wesnoth/po/wesnoth-sof/sk.po
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msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2021-06-20 12:00 UTC\n"
"PO-Revision-Date: 2019-01-23 23:07+0100\n"
"Last-Translator: Stanislav Hoferek <shoferek@gmail.com>\n"
"Language-Team: none\n"
"Language: sk_SK\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
"X-Generator: Poedit 2.0.4\n"
#. [campaign]: id=Sceptre_of_Fire
#: data/campaigns/Sceptre_of_Fire/_main.cfg:11
msgid "The Sceptre of Fire"
msgstr "Ohnivé žezlo"
#. [campaign]: id=Sceptre_of_Fire
#: data/campaigns/Sceptre_of_Fire/_main.cfg:12
msgid "SoF"
msgstr "OŽ"
#. [campaign]: id=Sceptre_of_Fire
#: data/campaigns/Sceptre_of_Fire/_main.cfg:20
msgid "Fighter"
msgstr "Vojak"
#. [campaign]: id=Sceptre_of_Fire
#: data/campaigns/Sceptre_of_Fire/_main.cfg:20
msgid "Normal"
msgstr "Normálna"
#. [campaign]: id=Sceptre_of_Fire
#: data/campaigns/Sceptre_of_Fire/_main.cfg:21
msgid "Challenging"
msgstr "Náročná"
#. [campaign]: id=Sceptre_of_Fire
#: data/campaigns/Sceptre_of_Fire/_main.cfg:21
msgid "Steelclad"
msgstr "Bojovník"
#. [campaign]: id=Sceptre_of_Fire
#: data/campaigns/Sceptre_of_Fire/_main.cfg:22
msgid "Difficult"
msgstr "Ťažká"
#. [campaign]: id=Sceptre_of_Fire
#: data/campaigns/Sceptre_of_Fire/_main.cfg:22
msgid "Lord"
msgstr "Šľachtic"
#. [campaign]: id=Sceptre_of_Fire
#: data/campaigns/Sceptre_of_Fire/_main.cfg:25
msgid ""
"<i>The land of Wesnoths banner bold\n"
"Comes not from its own land;\n"
"It comes from Dwarfdom, grim and old\n"
"Made by a runesmiths hand.\n"
"So now I tell from whence it came —\n"
"The Fire-sceptre great —\n"
"And of the makers of the same,\n"
"Their tale I now relate...</i>\n"
"\n"
msgstr ""
"Symbol moci kráľovstva Wesnoth\n"
"Nepochádza z tejto krajiny;\n"
"Bolo vytvorené v Zemi trpaslíkov\n"
"V rukách učencov starých umení.\n"
"Teraz vám rozpoviem odkiaľ pochádzalo —\n"
"Ohnivé žezlo veľkých kráľov—\n"
"O tvorcoch, ktoré žezlo malo;\n"
"Príbeh o tom, čo sa s nimi stalo...\n"
"\n"
#. [campaign]: id=Sceptre_of_Fire
#: data/campaigns/Sceptre_of_Fire/_main.cfg:34
msgid "(Hard level, 9 scenarios.)"
msgstr "(Ťažká úroveň, 9 scén.)"
#. [about]
#: data/campaigns/Sceptre_of_Fire/_main.cfg:39
msgid "Campaign Design"
msgstr "Návrh kampane"
#. [about]
#: data/campaigns/Sceptre_of_Fire/_main.cfg:45
msgid "Campaign Maintenance"
msgstr "Údržba kampane"
#. [about]
#: data/campaigns/Sceptre_of_Fire/_main.cfg:52
msgid "WML Assistance"
msgstr "Asistencia pri tvorbe kampane (WML)"
#. [about]
#: data/campaigns/Sceptre_of_Fire/_main.cfg:67
msgid "Artwork and Graphics Design"
msgstr "Návrh grafiky"
#. [scenario]: id=1_A_Bargain_is_Struck
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:3
msgid "A Bargain is Struck"
msgstr "Uzavretý obchod"
#. [side]: type=Dwarvish Fighter, id=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:18
msgid "Rugnur"
msgstr "Rugnur"
#. [side]: type=Dwarvish Fighter, id=Rugnur
#. [side]: type=Dwarvish Lord, id=Durstorn
#. [side]: type=Haldric II, id=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:27
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:42
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:24
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:23
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:37
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:23
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:23
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:36
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:208
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:23
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:36
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:23
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:22
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:33
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:27
msgid "Dwarves"
msgstr "Trpaslíci"
#. [side]: type=Haldric II, id=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:34
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:26
msgid "Haldric II"
msgstr "Haldrik II"
#. [side]: type=Elvish Captain, id=Glildur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:83
msgid "Glildur"
msgstr "Glildur"
#. [side]: type=Elvish Marshal, id=Crintil
#. [side]
#. [side]: type=Elvish Marshal, id=Gaenlar
#. [side]: type=Elvish Marshal, id=Glinan
#. [side]: type=Elvish Captain, id=Kalnar
#. [side]: type=Elvish Captain, id=Glindur
#. [side]: type=Elvish Captain, id=Glildur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:91
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:43
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:39
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:86
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:123
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:59
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:64
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:35
msgid "Elves"
msgstr "Elfovia"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:110
msgid ""
"Ay, the Sceptre of Fire. The sceptre has a long, glorious, and fearful "
"history. But I am not here to tell you how the jewel within it was brought "
"over the ocean by Haldric the Great. Nor will I tell the story of Garard I, "
"and the challenge he set, or that of Konrad, king of Wesnoth by virtue of "
"the Sceptre."
msgstr ""
"Ach, Ohnivé žezlo. Mocné žezlo s dlhou, slávnou a hrôzostrašnou históriu. "
"Ale nie som tu preto, aby som spomenul mocný klenot v žezle, ktorý priniesol "
"Haldrik I. Veľký spoza oceánu. Nebudem tu vravieť ani príbeh Gerarda I., ani "
"príbeh Konráda, kráľa Wesnothu, ktorý sa vydal hľadať silu tohoto žezla."
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:113
msgid ""
"I am here to tell you of its making. Of its crafting, deep in the caverns of "
"dwarfdom. And of the dwarves who made it; for they were great, they were. "
"They are counted among the greatest of the heroes of ancient Knalga."
msgstr ""
"Rozpoviem vám príbeh vytvárania žezla. O jeho ukutí hlboko v trpasličích "
"jaskyniach. A príbeh trpaslíkov, ktorí ho vytvorili. Boli mocní, boli... a "
"teraz sa rátajú medzi legendy pradávnej Knalgy."
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:116
msgid ""
"Our story begins in a small border outpost in the southern hills of Knalga, "
"with a young dwarf, named Rugnur, in charge of it. And with the second king "
"of Wesnoth, Haldric II, riding up the road from the Ford of Abez with an "
"army behind him..."
msgstr ""
"Náš príbeh začína na predsunutej hliadke v južných horách Knalgy, s mladým "
"trpaslíkom Rugnurom a kráľom Wesnothu, Haldrikom II., ktorý pricválal na "
"čele svojej armády."
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:136
msgid "Transport 5 caravans full of silver back to the dwarvish castle"
msgstr "Premiestni 5 karaván plných striebra do trpasličieho hradu"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:138
msgid "Transport 4 caravans full of silver back to the dwarvish castle"
msgstr "Premiestni 4 karavány plných striebra do trpasličieho hradu"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:146
msgid "Bring Alanin, who has the Ruby of Fire, to the dwarvish castle"
msgstr "Premiestni Alanina, držiaceho Ohnivé žezlo, do trpasličieho hradu"
#. [objectives]
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:152
msgid "Defeat Glildur"
msgstr "Porazíš Glildura"
#. [objective]: condition=lose
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:154
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:95
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:130
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:529
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:162
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:185
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:162
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:188
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:440
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:556
msgid "Death of Rugnur"
msgstr "Zomrie Rugnur"
#. [objective]: condition=lose
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:158
msgid "Death of Haldric II"
msgstr "Zomrie Haldrik II."
#. [objective]: condition=lose
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:162
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:134
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:166
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:194
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:91
msgid "Death of Alanin"
msgstr "Zomrie Alanin"
#. [objective]: condition=lose
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:166
msgid "Loss of a caravan"
msgstr "Stratíš karavan"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:207
msgid "Humans, halt! Who dares bring an army into the dwarvish hills?"
msgstr ""
"Ľudia, stojte! To bol koho nápad prísť do trpasličích kopcov s armádou?"
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:211
msgid "We come to make a bargain with you."
msgstr "Prichádzame uzavrieť s vami obchod."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:215
msgid ""
"Well, state your business and be done with it. And if we dont like what you "
"say, you leave!"
msgstr ""
"No dobre, vysvetli o čo presne ide. Ale varujem ťa, ak sa nám to nebude "
"páčiť tak radšej pekne rýchlo odcválaj!"
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:219
msgid "Have you heard of the Ruby of Fire?"
msgstr "Počul si už o Ohnivom rubíne?"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:223
msgid "Yes... your first king brought it from over the sea, right? You own it."
msgstr "Hej... váš prvý kráľ ho doniesol spoza mora, správne? A ty ho máš."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:228
msgid "Correct. However, we have a problem with it."
msgstr "Správne! Ale... máme s ním jeden problém."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:232
msgid "What sort of problem?"
msgstr "Aký problém?"
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:237
msgid ""
"Some form of magical aura makes those around the stone act... strangely. I "
"noticed it with my father. The longer he stayed near the stone, the more "
"arrogant, almost evil, he became."
msgstr ""
"Nejaká divná aura vystupuje z toho kameňa... zvláštne. Spozoroval som to na "
"svojom otcovi. Čím dlhšie ostal v blízkosti kameňa, tým bol viac arogantný, "
"priam až... zlý..."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:241
msgid ""
"So, what do you want me to do? I dont see how this relates to us dwarves."
msgstr "No, a čo by si chcel po mne? Nevidím žiadnu súvislosť s trpaslíkmi."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:253
#, fuzzy
#| msgid ""
#| "When the elves came to Weldyn, about ten years ago, they spoke of a mage "
#| "named Crelanu, and of his advice about the ruby. He said that the "
#| "radiance of the stone could be contained, and that doing so would stop "
#| "the stones effect."
msgid ""
"When the elves came to Tath, about five years ago, they spoke of a mage "
"named Crelanu, and of his advice about the ruby. He said that the radiance "
"of the stone could be contained, and that doing so would stop the stones "
"effect."
msgstr ""
"Keď prišli elfovia do Weldynu, asi pred desiatimi rokmi, spomínali mága "
"menom Crelanu, a jeho radu ohľadom rubínu. Povedal, že negatívne vyžarovanie "
"sa zastaví, ak sa kameň do niečoho uloží."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:257
msgid ""
"And what... you want us to do this, contain the radiance of the stone? By "
"making an artifact of some kind?"
msgstr ""
"A čo do... ty chceš, aby sme zastavili pôsobenie toho kameňa? Uložili ho do "
"nejakého artefaktu alebo tak?"
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:262
msgid ""
"Exactly. I want you to craft it into a mighty artifact, that will leverage "
"the stones power, but contain it also."
msgstr ""
"Presne. Chcem aby ste vytvorili mocný artefakt, ktorý nebude vyžarovať jeho "
"silou, ale bude ho obsahovať."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:266
msgid ""
"Well... I think we can make a deal, but Im not sure. Ill have to ask the "
"tribal leaders."
msgstr ""
"Dobre... myslím, že sa môžeme dohodnúť, ale nie som si istý. Mal by som sa "
"opýtať našich kmeňových vodcov."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:270
msgid ""
"If you are not authorized to make a deal, send out someone who is, and I "
"will bargain with him."
msgstr ""
"Ak nie si zodpovedný za odklepávanie obchodov, pošli niekoho, s kým sa na "
"tom môžem dohodnúť."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:275
msgid ""
"They would refuse to come. You must come into the caves, and go to the city "
"in person, or send a representative."
msgstr ""
"Nechcelo by sa im prísť. Musíš zostúpiť do jaskýň a dostaviť sa osobne, "
"alebo poslať zástupcu."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:279
msgid ""
"I can always take my offer to another tribe more friendly to its potential "
"patrons. You are not the only smiths in the Northlands!"
msgstr ""
"Stále môžem dať ponuku inému kmeňu, viac priateľskému ku svojim "
"potencionálnym partnerom. Nie ste jediní kováči na severe!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:284
msgid ""
"Uh, no, wait! Lets talk business — how much will you pay us to do this for "
"you?"
msgstr ""
"Uh, moment, počkaj! Poďme na to obchodne — čo by sme dostali, keby sme to "
"spravili pre vás?"
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:288
msgid "Five thousand pieces of silver."
msgstr "Päť tisíc striebra."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:293
msgid ""
"You said you wanted a powerful magical artifact, not a childs playtoy! "
"So... twenty thousand, minimum. The crafting of this will take us many "
"years, you must pay us well."
msgstr ""
"Hovoril si, že chceš mocný artefakt, nie hračku pre deti! Takže... dvadsať "
"tisíc a ani o halier menej. Vytváranie takého diela bude trvať roky, musíš "
"nám teda poriadne zaplatiť."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:297
msgid "Ten thousand."
msgstr "Desať tisíc."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:301
msgid "Nothing below fifteen!"
msgstr "Pod pätnásť to nejde!"
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:305
msgid ""
"Then no deal. Ill gather my things and go to another dwarvish clan now."
msgstr ""
"Tak žiadny obchod. Zoberiem si svoje veci a navštívim ostatné klany hneď a "
"zaraz..."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:310
msgid ""
"Fine then — ten thousand... now, what exactly do you want us to make the "
"stone into?"
msgstr ""
"Dobre teda — desať tisíc... do čoho presne chceš aby sme vložili ten šuter?"
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:314
msgid "I want you to make it into a sceptre, a sceptre of fire."
msgstr "Chcem aby ste zhotovili žezlo, žezlo s ohnivým kameňom."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:319
msgid ""
"Ill see what I can do. But I will need five thousand silver in advance, to "
"pay for the materials."
msgstr ""
"Uvidím čo sa bude dať robiť. Ale potrebujem 5 tisíc striebra ako zálohu, "
"treba zaplatiť suroviny."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:323
msgid ""
"Very well. I have the silver here, ready to ship, and I will send someone "
"over with the stone itself. He will stay with you as you make the sceptre, "
"and make sure you are going to get it done on time. I expect it done before "
"my reign as king is ended."
msgstr ""
"Fajn teda, mám ho zo sebou, pripravené na poslanie. A tiež pošlem niekoho "
"kto donesie osobne ten rubín. Ostane s vami kým sa nedokončí to žezlo, a "
"dajte si záležať, nech je to žezlo hotové včas. Očakávam, že budete s prácou "
"hotový do konca môjho panovania."
#. [side]: id=Alanin, type=Dragoon
#. [side]: type=Haldric II, id=Haldric II
#. [unit]: type=Dragoon, id=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:372
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:29
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:20
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:31
msgid "Alanin"
msgstr "Alanin"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:384
msgid "Thats right. Ill be coming over along with the silver."
msgstr "V poriadku, pôjdem s tou karavánou plnou striebra."
#. [message]: speaker=Glildur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:388
msgid ""
"Hey! You cant do that — this road is an elvish road. Were not letting you "
"transport gold and jewels on it without paying a toll."
msgstr ""
"Hej! To nesmiete! Táto cesta patrí nám, elfom! Nedovolíme žiadny transport "
"zlata či pokladov bez zaplatenia nášho mýta."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:392
msgid "What are you talking about?! This road has always been open to all."
msgstr "Čo to táraš? Táto cesta bola vždy otvorená pre všetkých."
#. [message]: speaker=Glildur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:397
msgid "Yes, we have allowed people to use it, but it is our road."
msgstr "Áno, dovolili sme používať ju, ale je to naša cesta."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:401
msgid "Not true! This is dwarvish land; if anything, its our road!"
msgstr ""
"Neklam! Toto je zem nás, trpaslíkov. Tak ako všetko, aj táto cesta je naša!"
#. [message]: speaker=Glildur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:406
msgid ""
"Nevertheless, if you try to move your caravans here you have to pay the "
"toll, or face our wrath!"
msgstr ""
"Žiadne také, ak sa pokúsite presúvať karavány, musíte zaplatiť. Alebo okúsiť "
"náš hnev!"
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:410
msgid ""
"We Wesnothians and you elves have a treaty! Do you really mean to break it "
"in defense of a road that is not even yours?!"
msgstr ""
"My, ľudia z Wesnothu a vy elfovia máme dohodu! Naozaj ju chcete zrušiť kvôli "
"obrane cesty, ktorá aj tak nie je vaša?!"
#. [message]: speaker=Glildur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:414
msgid ""
"I was never among those who agreed to that treaty. Not all of us elves are "
"as low as Kalenz, or make deals with those who betrayed us."
msgstr ""
"Nie som z tých, čo s tou dohodou súhlasili. Nie každý z nás elfov je taká "
"bábka ako Kalenz, a nikto z nás nerobí žiadne dohody s tými, čo nás zradili."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:419
msgid ""
"Ah, I see — you are one of the rebels. Our treaty with the elves does not "
"apply to you, so I have no problem with slaying you if you stand in our way. "
"Rugnur, we will proceed with the shipment."
msgstr ""
"Tak už to chápem. Ty si jeden z tých zradných rebelov. Naša dohoda s elfami "
"sa ťa netýka, takže nevidím problém v odseknutí tvojej hlavy ak nám budeš aj "
"naďalej v ceste. Rugnur, začnime s tým presunom."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:423
msgid ""
"Very well. Glildur, if the high elvish council has made an alliance with the "
"men, I would advise you to follow it, but not doing so is your choice."
msgstr ""
"Fajn teda, ak vaša elfská rada urobila dohodu s ľuďmi, odporúčam Ti ju "
"dodržať. Ak to ale neurobíš... rozhodnutie je na tebe."
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:471
msgid ""
"Heres the stone, for you dwarves! Now, if youll excuse me, I think Ill be "
"taking refuge in this castle here... I dont much like fighting."
msgstr ""
"Tu je kameň pre vás, trpaslíkov! A teraz, ak ma ospravedlníte, trochu sa "
"vzdialim... nie som moc nadšený zo všetkých tých bojov."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:492
msgid "All the silver is there too. Proceed with the task, Rugnur!"
msgstr "Tak a je tu všetko potrebné striebro. Pokračuj s tou prácou, Rugnur!"
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:534
msgid "Cargo unloaded."
msgstr "Náklad naložený."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:544
msgid "You only need $incominggold more, then you can begin work."
msgstr "Potrebuješ ešte o $incominggold viac, potom sa môžeš pustiť do práce."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:550
msgid ""
"You only need $incominggold more, and the stone, then you can begin work."
msgstr ""
"Potrebuješ ešte o $incominggold viac, a tiež ten kameň. Potom sa môžeš "
"pustiť do práce."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:564
msgid "Thats the last caravan! We will commence work immediately."
msgstr "To bola posledná várka! Hneď sa do toho pustíme."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:579
msgid "We have all of the silver, now all we need is the stone."
msgstr "Máme všetko striebro, no hodil by sa tiež ten kameň."
#. [message]: speaker=Glildur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:594
msgid ""
"Ha! Our reinforcements have arrived. There is no way you can withstand our "
"combined strength!"
msgstr ""
"Ha! Naše posily práve dorazili. Žiadna šanca postaviť sa našej kombinovanej "
"sile!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:598
msgid ""
"We cannot match you above ground, but in the caves we may still defeat you."
msgstr ""
"Nemôžeme ťa dostať na na povrchu, ale v jaskyniach ťa stále môžeme poraziť."
#. [message]: speaker=Glildur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:602
msgid ""
"We will see about that — if you ever get underground, which I doubt. Ha!"
msgstr ""
"No však uvidíme. Keď sa Vám náhodou podarí dostať do podzemia, v čo dúfam. "
"Ha!"
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:610
msgid ""
"Elvish reinforcements! Where did these come from? I thought the elvish "
"resistance to the treaty was smaller than this. Hurry up and move those "
"caravans!"
msgstr ""
"Elfské posily! Odkiaľ ale prichádzajú? Myslel som, že zrada týchto elfov je "
"oveľa menšia. Poponáhľajte sa s tými karavánami!"
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:630
msgid "Die, humans, in the name of Landar!"
msgstr "Zdochnite smrteľníci! V mene mocného Landara!"
#. [message]: speaker=second_unit
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:634
msgid "Landar? Who is this Landar you speak of?"
msgstr "Landar? A to je čo za týpka?"
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:651
msgid "Die, dwarvish scum, in the name of Landar!"
msgstr "Zdochnite vy krpaté chlpaté obludy! V mene mocného Landara!"
#. [message]: speaker=second_unit
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:655
msgid "Yer precious Landar can kiss my axe."
msgstr "Váš Landar mi môže pobozkať sekeru."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:678
msgid "Good, the road is secured. Lets move those caravans!"
msgstr "Dobre, cesta je zabezpečená. Pohnime karavány!"
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:702
msgid ""
"You just let a caravan, with <i>my</i> money loaded in it, get captured! If "
"I cant trust you to keep my property secure, the deals off."
msgstr ""
"Ty si jednoducho nechal karavánu s <i>mojimi</i> pokladmi napospas týmto "
"elfom? Ak Ti nemôžem veriť pri zabezpečení môjho bohatstva, potom žiadna "
"dohoda nebude!"
#. [scenario]: id=2_Closing_the_Gates
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:3
msgid "Closing the Gates"
msgstr "Zatváranie brán"
#. [side]: type=Elvish Captain, id=Glindur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:36
msgid "Glindur"
msgstr "Glildur"
#. [side]: type=Troll Warrior, type=Troll
#. [side]
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:55
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:234
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:261
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:288
msgid "Trolls"
msgstr "Trolovia"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:60
msgid ""
"Next in our story, Rugnur retreated into the caves of Knalga. But the elves "
"pressed on, and would enter the caves shortly."
msgstr ""
"Príbeh rozpráva, že sa Rugnur stiahol do jaskýň Knalgy. Sily elfov však "
"postupovali, a mohli dosiahnuť vstupy jaskýň."
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:74
msgid ""
"Place someone on each of the six magic glyphs in order to close the dwarvish "
"gates"
msgstr ""
"Umiestni niektorého bojovníka na každú zo šiestich magických rún, čím sa "
"trpasličia brána uzatvorí"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:81
msgid "Kill all elves in the caves after the gates are closed"
msgstr "Zlikviduj všetkých elfov v jaskyniach po uzatvorení brán"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:88
msgid "Kill all elves in the caves"
msgstr "Zabi všetkých elfov v jaskyniach"
#. [objective]: condition=lose
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:99
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:138
msgid "Death of Baglur"
msgstr "Zomrie Baglur"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:224
msgid ""
"These elves are right behind me! We have to go warn the council of this "
"attack...!"
msgstr ""
"Títo elfovia sú mi v pätách! Musíme okamžite varovať radu o tomto útoku!"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:228
msgid "Here — Ill go warn the council. You stay here and fight."
msgstr "Fajn, okamžite vyrazím varovať radu. Ostaň tu a zadrž ich."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:232
msgid "Yes, that sounds good. Ill stay here and try to defend the gates..."
msgstr "Znie to múdro. Ostanem tu a budem sa snažiť bránu ubrániť..."
#. [message]: speaker=Glindur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:244
msgid ""
"I see you have sent a messenger to the city. Good idea, but will it really "
"help? We have more troops and more provisions, and we are going to enter "
"those caves and kill you!"
msgstr ""
"Viem že si poslal posla do podzemného mesta. Dobrý nápad, ale naozaj to "
"pomôže? Máme tu viac vojska a zásob, a teraz máme chuť vás povraždiť v tých "
"smradľavých jaskyniach!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:248
msgid "(<i>Gulp</i>)"
msgstr "(<i>Ach...</i>)"
#. [message]: speaker=Glindur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:252
msgid "Ha! I thought as much. Well then, surrender!"
msgstr "Dosť bolo folklóru, vzdaj sa!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:256
msgid "Um... on what terms?"
msgstr "No... aké sú podmienky?"
#. [message]: speaker=Glindur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:260
msgid "Unconditional."
msgstr "Bez podmienok a hneď."
#. [unit]: type=Dwarvish Stalwart, id=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:276
msgid "Baglur"
msgstr "Baglur"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:293
msgid ""
"Wait! Rugnur, dinna they tell you <i>anything</i> when you took command "
"here?!"
msgstr ""
"Počkať! Rugnur, nepovedali Ti <i>absolútne nič</i>, keď si tu prebral "
"velenie?!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:297
msgid "Not really. This was supposedly a time of peace. Who are you?"
msgstr "Nie celkom. To boli pravdepodobne mierové časy... Kto si?"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:301
msgid ""
"Argh! Im a retired warrior... it looks like Ill ha to come out and help "
"you, else well be overrun by the damn elves... argh again. Well, listen "
"here. This entrance to the city can be closed. Theres a gate. If we can "
"close it, the elves will no be able to enter. And you elves; begone from "
"here!"
msgstr ""
"Argh! Som bojovník vo výslužbe... ale teraz som tu, aby som Ti pomohol. Inak "
"nás tie beštie s dlhými ušami obkľúčia. No dobre, počúvaj. Tento vstup do "
"jaskýň môže byť uzavretý. Tu je brána. Ak sa nám ju podarí zatvoriť, elfovia "
"nebudú môcť vôjsť. A vy, lesné veveričky s lukmi, vypadnite!"
#. [message]: speaker=Glindur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:305
msgid ""
"Cease your meddling, old dwarf! Rugnur is in charge here, and it is he who "
"will bargain with us."
msgstr ""
"Prestaň sa do toho miešať starec! Rugnur tu velí a my sa budeme dohadovať s "
"ním."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:309
msgid "Baglur, how do you close the gates?"
msgstr "Baglur, ako môžeme zavrieť tú bránu?"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:313
msgid ""
"Och, well thats the difficulty. Its a magic gate. Indestructible. But that "
"means it can only be closed by magic. Ye need to position a warrior on each "
"of the six glyphs. When all are occupied, the gates wi close. Then the "
"elves will be shut out of the caves forever, at least through this entrance."
msgstr ""
"No... tu je taký jeden háčik. Je to magická brána, nezničiteľná. To ale "
"znamená, že sa dá zavrieť len mágiou. Je nutné postaviť bojovníka na každú "
"zo šiestich rún. Keď budú všetky obsadené, brány sa uzatvoria. Tak bude tá "
"lesná háveď naveky mimo našich jaskýň, teda aspoň cez túto bránu sa k nám "
"nedostanú."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:317
msgid "Dont we have troops positioned near these glyphs, to unlock them?"
msgstr ""
"No a nemáme bojovníkov pri každej rune, ktorí by tam len tak skočili a "
"hotovo?"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:321
msgid ""
"Och, well, no. Lately trolls have been more in charge of those caves where "
"the glyphs are than we dwarves have."
msgstr ""
"No... popravde nie. Nedávno tieto oblasti obsadili trolovia a vyhnali nás "
"odtiaľ. Museli by sme sa tam nejako dostať cez nich."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:325
msgid "Well, where are they located?"
msgstr "Fajn, kde tie runy nájdeme?"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:329
msgid ""
"Two are down a side passage in the northwest, another two are in a similar "
"location in the southeast, and two are right next to the front gate."
msgstr ""
"Dve sú niekde na severozápade, dve na juhozápade. A dve sú hneď pri hlavnej "
"bráne."
#. [message]: speaker=Glindur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:333
msgid ""
"Have you made up your mind yet about surrendering? If you will not give up, "
"prepare for battle!"
msgstr ""
"Tak čo, už ste sa rozhodli, či sa vzdáte? Ak nie, tak sa pripravte na boj!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:338
msgid ""
"You may be more powerful than us, but I doubt even you can blast through "
"dwarf-made stonecraft. We refuse — now lets close these gates!"
msgstr ""
"Možno si silnejší ako my, ale cez naše brány sa nedostaneš! Žiadne vzdávanie "
"sa nebude — a teraz zavrite tie brány!"
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:449
msgid ""
"But what about this entrance? The elves can come through it just as easily "
"as the main gate, and it cannot be closed!"
msgstr ""
"Ale čo s vedľajšími vchodmi? Elfovia sa cez ne dostanú rovnako ľahko ako cez "
"hlavnú bránu, a nedá sa to uzavrieť!"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:453
msgid ""
"I think it can be sealed up somehow... Yes, look, activating that glyph "
"seems to have closed up the gap."
msgstr ""
"Myslím, že by sa to dalo nejako poriešiť... Výborne, aktivovanie tejto runy "
"uzatvorí tie otvory."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:496
msgid "We have everyone positioned on the glyphs! What do we do now?"
msgstr "Dokázali sme to! obsadili sme všetky runy! Čo urobíme teraz?"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:508
msgid ""
"Just watch. The gates wi close very soon. Then the elves outside — and, "
"unfortunately, our dwarves who are still out there — wi become irrelevant."
msgstr ""
"Len sa pozerajme. Brána sa zatvorí skoro, veľmi skoro. Potom budú tí ušatí "
"votrelci nepodstatný. Bohužiaľ aj naši vojaci, ktorí sú za hradbami."
#. [message]: speaker=Baglur
#. all the dwarves are inside, although there might still be some elves inside too
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:515
#, fuzzy
#| msgid ""
#| "Just watch. The gates wi close very soon. Then the elves outside — and, "
#| "unfortunately, our dwarves who are still out there — wi become "
#| "irrelevant."
msgid ""
"Just watch. The gates wi close very soon. Then the elves outside wi become "
"irrelevant."
msgstr ""
"Len sa pozerajme. Brána sa zatvorí skoro, veľmi skoro. Potom budú tí ušatí "
"votrelci nepodstatný. Bohužiaľ aj naši vojaci, ktorí sú za hradbami."
#. [message]: speaker=Glindur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:550
msgid ""
"Agh! Well, you have defeated me for now, but eventually you will have to "
"exit these caves, to give Haldric back his jewel. And when you do, we will "
"be ready for you."
msgstr ""
"Grrrr! Uznávam, porazili ste nás. Ale keď budete chcieť doručiť tú vecičku "
"Haldrikovi, tak cez nás neprejdete. Budeme tu čakať na vás. Máte sa na čo "
"tešiť!"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:554
msgid ""
"If that is what ye choose to do, fine, but be prepared to wait for many "
"years."
msgstr ""
"No ak je to vaša voľba... tak čakajte. Aj keď mne by sa celé tie roky čakať "
"akosi nechcelo..."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:589
msgid ""
"There are still some elves left in here. We have to eliminate them, too, "
"unless they surrender."
msgstr "Stále tú nejakí elfovia ostali. Musíme ich pobiť alebo vytlačiť."
#. [message]
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:593
msgid "You would have us be cowards! We do not surrender."
msgstr "Ha! Žiadne vzdávanie tu nebude."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:602
msgid "Well, now I should go down to the city and report. Im late already..."
msgstr ""
"Teraz musím zostúpiť do mesta a informovať všetkých. Už teraz meškám..."
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:615
msgid "My glyph is on."
msgstr "Som na mieste."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:702
msgid ""
"Thats all of the elves. Now I should go down to the city and report. Im "
"late already..."
msgstr ""
"Tak a elfov by sme mali z krku. Teraz musím zostúpiť do mesta a informovať "
"všetkých. Už teraz meškám..."
#. [scenario]: id=2t_In_the_Dwarven_City
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:3
msgid "In the Dwarven City"
msgstr "Do mesta trpaslíkov"
#. [side]: type=Dwarvish Lord, id=Durstorn
#. [unit]: type=Dwarvish Lord, id=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:30
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:30
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:30
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:199
msgid "Durstorn"
msgstr "Durstorn"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:45
msgid ""
"Now, I must tell you of another character in our drama. Durstorn, the lord "
"of Dwarfdom. Or at least of this clan."
msgstr ""
"Je čas predstaviť ďalšiu postavu v našom príbehu. Durstorn, pán Dwarfdómu. A "
"tiež nášho klanu."
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:48
msgid ""
"Durstorn was not happy this day. Nor was he usually; but today he was "
"unhappier than usual."
msgstr ""
"Durstorn nemal dnes svoj deň. Tváril sa dosť zachmúrene. Bol bežne "
"zamračený, ale dnes to bol viac ako obyčajne."
#. [unit]: type=Dwarvish Stalwart, id=Neglur
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:63
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:59
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:59
msgid "Neglur"
msgstr "Neglur"
#. [unit]: type=Dwarvish Runesmith, id=Glinar
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:76
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:71
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:71
msgid "Glinar"
msgstr "Glinar"
#. [unit]: type=Dwarvish Thunderguard, id=Noiraran
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:89
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:83
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:83
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:213
msgid "Noiraran"
msgstr "Noiraran"
#. [unit]: type=Dwarvish Steelclad, id=Kuhnar
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:101
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:95
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:95
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:225
msgid "Kuhnar"
msgstr "Kuhnar"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:115
msgid ""
"Wheres that fool Rugnur gotten to? Its time for him to report on events in "
"the surface world. Hes late!"
msgstr ""
"Kde sa zas fláka ten blázonko Rugnur? Je čas podať mi správu, a on mešká. "
"Ako vždy zas je pozadu!"
#. [message]: speaker=Noiraran
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:119
msgid "Perhaps the outpost was held up?"
msgstr "Čo ak sa s hliadkou niečo stalo?"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:123
msgid ""
"Ha! There hasnt been a border attack since the men came from over the sea, "
"why would someone attack us now?"
msgstr ""
"Ha! nebol tu žiadny útok, odkedy sa ľudia prihrnuli spoza mora, prečo by na "
"nás mal niekto útočiť teraz?"
#. [message]: speaker=Kuhnar
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:127
msgid "The elves might want our gold."
msgstr "Elfovia možno chcú naše zlato."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:131
msgid "Good one, let them try to take it! Ha!"
msgstr "Výborne, tak nech si poň teda prídu! Ha!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:140
msgid ""
"Hey, Durstorn, have we started yet? King Haldric came by just now, wanted to "
"talk to you..."
msgstr ""
"Hej, Durstorn, už sa začalo? Kráľ Haldrik prišiel práve teraz, chcel s tebou "
"hovoriť..."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:144
msgid "Speak properly to your elders, boy! Why are you late?"
msgstr "Pekne poporiadku mladý! Prečo si tu tak neskoro?"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:148
msgid "Huh? Didnt a messenger come and tell you?"
msgstr "Čože? Posol sem neprišiel?"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:152
msgid "No."
msgstr "Nie."
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:156
msgid ""
"I think youd better let me explain. King Haldric II of Wesnoth came to the "
"gate. Then we had to close it, which took considerable time."
msgstr ""
"Myslím, že bude lepšie nechať ma vysvetliť to. Kráľ Haldrik II. z Wesnothu "
"prišiel ku bráne. Potom sme ju museli zavrieť, čím sme získali čas."
#. [message]: speaker=Glinar
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:161
msgid "Whatd he want? And whyd you have to close the gate?"
msgstr "Čo do... chcel? A prečo do... ste museli zavrieť bránu?"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:165
msgid ""
"He wanted to make a deal with us. He gave us a magical stone, called the "
"Ruby of Fire, and told us to make a sceptre out of it, to keep in the bad "
"magic, or something like that. We closed the doors because elves were "
"attacking us."
msgstr ""
"Chcel urobiť s nami obchod. Dal nám magický kameň, nazvaný Ohnivý rubín, a "
"chcel po nás aby sme vytvorili žezlo do ktorého by pasoval a ktoré by "
"chránilo pred jeho zlou mágiou alebo dačo také. Zavreli sme bránu lebo nás "
"napadli elfskí rebeli."
#. [message]: speaker=Noiraran
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:169
msgid "What is he going to give us for it, eh?"
msgstr "A čo také nám dá za to, ha?"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:173
msgid ""
"He paid us five thousand silver in advance, and hell give us five thousand "
"more when we deliver the finished sceptre if we are done before he dies."
msgstr ""
"Zaplatil nám 5 tisíc striebra napred, a doplatí ďalších 5 tisíc ak sa to "
"žezlo dokončí skôr než zomrie."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:177
msgid ""
"What?! You already accepted? Foolish boy, you should have come for one of "
"the elders! We could have gotten much more than ten thousand silver out of "
"him! This is a task that will take many years, and now all of our work in "
"that time will bring us very little gain."
msgstr ""
"Čože? A ty si z tým súhlasil? Si neschopný, mal si zájsť po niekoho zo "
"starších! Mohli sme za to dostať oveľa viac ako prašivých desať tisíc "
"strieborných tehličiek. Toto je úloha, ktorá nám zoberie pekných pár rokov "
"zo života, a prinesie nám len málo."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:181
msgid "Sorry, lord, but he said he would move on to another tribe if I left."
msgstr "Prepáčte pane, ale povedal že pôjde ku inému kmeňu ak to nezoberiem."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:185
msgid ""
"Cant you tell a bluff when you hear one?! He knows were the best "
"craftsmen, and he wouldnt have gone to another tribe if we stalled for a "
"year. Oh well, whats done is done. Well have to work for less than I would "
"prefer..."
msgstr ""
"Nemôžeš aj ty blufovať keď on začal? Kráľ vie, že sme najväčší umelci, a on "
"nepôjde len tak ku inému kmeňu. No čo, stalo sa. A zarobíme menej, ako som "
"od takejto príležitosti čakal..."
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:189
msgid ""
"Well, since this boy bargained so badly, why not make him fulfill the "
"contract himself? If he fails, its on his head."
msgstr ""
"No... tak keď to tak mizerne dojednal, čo tak prikázať mu zariadiť ten "
"kontakt svojpomocne? Ak neuspeje, je to na jeho hlave."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:193
msgid ""
"Good idea, Baglur! Hell need some help, though, and it will take a master "
"smith to make the sceptre. Why dont we send him to find Thursagan?"
msgstr ""
"Výborne Baglur! Bude potrebovať nejakú pomoc aby našiel majstra kováča, "
"ktorý by zhotovil to žezlo. Tak prečo ho neposlať po Thursagana?"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:197
msgid "You mean the insane dwarf who lives in the far north?!"
msgstr ""
"Myslíš toho nemožného pomäteného trpaslíka, čo býva kdesi ďaleko na severe?!"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:201
msgid ""
"Yes. He is the only one I know of who could craft the sceptre the way "
"Haldric wants it. And he has nothing to do; he will be fine with wasting 25 "
"years of his life on this task."
msgstr ""
"Áaaano! Je jediný, kto môže splniť také žezlo, ktoré by sa páčilo aj "
"Haldrikovi. Navyše nemá čo robiť, tak bude posledných 25 rokov pracovať na "
"žezle a hotovo."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:205
msgid ""
"Very well, my lord. We will go into the north to find Thursagan. Do you have "
"any idea where he is?"
msgstr ""
"Dobre teda, môj pane. Pôjdem na sever hľadať Thursagana. Máte nejaký nápad, "
"kde presne ho máme hľadať?"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:209
msgid ""
"Go to the furthest north entrance to the caves, and then go north. Hes "
"somewhere in those hills."
msgstr ""
"Choď do najsevernejších jaskýň, vystúp z nich, a potom priamo na sever. Bude "
"kdesi v tých kopcoch."
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:222
msgid "What did I miss, eh?"
msgstr "Čo som zmeškal, eh?"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:226
msgid ""
"Who the devil are you? Well, you seem to be with Rugnur... follow him north."
msgstr ""
"A ty si do čerta kto? Dobre teda, vyzeráš byť s Rugnurom... nasleduj ho na "
"sever."
#. [scenario]: id=3_Searching_for_the_Runecrafter
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:3
msgid "Searching for the Runecrafter"
msgstr "Hľadanie majstra kováča"
#. [side]
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:35
msgid "Monsters"
msgstr "Príšery"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:40
#, fuzzy
#| msgid ""
#| "The journey to the far northern wastelands was long and perilous. For the "
#| "tunnels were winding and treacherous, and the paths were not safe from "
#| "orcs, or worse. Nevertheless, they did reach the northlands, and began to "
#| "search for the runesmith named Thursagan — the sage of fire."
msgid ""
"The journey to the far northern wastelands was long and perilous. For the "
"tunnels were winding and treacherous, and the paths were not safe from orcs, "
"or worse. Nevertheless, they did reach the Northlands, and began to search "
"for the runesmith named Thursagan — the sage of fire."
msgstr ""
"A tak trvalo rok, kým sa dostali do mrazivých severných krajov. Tunely boli "
"úzke i široké, zradné, preplnené rôznou háveďou. Dostali sa však cez "
"jaskyne, a už im ostávalo len nájsť majstra kováča — Thursagana. Učenca v "
"používaní posvätného ohňa."
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:96
msgid "Find Thursagan and convince him to come back to the dwarvish city"
msgstr "Nájdi Thursagana a presvedč ho, aby sa vrátil do trpasličieho mesta"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:107
msgid ""
"Find Thursagan and convince him to come back to the dwarvish city, then "
"bring him back to the caves"
msgstr ""
"Nájdi Thursagana a priveď ho späť do trpasličieho mesta v hlbokých jaskyniach"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:121
msgid "Move Thursagan to the signpost"
msgstr "Presuň Thursagana na značku"
#. [objective]: condition=lose
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:142
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:170
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:203
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:166
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:192
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:444
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:560
msgid "Death of Krawg"
msgstr "Zomrie Krawg"
#. [objective]: condition=lose
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:151
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:533
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:174
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:212
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:170
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:196
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:448
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:564
msgid "Death of Thursagan"
msgstr "Zomrie Thursagan"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:213
msgid ""
"Now where are we going, anyway? We have been taking wrong turns and fighting "
"orcs for months. This trip better have a good payoff to be worth that."
msgstr ""
"A teraz sa ide akože kam? Krúžime po neznámych cestách a už mesiace bojujeme "
"s orkami. Snáď bude tento výlet aspoň dobre zaplatený."
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:217
msgid ""
"We need to find the mage Thursagan and convince him to return to the citadel "
"with us. Hes somewhere up here."
msgstr ""
"Musíme nájsť runového kováča Thursagana a presvedčiť ho, aby sa do citadely "
"vrátil s nami. Musí tu niekde byť."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:221
msgid "Well, how are we supposed to find him?"
msgstr "Nejaký nápad kde presne ho nájdeme?"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:225
msgid ""
"His will probably be the only house up here. No one else is insane enough to "
"live this far north! Even the elves wont challenge us here."
msgstr ""
"Jediný dom bude určite ten jeho. Nik iný nie je tak švihnutý, aby ostal v "
"tejto divočine. Ani tie ušaté kreatúry by sa tu neuchytili."
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:229
#, fuzzy
#| msgid ""
#| "Except for trolls and ogres, right? They live in the far northlands. "
#| "Theyre probably lurking around here somewhere."
msgid ""
"Except for trolls and ogres, right? They live in the far Northlands. Theyre "
"probably lurking around here somewhere."
msgstr ""
"Okrem trolov a občas nejakého ohyzda, však? Žijú tam kdesi na severe. A "
"možno tam striehnu na každého cudzinca."
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:233
msgid "Right. Well probably have to fight our way through to his house."
msgstr ""
"Správne. A budeme musieť prebojovať sa cez túto divočinu až ku jeho domu."
#. [unit]: type=Gryphon, id=Krawg
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:341
msgid "Krawg"
msgstr "Krawg"
#. [message]: speaker=Krawg
#. Krawg's speech is purposely very distorted -- he has the
#. vocal tract of a bird and is speaking through a beak.
#. "Will you speak with us?"
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:356
msgid "Kwill yooo spakkk wit uus?!"
msgstr "Kotto sa k nam hvoriiiti?!"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:361
msgid "Aah! What is that?!"
msgstr "Čože? Čo je to?!"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:365
msgid "Is that... is that a gryphon?"
msgstr "Je to... je to gryf?"
#. [message]: speaker=Krawg
#. "Yes. You speak with us now?"
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:370
msgid "Kwes! Yooo spakkk wit uuus nuu?"
msgstr "Ááán. Kotto sa k nam priddaatiii?"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:374
msgid "Its talking to us! What do you want, gryphon?"
msgstr "Hovorí s nami! Čo by si rád, gryf?"
#. [message]: speaker=Krawg
#. "My name is Krawg. You is looking for a runemaster?"
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:379
msgid "Myy namm ees Krawgg. Yooo ees oooking forr a uunmasta?"
msgstr "Volllá sa Krawg. A vvy halalada pnááááá?"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:383
msgid "Well, um, yes. Why, can you help us?"
msgstr "No... dobre teda. A... prečo? Môžeš nám pomôcť?"
#. [message]: speaker=Krawg
#. "Yes. If you kill the trolls and ogres, we'll help you."
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:388
msgid "Ess... if yooo ills ka rolls aan ogras, usll elp yoo!"
msgstr "Ááán. Ak ttty zabiť ttrl my pomooosztt tebbbe!"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:392
msgid "Sure, well help you fight trolls and ogres."
msgstr "Samozrejme že pomôžeme s tými trolmi a inou háveďou."
#. [message]: speaker=Krawg
#. "I see a house in the distance!"
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:438
msgid "Iii zeee hoose iiin eee dzztaaaneee!"
msgstr "Vdíííím kneeee tmaaaa vdaaalkeee!"
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:444
msgid "I see a house in the distance!"
msgstr "Vidím v diaľke akúsi chalupu!"
#. [message]: speaker=narrator
#. [unit]: type=Dwarvish Runemaster, id=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:471
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:508
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:448
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:454
msgid "Thursagan"
msgstr "Thursagan"
#. [message]: speaker=narrator
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:473
msgid "Go away, you birds! Or I shall burn you out of the air!"
msgstr "Vypadni ty nepodarený vrabec, alebo Ti v letku vytrhám všetky pierka!"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:477
msgid ""
"He doesnt want to talk to the gryphons, apparently. I think well have to "
"get someone there he will talk to..."
msgstr ""
"Asi sa mu nechce veľmi hovoriť s gryfmi. Mali by sme tam zájsť s niekým, s "
"kým si bude chcieť pokecať..."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:521
msgid "What do you people want?! Leave me alone!"
msgstr "Čo chcete vy banda daromná? Dajte mi trochu pokoja!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:525
msgid ""
"Old mage, we come with a message from Lord Durstorn. He asks you to come "
"back to the city."
msgstr ""
"Starší, prichádzame so správou od Lorda Durstorna. Oslovuje ťa aby si sa "
"vrátil späť do mesta."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:529
msgid ""
"Ha! That fool thinks he can order me around. Why does he want me to go back, "
"anyway?"
msgstr ""
"Ha! Tento šialenec si myslí že mi môže rozkazovať. A prečo by som sa mal "
"vrátiť spolu s tebou?"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:533
msgid ""
"We have entered into a bargain with the king of Wesnoth to craft a sceptre "
"for him."
msgstr ""
"Dohodli sme sa s kráľom Wesnothu, že vytvoríme kráľovské žezlo pre neho."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:537
msgid ""
"Oh, and now I suppose Durstorn wants me to craft it, eh? Well Im not going "
"to."
msgstr ""
"Oh, a teraz myslím, že Durstorn po mne chce, aby som ho vytvoril, však? Na "
"to môže ten starý lakomec zabudnúť!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:541
msgid ""
"You dont want to make a sceptre to contain the power of the ruby of fire? "
"Very well, your choice is made."
msgstr ""
"Nechceš vytvoriť žezlo, ktoré bude ukrývať mocný ohnivý rubín? Fajn teda, "
"keď na to nemáš..."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:545
msgid "The ruby of fire, what is that, some worthless Wesnothian gem?"
msgstr "Ohnivý rubín? nechaj ma hádať... nejaký drahokam z Wesnothu?"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:549
msgid ""
"It is a Wesnothian gem, but it is also supposedly the most powerful magical "
"artifact ever seen. Even an untrained hand can use it to cast fiery bolts as "
"powerful as those of arch mages."
msgstr ""
"Je to drahokam z Wesnothu a tiež najmocnejší magický artefakt aký kedy kto "
"videl. Aj neskúsená ruka dokáže vypúšťať ohnivé gule také mocné ako niekto z "
"arch mágov."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:553
msgid "Oh, really? And what does Haldric want us to do with it?"
msgstr "Ale, fakt? A čo chce Haldrik aby sme s tým robili?"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:557
msgid "Contain and intensify its power."
msgstr "Malo by ho obsahovať a sústrediť jeho moc."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:561
msgid ""
"I see. Fine then, I will help you craft this sceptre... into the most "
"powerful magic artifact ever seen. This will be a true test of my skill. I "
"expect it will take many years."
msgstr ""
"To mi je jasné. Dobre teda, pomôžem s vytvorením toho žezla. Vytvorím "
"najmocnejší artefakt aký kto kedy videl. Bude to pravá skúška môjho umenia."
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:565
msgid ""
"Good. Now, there are still wild animals here... We have to get back into the "
"caves."
msgstr ""
"Dobre. Ale stále sú tu nejaké tie zvieratá... musíme sa vrátiť do jaskýň."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:603
msgid "Well, now we are in the caves again! Come on, back south, to the city."
msgstr "Tak a sme znovu v jaskyniach. na juh, musíme sa dostať do mesta."
#. [scenario]: id=3t_The_Council_Regathers
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:3
msgid "The Council Regathers"
msgstr "Členovia rady"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:44
msgid ""
"The path back was less dangerous than it was a year earlier. It did not take "
"them so long. So they quickly returned to the dwarven city, with two new "
"members of their party — one expected, and one not."
msgstr ""
"Cesta späť nebola taká strašná ako pred rokom. Ani tak dlho netrvala. "
"Vrátili sa s dvomi novými členmi partie. Jeden z nich bol očakávaný, druhý "
"nie."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:127
msgid "Lord Durstorn, we have succeeded in our mission. Thursagan is here."
msgstr "Pán Durstorn, naša misia je úspešná. Thursagan je tu."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:131
msgid ""
"What? You mean you found Thursagan and got him to return with you? "
"Astounding! But what is that gryphon doing there?"
msgstr ""
"Čože? Tak ty mi tvrdíš, že si našiel Thursagana a ten je tu spolu s tebou? "
"Nemožné! A čo tu robí ten gryf?"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:135
#, fuzzy
#| msgid "Yes, we did. And that is Krawg, who helped us in the northlands."
msgid "Yes, we did. And that is Krawg, who helped us in the Northlands."
msgstr "Áno. A toto je Krawg, ktorý nám pomohol v severných pláňach."
#. [message]: speaker=Krawg
#. "Yeah! Me Krawg!"
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:140
msgid "Yaa! Mee Krawg!"
msgstr "Ááán. Jaaa Krawg!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:144
msgid "Now, where is this ruby that I am to work with, eh Durstorn?"
msgstr "Takže, kde je ten rubín s ktorým sa môžem tak pekne zahrať?"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:148
msgid ""
"In the treasury. And leave it there until youre ready to work with it — I "
"still dont trust you."
msgstr ""
"V pokladnici. A ostane tam, kým sa nepustíš do práce. Stále Ti neverím."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:152
msgid "Ha! <i>You</i> dont trust <i>me</i>?"
msgstr "Ha! Tak <i>TY</i> neveríš práve <i>MNE</i>?"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:156
msgid ""
"Exactly! Why would I? And I order you to stay out of the treasury, away from "
"that ruby!"
msgstr ""
"Jasné, prečo by som aj mal? A láskavo nepribližuj sa ku pokladnici, a "
"poriadny odstup od toho rubínu!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:160
msgid ""
"You dont dictate what I am to do, Durstorn! I will do as I please, and "
"dont stop me if you want me to make this sceptre."
msgstr ""
"Buď tak milý a nediktuj mi čo mám robiť a čo nie. urobím čo ja chcem, a "
"neskúšaj ma zastaviť pri príprave toho zázraku."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:164
msgid "The ruby is mine, and dont touch it!"
msgstr "Rubín je môj, odpáľ od neho!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:168
msgid ""
"Uh, technically its Haldrics, and I think that if Thursagan needs to see "
"it to plan this sceptre, we must allow it."
msgstr ""
"No, technicky vzaté patrí Haldrikovi, a myslím, že ak ho potrebuje vidieť "
"pre svoje plány, tak nech si ho teda pozrie."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:172
msgid "It will be as it must, then. (<i>Grumble grumble</i>)"
msgstr "Bude ako musí byť, nič s tým nenarobíme."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:178
msgid ""
"Hm... a most interesting jewel. I can feel its magical power. I will start "
"drawing up plans for the sceptre immediately."
msgstr ""
"Hmmm... veľmi zaujímavý klenot. Cítim jeho magickú moc. Začnem kresliť plány "
"na vytvorenie žezla a to okamžite."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:187
msgid "Now, I will need certain materials to make this sceptre."
msgstr "Tak a teraz budem potrebovať všetky suroviny na vytvorenie toho žezla."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:191
msgid "Oh, what?"
msgstr "Oh, čože?"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:195
msgid ""
"I would say probably ten stone of artifact-quality gold and twenty stone of "
"the finest coal, and many of the finest jewels in the land — well need "
"others to search for those, though. Ill also need to have the jeweler cut "
"the ruby once I have the plans done."
msgstr ""
"Potrebujeme 10 hrúd mimoriadne kvalitného zlata a dvadsať hrúd najlepšieho "
"uhlia, taktiež množstvo drahokamov. Tam budeme musieť niekoho poslať, "
"samozrejme. Taktiež potrebujem klenotníka, ktorý by upravil ten kameň, "
"akonáhle budem mať hotové plány."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:199
msgid ""
"Just use my gold and coal, I have enough! Or, if theyre not good enough "
"for you, find them yourself."
msgstr ""
"Použi moje zlato a uhlie, mám ho dosť. A ak nie sú moje zásoby \"dosť dobré"
"\", nech sa páči. Choď si zháňať lepšie sám..."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:203
msgid ""
"You try my patience, Durstorn. You know yours arent acceptable, but you "
"have to give me something or I cant make the sceptre!"
msgstr ""
"Neskúšaj moju trpezlivosť, Durnstorn. Vieš že potrebujem poriadnu kvalitu, "
"nie tie tvoje vietnamské náhrady. Ale niečo od teba potrebujem, inak nemôžem "
"vytvoriť to žezlo!"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:207
msgid ""
"Wait, wait. The gold and coal... I think we can find those in the abandoned "
"eastern mines, north of the Arkan-thoria. Trolls ha overrun them, but "
"earlier they were the source of the finest smithing materials."
msgstr ""
"Počkať, počkať. To zlato a uhlie... Možno by sa niečo našlo v zabudnutých "
"východných baniach, na sever od Arkan-tórie. Trolovia sa tam usadili, no "
"kedysi to bolo krásne nálezisko najlepších surovín."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:211
msgid "So, we will go to the eastern mines!"
msgstr "Takže pôjdeme do východných baní!"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:215
msgid ""
"Fine. As for the jewels, I will have others obtain those. That will cost "
"quite a bit of our payment, but it cant be helped. Our people do not mine "
"jewels."
msgstr ""
"Fajn. A čo sa týka drahokamov, zoženú mi ich iní. To ťa bude stáť veľkú časť "
"platby, ale nedá sa tomu pomôcť. Naši ľudia nedolujú drahokamy."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:219
msgid ""
"That is acceptable. Durstorn, send some miners along with us to the eastern "
"mines, and I will bring some runecrafters-in-training from the academy to "
"help fight these enemies."
msgstr ""
"Tak to by šlo. Durnstorn, pošli svojich baníkov s nami do východných baní, a "
"ja sa postarám o vyučených trpaslíkov učencov z akadémie, ktorí pomôžu v "
"boji."
#. [unit]: type=Dwarvish Runesmith, id=Kinan # wmllint: ignore
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:226
msgid "Kinan"
msgstr "Kinan"
#. [unit]: type=Dwarvish Runesmith, id=Rynan # wmllint: ignore
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:238
msgid "Rynan"
msgstr "Rynan"
#. [message]: speaker=narrator
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:247
msgid "Two runesmiths from the academy have joined you!"
msgstr "Dvaja učenci z akadémie sa pridali na tvoju stranu!"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:252
msgid ""
"Fine, you all go to the eastern mines. Me, Ill stay here. No point going "
"where I cant help!"
msgstr ""
"Fajn, tak si bežte do tých baní. Ja si pekne krásne ostanem tu. Nemám dôvod "
"sa tam trepať!"
#. [message]: speaker=Krawg
#. "Me, too!"
#: data/campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:257
msgid "M u!"
msgstr "Jaaa teeeeež!"
#. [scenario]: id=4_Gathering_Materials
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:3
msgid "Gathering Materials"
msgstr "Získavanie surovín"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:10
msgid ""
"Those who went to the eastern mines were brave indeed. They were infested "
"with trolls and other vile creatures, who thrived in the dark and gloom of "
"the caves."
msgstr ""
"Tí, čo sa vydali do východných baní, boli vskutku odvážny. Bane boli "
"preplnené háveďou v podobe trolov a tvorov s podobným zmýšľaním. Všetko sa "
"zdalo najskôr tiché, no každý kúsok tmy ukrýval nové a nové hrozby."
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:13
msgid ""
"And braver still were Rugnur and his companions, who had to spend two years "
"in those tunnels. For mining is a lengthy business. But they could for the "
"most part avoid the enemy. They only once had to venture into the very heart "
"of the trolls territory."
msgstr ""
"A ešte statočnejší bol Rugnur a jeho kolegovia, ktorí strávili 2 roky v "
"týchto tuneloch. Odrážali pri tom trolov, pričom sa dostali tiež do srdca "
"ich ríše."
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:521
msgid ""
"Bring the necessary gold and coal to create the sceptre to the starting "
"castle"
msgstr ""
"Prines potrebné zlato a uhlie na vytvorenie žezla do svojho prvého hradu"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:525
msgid "1 load of gold and 2 loads of coal are needed"
msgstr "Potrebuješ jeden náklad zlata a dva náklady uhlia"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:562
msgid ""
"Well, these are the eastern mines. Trolls and ogres live here, be prepared "
"to fight them; also be prepared to spend quite some time here — mining can "
"take a while."
msgstr ""
"Tak, tu sú východné bane. Žijú tu trolovia a iné potvory, pripravte sa na "
"boj. Taktiež sa pripravme na to, že tu strávime dosť veľa času. Kopanie tiež "
"trochu trvá."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:566
msgid ""
"For me to make the artifact Haldric wants, I need a special type of gold. I "
"do not know where it was found, but Baglur said these mines were the source "
"of it."
msgstr ""
"Aby som vytvoril to žezlo pre Haldrika, potrebujem špeciálne zlato. neviem "
"kde presne ho hľadať, no Baglur prehlásil že by malo byť niekde tu."
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:570
msgid "Also, the only coal that wi melt this gold is here."
msgstr "A taktiež uhlie s potrebnou kvalitou nájdeme asi iba tu."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:574
msgid ""
"So were down here to, what, mine this gold and coal? That should be easy "
"enough."
msgstr "Takže vyťažiť dáke zlato a uhlie? To nevyzerá moc zložito."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:578
msgid ""
"Yes, although we will have to hire the miners — they dont work for free. "
"But beware, there are trolls and such down here..."
msgstr ""
"No hej, a tiež potrebujeme nejakých baníkov — a oni nemakajú zadarmo. A "
"určite sa nepotešia všetky tie špinavé trolské kreatúry, keď im tu narobíme "
"rámus."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:598
msgid ""
"Dont forget to recruit the miners. Our warriors can clear the tunnels of "
"trolls and worse, but once we find the gold and coal we need the miners to "
"acquire it."
msgstr ""
"Nezabudni naverbovať baníkov. Naši bojovníci vyčistia tunely od trolov alebo "
"inej hávede, ale len čo nájdeme zlato a uhlie, potrebujeme na jeho získanie "
"baníkov."
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:659
msgid "Here is some of the coal that we need! Bring the miners to take it!"
msgstr "Tu je niečo z uhlia čo potrebujeme! Privolaj baníkov nech to odnesú!"
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:684
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:721
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:842
msgid "I have all the coal I can carry..."
msgstr "Mám toľko uhlia koľko len unesiem..."
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:753
msgid "Here is the mine of precious gold! Send the miners this way."
msgstr "Tu je ložisko perfektného zlata. ihneď sem pošlite baníkov."
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:778
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:916
msgid "I have all the gold I can carry..."
msgstr "Zobral som zlata koľko len unesiem..."
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:957
msgid "My load of coal is delivered!"
msgstr "Moja časť uhlia by už bola!"
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:985
msgid "Thats the last load of coal we need."
msgstr "To bola posledná kopa uhlia čo sme potrebovali."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:995
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:1056
msgid ""
"This is all we need from these mines. Now we should go back further west, "
"where there are no trolls and ogres, and mine there."
msgstr ""
"To je všetko z týchto baní. Najvyšší čas vrátiť sa na západ, kde nebudú "
"žiadni trolovia, a pustiť sa do roboty."
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg:1022
msgid "Heres the gold."
msgstr "Tu je to zlato."
#. [scenario]: id=4t_The_Jeweler
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:3
msgid "The Jeweler"
msgstr "Klenotník"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:44
msgid ""
"Rugnur and his companions returned home. Now, I do not want to give the "
"impression that only Rugnur and Thursagan worked on this masterpiece. There "
"were others — many others. Thus I present Theganli, the jeweler. His role is "
"small, but an important one."
msgstr ""
"Rugnur a jeho priatelia sa dostali domov. Teraz je čas povedať, že to celé "
"nebola len zásluha Rugnura a Thursagana na tom veľkom diele. Boli ďalší, a "
"bolo ich dosť veľa. A tak sa patrí predstaviť Theganliho, klenotníka. Jeho "
"roľa je malá, zato však významná."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:127
msgid ""
"So, you have returned. I assume you have obtained the required materials? My "
"jeweler Theganli has spent the last two years buying jewels from some of the "
"northern clans. So now go to the forge and make your sceptre. What do you "
"need to annoy me for?"
msgstr ""
"Tak si sa konečne vrátil. Máš už všetok materiál? Môj klenotník, Theganli, "
"celé dva roky skupoval drahokamy po severných klanoch. Tak a teraz choď do "
"dielne a priprav to žezlo. A nech ťa ani nenapadne ma otravovať!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:131
msgid "We dont. Not everything is about you. We need to talk to Theganli."
msgstr "Nie je všetko na tebe. Musíme hovoriť s Theganlim."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:135
msgid ""
"That makes sense, I guess you would want to plan the sceptres design... "
"what in particular do you want him to do?"
msgstr ""
"Predpokladám, že by si chcel pripraviť dizajn toho žezla... a čo by si chcel "
"aby urobil on?"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:139
msgid ""
"I need to make the plans for the sceptre, then have him cut the ruby to "
"match them."
msgstr ""
"Potrebujem vytvoriť plány toho žezla, a potom orezať rubín tak, aby presne "
"pasoval."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:143
msgid "Youre going to cut the jewel?! Are you insane?"
msgstr "Máš v pláne obrusovať rubín? Si v poriadku???"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:147
msgid ""
"What are you talking about, sir? You knew all along the jewel would have to "
"be cut to make the sceptre out of."
msgstr ""
"Čo to vravíš? Vieš dobre, že ten šuter treba orezať, aby pasovalo do žezla."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:151
msgid "Oh... right, right. Fine. Theganli?"
msgstr "On... dobre dobre... Theganli?"
#. [message]: speaker=Kuhnar
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:155
msgid "Hes in his shop, in the southern tunnel."
msgstr "Je v svojom obchode, v južnom tuneli."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:159
msgid "Whatever. Kuhnar, go, summon him here."
msgstr "Kdekoľvek. Kuhnar, doveď ho sem!"
#. [message]: speaker=Kuhnar
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:164
msgid ""
"Theganli! Come out of there, Durstorn orders you to come to the citadel."
msgstr "Theganli! Durnstorn Ti prikazuje vrátiť sa do citadely."
#. [unit]: type=Dwarvish Runesmith, id=Theganli
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:171
msgid "Theganli"
msgstr "Theganli"
#. [message]: speaker=Theganli
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:175
msgid "Im coming... coming... stop pounding on the door..."
msgstr ""
"Už idem už idem... netrieskaj mi do dverí lebo Ti odtrhnem hlavu a hodím Ti "
"ju do ksichtu!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:179
msgid ""
"He doesnt need to come here, Ill take the jewel to his shop. Hell need "
"his tools anyway."
msgstr ""
"Nemusí sem chodiť, zoberiem ten šuter do jeho dielne. Aj tak bude potrebovať "
"svoje nástroje."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:184
msgid "Well, Theganli, what do you think of this jewel?"
msgstr "Tak Theganli, čo povieš na ten drahokam? Pekný šuter no nie?"
#. [message]: speaker=Theganli
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:188
msgid "Uh, um, yes, yes, very impressive jewel, impressive, yes..."
msgstr "Uh, um, áno, áno, veľmi pôsobivé, kúzelné, áno..."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:192
msgid "Do you think you could cut it in the manner my plans specify?"
msgstr "Myslíš, že by si mohol orezať ten rubín presne podľa mojich plánov?"
#. [message]: speaker=Theganli
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:196
msgid "Well, uh, um, maybe... maybe... it will be hard... let me see..."
msgstr ""
"Dobre, no, teda, vieš, možno... možno... bude to ťažké... uvidíme, uvidíme..."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:200
msgid "Very well. See what you can do."
msgstr "Výborne. Uvidíme čo dokážeš."
#. [message]: speaker=narrator
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:259
msgid ""
"Theganli spent many months cutting the jewels that would go into the Sceptre "
"of Fire, and the Ruby of Fire he attempted last. But he could not cut it."
msgstr ""
"Theganli strávil mesiace osekávaním a upravovaním drahokamov ktoré pôjdu do "
"žezla. Posledný drahokam bol ohnivý rubín, ktorý sa však nijako upravovať "
"nedal."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:265
msgid "Well, do you have anything yet?!"
msgstr "Tak máš už niečo?!"
#. [message]: speaker=Theganli
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:269
msgid ""
"Ah, well, uh, no... no, not yet... unfortunately... it seems... it cant be "
"cut... or scratched... or damaged at all... at least not by my tools..."
msgstr ""
"Ah, dobre, uh, no... nie, ešte nie. Je to také zvláštne. Ten rubín sa nedá "
"sekať, brúsiť, skrátka nič. Vôbec sa nedá poškodiť. Aspoň nie mojimi "
"nástrojmi..."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:273
msgid ""
"So what do you propose we do? We need this jewel cut in a very specific way "
"to make sure... well, it doesnt matter why."
msgstr ""
"Takže čo navrhuješ? Čo by sme mali robiť? Musíme ten rubín upraviť a "
"poriadne. Nechápem to celé... šuter ako šuter nie?"
#. [message]: speaker=Theganli
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:277
msgid ""
"Well... maybe... the Shorbear clan? They have good tools... yes, yes, they "
"do..."
msgstr ""
"Po pravde... možno... Klan Shorbear? Majú dobré nástroje, áno, áno majú..."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:281
msgid "Who are they?"
msgstr "Kto sú to?"
#. [message]: speaker=Theganli
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:285
msgid ""
"Another group... of dwarves... live south of here... above ground... yes... "
"best jewelers I know of... have special tools... tools, yes..."
msgstr ""
"Iná skupina... trpaslíci... žijú na juh odtiaľto... nad zemou... áno... "
"najlepší akých poznám. Majú špeciálne nástroje. Ó áno, majú..."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:289
msgid ""
"Well, Rugnur, what are you waiting for? Go down and get these tools from "
"them, and carve the jewel!"
msgstr ""
"Tak Rugnur, na čo čakáš? Choď na juh, tie nástroje im zober a vyrež ten "
"drahokam!"
#. [message]: speaker=Baglur
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:298
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:304
msgid ""
"We cant just go in there and take their property. Well have to buy, or "
"rent, it from them."
msgstr ""
"Nemôžeme len tak tam vpadnúť a ukradnúť ich majetok. Mali by sme tie "
"nástroje kúpiť, alebo si ich požičať od nich."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:310
msgid "Fine. Go rent it from them."
msgstr "Fajn. Choď a požičaj ich od nich."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:314
msgid "Very well. Well go south now."
msgstr "Výborne, tak teda pôjdeme hneď na juh."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:318
msgid ""
"Wait! Last time you made a bargain by yourself you lost us five thousand "
"pieces of silver. Im going with you this time!"
msgstr ""
"Počkaj! Posledný krát keď si niečo zjednával tak sme prišli o 5 tisíc "
"striebra. Tentokrát idem s tebou aj ja!"
#. [message]: speaker=Kuhnar
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:322
msgid "Are you sure that is wise, lord?"
msgstr "Ste si istý že je to múdre rozhodnutie, pane?"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:326
msgid ""
"Of course! To be safe, though, you and Noiraran are going to come with us."
msgstr "Samozrejme. A pre bezpečnosť, ty a Noiraran pôjdete s nami."
#. [message]: speaker=Kuhnar
#: data/campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:330
msgid "Yes sir... (<i>Sigh</i>)"
msgstr "Áno pane... *Achhh\""
#. [scenario]: id=5_Hills_of_the_Shorbear_Clan
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:3
msgid "Hills of the Shorbear Clan"
msgstr "Hory klanu Shorbear"
#. [side]: type=Dwarvish Lord, id=Glonoin
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:36
msgid "Glonoin"
msgstr "Glonoin"
#. [side]: type=Dwarvish Lord, id=Glonoin
#. [side]
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:60
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:122
msgid "Enemies"
msgstr "Nepriatelia"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:128
msgid ""
"All dwarves are known for a love of gold and a heart of stone. The Shorbears "
"were no exception. They were crafters of crafters — they made tools. The "
"best in the land. And they bartered well."
msgstr ""
"Všetci trpaslíci sú známi pre túžbu po zlate a po srdci z kameňa, pokiaľ ide "
"o zlato. Klan Shorbear nie je výnimkou. Sú to umelci medzi umelcami — a "
"vytvorili úžasné nástroje. Najlepšie v zemi. A dobre vyjednávali."
#. [label]
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:138
msgid "Shorbear caves"
msgstr "Jaskyne Shorbear"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:146
msgid "Defeat Glonoin, the Shorbear clan leader"
msgstr "Poraz Glonoina, veliteľa klanu"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:155
msgid "Have all heroes, and no enemies, in the Shorbear caves"
msgstr ""
"Dostaň všetkých hrdinov do jaskýň klanu Shorbear, keď tam nebude žiadny "
"nepriateľ"
#. [objective]: condition=lose
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:178
msgid "Death of Durstorn"
msgstr "Zomrie Durstorn"
#. [message]: speaker=Kuhnar
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:252
msgid ""
"Here we are; the hills of the Shorbear clan. What are we here for, anyway?"
msgstr "Tak a sme tu. Kopce klanu Shorbear. Po čo tu vlastne sme?"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:256
msgid ""
"If I understand it correctly, were here to bargain with the Shorbears, and "
"arrange for us to use their tools to cut the ruby."
msgstr ""
"Ak to správne chápem, sme tu aby sme sa dohodli s nimi na požičaní "
"nástrojov, ktoré potrebujeme na upravenie toho rubínu."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:260
msgid "Exactly."
msgstr "Určite."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:264
msgid ""
"And Ill be doing the talking; I remember what happened last time you "
"negotiated a deal! We lost five thousand pieces of silver."
msgstr ""
"A ja budem hovoriť! Pamätám si dobre ako to dopadlo minule... 5 tisíc "
"striebra..."
#. [message]: speaker=Glonoin
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:268
msgid "Och, its some o them cave-dwarves. What business do you have here?"
msgstr ""
"Ale ale, krtkovia prichádzajú! Tak ako bolo v dierach? A čo Vás prináša ku "
"nám?"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:272
msgid ""
"Im Lord Durstorn, king of my tribe. I have been told you are great jeweler-"
"workers, and so we come to rent some of your tools for a short time, a few "
"years at most."
msgstr ""
"Som Durstorn, pán svojho klanu. Počul som o vašich klenotníkoch a ich "
"prácach. Prichádzame požičať si vaše nástroje na krátky čas, pár rokov "
"maximálne."
#. [message]: speaker=Glonoin
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:276
msgid ""
"Youre a king?! Must be a pretty small kingdom for you to come yourself to "
"bargain with us!"
msgstr ""
"Ty si kráľ? To musí byť fakt maličké kráľovstvo, ak si musel prísť niečo "
"zjednávať ty sám!"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:280
msgid "You insult me! Do you want my business, or not?"
msgstr "Urážaš ma! Chceš nejaký obchod alebo nie?"
#. [message]: speaker=Glonoin
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:284
msgid "Well, fine, Ill hear your offer."
msgstr "Ukľudni sa... fajn, počúvam tvoju ponuku."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:288
msgid ""
"Wed like to rent your best tools for a short period of time. Well only be "
"cutting one jewel with it. My starting offer is two hundred silver."
msgstr ""
"Radi by sme si požičali vaše najlepšie nástroje na krátky čas. Potrebujeme "
"len jeden drahokam kúsok upraviť. Moja prvá ponuka je dvesto strieborných."
#. [message]: speaker=Glonoin
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:292
msgid ""
"It must be worth a lot for you to come this way and offer that much! How "
"much are you going to sell it for, eh?"
msgstr ""
"Musí to byť dačo veľké ak ste prišli až sem a tak veľa dávate len za "
"požičanie. Za koľko to niekomu strelíš, eh?"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:296
msgid "Thats none of your concern!"
msgstr "To nie je tvoja vec!"
#. [message]: speaker=Glonoin
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:300
msgid "Ill take twenty-five hundred, minimum."
msgstr "A čo takto 25 stovák ako minimum?"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:304
msgid "Durstorn, that would be a quarter of all our profits!"
msgstr "(šepkanie) Durnstorn, to by bola štvrtina celého nášho zisku!"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:308
msgid "I know that. Uh, Glonoin, how about five hundred?"
msgstr "Viem to. A, Glonoin, čo takto 5 stovák?"
#. [message]: speaker=Glonoin
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:312
msgid ""
"Twenty-three hundred is my lowest offer. I can tell I dont need the money "
"as much as you need the jewel cut!"
msgstr ""
"Heh, 23 stovák. Potrebujem to striebro menej ako ty tie nástroje na úpravu "
"toho kameňa!"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:316
msgid "You must be mad! Ill offer one thousand, but no higher!"
msgstr "Ty musíš byť na práškoch. Ponúkam tisíc, a viac za žiadnu cenu!"
#. [message]: speaker=Glonoin
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:320
msgid "Two thousand, and Ill go no lower!"
msgstr "Dve tisícky, nižšie to nepôjde!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:324
msgid "What are we going to do? We cant go much higher!"
msgstr "(šepkanie) Čo teraz? Nemôžeme ísť vyššie!"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:328
msgid "Offer him fifteen hundred, but dont go up, even if he refuses."
msgstr "(šepkanie) Ponúkni mu 1500, ale nechoď vyššie, ani ak to odmietne."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:332
msgid ""
"Bah! Getting this cut isnt worth that much; what with Rugnurs mistake "
"earlier, and all the other expenses, if we pay more than a thousand well "
"barely even make a profit!"
msgstr ""
"(šepkanie) Ha! Rugnur to celé pokašľal. A čo ďalšie výdaje, ak zaplatíme "
"viac ako tisícku len za požičanie, tak z toho nebudeme mať žiadny zisk!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:336
msgid "So what are you going to do?"
msgstr "(šepkanie) Tak čo urobíme?"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:340
msgid "Fight him, and take the tools by force."
msgstr "(šepkanie) Napadneme ich a zoberieme si tie nástroje silou."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:344
msgid "Are you mad?!"
msgstr "Zbláznil si sa?!"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:348
msgid ""
"Of course not! Now, Glonoin; one thousand was my final offer. If you wont "
"accept it, we will take the tools from you by force!"
msgstr ""
"Určite nie! Tak Glonoin; tisícka je moja ponuka. Alebo ju prijmi, alebo si "
"tie nástroje zoberieme silou!"
#. [message]: speaker=Glonoin
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:352
msgid "Id like to see you try!"
msgstr "Rád sa pozriem na tvoj pokus!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:356
msgid "Youre making a mistake, Durstorn."
msgstr "Robíš chybu, Durstorn."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:371
msgid "Shut up, all of you! Attack them!"
msgstr "Sklapnite! Útok!"
#. [message]: speaker=narrator
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:376
msgid "You may now recruit Gryphon Riders."
msgstr ""
#. [unit]: id=Lyndar, type=Elvish Marshal
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:392
msgid "Lyndar"
msgstr "Lyndar"
#. [message]: speaker=Lyndar
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:412
msgid ""
"Aha! Ive spent years looking for you dwarves, but now Ive found you! "
"Prepare to die!"
msgstr ""
"Čakal som tu na vás roky. A teraz som vás konečne našiel. Posledné priania?"
#. [message]: speaker=Glonoin
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:416
msgid "Who the devil are you?"
msgstr "A ty si do čerta zase kto?"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:420
msgid ""
"I thought we left the elves behind at the gates four years ago! It seems we "
"have two enemies now."
msgstr ""
"Vedel som že sme nechali elfov pred bránami pred štyrmi rokmi! Vyzerá to "
"tak, že máme teraz až dvoch nepriateľov."
#. [message]: speaker=Glonoin
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:424
msgid ""
"So, elves, are you against these dwarves too? Theyre attacking my clan for "
"absolutely no reason!"
msgstr ""
"A čo vy elfíci, tiež ste proti týmto trpaslíkom? Zaútočili na nás bez "
"akéhokoľvek dôvodu!"
#. [message]: speaker=Lyndar
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:428
msgid "I see. So you dont have the ruby?"
msgstr "Vidím. Takže vy nemáte ten rubín?"
#. [message]: speaker=Glonoin
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:432
msgid ""
"No, they do. They wanted to rent my tools to cut it, but they didnt offer "
"me nearly enough!"
msgstr ""
"Nie, oni ho majú. Chceli si od nás prenajať nástroje, ale nechceli dosť "
"zaplatiť za to!"
#. [message]: speaker=Lyndar
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:436
msgid ""
"How about this — I help you defeat them, and you let me keep the ruby when "
"we have?"
msgstr ""
"Takže... pomôžeme vám zraziť ich na kolená, ak sa nám za to dostane do rúk "
"ten rubín. Beriete?"
#. [message]: speaker=Glonoin
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:440
msgid "Deal!"
msgstr "Dohodnuté!"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:444
msgid "Ah, they dont scare me! We can take both of them!"
msgstr "Mňa len tak nevystrašia! Poďme, porazíme ich oboch!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:448
msgid ""
"Dont be a fool! We cant take the elves, and it was a mistake to attack "
"these dwarves, but if we have to fight we should retreat once we get what we "
"came for, the tools!"
msgstr ""
"Skľudni hormón! Nemôžeme drviť elfov len tak. Ak musíme bojovať, tak potom "
"zoberme tie nástroje a stiahnime sa!"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:477
msgid "Ha! Now we can get those tools easily, and go back to our own caves."
msgstr "Ha! Tak ich zoberme a vráťme sa do našich jaskýň."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:481
msgid ""
"And how do you plan on doing that? There are elves swarming these hills, "
"trying to kill us."
msgstr ""
"No a to už ako? Tie lesné príšerky s lukmi nám tu hopkajú po kopcoch a chcú "
"nás povraždiť."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:485
msgid ""
"You are right... well, we will be able to break out eventually, and while "
"were here, well be able to finally make the sceptre."
msgstr ""
"Máš recht... no snáď by to šlo... a kým sme tu, mohli by sme dať dohromady "
"to žezlo."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:517
msgid ""
"Well, back to the battle — we are all in the caves, but there are still "
"enemies in here also!"
msgstr ""
"Tak a teraz naspäť do bitky — všetci sme tu, no bolo by fajn nejako sa "
"striasť týchto nepriateľov. Vyžeňme ich z jaskýň!"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:521
msgid ""
"Indeed. Kill them! And make sure no more enter. Then we can close the gates."
msgstr ""
"Do toho, zabite ich! A uistite sa, že nikto z nich sa sem ani len "
"nepriblíži. Potom uzavrime brány."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:532
msgid ""
"We have driven all of the dwarves and elves out of these caves. They are not "
"ours, though, and we cant stay here forever."
msgstr ""
"Všetci trpaslíci aj s pätolízačskými elfami sú mimo jaskýň. Jaskyne však nie "
"sú naše, a nemôžeme tu ostať navždy."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:536
msgid "True. I suspect these elves will try to besiege us here."
msgstr "Pravda. A myslím, že sa nás budú snažiť obliehať."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:549
msgid ""
"Well, back to the battle — we need everyone to get into the Shorbear caves. "
"And then stop any enemies from coming in here."
msgstr ""
"Tak a teraz naspäť do bitky — musíme sa dostať do jaskýň klanu Shorbear. A "
"zabrániť nepriateľom aby sa tam dostali tiež."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:553
msgid "Indeed. Everyone to the caves, and kill those still inside!"
msgstr "Do jaskýň, a pobite všetkých vo vnútri!"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:606
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:682
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:736
msgid ""
"We have driven all of the dwarves and elves out of these caves! Now, seal "
"the gates!"
msgstr "Všetkých sme vyhnali. Tak a teraz — zavrite tie brány!"
#. [message]: speaker=Durstorn
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/5_Hills_of_the_Shorbear_Clan.cfg:766
#: data/campaigns/Sceptre_of_Fire/utils/utils.cfg:61
msgid "Gaanngh..."
msgstr "Gaanngh..."
#. [scenario]: id=6_Towards_the_Caves
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:3
msgid "Towards the Caves"
msgstr "Do jaskýň"
#. [side]: type=Elvish Marshal, id=Gaenlar
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:33
msgid "Gaenlar"
msgstr "Gaenlar"
#. [side]: type=Elvish Marshal, id=Glinan
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:79
msgid "Glinan"
msgstr "Glinan"
#. [side]: type=Elvish Captain, id=Kalnar
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:117
msgid "Kalnar"
msgstr "Kalnar"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:147
msgid ""
"Durstorns rash action led to many problems. Not the least of which was "
"being surrounded by elves."
msgstr ""
"Durnstornova akcia spôsobila veľa problémov. Neposledný z nich bolo "
"kompletné obkľúčenie elfami."
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:150
msgid ""
"The dwarves spent several years trapped in those caves, the elves besieging "
"them. The dwarves could not leave, for there were far too many elves, and "
"there was no way out of the caverns other than above ground. But the elves "
"could not enter, for the magical dwarven gates were closed."
msgstr ""
"Trpaslíci strávili niekoľko rokov v týchto jaskyniach. Elfovia ich obliehali "
"a trpaslíci nemohli vystúpiť z nich, mohli len zostúpiť hlbšie do jaskýň. "
"Elfov bolo priveľa, no cez magickú trpasličiu bránu sa nemohli dostať."
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:153
msgid ""
"During this time, Thursagan crafted the Sceptre of Fire, first cutting the "
"jewel, then putting it, the gold and the cold steel into the heat of the "
"flame. The sceptre was crafted, but something was not right. No matter what "
"enchantment of runes he put on the Sceptre, it did not fulfill its original "
"purpose."
msgstr ""
"Počas tohoto času Thursagan vytvoril Ohnivé žezlo. Najskôr sa orezal rubín, "
"potom sa vložil do žezla zo zlata a studenej ocele. Žezlo bolo vytvorené, "
"ale niečo nebolo správne. Nech sa použili hocijaké runy, žezlo stále "
"neplnilo svoj pôvodný účel."
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:167
msgid "Move Rugnur to the northeast cave entrance"
msgstr "Presuň Rugnura do severného vchodu jaskyne"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:176
msgid "Move Alanin to the southern border east of the river"
msgstr "Presuň Alalina na juh, východne od rieky"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:264
msgid ""
"Well, Thursagan has reached a conclusion. He cant make the sceptre with the "
"materials he has here, but he has the final plans for it, and all the jewels "
"and gold he needs. Shouldnt we leave now?"
msgstr ""
"A tak Thursagan prišiel k záveru, že nemôže vytvoriť žezlo z jeho aktuálnych "
"surovín. Napriek tomu, že mal kompletné plány a všetky potrebné drahokamy a "
"zlato. Nemali by sme už odísť?"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:268
msgid ""
"All this time and he couldnt make it? Fine, we should try to leave... but "
"its not like we could leave if we wanted to. Were surrounded!"
msgstr ""
"Celý ten čas a on ho nemôže dokončiť? Najvyšší čas zmiznúť... no nie je "
"možné len tak odísť, vziať nohy na plecia. Sme obkľúčený!"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:277
msgid "If yell permit me to say so, sir, yere wrong. We could—"
msgstr ""
"Ak môžem povedať svoj názor, tak to nie je dobré rozhodnutie. Mali by sme..."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:281
msgid ""
"Shut up, Baglur! You dont know what youre talking about. Ive analyzed the "
"situation, and were doomed. Our best hope is to surrender. Perhaps if we "
"give the elves the plans for the Sceptre of Fire they will let us survive."
msgstr ""
"Drž hubu, Baglur! Nevieš aké nezmysli tu táraš. Analyzoval som situáciu, a "
"sme teda poriadne v prdeli. naša najlepšia voľba je vzdanie sa. Možno keby "
"sme im dali plány, nechali by nás žiť."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:287
msgid "If youll permit me to say so, sir, youre wrong. We could —"
msgstr ""
"Ak môžem povedať svoj názor, tak to nie je dobré rozhodnutie. Mali by sme..."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:291
msgid ""
"Shut up, Rugnur! You dont know what youre talking about. Ive analyzed the "
"situation, and were doomed. Our best hope is to surrender. Perhaps if we "
"give the elves the plans for the Sceptre of Fire they will let us survive."
msgstr ""
"Drž hubu, Rugnur! Nevieš aké nezmysli tu táraš. Analyzoval som situáciu, a "
"sme teda poriadne v prdeli. Naša najlepšia voľba je vzdanie sa. Možno keby "
"sme im dali plány, nechali by nás žiť."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:297
msgid ""
"Yes, of course, lets just all be cowards! What happened to your honor, "
"Durstorn?!"
msgstr ""
"No tak to sme teda dopadli. Najväčší kápo a taký zbabelec. Čo sa stalo s "
"tvojou hrdosťou, Durnstorn?!"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:301
msgid ""
"You little fool, honor is less important than life! So, Im ordering "
"Thursagan to give the plans and the ruby to the elves, as a peace offering. "
"Then maybe well walk out of here alive."
msgstr ""
"Ty nepodstatný chudáčisko, česť nie je taká dôležitá ako život! A tak "
"prikazujem Thursaganovi, aby dal plány a rubín elfom, a vyjednal tak mier. "
"Možno by sme mohli potom odtiaľto odísť."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:305
msgid ""
"You dont have authority over me, Durstorn. And I wouldnt give the Sceptre "
"to them even if you did. Its not yours to give, its mine, and Rugnurs, "
"and Baglurs. Krawgs done more for its existence than you have! And yet, "
"you still get the profits from selling it to Haldric."
msgstr ""
"Ty mi nemáš čo prikazovať, Durstorn. A nikdy by som nedal žezlo do ich rúk. "
"Nie je to tvoje žezlo, ale moje, Rugnurove a Baglurove. Krawg urobil pre "
"jeho vznik oveľa viac ako ty! A ešte si chceš na tom zarobiť, vytiahnuť čo "
"najviac od kráľa Haldrika."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:309
msgid ""
"So what, all of you want to die? Fine by me, but I wont die with you! And "
"if you wont give the Sceptre to the elves, Ill take it from you!"
msgstr ""
"Takže to tu všetci chcete pomrieť? No ja nechcem zomrieť s vami! A ak nedáte "
"to žezlo elfom, tak si ho od teba vezmem!"
#. [animate_unit]
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:323
msgid "<i>Swoosh!</i>"
msgstr "<i>Šuuuš!</i>"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:352
msgid ""
"Nice try, Durstorn, but you missed. Now, Id say that attacking an ally "
"constitutes treason, wouldnt you?"
msgstr ""
"Tak to si zoslonil, Durstorn. To je ako skonil, ale asi miliónkrát viac. "
"Pokiaľ viem, tak útoku na spojenca je schopný iba podlý zradca!"
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:356
msgid ""
"Youre not my ally. Youre more against me than the elves are; all they want "
"is the ruby, but you want us dead!"
msgstr ""
"A ty si čo? Spojenec určite nie. Ty si proti mne viac ako elfovia. Oni chcú "
"len červený rubín, ale ty chceš moju hlavu!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:360
msgid ""
"If thats what youre thinking, youre not fit to be ruler over us! So step "
"down, or well force you."
msgstr ""
"Ak si toto myslíš, tak si zbabelec, zradca a všetko len nie vládca! Bež mi z "
"očí, alebo sa postav proti mne."
#. [message]: speaker=Durstorn
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:364
msgid "Never!"
msgstr "Nikdy!"
#. [animate]
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:393
msgid "<i>Thud!</i>"
msgstr "<i>Tud!</i>"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:416
msgid ""
"Well, I suppose we were right to silence him, but I dont like this. In any "
"case, now we should try to get out of here."
msgstr ""
"Tak, hádam sme ho utíšili. Rozhodne sa mi to ale nepáči. Veľmi rád by som sa "
"však odtiaľto dostal."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:420
msgid "Yes. So, see the area to the northeast of us?"
msgstr "Vidíš ten kus zeme na severovýchod od nás?"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:430
msgid ""
"Thats where there are the least elvish guards, so we have the greatest "
"chance of success there. I think we should try to get to it."
msgstr ""
"Je tam najmenej elfov, takže máme najväčšiu šancu na úspech. Myslím, že by "
"sme sa tam mali pokúsiť dostať."
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:434
msgid ""
"This plan, it isnt worse than staying here to be killed, but it isnt "
"likely to succeed either. Even if it does, what will it accomplish? We will "
"be cornered there."
msgstr ""
"Nie je to horšie ako ostať tu a čakať na smrť, ale nie je to veľká šanca. Ak "
"sa to aj tak podarí, tak čo potom? Budeme tu zatlačení do kúta."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:438
msgid ""
"I dont know if we will be cornered. That cave looks like it goes deep, and "
"we can lose the elves in the caves, they move so slow there. Once we get "
"out, well make our way back to Knalga."
msgstr ""
"Nemyslím si, že by sme boli zatlačený do rohu. Tá jaskyňa vyzerá byť hlboká, "
"a môžeme sa tam striasť elfov. V jaskyniach sú to slimáci. Keď sa tam "
"dostaneme, nájdeme cestu späť do Knalgy."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:442
msgid ""
"The country between here and Knalga will be swarming with elves. We had "
"better head back to the abandoned mines north of the Arkan-thoria, where we "
"gathered our gold and coal. At least there Alanin will have some hope of "
"finding us."
msgstr ""
"Krajina odtiaľto až do Knalgy bude preplnená elfami. Mali by sme sa vydať "
"radšej do zabudnutých baní Arkan-tórie, kde sme získali naše zlato a uhlie. "
"Aspoň Alanin bude mať nejakú nádej, aby nás našiel."
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:446
msgid ""
"Thats fine for you, you can run fast in caves, but I cant! What am I "
"supposed to do?"
msgstr ""
"To je pre teba fajn, no nie pre mňa. V jaskyniach som veľmi nemotorný. "
"Nenašla by sa iná úloha?"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:450
msgid ""
"Well, you are a member of the Wesnothian army. Why dont you rejoin it? See "
"if you can run past those elves to our southeast..."
msgstr ""
"No, si členom armády kráľovstva Wesnoth. Môžeš sa ku ním znovu pridať. Teda "
"ak sa dostaneš cez tých elfov na juhovýchod..."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:460
msgid "... and then ride south until you reach one of your outposts."
msgstr ""
"... a potom cválajte na juh, až kým nedosiahnete niektorú z našich "
"predsunutých hliadok."
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:464
msgid ""
"Im not going to do that, its suicide! And in any case, Ive been with you "
"for ten years, almost as long as I was in the Wesnothian army; Id prefer to "
"fight with you."
msgstr ""
"Tak to nie, to je samovražda! A bol som s vami 10 rokov, čo je takmer toľko "
"isto ako v armáde Wesnothu. Radšej budem bojovať spolu s vami."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:468
msgid ""
"You going south has more of a chance of success for you than staying here or "
"going back to the mines! And getting news to Haldric of what has happened is "
"also the best way to get help to us."
msgstr ""
"Ak pôjdeš na juh, bude to väčšia šanca na úspech ako ostať tu alebo tlačiť "
"sa v baniach! A keby si povedal Haldrikovi čo sa stalo, tak to by nám veľmi "
"pomohlo a možno by poslal posily."
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:472
msgid "I suppose..."
msgstr "Myslím, že..."
#. [message]: speaker=Gaenlar
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:476
msgid "Come out, dwarves, and surrender! Or die in that cave, your choice."
msgstr ""
"Poďte von, trpaslíci. Nemôžete sa schovávať naveky. Vzdajte sa. Alebo v tých "
"smradľavých jaskyniach zdochnite!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:510
msgid ""
"Alanin, ride south as fast as you can. Tell Haldric we are heading "
"northeast, towards the old eastern mines, and if he wants his precious "
"sceptre he should send forces to meet us there as soon as he can!"
msgstr ""
"Alanin, práskni do koní a choď na juh. Povedz Haldrikovi, že mierime na "
"severovýchod, do starých východných baní, a ak chce svoje žezlo, tak aby "
"poslal vojsko tak rýchlo ako to len pôjde!"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:528
msgid ""
"I have made it past those elves, but they will chase me, and elvish horses "
"are faster than mine."
msgstr ""
"Tak som sa dostal cez elfov, no poslali za mnou jazdcov. Sú rýchlejší ako ja."
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:562
msgid "Rugnur, I am going south. What should I tell Haldric?"
msgstr "Rugnur, idem teda na juh. Čo mám povedať Haldrikovi?"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:566
msgid ""
"Tell him to send forces north to aid us and fight the elves, but that we are "
"probably going to die. We will run northeast towards the old eastern mines, "
"and if he wants his sceptre intact hed best send troops to meet us there."
msgstr ""
"Povedz mu, aby poslal na sever armádu aby nám pomohla proti elfom. My tu "
"však pravdepodobne všetci pomrieme. Pôjdeme na severovýchod do starých "
"východných baní. Ak chce svoje žezlo, nech tam pošle svojich vojakov."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/6_Towards_the_Caves.cfg:592
msgid ""
"I dont know what is in these caves, but whatever it is cant be worse than "
"staying here to die."
msgstr ""
"Neviem na čo narazíme v týchto jaskyniach, ale nebude to nič horšie ako "
"obkľúčenie elfami."
#. [scenario]: id=7_Outriding_the_Outriders
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:3
msgid "Outriding the Outriders"
msgstr "Prenasledovanie"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:65
msgid ""
"Rugnur had fled across the Arkan-thoria, but Alanin could not do that. He "
"went south — back to the Wesnoth border."
msgstr ""
"Rugnur sa vydal priamo do Arkan-tórie, na rozdiel od Alanina. Ten sa "
"vypravil na juh — k hraniciam Wesnothu."
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:68
msgid ""
"The elves followed both of them. First I will tell of their pursuit of "
"Alanin, before we descend into the caves to learn Rugnurs fate."
msgstr ""
"Elfovia prenasledovali obidvoch. Najskôr rozpoviem príbeh o naháňaní "
"Alanina, kým sa vrátime do jaskýň, aby sme sa dozvedeli viac o Rugnurových "
"osudoch."
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:87
msgid "Reach the Wesnothian outpost in the south"
msgstr "Dostav sa do táboru Wesnothu na juhu"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:107
msgid ""
"Well, the elves are behind me for now, but they will send riders to catch "
"me, and elvish riders are faster than me."
msgstr ""
"No... elfovia sú za mnou, ale určite pošlú svojich jazdcov aby ma chytili. "
"Sú rýchlejší ako ja."
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:111
msgid ""
"My only hope is to convince the peasants to stop the elves from passing "
"through their land, so I can get ahead of them."
msgstr ""
"Moja jediná šanca je presvedčiť sedliakov, aby sa postavili elfom na aktívny "
"odpor, aby som mohol pokračovať v ceste."
#. [unit]: type=Elvish Outrider, id=Asaeri
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:117
msgid "Lord Asaeri"
msgstr "Lord Asaeri"
#. [unit]: type=Elvish Outrider, id=Gaelir
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:128
msgid "Gaelir"
msgstr "Gaelir"
#. [unit]: type=Elvish Outrider, id=Salira
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:139
msgid "Salira"
msgstr "Salira"
#. [unit]: type=Elvish Outrider, id=Losnin
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:151
msgid "Losnin"
msgstr "Losnin"
#. [unit]: type=Elvish Outrider, id=Ealin
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:163
msgid "Ealin"
msgstr "Ealin"
#. [message]: speaker=Asaeri
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:178
msgid ""
"You cannot outride us, horseman of Wesnoth! Whatever message you are "
"carrying, it will not be delivered!"
msgstr ""
"Nemôžeš nám utiecť, jazdec z Wesnothu! Nech nesieš hocijakú správu, "
"nestihneš ju doručiť!"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:182
msgid "We shall see about that!"
msgstr "To sa ešte uvidí!"
#. [unit]: type=Elvish Outrider, id=Raesil
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:191
msgid "Raesil"
msgstr "Raesil"
#. [message]: speaker=second_unit
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:217
msgid "Great, now there is no need to worry about those elves anymore!"
msgstr "Super, už sa nemusíme trápiť s tými Elfmi!"
#. [message]: role=newcomer
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:226
msgid ""
"Did you really think that you could escape us? Dont underestimate us, "
"inferior humans!"
msgstr ""
"Naozaj ste si mysleli, že nám môžete utiecť? Nepodceňujte nás, podradní "
"ľudia!"
#. [message]: id=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:238
msgid ""
"Even though my chances have grown worse, I have to fulfil my duty. I do not "
"owe them any less!"
msgstr "Aj keď sa naše šance zhoršili, musím splniť svoju úlohu. To im dlžím!"
#. [message]: id=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:263
msgid "Oh no, more of them? And there I thought I could catch my breath…"
msgstr ""
"Ale nie, je ich ešte viac? A to som si myslel, že konečne chytím dych..."
#. [message]: role=fighter
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:268
msgid "Dont worry sir, well make it through this!"
msgstr "Nebojte sa pane, prebojujeme sa cez toho!"
#. [message]: id=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:293
msgid "Is there no end to their numbers?"
msgstr "Nie je im konca?"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:358
msgid ""
"The villagers here are loyal to Wesnoth. They should be willing to help me "
"escape these elves!"
msgstr ""
"Miestny sedliaci sú lojálny kráľovstvu Wesnoth. Dúfam že mi pomôžu proti tým "
"elfom!"
#. [unit]: type=Spearman, id=Rolin # wmllint: ignore
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:363
msgid "Rolin"
msgstr "Rolin"
#. [message]: speaker=Rolin # wmllint: ignore
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:374
msgid "We will certainly help any warrior of Wesnoth who needs our help!"
msgstr ""
"Určite pomôžeme každému bojovníkovi Wesnothu, ktorý potrebuje našu pomoc!"
#. [message]: race=elf
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:421
msgid ""
"You slow humans took too long, our detachment has already caught up with you!"
msgstr ""
"Vám pomalým ľuďom to trvalo pridlho a náš oddelená skupina vás dobehla!"
#. [unit]: type=Lieutenant, id=Hadlin # wmllint: ignore
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:543
msgid "Hadlin"
msgstr "Hadlin"
#. [message]: speaker=Hadlin # wmllint: ignore
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:554
msgid "Who goes there?"
msgstr "Kto je tam?"
#. [message]: speaker=Alanin
#. dragoon = his unit type
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:565
#, fuzzy
#| msgid ""
#| "Im a dragoon, with Haldric IIs personal bodyguard. I was sent on a "
#| "mission in the northlands, and now elvish horsemen are chasing me. I "
#| "barely evaded them."
msgid ""
"Im a dragoon, with Haldric IIs personal bodyguard. I was sent on a mission "
"in the Northlands, and now elvish horsemen are chasing me. I barely evaded "
"them."
msgstr ""
"Som dragún, a patrím do elitnej jednotky kráľa Haldrika II. Bol som poslaný "
"kvôli dôležitej misií do severných zemí, no teraz ma naháňajú elfský jazdci. "
"Len s ťažkosťami im unikám."
#. [message]: speaker=Alanin
#. cavalier = his unit type
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:572
#, fuzzy
#| msgid ""
#| "Im a cavalier, with Haldric IIs personal bodyguard. I was sent on a "
#| "mission in the northlands, and now elvish horsemen are chasing me. I "
#| "barely evaded them."
msgid ""
"Im a cavalier, with Haldric IIs personal bodyguard. I was sent on a "
"mission in the Northlands, and now elvish horsemen are chasing me. I barely "
"evaded them."
msgstr ""
"Som elitný jazdec z osobnej stráže kráľa Haldrika II. Bol som poslaný kvôli "
"dôležitej misii do severných zemí, no teraz ma naháňajú elfskí jazdci. Len s "
"ťažkosťami im unikám."
#. [message]: speaker=Hadlin # wmllint: ignore
#: data/campaigns/Sceptre_of_Fire/scenarios/7_Outriding_the_Outriders.cfg:578
msgid ""
"I see. Well, come on in. I doubt they would be able to capture this fort, "
"even if they did want to start a war, which I doubt."
msgstr ""
"Pokračuj. A ak sa nejaký elf rozhodne zaútočiť na pevnosť, tak mu rozmlátim "
"koleno!"
#. [scenario]: id=8_The_Dragon
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:3
msgid "The Dragon"
msgstr "Drak"
#. [side]: type=Elvish Marshal, id=Crintil
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:39
msgid "Crintil"
msgstr "Crintil"
#. [side]: type=Fire Dragon, id=Khrakrahs
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:71
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:93
msgid "Khrakrahs"
msgstr "Khrakrahs"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:110
msgid ""
"Thus Alanin escaped from his elvish pursuers. But the dwarves were not so "
"lucky. I would say that, perhaps, their betrayal of Durstorn was coming back "
"to haunt them. For the section of the old eastern mines that they reached in "
"their flight had long since become the lair of Khrakrahs... the dragon."
msgstr ""
"A tak sa Alanin zbavil prenasledovateľov. Trpaslíci však nemali toľko "
"šťastia. Zrada Durstorna narobila množstvo problémov. Táto časť baní má "
"navyše svojho stáleho obyvateľa — draka Karakasa!"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:126
msgid "Get all heroes to the end of the tunnel"
msgstr "Dostať všetkých hrdinov na koniec tunela"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:136
msgid "Move Thursagan to the forge"
msgstr "Presuň Thursagana do dielne"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:143
msgid "Defend Thursagan until the Sceptre of Fire is complete"
msgstr "Zaisti bezpečnosť Thursagana, kým vytvorí Ohnivé žezlo"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:150
msgid "Survive until turns run out"
msgstr "Preži všetky kolá"
#. [objective]: condition=lose
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:179
msgid "An enemy moves onto the forge"
msgstr "Nepriateľ sa dostal do dielne"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:268
msgid ""
"Well, Thursagan, weve reached the eastern mine, but the elves are hot on "
"our trail. What do we do now?"
msgstr ""
"No, Thursagan, dostali sme sa do jaskýň, ale elfovia sú nám stále v pätách. "
"Čo urobíme?"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:272
msgid ""
"Well, we have two choices. We may either stand and fight, and assuredly die, "
"or run as quickly as possible down this path into the depths of the cave, "
"where we may find something that will help us. Also, remember, the elves "
"cant run as fast in caves as we can, so we may be able to get ahead of them "
"and perhaps lay a trap."
msgstr ""
"Máme dve možnosti. Môžeme ostať a pustiť sa s nimi do dopredu stratenej "
"bitky, alebo utekať tak rýchlo ako sa bude dať do najhlbších jaskýň. Možno "
"tam nájdeme niečo, čo by nám mohlo pomôcť. Elfovia nemôžu utekať podzemím "
"tak rýchlo ako my, takže môžeme na nich niekde počkať a pripraviť im pascu."
#. [message]: speaker=Krawg
#. "Why don't we just surrender? All they want is that magic stone!"
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:277
msgid "Wyy yoo no urrendrr? Alddey woont iz za wagic doun!"
msgstr "Myyy vzdaa? Zaaabaaa naaaaaas!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:281
msgid ""
"If we give them the ruby, then what? Theyll probably kill us anyway. And, "
"that ruby has the power to do great things, evil things. We cant let it "
"fall into the wrong hands."
msgstr ""
"Ak im dáme ten rubín, tak potom čo? Aj tak nás povraždia. Navyše je v tom "
"kameni ukrytá veľká moc. Strašná moc, ak bude v nesprávnych rukách."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:285
msgid ""
"Then we shall run. I suggest calling to arms every last dwarf we possibly "
"can here. This might be the last chance well get to do so."
msgstr ""
"Tak potom je čas na útek. Musíme zavolať do zbrane každého trpaslíka, to je "
"naša jediná šanca."
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:294
msgid ""
"So were running away, eh? I dinna like that, but it seems its our only "
"option."
msgstr ""
"Takže mizneme odtiaľto? Nepáči sa mi to, ale vyzerá to byť naša jediná "
"možnosť."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:298
msgid "If it makes you feel any better, well probably die this way, too."
msgstr "Ak ťa to poteší, pravdepodobne tu pomrieme tiež."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:321
msgid "Look, theres a dragon in these caves!"
msgstr "Pozrite, v tých jaskyniach je drak!"
#. [message]: speaker=Khrakrahs
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:325
msgid "Ah, fresh meat!"
msgstr "Konečne, čerstvé mäso!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:329
msgid "And which of the great dragons are you?"
msgstr "A ty si ktorý z veľkých drakov?"
#. [message]: speaker=Khrakrahs
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:334
msgid ""
"I am Khrakrahs, greatest dragon of all time! Haldric killed Shekkahan my "
"brother, but he was weaker than me, and you will not find me so easy to "
"defeat. Now get out of my volcano!"
msgstr ""
"Som Karakas, najmocnejší drak všetkých čias! Haldrik zabil Shekahana, môjho "
"brata, no on bol slabší ako som ja. A vy ma tak ľahko neporazíte. A teraz "
"zmiznite z mojej sopky!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:338
msgid ""
"Id rather face one powerful dragon than hundreds of mighty elves. Continue!"
msgstr ""
"Radšej sa postavím jednému naštvanému a mocnému drakovi, ako celej záplave "
"elfov. Pokračujme!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:359
msgid "Whats this? A dwarf fighting against us with the elves?!"
msgstr "A toto je čo? Trpaslík bojuje proti nám na strane elfov?!"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:364
msgid ""
"It must be one of those Surghan mercenaries. Ill bet those elves have hired "
"more of them. Thats bad news for us, for theyll go as fast in caves as we "
"do."
msgstr ""
"To musia byť tí priblblí Surghanovi žoldnieri. Najali ich tie špicatouché "
"otravné postavičky ktoré nás chcú zničiť! Zlá správa je tiež to, že títo "
"trpaslíci poznajú jaskyne a rýchlo sa v nich pohybujú. Rovnako rýchlo ako my."
#. [message]: speaker=Krawg
#. "(excited bird cry) Look! Forge here!"
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:388
msgid "Raaaawww! Loook! Forge heeeere!"
msgstr "Vaaaaaaaav! pzriteeee! Dnaaaaaaa! Dddelnaaaaaaaaa!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:393
msgid ""
"It looks like a forge, heated by the lava. It looks magic, and it looks hot "
"enough to make the Sceptre."
msgstr ""
"Pozri, našiel som tu niečo. Vyzerá to ako dielňa vyhrievaná lávou. Vyzerá to "
"celé magicky, a tiež dosť horúce na to, aby sa tu vytvorilo žezlo."
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:399
msgid ""
"Look, Ive found something here. It looks like a forge, heated by the lava. "
"It looks magic, and it looks hot enough to make the sceptre."
msgstr ""
"Pozri, našiel som tu niečo. Vyzerá to ako dielňa vyhrievaná lávou. Vyzerá to "
"celé magicky, a tiež dosť horúce na to, aby sa tu vytvorilo žezlo."
#. [message]: speaker=Khrakrahs
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:405
msgid "That pretty metal rock is mine! Get away from it!"
msgstr "Ten kameň je môj! Daj tie ruky preč!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:422
msgid ""
"This forge will work perfectly. Give me a day or two here, and I can reforge "
"the Sceptre of Fire to fulfill its purpose."
msgstr ""
"Táto dielňa vyzerá vynikajúco. Dajte mi pár dní a opravím Ohnivé žezlo aby "
"znovu plnilo svoj účel."
#. [message]: speaker=narrator
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:450
msgid "You fool, you let the enemy get at me when I was unarmed!"
msgstr ""
"Ty blázon, dovolil si aby sa nepriateľ dostal ku mne, keď som bol bezbranný!"
#. [message]: speaker=narrator
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:456
#: data/campaigns/Sceptre_of_Fire/utils/utils.cfg:84
msgid "Ayahahh..."
msgstr "Ayahahh..."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:486
msgid ""
"I have completed my work. Now it is truly the Sceptre of Fire, a powerful "
"magical artifact."
msgstr ""
"Dokončil som svoju prácu. Hľaďte, je to skutočne ohnivé žezlo, mocný magický "
"artefakt."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/8_The_Dragon.cfg:490
msgid ""
"Good. Now, lets get out of this cave, before the elves, dwarves or bats "
"kill us!"
msgstr ""
"Fajn. A teraz vypadnime, kým nás nepovraždia tie tlupy elfov, trpaslíkov či "
"netopierov!"
#. [scenario]: id=9_Caverns_of_Flame
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:3
msgid "Caverns of Flame"
msgstr "Ohnivé jaskyne"
#. [side]: type=Orcish Warlord
#. [side]: type=Troll Warrior
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:75
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:97
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:126
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:155
msgid "Orcs"
msgstr "Orkovia"
#. [part]
#. The text in 1.14.4 mentioned Knalga. Geographically, these caves are in Knalga, but the text was confusing if the reader thought of the Knalgan Alliance.
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:161
msgid ""
"There was no exit for the dwarves. They had reached the realms of the orcs, "
"with the elves hot on their trail. There was truly no exit from these caves."
msgstr ""
"Nebol tu žiadny východ z jaskýň Knalgy. Dostali sa do kraja orkov, a elfovia "
"im boli v pätách. A východ veru nikde."
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:164
msgid ""
"So the dwarves had no way out. They could not leave the caverns that they "
"had entered."
msgstr ""
"Takže trpaslíci sa von nedostanú. nedostanú sa z jaskýň ktoré otvorili."
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:184
msgid "Explore as much of the cave as possible"
msgstr "Preskúmajte toľko jaskyne, koľko bude možné"
#. [unit]: type=Troll, role=Guardian
#. [unit]: type=Orcish Warrior, role=Guardian
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:245
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:253
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:261
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:269
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:277
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:285
msgid "Guardian"
msgstr "Strážca"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:290
msgid ""
"Well, I think weve gotten a good distance ahead of the elves. What do we do "
"now?"
msgstr "Myslím, že máme pred elfmi dobrý náskok. Čo urobíme?"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:295
msgid ""
"We should keep going. Remember what Khrakrahs said, about this being a "
"volcano? I think we should try to cause it to erupt. It will kill all the "
"elves, and we might be able to find a safe place so the lava doesnt kill us."
msgstr ""
"Pokračujme. Pamätáš čo povedal Karakas? Že toto je sopka? Možno by sme ju "
"mohli prinútiť k výbuchu. Zabije to elfov, a my sa pokúsime nájsť miesto, "
"kde z nás láva neurobí škvarky."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:299
msgid "This sounds... plausible."
msgstr "Za pokus to stojí."
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:303
msgid "Yes, an interesting plan. How do you propose we do this?"
msgstr "Rozhodne zaujímavý plán. Takže čo urobíme?"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:307
msgid ""
"I have a suspicion that there is an opening somewhere near here than leads "
"to the surface. Somewhere near there, there is probably a magic object of "
"some kind that will cause the lava to flow."
msgstr ""
"Myslím, že niekde tu v sopke nájdeme niečo, čo by nám mohlo pomôcť. Niečo "
"magické. Ó áno, niečo cítim."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:311
msgid "Very well. We will continue to explore until we find it."
msgstr "Dobre teda. Dajme sa na prieskum, až kým to nenájdeme."
#. [message]: speaker=Krawg
#. "Krawg smells orcs in this cave!"
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:316
msgid "Krawg sme ocz in iz ave!"
msgstr "Krawg ciiiiisiiiiiiiiis proneeeeeeeem!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:320
msgid "Indeed, there may be orcs lurking here. We should beware of them."
msgstr "Samozrejme, môžu tu byť orkovia kdesi. mali by sme sa mať na pozore."
#. [unit]: type=Elvish Marshal, id=Aendan
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:345
msgid "Aendan"
msgstr "Aendan"
#. [message]: speaker=Aendan
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:351
msgid "We have caught up to the dwarves. Now, prepare to destroy them!"
msgstr "Dostihli sme trpaslíkov. Pripravte sa, vytrasieme z nich dušu!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:390
msgid "Thursagan! The elves are right on our tail; what should we do?"
msgstr "Thursagan! Elfovia nám sú nám za pätami! Čo spravíme?"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:394
msgid ""
"We could try to set off the volcano as soon as possible. Meanwhile, we "
"should draw the elves further into the caves, so they cant escape when it "
"does erupt."
msgstr ""
"Mali by sme to odpáliť čím skôr. Mali by sme sa tiež postarať, aby sa "
"elfovia odtiaľto nedostali."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:427
msgid "These orcs appear to be guarding something."
msgstr "Tí orkovia vyzerajú, ako keby niečo strážili."
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:431
msgid "It is probably the magical object. Attack them!"
msgstr "Určite je to niečo magické. Útok!"
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:436
msgid "Move onto the glyph in the center of the volcano"
msgstr "Presuň sa na runu v strede sopky"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:492
msgid "Thats it! The volcano will erupt soon now that youve triggered it."
msgstr "To je ono! Sopka sa prebudí a zanedlho tu budeme mať poriadny výbuch!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:508
msgid ""
"Look, it has knocked down some of the walls! Those orcs have a way out now!"
msgstr ""
"Pozrite, zničilo to stenu! Orkovia sa odtiaľto dostanú priamo za chrbát "
"elfom!"
#. [message]: speaker=Baglur
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:517
msgid ""
"Well, weve succeeded in stopping the elves from getting the Sceptre, I "
"would say. But what do we do now?!"
msgstr ""
"Dobre teda, zastavili sme tie ušaté kreatúry, ani sa nášho žezla nedotknú! "
"Ale čo bude teraz s nami?!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:523
msgid "Now, we must fight the orcs until we die, its our only option."
msgstr ""
"Teraz musíme bojovať s orkami až kým nepomrieme. je to naša jediná možnosť."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:530
msgid ""
"We cannot let any of the elves or their mercenaries escape; they would tell "
"where the Sceptre of Fire is. Make sure they all die!"
msgstr ""
"Nemôžeme nechať žiť žiadneho elfa ani ich najatých kamošov. Nesmú prezradiť, "
"kde sa žezlo nachádza. Musíme zariadiť, aby bolo po nich!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:536
msgid ""
"We have to kill them quickly, before they realize what is happening. And "
"remember, the lava spreads quickly, suddenly, and dangerously. The only "
"place safe from it is the area near the glyph."
msgstr ""
"Musíme ich zabiť rýchlo, kým zistia, čo sa stalo. A nezabúdaj, láva sa šíri "
"rýchlo, nebezpečne rýchlo. Jediné bezpečné miesto pred ňou je v okolí runy."
#. [objective]: condition=win
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:552
msgid "Survive as long as possible"
msgstr ""
#. [message]: role=smartelf
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:603
msgid ""
"Wait, whats going on? The volcano is going to erupt! Everyone, try to get "
"out of these caves!"
msgstr "Čože? Čo to je? Sopka ide vybuchnúť! Okamžite vypadnime z jaskýň!"
#. [message]: speaker=unit
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:632
msgid "I must go report to my superiors!"
msgstr "Musím to nahlásiť veliteľovi!"
#. [message]: speaker=Thursagan
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:636
msgid "We have allowed an enemy to escape; we have failed."
msgstr "Dovolili sme nepriateľom uniknúť. Sklamali sme."
#. [message]: role=dumbelf
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:696
msgid "Aghh!! The volcano is erupting, and now our exit has been blocked off!!"
msgstr "Aaaa!!! Sopka svojou aktivitou zablokovala našu cestu von!!!"
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:722
msgid ""
"We have hidden the Sceptre well, but now the volcano is going to erupt and "
"kill us all."
msgstr "Schovali sme žezlo dobre, ale tá sopka nás ide zabiť všetkých."
#. [message]: speaker=Krawg
#. "Hmmm, me leave now!"
#: data/campaigns/Sceptre_of_Fire/scenarios/9_Caverns_of_Flame.cfg:805
msgid "Hm... Me le now!"
msgstr "Krawg ceeeem preees"
#. [scenario]: id=Epilogue
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:3
msgid "Epilogue"
msgstr "Záver"
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:36
msgid ""
"And thus Rugnur died — a glorious death, in the eyes of the dwarven sages. "
"But our tale is not yet complete. For Alanin lived still, as did Krawg the "
"Gryphon."
msgstr ""
"A to bola Rugnurova smrť. Smrť hodná hrdinov v očiach trpasličích "
"kronikárov. Ale náš príbeh tu neskončil. Alanin stále žil, rovnako ako gryf "
"Krawg."
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:40
msgid ""
"Alanin traveled south, to Wesnoth, to Haldric II. To report the events of "
"the past fifteen years."
msgstr ""
"Alanin cestoval na juh, do Wesnothu, hľadajúc kráľa Haldrika II. Niesol so "
"sebou správu o uplynulých 15 rokoch v krajine trpaslíkov."
#. [part]
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:43
msgid ""
"And Krawg — well, Krawg followed him. I know not how. But Krawg made his way "
"south, to Weldyn, and reached it about the time that Alanin did."
msgstr ""
"A Krawg — nasledoval ho. Neviem ako, ale Krawg doletel až do Weldynu, a "
"dostal sa tam v rovnakom čase ako Alalin."
#. [unit]: type=Royal Guard, id=Guard Captain
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:63
msgid "Guard Captain"
msgstr "Kapitán stráže"
#. [unit]: type=Swordsman, id=Gatekeeper
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:80
msgid "Gatekeeper"
msgstr "Strážca brány"
#. [message]: speaker=Gatekeeper
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:99
msgid "Halt! What is your business in Weldyn, capital of Wesnoth?"
msgstr "Stoj! Čo hľadáš tu vo Weldyne, hlavnom meste Wesnothu?"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:103
#, fuzzy
#| msgid ""
#| "Stand aside. I am Alanin, of Haldrics royal guard, and I bring news from "
#| "the northlands."
msgid ""
"Stand aside. I am Alanin, of Haldrics royal guard, and I bring news from "
"the Northlands."
msgstr ""
"Ustúp z cesty. Som Alanin z Haldrikovej osobnej stráže, prinášam správy zo "
"severu."
#. [message]: speaker=Gatekeeper
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:107
msgid "Very well. You may pass."
msgstr "V poriadku. Môžeš prejsť."
#. [message]: speaker=Guard Captain
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:112
msgid ""
"I hear you desire to speak to the king, Alanin. What do you have to tell him?"
msgstr ""
"Vidím že by si chcel rozprávať s kráľom, Alanin. Čo také by si mu chcel "
"povedať?"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:116
msgid ""
"I bring tidings of the Sceptre of Fire, commissioned fifteen years ago by "
"our king. I have been away for a long time, do not delay me even more."
msgstr ""
"Prinášam správy o Ohnivom žezle, ktoré sa začalo vytvárať 15 rokov dozadu. "
"Bol som preč veľmi dlhý čas, tak ma nezdržuj ešte viac."
#. [message]: speaker=Guard Captain
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:120
msgid "Enter, Alanin, and give the king your message."
msgstr "Vstúp, Alanin, a daj kráľovi svoj odkaz."
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:126
#, fuzzy
#| msgid ""
#| "My King, fifteen years ago you sent me on a mission into the northlands. "
#| "I have returned. What do you wish to know of my mission?"
msgid ""
"My King, fifteen years ago you sent me on a mission into the Northlands. I "
"have returned. What do you wish to know of my mission?"
msgstr ""
"Môj kráľ, pred pätnástimi rokmi si ma poslal na misiu do severných krajov. "
"Vrátil som sa. Čo si prajete vedieť o mojej misii?"
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:130
msgid "Well, was the Sceptre completed? Do you have it? Give it to me!"
msgstr "Takže, je to žezlo hotové? Máš ho? Daj mi ho!"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:134
msgid ""
"I believe it was completed, but, I do not have it. It is buried deep in the "
"mountains of the Northlands."
msgstr "Dúfam, že je hotové. Ale... je pochované hlboko v horách na severe..."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:138
msgid ""
"Why? Why was it not returned to me? Have the dwarves reneged on their "
"promise, and kept it?"
msgstr ""
"Prečo? Prečo sa nevrátilo ku mne? Zradili trpaslíci svoju prísahu a nechali "
"si ho?"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:142
msgid ""
"My Lord, the dwarves are dead, slain by fire and smoke as lava poured out of "
"one of the mountains. I saw the eruption from afar as I was returning to you."
msgstr ""
"Môj pane, trpaslíci sú mŕtvi. Zabil ich oheň a dym, láva sa vyliala z jednej "
"hory.. Videl som výbuch z diaľky, keď som sa vracal ku tebe."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:146
msgid "Why were you returning without the sceptre, then?"
msgstr "Prečo si sa teda vrátil bez žezla?"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:150
msgid ""
"We had been besieged by elves, in a dwarvish castle that was not Rugnurs. "
"The sceptre could not be completed there, but it could in a cave that lay to "
"the northeast of it. Rugnur sent me back, with the message that it had been "
"completed, but he and all the rest of the dwarves went into the caves, and "
"were immediately followed by hundreds of elves."
msgstr ""
"Boli sme obliehaní elfami, v trpasličom hrade ktorý nepatril Rugnurovi. "
"Žezlo možno nie je zhotovené tam, ale o niečo severnejšie. Rugnur ma poslal "
"ku tebe so správou, že je hotové, ale stiahol sa so svojim oddielom do "
"jaskýň, kde ho nasledovali stovky elfov."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:154
msgid ""
"If the sceptre was not completed in your sight, what makes you so sure it "
"exists?"
msgstr "Ak si to žezlo na vlastné oči nevidel, ako si si istý že existuje?"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:158
msgid "I will let Krawg explain that."
msgstr "Nechám to vysvetliť Krawga."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:162
msgid "Who?"
msgstr "Kto?"
#. [message]: speaker=Gatekeeper
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:186
msgid ""
"My lord, a gryphon has just flown over our walls! It may be a sign of an "
"attack!"
msgstr ""
"Môj pane, nejaký gryf práve preletel ponad múrmi! Asi je to znak ich útoku!"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:190
msgid ""
"No, that is my... friend Krawg. He went with Rugnur into the caves, but "
"escaped through a hole in the roof right before the lava filled the cave."
msgstr ""
"Nie, to je môj... priateľ Krawg. Išiel s Rugnurom do jaskýň, ale unikol cez "
"dieru jednej siene až na povrch, pred tým ako sopka vybuchla."
#. [message]: speaker=Krawg
#. "Yes, yes. I saw the sceptre. Rugnur had it. Lost it in the cave."
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:195
msgid "Ya, ya! Meh seah za zeptahur. Hrugnaar ha ee. Lozeet enda caav."
msgstr ""
"Krawg viiiiiilll Krawg leeeeet ellllll soopaaa sopa raaaak raaaaak teeeslo "
"soooopa"
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:199
msgid "What the devil is he saying?"
msgstr "Čo to tára do čerta?"
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:203
msgid ""
"He says that he has seen the Sceptre. Rugnur had it, but he lost it in the "
"caves. He came to tell you, so that you would know that the dwarves did "
"fulfill their promise."
msgstr ""
"Povedal, že sopka vybuchla a žezlo v nej ostalo. Rugnur bol v jaskyniach a "
"splnil svoj prísľub. Žezlo je hotové."
#. [message]: speaker=Krawg
#. "Kreeya! Thats right! Now I'm done. Bye."
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:208
msgid "Kreeeeya! Darat! Nomiduun. Bah."
msgstr "Krawg leeeet leeeeet sopaa"
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:212
msgid ""
"I see. Well... what do you want me to do now? The Sceptre of Fire is made, "
"yes, but I dont know where it is, the makers are dead, and orcs have "
"probably already found it and hid it somewhere else."
msgstr ""
"Takže, čo by si teraz po mne chcel? Čo by som mal urobiť? Žezlo je hotové, "
"to áno, ale nikto nevie kde je, jeho tvorcovia sú mŕtvi a určite sa žezlo "
"dostalo do rúk orkom. Našli ho a niekam schovali."
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:216
msgid ""
"I do not know. I only bring the news, I did not cause it, nor do I fully "
"understand its implications. But, my advice would be to do nothing. I "
"believe you will not find it, though you send a hundred armies to look for "
"it. But record in the history books that the Sceptre of Fire does exist."
msgstr ""
"To neviem, iba prinášam správy. Verím, že sa nenájde, aj keby si tam poslal "
"obrovskú armádu. Ale v histórii o ňom zostane zmienka."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:220
msgid ""
"Your advice seems good to me. I will take it. As for you, and the gryphon, "
"you are free to go. Alanin, youve served in the army long enough to retire, "
"and even if you hadnt, youve seen enough combat. So, go. Back to your "
"village. You deserve a rest."
msgstr ""
"Tak to sme teda dopadli. A pokiaľ ide o teba a toho gryfa, ste voľní. "
"Alanin, slúžil si v armáde dosť dlho, a ak aj nie, už si videl dosť boja. "
"Môžeš ísť. Vráť sa domov a oddychuj v pokoji."
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:224
msgid "Very well, my lord."
msgstr "Dobre teda, môj pane."
#. [message]: speaker=narrator
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:236
msgid ""
"The sceptre would not be found until many generations after Haldric II, in "
"the time of Asheviere the Dark Queen. During that time, it sat in the caves "
"of the Northlands, unfound but undestroyed, moved around by Orcs who never "
"understood its true power."
msgstr ""
"Žezlo sa nájde až o veľa generácií po Haldrikovi II., za čias Temnej "
"kráľovnej Aševiery. Počas tých vekov bolo žezlo ďaleko na severe, v rukách "
"orkov, ktorí však nemali ani tušenie o skutočnej moci žezla."
#. [message]: speaker=narrator
#: data/campaigns/Sceptre_of_Fire/scenarios/Epilogue.cfg:241
msgid ""
"But before it was found, legends grew up around it, and around its makers — "
"Thursagan, most brilliant of the Dwarven Sages, and Rugnur, the greatest of "
"the Dwarven Heroes of old."
msgstr ""
"Ale pred svojim nálezom sa o ňom zmieňovali legendy, a tiež o jeho "
"stvoriteľoch — Thursaganovi, najlepšiemu z učených trpaslíkov, a Rugnurovi, "
"najväčšiemu z dávnych trpasličích hrdinov."
#. [unit_type]: id=Caravan, race=mechanical
#: data/campaigns/Sceptre_of_Fire/units/Caravan.cfg:4
msgid "Caravan"
msgstr "Karavána"
#. [unit_type]: id=Caravan, race=mechanical
#: data/campaigns/Sceptre_of_Fire/units/Caravan.cfg:17
msgid ""
"Caravans are used to carry gold or supplies long distances. Because of the "
"immense weight of the cargo this caravan carries, it moves very slowly."
msgstr ""
"Karavány sa používajú na prenášanie zlata alebo surovín na dlhé "
"vzdialenosti. Pre vysoký náklad sa však táto karavána pohybuje veľmi pomaly."
#. [unit_type]: id=Dwarvish Miner, race=dwarf
#: data/campaigns/Sceptre_of_Fire/units/Dwarvish_Miner.cfg:4
msgid "Dwarvish Miner"
msgstr "Trpasličí baník"
#. [unit_type]: id=Dwarvish Miner, race=dwarf
#: data/campaigns/Sceptre_of_Fire/units/Dwarvish_Miner.cfg:17
msgid ""
"Dwarvish miners are the grunt workers of Dwarvish society. They take the "
"precious ores out of the ground, but do not ever take part in the crafting "
"of weapons or artifacts."
msgstr ""
"Trpasličí baníci sú hlavnou pracovnou silou trpasličej spoločnosti. "
"Získavajú zo zeme rudy výbornej kvality, ale nezúčastňujú sa na vytváraní "
"zbraní alebo artefaktov."
#. [attack]: type=pierce
#: data/campaigns/Sceptre_of_Fire/units/Dwarvish_Miner.cfg:22
msgid "pick"
msgstr "krompáč"
#. [unit_type]: id=Haldric II, race=human
#: data/campaigns/Sceptre_of_Fire/units/Haldric_II.cfg:4
msgid "King"
msgstr "Kráľ"
#. [unit_type]: id=Haldric II, race=human
#: data/campaigns/Sceptre_of_Fire/units/Haldric_II.cfg:21
msgid "King of Wesnoth."
msgstr "Kráľ Wesnothu."
#. [message]: speaker=Rugnur
#: data/campaigns/Sceptre_of_Fire/utils/utils.cfg:22
msgid "Gahahh..."
msgstr "Gahahh..."
#. [message]: speaker=Haldric II
#: data/campaigns/Sceptre_of_Fire/utils/utils.cfg:35
msgid "Maghah..."
msgstr "Maghah..."
#. [message]: speaker=Alanin
#: data/campaigns/Sceptre_of_Fire/utils/utils.cfg:48
msgid "Ahhgg..."
msgstr "Ahhgg..."
#. [message]: speaker=Krawg
#: data/campaigns/Sceptre_of_Fire/utils/utils.cfg:71
msgid "Kraa..."
msgstr "Kraa... Kraa... Krawg mtvvvvv..."
#~ msgid "Kill all of the elves before one of them escapes from the caves"
#~ msgstr "Zabi všetkých elfov skôr, ako niekto z nich unikne z jaskýň"
#~ msgid "Kawn"
#~ msgstr "Kawn"
#~ msgid "sword"
#~ msgstr "meč"
#~ msgid "sceptre of fire"
#~ msgstr "Ohnivé žezlo"
#~ msgid "Allies"
#~ msgstr "Spojenci"
#~ msgid "Dwarvish Arcanister"
#~ msgstr "Trpaslík mudrc"
#~ msgid ""
#~ "The most powerful of all the runecrafters, the Dwarvish Arcanister "
#~ "destroys wounded enemies almost instantly, and rarely fails to cause a "
#~ "wound when that is his intent. His skill in runecrafting is unrivaled, "
#~ "and the glyphs he carves into his weapons and armor deflect the blows of "
#~ "his enemies."
#~ msgstr ""
#~ "Najmocnejší zo všetkých trpasličích učencov, známi ako trpasličí mudrci, "
#~ "sú schopní rozdrviť zranených nepriateľov prakticky jednou ranou a len "
#~ "málokedy minú svoj cieľ. Ich schopnosti tvorby magických predmetov sú "
#~ "nepopierateľné, a vyryté runy do zbraní a zbroje utlmujú útoky "
#~ "nepriateľov."
#~ msgid "hammer"
#~ msgstr "kladivo"
#~ msgid "Dwarvish Runemaster"
#~ msgstr "Trpaslík mudrc"
#~ msgid ""
#~ "Except for those with almost supernatural skill, the highest rank a "
#~ "runecrafter can rise to is that of the Dwarvish Runemaster. Striking "
#~ "blows nearly as powerful as those of the best warriors, they would be "
#~ "fearsome without their craft, but with it they are also nigh on "
#~ "invincible, since their runes cause the physical blows of their enemies "
#~ "to deal less damage than would be expected."
#~ msgstr ""
#~ "Najmocnejší trpasličí učenci, zvlášť nadaný jedinci sa môžu stať "
#~ "trpasličími mudrcmi. So silou podobnou najlepším bojovníkom, sú schopný "
#~ "naháňať hrôzu už bez ich magických umení. S nimi sú niekedy "
#~ "nezastaviteľný, pretože nepriateľské útoky sú tlmené magickými runami a "
#~ "obrancu tak veľmi nezraňujú."
#~ msgid "Dwarvish Runesmith"
#~ msgstr "Trpasličí učenec."
#~ msgid ""
#~ "Dwarvish runesmiths, now practiced at their craft, carve arcane runes "
#~ "into their weapons and armor. These runes infuse the runesmiths blows "
#~ "with power and accuracy, and disrupt the blows of their enemies, causing "
#~ "them to strike softly, weakly and on the armor of the defender."
#~ msgstr ""
#~ "Trpasličí učenci, mimoriadne schopný v svojom umení, vyrezávali posvätné "
#~ "runy do svojich zbraní a brnení. Tieto runy vniesli do zbraní pozoruhodnú "
#~ "silu a presnosť, a znižujú poškodenie od nepriateľov, ktorí teraz "
#~ "udierajú slabšie a priamo do nastaveného brnenia obrancu."
#~ msgid ""
#~ "<span color='white'>Alternative objective:</span>\n"
#~ "<span color='green'>Defeat Glildur</span> <small>(early finish bonus)</"
#~ "small>"
#~ msgstr ""
#~ "<span color='white'>Ďalšia možnosť:</span>\n"
#~ "<span color='green'>Porazíš Glildura</span> <small>(bonus za rýchle "
#~ "ukončenie)</small>"
#~ msgid "Capture (death) of a caravan"
#~ msgstr "Bude zničená karavána"