bandits that Urza Mathin recruits."
|
||
msgstr ""
|
||
"당신이 기지에 있으면 더 많은 부대를 소집할 수 있습니다. Urza Mathin이 소집하"
|
||
"는 도적단에 대항할 소규모 부대를 양성하세요."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:386
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Bowmen have a strong ranged attack, and are very effective against units "
|
||
#| "that lack a ranged attack, like Thieves and Thugs. They also carry a "
|
||
#| "sword and can defend themselves against melee attacks."
|
||
msgid ""
|
||
"Bowmen have a strong ranged attack and are very effective against units that "
|
||
"lack a ranged attack, like Thieves and Thugs. They also carry a sword and "
|
||
"can defend themselves against melee attacks."
|
||
msgstr ""
|
||
"궁병은 강력한 원격 공격을 가지고 있어 도둑들이나 깡패들 같이 원격 공격이 없"
|
||
"는 적에게 매우 효과적입니다. 이들은 근접 공격에 대항할 수 있는 검도 가지고 있"
|
||
"습니다."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:391
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Spearmen have a strong melee attack, and are effective against most "
|
||
#| "units. They also have a weak ranged attack. They form the backbone of the "
|
||
#| "South Guard."
|
||
msgid ""
|
||
"Spearmen have a strong melee attack and are effective against most units. "
|
||
"They also have a weak ranged attack. They form the backbone of the South "
|
||
"Guard."
|
||
msgstr ""
|
||
"창병은 강력한 근접 공격을 가지고 있어 대부분의 적에게 효과적입니다. 이들은 약"
|
||
"한 원격 공격도 가지고 있습니다. 이들은 남부 경비대의 중추를 구성합니다."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:395
|
||
msgid ""
|
||
"The best army will have a mix of units to deal with the different enemies "
|
||
"that you will encounter. For now, concentrate on creating a small corps of "
|
||
"experienced Bowmen."
|
||
msgstr ""
|
||
"좋은 군단을 만들려면 당신이 만나는 다양한 적들과 맞설 수 있는 유닛들의 혼합"
|
||
"을 만들어야 합니다. 일단은 숙련된 소규모 궁병단을 만드는데 주력합시다."
|
||
|
||
#. [unit]: type=Merman Warrior, type=Merman Warrior, type=Merman Fighter, id=Myssh
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:421
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:490
|
||
msgid "Myssh"
|
||
msgstr "Myssh"
|
||
|
||
#. [unit]: type=Merman Spearman, type=Merman Hunter, type=Merman Hunter, id=Ylla
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:440
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:509
|
||
msgid "Ylla"
|
||
msgstr "Ylla"
|
||
|
||
#. [message]: speaker=Myssh
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:450
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:519
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Your people have been allies of our lord, King Typhon. We will help you "
|
||
#| "drive these bandits from your land if you allow us to live here in peace."
|
||
msgid ""
|
||
"Your people have been our allies ever since the days of Lord Typhon. We will "
|
||
"help you drive these bandits from your lands if you allow us to continue "
|
||
"living here in peace."
|
||
msgstr ""
|
||
"여러분들은 우리의 군주 Typhon 왕의 동맹이오. 그대들이 우리가 여기서 평화롭게 "
|
||
"사는 것을 용인한다면 저 도적떼를 몰아내는 데 협조하겠소."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:455
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:524
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We welcome your aid in the fight against these criminals! The rivers of "
|
||
#| "this land are yours if you will aid us in our battles."
|
||
msgid ""
|
||
"We welcome your aid! The rivers of this land will remain yours when we are "
|
||
"victorious."
|
||
msgstr ""
|
||
"저 범죄자들과의 싸움을 돕는 이는 누구든 환영하오! 우리의 전투를 도와준다면 "
|
||
"이 땅의 강은 여러분의 것이오."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:462
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:531
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You may now recruit Merman Hunters. Mermen are aquatic creatures. Keep "
|
||
#| "them in rivers and swamps and they will fight well! Put them on dry land "
|
||
#| "and they’re in trouble!"
|
||
msgid ""
|
||
"You may now recruit Merman Hunters. Merfolk are aquatic creatures and fight "
|
||
"best in rivers and swamps. They are much less effective on dry land."
|
||
msgstr ""
|
||
"당신은 이제 인어 사냥꾼을 소집할 수 있습니다. 인어들은 수중 생물입니다. 이들"
|
||
"을 강과 늪에 두면 잘 싸워 줍니다! 이들을 마른 땅에 두면 곤란함에 빠지게 됩니"
|
||
"다!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:486
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Sir, bandits are most dangerous at night. Let us hold the north bank of "
|
||
#| "the river until dawn and press our attack in the morning!"
|
||
msgid ""
|
||
"Bandits are most dangerous at night, Sir Deoran. Let us hold the north bank "
|
||
"of the river until dawn and press our attack in the morning!"
|
||
msgstr ""
|
||
"각하, 도적떼는 밤에 가장 위험합니다. 새벽이 올때까지 강의 북쪽에서 버티다가 "
|
||
"아침에 공격을 개시합시다!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:492
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "All of your units are <i>lawful</i>. This means that they receive a "
|
||
#| "combat bonus during the day, and a penalty at night. Urza Mathin’s units "
|
||
#| "are all <i>chaotic</i>, which means that they receive a bonus at night "
|
||
#| "and a penalty during the day. You will be much more effective fighting "
|
||
#| "during the day."
|
||
msgid ""
|
||
"All of your units are <i>lawful</i>. This means that they receive a combat "
|
||
"bonus during the day and a penalty at night. Urza Mathin’s units are all "
|
||
"<i>chaotic</i>, which means that they receive a bonus at night and a penalty "
|
||
"during the day. You will be much more effective fighting during the day."
|
||
msgstr ""
|
||
"당신의 모든 부대는 <i>주행성</i>입니다. 이들은 주간에 전투 보너스를 얻으며, "
|
||
"야간에는 불이익을 받습니다. Urza Mathin의 부대는 전부 <i>야행성</i>으로, 야간"
|
||
"에 보너스를 얻고 주간에 불이익을 얻습니다. 당신은 주간에 싸우는 편이 훨씬 효"
|
||
"율적입니다."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:511
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "My lord! The dawn is breaking — now is the time for us to attack and "
|
||
#| "drive these bandits from our lands. To me men of the South Guard!"
|
||
msgid ""
|
||
"The dawn breaks — now is the time for us to attack and drive these bandits "
|
||
"from our lands. To me, men of the South Guard!"
|
||
msgstr ""
|
||
"각하! 날이 밝아옵니다 — 지금이 공격해서 도적들을 이 땅에서 몰아낼 적기입니"
|
||
"다. 남부 경비대여 나를 따르라!"
|
||
|
||
#. [message]: speaker=Urza Mathin
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:517
|
||
msgid ""
|
||
"Curses! They actually managed to survive the night! I must hold out until my "
|
||
"brothers send more men my way."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:524
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "During the day your units will deal more damage, and Urza Mathin’s less. "
|
||
#| "The more of his troops you can defeat during the day, the better!"
|
||
msgid ""
|
||
"During the day, your units will deal more damage and the bandits will deal "
|
||
"less. The more of Urza Mathin’s troops you can defeat during the day, the "
|
||
"better."
|
||
msgstr ""
|
||
"당신의 부대는 주간에 더 강력한 공격력을 발휘하며, Urza Mathin의 부대는 약해집"
|
||
"니다. 당신은 주간에 그의 부대를 더 많이, 더 잘 무찌를 수 있습니다!"
|
||
|
||
#. [unit]: type=Longbowman, id=Aleron
|
||
#. [unit]: type=Peasant, id=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:543
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:579
|
||
msgid "Aleron"
|
||
msgstr "Aleron"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:553
|
||
#, fuzzy
|
||
#| msgid "Who goes there! Come out of the house now!"
|
||
msgid "Who goes there? Show yourself!"
|
||
msgstr "거기 누구냐! 집에서 나와라!"
|
||
|
||
#. [message]: speaker=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:557
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Stay! It’s me, Aleron! The villagers hid me from the bandits when the "
|
||
#| "town was overrun. They have kept me safe, though I was gravely wounded..."
|
||
msgid ""
|
||
"Stay your hand! It is I, Aleron! The villagers hid me from the bandits when "
|
||
"the town was overrun. They tended to my wounds while I was gravely wounded."
|
||
msgstr ""
|
||
"멈추시오! 나요, Aleron이오! 도적떼에 마을이 점령당했을 때 주민들이 나를 숨겨"
|
||
"주었소. 나는 심각한 부상을 입었었지만 이들이 나를 안전하게 지켜주었소..."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:561
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I am glad to find you alive Aleron, we feared the worst when you did not "
|
||
#| "return after the battle!"
|
||
msgid ""
|
||
"Thank the light! I am glad to find you alive, Aleron. We feared the worst "
|
||
"when you did not return after the battle."
|
||
msgstr ""
|
||
"자네가 살아있다니 반갑군 Aleorn, 자네가 전투에서 돌아오지 않아서 우린 최악의 "
|
||
"상황을 걱정했다네!"
|
||
|
||
#. [message]: speaker=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:565
|
||
msgid ""
|
||
"No matter, I am healed now and ready to fight. Let us punish these bandits "
|
||
"for their crimes and murders!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:569
|
||
msgid ""
|
||
"Aleron is a Longbowman, stronger and better trained than regular bowmen. His "
|
||
"arrows are deadly to enemies without a ranged attack."
|
||
msgstr ""
|
||
"Aleron은 장궁병으로, 일반적인 궁병보다 강하고 잘 훈련되어 있습니다. 그의 화살"
|
||
"은 원격 공격이 없는 적에게 치명적입니다."
|
||
|
||
#. [message]: speaker=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:589
|
||
#, fuzzy
|
||
#| msgid "Not more bandits... We have nothing left. Begone!"
|
||
msgid "More bandits? Begone, we have nothing left for you."
|
||
msgstr "도적떼는 이제 싫어... 우린 더 가진 것도 없다고. 가버려!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:593
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We are no bandits. The banner of the South Guard flies again! Help us "
|
||
#| "drive these criminals from your land."
|
||
msgid ""
|
||
"We fight under the banner of the South Guard <i>against</i> the bandits! "
|
||
"Join us if you wish to drive these brigands from your land!"
|
||
msgstr ""
|
||
"우린 도적떼가 아니오. 남부 경비대의 깃발이 다시 올랐소! 당신의 땅에서 이 범죄"
|
||
"자들을 몰아내는 걸 도와주시오."
|
||
|
||
#. [message]: speaker=Aleron
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:597
|
||
msgid ""
|
||
"The South Guard has risen again? I would be proud to fight alongside you!"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Footpad, id=Glasar
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:607
|
||
msgid "Glasar"
|
||
msgstr "Glasar"
|
||
|
||
#. [message]: speaker=Glasar
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:613
|
||
#, fuzzy
|
||
#| msgid "This village is ours to plunder! Begone or I will kill you all!"
|
||
msgid "This village is ours to plunder! Leave now or perish!"
|
||
msgstr "이 마을은 우리 약탈 장소야! 꺼지지 않으면 전부 죽여버릴테다!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:617
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Do you not see the banners flying in the wind? The South Guard fights "
|
||
#| "again. Flee while you can, or you will meet swift death on our spears!"
|
||
msgid ""
|
||
"Do you not see the banners we bear? The South Guard has risen again! Flee "
|
||
"while you can, or you will meet a swift death at our hand!"
|
||
msgstr ""
|
||
"바람에 날리는 저 깃발이 보이지 않는건가? 남부 경비대가 다시 싸움을 시작한다. "
|
||
"할 수 있을 때 도망가지 않으면 우리의 창에 죽을 거다!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:640
|
||
msgid ""
|
||
"Remember, Moreth told you that you should go meet Sir Gerrick at the river "
|
||
"fort. Move Deoran there and find out what Sir Gerrick has to say!"
|
||
msgstr ""
|
||
"기억하세요. Moreth는 당신이 강변 진지에서 Gerrick 경을 만나야 한다고 했습니"
|
||
"다. Deoran을 그쪽으로 이동시켜서 Gerrick 경이 하는 이야기를 들으세요!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:673
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Remember, your job is to defeat Urza Mathin. He should be your main "
|
||
#| "target. Archers will be especially effective against him, because he has "
|
||
#| "no ranged attack. Surround him, and kill him!"
|
||
msgid ""
|
||
"Remember, your job is to defeat Urza Mathin. He should be your main target. "
|
||
"Archers will be especially effective against him because he has no ranged "
|
||
"attack."
|
||
msgstr ""
|
||
"기억하세요. 당신의 일은 Urza Mathin을 격파하는 겁니다. 그가 당신의 주요 목표"
|
||
"여야 합니다. 그에겐 원격 공격이 없으므로 궁사들은 그에게 특히 효과적입니다. "
|
||
"그를 포위해서 죽이세요!"
|
||
|
||
#. [message]: speaker=Urza Mathin
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:696
|
||
msgid ""
|
||
"Reinforcements from my brothers! Excellent. Let us go and crush this vermin "
|
||
"boy who fancies himself a knight. These lands belong to the brothers Urza!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:700
|
||
msgid ""
|
||
"There are too many of them! I have no choice but to abandon the villagers "
|
||
"here and retreat..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Mathin
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:714
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "My days of pillage and plunder are over! My brothers will avenge me..."
|
||
msgid "My days of pillage and plunder are over! Avenge me, my brothers..."
|
||
msgstr "내 약탈과 강탈의 나날들도 끝이구나! 내 형제들이 복수해 주리라..."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:742
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "He is dead! Congratulations, commander. We thought we would never see "
|
||
#| "reinforcements — Did Sir Loris send you from Westin?"
|
||
msgid ""
|
||
"Urza Mathin is dead! Congratulations, commander, though I am surprised that "
|
||
"the King sent only you to help us. Did Sir Loris not send word of our plight?"
|
||
msgstr ""
|
||
"놈이 죽었습니다! 축하드립니다, 사령관님. 우린 지원군은 영영 오지 않을 줄 알았"
|
||
"습니다 — Westin의 Loris 경이 보내서 오신겁니까?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:747
|
||
msgid ""
|
||
"No. I was originally sent by King Haldric to investigate, as he had not "
|
||
"heard word from you in weeks. I was prepared to take command of the South "
|
||
"Guard if necessary, but not to fight so many bandits with so few men!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:752
|
||
msgid ""
|
||
"Aye, you could not have known if Sir Loris did not report of our "
|
||
"predicament. I do wish that the King had sent more reinforcements, though "
|
||
"you seem to be quite a capable commander despite your age."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:757
|
||
msgid ""
|
||
"I have trained with the best, and perhaps that will make up for any "
|
||
"inexperience I may have. At least, we must pray that my being here is enough "
|
||
"to remedy these harrowing circumstances. How long have you been fighting "
|
||
"against these bandits anyway?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:762
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Almost two months. Sir Loris took one of our patrols along the Westin "
|
||
#| "road and never returned; and the next night, bandits struck and killed "
|
||
#| "eight of my men. We held the citadel, and held out vain hope for "
|
||
#| "reinforcement from Westin. We never thought we would see men sent from "
|
||
#| "the King!"
|
||
msgid ""
|
||
"Almost two months! I know not why, but one night, Sir Loris took several of "
|
||
"our patrols along the Westin road and never returned. The very next evening, "
|
||
"these ruffians struck and killed eight of my men. We defended the citadel "
|
||
"and held out, hoping for reinforcements, but they never came. Something must "
|
||
"have happened in Westin, else Sir Loris would have relieved us by now."
|
||
msgstr ""
|
||
"거의 두달입니다. Loris 경은 우리 순찰대중 한명을 데리고 Westin 길을 따라 나"
|
||
"간 이후로 돌아오지 않았고, 다음날 밤에 도적들이 습격해서 부하 여덟을 죽였습니"
|
||
"다. 우리는 성채를 지키면서 Westin에서 지원이 올거라는 실낱같은 희망만을 붙들"
|
||
"고 있었지요. 설마 전하께서 사람을 보내실 줄은 생각도 못했습니다!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg:767
|
||
msgid ""
|
||
"Your story is indeed most peculiar, but we will not accomplish anything by "
|
||
"staying here. We will have to seek out Sir Loris in Westin for answers. "
|
||
"Come, men, let us ride to the city!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=02_Proven_by_the_Sword
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:5
|
||
msgid "Proven by the Sword"
|
||
msgstr "검으로 입증된 것"
|
||
|
||
#. [label]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:19
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:51
|
||
msgid "Westin"
|
||
msgstr "Westin"
|
||
|
||
#. [side]: type=Outlaw, id=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:62
|
||
msgid "Urza Nalmath"
|
||
msgstr "Urza Nalmath"
|
||
|
||
#. [side]: type=Outlaw, id=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:99
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:100
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:103
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:107
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:108
|
||
msgid "Criminal"
|
||
msgstr "범죄자"
|
||
|
||
#. [side]: type=Outlaw, id=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:99
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:100
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:103
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:107
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:108
|
||
#, fuzzy
|
||
#| msgid "Criminal"
|
||
msgid "female^Criminal"
|
||
msgstr "범죄자"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:166
|
||
msgid "Bring Deoran to the Citadel of Westin"
|
||
msgstr "Deoran을 Westin 요새로 이동시킨다"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:176
|
||
#, fuzzy
|
||
#| msgid "Kill Urza Nalmath, the bandit leader"
|
||
msgid "Defeat Urza Nalmath, the bandit leader"
|
||
msgstr "도적들의 괴수 Urza Nalmath를 죽인다"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:193
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:205
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:242
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:262
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:519
|
||
msgid "Death of Minister Hylas"
|
||
msgstr "Hylas 목사의 사망"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:229
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Look! There is smoke coming from Westin. That can only mean that bandits "
|
||
#| "have overrun the garrison and are sacking the city!"
|
||
msgid ""
|
||
"Look there! Smoke rises from Westin! The bandits must have already overrun "
|
||
"the garrison and are sacking the city!"
|
||
msgstr ""
|
||
"저것 봐! Westin에서 연기가 피어오르고 있다. 도적들이 성채를 점거하고 도시를 "
|
||
"약탈하고 있다는 뜻이야!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:233
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "If too much time passes and they are unchecked, they will leave the city "
|
||
#| "in ruins and make a great slaughter of all who live therein. We must act "
|
||
#| "quickly."
|
||
msgid ""
|
||
"Then we must make haste before they leave the city in ruins and slaughter "
|
||
"all who live therein."
|
||
msgstr ""
|
||
"저들을 방치한 채로 너무 오래 끌면, 놈들이 도시를 폐허로 만들고 주민들 전부가 "
|
||
"놈들의 손에 학살당할 겁니다. 신속히 움직여야 합니다."
|
||
|
||
#. [message]: speaker=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:240
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "What?! If there are soldiers of Wesnoth coming from the northern forts, "
|
||
#| "then my brother Mathin is surely dead... They will pay for his death, "
|
||
#| "just as Sir Loris paid for his pride!"
|
||
msgid ""
|
||
"What?! Those soldiers come from the northern forts... this can only mean my "
|
||
"brother Mathin is dead. Those fiends! They will pay for his death!"
|
||
msgstr ""
|
||
"뭐야!? 저게 북쪽 진지에서 오는 Wesnoth의 병사들이라면, 내 아우 Mathin은 벌써 "
|
||
"죽었겠군... Loris 경이 자기 명예의 댓가를 치렀듯이 놈들도 그의 죽음에 댓가를 "
|
||
"치르게 될거다!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:264
|
||
msgid "I have reached the citadel!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:268
|
||
msgid ""
|
||
"Excellent, but the battle is not won yet, and there is still no sign of Sir "
|
||
"Loris. Sir Deoran, you should secure the keep."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=White Mage, id=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:298
|
||
msgid "Minister Hylas"
|
||
msgstr "Hylas 목사"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:311
|
||
#, fuzzy
|
||
#| msgid "The master of the undead is defeated!"
|
||
msgid "More bandits?! Prepare to die!"
|
||
msgstr "언데드의 주인을 무찔렀다!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:315
|
||
msgid ""
|
||
"Peace, I am a friend! I am Hylas, advisor to Sir Loris and Chief Minister of "
|
||
"the town council. Thanks to your timely arrival, the city is saved!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:319
|
||
msgid ""
|
||
"Indeed, we have defeated most of the bandits in the city. But where is Sir "
|
||
"Loris? And where is the city garrison?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:323
|
||
msgid ""
|
||
"Alas, Sir Loris fell in battle several days ago. For weeks, we warned him of "
|
||
"the new power of these bandits, yet he would never lead his men against them "
|
||
"until their strength had become too great for us to handle. I sent a "
|
||
"messenger to the King about our plight, but some misfortune must have "
|
||
"befallen him, for you are the first reinforcements to arrive here. If only "
|
||
"Sir Loris had sent a rider earlier, he might have survived long enough to "
|
||
"stand with us here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:329
|
||
msgid ""
|
||
"Indeed. Foolish though he may have been, it still grieves me to learn of his "
|
||
"death. With him gone, it seems that I must lead the townsfolk against the "
|
||
"bandits and drive them from our city."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:333
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:339
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:345
|
||
msgid "Ufes"
|
||
msgstr "Ufes"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:334
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:340
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:346
|
||
msgid "Joran"
|
||
msgstr "Joran"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:335
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:341
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:347
|
||
msgid "Makees"
|
||
msgstr "Makees"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:336
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:342
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:348
|
||
msgid "Tyborg"
|
||
msgstr "Tyborg"
|
||
|
||
#. [message]: speaker=Ufes
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:353
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We will do our best to hold the city — you lead your men across the river "
|
||
#| "and kill the bandit leader!"
|
||
msgid ""
|
||
"We stand with you, Sir Deoran! We will hold the city while you lead your men "
|
||
"across the river and defeat the bandit leader!"
|
||
msgstr ""
|
||
"우린 최선을 다해 도시를 지킬 겁니다 — 사령관님은 부하들을 이끌고 강을 건너 도"
|
||
"적의 괴수를 죽여 주세요!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:395
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They are almost to the great hall! Hurry, Deoran! You must reach the "
|
||
#| "citadel or all will be lost!"
|
||
msgid ""
|
||
"They are almost to the great hall! Hurry, Deoran! We must reach the citadel "
|
||
"before it is stormed by the bandits!"
|
||
msgstr ""
|
||
"놈들이 대회의실에 거의 다 왔습니다! 서두르십시오, Deoran! 요새에 도달하지 못"
|
||
"하면 모든게 끝장입니다!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:403
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You must move Deoran here by the end of the next turn, or Westin will "
|
||
#| "fall and you will be defeated!"
|
||
msgid ""
|
||
"You must move someone here by the end of the next turn, or Westin will fall "
|
||
"and you will be defeated!"
|
||
msgstr ""
|
||
"이번 턴이 끝나기 전에 Deoran을 여기로 이동시키지 못하면, Westin은 함락되고 당"
|
||
"신은 패배하게 됩니다!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:421
|
||
#, fuzzy
|
||
#| msgid "We’re too late! They’re burning the city..."
|
||
msgid "We’re too late! They have burned the whole city..."
|
||
msgstr "너무 늦어버렸어! 놈들이 도시를 불태우고 있다..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:426
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Westin has fallen! This is a problem too great for me to handle — I must "
|
||
#| "return to Haldric and tell him of our loss..."
|
||
msgid ""
|
||
"Alas, Westin has fallen! There is nothing else I can do here — I can only "
|
||
"return to the King and report our loss here..."
|
||
msgstr ""
|
||
"Westin이 함락되다니! 이제 내가 다루기엔 너무 큰 문제가 되어버렸어 — 왕께 돌아"
|
||
"가서 우리의 손실을 보고해야겠군..."
|
||
|
||
#. [unit]: type=Merman Fighter, id=Absu
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:456
|
||
msgid "Absu"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Absu
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:466
|
||
msgid ""
|
||
"The red and white banners of the South Guard! This is a welcome change from "
|
||
"the bandits who have been trying to ransack my home."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:470
|
||
msgid ""
|
||
"Indeed, we have come to drive off these vile brigands. Would you like to "
|
||
"join us in our battle to restore peace to Westin?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Absu
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:474
|
||
msgid "It would be an honor to fight alongside you, Sir Knight."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:556
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Now the Guard will feel the wrath of my new friends! It is time for the "
|
||
#| "dead to wage war! Rise, warriors!"
|
||
msgid ""
|
||
"Now, the South Guard will feel the wrath of my new allies! Rise again, my "
|
||
"undead warriors!"
|
||
msgstr ""
|
||
"경비대 놈들에게 이제 우리 새 친구들의 분노가 작렬할거다! 죽은 자를 전쟁에 보"
|
||
"낼 시간이다! 일어나라, 전사들이여!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:568
|
||
msgid "What devilry is this?! Those are no living men that fight for him!"
|
||
msgstr "저 사악한 것들은 대체 뭐야?! 놈들의 병력은 산 자가 아니잖아!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:573
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "He has made some pact with the undead. How could a mere brigand have "
|
||
#| "gained such great powers?"
|
||
msgid ""
|
||
"This development is troubling to me as well. He must have made some pact "
|
||
"with the undead, but how could a mere brigand gain such powers?"
|
||
msgstr ""
|
||
"저자는 언데드와 모종의 조약을 맺은 거요. 한낱 도적 주제에 어떻게 저런 엄청난 "
|
||
"힘을 손에 넣은거지?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:578
|
||
#, fuzzy
|
||
#| msgid "However he has done this fell thing, we must defeat him!"
|
||
msgid ""
|
||
"It matters not. No matter how he has done this fell thing, we must defeat "
|
||
"him!"
|
||
msgstr "저자가 어떻게 이런 악랄한 짓을 벌인 것이든, 우린 그를 무찔러야 한다!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:586
|
||
msgid ""
|
||
"Minister Hylas can heal allied units near him and his <i>arcane</i> attack "
|
||
"deals bonus damage to undead foes."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:607
|
||
#, fuzzy
|
||
#| msgid "Leave nothing standing! Burn their villages down and kill them all!"
|
||
msgid "Leave nothing standing! Raze their villages and kill them all!"
|
||
msgstr "아무것도 남겨두지 마라! 놈들의 마을을 불태우고 전부 죽여버려라!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:611
|
||
msgid "We will avenge your brother’s death!"
|
||
msgstr "동생의 죽음의 복수를 해주겠소, 두목!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:615
|
||
#, fuzzy
|
||
#| msgid "They are burning our villages! We must stop them!"
|
||
msgid "They are burning our homes! We must stop them!"
|
||
msgstr "저들이 우리 마을을 불태우고 있다! 놈들을 저지하라!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:658
|
||
#, fuzzy
|
||
#| msgid "My brother has died unavenged! What have we done?!"
|
||
msgid "My brother has died unavenged! I have failed!"
|
||
msgstr "아우의 복수도 해 주지 못하고 우린 대체 뭘 한건가?!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:668
|
||
msgid "The bandits are scattering! We have saved Westin!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:673
|
||
msgid ""
|
||
"Indeed. Still, this victory is troubling. How can a mere outlaw have "
|
||
"summoned undead?"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Death Knight, id=Ixlathal
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:688
|
||
msgid "Ixlathal"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ixlathal
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:695
|
||
msgid "The master sends his regards. The command is to raze the city."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Nalmath
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:699
|
||
msgid "I am trying, but their resistance is strong..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ixlathal
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:703
|
||
msgid ""
|
||
"Then step aside, living one. I will make use of the fresh corpses from this "
|
||
"battle."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:794
|
||
msgid ""
|
||
"More undead! Alas, we cannot hold against a force so great. We will have to "
|
||
"abandon Westin and let them sack the city..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:803
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Just before the bandit raids began, an ambassador came to Sir Loris from "
|
||
#| "the elves of the Aethenwood west of here. He asked that a knight be sent "
|
||
#| "to discuss a new threat to Wesnoth."
|
||
msgid ""
|
||
"I do not know, but just before the bandit raids began, an ambassador came to "
|
||
"Sir Loris from the elves of the Aethenwood. He asked that a knight be sent "
|
||
"to discuss a new threat to Wesnoth."
|
||
msgstr ""
|
||
"도적의 습격이 시작되기 직전에, 여기서 서쪽에 있는 Aethenwood의 엘프들이 보낸 "
|
||
"외교관이 Loris 경을 방문했습니다. 그는 Wesnoth에의 새로운 위협에 대해 논의하"
|
||
"기 위해 기사를 보내줄 것을 요구했습니다."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:808
|
||
msgid "And did Sir Loris go to the elves?"
|
||
msgstr "그래서 Loris 경은 엘프들을 찾아갔소?"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:813
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "No. He suspected the elves of some trickery and made no reply to them. "
|
||
#| "Perhaps they know the origin of these dead warriors we now face."
|
||
msgid ""
|
||
"No. He suspected the elves of some trickery and made no reply to them. I "
|
||
"believe that they may know the origin of these dead warriors we now face."
|
||
msgstr ""
|
||
"아니오. 그는 엘프들이 협잡을 별인다고 의심해서 그들에게 답을 주지 않았습니"
|
||
"다. 아마 그들이 우리가 상대한 죽은 전사들의 원인을 알 것 같습니다."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:818
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "My men have been trained to fight the living. I do not know that we can "
|
||
#| "protect the city from foes so dark as these. I shall go meet the elves "
|
||
#| "and see if they can be of any aid!"
|
||
msgid ""
|
||
"My men have been trained to fight the living. I do not know that we can "
|
||
"protect the city from foes as unnatural as these by ourselves. It is "
|
||
"probably best that I meet the elves in hope that their counsel will be of "
|
||
"some aid."
|
||
msgstr ""
|
||
"내 부하들은 산 자와 싸울 것을 대비해 훈련해 왔어. 우리가 이런 사악한 적들로부"
|
||
"터 도시를 지켜낼 수 있을지 모르겠군. 엘프들을 만나서 그들이 뭐라도 도움이 될"
|
||
"지 알아봐야겠다!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:823
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I will accompany you, my lord. I have studied the arts of holy magic and "
|
||
#| "my skill may be of some use against the dark ones."
|
||
msgid ""
|
||
"I will accompany you, Sir Deoran. I have studied sacred arts and my skills "
|
||
"may be of some use against the dark ones."
|
||
msgstr ""
|
||
"제가 동행하겠습니다, 각하. 저는 신성 마법을 익혔으니 제 기술이 사악한 것들을 "
|
||
"상대하는 데 쓸모가 있을겁니다."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg:828
|
||
msgid ""
|
||
"Very well. Although it will probably take too long to send word to the King "
|
||
"for reinforcements, I remember there being a small outpost within a couple "
|
||
"days’ ride of here. I will send a message to them asking for a few riders, "
|
||
"then we should make haste toward the Aethenwood to find the elves."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=03_A_Desperate_Errand
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:5
|
||
msgid "A Desperate Errand"
|
||
msgstr "절박한 여정"
|
||
|
||
#. [side]: type=Rogue, id=Urza Fastik
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:57
|
||
msgid "Urza Fastik"
|
||
msgstr "Urza Fastik"
|
||
|
||
#. [side]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:153
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:86
|
||
msgid "Elves"
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Elvish Shyde, id=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:162
|
||
msgid "Ethiliel"
|
||
msgstr "Ethiliel"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:193
|
||
#, fuzzy
|
||
#| msgid "Move Deoran to the elvish city in the northern woods"
|
||
msgid "Move Deoran to the Elvish city in the western woods"
|
||
msgstr "Deoran을 북쪽 숲에 있는 엘프 도시로 보낼 것"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:230
|
||
#, fuzzy
|
||
#| msgid "Deoran and his men came to the eastern border of the Aethenwood..."
|
||
msgid ""
|
||
"Deoran and his men came to the eastern border of the Aethenwood, where the "
|
||
"towering trees of the elven forest loomed close overhead."
|
||
msgstr "Deoran과 부하들은 Aethenwood의 동쪽 경계선에 왔다..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:236
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Look, men! There is the forest of the Elves to the northwest. Let us "
|
||
#| "hasten across the river and the hills."
|
||
msgid ""
|
||
"Look to the west! There lies the forest of the elves. Let us hasten across "
|
||
"the river and the hills."
|
||
msgstr ""
|
||
"보라, 제군들! 북서쪽에 엘프의 숲이 있다. 서둘러 강과 언덕을 건너도록 한다."
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:241
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Be careful, Deoran. No man has set foot in the elvish woods for many a "
|
||
#| "year. We do not know how they will receive us. Sir Loris thought that it "
|
||
#| "was some trick of theirs trying to bring him into the woods..."
|
||
msgid ""
|
||
"I must advise caution, Sir Deoran. No man has set foot in the elvish woods "
|
||
"for many a year. They have never been friendly toward humankind, and we do "
|
||
"not know how they will receive us now, especially after Sir Loris spurned "
|
||
"them."
|
||
msgstr ""
|
||
"Deoran, 조심하십시오. 오랜 세월동안 엘프의 숲에 발을 디딘 인간은 없었습니다. "
|
||
"저들이 우리에게 어떻게 반응할지 알 수 없지요. Loris 경은 그 일이 자신을 숲으"
|
||
"로 끌어들이려는 수작이라고 생각했었습니다..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:246
|
||
msgid ""
|
||
"We cannot fear and shun everything we do not understand! Sir Loris may have "
|
||
"distrusted the elves, but he is gone now, and I daresay as a result of his "
|
||
"own folly! We do not possess the strength to fight these undead, nor the "
|
||
"means to discover their source; we can only look to these elves for help, "
|
||
"wary of men though they may be."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:251
|
||
msgid ""
|
||
"Nevertheless, we musn’t charge in blindly. Even if the elves are unlikely to "
|
||
"attack us, we do not know what else lies in these forests."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:256
|
||
#, fuzzy
|
||
#| msgid "Very well. We will seek the river and probe its secrets."
|
||
msgid "Very well. We will proceed in formation, then."
|
||
msgstr "좋아. 이 강과 그 비밀을 파헤쳐 보도록 하지."
|
||
|
||
#. [message]: speaker=Urza Fastik
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:261
|
||
msgid ""
|
||
"I have lost two brothers to this mite of a boy! This Deoran, young as he "
|
||
"seems, may be more capable than I had thought. No matter. I will use my new "
|
||
"powers against him and then surely he will fall!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:269
|
||
msgid ""
|
||
"You must move Deoran to the center of the elvish citadel. Be sure to recruit "
|
||
"a force strong enough to drive off the bandits before moving Deoran from his "
|
||
"encampment!"
|
||
msgstr ""
|
||
"당신은 Deoran을 엘프 성채의 중심부로 이동시켜야 합니다. Deoran이 기지에서 나"
|
||
"서기 전에 도적들을 몰아내기 충분한 병력을 뽑아두세요!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:284
|
||
msgid "There is so much ground to cover. If only our riders would arrive!"
|
||
msgstr "전장이 너무 넓군. 우리 기병들이 와주기만 한다면!"
|
||
|
||
#. [unit]: id=Jarek
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:294
|
||
msgid "Jarek"
|
||
msgstr "Jarek"
|
||
|
||
#. [message]: speaker=Jarek
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:305
|
||
msgid ""
|
||
"Commander, I received your request for reinforcements, and I have brought my "
|
||
"riders with me!"
|
||
msgstr "사령관님, 당신의 증원요청을 받고 기병들을 이끌고 왔습니다!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:312
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You may now recruit Cavalrymen. They are fast and deadly on grassland, "
|
||
#| "but weak in forests and hills. They can keep up with Deoran, so use them "
|
||
#| "to guard him!"
|
||
msgid ""
|
||
"You may now recruit Cavalrymen. They are fast and deadly on grassland, but "
|
||
"weak in forests and unable to traverse mountains. They can keep up with "
|
||
"Deoran, so use them to guard him!"
|
||
msgstr ""
|
||
"당신은 이제 기병을 소집할 수 있습니다. 이들은 빠르며 초원에서 강력한 힘을 발"
|
||
"휘하지만, 숲과 언덕에서는 떨어지는 능력을 보입니다. 이들은 Deoran의 속도를 따"
|
||
"라잡을 수 있으므로 그를 경호하는 데 이들을 이용하세요!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:314
|
||
msgid "You may now recruit Cavalrymen."
|
||
msgstr "당신은 이제 기병을 소집할 수 있습니다."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:332
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "What have we done?! Even our undead allies cannot stand against this "
|
||
#| "commander!"
|
||
msgid ""
|
||
"Even our undead allies cannot stand against this commander! The dark one "
|
||
"lied to us!"
|
||
msgstr "우린 뭘 한거지?! 언데드 아군들조차도 이 사령관에게 대항하지 못하다니!"
|
||
|
||
#. [message]: role=second
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:348
|
||
msgid "Ha! Take that, you criminal scum!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:353
|
||
msgid ""
|
||
"Their leader is defeated! I hope that’s the last bandit we ever have to "
|
||
"fight."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:358
|
||
msgid ""
|
||
"Even if the bandits are beaten, there is still the matter of the undead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:363
|
||
msgid ""
|
||
"Indeed, we should press on toward the elves and see if they know anything "
|
||
"about these dark foes."
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:379
|
||
msgid "Linderion"
|
||
msgstr "Linderion"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:380
|
||
msgid "Mithalwe"
|
||
msgstr "Mithalwe"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:381
|
||
msgid "Vardanos"
|
||
msgstr "Vardanos"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:382
|
||
msgid "Talchar"
|
||
msgstr "Talchar"
|
||
|
||
#. [unit]: type=Elvish Marshal, id=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:388
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1211
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:449
|
||
msgid "Ithelden"
|
||
msgstr "Ithelden"
|
||
|
||
#. [unit]: type=Elvish Outrider, id=Eltenmir
|
||
#. [unit]: type=Elvish Avenger, id=Eltenmir
|
||
#. [side]: type=Elvish Outrider, id=Eltenmir
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:401
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:358
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:92
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:465
|
||
msgid "Eltenmir"
|
||
msgstr "Eltenmir"
|
||
|
||
#. [message]: speaker=Linderion
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:428
|
||
#, fuzzy
|
||
#| msgid "Halt! Who has entered our citadel without leave?"
|
||
msgid "Halt! Who enters our sacred grove without leave?"
|
||
msgstr "멈춰라! 허락없이 우리의 도시에 들어온 너는 누구냐?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:433
|
||
msgid "De—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Linderion
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:438
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Speak carefully, for the penalty for trespass on our lands is death, and "
|
||
#| "your life is thus forfeit."
|
||
msgid ""
|
||
"Choose your words wisely, human. Know that the penalty for trespassing on "
|
||
"our lands is death. What is your name?"
|
||
msgstr ""
|
||
"잘 생각해서 말하라, 우리의 영토에 무단침입한 죄는 죽음으로 갚아야 한다. 네 목"
|
||
"숨은 우리가 가져갈 것이다."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:443
|
||
#, fuzzy
|
||
#| msgid "Deoran"
|
||
msgid "Deora—"
|
||
msgstr "Deoran"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:449
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Stay a moment. This man wears the colors of Wesnoth, and Kalenz told us "
|
||
#| "not all the folk of Wesnoth are foes of the elves. Tell us, then, what "
|
||
#| "brings you to the hallowed citadel of Elrath?"
|
||
msgid ""
|
||
"Stay your hand, Linderion. This man bears the banner of Wesnoth and appears "
|
||
"to come to us in peace. What brings you to the hallowed grove of Elrath?"
|
||
msgstr ""
|
||
"기다리세요. 이 사람은 Wesnoth의 제복을 입고 있군요. Kalenz님께선 Wesnoth 사람"
|
||
"들 중엔 엘프의 적만 있는 것이 아니라고 하셨죠. 자, 말해보라. 어째서 신성한 성"
|
||
"채 Elrath에 온 것인가?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:454
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "My lady, we have come to the elves to seek guidance. Bandits and "
|
||
#| "criminals in our land have summoned the dead to help them plunder our "
|
||
#| "farms and villages. They are coming across the river from the great "
|
||
#| "forest to the south of our lands, where no man has yet traveled."
|
||
msgid ""
|
||
"My lady, we have come to the elves to seek guidance. Bandits and criminals "
|
||
"have summoned the dead to help them plunder our farms and villages. They "
|
||
"come from the great forest across the river to our south, where no man has "
|
||
"yet traveled. We have defeated many a bandit already, but I fear that we "
|
||
"cannot continue to battle them for much longer with the undead under their "
|
||
"control."
|
||
msgstr ""
|
||
"부인, 우리는 엘프 여러분의 지도를 바라고 여기 왔소. 도적들과 범죄자들이 우리"
|
||
"의 땅에서 죽은 자들을 소환하여 우리 농장과 마을을 약탈하는 데 쓰고 있소. "
|
||
|
||
#. [message]: speaker=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:459
|
||
msgid ""
|
||
"We sent you a messenger regarding the undead, did we not? You were "
|
||
"forewarned of the blight marching upon your land, and yet you did not "
|
||
"prepare adequately."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:464
|
||
msgid ""
|
||
"I do not aim to make excuses, but I have been here for scarcely a week! I do "
|
||
"not know why the previous commander did not act on your advice, but I assure "
|
||
"you that I will not make the same mistakes he did!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:469
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The elves know of the great southern forest, and have walked its paths "
|
||
#| "many times. What would you do, Deoran?"
|
||
msgid ""
|
||
"For your own sake, I hope that you do not. As for the matter at hand, the "
|
||
"elves know of the great southern forest, and have walked its paths many "
|
||
"times."
|
||
msgstr ""
|
||
"엘프들은 여러 번 남부 대삼림의 길을 다녔고, 그곳에 대해 알고 있지. Deoran, 그"
|
||
"대는 무엇을 할 생각인가?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:474
|
||
msgid "And what do you know of the undead?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:479
|
||
msgid ""
|
||
"My answer will depend on your motives, human. What would you do, knowing the "
|
||
"secrets of the unholy ones?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:484
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I would lead my men south of the river to find the source of these beings "
|
||
#| "of darkness that we might destroy it. For surely, ere that be done, we "
|
||
#| "cannot stand against them for long."
|
||
msgid ""
|
||
"I would lead my men south of the river to find and destroy the source of "
|
||
"these beings of darkness."
|
||
msgstr ""
|
||
"나는 부하들을 이끌고 강 남쪽으로 가서 이 어둠의 존재들의 근원을 파헤치고 그것"
|
||
"을 파괴할 작정이오. 하지만 지금으로썬 그러기는 커녕 놈들을 막는 것도 오래가"
|
||
"기 힘드오."
|
||
|
||
#. [message]: speaker=Vardanos
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:489
|
||
msgid ""
|
||
"A fanciful delusion! A human untrained in the mystic arts stands no chance "
|
||
"against the undead!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:494
|
||
msgid ""
|
||
"I have proven myself capable of defending my land and leading my men to "
|
||
"victory—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Eltenmir
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:499
|
||
msgid ""
|
||
"Only in battles against <i>other humans!</i> To fight such a fell evil is "
|
||
"another matter altogether."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:504
|
||
msgid "But surely I cannot do nothing either!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:509
|
||
msgid "<i>I warned him that the elves would not easily agree to help us.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:514
|
||
msgid ""
|
||
"<i>Indeed, but he is right as well. We must do something, or our people will "
|
||
"surely be slaughtered.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:519
|
||
msgid ""
|
||
"Enough, all of you. Ethiliel is the only one of us who has encountered the "
|
||
"undead — she will be the best judge of what aid we would grant the humans "
|
||
"against these abominations."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:524
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Indeed you are brave to face such foes. But I fear that alone you will "
|
||
#| "fail and fall. One elf now lives who remembers the secrets of the undead "
|
||
#| "that we learned when Haldric I came to our land. His name is Mebrin, and "
|
||
#| "he lives, secluded in the hills, near here. I will take you to him."
|
||
msgid ""
|
||
"These men are indeed brave to face such foes, but I fear that they will fall "
|
||
"to the darkness if they fight it alone. There is one elf who still remembers "
|
||
"the secrets of the undead that we learned when Haldric I came to our land. "
|
||
"His name is Mebrin, and he lives secluded in the hills south of here."
|
||
msgstr ""
|
||
"확실히 그대는 용감하게 그런 적과 맞서 싸울 준비가 되어 있군. 하지만 그대 혼자"
|
||
"서는 패배하고 쓰러질 수밖에 없겠지. 옛날 Haldric 1세가 우리의 땅에 왔을 때 얻"
|
||
"었던 언데드의 비밀을 기억하는 엘프가 있다. 그의 이름은 Mebrin. 이 근처의 언덕"
|
||
"에서 은둔하고 계시지. 내가 너를 그분께 데려가겠다."
|
||
|
||
#. [message]: speaker=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:529
|
||
msgid ""
|
||
"Are you sure about this? The road south is no longer as safe as it once was, "
|
||
"and Mebrin is not as powerful as he once was. You would not presume to put "
|
||
"one of our great sages in danger, Ethiliel."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:534
|
||
msgid ""
|
||
"<i>I</i> will accompany the human and his men to Mebrin, and he can decide "
|
||
"whether or not he wants to help us. I will not ask you to place yourselves "
|
||
"in danger for these humans, but you will not presume to tell me — nor Mebrin "
|
||
"— what to do. Is that fair?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:539
|
||
msgid "Yes, very well."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:545
|
||
msgid "I welcome your aid, my lady."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg:606
|
||
msgid ""
|
||
"Skeletons approach from the east! This can only mean that they have begun to "
|
||
"attack Kerlath. We will have to return and fight them without the aid of the "
|
||
"elves..."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=04_Vale_of_Tears
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:5
|
||
msgid "Vale of Tears"
|
||
msgstr "눈물의 계곡"
|
||
|
||
#. [side]: type=Dark Adept, type=Dark Sorcerer, type=Dark Sorcerer, id=Mal A'kai
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:60
|
||
msgid "Mal A’kai"
|
||
msgstr "Mal A’kai"
|
||
|
||
#. [side]: type=Dark Adept, type=Dark Sorcerer, type=Dark Sorcerer, id=Mal A'kai
|
||
#. [side]
|
||
#. [side]: type=Lich, id=Mal M'Brin
|
||
#. [side]: type=Ancient Lich, id=Mal M'Brin
|
||
#. [side]: type=Soulless, id=Groth
|
||
#. [side]: type=Lich, id=Mal Tera
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:66
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:90
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:91
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:140
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:63
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:165
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:196
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:60
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:60
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:91
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:61
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:90
|
||
msgid "Undead"
|
||
msgstr "언데드"
|
||
|
||
#. [side]: type=Outlaw, id=Jera Ilras
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:108
|
||
msgid "Jera Ilras"
|
||
msgstr "Jera Ilras"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:220
|
||
msgid "Cleanse the Vale of Tears"
|
||
msgstr "눈물의 계곡을 청소할 것"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:230
|
||
msgid "Move Ethiliel to Mebrin’s village"
|
||
msgstr "Ethiliel을 Mebrin의 은거지로 이동시킬 것"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:246
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:266
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:327
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:36
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:148
|
||
msgid "Death of Ethiliel"
|
||
msgstr "Ethiliel의 사망"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:278
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "This is the Vale of Blossoming Trees. Our great sages come here to live "
|
||
#| "when they feel that it is time for them to allow others to lead our "
|
||
#| "people. The sage you speak of lives in a secluded village between the two "
|
||
#| "lakes."
|
||
msgid ""
|
||
"This is the Vale of Blossoming Trees. Our great sages come here to find "
|
||
"peace and enlightenment. Some other elves also live nearby — mostly artisans "
|
||
"inspired by the tranquility of this valley."
|
||
msgstr ""
|
||
"이곳은 꽃피는 나무 계곡이다. 우리의 대현자들은 이제 다른 이가 백성들을 이끌 "
|
||
"때가 왔다고 느끼면 이곳으로 오시곤 했지. 그대가 말하는 현자께선 두 호수 사이"
|
||
"에 있는 은거지에 계신다."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:285
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Why, my lady, are there humans camped to the south of us? Are they "
|
||
#| "friends of the elves? I had thought that no humans had set foot in this "
|
||
#| "valley."
|
||
msgid ""
|
||
"It does seem peaceful, but why are there humans camped to the south of us? "
|
||
"Are they friends of the elves?"
|
||
msgstr ""
|
||
"그런데 부인, 어째서 인간들이 우리 남쪽에 진을 치고 있는거요? 저들은 엘프의 친"
|
||
"구입니까? 이 계곡에서 인간들을 보게 될 줄은 몰랐는데요."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:291
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "What?! Those are no friends of the elves! They are brigands, and they "
|
||
#| "must be destroyed!"
|
||
msgid ""
|
||
"What?! Those marauders are no friends of ours! We must destroy them at once!"
|
||
msgstr ""
|
||
"뭐라고?! 저들은 엘프의 친구가 아니다! 저놈들은 산적이다, 놈들을 쳐부숴야 한"
|
||
"다!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:296
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Perhaps they are allied with the bandits who have been sacking our towns! "
|
||
#| "They have grown bold to attack the elves!"
|
||
msgid ""
|
||
"Perhaps they are allied with the bandits who have been sacking Westin. They "
|
||
"have grown quite bold if they are attacking the elves!"
|
||
msgstr ""
|
||
"어쩌면 저놈들도 우리 마을들을 약탈한 도적들과 한패일지도 모른다! 이놈들이 엘"
|
||
"프들을 공격할 정도로 대담해지다니!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:301
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Destroy these intruders, and I will ask him to help you. He is ancient, "
|
||
#| "and he remembers well Haldric’s betrayal of the elves, so if a human sets "
|
||
#| "foot in his village first, he almost certainly will have nothing to do "
|
||
#| "with us!"
|
||
msgid ""
|
||
"They would not dare without the aid of the dark ones, but we will vanquish "
|
||
"them all nonetheless. Now, listen well to me, humans. The Great Sage Mebrin "
|
||
"is ancient and remembers well Haldric’s betrayal of the elves. Should one of "
|
||
"you set foot in his village first, he will certainly drive us away!"
|
||
msgstr ""
|
||
"저 침입자들을 격퇴하고 나면 그에게 그대를 도와줄 것을 청해보도록 하지. 그는 "
|
||
"아주 오랜 세월을 사셨기에 Haldric이 엘프들을 배신한 일도 기억하고 계시다. 그"
|
||
"러니 인간이 그분의 은거지에 먼저 발을 딛게 되면 그분이 우릴 도와 뭔가 해주실 "
|
||
"가능성은 거의 없다고 봐야지."
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:306
|
||
#, fuzzy
|
||
#| msgid "Sounds like a charming fellow..."
|
||
msgid "Sounds like a charming fellow."
|
||
msgstr "멋지게 들리는구만..."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:311
|
||
msgid ""
|
||
"Mebrin can be... difficult, yes. However, should we cleanse the valley and "
|
||
"restore peace to his home, I am sure he will accept your request for his "
|
||
"aid. That is, so long as I am the one who makes the request to him."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:316
|
||
msgid ""
|
||
"Very well, we will put our trust in you, Ethiliel. But first, we have a "
|
||
"battle to attend to."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Jera Ilras
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:321
|
||
#, fuzzy
|
||
#| msgid "Ha! You’re too late. We’ve taken what we want from this valley."
|
||
msgid ""
|
||
"Ha, you blabbering buffoons! Even should you defeat us here, it does not "
|
||
"matter! We’ve already taken what we wanted from this valley."
|
||
msgstr "하! 너흰 너무 늦었어. 우린 이 계곡에서 원하는걸 얻었거든."
|
||
|
||
#. [message]: speaker=Mal A'kai
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:326
|
||
msgid ""
|
||
"Weep, filthy flesh bags, weep and know that your tears will become the blood "
|
||
"that stains the trees and feeds our powers!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:356
|
||
msgid ""
|
||
"Our weapons are useless against these skeletons! They have nothing for our "
|
||
"shafts to pierce but air!"
|
||
msgstr ""
|
||
"우리 무기는 이 해골들에게 먹히지 않습니다! 놈들에겐 우리 화살이 박힐 곳이 없"
|
||
"어요!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:379
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We must clear out these undead if you are to reach Mebrin’s village! What "
|
||
#| "should we do?"
|
||
msgid ""
|
||
"We must clear out these undead if you are to reach Mebrin’s village, but our "
|
||
"weapons are ineffective against them! What should we do?"
|
||
msgstr ""
|
||
"당신을 Mebrin의 은거지로 보내려면 이 언데드들을 몰아내야 하오! 어떻게 하면 좋"
|
||
"겠소?"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:384
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "For now, I can slow them down. Where are the elves who used to live in "
|
||
#| "this valley? They should come to our aid!"
|
||
msgid ""
|
||
"For now, I can slow them down. But where are the elves who used to live in "
|
||
"this valley? They should have come to our aid by now."
|
||
msgstr ""
|
||
"지금으로선, 내가 놈들을 둔화시킬 수 있다. 이 계곡에 살던 엘프들은 전부 어딜 "
|
||
"간거지? 그들이 우릴 도우러 와야 하는데!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:389
|
||
msgid "I do hope that nothing terrible has happened to them..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:405
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I shall not join these accursed undead! Bury me deeply, my friends..."
|
||
msgid ""
|
||
"My friends, do not let me join these accursed undead! Please, bury me "
|
||
"deeply..."
|
||
msgstr "이 빌어먹을 언데드 속에 들어가고 싶지 않아! 날 깊이 묻어주게 친구들..."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:415
|
||
#, fuzzy
|
||
#| msgid "You shall not die in vain! My bodyguard will avenge you!"
|
||
msgid "You shall not die in vain! My bodyguards will avenge you!"
|
||
msgstr "그대는 죽음은 헛되지 않을 것이다! 내 경호원들이 복수해 줄 것이다!"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:436
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:441
|
||
#, fuzzy
|
||
#| msgid "You have a bodyguard?!"
|
||
msgid "You have bodyguards?!"
|
||
msgstr "경호원들이 있다고?!"
|
||
|
||
#. [unit]: role=Elvish Bodyguard, type=Elvish Ranger
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:494
|
||
msgid "Elvish Bodyguard"
|
||
msgstr "엘프 경호원"
|
||
|
||
#. [then]
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:511
|
||
#, fuzzy
|
||
#| msgid "Elvish Bodyguard"
|
||
msgid "female^Elvish Bodyguard"
|
||
msgstr "엘프 경호원"
|
||
|
||
#. [message]: role=Elvish Bodyguard
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:524
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We stand ready, my lady, to protect you! We shall lead these men of "
|
||
#| "Wesnoth into the fray!"
|
||
msgid ""
|
||
"We stand ready to protect you, my lady! We shall lead these men of Wesnoth "
|
||
"into the fray!"
|
||
msgstr ""
|
||
"당신을 경호할 준비가 되었습니다, 부인! 우리가 이 전장에서 Wesnoth 사람들을 이"
|
||
"끌어 주겠습니다!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:536
|
||
msgid "For my lady I fall..."
|
||
msgstr "레이디를 위해 죽노라..."
|
||
|
||
#. [message]: speaker=Mal A'kai
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:548
|
||
msgid "The darkness beckons..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Jera Ilras
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:589
|
||
msgid ""
|
||
"Fools, my death here means nothing! Even if you could find our stronghold, "
|
||
"you will never defeat our master!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:594
|
||
#, fuzzy
|
||
#| msgid "You, at least, will trouble us no more!"
|
||
msgid "Perhaps, but you, at least, will trouble us no more!"
|
||
msgstr "최소한 네놈은 더이상 우릴 괴롭히지 못하겠지!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:642
|
||
msgid "Mebrin! Are you there? We have come to seek your aid!"
|
||
msgstr "Mebrin! 계세요? 당신의 도움이 필요해서 왔습니다!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#. [message]: speaker=Kramak
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:647
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:658
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:238
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:296
|
||
msgid "..."
|
||
msgstr "..."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:653
|
||
msgid "Mebrin! Where are you?!"
|
||
msgstr "Mebrin! 어디 계세요?!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:664
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "His home is empty... There are footprints leading away to the south... "
|
||
#| "What can have happened here?"
|
||
msgid ""
|
||
"His home is empty... There are several sets of footprints leading away to "
|
||
"the south..."
|
||
msgstr ""
|
||
"그분의 집이 비어있다... 여기서 남쪽으로 향하는 발자국이 있어... 대체 여기서 "
|
||
"무슨 일이 일어난 거지?"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:669
|
||
msgid "Perhaps he was taken by the undead?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:674
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "There is no blood here, yet no Mebrin. Someone must have kidnapped him. "
|
||
#| "But the undead would have slain him and made him one of them. Who then "
|
||
#| "can have taken him?"
|
||
msgid ""
|
||
"I am not sure. There is no blood here and very little sign of struggle. If "
|
||
"it had been the undead, I suspect they would have slain him and made him one "
|
||
"of them."
|
||
msgstr ""
|
||
"여긴 핏자국도 Mebrin의 흔적도 없어. 누군가가 그를 납치한게 분명해. 하지만 언"
|
||
"데드라면 그를 죽여서 그들과 같이 만들었겠지. 그럼 누가 그를 납치해 간거지?"
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:679
|
||
#, fuzzy
|
||
#| msgid "Maybe the bandits who have been summoning the undead took him?"
|
||
msgid "Then maybe the bandits who have been summoning the undead took him?"
|
||
msgstr "어쩌면 언데드를 소환한 도적들이 그를 데려갔을 수도 있지요."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:684
|
||
msgid ""
|
||
"We cannot be sure. I should think that he would have put up a fight, but if "
|
||
"he were ambushed or taken by surprise, he may not have had the chance. "
|
||
"Ethiliel, what do you think?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:689
|
||
msgid "... Ethiliel? I know you must be distraught, but—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:695
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We must follow these footprints into the woods! Whoever took our greatest "
|
||
#| "sage must pay! Nothing will stop the vengeance of the elves!"
|
||
msgid ""
|
||
"Distraught? <i>Distraught?</i> I am angry! We must follow these footprints "
|
||
"into the woods! Whoever took our greatest sage must pay! Nothing will stop "
|
||
"the vengeance of the elves!"
|
||
msgstr ""
|
||
"숲으로 난 이 발자국을 따라가야 한다! 우리의 위대한 현자님을 납치한 자들은 그 "
|
||
"댓가를 치러야 한다! 그 무엇도 엘프들의 복수를 막을 수 없을것이다!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:700
|
||
msgid ""
|
||
"Let us go quickly. <i>And avoid doing anything that might make her angrier "
|
||
"than she already is...</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Necro
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:744
|
||
msgid ""
|
||
"So the elves finally come to defend their valley. Pity, they showed up too "
|
||
"late. We will stop them here and prevent them from reclaiming the knowledge "
|
||
"that was once theirs!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:748
|
||
msgid ""
|
||
"They have reached Mebrin’s village before us! We have no hope of obtaining "
|
||
"his aid now..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg:763
|
||
msgid ""
|
||
"Come, my bodyguards! We must make haste to follow this trail and find Mebrin."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=05_Choice_in_the_Fog
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:5
|
||
msgid "Choice in the Fog"
|
||
msgstr "안개 속의 선택"
|
||
|
||
#. [side]: type=Outlaw, id=Urza Afalas
|
||
#. [unit]: type=Outlaw, id=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:55
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:484
|
||
msgid "Urza Afalas"
|
||
msgstr "Urza Afalas"
|
||
|
||
#. [leader]: type=Soulless, id=Gruth
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:100
|
||
msgid "Gruth"
|
||
msgstr "Gruth"
|
||
|
||
#. [leader]: type=Soulless, id=Gerd
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:107
|
||
msgid "Gerd"
|
||
msgstr ""
|
||
|
||
#. [side]: type=Lich, id=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:136
|
||
msgid "?"
|
||
msgstr "?"
|
||
|
||
#. [side]
|
||
#. only a single one
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:194
|
||
msgid "Monster"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:212
|
||
msgid "Investigate the areas to the south of the Black River"
|
||
msgstr "검은 강 남쪽 지역을 조사할 것"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:222
|
||
msgid "Find the source of the undead and destroy it"
|
||
msgstr "언데드의 근원을 찾아내어 파괴하라"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:237
|
||
msgid "Defeat Urza Afalas"
|
||
msgstr "Urza Afalas를 격파하라"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:276
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:523
|
||
msgid "Death of Urza Afalas"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:325
|
||
msgid ""
|
||
"It’s so cold here! And this fog is so thick. This cannot be natural for a "
|
||
"forest like this."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:330
|
||
msgid "I fear this is the effects of powerful, black magics."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:335
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "This is quite a change from fighting bandits in the farmland near Westin!"
|
||
msgid ""
|
||
"This is quite a change from fighting bandits in the farmlands near Westin!"
|
||
msgstr ""
|
||
"Westin 근교 농장지대에서 도적들과 싸우던 시절을 생각하면 엄청난 변화군!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:340
|
||
msgid ""
|
||
"So, even you humans are being affected by the dark sorcery that taints this "
|
||
"land. Then, there is no better place than here. We should stop and rest "
|
||
"before we proceed."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:345
|
||
msgid ""
|
||
"This place is indeed foreboding, but why do we need to stop and make camp "
|
||
"specifically here?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:350
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The Black River is before us. No elf, still living, has crossed it. If "
|
||
#| "the undead come from across the river, then we must search for them "
|
||
#| "carefully, for I know not the way."
|
||
msgid ""
|
||
"The Black River is before us. Few elves have crossed it, and fewer still "
|
||
"have explored the dark forest beyond. If the undead come from across the "
|
||
"river, we must exercise great caution in our search for them."
|
||
msgstr ""
|
||
"우리는 검은 강 앞에 와 있다. 어떤 엘프도 살아서 이 강을 건넌 일이 없지. 나도 "
|
||
"이 너머의 길은 모르니, 언데드들이 이 강을 건너서 오고 있다면 조심해서 놈들을 "
|
||
"찾아야 한다."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:355
|
||
msgid ""
|
||
"Even if this forest is decidedly grim, we must not fear its inhabitants so "
|
||
"much so that we dare not even confront them. I am ready and willing to fight!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:360
|
||
msgid ""
|
||
"Caution, not fear, human. Anxious as I am to find the whereabouts of our "
|
||
"great sage, it would do us no good to charge straight into the trap of the "
|
||
"enemy. We will need help to scour woods as dangerous as these, and so I have "
|
||
"asked some of my people to aid us. My soldiers and shamans will fight at "
|
||
"your command."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:367
|
||
msgid ""
|
||
"You may now recruit Elvish Fighters. Elvish Fighters are mixed fighters who "
|
||
"skillfully wield both a sword and a bow. They are fast warriors and "
|
||
"especially effective in forests."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:372
|
||
msgid ""
|
||
"You may now recruit Elvish Shamans. Elvish Shamans are ranged support units "
|
||
"who heal adjacent allies every turn and slow their enemies. Use them to heal "
|
||
"wounded soldiers and weaken enemy units."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:378
|
||
msgid ""
|
||
"Now, so long as you feel prepared to brave the perils beyond the river, we "
|
||
"can continue onward."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:383
|
||
msgid ""
|
||
"Thank you for your help, my lady. I am ready for whatever lies in wait for "
|
||
"us, be it man, beast, or skeleton. Sir Gerrick, Minister Hylas?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:388
|
||
msgid "On your order, Sir Deoran."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:393
|
||
msgid "Evil never rests — nor does the light that seeks to exterminate it."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:398
|
||
#, fuzzy
|
||
#| msgid "Very well. We will seek the river and probe its secrets."
|
||
msgid ""
|
||
"Very well then. Come, men, let us gather our wits and probe the forest for "
|
||
"its secrets."
|
||
msgstr "좋아. 이 강과 그 비밀을 파헤쳐 보도록 하지."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#. This message is shown when the frist zombie leader died.
|
||
#. There is a second one, a few hexes next to him, the player most likely saw him already.
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:424
|
||
msgid "He was not alone."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#. [message]: speaker=Sir Gerrick
|
||
#. Note that masters is in plural.
|
||
#. Note that masters is in plural.
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:467
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:475
|
||
#, fuzzy
|
||
#| msgid "The master of the undead is defeated!"
|
||
msgid "The masters of the undead are defeated!"
|
||
msgstr "언데드의 주인을 무찔렀다!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:482
|
||
#, fuzzy
|
||
#| msgid "No... I fear there is still much evil present."
|
||
msgid ""
|
||
"No... I fear there is still much evil present. These were merely servants of "
|
||
"a far more powerful force."
|
||
msgstr "아니야... 아직도 더 강한 악이 있는 것 같소."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:504
|
||
msgid "Two undead leaders have fallen."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:508
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Surely the undead infestation cannot be dispatched so easily. We have "
|
||
#| "merely destroyed a servant of a far darker master."
|
||
msgid ""
|
||
"Indeed, though we have merely destroyed the servants of a far more powerful "
|
||
"master."
|
||
msgstr ""
|
||
"확실히 언데드 오염이 이렇게 쉽게 제거될린 없겠지. 우린 그저 훨씬 사악한 주인"
|
||
"을 섬기는 하인을 파괴한 것 뿐이다."
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:515
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Surely the undead infestation cannot be dispatched so easily. We have "
|
||
#| "merely destroyed a servant of a far darker master."
|
||
msgid "These were merely servants of a far more powerful master."
|
||
msgstr ""
|
||
"확실히 언데드 오염이 이렇게 쉽게 제거될린 없겠지. 우린 그저 훨씬 사악한 주인"
|
||
"을 섬기는 하인을 파괴한 것 뿐이다."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:524
|
||
msgid "One fewer evil in this forest."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:558
|
||
msgid "We found the lich!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:595
|
||
msgid ""
|
||
"I think I see something moving in the fog... it looks like an encampment!"
|
||
msgstr "뭔가 안개속에서 움직이는거 같습니다... 저쪽에 기지가 있는 것 같습니다!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:635
|
||
#, fuzzy
|
||
#| msgid "Thank heaven! You’re alive!"
|
||
msgid "Thank the light, you’re alive!"
|
||
msgstr "하느님 감사합니다! 산 자들이 나타났다!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:640
|
||
msgid ""
|
||
"You need not thank anyone that we are alive, wretched criminals! We know of "
|
||
"your alliance with the undead and the evil you have brought to this land!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:645
|
||
msgid ""
|
||
"Aye, prepare to be slain, you abominable scum! You will pay for what you "
|
||
"have done to our home!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:650
|
||
msgid ""
|
||
"Please, please, just hear me out. I know of these undead that you seek, and "
|
||
"I know that you seek to destroy both them and us out of revenge. I am sorry "
|
||
"my brothers attacked you. It was never my intention to cause everyone so "
|
||
"much suffering."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:655
|
||
msgid ""
|
||
"Tell us what you know of these undead. Make one wrong move and we will not "
|
||
"hesitate to attack!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:660
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "A year ago we ventured into the land of the elves in secret, and we "
|
||
#| "captured a great sage. We forced him to teach us the secrets of this "
|
||
#| "forest and of the undead."
|
||
msgid ""
|
||
"I swear that I am not your enemy! I will gladly tell you what I know. A year "
|
||
"ago, we ventured into the land of the elves in secret and we captured a "
|
||
"great sage. We forced him to teach us the secrets of this forest."
|
||
msgstr ""
|
||
"한해 전에 우리들은 몰래 엘프의 땅에 침입해서 대현자 하나를 납치했소. 우리는 "
|
||
"그를 강압해서 이 숲과 언데드의 비밀을 캐냈지."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:665
|
||
msgid "You imprisoned Mebrin?! You loathsome vermin!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:670
|
||
msgid ""
|
||
"Wait, wait, hear me out! He told us that in the woods to the south of here, "
|
||
"there was a powerful nexus of dark energy. He took us there and taught us to "
|
||
"summon the dead to fight for us. I saw the folly in doing such a thing, but "
|
||
"my brothers were weak and foolish and soon fell under the sway of the "
|
||
"corrupting magic. They summoned undead that they could not control, and "
|
||
"soon, they became slaves of the power they had sought to master!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:675
|
||
msgid "A complete and utter lie from complete and utter scum."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:680
|
||
msgid "Please, Ethiliel, let us hear him out. What happened to Mebrin?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:685
|
||
msgid ""
|
||
"I am not sure... he must have known that the undead would corrupt and "
|
||
"enslave us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:690
|
||
msgid "Stop stalling and tell us what happened!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:695
|
||
msgid ""
|
||
"Mebrin was more powerful than any of the undead we summoned, and yet he did "
|
||
"not resist them. He allowed them to make him one of them and became a lich "
|
||
"of formidable power. He took control of the other undead lords and now leads "
|
||
"them from the depths."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:701
|
||
#, fuzzy
|
||
#| msgid "Lies! Mebrin would never fight for the undead, much less lead them!"
|
||
msgid ""
|
||
"You dare spew such falsities! Mebrin would never fight for the undead, much "
|
||
"less lead them!"
|
||
msgstr ""
|
||
"거짓말! Mebrin이 언데드를 위해 싸우거나 심지어 그들을 이끈다니 있을 수 없다!"
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:706
|
||
msgid ""
|
||
"<i>Sir Deoran, sages and mystics of great skill and age are often the first "
|
||
"to succumb to the taint of black magic. Wisdom and power are not enough to "
|
||
"master undeath — the only way to conquer it is to resist the temptation "
|
||
"altogether. If this Mebrin played a part in the summoning of these undead, I "
|
||
"do not doubt that he was corrupted as well.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:711
|
||
msgid ""
|
||
"<i>Indeed, these elves are not as incorruptible and pure as they like to "
|
||
"believe they are. I suspect that this sage’s pride led him to believe that "
|
||
"he could master a power that is uncontrollable.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:723
|
||
msgid ""
|
||
"Very well, but even supposing your story is true, you are still criminals!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:728
|
||
msgid ""
|
||
"We have committed wrongdoings in the past, but at least in the fight against "
|
||
"the undead, we can be your friends! They are as much our enemies as they are "
|
||
"yours, and we know the secrets of their lair and their powers. We can be of "
|
||
"great aid in your battle against them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:734
|
||
msgid ""
|
||
"Think of the destruction they wrought on your land! Think of how they "
|
||
"trespassed on our lands and kidnapped our wisest sage! No matter what they "
|
||
"know of these undead, you cannot ally yourself with these thugs. They are as "
|
||
"evil as the undead!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:739
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Hmm... I have to consider this... If I ally with the elves, I must fight "
|
||
#| "the bandits, but if I ally with the bandits I will make enemies of the "
|
||
#| "elves..."
|
||
msgid ""
|
||
"Peace, let me think! <i>I must consider this carefully... If I ally with the "
|
||
"elves, I must fight the bandits, but if I ally with the bandits I will make "
|
||
"enemies of the elves...</i>"
|
||
msgstr ""
|
||
"흐음... 이건 생각을 좀 해 봐야겠어... 엘프들과 함께하면 도적들과 싸워야 하지"
|
||
"만 도적들을 받아들이면 엘프들을 적으로 돌리게 되겠지..."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:741
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Your crimes are too great. You will fall with the rest of the foul undead!"
|
||
msgid "Your crimes are too great. You will fall with the foul undead!"
|
||
msgstr ""
|
||
"너희의 죄는 너무나 크다. 너희는 추악한 언데드들과 함께 사라지게 될 것이다!"
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:745
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Then this parley is over! You may have sounded the doom of all of us!"
|
||
msgid "Then this parley is over! You may have caused the doom of all of us!"
|
||
msgstr "그럼 이 협상은 끝이다! 너희는 우리 전부의 파멸을 불러온건지도 몰라!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:751
|
||
msgid "You will pay for taking Mebrin from us! If he is harmed..."
|
||
msgstr ""
|
||
"너희는 우리에게서 Mebrin을 빼앗아간 대가를 치를 것이다! 그가 다치기라도 했으"
|
||
"면..."
|
||
|
||
#. [option]
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:770
|
||
msgid "Very well. All men must unite against the undead."
|
||
msgstr "좋아. 모든 인간은 언데드에 대항해서 뭉쳐야 한다."
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:820
|
||
msgid ""
|
||
"Excellent, we will fight with you. Come, my thugs and footpads, rally to me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:826
|
||
msgid ""
|
||
"So it comes to this. All humans are the same! You are no better than these "
|
||
"criminals, the very pigs who sacked your towns and burned your villages! If "
|
||
"you are brave enough to spurn the aid of the elves, then you are brave "
|
||
"enough to find your own way in this forest! Come, my people, let us return "
|
||
"to our lands. We were foolish to ever have any dealings with these men. Do "
|
||
"not set foot in our land ever again, humans, for you have brought us nothing "
|
||
"but grief."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:838
|
||
msgid ""
|
||
"The elves have abandoned us in this accursed forest! We are surely lost!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:843
|
||
msgid ""
|
||
"Do not fear! I know the way out and can lead you back to your homes after we "
|
||
"defeat the undead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#. All of Urza Afalas’s units have been transferred to the player’s side. The troops who attacked or were recruited last turn can’t attack this turn; the others can. The “disengaged” orb is the one used for Under the Burning Sun’s disengage ability.
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:875
|
||
msgid ""
|
||
"Many of Urza Afalas’s troops are exhausted from battle and cannot attack "
|
||
"this turn, but are still able to withdraw and reposition themselves.\n"
|
||
"\n"
|
||
"Units that can move but can’t attack are shown with the <i>disengaged</i> "
|
||
"orb."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:909
|
||
msgid "I pay for my crimes, but without me, you cannot fight the undead..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:922
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Fools! That lich will be the death of us all! You have sealed our doom!"
|
||
msgid "Fools! That lich will be the death of us all! Now we are all doomed!"
|
||
msgstr ""
|
||
"멍청이들! 저 리치는 우릴 다 죽일거야! 너희는 우리 전부의 살길을 막아버렸어!"
|
||
|
||
#. [unit]: type=Water Serpent, id=Beast of the Lake
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:951
|
||
msgid "Beast of the Lake"
|
||
msgstr "호수의 괴수"
|
||
|
||
#. [message]: speaker=Beast of the Lake
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:961
|
||
msgid "Graar!"
|
||
msgstr "크아아!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:980
|
||
msgid "Ouch! Did anyone feel that?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:984
|
||
msgid "Aye, I felt it too. A dreadful chill of perverse origin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:988
|
||
msgid ""
|
||
"It is the work of the undead. They have begun to cast a spell on us to drain "
|
||
"our energy and trap us in these forests. We must hurry before they complete "
|
||
"their dark magic, or we will not be able to escape this harrowing place, "
|
||
"much less find and defeat them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1000
|
||
msgid "Foul magic pervades these forests."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1004
|
||
msgid "The spell grows stronger by the moment."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1016
|
||
msgid ""
|
||
"The darkness is so heavy... I do not know how much longer I can go on..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1029
|
||
msgid "It is... so cold..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1033
|
||
msgid ""
|
||
"The undead have ensnared us in their spell... we will not be able to escape "
|
||
"now..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1056
|
||
msgid "Well! That was easier than I thought it would be."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1061
|
||
msgid ""
|
||
"Indeed. The lich has fallen. Looks like the corrupted sage was no match for "
|
||
"us!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1065
|
||
msgid ""
|
||
"I’m afraid it is not so. This was merely a phantom of the true Mebrin. He "
|
||
"resides in catacombs deep underneath the castle, but they cannot be entered "
|
||
"without magical means. We would require elvish magic in order to dispel the "
|
||
"barrier he has erected."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1070
|
||
msgid ""
|
||
"What?! You knew this all along and yet you still brought us here? You misled "
|
||
"us!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1074
|
||
msgid ""
|
||
"If I had told you, you and the elves would have killed me! I had no choice!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1078
|
||
msgid "Perhaps we should correct that error now."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1082
|
||
msgid ""
|
||
"Then you would surely be lost in these woods, hounded by the undead and made "
|
||
"into their slaves. I can lead you and your men back to the lands of Wesnoth, "
|
||
"but only if you promise to grant me pardon."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1087
|
||
msgid ""
|
||
"Ethiliel could have dispelled these magical wards if we had not fallen for "
|
||
"your lies! But I foolishly spurned her advice and all the aid she had "
|
||
"offered. I am of a mind to terminate your life here and now, but since elves "
|
||
"have abandoned us... that would seem to be our only choice. But what about "
|
||
"Mebrin? The undead will keep attacking our homes unless we root them out at "
|
||
"the source."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1091
|
||
msgid "You would never make it back on your own."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1095
|
||
msgid ""
|
||
"Bah, it is not like we have a choice. Very well, you will lead us back to "
|
||
"Westin, and we will grant your pardon so long as you do not try any more "
|
||
"trickery. But this does not solve the problem of the undead!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1099
|
||
msgid ""
|
||
"I know that Mebrin intends to lead the undead to Westin and raze the city. "
|
||
"While his power is great and his army vast, we have fought the undead before "
|
||
"and know that they can be defeated. Deoran—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1104
|
||
msgid "That’s <i>Sir</i> Deoran to the likes of you!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1108
|
||
msgid ""
|
||
"Yes, yes, Sir Deoran! If we fight against the undead on open plains or in "
|
||
"the forests, we will surely be slaughtered. But, if we prepare our defenses "
|
||
"and fortify the city walls, we may be able to hold back the undead and even "
|
||
"strike at the lich-sage himself."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1113
|
||
msgid ""
|
||
"Then we shall retreat towards Westin and prepare for the oncoming battle. I "
|
||
"pray our only chance at victory was not lost today."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1130
|
||
msgid "Now to defeat those bandits!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1161
|
||
#, fuzzy
|
||
#| msgid "We have beaten them both, criminals and undead!"
|
||
msgid "We have beaten them both, outlaws and undead!"
|
||
msgstr "범죄자들과 언데드 양쪽을 모두 무찔렀다!"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1166
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "We should make haste to return to Wesnoth before the harvest. Fall "
|
||
#| "arrived some time ago."
|
||
msgid ""
|
||
"We should make haste to return to Wesnoth. I think the fall harvest should "
|
||
"be soon!"
|
||
msgstr "수확이 시작되기 전에 서둘러 Wesnoth로 돌아가자. 벌써 가을이 다 되었다."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1170
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Do not be so hasty; great mages are no mere tricksters to be easily "
|
||
#| "defeated. I fear that there are tunnels and catacombs buried beneath his "
|
||
#| "fortress and that we have merely defeated a specter. If we wish to "
|
||
#| "cleanse the land of his evil, we must enter the darkness and root him out "
|
||
#| "from within."
|
||
msgid ""
|
||
"Do not be so hasty. Powerful mages are not so easily defeated, and those "
|
||
"skilled in the dark arts are especially adept at misdirection. There are "
|
||
"many tunnels and catacombs buried beneath this fortress which emanate a "
|
||
"great, dark energy. If we wish to cleanse the land of this evil, we must "
|
||
"enter the crypt and root it out from within."
|
||
msgstr ""
|
||
"서두르지 마라. 대 마법사들은 쉽게 무찌를 수 있는 단순한 마술사가 아니야. 그"
|
||
"의 성채 아래에 터널과 지하묘지가 있는 것 같다. 우리가 무찌른건 단순한 허깨비"
|
||
"야. 이 땅에서 사악한 것들을 쓸어버리려면, 이 어둠 속으로 내려가서 안에 있을 "
|
||
"그를 제거해야 한다."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1174
|
||
msgid "Very well, but where is the entrance?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1178
|
||
msgid ""
|
||
"There are strong magical wards that have hidden the way and bar our entry, "
|
||
"but I am capable of dispelling them. It will take some time so stand back "
|
||
"and get what rest you can. We are likely to face fierce opposition once we "
|
||
"enter the caverns."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg:1182
|
||
msgid ""
|
||
"Indeed. We will leave you to your work and prepare ourselves for the coming "
|
||
"battle."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=06a_Into_the_Depths
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:5
|
||
msgid "Into the Depths"
|
||
msgstr "깊은 곳으로"
|
||
|
||
#. [side]: type=Ancient Lich, id=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:59
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:55
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:57
|
||
msgid "Mal M’Brin"
|
||
msgstr "Mal M’Brin"
|
||
|
||
#. [side]: type=Soulless, id=Groth
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:162
|
||
msgid "Groth"
|
||
msgstr "Groth"
|
||
|
||
#. [side]: type=Lich, id=Mal Tera
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:193
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:88
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:87
|
||
msgid "Mal Tera"
|
||
msgstr "Mal Tera"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:250
|
||
msgid "Eye Guardian"
|
||
msgstr "지킴이 눈"
|
||
|
||
#. [event]
|
||
#. Dark Sorcerer name
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:279
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:286
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:291
|
||
#, fuzzy
|
||
#| msgid "Mal Tera"
|
||
msgid "Mal Maul"
|
||
msgstr "Mal Tera"
|
||
|
||
#. [event]
|
||
#. Dark Sorceress name
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:281
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:286
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:291
|
||
#, fuzzy
|
||
#| msgid "Mal Tera"
|
||
msgid "female^Mal Maul"
|
||
msgstr "Mal Tera"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:296
|
||
msgid "Grek"
|
||
msgstr "Grek"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:319
|
||
msgid "Find the source of the undead under the citadel"
|
||
msgstr "성채 아래에서 언데드의 근원을 찾을 것"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:388
|
||
msgid ""
|
||
"It is so dark down here! It feels like the light from our torches is doing "
|
||
"hardly anything at all."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:393
|
||
msgid ""
|
||
"That would be the work of the undead. We must proceed slowly, for the evils "
|
||
"that the bandits have awoken seem to be quite powerful. We elves are also "
|
||
"far less adept in caves than we are in our forests. You will have to lead "
|
||
"the way."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:398
|
||
msgid ""
|
||
"Very well. We should all stay close and guard each others’ backs. Something "
|
||
"sinister lurks in this darkness."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:404
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Cavalrymen and Dragoons will be less useful in the caves than soldiers "
|
||
#| "who fight on foot."
|
||
msgid ""
|
||
"Cavalrymen and Dragoons will be less useful underground than soldiers who "
|
||
"fight on foot."
|
||
msgstr ""
|
||
"동굴 속에서는 기병과 용기병들은 걸어다니는 병사들보다 쓸모가 떨어집니다."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:409
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Also, soldiers with the <i>quick</i> trait will be useful in the dark."
|
||
msgid ""
|
||
"Soldiers with the <i>quick</i> trait will be useful for traversing rough "
|
||
"caverns."
|
||
msgstr "또한, 어둠 속에서는 <b>신속한</b> 특성을 가진 병사들이 유용합니다."
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:440
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "What horrid creature may that be? I’ve seen many wicked things in my "
|
||
#| "life, but never one such as that."
|
||
msgid ""
|
||
"What manner of horrid creature is this? I have seen many wicked things in my "
|
||
"life, but never one so perverse."
|
||
msgstr ""
|
||
"저 지독한 생물은 대체 뭐지? 내 평생 사악한 것들을 많이 보아왔지만, 저런 것은 "
|
||
"한번도 본 일이 없어."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:447
|
||
msgid ""
|
||
"Such creatures may be summoned by conjurers of sufficient skill, though I "
|
||
"suspect that this is some other beast, twisted by the foul energy of this "
|
||
"place. It must have been set here as a guardian."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Grek
|
||
#. bad grammar/different manner of speech here for the trolls
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:491
|
||
msgid ""
|
||
"Who go there? I see... I sees some humans and elfsies! What you doing in our "
|
||
"caves?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:495
|
||
#, fuzzy
|
||
#| msgid "We mean no trespass. We are hunting the undead."
|
||
msgid ""
|
||
"We do not mean to trespass on your territory. We are hunting the undead and "
|
||
"have no quarrel with you."
|
||
msgstr "그대들의 영역을 침범할 생각은 없소. 우리는 언데드를 사냥하고 있소."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:501
|
||
msgid ""
|
||
"Undead! Pesky skeletons invade our home, drive us into hiding! They too "
|
||
"stupid to find us here, but we no leave here either."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:505
|
||
msgid ""
|
||
"It seems that we have a common enemy, then. Would you like to join forces to "
|
||
"defeat the undead?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:511
|
||
msgid ""
|
||
"Join? Join with humans and elfsies? Hmm. Okay. Humans and elfsies friends. "
|
||
"We help you beat skeletons, but after they gone we take back our home and "
|
||
"you leave. Okay?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:515
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "What aid can you offer us? We are not well suited to fighting in the "
|
||
#| "caves."
|
||
msgid ""
|
||
"Very well. Can you help guide us through these tunnels? We are not well "
|
||
"suited to fighting in the caves."
|
||
msgstr "어떤 식으로 도와줄 수 있소? 우린 동굴 속에서 싸우는 게 어렵소."
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:521
|
||
msgid "It okay. Grek lead you to lich. Look there!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:623
|
||
msgid "Excellent. Onwards we go!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:641
|
||
#, fuzzy
|
||
#| msgid "Mebrin! My teacher of old! Can that truly be you?"
|
||
msgid "Mebrin! My old master! Is that truly you?"
|
||
msgstr "Mebrin! 나의 은사이신 분! 그 모습이 정말로 당신인가요?"
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:647
|
||
#, fuzzy
|
||
#| msgid "Eth...Ethiliel? You are here?"
|
||
msgid "Eth... Ethiliel?"
|
||
msgstr "Eth...Ethiliel? 너냐?"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:652
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "How did you come to be here, you of all people, shut away from the trees "
|
||
#| "and the light of the sun?"
|
||
msgid ""
|
||
"Oh, it truly is you! How did you come to be here, shut away from the trees "
|
||
"and the light of the sun?"
|
||
msgstr ""
|
||
"다른 사람도 아닌 당신이 어째서 이런 곳에, 한 그루의 나무도 없고 한 줄기 햇빛"
|
||
"도 비치지 않는 이런 곳에 계신가요?"
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:657
|
||
msgid ""
|
||
"They bound me, the accursed humans, they bound me in iron! Ahh, the cold "
|
||
"iron on my skin... they burned me with it day and night for days, weeks, "
|
||
"tormenting me endlessly as they tried to pry the secrets of the undead from "
|
||
"me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:662
|
||
#, fuzzy
|
||
#| msgid "What is this? Elves bear steel swords."
|
||
msgid ""
|
||
"What is this? Elves bear steel swords! I had no idea iron would hurt your "
|
||
"kind so."
|
||
msgstr "이게 무슨 소리요? 엘프들도 강철검은 쓰지 않소."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:667
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "They are but warriors. All elves feel the shadow of iron, and to those "
|
||
#| "who walk our higher paths it is a bane, interfering with our magic. But "
|
||
#| "this touches on mysteries that are not for men to know, human. I bind you "
|
||
#| "never to speak of it."
|
||
msgid ""
|
||
"All elves feel the shadow of iron, and to those who walk our higher paths, "
|
||
"it is a bane that breaks the body and twists the mind. This touches on "
|
||
"mysteries that are not for men to know, human. I bind you never to speak of "
|
||
"it. Cruel as those abominable brigands were, they could not have known the "
|
||
"hurt they inflicted upon my master."
|
||
msgstr ""
|
||
"그들은 어쨌든 전사들이니까. 모든 엘프들은 쇠의 그림자를 느낄 수 있기에 더 고"
|
||
"귀한 길을 걷는 이들에게 그것은 독이고, 우리의 마법을 방해하는 요소다. 하지만 "
|
||
"이런 사실은 다른 자가 알아서는 안되는 비밀이다, 인간. 절대로 입 밖에 내지 말"
|
||
"아라."
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:672
|
||
msgid ""
|
||
"They knew, they knew! They reveled in my hurt, relished each and everyone of "
|
||
"my cries of pain! Even as I asked... as I <i>begged</i> for mercy, they "
|
||
"would not relent. I did not know day from night; the light and the shadows, "
|
||
"heat and cold, everything was one and the same as the iron bled itself into "
|
||
"my veins. Imagine! I, a great and powerful sage, crippled and defeated by "
|
||
"nothing more than a rusted pair of bracelets... it was... humiliating..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:677
|
||
msgid "Mebrin..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:682
|
||
msgid ""
|
||
"At my lowest point, they broke me. I finally gave in, telling them that I "
|
||
"would teach them to raise the dead if they would just take the accursed "
|
||
"shackles off me. I knew... I knew that once the first strand of black magic "
|
||
"left my hands, there would be no turning back. I knew, but what did it "
|
||
"matter?! They had killed my brethren, taken my dignity, tortured me to the "
|
||
"brink of death! What did I have left?! Nothing... nothing... but vengeance."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:687
|
||
msgid ""
|
||
"Humans are ultimately a weak breed. I taught them to summon powers they "
|
||
"could not control. In their greed, they never stopped to wonder if they "
|
||
"could master the sorcery, or if it would master them and their minds in "
|
||
"turn. Content with only meager tricks, they never even noticed as I siphoned "
|
||
"away the energy they summoned for myself. I grew more powerful day by day, "
|
||
"yet not one of those filthy tree-killers thought that I posed a threat to "
|
||
"them. Even when I ascended to undeath, they never questioned my teachings "
|
||
"until they had all become my mindless slaves!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:692
|
||
msgid "Mebrin, please..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:697
|
||
msgid ""
|
||
"You were my best pupil, Ethiliel. You surely recognize the greatness that I "
|
||
"have become. Hah! Imagine, a small part of me is actually grateful to those "
|
||
"decrepit humans! Without them, I never would have found the courage to "
|
||
"master the dark arts and uncover the secrets to immortality."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:702
|
||
msgid ""
|
||
"Mebrin... that’s enough. I am sorry. I should have protected you. I should "
|
||
"never have let those humans take you and turn you into... into a monster!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:707
|
||
msgid "What are you saying..?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:712
|
||
msgid ""
|
||
"Surely you see it! Take a good look at yourself! Your servants are "
|
||
"abominations worse than any human. They stink of death, and tainted magic, "
|
||
"and... and corruption! Even you! Mebrin... you were the kindest and gentlest "
|
||
"of the sages. How could you become something like this? Mebrin, answer me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:717
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "I am called Mal M’Brin now, Ethiliel, best student of mine. It is time "
|
||
#| "for a new lesson. I was such as you, full of doubt and weakness, but now "
|
||
#| "I have passed over and become more than you know. There is infinity in "
|
||
#| "death; I have touched the void at the heart of all things. You, too, can "
|
||
#| "partake of its boundless power."
|
||
msgid ""
|
||
"I am called Mal M’Brin now, Ethiliel. It is the name I took when I unchained "
|
||
"myself from the shallow-mindedness of the elves and passed over into "
|
||
"enlightenment. There is infinity here in death; I have touched the void at "
|
||
"the heart of all things, and I have begun to probe the mystic arts far "
|
||
"beyond what any living human or elf knows. You, too, can partake of its "
|
||
"boundless power."
|
||
msgstr ""
|
||
"나는 이제 Mal M'Brin이다, 내 가장 우수한 학생 Ethiliel아. 이제 새로운 수업을 "
|
||
"할 시간이다. 나 또한 너와같이 의심과 나약함으로 가득했었지만, 이제는 그것을 "
|
||
"뛰어넘어 네가 알던 것보다 더 위대한 존재가 되었다. 죽음 속에는 영원이 있다. "
|
||
"나는 모든 것의 안에 있는 공허에 손을 대었다. 너 또한 이 무한한 힘을 얻을 수 "
|
||
"있다."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:722
|
||
msgid "You have become evil!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:727
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Join me! Stand by my side! We shall rise and sweep the humans from the "
|
||
#| "green world. Their corpses will serve us; their bones will dance for our "
|
||
#| "pleasure."
|
||
msgid ""
|
||
"Join me! Stand by my side! We shall rise and eradicate the humans from the "
|
||
"green world. Their corpses will serve us! Their bones will dance for our "
|
||
"pleasure! We will make them into the mindless slaves that they deserve to be!"
|
||
msgstr ""
|
||
"이리로 와라! 나와 함께하자! 우리는 일어나 이 초록빛 세상에서 인간들을 쓸어버"
|
||
"릴 것이다. 놈들의 시체는 우리에게 봉사하고, 그 뼈는 춤추며 우리를 즐겁게 할 "
|
||
"것이다."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:732
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "And when we were done, what would we have become? Unlife. Hungering "
|
||
#| "shadows, devouring all we once cherished."
|
||
msgid ""
|
||
"And when that is done, what will we have become? Naught but hungering "
|
||
"shadows, devouring all we once cherished."
|
||
msgstr ""
|
||
"그리고 그렇게 하고 나면, 우리는 무엇이 되나요? 반(反)생명. 부정한 삶. 한 때 "
|
||
"우리가 아끼던 것들을 먹어치우는 굶주린 그림자겠죠."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:738
|
||
msgid ""
|
||
"No... No. The sage Mebrin is dead. You are not the master I once revered. I "
|
||
"will cleanse your soul and put you to rest, my beloved teacher."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:744
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Even a mere human can see that you have become a mockery of all that you "
|
||
#| "once believed in. I will destroy you and your works if it’s the last "
|
||
#| "thing I do!"
|
||
msgid ""
|
||
"Even a mere human can see that you have become a mockery of all that you "
|
||
"once believed in. I will destroy you and bury your perverse ideals, even if "
|
||
"it costs me my own life!"
|
||
msgstr ""
|
||
"일개 인간조차도 당신이 한때 믿었던 모든 것들이 비웃는 존재가 되었다는 걸 알 "
|
||
"수 있다. 내가 할 수만 있다면 당신과 당신이 한 일들을 전부 끝장내리라!"
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:749
|
||
msgid ""
|
||
"You? Destroy me? Your flesh will provide a fine feast for my ghouls, and "
|
||
"once they are through with you, you will serve me forever in undeath!"
|
||
msgstr ""
|
||
|
||
#. [message]: role=smartcombatant
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:796
|
||
msgid ""
|
||
"I feel the touch of dark magic. This is quite a powerful spell — the very "
|
||
"air feels thick and heavy."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:800
|
||
msgid ""
|
||
"It is Mebrin’s doing. I recognize the energy, though it has been twisted by "
|
||
"the touch of the black arts. He used to use this spell to heal the mind and "
|
||
"purge negative emotions from the body. I imagine it will have exactly the "
|
||
"opposite effect now."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:812
|
||
msgid "I feel... faint..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:816
|
||
msgid ""
|
||
"We must hurry! Once Mebrin’s spell takes full effect, none of us will be "
|
||
"able to stop him."
|
||
msgstr ""
|
||
|
||
#. [message]: role=soldier
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:844
|
||
msgid "I feel so weary... I can hardly grasp my weapon anymore..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:857
|
||
msgid "Taste the breath of oblivion!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:861
|
||
msgid "Mebrin has caught us in his spell! We are doomed..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Grek
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:875
|
||
msgid "Ouch! Me hurt! Me feel cold! Me dying..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:887
|
||
msgid ""
|
||
"Ethiliel! Wait... think about it! Think of everything you are throwing away! "
|
||
"We could build an empire together, where the humans are our slaves and you "
|
||
"and I are the immortal rulers of the world!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:892
|
||
msgid ""
|
||
"It would only be an empire of misery, Mebrin. I wish it had not come to "
|
||
"this, but you have been corrupted beyond saving. Still, I will fondly "
|
||
"cherish the memories I had with the old you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:897
|
||
msgid ""
|
||
"You wouldn’t dare strike me! I am the darkness incarnate! I am your master! "
|
||
"You will obey me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:902
|
||
msgid "Goodbye, Mebrin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:912
|
||
msgid "It is done."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:917
|
||
msgid ""
|
||
"Indeed, the lich is destroyed. Let us not linger here any longer than we "
|
||
"need to. This place is filled with only grief and sorrow."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg:922
|
||
msgid ""
|
||
"Yes... just let me gather my thoughts, and I will lead you back to your "
|
||
"homes."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=06b_The_Long_March
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:5
|
||
msgid "The Long March"
|
||
msgstr ""
|
||
|
||
#. [side]
|
||
#. Another elvish side.
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:122
|
||
msgid "Ambushers"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:507
|
||
msgid "Move Deoran through the woods and over the river"
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:535
|
||
msgid ""
|
||
"At the start of each turn, Urza Afalas will reveal as much of the secret "
|
||
"path as is within his vision range."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:545
|
||
msgid "Deoran and Urza Afalas retreated quickly from Mebrin's fortress..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:583
|
||
msgid ""
|
||
"Forest, forest, forest! As far as the eye can see, it is all forest! I am "
|
||
"getting sick of endlessly trudging through these woods. Are you sure you are "
|
||
"taking us in the right direction?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:587
|
||
msgid ""
|
||
"Trust me. I have often traveled these woods with my comrades and I know a "
|
||
"secret path through it. I am taking you there so we can avoid the elves on "
|
||
"the way back."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:591
|
||
msgid ""
|
||
"Would that I had listened to Ethiliel... we would be battling the undead by "
|
||
"now, instead of crawling around in these woods like rats!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:595
|
||
msgid ""
|
||
"What’s done is done. We must worry about the task at hand. Winter is almost "
|
||
"upon us and it will be much more difficult to forage for food then."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:599
|
||
msgid ""
|
||
"That is not our only problem. I sense that many undead creatures are "
|
||
"approaching us rapidly. It seems as if they are chasing us, though I know "
|
||
"not why."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:603
|
||
msgid ""
|
||
"It must be because we destroyed that phantom lich. The corrupted sage is "
|
||
"sending them to hunt us in retaliation. Let’s get out of here quickly so we "
|
||
"won’t have to fight them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:610
|
||
msgid ""
|
||
"Also, remember that these woods are crawling with elves. Stay on the path "
|
||
"and perhaps we can avoid at least most of them. If we do get seen, well, "
|
||
"let’s hope they won’t attack us."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:809
|
||
msgid "Just a little further!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:827
|
||
msgid "We’re almost there!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:845
|
||
msgid "Come on! Hurry!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:863
|
||
msgid "Keep moving!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:882
|
||
msgid "You can see the banks of the river from here!"
|
||
msgstr ""
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:980
|
||
msgid ""
|
||
"Humans! You are the curs who kidnapped the Sage Mebrin! Tell us where you "
|
||
"have hidden him and perhaps we will grant you a quick death!"
|
||
msgstr ""
|
||
|
||
#. [message]: id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:984
|
||
msgid ""
|
||
"We have already told you of his whereabouts! Your wise sage now practices "
|
||
"necromancy and commands an army of undead. He means to march on our land and "
|
||
"slay all living souls, human and elf alike!"
|
||
msgstr ""
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:993
|
||
msgid ""
|
||
"How dare you speak of Mebrin with such lies?! Though he has knowledge of the "
|
||
"undead, he is no human, so easily corrupted by the temptation of such power. "
|
||
"Did you think that you could fool us with such a fictitious story?"
|
||
msgstr ""
|
||
|
||
#. [message]: id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:997
|
||
msgid ""
|
||
"We are not lying! If you travel south and enter the undead lair, you see "
|
||
"that we speak the truth!"
|
||
msgstr ""
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1006
|
||
msgid ""
|
||
"Enough! I should have known that the stupidity of humans knows no bounds. We "
|
||
"have nothing more to say here."
|
||
msgstr ""
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1042
|
||
msgid "Humans, bandits and abductors! Prepare to be slain!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1046
|
||
msgid "We don’t want to fight you! We wish only to return to our homes!"
|
||
msgstr ""
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1055
|
||
msgid ""
|
||
"And so does our Sage Mebrin, yet you have not returned him to us! Even if "
|
||
"you did, we would still dispatch of you for your heinous transgressions, you "
|
||
"treacherous scum!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1059
|
||
msgid ""
|
||
"There is no reasoning with the elves. We will either have to fight or run."
|
||
msgstr ""
|
||
|
||
#. [message]: race=elf
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1082
|
||
msgid "Get them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1173
|
||
msgid ""
|
||
"I pay for my crimes, but without me, you will never make it back to "
|
||
"Kerlath..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1222
|
||
msgid ""
|
||
"So, these pitiful humans are still alive? Good. I will have the pleasure of "
|
||
"crushing them myself."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1226
|
||
msgid "We took too long to escape these forests..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1246
|
||
msgid ""
|
||
"At last, we have escaped that awful forest! It seems that you actually kept "
|
||
"your word about something, Afalas."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1250
|
||
msgid ""
|
||
"Good knight, I am not evil as you think I am. I really do mean to aid in "
|
||
"your battle against the undead. I am sorry for my deception before, but that "
|
||
"was truly only because I thought you would kill me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1254
|
||
msgid ""
|
||
"Your past crimes are not easy to overlook, but we will see how you aid us in "
|
||
"the coming battle. As Sir Deoran said, you have kept your word about leading "
|
||
"us back to Wesnoth, and that is a good start."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg:1258
|
||
msgid "Thank you. I will help you as much as I can when we return to Westin."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=07a_Return_to_Kerlath
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:4
|
||
msgid "Return to Kerlath"
|
||
msgstr "Kerlath로 귀환"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:28
|
||
msgid "Move Deoran into Kerlath Province"
|
||
msgstr "Deoran을 Kerlath 지방으로 이동시켜라"
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:126
|
||
msgid "Kramak"
|
||
msgstr "Kramak"
|
||
|
||
#. [message]: id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:209
|
||
msgid ""
|
||
"We are finally back in familiar territory. Westin is no more than a couple "
|
||
"days’ journey from here. Let us make haste back to our homes."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Kramak
|
||
#. The ogre purposely has very bad grammar, because he is very stupid.
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:225
|
||
msgid "Oh! Me see human. Human tasty food?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:230
|
||
msgid "Err, Mr. Ogre, we are not very tasty."
|
||
msgstr "어음, 오우거 씨, 우린 별로 맛이 없어요."
|
||
|
||
#. [message]: speaker=Kramak
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:234
|
||
#, fuzzy
|
||
#| msgid "Oh. Me only want tasty food. Go away."
|
||
msgid "Oh. Me like only tasty meat. You go away."
|
||
msgstr "오. 나 맛있는 것만 먹고싶다. 저리 가."
|
||
|
||
#. [message]: speaker=Kramak
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:242
|
||
#, fuzzy
|
||
#| msgid "Wait! Me not believe you. Me eat you!"
|
||
msgid "Wait! Me no believe! Me eat you!"
|
||
msgstr "잠깐! 나 너 안믿는다. 나 너 먹는다!"
|
||
|
||
#. [message]: speaker=Kramak
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:253
|
||
msgid "Bad food! It hurt me. Me no like. Me ouch..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:266
|
||
msgid "Humans! Vile beasts!"
|
||
msgstr ""
|
||
|
||
#. [message]: id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:270
|
||
msgid ""
|
||
"What? We are your friends, not your enemies! We mean no harm to you. My men "
|
||
"and I are simply tired and wish to return to our homes."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:274
|
||
msgid ""
|
||
"Save those wishes for another life, cur! You kidnapped and slew the Sage "
|
||
"Mebrin!"
|
||
msgstr ""
|
||
|
||
#. [message]: id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:278
|
||
msgid ""
|
||
"We did no such thing! Mebrin adopted the dark arts of his own volition. He "
|
||
"was consumed by it and twisted into a being of great evil!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:282
|
||
msgid ""
|
||
"How dare you! To accuse our beloved sage of such things... does the "
|
||
"stupidity of humanity know no bounds?"
|
||
msgstr ""
|
||
|
||
#. [message]: id=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:286
|
||
msgid ""
|
||
"The human speaks the truth. As much as my heart grieves for Mebrin, he was "
|
||
"not innocent either."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:290
|
||
msgid "Fine words for a traitor."
|
||
msgstr ""
|
||
|
||
#. [message]: id=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:295
|
||
msgid ""
|
||
"You dare speak to me so? Have you forgotten who I am? I <i>order</i> you to "
|
||
"stand down this instant, warrior!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:299
|
||
msgid ""
|
||
"Your orders no longer hold any weight, friend of the tree-killers. If you "
|
||
"will not withdraw, we will kill you along with them!"
|
||
msgstr ""
|
||
|
||
#. [message]: id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:303
|
||
msgid "<i>Ethiliel, what in the world is going on?</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: id=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:307
|
||
msgid ""
|
||
"<i>I am not sure. Mebrin was beloved by many of our people. His death must "
|
||
"have angered some of them greatly, perhaps to the point that they have "
|
||
"become utterly irrational. Even so, this seems like madness to me.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:311
|
||
msgid ""
|
||
"<i>But to be angered enough to attack you? And besides, you were his "
|
||
"student. You have the right to be the most angry of all, yet even you have "
|
||
"made peace with us. Should they not recognize this?</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: id=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:315
|
||
msgid ""
|
||
"<i>The events that transpired in those caves brought too much grief for me "
|
||
"to be angry any longer. But, I am afraid the rest of my people did not see "
|
||
"firsthand what Mebrin had become. As for attacking me, I am not usually the "
|
||
"one in command of our warriors; that responsibility belongs to Ithelden, "
|
||
"whom I very much doubt sent anyone to come hunt us down. Something else is "
|
||
"going on.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:319
|
||
msgid "<i>What should we do?</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: id=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:323
|
||
msgid ""
|
||
"<i>Fight past our foes, but if possible, fight to subdue and not to kill. We "
|
||
"elves have suffered enough from this ordeal. I would not have our people be "
|
||
"slaughtered needlessly as well.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:327
|
||
msgid "<i>Very well.</i>"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Eltenmir
|
||
#. Defeat message after time-over
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:369
|
||
msgid ""
|
||
"These human beasts slew our people and murdered Mebrin! We must have "
|
||
"vengeance for this vile atrocity. Burn their city to the ground!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#. Defeat message after time-over
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:374
|
||
msgid ""
|
||
"The elves are attacking Westin! They’ll surely destroy the city without us "
|
||
"there to defend it..."
|
||
msgstr ""
|
||
|
||
#. [unit]: type=Lieutenant, id=Liryn
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:394
|
||
msgid "Liryn"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Liryn
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:400
|
||
msgid "Halt! Who comes to the border of Wesnoth?"
|
||
msgstr "정지! Wesnoth의 국경으로 다가오는 자는 누구냐?"
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:405
|
||
#, fuzzy
|
||
#| msgid "It is I, Deoran, commander of the South Guard, and my men."
|
||
msgid "It is I, Deoran, commander of the South Guard."
|
||
msgstr "나다, 남부 경비대의 사령관 Deoran과 부하들이다."
|
||
|
||
#. [message]: speaker=Liryn
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:410
|
||
msgid ""
|
||
"Deoran? It truly is you? We had thought you had been lost to the undead."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:415
|
||
#, fuzzy
|
||
#| msgid "We, and our elvish allies, have won a great battle against a lich."
|
||
msgid ""
|
||
"We and our elvish allies have won a great battle against a lich. The undead "
|
||
"are no more."
|
||
msgstr "우리와 우리의 엘프 동맹군은 리치와의 대 전투에서 승리했다."
|
||
|
||
#. [message]: speaker=Liryn
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:420
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Elvish allies? I think you had best make haste to Westin. There are "
|
||
#| "rumors of trouble with the elves of the Aethenwood."
|
||
msgid ""
|
||
"This is wonderful news, commander! I shall spread word about your heroic "
|
||
"deed! But... I am afraid there is another problem. There are rumors of "
|
||
"trouble with the elves of the Aethenwood."
|
||
msgstr ""
|
||
"엘프 동맹군이라구요? 아무래도 서둘러 Westin으로 가셔야겠습니다. Aethenwood의 "
|
||
"엘프들과 문제가 생겼다는 소문이 있습니다."
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:425
|
||
msgid ""
|
||
"That does not surprise me, given our troubles in even getting here. Deoran, "
|
||
"we had best hurry back to your city. I will need to see what the "
|
||
"circumstances are."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07a_Return_to_Kerlath.cfg:430
|
||
msgid "Very well, let us make haste to Westin."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=07b_Pebbles_in_the_Flood
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:5
|
||
msgid "Pebbles in the Flood"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:130
|
||
msgid "Finde"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:131
|
||
msgid "Maelvas"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:132
|
||
msgid "Orome"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:133
|
||
msgid "Mitche"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:137
|
||
msgid "Illan"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:138
|
||
msgid "Rheban"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:139
|
||
msgid "Jul"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:143
|
||
msgid "Meris"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:144
|
||
msgid "Findlas"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:145
|
||
msgid "Chumet"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:149
|
||
msgid "Cadry"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:150
|
||
msgid "Seran"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:151
|
||
msgid "Eera"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:152
|
||
msgid "Cinry"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:156
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:157
|
||
msgid "Death Guard"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:215
|
||
msgid "Hold the line: keep Sir Gerrick alive as long as possible"
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:224
|
||
msgid ""
|
||
"Starting with turn 6, each additional turn you survive strengthens the "
|
||
"defenses of Westin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:260
|
||
msgid ""
|
||
"We are finally back in Kerlath, but look! The undead have almost caught up "
|
||
"to us!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:264
|
||
msgid ""
|
||
"These forts are ill-equipped for holding back so many undead. I am certain "
|
||
"we will be slaughtered if we try to fight them here!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:268
|
||
msgid ""
|
||
"But we cannot flee like this forever... the horses are tired, and the men "
|
||
"are tired, and I am tired as well. The undead can march day and night "
|
||
"without rest, but we cannot. They will certainly overtake us before we reach "
|
||
"Westin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:272
|
||
msgid ""
|
||
"Then we have only one course of action to take. Deoran, you must hasten back "
|
||
"to Westin to prepare a defense against them. I will command the defense of "
|
||
"the border forts. Leave me a few men, and we will hold back the undead as "
|
||
"long as we can."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:276
|
||
msgid "But such a thing will mean certain death!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:280
|
||
msgid ""
|
||
"Deoran, you are still young and have many things to learn. In dire times, "
|
||
"sacrifices must always be made one way or another. If we flee with you, the "
|
||
"undead will surely run us down and make short work of the city-folk. Then "
|
||
"everything we have fought for will be lost!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:284
|
||
msgid "Even so..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:288
|
||
msgid ""
|
||
"I will stand here with you, Sir Gerrick. You will need my help to slow down "
|
||
"the undead, and I have a debt to repay to you for sparing my life."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:292
|
||
msgid "Those are brave words that I would not have expected from you, Afalas."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:296
|
||
msgid ""
|
||
"All things end one way or another. Alas, I would have liked to see my home "
|
||
"in Westin one more time, but I am too tired. Tired of running, and tired of "
|
||
"fleeing from these undead, who corrupted and consumed my brothers. You may "
|
||
"think us criminals and outlaws, but we are still human and we still know "
|
||
"loyalty and gratitude."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:300
|
||
msgid "You will not change our minds, Deoran. Go!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:304
|
||
msgid ""
|
||
"I... I understand. Minister Hylas, come ride with me to Westin. You must "
|
||
"summon the city council while I prepare the defenses. Sir Gerrick, Afalas, "
|
||
"we shall return as soon as we can and relieve you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:308
|
||
msgid ""
|
||
"You know what the outcome of our battle here will be. I trust you to protect "
|
||
"our home from the undead and only ask you to remember those who fell "
|
||
"defending our land. Farewell, Sir Deoran!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:312
|
||
msgid "The light shines upon your souls, brave warriors."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:319
|
||
msgid "We will never forget your sacrifice here. Thank you, my friend."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Illan
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:353
|
||
msgid ""
|
||
"We are yours to command, Sir Gerrick. We will hold back the undead until the "
|
||
"bitter end!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:358
|
||
msgid ""
|
||
"Hold off the undead hordes and keep Sir Gerrick alive as long as you can. "
|
||
"Starting on turn 6, every turn that passes strengthens the defenses of "
|
||
"Westin."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:393
|
||
msgid ""
|
||
"Alas, for each casualty we suffer, the ranks of the undead grow. We must "
|
||
"hold fast and survive as long as we can!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Urza Afalas
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:446
|
||
msgid "So this is how it ends... I am coming to you, my brothers..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:458
|
||
msgid "I only hope... we have bought enough time... for Deoran..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg:466
|
||
msgid ""
|
||
"Pesky little humans! You have only delayed the inevitable. We will sweep "
|
||
"through your cities and raze them to the ground! March onward, my skeletons! "
|
||
"We go to destroy Westin!"
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=08a_Vengeance
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:5
|
||
msgid "Vengeance"
|
||
msgstr "복수"
|
||
|
||
#. [side]: type=Horseman Commander, id=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:47
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:48
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:49
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:51
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:52
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:53
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:54
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:56
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:57
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:60
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:61
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:62
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:64
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:65
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:66
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:67
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:69
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:70
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:73
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:74
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:75
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:77
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:78
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:79
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:80
|
||
msgid "Westin Guard"
|
||
msgstr "Westin 수비대"
|
||
|
||
#. [side]: type=Elvish Outrider, id=Eltenmir
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:96
|
||
msgid "Enraged Elves"
|
||
msgstr "분노한 엘프들"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:140
|
||
msgid "Survive until end of turns"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:169
|
||
msgid ""
|
||
"Finally, we have returned home! The undead and bandits are both defeated and "
|
||
"it seems that the townsfolk have already begun to rebuild. Perhaps now there "
|
||
"will be peace in Westin. You have our thanks, Lady Ethiliel. We could not "
|
||
"have accomplished this feat without you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:173
|
||
msgid ""
|
||
"Yes... you have done a great deed in destroying the undead, but it was "
|
||
"others of your kind that brought about this evil to begin with. "
|
||
"Nevertheless, I see now that not all humans are alike and that you, too, are "
|
||
"capable of courage and loyalty. About the trouble with my people, I will see "
|
||
"what I can do—"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:177
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:187
|
||
msgid "Help!"
|
||
msgstr "도와줘요!"
|
||
|
||
#. [unit]: type=Peasant, id=Poor Farmer
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:199
|
||
msgid "Poor Farmer"
|
||
msgstr "불쌍한 농부"
|
||
|
||
#. [message]: speaker=Eltenmir
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:210
|
||
#, fuzzy
|
||
#| msgid "You must pay for killing Mebrin!"
|
||
msgid "You will pay for Mebrin’s death!"
|
||
msgstr "Mebrin을 죽인 댓가를 치러라!"
|
||
|
||
#. [message]: speaker=Poor Farmer
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:214
|
||
#, fuzzy
|
||
#| msgid "I am just a farmer! What did I do?!"
|
||
msgid "I am just a farmer! I never killed anyone!"
|
||
msgstr "난 그냥 농부라고요! 내가 뭘 했다고?!"
|
||
|
||
#. [message]: speaker=Eltenmir
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:218
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "What did you do?! Your people kidnapped and murdered our greatest leader! "
|
||
#| "And now you will pay!"
|
||
msgid ""
|
||
"You lie! All humans are the same! Your people kidnapped and murdered our "
|
||
"wisest sage! Now you will pay!"
|
||
msgstr ""
|
||
"네가 뭘 했느냐고?! 너희 종족은 우리의 위대한 지도자를 납치하고 살해했다! 그리"
|
||
"고 이제 네가 그 대가를 치를 때다!"
|
||
|
||
#. [message]: role=observant
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:257
|
||
msgid "He just killed that innocent farmer! We must stop him!"
|
||
msgstr "저자가 무고한 농부를 살해했다! 놈을 저지해야 해!"
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:261
|
||
msgid ""
|
||
"Stop, Eltenmir! These humans are not the ones who harmed Mebrin. They have "
|
||
"helped me obtain vengeance on the ones responsible for the horrible deed and "
|
||
"have thus absolved themselves of any wrongdoing. No more innocent blood "
|
||
"needs to be shed."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Eltenmir
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:265
|
||
msgid ""
|
||
"I can hardly believe my ears. You have always been too soft, Ethiliel, but "
|
||
"to side with the humans? All humans are scum and vermin! Just as they have "
|
||
"felled our trees in the past, they have destroyed our homes, murdered our "
|
||
"people, and killed Mebrin!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:269
|
||
msgid ""
|
||
"Mebrin was my master, Eltenmir! It is <i>I</i> who grieves the most! I have "
|
||
"spent countless, sleepless nights thinking about his death and missing him "
|
||
"so dearly that my heart never ceases to ache. You know how I must feel about "
|
||
"losing one that I cherished so. Still... still, even I recognize that these "
|
||
"humans are not the ones to blame."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Eltenmir
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:273
|
||
msgid ""
|
||
"It matters not. The humans have spilled the blood of our people, and so "
|
||
"theirs will be spilled in turn. If you stand against us, Ethiliel, we will "
|
||
"attack you too. You had best stay out of this."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:277
|
||
msgid "And what do you think Ithelden will have to say about that?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:292
|
||
msgid ""
|
||
"Eltenmir, answer me! You know you do not have the authority to be attacking "
|
||
"the humans like this, much less me! Eltenmir!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:300
|
||
msgid ""
|
||
"Ever the stubborn one. Deoran, we will not be able to fight them for very "
|
||
"long. I will send a messenger to Ithelden and hope he gets here in time "
|
||
"before the city is overrun."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:304
|
||
msgid ""
|
||
"Are you sure that they’ll listen to Ithelden? Or that he’ll even try to stop "
|
||
"them?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:308
|
||
#, fuzzy
|
||
#| msgid "Perhaps not, but it is your only hope. I must reach Ithelden!"
|
||
msgid ""
|
||
"Perhaps not, but we have no other hope right now. We must survive until "
|
||
"Ithelden arrives!"
|
||
msgstr ""
|
||
"아닐지도 모르지, 하지만 이것이 그대들의 유일한 희망이다. Ithelden에게 가야겠"
|
||
"어!"
|
||
|
||
#. [message]
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:428
|
||
msgid "For every one of us you strike down, more will rise!"
|
||
msgstr "너희가 우리 하나를 쓰러뜨리면 더 많은 자가 일어난다!"
|
||
|
||
#. [message]: speaker=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:458
|
||
msgid "Eltenmir! What in the world is going on here?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Eltenmir
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:477
|
||
msgid ""
|
||
"We are merely giving these human pigs what they deserve. If they wish to "
|
||
"shed the blood of our people, we will do the same to them."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:481
|
||
msgid ""
|
||
"I know you must be grieving over Mebrin’s death as well, but surely you see "
|
||
"that nothing good can come of doing this. Especially not from attacking "
|
||
"Ethiliel!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Eltenmir
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:485
|
||
msgid "Then suggest something, for we must have some form of retribution!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:489
|
||
msgid ""
|
||
"The ones who <i>effectively</i> killed Mebrin are dead. I saw to that "
|
||
"personally. We should have no more qualms with the remaining humans here."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Eltenmir
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:493
|
||
msgid ""
|
||
"As if we would be satisfied by something like that! Even if what you say is "
|
||
"true, the death of a few bugs in the woods is hardly an equal trade for one "
|
||
"of our greatest leaders!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:497
|
||
msgid "But the answer cannot be more death and destruction..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ithelden
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:501
|
||
msgid ""
|
||
"No, it might not be, but Eltenmir is right. We cannot sit idly by and forget "
|
||
"this atrocity either. If you wish to prevent a slaughter here, we will have "
|
||
"to come up with some other form of resolution. Regardless, you should come "
|
||
"and discuss the issue with us, Ethiliel. You no longer belong with the "
|
||
"humans."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:505
|
||
msgid "I... I suppose you are right. I will come."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Ethiliel
|
||
#: data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg:532
|
||
msgid ""
|
||
"Be careful, Deoran. The more blood you spill, the more my people will be "
|
||
"enraged. More will surely come to attack."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=08b_The_Tides_of_War
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:5
|
||
msgid "The Tides of War"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:172
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:182
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:183
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:214
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:216
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:218
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:219
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:225
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:227
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:229
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:230
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:235
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:236
|
||
msgid "Provincial Guard"
|
||
msgstr ""
|
||
|
||
#. [value]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:198
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:200
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:202
|
||
#, fuzzy
|
||
#| msgid "Westin Guard"
|
||
msgid "Merman Guard"
|
||
msgstr "Westin 수비대"
|
||
|
||
#. [value]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:208
|
||
msgid "Nilaf"
|
||
msgstr ""
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:395
|
||
msgid "Defeat Mal M’Brin"
|
||
msgstr ""
|
||
|
||
#. [note]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:410
|
||
msgid "More allies will arrive on turn $council_arrive_turn|."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:441
|
||
msgid ""
|
||
"Look there! The undead have broken through Sir Gerrick’s line! Alas, he is "
|
||
"lost!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Moreth
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:446
|
||
msgid ""
|
||
"Gerrick was my mentor and caretaker ever since I was little. I have admired "
|
||
"his bravery and courage for a long time and always aspired to be a warrior "
|
||
"as mighty as he was. Today, we will defeat the undead and avenge him!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:461
|
||
msgid ""
|
||
"He was a noble man to have sacrificed himself for us. I wish that it did not "
|
||
"have to be so, but in the narrow window Gerrick’s valiant stand gave us, we "
|
||
"have gathered some of the provincial guard and reinforced our defenses!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:476
|
||
msgid ""
|
||
"He was a noble man to have sacrificed himself for us. I wish that it did not "
|
||
"have to be so, but in the narrow window Gerrick’s valiant stand gave us, we "
|
||
"have gathered the whole provincial guard and reinforced our defenses!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:492
|
||
msgid ""
|
||
"He was a noble man to have sacrificed himself for us. I wish that it did not "
|
||
"have to be so, but in the narrow window Gerrick’s valiant stand gave us, we "
|
||
"have gathered the whole provincial guard and fully embattled the city!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Nilaf
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:502
|
||
msgid ""
|
||
"Indeed, Sir Deoran, we have come to defend Westin from the undead menace!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:507
|
||
msgid "Minister Hylas, what word is there from the allies of the Council?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:518
|
||
msgid ""
|
||
"The Council of Westin has summoned some aid from our allies to the north!"
|
||
msgstr ""
|
||
|
||
#. [then]
|
||
#. [else]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:521
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:536
|
||
msgid "Minister Mefel"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Mefel
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:524
|
||
msgid ""
|
||
"We come to battle the unholy ones at your side. Hylas, I have made all "
|
||
"possible haste, but the others are not as swift as I. It will take more time "
|
||
"for them to arrive."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:533
|
||
msgid ""
|
||
"The Council of Westin has summoned many of our brethren from our allies to "
|
||
"the north!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Mefel
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:543
|
||
msgid ""
|
||
"We heard your call for help and came as quickly as we could. These undead "
|
||
"shall be sent back to the dark abyss that spawned them!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:550
|
||
msgid ""
|
||
"So, this is it. Sir Gerrick has bought us enough time to rally our forces "
|
||
"and fortify the city. A mighty battle is upon us, but as surely as the dawn "
|
||
"breaks after every night, the courage and valor of men will prevail over the "
|
||
"wicked creatures of darkness. We must stand fast against the undead and "
|
||
"defend our homes! We fight for Sir Gerrick! We fight for Wesnoth!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#. fleshbag refers to humans, meaning literally a "chunk of meat" here, and "pesky fly" refers to Sir Gerrick
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:562
|
||
msgid ""
|
||
"So, the fleshbags have managed to mount a defense. It would seem that the "
|
||
"pesky fly turned out to be more than a minor annoyance after all."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Tera
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:566
|
||
msgid "What shall we do, master?"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:570
|
||
msgid ""
|
||
"Slay them all! Even if we sustain heavy losses here, the city’s inhabitants "
|
||
"will be more than enough to replenish our ranks."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:606
|
||
msgid ""
|
||
"For every man that falls, a new warrior shall soon join the ranks of the "
|
||
"dead!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:610
|
||
msgid ""
|
||
"Hold fast, men of the South Guard! No matter how daunting the evil that "
|
||
"opposes us, we must weather this darkness and defend our homes!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:614
|
||
msgid ""
|
||
"Fool boy, you overestimate the strength of these decrepit peasants that you "
|
||
"call soldiers. The rivers will run red with your blood! The smoke and ashes "
|
||
"from your ruined homes will blot out the sky, and from the swamps and the "
|
||
"black earth, your bones will rise again to serve me!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:619
|
||
msgid ""
|
||
"Every unit you lose will give the undead gold. Protect your troops and "
|
||
"sustain as few losses as possible!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:632
|
||
msgid ""
|
||
"The shroud of darkness descends once more. Night seeps through the cracks "
|
||
"and crannies in the humans’ defenses, plaguing their minds and bodies with "
|
||
"dreadful fear. As surely as the sanctity of the psyche is shattered, so is "
|
||
"the physical form, and all that is left is unthinking, unfeeling servitude."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:636
|
||
msgid ""
|
||
"We do not fear your unholy power, lich. We will not succumb to your dark "
|
||
"magics and we will not be turned into your undead slaves."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:640
|
||
msgid "Believe what you will, human. We shall see if you survive the night."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:648
|
||
msgid ""
|
||
"Dawn breaks over the horizon! We have weathered the night and can now begin "
|
||
"our counterattack against the undead!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Romand
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:668
|
||
msgid ""
|
||
"We heard your call for help and came as quickly as we could. We are at your "
|
||
"service, Sir Deoran!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:672
|
||
msgid ""
|
||
"Your arrival could not be more timely. With you here, we shall send these "
|
||
"undead back to the dark abyss that spawned them!"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:680
|
||
msgid "Minister Romand"
|
||
msgstr ""
|
||
|
||
#. [event]
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:681
|
||
msgid "Minister Alanafel"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Tera
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:710
|
||
msgid "The shadows... they beckon..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:721
|
||
msgid ""
|
||
"So, you have defeated my lackey. A great accomplishment, for ones so pitiful."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:725
|
||
msgid ""
|
||
"What is truly pitiful is the plight you have put yourself in, once wise sage "
|
||
"of the elves. You have fallen to the black arts, twisted and corrupted by "
|
||
"its use. Though you and your undead have ravaged our lands with your profane "
|
||
"sorceries, I feel nothing but pity for the shambling shell you have become. "
|
||
"Perhaps I can take solace in putting you out of your misery."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:729
|
||
msgid ""
|
||
"How little you understand. Such pompous words do not befit such an ignorant "
|
||
"boy. Your foolish babble means nothing in the face of my insurmountable "
|
||
"power! Rise, my warriors!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:754
|
||
msgid ""
|
||
"You dare strike me?! Puny humans, I am darkness incarnate! I am power beyond "
|
||
"your comprehension!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Minister Hylas
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:759
|
||
msgid ""
|
||
"You are merely a servant of the power that corrupted you, lich! You have not "
|
||
"mastered the darkness; it, instead, has enslaved you."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:764
|
||
msgid ""
|
||
"Fools! Imbeciles! You humans are a worthless blight upon this wretched "
|
||
"world! I must purge you all— I must destroy all who live... I must..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:769
|
||
msgid ""
|
||
"These worthless humans just bested you and your armies. Your time has come, "
|
||
"once wise sage of the elves."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal M'Brin
|
||
#. "Nooo" is like a death scream, just a drawn out no
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:775
|
||
msgid "Beaten... by mere mortals... how has it come to this..? Nooo..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Mal Tera
|
||
#. very unlikely that you defeat Mebrin without destroying Mal Tera, but just in case you do, Mal Tera gets one line of text here
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:788
|
||
msgid ""
|
||
"The master is slain! With him gone... my soul... is unbound from... this "
|
||
"body..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg:803
|
||
msgid "At long last, it is done."
|
||
msgstr ""
|
||
|
||
#. [scenario]: id=09a_Elf_Epilogue
|
||
#. [scenario]: id=09b_Bandit_Epilogue
|
||
#: data/campaigns/The_South_Guard/scenarios/09a_Elf_Epilogue.cfg:5
|
||
#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:5
|
||
msgid "Epilogue"
|
||
msgstr "종장(終章)"
|
||
|
||
#. [unit_type]: id=Eyestalk, race=monster
|
||
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:4
|
||
msgid "Eyestalk"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Eyestalk, race=monster
|
||
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:25
|
||
msgid ""
|
||
"Named ‘Eyestalks’ for obvious reasons, these plant-like creatures can focus "
|
||
"their gaze onto an unsuspecting victim to draw life energy straight out of "
|
||
"them to replenish their own. While almost defenseless against melee attacks, "
|
||
"its deadly gaze from afar is not to be underestimated."
|
||
msgstr ""
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:32
|
||
msgid "smash"
|
||
msgstr ""
|
||
|
||
#. [attack]: type=arcane
|
||
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:56
|
||
msgid "gaze"
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Horseman Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:4
|
||
msgid "Horseman Commander"
|
||
msgstr "기병 사령관"
|
||
|
||
#. [unit_type]: id=Horseman Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:25
|
||
msgid ""
|
||
"Leaders of the border guards, mounted commanders command the garrisons that "
|
||
"keep peace in the outermost provinces of Wesnoth. As effective leaders and "
|
||
"powerful warriors, these men patrol the countryside and eliminate any and "
|
||
"all threats to peace in the frontier villages."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Infantry Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:4
|
||
msgid "Infantry Commander"
|
||
msgstr "보병 사령관"
|
||
|
||
#. [unit_type]: id=Infantry Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:26
|
||
msgid ""
|
||
"Veteran commanders have faced battle many times and led their men with "
|
||
"steady hands and calm determination."
|
||
msgstr ""
|
||
"수많은 전투를 치러 온 경험많은 사령관들은 그 부하들을 안정된 솜씨와 침착한 투"
|
||
"지로써 이끈다."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:30
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Lieutenant.cfg:29
|
||
msgid "glaive"
|
||
msgstr "언월도"
|
||
|
||
#. [unit_type]: id=Infantry Lieutenant, race=human
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Lieutenant.cfg:4
|
||
msgid "Infantry Lieutenant"
|
||
msgstr "보병 장교"
|
||
|
||
#. [unit_type]: id=Infantry Lieutenant, race=human
|
||
#: data/campaigns/The_South_Guard/units/Infantry_Lieutenant.cfg:25
|
||
msgid ""
|
||
"Commanders of the infantry of Wesnoth are responsible for the garrison and "
|
||
"defense of the border towns and villages. They are drawn from the ranks of "
|
||
"veteran soldiers, not nobility, and all have shown leadership and courage in "
|
||
"battle."
|
||
msgstr ""
|
||
"Wesnoth의 보병 사령관들은 각 주둔군을 관할하며 변방 마을과 촌락들을 방어하는 "
|
||
"임무를 맡는다. 이들을 구성하는 것은 귀족이 아닌 숙련된 병사들 가운데 전투에"
|
||
"서 충분한 지도력과 용맹함을 보여준 자들이다."
|
||
|
||
#. [unit_type]: id=Junior Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:4
|
||
msgid "Junior Commander"
|
||
msgstr "어린 사령관"
|
||
|
||
#. [unit_type]: id=Junior Commander, race=human
|
||
#: data/campaigns/The_South_Guard/units/Junior_Commander.cfg:25
|
||
msgid ""
|
||
"At scarcely 17 or 18 years of age, squires are not yet full knights, but "
|
||
"still have the knowledge and skill to master their mounts whilst in full "
|
||
"panoply. Talented squires are sometimes given command of small units in "
|
||
"Wesnoth’s army, where they gain experience leading fellow troops and honing "
|
||
"their prowess in battle."
|
||
msgstr ""
|
||
|
||
#. [unit_type]: id=Mounted General, race=human
|
||
#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:4
|
||
msgid "Mounted General"
|
||
msgstr "마상의 장군"
|
||
|
||
#. [unit_type]: id=Mounted General, race=human
|
||
#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:26
|
||
msgid ""
|
||
"Switching seamlessly between lance and mace, mounted generals boast "
|
||
"tremendous skill in individual combat and can hold their own against even "
|
||
"the most powerful opposition. They are masters of their mounts, able to "
|
||
"cover great distances quickly on their patrols, and have keen eyes for "
|
||
"detecting and eliminating all manner of perilous dangers. Their greatest "
|
||
"strength, however, lies in their ability to inspire great courage in their "
|
||
"men, who fight fearlessly and tenaciously under their command."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:12
|
||
msgid "I have failed my kingdom and duty..."
|
||
msgstr "왕국과 내 의무를 저버리고 말았다..."
|
||
|
||
#. [message]: speaker=Deoran
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:35
|
||
msgid "Taste cold steel!"
|
||
msgstr "내 창 맛을 보여주마!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:50
|
||
msgid ""
|
||
"I have lost everything helping the humans... Now they will surely perish!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:64
|
||
#, fuzzy
|
||
#| msgid "I have given my all for my kingdom! Avenge me, Deoran!"
|
||
msgid "I have given all for my kingdom! Avenge me, Deoran!"
|
||
msgstr "왕국을 위해 내 모든 것을 바쳤다! Deoran, 복수를 부탁합니다!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:81
|
||
msgid "May the Light guide you where I have failed..."
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:98
|
||
#, fuzzy
|
||
#| msgid "Far from home I fall — but not in vain! Guard our people, Deoran!"
|
||
msgid "Far from home I fall — but not in vain! Defend our people, Deoran!"
|
||
msgstr ""
|
||
"나는 머나먼 타향에서 가지만 이것이 허사가 되어선 안됩니다! Deoran, 사람들을 "
|
||
"지켜주십시오!"
|
||
|
||
#. [message]: speaker=unit
|
||
#. Alternative message used in the last scenario.
|
||
#: data/campaigns/The_South_Guard/utils/sg_deaths.cfg:104
|
||
#, fuzzy
|
||
#| msgid "Far from home I fall — but not in vain! Guard our people, Deoran!"
|
||
msgid "Far from home I fall — but not in vain!"
|
||
msgstr ""
|
||
"나는 머나먼 타향에서 가지만 이것이 허사가 되어선 안됩니다! Deoran, 사람들을 "
|
||
"지켜주십시오!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:29
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Thugs are the mainstay of the bandit armies. They do not have a "
|
||
#| "<i>ranged</i> attack, and are vulnerable to your archers. Deoran’s lance "
|
||
#| "will also strike fear into their hearts! Like all of the bandit units, "
|
||
#| "they are much more dangerous at night."
|
||
msgid ""
|
||
"Thugs are the mainstay of the bandit armies. They are powerful in melee "
|
||
"combat, but do not have a <i>ranged</i> attack and are vulnerable to "
|
||
"archers. Like all bandit units, they are much more dangerous at night."
|
||
msgstr ""
|
||
"깡패들은 도적 군단의 중심입니다. 이들에겐 <i>원격</i> 공격이 없어 당신의 궁사"
|
||
"들에게 취약합니다. Deoran의 기창도 놈들의 마음에 공포를 심어줄 것입니다! 다"
|
||
"른 도적 유닛과 마찬가지로, 이들은 밤에 가장 위협적입니다."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:56
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Thieves are more subtle than thugs. They try to surround your units and "
|
||
#| "stab them in the back. Make sure that thieves never have an opportunity "
|
||
#| "to attack when they have an ally directly behind the unit they are "
|
||
#| "attacking — they’ll do double damage! Like thugs, thieves are vulnerable "
|
||
#| "to the ranged attacks of your archers."
|
||
msgid ""
|
||
"Thieves are weak in one-on-one combat, but can be deadly if you allow them "
|
||
"to surround your units. On offense, thieves will deal double damage when "
|
||
"they have an ally directly behind the unit they are attacking! Like thugs, "
|
||
"thieves are vulnerable to ranged attacks."
|
||
msgstr ""
|
||
"도둑들은 깡패보다 더 교묘합니다. 이들은 당신의 유닛을 둘러싸고 뒤에서 찌르고"
|
||
"자 합니다. 도둑들이 아군 유닛 바로 뒤에 그들의 아군을 두고 공격할 기회를 주"
|
||
"면 안됩니다 — 그때는 공격력이 배가됩니다! 깡패들처럼 도둑들은 당신의 궁사들"
|
||
"이 가하는 원격 공격에 취약합니다."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:83
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Footpads are the scouts of the bandit armies. They are quick, and have "
|
||
#| "both a <i>melee</i> attack and a <i>ranged</i> attack. Neither of their "
|
||
#| "attacks is very strong, however, and your spearmen will make quick work "
|
||
#| "of them during the day."
|
||
msgid ""
|
||
"Footpads are the scouts of the bandit armies. They are highly mobile, and "
|
||
"have both a <i>melee</i> attack and a <i>ranged</i> attack, although neither "
|
||
"of their attacks is very strong. Footpads are difficult to hit with regular "
|
||
"attacks, but will take bonus damage from bladed, impact, or piercing weapons "
|
||
"and can be easily killed during the day."
|
||
msgstr ""
|
||
"노상강도는 도적 군단의 정찰꾼입니다. 이들은 빠르고 <i>근접</i>과 <i>원격</i> "
|
||
"공격을 다 가지고 있습니다. 하지만 둘다 별로 강하진 않으며, 당신의 창병들이 주"
|
||
"간에 이들을 신속하게 정리할 수 있습니다."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:110
|
||
msgid ""
|
||
"Skeletons are the bones of fallen warriors reanimated by dark sorcery. They "
|
||
"are almost immune to piercing weapons like arrows and spears, but can be "
|
||
"harmed by bladed attacks like swords, and are especially vulnerable to "
|
||
"impact weapons. Minister Hylas’s <i>arcane</i> attack is extremely effective "
|
||
"against them. Like bandits, they are much more dangerous at night!"
|
||
msgstr ""
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/The_South_Guard/utils/sg_help.cfg:137
|
||
msgid ""
|
||
"Walking corpses are usually used by weaker practitioners of the black arts, "
|
||
"who pilfer dead bodies to practice their profane magic. Alone, they are slow "
|
||
"and weak, although they can become dangerous in large groups. Any unit slain "
|
||
"by a Walking Corpse will be plagued with undeath and become one as well."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Intro to scenario 1
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:8
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "During the reign of Haldric VII, the land of Wesnoth was peaceful. Konrad "
|
||
#| "I had driven off the orcs in the north. The eastern forts were quiet and "
|
||
#| "almost deserted. The elves in the western forest kept to their own "
|
||
#| "affairs. In the prosperous south men built new towns and farms."
|
||
msgid ""
|
||
"The reign of Haldric VII was a time of great prosperity and peace in "
|
||
"Wesnoth. Konrad I had driven off the orcs in the north. The eastern forts "
|
||
"were quiet and secure. The elves in the western forest kept to their own "
|
||
"affairs. In the south, men built new towns and farms."
|
||
msgstr ""
|
||
"Haldric 7세의 치세에 Wesnoth의 땅은 평화로웠다. Konrad 1세는 오크들을 북방으"
|
||
"로 몰아냈다. 동부의 진지들은 조용한데다 거의 버려져 있었으며, 서쪽 숲의 엘프"
|
||
"들은 자신들의 문제에만 골몰하였다. 사람들은 풍요로운 남부에 새 마을과 농장을 "
|
||
"지었다."
|
||
|
||
#. [part]
|
||
#. Intro to scenario 1
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:14
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "For eight years the South Guard had defended the farms and homes "
|
||
#| "surrounding the city of Westin, the capital of Wesnoth’s frontier "
|
||
#| "province of Kerlath in the furthermost south. The fiercest foe they had "
|
||
#| "faced was the occasional bandit. The orcs were far to the north. In the "
|
||
#| "Aethenwood to the west dreamed the elves, not foes of humankind but "
|
||
#| "keeping aloof from men. Only scattered few outlaws lived in the wildlands "
|
||
#| "south of Kerlath, a bastion of the ancient heart forest of the Great "
|
||
#| "Continent so dense and gloomy that even elves forbore from dwelling there."
|
||
msgid ""
|
||
"For eight years, the South Guard had defended the farms and homes "
|
||
"surrounding the city of Westin, the capital of Wesnoth’s frontier province "
|
||
"of Kerlath in the furthermost south. Under the command of Sir Loris, the "
|
||
"South Guard kept Westin free from danger, having only to quash the "
|
||
"occasional bandit or wild creature. Perhaps the only real unease came from "
|
||
"the Aethenwood to the west, where the elves lived in reserved aloofness, "
|
||
"indifferent to the doings of man. Traversing their land without permission "
|
||
"was forbidden, but the elves rarely entered the lands of Kerlath in turn. "
|
||
"Even further south in the wildlands, the ancient heart forest sprawled out "
|
||
"in dense gloominess, ominous enough that even the elves eschewed entering, "
|
||
"and only a few, scattered outlaws called it their home."
|
||
msgstr ""
|
||
"남부 경비대는 8년간 Wesnoth 최남부 국경지대 Kerlath 주의 수도인 Westin 시 주"
|
||
"변의 농장과 가구들을 지켜왔다. 이들이 상대해온 가장 흉악한 적이라고는 종종 출"
|
||
"몰하는 도적떼 정도였다. 오크들은 머나먼 북쪽에 있었고, 서쪽의 Aethenwood에 산"
|
||
"다고 전해지는 엘프들은 인간의 적은 아니지만 서로 거리를 두고 있었다. Kerlath "
|
||
"주 남쪽, 대륙의 중심에 위치한 고대 삼림으로 가는 초입에 있는 황무지에는 몇몇 "
|
||
"무법자들만이 드물게 흩어져 있었고, 그 남쪽의 삼림은 너무 빽빽하고 음울하여 엘"
|
||
"프들조차도 잘 살지 않았다."
|
||
|
||
#. [part]
|
||
#. Intro to scenario 1
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:19
|
||
msgid ""
|
||
"Over time, in the absence of pressing danger, the South Guard grew "
|
||
"complacent and lazy. Reports to King Haldric slowed, and in the spring of "
|
||
"the ninth year, ceased altogether. Displeased with Sir Loris’ conduct, the "
|
||
"King decided to send someone to investigate."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Intro to scenario 1
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:24
|
||
msgid ""
|
||
"Haldric summoned a young, but promising cavalry officer named Deoran for the "
|
||
"task. Though undistinguished, Deoran’s family had a decorated history in the "
|
||
"army of Wesnoth: his great-grandfather, Haldiel, had fought alongside Konrad "
|
||
"I in the war to reclaim the throne, and his father, Leonard, had served as "
|
||
"an officer for thirty years. Thus, with full trust in the young officer, "
|
||
"King Haldric knighted Deoran and tasked him with riding to Westin to demand "
|
||
"accounting from Sir Loris."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Intro to scenario 2
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:35
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Having defeated Urza Mathin, Deoran immediately sent scouts out into the "
|
||
#| "whole countryside. His men reported bandits roaming freely over the "
|
||
#| "border, terrorizing the peasants and villagers. Nowhere did they find "
|
||
#| "soldiers of the South Guard."
|
||
msgid ""
|
||
"Having defeated Urza Mathin, Deoran immediately sent out scouts into the "
|
||
"whole countryside. His men reported bandits roaming freely through the land, "
|
||
"terrorizing the peasants and villagers. Nowhere did they find soldiers of "
|
||
"the South Guard."
|
||
msgstr ""
|
||
"Urza Mathin을 격파하고, Deoran은 즉시 지방 전역에 정찰대를 파견했다. 부하들"
|
||
"은 도적들이 국경을 자유롭게 드나들면서 농민들과 마을들을 공포에 떨게 하고 있"
|
||
"다고 보고했다. 남부 경비대의 병사들은 어디에서도 보이지 않았다."
|
||
|
||
#. [part]
|
||
#. Intro to scenario 2
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:41
|
||
msgid ""
|
||
"Deoran decided to take action and wipe out the bandits. He and Sir Gerrick "
|
||
"gathered their men and rode in haste to Westin. As they approached, they saw "
|
||
"plumes of black smoke rising high into the sky, accompanied by the stench of "
|
||
"burning flesh and the shrill cries of screaming villagers. Troubled and "
|
||
"concerned, Deoran hastened his pace toward the old city."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Intro to scenario 5
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:52
|
||
msgid ""
|
||
"Ethiliel led the men of the South Guard into the southern forest. The deep "
|
||
"woods were overcast with unnatural shadow as they entered, shrouded with "
|
||
"eerie silence and uncanny stillness. Grey darkness sapped all color from "
|
||
"their surroundings, rendering all murky and gloomy, with every movement and "
|
||
"every sound muted in the thick fog. Deoran’s small company kept vigilant "
|
||
"watch on the dense forest and on each other, wary of the foreboding "
|
||
"ambience, and even the elves seemed rather disconcerted."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Intro to scenario 5
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:59
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "For many weeks they marched down nameless paths that no man had trod "
|
||
#| "before. From time to time they saw ghostly images of elven villages and "
|
||
#| "halls in the deep woods, but as they advanced, even those became scarce."
|
||
msgid ""
|
||
"For many days they marched down nameless paths that no man had trod before. "
|
||
"From time to time, Deoran fancied that he saw ghostly images of elven "
|
||
"villages and halls in the deep woods, but as they advanced, even those "
|
||
"became scarce. Far from civilization, in the deep woods, time passed in "
|
||
"blurred day and night with the ever creeping chill of deathly shadow growing "
|
||
"upon them."
|
||
msgstr ""
|
||
"몇 주 동안 그들은 누구도 밟은 적 없었던 이름없는 길을 따라 진군했다. 때때로 "
|
||
"이들은 깊은 숲속에서 엘프 마을이나 회관의 유령같은 모습들을 얼핏 보곤 했지"
|
||
"만, 더 나아갈수록 그런 것들마저 뜸해져갔다."
|
||
|
||
#. [part]
|
||
#. Intro to scenario 5
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:65
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Finally Ethiliel told the men to halt and pitch camp — they had reached "
|
||
#| "the Black River, beyond which no elf or man would willingly pass."
|
||
msgid ""
|
||
"Finally, Ethiliel told the men to halt and pitch camp — they had reached the "
|
||
"Black River, beyond which no elf or man would willingly pass."
|
||
msgstr ""
|
||
"드디어 Ethiliel이 사람들에게 멈춰서서 기지를 세우라고 했을 때쯤엔, 그들은 엘"
|
||
"프나 인간 그 누구든지 넘기를 꺼려하는 검은 강에 도착해 있었다."
|
||
|
||
#. [part]
|
||
#. Intro to scenario 6a
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:75
|
||
msgid ""
|
||
"At the undead fortress, Deoran watched on as Ethiliel dispelled the magical "
|
||
"barriers guarding the catacombs. One by one, they came undone in flashes of "
|
||
"blue and black, cerulean and obsidian energies diffused out into the cold, "
|
||
"dry air."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Intro to scenario 6a
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:82
|
||
msgid ""
|
||
"He wondered briefly why she had stopped mentioning Mebrin and his "
|
||
"whereabouts, but something told him that now was not the time to mention the "
|
||
"sage’s name. Perhaps, he thought, she suspected that the bandits’ story was "
|
||
"indeed true and that Mebrin had been corrupted by his dabbling in undead "
|
||
"magic. Perhaps she simply hadn’t come to terms with it."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Intro to scenario 6a
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:88
|
||
msgid ""
|
||
"Eventually, all the wards were gone, and with only a hushed word of "
|
||
"beckoning, Ethiliel led the men down into the crypt."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Intro to scenario 7a
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:98
|
||
msgid ""
|
||
"After Mal M’Brin’s defeat, Deoran and his men left the desolate caverns and "
|
||
"returned to the surface of the fortress where the sun had begun to break "
|
||
"through the thick fog in the ancient forest. Ethiliel stayed behind for a "
|
||
"long while, not emerging from the caverns until the day had passed and it "
|
||
"was well into the night. She offered a brief word of apology, but said "
|
||
"nothing more as she led them back north toward Wesnoth. Deoran had to admit "
|
||
"that he was elated that they had defeated the undead and were returning "
|
||
"home, although the wearied, almost grieving mood of the elves was quite "
|
||
"sombering."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Intro to scenario 7a
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:105
|
||
msgid ""
|
||
"The wheel of time turned another cycle and fall faded into winter. The last "
|
||
"few colored leaves dropped to the ground, leaving nothing but the spiny "
|
||
"evergreens and otherwise barren trees. Forage and game were scarce even with "
|
||
"the undead gone, and the thoughts of both men and elves were turned toward "
|
||
"their homes, where they could find peace and warmth with their families. The "
|
||
"long weeks of trudging northward took its toll, but eventually, Deoran and "
|
||
"his men emerged from the sprawling forest and returned to the lands of "
|
||
"Wesnoth."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Intro to scenario 7b
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:115
|
||
msgid ""
|
||
"Snow fell as Deoran, Sir Gerrick, and Urza Afalas emerged from the great "
|
||
"southern forest. Yet even as they returned to the land of men, the ominous "
|
||
"gloom of the forest followed them. Up above, the bright sun was shrouded "
|
||
"with grey fog, overcast with billowing clouds streaking through the sky in "
|
||
"streams of darkened ash. Behind, the crepuscular shadow spread outward from "
|
||
"the forest, an unnatural extension of the powers that lay within. It gained "
|
||
"quickly upon them, the sinister darkness creeping toward the men of the "
|
||
"South Guard."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Intro to scenario 7b
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:122
|
||
msgid ""
|
||
"They rode quickly northward. Day and night, they fled without reprieve until "
|
||
"they finally crossed back into Kerlath Province. Deoran and his men entered "
|
||
"the forts guarding the border to Wesnoth, the undead close on their heels."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Epilogue A
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:132
|
||
msgid ""
|
||
"The men of the South Guard held the walls of Westin staunchly, trading "
|
||
"evenly with the elves blow for blow. The night ran its course, and as dawn "
|
||
"broke, the fighting continued, humans standing fast at the wall as the elves "
|
||
"poured out in ever increasing number. As the sun began to rise into the sky, "
|
||
"the light dimmed and great fog spread across the battlefield. The sounds of "
|
||
"fighting dispersed and soon, it was utterly silent as the elves withdrew "
|
||
"from combat. The humans advanced cautiously, still in formation, still ready "
|
||
"to strike at any sign of trouble."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Epilogue A
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:138
|
||
msgid ""
|
||
"The fog withdrew and sunlight broke through the clouds in scattered beams. "
|
||
"Deoran rode to the forefront of the line of infantry, waiting with bated "
|
||
"breath. Finally, after several more minutes, the fog drifted away and "
|
||
"Ethiliel stood there alone, facing the wall of spears. Her face was a mask "
|
||
"of woe and exhaustion, and yet her voice was startlingly clear as she spoke "
|
||
"to the men of Wesnoth, saying, <i>“Stop! Enough blood has been spilled, "
|
||
"human and elf alike. The injury you humans have done to the elves is great, "
|
||
"but your service also was worthy. We have decided to make peace again.”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Epilogue A
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:143
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "<i>“These are the terms of the peace between us: any man found in the "
|
||
#| "forest or hills that belong to the elves will taste death. No more will "
|
||
#| "the elves send ambassadors or councilors to Westin, and no more will men "
|
||
#| "wander the green woods.”</i>"
|
||
msgid ""
|
||
"<i>“These are our terms: no human will be permitted in the forests or hills "
|
||
"of the Aethenwood, and likewise, we elves will not traverse the plains and "
|
||
"farmlands belonging to you humans. No more will the elves send ambassadors "
|
||
"or councilors to Westin, and no more will men wander the green woods.”</i>"
|
||
msgstr ""
|
||
"<i>“우리 사이에 평화를 유지하는 조건은 다음과 같다 - 엘프족에 속한 숲이나 언"
|
||
"덕에서 인간이 발견될 경우 그것이 누구든 죽게 된다. 엘프족은 더 이상 Westin에 "
|
||
"외교관이나 조언자를 보내지 아니하며, 인간은 이제 초록 숲에 발을 들이지 못하"
|
||
"게 될 것이다.”</i>"
|
||
|
||
#. [part]
|
||
#. Epilogue A
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:148
|
||
msgid ""
|
||
"Ethiliel drew closer to Deoran and her voice dropped to a whisper. <i>“I "
|
||
"have done what I can to ensure peace between elf and man. You may not like "
|
||
"it, but it is the best I could do. This whole endeavor has brought me enough "
|
||
"grief as it is. I will go now.”</i>"
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Epilogue A
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:153
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Thus an uneasy peace was consummated between man and elf. For many weeks "
|
||
#| "the South Guard patrolled the borders of the elven woods and watched over "
|
||
#| "the growing farms and villages. Finally, as the snow melted and the roads "
|
||
#| "bore their burdens again, a messenger came from King Haldric."
|
||
msgid ""
|
||
"Thus, an uneasy peace was established between man and elf. For many weeks, "
|
||
"the South Guard patrolled the borders of the elven woods and watched over "
|
||
"the growing farms and villages. The threat from the elves was enough to keep "
|
||
"the villagers from entering the now forbidding Aethenwood, and despite the "
|
||
"palpable tension at the forest border, the truce was maintained without "
|
||
"incident."
|
||
msgstr ""
|
||
"이렇게 인간과 엘프 사이에 불안한 평화가 성립되었다. 이후 몇 주간 남부 경비대"
|
||
"는 엘프 숲의 경계를 순찰하며 넓어져 가는 농장과 마을들을 감시했다. 마침내, 눈"
|
||
"이 녹아 길이 다시 제 역할을 하게 되었을 때, Haldric 왕에게서 전령이 왔다."
|
||
|
||
#. [part]
|
||
#. Is part of both Epilogues
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:158
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:206
|
||
msgid ""
|
||
"Finally, as the snow melted and green buds marked the onset of spring, "
|
||
"Deoran knew the time had come to report back to King Haldric. He bade the "
|
||
"people of Westin farewell and made his journey northward to Weldyn. While "
|
||
"years of rebuilding lay ahead for Kerlath, they would take place in peace "
|
||
"thanks to Deoran’s leadership and the heroics of the South Guard."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Epilogue B
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:169
|
||
msgid ""
|
||
"As the lich’s final death scream echoed across the battlefield, his skeletal "
|
||
"form began to crumble. Decayed bones disintegrated into ash, borne away on "
|
||
"the frigid wind, another immortal soul cast back into the endless flow of "
|
||
"time. With their master’s power gone, the undead warriors fell back to "
|
||
"lifelessness, crumbling into inanimate heaps of bones. The wind flowed "
|
||
"across the battlefield in gentle streams, carrying with it the souls of the "
|
||
"fallen and ascending toward the sky where the sun began to break through the "
|
||
"ashen clouds. As the sunlight broke through, the wind subsided, and all was "
|
||
"still."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Epilogue B
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:176
|
||
msgid ""
|
||
"Deoran dropped his lance to the ground. The men around him slowly lifted "
|
||
"their helmets from their brows. The battle was over. The undead were gone."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Epilogue B
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:182
|
||
msgid ""
|
||
"For several days, the healers of Westin worked feverishly to save as many of "
|
||
"the wounded as they were able. The villagers set out to rebuild their homes "
|
||
"and bury the dead to the north of the city, where many mounds joined the "
|
||
"garden of graves already there."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Epilogue B
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:188
|
||
msgid ""
|
||
"After the battle, Deoran led an expedition to the southern border posts, "
|
||
"where the forts had been smashed into crumbled ruins, and blood and broken "
|
||
"weapons were scattered all about. He silently cursed the lich for the lack "
|
||
"of bodies at the site of the battle, but deep down, he had known that that "
|
||
"would be the fate of the men who had valiantly given their lives so that "
|
||
"Westin might survive the undead onslaught. Still, he found small consolation "
|
||
"in locating Sir Gerrick’s glaive and shield and bearing them back with him "
|
||
"to Westin. Those he placed atop Gerrick’s mound, where they became a symbol "
|
||
"of sacrifice, and loyalty, and valor."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Epilogue B
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:194
|
||
msgid ""
|
||
"Urza Afalas earned his own mound as well, a small, inconspicuous thing near "
|
||
"his old home, where his brothers and he used to live before they were exiled "
|
||
"for their crimes. Knowing that the former outlaw leader had helped defend "
|
||
"the city against the undead assault, the Council of Westin absolved the "
|
||
"remaining bandits of their crimes and allowed them to return to their homes. "
|
||
"After many years away from home and a difficult and terrifying battle "
|
||
"against the undead, most were more than happy to come back in peace and help "
|
||
"clean up the town."
|
||
msgstr ""
|
||
|
||
#. [part]
|
||
#. Epilogue B
|
||
#: data/campaigns/The_South_Guard/utils/sg_story.cfg:200
|
||
msgid ""
|
||
"Deoran spent his days visiting the wounded and directing the men as they "
|
||
"rebuilt the shattered walls and ramparts of the city. Slowly, a sense of "
|
||
"normalcy began to return to Kerlath Province as Westin was restored and the "
|
||
"South Guard began to patrol the villages once again."
|
||
msgstr ""
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "A young Knight, Deoran, is dispatched to take command of the South "
|
||
#~| "Guard... Note: This campaign is designed as an introduction to Wesnoth. "
|
||
#~| "The ‘Civilian’ difficulty level is aimed at first-time players.\n"
|
||
#~| "\n"
|
||
#~ msgid ""
|
||
#~ "This campaign is designed as an introduction to Wesnoth. The ‘Civilian’ "
|
||
#~ "difficulty level is aimed at first-time players."
|
||
#~ msgstr ""
|
||
#~ "젊은 기사 Deoran이 남부 경비대의 지휘를 맡아 파견되었다...\n"
|
||
#~ "참고: 이 캠페인은 Wesnoth의 도입부로서 구성되었습니다. 특히 '시민' 난이도"
|
||
#~ "는 처음으로 플레이하는 사람들에게 맞춰져 있습니다.\n"
|
||
#~ "\n"
|
||
|
||
#~ msgid "Maybe whoever summoned these undead knows where he is?"
|
||
#~ msgstr "이 언데드들을 불러낸 자가 그가 어디 있는지 알수 있을지도 모르지요."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Deoran found himself put to the test early in his command. Loris, the "
|
||
#~| "previous commander, had squandered his time in games and diversions and "
|
||
#~| "bandits had overrun the land..."
|
||
#~ msgid ""
|
||
#~ "Deoran found himself put to the test early in his command. Loris, the "
|
||
#~ "previous commander, had squandered his time in games and diversions, and "
|
||
#~ "bandits had overrun the land..."
|
||
#~ msgstr ""
|
||
#~ "Deoran은 자신의 지휘 능력에 대한 시험이 벌써 시작되었다는 것을 느꼈다. 전 "
|
||
#~ "사령관인 Loris는 사냥과 오락거리에 시간을 낭비하였고, 도적들은 온 사방에 "
|
||
#~ "들끓었다..."
|
||
|
||
#~ msgid ""
|
||
#~ "Sorry, sir! I thought you were one of the bandits who have been "
|
||
#~ "ransacking the towns and killing the villagers. What are you doing here? "
|
||
#~ "Sir Gerrick and I were the last of the South Guard..."
|
||
#~ msgstr ""
|
||
#~ "!! 송구합니다, 각하! 전 마을을 뒤엎고 주민들을 죽인 도적떼들이 또 온줄만 "
|
||
#~ "알았습니다. 여기는 어쩐 일이십니까? 여기에 남은 남부 경비대의 일원이라고"
|
||
#~ "는 Gerrick 경과 저 뿐입니다만..."
|
||
|
||
#~ msgid ""
|
||
#~ "My lord, it is good that King Haldric has sent you to our lands! Bandits "
|
||
#~ "have overrun the whole countryside, and are killing and pillaging without "
|
||
#~ "pity. You must raise the South Guard again and drive off the bandits!"
|
||
#~ msgstr ""
|
||
#~ "각하, Haldric 전하께서 이쪽으로 당신을 보내주셔서 정말 다행입니다! 전원지"
|
||
#~ "대 전역에 도적들이 들끓어, 무자비한 살인과 약탈을 자행하고 있습니다. 사령"
|
||
#~ "관께서는 남부 경비대를 다시 일으켜 도적들을 몰아내셔야 합니다!"
|
||
|
||
#~ msgid ""
|
||
#~ "No doubt I am needed here. Unfortunately I have seen only farm tools to "
|
||
#~ "arm our men with. They are valorous, but cannot fight bandits with "
|
||
#~ "pitchforks!"
|
||
#~ msgstr ""
|
||
#~ "이곳에 내가 필요하다는건 알겠네. 하지만 불행히도 여기서 병사들을 무장시킬"
|
||
#~ "만한 건 농기구밖에 보이지 않는군. 그들은 용감하지만, 쇠스랑만으로 도적들"
|
||
#~ "을 상대할 순 없네!"
|
||
|
||
#~ msgid ""
|
||
#~ "I will open the citadel’s armory. We have a supply of spears and bows, "
|
||
#~ "and lacked only a leader to bring us to battle with them!"
|
||
#~ msgstr ""
|
||
#~ "제가 성채의 무기고를 열겠습니다. 우리를 이끌고 저들과 싸우게 할 지휘관만"
|
||
#~ "이 없었을 뿐 창과 활은 충분합니다!"
|
||
|
||
#~ msgid ""
|
||
#~ "Sir Gerrick is an infantry commander. He is a strong warrior in his own "
|
||
#~ "right, but when he is near less experienced troops, he makes their attack "
|
||
#~ "better too!"
|
||
#~ msgstr ""
|
||
#~ "Gerrick 경은 보병 장교입니다. 자기 자신도 강력한 전사이지만, 그는 미숙련 "
|
||
#~ "부대의 곁에서 그들의 공격을 강화해줄 수도 있습니다!"
|
||
|
||
#~ msgid ""
|
||
#~ "Let us punish these bandits for their crimes and murders! My wounds are "
|
||
#~ "healed and I am ready for battle!"
|
||
#~ msgstr ""
|
||
#~ "도적떼에게 놈들의 죄악과 살인의 댓가를 치르게 해줍시다! 상처는 다 나아서 "
|
||
#~ "전투에 참가할 수 있소!"
|
||
|
||
#~ msgid "However I can, I will help you!"
|
||
#~ msgstr "내가 할 수 있는 한 도와드리지요!"
|
||
|
||
#~ msgid ""
|
||
#~ "Garrison the villages behind our lines and keep the enemy from slipping "
|
||
#~ "around us at night."
|
||
#~ msgstr "적이 밤에 우리 곁을 지나치지 못하게 전선 뒤쪽의 마을을 지키십시오."
|
||
|
||
#~ msgid ""
|
||
#~ "No. I have been sent by King Haldric to take command of the South Guard. "
|
||
#~ "The King has heard no news in weeks. How long have you and your men been "
|
||
#~ "shut up in the citadel?"
|
||
#~ msgstr ""
|
||
#~ "아니, 나는 Haldric 왕의 명을 받아 남부 경비대의 사령관으로서 파견되었네. "
|
||
#~ "전하께선 벌써 몇주간이나 아무 소식도 듣지 못하셨지. 대체 자네와 부하들은 "
|
||
#~ "얼마나 오래 성채에 갇혀 있었던겐가?"
|
||
|
||
#~ msgid ""
|
||
#~ "This is worse than even my darkest fears. We must ride to Westin at once, "
|
||
#~ "and hope that Sir Loris is there and well! Come men! Ride for Westin!"
|
||
#~ msgstr ""
|
||
#~ "이건 내가 상상했던 최악의 상황보다 더하군. 즉시 Westin으로 달려야겠다. "
|
||
#~ "Loris 경이 그곳에 잘 있기만을 바랄 수밖에! 가자, 제군들! Westin으로 진군!"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Bring Deoran to the Citadel of Westin"
|
||
#~ msgid "Occupy the Citadel of Westin"
|
||
#~ msgstr "Deoran을 Westin 요새로 이동시킨다"
|
||
|
||
#~ msgid "At last the citadel is secured."
|
||
#~ msgstr "드디어 요새를 장악했군."
|
||
|
||
#~ msgid "Now, Deoran, take your post of command at the Citadel of Westin."
|
||
#~ msgstr "Deoran님, 이제 Westin 요새에 지휘소를 만드시죠."
|
||
|
||
#~ msgid "More bandits?! They’ll feel the deadly bite of my lance!"
|
||
#~ msgstr "또 도적들인가?! 내 필살의 기창 맛을 보여주마!"
|
||
|
||
#~ msgid ""
|
||
#~ "Peace! For I am no enemy. I am Minister Hylas, advisor to Sir Loris! You "
|
||
#~ "came just in time! We couldn’t have held them off another day..."
|
||
#~ msgstr ""
|
||
#~ "잠깐! 난 적이 아니오. 나는 Loris 경의 조언자 Hylas 목사요! 제 때에 와주셨"
|
||
#~ "소! 우리 힘으로는 도저히 놈들을 몰아낼 수가 없었소..."
|
||
|
||
#~ msgid ""
|
||
#~ "Indeed, our arrival was timely. But where is Sir Loris? Where is the "
|
||
#~ "garrison of the city? I was sent by Haldric to relieve him and take "
|
||
#~ "command of the South Guard, for the King has heard no news from Westin in "
|
||
#~ "two months."
|
||
#~ msgstr ""
|
||
#~ "확실히 제때에 온 모양이군. 하지만 Loris 경은 어디 있소? 도시의 수비군은 어"
|
||
#~ "디 있는거요? Haldric 전하께서는 두달간이나 Westin에서의 소식을 듣지 못하"
|
||
#~ "자, 명을 내려 그를 해임시키고 나를 남부 경비대의 지휘관으로 파견하셨소."
|
||
|
||
#~ msgid ""
|
||
#~ "Alas, Sir Loris will find no relief now. He is buried northwest of the "
|
||
#~ "city where he fell. For weeks we warned him of the new power of these "
|
||
#~ "bandits. And yet he would never lead his men against them until their "
|
||
#~ "strength had waxed and ours waned."
|
||
#~ msgstr ""
|
||
#~ "아아, Loris 경을 해임하는 건 이제 불가능합니다. 도시의 북서쪽, 그가 쓰러"
|
||
#~ "진 곳에 그의 무덤이 있습니다. 지난 몇주간 우리가 그에게 도적들이 얻은 새로"
|
||
#~ "운 힘에 대해 경고했지만, 그는 군대를 지휘해서 놈들에게 맞설 생각을 하지 않"
|
||
#~ "았고, 결국 저들의 힘이 흥하고 우리의 힘이 쇠하게 되었습니다."
|
||
|
||
#~ msgid ""
|
||
#~ "It grieves me to learn of his death, foolish though he may have been! "
|
||
#~ "Now, though, there are more pressing matters. Rise, men of Wesnoth! We "
|
||
#~ "must drive these bandits from our city!"
|
||
#~ msgstr ""
|
||
#~ "그는 어리석은 인물이었지만, 그가 죽었다니 정말 비통하구려! 하지만 지금 우"
|
||
#~ "리에겐 더욱 급한 일들이 있소. 일어나라, Wesnoth의 장정들이여! 우리의 도시"
|
||
#~ "에서 저 도적떼를 몰아낸다!"
|
||
|
||
#~ msgid ""
|
||
#~ "Not only will Minister Hylas’s <i>arcane</i> attack melt undead bones, "
|
||
#~ "but he can also heal wounded units near him."
|
||
#~ msgstr ""
|
||
#~ "Hylas 목사의 <i>신령</i> 공격은 언데드의 뼈를 녹여버릴 수 있으며, 그는 또"
|
||
#~ "한 근처의 상처입은 유닛을 치료할 수 있습니다."
|
||
|
||
#~ msgid "How can a bandit have summoned undead?"
|
||
#~ msgstr "어덯게 도적이 언데드를 소환해 낸거지?"
|
||
|
||
#~ msgid ""
|
||
#~ "Deoran sent a rider to request mounted reinforcements and set out at once "
|
||
#~ "towards the Aethenwood..."
|
||
#~ msgstr ""
|
||
#~ "Deoran은 기병 원군을 청하는 전령을 보내고 바로 Aethenwood를 향해 출발했"
|
||
#~ "다..."
|
||
|
||
#~ msgid ""
|
||
#~ "But if we do not discover the source of these undead warriors, the whole "
|
||
#~ "province shall surely be swallowed up by them, and then their bandit "
|
||
#~ "masters will fare no better. We cannot allow it!"
|
||
#~ msgstr ""
|
||
#~ "우리가 이 언데드 전사들의 근원을 알아내지 못한다면 모든 지역이 놈들에게 먹"
|
||
#~ "혀버릴테고, 그때쯤에 도적들의 우두머리가 보일 반응은 최악이겠지. 그렇게 놔"
|
||
#~ "둘 수는 없소!"
|
||
|
||
#~ msgid ""
|
||
#~ "I have lost two brothers to Deoran — I shall not allow him to reach the "
|
||
#~ "accursed elves! Deoran will die before he reaches the western forest!"
|
||
#~ msgstr ""
|
||
#~ "Deoran이 형제들을 둘이나 죽였다 — 놈이 빌어먹을 엘프들에게 가도록 두지 않"
|
||
#~ "겠어! Deoran은 서쪽 숲에 도달하기 전에 죽게 될거다!"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "I hope that’s the last of the bandits! How many more of these foul "
|
||
#~| "undead must we fight?"
|
||
#~ msgid ""
|
||
#~ "I hope that’s the last of the bandits! How many more of these foul "
|
||
#~ "creatures must we fight?"
|
||
#~ msgstr ""
|
||
#~ "이놈으로 도적단은 끝이면 좋겠군요! 대체 이 추악한 언데드와 얼마나 더 싸워"
|
||
#~ "야 하는겁니까?"
|
||
|
||
#~ msgid ""
|
||
#~ "If we are to check the advance of the dead, I must reach the home of the "
|
||
#~ "elves!"
|
||
#~ msgstr "죽은 자의 진군을 저지하려면, 내가 엘프들이 사는 곳에 도달해야 한다!"
|
||
|
||
#~ msgid "Sidaurios"
|
||
#~ msgstr "Sidaurios"
|
||
|
||
#~ msgid "De..."
|
||
#~ msgstr "De..."
|
||
|
||
#~ msgid "Deora..."
|
||
#~ msgstr "Deora..."
|
||
|
||
#~ msgid "My thanks, lady."
|
||
#~ msgstr "고맙소, 부인."
|
||
|
||
#~ msgid ""
|
||
#~ "We have followed you away from our homes and left them unguarded. Now, "
|
||
#~ "where can we find this sage who knows the southern forest well?"
|
||
#~ msgstr ""
|
||
#~ "우리는 당신을 따라 도시의 방비도 내버려두고 여기까지 따라왔소. 이제 어디가"
|
||
#~ "면 남부 대삼림을 잘 아는 현자님을 뵐 수 있소?"
|
||
|
||
#~ msgid ""
|
||
#~ "Yet, as she says, he is our best hope to rid our lands of this new "
|
||
#~ "menace. We do that which we must. Ethiliel, you make for Mebrin’s "
|
||
#~ "village. We will handle the intruders."
|
||
#~ msgstr ""
|
||
#~ "하지만 그녀의 말대로 이 새로운 위협을 몰아내려면 그가 최고의 희망이지. 우"
|
||
#~ "리가 할 일을 하자. Ethiliel, 당신은 Mebrin의 은거지로 가시오. 우리가 침입"
|
||
#~ "자들을 상대하겠소."
|
||
|
||
#~ msgid "Now your blood and tears will join that of the elves!"
|
||
#~ msgstr "이제 너희의 피와 눈물이 엘프의 피눈물에 섞일거다!"
|
||
|
||
#~ msgid ""
|
||
#~ "You said this valley would be safe, and we find it filled with skeletal "
|
||
#~ "foes! Cannot some of your elf friends help us in our struggle?"
|
||
#~ msgstr ""
|
||
#~ "당신은 이 계곡이 안전할거라고 했지만, 여긴 해골들로 가득하지 않소! 엘프 친"
|
||
#~ "구들이 우릴 도우러 오지 못하는게 아니오?"
|
||
|
||
#~ msgid "Finally, release! Thank you, my friends..."
|
||
#~ msgstr "드디어 안식이 왔다! 고맙소, 친구들이여..."
|
||
|
||
#~ msgid ""
|
||
#~ "You’re too late! You’ll never find our stronghold, and even if you did, "
|
||
#~ "what can you do against the dead?"
|
||
#~ msgstr ""
|
||
#~ "너흰 너무 늦었다! 너희는 절대 우리의 근거지를 찾지 못할것이다. 설사 찾는"
|
||
#~ "다 해도, 너희가 죽은 자들을 상대로 뭘 할 수 있을까?"
|
||
|
||
#~ msgid ""
|
||
#~ "Well, vengeance or no, if you will lead us into the forest, we will "
|
||
#~ "follow you and battle the undead!"
|
||
#~ msgstr ""
|
||
#~ "뭐, 복수든 아니든, 당신이 우릴 숲으로 인도해 준다면, 우린 당신을 따라 언데"
|
||
#~ "드와 싸우겠소!"
|
||
|
||
#~ msgid ""
|
||
#~ "The heat in this forest is oppressive, and this fog cannot be natural. I "
|
||
#~ "wonder what evil lurks nearby?"
|
||
#~ msgstr ""
|
||
#~ "이 숲속은 찌는듯이 덥군, 거기다 자연스럽지 못한 안개까지. 이 근처에 사악"
|
||
#~ "한 것들이 있는 걸까?"
|
||
|
||
#~ msgid ""
|
||
#~ "I fear the fog emanates from some powerful lord of the undead. We may be "
|
||
#~ "overmatched..."
|
||
#~ msgstr ""
|
||
#~ "아무래도 이 안개는 강력한 언데드 군주로부터 뿜어져 나오는 것 같습니다. 우"
|
||
#~ "리가 밀릴지도 모릅니다..."
|
||
|
||
#~ msgid ""
|
||
#~ "I have brought many of my people along to aid us. My soldiers and shamans "
|
||
#~ "will now fight at your command."
|
||
#~ msgstr ""
|
||
#~ "내가 우리를 지원할 우리 백성들을 많이 데려왔다. 이제 내 병사들과 샤먼들이 "
|
||
#~ "그대의 지휘를 받아 싸울 것이다."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Elvish Fighters are at home in the thick forests. They have both a sword "
|
||
#~| "and a bow and are deadly with both. They are quick and can hold their "
|
||
#~| "own against just about anything."
|
||
#~ msgid ""
|
||
#~ "Elvish Fighters are at home in thick forests. They have both a sword and "
|
||
#~ "a bow and are deadly with both. They are quick and can hold their own "
|
||
#~ "against just about anything."
|
||
#~ msgstr ""
|
||
#~ "엘프 전사들은 깊은 숲에서 사는 이들입니다. 이들은 검과 활 모두에 능통합니"
|
||
#~ "다. 이들은 빠르며 거의 모든 것들에 대항할 수 있습니다."
|
||
|
||
#~ msgid ""
|
||
#~ "Elvish Shamans are no match for most enemies in single combat. They do, "
|
||
#~ "however, heal units next to them every turn. Use them to bolster your "
|
||
#~ "weakening lines and heal wounded soldiers."
|
||
#~ msgstr ""
|
||
#~ "엘프 샤먼들은 일대일 전투에서 이길 수 있는 상대가 거의 없습니다. 하지만 이"
|
||
#~ "들은 근처의 유닛들을 매 턴 회복시켜줍니다. 이들을 써서 약화된 전선을 보강"
|
||
#~ "하고 부상병들을 치료하십시오."
|
||
|
||
#~ msgid "Why did we stop and make camp here?"
|
||
#~ msgstr "어째서 여기 멈춰서 기지를 세우는 거요?"
|
||
|
||
#~ msgid ""
|
||
#~ "I fear no forests. Let us find this river and whatever enemies lie beyond."
|
||
#~ msgstr ""
|
||
#~ "난 숲은 두렵지 않아. 이 강 너머에 어떤 놈들이 있는지 찾아보도록 하죠."
|
||
|
||
#~ msgid ""
|
||
#~ "Save your thanks! We are here to root out all the evil from these woods, "
|
||
#~ "and that means you!"
|
||
#~ msgstr ""
|
||
#~ "감사는 접어두는게 좋을걸! 우리는 이 숲에서 악을 뿌리뽑기 위해 왔고, 그 악"
|
||
#~ "은 너다!"
|
||
|
||
#~ msgid ""
|
||
#~ "Draw your swords and say your prayers! You cannot stand against us! You "
|
||
#~ "will pay for your crimes!"
|
||
#~ msgstr ""
|
||
#~ "무기를 내리고 기도나 올려라! 너희는 우리앞에 버틸 수 없다! 너희는 너희의 "
|
||
#~ "죄값을 치르게 될 것이다!"
|
||
|
||
#~ msgid ""
|
||
#~ "But have you not seen the undead in these forests? I know you have seen "
|
||
#~ "them under the control of the many bandit leaders before..."
|
||
#~ msgstr ""
|
||
#~ "하지만 당신들은 이 숲에서 언데드들을 못본거요? 당신들은 여러 도적단장들이 "
|
||
#~ "놈들을 통제하는 걸 전에 보았을텐데..."
|
||
|
||
#~ msgid "What of them?"
|
||
#~ msgstr "놈들이라니?"
|
||
|
||
#~ msgid ""
|
||
#~ "You imprisoned Mebrin?! For that you must surely pay. Speak swiftly so "
|
||
#~ "that we may end this parley and dispatch you quickly! We will have "
|
||
#~ "vengeance!"
|
||
#~ msgstr ""
|
||
#~ "너희가 Mebrin을 가두었다고?! 너희는 반드시 그 짓의 대가를 치를 것이다. 어"
|
||
#~ "서 이야기를 끝내고 이 협상을 마쳐라! 우리는 복수할 것이다!"
|
||
|
||
#~ msgid ""
|
||
#~ "Hear me out! He taught us to summon the dead to fight for us. We were "
|
||
#~ "weak and foolish and soon summoned undead that we could not control. "
|
||
#~ "Mebrin too fell sway to the influence of the undead, and now he leads "
|
||
#~ "them. For a time he served us, but now he has gone mad and is attacking "
|
||
#~ "us as well!"
|
||
#~ msgstr ""
|
||
#~ "내 얘기를 끝까지 들어줘요! 그는 우리에게 죽은 자를 소환해서 싸우게 하는 법"
|
||
#~ "을 가르쳐줬소. 우리는 나약했고 어리석어서 우리가 통제하지도 못할 언데드를 "
|
||
#~ "소환하고 말았소. Mebrin도 언데드의 영향력에 물들어 버렸고, 이제 그가 놈들"
|
||
#~ "을 이끌고 있소. 그는 잠시동안은 우릴 도왔지만, 이제는 미쳐서 우리까지 공격"
|
||
#~ "하고 있소!"
|
||
|
||
#~ msgid "But what do you want us to do about it? You are criminals!"
|
||
#~ msgstr "그렇다고 우리가 뭘 해주길 바라는거냐? 너희는 범죄자들이다!"
|
||
|
||
#~ msgid ""
|
||
#~ "Join us in the fight! Together we can drive off these cruel undead and "
|
||
#~ "restore peace to the land."
|
||
#~ msgstr ""
|
||
#~ "우리도 같이 싸우게 해주시오! 힘을 합치면 우린 이 잔혹한 언데드들을 몰아내"
|
||
#~ "고 이 땅에 평화를 되찾을 수 있소."
|
||
|
||
#~ msgid ""
|
||
#~ "My lord, they could be valuable allies, and the undead are a greater "
|
||
#~ "threat to our lands. Justice can wait until we are all safely in Westin."
|
||
#~ msgstr ""
|
||
#~ "각하, 저들은 괜찮은 아군이 될 수 있고, 언데드 쪽이 우리 영토에는 더 큰 위"
|
||
#~ "협입니다. Westin에 안정을 찾을 때까지 정의는 미뤄둘 수도 있습니다."
|
||
|
||
#~ msgid ""
|
||
#~ "But think of the destruction they wrought on your borders! You cannot "
|
||
#~ "ally yourselves with these evil men! Vengeance!"
|
||
#~ msgstr ""
|
||
#~ "놈들이 너희들의 국경에 가져온 파괴와 혼란을 떠올려봐라! 너희는 저런 사악"
|
||
#~ "한 자들과 함께할 수 없다! 복수다!"
|
||
|
||
#~ msgid ""
|
||
#~ "There are strong magical wards placed here that would prevent you from "
|
||
#~ "entering, but I am capable of opening them to let us all pass."
|
||
#~ msgstr ""
|
||
#~ "여기에는 너희들이 들어가는 걸 막는 강력한 마법장이 펼쳐져 있지만, 내 능력"
|
||
#~ "으로 이걸 열어서 지나가게 할 수 있다."
|
||
|
||
#~ msgid ""
|
||
#~ "My men are not dwarves! How are we to fight in catacombs and tunnels?"
|
||
#~ msgstr ""
|
||
#~ "내 부하들은 드워프가 아니오! 어떻게 우리가 지하묘지와 터널 속에서 싸울 수"
|
||
#~ "가 있겠소?"
|
||
|
||
#~ msgid ""
|
||
#~ "Someone must take news back to Wesnoth of this new evil that lurks near "
|
||
#~ "our borders. Who knows how many more of these undead are hiding in the "
|
||
#~ "forest?"
|
||
#~ msgstr ""
|
||
#~ "누가 이 소식을 Wesnoth로 가지고 돌아가서 새로운 악이 우리의 국경 근처에 도"
|
||
#~ "사리고 있다는 걸 알려야 합니다. 이 숲 속에 얼마나 더 많은 언데드가 숨어있"
|
||
#~ "을 지 누가 알겠습니까?"
|
||
|
||
#~ msgid ""
|
||
#~ "Go, Sir Gerrick, and take with you an escort of elves, if Ethiliel will "
|
||
#~ "permit it."
|
||
#~ msgstr ""
|
||
#~ "Gerrick경이 가게, 그리고 Ethiliel이 허락한다면 안내하는 엘프들을 데려가게."
|
||
|
||
#~ msgid "Indeed I will. My kinsfolk will protect you and your message!"
|
||
#~ msgstr "허락하지. 내 동족들이 너희와 그 전갈을 보호할 것이다!"
|
||
|
||
#~ msgid ""
|
||
#~ "Fare well, Deoran! I will be there to greet you when you return to "
|
||
#~ "Kerlath Province."
|
||
#~ msgstr ""
|
||
#~ "가보겠습니다, Deoran! Kerlath 지방에서 당신이 돌아오시길 기다리겠습니다."
|
||
|
||
#~ msgid "Tidings, Good and Ill"
|
||
#~ msgstr "좋은 소식, 나쁜 소식"
|
||
|
||
#~ msgid "Enemies"
|
||
#~ msgstr "적"
|
||
|
||
#~ msgid "Ssesseth"
|
||
#~ msgstr "Ssesseth"
|
||
|
||
#~ msgid "Zasz"
|
||
#~ msgstr "Zasz"
|
||
|
||
#~ msgid "Zerix"
|
||
#~ msgstr "Zerix"
|
||
|
||
#~ msgid "Scorpion"
|
||
#~ msgstr "전갈"
|
||
|
||
#~ msgid "Issorai"
|
||
#~ msgstr "Issorai"
|
||
|
||
#~ msgid "Zarr"
|
||
#~ msgstr "Zarr"
|
||
|
||
#~ msgid "Abdur"
|
||
#~ msgstr "Abdur"
|
||
|
||
#~ msgid "Queen Xeila"
|
||
#~ msgstr "여왕 Xeila"
|
||
|
||
#~ msgid "Ssanur"
|
||
#~ msgstr "Ssanur"
|
||
|
||
#~ msgid "Lesssh"
|
||
#~ msgstr "Lesssh"
|
||
|
||
#~ msgid "Kallen"
|
||
#~ msgstr "Kallen"
|
||
|
||
#~ msgid "Eliomir"
|
||
#~ msgstr "Eliomir"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Sir Gerrick, you must make it back to Kerlath Province and warn your "
|
||
#~| "people of the danger from the south. We will lead you through the forest "
|
||
#~| "and clear any foes from your path. You may choose some of your veterans "
|
||
#~| "to go with you as well, and any ones you leave behind will still have "
|
||
#~| "time to join Ethiliel and Deoran."
|
||
#~ msgid ""
|
||
#~ "Sir Gerrick, you must make it back to Kerlath Province and warn your "
|
||
#~ "people of the danger from the south. We will lead you through the forest "
|
||
#~ "and clear any foes from your path. You may choose some of your veterans "
|
||
#~ "to go with you as well, and any ones you leave behind will still have "
|
||
#~ "time to join Ethiliel and Deoran."
|
||
#~ msgstr ""
|
||
#~ "Gerrick 경, 당신은 Kerlath 지방으로 돌아가서 사람들에게 남쪽의 위협을 경고"
|
||
#~ "해야 한다. 우리는 당신을 숲 속의 길로 인도하며 길을 가로막는 적들을 무찌"
|
||
#~ "를 것이다. 당신은 부하 중 일부를 동행시킬 수 있고, 남는 이들은 전부 "
|
||
#~ "Ethiliel과 Deoran을 따라갈 것이다."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "With the bandits and undead vanquished behind us, what foes can there be "
|
||
#~| "ahead? Let us hope this is a speedy journey, for the specter of winter "
|
||
#~| "looms."
|
||
#~ msgid ""
|
||
#~ "With the bandits and undead vanquished behind us, what foes can there be "
|
||
#~ "ahead? Let us hope this is a speedy journey, for the specter of winter "
|
||
#~ "looms."
|
||
#~ msgstr ""
|
||
#~ "우리가 지나온 길의 도적들과 언데드들은 격파됐는데, 이 앞에 무슨 적들이 있"
|
||
#~ "겠소? 겨울의 그림자가 닥쳐오고 있으니 빨리 이 여정을 끝마쳤으면 좋겠군."
|
||
|
||
#~ msgid "Move Sir Gerrick to the north end of the woods"
|
||
#~ msgstr "Gerrick 경을 북쪽으로 보내서 숲의 끝자락에 이르게 할 것"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Defeat the Queen Xeila"
|
||
#~ msgid "Defeat the Queen Xeila"
|
||
#~ msgstr "여왕 Xeila를 무찔러라"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Unrecalled units will be available for Deoran."
|
||
#~ msgid "Recalled units will be unavailable to Deoran."
|
||
#~ msgstr "재소집되지 않은 유닛들은 Deoran이 쓸 수 있게 됩니다."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Hss... Here are the humans who have made a pact with the cursed mermen! "
|
||
#~| "Hss..."
|
||
#~ msgid ""
|
||
#~ "Hss... Here are the humans who have made a pact with the cursed mermen! "
|
||
#~ "Hss..."
|
||
#~ msgstr ""
|
||
#~ "히스슷... 여기 저 망할 인어들과 조약을 맺은 인간들이 있다! 히스슷..."
|
||
|
||
#, fuzzy
|
||
#~| msgid "We have stumbled into a den of nagas!"
|
||
#~ msgid "We have stumbled into a den of nagas!"
|
||
#~ msgstr "나가 둥지에 발이 묶였다!"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Hss... We will kill them all, my brood. Hss..."
|
||
#~ msgid "Hss... We will kill them all, my brood. Hss..."
|
||
#~ msgstr "히스슷... 놈들을 다 죽이자, 내 새끼들아. 히스슷..."
|
||
|
||
#~ msgid ""
|
||
#~ "We must clear this road for Deoran and Ethiliel! We must destroy the naga "
|
||
#~ "lair!"
|
||
#~ msgstr ""
|
||
#~ "우린 Deoran과 Ethiliel을 위해 이 길을 확보해야 한다! 나가의 둥지를 쳐부수"
|
||
#~ "자!"
|
||
|
||
#~ msgid "Hss... elves! Are they friends or enemies? Hss..."
|
||
#~ msgstr "히스슷... 엘프다! 저들은 친구냐 적이냐? 히스슷..."
|
||
|
||
#~ msgid "We are weary travelers, seeking our homes. If you but let us pass..."
|
||
#~ msgstr "우린 집으로 가는 지친 여행자들이오. 우릴 지나가게만 해주면..."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Hss... And humans! Humans drained our swamps and made them fields for "
|
||
#~| "farms, and now they have found my winter nest. The Land-Walkers must "
|
||
#~| "die! Hss..."
|
||
#~ msgid ""
|
||
#~ "Hss... And humans! Humans drained our swamps and made them fields for "
|
||
#~ "farms, and now they have found my winter nest. The Land-Walkers must die! "
|
||
#~ "Hss..."
|
||
#~ msgstr ""
|
||
#~ "히스슷... 인간들이다! 인간들은 우리 늪을 말려버리고 밭을 일굴 평지로 만든"
|
||
#~ "다. 놈들이 우리의 겨울 둥지를 발견했구나. 땅 위의 것들아 죽어라! 히스슷..."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "She won’t listen. If we leave these nagas here, they will ambush Deoran "
|
||
#~| "and Ethiliel! We must destroy them!"
|
||
#~ msgid ""
|
||
#~ "She won’t listen. If we leave these nagas here, they will ambush Deoran "
|
||
#~ "and Ethiliel! We must destroy them!"
|
||
#~ msgstr ""
|
||
#~ "듣질 않는군. 이 나가들을 여기 두면 Deoran과 Ethiliel을 습격할거야! 놈들을 "
|
||
#~ "무찔러야겠어!"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "There are a group of naga occupying this area... they don’t look very "
|
||
#~| "friendly."
|
||
#~ msgid ""
|
||
#~ "There are a group of naga occupying this area... they don’t look very "
|
||
#~ "friendly."
|
||
#~ msgstr ""
|
||
#~ "저쪽에 이 지역을 점거한 나가 집단이 하나 있습니다... 별로 우호적으로 보이"
|
||
#~ "진 않는군요."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "if they are hostile to us, they could endanger Deoran and Ethiliel as "
|
||
#~| "well. Perhaps their leader can be reasoned with."
|
||
#~ msgid ""
|
||
#~ "If they are hostile to us, they could endanger Deoran and Ethiliel as "
|
||
#~ "well. Perhaps their leader can be reasoned with."
|
||
#~ msgstr ""
|
||
#~ "저들이 적대적으로 나온다면, Deoran과 Ethiliel에게도 위험할 수 있다. 저들"
|
||
#~ "의 지도자라면 말이 통할지도 모르겠군."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Hss... Who will watch over my brood now? Hss..."
|
||
#~ msgid "Hss... Who will watch over my brood now? Hss..."
|
||
#~ msgstr "히스슷... 이제 누가 내 새끼들을 돌보나? 히스슷..."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Ho! Me see elves. Elves tasty? Me take elves to eat."
|
||
#~ msgid "Ho! Me see elves. Elves tasty? Me take elves to eat."
|
||
#~ msgstr "호! 나 엘프 보인다. 엘프 맛있나? 나 엘프 잡아서 먹어본다."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Travelers in this desolate land! I seek that dark Sage who is rumored to "
|
||
#~| "dwell in these lands. Surely you have come from him?"
|
||
#~ msgid ""
|
||
#~ "Travelers in this desolate land! I seek that dark Sage who is rumored to "
|
||
#~ "dwell in these lands. Surely you have come from him?"
|
||
#~ msgstr ""
|
||
#~ "이 황량한 땅에 여행자들이 있군! 나는 이 지역에 산다는 검은 현자를 찾아왔"
|
||
#~ "소. 당신들은 그가 있는 곳에서 왔겠지?"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Indeed! I just left my comrades, who were preparing to kill the vile "
|
||
#~| "Necromancer."
|
||
#~ msgid ""
|
||
#~ "Indeed! I just left my comrades, who were preparing to kill the vile "
|
||
#~ "Necromancer."
|
||
#~ msgstr ""
|
||
#~ "물론! 방금 그 사악한 네크로맨서를 죽일 준비를 하는 내 동료들을 떠나온 참이"
|
||
#~ "지."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Unworthy fools! I’ll kill you for this sacrilege!"
|
||
#~ msgid "Unworthy fools! I’ll kill you for this sacrilege!"
|
||
#~ msgstr "쓸모없는 멍청이들! 그 분을 모독하다니 죽여주마!"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "I will hasten back to Kerlath Province now and seek the advice of the "
|
||
#~| "Council of Westin..."
|
||
#~ msgid ""
|
||
#~ "I will hasten back to Kerlath Province now and seek the advice of the "
|
||
#~ "Council of Westin..."
|
||
#~ msgstr "서둘러 Kerlath 지방으로 돌아가서 Westin 의회의 조언을 구해야겠어..."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "We too will return to our councils. We have much to tell them... Much "
|
||
#~| "indeed."
|
||
#~ msgid ""
|
||
#~ "We too will return to our councils. We have much to tell them... Much "
|
||
#~ "indeed."
|
||
#~ msgstr "우리 또한 우리의 의회로 돌아가야겠다. 전할 이야기가 많아... 정말로."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "While the council debated the best course of action, Deoran and Ethiliel "
|
||
#~| "prepared to enter the caves under Mebrin’s fortress..."
|
||
#~ msgid ""
|
||
#~ "While the council debated the best course of action, Deoran and Ethiliel "
|
||
#~ "prepared to enter the caves under Mebrin’s fortress..."
|
||
#~ msgstr ""
|
||
#~ "의회가 어떤 조치를 취할 지를 논의하는 동안, Deoran과 Ethiliel은 Mebrin의 "
|
||
#~ "성채 아래 있는 동굴로 들어갈 준비를 하고 있었다..."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Proceed slowly, who knows what evils inhabited these parts before Mebrin "
|
||
#~| "was turned! We cannot be too careful."
|
||
#~ msgid ""
|
||
#~ "Proceed slowly, who knows what evils the bandits have awoken here! We "
|
||
#~ "cannot be too careful."
|
||
#~ msgstr ""
|
||
#~ "천천히 나아가자, Mebrin이 바뀌기 이전이었더라도 무슨 사악한 것이 안에서 살"
|
||
#~ "고 있었을지 모른다! 주의에 주의를 거듭하도록."
|
||
|
||
#~ msgid ""
|
||
#~ "Meet with and pay the troll leader $troll_help_cost gold to receive their "
|
||
#~ "help"
|
||
#~ msgstr ""
|
||
#~ "트롤 지도자를 만나서 $troll_help_cost 원을 주고 그들의 도움을 얻는다"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "It must be a guardian of some kind set here by Mebrin. We elves have "
|
||
#~| "heard stories of these creatures but I wouldn’t have expected to come "
|
||
#~| "across one... the least of all here. Let us proceed with caution."
|
||
#~ msgid ""
|
||
#~ "Whatever evil lurks below must have set it here as a guardian. We elves "
|
||
#~ "have heard stories of these creatures but I wouldn’t have expected to "
|
||
#~ "come across one here. Let us proceed with caution."
|
||
#~ msgstr ""
|
||
#~ "Mebrin이 둔 지킴이의 일종인 것 같다. 우리 엘프들에게 이런 생물들이 있다는 "
|
||
#~ "이야기가 전해지긴 하지만 내가 실제로 보게 될 줄은 몰랐군... 정말로 의외"
|
||
#~ "다. 주의하면서 나아가자."
|
||
|
||
#~ msgid ""
|
||
#~ "Ha! Humans and elves! What are you doing in our caves, and why shouldn’t "
|
||
#~ "we grind your bones and gnaw on your flesh?"
|
||
#~ msgstr ""
|
||
#~ "하! 인간과 엘프잖아! 우리 동굴에서 뭐 하는 짓인지, 우리가 너희 뼈를 갈아마"
|
||
#~ "시면 안되는 이유가 뭔지 말해보지 않겠나?"
|
||
|
||
#~ msgid ""
|
||
#~ "Undead! Ha! We kill undead all the time. You be friendly enough so we "
|
||
#~ "won’t kill you, but why should we help you?"
|
||
#~ msgstr ""
|
||
#~ "언데드라고! 하! 우린 언제나 언데드를 죽이지. 너희는 충분히 우호적인 것 같"
|
||
#~ "으니 죽이진 않겠다. 하지만 도와줄 이유도 없지."
|
||
|
||
#~ msgid ""
|
||
#~ "Gold is good. We can trade gold for weapons and fire. We will help you "
|
||
#~ "defeat the undead now."
|
||
#~ msgstr ""
|
||
#~ "돈은 좋아. 우린 돈을 가지고 무기와 불을 바꿀 수 있다. 이제 너희가 언데드"
|
||
#~ "를 무찌르는 걸 돕겠다."
|
||
|
||
#~ msgid ""
|
||
#~ "We already planned to kill the undead ourselves... First we kill dwarves "
|
||
#~ "though! Now we have dwarvish thunder fire and many trolls ready for "
|
||
#~ "fighting. They come too and help you smash them undead."
|
||
#~ msgstr ""
|
||
#~ "우린 벌써 우리들끼리 언데드를 죽일 계획을 세워놨다... 하지만 먼저 드워프"
|
||
#~ "를 죽이지! 이제 우린 드워프 번갯불을 가져왔고 많은 트롤들이 싸울 준비가 되"
|
||
#~ "어있다. 이들도 와서 너희가 언데드를 뭉개는 걸 돕는다."
|
||
|
||
#~ msgid ""
|
||
#~ "Go here and light the thunder fire and it will blast a back door into the "
|
||
#~ "lich’s lair!"
|
||
#~ msgstr ""
|
||
#~ "여기 와서 번갯불에 불을 붙이면 리치의 둥지로 가는 뒷문을 뚫을 수 있다!"
|
||
|
||
#~ msgid "What should we offer them for their help?"
|
||
#~ msgstr "저들의 도움의 댓가로 뭘 제시해야 할까?"
|
||
|
||
#~ msgid ""
|
||
#~ "We will give you $troll_help_cost gold pieces if you help us defeat the "
|
||
#~ "undead."
|
||
#~ msgstr ""
|
||
#~ "우리가 언데드를 무찌르는 걸 도와준다면 $troll_help_cost 원을 주겠소."
|
||
|
||
#~ msgid ""
|
||
#~ "Haha, you humans and elves poor, you have not enough gold! If you want "
|
||
#~ "troll help, you must come to me when you have the gold."
|
||
#~ msgstr ""
|
||
#~ "하하, 너희 인간 엘프들은 가난하지 않나, 돈이 부족하다! 트롤의 도움을 바란"
|
||
#~ "다면 돈이 있을 때 다시 와라."
|
||
|
||
#~ msgid "We will offer you freedom and a place in our lands."
|
||
#~ msgstr "그대들에게 자유를 주고 우리의 땅에서 살아갈 수 있게 해주겠소."
|
||
|
||
#~ msgid "Ha! Who wants stupid human lands!"
|
||
#~ msgstr "하! 누가 멍청한 인간 땅을 원한대!"
|
||
|
||
#~ msgid "Then you will not aid us in our quest to destroy the undead menace?"
|
||
#~ msgstr "그럼 그대들은 언데드의 위협을 분쇄하는 일을 돕지 않겠다는거요?"
|
||
|
||
#~ msgid ""
|
||
#~ "Bah! We destroy the undead when we want. Maybe wait for a few years "
|
||
#~ "first. If you want troll help, you come see me and give proper payment!"
|
||
#~ msgstr ""
|
||
#~ "흥! 우린 우리가 원할 때 언데드를 무찌른다. 그 전에 몇년쯤 기다릴지 모르"
|
||
#~ "지. 트롤의 도움을 얻고 싶으면 나한테 와서 적절한 대가를 내놔라!"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "These creatures are much too simpleminded to be of any help to us but at "
|
||
#~| "least they will not attack us outright. We will have to face Mebrin "
|
||
#~| "alone."
|
||
#~ msgid ""
|
||
#~ "These creatures are much too simpleminded to be of any help to us but at "
|
||
#~ "least they will not attack us outright. We will have to face this enemy "
|
||
#~ "alone."
|
||
#~ msgstr ""
|
||
#~ "이 생물들은 우리를 도와줄 생각을 하기엔 너무 어리석은 모양이지만 최소한 우"
|
||
#~ "릴 드러내놓고 공격하는 일은 없겠지. 우리들만으로 Mebrin과 대면해야겠다."
|
||
|
||
#~ msgid "I’m lighting it!"
|
||
#~ msgstr "불 붙인다!"
|
||
|
||
#~ msgid "I’ve broken through!"
|
||
#~ msgstr "길을 뚫었다!"
|
||
|
||
#~ msgid ""
|
||
#~ "I broke their chains. They bound me, the accursed humans. Bound me! "
|
||
#~ "Kidnapped me to raise undead for them. Menaced me with cold iron... ahh, "
|
||
#~ "the iron on my skin, it burned, it burned!"
|
||
#~ msgstr ""
|
||
#~ "나는 놈들의 구속을 깨뜨렸다. 저주받을 인간들, 그들이 나를 감금했다. 나를 "
|
||
#~ "가두었어! 나를 납치해서 자기들을 위해 언데드를 만들게 했지. 나는 차가운 쇠"
|
||
#~ "로 위협해 가며... 아아, 내 살을 파고드는 그 쇠, 아프다, 타오른다!"
|
||
|
||
#~ msgid ""
|
||
#~ "Humans! Betrayers! Tree-killers! They are a blight on the world! I shall "
|
||
#~ "bring my new servants north to the lands we so foolishly granted to men "
|
||
#~ "in ages past, and destroy them all!"
|
||
#~ msgstr ""
|
||
#~ "인간들! 배신자들! 나무 학살자들! 저놈들은 이 세상의 결함이다! 나는 이 새로"
|
||
#~ "운 하인들을 이끌고 우리가 어리석게도 인간들에게 줘버린 북쪽의 땅으로 가서 "
|
||
#~ "놈들을 전부 파멸시킬 것이다!"
|
||
|
||
#~ msgid ""
|
||
#~ "Your servants! Your servants are abominations worse than any human. They "
|
||
#~ "stink of the grave. This cannot be the sage Mebrin that I knew and "
|
||
#~ "revered speaking. He would never have allied himself with the dead "
|
||
#~ "against the living!"
|
||
#~ msgstr ""
|
||
#~ "그 하인들! 당신의 하인들은 그 어떤 인간보다도 나쁜 추악한 괴물이에요. 저들"
|
||
#~ "에게선 무덤의 악취가 납니다. 그런 말을 하는 건 내가 알고 존경하던 현자 "
|
||
#~ "Mebrin이 아니에요. 그라면 절대로 죽은 자들과 함께 산 자를 해치려 하지 않았"
|
||
#~ "을 겁니다!"
|
||
|
||
#~ msgid ""
|
||
#~ "No. It shall not be. The sage Mebrin is dead. It is time to put him to "
|
||
#~ "rest."
|
||
#~ msgstr ""
|
||
#~ "안돼요. 그럴 순 없습니다. 현자 Mebrin은 죽었어요. 이제 그에게 안식을 줄 때"
|
||
#~ "입니다."
|
||
|
||
#~ msgid ""
|
||
#~ "You, destroy me? Fool human. You will die, and the elves you have seduced "
|
||
#~ "with you. And you shall serve me beyond death, forever."
|
||
#~ msgstr ""
|
||
#~ "제가, 날 끝장낸다고? 어리석은 인간. 너와 네가 유혹한 엘프들은 전부 죽을 것"
|
||
#~ "이다. 그리고 너는 죽은 뒤에 내게 봉사해야 할 것이다. 영원히."
|
||
|
||
#~ msgid ""
|
||
#~ "Nooo! This cannot be. The elves I once led have destroyed me. After all I "
|
||
#~ "have sacrificed, I still die..."
|
||
#~ msgstr ""
|
||
#~ "안돼-! 이럴 순 없어. 내가 한때 이끌었던 엘프들이 나를 끝장내다니. 나의 희"
|
||
#~ "생에도 불구하고 결국에는 죽는구나..."
|
||
|
||
#~ msgid "Tharzo Kalain"
|
||
#~ msgstr "타르조 칼라인"
|
||
|
||
#~ msgid "Plynry"
|
||
#~ msgstr "Plynry"
|
||
|
||
#~ msgid "Border Guard"
|
||
#~ msgstr "국경 수비대"
|
||
|
||
#~ msgid ""
|
||
#~ "Tharzo! That meddler who killed the Urza brothers approaches from the "
|
||
#~ "south. His men and horses look worn out."
|
||
#~ msgstr ""
|
||
#~ "타르조! 우리 일에 끼어들어서 Urza 형제들을 죽인 놈이 남쪽에서 다가오고 있"
|
||
#~ "다. 놈의 부하들과 말들은 지쳐있는 것 같아."
|
||
|
||
#~ msgid ""
|
||
#~ "The dark gods have put revenge in our laps. Destroy them all before they "
|
||
#~ "reach the border fort!"
|
||
#~ msgstr ""
|
||
#~ "어둠의 신이 우리에게 복수의 기회를 주셨군. 놈들이 국경 진지에 들어서기 전"
|
||
#~ "에 전부 끝장내자!"
|
||
|
||
#~ msgid ""
|
||
#~ "Deoran? You had been thought lost long since. But I see by your men’s "
|
||
#~ "gear and drill that they are of the South Guard indeed. Pass."
|
||
#~ msgstr ""
|
||
#~ "Deoran? 당신이 한참 전에 죽은줄만 알았습니다. 하지만 부하들의 장비와 훈련"
|
||
#~ "도를 보니 정말로 남부 경비대로군요. 통과."
|
||
|
||
#~ msgid "Now I will never see Westin free again..."
|
||
#~ msgstr "이제 다시는 Westin이 해방되는 모습을 볼 수 없겠군..."
|
||
|
||
#~ msgid ""
|
||
#~ "Commander! I took your message to the council, and your deeds have "
|
||
#~ "pleased them. Are the undead finally gone from our lands?"
|
||
#~ msgstr ""
|
||
#~ "사령관님! 의회에 당신의 전언을 전했으며, 그들은 당신의 행동에 만족했습니"
|
||
#~ "다. 언데드는 우리 땅에서 완전히 사라진겁니까?"
|
||
|
||
#~ msgid ""
|
||
#~ "The undead are gone! Perhaps now there will be peace for a time in "
|
||
#~ "Westin. You have our thanks Lady Ethiliel."
|
||
#~ msgstr ""
|
||
#~ "언데드는 사라졌다! 이제 아마도 한동안은 Westin에 평화가 깃들 것이다. "
|
||
#~ "Ethiliel 부인께 감사드리도록."
|
||
|
||
#~ msgid ""
|
||
#~ "Though the undead are vanquished, they have brought us much sorrow. "
|
||
#~ "Deoran, your people have restored their honor. Let us part in peace."
|
||
#~ msgstr ""
|
||
#~ "비록 언데드들은 사라졌지만, 놈들은 우리에게 큰 슬픔을 안겨주었다. Deoran, "
|
||
#~ "너희는 너희들의 명예를 회복했다. 이제 우리는 쉬도록 하겠다."
|
||
|
||
#~ msgid ""
|
||
#~ "Indeed. Neither the bandits nor the undead will trouble us for some time. "
|
||
#~ "We will tend our wounds and you yours."
|
||
#~ msgstr ""
|
||
#~ "물론이오. 이제 한동안은 도적들도 언데드도 우리를 괴롭히지 못할 것이오. 우"
|
||
#~ "리는 각자 상처를 다스려야겠지요."
|
||
|
||
#, fuzzy
|
||
#~| msgid "You must pay for killing Mebrin!"
|
||
#~ msgid "You must pay for killing Mebrin!"
|
||
#~ msgstr "Mebrin을 죽인 댓가를 치러라!"
|
||
|
||
#~ msgid ""
|
||
#~ "Stop, Ithelden! I have traveled with these humans, and they are not the "
|
||
#~ "ones who harmed Mebrin. They are our allies!"
|
||
#~ msgstr ""
|
||
#~ "멈추시오, Ithelden! 나는 이 인간들과 여정을 함께했고, 이들은 Mebrin을 해"
|
||
#~ "한 자들이 아니오. 이들은 우리의 아군이오!"
|
||
|
||
#~ msgid ""
|
||
#~ "You too, Ethiliel? All these humans are the same! They fell trees to till "
|
||
#~ "the earth; now they have felled our leader! We cannot brook such deeds! "
|
||
#~ "You will die with them!"
|
||
#~ msgstr ""
|
||
#~ "당신도요, Ethiliel? 이 인간들은 전부 똑같소! 놈들은 나무를 땅으로 쓰러뜨리"
|
||
#~ "고, 이제는 우리의 지도자를 쓰러뜨렸소! 우리는 이런 짓거리들을 용납할 수 없"
|
||
#~ "소! 당신도 저들과 함께 죽을 것이오!"
|
||
|
||
#~ msgid "Disciple of Mebrin"
|
||
#~ msgstr "Mebrin의 추종자"
|
||
|
||
#~ msgid ""
|
||
#~ "We won’t be able to hold them off for long. I should go reason with them!"
|
||
#~ msgstr "저들을 오래 붙들고 있을 순 없어. 가서 저들을 설득해야겠어!"
|
||
|
||
#~ msgid ""
|
||
#~ "Are you sure that the elves will greet you any more kindly than they have "
|
||
#~ "met us? After all, you did lead us into the forests..."
|
||
#~ msgstr ""
|
||
#~ "저들이 우릴 대하는 것보다 당신을 더 환대할 거라고 확신합니까? 어찌됐든 당"
|
||
#~ "신이 우릴 숲으로 인도했었으니..."
|
||
|
||
#~ msgid "Ithelden’s base"
|
||
#~ msgstr "Ithelden의 기지"
|
||
|
||
#~ msgid "Send Ethiliel to the Great Tree and parley with Ithelden"
|
||
#~ msgstr "Ethiliel을 큰 나무로 보내어 Ithelden과 협상할 것"
|
||
|
||
#~ msgid ""
|
||
#~ "Ithelden’s elves have killed Ethiliel! Now we have no chance to come to "
|
||
#~ "an agreement with them. A war with the Elves is imminent."
|
||
#~ msgstr ""
|
||
#~ "Ithelden의 엘프들이 Ethiliel을 죽였어! 이제 저들과 협상할 여지는 전혀 없어"
|
||
#~ "졌어. 엘프들과의 전쟁이 목전이다."
|
||
|
||
#~ msgid ""
|
||
#~ "Leaders of the border guards, mounted commanders are trained not only to "
|
||
#~ "ride and fight, but to lead. They command the garrisons that keep peace "
|
||
#~ "in the provinces of Wesnoth."
|
||
#~ msgstr ""
|
||
#~ "국경 경비대의 대장인 기마 사령관들은 말을 타고 싸우는 것 뿐 아니라 부하들"
|
||
#~ "을 통제하는 법도 훈련받았다. 이들은 Wesnth의 각 지방들의 주둔군을 지휘하"
|
||
#~ "며 그곳의 평화를 지킨다."
|
||
|
||
#~ msgid ""
|
||
#~ "Scarcely 17 or 18 years old, the sons of knights and lords were given "
|
||
#~ "mounts and swords and told to become leaders of men. Those whose mettle "
|
||
#~ "was strong enough for the task became the commanders of the armies of "
|
||
#~ "Wesnoth."
|
||
#~ msgstr ""
|
||
#~ "기사나 영주의 아들들은 17세나 18세가 되자마자 기마와 검을 받고 부하들을 이"
|
||
#~ "끌것을 요구받는다. 패기만만하여 임무를 수행하기 적합한 이들은 Wesnoth 군단"
|
||
#~ "의 사령관이 된다."
|
||
|
||
#~ msgid ""
|
||
#~ "Being the most able leaders of the border guards, Mounted Generals are "
|
||
#~ "trained not only to ride and fight, but to lead. They command the "
|
||
#~ "garrisons that keep peace in the provinces of Wesnoth."
|
||
#~ msgstr ""
|
||
#~ "국경 수비대에서 가장 능력있는 지휘관인 마상의 장군들은 말을 타고 싸우는것 "
|
||
#~ "뿐 아니라 군대를 이끄는 것에도 훈련되어 있다. 이들은 주둔군을 지휘하여 "
|
||
#~ "Wesnoth 각지의 평화를 지킨다."
|
||
|
||
#~ msgid ""
|
||
#~ "Walking corpses are the bodies of slain warriors, filled with some black "
|
||
#~ "magic. They are slow and weak — any of your units is more than a match "
|
||
#~ "for them. They are only dangerous in packs..."
|
||
#~ msgstr ""
|
||
#~ "걸어다니는 시체들은 죽은 전사들의 시신에 약간의 흑마법을 채워넣은 것입니"
|
||
#~ "다. 그들은 느리고 약해서 당신의 그 어떤 유닛도 그들을 능히 감당해 냅니다. "
|
||
#~ "그들이 위협적인 것은 그 숫자입니다..."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Then, in the spring of the ninth year the reports from the South Guard, "
|
||
#~| "under the command of Sir Loris, suddenly ceased. King Haldric decided to "
|
||
#~| "send someone to investigate."
|
||
#~ msgid ""
|
||
#~ "Then, in the spring of the ninth year, the reports from the South Guard, "
|
||
#~ "under the command of Sir Loris, suddenly ceased. King Haldric decided to "
|
||
#~ "send someone to investigate."
|
||
#~ msgstr ""
|
||
#~ "9년째의 봄이 되던 그때, Loris 경이 지휘하는 남부 경비대로부터의 보고가 돌"
|
||
#~ "연 끊어졌다. Haldric 왕은 누군가를 조사차 보내기로 결정했다."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "King Haldric summoned a young, undistinguished but promising cavalry "
|
||
#~| "officer named Deoran. Deoran was the son of Haldiel, who had fought with "
|
||
#~| "distinction alongside Konrad I in the wars against the orcs. The King "
|
||
#~| "had a mission for Haldiel’s son."
|
||
#~ msgid ""
|
||
#~ "King Haldric summoned a young, undistinguished but promising cavalry "
|
||
#~ "officer named Deoran. Deoran was the grandson of Haldiel, who had fought "
|
||
#~ "with distinction alongside Konrad I in the war to reclaim the throne. The "
|
||
#~ "King had a mission for him."
|
||
#~ msgstr ""
|
||
#~ "Haldric 왕은 뛰어나진 않지만 젊고 유망한 기병 장교인 Deoran을 소환했다. "
|
||
#~ "Deoran은 오크와의 전쟁에서 Konrad 1세 곁에서 뛰어난 활약을 보였던 Haldiel"
|
||
#~ "의 아들이었다. 왕은 Haldiel의 아들에게 임무를 내렸다."
|
||
|
||
#~ msgid ""
|
||
#~ "King Haldric knighted young Deoran, and when he rose tasked him to ride "
|
||
#~ "to Westin, to demand an accounting from Sir Loris, the commander of the "
|
||
#~ "South Guard..."
|
||
#~ msgstr ""
|
||
#~ "Haldric 왕은 젊은 Deoran을 기사로 서임하고, 그가 일어나자 Westin으로 달려"
|
||
#~ "가서 남부 경비대의 사령관 Loris 경에게 해명을 요구케 하는 임무를 내렸다..."
|
||
|
||
#~ msgid ""
|
||
#~ "Deoran decided to take action and wipe out the bandits. He gathered the "
|
||
#~ "men of Sir Gerrick’s command and whatever peasants were of strong body "
|
||
#~ "and fighting age. With this small force he rode in haste to Westin, "
|
||
#~ "capital of the province."
|
||
#~ msgstr ""
|
||
#~ "Deoran은 군사 행동을 일으켜 도적들을 몰아내기로 결정했다. 그는 Gerrick 경"
|
||
#~ "의 부하들과 농부들 중 건장한 장정들을 모집하여, 그렇게 만들어진 소규모 부"
|
||
#~ "대를 이끌고 지방의 수도인 Westin으로 급히 달렸다."
|
||
|
||
#~ msgid ""
|
||
#~ "Deoran and his men approached the old city, and they saw that their fears "
|
||
#~ "were well founded..."
|
||
#~ msgstr ""
|
||
#~ "Deoran과 부하들이 오래된 도시에 도착해서 본 것은, 그들이 두려워하던 바로 "
|
||
#~ "그것이었다..."
|
||
|
||
#~ msgid ""
|
||
#~ "Ethiliel led the men of the South Guard into the southern forest. Shadows "
|
||
#~ "soon covered their paths day and night, and a thick fog filled the air."
|
||
#~ msgstr ""
|
||
#~ "Ethiliel은 남부 경비대를 남쪽의 숲으로 인도했다. 얼마가지 않아 그림자가 밤"
|
||
#~ "낮으로 그들을 뒤덮고, 짙은 안개가 대기를 채우기 시작했다."
|
||
|
||
#~ msgid ""
|
||
#~ "After Mal M’Brin’s defeat, Deoran’s troops and their elvish allies turned "
|
||
#~ "north for home. As they re-crossed the Black River, fall was fading into "
|
||
#~ "winter."
|
||
#~ msgstr ""
|
||
#~ "Mal M'Brin을 무찌른 뒤, Deoran의 군단과 엘프 동맹군은 고향을 향하여 북진했"
|
||
#~ "다. 그들이 다시 검은 강을 건넜을 때쯤엔, 가을은 겨울로 넘어가고 있었다."
|
||
|
||
#~ msgid ""
|
||
#~ "Forage and game were scarce in the gloomy woods. The men’s spirits were "
|
||
#~ "lifted by the thought of home, but their bodies became gaunt. The long "
|
||
#~ "weeks of trudging northward took its toll."
|
||
#~ msgstr ""
|
||
#~ "음울한 숲 속에는 말먹이나 사냥감이 거의 없었다. 사람들의 마음 속은 고향 생"
|
||
#~ "각으로 가득했고, 그들의 몸은 여위어 갔다. 터덜터덜 걸어가는 기나긴 여정에"
|
||
#~ "는 통행료가 필요했다."
|
||
|
||
#~ msgid ""
|
||
#~ "Finally the sun broke the horizon and its rays breathed new life into the "
|
||
#~ "weary defenders of Westin. A great cry echoed through the valley as the "
|
||
#~ "men of the South Guard pressed their elven foes back from the walls. "
|
||
#~ "Suddenly the field was covered in a great fog..."
|
||
#~ msgstr ""
|
||
#~ "마침내 태양이 지평선 위로 떠올랐고 그 빛은 지친 Westin 방어군에게 새로운 "
|
||
#~ "활력을 불어넣었다. 남부 경비대원들이 적 엘프들을 성벽에서 밀어내자 거대한 "
|
||
#~ "함성이 계곡에 울려퍼졌다. 돌연 전장을 거대한 안개가 뒤덮었다..."
|
||
|
||
#~ msgid ""
|
||
#~ "When the fog broke, Ethiliel stood alone, facing the wall of spears. "
|
||
#~ "Bathed in light, she spoke to the men of Wesnoth, saying, <i>“Stop! "
|
||
#~ "Enough blood has been spilled before the walls of this city! The injury "
|
||
#~ "you humans have done to the elves is great, but your service also was "
|
||
#~ "worthy.”</i>"
|
||
#~ msgstr ""
|
||
#~ "안개가 걷히자, Ethiliel이 창의 장벽 앞에 홀로 서 있었다. 빛을 한가득 받으"
|
||
#~ "며, 그녀는 Wesnoth의 사람들에게 말했다. <i>“멈추어라! 이 도시의 벽에 흘러"
|
||
#~ "내린 피는 이것으로 충분하다! 너희 인간들이 엘프들에게 끼친 피해는 지대하지"
|
||
#~ "만, 너희가 해 준 일 또한 가치 있는 일이다.”</i>"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with "
|
||
#~| "King Haldric himself. Storm clouds were brewing throughout the realm, "
|
||
#~| "and every commander would be needed to weather the storm..."
|
||
#~ msgid ""
|
||
#~ "Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with "
|
||
#~ "King Haldric himself. Dark clouds were brewing throughout the realm, and "
|
||
#~ "every commander would be needed to weather the storm..."
|
||
#~ msgstr ""
|
||
#~ "Wesnoth의 기사 Deoran 경은 Weldyn에서 Haldric 왕이 직접 연 의회에 소환되었"
|
||
#~ "다. 암운이 왕국을 뒤덮고 있었고, 어려운 시절에는 사령관이 하나라도 더 필요"
|
||
#~ "했다..."
|
||
|
||
#~ msgid "lance"
|
||
#~ msgstr "기창"
|
||
|
||
#~ msgid "mace"
|
||
#~ msgstr "메이스"
|
||
|
||
#~ msgid "shield"
|
||
#~ msgstr "방패"
|
||
|
||
#~ msgid "spear"
|
||
#~ msgstr "창"
|
||
|
||
#~ msgid "Take the Citadel at Westin by the end of the ninth turn"
|
||
#~ msgstr "9 턴 안에 Westin 요새를 장악할 것"
|
||
|
||
#~ msgid "No gold carried over to the next scenario."
|
||
#~ msgstr "다음 시나리오로 자금이 이월되지 않습니다."
|
||
|
||
#~ msgid "(Novice level, 8 or 9 scenarios depending on the branch you take.)"
|
||
#~ msgstr "(초심자 레벨, 선택지에 따라 8개 혹은 9개 시나리오.)"
|
||
|
||
#~ msgid "Time runs out"
|
||
#~ msgstr "시간 초과"
|
||
|
||
#~ msgid "intelligent"
|
||
#~ msgstr "지능"
|
||
|
||
#~ msgid "quick"
|
||
#~ msgstr "신속"
|
||
|
||
#~ msgid "strong"
|
||
#~ msgstr "힘"
|
||
|
||
#~ msgid "resilient"
|
||
#~ msgstr "탄력"
|
||
|
||
#~ msgid "loyal"
|
||
#~ msgstr "충성"
|
||
|
||
#~ msgid "pierce"
|
||
#~ msgstr "관통"
|
||
|
||
#~ msgid "blade"
|
||
#~ msgstr "블레이드"
|
||
|
||
#~ msgid "impact"
|
||
#~ msgstr "충격"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "She won’t listen. If we leave these nagas here, they will ambush Deoran "
|
||
#~| "and Ethiliel! We must destroy them!"
|
||
#~ msgid ""
|
||
#~ "If we leave these naga here, they will ambush Deoran and Ethiliel! We "
|
||
#~ "must destroy them!"
|
||
#~ msgstr ""
|
||
#~ "듣질 않는군. 이 나가들을 여기 두면 Deoran과 Ethiliel을 습격할거야! 놈들을 "
|
||
#~ "무찔러야겠어!"
|
||
|
||
#~ msgid ""
|
||
#~ "Thugs are the mainstay of the bandit armies. They do not have a "
|
||
#~ "<i>ranged</i> attack, and are vulnerable to your archers. Deoran’s lance "
|
||
#~ "will also strike fear into their hearts! Like all of the bandit units, "
|
||
#~ "they are much more dangerous at night."
|
||
#~ msgstr ""
|
||
#~ "깡패들은 도적 군단의 중심입니다. 이들에겐 <i>원격</i> 공격이 없어 당신의 "
|
||
#~ "궁사들에게 취약합니다. Deoran의 기창도 놈들의 마음에 공포를 심어줄 것입니"
|
||
#~ "다! 다른 도적 유닛과 마찬가지로, 이들은 밤에 가장 위협적입니다."
|
||
|
||
#~ msgid ""
|
||
#~ "Thieves are more subtle than thugs. They try to surround your units and "
|
||
#~ "stab them in the back. Make sure that thieves never have an opportunity "
|
||
#~ "to attack when they have an ally directly behind the unit they are "
|
||
#~ "attacking — they’ll do double damage! Like thugs, thieves are vulnerable "
|
||
#~ "to the ranged attacks of your archers."
|
||
#~ msgstr ""
|
||
#~ "도둑들은 깡패보다 더 교묘합니다. 이들은 당신의 유닛을 둘러싸고 뒤에서 찌르"
|
||
#~ "고자 합니다. 도둑들이 아군 유닛 바로 뒤에 그들의 아군을 두고 공격할 기회"
|
||
#~ "를 주면 안됩니다 — 그때는 공격력이 배가됩니다! 깡패들처럼 도둑들은 당신의 "
|
||
#~ "궁사들이 가하는 원격 공격에 취약합니다."
|
||
|
||
#~ msgid ""
|
||
#~ "Footpads are the scouts of the bandit armies. They are quick, and have "
|
||
#~ "both a <i>melee</i> attack and a <i>ranged</i> attack. Neither of their "
|
||
#~ "attacks is very strong, however, and your spearmen will make quick work "
|
||
#~ "of them during the day."
|
||
#~ msgstr ""
|
||
#~ "노상강도는 도적 군단의 정찰꾼입니다. 이들은 빠르고 <i>근접</i>과 <i>원격</"
|
||
#~ "i> 공격을 다 가지고 있습니다. 하지만 둘다 별로 강하진 않으며, 당신의 창병"
|
||
#~ "들이 주간에 이들을 신속하게 정리할 수 있습니다."
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "It grieves me to learn of his death, foolish though he may have been! "
|
||
#~| "Now, though, there are more pressing matters. Rise, men of Wesnoth! We "
|
||
#~| "must drive these bandits from our city!"
|
||
#~ msgid ""
|
||
#~ "It grieves me to learn of his death, foolish though he may have been! At "
|
||
#~ "least we managed to defeat some of these bandits here and now. What else "
|
||
#~ "happened?"
|
||
#~ msgstr ""
|
||
#~ "그는 어리석은 인물이었지만, 그가 죽었다니 정말 비통하구려! 하지만 지금 우"
|
||
#~ "리에겐 더욱 급한 일들이 있소. 일어나라, Wesnoth의 장정들이여! 우리의 도시"
|
||
#~ "에서 저 도적떼를 몰아낸다!"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Surely the undead infestation cannot be dispatched so easily. We have "
|
||
#~| "merely destroyed a servant of a far darker master."
|
||
#~ msgid ""
|
||
#~ "Surely the undead infestation cannot be dispatched so easily. We have "
|
||
#~ "merely destroyed servants of a far darker master."
|
||
#~ msgstr ""
|
||
#~ "확실히 언데드 오염이 이렇게 쉽게 제거될린 없겠지. 우린 그저 훨씬 사악한 주"
|
||
#~ "인을 섬기는 하인을 파괴한 것 뿐이다."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Disciple of Mebrin"
|
||
#~ msgid "female^Disciple of Mebrin"
|
||
#~ msgstr "Mebrin의 추종자"
|