147 lines
4.7 KiB
INI
147 lines
4.7 KiB
INI
#textdomain wesnoth-units
|
|
[unit_type]
|
|
id=Dwarvish Lord
|
|
name= _ "Dwarvish Lord"
|
|
race=dwarf
|
|
image="units/dwarves/lord.png"
|
|
profile="portraits/dwarves/lord.webp"
|
|
hitpoints=74
|
|
movement_type=dwarvishfoot
|
|
movement=4
|
|
experience=150
|
|
level=3
|
|
alignment=neutral
|
|
advances_to=null
|
|
{AMLA_DEFAULT}
|
|
cost=69
|
|
usage=fighter
|
|
description= _ "Clad in shining armor, these dwarves look like kings from under the mountains. They wield axe and hammer with masterful skill, and can hit a target with a thrown hand axe at several paces. Though slow on their feet, these dwarves are a testament to the prowess of their kin."
|
|
die_sound={SOUND_LIST:DWARF_DIE}
|
|
{STANDING_ANIM_DIRECTIONAL_6_FRAME_FILTERED "units/dwarves/lord" {WOUNDED_UNIT ()} }
|
|
{STANDING_ANIM_DIRECTIONAL "units/dwarves/lord.png" "units/dwarves/lord-ne.png" }
|
|
|
|
{DEFENSE_ANIM_DIRECTIONAL_FILTERED "units/dwarves/lord-se-defend2.png" "units/dwarves/lord-se-defend1.png" "units/dwarves/lord-ne-defend2.png" "units/dwarves/lord-ne-defend1.png" {SOUND_LIST:DWARF_HIT} (
|
|
[filter_second_attack]
|
|
name=battle axe
|
|
[/filter_second_attack]
|
|
)}
|
|
|
|
{DEFENSE_ANIM_DIRECTIONAL_FILTERED "units/dwarves/lord-se-ranged-defend2.png" "units/dwarves/lord-se-ranged-defend1.png" "units/dwarves/lord-ne-ranged-defend2.png" "units/dwarves/lord-ne-ranged-defend1.png" {SOUND_LIST:DWARF_HIT} (
|
|
[filter_attack]
|
|
range=ranged
|
|
[/filter_attack]
|
|
)}
|
|
|
|
{DEFENSE_ANIM_DIRECTIONAL_FILTERED "units/dwarves/lord-se-hammer-defend2.png" "units/dwarves/lord-se-hammer-defend1.png" "units/dwarves/lord-ne-hammer-defend2.png" "units/dwarves/lord-ne-hammer-defend1.png" {SOUND_LIST:DWARF_HIT} (
|
|
[filter_second_attack]
|
|
name=hammer
|
|
[/filter_second_attack]
|
|
)}
|
|
|
|
[resistance]
|
|
blade=60
|
|
pierce=70
|
|
impact=70
|
|
[/resistance]
|
|
[attack]
|
|
name=battle axe
|
|
description=_"battle axe"
|
|
type=blade
|
|
range=melee
|
|
icon=attacks/battleaxe.png
|
|
damage=15
|
|
number=3
|
|
[/attack]
|
|
[attack]
|
|
name=hammer
|
|
description=_"hammer"
|
|
icon=attacks/hammer-dwarven.png
|
|
type=impact
|
|
range=melee
|
|
damage=19
|
|
number=2
|
|
[/attack]
|
|
[attack]
|
|
name=hatchet
|
|
description=_"hatchet"
|
|
type=blade
|
|
range=ranged
|
|
damage=10
|
|
number=1
|
|
[/attack]
|
|
[attack_anim]
|
|
[filter_attack]
|
|
name=hatchet
|
|
[/filter_attack]
|
|
start_time=-550
|
|
{MISSILE_FRAME_HATCHET}
|
|
[if]
|
|
direction=s,se,sw
|
|
[frame]
|
|
image="units/dwarves/lord-se-ranged[1~7].png:100"
|
|
[/frame]
|
|
[/if]
|
|
[else]
|
|
direction=n,ne,nw
|
|
[frame]
|
|
image="units/dwarves/lord-ne-ranged[1~7].png:100"
|
|
[/frame]
|
|
[/else]
|
|
{SOUND:HIT_AND_MISS hatchet.wav hatchet-miss.wav -150}
|
|
[/attack_anim]
|
|
|
|
[attack_anim]
|
|
[filter_attack]
|
|
name=hammer
|
|
[/filter_attack]
|
|
start_time=-550
|
|
offset=0.0~-0.05,-0.05~0.1,0.1~0.55,0.55~0.55,0.5~0.0
|
|
[if]
|
|
direction=s,se,sw
|
|
[frame]
|
|
image="units/dwarves/lord-se-hammer.png:40"
|
|
[/frame]
|
|
[frame]
|
|
image="units/dwarves/lord-se-hammer[1~7].png:100,units/dwarves/lord-se-hammer.png:100"
|
|
[/frame]
|
|
[/if]
|
|
[else]
|
|
[frame]
|
|
image="units/dwarves/lord-ne-hammer.png:40"
|
|
[/frame]
|
|
[frame]
|
|
image="units/dwarves/lord-ne-hammer[1~7].png:100,units/dwarves/lord-ne-hammer.png:100"
|
|
[/frame]
|
|
[/else]
|
|
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
|
|
[/attack_anim]
|
|
|
|
[attack_anim]
|
|
[filter_attack]
|
|
name=battle axe
|
|
[/filter_attack]
|
|
start_time=-350
|
|
# offset=0.0~-0.15:30,-0.15~0.1:60,0.1~0.5:190,0.5~0.6:30,0.6~0.6:40,0.6~0.15:150,0.15~0.0:40
|
|
offset=0.0~-0.15:40,-0.15~0.4:240,0.4~0.4:120,0.4~0.0:200
|
|
[if]
|
|
direction=s,se,sw
|
|
[frame]
|
|
image="units/dwarves/lord-se-axe[1~9].png:[40,60*6,80*2]"
|
|
[/frame]
|
|
[frame]
|
|
image="units/dwarves/lord.png:40"
|
|
[/frame]
|
|
[/if]
|
|
[else]
|
|
[frame]
|
|
image="units/dwarves/lord-ne-axe[1~9].png:[40,60*6,80*2]"
|
|
[/frame]
|
|
[frame]
|
|
image="units/dwarves/lord-ne.png:40"
|
|
[/frame]
|
|
[/else]
|
|
{SOUND:HIT_AND_MISS axe.ogg {SOUND_LIST:MISS} -50}
|
|
[/attack_anim]
|
|
|
|
{MOVING_ANIM_DIRECTIONAL_10_FRAME "units/dwarves/lord"}
|
|
[/unit_type]
|