wesnoth/po/wesnoth-lib/nb_NO.po
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# Copyright (C) 2004 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth package.
# Automatically generated, 2004.
#
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3.1\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2021-06-20 15:00+0300\n"
"PO-Revision-Date: 2009-02-27 22:16+0100\n"
"Last-Translator: Gaute Storli Nielsen <gauteamus(at)gmail(dot)com>\n"
"Language-Team: none\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: Norwegian Bokmal\n"
"X-Poedit-Country: NORWAY\n"
#. [terrain_type]: id=farmer-fence # AI-animal-proof fences from first scenario
#. [terrain_type]: id=fence
#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:6
#: data/core/terrain.cfg:464
msgid "Fence"
msgstr ""
#. [terrain_type]: id=deep_water_gray
#. [terrain_type]: id=deep_water_medium
#. [terrain_type]: id=deep_water_tropical
#. [terrain_type]: id=deep_water
#: data/core/terrain.cfg:20 data/core/terrain.cfg:31 data/core/terrain.cfg:42
#: data/core/terrain.cfg:2843 data/core/terrain.cfg:2844
#, fuzzy
msgid "Deep Water"
msgstr "Dypt vann"
#. [terrain_type]: id=deep_water_gray
#: data/core/terrain.cfg:21
#, fuzzy
msgid "Gray Deep Water"
msgstr "Dypt vann"
#. [terrain_type]: id=deep_water_medium
#: data/core/terrain.cfg:32
#, fuzzy
msgid "Medium Deep Water"
msgstr "Dypt vann"
#. [terrain_type]: id=deep_water_tropical
#: data/core/terrain.cfg:43
#, fuzzy
msgid "Tropical Deep Water"
msgstr "Tropisk skog"
#. [terrain_type]: id=gray_tropical_water
#. [terrain_type]: id=medium_shallow_water
#. [terrain_type]: id=tropical_water
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:53 data/core/terrain.cfg:64 data/core/terrain.cfg:75
#: data/core/terrain.cfg:2802 data/core/terrain.cfg:2803
msgid "Shallow Water"
msgstr "Grundt vann"
#. [terrain_type]: id=gray_tropical_water
#: data/core/terrain.cfg:54
#, fuzzy
msgid "Gray Shallow Water"
msgstr "Grundt vann"
#. [terrain_type]: id=medium_shallow_water
#: data/core/terrain.cfg:65
#, fuzzy
msgid "Medium Shallow Water"
msgstr "Grundt vann"
#. [terrain_type]: id=tropical_water
#: data/core/terrain.cfg:76
#, fuzzy
msgid "Tropical Shallow Water"
msgstr "Grundt vann"
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:86 data/core/terrain.cfg:87
msgid "Ford"
msgstr ""
#. [terrain_type]: id=ford
#: data/core/terrain.cfg:92
msgid ""
"When a river happens to be extremely shallow, passing over it is a trivial "
"matter for land based units. Moreover, any creature best adapted to swimming "
"has full mobility even at such places in the river. As far as gameplay is "
"concerned, a river ford is treated as either grassland or shallow water, "
"choosing whichever one offers the best defensive and movement bonuses for "
"the unit on it."
msgstr ""
#. [terrain_type]: id=gray_reef
#. [terrain_type]: id=medium_reef
#. [terrain_type]: id=tropical_reef
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:98 data/core/terrain.cfg:109 data/core/terrain.cfg:120
#: data/core/terrain.cfg:2757 data/core/terrain.cfg:2758
msgid "Coastal Reef"
msgstr "Kystrev"
#. [terrain_type]: id=gray_reef
#: data/core/terrain.cfg:99
#, fuzzy
#| msgid "Coastal Reef"
msgid "Gray Coastal Reef"
msgstr "Kystrev"
#. [terrain_type]: id=medium_reef
#: data/core/terrain.cfg:110
#, fuzzy
#| msgid "Coastal Reef"
msgid "Medium Coastal Reef"
msgstr "Kystrev"
#. [terrain_type]: id=tropical_reef
#: data/core/terrain.cfg:121
#, fuzzy
#| msgid "Coastal Reef"
msgid "Tropical Coastal Reef"
msgstr "Kystrev"
#. [terrain_type]: id=swamp_water_reed
#. [terrain_type]: id=quagmire
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:133 data/core/terrain.cfg:144
#: data/core/terrain.cfg:2786 data/core/terrain.cfg:2787
msgid "Swamp"
msgstr "Sump"
#. [terrain_type]: id=swamp_water_reed
#: data/core/terrain.cfg:134
#, fuzzy
msgid "Swamp Water Reed"
msgstr "Borg"
#. [terrain_type]: id=quagmire
#: data/core/terrain.cfg:145
msgid "Muddy Quagmire"
msgstr ""
#. [terrain_type]: id=grassland
#. [terrain_type]: id=savanna
#. [terrain_type]: id=grass_dry
#. [terrain_type]: id=leaf_litter
#: data/core/terrain.cfg:162 data/core/terrain.cfg:173
#: data/core/terrain.cfg:184 data/core/terrain.cfg:194
msgid "Grassland"
msgstr "Gresslette"
#. [terrain_type]: id=grassland
#: data/core/terrain.cfg:163
msgid "Green Grass"
msgstr ""
#. [terrain_type]: id=savanna
#: data/core/terrain.cfg:174
msgid "Semi-dry Grass"
msgstr ""
#. [terrain_type]: id=grass_dry
#: data/core/terrain.cfg:185
msgid "Dry Grass"
msgstr ""
#. [terrain_type]: id=leaf_litter
#: data/core/terrain.cfg:195
msgid "Leaf Litter"
msgstr ""
#. [terrain_type]: id=dirt_dark
#. [terrain_type]: id=dirt
#. [terrain_type]: id=dirt_dry
#: data/core/terrain.cfg:206 data/core/terrain.cfg:216
#: data/core/terrain.cfg:226
#, fuzzy
msgid "Dirt"
msgstr "Jord"
#. [terrain_type]: id=dirt_dark
#: data/core/terrain.cfg:207
#, fuzzy
msgid "Dark Dirt"
msgstr "Jord"
#. [terrain_type]: id=dirt
#: data/core/terrain.cfg:217
msgid "Regular Dirt"
msgstr ""
#. [terrain_type]: id=dirt_dry
#: data/core/terrain.cfg:227
#, fuzzy
msgid "Dry Dirt"
msgstr "Jord"
#. [terrain_type]: id=road
#. [terrain_type]: id=road_clean
#. [terrain_type]: id=stone_path
#. [terrain_type]: id=flagstones_dark
#. [terrain_type]: id=cave_path
#: data/core/terrain.cfg:236 data/core/terrain.cfg:247
#: data/core/terrain.cfg:257 data/core/terrain.cfg:918
#: data/core/terrain.cfg:928
msgid "Road"
msgstr "Vei"
#. [terrain_type]: id=road
#: data/core/terrain.cfg:237
msgid "Regular Cobbles"
msgstr ""
#. [terrain_type]: id=road
#: data/core/terrain.cfg:241
msgid ""
"<italic>text='Roads'</italic> are beaten paths of dirt, formed by many "
"travelers passing over them. As far as gameplay is concerned, roads behave "
"as flat terrain."
msgstr ""
#. [terrain_type]: id=road_clean
#: data/core/terrain.cfg:248
#, fuzzy
msgid "Clean Gray Cobbles"
msgstr "Fjern merkelapper"
#. [terrain_type]: id=stone_path
#: data/core/terrain.cfg:258
msgid "Overgrown Cobbles"
msgstr ""
#. [terrain_type]: id=ice
#: data/core/terrain.cfg:271
msgid "Ice"
msgstr "Is"
#. [terrain_type]: id=snow
#: data/core/terrain.cfg:280
msgid "Snow"
msgstr "Snø"
#. [terrain_type]: id=desert
#: data/core/terrain.cfg:293
#, fuzzy
msgid "Desert"
msgstr "Ørken"
#. [terrain_type]: id=desert
#: data/core/terrain.cfg:294
#, fuzzy
msgid "Desert Sands"
msgstr "Utilgjenglige Ørkenfjell"
#. [terrain_type]: id=desert
#: data/core/terrain.cfg:298
msgid ""
"<italic>text='Deserts'</italic> have a somewhat different composition than "
"small sand pits or beaches, however for gameplay purposes they are "
"identical. See <ref>dst='..terrain_sand' text='sand'</ref>."
msgstr ""
#. [terrain_type]: id=sand_beach
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:304 data/core/terrain.cfg:2744
msgid "Sand"
msgstr "Sand"
#. [terrain_type]: id=sand_beach
#: data/core/terrain.cfg:305
msgid "Beach Sands"
msgstr ""
#. [terrain_type]: id=sand_beach
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:309 data/core/terrain.cfg:2748
msgid ""
"The instability of <italic>text='sand'</italic> makes it harder for most "
"units to cross, and leaves them wide open to attack. In contrast, the wide "
"feet or snakelike bodies of the reptilian races make sand much easier for "
"them to navigate.\n"
"\n"
"Most units receive 20 to 40% defense in sand."
msgstr ""
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:317
msgid "Oasis"
msgstr "Oase"
#. [terrain_type]: id=oasis
#: data/core/terrain.cfg:326
msgid ""
"A welcome sight to any traveler, an oasis allows units to heal as if "
"stationed in a village, but provides no income or defensive advantage."
msgstr ""
#. [terrain_type]: id=sand_rubble
#: data/core/terrain.cfg:332
msgid "Rubble"
msgstr "Grus"
#. [terrain_type]: id=crater
#: data/core/terrain.cfg:342
msgid "Crater"
msgstr "Krater"
#. [terrain_type]: id=flowers_mixed
#: data/core/terrain.cfg:356
#, fuzzy
msgid "Mixed Flowers"
msgstr "Vinterskog"
#. [terrain_type]: id=farm
#: data/core/terrain.cfg:365
msgid "Farmland"
msgstr "Åkerland"
#. [terrain_type]: id=stones_small
#: data/core/terrain.cfg:374
msgid "Stones"
msgstr ""
#. [terrain_type]: id=mushrooms_small
#: data/core/terrain.cfg:383
#, fuzzy
msgid "Small Mushrooms"
msgstr "Soppvokst grotte"
#. [terrain_type]: id=mushrooms_farm
#: data/core/terrain.cfg:392
#, fuzzy
msgid "Mushroom Farm"
msgstr "Soppvokst grotte"
#. [terrain_type]: id=desert_plants
#: data/core/terrain.cfg:401
#, fuzzy
msgid "Desert Plants"
msgstr "Utilgjenglige Ørkenfjell"
#. [terrain_type]: id=desert_plants_sans_bones
#: data/core/terrain.cfg:410
#, fuzzy
msgid "Desert Plants without Bones"
msgstr "Utilgjenglige Ørkenfjell"
#. [terrain_type]: id=windmill
#: data/core/terrain.cfg:419
msgid "Windmill"
msgstr ""
#. [terrain_type]: id=campfire
#: data/core/terrain.cfg:428
#, fuzzy
#| msgid "Campaign"
msgid "Campfire"
msgstr "Felttog"
#. [terrain_type]: id=wallfire
#: data/core/terrain.cfg:437
msgid "Sconce"
msgstr ""
#. [terrain_type]: id=brazier
#: data/core/terrain.cfg:446
msgid "Brazier"
msgstr ""
#. [terrain_type]: id=brazier-lit
#: data/core/terrain.cfg:455
msgid "Lit Brazier"
msgstr ""
#. [terrain_type]: id=sand_drifts
#: data/core/terrain.cfg:473
msgid "Stones with Sand Drifts"
msgstr ""
#. [terrain_type]: id=water-lilies
#: data/core/terrain.cfg:482
msgid "Water Lilies"
msgstr ""
#. [terrain_type]: id=water-lilies-flower
#: data/core/terrain.cfg:492
msgid "Flowering Water Lilies"
msgstr ""
#. [terrain_type]: id=detritus_trash
#: data/core/terrain.cfg:503
msgid "Trash"
msgstr ""
#. [terrain_type]: id=detritus_bones
#: data/core/terrain.cfg:512
msgid "Remains"
msgstr ""
#. [terrain_type]: id=great_tree
#. [terrain_type]: id=great_tree_dead
#: data/core/terrain.cfg:525 data/core/terrain.cfg:526
#: data/core/terrain.cfg:537
msgid "Great Tree"
msgstr "Kjempetre"
#. [terrain_type]: id=great_tree_dead
#: data/core/terrain.cfg:538
#, fuzzy
#| msgid "Great Tree"
msgid "Dead Great Tree"
msgstr "Kjempetre"
#. [terrain_type]: id=tropical_forest
#. [terrain_type]: id=rainforest
#. [terrain_type]: id=palm_desert_forest
#. [terrain_type]: id=palm_forest
#. [terrain_type]: id=savanna_forest
#. [terrain_type]: id=pine_forest
#. [terrain_type]: id=snow_forest
#. [terrain_type]: id=deciduous_forest_summer
#. [terrain_type]: id=deciduous_forest_fall
#. [terrain_type]: id=deciduous_forest_winter
#. [terrain_type]: id=deciduous_forest_winter_snow
#. [terrain_type]: id=mixed_forest_summer
#. [terrain_type]: id=mixed_forest_fall
#. [terrain_type]: id=mixed_forest_winter
#. [terrain_type]: id=mixed_forest_winter_snow
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:549 data/core/terrain.cfg:561
#: data/core/terrain.cfg:573 data/core/terrain.cfg:585
#: data/core/terrain.cfg:597 data/core/terrain.cfg:609
#: data/core/terrain.cfg:621 data/core/terrain.cfg:633
#: data/core/terrain.cfg:645 data/core/terrain.cfg:657
#: data/core/terrain.cfg:669 data/core/terrain.cfg:681
#: data/core/terrain.cfg:693 data/core/terrain.cfg:705
#: data/core/terrain.cfg:717 data/core/terrain.cfg:2869
#: data/core/terrain.cfg:2870
msgid "Forest"
msgstr "Skog"
#. [terrain_type]: id=tropical_forest
#: data/core/terrain.cfg:550
msgid "Tropical Forest"
msgstr "Tropisk skog"
#. [terrain_type]: id=rainforest
#: data/core/terrain.cfg:562
#, fuzzy
msgid "Rainforest"
msgstr "Vinterskog"
#. [terrain_type]: id=palm_desert_forest
#: data/core/terrain.cfg:574
#, fuzzy
msgid "Palm Forest"
msgstr "Vinterskog"
#. [terrain_type]: id=palm_forest
#: data/core/terrain.cfg:586
#, fuzzy
msgid "Dense Palm Forest"
msgstr "Vinterskog"
#. [terrain_type]: id=savanna_forest
#: data/core/terrain.cfg:598
msgid "Savanna"
msgstr "Savanne"
#. [terrain_type]: id=pine_forest
#: data/core/terrain.cfg:610
#, fuzzy
msgid "Pine Forest"
msgstr "Vinterskog"
#. [terrain_type]: id=snow_forest
#: data/core/terrain.cfg:622
#, fuzzy
msgid "Snowy Pine Forest"
msgstr "Vinterskog"
#. [terrain_type]: id=deciduous_forest_summer
#: data/core/terrain.cfg:634
#, fuzzy
msgid "Summer Deciduous Forest"
msgstr "Skogkledte åser"
#. [terrain_type]: id=deciduous_forest_fall
#: data/core/terrain.cfg:646
#, fuzzy
msgid "Fall Deciduous Forest"
msgstr "Skogkledte åser"
#. [terrain_type]: id=deciduous_forest_winter
#: data/core/terrain.cfg:658
#, fuzzy
msgid "Winter Deciduous Forest"
msgstr "Skogkledte åser"
#. [terrain_type]: id=deciduous_forest_winter_snow
#: data/core/terrain.cfg:670
#, fuzzy
msgid "Snowy Deciduous Forest"
msgstr "Vinterskog"
#. [terrain_type]: id=mixed_forest_summer
#: data/core/terrain.cfg:682
#, fuzzy
msgid "Summer Mixed Forest"
msgstr "Skogkledte åser"
#. [terrain_type]: id=mixed_forest_fall
#: data/core/terrain.cfg:694
#, fuzzy
msgid "Fall Mixed Forest"
msgstr "Vinterskog"
#. [terrain_type]: id=mixed_forest_winter
#: data/core/terrain.cfg:706
#, fuzzy
msgid "Winter Mixed Forest"
msgstr "Skogkledte åser"
#. [terrain_type]: id=mixed_forest_winter_snow
#: data/core/terrain.cfg:718
#, fuzzy
msgid "Snowy Mixed Forest"
msgstr "Vinterskog"
#. [terrain_type]: id=hills_regular
#. [terrain_type]: id=hills_dry
#. [terrain_type]: id=snow_hills
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:733 data/core/terrain.cfg:743
#: data/core/terrain.cfg:763 data/core/terrain.cfg:2772
#: data/core/terrain.cfg:2773
msgid "Hills"
msgstr "Åser"
#. [terrain_type]: id=hills_regular
#: data/core/terrain.cfg:734
#, fuzzy
msgid "Regular Hills"
msgstr "Åser"
#. [terrain_type]: id=hills_dry
#: data/core/terrain.cfg:744
#, fuzzy
msgid "Dry Hills"
msgstr "Åser"
#. [terrain_type]: id=desert_hills
#: data/core/terrain.cfg:753
msgid "Dunes"
msgstr "Sanddyner"
#. [terrain_type]: id=snow_hills
#: data/core/terrain.cfg:764
msgid "Snow Hills"
msgstr "Vinteråser"
#. [terrain_type]: id=regular_mountains
#. [terrain_type]: id=dry_mountains
#. [terrain_type]: id=snow_mountains
#. [terrain_type]: id=desert_mountains
#. [terrain_type]: id=cloud
#. [terrain_type]: id=cloud_dry
#. [terrain_type]: id=cloud_snow
#. [terrain_type]: id=cloud_desert
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:778 data/core/terrain.cfg:788
#: data/core/terrain.cfg:798 data/core/terrain.cfg:809
#: data/core/terrain.cfg:1097 data/core/terrain.cfg:1107
#: data/core/terrain.cfg:1118 data/core/terrain.cfg:1128
#: data/core/terrain.cfg:2829 data/core/terrain.cfg:2830
msgid "Mountains"
msgstr "Fjell"
#. [terrain_type]: id=regular_mountains
#: data/core/terrain.cfg:779
#, fuzzy
msgid "Regular Mountains"
msgstr "Utilgjenglige Ørkenfjell"
#. [terrain_type]: id=dry_mountains
#: data/core/terrain.cfg:789
#, fuzzy
msgid "Dry Mountains"
msgstr "Fjell"
#. [terrain_type]: id=snow_mountains
#: data/core/terrain.cfg:799
#, fuzzy
msgid "Snowy Mountains"
msgstr "Fjell"
#. [terrain_type]: id=desert_mountains
#: data/core/terrain.cfg:810
#, fuzzy
msgid "Desert Mountains"
msgstr "Fjell"
#. [terrain_type]: id=regular_stone_floor
#: data/core/terrain.cfg:821
#, fuzzy
msgid "Stone Floor"
msgstr "Bro"
#. [terrain_type]: id=regular_stone_floor
#: data/core/terrain.cfg:824
msgid "Basic Stone Floor"
msgstr ""
#. [terrain_type]: id=rug_floor
#. [terrain_type]: id=rug2_floor
#. [terrain_type]: id=rug3_floor
#: data/core/terrain.cfg:831 data/core/terrain.cfg:841
#: data/core/terrain.cfg:851
msgid "Rug"
msgstr ""
#. [terrain_type]: id=rug_floor
#: data/core/terrain.cfg:834
msgid "Royal Rug"
msgstr ""
#. [terrain_type]: id=rug2_floor
#: data/core/terrain.cfg:844
#, fuzzy
#| msgid "Save Replay"
msgid "Normal Rug"
msgstr "Lagre Opptak"
#. [terrain_type]: id=rug3_floor
#: data/core/terrain.cfg:854
#, fuzzy
#| msgid "Cave"
msgid "Cave Rug"
msgstr "Grotte"
#. [terrain_type]: id=wood_floor
#: data/core/terrain.cfg:861
#, fuzzy
msgid "Wooden Floor"
msgstr "Bro"
#. [terrain_type]: id=wood_floor
#: data/core/terrain.cfg:864
msgid "Basic Wooden Floor"
msgstr ""
#. [terrain_type]: id=old_wood_floor
#: data/core/terrain.cfg:871 data/core/terrain.cfg:874
#, fuzzy
msgid "Old Wooden Floor"
msgstr "Bro"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:887
msgid "Lit"
msgstr "Opplyst"
#. [terrain_type]: id=lit
#: data/core/terrain.cfg:888
msgid "Beam of Light"
msgstr ""
#. [terrain_type]: id=cave_floor
#. [terrain_type]: id=cave_earthy
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:898 data/core/terrain.cfg:908
#: data/core/terrain.cfg:2729 data/core/terrain.cfg:2730
msgid "Cave"
msgstr "Grotte"
#. [terrain_type]: id=cave_floor
#: data/core/terrain.cfg:899
#, fuzzy
msgid "Cave Floor"
msgstr "Grottevegg"
#. [terrain_type]: id=cave_earthy
#: data/core/terrain.cfg:909
msgid "Earthy Cave Floor"
msgstr ""
#. [terrain_type]: id=flagstones_dark
#: data/core/terrain.cfg:919
msgid "Dark Flagstones"
msgstr ""
#. [terrain_type]: id=cave_path
#: data/core/terrain.cfg:929
#, fuzzy
msgid "Cave Path"
msgstr "Grottesti"
#. [terrain_type]: id=fungus_grove
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:938 data/core/terrain.cfg:939
#: data/core/terrain.cfg:949
msgid "Mushroom Grove"
msgstr "Soppvokst grotte"
#. [terrain_type]: id=fungus_beam
#: data/core/terrain.cfg:950
#, fuzzy
msgid "Lit Mushroom Grove"
msgstr "Soppvokst grotte"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:961 data/core/terrain.cfg:962
msgid "Rockbound Cave"
msgstr "Erodert grotte"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:967
msgid ""
"<italic>text='Rockbound cave'</italic> terrain is formed by the action of "
"water and wind, carrying erosive particles that carve the rock. It resembles "
"a scraggy underground cavern which shoulders defense, but is hard for most "
"units to traverse. Only settlers of caves, such as dwarves and trolls, are "
"fully capable of navigating such topography.\n"
"\n"
"Most units have about 50% defense in rocky caves, whereas cavalry are "
"limited to 40%. Dwarves, by dint of their small size, enjoy 60% defense in "
"rockbound caves.\n"
"\n"
"Occasionally caves are <italic>text='illuminated'</italic>."
msgstr ""
#. [terrain_type]: id=mine_rails
#. [terrain_type]: id=mine_railsdiag1
#. [terrain_type]: id=mine_railsdiag2
#: data/core/terrain.cfg:979 data/core/terrain.cfg:991
#: data/core/terrain.cfg:1004
msgid "Mine Rail"
msgstr ""
#. [terrain_type]: id=canyon
#. [terrain_type]: id=chasm_earthy
#. [terrain_type]: id=abyss
#. [terrain_type]: id=lava_chasm
#: data/core/terrain.cfg:1022 data/core/terrain.cfg:1033
#: data/core/terrain.cfg:1044 data/core/terrain.cfg:1055
msgid "Chasm"
msgstr "Avgrunn"
#. [terrain_type]: id=canyon
#: data/core/terrain.cfg:1023
msgid "Regular Chasm"
msgstr ""
#. [terrain_type]: id=chasm_earthy
#: data/core/terrain.cfg:1034
msgid "Earthy Chasm"
msgstr ""
#. [terrain_type]: id=abyss
#: data/core/terrain.cfg:1045
msgid "Ethereal Abyss"
msgstr ""
#. [terrain_type]: id=lava_chasm
#: data/core/terrain.cfg:1056
msgid "Lava Chasm"
msgstr "Lavaavgrunn"
#. [terrain_type]: id=lava
#: data/core/terrain.cfg:1068 data/core/terrain.cfg:1069
msgid "Lava"
msgstr "Lava"
#. [terrain_type]: id=lava
#: data/core/terrain.cfg:1075
msgid ""
"The dangers inherent in trying to walk on <italic>text='lava'</italic> are "
"fairly obvious. As far as movement is concerned, lava is equivalent to "
"<ref>dst='terrain_unwalkable' text='unwalkable'</ref> terrain, and can only "
"be crossed by those units capable of flying a considerable distance above "
"it. The molten magma also produces a substantial glow, illuminating the area "
"immediately above it. This provides an attack bonus for lawful units and "
"removes the attack bonus from chaotic units."
msgstr ""
#. [terrain_type]: id=volcano
#: data/core/terrain.cfg:1082
msgid "Volcano"
msgstr ""
#. [terrain_type]: id=cloud
#: data/core/terrain.cfg:1098
#, fuzzy
msgid "Regular Impassable Mountains"
msgstr "Ufremkommelig fjell"
#. [terrain_type]: id=cloud_dry
#: data/core/terrain.cfg:1108
#, fuzzy
msgid "Dry Impassable Mountains"
msgstr "Ufremkommelig fjell"
#. [terrain_type]: id=cloud_snow
#: data/core/terrain.cfg:1119
#, fuzzy
msgid "Snowy Impassable Mountains"
msgstr "Ufremkommelig fjell"
#. [terrain_type]: id=cloud_desert
#: data/core/terrain.cfg:1129
#, fuzzy
msgid "Desert Impassable Mountains"
msgstr "Ufremkommelig fjell"
#. [terrain_type]: id=cavewall
#. [terrain_type]: id=cavewall_earthy
#. [terrain_type]: id=cavewall_earthy_hewn
#: data/core/terrain.cfg:1139 data/core/terrain.cfg:1161
#: data/core/terrain.cfg:1175
#, fuzzy
msgid "Cave Wall"
msgstr "Grottevegg"
#. [terrain_type]: id=cavewall
#: data/core/terrain.cfg:1140
#, fuzzy
msgid "Natural Cave Wall"
msgstr "Grottevegg"
#. [terrain_type]: id=minewall
#. [terrain_type]: id=wall_stone_mine
#: data/core/terrain.cfg:1150 data/core/terrain.cfg:1151
#: data/core/terrain.cfg:1209
#, fuzzy
msgid "Mine Wall"
msgstr "Grottevegg"
#. [terrain_type]: id=cavewall_earthy
#: data/core/terrain.cfg:1162
msgid "Natural Earthy Cave Wall"
msgstr ""
#. [terrain_type]: id=wall_stone
#. [terrain_type]: id=wall_stone_lit
#. [terrain_type]: id=wall_stone_clean
#: data/core/terrain.cfg:1186 data/core/terrain.cfg:1196
#: data/core/terrain.cfg:1231
#, fuzzy
msgid "Stone Wall"
msgstr "Grottevegg"
#. [terrain_type]: id=wall_stone_lit
#: data/core/terrain.cfg:1197
msgid "Lit Stone Wall"
msgstr ""
#. [terrain_type]: id=wall_stone_mine
#: data/core/terrain.cfg:1210
#, fuzzy
msgid "Straight Mine Wall"
msgstr "Grottevegg"
#. [terrain_type]: id=wall_stone_white
#: data/core/terrain.cfg:1220
#, fuzzy
msgid "Interior Wall"
msgstr "Grottevegg"
#. [terrain_type]: id=wall_stone_white
#: data/core/terrain.cfg:1221
msgid "Straight White Wall"
msgstr ""
#. [terrain_type]: id=wall_stone_clean
#: data/core/terrain.cfg:1232
#, fuzzy
msgid "Clean Stone Wall"
msgstr "Grottevegg"
#. [terrain_type]: id=portal_gate_rusty_sw
#. [terrain_type]: id=portal_gate_rusty_se
#. [terrain_type]: id=portal_gate_rusty_n
#. [terrain_type]: id=portal_gate_rusty_open_sw
#. [terrain_type]: id=portal_gate_rusty_open_se
#. [terrain_type]: id=portal_gate_rusty_open_n
#: data/core/terrain.cfg:1248 data/core/terrain.cfg:1261
#: data/core/terrain.cfg:1275 data/core/terrain.cfg:1332
#: data/core/terrain.cfg:1344 data/core/terrain.cfg:1357
msgid "Gate"
msgstr ""
#. [terrain_type]: id=portal_gate_rusty_sw
#. [terrain_type]: id=portal_gate_rusty_se
#. [terrain_type]: id=portal_gate_rusty_n
#: data/core/terrain.cfg:1249 data/core/terrain.cfg:1262
#: data/core/terrain.cfg:1276
msgid "Rusty Gate"
msgstr ""
#. [terrain_type]: id=portal_door_wooden_sw
#. [terrain_type]: id=portal_door_wooden_se
#. [terrain_type]: id=portal_door_wooden_n
#. [terrain_type]: id=portal_door_wooden_open_sw
#. [terrain_type]: id=portal_door_wooden_open_se
#. [terrain_type]: id=portal_door_wooden_open_n
#: data/core/terrain.cfg:1289 data/core/terrain.cfg:1302
#: data/core/terrain.cfg:1316 data/core/terrain.cfg:1370
#: data/core/terrain.cfg:1382 data/core/terrain.cfg:1395
msgid "Door"
msgstr ""
#. [terrain_type]: id=portal_door_wooden_sw
#. [terrain_type]: id=portal_door_wooden_se
#. [terrain_type]: id=portal_door_wooden_n
#: data/core/terrain.cfg:1290 data/core/terrain.cfg:1303
#: data/core/terrain.cfg:1317
#, fuzzy
msgid "Wooden Door"
msgstr "Bro"
#. [terrain_type]: id=portal_gate_rusty_open_sw
#. [terrain_type]: id=portal_gate_rusty_open_se
#. [terrain_type]: id=portal_gate_rusty_open_n
#: data/core/terrain.cfg:1333 data/core/terrain.cfg:1345
#: data/core/terrain.cfg:1358
msgid "Open Rusty Gate"
msgstr ""
#. [terrain_type]: id=portal_door_wooden_open_sw
#. [terrain_type]: id=portal_door_wooden_open_se
#. [terrain_type]: id=portal_door_wooden_open_n
#: data/core/terrain.cfg:1371 data/core/terrain.cfg:1383
#: data/core/terrain.cfg:1396
#, fuzzy
msgid "Open Wooden Door"
msgstr "Bro"
#. [terrain_type]: id=impassable_overlay
#: data/core/terrain.cfg:1411
#, fuzzy
msgid "Impassable Overlay"
msgstr "Ufremkommelig"
#. [terrain_type]: id=unwalkable_overlay
#: data/core/terrain.cfg:1424
#, fuzzy
msgid "Unwalkable Overlay"
msgstr "Ufremkommelig"
#. [terrain_type]: id=void
#. [terrain_type]: id=off_map
#: data/core/terrain.cfg:1436 data/core/terrain.cfg:2656
msgid "Void"
msgstr "Tomhet"
#. [terrain_type]: id=desert_village
#. [terrain_type]: id=desert_village_ruin
#. [terrain_type]: id=desert_village_tent
#. [terrain_type]: id=camp_village
#. [terrain_type]: id=orcish_village
#. [terrain_type]: id=orcish_snow_village
#. [terrain_type]: id=elven_snow_village
#. [terrain_type]: id=elven_village
#. [terrain_type]: id=human_village
#. [terrain_type]: id=snow_village
#. [terrain_type]: id=human_village_ruin
#. [terrain_type]: id=city_village
#. [terrain_type]: id=windmill_village
#. [terrain_type]: id=city_village_wno
#. [terrain_type]: id=city_village_ruin
#. [terrain_type]: id=hill_village
#. [terrain_type]: id=snow-hill_village
#. [terrain_type]: id=hill_village_ruin
#. [terrain_type]: id=tropical_forest_village
#. [terrain_type]: id=drake_village
#. [terrain_type]: id=underground_village
#. [terrain_type]: id=dwarven_village
#. [terrain_type]: id=hut_village
#. [terrain_type]: id=hut_snow_village
#. [terrain_type]: id=logcabin_village
#. [terrain_type]: id=logcabin_snow_village
#. [terrain_type]: id=igloo
#. [terrain_type]: id=swamp_village
#. [terrain_type]: id=mermen-village
#. [terrain_type]: id=village_overlay
#. [terrain_type]: id=village
#: data/core/terrain.cfg:1452 data/core/terrain.cfg:1465
#: data/core/terrain.cfg:1478 data/core/terrain.cfg:1491
#: data/core/terrain.cfg:1506 data/core/terrain.cfg:1519
#: data/core/terrain.cfg:1534 data/core/terrain.cfg:1547
#: data/core/terrain.cfg:1562 data/core/terrain.cfg:1575
#: data/core/terrain.cfg:1588 data/core/terrain.cfg:1601
#: data/core/terrain.cfg:1614 data/core/terrain.cfg:1627
#: data/core/terrain.cfg:1640 data/core/terrain.cfg:1653
#: data/core/terrain.cfg:1666 data/core/terrain.cfg:1679
#: data/core/terrain.cfg:1692 data/core/terrain.cfg:1705
#: data/core/terrain.cfg:1720 data/core/terrain.cfg:1733
#: data/core/terrain.cfg:1746 data/core/terrain.cfg:1759
#: data/core/terrain.cfg:1772 data/core/terrain.cfg:1785
#: data/core/terrain.cfg:1798 data/core/terrain.cfg:1813
#: data/core/terrain.cfg:1826 data/core/terrain.cfg:1844
#: data/core/terrain.cfg:2894 data/core/terrain.cfg:2895
msgid "Village"
msgstr "Landsby"
#. [terrain_type]: id=desert_village
#: data/core/terrain.cfg:1453
#, fuzzy
msgid "Adobe Village"
msgstr "Landsby"
#. [terrain_type]: id=desert_village_ruin
#: data/core/terrain.cfg:1466
#, fuzzy
msgid "Ruined Adobe Village"
msgstr "Landsby"
#. [terrain_type]: id=desert_village_tent
#: data/core/terrain.cfg:1479
msgid "Desert Tent Village"
msgstr ""
#. [terrain_type]: id=camp_village
#: data/core/terrain.cfg:1492
#, fuzzy
msgid "Tent Village"
msgstr "Landsby"
#. [terrain_type]: id=orcish_village
#: data/core/terrain.cfg:1507
#, fuzzy
msgid "Orcish Village"
msgstr "Landsby"
#. [terrain_type]: id=orcish_snow_village
#: data/core/terrain.cfg:1520
msgid "Snowy Orcish Village"
msgstr ""
#. [terrain_type]: id=elven_snow_village
#: data/core/terrain.cfg:1535
msgid "Snowy Elven Village"
msgstr ""
#. [terrain_type]: id=elven_village
#: data/core/terrain.cfg:1548
#, fuzzy
msgid "Elven Village"
msgstr "Landsby"
#. [terrain_type]: id=human_village
#: data/core/terrain.cfg:1563
msgid "Cottage"
msgstr ""
#. [terrain_type]: id=snow_village
#: data/core/terrain.cfg:1576
#, fuzzy
msgid "Snowy Cottage"
msgstr "Fjell"
#. [terrain_type]: id=human_village_ruin
#: data/core/terrain.cfg:1589
#, fuzzy
msgid "Ruined Cottage"
msgstr "Fjell"
#. [terrain_type]: id=city_village
#: data/core/terrain.cfg:1602
#, fuzzy
msgid "Human City"
msgstr "Dvergefestning"
#. [terrain_type]: id=windmill_village
#: data/core/terrain.cfg:1615
#, fuzzy
msgid "Windmill Village"
msgstr "Landsby"
#. [terrain_type]: id=city_village_wno
#: data/core/terrain.cfg:1628
#, fuzzy
msgid "Snowy Human City"
msgstr "Dvergefestning"
#. [terrain_type]: id=city_village_ruin
#: data/core/terrain.cfg:1641
#, fuzzy
msgid "Ruined Human City"
msgstr "Borg"
#. [terrain_type]: id=hill_village
#: data/core/terrain.cfg:1654
msgid "Hill Stone Village"
msgstr ""
#. [terrain_type]: id=snow-hill_village
#: data/core/terrain.cfg:1667
msgid "Snowy Hill Stone Village"
msgstr ""
#. [terrain_type]: id=hill_village_ruin
#: data/core/terrain.cfg:1680
#, fuzzy
msgid "Ruined Hill Stone Village"
msgstr "Landsby"
#. [terrain_type]: id=tropical_forest_village
#: data/core/terrain.cfg:1693
#, fuzzy
msgid "Tropical Village"
msgstr "Tropisk skog"
#. [terrain_type]: id=drake_village
#: data/core/terrain.cfg:1706
#, fuzzy
msgid "Drake Village"
msgstr "Landsby"
#. [terrain_type]: id=underground_village
#: data/core/terrain.cfg:1721
#, fuzzy
msgid "Cave Village"
msgstr "Landsby"
#. [terrain_type]: id=dwarven_village
#: data/core/terrain.cfg:1734
#, fuzzy
msgid "Dwarven Village"
msgstr "Dvergefestning"
#. [terrain_type]: id=hut_village
#: data/core/terrain.cfg:1747
#, fuzzy
msgid "Hut"
msgstr "Klipp ut"
#. [terrain_type]: id=hut_snow_village
#: data/core/terrain.cfg:1760
#, fuzzy
msgid "Snowy Hut"
msgstr "Fjell"
#. [terrain_type]: id=logcabin_village
#: data/core/terrain.cfg:1773
msgid "Log Cabin"
msgstr ""
#. [terrain_type]: id=logcabin_snow_village
#: data/core/terrain.cfg:1786
#, fuzzy
msgid "Snowy Log Cabin"
msgstr "Fjell"
#. [terrain_type]: id=igloo
#: data/core/terrain.cfg:1799
msgid "Igloo"
msgstr ""
#. [terrain_type]: id=swamp_village
#: data/core/terrain.cfg:1814
#, fuzzy
msgid "Swamp Village"
msgstr "Landsby"
#. [terrain_type]: id=mermen-village
#: data/core/terrain.cfg:1827
#, fuzzy
msgid "Merfolk Village"
msgstr "Landsby"
#. [terrain_type]: id=mermen-village
#: data/core/terrain.cfg:1828
msgid ""
"<italic>text='Submerged villages'</italic> are the homes of merfolk and "
"nagas. While water-dwelling creatures are at home here, land-dwellers have a "
"hard time navigating and defending these villages. However, like any "
"village, the facilities are available to all creatures which allow units to "
"tend to their wounds. Any unit stationed in a village can heal eight "
"hitpoints each turn, or be cured of poison.\n"
"\n"
"Merfolk and nagas have 60% defense in submerged villages, whereas land based "
"units usually have a low defense."
msgstr ""
#. [terrain_type]: id=village_overlay
#: data/core/terrain.cfg:1845
#, fuzzy
msgid "Village Overlay"
msgstr "Borg"
#. [terrain_type]: id=encampment
#. [terrain_type]: id=encampment_ruin
#. [terrain_type]: id=encampment_snow
#. [terrain_type]: id=troll_encampment
#. [terrain_type]: id=aquatic_camp
#: data/core/terrain.cfg:1861 data/core/terrain.cfg:1862
#: data/core/terrain.cfg:1873 data/core/terrain.cfg:1885
#: data/core/terrain.cfg:2042 data/core/terrain.cfg:2054
msgid "Encampment"
msgstr "Leir"
#. [terrain_type]: id=encampment_ruin
#: data/core/terrain.cfg:1874
#, fuzzy
#| msgid "Encampment"
msgid "Ruined Encampment"
msgstr "Leir"
#. [terrain_type]: id=encampment_snow
#: data/core/terrain.cfg:1886
#, fuzzy
msgid "Snowy Encampment"
msgstr "Leir"
#. [terrain_type]: id=orcish_fort
#. [terrain_type]: id=snow_orcish_fort
#. [terrain_type]: id=human_castle
#. [terrain_type]: id=snow_castle
#. [terrain_type]: id=elven_castle
#. [terrain_type]: id=elven_castle_ruin
#. [terrain_type]: id=dwarven_castle
#. [terrain_type]: id=sand_castle
#. [terrain_type]: id=aquatic_castle
#. [terrain_type]: id=castle_overlay
#. [terrain_type]: id=castle
#: data/core/terrain.cfg:1897 data/core/terrain.cfg:1909
#: data/core/terrain.cfg:1921 data/core/terrain.cfg:1933
#: data/core/terrain.cfg:1944 data/core/terrain.cfg:1956
#: data/core/terrain.cfg:1968 data/core/terrain.cfg:2018
#: data/core/terrain.cfg:2067 data/core/terrain.cfg:2331
#: data/core/terrain.cfg:2813 data/core/terrain.cfg:2814
msgid "Castle"
msgstr "Borg"
#. [terrain_type]: id=orcish_fort
#: data/core/terrain.cfg:1898
#, fuzzy
msgid "Orcish Castle"
msgstr "Borg"
#. [terrain_type]: id=snow_orcish_fort
#: data/core/terrain.cfg:1910
msgid "Snowy Orcish Castle"
msgstr ""
#. [terrain_type]: id=human_castle
#: data/core/terrain.cfg:1922
#, fuzzy
msgid "Human Castle"
msgstr "Dvergefestning"
#. [terrain_type]: id=snow_castle
#: data/core/terrain.cfg:1934
#, fuzzy
msgid "Snowy Human Castle"
msgstr "Dvergefestning"
#. [terrain_type]: id=elven_castle
#: data/core/terrain.cfg:1945
#, fuzzy
msgid "Elven Castle"
msgstr "Borg"
#. [terrain_type]: id=elven_castle_ruin
#: data/core/terrain.cfg:1957
#, fuzzy
msgid "Elven Castle Ruin"
msgstr "Borg"
#. [terrain_type]: id=dwarven_castle
#: data/core/terrain.cfg:1969
msgid "Dwarven Castle"
msgstr "Dvergefestning"
#. [terrain_type]: id=ruin
#. [terrain_type]: id=sunkenruin
#. [terrain_type]: id=swampruin
#. [terrain_type]: id=sand_castle_ruin
#: data/core/terrain.cfg:1980 data/core/terrain.cfg:1992
#: data/core/terrain.cfg:2005 data/core/terrain.cfg:2030
#, fuzzy
msgid "Ruined Castle"
msgstr "Borg"
#. [terrain_type]: id=ruin
#: data/core/terrain.cfg:1981
#, fuzzy
msgid "Ruined Human Castle"
msgstr "Borg"
#. [terrain_type]: id=sunkenruin
#: data/core/terrain.cfg:1993
#, fuzzy
msgid "Sunken Human Ruin"
msgstr "Oversvømt ruin"
#. [terrain_type]: id=swampruin
#: data/core/terrain.cfg:2006
#, fuzzy
msgid "Swamp Human Ruin"
msgstr "Sumpruin"
#. [terrain_type]: id=sand_castle
#: data/core/terrain.cfg:2019
#, fuzzy
msgid "Desert Castle"
msgstr "Utilgjenglige Ørkenfjell"
#. [terrain_type]: id=sand_castle_ruin
#: data/core/terrain.cfg:2031
#, fuzzy
msgid "Ruined Desert Castle"
msgstr "Utilgjenglige Ørkenfjell"
#. [terrain_type]: id=troll_encampment
#: data/core/terrain.cfg:2043
#, fuzzy
msgid "Troll Encampment"
msgstr "Leir"
#. [terrain_type]: id=aquatic_camp
#: data/core/terrain.cfg:2055
#, fuzzy
#| msgid "Encampment"
msgid "Aquatic Encampment"
msgstr "Leir"
#. [terrain_type]: id=aquatic_castle
#: data/core/terrain.cfg:2068
#, fuzzy
msgid "Aquatic Castle"
msgstr "Dvergefestning"
#. [terrain_type]: id=encampment_keep
#. [terrain_type]: id=encampment_keep_tall
#. [terrain_type]: id=encampment_snow_keep
#. [terrain_type]: id=merman_campkeep
#. [terrain_type]: id=troll_campkeep
#: data/core/terrain.cfg:2084 data/core/terrain.cfg:2108
#: data/core/terrain.cfg:2121 data/core/terrain.cfg:2290
#: data/core/terrain.cfg:2303
#, fuzzy
msgid "Encampment Keep"
msgstr "Leir"
#. [terrain_type]: id=encampment_ruin_keep
#: data/core/terrain.cfg:2096
#, fuzzy
msgid "Ruined Encampment Keep"
msgstr "Leir"
#. [terrain_type]: id=encampment_keep_tall
#: data/core/terrain.cfg:2109
#, fuzzy
msgid "Tall Encampment Keep"
msgstr "Leir"
#. [terrain_type]: id=encampment_snow_keep
#: data/core/terrain.cfg:2122
#, fuzzy
msgid "Snowy Encampment Keep"
msgstr "Leir"
#. [terrain_type]: id=orcish_keep
#. [terrain_type]: id=snow_orcish_keep
#. [terrain_type]: id=human_keep
#. [terrain_type]: id=snow_keep
#. [terrain_type]: id=elven_keep
#. [terrain_type]: id=elven_keep_ruin
#. [terrain_type]: id=dwarven_keep
#. [terrain_type]: id=desert_keep
#. [terrain_type]: id=merman_castlekeep
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:2134 data/core/terrain.cfg:2147
#: data/core/terrain.cfg:2160 data/core/terrain.cfg:2173
#: data/core/terrain.cfg:2186 data/core/terrain.cfg:2199
#: data/core/terrain.cfg:2212 data/core/terrain.cfg:2264
#: data/core/terrain.cfg:2316 data/core/terrain.cfg:2344
msgid "Keep"
msgstr "Vakttårn"
#. [terrain_type]: id=orcish_keep
#: data/core/terrain.cfg:2135
#, fuzzy
msgid "Orcish Keep"
msgstr "Vakttårn"
#. [terrain_type]: id=snow_orcish_keep
#: data/core/terrain.cfg:2148
msgid "Snowy Orcish Keep"
msgstr ""
#. [terrain_type]: id=human_keep
#: data/core/terrain.cfg:2161
#, fuzzy
msgid "Human Castle Keep"
msgstr "Dvergefestning"
#. [terrain_type]: id=snow_keep
#: data/core/terrain.cfg:2174
#, fuzzy
msgid "Snowy Human Castle Keep"
msgstr "Dvergefestning"
#. [terrain_type]: id=elven_keep
#: data/core/terrain.cfg:2187
#, fuzzy
msgid "Elven Castle Keep"
msgstr "Borg"
#. [terrain_type]: id=elven_keep_ruin
#: data/core/terrain.cfg:2200
#, fuzzy
msgid "Elven Keep Ruin"
msgstr "Borg"
#. [terrain_type]: id=dwarven_keep
#: data/core/terrain.cfg:2213
#, fuzzy
msgid "Dwarven Castle Keep"
msgstr "Dvergefestning"
#. [terrain_type]: id=ruined_keep
#. [terrain_type]: id=sunken_keep
#. [terrain_type]: id=swamp_keep
#. [terrain_type]: id=desert_keep_ruined
#: data/core/terrain.cfg:2225 data/core/terrain.cfg:2238
#: data/core/terrain.cfg:2251 data/core/terrain.cfg:2277
#, fuzzy
msgid "Ruined Keep"
msgstr "Ørken"
#. [terrain_type]: id=ruined_keep
#: data/core/terrain.cfg:2226
#, fuzzy
msgid "Ruined Human Castle Keep"
msgstr "Borg"
#. [terrain_type]: id=sunken_keep
#: data/core/terrain.cfg:2239
#, fuzzy
msgid "Sunken Human Castle Keep"
msgstr "Borg"
#. [terrain_type]: id=swamp_keep
#: data/core/terrain.cfg:2252
#, fuzzy
msgid "Swamp Human Castle Keep"
msgstr "Borg"
#. [terrain_type]: id=desert_keep
#: data/core/terrain.cfg:2265
#, fuzzy
msgid "Desert Keep"
msgstr "Ørken"
#. [terrain_type]: id=desert_keep_ruined
#: data/core/terrain.cfg:2278
#, fuzzy
msgid "Ruined Desert Keep"
msgstr "Ørken"
#. [terrain_type]: id=merman_campkeep
#: data/core/terrain.cfg:2291
#, fuzzy
msgid "Aquatic Encampment Keep"
msgstr "Leir"
#. [terrain_type]: id=troll_campkeep
#: data/core/terrain.cfg:2304
#, fuzzy
msgid "Troll Encampment Keep"
msgstr "Leir"
#. [terrain_type]: id=merman_castlekeep
#: data/core/terrain.cfg:2317
#, fuzzy
msgid "Aquatic Keep"
msgstr "Landsby"
#. [terrain_type]: id=castle_overlay
#: data/core/terrain.cfg:2332
#, fuzzy
msgid "Castle Overlay"
msgstr "Borg"
#. [terrain_type]: id=keep_overlay
#: data/core/terrain.cfg:2345
msgid "Keep Overlay"
msgstr ""
#. [terrain_type]: id=bridge
#. [terrain_type]: id=bridgediag1
#. [terrain_type]: id=bridgediag2
#. [terrain_type]: id=rotbridge
#. [terrain_type]: id=rotbridgediag1
#. [terrain_type]: id=rotbridgediag2
#. [terrain_type]: id=stone_bridge
#. [terrain_type]: id=stone_bridgediag1
#. [terrain_type]: id=stone_bridgediag2
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#. [terrain_type]: id=hangingbridgediag1
#. [terrain_type]: id=hangingbridgediag2
#. [terrain_type]: id=hangingbridge
#. [terrain_type]: id=stonechasmbridgediag1
#. [terrain_type]: id=stonechasmbridgediag2
#. [terrain_type]: id=stonechasmbridge
#. [terrain_type]: id=plankbridgediag1
#. [terrain_type]: id=plankbridgediag2
#. [terrain_type]: id=plankbridge
#: data/core/terrain.cfg:2363 data/core/terrain.cfg:2378
#: data/core/terrain.cfg:2391 data/core/terrain.cfg:2404
#: data/core/terrain.cfg:2416 data/core/terrain.cfg:2429
#: data/core/terrain.cfg:2444 data/core/terrain.cfg:2456
#: data/core/terrain.cfg:2469 data/core/terrain.cfg:2484
#: data/core/terrain.cfg:2496 data/core/terrain.cfg:2510
#: data/core/terrain.cfg:2527 data/core/terrain.cfg:2541
#: data/core/terrain.cfg:2555 data/core/terrain.cfg:2569
#: data/core/terrain.cfg:2583 data/core/terrain.cfg:2597
#: data/core/terrain.cfg:2611 data/core/terrain.cfg:2625
#: data/core/terrain.cfg:2639
#, fuzzy
msgid "Bridge"
msgstr "Bro"
#. [terrain_type]: id=bridge
#. [terrain_type]: id=bridgediag1
#. [terrain_type]: id=bridgediag2
#: data/core/terrain.cfg:2364 data/core/terrain.cfg:2379
#: data/core/terrain.cfg:2392
#, fuzzy
msgid "Wooden Bridge"
msgstr "Bro"
#. [terrain_type]: id=bridge
#: data/core/terrain.cfg:2370
msgid ""
"To those capable of building one, the ability to lay a "
"<italic>text='bridge'</italic> offers a liberation from the fickle nature of "
"waterways, whose fords come and go with the rise and fall of the waterline. "
"This is to say nothing of the luxury of dry feet, the loss of which is no "
"laughing matter in the cold months of the year.\n"
"\n"
"For those who go by land or sea, a bridge is the best of both worlds — for "
"gameplay purposes, it is treated either as grassland or the underlying "
"water, whichever offers the best movement and defensive bonuses for the unit "
"occupying the bridge hex. Note that a swimming unit and a land unit are not "
"capable of occupying a bridge hex at the same time."
msgstr ""
#. [terrain_type]: id=rotbridge
#. [terrain_type]: id=rotbridgediag1
#. [terrain_type]: id=rotbridgediag2
#: data/core/terrain.cfg:2405 data/core/terrain.cfg:2417
#: data/core/terrain.cfg:2430
#, fuzzy
msgid "Rotting Bridge"
msgstr "Bro"
#. [terrain_type]: id=stone_bridge
#. [terrain_type]: id=stone_bridgediag1
#. [terrain_type]: id=stone_bridgediag2
#: data/core/terrain.cfg:2445 data/core/terrain.cfg:2457
#: data/core/terrain.cfg:2470
msgid "Basic Stone Bridge"
msgstr ""
#. [terrain_type]: id=bridgechasm
#. [terrain_type]: id=bridgechasmdiag1
#. [terrain_type]: id=bridgechasmdiag2
#: data/core/terrain.cfg:2485 data/core/terrain.cfg:2497
#: data/core/terrain.cfg:2511
#, fuzzy
msgid "Cave Chasm Bridge"
msgstr "Bro"
#. [terrain_type]: id=hangingbridgediag1
#. [terrain_type]: id=hangingbridgediag2
#. [terrain_type]: id=hangingbridge
#: data/core/terrain.cfg:2528 data/core/terrain.cfg:2542
#: data/core/terrain.cfg:2556
#, fuzzy
msgid "Hanging Bridge"
msgstr "Bro"
#. [terrain_type]: id=stonechasmbridgediag1
#. [terrain_type]: id=stonechasmbridgediag2
#. [terrain_type]: id=stonechasmbridge
#: data/core/terrain.cfg:2570 data/core/terrain.cfg:2584
#: data/core/terrain.cfg:2598
#, fuzzy
msgid "Stone Chasm Bridge"
msgstr "Bro"
#. [terrain_type]: id=plankbridgediag1
#. [terrain_type]: id=plankbridgediag2
#. [terrain_type]: id=plankbridge
#: data/core/terrain.cfg:2612 data/core/terrain.cfg:2626
#: data/core/terrain.cfg:2640
#, fuzzy
msgid "Plank Bridge"
msgstr "Bro"
#. [terrain_type]: id=off_map
#: data/core/terrain.cfg:2657
msgid "Off Map"
msgstr ""
#. [terrain_type]: id=off_map2
#: data/core/terrain.cfg:2668
msgid "Fake Map Border"
msgstr ""
#. [terrain_type]: id=shroud
#. [toggle_button]: id=shroud
#. [toggle_button]: id=sort_7
#: data/core/terrain.cfg:2679 data/gui/window/editor_edit_side.cfg:180
#: data/gui/window/game_stats.cfg:384 data/gui/window/mp_create_game.cfg:388
msgid "Shroud"
msgstr "Skodde"
#. [terrain_type]: id=fake_shroud_overlay
#: data/core/terrain.cfg:2690
#, fuzzy
#| msgid "Shroud"
msgid "Fake Shroud"
msgstr "Skodde"
#. [terrain_type]: id=fog
#. [toggle_button]: id=sort_6
#: data/core/terrain.cfg:2701 data/gui/window/game_stats.cfg:370
msgid "Fog"
msgstr "Stridsdis"
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:2716 data/core/terrain.cfg:2717
msgid "Fungus"
msgstr ""
#. [terrain_type]: id=fungus
#: data/core/terrain.cfg:2720
msgid ""
"<italic>text='Mushroom groves'</italic> are vast underground forests of "
"giant mushrooms,\n"
"which thrive in the damp darkness. Most units have trouble negotiating the "
"spongy floor of smaller fungi, but they have plenty of cover behind the "
"larger stalks. Mounted units, however, become completely mired and lack "
"proper freedom of movement in combat. Undead units have a natural affinity "
"for decay and function quite well in mushroom forests.\n"
"\n"
"Most units receive 50% to 60% defense in mushroom groves, whereas cavalry "
"receive only 20%."
msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:2732
msgid ""
"<italic>text='Cave'</italic> terrain represents any underground cavern with "
"enough room for a unit to pass.\n"
"Most units are wholly unfamiliar with the terrain, and thus are both slowed "
"down and hindered in defense. Dwarves and trolls, who make their homes in "
"caves, both have a relatively easy time navigating this terrain, especially "
"dwarves, who by dint of their small size can navigate many obstacles that "
"other races cannot. Occasionally caves are <italic>text='illuminated'</"
"italic>.\n"
"\n"
"Rare patches of the underground world are illuminated by light from the "
"surface shining down into the gloomy darkness. This provides an attack bonus "
"for lawful units and removes the attack bonus from chaotic units. In all "
"other regards this terrain is functionally identical to normal cave "
"terrains.\n"
"\n"
"Most units receive 20 to 40% defense in caves, whereas dwarves have 50%."
msgstr ""
#. [terrain_type]: id=sand
#: data/core/terrain.cfg:2745
#, fuzzy
#| msgid "Sand"
msgid "Sands"
msgstr "Sand"
#. [terrain_type]: id=reef
#: data/core/terrain.cfg:2762
msgid ""
"<italic>text='Coastal reefs'</italic> are shallows formed by stone, coral "
"and sand.\n"
"This provides most land units with a more steady footing and defensive "
"positions than wading in shallow water normally would and also grants most "
"water-dwelling races an exceptionally high defense.\n"
"\n"
"Merfolk and Naga both receive 70% defense on coastal reefs."
msgstr ""
#. [terrain_type]: id=hills
#: data/core/terrain.cfg:2776
msgid ""
"<italic>text='Hills'</italic> represent any reasonably rough terrain,\n"
"with enough dips and rises in the ground to provide some cover. Hills are "
"difficult for most troops to navigate. Dwarves, trolls, and orcs have enough "
"familiarity with the terrain that they can pass through it without being "
"slowed down. Cavalry have enough trouble navigating the terrain that any "
"defensive aid lent by cover is negated.\n"
"\n"
"Most units have about 50% defense in hills, whereas cavalry are limited to "
"40%. Dwarves enjoy 60% defense in hills."
msgstr ""
#. [terrain_type]: id=swamp_water
#: data/core/terrain.cfg:2791
msgid ""
"<italic>text='Swamps'</italic> represent any sort of wetlands.\n"
"Swamps slow down nearly everyone, and inhibit their ability to defend "
"themselves. An exception to this is any race bodily skilled in navigating "
"water; these receive both full movement and a defensive bonus. Those that "
"make their living in the wetlands are also adept at using this terrain for "
"cover.\n"
"\n"
"Most units make do with 30% defense in swamps. Merfolk, naga, and saurians "
"all generally enjoy 60%."
msgstr ""
#. [terrain_type]: id=shallow_water
#: data/core/terrain.cfg:2804
msgid ""
"<italic>text='Shallow water'</italic> represents any body of water deep "
"enough to come up to roughly a mans waist. This is enough to slow down "
"nearly anyone and leave them wide open to attack. Dwarves, given that the "
"water reaches up almost to their heads, have an extremely hard time of this. "
"The exception is any race whose bodies naturally lend themselves to "
"swimming, for which they receive a considerable defensive bonus and full "
"movement.\n"
"\n"
"Most units make do with 20 to 30% defense in shallow water, whereas both "
"naga and merfolk enjoy 60%."
msgstr ""
#. [terrain_type]: id=castle
#: data/core/terrain.cfg:2819
msgid ""
"<italic>text='Castles'</italic> are any sort of permanent fortification.\n"
"Nearly all units receive a considerable bonus to their defense by being "
"stationed in a castle, and most units receive full movement in a castle. "
"Stationing units in a castle represents its defensive capability. Without a "
"unit in each wall hex, an enemy can simply sneak into the castle "
"unchallenged, gaining the same defensive bonus as everyone inside.\n"
"\n"
"Most units have about 60% defense in a castle."
msgstr ""
#. [terrain_type]: id=mountains
#: data/core/terrain.cfg:2833
msgid ""
"<italic>text='Mountains'</italic> are steep enough that units often have to "
"climb over obstacles to move.\n"
"By this nature, they provide a considerable defensive bonus for most troops, "
"but they also severely impede any passage through them. Most cavalry simply "
"cannot enter mountainous terrain; however, elvish cavalry is an exception to "
"this, as are the goblin wolf riders. Both dwarves and trolls are native to "
"mountainous terrain, and have a very easy time getting around.\n"
"\n"
"Most units receive about 60% defense in mountains, whereas Dwarves enjoy 70%."
msgstr ""
#. [terrain_type]: id=deep_water
#: data/core/terrain.cfg:2845
msgid ""
"<italic>text='Deep water'</italic> represents any body of water deep enough "
"to cover a mans head.\n"
"Most units cannot enter deep water: it is the domain of units which can "
"either fly, or are exceptionally strong swimmers.\n"
"\n"
"Merfolk and naga both receive 50% defense in deep water, with full movement."
msgstr ""
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:2856 data/core/terrain.cfg:2857
msgid "Flat"
msgstr "Flate"
#. [terrain_type]: id=flat
#: data/core/terrain.cfg:2858
msgid ""
"<italic>text='Grassland'</italic> represents open plains, whether "
"cultivated, cut back for grazing, or wild.\n"
"Being open ground, grassland is both very easy to move across, but is also "
"difficult to defend oneself in. Typically, those units that perform best on "
"grassland are either cavalry, or very agile units which take advantage of "
"the open space.\n"
"\n"
"Most units have defense of 30 to 40% on grassland."
msgstr ""
#. [terrain_type]: id=forest
#: data/core/terrain.cfg:2871
msgid ""
"<italic>text='Forests'</italic> represent any woodland with significant "
"undergrowth, enough to hinder passage. Though they slow nearly everyone "
"down, forests do offer better defense to most units than open ground. "
"Cavalry, however, have so much trouble navigating them that any benefit "
"gained by stealth is negated. Elves are an exception to this general rule "
"for forests. Not only do they possess full movement in forests, but they "
"also gain a considerable defensive bonus. Dwarves are another exception to "
"this rule; though they are able to plow through the forests without much "
"loss of speed, their utter unfamiliarity with the terrain causes them to "
"receive no defensive bonus.\n"
"\n"
"Most units have 50% defense in forests, but cavalry are limited to 30%. "
"Elves, on the other hand, enjoy 60 to 70% defense, even their mounted units. "
"Dwarves generally receive only 30% defense in forests."
msgstr ""
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:2881 data/core/terrain.cfg:2882
msgid "Frozen"
msgstr "Frossen"
#. [terrain_type]: id=frozen
#: data/core/terrain.cfg:2884
msgid ""
"<italic>text='Frozen'</italic> terrain represents any flat area that is "
"covered by snow or ice.\n"
"Most units are slowed down on it, and have a harder time defending "
"themselves. Note that swimming units, even those who can breathe underwater, "
"cannot swim underneath ice.\n"
"\n"
"Most units have 20 to 40% defense in frozen terrain."
msgstr ""
#. [terrain_type]: id=village
#: data/core/terrain.cfg:2897
msgid ""
"<italic>text='Villages'</italic> represent any group of buildings, human or "
"otherwise.\n"
"Almost all units, even cavalry, have an easy time navigating villages, and "
"most units gain a defensive bonus from being stationed in a village. "
"Villages allow units the resources to clean and tend to their wounds, which "
"allows any unit stationed therein to heal eight hitpoints each turn, or to "
"be cured of poison.\n"
"\n"
"Most units have 50 to 60% defense in villages, whereas cavalry receive only "
"40%."
msgstr ""
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:2907 data/core/terrain.cfg:2908
msgid "Impassable"
msgstr "Ufremkommelig"
#. [terrain_type]: id=impassable
#: data/core/terrain.cfg:2910
msgid ""
"Obstacles that not even the most determined traveler may overcome include "
"solid walls of stone and mountains so tall and steep that they are "
"constantly wreathed in cloud. Even flying creatures cannot navigate the "
"jagged peaks at such rarefied heights, and not even the fiercest troll can "
"smash through thick walls of stone."
msgstr ""
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:2917 data/core/terrain.cfg:2918
msgid "Unwalkable"
msgstr "Utilgjenglig"
#. [terrain_type]: id=unwalkable
#: data/core/terrain.cfg:2920
msgid ""
"<italic>text='Unwalkable terrain'</italic> covers any chasm or gorge which, "
"as the name implies, cannot be crossed simply by walking. Chasms are noted "
"for sheer walls which would take days to traverse. As far as gameplay is "
"concerned, only units capable of flying can cross this terrain."
msgstr ""
#. [terrain_type]: id=rails
#: data/core/terrain.cfg:2927 data/core/terrain.cfg:2928
msgid "Rails"
msgstr ""
#. [terrain_type]: id=rails
#: data/core/terrain.cfg:2930
msgid ""
"<italic>text='Rails'</italic> are used to transport ore, mostly by dwarves."
msgstr ""
#. [settings]
#: data/gui/default.cfg:23
msgid " (Press '$hotkey' for more information)"
msgstr ""
#: data/gui/macros/_initial.cfg:338
msgid "Search"
msgstr ""
#. [toggle_button]: id=sort_0
#. [label]: id=name
#. [label]
#. [toggle_button]: id=sort_1
#. [toggle_button]: id=sort_name
#: data/gui/widget/addon_list.cfg:78 data/gui/window/campaign_dialog.cfg:243
#: data/gui/window/game_load.cfg:157 data/gui/window/mp_server_list.cfg:107
#: data/gui/window/terrain_layers.cfg:45 data/gui/window/unit_list.cfg:93
#: data/gui/window/unit_recall.cfg:47
msgid "Name"
msgstr "Navn"
#. [label]
#: data/gui/widget/addon_list.cfg:93
msgid "Version"
msgstr "Versjon"
#. [toggle_button]: id=sort_1
#: data/gui/widget/addon_list.cfg:107
msgid "Author"
msgstr ""
#. [toggle_button]: id=sort_2
#: data/gui/widget/addon_list.cfg:121
msgid "Size"
msgstr ""
#. [toggle_button]: id=sort_3
#: data/gui/widget/addon_list.cfg:135
msgid "Downloads"
msgstr ""
#. [toggle_button]: id=sort_4
#. [toggle_button]: id=sort_0
#. [toggle_button]: id=sort_1
#: data/gui/widget/addon_list.cfg:151 data/gui/window/unit_create.cfg:137
#: data/gui/window/unit_list.cfg:79 data/gui/window/unit_recall.cfg:33
msgid "Type"
msgstr ""
#. [button]: id=single_install
#. [button]: id=install
#: data/gui/widget/addon_list.cfg:366 data/gui/window/addon_manager.cfg:203
msgid "Install add-on"
msgstr ""
#. [button]: id=single_update
#. [button]: id=update
#: data/gui/widget/addon_list.cfg:389 data/gui/window/addon_manager.cfg:225
#, fuzzy
msgid "Update add-on"
msgstr "Oppdater tilleggspakker"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=single_publish
#. [button]: id=publish
#: data/gui/widget/addon_list.cfg:412 data/gui/window/addon_manager.cfg:270
#: src/gui/widgets/addon_list.cpp:264
msgid "Publish add-on"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=single_uninstall
#. [button]: id=uninstall
#: data/gui/widget/addon_list.cfg:435 data/gui/window/addon_manager.cfg:247
#: src/gui/dialogs/addon/manager.cpp:819
#, fuzzy
msgid "Uninstall add-on"
msgstr "Oppdater tilleggspakker"
#. [image]: id=pending_messages
#: data/gui/widget/chatbox.cfg:40
#, fuzzy
msgid "Messages waiting"
msgstr "Meldinger"
#. [button]: id=click_dismiss
#. [button]: id=close_window
#. [button]: id=cancel
#. [button]: id=ok
#: data/gui/widget/chatbox.cfg:51 data/gui/widget/window_default.cfg:106
#: data/gui/window/attack_predictions.cfg:304 data/gui/window/chat_log.cfg:200
#: data/gui/window/end_credits.cfg:145
#: data/gui/window/game_cache_options.cfg:247
#: data/gui/window/game_stats.cfg:843 data/gui/window/game_version.cfg:645
#: data/gui/window/gamestate_inspector.cfg:397
#: data/gui/window/generator_settings.cfg:190
#: data/gui/window/help_browser.cfg:188
#: data/gui/window/lobby_player_info.cfg:294
#: data/gui/window/lua_interpreter.cfg:130 data/gui/window/message.cfg:135
#: data/gui/window/mp_alerts_options.cfg:249
#: data/gui/window/preferences.cfg:429
#: data/gui/window/screenshot_notification.cfg:216
#: data/gui/window/statistics_dialog.cfg:521
#: data/gui/window/terrain_layers.cfg:434 data/gui/window/unit_list.cfg:447
msgid "Close"
msgstr "Lukk"
#. [button]: id=type_profile
#: data/gui/widget/unit_preview_pane.cfg:113
#: data/gui/widget/unit_preview_pane.cfg:345
#: data/gui/widget/unit_preview_pane.cfg:405
#: data/gui/window/mp_faction_select.cfg:140
msgid "Profile"
msgstr ""
#. [label]
#. [widget]: id=name
#: data/gui/window/addon_connect.cfg:40 data/gui/window/mp_connect.cfg:41
#: data/gui/window/mp_method_selection.cfg:254
#: data/gui/window/mp_server_list.cfg:49
msgid "Connect to Server"
msgstr "Koble opp mot server"
#. [label]
#: data/gui/window/addon_connect.cfg:59
msgid "You will now connect to a server to download add-ons."
msgstr "Du vil nå kobles til en server for å laste ned tilleggspakker."
#. [label]
#: data/gui/window/addon_connect.cfg:89 data/gui/window/mp_connect.cfg:90
msgid "Server:"
msgstr "Server:"
#. [button]: id=remove_addons
#. [label]
#: data/gui/window/addon_connect.cfg:144
#: data/gui/window/addon_uninstall_list.cfg:51
msgid "Remove Add-ons"
msgstr "Fjern programtillegg"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=show_help
#. [button]: id=help
#: data/gui/window/addon_connect.cfg:184 data/gui/window/title_screen.cfg:174
#: src/hotkey/hotkey_command.cpp:277
msgid "Help"
msgstr "Hjelp"
#. [button]: id=ok
#: data/gui/window/addon_connect.cfg:198 data/gui/window/mp_connect.cfg:159
msgid "Connect"
msgstr "Koble til"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=cancel
#: data/gui/window/addon_connect.cfg:212
#: data/gui/window/addon_uninstall_list.cfg:174
#: data/gui/window/advanced_graphics_options.cfg:178
#: data/gui/window/campaign_dialog.cfg:457
#: data/gui/window/campaign_difficulty.cfg:234
#: data/gui/window/core_dialog.cfg:240 data/gui/window/custom_tod.cfg:444
#: data/gui/window/depcheck_select_new.cfg:165
#: data/gui/window/edit_label.cfg:153 data/gui/window/edit_text.cfg:130
#: data/gui/window/editor_edit_label.cfg:315
#: data/gui/window/editor_edit_scenario.cfg:301
#: data/gui/window/editor_edit_side.cfg:455
#: data/gui/window/editor_generate_map.cfg:214
#: data/gui/window/editor_new_map.cfg:126
#: data/gui/window/editor_resize_map.cfg:284
#: data/gui/window/editor_set_starting_position.cfg:175
#: data/gui/window/file_dialog.cfg:450 data/gui/window/folder_create.cfg:133
#: data/gui/window/game_load.cfg:596 data/gui/window/game_save.cfg:134
#: data/gui/window/label_settings.cfg:149
#: data/gui/window/language_selection.cfg:162 data/gui/window/logging.cfg:177
#: data/gui/window/message.cfg:149 data/gui/window/mp_change_control.cfg:216
#: data/gui/window/mp_connect.cfg:173
#: data/gui/window/mp_create_game/default_resolution.cfg:464
#: data/gui/window/mp_create_game/small_resolution.cfg:380
#: data/gui/window/mp_create_game/tiny_resolution.cfg:337
#: data/gui/window/mp_faction_select.cfg:400
#: data/gui/window/mp_join_game_password_prompt.cfg:149
#: data/gui/window/mp_login.cfg:257 data/gui/window/mp_method_selection.cfg:341
#: data/gui/window/mp_server_list.cfg:231 data/gui/window/mp_staging.cfg:433
#: data/gui/window/network_transmission.cfg:111
#: data/gui/window/select_orb_colors.cfg:124
#: data/gui/window/simple_item_selector.cfg:158
#: data/gui/window/sp_options_configure.cfg:117
#: data/gui/window/surrender_quit.cfg:114 data/gui/window/theme_list.cfg:155
#: data/gui/window/unit_attack.cfg:233 data/gui/window/unit_create.cfg:280
#: data/gui/window/unit_recall.cfg:454 data/gui/window/unit_recruit.cfg:243
#: src/hotkey/hotkey_command.cpp:73
msgid "Cancel"
msgstr "Avbryt"
#. [label]: id=byline
#: data/gui/window/addon_manager.cfg:84
msgid "By:"
msgstr ""
#. [label]: id=version_string
#: data/gui/window/addon_manager.cfg:120
#, fuzzy
msgid "Version:"
msgstr "Versjon"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [scroll_label]: id=description
#: data/gui/window/addon_manager.cfg:160
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:589
msgid "No description available."
msgstr ""
#. [button]: id=delete
#: data/gui/window/addon_manager.cfg:284
#, fuzzy
msgid "Delete add-on"
msgstr "Slett fil"
#. [label]
#: data/gui/window/addon_manager.cfg:318 data/gui/window/addon_manager.cfg:733
#, fuzzy
msgid "Type:"
msgstr "ja"
#. [label]
#: data/gui/window/addon_manager.cfg:344
msgid "date^Uploaded:"
msgstr ""
#. [label]
#: data/gui/window/addon_manager.cfg:377
#, fuzzy
#| msgid "Status"
msgid "Status:"
msgstr "Status"
#. [label]
#: data/gui/window/addon_manager.cfg:407
msgid "date^Updated:"
msgstr ""
#. [label]
#: data/gui/window/addon_manager.cfg:437
#: data/gui/window/game_cache_options.cfg:160
#: data/gui/window/screenshot_notification.cfg:141
msgid "Size:"
msgstr ""
#. [label]
#: data/gui/window/addon_manager.cfg:463
msgid "Downloads:"
msgstr ""
#. [label]
#: data/gui/window/addon_manager.cfg:509
msgid "Dependencies:"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=dependencies
#: data/gui/window/addon_manager.cfg:523 src/gui/dialogs/addon/manager.cpp:904
msgid "addon_dependencies^None"
msgstr ""
#. [label]
#: data/gui/window/addon_manager.cfg:543
msgid "Translations:"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=translations
#: data/gui/window/addon_manager.cfg:557 src/gui/dialogs/addon/manager.cpp:918
msgid "translations^None"
msgstr ""
#. [label]
#: data/gui/window/addon_manager.cfg:575
msgid "Website:"
msgstr ""
#. [label]: id=url_none
#: data/gui/window/addon_manager.cfg:598
#, fuzzy
#| msgid "None"
msgid "url^None"
msgstr "Ingen"
#. [button]: id=url_copy
#: data/gui/window/addon_manager.cfg:633
#, fuzzy
#| msgid "Copy"
msgid "url^Copy"
msgstr "Kopier"
#. [button]: id=url_copy
#: data/gui/window/addon_manager.cfg:634
msgid "Copy this URL to clipboard"
msgstr ""
#. [button]: id=url_go
#: data/gui/window/addon_manager.cfg:647
msgid "url^Go"
msgstr ""
#. [button]: id=url_go
#: data/gui/window/addon_manager.cfg:648
msgid "Visit this URL with a web browser"
msgstr ""
#. [text_box]: id=filter
#: data/gui/window/addon_manager.cfg:694
msgid "Filters on addon description, version, type or author."
msgstr ""
#. [label]
#: data/gui/window/addon_manager.cfg:707
#, fuzzy
#| msgid "Status"
msgid "State:"
msgstr "Status"
#. [label]
#: data/gui/window/addon_manager.cfg:760
#, fuzzy
#| msgid "Leader"
msgid "Order:"
msgstr "Leder"
#. [label]
#: data/gui/window/addon_manager.cfg:846 data/gui/window/addon_manager.cfg:1021
#, fuzzy
#| msgid "Add-ons"
msgid "Add-ons Manager"
msgstr "Programtillegg"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=details_toggle
#: data/gui/window/addon_manager.cfg:946 src/gui/dialogs/addon/manager.cpp:464
#: src/gui/dialogs/addon/manager.cpp:651
msgid "Addon Details"
msgstr ""
#. [button]: id=update_all
#: data/gui/window/addon_manager.cfg:960 data/gui/window/addon_manager.cfg:1124
#, fuzzy
msgid "Update All"
msgstr "Oppdater tilleggspakker"
#. [button]: id=cancel
#: data/gui/window/addon_manager.cfg:974 data/gui/window/addon_manager.cfg:1138
msgid "Exit"
msgstr ""
#. [scroll_label]
#: data/gui/window/addon_uninstall_list.cfg:70
msgid "Choose the add-ons you want to remove."
msgstr ""
#. [button]: id=ok
#. [button]: id=remove
#: data/gui/window/addon_uninstall_list.cfg:161
#: data/gui/window/preferences/05_multiplayer.cfg:289
msgid "Remove"
msgstr "Fjern"
#: data/gui/window/advanced_graphics_options.cfg:42
msgid "Nearest Neighbor"
msgstr ""
#: data/gui/window/advanced_graphics_options.cfg:42
msgid "Nearest Neighbor scaling (fastest)"
msgstr ""
#: data/gui/window/advanced_graphics_options.cfg:43
msgid "xBRZ + linear"
msgstr ""
#: data/gui/window/advanced_graphics_options.cfg:43
msgid "xBRZ followed by Bilinear interpolation"
msgstr ""
#: data/gui/window/advanced_graphics_options.cfg:44
msgid "xBRZ + NN"
msgstr ""
#: data/gui/window/advanced_graphics_options.cfg:44
msgid "xBRZ followed by Nearest Neighbor (recommended)"
msgstr ""
#: data/gui/window/advanced_graphics_options.cfg:45
msgid "Bilinear interpolation scaling"
msgstr ""
#: data/gui/window/advanced_graphics_options.cfg:45
msgid "Linear"
msgstr ""
#. [label]
#: data/gui/window/advanced_graphics_options.cfg:91
#, fuzzy
#| msgid "sound^Advanced Options"
msgid "Advanced Graphics Options"
msgstr "Avanserte valg"
#. [label]
#: data/gui/window/advanced_graphics_options.cfg:107
msgid "Images will be scaled using the following algorithms:"
msgstr ""
#. [column]
#: data/gui/window/advanced_graphics_options.cfg:128
msgid "All units, haloes, border hexes"
msgstr ""
#. [column]
#: data/gui/window/advanced_graphics_options.cfg:128
msgid "Scaled to zoom"
msgstr ""
#. [column]
#: data/gui/window/advanced_graphics_options.cfg:139
msgid "Everything else"
msgstr ""
#. [column]
#: data/gui/window/advanced_graphics_options.cfg:139
msgid "Scaled to hex"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=ok
#: data/gui/window/advanced_graphics_options.cfg:165
#: data/gui/window/campaign_dialog.cfg:443
#: data/gui/window/campaign_difficulty.cfg:221
#: data/gui/window/core_dialog.cfg:227 data/gui/window/custom_tod.cfg:431
#: data/gui/window/depcheck_select_new.cfg:151
#: data/gui/window/edit_label.cfg:139 data/gui/window/edit_text.cfg:116
#: data/gui/window/editor_edit_label.cfg:301
#: data/gui/window/editor_edit_scenario.cfg:287
#: data/gui/window/editor_edit_side.cfg:443
#: data/gui/window/editor_set_starting_position.cfg:162
#: data/gui/window/file_dialog.cfg:437 data/gui/window/folder_create.cfg:119
#: data/gui/window/game_load.cfg:583 data/gui/window/game_save.cfg:120
#: data/gui/window/label_settings.cfg:137
#: data/gui/window/language_selection.cfg:148 data/gui/window/logging.cfg:167
#: data/gui/window/mp_change_control.cfg:203
#: data/gui/window/mp_faction_select.cfg:388
#: data/gui/window/mp_join_game_password_prompt.cfg:136
#: data/gui/window/mp_login.cfg:243 data/gui/window/mp_method_selection.cfg:327
#: data/gui/window/select_orb_colors.cfg:113
#: data/gui/window/simple_item_selector.cfg:145
#: data/gui/window/sp_options_configure.cfg:105
#: data/gui/window/theme_list.cfg:142 data/gui/window/unit_advance.cfg:191
#: data/gui/window/unit_create.cfg:269 data/gui/window/wml_error.cfg:162
#: data/gui/window/wml_message.cfg:444 src/gui/dialogs/message.cpp:181
#: src/gui/dialogs/message.cpp:188
msgid "OK"
msgstr "OK"
#. [grid]
#: data/gui/window/attack_predictions.cfg:82
msgid "Base damage"
msgstr ""
#. [grid]
#: data/gui/window/attack_predictions.cfg:84
#, fuzzy
#| msgid "Switch Map"
msgid "Time of day modifier"
msgstr "Bytt kart"
#. [grid]
#: data/gui/window/attack_predictions.cfg:85
#, fuzzy
#| msgid "Leader"
msgid "Leadership bonus"
msgstr "Leder"
#. [grid]
#: data/gui/window/attack_predictions.cfg:86
msgid "Slowed penalty"
msgstr ""
#. [grid]
#: data/gui/window/attack_predictions.cfg:90
msgid "Total damage"
msgstr ""
#. [grid]
#: data/gui/window/attack_predictions.cfg:94
#, fuzzy
#| msgid "Change Hotkey"
msgid "Chance to hit"
msgstr "Endre hurtigtast"
#. [grid]
#: data/gui/window/attack_predictions.cfg:95
msgid "Chance of being unscathed"
msgstr ""
#. [label]
#: data/gui/window/attack_predictions.cfg:185
msgid "Expected Battle Result (HP)"
msgstr ""
#. [label]: id=title
#: data/gui/window/attack_predictions.cfg:249
msgid "Damage Calculations"
msgstr ""
#. [column]
#: data/gui/window/attack_predictions.cfg:272
msgid "Attacker"
msgstr ""
#. [column]
#: data/gui/window/attack_predictions.cfg:282
#, fuzzy
msgid "Defender"
msgstr "Generer"
#. [label]
#: data/gui/window/campaign_dialog.cfg:174
#, fuzzy
msgid "Play a Campaign"
msgstr "Felttog"
#. [label]
#: data/gui/window/campaign_dialog.cfg:231
#, fuzzy
msgid "Sort by:"
msgstr "Spillere:"
#. [toggle_button]: id=sort_name
#: data/gui/window/campaign_dialog.cfg:244
msgid "Sort by full campaign name in alphabetical order"
msgstr ""
#. [toggle_button]: id=sort_time
#: data/gui/window/campaign_dialog.cfg:256
#, fuzzy
msgid "Dates"
msgstr "Lim inn"
#. [toggle_button]: id=sort_time
#: data/gui/window/campaign_dialog.cfg:257
msgid "Sort in approximate chronological order of story events"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/campaign_dialog.cfg:293
#: src/gui/dialogs/multiplayer/lobby.cpp:460
#, fuzzy
#| msgid "Choose Resolution"
msgid "Modifications"
msgstr "Velg oppløsning"
#. [toggle_button]: id=checkbox_deterministic
#: data/gui/window/campaign_dialog.cfg:426
#, fuzzy
#| msgid "Save Game"
msgid "Save random seed"
msgstr "Lagre spill"
#. [toggle_button]: id=checkbox_deterministic
#: data/gui/window/campaign_dialog.cfg:428
msgid ""
"Makes the random number generator yield the same results even after "
"reloading a game"
msgstr ""
#. [label]: id=title
#. [slider]: id=enemey_gold_factor
#: data/gui/window/campaign_difficulty.cfg:53
#: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:279
msgid "Difficulty"
msgstr ""
#. [scroll_label]: id=message
#: data/gui/window/campaign_difficulty.cfg:73
#, fuzzy
#| msgid "Change Hotkey"
msgid "Select difficulty:"
msgstr "Endre hurtigtast"
#. [label]
#: data/gui/window/chat_log.cfg:36
#, fuzzy
#| msgid "View Chat Log"
msgid "Chat Log"
msgstr "Se meldingslogg"
#. [label]
#: data/gui/window/chat_log.cfg:58
#, fuzzy
#| msgid "Message:"
msgid "Page:"
msgstr "Melding:"
#. [slider]: id=page_number
#: data/gui/window/chat_log.cfg:76
msgid "Last"
msgstr ""
#. [button]: id=previous_tip
#. [button]: id=previous_page
#: data/gui/window/chat_log.cfg:105 data/gui/window/title_screen.cfg:190
#, fuzzy
msgid "Previous"
msgstr "Forrige enhet"
#. [button]: id=previous_page
#: data/gui/window/chat_log.cfg:106
#, fuzzy
msgid "Previous page"
msgstr "Forrige enhet"
#. [button]: id=next_tip
#. [button]: id=next_page
#: data/gui/window/chat_log.cfg:114 data/gui/window/title_screen.cfg:205
msgid "Next"
msgstr "Neste"
#. [button]: id=next_page
#: data/gui/window/chat_log.cfg:115
#, fuzzy
#| msgid "Next Side"
msgid "Next page"
msgstr "Neste side"
#. [button]: id=copy
#: data/gui/window/chat_log.cfg:186 data/gui/window/gamestate_inspector.cfg:335
#: data/gui/window/lua_interpreter.cfg:105 data/gui/window/wml_error.cfg:124
msgid "clipboard^Copy"
msgstr ""
#. [button]: id=copy
#: data/gui/window/chat_log.cfg:187 data/gui/window/lua_interpreter.cfg:106
msgid "Copy this log to clipboard"
msgstr ""
#. [label]
#: data/gui/window/core_dialog.cfg:44
#, fuzzy
#| msgid "Load Game"
msgid "Load Core"
msgstr "Last inn spill"
#. [button]: id=copy_
#. [button]: id=copy
#: data/gui/window/custom_tod.cfg:50 data/gui/window/game_cache_options.cfg:110
#: data/gui/window/game_version.cfg:46
#: data/gui/window/screenshot_notification.cfg:33
msgid "filesystem^Copy"
msgstr ""
#. [button]: id=copy_
#. [button]: id=copy
#: data/gui/window/custom_tod.cfg:51 data/gui/window/game_cache_options.cfg:111
#: data/gui/window/game_version.cfg:47
#: data/gui/window/screenshot_notification.cfg:34
msgid "Copy this path to clipboard"
msgstr ""
#. [button]: id=browse_
#. [button]: id=browse
#: data/gui/window/custom_tod.cfg:66 data/gui/window/game_cache_options.cfg:126
#: data/gui/window/game_version.cfg:62
msgid "filesystem^Browse"
msgstr ""
#. [button]: id=browse_
#. [button]: id=browse
#: data/gui/window/custom_tod.cfg:67 data/gui/window/game_cache_options.cfg:127
#: data/gui/window/game_version.cfg:63
msgid "Browse this location using a file manager"
msgstr ""
#. [label]
#: data/gui/window/custom_tod.cfg:147
msgid "Edit Time Schedule"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/custom_tod.cfg:177
#: data/gui/window/editor_edit_scenario.cfg:106
#: data/gui/window/folder_create.cfg:72 data/gui/window/game_save.cfg:72
#: data/gui/window/game_save_message.cfg:92
#: data/gui/window/game_save_oos.cfg:90
#: data/gui/window/screenshot_notification.cfg:120
#: src/gui/dialogs/unit_recall.cpp:320
#, fuzzy
msgid "Name:"
msgstr "Navn: "
#. [label]
#: data/gui/window/custom_tod.cfg:204
msgid "ID:"
msgstr ""
#. [grid]
#: data/gui/window/custom_tod.cfg:285
#, fuzzy
#| msgid "Message:"
msgid "Image:"
msgstr "Melding:"
#. [grid]
#: data/gui/window/custom_tod.cfg:286
msgid "Mask:"
msgstr ""
#. [grid]
#: data/gui/window/custom_tod.cfg:287
msgid "Sound:"
msgstr ""
#. [label]
#: data/gui/window/custom_tod.cfg:316
msgid "Lawful Bonus:"
msgstr ""
#. [grid]
#: data/gui/window/custom_tod.cfg:339
msgid "Red:"
msgstr "Rød:"
#. [grid]
#: data/gui/window/custom_tod.cfg:340
msgid "Green:"
msgstr "Grønn"
#. [grid]
#: data/gui/window/custom_tod.cfg:341
msgid "Blue:"
msgstr "Blå"
#. [button]: id=new
#: data/gui/window/custom_tod.cfg:405
msgid "New ToD"
msgstr ""
#. [button]: id=delete
#: data/gui/window/custom_tod.cfg:418
#, fuzzy
msgid "Delete ToD"
msgstr "Slett fil"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/depcheck_confirm_change.cfg:40
#: src/gui/dialogs/addon/manager.cpp:792 src/gui/dialogs/file_dialog.cpp:303
#: src/gui/dialogs/file_dialog.cpp:729
msgid "Confirm"
msgstr ""
#. [label]
#: data/gui/window/depcheck_confirm_change.cfg:98
msgid "Would you like to apply the changes?"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=ok
#: data/gui/window/depcheck_confirm_change.cfg:130
#: data/gui/window/game_delete.cfg:107
#: data/gui/window/game_save_message.cfg:139
#: data/gui/window/game_save_oos.cfg:191
#: data/gui/window/game_save_overwrite.cfg:96
#: data/gui/window/mp_host_game_prompt.cfg:105 src/gui/dialogs/message.cpp:195
msgid "Yes"
msgstr "Ja"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=cancel
#: data/gui/window/depcheck_confirm_change.cfg:144
#: data/gui/window/game_delete.cfg:121
#: data/gui/window/game_save_message.cfg:153
#: data/gui/window/game_save_oos.cfg:205
#: data/gui/window/game_save_overwrite.cfg:110
#: data/gui/window/mp_host_game_prompt.cfg:118 src/gui/dialogs/message.cpp:197
msgid "No"
msgstr "Nei"
#. [label]
#: data/gui/window/depcheck_select_new.cfg:40
#, fuzzy
#| msgid "User interface sounds"
msgid "User Interaction Required"
msgstr "Lyder ved brukergrensesnitt"
#. [label]: id=message
#: data/gui/window/depcheck_select_new.cfg:59
#, fuzzy
#| msgid "User interface sounds"
msgid "User interaction required"
msgstr "Lyder ved brukergrensesnitt"
#. [label]: id=title
#: data/gui/window/edit_label.cfg:42 data/gui/window/editor_edit_label.cfg:42
#, fuzzy
msgid "Place Label"
msgstr "Sett merkelapp (alle)"
#. [label]
#: data/gui/window/edit_label.cfg:72 data/gui/window/editor_edit_label.cfg:72
#, fuzzy
msgid "Label:"
msgstr "Sett merkelapp (alle)"
#. [toggle_button]: id=team_only_toggle
#: data/gui/window/edit_label.cfg:111
#, fuzzy
msgid "Team only"
msgstr "Lag 1"
#. [label]
#: data/gui/window/editor_edit_label.cfg:106
msgid "Category:"
msgstr ""
#. [label]
#: data/gui/window/editor_edit_label.cfg:152
msgid "Properties"
msgstr ""
#. [label]
#: data/gui/window/editor_edit_label.cfg:164
msgid "Color"
msgstr ""
#. [toggle_button]: id=immutable_toggle
#: data/gui/window/editor_edit_label.cfg:181
#, fuzzy
#| msgid "Impassable"
msgid "Immutable"
msgstr "Ufremkommelig"
#. [toggle_button]: id=visible_fog_toggle
#: data/gui/window/editor_edit_label.cfg:216
msgid "Visible in fog"
msgstr ""
#. [toggle_button]: id=visible_shroud_toggle
#: data/gui/window/editor_edit_label.cfg:251
msgid "Visible in shroud"
msgstr ""
#. [label]: id=title
#: data/gui/window/editor_edit_scenario.cfg:42
#, fuzzy
#| msgid "Editor Settings"
msgid "Edit Scenario Settings"
msgstr "Innstillinger for kartverktøy"
#. [label]
#: data/gui/window/editor_edit_scenario.cfg:72
msgid "Identifier:"
msgstr ""
#. [label]
#: data/gui/window/editor_edit_scenario.cfg:140
#, fuzzy
msgid "Description:"
msgstr "Enhetsbeskrivelse"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/editor_edit_scenario.cfg:170
#: src/gui/dialogs/multiplayer/lobby.cpp:482
#, fuzzy
#| msgid "Experience modifier"
msgid "Experience modifier:"
msgstr "Erfaringsmodifikasjon"
#. [label]
#: data/gui/window/editor_edit_scenario.cfg:201
#, fuzzy
msgid "Turns:"
msgstr "Avslutt runde"
#. [toggle_button]: id=victory_when_enemies_defeated
#: data/gui/window/editor_edit_scenario.cfg:241
msgid "Declare victory once all enemies are defeated"
msgstr ""
#. [toggle_button]: id=random_start_time
#: data/gui/window/editor_edit_scenario.cfg:259
#, fuzzy
#| msgid "Random start time"
msgid "Random starting time"
msgstr "Tilfeldig starttid"
#. [label]: id=title
#: data/gui/window/editor_edit_side.cfg:60
msgid "Side Setup"
msgstr ""
#. [label]
#: data/gui/window/editor_edit_side.cfg:83
#, fuzzy
#| msgid "Number of hills:"
msgid "Number:"
msgstr "Antall åser:"
#. [label]
#: data/gui/window/editor_edit_side.cfg:111
msgid "Team identifier:"
msgstr ""
#. [label]
#: data/gui/window/editor_edit_side.cfg:138
#, fuzzy
msgid "Team name:"
msgstr "Lag 1"
#. [toggle_button]: id=no_leader
#: data/gui/window/editor_edit_side.cfg:192
#, fuzzy
#| msgid "Leader"
msgid "No leader"
msgstr "Leder"
#. [toggle_button]: id=fog
#: data/gui/window/editor_edit_side.cfg:208
msgid "Fog of war"
msgstr "Stridsdis"
#. [toggle_button]: id=hidden
#: data/gui/window/editor_edit_side.cfg:220
#, fuzzy
#| msgid "Status Table"
msgid "Hide in status table"
msgstr "Statustabell"
#. [label]
#: data/gui/window/editor_edit_side.cfg:249 data/gui/window/mp_staging.cfg:330
msgid "Gold:"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/editor_edit_side.cfg:277
#: src/gui/dialogs/multiplayer/lobby.cpp:483
#, fuzzy
msgid "Gold per village:"
msgstr "Landsby"
#. [label]
#: data/gui/window/editor_edit_side.cfg:305 data/gui/window/mp_staging.cfg:362
msgid "Income:"
msgstr ""
#. [label]
#: data/gui/window/editor_edit_side.cfg:333
#, fuzzy
msgid "Support per village:"
msgstr "Spillere:"
#. [label]
#: data/gui/window/editor_edit_side.cfg:363
msgid "Controller:"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [row]
#: data/gui/window/editor_edit_side.cfg:373 src/gui/dialogs/game_stats.cpp:71
msgid "controller^Human"
msgstr ""
#. [row]
#: data/gui/window/editor_edit_side.cfg:375
msgid "controller^AI only"
msgstr ""
#. [row]
#: data/gui/window/editor_edit_side.cfg:377
msgid "controller^None"
msgstr ""
#. [label]
#: data/gui/window/editor_edit_side.cfg:396
msgid "Share Vision:"
msgstr ""
#. [row]
#: data/gui/window/editor_edit_side.cfg:406
msgid "vision^All"
msgstr ""
#. [row]
#: data/gui/window/editor_edit_side.cfg:408
#, fuzzy
#| msgid "Shroud"
msgid "vision^Shroud"
msgstr "Skodde"
#. [row]
#: data/gui/window/editor_edit_side.cfg:410
msgid "vision^None"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/editor_generate_map.cfg:43 src/hotkey/hotkey_command.cpp:243
msgid "Generate Map"
msgstr "Generer kart"
#. [label]
#: data/gui/window/editor_generate_map.cfg:58
#, fuzzy
#| msgid "Map Generator"
msgid "Choose a map generator:"
msgstr "Kartgenerator"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=settings
#. [button]: id=random_map_settings
#: data/gui/window/editor_generate_map.cfg:128
#: data/gui/window/mp_create_game.cfg:877
#: src/gui/dialogs/multiplayer/lobby.cpp:481
msgid "Settings"
msgstr "Innstillinger"
#. [label]
#: data/gui/window/editor_generate_map.cfg:161
msgid "Numerical seed:"
msgstr ""
#. [button]: id=ok
#: data/gui/window/editor_generate_map.cfg:202
msgid "Generate"
msgstr "Generer"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=title
#: data/gui/window/editor_new_map.cfg:36 src/hotkey/hotkey_command.cpp:171
msgid "New Map"
msgstr "Nytt kart"
#. [label]
#. [grid]
#: data/gui/window/editor_new_map.cfg:55
#: data/gui/window/generator_settings.cfg:107
msgid "Width:"
msgstr "Bredde:"
#. [label]
#. [grid]
#: data/gui/window/editor_new_map.cfg:82
#: data/gui/window/generator_settings.cfg:109
msgid "Height:"
msgstr "Høyde:"
#. [button]: id=ok
#: data/gui/window/editor_new_map.cfg:116
#, fuzzy
#| msgid "Create Game"
msgid "Create"
msgstr "Opprett spill"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/editor_resize_map.cfg:35 src/hotkey/hotkey_command.cpp:241
msgid "Resize Map"
msgstr "Endre kartstørrelse "
#. [label]
#: data/gui/window/editor_resize_map.cfg:54
msgid "New width:"
msgstr "Ny bredde:"
#. [label]
#: data/gui/window/editor_resize_map.cfg:78
msgid "Old width:"
msgstr "Gammel bredde:"
#. [label]
#: data/gui/window/editor_resize_map.cfg:102
msgid "New height:"
msgstr "Ny høyde:"
#. [label]
#: data/gui/window/editor_resize_map.cfg:126
msgid "Old height:"
msgstr "Gammel høyde:"
#. [label]
#: data/gui/window/editor_resize_map.cfg:154
#, fuzzy
#| msgid "Expand / shrink direction"
msgid "Expand/shrink direction:"
msgstr "Utvid / krymp retning"
#. [toggle_button]: id=copy_edge_terrain
#: data/gui/window/editor_resize_map.cfg:253
msgid "Copy edge terrain"
msgstr "Kopier kantterreng"
#. [button]: id=ok
#: data/gui/window/editor_resize_map.cfg:274
#, fuzzy
#| msgid "Resize Map"
msgid "Resize"
msgstr "Endre kartstørrelse "
#. [label]: id=title
#: data/gui/window/editor_set_starting_position.cfg:50
msgid "Choose Player"
msgstr ""
#. [label]: id=message
#: data/gui/window/editor_set_starting_position.cfg:70
msgid "Which player should start here?"
msgstr ""
#. [label]
#: data/gui/window/end_credits.cfg:117
msgid "↑ ↓ to adjust speed"
msgstr ""
#. [label]
#: data/gui/window/file_dialog.cfg:103
msgid "Places"
msgstr ""
#. [button]: id=add_bookmark
#: data/gui/window/file_dialog.cfg:299
msgid "Bookmarks the current folder"
msgstr ""
#. [button]: id=remove_bookmark
#: data/gui/window/file_dialog.cfg:312
msgid "Removes the current bookmark"
msgstr ""
#. [button]: id=delete_file
#. [button]: id=delete
#: data/gui/window/file_dialog.cfg:339 data/gui/window/game_load.cfg:482
#, fuzzy
msgid "Delete"
msgstr "Slett fil"
#. [button]: id=new_dir
#. [label]: id=title
#: data/gui/window/file_dialog.cfg:352 data/gui/window/folder_create.cfg:43
msgid "New Folder"
msgstr "Ny mappe"
#. [label]
#: data/gui/window/file_dialog.cfg:391
#, fuzzy
#| msgid "File: "
msgid "File:"
msgstr "Fil: "
#. [label]
#: data/gui/window/formula_debugger.cfg:36
msgid "Formula debugger"
msgstr ""
#. [label]
#: data/gui/window/formula_debugger.cfg:59
msgid "Welcome"
msgstr ""
#. [label]: id=state
#: data/gui/window/formula_debugger.cfg:71
#, fuzzy
msgid "state"
msgstr "Lim inn"
#. [label]
#: data/gui/window/formula_debugger.cfg:85
msgid "Call stack"
msgstr ""
#. [label]
#: data/gui/window/formula_debugger.cfg:94
#, fuzzy
msgid "Actions"
msgstr "Handling"
#. [button]: id=step
#: data/gui/window/formula_debugger.cfg:128
#, fuzzy
msgid "Step operation"
msgstr "Moderering"
#. [button]: id=next
#: data/gui/window/formula_debugger.cfg:139
#, fuzzy
msgid "Next operation"
msgstr "Neste generator"
#. [button]: id=stepout
#: data/gui/window/formula_debugger.cfg:150
msgid "Step out"
msgstr ""
#. [button]: id=continue
#: data/gui/window/formula_debugger.cfg:161
#, fuzzy
msgid "Continue"
msgstr "Fortsett forflytning"
#. [label]
#: data/gui/window/formula_debugger.cfg:178
msgid "Execution trace"
msgstr ""
#. [button]: id=cancel
#. [button]: id=quit_without_surrender
#. [grid]
#: data/gui/window/formula_debugger.cfg:234
#: data/gui/window/surrender_quit.cfg:99 data/gui/window/title_screen.cfg:261
msgid "Quit"
msgstr "Avslutt"
#. [label]: id=title
#: data/gui/window/game_cache_options.cfg:36
msgid "WML Cache"
msgstr ""
#. [label]
#: data/gui/window/game_cache_options.cfg:53
msgid ""
"Wesnoth maintains a cache of preprocessed WML data for campaigns, "
"multiplayer scenarios, and other add-ons to speed up the loading process. "
"The cache may be safely cleaned to free up disk space, thus removing stale "
"files generated by older versions; or you may purge its entire contents if "
"you are experiencing issues when loading the game data."
msgstr ""
#. [label]
#: data/gui/window/game_cache_options.cfg:81
msgid "Path:"
msgstr ""
#. [button]: id=clean
#: data/gui/window/game_cache_options.cfg:194
msgid "cache^Clean"
msgstr ""
#. [button]: id=clean
#: data/gui/window/game_cache_options.cfg:195
msgid "Clear stale and unused cache files"
msgstr ""
#. [button]: id=purge
#: data/gui/window/game_cache_options.cfg:207
msgid "cache^Purge"
msgstr ""
#. [button]: id=purge
#: data/gui/window/game_cache_options.cfg:208
msgid "Purge the entire contents of the cache"
msgstr ""
#. [label]: id=lblTitle
#: data/gui/window/game_delete.cfg:40
#, fuzzy
msgid "Delete Save"
msgstr "Slett fil"
#. [label]: id=lblMessage
#: data/gui/window/game_delete.cfg:60
#, fuzzy
msgid "Do you really want to delete this game?"
msgstr "Vil du virkelig avslutte?"
#. [toggle_button]: id=dont_ask_again
#. [toggle_button]: id=do_not_show_again
#: data/gui/window/game_delete.cfg:80
#: data/gui/window/mp_host_game_prompt.cfg:79
#, fuzzy
#| msgid "Do not show lobby joins"
msgid "Do not show again"
msgstr "Ikke vis nyankomne spillere"
#. [grid]
#: data/gui/window/game_load.cfg:92
#, fuzzy
#| msgid "Scroll speed:"
msgid "Gold Left:"
msgstr "Panoreringsfart:"
#. [grid]
#: data/gui/window/game_load.cfg:95
msgid "Active Troops:"
msgstr ""
#. [grid]
#: data/gui/window/game_load.cfg:98
msgid "Reserve Troops:"
msgstr ""
#. [toggle_button]: id=sort_1
#: data/gui/window/game_load.cfg:171
#, fuzzy
msgid "Date"
msgstr "Lim inn"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=lblTitle
#. [button]: id=load_game
#: data/gui/window/game_load.cfg:286 data/gui/window/mp_create_game.cfg:898
#: src/hotkey/hotkey_command.cpp:102
msgid "Load Game"
msgstr "Last inn spill"
#. [toggle_button]: id=change_difficulty
#: data/gui/window/game_load.cfg:465
#, fuzzy
#| msgid "Change Hotkey"
msgid "Change difficulty"
msgstr "Endre hurtigtast"
#. [toggle_button]: id=change_difficulty
#: data/gui/window/game_load.cfg:466
msgid "Change campaign difficulty before loading"
msgstr ""
#. [toggle_button]: id=show_replay
#: data/gui/window/game_load.cfg:507
#, fuzzy
msgid "Show replay"
msgstr "spiller"
#. [toggle_button]: id=show_replay
#: data/gui/window/game_load.cfg:508
msgid "Play the embedded replay from the saved game if applicable"
msgstr ""
#. [toggle_button]: id=cancel_orders
#: data/gui/window/game_load.cfg:527
#, fuzzy
msgid "Cancel orders"
msgstr "Avbryt"
#. [toggle_button]: id=cancel_orders
#: data/gui/window/game_load.cfg:528
msgid "Cancel any pending unit movements in the saved game"
msgstr ""
#. [button]: id=browse_saves_folder
#: data/gui/window/game_load.cfg:568
msgid "Open saves folder"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=lblTitle
#: data/gui/window/game_save.cfg:42 data/gui/window/game_save_message.cfg:42
#: data/gui/window/game_save_oos.cfg:42 src/hotkey/hotkey_command.cpp:99
msgid "Save Game"
msgstr "Lagre spill"
#. [toggle_button]: id=ignore_all
#: data/gui/window/game_save_oos.cfg:141
msgid "Ignore all"
msgstr ""
#. [button]: id=quit_game
#: data/gui/window/game_save_oos.cfg:158
msgid "Quit Game"
msgstr "Avslutt spill"
#. [label]: id=lblTitle
#: data/gui/window/game_save_overwrite.cfg:40
msgid "Overwrite?"
msgstr ""
#. [label]: id=lblMessage
#: data/gui/window/game_save_overwrite.cfg:60
msgid "Save already exists. Do you want to overwrite it?"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [toggle_button]: id=sort_0
#: data/gui/window/game_stats.cfg:35 data/gui/window/game_stats.cfg:283
#: src/hotkey/hotkey_command.cpp:84
#, fuzzy
#| msgid "Leader"
msgid "Leader"
msgstr "Leder"
#. [toggle_button]: id=sort_1
#: data/gui/window/game_stats.cfg:49
#, fuzzy
#| msgid "Team 1"
msgid "Team"
msgstr "Lag 1"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [toggle_button]: id=sort_2
#: data/gui/window/game_stats.cfg:63
#: src/gui/dialogs/multiplayer/mp_join_game.cpp:427
msgid "Gold"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [toggle_button]: id=sort_3
#: data/gui/window/game_stats.cfg:76
#: src/generators/default_map_generator.cpp:197
#, fuzzy
#| msgid "Villages:"
msgid "Villages"
msgstr "Landsbyer:"
#. [toggle_button]: id=sort_4
#: data/gui/window/game_stats.cfg:90
#, fuzzy
#| msgid "Unit List"
msgid "Units"
msgstr "Enhetsliste"
#. [toggle_button]: id=sort_5
#: data/gui/window/game_stats.cfg:104
msgid "Upkeep"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [toggle_button]: id=sort_6
#. [image]: id=income_icon
#. [label]: id=side_income
#: data/gui/window/game_stats.cfg:118 data/gui/window/mp_join_game.cfg:273
#: data/gui/window/mp_join_game.cfg:286
#: src/gui/dialogs/multiplayer/mp_join_game.cpp:433
msgid "Income"
msgstr ""
#. [toggle_button]: id=sort_1
#. [label]: id=side_title
#: data/gui/window/game_stats.cfg:297 data/gui/window/mp_change_control.cfg:22
#, fuzzy
#| msgid "Next Side"
msgid "Side"
msgstr "Neste side"
#. [toggle_button]: id=sort_2
#: data/gui/window/game_stats.cfg:311
#, fuzzy
#| msgid "Random start time"
msgid ""
"Starting\n"
"Gold"
msgstr "Tilfeldig starttid"
#. [toggle_button]: id=sort_3
#: data/gui/window/game_stats.cfg:325
msgid ""
"Base\n"
"Income"
msgstr ""
#. [toggle_button]: id=sort_4
#: data/gui/window/game_stats.cfg:340
#, fuzzy
msgid ""
"Gold Per\n"
"Village"
msgstr "Landsby"
#. [toggle_button]: id=sort_5
#: data/gui/window/game_stats.cfg:355
#, fuzzy
msgid ""
"Support Per\n"
"Village"
msgstr "Spillere:"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=title
#: data/gui/window/game_stats.cfg:705 src/gui/dialogs/game_stats.cpp:253
#, fuzzy
#| msgid "Status"
msgid "Current Status"
msgstr "Status"
#. [widget]: id=tab_label
#: data/gui/window/game_stats.cfg:780
#, fuzzy
msgid "Game Stats"
msgstr "Grottesti"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [widget]: id=tab_label
#: data/gui/window/game_stats.cfg:793 src/gui/dialogs/game_stats.cpp:253
#, fuzzy
#| msgid "Editor Settings"
msgid "Scenario Settings"
msgstr "Innstillinger for kartverktøy"
#. [button]: id=ok
#: data/gui/window/game_stats.cfg:832 data/gui/window/unit_list.cfg:436
#, fuzzy
#| msgid "Scroll speed:"
msgid "Scroll To"
msgstr "Panoreringsfart:"
#. [grid]
#: data/gui/window/game_version.cfg:126
msgid "Game data:"
msgstr ""
#. [grid]
#: data/gui/window/game_version.cfg:128
msgid "Configuration:"
msgstr ""
#. [grid]
#: data/gui/window/game_version.cfg:130
msgid "User data:"
msgstr ""
#. [grid]
#: data/gui/window/game_version.cfg:132
#, fuzzy
#| msgid "Save Game"
msgid "Saved games:"
msgstr "Lagre spill"
#. [grid]
#: data/gui/window/game_version.cfg:134
#, fuzzy
#| msgid "Add-ons"
msgid "Add-ons:"
msgstr "Programtillegg"
#. [grid]
#: data/gui/window/game_version.cfg:136
msgid "Cache:"
msgstr ""
#. [button]: id=open_stderr
#: data/gui/window/game_version.cfg:161
msgid "Open Log File"
msgstr ""
#. [button]: id=open_stderr
#: data/gui/window/game_version.cfg:162
msgid "Opens the log file, which may contain useful debug information"
msgstr ""
#. [label]
#: data/gui/window/game_version.cfg:195
msgid "library^Name"
msgstr ""
#. [label]
#: data/gui/window/game_version.cfg:205
msgid "library^Build version"
msgstr ""
#. [label]
#: data/gui/window/game_version.cfg:215
msgid "library^Runtime version"
msgstr ""
#. [label]
#: data/gui/window/game_version.cfg:293
msgid ""
"The following features were selected when building this version of Wesnoth:"
msgstr ""
#. [label]
#: data/gui/window/game_version.cfg:447
#, fuzzy
#| msgid "Set path to wesnothd"
msgid "The Battle for Wesnoth"
msgstr "Sett sti til wesnothd"
#. [widget]: id=tab_label
#: data/gui/window/game_version.cfg:528
msgid "Paths"
msgstr ""
#. [widget]: id=tab_label
#: data/gui/window/game_version.cfg:541
msgid "Libraries"
msgstr ""
#. [widget]: id=tab_label
#: data/gui/window/game_version.cfg:554
msgid "Features"
msgstr ""
#. [button]: id=copy_all
#: data/gui/window/game_version.cfg:629
#, fuzzy
#| msgid "Copy"
msgid "page^Copy"
msgstr "Kopier"
#. [button]: id=copy_all
#: data/gui/window/game_version.cfg:630
msgid "Copy the full report to clipboard"
msgstr ""
#. [label]
#: data/gui/window/gamestate_inspector.cfg:94
msgid "Gamestate Inspector"
msgstr ""
#. [button]: id=copy
#: data/gui/window/gamestate_inspector.cfg:336
#: data/gui/window/wml_error.cfg:125
msgid "Copy this report to clipboard"
msgstr ""
#. [button]: id=lua
#. [label]
#: data/gui/window/gamestate_inspector.cfg:348
#: data/gui/window/lua_interpreter.cfg:38
msgid "Lua Console"
msgstr ""
#. [label]
#: data/gui/window/generator_settings.cfg:89
#, fuzzy
#| msgid "Random Generator Settings"
msgid "Map Generator Settings"
msgstr "Innstillinger for kartgenerator"
#. [grid]
#. [label]
#: data/gui/window/generator_settings.cfg:105
#: data/gui/window/mp_create_game.cfg:683
#: data/gui/window/mp_create_game/default_resolution.cfg:132
#: data/gui/window/mp_create_game/small_resolution.cfg:153
#: data/gui/window/mp_create_game/tiny_resolution.cfg:137
msgid "Players:"
msgstr "Spillere:"
#. [grid]
#: data/gui/window/generator_settings.cfg:111
#, fuzzy
#| msgid "Number of hills:"
msgid "Number of Hills:"
msgstr "Antall åser:"
#. [grid]
#: data/gui/window/generator_settings.cfg:113
#, fuzzy
#| msgid "Max hill size:"
msgid "Max Hill Size:"
msgstr "Maks utstrekning åser:"
#. [grid]
#: data/gui/window/generator_settings.cfg:115
msgid "Villages:"
msgstr "Landsbyer:"
#. [grid]
#: data/gui/window/generator_settings.cfg:117
#, fuzzy
#| msgid "Castle size:"
msgid "Castle Size:"
msgstr "Slottstørrelse:"
#. [grid]
#: data/gui/window/generator_settings.cfg:119
msgid "Landform:"
msgstr "Landform:"
#. [toggle_button]: id=connect_castles
#: data/gui/window/generator_settings.cfg:135
#, fuzzy
#| msgid "Roads Between Castles"
msgid "Roads Between Castles"
msgstr "Veier mellom slott"
#. [toggle_button]: id=show_labels
#: data/gui/window/generator_settings.cfg:157
#, fuzzy
#| msgid "Show floating labels"
msgid "Show Labels"
msgstr "Vis flytende merkelapper"
#. [label]
#: data/gui/window/help_browser.cfg:116
#, fuzzy
#| msgid "Set path to wesnothd"
msgid "Battle For Wesnoth Help"
msgstr "Sett sti til wesnothd"
#. [label]
#: data/gui/window/hotkey_bind.cfg:35
#, fuzzy
#| msgid "Press desired Hotkey (Esc cancels)"
msgid "Press desired hotkey (Esc cancels)"
msgstr "Trykk ønsket hurtigtast (Esc avbryter)"
#. [label]: id=title
#: data/gui/window/label_settings.cfg:42
#, fuzzy
#| msgid "Show floating labels"
msgid "Show or Hide Labels"
msgstr "Vis flytende merkelapper"
#. [label]
#. [grid]
#: data/gui/window/language_selection.cfg:41
#: data/gui/window/title_screen.cfg:258
msgid "Language"
msgstr "Språk"
#. [label]
#: data/gui/window/language_selection.cfg:60
msgid "Choose your preferred language:"
msgstr "Velg ditt foretrukne språk:"
#. [label]: id=status
#: data/gui/window/loadscreen.cfg:147
#, fuzzy
#| msgid "Load Game..."
msgid "Loading..."
msgstr "Last inn spill..."
#. [label]: id=map
#: data/gui/window/lobby_main.cfg:27
#, fuzzy
msgid "Games"
msgstr "Navn"
#. [image]: id=needs_password
#: data/gui/window/lobby_main.cfg:146
msgid "Requires a password to join"
msgstr ""
#. [widget]: id=tab_label
#. [toggle_button]: id=filter_with_friends
#: data/gui/window/lobby_main.cfg:338
#: data/gui/window/preferences/05_multiplayer.cfg:415
#, fuzzy
msgid "Friends"
msgstr "Din venneliste"
#. [toggle_button]: id=filter_without_ignored
#: data/gui/window/lobby_main.cfg:350
msgid "No ignored"
msgstr ""
#. [toggle_button]: id=filter_vacant_slots
#: data/gui/window/lobby_main.cfg:362
msgid "Vacant slots"
msgstr ""
#. [toggle_button]: id=filter_invert
#: data/gui/window/lobby_main.cfg:373
#, fuzzy
msgid "Invert filter"
msgstr "Velg fyll"
#. [button]: id=quit
#: data/gui/window/lobby_main.cfg:390 data/gui/window/lobby_main.cfg:535
#, fuzzy
#| msgid "Zoom Out"
msgid "Log Out"
msgstr "Panorer ut"
#. [label]
#. [button]: id=ok
#. [button]: id=create
#: data/gui/window/lobby_main.cfg:407 data/gui/window/lobby_main.cfg:573
#: data/gui/window/mp_create_game/default_resolution.cfg:45
#: data/gui/window/mp_create_game/default_resolution.cfg:449
#: data/gui/window/mp_create_game/small_resolution.cfg:44
#: data/gui/window/mp_create_game/small_resolution.cfg:365
#: data/gui/window/mp_create_game/tiny_resolution.cfg:47
#: data/gui/window/mp_create_game/tiny_resolution.cfg:323
msgid "Create Game"
msgstr "Opprett spill"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [grid]
#. [label]: id=title
#. [button]: id=show_preferences
#: data/gui/window/lobby_main.cfg:417 data/gui/window/lobby_main.cfg:561
#: data/gui/window/preferences.cfg:212 data/gui/window/title_screen.cfg:259
#: src/hotkey/hotkey_command.cpp:118
msgid "Preferences"
msgstr "Innstillinger"
#. [button]: id=join_global
#: data/gui/window/lobby_main.cfg:430 data/gui/window/lobby_main.cfg:585
#, fuzzy
msgid "Join"
msgstr "Logginn"
#. [button]: id=observe_global
#: data/gui/window/lobby_main.cfg:440 data/gui/window/lobby_main.cfg:597
msgid "Observe"
msgstr ""
#. [option]
#: data/gui/window/lobby_main.cfg:459 data/gui/window/lobby_main.cfg:612
#, fuzzy
#| msgid "Save Replay"
msgid "Normal Replays"
msgstr "Lagre Opptak"
#. [option]
#: data/gui/window/lobby_main.cfg:463 data/gui/window/lobby_main.cfg:616
#, fuzzy
msgid "Quick Replays"
msgstr "spiller"
#. [option]
#: data/gui/window/lobby_main.cfg:464 data/gui/window/lobby_main.cfg:617
msgid "Skip quickly to the active turn when observing"
msgstr ""
#. [option]
#: data/gui/window/lobby_main.cfg:468 data/gui/window/lobby_main.cfg:621
msgid "Enter Blindfolded"
msgstr ""
#. [option]
#: data/gui/window/lobby_main.cfg:469 data/gui/window/lobby_main.cfg:622
msgid "Do not show the map until given control of a side"
msgstr ""
#. [label]
#: data/gui/window/lobby_main.cfg:523 data/gui/window/lobby_main.cfg:729
#, fuzzy
msgid "Multiplayer Lobby"
msgstr "Gruppespill"
#. [label]
#: data/gui/window/lobby_player_info.cfg:38
#, fuzzy
msgid "Player Info — "
msgstr "Spillere:"
#. [button]: id=add_friend
#. [button]: id=add_to_friends
#: data/gui/window/lobby_player_info.cfg:94
#: data/gui/window/preferences/05_multiplayer.cfg:263
#, fuzzy
#| msgid "Add As Friend"
msgid "Add Friend"
msgstr "Legg til venn"
#. [button]: id=add_ignored
#. [button]: id=add_to_ignores
#: data/gui/window/lobby_player_info.cfg:105
#: data/gui/window/preferences/05_multiplayer.cfg:276
msgid "Block"
msgstr ""
#. [button]: id=remove_from_list
#: data/gui/window/lobby_player_info.cfg:118
#, fuzzy
msgid "Remove from List"
msgstr "Tilbakestill fra disk"
#. [button]: id=start_whisper
#: data/gui/window/lobby_player_info.cfg:129
#, fuzzy
msgid "Send Private Message"
msgstr "Send privat melding"
#. [label]
#: data/gui/window/lobby_player_info.cfg:153
#, fuzzy
msgid "Moderator Controls"
msgstr "Moderering"
#. [label]
#: data/gui/window/lobby_player_info.cfg:173
msgid "Reason:"
msgstr "Grunn:"
#. [label]
#: data/gui/window/lobby_player_info.cfg:198
msgid "Ban time:"
msgstr ""
#. [button]: id=check_status
#: data/gui/window/lobby_player_info.cfg:238
#, fuzzy
#| msgid "Status"
msgid "Check Status"
msgstr "Status"
#. [button]: id=kick
#: data/gui/window/lobby_player_info.cfg:250
msgid "Kick"
msgstr "Spark"
#. [button]: id=kick_ban
#: data/gui/window/lobby_player_info.cfg:262
#, fuzzy
msgid "Kick + Ban"
msgstr "Spark"
#. [button]: id=stopgame
#: data/gui/window/lobby_player_info.cfg:274
#, fuzzy
#| msgid "Load Game"
msgid "Stop Game"
msgstr "Last inn spill"
#. [label]
#: data/gui/window/logging.cfg:93
#, fuzzy
msgid "Logging Options"
msgstr "Handling"
#. [row]
#: data/gui/window/logging.cfg:136
msgid "Debug level logging: maximum information"
msgstr ""
#. [row]
#: data/gui/window/logging.cfg:137
msgid "Info level logging: more information"
msgstr ""
#. [row]
#: data/gui/window/logging.cfg:138
msgid "Warning level logging: less information"
msgstr ""
#. [row]
#: data/gui/window/logging.cfg:139
msgid "Error level logging: minimum information"
msgstr ""
#. [row]
#: data/gui/window/logging.cfg:140
msgid "Disable logging"
msgstr ""
#. [button]: id=clear
#: data/gui/window/lua_interpreter.cfg:117
#, fuzzy
msgid "Clear Console"
msgstr "Fjern merkelapper"
#. [button]: id=clear
#: data/gui/window/lua_interpreter.cfg:118
msgid "Clear the log area"
msgstr ""
#. [label]: id=title
#: data/gui/window/mp_alerts_options.cfg:95
#, fuzzy
#| msgid "Multiplayer"
msgid "Multiplayer Alerts"
msgstr "Gruppespill"
#. [label]
#: data/gui/window/mp_alerts_options.cfg:113
msgid ""
"Choose how you wish to be notified of events in multiplayer games or in the "
"multiplayer lobby; either by playing sound alerts or (if the game window is "
"inactive or minimized) displaying desktop notifications."
msgstr ""
#. [label]
#: data/gui/window/mp_alerts_options.cfg:139
msgid "Event"
msgstr ""
#. [widget]: id=label
#. [label]
#: data/gui/window/mp_alerts_options.cfg:154
#: data/gui/window/preferences.cfg:346
msgid "Sound"
msgstr ""
#. [label]: id=notification_label
#: data/gui/window/mp_alerts_options.cfg:170
#, fuzzy
#| msgid "Choose Resolution"
msgid "Desktop Notification"
msgstr "Velg oppløsning"
#. [label]
#: data/gui/window/mp_alerts_options.cfg:185
msgid "In Lobby"
msgstr ""
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:191
#, fuzzy
#| msgid "Players:"
msgid "Player joins:"
msgstr "Spillere:"
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:191
msgid "When a player joins the lobby or game"
msgstr ""
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:192
#, fuzzy
#| msgid "Players:"
msgid "Player leaves:"
msgstr "Spillere:"
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:192
msgid "When a player leaves the lobby or game"
msgstr ""
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:193
#, fuzzy
#| msgid "Send a private message"
msgid "When a whisper is received"
msgstr "Send privat melding"
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:193
msgid "Whisper:"
msgstr ""
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:194
#, fuzzy
msgid "Friend message:"
msgstr "Din venneliste"
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:194
#, fuzzy
#| msgid "Send a private message"
msgid "When a message from a friend is received"
msgstr "Send privat melding"
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:195
#, fuzzy
#| msgid "Message:"
msgid "Public message:"
msgstr "Melding:"
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:195
#, fuzzy
#| msgid "Send a private message"
msgid "When a public message is received"
msgstr "Send privat melding"
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:196
#, fuzzy
#| msgid "Send a private message"
msgid "Server message:"
msgstr "Send privat melding"
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:196
#, fuzzy
#| msgid "Send a private message"
msgid "When a server message is received"
msgstr "Send privat melding"
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:197
#, fuzzy
#| msgid "Random start time"
msgid "Ready to start:"
msgstr "Tilfeldig starttid"
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:197
msgid "When the game you are hosting is ready to start"
msgstr ""
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:198
msgid "Game has begun:"
msgstr ""
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:198
msgid "When the host (not you) has started the game"
msgstr ""
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:199
msgid "Turn changed:"
msgstr ""
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:199
msgid "When a new turn has begun"
msgstr ""
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:200
#, fuzzy
msgid "Game created:"
msgstr "Grottesti"
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:200
msgid "When a new game has been created"
msgstr ""
#. [button]: id=btn_reset_hotkeys
#. [button]: id=orb_defaults
#. [button]: id=revert_to_defaults
#: data/gui/window/mp_alerts_options.cfg:234
#: data/gui/window/preferences/02_hotkeys.cfg:296
#: data/gui/window/select_orb_colors.cfg:102
#, fuzzy
#| msgid "Default"
msgid "Defaults"
msgstr "Standard"
#. [button]: id=revert_to_defaults
#: data/gui/window/mp_alerts_options.cfg:235
msgid "Reset all options to their default values"
msgstr ""
#. [label]: id=nick_title
#: data/gui/window/mp_change_control.cfg:75
msgid "Nickname"
msgstr ""
#. [label]
#: data/gui/window/mp_change_control.cfg:140
#, fuzzy
#| msgid "Change Hotkey"
msgid "Change Control"
msgstr "Endre hurtigtast"
#. [label]
#: data/gui/window/mp_connect.cfg:60 data/gui/window/mp_server_list.cfg:69
msgid "You will now connect to the multiplayer server."
msgstr "Du kobles nå opp mot flerspillerserveren."
#. [button]: id=list
#: data/gui/window/mp_connect.cfg:131
msgid "View List"
msgstr "Se liste"
#. [label]
#: data/gui/window/mp_create_game.cfg:119
msgid "Eras:"
msgstr ""
#. [label]
#: data/gui/window/mp_create_game.cfg:155
msgid "Random Faction Matchups:"
msgstr ""
#. [label]
#: data/gui/window/mp_create_game.cfg:156
msgid "Allow for mirror matchups when random factions are chosen."
msgstr ""
#. [label]: id=mods_header
#: data/gui/window/mp_create_game.cfg:203
#, fuzzy
#| msgid "Choose Resolution"
msgid "Modifications:"
msgstr "Velg oppløsning"
#. [toggle_button]: id=use_map_settings
#: data/gui/window/mp_create_game.cfg:313
#, fuzzy
#| msgid "Use map settings"
msgid "Use Map Settings"
msgstr "Bruk kartets innstillinger"
#. [toggle_button]: id=use_map_settings
#: data/gui/window/mp_create_game.cfg:314
#, fuzzy
#| msgid "Use map settings"
msgid "Use scenario specific settings"
msgstr "Bruk kartets innstillinger"
#. [grid]
#: data/gui/window/mp_create_game.cfg:330
#, fuzzy
#| msgid "Number of turns"
msgid "Number of Turns"
msgstr "Antall runder"
#. [grid]
#: data/gui/window/mp_create_game.cfg:330
msgid "The maximum number of turns the game can last"
msgstr ""
#. [grid]
#: data/gui/window/mp_create_game.cfg:331
#, fuzzy
#| msgid "Unlimited"
msgid "unlimited"
msgstr "Ubegrenset"
#. [grid]
#: data/gui/window/mp_create_game.cfg:334
msgid "The amount of income each village yields per turn"
msgstr ""
#. [grid]
#: data/gui/window/mp_create_game.cfg:334
#, fuzzy
#| msgid "Village gold"
msgid "Village Gold"
msgstr "Landsbygull"
#. [grid]
#: data/gui/window/mp_create_game.cfg:336
msgid "The number of unit levels each village can support"
msgstr ""
#. [grid]
#: data/gui/window/mp_create_game.cfg:336
#, fuzzy
#| msgid "Village gold"
msgid "Village Support"
msgstr "Landsbygull"
#. [grid]
#: data/gui/window/mp_create_game.cfg:338
#, fuzzy
#| msgid "Experience modifier"
msgid "Experience Modifier"
msgstr "Erfaringsmodifikasjon"
#. [grid]
#: data/gui/window/mp_create_game.cfg:338
msgid "The amount of experience a unit needs to advance"
msgstr ""
#. [toggle_button]: id=fog
#: data/gui/window/mp_create_game.cfg:372
#, fuzzy
#| msgid "Fog of war"
msgid "Fog of War"
msgstr "Stridsdis"
#. [toggle_button]: id=fog
#: data/gui/window/mp_create_game.cfg:373
msgid "Enemy units cannot be seen unless they are in range of your units"
msgstr ""
#. [toggle_button]: id=shroud
#: data/gui/window/mp_create_game.cfg:389
msgid "The map is unknown until your units explore it"
msgstr ""
#. [toggle_button]: id=random_start_time
#: data/gui/window/mp_create_game.cfg:405
#, fuzzy
#| msgid "Random start time"
msgid "Random Start Time"
msgstr "Tilfeldig starttid"
#. [toggle_button]: id=random_start_time
#: data/gui/window/mp_create_game.cfg:406
#, fuzzy
#| msgid "Random start time"
msgid "Randomize the starting time of day"
msgstr "Tilfeldig starttid"
#. [toggle_button]: id=time_limit
#: data/gui/window/mp_create_game.cfg:434
msgid "Time Limit"
msgstr ""
#. [toggle_button]: id=time_limit
#: data/gui/window/mp_create_game.cfg:435
msgid "Enable custom time limits"
msgstr ""
#. [grid]
#: data/gui/window/mp_create_game.cfg:451
msgid "Initial Limit"
msgstr ""
#. [grid]
#: data/gui/window/mp_create_game.cfg:451
msgid "Longest time allowed for first turn (seconds)"
msgstr ""
#. [grid]
#: data/gui/window/mp_create_game.cfg:453
msgid "Time for general tasks each turn (seconds)"
msgstr ""
#. [grid]
#: data/gui/window/mp_create_game.cfg:453
#, fuzzy
msgid "Turn Bonus"
msgstr "Avslutt runde"
#. [grid]
#: data/gui/window/mp_create_game.cfg:455
msgid "Longest time possible for any turn (seconds)"
msgstr ""
#. [grid]
#: data/gui/window/mp_create_game.cfg:455
msgid "Reservoir"
msgstr ""
#. [grid]
#: data/gui/window/mp_create_game.cfg:457
#, fuzzy
msgid "Action Bonus"
msgstr "Handling"
#. [grid]
#: data/gui/window/mp_create_game.cfg:457
msgid "Time for each attack, recruit, and capture"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [widget]: id=tab_label
#. [widget]: id=label
#: data/gui/window/mp_create_game.cfg:533 data/gui/window/preferences.cfg:291
#: data/gui/window/preferences/05_multiplayer.cfg:402
#: src/hotkey/hotkey_command.cpp:38
#, fuzzy
#| msgid "Generate"
msgid "General"
msgstr "Generer"
#. [widget]: id=tab_label
#: data/gui/window/mp_create_game.cfg:546
#, fuzzy
msgid "Custom Options"
msgstr "Handling"
#. [widget]: id=tab_label
#: data/gui/window/mp_create_game.cfg:559
#, fuzzy
#| msgid "Settings"
msgid "Game Settings"
msgstr "Innstillinger"
#. [slider]: id=num_players
#: data/gui/window/mp_create_game.cfg:702
msgid "Any"
msgstr ""
#. [label]
#: data/gui/window/mp_create_game.cfg:835
#, fuzzy
#| msgid "Random start time"
msgid "Random map options: "
msgstr "Tilfeldig starttid"
#. [button]: id=random_map_regenerate
#: data/gui/window/mp_create_game.cfg:856
#, fuzzy
#| msgid "Generate"
msgid "Regenerate"
msgstr "Generer"
#: data/gui/window/mp_create_game.cfg:929
msgid "Assign sides to players at random"
msgstr ""
#: data/gui/window/mp_create_game.cfg:929
msgid "Shuffle Sides"
msgstr ""
#: data/gui/window/mp_create_game.cfg:933
msgid "Allow users who are not playing to watch the game"
msgstr ""
#: data/gui/window/mp_create_game.cfg:933
#, fuzzy
#| msgid "Server:"
msgid "Observers"
msgstr "Server:"
#: data/gui/window/mp_create_game.cfg:937
msgid "Allow only registered users to join the game"
msgstr ""
#: data/gui/window/mp_create_game.cfg:937
msgid "Registered Users Only"
msgstr ""
#: data/gui/window/mp_create_game.cfg:941
msgid "Strict Synchronization"
msgstr ""
#: data/gui/window/mp_create_game.cfg:941
msgid "Stricter checks for out-of-sync errors"
msgstr ""
#: data/gui/window/mp_create_game.cfg:945
#, fuzzy
#| msgid "Save Replay"
msgid "Private Replay"
msgstr "Lagre Opptak"
#: data/gui/window/mp_create_game.cfg:945
msgid "Whether the replay will be publicly available"
msgstr ""
#. [label]
#: data/gui/window/mp_create_game.cfg:961
msgid "Name of game:"
msgstr "Navn på spill:"
#. [label]
#: data/gui/window/mp_create_game.cfg:994
#: data/gui/window/mp_join_game_password_prompt.cfg:90
#: data/gui/window/mp_login.cfg:143
msgid "Password:"
msgstr "Passrd:"
#. [text_box]: id=game_password
#: data/gui/window/mp_create_game.cfg:1008
msgid ""
"Set the password that people wanting to join your game as players must enter."
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/mp_create_game/default_resolution.cfg:176
#: data/gui/window/mp_create_game/small_resolution.cfg:183
#: data/gui/window/mp_create_game/tiny_resolution.cfg:164
#: src/gui/dialogs/multiplayer/lobby.cpp:484
#, fuzzy
#| msgid "Map size: "
msgid "Map size:"
msgstr "kartstørrelse:"
#. [label]
#: data/gui/window/mp_faction_select.cfg:116
#, fuzzy
#| msgid "Leader"
msgid "Leader:"
msgstr "Leder"
#. [label]
#: data/gui/window/mp_faction_select.cfg:170
#: data/gui/window/unit_create.cfg:205
#, fuzzy
msgid "Gender:"
msgstr "Generer"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [row]
#: data/gui/window/mp_faction_select.cfg:176
#: src/gui/dialogs/multiplayer/faction_select.cpp:158
#: src/gui/dialogs/multiplayer/mp_staging.cpp:467
msgid "Random"
msgstr ""
#. [row]
#. [toggle_button]: id=male_toggle
#: data/gui/window/mp_faction_select.cfg:178
#: data/gui/window/unit_create.cfg:217
#, fuzzy
msgid "Male"
msgstr "Borg"
#. [row]
#. [toggle_button]: id=female_toggle
#: data/gui/window/mp_faction_select.cfg:180
#: data/gui/window/unit_create.cfg:229
msgid "Female"
msgstr ""
#. [label]
#: data/gui/window/mp_faction_select.cfg:210
#, fuzzy
#| msgid "Recruit"
msgid "Recruits:"
msgstr "Rekrutter"
#. [label]
#: data/gui/window/mp_faction_select.cfg:289
#, fuzzy
#| msgid "Choose Resolution"
msgid "Choose Your Faction"
msgstr "Velg oppløsning"
#. [label]
#: data/gui/window/mp_faction_select.cfg:314
#, fuzzy
#| msgid "Set Starting Positions Tool"
msgid "Starting position:"
msgstr "Sett startposisjon verktøy"
#. [label]
#. [widget]: id=name
#: data/gui/window/mp_host_game_prompt.cfg:40
#: data/gui/window/mp_method_selection.cfg:273
msgid "Host Networked Game"
msgstr "Vær vert for nettverkspill"
#. [label]
#: data/gui/window/mp_host_game_prompt.cfg:58
msgid ""
"A local server instance has to be started in order to host a networked game. "
"The server will run as a background process until all users have "
"disconnected. Do you wish to continue?"
msgstr ""
#. [button]: id=select_leader
#: data/gui/window/mp_join_game.cfg:71 data/gui/window/mp_staging.cfg:70
msgid "Select the faction and leader for this side"
msgstr ""
#. [label]
#: data/gui/window/mp_join_game.cfg:155 data/gui/window/mp_staging.cfg:157
msgid "<b>Faction:</b>"
msgstr ""
#. [label]
#: data/gui/window/mp_join_game.cfg:187 data/gui/window/mp_staging.cfg:190
#, fuzzy
msgid "<b>Gender:</b>"
msgstr "Generer"
#. [button]: id=cancel
#: data/gui/window/mp_join_game.cfg:359
msgid "Leave"
msgstr ""
#. [label]: id=title
#: data/gui/window/mp_join_game.cfg:422 data/gui/window/mp_staging.cfg:552
#: data/gui/window/mp_staging.cfg:737
msgid "Game Lobby"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=status_label
#: data/gui/window/mp_join_game.cfg:491 data/gui/window/mp_staging.cfg:614
#: data/gui/window/mp_staging.cfg:806
#: src/gui/dialogs/multiplayer/mp_staging.cpp:483
msgid "Waiting for players to join..."
msgstr ""
#. [label]: id=title
#: data/gui/window/mp_join_game_password_prompt.cfg:42
#, fuzzy
msgid "Password Required"
msgstr "Passordpåminner"
#. [scroll_label]: id=message
#: data/gui/window/mp_join_game_password_prompt.cfg:61
msgid "Joining this game requires a password."
msgstr ""
#. [window]: id=mp_login
#: data/gui/window/mp_login.cfg:8
msgid "Multiplayer server login dialog"
msgstr "Flerspillerserver logginn dialog"
#. [label]
#: data/gui/window/mp_login.cfg:41
msgid "Login"
msgstr "Logginn"
#. [label]
#: data/gui/window/mp_login.cfg:91 data/gui/window/mp_method_selection.cfg:76
msgid "Login:"
msgstr "Logg inn:"
#. [toggle_button]: id=remember_password
#: data/gui/window/mp_login.cfg:199
#: data/gui/window/preferences/05_multiplayer.cfg:68
#, fuzzy
#| msgid "Save password to preferences (clear text)"
msgid "Save password locally (encrypted)"
msgstr "Lagre passord til innstillinger (klartekst)"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [grid]
#. [label]
#. [widget]: id=label
#: data/gui/window/mp_method_selection.cfg:46
#: data/gui/window/preferences.cfg:364 data/gui/window/title_screen.cfg:253
#: src/gui/dialogs/game_load.cpp:389
msgid "Multiplayer"
msgstr "Gruppespill"
#. [label]
#: data/gui/window/mp_method_selection.cfg:121
msgid ""
"A registered account on the Wesnoth forums is required to join the official "
"server."
msgstr ""
#. [button]: id=register
#: data/gui/window/mp_method_selection.cfg:136
msgid "Sign Up"
msgstr ""
#. [column]
#: data/gui/window/mp_method_selection.cfg:226
msgid "Log on to the official Wesnoth multiplayer server"
msgstr "Logg på den offisielle Wesnoth flerspillerserveren"
#. [widget]: id=name
#: data/gui/window/mp_method_selection.cfg:235
msgid "Join Official Server"
msgstr "Logg på offisiell server"
#. [column]
#: data/gui/window/mp_method_selection.cfg:245
msgid "Join a different server"
msgstr "Logg på en annen server"
#. [column]
#: data/gui/window/mp_method_selection.cfg:264
#, fuzzy
#| msgid "Host a game using dedicated server wesnothd"
msgid "Host a game using a dedicated server"
msgstr "Vær vert for spill med den dediserte serveren 'wesnothd'"
#. [column]
#: data/gui/window/mp_method_selection.cfg:283
msgid "Play a multiplayer game with the AI or humans sharing the same machine"
msgstr "Spill flerspiller mot AI eller andre spillere over samme maskin"
#. [widget]: id=name
#: data/gui/window/mp_method_selection.cfg:292
msgid "Local Game"
msgstr "Lokalt spill"
#. [label]: id=address
#: data/gui/window/mp_server_list.cfg:124
msgid "Address"
msgstr "Adresse"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=ok
#: data/gui/window/mp_server_list.cfg:217 src/preferences/display.cpp:170
msgid "Select"
msgstr "Velg"
#. [menu_button]: id=controller
#: data/gui/window/mp_staging.cfg:245
#, fuzzy
#| msgid "Change the music volume"
msgid "Change the side's controller"
msgstr "Endre musikkvolum"
#. [menu_button]: id=ai_controller
#: data/gui/window/mp_staging.cfg:261
#, fuzzy
#| msgid "Change the music volume"
msgid "Change the AI side's behaviour"
msgstr "Endre musikkvolum"
#. [menu_button]: id=side_team
#: data/gui/window/mp_staging.cfg:288
msgid "Which team this side belongs to"
msgstr ""
#. [menu_button]: id=side_color
#: data/gui/window/mp_staging.cfg:304
#, fuzzy
#| msgid "Show team colors"
msgid "This sides color"
msgstr "Vis lagfarger"
#. [button]: id=ok
#: data/gui/window/mp_staging.cfg:422
msgid "Im Ready"
msgstr ""
#. [widget]: id=label
#: data/gui/window/preferences.cfg:310
#, fuzzy
#| msgid "Hotkeys"
msgid "Hotkeys"
msgstr "Hurtigtaster"
#. [widget]: id=label
#: data/gui/window/preferences.cfg:328
#, fuzzy
#| msgid "Refresh Display"
msgid "Display"
msgstr "Oppfrisk Visning"
#. [widget]: id=label
#: data/gui/window/preferences.cfg:382
#, fuzzy
#| msgid "Advanced Mode"
msgid "Advanced"
msgstr "Avansert modus"
#. [button]: id=about
#: data/gui/window/preferences.cfg:418 data/gui/window/title_screen.cfg:463
msgid "Display the game version and build information"
msgstr ""
#. [label]
#: data/gui/window/preferences/01_general.cfg:20
msgid "Scroll speed:"
msgstr "Panoreringsfart:"
#. [slider]: id=scroll_speed
#: data/gui/window/preferences/01_general.cfg:36
msgid "Change the speed of scrolling around the map"
msgstr "Endre panoreringsfart"
#. [toggle_button]: id=skip_ai_moves
#: data/gui/window/preferences/01_general.cfg:54
msgid "Skip AI moves"
msgstr "Ignorer AI-trekk"
#. [toggle_button]: id=skip_ai_moves
#: data/gui/window/preferences/01_general.cfg:55
msgid "Do not animate AI units moving"
msgstr "Ikke animer AI-styrte enheter"
#. [toggle_button]: id=turbo_toggle
#: data/gui/window/preferences/01_general.cfg:68
msgid "Accelerated speed"
msgstr "Akselerert hastighet"
#. [toggle_button]: id=turbo_toggle
#: data/gui/window/preferences/01_general.cfg:69
msgid "Make units move and fight faster"
msgstr "Enhetene sloss og beveger seg raskere"
#. [column]
#: data/gui/window/preferences/01_general.cfg:79
msgid "Acceleration factor:"
msgstr ""
#. [column]
#: data/gui/window/preferences/01_general.cfg:84
msgid ""
"Speed at which unit moves and animations play when Accelerated speed is "
"enabled or when Shift is held down in-game"
msgstr ""
#. [toggle_button]: id=disable_auto_moves
#: data/gui/window/preferences/01_general.cfg:100
msgid "Disable automatic moves"
msgstr ""
#. [toggle_button]: id=disable_auto_moves
#: data/gui/window/preferences/01_general.cfg:101
#, fuzzy
#| msgid "Play a bell sound at the beginning of your turn"
msgid "Do not allow automatic movements at the beginning of a turn"
msgstr "Gi et klokkeslag hver gang din tur starter"
#. [toggle_button]: id=show_turn_dialog
#: data/gui/window/preferences/01_general.cfg:114
msgid "Turn dialog"
msgstr "Dialogboks ved ny runde"
#. [toggle_button]: id=show_turn_dialog
#: data/gui/window/preferences/01_general.cfg:115
msgid "Display a dialog at the beginning of your turn"
msgstr "Vis dialogboks hver gang din tur starter"
#. [toggle_button]: id=whiteboard_on_start
#: data/gui/window/preferences/01_general.cfg:128
msgid "Enable planning mode on start"
msgstr ""
#. [toggle_button]: id=whiteboard_on_start
#: data/gui/window/preferences/01_general.cfg:129
msgid "Activates Planning Mode on game start"
msgstr ""
#. [toggle_button]: id=whiteboard_hide_allies
#: data/gui/window/preferences/01_general.cfg:142
msgid "Hide allies plans by default"
msgstr ""
#. [toggle_button]: id=whiteboard_hide_allies
#: data/gui/window/preferences/01_general.cfg:143
msgid "Hide allies Planning Mode plans in multiplayer games"
msgstr ""
#. [toggle_button]: id=interrupt_move_when_ally_sighted
#: data/gui/window/preferences/01_general.cfg:156
msgid "Interrupt move when an ally is sighted"
msgstr ""
#. [toggle_button]: id=interrupt_move_when_ally_sighted
#: data/gui/window/preferences/01_general.cfg:157
msgid "Sighting an allied unit interrupts your units movement"
msgstr ""
#. [toggle_button]: id=save_replays
#: data/gui/window/preferences/01_general.cfg:172
msgid "Save replays at the end of scenarios"
msgstr ""
#. [toggle_button]: id=save_replays
#: data/gui/window/preferences/01_general.cfg:173
#, fuzzy
#| msgid "Delete auto-saves on SP/MP victory or MP defeat"
msgid "Save replays of games on victory in all modes and defeat in multiplayer"
msgstr "Slett auto-lagrede filer ved SP/MP Seier eller MP Nederlag"
#. [toggle_button]: id=delete_saves
#: data/gui/window/preferences/01_general.cfg:186
msgid "Delete auto-saves at the end of scenarios"
msgstr ""
#. [toggle_button]: id=delete_saves
#: data/gui/window/preferences/01_general.cfg:187
#, fuzzy
#| msgid "Delete auto-saves on SP/MP victory or MP defeat"
msgid ""
"Delete previous auto-saves on victory in all modes and defeat in multiplayer"
msgstr "Slett auto-lagrede filer ved SP/MP Seier eller MP Nederlag"
#. [column]
#: data/gui/window/preferences/01_general.cfg:197
#, fuzzy
#| msgid "Maximum auto-saves: "
msgid "Maximum auto-saves:"
msgstr "Maximum autolager:"
#. [column]
#: data/gui/window/preferences/01_general.cfg:201
msgid "Set maximum number of automatic saves to be retained"
msgstr "Sett maksimum antall automatisk lagrede filer"
#. [button]: id=cachemg
#: data/gui/window/preferences/01_general.cfg:217
msgid "Cache"
msgstr ""
#. [button]: id=cachemg
#: data/gui/window/preferences/01_general.cfg:218
#, fuzzy
#| msgid "Change the sample rate"
msgid "Manage the game WML cache"
msgstr "Endre avspillingsrate"
#. [label]
#: data/gui/window/preferences/02_hotkeys.cfg:25
msgid "Categories:"
msgstr ""
#. [label]
#: data/gui/window/preferences/02_hotkeys.cfg:53
#, fuzzy
msgid "Filter:"
msgstr "Fil: "
#. [text_box]: id=filter
#: data/gui/window/preferences/02_hotkeys.cfg:67
msgid "Filters on hotkey description."
msgstr ""
#. [toggle_button]: id=sort_0
#: data/gui/window/preferences/02_hotkeys.cfg:111
msgid "Action"
msgstr "Handling"
#. [toggle_button]: id=sort_1
#: data/gui/window/preferences/02_hotkeys.cfg:123
#, fuzzy
#| msgid "Hotkeys"
msgid "Hotkey"
msgstr "Hurtigtaster"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [toggle_button]: id=sort_2
#. Translate G as the initial letter for Game
#: data/gui/window/preferences/02_hotkeys.cfg:135
#: src/gui/dialogs/preferences_dialog.cpp:817
msgid "game_hotkeys^G"
msgstr ""
#. [toggle_button]: id=sort_2
#: data/gui/window/preferences/02_hotkeys.cfg:136
msgid "Available in game"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [toggle_button]: id=sort_3
#. Translate E as the initial letter for Editor
#: data/gui/window/preferences/02_hotkeys.cfg:148
#: src/gui/dialogs/preferences_dialog.cpp:818
msgid "editor_hotkeys^E"
msgstr ""
#. [toggle_button]: id=sort_3
#: data/gui/window/preferences/02_hotkeys.cfg:149
msgid "Available in editor"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [toggle_button]: id=sort_4
#. Translate T as the initial letter for Title Screen
#: data/gui/window/preferences/02_hotkeys.cfg:161
#: src/gui/dialogs/preferences_dialog.cpp:819
msgid "titlescreen_hotkeys^T"
msgstr ""
#. [toggle_button]: id=sort_4
#: data/gui/window/preferences/02_hotkeys.cfg:162
msgid "Available at main menu"
msgstr ""
#. [button]: id=btn_add_hotkey
#: data/gui/window/preferences/02_hotkeys.cfg:274
#, fuzzy
#| msgid "Hotkeys"
msgid "Add Hotkey"
msgstr "Hurtigtaster"
#. [button]: id=btn_clear_hotkey
#: data/gui/window/preferences/02_hotkeys.cfg:285
msgid "Clear Hotkey"
msgstr "Nullstill hurtigtast"
#. [label]
#: data/gui/window/preferences/03_display.cfg:20
#, fuzzy
#| msgid "Change Resolution"
msgid "Resolution:"
msgstr "Endre oppløsning"
#. [menu_button]: id=resolution_set
#: data/gui/window/preferences/03_display.cfg:32
#, fuzzy
#| msgid "Change the sample rate"
msgid "Change the game resolution"
msgstr "Endre avspillingsrate"
#. [toggle_button]: id=fullscreen
#: data/gui/window/preferences/03_display.cfg:48
#, fuzzy
msgid "Full screen"
msgstr "Fullskjerm av/på"
#. [toggle_button]: id=fullscreen
#: data/gui/window/preferences/03_display.cfg:49
msgid "Toggle between fullscreen and window mode"
msgstr ""
#. [toggle_button]: id=show_floating_labels
#: data/gui/window/preferences/03_display.cfg:68
msgid "Show floating labels"
msgstr "Vis flytende merkelapper"
#. [toggle_button]: id=show_floating_labels
#: data/gui/window/preferences/03_display.cfg:69
msgid "Show damage and healing amounts above a unit"
msgstr ""
#. [toggle_button]: id=show_ellipses
#: data/gui/window/preferences/03_display.cfg:82
msgid "Show team colors"
msgstr "Vis lagfarger"
#. [toggle_button]: id=show_ellipses
#: data/gui/window/preferences/03_display.cfg:83
msgid ""
"Show a colored circle around the base of each unit to show which side it is "
"on"
msgstr "Vis ring med lagets farge rundt hver enhet for å vise denstilhørighet"
#. [toggle_button]: id=show_grid
#: data/gui/window/preferences/03_display.cfg:98
msgid "Show grid"
msgstr "Vis nett"
#. [toggle_button]: id=show_grid
#: data/gui/window/preferences/03_display.cfg:99
#, fuzzy
#| msgid "Overlay a grid onto the map"
msgid "Overlay a grid over the map"
msgstr "Legg et nett over kartet"
#. [toggle_button]: id=animate_terrains
#: data/gui/window/preferences/03_display.cfg:114
#, fuzzy
msgid "Animate map"
msgstr "Generer kart"
#. [toggle_button]: id=animate_terrains
#: data/gui/window/preferences/03_display.cfg:115
msgid "Display animated terrain graphics"
msgstr ""
#. [toggle_button]: id=animate_water
#: data/gui/window/preferences/03_display.cfg:128
#, fuzzy
msgid "Animate water"
msgstr "Generer kart"
#. [toggle_button]: id=animate_water
#: data/gui/window/preferences/03_display.cfg:129
msgid "Display animated water graphics (can be slow)"
msgstr ""
#. [toggle_button]: id=animate_units_standing
#: data/gui/window/preferences/03_display.cfg:142
#, fuzzy
#| msgid "Show Unit Idle Animations"
msgid "Show unit standing animations"
msgstr "Vis stående animasjoner"
#. [toggle_button]: id=animate_units_standing
#: data/gui/window/preferences/03_display.cfg:143
msgid "Continuously animate standing units on the battlefield"
msgstr ""
#. [toggle_button]: id=animate_units_idle
#: data/gui/window/preferences/03_display.cfg:161
msgid "Show unit idle animations"
msgstr "Vis stående animasjoner"
#. [toggle_button]: id=animate_units_idle
#: data/gui/window/preferences/03_display.cfg:162
msgid "Play short random animations for idle units"
msgstr ""
#. [label]
#: data/gui/window/preferences/03_display.cfg:185
msgid "Frequency:"
msgstr "Frekvens:"
#. [slider]: id=idle_anim_frequency
#: data/gui/window/preferences/03_display.cfg:201
msgid "Set the frequency of unit idle animations"
msgstr "Sett frekvens på stående animasjoner."
#. [label]
#: data/gui/window/preferences/03_display.cfg:229
msgid "Font Scaling:"
msgstr ""
#. [slider]: id=scaling_slider
#: data/gui/window/preferences/03_display.cfg:244
msgid "Set the scaling factor of fonts"
msgstr ""
#. [toggle_button]: id=fps_limiter
#: data/gui/window/preferences/03_display.cfg:275
msgid "Limit FPS"
msgstr ""
#. [toggle_button]: id=fps_limiter
#: data/gui/window/preferences/03_display.cfg:276
msgid ""
"Disabling this increases CPU usage to 100% but may slightly improve "
"performance at high resolutions"
msgstr ""
#. [button]: id=choose_theme
#: data/gui/window/preferences/03_display.cfg:291
msgid "Theme"
msgstr "Tema"
#. [button]: id=choose_theme
#: data/gui/window/preferences/03_display.cfg:292
#, fuzzy
#| msgid "Change the sample rate"
msgid "Change the in-game theme"
msgstr "Endre avspillingsrate"
#. [label]
#: data/gui/window/preferences/04_sound.cfg:38
#, fuzzy
#| msgid "SFX Volume:"
msgid "Volume:"
msgstr "Effektvolum:"
#. [toggle_button]: id=sound_toggle_stop_music_in_background
#: data/gui/window/preferences/04_sound.cfg:82
msgid "Pause music on focus loss"
msgstr ""
#. [toggle_button]: id=sound_toggle_stop_music_in_background
#: data/gui/window/preferences/04_sound.cfg:83
msgid "Pause the music when you switch to any other window"
msgstr ""
#. [column]
#: data/gui/window/preferences/04_sound.cfg:104
msgid "Sound effects"
msgstr "Lydeffekter"
#. [column]
#: data/gui/window/preferences/04_sound.cfg:104
msgid "Sound effects on/off"
msgstr "Lydeffekter av/på"
#. [column]
#: data/gui/window/preferences/04_sound.cfg:105
msgid "Change the sound effects volume"
msgstr "Endre effektvolum"
#. [column]
#: data/gui/window/preferences/04_sound.cfg:115
msgid "Music"
msgstr "Musikk"
#. [column]
#: data/gui/window/preferences/04_sound.cfg:115
msgid "Music on/off"
msgstr "Musikk av/på"
#. [column]
#: data/gui/window/preferences/04_sound.cfg:116
msgid "Change the music volume"
msgstr "Endre musikkvolum"
#. [column]
#: data/gui/window/preferences/04_sound.cfg:127
msgid "Play a bell sound at the beginning of your turn"
msgstr "Gi et klokkeslag hver gang din tur starter"
#. [column]
#: data/gui/window/preferences/04_sound.cfg:127
msgid "Turn bell"
msgstr "Klokkeslag ved ny runde"
#. [column]
#: data/gui/window/preferences/04_sound.cfg:128
msgid "Change the bell volume"
msgstr "Endre klokkevolum"
#. [column]
#: data/gui/window/preferences/04_sound.cfg:137
#, fuzzy
#| msgid "Turn menu and button sounds on/off"
msgid "Turn menu and button sounds on/off"
msgstr "Skru meny- og knappelyder av/på"
#. [column]
#: data/gui/window/preferences/04_sound.cfg:137
msgid "User interface sounds"
msgstr "Lyder ved brukergrensesnitt"
#. [column]
#: data/gui/window/preferences/04_sound.cfg:138
#, fuzzy
#| msgid "Change the sound volume for button clicks, etc."
msgid "Change the sound volume for button clicks, etc."
msgstr "Endre lydvolumet for knappetrykk, etc."
#. [label]
#: data/gui/window/preferences/05_multiplayer.cfg:20
#, fuzzy
#| msgid "Chat lines: "
msgid "Chat lines:"
msgstr "Meldingslinjer: "
#. [slider]: id=chat_lines
#: data/gui/window/preferences/05_multiplayer.cfg:36
#, fuzzy
#| msgid "Set the amount of chat lines shown"
msgid "Set the number of chat lines shown"
msgstr "Angi antall viste meldingslinjer"
#. [toggle_button]: id=chat_timestamps
#: data/gui/window/preferences/05_multiplayer.cfg:52
msgid "Chat timestamping"
msgstr "Tidsstempling i meldingslogg"
#. [toggle_button]: id=chat_timestamps
#: data/gui/window/preferences/05_multiplayer.cfg:53
msgid "Add a timestamp to chat messages"
msgstr "Bru tidsstempling i meldingslogg"
#. [toggle_button]: id=remember_password
#: data/gui/window/preferences/05_multiplayer.cfg:69
#, fuzzy
#| msgid "Uncheck to delete the saved password (on exit)."
msgid "Uncheck to delete the saved password (on exit)"
msgstr "Fjern haken for å slette lagret passord (ved avslutt)"
#. [toggle_button]: id=lobby_whisper_friends_only
#: data/gui/window/preferences/05_multiplayer.cfg:84
msgid "Accept whispers from friends only"
msgstr ""
#. [toggle_button]: id=lobby_whisper_friends_only
#: data/gui/window/preferences/05_multiplayer.cfg:85
#, fuzzy
#| msgid "Add this username to your friends list"
msgid "Only accept whisper messages from people on your friends list"
msgstr "Legg brukernavnet til listen over venner"
#. [toggle_button]: id=lobby_joins_none
#: data/gui/window/preferences/05_multiplayer.cfg:101
msgid "Do not show lobby joins"
msgstr "Ikke vis nyankomne spillere"
#. [toggle_button]: id=lobby_joins_none
#: data/gui/window/preferences/05_multiplayer.cfg:102
msgid "Do not show messages about players joining the multiplayer lobby"
msgstr "Ikke vis meldinger om nyankomne spillere i vestibylen"
#. [toggle_button]: id=lobby_joins_friends
#: data/gui/window/preferences/05_multiplayer.cfg:116
msgid "Show lobby joins of friends only"
msgstr "Vis kun nyankomne på vennelisten"
#. [toggle_button]: id=lobby_joins_friends
#: data/gui/window/preferences/05_multiplayer.cfg:117
msgid "Show messages about your friends joining the multiplayer lobby"
msgstr "Vis meldinger om nyankomne venner i vestibylen"
#. [toggle_button]: id=lobby_joins_all
#: data/gui/window/preferences/05_multiplayer.cfg:131
msgid "Show all lobby joins"
msgstr "Vis alle nyankomne spillere"
#. [toggle_button]: id=lobby_joins_all
#: data/gui/window/preferences/05_multiplayer.cfg:132
msgid "Show messages about all players joining the multiplayer lobby"
msgstr "Vis meldinger om alle nyankomne spillere i vestibylen"
#. [button]: id=mp_alerts
#: data/gui/window/preferences/05_multiplayer.cfg:149
msgid "Alerts"
msgstr ""
#. [button]: id=mp_alerts
#: data/gui/window/preferences/05_multiplayer.cfg:150
msgid "Configure multiplayer notification settings"
msgstr ""
#. [button]: id=mp_wesnothd
#: data/gui/window/preferences/05_multiplayer.cfg:162
#, fuzzy
#| msgid "Send a private message"
msgid "Server Executable"
msgstr "Send privat melding"
#. [button]: id=mp_wesnothd
#: data/gui/window/preferences/05_multiplayer.cfg:163
#, fuzzy
#| msgid "Find and set path to MP server to host LAN games."
msgid "Find and set path to MP server to host LAN games"
msgstr "Finn og sett sti til MP server for å være vert for LAN-spill."
#. [button]: id=add_friend
#: data/gui/window/preferences/05_multiplayer.cfg:264
msgid ""
"Add this username to your friends list (add optional notes, e.g., "
"'player_name notes on friend')"
msgstr ""
#. [button]: id=add_ignored
#: data/gui/window/preferences/05_multiplayer.cfg:277
msgid ""
"Add this username to your ignore list (add optional reason, e.g., "
"'player_name reason ignored')"
msgstr ""
#. [button]: id=remove
#: data/gui/window/preferences/05_multiplayer.cfg:290
msgid "Remove this username from your list"
msgstr "Fjern dette brukernavnet fra listen"
#. [label]: id=no_friends_notice
#: data/gui/window/preferences/05_multiplayer.cfg:311
msgid "You have not befriended or ignored any other players."
msgstr ""
#. [button]: id=open
#: data/gui/window/screenshot_notification.cfg:49
msgid "filesystem^Open"
msgstr ""
#. [button]: id=open
#: data/gui/window/screenshot_notification.cfg:50
msgid "Open this file with an external application"
msgstr ""
#. [button]: id=browse_dir
#: data/gui/window/screenshot_notification.cfg:187
#, fuzzy
#| msgid "Screenshot"
msgid "Screenshots..."
msgstr "Øyeblikksbilde"
#. [button]: id=browse_dir
#: data/gui/window/screenshot_notification.cfg:189
msgid "Browse the screenshots folder using a file manager"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=save
#: data/gui/window/screenshot_notification.cfg:203
#: src/gui/dialogs/file_dialog.cpp:181
#, fuzzy
#| msgid "Save As"
msgid "Save"
msgstr "Lagre som"
#. [label]
#: data/gui/window/select_orb_colors.cfg:80
msgid "Choose Orb/Minimap Colors"
msgstr ""
#. [grid]
#: data/gui/window/select_orb_colors.cfg:84
#, fuzzy
#| msgid "Show Enemy Moves"
msgid "Show unmoved orb"
msgstr "Vis fiendens rekkevidde"
#. [grid]
#: data/gui/window/select_orb_colors.cfg:85
#, fuzzy
#| msgid "Show team colors"
msgid "Show partial moved orb"
msgstr "Vis lagfarger"
#. [grid]
#: data/gui/window/select_orb_colors.cfg:86
#, fuzzy
#| msgid "Show team colors"
msgid "Show moved orb"
msgstr "Vis lagfarger"
#. [grid]
#: data/gui/window/select_orb_colors.cfg:87
#, fuzzy
#| msgid "Show all lobby joins"
msgid "Show ally orb"
msgstr "Vis alle nyankomne spillere"
#. [grid]
#: data/gui/window/select_orb_colors.cfg:88
#, fuzzy
#| msgid "Show Enemy Moves"
msgid "Show enemy orb"
msgstr "Vis fiendens rekkevidde"
#. [label]
#: data/gui/window/sp_options_configure.cfg:44
#, fuzzy
msgid "Configure Options"
msgstr "Handling"
#. [label]
#: data/gui/window/sp_options_configure.cfg:62
msgid "Configure settings for the selected custom modifications."
msgstr ""
#. [label]
#: data/gui/window/statistics_dialog.cfg:129
msgid "Damage"
msgstr ""
#. [label]
#: data/gui/window/statistics_dialog.cfg:141
msgid "Overall"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=title
#: data/gui/window/statistics_dialog.cfg:419 src/hotkey/hotkey_command.cpp:121
msgid "Statistics"
msgstr "Statistikk"
#. [button]: id=cancel
#: data/gui/window/story_viewer.cfg:131
msgid "Skip"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=lblTitle
#: data/gui/window/surrender_quit.cfg:40 src/hotkey/hotkey_command.cpp:124
#, fuzzy
#| msgid "Create Game"
msgid "Surrender Game"
msgstr "Opprett spill"
#. [label]: id=lblMessage
#: data/gui/window/surrender_quit.cfg:60
#, fuzzy
msgid "Do you really want to surrender and quit the game?"
msgstr "Vil du virkelig avslutte?"
#. [button]: id=quit_and_surrender
#: data/gui/window/surrender_quit.cfg:85
msgid "Surrender & Quit"
msgstr ""
#. [label]: id=lblTitle
#: data/gui/window/synced_choice_wait.cfg:40
msgid "Waiting..."
msgstr ""
#. [label]: id=lblMessage
#: data/gui/window/synced_choice_wait.cfg:60
msgid "Waiting for remote input"
msgstr ""
#. [button]: id=btn_quit_game
#: data/gui/window/synced_choice_wait.cfg:96
#, fuzzy
#| msgid "Quit Game"
msgid "Quit game"
msgstr "Avslutt spill"
#. [label]
#: data/gui/window/terrain_layers.cfg:21
msgid "#"
msgstr ""
#. [label]
#: data/gui/window/terrain_layers.cfg:33
msgid "Image"
msgstr ""
#. [label]
#: data/gui/window/terrain_layers.cfg:57
msgid "Loc"
msgstr ""
#. [label]
#: data/gui/window/terrain_layers.cfg:69
#, fuzzy
#| msgid "player"
msgid "Layer"
msgstr "spiller"
#. [label]
#: data/gui/window/terrain_layers.cfg:81
msgid "Base.x"
msgstr ""
#. [label]
#: data/gui/window/terrain_layers.cfg:93
msgid "Base.y"
msgstr ""
#. [label]
#: data/gui/window/terrain_layers.cfg:105
msgid "Center"
msgstr ""
#. [label]
#: data/gui/window/terrain_layers.cfg:339
#, fuzzy
#| msgid "Draw Terrain Codes"
msgid "Terrain Layers"
msgstr "Tegn terrengkoder"
#. [label]
#: data/gui/window/terrain_layers.cfg:384
msgid "Flags"
msgstr ""
#. [label]
#: data/gui/window/theme_list.cfg:51
msgid "Choose Theme"
msgstr ""
#. [button]: id=help
#: data/gui/window/title_screen.cfg:175
msgid "Show Battle for Wesnoth help"
msgstr ""
#. [button]: id=previous_tip
#: data/gui/window/title_screen.cfg:191
msgid "Show previous tip of the day"
msgstr ""
#. [button]: id=next_tip
#: data/gui/window/title_screen.cfg:206
msgid "Show next tip of the day"
msgstr ""
#. [grid]
#: data/gui/window/title_screen.cfg:251
msgid "Start a tutorial to familiarize yourself with the game"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [grid]
#: data/gui/window/title_screen.cfg:251 src/gui/dialogs/game_load.cpp:392
msgid "Tutorial"
msgstr "Opplæring"
#. [grid]
#: data/gui/window/title_screen.cfg:252
#, fuzzy
#| msgid "Campaign"
msgid "Campaigns"
msgstr "Felttog"
#. [grid]
#: data/gui/window/title_screen.cfg:252
msgid "Start a new single player campaign"
msgstr ""
#. [grid]
#: data/gui/window/title_screen.cfg:253
msgid ""
"Play multiplayer (hotseat, LAN, or Internet), or a single scenario against "
"the AI"
msgstr ""
#. [grid]
#: data/gui/window/title_screen.cfg:254
msgid "Load"
msgstr "Last opp"
#. [grid]
#: data/gui/window/title_screen.cfg:254
#, fuzzy
msgid "Load a saved game"
msgstr "Opprett spill"
#. [grid]
#: data/gui/window/title_screen.cfg:255
msgid "Add-ons"
msgstr "Programtillegg"
#. [grid]
#: data/gui/window/title_screen.cfg:255
msgid "Download usermade campaigns, eras, or map packs"
msgstr ""
#. [grid]
#: data/gui/window/title_screen.cfg:256
#, fuzzy
#| msgid "Forest"
msgid "Cores"
msgstr "Skog"
#. [grid]
#: data/gui/window/title_screen.cfg:256
#, fuzzy
msgid "Select the game core data"
msgstr "Slett fil"
#. [grid]
#: data/gui/window/title_screen.cfg:257
#, fuzzy
msgid "Map Editor"
msgstr "Kartbehandler"
#. [grid]
#: data/gui/window/title_screen.cfg:257
msgid "Start the map editor"
msgstr ""
#. [grid]
#: data/gui/window/title_screen.cfg:258
msgid "Change the language"
msgstr "Endre språk"
#. [grid]
#: data/gui/window/title_screen.cfg:259
msgid "Configure the games settings"
msgstr ""
#. [grid]
#: data/gui/window/title_screen.cfg:260
msgid "Credits"
msgstr "Medvirkende"
#. [grid]
#: data/gui/window/title_screen.cfg:260
msgid "View the credits"
msgstr ""
#. [grid]
#: data/gui/window/title_screen.cfg:261
#, fuzzy
msgid "Quit the game"
msgstr "Avslutt spill"
#. [label]
#: data/gui/window/unit_advance.cfg:99
#, fuzzy
#| msgid "Advanced Mode"
msgid "Advance Unit"
msgstr "Avansert modus"
#. [label]
#: data/gui/window/unit_advance.cfg:144
msgid "What should our victorious unit become?"
msgstr ""
#. [button]: id=damage_calculation
#: data/gui/window/unit_attack.cfg:192
msgid "Damage Calculation"
msgstr ""
#. [button]: id=ok
#: data/gui/window/unit_attack.cfg:220
msgid "Attack"
msgstr ""
#. [label]
#: data/gui/window/unit_attack.cfg:305
msgid "Attack Enemy"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/unit_create.cfg:47 src/hotkey/hotkey_command.cpp:115
msgid "Create Unit (Debug!)"
msgstr "Lag enhet (Kun for testing!)"
#. [toggle_button]: id=sort_0
#: data/gui/window/unit_create.cfg:124
#, fuzzy
msgid "Race"
msgstr "Avbryt"
#. [toggle_button]: id=sort_2
#: data/gui/window/unit_list.cfg:107
msgid "Moves"
msgstr ""
#. [label]
#: data/gui/window/unit_list.cfg:121
msgid "Status"
msgstr "Status"
#. [toggle_button]: id=sort_3
#: data/gui/window/unit_list.cfg:135
msgid "HP"
msgstr ""
#. [toggle_button]: id=sort_4
#. [toggle_button]: id=sort_2
#: data/gui/window/unit_list.cfg:149 data/gui/window/unit_recall.cfg:61
msgid "Lvl"
msgstr ""
#. [toggle_button]: id=sort_5
#. [toggle_button]: id=sort_3
#: data/gui/window/unit_list.cfg:163 data/gui/window/unit_recall.cfg:75
msgid "XP"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [toggle_button]: id=sort_6
#. [toggle_button]: id=sort_4
#: data/gui/window/unit_list.cfg:177 data/gui/window/unit_recall.cfg:89
#: src/gui/widgets/unit_preview_pane.cpp:364
#: src/gui/widgets/unit_preview_pane.cpp:513
msgid "Traits"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/unit_list.cfg:368 src/hotkey/hotkey_command.cpp:120
msgid "Unit List"
msgstr "Enhetsliste"
#. [label]: id=title
#: data/gui/window/unit_recall.cfg:290
#, fuzzy
#| msgid "Rename Unit"
msgid "Recall Unit"
msgstr "Gi enheten nytt navn"
#. [text_box]: id=filter_box
#: data/gui/window/unit_recall.cfg:341
msgid "Search for unit name, unit type name, unit level, or trait."
msgstr ""
#. [button]: id=rename
#: data/gui/window/unit_recall.cfg:393
#, fuzzy
#| msgid "Rename Unit"
msgid "Rename"
msgstr "Gi enheten nytt navn"
#. [button]: id=dismiss
#: data/gui/window/unit_recall.cfg:405
msgid "Dismiss"
msgstr ""
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=ok
#: data/gui/window/unit_recall.cfg:442 src/hotkey/hotkey_command.cpp:105
msgid "Recall"
msgstr "Tilbakekall"
#. [label]
#: data/gui/window/unit_recruit.cfg:155
#, fuzzy
#| msgid "Recruit"
msgid "Recruit Unit"
msgstr "Rekrutter"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=ok
#: data/gui/window/unit_recruit.cfg:231 src/hotkey/hotkey_command.cpp:103
msgid "Recruit"
msgstr "Rekrutter"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/wml_error.cfg:40 src/gui/dialogs/message.cpp:210
#: src/gui/dialogs/preferences_dialog.cpp:264
#: src/gui/dialogs/transient_message.cpp:78
msgid "Error"
msgstr "Feil"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=details_heading
#: data/gui/window/wml_error.cfg:112 src/gui/dialogs/multiplayer/lobby.cpp:214
#: src/gui/dialogs/multiplayer/lobby.cpp:230 src/gui/dialogs/wml_error.cpp:197
msgid "Details:"
msgstr ""
#: src/build_info.cpp:272
msgid "feature^JPEG screenshots"
msgstr ""
#: src/build_info.cpp:279
msgid "feature^Lua console completion"
msgstr ""
#: src/build_info.cpp:284
msgid "feature^Legacy bidirectional rendering"
msgstr ""
#: src/build_info.cpp:291
msgid "feature^D-Bus notifications back end"
msgstr ""
#: src/build_info.cpp:300
msgid "feature^Win32 notifications back end"
msgstr ""
#: src/build_info.cpp:306
msgid "feature^Cocoa notifications back end"
msgstr ""
#: src/desktop/paths.cpp:96
msgid "filesystem_path_system^Volumes"
msgstr ""
#: src/desktop/paths.cpp:200
msgid "filesystem_path_game^Game executables"
msgstr ""
#: src/desktop/paths.cpp:204
msgid "filesystem_path_game^Game data"
msgstr ""
#: src/desktop/paths.cpp:208
msgid "filesystem_path_game^User data"
msgstr ""
#: src/desktop/paths.cpp:212
msgid "filesystem_path_game^User preferences"
msgstr ""
#: src/desktop/paths.cpp:225
msgid "filesystem_path_system^Home"
msgstr ""
#: src/desktop/paths.cpp:234
msgid "filesystem_path_system^Root"
msgstr ""
#: src/desktop/version.cpp:274
msgid "operating_system^<unknown>"
msgstr ""
#: src/font/marked-up_text.cpp:402
msgid "The maximum text width is less than 1."
msgstr "Maksimum tekstvidde er mindre enn 1"
#: src/font/text.cpp:777
msgid "The text contains invalid Pango markup: "
msgstr ""
#. TRANSLATORS: Formats a two-element conjunctive list.
#: src/formula/string_utils.cpp:251
msgid "conjunct pair^$first and $second"
msgstr ""
#. TRANSLATORS: Formats the first two elements of a conjunctive list.
#: src/formula/string_utils.cpp:254
msgid "conjunct start^$first, $second"
msgstr ""
#. TRANSLATORS: Formats successive elements of a conjunctive list.
#: src/formula/string_utils.cpp:258
msgid "conjunct mid^$prefix, $next"
msgstr ""
#. TRANSLATORS: Formats the final element of a conjunctive list.
#: src/formula/string_utils.cpp:261
msgid "conjunct end^$prefix, and $last"
msgstr ""
#. TRANSLATORS: Formats a two-element disjunctive list.
#: src/formula/string_utils.cpp:269
msgid "disjunct pair^$first or $second"
msgstr ""
#. TRANSLATORS: Formats the first two elements of a disjunctive list.
#: src/formula/string_utils.cpp:272
msgid "disjunct start^$first, $second"
msgstr ""
#. TRANSLATORS: Formats successive elements of a disjunctive list.
#: src/formula/string_utils.cpp:276
msgid "disjunct mid^$prefix, $next"
msgstr ""
#. TRANSLATORS: Formats the final element of a disjunctive list.
#: src/formula/string_utils.cpp:279
msgid "disjunct end^$prefix, or $last"
msgstr ""
#: src/formula/string_utils.cpp:285 src/formula/string_utils.cpp:314
msgid "timespan^expired"
msgstr ""
#: src/formula/string_utils.cpp:291
msgid "timespan^$num year"
msgstr ""
#: src/formula/string_utils.cpp:291
msgid "timespan^$num years"
msgstr ""
#: src/formula/string_utils.cpp:292
msgid "timespan^$num month"
msgstr ""
#: src/formula/string_utils.cpp:292
msgid "timespan^$num months"
msgstr ""
#: src/formula/string_utils.cpp:293
msgid "timespan^$num week"
msgstr ""
#: src/formula/string_utils.cpp:293
msgid "timespan^$num weeks"
msgstr ""
#: src/formula/string_utils.cpp:294
msgid "timespan^$num day"
msgstr ""
#: src/formula/string_utils.cpp:294
msgid "timespan^$num days"
msgstr ""
#: src/formula/string_utils.cpp:295
msgid "timespan^$num hour"
msgstr ""
#: src/formula/string_utils.cpp:295
msgid "timespan^$num hours"
msgstr ""
#: src/formula/string_utils.cpp:296
msgid "timespan^$num minute"
msgstr ""
#: src/formula/string_utils.cpp:296
msgid "timespan^$num minutes"
msgstr ""
#: src/formula/string_utils.cpp:297
msgid "timespan^$num second"
msgstr ""
#: src/formula/string_utils.cpp:297
msgid "timespan^$num seconds"
msgstr ""
#: src/gui/core/canvas.cpp:612
msgid "Line doesn't fit on canvas."
msgstr "Linjen passer ikke på lerretet"
#: src/gui/core/canvas.cpp:699
msgid "Rectangle doesn't fit on canvas."
msgstr "Rektangelet passer ikke på lerretet"
#: src/gui/core/canvas.cpp:814
#, fuzzy
#| msgid "Rectangle doesn't fit on canvas."
msgid "Rounded Rectangle doesn't fit on canvas."
msgstr "Rektangelet passer ikke på lerretet"
#: src/gui/core/canvas.cpp:923 src/gui/core/canvas.cpp:928
#: src/gui/core/canvas.cpp:933 src/gui/core/canvas.cpp:939
#, fuzzy
msgid "Circle doesn't fit on canvas."
msgstr "Linjen passer ikke på lerretet"
#: src/gui/core/canvas.cpp:1039
#, fuzzy
msgid "Image doesn't fit on canvas."
msgstr "Linjen passer ikke på lerretet"
#: src/gui/core/canvas.cpp:1258
msgid "Text has a font size of 0."
msgstr "Tekst har fontstørrelse på 0"
#: src/gui/core/canvas.cpp:1333
msgid "Text doesn't start on canvas."
msgstr "Teksten starter ikke på lerretet"
#: src/gui/core/widget_definition.cpp:49
msgid "No state or draw section defined."
msgstr "No state or draw section defined."
#: src/gui/core/widget_definition.cpp:176 src/gui/core/window_builder.cpp:176
msgid "No resolution defined."
msgstr "Ingen definert oppløsning."
#: src/gui/core/window_builder.cpp:58
msgid "Linked '$id' group has multiple definitions."
msgstr ""
#: src/gui/core/window_builder.cpp:314 src/gui/widgets/addon_list.cpp:439
#: src/gui/widgets/chatbox.cpp:804 src/gui/widgets/listbox.cpp:806
#: src/gui/widgets/multi_page.cpp:196 src/gui/widgets/panel.cpp:194
#: src/gui/widgets/scroll_label.cpp:220 src/gui/widgets/scrollbar_panel.cpp:98
#: src/gui/widgets/size_lock.cpp:125 src/gui/widgets/stacked_widget.cpp:241
#: src/gui/widgets/toggle_panel.cpp:402 src/gui/widgets/tree_view.cpp:313
#: src/gui/widgets/unit_preview_pane.cpp:596
msgid "No grid defined."
msgstr "Rutenett er ikke definert"
#: src/gui/core/window_builder.cpp:433
msgid "A row must have a column."
msgstr "En rad må ha en kolonne"
#: src/gui/core/window_builder.cpp:434
msgid "Number of columns differ."
msgstr "Antall kolonner varierer"
#: src/gui/dialogs/addon/manager.cpp:194
#, fuzzy
msgid "addons_view^All Add-ons"
msgstr "Oppdater tilleggspakker"
#: src/gui/dialogs/addon/manager.cpp:195
msgid "addons_view^Installed"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:196
msgid "addons_view^Upgradable"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:197
#, fuzzy
msgid "addons_view^Publishable"
msgstr "Oppdater tilleggspakker"
#: src/gui/dialogs/addon/manager.cpp:198
msgid "addons_view^Not Installed"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:202
msgid "addons_of_type^Campaigns"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:203
msgid "addons_of_type^Scenarios"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:204
msgid "addons_of_type^SP/MP campaigns"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:205
msgid "addons_of_type^MP campaigns"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:206
msgid "addons_of_type^MP scenarios"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:207
msgid "addons_of_type^MP map-packs"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:208
msgid "addons_of_type^MP eras"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:209
msgid "addons_of_type^MP factions"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:210
#, fuzzy
#| msgid "Choose Resolution"
msgid "addons_of_type^Modifications"
msgstr "Velg oppløsning"
#: src/gui/dialogs/addon/manager.cpp:211
msgid "addons_of_type^Cores"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:212
msgid "addons_of_type^Resources"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:214
msgid "addons_of_type^Other"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:215
msgid "addons_of_type^Unknown"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:219
msgid "addons_order^Name ($order)"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:222
msgid "addons_order^Author ($order)"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:225
msgid "addons_order^Size ($order)"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:228
msgid "addons_order^Downloads ($order)"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:231
msgid "addons_order^Type ($order)"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:234
msgid "addons_order^Last updated ($datelike_order)"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:237
msgid "addons_order^First uploaded ($datelike_order)"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:266 src/gui/widgets/addon_list.cpp:103
msgid "addon_state^Not installed"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:267 src/gui/widgets/addon_list.cpp:103
msgid "addon_state^Published, not installed"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:271 src/gui/widgets/addon_list.cpp:111
msgid "addon_state^Installed"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:272 src/gui/widgets/addon_list.cpp:111
msgid "addon_state^Published"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:276
msgid "addon_state^Installed, not tracking local version"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:279
msgid "addon_state^Published, not tracking local version"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:283
msgid "addon_state^Installed ($local_version|), upgradable"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:284
msgid "addon_state^Published ($local_version| installed), upgradable"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:290
msgid "addon_state^Installed ($local_version|), outdated on server"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:291
msgid "addon_state^Published ($local_version| installed), outdated on server"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:297 src/gui/widgets/addon_list.cpp:114
msgid "addon_state^Installed, not ready to publish"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:298 src/gui/widgets/addon_list.cpp:114
msgid "addon_state^Ready to publish"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:302 src/gui/widgets/addon_list.cpp:126
msgid "addon_state^Installed, broken"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:303 src/gui/widgets/addon_list.cpp:126
msgid "addon_state^Published, broken"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:306 src/gui/widgets/addon_list.cpp:130
msgid "addon_state^Unknown"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:368
#, fuzzy
#| msgid "Binding"
msgid "ascending"
msgstr "Binding"
#. TRANSLATORS: Sorting order of dates, oldest first
#: src/gui/dialogs/addon/manager.cpp:370
msgid "oldest to newest"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:373
msgid "descending"
msgstr ""
#. TRANSLATORS: Sorting order of dates, newest first
#: src/gui/dialogs/addon/manager.cpp:375
msgid "newest to oldest"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:393 src/gui/dialogs/chat_log.cpp:416
#: src/gui/dialogs/game_cache_options.cpp:105
#: src/gui/dialogs/game_version_dialog.cpp:182
#: src/gui/dialogs/gamestate_inspector.cpp:428
#: src/gui/dialogs/lua_interpreter.cpp:491
#: src/gui/dialogs/screenshot_notification.cpp:102
#: src/gui/dialogs/wml_error.cpp:229
msgid "Clipboard support not found, contact your packager"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:461
msgid "addons^Back to List"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:473
msgid "An error occurred while downloading the add-ons list from the server."
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:509
msgid "No Add-ons Available"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:509
msgid "There are no add-ons available for download from this server."
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:684
msgid ""
"The following add-on appears to have publishing or version control "
"information stored locally, and will not be removed:"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:692
msgid "The following add-on could not be deleted properly:"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:745
msgid "Warning"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:746
msgid ""
"The remote version of this add-on is greater or equal to the version being "
"uploaded. Do you really wish to continue?"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:755
msgid "Invalid icon path. Make sure the path points to a valid image."
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:758 src/gui/dialogs/addon/manager.cpp:761
#: src/gui/dialogs/addon/manager.cpp:800
msgid "The server responded with an error:"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:759
msgid "Terms"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:776 src/gui/dialogs/addon/manager.cpp:803
#: src/gui/dialogs/multiplayer/mp_join_game.cpp:502
msgid "Response"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:788
msgid ""
"Deleting '$addon|' will permanently erase its download and upload counts on "
"the add-ons server. Do you really wish to continue?"
msgstr ""
#: src/gui/dialogs/addon/manager.cpp:820
#, fuzzy
msgid "Do you want to uninstall '$addon|'?"
msgstr "Vil du virkelig avslutte?"
#: src/gui/dialogs/advanced_graphics_options.cpp:75
msgid "No matching widget found for scaling option"
msgstr ""
#: src/gui/dialogs/attack_predictions.cpp:116
#, fuzzy
#| msgid "Choose Resolution"
msgid "No usable weapon"
msgstr "Velg oppløsning"
#: src/gui/dialogs/attack_predictions.cpp:189
msgid "Defender resistance vs"
msgstr ""
#: src/gui/dialogs/attack_predictions.cpp:191
msgid "Defender vulnerability vs"
msgstr ""
#: src/gui/dialogs/attack_predictions.cpp:195
msgid "Attacker resistance vs"
msgstr ""
#: src/gui/dialogs/attack_predictions.cpp:197
msgid "Attacker vulnerability vs"
msgstr ""
#: src/gui/dialogs/campaign_selection.cpp:323
#: src/gui/dialogs/multiplayer/lobby.cpp:465
#, fuzzy
#| msgid "Choose Resolution"
msgid "active_modifications^None"
msgstr "Velg oppløsning"
#: src/gui/dialogs/depcheck_confirm_change.cpp:66
msgid "$requester requires the following modifications to be enabled:"
msgstr ""
#: src/gui/dialogs/depcheck_confirm_change.cpp:70
msgid "$requester requires the following modifications to be disabled:"
msgstr ""
#: src/gui/dialogs/depcheck_select_new.cpp:69
msgid ""
"The currently chosen scenario is not compatible with your setup.\n"
"Please select a compatible one."
msgstr ""
#: src/gui/dialogs/depcheck_select_new.cpp:74
msgid ""
"The currently chosen era is not compatible with your setup.\n"
"Please select a compatible one."
msgstr ""
#: src/gui/dialogs/depcheck_select_new.cpp:80
msgid ""
"The currently chosen modification is not compatible with your setup.\n"
"Please select a compatible one."
msgstr ""
#: src/gui/dialogs/editor/generator_settings.cpp:71
msgid "/1000 tiles"
msgstr "/1000 felter"
#: src/gui/dialogs/editor/generator_settings.cpp:74
msgid "Coastal"
msgstr "Kystlinje"
#: src/gui/dialogs/editor/generator_settings.cpp:74
msgid "Inland"
msgstr "Innland"
#: src/gui/dialogs/editor/generator_settings.cpp:74
msgid "Island"
msgstr "Øy"
#: src/gui/dialogs/file_dialog.cpp:105
#, fuzzy
#| msgid "Flood Fill"
msgid "Find File"
msgstr "Fyll ut"
#: src/gui/dialogs/file_dialog.cpp:181
msgid "Open"
msgstr ""
#: src/gui/dialogs/file_dialog.cpp:302
msgid "The file already exists. Do you wish to overwrite it?"
msgstr ""
#: src/gui/dialogs/file_dialog.cpp:326
msgid "The file or folder $path cannot be created."
msgstr ""
#: src/gui/dialogs/file_dialog.cpp:332
msgid "The file or folder $path does not exist."
msgstr ""
#: src/gui/dialogs/file_dialog.cpp:707
msgid ""
"Could not create a new folder at $path|. Make sure you have the appropriate "
"permissions to write to this location."
msgstr ""
#: src/gui/dialogs/file_dialog.cpp:725
msgid "The following folder and its contents will be permanently deleted:"
msgstr ""
#: src/gui/dialogs/file_dialog.cpp:726
msgid "The following file will be permanently deleted:"
msgstr ""
#: src/gui/dialogs/file_dialog.cpp:727
#, fuzzy
msgid "Do you wish to continue?"
msgstr "Vil du virkelig avslutte?"
#: src/gui/dialogs/file_dialog.cpp:739
msgid ""
"Could not delete $path|. Make sure you have the appropriate permissions to "
"write to this location."
msgstr ""
#: src/gui/dialogs/folder_create.cpp:60
msgid "New Bookmark"
msgstr ""
#: src/gui/dialogs/game_cache_options.cpp:137
msgid "dir_size^Unknown"
msgstr ""
#: src/gui/dialogs/game_cache_options.cpp:139
#: src/gui/dialogs/network_transmission.cpp:53
#: src/gui/dialogs/network_transmission.cpp:54
#: src/gui/dialogs/screenshot_notification.cpp:148
msgid "unit_byte^B"
msgstr ""
#: src/gui/dialogs/game_cache_options.cpp:162
msgid "Cache Cleaned"
msgstr ""
#: src/gui/dialogs/game_cache_options.cpp:163
msgid "The game data cache has been cleaned."
msgstr ""
#: src/gui/dialogs/game_cache_options.cpp:165
msgid "The game data cache could not be completely cleaned."
msgstr ""
#: src/gui/dialogs/game_cache_options.cpp:181
msgid "Cache Purged"
msgstr ""
#: src/gui/dialogs/game_cache_options.cpp:182
msgid "The game data cache has been purged."
msgstr ""
#: src/gui/dialogs/game_cache_options.cpp:184
msgid "The game data cache could not be purged."
msgstr ""
#: src/gui/dialogs/game_load.cpp:264
msgid "The selected file is corrupt: "
msgstr ""
#: src/gui/dialogs/game_load.cpp:343
msgid "(Invalid)"
msgstr ""
#: src/gui/dialogs/game_load.cpp:380
msgid "Campaign: $campaign_name"
msgstr ""
#: src/gui/dialogs/game_load.cpp:395
msgid "Test scenario"
msgstr ""
#: src/gui/dialogs/game_load.cpp:405
#, fuzzy
msgid "Replay"
msgstr "spiller"
#: src/gui/dialogs/game_load.cpp:407
#, fuzzy
msgid "Turn"
msgstr "Avslutt runde"
#: src/gui/dialogs/game_load.cpp:409
#, fuzzy
msgid "Scenario start"
msgstr "Scenariets mål"
#: src/gui/dialogs/game_load.cpp:412
msgid "Difficulty: "
msgstr ""
#: src/gui/dialogs/game_load.cpp:416
#, fuzzy
msgid "Version: "
msgstr "Versjon"
#: src/gui/dialogs/game_load.cpp:421
#, fuzzy
#| msgid "Choose Resolution"
msgid "Modifications: "
msgstr "Velg oppløsning"
#: src/gui/dialogs/game_stats.cpp:71
msgid "controller^AI"
msgstr ""
#: src/gui/dialogs/game_stats.cpp:71
msgid "controller^Idle"
msgstr ""
#: src/gui/dialogs/game_stats.cpp:110 src/gui/dialogs/label_settings.cpp:78
msgid "Unknown"
msgstr ""
#: src/gui/dialogs/game_stats.cpp:196 src/gui/dialogs/game_stats.cpp:199
#: src/gui/dialogs/multiplayer/lobby.cpp:479
msgid "no"
msgstr "nei"
#: src/gui/dialogs/game_stats.cpp:196 src/gui/dialogs/game_stats.cpp:199
#: src/gui/dialogs/multiplayer/lobby.cpp:479
msgid "yes"
msgstr "ja"
#: src/gui/dialogs/game_version_dialog.cpp:133
#: src/gui/dialogs/title_screen.cpp:258
#, fuzzy
msgid "Version $version"
msgstr "Versjon"
#: src/gui/dialogs/game_version_dialog.cpp:137
msgid "Running on $os"
msgstr ""
#: src/gui/dialogs/game_version_dialog.cpp:222
#, fuzzy
#| msgid "Version"
msgid "version^N/A"
msgstr "Versjon"
#: src/gui/dialogs/label_settings.cpp:54
#, fuzzy
#| msgid "Set Team Label"
msgid "Team Labels"
msgstr "Sett merkelapp (lag)"
#: src/gui/dialogs/label_settings.cpp:84
msgid "Side $side_number ($name)"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:50
msgid "Building terrain rules"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:51
msgid "Reading files and creating cache"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:52 src/gui/dialogs/loading_screen.cpp:55
msgid "Initializing display"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:53
msgid "Reinitialize fonts for the current language"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:54
msgid "Initializing teams"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:56
msgid "Loading game configuration"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:57
msgid "Loading data files"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:58
msgid "Loading level"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:59
msgid "Initializing scripting engine"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:60
msgid "Initializing planning mode"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:61
msgid "Reading unit files"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:62
msgid "Loading units"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:63
#, fuzzy
msgid "Searching for installed add-ons"
msgstr "Oppdater tilleggspakker"
#: src/gui/dialogs/loading_screen.cpp:64
#, fuzzy
#| msgid "Random start time"
msgid "Starting game"
msgstr "Tilfeldig starttid"
#: src/gui/dialogs/loading_screen.cpp:65
msgid "Verifying cache"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:66
#, fuzzy
#| msgid "Connect to Server"
msgid "Connecting to server"
msgstr "Koble opp mot server"
#: src/gui/dialogs/loading_screen.cpp:67
#, fuzzy
msgid "Logging in"
msgstr "Handling"
#: src/gui/dialogs/loading_screen.cpp:68
msgid "Waiting for server"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:69
#, fuzzy
#| msgid "Connect to Server"
msgid "Connecting to redirected server"
msgstr "Koble opp mot server"
#: src/gui/dialogs/loading_screen.cpp:70
msgid "Waiting for next scenario"
msgstr ""
#: src/gui/dialogs/loading_screen.cpp:71
#, fuzzy
#| msgid "Random start time"
msgid "Getting game data"
msgstr "Tilfeldig starttid"
#: src/gui/dialogs/loading_screen.cpp:72
msgid "Downloading lobby data"
msgstr ""
#: src/gui/dialogs/lua_interpreter.cpp:690
msgid "The lua console can only be used in debug mode! (Run ':debug' first)"
msgstr ""
#: src/gui/dialogs/lua_interpreter.cpp:691
#, fuzzy
msgid "lua console"
msgstr "Fjern merkelapper"
#: src/gui/dialogs/multiplayer/lobby.cpp:103
#, fuzzy
msgid "Selected Game"
msgstr "Slett fil"
#: src/gui/dialogs/multiplayer/lobby.cpp:104
msgid "Lobby"
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:106
msgid "Current Room"
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:108
#, fuzzy
msgid "Other Games"
msgstr "Opprett spill"
#: src/gui/dialogs/multiplayer/lobby.cpp:115
#, fuzzy
#| msgid "Do you really want to quit?"
msgid "Do you really want to log out?"
msgstr "Vil du virkelig avslutte?"
#: src/gui/dialogs/multiplayer/lobby.cpp:210
msgid "Incompatible User-made Content."
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:211
msgid ""
"This game cannot be joined because the host has out-of-date add-ons that are "
"incompatible with your version. You might wish to suggest that the host's "
"add-ons be updated."
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:226
msgid "Missing User-made Content."
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:227
msgid ""
"This game requires one or more user-made addons to be installed or updated "
"in order to join.\n"
"Do you want to try to install them?"
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:400
msgid "Games: showing $num_shown out of $num_total"
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:420
msgid "$game_name (Era: $era_name)"
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:450
msgid "era_or_mod^not installed"
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:453
#, fuzzy
#| msgid "Era:"
msgid "Era"
msgstr "Æra:"
#: src/gui/dialogs/multiplayer/lobby.cpp:485
#, fuzzy
msgid "Reloaded:"
msgstr "Opprett spill"
#: src/gui/dialogs/multiplayer/lobby.cpp:486
msgid "Shared vision:"
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:487
msgid "Shuffle sides:"
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:488
#, fuzzy
#| msgid "Time:"
msgid "Time limit:"
msgstr "Tid:"
#: src/gui/dialogs/multiplayer/lobby.cpp:489
#, fuzzy
#| msgid "Use map settings"
msgid "Use map settings:"
msgstr "Bruk kartets innstillinger"
#: src/gui/dialogs/multiplayer/lobby.cpp:497
msgid ""
"One or more add-ons need to be installed\n"
"in order to join this game."
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:522
msgid "Observers allowed"
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:525
msgid "Observers not allowed"
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:800
msgid "lobby"
msgstr ""
#: src/gui/dialogs/multiplayer/lobby.cpp:960
msgid ""
"Something is wrong with the addon version check database supporting the "
"multiplayer lobby. Please report this at https://bugs.wesnoth.org."
msgstr ""
#: src/gui/dialogs/multiplayer/mp_alerts_options.cpp:131
msgid ""
"This build of wesnoth does not include support for desktop notifications, "
"contact your package manager"
msgstr ""
#: src/gui/dialogs/multiplayer/mp_change_control.cpp:104
msgid "Side $side"
msgstr ""
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:102
#, fuzzy
msgid "Scenarios"
msgstr "Scenariets mål"
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:103
#, fuzzy
#| msgid "Multiplayer Options"
msgid "Multiplayer Campaigns"
msgstr "Valg for gruppespill"
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:104
#, fuzzy
msgid "Singleplayer Campaigns"
msgstr "Felttog"
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:105
#, fuzzy
msgid "Custom Maps"
msgstr "Handling"
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:106
#, fuzzy
msgid "Custom Scenarios"
msgstr "Scenariets mål"
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:107
#, fuzzy
#| msgid "Generate Random Map"
msgid "Random Maps"
msgstr "Generer tilfeldig kart"
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:181
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:182
msgid "No games found."
msgstr ""
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:249
msgid "No eras found."
msgstr ""
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:250
msgid "No eras found"
msgstr ""
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:278
msgid "Independent: Random factions assigned independently"
msgstr ""
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:279
msgid "No Mirror: No two players will get the same faction"
msgstr ""
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:280
msgid "No Ally Mirror: No two allied players will get the same faction"
msgstr ""
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:535
msgid "No eras available for this game."
msgstr ""
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:738
msgid "number of players^$min to $max"
msgstr ""
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:835
msgid "The selected game has no sides!"
msgstr ""
#. TRANSLATORS: This sentence will be followed by some details of the error, most likely the "Map could not be loaded" message from create_engine.cpp
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:842
msgid "The selected game can not be created."
msgstr ""
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:911
msgid "Choose Starting Scenario"
msgstr ""
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:911
msgid "Select at which point to begin this campaign."
msgstr ""
#: src/gui/dialogs/multiplayer/mp_join_game.cpp:210
msgid "Computer Player"
msgstr ""
#: src/gui/dialogs/multiplayer/mp_join_game.cpp:212
#, fuzzy
#| msgid "(empty list)"
msgid "Empty slot"
msgstr "(tom liste)"
#: src/gui/dialogs/multiplayer/mp_join_game.cpp:214
msgid "Reserved for $playername"
msgstr ""
#: src/gui/dialogs/multiplayer/mp_join_game.cpp:216
msgid "Vacant slot"
msgstr ""
#: src/gui/dialogs/multiplayer/mp_join_game.cpp:220
msgid "empty"
msgstr ""
#: src/gui/dialogs/multiplayer/mp_join_game.cpp:248
#: src/gui/dialogs/multiplayer/mp_staging.cpp:126
#, fuzzy
#| msgid "Quit Game"
msgid "this game"
msgstr "Avslutt spill"
#: src/gui/dialogs/multiplayer/mp_join_game.cpp:360
#: src/gui/dialogs/multiplayer/mp_staging.cpp:96
#, fuzzy
#| msgid "Team 1"
msgid "Team:"
msgstr "Lag 1"
#: src/gui/dialogs/multiplayer/mp_staging.cpp:484
msgid "Waiting for players to choose factions..."
msgstr ""
#: src/gui/dialogs/outro.cpp:42
msgid "The End"
msgstr ""
#: src/gui/dialogs/preferences_dialog.cpp:187
#, fuzzy
msgid "friend"
msgstr "Din venneliste"
#: src/gui/dialogs/preferences_dialog.cpp:192
msgid "ignored"
msgstr ""
#: src/gui/dialogs/preferences_dialog.cpp:246
#: src/gui/dialogs/preferences_dialog.cpp:306
msgid "No username specified"
msgstr ""
#: src/gui/dialogs/preferences_dialog.cpp:264
msgid "Invalid username"
msgstr "Ugyldig brukernavn"
#: src/gui/dialogs/preferences_dialog.cpp:311
#, fuzzy
#| msgid "View and edit your friends and ignores list"
msgid "Not on friends or ignore lists"
msgstr "Se eller endre lister over venner og ignorerte"
#: src/gui/dialogs/preferences_dialog.cpp:853
#: src/gui/dialogs/preferences_dialog.cpp:923
msgid "No hotkey selected"
msgstr ""
#: src/gui/dialogs/preferences_dialog.cpp:884
msgid ""
"“<b>$hotkey_sequence|</b>” is in use by “<b>$old_hotkey_action|</b>”.\n"
"Do you wish to reassign it to “<b>$new_hotkey_action|</b>”?"
msgstr ""
#: src/gui/dialogs/preferences_dialog.cpp:890
#, fuzzy
#| msgid "Save Hotkeys"
msgid "Reassign Hotkey"
msgstr "Lagre hurtigtaster"
#: src/gui/dialogs/preferences_dialog.cpp:907
msgid "All hotkeys have been reset to their default values."
msgstr ""
#: src/gui/dialogs/preferences_dialog.cpp:907
#, fuzzy
#| msgid "Hotkeys"
msgid "Hotkeys Reset"
msgstr "Hurtigtaster"
#: src/gui/dialogs/preferences_dialog.cpp:1043
msgid "∞"
msgstr ""
#: src/gui/dialogs/screenshot_notification.cpp:130
msgid ""
"Unsupported image format.\n"
"\n"
"Try to save the screenshot as PNG instead."
msgstr ""
#: src/gui/dialogs/statistics_dialog.cpp:64
#, fuzzy
msgid "All Scenarios"
msgstr "Scenariets mål"
#: src/gui/dialogs/statistics_dialog.cpp:151
#, fuzzy
msgid "This Turn"
msgstr "Avslutt runde"
#: src/gui/dialogs/statistics_dialog.cpp:185
#, fuzzy
#| msgid "Recruit"
msgid "Recruits"
msgstr "Rekrutter"
#: src/gui/dialogs/statistics_dialog.cpp:186
#, fuzzy
#| msgid "Recall"
msgid "Recalls"
msgstr "Tilbakekall"
#: src/gui/dialogs/statistics_dialog.cpp:187
#, fuzzy
#| msgid "Advanced Mode"
msgid "Advancements"
msgstr "Avansert modus"
#: src/gui/dialogs/statistics_dialog.cpp:188
msgid "Losses"
msgstr ""
#: src/gui/dialogs/statistics_dialog.cpp:189
#, fuzzy
#| msgid "Hills"
msgid "Kills"
msgstr "Åser"
#: src/gui/dialogs/statistics_dialog.cpp:208
msgid "Inflicted"
msgstr ""
#: src/gui/dialogs/statistics_dialog.cpp:216
msgid "Taken"
msgstr ""
#: src/gui/dialogs/statistics_dialog.cpp:259
msgid "$count|× $name"
msgstr ""
#: src/gui/dialogs/title_screen.cpp:174 src/hotkey/hotkey_command.cpp:91
msgid "Screenshot"
msgstr "Øyeblikksbilde"
#: src/gui/dialogs/title_screen.cpp:484
#, fuzzy
#| msgid "Choose Resolution"
msgid "Choose Test"
msgstr "Velg oppløsning"
#: src/gui/dialogs/unit_recall.cpp:225
msgid ""
"This unit cannot be recalled because you will not have enough gold at this "
"point in your plan."
msgstr ""
#: src/gui/dialogs/unit_recall.cpp:227
msgid "This unit cannot be recalled because you do not have enough gold."
msgstr ""
#: src/gui/dialogs/unit_recall.cpp:319 src/hotkey/hotkey_command.cpp:96
msgid "Rename Unit"
msgstr "Gi enheten nytt navn"
#: src/gui/dialogs/unit_recall.cpp:352
msgid "This unit is loyal and requires no upkeep."
msgstr ""
#: src/gui/dialogs/unit_recall.cpp:353 src/gui/dialogs/unit_recall.cpp:358
#: src/gui/dialogs/unit_recall.cpp:363
#, fuzzy
#| msgid "Do you really want to quit?"
msgid "Do you really want to dismiss him?"
msgstr "Vil du virkelig avslutte?"
#: src/gui/dialogs/unit_recall.cpp:354 src/gui/dialogs/unit_recall.cpp:359
#: src/gui/dialogs/unit_recall.cpp:364
#, fuzzy
#| msgid "Do you really want to quit?"
msgid "Do you really want to dismiss her?"
msgstr "Vil du virkelig avslutte?"
#: src/gui/dialogs/unit_recall.cpp:357
msgid "This unit is an experienced one, having advanced levels."
msgstr ""
#: src/gui/dialogs/unit_recall.cpp:362
msgid "This unit is close to advancing a level."
msgstr ""
#: src/gui/dialogs/unit_recall.cpp:368
msgid "Dismiss Unit"
msgstr ""
#: src/gui/gui.cpp:84
msgid "No default gui defined."
msgstr "Ingen standard GUI er definert"
#: src/gui/widgets/addon_list.cpp:118
msgid "addon_state^Installed, upgradable"
msgstr ""
#: src/gui/widgets/addon_list.cpp:118
msgid "addon_state^Published, upgradable"
msgstr ""
#: src/gui/widgets/addon_list.cpp:122
msgid "addon_state^Installed, outdated on server"
msgstr ""
#: src/gui/widgets/addon_list.cpp:122
msgid "addon_state^Published, outdated on server"
msgstr ""
#: src/gui/widgets/addon_list.cpp:295
msgid "Delete add-on from server"
msgstr ""
#: src/gui/widgets/chatbox.cpp:286
msgid "whisper to $receiver"
msgstr ""
#: src/gui/widgets/chatbox.cpp:386
msgid "Room <i>“$name”</i> joined"
msgstr ""
#: src/gui/widgets/chatbox.cpp:392
msgid ""
"Whisper session with <i>“$name”</i> started. If you do not want to receive "
"messages from this user, type <i>/ignore $name</i>"
msgstr ""
#: src/gui/widgets/chatbox.cpp:631
msgid "$player has entered the room"
msgstr ""
#: src/gui/widgets/chatbox.cpp:673
msgid "$player has left the room"
msgstr ""
#: src/gui/widgets/helper.cpp:96
msgid "Mandatory widget '$id' hasn't been defined."
msgstr "Mandatory widget '$id' hasn't been defined."
#: src/gui/widgets/label.cpp:153
msgid "Opening links is not supported, contact your packager"
msgstr ""
#: src/gui/widgets/label.cpp:172
#, fuzzy
msgid "Do you want to open this link?"
msgstr "Vil du virkelig avslutte?"
#: src/gui/widgets/label.cpp:203
msgid "Copied link!"
msgstr ""
#: src/gui/widgets/listbox.cpp:916 src/gui/widgets/multi_page.cpp:282
msgid ""
"'list_data' must have the same number of columns as the 'list_definition'."
msgstr ""
"'list_data' must have the same number of columns as the 'list_definition'."
#: src/gui/widgets/listbox.cpp:960 src/gui/widgets/listbox.cpp:1066
#: src/gui/widgets/listbox.cpp:1172 src/gui/widgets/scrollbar_panel.cpp:147
msgid "No list defined."
msgstr "Ingen definert liste."
#: src/gui/widgets/listbox.cpp:965 src/gui/widgets/listbox.cpp:1071
#: src/gui/widgets/listbox.cpp:1177
msgid "A 'list_definition' should contain one row."
msgstr "A 'list_definition' should contain one row."
#: src/gui/widgets/multi_page.cpp:258
#, fuzzy
msgid "No page defined."
msgstr "Rutenett er ikke definert"
#: src/gui/widgets/multimenu_button.cpp:167
msgid "multimenu^All Selected"
msgstr ""
#: src/gui/widgets/multimenu_button.cpp:172
msgid "multimenu^$excess other"
msgid_plural "$excess others"
msgstr[0] ""
msgstr[1] ""
#: src/gui/widgets/multimenu_button.cpp:174
#: src/gui/widgets/multimenu_button.cpp:231
msgid "multimenu^None Selected"
msgstr ""
#: src/gui/widgets/pane.cpp:429
msgid "Need at least 1 parallel item."
msgstr ""
#: src/gui/widgets/size_lock.cpp:86
#, fuzzy
#| msgid "Invalid username"
msgid "Invalid size."
msgstr "Ugyldig brukernavn"
#: src/gui/widgets/size_lock.cpp:162
#, fuzzy
#| msgid "No list defined."
msgid "No widget defined."
msgstr "Ingen definert liste."
#: src/gui/widgets/slider.cpp:466
msgid "The number of value_labels and values don't match."
msgstr "Antall value_labels passer ikke med antall values."
#: src/gui/widgets/stacked_widget.cpp:278
#, fuzzy
msgid "No stack layers defined."
msgstr "Ingen definert liste."
#: src/gui/widgets/styled_widget.cpp:667
msgid "Found a widget with a helptip and without a tooltip."
msgstr ""
#: src/gui/widgets/tree_view.cpp:391
msgid "No nodes defined for a tree view."
msgstr ""
#: src/gui/widgets/tree_view.cpp:427
msgid "[node]id 'root' is reserved for the implementation."
msgstr ""
#: src/gui/widgets/tree_view.cpp:431
#, fuzzy
msgid "No node defined."
msgstr "Rutenett er ikke definert"
#: src/gui/widgets/tree_view_node.cpp:112
msgid "Unknown builder id for tree view node."
msgstr ""
#: src/gui/widgets/unit_preview_pane.cpp:135
msgid "Resistances: "
msgstr ""
#: src/gui/widgets/unit_preview_pane.cpp:137
msgid "(Att / Def)"
msgstr ""
#: src/gui/widgets/unit_preview_pane.cpp:151
msgid "Movement Costs:"
msgstr ""
#: src/gui/widgets/unit_preview_pane.cpp:218
msgid "Attacks"
msgstr ""
#: src/gui/widgets/unit_preview_pane.cpp:284
#: src/gui/widgets/unit_preview_pane.cpp:314
#: src/gui/widgets/unit_preview_pane.cpp:435
#: src/gui/widgets/unit_preview_pane.cpp:466
msgid "Lvl $lvl"
msgstr ""
#: src/gui/widgets/unit_preview_pane.cpp:321
#: src/gui/widgets/unit_preview_pane.cpp:334
#: src/gui/widgets/unit_preview_pane.cpp:474
#: src/gui/widgets/unit_preview_pane.cpp:493
msgid "HP: "
msgstr ""
#: src/gui/widgets/unit_preview_pane.cpp:323
#: src/gui/widgets/unit_preview_pane.cpp:339
#: src/gui/widgets/unit_preview_pane.cpp:476
#: src/gui/widgets/unit_preview_pane.cpp:498
msgid "XP: "
msgstr ""
#: src/gui/widgets/unit_preview_pane.cpp:341
#: src/gui/widgets/unit_preview_pane.cpp:500
#, fuzzy
#| msgid "Experience modifier"
msgid "Experience Modifier: "
msgstr "Erfaringsmodifikasjon"
#: src/gui/widgets/unit_preview_pane.cpp:344
#: src/gui/widgets/unit_preview_pane.cpp:503
msgid "MP: "
msgstr ""
#: src/gui/widgets/unit_preview_pane.cpp:382
#: src/gui/widgets/unit_preview_pane.cpp:531
msgid "Abilities"
msgstr ""
#: src/gui/widgets/window.cpp:938
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
msgstr ""
#: src/gui/widgets/window.cpp:963 src/gui/widgets/window.cpp:1000
#: src/tests/gui/test_gui2.cpp:569
msgid "Failed to show a dialog, which doesn't fit on the screen."
msgstr ""
#: src/hotkey/hotkey_command.cpp:39
#, fuzzy
#| msgid "Save Game"
msgid "Saved Games"
msgstr "Lagre spill"
#: src/hotkey/hotkey_command.cpp:40
#, fuzzy
#| msgid "Custom Command"
msgid "Map Commands"
msgstr "Brukerdefinert kommando"
#: src/hotkey/hotkey_command.cpp:41
#, fuzzy
#| msgid "Custom Command"
msgid "Unit Commands"
msgstr "Brukerdefinert kommando"
#: src/hotkey/hotkey_command.cpp:42
#, fuzzy
#| msgid "Players: "
msgid "Player Chat"
msgstr "Spillere:"
#: src/hotkey/hotkey_command.cpp:43
#, fuzzy
#| msgid "Change Hotkey"
msgid "Replay Control"
msgstr "Endre hurtigtast"
#: src/hotkey/hotkey_command.cpp:44
msgid "Planning Mode"
msgstr ""
#: src/hotkey/hotkey_command.cpp:45
#, fuzzy
msgid "Scenario Editor"
msgstr "Scenariets mål"
#: src/hotkey/hotkey_command.cpp:46
msgid "Editor Palettes"
msgstr ""
#: src/hotkey/hotkey_command.cpp:47
#, fuzzy
#| msgid "Paint Tool"
msgid "Editor Tools"
msgstr "Maleverktøy"
#: src/hotkey/hotkey_command.cpp:48
msgid "Editor Clipboard"
msgstr ""
#: src/hotkey/hotkey_command.cpp:49
#, fuzzy
#| msgid "Custom Command"
msgid "Debug Commands"
msgstr "Brukerdefinert kommando"
#: src/hotkey/hotkey_command.cpp:50
#, fuzzy
#| msgid "Custom Command"
msgid "Custom WML Commands"
msgstr "Brukerdefinert kommando"
#: src/hotkey/hotkey_command.cpp:68
#, fuzzy
#| msgid "Scroll speed:"
msgid "Scroll Up"
msgstr "Panoreringsfart:"
#: src/hotkey/hotkey_command.cpp:69
msgid "Scroll Down"
msgstr ""
#: src/hotkey/hotkey_command.cpp:70
#, fuzzy
#| msgid "Scroll speed:"
msgid "Scroll Left"
msgstr "Panoreringsfart:"
#: src/hotkey/hotkey_command.cpp:71
msgid "Scroll Right"
msgstr ""
#: src/hotkey/hotkey_command.cpp:73
#, fuzzy
#| msgid "Cancel"
msgid "cancel"
msgstr "Avbryt"
#: src/hotkey/hotkey_command.cpp:74
#, fuzzy
#| msgid "Select None"
msgid "Select Hex"
msgstr "Velg Ingen"
#: src/hotkey/hotkey_command.cpp:75
#, fuzzy
#| msgid "Select None"
msgid "Deselect Hex"
msgstr "Velg Ingen"
#: src/hotkey/hotkey_command.cpp:76
msgid "Move/Attack"
msgstr ""
#: src/hotkey/hotkey_command.cpp:77
msgid "Select/Move/Attack"
msgstr ""
#: src/hotkey/hotkey_command.cpp:78
msgid "Touch"
msgstr ""
#: src/hotkey/hotkey_command.cpp:79
#, fuzzy
msgid "Animate Map"
msgstr "Generer kart"
#: src/hotkey/hotkey_command.cpp:80
msgid "Next Unit"
msgstr "Neste enhet"
#: src/hotkey/hotkey_command.cpp:81
msgid "Previous Unit"
msgstr "Forrige enhet"
#: src/hotkey/hotkey_command.cpp:82
msgid "Hold Position"
msgstr "Fasthold posisjon"
#: src/hotkey/hotkey_command.cpp:83
msgid "End Unit Turn"
msgstr "Avslutt enhetens runde"
#: src/hotkey/hotkey_command.cpp:85
msgid "Undo"
msgstr "Ta tilbake"
#: src/hotkey/hotkey_command.cpp:86
msgid "Redo"
msgstr "Gjør igjen"
#: src/hotkey/hotkey_command.cpp:87
msgid "Zoom In"
msgstr "Panorer inn"
#: src/hotkey/hotkey_command.cpp:88
msgid "Zoom Out"
msgstr "Panorer ut"
#: src/hotkey/hotkey_command.cpp:89
msgid "Default Zoom"
msgstr "Standard panorering"
#: src/hotkey/hotkey_command.cpp:90
#, fuzzy
#| msgid "Toggle Full screen"
msgid "Toggle Full Screen"
msgstr "Fullskjerm av/på"
#: src/hotkey/hotkey_command.cpp:92
msgid "Map Screenshot"
msgstr "Skjermbilde av kart"
#: src/hotkey/hotkey_command.cpp:93
msgid "Accelerated"
msgstr "Akselerert"
#: src/hotkey/hotkey_command.cpp:94
#, fuzzy
#| msgid "Unit Description"
msgid "Terrain Description"
msgstr "Enhetsbeskrivelse"
#: src/hotkey/hotkey_command.cpp:95
msgid "Unit Description"
msgstr "Enhetsbeskrivelse"
#: src/hotkey/hotkey_command.cpp:97
#, fuzzy
#| msgid "Delete File"
msgid "Delete Unit"
msgstr "Slett fil"
#: src/hotkey/hotkey_command.cpp:100
msgid "Save Replay"
msgstr "Lagre Opptak"
#: src/hotkey/hotkey_command.cpp:101 src/hotkey/hotkey_command.cpp:174
msgid "Save Map"
msgstr "Lagre kart"
#: src/hotkey/hotkey_command.cpp:104
msgid "Repeat Recruit"
msgstr "Gjenta rekruttering"
#: src/hotkey/hotkey_command.cpp:106
#, fuzzy
#| msgid "Show floating labels"
msgid "Show/Hide Labels"
msgstr "Vis flytende merkelapper"
#: src/hotkey/hotkey_command.cpp:107
msgid "End Turn"
msgstr "Avslutt runde"
#: src/hotkey/hotkey_command.cpp:109
#, fuzzy
msgid "Toggle Ellipses"
msgstr "Nett av/på"
#: src/hotkey/hotkey_command.cpp:110
msgid "Toggle Grid"
msgstr "Nett av/på"
#: src/hotkey/hotkey_command.cpp:111
#, fuzzy
#| msgid "Mouse scrolling"
msgid "Mouse Scrolling"
msgstr "Muserulling"
#: src/hotkey/hotkey_command.cpp:112
#, fuzzy
#| msgid "Status"
msgid "Status Table"
msgstr "Status"
#: src/hotkey/hotkey_command.cpp:113
msgid "Mute"
msgstr "Lydløs"
#: src/hotkey/hotkey_command.cpp:114
msgid "Speak"
msgstr "Melding"
#: src/hotkey/hotkey_command.cpp:116
#, fuzzy
msgid "Change Side (Debug!)"
msgstr "Endre enhetens side (Kun for testing!)"
#: src/hotkey/hotkey_command.cpp:117
#, fuzzy
#| msgid "Create Unit (Debug!)"
msgid "Kill Unit (Debug!)"
msgstr "Lag enhet (Kun for testing!)"
#: src/hotkey/hotkey_command.cpp:119
msgid "Scenario Objectives"
msgstr "Scenariets mål"
#: src/hotkey/hotkey_command.cpp:122
#, fuzzy
#| msgid "Host Networked Game"
msgid "Pause Network Game"
msgstr "Vær vert for nettverkspill"
#: src/hotkey/hotkey_command.cpp:123
#, fuzzy
#| msgid "Host Networked Game"
msgid "Continue Network Game"
msgstr "Vær vert for nettverkspill"
#: src/hotkey/hotkey_command.cpp:125
#, fuzzy
msgid "Quit to Main Menu"
msgstr "Avslutt spill"
#: src/hotkey/hotkey_command.cpp:126
msgid "Set Team Label"
msgstr "Sett merkelapp (lag)"
#: src/hotkey/hotkey_command.cpp:127
msgid "Set Label"
msgstr "Sett merkelapp (alle)"
#: src/hotkey/hotkey_command.cpp:128
msgid "Clear Labels"
msgstr "Fjern merkelapper"
#: src/hotkey/hotkey_command.cpp:129
msgid "Show Enemy Moves"
msgstr "Vis fiendens rekkevidde"
#: src/hotkey/hotkey_command.cpp:130
msgid "Best Possible Enemy Moves"
msgstr "Vis fiendens best mulige rekkevidde"
#: src/hotkey/hotkey_command.cpp:132
#, fuzzy
#| msgid "Save Replay"
msgid "Play Replay"
msgstr "Lagre Opptak"
#: src/hotkey/hotkey_command.cpp:133
#, fuzzy
#| msgid "Save Replay"
msgid "Reset Replay"
msgstr "Lagre Opptak"
#: src/hotkey/hotkey_command.cpp:134
#, fuzzy
#| msgid "Save Replay"
msgid "Stop Replay"
msgstr "Lagre Opptak"
#: src/hotkey/hotkey_command.cpp:135
msgid "Next Turn"
msgstr "Neste runde"
#: src/hotkey/hotkey_command.cpp:136
msgid "Next Side"
msgstr "Neste side"
#: src/hotkey/hotkey_command.cpp:137
#, fuzzy
#| msgid "Next Side"
msgid "Next Move"
msgstr "Neste side"
#: src/hotkey/hotkey_command.cpp:138
#, fuzzy
#| msgid "Full Map"
msgid "View: Full Map"
msgstr "Fullt kart"
#: src/hotkey/hotkey_command.cpp:139
#, fuzzy
#| msgid "Each Team"
msgid "View: Each Team"
msgstr "Hvert lag"
#: src/hotkey/hotkey_command.cpp:140
#, fuzzy
msgid "View: Human Team"
msgstr "Dvergefestning"
#: src/hotkey/hotkey_command.cpp:141
msgid "Skip Animation"
msgstr "Utelat animasjon"
#: src/hotkey/hotkey_command.cpp:142
#, fuzzy
msgid "End Replay"
msgstr "spiller"
#. TRANSLATORS: whiteboard menu entry: toggle planning mode
#: src/hotkey/hotkey_command.cpp:145
msgid "whiteboard^Planning Mode"
msgstr ""
#. TRANSLATORS: whiteboard menu entry: execute planned action
#: src/hotkey/hotkey_command.cpp:147
msgid "whiteboard^Execute Action"
msgstr ""
#. TRANSLATORS: whiteboard menu entry: execute all planned actions
#: src/hotkey/hotkey_command.cpp:149
msgid "whiteboard^Execute All Actions"
msgstr ""
#. TRANSLATORS: whiteboard menu entry: delete planned action
#: src/hotkey/hotkey_command.cpp:151
msgid "whiteboard^Delete Action"
msgstr ""
#. TRANSLATORS: whiteboard menu entry: move planned action up queue
#: src/hotkey/hotkey_command.cpp:153
msgid "whiteboard^Move Action Up"
msgstr ""
#. TRANSLATORS: whiteboard menu entry: move planned action down queue
#: src/hotkey/hotkey_command.cpp:155
msgid "whiteboard^Move Action Down"
msgstr ""
#. TRANSLATORS: whiteboard menu entry: plan as though the chosen unit were dead
#: src/hotkey/hotkey_command.cpp:157
msgid "whiteboard^Suppose Dead"
msgstr ""
#: src/hotkey/hotkey_command.cpp:159
msgid "Quit to Desktop"
msgstr "Gå til skrivebord"
#: src/hotkey/hotkey_command.cpp:160
msgid "Close Map"
msgstr "Lukk kart"
#: src/hotkey/hotkey_command.cpp:164
#, fuzzy
#| msgid "Switch Map"
msgid "Switch Time of Day"
msgstr "Bytt kart"
#: src/hotkey/hotkey_command.cpp:166
msgid "Switch Map"
msgstr "Bytt kart"
#: src/hotkey/hotkey_command.cpp:167
msgid "Assign Local Time"
msgstr ""
#: src/hotkey/hotkey_command.cpp:169
msgid "Time Schedule Editor"
msgstr ""
#: src/hotkey/hotkey_command.cpp:170
msgid "Partial Undo"
msgstr "Delvis omgjøring"
#: src/hotkey/hotkey_command.cpp:172
#, fuzzy
msgid "New Scenario"
msgstr "Scenariets mål"
#: src/hotkey/hotkey_command.cpp:173
msgid "Load Map"
msgstr "Last inn kart"
#: src/hotkey/hotkey_command.cpp:175
msgid "Save Map As"
msgstr "Lagre kart som"
#: src/hotkey/hotkey_command.cpp:176
#, fuzzy
msgid "Save Scenario As"
msgstr "Scenariets mål"
#: src/hotkey/hotkey_command.cpp:177
#, fuzzy
msgid "Save All Maps"
msgstr "Lagre kart"
#: src/hotkey/hotkey_command.cpp:178
msgid "Revert All Changes"
msgstr "omgjør alle endringer"
#: src/hotkey/hotkey_command.cpp:179
msgid "Map Information"
msgstr "Kart informasjon"
#: src/hotkey/hotkey_command.cpp:181
#, fuzzy
msgid "Clear Selected Item Set"
msgstr "Slett fil"
#: src/hotkey/hotkey_command.cpp:182
#, fuzzy
#| msgid "Swap fore- and background terrains"
msgid "Swap Foreground/Background Palette Item"
msgstr "Bytt for- og bakgrunnsterreng"
#: src/hotkey/hotkey_command.cpp:183
msgid "Change Palette Group"
msgstr ""
#: src/hotkey/hotkey_command.cpp:184
msgid "Scroll Palette Left"
msgstr ""
#: src/hotkey/hotkey_command.cpp:185
msgid "Scroll Palette Right"
msgstr ""
#: src/hotkey/hotkey_command.cpp:186
#, fuzzy
msgid "Remove Location"
msgstr "Handling"
#: src/hotkey/hotkey_command.cpp:188
#, fuzzy
#| msgid "Next Side"
msgid "Add New Side"
msgstr "Neste side"
#: src/hotkey/hotkey_command.cpp:190
msgid "Next Tool"
msgstr "Neste verktøy"
#: src/hotkey/hotkey_command.cpp:192
msgid "Paint Tool"
msgstr "Maleverktøy"
#: src/hotkey/hotkey_command.cpp:192 src/hotkey/hotkey_command.cpp:193
msgid ""
"Use left/right mouse button to draw fore-/background terrain. Hold Shift to "
"paint base layer only. Ctrl+click to sample terrain under cursor."
msgstr ""
#: src/hotkey/hotkey_command.cpp:193
msgid "Fill Tool"
msgstr "Fyllverktøy"
#: src/hotkey/hotkey_command.cpp:194
msgid ""
"Left mouse button selects or deselects with Ctrl, right brings up a context "
"menu. Hold Shift for magic-wand selection of tiles with same terrain."
msgstr ""
#: src/hotkey/hotkey_command.cpp:194
msgid "Selection Tool"
msgstr "Valgverktøy"
#: src/hotkey/hotkey_command.cpp:195
msgid ""
"Left mouse button displays player selection, right clears. Number keys "
"scroll to the starting position, alt+number sets respective starting "
"position under cursor, delete clears."
msgstr ""
#: src/hotkey/hotkey_command.cpp:195
#, fuzzy
#| msgid "Set Starting Positions Tool"
msgid "Starting Positions Tool"
msgstr "Sett startposisjon verktøy"
#: src/hotkey/hotkey_command.cpp:196
#, fuzzy
#| msgid "Fill Tool"
msgid "Label Tool"
msgstr "Fyllverktøy"
#: src/hotkey/hotkey_command.cpp:196
msgid "Left mouse button sets or drags a label, right clears."
msgstr ""
#: src/hotkey/hotkey_command.cpp:197
msgid ""
"Left mouse button sets a new unit or moves a unit via drag and drop, right "
"brings up a context menu. Needs a defined side."
msgstr ""
#: src/hotkey/hotkey_command.cpp:197
#, fuzzy
#| msgid "Paint Tool"
msgid "Unit Tool"
msgstr "Maleverktøy"
#: src/hotkey/hotkey_command.cpp:198
#, fuzzy
#| msgid "Next Tool"
msgid "Item Tool"
msgstr "Neste verktøy"
#: src/hotkey/hotkey_command.cpp:198
msgid ""
"Left mouse button sets a new item or moves it via drag and drop, right "
"clears. Not implemented yet."
msgstr ""
#: src/hotkey/hotkey_command.cpp:199
msgid ""
"Left mouse button sets or drags a sound source, right clears. Not "
"implemented yet."
msgstr ""
#: src/hotkey/hotkey_command.cpp:199
msgid "Sound Source Tool"
msgstr ""
#: src/hotkey/hotkey_command.cpp:200
msgid ""
"Left mouse button sets the village ownership to the current side, right "
"clears. Needs a defined side."
msgstr ""
#: src/hotkey/hotkey_command.cpp:200
#, fuzzy
#| msgid "Village gold"
msgid "Village Tool"
msgstr "Landsbygull"
#: src/hotkey/hotkey_command.cpp:202
#, fuzzy
#| msgid "Recruit"
msgid "Can Recruit"
msgstr "Rekrutter"
#: src/hotkey/hotkey_command.cpp:202
msgid "Toggle the recruit attribute of a unit."
msgstr ""
#: src/hotkey/hotkey_command.cpp:203
#, fuzzy
msgid "Can be Renamed"
msgstr "Oppgi et brukernavn"
#: src/hotkey/hotkey_command.cpp:203
msgid "Toggle the unit being renameable."
msgstr ""
#: src/hotkey/hotkey_command.cpp:204
msgid "Assign Recruit List"
msgstr ""
#: src/hotkey/hotkey_command.cpp:204
msgid "Assign the selected unit set as recruit list to the unit."
msgstr ""
#: src/hotkey/hotkey_command.cpp:206
#, fuzzy
#| msgid "Change Hotkey"
msgid "Change Unit ID"
msgstr "Endre hurtigtast"
#: src/hotkey/hotkey_command.cpp:207
msgid "Loyal"
msgstr ""
#: src/hotkey/hotkey_command.cpp:210
msgid "Toggle Minimap Unit Coding"
msgstr ""
#: src/hotkey/hotkey_command.cpp:211
msgid "Toggle Minimap Terrain Coding"
msgstr ""
#: src/hotkey/hotkey_command.cpp:213
msgid "Toggle Minimap Unit Drawing"
msgstr ""
#: src/hotkey/hotkey_command.cpp:214
msgid "Toggle Minimap Village Drawing"
msgstr ""
#: src/hotkey/hotkey_command.cpp:215
#, fuzzy
#| msgid "Update Terrain Transitions"
msgid "Toggle Minimap Terrain Drawing"
msgstr "Oppdater terrengoverganger"
#: src/hotkey/hotkey_command.cpp:217
msgid "Next Brush"
msgstr "Neste pensel"
#: src/hotkey/hotkey_command.cpp:218
msgid "Default Brush"
msgstr "Standard pensel"
#: src/hotkey/hotkey_command.cpp:219
msgid "Single Tile"
msgstr ""
#: src/hotkey/hotkey_command.cpp:220
msgid "Radius One"
msgstr ""
#: src/hotkey/hotkey_command.cpp:221
msgid "Radius Two"
msgstr ""
#: src/hotkey/hotkey_command.cpp:222
msgid "Brush NW-SE"
msgstr ""
#: src/hotkey/hotkey_command.cpp:223
msgid "Brush SW-NE"
msgstr ""
#: src/hotkey/hotkey_command.cpp:225
msgid "Cut"
msgstr "Klipp ut"
#: src/hotkey/hotkey_command.cpp:226
#, fuzzy
#| msgid "Copy"
msgid "Copy"
msgstr "Kopier"
#: src/hotkey/hotkey_command.cpp:227
msgid ""
"Left mouse button pastes from the clipboard, right brings up a context menu."
msgstr ""
#: src/hotkey/hotkey_command.cpp:227
msgid "Paste"
msgstr "Lim inn"
#: src/hotkey/hotkey_command.cpp:228
msgid "Export Selected Coordinates to System Clipboard"
msgstr ""
#: src/hotkey/hotkey_command.cpp:229
msgid "Select All"
msgstr "Velg alt/alle"
#: src/hotkey/hotkey_command.cpp:230
msgid "Select Inverse"
msgstr "Velg invers"
#: src/hotkey/hotkey_command.cpp:231
msgid "Select None"
msgstr "Velg Ingen"
#: src/hotkey/hotkey_command.cpp:232
msgid "Rotate Clipboard Clockwise"
msgstr "Roter Clipboard med klokken"
#: src/hotkey/hotkey_command.cpp:233
msgid "Rotate Clipboard Counter-Clockwise"
msgstr "Roter Clipboard mot klokken"
#: src/hotkey/hotkey_command.cpp:234
msgid "Flip Clipboard Horizontally"
msgstr "Flipp Clipboard horisontalt"
#: src/hotkey/hotkey_command.cpp:235
msgid "Flip Clipboard Vertically"
msgstr "Flipp Clipboard vertikalt"
#: src/hotkey/hotkey_command.cpp:236
msgid "Rotate Selection"
msgstr "Roter valg"
#: src/hotkey/hotkey_command.cpp:237
msgid "Flip Selection"
msgstr "Flipp valg"
#: src/hotkey/hotkey_command.cpp:238
msgid "Fill Selection"
msgstr "Velg fyll"
#: src/hotkey/hotkey_command.cpp:239
#, fuzzy
#| msgid "Generate Tiles In Selection"
msgid "Generate Tiles in Selection"
msgstr "Genrer felter i valg"
#: src/hotkey/hotkey_command.cpp:240
#, fuzzy
#| msgid "Randomize Tiles In Selection"
msgid "Randomize Tiles in Selection"
msgstr "Randomiser valgte felter"
#: src/hotkey/hotkey_command.cpp:242
msgid "Rotate Map"
msgstr "roter kart"
#: src/hotkey/hotkey_command.cpp:244
msgid "Apply a Mask"
msgstr "Bruk en maskering"
#: src/hotkey/hotkey_command.cpp:245
msgid "Create Mask"
msgstr "Opprett maskering"
#: src/hotkey/hotkey_command.cpp:246
msgid "Refresh Display"
msgstr "Oppfrisk Visning"
#: src/hotkey/hotkey_command.cpp:248
msgid "Update Terrain Transitions"
msgstr "Oppdater terrengoverganger"
#: src/hotkey/hotkey_command.cpp:251
#, fuzzy
#| msgid "Update Terrain Transitions"
msgid "Toggle Terrain Transition Update"
msgstr "Oppdater terrengoverganger"
#: src/hotkey/hotkey_command.cpp:253
msgid "Auto-update Terrain Transitions"
msgstr "Auto-oppdater terrengoverganger"
#: src/hotkey/hotkey_command.cpp:254
#, fuzzy
#| msgid "Auto-update Terrain Transitions"
msgid "Auto-update Terrain Transitions: No"
msgstr "Auto-oppdater terrengoverganger"
#: src/hotkey/hotkey_command.cpp:255
#, fuzzy
#| msgid "Auto-update Terrain Transitions"
msgid "Auto-update Terrain Transitions: Partial"
msgstr "Auto-oppdater terrengoverganger"
#: src/hotkey/hotkey_command.cpp:257
msgid "Refresh Image Cache"
msgstr "Oppfrisk bildebank"
#: src/hotkey/hotkey_command.cpp:258
msgid "Draw Hex Coordinates"
msgstr "Skriv Hex-koordinater"
#: src/hotkey/hotkey_command.cpp:259
msgid "Draw Terrain Codes"
msgstr "Tegn terrengkoder"
#: src/hotkey/hotkey_command.cpp:260
#, fuzzy
#| msgid "Number of turns"
msgid "Draw Number of Bitmaps"
msgstr "Antall runder"
#: src/hotkey/hotkey_command.cpp:262
#, fuzzy
#| msgid "Rotate Selection"
msgid "Save Selection to Area"
msgstr "Roter valg"
#: src/hotkey/hotkey_command.cpp:263
#, fuzzy
msgid "Rename Selected Area"
msgstr "Slett fil"
#: src/hotkey/hotkey_command.cpp:264
#, fuzzy
msgid "Remove Selected Area"
msgstr "Slett fil"
#: src/hotkey/hotkey_command.cpp:265
#, fuzzy
#| msgid "Next Side"
msgid "Add New Area"
msgstr "Neste side"
#: src/hotkey/hotkey_command.cpp:267
#, fuzzy
#| msgid "Editor Settings"
msgid "Edit Scenario"
msgstr "Innstillinger for kartverktøy"
#: src/hotkey/hotkey_command.cpp:268
#, fuzzy
#| msgid "Switch Map"
msgid "Edit Side"
msgstr "Bytt kart"
#: src/hotkey/hotkey_command.cpp:269
#, fuzzy
#| msgid "Remove"
msgid "Remove Side"
msgstr "Fjern"
#: src/hotkey/hotkey_command.cpp:271
msgid "Delay Shroud Updates"
msgstr "Forsink skoddeoppdateringer"
#: src/hotkey/hotkey_command.cpp:272
msgid "Update Shroud Now"
msgstr "Oppdater skodde"
#: src/hotkey/hotkey_command.cpp:273
msgid "Continue Move"
msgstr "Fortsett forflytning"
#: src/hotkey/hotkey_command.cpp:274
msgid "Find Label or Unit"
msgstr "Finn merkelapp eller enhet"
#: src/hotkey/hotkey_command.cpp:275
msgid "Speak to Ally"
msgstr "Melding til allierte"
#: src/hotkey/hotkey_command.cpp:276
msgid "Speak to All"
msgstr "Melding til alle"
#: src/hotkey/hotkey_command.cpp:278
msgid "View Chat Log"
msgstr "Se meldingslogg"
#: src/hotkey/hotkey_command.cpp:279
msgid "Enter User Command"
msgstr "Oppgi brukerkommando"
#: src/hotkey/hotkey_command.cpp:280
msgid "Custom Command"
msgstr "Brukerdefinert kommando"
#: src/hotkey/hotkey_command.cpp:281
#, fuzzy
#| msgid "Run AI formula"
msgid "Run Formula"
msgstr "Kjør AI-formel"
#: src/hotkey/hotkey_command.cpp:282
msgid "Clear Messages"
msgstr "Fjern meldinger"
#: src/hotkey/hotkey_command.cpp:284
#, fuzzy
#| msgid "Change language"
msgid "Change Language"
msgstr "Endre språk"
#: src/hotkey/hotkey_command.cpp:285
#, fuzzy
msgid "Refresh WML"
msgstr "Oppfrisk Visning"
#: src/hotkey/hotkey_command.cpp:286
#, fuzzy
msgid "Next Tip of the Day"
msgstr "Forrige enhet"
#: src/hotkey/hotkey_command.cpp:287
#, fuzzy
msgid "Previous Tip of the Day"
msgstr "Forrige enhet"
#: src/hotkey/hotkey_command.cpp:288
#, fuzzy
msgid "Start Tutorial"
msgstr "Opplæring"
#: src/hotkey/hotkey_command.cpp:289
#, fuzzy
msgid "Start Campaign"
msgstr "Felttog"
#: src/hotkey/hotkey_command.cpp:290
#, fuzzy
#| msgid "Multiplayer"
msgid "Start Multiplayer Game"
msgstr "Gruppespill"
#: src/hotkey/hotkey_command.cpp:291
#, fuzzy
msgid "Manage Add-ons"
msgstr "Oppdater tilleggspakker"
#: src/hotkey/hotkey_command.cpp:292
#, fuzzy
msgid "Manage Cores"
msgstr "Oppdater tilleggspakker"
#: src/hotkey/hotkey_command.cpp:293
#, fuzzy
msgid "Start Editor"
msgstr "Kartbehandler"
#: src/hotkey/hotkey_command.cpp:294
#, fuzzy
#| msgid "Credits"
msgid "Show Credits"
msgstr "Medvirkende"
#: src/hotkey/hotkey_command.cpp:295
#, fuzzy
msgid "Start Test Scenario"
msgstr "Scenariets mål"
#: src/hotkey/hotkey_command.cpp:297
#, fuzzy
msgid "Show Helptip"
msgstr "spiller"
#: src/hotkey/hotkey_command.cpp:299
msgid "Show Lua Console"
msgstr ""
#: src/hotkey/hotkey_command.cpp:302
msgid "Unrecognized Command"
msgstr ""
#. TRANSLATORS: This is the language code which will be used
#. to store and fetch localized non-textual resources, such as images,
#. when they exist. Normally it is just the code of the PO file itself,
#. e.g. "de" of de.po for German. But it can also be a comma-separated
#. list of language codes by priority, when the localized resource
#. found for first of those languages will be used. This is useful when
#. two languages share sufficient commonality, that they can use each
#. other's resources rather than duplicating them. For example,
#. Swedish (sv) and Danish (da) are such, so Swedish translator could
#. translate this message as "sv,da", while Danish as "da,sv".
#: src/picture.cpp:527
msgid "language code for localized resources^en_US"
msgstr "nb,no"
#: src/preferences/display.cpp:122
msgid "No known themes. Try changing from within an existing game."
msgstr "Ingen kjente tema. Prøv å endre fra et eksisterende spill."
#: src/preferences/display.cpp:164
msgid ""
"The <b>$filename</b> server application provides multiplayer server "
"functionality and is required for hosting local network games. It will "
"normally be found in the same folder as the game executable."
msgstr ""
#: src/preferences/display.cpp:168
msgid "Find Server Application"
msgstr ""
#: src/preferences/game.cpp:380
msgid "No server has been defined."
msgstr "Ingen server har blitt definert"
#: src/preferences/game.cpp:898
msgid "[%H:%M]"
msgstr ""
#: src/preferences/game.cpp:901
msgid "[%I:%M %p]"
msgstr ""
#: src/terrain/translation.cpp:710
msgid ""
"A terrain with a string with more than 4 characters has been found, the "
"affected terrain is :"
msgstr ""
"Et terreng med en streng med mer enn 4 bokstaver er funnet, det berørte "
"terrenget er: "
#: src/wml_exception.cpp:62
msgid ""
"An error due to possibly invalid WML occurred\n"
"The error message is :"
msgstr ""
"En feil grunnet mulig invalid WML hendte\n"
"Feilmeldingen er :"
#: src/wml_exception.cpp:64
msgid "When reporting the bug please include the following error message :"
msgstr "Når feilen (bugreport) rapporteres, inkludere følgende feilmelding : "
#: src/wml_exception.cpp:94
msgid ""
"In section '[$section|]' where '$primary_key| = $primary_value' the "
"mandatory key '$key|' isn't set."
msgstr ""
"In section '[$section|]' where '$primary_key| = $primary_value' the "
"mandatory key '$key|' isn't set."
#: src/wml_exception.cpp:97
msgid "In section '[$section|]' the mandatory key '$key|' isn't set."
msgstr "In section '[$section|]' the mandatory key '$key|' isn't set."
#: src/wml_exception.cpp:113
msgid ""
"The key '$key' is deprecated and support will be removed in version "
"$removal_version."
msgstr ""
#: src/wml_exception.cpp:132
msgid ""
"The key '$deprecated_key' has been renamed to '$key'. Support for "
"'$deprecated_key' will be removed in version $removal_version."
msgstr ""
#, fuzzy
#~| msgid "Speed: "
#~ msgid "Speed:"
#~ msgstr "Hastighet: "
#~ msgid "Units move and fight speed"
#~ msgstr "Bevegelseshastighet for enhetene"
#, fuzzy
#~ msgid "Scenario"
#~ msgstr "Scenariets mål"
#, fuzzy
#~| msgid "Campaign"
#~ msgid "Campaign"
#~ msgstr "Felttog"
#, fuzzy
#~| msgid "Map Information"
#~ msgid "No era information found."
#~ msgstr "Kart informasjon"
#, fuzzy
#~ msgid "Wooden Open Door"
#~ msgstr "Bro"
#, fuzzy
#~ msgid "Sort players:"
#~ msgstr "Spillere:"
#, fuzzy
#~| msgid "Unlimited"
#~ msgid "FPS limiter"
#~ msgstr "Ubegrenset"
#, fuzzy
#~| msgid "Settings"
#~ msgid "Settings:"
#~ msgstr "Innstillinger"
#, fuzzy
#~ msgid "Refresh"
#~ msgstr "Oppfrisk Visning"
#, fuzzy
#~| msgid ""
#~| "You may login to the official multiplayer server with your forum "
#~| "username and password.\n"
#~| "Note that registration is not required to join the server: you need to "
#~| "supply a password only if you wish to use a registered username.\n"
#~| "\n"
#~| "The Battle for Wesnoth forum can be found at http://www.wesnoth.org/"
#~| "forum/"
#~ msgid ""
#~ "You may login to the official multiplayer server with your forum username "
#~ "and password.\n"
#~ "Note that registration is not required to join the server: you need to "
#~ "supply a password only if you wish to use a registered username.\n"
#~ "\n"
#~ "The Battle for Wesnoth forum can be found at https://forums.wesnoth.org/"
#~ msgstr ""
#~ "Du kan logge inn på den offisielle flerspillerserveren med brukernavn og "
#~ "passord fra forumet.\n"
#~ "Merk at registrering ikke er påkrevet for å logge på serveren: du må bare "
#~ "oppgi passord hvis du ønsker å bruke et registrert brukernavn.\n"
#~ "\n"
#~ "Forum for Battle for Wesnoth finner du her: http://www.wesnoth.org/forum/"
#, fuzzy
#~| msgid "None"
#~ msgid "None"
#~ msgstr "Ingen"
#~ msgid "Password Reminder"
#~ msgstr "Passordpåminner"
#, fuzzy
#~| msgid "Screenshot failed"
#~ msgid "Screenshot Saved"
#~ msgstr "Skjermbilde mislyktes"
#, fuzzy
#~| msgid "Choose Resolution"
#~ msgid "Choose weapon:"
#~ msgstr "Velg oppløsning"
#, fuzzy
#~| msgid "Add-ons"
#~ msgid "Get Add-ons"
#~ msgstr "Programtillegg"
#, fuzzy
#~| msgid "Connect to Server"
#~ msgid "Send new version to server"
#~ msgstr "Koble opp mot server"
#~ msgid "Experience modifier"
#~ msgstr "Erfaringsmodifikasjon"
#, fuzzy
#~ msgid "Multiplayer command dialog"
#~ msgstr "Flerspillerkommando wrapper dialog"
#~ msgid "Messaging"
#~ msgstr "Meldinger"
#~ msgid "Message:"
#~ msgstr "Melding:"
#, fuzzy
#~ msgid "Send"
#~ msgstr "Sand"
#~ msgid "Friends/Ignored List"
#~ msgstr "Venne-/Ignorerliste"
#, fuzzy
#~| msgid "Add As Friend"
#~ msgid "Add as Friend"
#~ msgstr "Legg til venn"
#, fuzzy
#~| msgid "Add As Ignore"
#~ msgid "Add as Ignore"
#~ msgstr "Legg til ignorert"
#~ msgid "Moderating"
#~ msgstr "Moderering"
#~ msgid "Ban"
#~ msgstr "Forby"
#, fuzzy
#~ msgid "Connected Players"
#~ msgstr "Spillere:"
#~ msgid "Sort lobby list"
#~ msgstr "Sorter vestibyleliste"
#~ msgid "Sort the player list in the lobby by player groups"
#~ msgstr "Sorter spillerlisten etter spillergrupper"
#~ msgid "Iconize lobby list"
#~ msgstr "Spillerliste som ikon"
#, fuzzy
#~| msgid "Show icons in front of the player names in the lobby."
#~ msgid "Show icons in front of the player names in the lobby"
#~ msgstr "Vis ikoner foran spillernavnene"
#, fuzzy
#~| msgid "Close Map"
#~ msgid "User Maps"
#~ msgstr "Lukk kart"
#, fuzzy
#~| msgid "Campaign"
#~ msgid "SP Campaigns"
#~ msgstr "Felttog"
#~ msgid ""
#~ "Widget definition '$definition' doesn't contain the definition for '$id'."
#~ msgstr ""
#~ "Widget definition '$definition' doesn't contain the definition for '$id'."
#, fuzzy
#~| msgid "Save password to preferences (clear text)"
#~ msgid "Save password to preferences (plain text)"
#~ msgstr "Lagre passord til innstillinger (klartekst)"
#~ msgid "player"
#~ msgstr "spiller"
#, fuzzy
#~| msgid "sound^Advanced Options"
#~ msgid "Advanced Settings"
#~ msgstr "Avanserte valg"
#, fuzzy
#~| msgid "New theme will take effect on next new or loaded game."
#~ msgid "The new theme will take effect after loading or starting a new game."
#~ msgstr "Nytt tema vil tre i effekt ved neste nye eller lastede spill."
#, fuzzy
#~| msgid "Choose Resolution"
#~ msgid "Modifiers"
#~ msgstr "Velg oppløsning"
#, fuzzy
#~ msgid "Options"
#~ msgstr "Handling"
#, fuzzy
#~| msgid "Add-ons"
#~ msgid "Add-on types:"
#~ msgstr "Programtillegg"
#, fuzzy
#~ msgid "Toggle All"
#~ msgstr "Nett av/på"
#, fuzzy
#~| msgid "Speed: "
#~ msgid "Seed:"
#~ msgstr "Hastighet: "
#, fuzzy
#~ msgid "Filter"
#~ msgstr "Fil: "
#~ msgid "Set Password"
#~ msgstr "Sett passord"
#, fuzzy
#~ msgid "Contents"
#~ msgstr "Koble til"
#, fuzzy
#~| msgid "Add As Friend"
#~ msgid "Add to Friends"
#~ msgstr "Legg til venn"
#, fuzzy
#~| msgid "Add As Ignore"
#~ msgid "Add to Ignores"
#~ msgstr "Legg til ignorert"
#~ msgid "Default"
#~ msgstr "Standard"
#~ msgid "Map to play:"
#~ msgstr "Kart å spille:"
#~ msgid "Show haloing effects"
#~ msgstr "Vis haloeffekter"
#, fuzzy
#~| msgid "Show haloing effects"
#~ msgid "Show special unit graphical effects"
#~ msgstr "Vis haloeffekter"
#, fuzzy
#~| msgid "Add As Ignore"
#~ msgid "Add Ignored"
#~ msgstr "Legg til ignorert"
#~ msgid "Delete File"
#~ msgstr "Slett fil"
#~ msgid "Deletion of the file failed."
#~ msgstr "Filsletting mislykket."
#~ msgid "Creation of the directory failed."
#~ msgstr "Oppretting av mappe var mislykket."
#~ msgid "Map Generator"
#~ msgstr "Kartgenerator"
#~ msgid "Load Game..."
#~ msgstr "Last inn spill..."
#~ msgid "infinite"
#~ msgstr "uendelig"
#, fuzzy
#~| msgid "Prefs section^General"
#~ msgid "Prefs tab^General"
#~ msgstr "Generelt"
#~ msgid "Prefs section^General"
#~ msgstr "Generelt"
#, fuzzy
#~| msgid "Prefs section^General"
#~ msgid "Prefs section^Hotkeys"
#~ msgstr "Generelt"
#~ msgid "Prefs section^Display"
#~ msgstr "Skjermvisning"
#~ msgid "Prefs section^Sound"
#~ msgstr "Lydeffekter"
#~ msgid "Prefs section^Multiplayer"
#~ msgstr "Gruppespill"
#, fuzzy
#~| msgid "Prefs section^General"
#~ msgid "Prefs section^Advanced"
#~ msgstr "Generelt"
#, fuzzy
#~ msgid "Version "
#~ msgstr "Versjon"
#, fuzzy
#~| msgid "Find $filename server binary to host networked games"
#~ msgid "Find $filename server binary"
#~ msgstr "Finn $filename server binary for å være vert for nettverkspill"
#, fuzzy
#~ msgid "Hewn Cave Wall"
#~ msgstr "Grottevegg"
#, fuzzy
#~| msgid "Mouse scrolling"
#~ msgid "Map scrolling"
#~ msgstr "Muserulling"
#, fuzzy
#~ msgid "Mouse emulation"
#~ msgstr "Moderering"
#, fuzzy
#~| msgid "Hotkey Settings"
#~ msgid "Joystick Settings"
#~ msgstr "Innstillinger for hurtigtaster"
#, fuzzy
#~ msgid "Private message:"
#~ msgstr "Send privat melding"
#, fuzzy
#~| msgid "Send a private message"
#~ msgid "When a private message is received"
#~ msgstr "Send privat melding"
#, fuzzy
#~| msgid "Random start time"
#~ msgid "Ready to start game:"
#~ msgstr "Tilfeldig starttid"
#, fuzzy
#~| msgid "Set path to wesnothd"
#~ msgid "Set Path to wesnothd"
#~ msgstr "Sett sti til wesnothd"
#~ msgid "Friends List"
#~ msgstr "Din venneliste"
#~ msgid "Add As Friend"
#~ msgstr "Legg til venn"
#~ msgid "Add As Ignore"
#~ msgstr "Legg til ignorert"
#~ msgid "sound^Advanced Options"
#~ msgstr "Avanserte valg"
#~ msgid "sound^Standard Options"
#~ msgstr "Standard valg"
#~ msgid "Custom"
#~ msgstr "Tilpasset"
#~ msgid "Apply"
#~ msgstr "Bruk"
#~ msgid "Sample rate (Hz):"
#~ msgstr "Avspillingsrate (Hz):"
#~ msgid "User defined sample rate"
#~ msgstr "Brukerdefinert avspillingsrate"
#~ msgid "Change the buffer size"
#~ msgstr "Endre bufferstørrelse"
#~ msgid "Buffer size: "
#~ msgstr "Bufferstørrelse: "
#~ msgid "Choose whether the game should run full screen or in a window"
#~ msgstr "Velg om spillet skal kjøres i fullskjerm eller vindu"
#~ msgid "Back to the multiplayer options"
#~ msgstr "Tilbake til valg for gruppespill"
#~ msgid "Insert a username"
#~ msgstr "Oppgi et brukernavn"
#~ msgid "Show text above a unit when it is hit to display damage inflicted"
#~ msgstr "Vis tekst med påført skade over enheter som blir skadet"
#~ msgid "Change the resolution the game runs at"
#~ msgstr "Endre skjermoppløsningen spillet kjører med"
#~ msgid "Change the theme the game runs with"
#~ msgstr "Endre det grafiske temaet spillet kjører med"
#~ msgid "Use graphical special effects (may be slower)"
#~ msgstr "Bruk grafiske spesialeffekter (kan saktne spillet)"
#~ msgid "View and configure keyboard shortcuts"
#~ msgstr "Se over og/eller endre hurtigtaster"
#~ msgid "Advanced section^Advanced"
#~ msgstr "Avansert"
#, fuzzy
#~| msgid "Refresh Image Cache"
#~ msgid "Purge Cache"
#~ msgstr "Oppfrisk bildebank"
#~ msgid "Hotkey Settings"
#~ msgstr "Innstillinger for hurtigtaster"
#, fuzzy
#~| msgid "Prefs section^Sound"
#~ msgid "Prefs section^Title Screen"
#~ msgstr "Lydeffekter"
#, fuzzy
#~| msgid "Prefs section^Sound"
#~ msgid "Prefs section^Editor"
#~ msgstr "Lydeffekter"
#~ msgid "There are no alternative video modes available"
#~ msgstr "Ingen alternativer for videomodus er tilgjenglige"
#, fuzzy
#~| msgid "Height:"
#~ msgid "Right"
#~ msgstr "Høyde:"
#, fuzzy
#~ msgid "Hat"
#~ msgstr "Klipp ut"
#~ msgid ""
#~ "The video mode could not be changed. Your window manager must be set to "
#~ "16 bits per pixel to run the game in windowed mode. Your display must "
#~ "support 1024x768x16 to run the game full screen."
#~ msgstr ""
#~ "Videomodus kunne ikke endres. Vindumanageren din må settes til 16 bits "
#~ "per pixel for å kjøre dette spillet i vindumodus. Displayet må støtte "
#~ "1024x768x16 for å kunne kjøre spillet med fullskjerm."
#, fuzzy
#~ msgid "Share map"
#~ msgstr "Generer kart"
#, fuzzy
#~ msgid "Quit Editor"
#~ msgstr "Kartbehandler"
#~ msgid "Next Generator"
#~ msgstr "Neste generator"
#, fuzzy
#~ msgid "Password: "
#~ msgstr "Passrd:"
#, fuzzy
#~ msgid "Elvish Castle"
#~ msgstr "Borg"
#~ msgid "Forested Hills"
#~ msgstr "Skogkledte åser"
#~ msgid "Forested Snow Hills"
#~ msgstr "Skogkledte vinteråser"
#, fuzzy
#~ msgid "Summer Deciduous Forested Hills"
#~ msgstr "Skogkledte åser"
#, fuzzy
#~ msgid "Fall Deciduous Forested Hills"
#~ msgstr "Skogkledte åser"
#, fuzzy
#~ msgid "Winter Deciduous Forested Hills"
#~ msgstr "Skogkledte åser"
#, fuzzy
#~ msgid "Snowy Deciduous Forested Hills"
#~ msgstr "Skogkledte åser"
#, fuzzy
#~ msgid "Summer Mixed Forested Hills"
#~ msgstr "Skogkledte åser"
#, fuzzy
#~ msgid "Fall Mixed Forested Hills"
#~ msgstr "Skogkledte åser"
#, fuzzy
#~ msgid "Winter Mixed Forested Hills"
#~ msgstr "Skogkledte åser"
#, fuzzy
#~ msgid "Snowy Mixed Forested Hills"
#~ msgstr "Skogkledte åser"
#, fuzzy
#~| msgid "Tropical Forest"
#~ msgid "Tropical Forested Hills"
#~ msgstr "Tropisk skog"
#, fuzzy
#~| msgid "Forested Hills"
#~ msgid "Palm Forested Hills"
#~ msgstr "Skogkledte åser"
#, fuzzy
#~| msgid "Forested Hills"
#~ msgid "Dense Palm Forested Hills"
#~ msgstr "Skogkledte åser"
#, fuzzy
#~| msgid "Forested Hills"
#~ msgid "Savanna Forested Hills"
#~ msgstr "Skogkledte åser"
#~ msgid "Show color cursors"
#~ msgstr "Vis fargede pekere"
#~ msgid "Use colored mouse cursors (may be slower)"
#~ msgstr "Bruk fargede musepekere (kan saktne spillet)"
#, fuzzy
#~| msgid ""
#~| "Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
#~ msgid ""
#~ "Screenshot hotkeys should be combined with the Control, Alt or Meta "
#~ "modifiers to avoid problems."
#~ msgstr ""
#~ "Advarsel: skjermbilde-snarveier er ikke forbundet med Control, Alt eller "
#~ "Meta taster."
#, fuzzy
#~| msgid "Switch Map"
#~ msgid "Switch Area"
#~ msgstr "Bytt kart"
#~ msgid "Map-Screenshot"
#~ msgstr "Kart-skjermbilde"
#, fuzzy
#~| msgid "Screenshot done"
#~ msgid "Screenshot Done"
#~ msgstr "Skjermbilde tatt"
#, fuzzy
#~| msgid "Multiplayer Options"
#~ msgid "Filter Options"
#~ msgstr "Valg for gruppespill"
#, fuzzy
#~| msgid "Flip Clipboard Horizontally"
#~ msgid "Scroll Viewport Horizontally"
#~ msgstr "Flipp Clipboard horisontalt"
#, fuzzy
#~| msgid "Flip Clipboard Vertically"
#~ msgid "Scroll Viewport Vertically"
#~ msgstr "Flipp Clipboard vertikalt"
#, fuzzy
#~| msgid "Time of day lighting preset"
#~ msgid "Time of day lighting preset:"
#~ msgstr "Forhåndsinnstilt lyssetting (Tid på Dagen)"
#, fuzzy
#~| msgid "Custom lighting setting"
#~ msgid "Custom lighting settings"
#~ msgstr "Brukerdefinert lyssetting"
#, fuzzy
#~| msgid "Auto-update map view"
#~ msgid "Automatically update map view"
#~ msgstr "Autooppdater kartvisning"
#~ msgid "Add this username to your ignores list"
#~ msgstr "Legg brukernavnet til listen over ignorerte"
#, fuzzy
#~| msgid "Auto-update Terrain Transitions"
#~ msgid "Auto-update Terrain Transitions: Yes"
#~ msgstr "Auto-oppdater terrengoverganger"
#, fuzzy
#~ msgid "Types"
#~ msgstr "ja"
#, fuzzy
#~| msgid "Default"
#~ msgid "Reset Defaults"
#~ msgstr "Standard"
#, fuzzy
#~| msgid "Select All"
#~ msgid "Reset All"
#~ msgstr "Velg alt/alle"
#, fuzzy
#~| msgid "This Hotkey is already in use."
#~ msgid "This hotkey is already in use."
#~ msgstr "Denne hurtigtasten er allerede i bruk."
#~ msgid "Create New Map"
#~ msgstr "Lag nytt kart"
#~ msgid "Create game"
#~ msgstr "Opprett spill"
#~ msgid "Save replay on SP/MP victory or MP defeat"
#~ msgstr "Lagre opptak ved SP/MP Seier eller MP Nederlag"
#, fuzzy
#~| msgid "Save replay on SP/MP victory or MP defeat"
#~ msgid "Save Replay on SP/MP Victory or MP Defeat"
#~ msgstr "Lagre opptak ved SP/MP Seier eller MP Nederlag"
#, fuzzy
#~| msgid "Delete auto-saves on SP/MP victory or MP defeat"
#~ msgid "Delete Auto-Saves on SP/MP Victory or MP Defeat"
#~ msgstr "Slett auto-lagrede filer ved SP/MP Seier eller MP Nederlag"
#~ msgid "Resize map"
#~ msgstr "Endre kartstørrelse "
#~ msgid "Allow more than one map to be open at the same time (MDI)"
#~ msgstr "Tillat mer enn ett åpent kart samtidig (MDI)"
#~ msgid "Show Unit Idle Animations"
#~ msgstr "Vis stående animasjoner"
#~ msgid "Stop"
#~ msgstr "Stopp"
#~ msgid "Play"
#~ msgstr "Spill av"
#~ msgid "Reset"
#~ msgstr "Tilbakestill"
#~ msgid "Close Window"
#~ msgstr "Lukk vindu"
#, fuzzy
#~ msgid "Saved preference:"
#~ msgstr "Lagret temainnstilling: "
#, fuzzy
#~ msgid "Sunken Keep"
#~ msgstr "Oversvømt ruin"
#, fuzzy
#~ msgid "Swamp Keep"
#~ msgstr "Sump"
#, fuzzy
#~ msgid "Add to friends list"
#~ msgstr "Legg brukernavnet til listen over venner"
#, fuzzy
#~ msgid "Add to ignores list"
#~ msgstr "Legg brukernavnet til listen over ignorerte"
#~ msgid "Name: "
#~ msgstr "Navn: "
#~ msgid "Enable scroll tracking of unit actions"
#~ msgstr "Tillat skjermrulling å følge enheter"
#~ msgid "Reverse Time Graphics"
#~ msgstr "Speilvend sol/måne"
#~ msgid "Music Volume:"
#~ msgstr "Musikkvolum:"
#~ msgid "UI Sound Volume:"
#~ msgstr "UI Lydvolum:"
#~ msgid "Bell Volume:"
#~ msgstr "Klokkevolum:"
#~ msgid ""
#~ "Should the map view scroll to a unit when an action or move is animated."
#~ msgstr "Burde kartvisningen rulle til en enhet når en handling animeres?"
#~ msgid "Choose whether the sun moves left-to-right or right-to-left"
#~ msgstr ""
#~ "Velg om solen skal bevege seg fra venstre mot høyre eller vice versa"
#, fuzzy
#~ msgid "Select unit:"
#~ msgstr "Velg Ingen"
#, fuzzy
#~ msgid "Generate name"
#~ msgstr "Generer kart"
#~ msgid "Mushroom Grove Lit"
#~ msgstr "Opplyst Soppskog"
#~ msgid "Impassable Desert Mountains"
#~ msgstr "Utilgjenglige Ørkenfjell"
#, fuzzy
#~ msgid "Castle Human Keep"
#~ msgstr "Borg"
#, fuzzy
#~ msgid "Snowy Castle Keep"
#~ msgstr "Borg"
#, fuzzy
#~ msgid "Deep Water Medium"
#~ msgstr "Dypt vann"
#, fuzzy
#~ msgid "Deep Water Tropical"
#~ msgstr "Dypt vann"
#~ msgid "Snow Forest"
#~ msgstr "Vinterskog"
#~ msgid "User-Command#2"
#~ msgstr "User-Command#2"
#~ msgid "User-Command#3"
#~ msgstr "User-Command#3"
#~ msgid "Wall"
#~ msgstr "Vegg"
#~ msgid "Could not get image for terrain: $terrain."
#~ msgstr "Kunne ikke finne bilde for terreng: $terrain."
#~ msgid "Error creating or aquiring an image."
#~ msgstr "Feil ved dannelse eller anskaffelse av bilde."
#, fuzzy
#~ msgid "Fort"
#~ msgstr "Skog"
#~ msgid "Ruin"
#~ msgstr "Ruin"
#~ msgid "River Ford"
#~ msgstr "Vadested"
#~ msgid "Window not defined."
#~ msgstr "Vindu er ikke definert"
#~ msgid "Save The Map"
#~ msgstr "Lagre kartet"
#, fuzzy
#~ msgid ""
#~ "'stack_data' must have the same number of columns as the "
#~ "'list_definition'."
#~ msgstr ""
#~ "'list_data' must have the same number of columns as the 'list_definition'."
#~ msgid "Adjust Gamma"
#~ msgstr "Tilpass gammanivå"
#~ msgid "Gamma:"
#~ msgstr "Gamma:"
#~ msgid "Change the brightness of the display"
#~ msgstr "Endre lysstyrke"
#, fuzzy
#~ msgid "No scrollbar defined."
#~ msgstr "Kartlaging mislyktes."
#~ msgid "Your modifications to the map will be lost. Continue?"
#~ msgstr "Endringene i kartet vil gå tapt. Fortsette likevel?"
#~ msgid "Generate New Map"
#~ msgstr "Generer nytt kart"
#~ msgid "Map creation failed."
#~ msgstr "Kartlaging mislyktes."
#~ msgid "Video Mode"
#~ msgstr "Videomodus"
#~ msgid "X-Axis"
#~ msgstr "X-akse"
#~ msgid "Y-Axis"
#~ msgstr "Y-akse"
#~ msgid "Flip around (this may change the dimensions of the map):"
#~ msgstr "Vend om en akse (dette kan komme til å endre kartets dimensjoner):"
#~ msgid "Set Terrain"
#~ msgstr "Angi terreng"
#~ msgid "Set Player's keep"
#~ msgstr "Angi spillerens vakttårn"
#~ msgid "Flip Map"
#~ msgstr "Speilvend kart"
#~ msgid "Draw Terrain"
#~ msgstr "Tegn terreng"
#, fuzzy
#~ msgid "Delay transition updates"
#~ msgstr "Forsink skoddeoppdateringer"
#~ msgid "Cave Lit"
#~ msgstr "Belyst grotte"
#~ msgid "Normal Mode"
#~ msgstr "Normalmodus"