2861 lines
114 KiB
Text
2861 lines
114 KiB
Text
msgid ""
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msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2021-06-20 12:00 UTC\n"
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"PO-Revision-Date: 2019-01-23 23:48+0100\n"
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"Last-Translator: Stanislav Hoferek <shoferek@gmail.com>\n"
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"Language-Team: none <>\n"
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"Language: sk_SK\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
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"X-Generator: Poedit 2.0.4\n"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:10 data/campaigns/Liberty/_main.cfg:11
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msgid "Liberty"
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msgstr "Sloboda"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:19
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msgid "Easy"
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msgstr "Ľahká"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:19
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msgid "Peasant"
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msgstr "Sedliak"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:20
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msgid "Normal"
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msgstr "Normálna"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:20
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msgid "Outlaw"
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msgstr "Štvanec"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:21
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msgid "Difficult"
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msgstr "Ťažká"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:21
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msgid "Fugitive"
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msgstr "Utečenec"
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#. [campaign]: id=Liberty
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#. Yes, that is "marchlanders", not "marshlanders".
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#. "marchlander" is archaic English for an inhabitant of a border region.
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#: data/campaigns/Liberty/_main.cfg:26
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msgid ""
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"As the shadow of civil war lengthens across Wesnoth, a band of hardy "
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"marchlanders revolts against the tyranny of Queen Asheviere. To win their "
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"way to freedom, they must defeat not just the trained blades of Wesnothian "
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"troops but darker foes including orcs and undead.\n"
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"\n"
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msgstr ""
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"S narastajúcim tieňom občianskej vojny nad Wesnothom sa do do odboja proti "
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"tyranii kráľovnej Aševiery púšťa skupina húževnatých pohraničiarov. V ceste "
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"za vytúženou slobodou im však nebudú stáť len ostré čepele kráľovského "
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"vojska, ale aj temnejšie hrozby — Orkovia a Nemŕtvi.\n"
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"\n"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:28
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msgid "(Novice level, 8 scenarios.)"
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msgstr "(Ľahká úroveň, 8 scén.)"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:31
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msgid "Campaign Design"
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msgstr "Návrh kampane"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:37
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msgid "Prose-doctoring and preparation for mainline"
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msgstr "Úprava textov a príprava pre zaradenie medzi hlavné kampane"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:43
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msgid "Campaign Maintenance"
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msgstr "Udržiavanie kampane"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:54
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msgid "Artwork and Graphics Design"
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msgstr "Grafika a dizajn kampane"
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#. [scenario]: id=01_The_Raid
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:4
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msgid "The Raid"
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msgstr "Nájazd"
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#. [label]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:17
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msgid "Dallben"
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msgstr "Dallben"
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:22
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#, fuzzy
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#| msgid ""
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#| "In the Era of Turmoil, during the reign of King Garard II, the border "
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#| "towns of Delwyn and Dallben in the province of Annuvin grew increasingly "
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#| "dissatisfied with the King’s rule. Being preoccupied with the great wars, "
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#| "the King was unable to send adequate forces to protect the frontier."
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msgid ""
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"In the Era of Turmoil, during the reign of King Garard II, the border towns "
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"of Delwyn and Dallben in the Province of Annuvin grew increasingly "
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"dissatisfied with the King’s rule. Being preoccupied with the great wars, "
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"the King was unable to send adequate forces to protect the frontier."
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msgstr ""
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"Vo Veku Zmätku, počas vlády kráľa Gararda II, boli obyvatelia hraničných "
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"miest Delwyn a Dallben v provincii Annuvin stále nespokojnejší s kráľovým "
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"vládnutím. Kráľ, ktorý bol úplne zaujatý veľkými vojnami, neposlal primerané "
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"sily na obranu hraníc krajiny."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:26
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msgid ""
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"The hardy people of these marches learned self-reliance and survival skills "
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"against the raiding orc hordes and savage saurians. They established their "
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"own trading routes and pacts of mutual defense."
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msgstr ""
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"Húževnatí obyvatelia pohraničia sa osamostatnili a osvojili si schopnosti "
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"prežitia v boji proti nájazdom orkských bojovníkov a zúrivých jašterov."
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||
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:30
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msgid ""
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"Although not permitted to train with proper military weapons, these woodsmen "
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"were at home in the forests and swamps of the Western Marches, and became "
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"very effective with their simple slings and clubs."
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msgstr ""
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"Hoci týmto lesníkom nebolo povolené cvičiť sa v boji s riadnymi zbraňami, "
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"boli veľmi zručný v boji s jednoduchými prakmi a palicami. Ich domovom boli "
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"lesy a močiare Západných hraníc."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:34
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msgid ""
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"After the betrayal of the King by Queen Asheviere, the new regent of Wesnoth "
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"sought to consolidate her ill-gotten power. She sent her armies across "
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"Wesnoth to intimidate the provincial rulers and secure her continued reign."
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msgstr ""
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"Potom, ako kráľovná Aševiéra zradila kráľa, vyslala vojská do celého "
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"Wesnothu, aby zastrašila provinčných vládcov a zaistila tak svoju vládu."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:38
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msgid ""
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"The people of Annuvin were unwilling to relinquish their hard-earned self-"
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"rule, especially not to this pretender..."
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msgstr ""
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"Ľud Annuvinu sa však nemienil vzdať ťažko nadobudnutej samostatnosti. A už "
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"vôbec nie nejakej podvodníčke..."
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#. [side]: type=Bandit_Peasant, id=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:50
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:20
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msgid "Baldras"
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msgstr "Baldras"
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#. [side]: type=Goblin Pillager, id=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:80
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msgid "Fal Khag"
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msgstr "Fal Khag"
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#. [side]: type=Goblin Pillager, id=Fal Khag
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#. [side]: type=Orcish Warlord, id=Vashna
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:86
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:136
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msgid "Orcs"
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msgstr "Orkovia"
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#. [objective]: condition=win
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:107
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msgid "Defeat all of the Goblin marauders"
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msgstr "Porazíš všetkých goblinských nájazdníkov"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:111
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msgid "Goblins reach the village of Dallben"
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msgstr "Goblini dorazia do Dallbenu"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:115
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:75
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:138
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:99
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:118
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#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:154
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:93
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:219
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:298
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:522
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msgid "Death of Baldras"
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msgstr "Umrie Baldras"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:119
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:79
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:142
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:103
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:122
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#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:158
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:97
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msgid "Death of Harper"
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msgstr "Umrie Harper"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:159
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msgid "Gatrakh"
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msgstr "Gatrakh"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:160
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msgid "Thurg"
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msgstr "Thurg"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:163
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:168
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:173
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msgid "Krung"
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msgstr "Krung"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:164
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:169
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:174
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msgid "Gorokh"
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msgstr "Gorokh"
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#. [message]: speaker=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:196
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msgid ""
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"I long to burn human cities, but until our great chieftains provide us with "
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"sufficient forces we must look to these villagers to feed our wolves and "
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"slake the thirst of our blades."
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msgstr ""
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"Už sa teším na vypálenie ľudských miest, ale pokiaľ nám naši veľký vodcovia "
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"neposkytnú dostatok jednotiek, musia nám stačiť títo dedinčania — nasýtia "
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"našich vlkov a utíšia smäd našich čepelí."
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#. [message]: speaker=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:200
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msgid ""
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"Ride, you worms, I want to finish our raid before the hunting party returns "
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"to the human village."
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msgstr ""
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"Vpred, vy červy, chcem tento nájazd skončiť skôr než sa poľovnícka skupina "
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"vráti do ľudskej dediny."
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:209
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msgid "Jalak"
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msgstr "Jalak"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:210
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msgid "Delurin"
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msgstr "Delurin"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:211
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msgid "Red"
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msgstr "Red"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:212
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msgid "Ordo"
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msgstr "Ordo"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:213
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msgid "Novus"
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msgstr "Novus"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:214
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msgid "Teneor"
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msgstr "Teneor"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:215
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msgid "Kembe"
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msgstr "Kembe"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:216
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msgid "Treagh"
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msgstr "Treagh"
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#. [unit]: type=Footpad_Peasant, id=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:223
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msgid "Harper"
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msgstr "Harper"
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#. [message]: speaker=Red
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:249
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msgid ""
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"Look, goblin riders approach! You were right, they were going to raid "
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"Dallben while we were gone."
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msgstr ""
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"Pozrite, približujú sa gobliní jazdci! Mali ste pravdu, chceli vyplieniť "
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"Dallben kým sme boli preč."
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||
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:253
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msgid ""
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"We must stop them before they reach the village. Damn the crown, they have "
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"long since forgotten about us out here."
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msgstr ""
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"Musíme ich zastaviť skôr, než sa dostanú do dediny. Čert vezmi korunu, naši "
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"mocipáni na nás tu vonku už dávno zabudli."
|
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#. [message]: speaker=Harper
|
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:257
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msgid ""
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"That goblin leader is heading full-speed straight for Dallben. But we’ll "
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"need to chase them all down if we’re going to stop them."
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msgstr ""
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||
"Náčelník goblinov mieri plnou rýchlosťou priamo na Dallben. Musíme ho "
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"prenasledovať ak ich chceme zastaviť."
|
||
|
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#. [message]: speaker=Baldras
|
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:261
|
||
msgid ""
|
||
"Do it. Try to hold them back until us old-timers can get there and finish "
|
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"them off."
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||
msgstr ""
|
||
"Učiňte tak. Snažte sa ich zdržať, kým sa ta dostaneme my — veteráni — a "
|
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"dorazíme ich."
|
||
|
||
#. [message]: speaker=Baldras
|
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#. Some languages, including Norwegian and Old English, don't
|
||
#. have a single word for "uncle", dividing it into
|
||
#. mother's-brother vs. father's-brother. Baldras is
|
||
#. Harper's mother's brother. In some human societies,
|
||
#. including the Navaho and Akan, this would give him a
|
||
#. special responsibility for the boy.
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:271
|
||
msgid ""
|
||
"And Harper... don’t get yourself killed. I’m responsible for you now that "
|
||
"your father is gone, and I won’t dishonor his memory by breaking my promise "
|
||
"to keep you safe."
|
||
msgstr ""
|
||
"A Harper... nenechaj sa zabiť. Po smrti tvojho otca som za teba zodpovedný a "
|
||
"nezneuctím jeho spomienku tým, že poruším svoj sľub ochrániť ťa."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:275
|
||
msgid "... I know... All right now, let’s stop these goblins!"
|
||
msgstr "...Viem... Tak dobre, poďme zastaviť tých goblinov!"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:308
|
||
msgid ""
|
||
"We are barely able to survive these orc raids. We lost two men last week, "
|
||
"more today... yet Weldyn does nothing!"
|
||
msgstr ""
|
||
"Sme sotva schopní prežiť nájazdy tých orkov. Minulý týždeň sme stratili "
|
||
"dvoch mužom, ďalších dnes... no Weldyn nič nerobí!"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:315
|
||
msgid ""
|
||
"We are barely able to survive these orc raids. We lost two men last week, "
|
||
"more could have died today... yet Weldyn does nothing!"
|
||
msgstr ""
|
||
"Sme sotva schopní prežiť nájazdy tých orkov. Minulý týždeň sme stratili "
|
||
"dvoch mužov, o ďalších sme mohli prísť dnes... no Weldyn nič nerobí!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:321
|
||
msgid ""
|
||
"The King stopped sending patrols out here once the war started. Once that "
|
||
"happened, the burden fell to us. We are citizens of Wesnoth, and as long as "
|
||
"her banner flies we will resist the horde."
|
||
msgstr ""
|
||
"Kráľ k nám prestal posielať hliadky odkedy začala vojna. Keď sa tak stalo, "
|
||
"celé bremeno padlo na nás. Sme obyvatelia Wesnothu, a kým jeho zástava veje, "
|
||
"budeme horde odolávať."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:325
|
||
msgid "The banner will fly over a ghost town if help does not come soon."
|
||
msgstr "Zástava bude viať nad mestom duchov, ak pomoc nepríde skoro."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:355
|
||
msgid ""
|
||
"They’re getting closer to our village! What about the town guards, can they "
|
||
"help us?"
|
||
msgstr "Približujú sa k našej dedine! Ktovie či nám pomôže nám mestská stráž?"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:359
|
||
msgid ""
|
||
"They’ll come out when they see those riders, or us, approaching, but there "
|
||
"aren’t many of them... I wouldn’t count on them being able to protect the "
|
||
"village alone for long."
|
||
msgstr ""
|
||
"Zaujmú pozície až uvidia tých jazdcov alebo nás ako prichádzame, no nie je "
|
||
"ich veľa... Nespoliehal by som sa na to, že budú schopní brániť dedinu veľmi "
|
||
"dlho."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:372
|
||
msgid "Remald"
|
||
msgstr "Remald"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:373
|
||
msgid "Wolmas"
|
||
msgstr "Wolmas"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:378
|
||
msgid "Jasken"
|
||
msgstr "Jasken"
|
||
|
||
#. [message]: speaker=Wolmas
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:385
|
||
msgid "What’s happening here? Why are you running like mad, $unit.name|?"
|
||
msgstr "Čo sa to tu deje? Prečo uháňaš ako blázon, $unit.name|?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:389
|
||
msgid "Goblin riders on the hunt. We must not let any of them to the village!"
|
||
msgstr "Gobliní jazdci sú na love. Nesmieme pustiť žiadneho z nich do dediny!"
|
||
|
||
#. [message]: speaker=Wolmas
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:396
|
||
msgid "Look! Goblin riders are on the hunt — and heading right for Dallben!"
|
||
msgstr "Pozrite! Gobliní jazdci sú na love — a smerujú priamo do Dallbenu!"
|
||
|
||
#. [message]: speaker=Remald
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:400
|
||
msgid "Halt!"
|
||
msgstr "Stáť!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:420
|
||
msgid ""
|
||
"The goblins reached the village! There will surely be nothing left when they "
|
||
"are done pillaging it."
|
||
msgstr ""
|
||
"Goblini sa dostali k dedine! Potom, ako skončia s rabovaním, tam nezostane "
|
||
"kameň na kameni."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:433
|
||
msgid ""
|
||
"None remarked on the passing of the tiny, isolated frontier town. It was but "
|
||
"a harbinger of the evil to come under the tyranny of Asheviere."
|
||
msgstr ""
|
||
"Nikoho veľmi nezaujímal osud malého, odľahlého pohraničného mestečka. Bol "
|
||
"však predzvesťou všetkého zla, ktoré mala priniesť Aševiérina krutovláda."
|
||
|
||
#. [scenario]: id=02_Civil_Disobedience
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:4
|
||
msgid "Civil Disobedience"
|
||
msgstr "Občianska neposlušnosť"
|
||
|
||
#. [side]: type=Bandit, id=Baldras
|
||
#. [side]: type=Rogue, id=Hans
|
||
#. [side]: type=Highwayman, id=Baldras
|
||
#. [side]: type=Bandit_Peasant, id=Baldras
|
||
#. [side]
|
||
#. [side]: type=Shadow Lord, id=Helicrom
|
||
#. [side]: type=Highwayman_Peasant, id=Relana
|
||
#. [side]: type=General, id=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:26
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:62
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:38
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:70
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:37
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:59
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:35
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:91
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:52
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:75
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:43
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:49
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:169
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:178
|
||
msgid "Rebels"
|
||
msgstr "Rebeli"
|
||
|
||
#. [side]: type=Cavalier, id=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:35
|
||
msgid "Tarwen"
|
||
msgstr "Tarwen"
|
||
|
||
#. [side]: type=Master Bowman, id=Quentin
|
||
#. [side]
|
||
#. [side]: type=Royal Guard, id=Archarel
|
||
#. [side]: type=Iron Mauler, id=Linneus
|
||
#. [side]: type=Cavalier, id=Tarwen
|
||
#. [side]: type=General, id=Kestrel
|
||
#. [side]: type=General, id=Dommel
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:41
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:80
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:48
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:64
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:60
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:76
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:91
|
||
msgid "Asheviere"
|
||
msgstr "Aševiéra"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:71
|
||
msgid "Kill the Wesnoth army captain, Tarwen"
|
||
msgstr "Zabiješ Tarwena, kapitána armády Wesnothu"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:121
|
||
msgid "Look, riders approach."
|
||
msgstr "Hľaďte, približujú sa nejakí jazdci."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:125
|
||
msgid "Stand fast, nephew."
|
||
msgstr "Buď silný, synovče."
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:138
|
||
msgid ""
|
||
"By order of the Queen, the magistrate of this town is ordered to travel with "
|
||
"us to Elensefar for vetting."
|
||
msgstr ""
|
||
"Príkazom kráľovnej sa predstavenému tohto mesta nariaďuje cestovať s nami do "
|
||
"Elensefaru z dôvodu preverovania."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:142
|
||
msgid "Garard is the King of Wesnoth. We are ruled by no queen."
|
||
msgstr "Kráľom Wesnothu je Garad. Nám nevládne žiadna kráľovná."
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:146
|
||
msgid ""
|
||
"Insolent peasants, you will kneel before your betters! Asheviere is the "
|
||
"Queen of Wesnoth. The King fell three weeks ago at Abez. I shall not bandy "
|
||
"words with you. Your magistrate will be coming with us, and we do not care "
|
||
"if it is dead or alive."
|
||
msgstr ""
|
||
"Nehanební sedliaci, pokľaknete pred vašimi nadriadenými! Aševiéra je "
|
||
"kráľovná Wesnothu. Kráľ padol pred troma týždňami v bojoch pri Abeze. "
|
||
"Nebudem sa s vami hádať. Pôjdete s nami, živí alebo mŕtvi."
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:180
|
||
msgid "Guard the gate."
|
||
msgstr "Strážte bránu."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:193
|
||
msgid "Harper, get out of here. This is no battle for you."
|
||
msgstr "Harper, uteč odtiaľto. Toto nie je boj pre teba."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:198
|
||
msgid ""
|
||
"I am the magistrate of Dallben, and it is <i>you</i> who will be leaving "
|
||
"Dallben, be it dead or alive."
|
||
msgstr ""
|
||
"Ja som predstaveným Dallbenu a to <i>vy</i> opustíte Dallben živí alebo "
|
||
"mŕtvi."
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:213
|
||
msgid "Get back, you cur!"
|
||
msgstr "Nedovoľuj si ty sedlák!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:227
|
||
msgid "Get out of my village!"
|
||
msgstr "Vypadni z mojej dediny!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:240
|
||
msgid ""
|
||
"Our lives were hard enough when we were beneath the attention of the Crown. "
|
||
"But now I fear things will be worse."
|
||
msgstr ""
|
||
"Život bol pre nás dosť ťažký i predtým, než si na nás spomenuli na "
|
||
"kráľovskom dvore. Teraz sa však veci ešte viac pritvrdia."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:245
|
||
msgid "We must tell the people of Delwyn about this."
|
||
msgstr "Musíme o tomto upovedomiť ľudí v Delwyne."
|
||
|
||
#. [message]: role=Advisor
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:258
|
||
msgid ""
|
||
"That is true. We have always flown to their aid, and they to ours. This is "
|
||
"something we should face together."
|
||
msgstr ""
|
||
"Tak je. Vždy sme si vzájomne pomáhali. Toto je situácia, ktorej by sme mali "
|
||
"čeliť spoločne."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:263
|
||
msgid ""
|
||
"Very well. We will go to Delwyn and share counsel with them. I never thought "
|
||
"Wesnoth would fall into darkness. Now, not only do the orcs threaten our "
|
||
"lands, but some sinister thing is happening with the ascent of the Queen to "
|
||
"the throne."
|
||
msgstr ""
|
||
"Dobre. Pôjdeme sa do Delwynu poradiť. Nikdy som si nemyslel, že by Wesnoth "
|
||
"mohol upadnúť do temnoty. Akoby nestačilo, že nás ohrozujú orkovia, s "
|
||
"nástupom kráľovnej na trón sa začínajú diať zlovestné veci."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:268
|
||
msgid ""
|
||
"Today we may no longer be citizens of Wesnoth. I wish it could be otherwise, "
|
||
"but we are now outlaws."
|
||
msgstr ""
|
||
"Dnes už nie sme občanmi Wesnothu. Želám si, aby to bolo ináč, no teraz "
|
||
"stojíme mimo zákon."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:340
|
||
msgid ""
|
||
"Oh, no! We have run out of time, they have arrived with reinforcements..."
|
||
msgstr "Ach nie! Náš čas vypršal, ich posily dorazili..."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:353
|
||
msgid ""
|
||
"They would be remembered only as traitors rightly put down by the Queen’s "
|
||
"lances. And in the dark years to come, woe betide any who questioned it."
|
||
msgstr ""
|
||
"Podľa oficiálnej správy to boli len obyčajní zradcovia, ktorých rebéliu "
|
||
"právom rozprášila kráľovnina armáda. A v temných rokoch, ktoré nasledovali, "
|
||
"sa o tom nikto neodvážil pochybovať."
|
||
|
||
#. [scenario]: id=03_A_Strategy_of_Hope
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:4
|
||
msgid "A Strategy of Hope"
|
||
msgstr "Stratégia nádeje"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:18
|
||
msgid ""
|
||
"Fearing that the Queen’s army would return in force in the wake of its "
|
||
"fallen patrol, Baldras and his men fled Dallben. They tracked to Delwyn and "
|
||
"sent ahead for the magistrate, Relana, to meet them in a secluded strath in "
|
||
"the swamps."
|
||
msgstr ""
|
||
"Baldras a jeho muži utiekli z Dallbenu, pretože sa obávali, že sa kráľovnina "
|
||
"armáda vráti s posilami kvôli porazenej hliadke. Pochodovali do Delwynu a "
|
||
"vopred poslali správu predstavenej, Relane, aby sa s nimi stretla v odľahlom "
|
||
"údolí v bažinách."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:22
|
||
msgid ""
|
||
"As morning dawned over the day after next, they found Relana already waiting "
|
||
"for them."
|
||
msgstr ""
|
||
"Keď sa rozvidnelo na nasledujúci deň, našli Relanu, ktorá ich už čakala."
|
||
|
||
#. [side]: type=Highwayman_Peasant, id=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:49
|
||
msgid "Relana"
|
||
msgstr "Relana"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:78
|
||
msgid "Urk Delek"
|
||
msgstr "Urk Delek"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-Jarrof
|
||
#. [side]: type=Necromancer, id=Mal-Jerod
|
||
#. [side]: type=Lich, id=Sel-Mana
|
||
#. [side]: type=Orcish Warrior, id=Urk Delek
|
||
#. [side]: type=Saurian Oracle, id=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:100
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:122
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:105
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:121
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:138
|
||
msgid "Evil"
|
||
msgstr "Zlo"
|
||
|
||
#. [side]: type=Saurian Oracle, id=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:107
|
||
msgid "Thhsthss"
|
||
msgstr "Thhsthss"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:134
|
||
msgid "Defeat both enemy leaders"
|
||
msgstr "Porazíš oboch nepriateľských veliteľov"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:146
|
||
msgid "Death of Relana"
|
||
msgstr "Umrie Relana"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:180
|
||
msgid ""
|
||
"Relana, thank you for welcoming our messenger and agreeing to meet with us. "
|
||
"In your many years as Delwyn’s magistrate I have never known your judgment "
|
||
"to err."
|
||
msgstr ""
|
||
"Relana, ďakujem ti za prijatie nášho vyslanca, Relnan, a súhlas stretnúť sa "
|
||
"s nami. Za mnoho rokov, ktoré si strávil ako predstavený Delwynu, si nemal "
|
||
"mylný úsudok."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:184
|
||
msgid ""
|
||
"It has been a long time, old friend. Your news worries us. Yet, there is no "
|
||
"problem we have not worked out together."
|
||
msgstr ""
|
||
"Dávno sme sa nevideli, starý priateľu. Tvoje správy nás znepokojujú. Nebol "
|
||
"však taký problém, ktorý by sme neboli vyriešili."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:188
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "You do not understand. We attacked a Wesnoth army patrol. Not only that, "
|
||
#| "the leader was no man I had ever seen in Annuvin province before. Never "
|
||
#| "has one been sent out here as a patrol captain who was so ruthless and "
|
||
#| "cruel."
|
||
msgid ""
|
||
"You do not understand. We attacked a Wesnoth army patrol. Not only that, the "
|
||
"leader was no man I had ever seen in Annuvin Province before. Never has one "
|
||
"been sent out here as a patrol captain who was so ruthless and cruel."
|
||
msgstr ""
|
||
"Nerozumieš. Zaútočili sme na vojenskú hliadku Wesnothu. A nielen to — ich "
|
||
"vodca bol muž, ktorého som nikdy predtým v našej provincii nevidel. Ešte "
|
||
"nikdy sem neposlali takého bezohľadného a krutého kapitána."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:192
|
||
msgid ""
|
||
"Had they taken my uncle, they would have surely shown up in Delwyn today "
|
||
"with the same ultimatum. As it is, several riders escaped."
|
||
msgstr ""
|
||
"Ak by boli so sebou vzali môjho strýka, určite by sa ukázali aj v Delwyne, a "
|
||
"to s rovnakým ultimátom. Nanešťastie sa ale niekoľkým jazdcom podarilo "
|
||
"uniknúť."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:196
|
||
msgid ""
|
||
"Well, it won’t be long until they report back to the local garrison with the "
|
||
"details of your encounter."
|
||
msgstr ""
|
||
"Nuž, nebude trvať dlho kým oznámia v miestnej pevnosti podrobnosti vášho "
|
||
"stretnutia."
|
||
|
||
#. [message]: role=Advisor
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:200
|
||
msgid "Then they’ll be back in force."
|
||
msgstr "A potom sa sem vrátia v plnej sile."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:204
|
||
msgid ""
|
||
"An offense to decency, this is! Since when has Wesnoth been ruled by fear "
|
||
"and treachery? We should consult with Lord Maddock of Elensefar. We have "
|
||
"known him for years to be noble in deed as well as in name."
|
||
msgstr ""
|
||
"Toto je urážka čestnosti! Kedy Wesnoth slúžil strachu a zrade? Mali by sme "
|
||
"sa poradiť s lordom Maddockom z Elensefaru. Za tie roky čo ho poznáme, konal "
|
||
"vždy ušľachtilo a čestne."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:208
|
||
msgid ""
|
||
"I agree. But, Baldras, what will you tell him? We know something has been "
|
||
"going badly wrong in Wesnoth of late, that more than ordinary corruption and "
|
||
"incompetence is afoot. But when the effects fall on mere peasants, the wrong "
|
||
"of it may not seem so obvious from a noble’s chair."
|
||
msgstr ""
|
||
"Súhlasím. Lenže čo mu povieš Baldras? Vieme, že vo Wesnothe sa deje niečo "
|
||
"zlé, a že je v tom viac než bežná korupcia či neschopnosť. Ale ak dôsledky "
|
||
"toho dopadnú na obyčajných sedliakov, z pohľadu šľachtica nemusí byť zlo "
|
||
"očividné."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:216
|
||
msgid ""
|
||
"We need evidence. Hard evidence... but wait— Are those orcish war drums I "
|
||
"hear?"
|
||
msgstr ""
|
||
"Potrebujeme dôkazy. Presvedčivé dôkazy... ale počkaj— počujem snáď orkské "
|
||
"vojnové bubny?"
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:220
|
||
msgid ""
|
||
"I think they are, old friend. And that rank smell on the wind tells another "
|
||
"tale: saurians approach. To arms!"
|
||
msgstr ""
|
||
"Myslím, že áno, starý priateľu. A zápach vo vetre hovorí aj niečo iné: "
|
||
"prichádzajú jašteri. Do zbrane!"
|
||
|
||
#. [message]: speaker=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:228
|
||
msgid ""
|
||
"By the sound of the wolves, the scent trail of Fal Khag’s killers ends here."
|
||
msgstr "Pri všetkých vlkoch, pachová stopa Fal Khagových vrahov tu končí."
|
||
|
||
#. [message]: speaker=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:234
|
||
msgid "Fal Khag is nothing to usss, orc. You promissed uss gold. Bright gold."
|
||
msgstr ""
|
||
"Fal Khag pre nás ničččč neznamená, ork. Ssssľúbil si nám zlato. Blyšššštiace "
|
||
"sa zlato."
|
||
|
||
#. [message]: speaker=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:238
|
||
msgid "You will get gold. And our wolves will get meat."
|
||
msgstr "Dostaneš svoje zlato. A naši vlci dostanú mäso."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:250
|
||
msgid ""
|
||
"Something is very wrong here. Those orcs were carrying weapons with Army "
|
||
"forge-markings."
|
||
msgstr ""
|
||
"Niečo nie je v poriadku. Tí orkovia mali so sebou zbrane, pochádzajúce z "
|
||
"wesnothských armádnych dielní."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:254
|
||
msgid "Aye. And the gold in their pouches looked new from the mint."
|
||
msgstr "Tak je. A zlato v ich vreckách vyzeralo ako práve vyrazené v mincovni."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:258
|
||
msgid ""
|
||
"Can the darkest rumors be true, then? Does the Kingdom— Does Queen "
|
||
"Asheviere... send orcs against her own people?"
|
||
msgstr ""
|
||
"Že by potom boli najtemnejšie chýry pravdivé? Posiela kráľovstvo — kráľovná "
|
||
"Aševiéra... orkov proti vlastnému ľudu?"
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:262
|
||
msgid ""
|
||
"I think your mission to Lord Maddock just became more urgent than we knew, "
|
||
"Baldras. I must remain here to see to the defense of Delwyn and Dallben, but "
|
||
"you should fly to Elensefar with all speed."
|
||
msgstr ""
|
||
"Baldras, tvoja cesta za lordom Maddockom sa práve stala ešte naliehavejšou, "
|
||
"ako sme mysleli. Ja musím ostať tu, aby som dozeral na obranu Delwynu a "
|
||
"Dallbenu, ale ty uháňaj do Elensefaru ako o život."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:280
|
||
msgid ""
|
||
"We have tarried here for far too long... There is no way we can reach "
|
||
"Elensefar and return with help before the Wesnoth army destroys our homes. "
|
||
"Retreat!"
|
||
msgstr ""
|
||
"Zdržali sme sa tu pridlho... Nemáme šancu otočiť to do Elensefaru a vrátiť "
|
||
"sa s pomocou skôr, než armáda Wesnothu zničí naše domovy. Ústup!!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:286
|
||
msgid ""
|
||
"Baldras and Relana returned to their villages to find them destroyed, with "
|
||
"those who fought left dead and the few survivors borne away to unknown "
|
||
"fates. It was a bitter doom, and as Wesnoth descended into darkness they "
|
||
"would live to see worse."
|
||
msgstr ""
|
||
"Baldras a Relana sa vrátili do svojich dedín a našli ich úplne zničené. Tí, "
|
||
"čo odporovali, boli do jedného pobití a tých málo, čo prežilo, čakal neznámy "
|
||
"osud. Bola to pohroma, ale ako Wesnoth upadal do ešte väčšej temnoty, mali "
|
||
"zažiť ešte horšie veci."
|
||
|
||
#. [scenario]: id=04_Unlawful_Orders
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:4
|
||
msgid "Unlawful Orders"
|
||
msgstr "Nezákonné príkazy"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:18
|
||
msgid "Elensefar"
|
||
msgstr "Elensefar"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:23
|
||
msgid "Port of Elensefar"
|
||
msgstr "Elensefarský prístav"
|
||
|
||
#. [side]: type=General, id=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:46
|
||
msgid "Lord Maddock"
|
||
msgstr "Lord Maddock"
|
||
|
||
#. [side]: type=General, id=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:68
|
||
msgid "Kestrel"
|
||
msgstr "Kestrel"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:95
|
||
msgid "Defeat the enemy general"
|
||
msgstr "Porazíš nepriateľského generála"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:107
|
||
msgid "Death of Maddock"
|
||
msgstr "Umrie Maddock"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:132
|
||
msgid "Rothel"
|
||
msgstr "Rothel"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:183
|
||
msgid ""
|
||
"Baldras, your trip here was not wise. The Queen’s patrols have been visiting "
|
||
"the local villages and bringing the elders here. Those that swear allegiance "
|
||
"to the Queen are allowed to return home. Those that do not—"
|
||
msgstr ""
|
||
"Nebolo múdre sem prísť, Baldras. Kráľovnej hliadky chodia po dedinách a "
|
||
"prinášajú sem vodcov. Tí, čo prisahajú vernosť kráľovnej, sa môžu vrátiť "
|
||
"domov. Avšak tí, čo nie—"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:187
|
||
msgid ""
|
||
"— Are dispatched on the spot. I know the price of dissent. But what of you?"
|
||
msgstr "—sú na mieste popravení. Poznám cenu odporu. Ale ako je to s Vami?"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:191
|
||
msgid ""
|
||
"Well, they do not come within the walls of my city. They are actually camped "
|
||
"nearby, and the main garrison is further south at Halstead. I know my time "
|
||
"will soon come to swear allegiance, but they do not press me. They are "
|
||
"afraid I will refuse."
|
||
msgstr ""
|
||
"Nuž, do môjho mesta nevojdú. Utáborili sa neďaleko, a ich hlavný stan je "
|
||
"ďalej na juh, v Halsteade. Viem, že čas, keď budem musieť zložiť prísahu, tu "
|
||
"bude čo nevidieť, no netlačia na mňa. Boja sa, že odmietnem."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:195
|
||
msgid "Will you?"
|
||
msgstr "A odmietnete?"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:199
|
||
msgid ""
|
||
"Yes. The Queen ascended to the throne through the vilest of treachery. "
|
||
"However, while most of my forces were sent with the King to fight the orcs, "
|
||
"we have a strong enough contingent here to make the Queen’s forces think "
|
||
"twice about attacking Elensefar outright."
|
||
msgstr ""
|
||
"Áno. Kráľovná sa dostala na trón pomocou odpornej zrady. Tak či onak, aj keď "
|
||
"väčšina mojich ľudí bojovala po boku kráľa proti orkom, stále tu máme dosť "
|
||
"silnú posádku na obranu Elensefaru. Kráľovnej muži si dvakrát rozmyslia, či "
|
||
"zaútočia."
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:203
|
||
msgid ""
|
||
"We have an uneasy peace until they are done with the smaller villages and "
|
||
"finally come around to obtaining my oath. The treaty between Elensefar and "
|
||
"Wesnoth is ancient, but I am not so naïve as to place my full trust in it. "
|
||
"Not in these wicked times."
|
||
msgstr ""
|
||
"Máme tu vydreté prímerie, kým sa nepostarajú o menšie dediny. Potom konečne "
|
||
"prídu preveriť moju prísahu. Dohoda o mieri medzi Elensefarom a Wesnothom je "
|
||
"tu už celé veky, no veľmi sa na ňu nespolieham. Bolo by naivné veriť tomu, "
|
||
"že má ešte nejaký význam v týchto zvláštnych časoch."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:207
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "What can we do then? We have brought with us many from Annuvin province "
|
||
#| "who are willing to fight, but our families are still at home. They will "
|
||
#| "not last long if the Queen’s patrols return."
|
||
msgid ""
|
||
"What can we do then? We have brought with us many from Annuvin Province who "
|
||
"are willing to fight, but our families are still at home. They will not last "
|
||
"long if the Queen’s patrols return."
|
||
msgstr ""
|
||
"Čo potom môžeme urobiť? Máme tu so sebou mnohých z Annuvinskej provincie, "
|
||
"ktorí sú ochotní bojovať, ale naše rodiny sú stále vo svojich domovoch. Ak "
|
||
"sa vrátia kráľovské hliadky, nebudú im vládať dlho odolávať."
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:211
|
||
msgid ""
|
||
"I am unwilling to start a civil war. I believe the Queen will remain "
|
||
"preoccupied with order throughout the kingdom and, more importantly, with "
|
||
"quelling the Northerner threat. We are a matter she will choose to deal with "
|
||
"later rather than sooner, if she can."
|
||
msgstr ""
|
||
"Ja by som ale veľmi nerád začal občiansku vojnu. Spolieham sa na to, že "
|
||
"kráľovná bude mať plné ruky práce s udržaním poriadku v kráľovstve a naviac "
|
||
"bude musieť počítať s možnou inváziou severanov. My sme pre ňu záležitosť, "
|
||
"ktorá zatiaľ môže počkať."
|
||
|
||
#. [message]: speaker=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:215
|
||
msgid ""
|
||
"A foolish miscalculation, Lord Maddock. These men with which you consort are "
|
||
"outlaws and fugitives. They are a well-organized gang of criminals and "
|
||
"murderers. We will kill them and then expect your oath of allegiance to "
|
||
"Queen Asheviere."
|
||
msgstr ""
|
||
"To ste sa prerátal, lord Maddock. Títo muži, s ktorými sa spolčujete sú "
|
||
"vzbúrenci a vyhnanci. Sú dobre organizovanou skupinou zločincov a vrahov. "
|
||
"Všetkých čaká poprava, a Vás zloženie prísahy vernosti kráľovnej Aševiére."
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:219
|
||
msgid "Men, to arms! The defense of Elensefar has begun!"
|
||
msgstr "Muži, do zbrane! Obrana Elensefaru sa práve začala!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:238
|
||
msgid ""
|
||
"As the sun set, a horrific change began to take place to the human "
|
||
"adversaries of Baldras and his allies..."
|
||
msgstr ""
|
||
"Ako zapadalo slnko, protivníkov Baldrasa a jeho družiny postihla hrozná "
|
||
"zmena..."
|
||
|
||
#. [wml_message]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:317
|
||
msgid "Could not convert a $stored_changers[$i].type, please report!"
|
||
msgstr "Could not convert a $stored_changers[$i].type, please report!"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:598
|
||
msgid ""
|
||
"I cannot believe what my eyes are seeing! The flesh runs from their bones... "
|
||
"these are not human warriors we fight. They are evil spirits masquerading as "
|
||
"human!"
|
||
msgstr ""
|
||
"Neverím vlastným očiam! Mäso im opadáva z kostí... my tu nebojujeme proti "
|
||
"ľudským vojakom. Sú to zlí duchovia prezlečení za ľudí!"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:609
|
||
msgid ""
|
||
"Their human aspect is returning! This is an evil manner of sorcery we face, "
|
||
"but one that we may yet overcome. CHARGE!"
|
||
msgstr ""
|
||
"Vracia sa ich ľudská stránka! Čelíme tu temnej mágii, no nie takej, ktorú by "
|
||
"sme nemohli poraziť. ZNIČTE ICH!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:623
|
||
msgid "Who are you? What are you?"
|
||
msgstr "Kto ste? Čo ste?"
|
||
|
||
#. [message]: speaker=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:627
|
||
msgid ""
|
||
"We are accursed. We were once under the command of Prince Eldred, the King’s "
|
||
"son and betrayer. The price for our treason is this hellish existence. We "
|
||
"know not who or what inflicted this curse upon us, but our mortal deaths may "
|
||
"be only the beginning of the penance we are doomed to pay."
|
||
msgstr ""
|
||
"Sme prekliati. Kedysi sme bojovali pod velením princa Eldreda, kráľovho syna "
|
||
"a zradcu. Daňou za našu zradu je toto živorenie na hranici smrti. Nevieme, "
|
||
"kto alebo čo spôsobilo túto kliatbu, ale naša smrť je možno len začiatkom "
|
||
"utrpenia, ktorým musíme prejsť."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:638
|
||
msgid "Lord Maddock, now that we are victorious, will you help us?"
|
||
msgstr "Lord Maddock, teraz keď sme vyhrali, pomôžete nám?"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:642
|
||
msgid ""
|
||
"I will not. Unless you want me to round up the city’s thieves to fight for "
|
||
"you, I do not have the troops to spare. However, I am not the only one who "
|
||
"commands men in this corner of Wesnoth."
|
||
msgstr ""
|
||
"Nemôžem. Pokiaľ nechcete, aby som s vami poslal mestských zlodejov, nemám "
|
||
"ani vojaka navyše. V tejto časti Wesnothu však nie som jediný, kto stojí na "
|
||
"čele vojenskej sily, schopnej odporu."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:646
|
||
msgid "I don’t understand. There are no other noble lords in this area."
|
||
msgstr ""
|
||
"Nerozumiem. V týchto končinách predsa okrem Vás nie sú žiadni ďalší "
|
||
"šľachtici."
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:650
|
||
msgid ""
|
||
"Southeast of here there is a town, and there you may find assistance of the "
|
||
"type I cannot give."
|
||
msgstr ""
|
||
"To nie. Juhovýchodne odtiaľto ale leží mestečko, v ktorom môžete nájsť "
|
||
"pomoc, ktorú vám ja nemôžem poskytnúť."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:654
|
||
msgid ""
|
||
"Wish us well. If we are to resist the Wesnoth army a second time, we’re "
|
||
"going to need more than clubs and slings against steel."
|
||
msgstr ""
|
||
"Budeme potrebovať veľa šťastia. Ak máme čeliť armáde Wesnothu aj druhý krát, "
|
||
"kyjaky a praky nám už proti mečom stačiť nebudú."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:674
|
||
msgid ""
|
||
"Look, more riders come from the southeast. We cannot survive another "
|
||
"assault. We are finished!"
|
||
msgstr ""
|
||
"Hľa, ďalší jazdci prichádzajú z juhovýchodu. Ďalší útok už neprežijeme. To "
|
||
"je náš koniec!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:687
|
||
msgid ""
|
||
"Indeed, Asheviere’s armies had mustered and struck before the nascent "
|
||
"rebellion could even be planned. Her power and ruthlessness — and their toll "
|
||
"of death — would only grow greater with time."
|
||
msgstr ""
|
||
"Skutočne, Aševiérine armády sa zhromaždili a udreli ešte predtým, ako mohla "
|
||
"byť rodiaca sa vzbura čo i len naplánovaná. Vzbúrenci u nej milosť nenašli — "
|
||
"a to bol len jeden z mnohých prípadov, kedy sa tak stalo."
|
||
|
||
#. [scenario]: id=05_Hide_and_Seek
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:6
|
||
msgid "Hide and Seek"
|
||
msgstr "Hra na skrývačku"
|
||
|
||
#. [time]: id=midnight
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:12
|
||
msgid "Midnight"
|
||
msgstr "Polnoc"
|
||
|
||
#. [side]: type=Master Bowman, id=Quentin
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:44
|
||
msgid "Quentin"
|
||
msgstr "Quentin"
|
||
|
||
#. [side]: type=Rogue, id=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:81
|
||
msgid "Hans"
|
||
msgstr "Hans"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:114
|
||
msgid "Take Baldras to meet the leader of the insurgency"
|
||
msgstr "Privedieš Baldrasa na stretnutie s vodcom vzbúrencov"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:127
|
||
msgid ""
|
||
"Remember that in fog, units always see one hex further than they can move."
|
||
msgstr ""
|
||
"Pamätaj, že v hmle jednotky vidia len o jedno pole ďalej ako sa môžu "
|
||
"pohybovať."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:308
|
||
msgid ""
|
||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||
"city of Carcyn."
|
||
msgstr ""
|
||
"Keďže cesta do Elensefaru bola pod kontrolou kráľovniných hliadok, Baldras a "
|
||
"jeho muži sa potajme vydali na cestu pozdĺž močaristých brehov Veľkej rieky, "
|
||
"aby sa nakoniec dostali do mesta Carcyn."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:313
|
||
msgid ""
|
||
"They hid until nightfall, then crept out to find the help Lord Maddock "
|
||
"hinted was here."
|
||
msgstr ""
|
||
"Skrývali sa až do príchodu noci. Potom začali opatrne skúmať okolie, aby "
|
||
"zistili, či tu nájdu pomoc, ktorú lord Maddock spomínal."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:361
|
||
msgid ""
|
||
"I’m not sure where we’re supposed to go now. If we go into town we can start "
|
||
"asking around for information."
|
||
msgstr ""
|
||
"Nie som si istý ako ďalej. Ak pôjdeme do mesta, môžeme sa tam dozvedieť "
|
||
"nejaké informácie."
|
||
|
||
#. [unit]: type=Thief, id=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:377
|
||
msgid "Link"
|
||
msgstr "Link"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:382
|
||
msgid "Who are you?"
|
||
msgstr "Kto si?"
|
||
|
||
#. [message]: speaker=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:386
|
||
msgid ""
|
||
"I have come to find you. You must make it through the city without being "
|
||
"seen. The soldiers are normally out hunting for my kind, but a company of "
|
||
"heavy infantry arrived three days ago and took over the patrols."
|
||
msgstr ""
|
||
"Mám za úlohu vás nájsť. Musíte sa dostať cez mesto bez toho, aby vás "
|
||
"zahliadli. Za zvyčajných okolností sú vojaci vonku a lovia takých, ako som "
|
||
"ja, ale pred troma dňami dorazila rota ťažkej pechoty, aby vystriedali "
|
||
"stráže."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:390
|
||
msgid "They’re looking for us."
|
||
msgstr "Tí zrejme hľadajú nás."
|
||
|
||
#. [message]: speaker=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:394
|
||
msgid ""
|
||
"Well, good thing I found you first. Now hurry, you must make it past the "
|
||
"city into the Grey Woods. There is a small path in the southeast that leads "
|
||
"into the forest; look for the signpost. My brother Hans is waiting for you "
|
||
"there and will take you to our master. Try to avoid the soldiers if you can."
|
||
msgstr ""
|
||
"Ešteže som vás potom našiel ako prvý. Teraz sa ponáhľajte, lebo sa musíte "
|
||
"dostať cez mesto až do Šedých lesov. Na juhovýchode od neho je malá cesta, "
|
||
"ktorá vedie do jeho útrob; nájdete tam smerovku. Môj brat Hans tam už čaká, "
|
||
"a zavedie vás k nášmu vodcovi. No a pokiaľ môžete, vyhnite sa vojakom."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:432
|
||
msgid ""
|
||
"Looks like these guards hold stationary posts, so if we’re careful enough we "
|
||
"should be able to slip our way around them unnoticed."
|
||
msgstr ""
|
||
"Zdá sa, že stráže držia svoje pozície — ak budeme dosť opatrní, možno sa nám "
|
||
"podarí nepozorovane pomedzi nich prekĺznuť."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:436
|
||
msgid ""
|
||
"Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||
"and try to find a way for us to get past the guards, but make sure to not "
|
||
"stay where they can see you or we’re all in big trouble..."
|
||
msgstr ""
|
||
"Harper, vy mladí teraz musíte byť našimi očami. Bežte dopredu a skúste nájsť "
|
||
"cestu, po ktorej sa môžeme dostať cez stráže. Ale prosím ťa, nech vás nikto "
|
||
"neuvidí, lebo inak máme veľký problém..."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:509
|
||
msgid "They’ve seen us! <i>Run</i>!"
|
||
msgstr "Spozorovali nás! <i>Bežte</i>!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:526
|
||
msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||
msgstr "Ústup, rýchlo! Možno sa nám ich ešte podarí striasť!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:542
|
||
msgid ""
|
||
"Gentlemen, please come this way and follow the path into the forest. Our "
|
||
"leader is anxious to meet you."
|
||
msgstr ""
|
||
"Páni, nasledujte ma prosím cestou do lesa. Náš vodca už očakáva stretnutie s "
|
||
"vami."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:546
|
||
msgid ""
|
||
"As soon as we escape the Wesnoth death squad, we will be happy to oblige."
|
||
msgstr "Hneď ako sa dostaneme z tejto pekelnej situácie."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:550
|
||
msgid ""
|
||
"I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||
"heavily guarded city relying on nothing but the cover of darkness and my "
|
||
"wits, I would say you were crazy."
|
||
msgstr ""
|
||
"Už roky som tak nebežal. A ak by si ma ešte včera požiadal, aby som prenikol "
|
||
"do ťažko stráženého mesta spoliehajúc len na tmu a zdravý rozum, myslel by "
|
||
"som si, že ti preskočilo."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:554
|
||
msgid "As it turns out, I’m the crazy one. Let’s finish this folly."
|
||
msgstr ""
|
||
"A teraz podľa všetkého preskočilo mne... Tak nech to už máme aspoň rýchlo za "
|
||
"sebou."
|
||
|
||
#. [message]: speaker=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:579
|
||
msgid ""
|
||
"You can come if you wish, but the leader is only interested in speaking to "
|
||
"Baldras."
|
||
msgstr "Ak chceš, môžeš prísť, ale veliteľ má záujem hovoriť iba s Baldrasom."
|
||
|
||
#. [message]: speaker=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:599
|
||
msgid "Fly, and we may yet evade them in the Grey Woods."
|
||
msgstr "Bež... možno ich ešte strasieme v Šedých lesoch."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:604
|
||
msgid "Lead the way."
|
||
msgstr "Tak nás veď."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:433
|
||
msgid ""
|
||
"We have spent too much time here. Surely the Queen’s forces have returned to "
|
||
"Dallben. Our mission is unfinished, but we must return to fight a suicide "
|
||
"battle."
|
||
msgstr ""
|
||
"Strávili sme tu priveľa času. Kráľovnej sily sa medzitým istotne vrátili do "
|
||
"Dallbenu. Naša misia ostáva nedokončená, no musíme sa vrátiť a zúčastniť sa "
|
||
"samovražedného boja."
|
||
|
||
#. [scenario]: id=06_The_Grey_Woods
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:4
|
||
msgid "The Grey Woods"
|
||
msgstr "Šedé lesy"
|
||
|
||
#. [side]: type=Shadow Lord, id=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:60
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:146
|
||
msgid "Helicrom"
|
||
msgstr "Helicrom"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-Jarrof
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:96
|
||
msgid "Mal-Jarrof"
|
||
msgstr "Mal-Jarrof"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-Jerod
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:112
|
||
msgid "Mal-Jerod"
|
||
msgstr "Mal-Jerod"
|
||
|
||
#. [side]: type=Lich, id=Sel-Mana
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:128
|
||
msgid "Sel-Mana"
|
||
msgstr "Sel-Mana"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:150
|
||
msgid "Defeat the lich and its minions"
|
||
msgstr "Porazíš kosteja a jeho prisluhovačov"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:221
|
||
msgid "The leader, I presume."
|
||
msgstr "Predpokladám, že ty si vodca."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:225
|
||
msgid ""
|
||
"I am Helicrom, and you should not be so glib. I control dangerous men. My "
|
||
"henchmen can slip unseen through any city, rob a man while he sleeps, or "
|
||
"attack a caravan head-on. It’s not noble work, but our pursuits require "
|
||
"plenty of gold."
|
||
msgstr ""
|
||
"Som Helicrom, a vediem tu veľmi nebezpečných chlapov. Moji služobníci sa "
|
||
"dostanú nikým nevidení cez mesto, okradnú človeka v spánku či prepadnú "
|
||
"karavány čelným útokom. Nie je to ušľachtilá práca, no potrebujeme hromadu "
|
||
"zlata v našom úsilí."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:229
|
||
msgid "Your pursuits?"
|
||
msgstr "Vašom úsilí?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:233
|
||
msgid ""
|
||
"The former King’s magic ministry kept a tight control on the training and "
|
||
"employment of mages in Wesnoth. Those of us who dared to... depart from the "
|
||
"curriculum, you might say, were dealt with harshly. We are outcasts because "
|
||
"we seek to master shadow magic. Our secrecy and security are not cheap."
|
||
msgstr ""
|
||
"Bývalý kráľov dvorný mág sa až príliš staral o kontrolu mágie a jej "
|
||
"uplatnenia vo Wesnothe. No a tí, ktorím sa to nepáčilo... vykašľali sme sa "
|
||
"na ich plány, ako by ste Vy povedali, a tak trochu z toho neboli nadšení. "
|
||
"Stali sme sa zbojníkmi, vyhnancami, pretože sme sa vždy zaujímali o "
|
||
"praktizovanie tieňovej mágie. Naše utajenie a bezpečie nie je lacný špás."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:237
|
||
msgid "I have heard of you. Necromancers. Barely-human scum, I say."
|
||
msgstr ""
|
||
"Počul som o takých, ako ste vy. Černokňažníci. \"Ľudská\" špina, povedal by "
|
||
"som."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:241
|
||
msgid ""
|
||
"Wrong. Necromancers become slaves to their lich masters and eventually lose "
|
||
"their humanity. We have proven that practicing the dark arts need not lead "
|
||
"down that path to damnation. We remain human, and seek the mystical secret "
|
||
"of balance between the ways of light and darkness. We dance between both "
|
||
"ways, adhering to neither."
|
||
msgstr ""
|
||
"Nesprávne. Černokňažníci sa stávajú otrokmi svojich pánov, kostejov, a časom "
|
||
"prichádzajú o svoju ľudskú stránku. My sme dôkazom, že praktizovanie temnej "
|
||
"mágie nemusí nutne viesť k ceste zatratenia. Zostávame ľuďmi, a hľadáme "
|
||
"mystické tajomstvo rovnováhy medzi cestami svetla a temnoty. Stojíme na "
|
||
"pomedzí obidvoch ciest, a od každej si udržiavame rovnaký odstup."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:245
|
||
msgid "I... see, I think. Why do you want to help us?"
|
||
msgstr "Rozumiem... aspoň myslím. Prečo nám chcete pomôcť?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:249
|
||
msgid ""
|
||
"We don’t. You have sought us out. But, I do know of your situation and am "
|
||
"willing to help. Any weakening of the Throne of Wesnoth, whether it be "
|
||
"occupied by King or Queen, aids us."
|
||
msgstr ""
|
||
"Nechceme. To vy ste vyhľadali nás. Vieme ale, v akej situácii sa nachádzate "
|
||
"a sme ochotný vám pomôcť. Akékoľvek oslabenie Wesnothského trónu, či už na "
|
||
"ňom sedí kráľ alebo kráľovná, je totiž v náš prospech."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:253
|
||
msgid ""
|
||
"Carcyn is always foggy as of late because these woods have recently become "
|
||
"home to a lich and two of its underling necromancers. Our experiments may "
|
||
"have actually aroused it from sleep... We’re not sure."
|
||
msgstr ""
|
||
"Carcyn je v poslednom čase stále prikrytý hmlou. Je to tak odvtedy, čo sa "
|
||
"tieto lesy stali domovom kosteja a jeho dvoch nohsledov — černokňažníkov. Je "
|
||
"možné, že sme ho prebudili zo spánku našimi experimentmi... Nie sme si tým "
|
||
"istí."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:257
|
||
msgid ""
|
||
"So now you need to defend your rear as well as your front... I see your "
|
||
"predicament. My men will wipe this land clean if you can help us defend our "
|
||
"homeland."
|
||
msgstr ""
|
||
"Takže teraz musíte bojovať na dvoch frontoch.. už rozumiem vašej situácii. "
|
||
"Buďte bez obáv, moji muži túto oblasť spoľahlivo vyčistia, ak teda vy "
|
||
"pomôžete nám s obranou našej domoviny."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:282
|
||
msgid "Finally, that creature is dead, yet its foolish minions resist."
|
||
msgstr ""
|
||
"Táto príšera je konečne mŕtva, no jej zadubení prisluhovači stále odolávajú."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:289
|
||
msgid "The lich is destroyed and its minions dead."
|
||
msgstr "Kostej je zlikvidovaný a jeho prisluhovači mŕtvi."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:306
|
||
msgid ""
|
||
"The defeat of the evil lich infesting the Grey Woods was a bittersweet "
|
||
"victory. With Helicrom dead, the guild of shadow magic was thrown into "
|
||
"disarray."
|
||
msgstr ""
|
||
"Porážka kosteja, ktorý obýval Šedé lesy bola horkým víťazstvom. Helicromova "
|
||
"smrť totiž vyvolala v spolku temných mágov veľký zmätok."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:311
|
||
msgid ""
|
||
"The remaining members were very grateful and offered Baldras a sizable sum "
|
||
"of gold for his help. It was not the help he was hoping for, but he knew it "
|
||
"would have to be enough for the coming conflict."
|
||
msgstr ""
|
||
"Tí členovia, čo prežili, boli ale Baldrasovi veľmi vďační a za jeho pomoc mu "
|
||
"ponúkli značný sumu peňazí. Nebolo to to, v čo dúfal, ale vedel, že mu to "
|
||
"bude musieť v nastávajúcom boji stačiť."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:330
|
||
msgid ""
|
||
"With the undead driven out, we may live here in relative peace and pursue "
|
||
"our studies. For this, Baldras, I am grateful."
|
||
msgstr ""
|
||
"Teraz, keď už sú nemŕtvi preč, môžeme tu nažívať v relatívnom mieri a "
|
||
"pokračovať v našich štúdiách. Som vám za to vďačný, Baldras."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:334
|
||
msgid ""
|
||
"Studies? Peace? You mean to continue feeding on the lawful citizens of "
|
||
"Wesnoth. There will be no peace for them."
|
||
msgstr ""
|
||
"Štúdium? Mier? Chceli ste povedať, že sa budete ďalej priživovať na riadnych "
|
||
"občanoch Wesnothu. Oni žiť v mieri rozhodne nebudú."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:338
|
||
msgid ""
|
||
"No one here is in a position to be dispensing moral judgments. Regardless, "
|
||
"you have done great service to us today, and we owe you a debt. I will help "
|
||
"you to the utmost of my ability."
|
||
msgstr ""
|
||
"Nemyslím si, že niekto z nás môže súdiť správnosť konania toho druhého. Tak "
|
||
"či onak, dnes ste nám urobili veľkú službu a sme vám hlboko zaviazaní. "
|
||
"Pomôžeme vám, ako len budem môcť."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:342
|
||
msgid ""
|
||
"I was planning on giving you gold. Any good army is well financed, and with "
|
||
"the lich gone we can now spare it."
|
||
msgstr ""
|
||
"Plánoval som Vás odmeniť zlatom. Každá dobrá armáda je finančne zabezpečená, "
|
||
"a teraz, keď je kostej preč, môžeme si to dovoliť."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:346
|
||
msgid ""
|
||
"But, I think it would help you more if I lent you some of my men to join you "
|
||
"on your adventures. The Queen has been sending mages out here, and my men "
|
||
"are itching for some payback."
|
||
msgstr ""
|
||
"Myslím si však, že by viac pomohlo, keby sa k vám pripojilo niekoľko mojich "
|
||
"mužov. Kráľovná sem už nejaký čas posiela mágov a moji muži sa nevedia "
|
||
"dočkať odplaty."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:350
|
||
msgid ""
|
||
"On the other hand, if I keep the full force of my organization here, we "
|
||
"might be able to regroup and join you on the battlefield when the time comes."
|
||
msgstr ""
|
||
"Na druhej strane, ak si tu ponechám svoju silu pohromade, možno budeme "
|
||
"schopní preskupiť sa a pridať sa k vám na bojovom poli, až nadíde čas."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:354
|
||
msgid "I leave it to you to decide."
|
||
msgstr "Rozhodnutie prenechávam Vám."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:356
|
||
msgid "I will take the gold. How does 500 sound?"
|
||
msgstr "Vezmem si zlato. Čo takto 500?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:360
|
||
msgid "Agreed. Good luck and farewell to you, Master Baldras."
|
||
msgstr "Súhlasím. Veľa šťastia a zbohom, majster Baldras."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:381
|
||
msgid ""
|
||
"Send your men with us. They will be valuable help as we prepare for the "
|
||
"assault from the Wesnoth army garrison."
|
||
msgstr ""
|
||
"Pošlite s nami Vašich mužov. Budú nám cennou pomocou pri prípravách na "
|
||
"napadnutie Wesnothskej armády."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:385
|
||
msgid "Done. My finest mages and thieves are at your disposal. Use them well."
|
||
msgstr ""
|
||
"Vybavené. Máte k dispozícii mojich najlepších mágov a zlodejov. Nech sú vám "
|
||
"na osoh."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:400
|
||
msgid "I wish you to join us in battle against the Queen’s forces."
|
||
msgstr "Želám si, aby ste sa k nám pridal v boji proti kráľovniným silám."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:404
|
||
msgid ""
|
||
"All right. I need time to clean up this forest and recall my men from the "
|
||
"countryside. We will be ready to march in seven days. All now hinges on you! "
|
||
"Until then..."
|
||
msgstr ""
|
||
"V poriadku. Potrebujem ale nejaký čas, aby som dočistil tento les a zvolal "
|
||
"svojich mužov z okolia. Na pochod budeme pripravení za sedem dní. Teraz "
|
||
"všetko stojí len na vás! Tak zatiaľ..."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:454
|
||
msgid "My men... have failed to protect me! I perish..."
|
||
msgstr "Moji muži... ma nedokázali ochrániť! To je môj koniec..."
|
||
|
||
#. [scenario]: id=07_The_Hunters
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:4
|
||
msgid "The Hunters"
|
||
msgstr "Lovci"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:18
|
||
msgid ""
|
||
"Baldras and his men quickly left the Grey Woods, not entirely convinced of "
|
||
"their safety even after eradicating the lich."
|
||
msgstr ""
|
||
"Baldras a jeho muž rýchlo opustili Šedé lesy, ktorý aj po tom, ako "
|
||
"odstránili kosteja, nepovažovali za veľmi bezpečné miesto."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:21
|
||
msgid ""
|
||
"As they marched, many men and women from the small hamlets peppering the "
|
||
"area around Carcyn and the Grey Woods approached the group, asking to join "
|
||
"them. The ascent of the Queen had cast an uneasy pall over the citizens of "
|
||
"Wesnoth, and some of them were willing to resist it."
|
||
msgstr ""
|
||
"Ako pochodovali, pridávalo sa k nim stále viac mužov i žien z osád, "
|
||
"roztrúsených po krajine v okolí Carcynu a Šedého lesa. Spôsob, akým sa "
|
||
"kráľovná dostala na trón a ako vládla nebol mnohým občanom pochuti, a nemálo "
|
||
"z nich sa nebálo jej otvorene postaviť."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:24
|
||
msgid ""
|
||
"Knowing they too would be labeled criminals, he reluctantly accepted their "
|
||
"help.\n"
|
||
"<b>Note:</b> Baldras is now able to recruit Outlaws."
|
||
msgstr ""
|
||
"Vedomý si toho, že i oni tak budú považovaní za zločincov, neochotne "
|
||
"prijímal ich pomoc. \n"
|
||
"<b>Poznámka:</b>Baldras odteraz môže verbovať Štvancov."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:28
|
||
msgid ""
|
||
"Camped at the edge of the forest, they quietly observed substantial troop "
|
||
"movements coming from the direction of Aldril, a nearby city, and marching "
|
||
"to the northwest. Unsure what to make of it, they debated their next course "
|
||
"of action..."
|
||
msgstr ""
|
||
"Utáborili sa na kraji lesa, odkiaľ v tichosti pozorovali presuny jednotiek "
|
||
"od Aldrilu, blízkeho mesta, niekam na severozápad. Znepokojení týmto "
|
||
"vývojom, uvažovali, čo podniknúť ďalej..."
|
||
|
||
#. [side]: type=Royal Guard, id=Archarel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:50
|
||
msgid "Archarel"
|
||
msgstr "Archarel"
|
||
|
||
#. [side]: type=Iron Mauler, id=Linneus
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:69
|
||
msgid "Linneus"
|
||
msgstr "Linneus"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:89
|
||
msgid "Kill all enemy forces"
|
||
msgstr "Zničíš všetky nepriateľské jednotky"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:128
|
||
msgid "Jingo"
|
||
msgstr "Jingo"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:129
|
||
msgid "Majel"
|
||
msgstr "Majel"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:145
|
||
msgid ""
|
||
"The words of Lord Maddock have weighed heavy on me these past few days. It "
|
||
"has dawned on me that we can never win. We will never defeat the entire army "
|
||
"of Wesnoth. Idiocy! If the noble lord of Elensefar is unwilling to resist "
|
||
"the Queen, how should I ever expect to?"
|
||
msgstr ""
|
||
"Počas týchto posledných dní na mňa doľahli slová lorda Maddocka. Pochopil "
|
||
"som, že nikdy nemôžeme zvíťaziť. Nikdy sa nám nepodarí poraziť celú "
|
||
"Wesnothskú armádu. Taká naivita! Ak sa vznešený vládca Elensefaru obáva "
|
||
"otvorene kráľovnej odporovať, ako som mohol myslieť, že ja môžem?"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:149
|
||
msgid ""
|
||
"What’s worse is that she appears to have taken notice. We have counted five "
|
||
"platoons of heavy infantry marching towards the garrison in just the last "
|
||
"two hours."
|
||
msgstr ""
|
||
"Aby to bolo ešte horšie, zdá sa, že si nás už všimla. Iba počas posledných "
|
||
"dvoch hodín sme napočítali dohromady päť čiat ťažkej pechoty, pochodujúcich "
|
||
"smerom k opevneniu."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:153
|
||
msgid ""
|
||
"The garrison. The towers of Halstead are more than a garrison, nephew, they "
|
||
"are a fortress. They used to protect this area from the enemies of Wesnoth; "
|
||
"I never imagined they would house its enemies."
|
||
msgstr ""
|
||
"Opevnenie. Veže Halsteadu sú viac než len opevnenie, synovče — je to riadna "
|
||
"pevnosť. Slúžila na ochranu tejto oblasti pred nepriateľmi Wesnothu. Nikdy "
|
||
"by mi nenapadlo, že práve nepriateľov Wesnothu z nej musíme vyhnať."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:156
|
||
msgid "Pitcher"
|
||
msgstr "Pitcher"
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:162
|
||
msgid "whisper^<i>Baldras!</i>"
|
||
msgstr "<i>Baldras!</i>"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:166
|
||
msgid "Uncle, he wears the crest of the Elense. We should answer."
|
||
msgstr "Strýko, má na sebe znak Elensefarských. Mali by sme odpovedať."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:170
|
||
msgid "Rider, hush before we are discovered! Come to us, but quietly!"
|
||
msgstr "Jazdec! Nekrič, kým nás niekto neobjaví! Poď k nám, ale potichu!"
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:177
|
||
msgid ""
|
||
"Master Baldras, I bring news from the north. During the past week, several "
|
||
"patrols have again ventured across the Great River into Annuvin. A woman "
|
||
"named Relana opposed them with a small militia. She was victorious."
|
||
msgstr ""
|
||
"Majster Baldras, prinášam správy zo severu. Počas minulého týždňa sa opäť "
|
||
"niekoľko hliadok odvážilo prebrodiť Veľkú rieku do Annuvinu. Istá Relana sa "
|
||
"im ale postavila s malým počtom mužov. Bitku vyhrala."
|
||
|
||
#. [message]: speaker=Majel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:181
|
||
msgid "This is surely good news!"
|
||
msgstr "To sú isto dobré správy!"
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:185
|
||
msgid ""
|
||
"I am afraid it is not. The Queen is sending a branch of her main field army "
|
||
"directly from Weldyn. As soon as they arrive, they will burn every village "
|
||
"to the ground. No one will live."
|
||
msgstr ""
|
||
"Obávam sa, že nie. Kráľovná posiela časť svojej hlavnej armády priamo z "
|
||
"Weldynu. Akonáhle dorazia, spália každú dedinu do tla. Nik neprežije."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:189
|
||
msgid ""
|
||
"The troop movements all make sense now. We must stop this army from reaching "
|
||
"the garrison. We cannot swallow them whole, but we can gnaw away at them. "
|
||
"They mustn’t take one step without us being there to harass and delay them. "
|
||
"When they reach Halstead they must be exhausted or dying."
|
||
msgstr ""
|
||
"Už mi je jasné, kam smerujú všetky tie jednotky. Musíme zabrániť tomu, aby "
|
||
"táto armáda posilnila posádku. Nemôžeme ich zničiť naraz, ale kúsok po "
|
||
"kúsku. Ani na chvíľu ich nenecháme na pokoji — každý krok vpred si budú "
|
||
"musieť tvrdo vybojovať. A keď aj dorazia do Halseadu, musia byť na hranici "
|
||
"síl či smrti."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:193
|
||
msgid "You just said we can’t beat their entire army!"
|
||
msgstr "Práve si povedal že celú armádu nedokážeme poraziť!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:197
|
||
msgid ""
|
||
"Do you propose surrender? It’s this or nothing. All we can do is see it "
|
||
"through to the end."
|
||
msgstr ""
|
||
"A chceš sa radšej vzdať? Je to buď toto alebo nič. keď sem už raz začali, "
|
||
"musíme to dotiahnuť až do konca."
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:201
|
||
msgid ""
|
||
"May you prevail in peace and war. I must depart before I am seen so far from "
|
||
"my Lord’s borders."
|
||
msgstr ""
|
||
"Nech vás šťastie sprevádza vo vojne i mieri. Ja sa teraz musím čo "
|
||
"najrýchlejšie vrátiť späť, predtým, ako ma spozorujú tak ďaleko od hraníc "
|
||
"môjho pána."
|
||
|
||
#. [message]: speaker=Jingo
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:212
|
||
msgid "Another platoon approaches..."
|
||
msgstr "Blíži sa ďalšia čata..."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:264
|
||
msgid ""
|
||
"When we are done, no one will fear the open roads and night sky more than "
|
||
"the army of the usurper. Strike fast, strike silently... and leave no one "
|
||
"alive."
|
||
msgstr ""
|
||
"Až tu budeme hotoví, už nik sa nebude musieť báť ciest a nočnej oblohy viac "
|
||
"ako armáda uzurpátora. Udrite rýchlo a v tichosti... a nenechajte nikoho "
|
||
"nažive."
|
||
|
||
#. [message]: speaker=Linneus
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:278
|
||
msgid "It’s an ambush! Hold your ground!"
|
||
msgstr "Je to pasca! Držte pozície!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:289
|
||
msgid ""
|
||
"The next morning, the local night patrol returned to the nearby outpost. "
|
||
"They were surprised to see their fellow soldiers engaged in combat with the "
|
||
"band of thugs of which they had heard so much."
|
||
msgstr ""
|
||
"Nasledujúce ráno sa miestna nočná hliadka vracala do blízkej základne. Boli "
|
||
"prekvapení, keď videli svojich spolubojovníkov bojovať na život a na smrť s "
|
||
"bandou zločincov, o ktorých toho už toľko počuli."
|
||
|
||
#. [message]: speaker=Archarel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:297
|
||
msgid ""
|
||
"Troops, to arms! These peasant scum think they are above the law. We will "
|
||
"show them the law!"
|
||
msgstr ""
|
||
"Vojaci, do zbrane! Tento sedliacky odpad si myslí, že stojí nad zákonom. "
|
||
"Ukážme im teda, že ešte stále platí!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:314
|
||
msgid "Ow! Fire hot! No step in fire!"
|
||
msgstr "Au-au! Oheň horúci! Nestúpiť do ohňa!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:326
|
||
msgid ""
|
||
"What a bloody mess. We must attack Halstead next. If we wait, they will "
|
||
"become invincible. If we can burn it to the ground before that happens, our "
|
||
"people may have a chance. Rest well tonight, because tomorrow’s battle will "
|
||
"decide the fate of our homes, our families, and our freedom."
|
||
msgstr ""
|
||
"Sme v riadnej kaši. Nedá sa nič robiť, našim ďalším cieľom musí byť "
|
||
"Halstead. Ak budeme čakať, stanú sa nezničiteľnými. Ale pokiaľ sa nám ho "
|
||
"podarí vypáliť ešte predtým, naši ľudia budú mať šancu. Dnes si dobre "
|
||
"oddýchnite — v zajtrajšej bitke sa totiž rozhodne o osude našich domovov, "
|
||
"rodín a slobody."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:337
|
||
msgid ""
|
||
"Send word to Helicrom that we are ready. It is time for him to repay his "
|
||
"debt."
|
||
msgstr "Odkážte Helicromovi, že sme pripravení. Je čas aby splatil svoj dlh."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:358
|
||
msgid ""
|
||
"We have spent too much time here. Surely the entire Wesnoth army marches on "
|
||
"our position. We are done for!"
|
||
msgstr ""
|
||
"Už sme tu strávili priveľa času. Celá armáda Wesnothu už zrejme pochoduje "
|
||
"naším smerom. Sme odpísaní!"
|
||
|
||
#. [scenario]: id=08_Glory
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:4
|
||
msgid "Glory"
|
||
msgstr "Víťazstvo"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:20
|
||
msgid ""
|
||
"In the Year of Wesnoth 161, the newly crowned king sought to tame the "
|
||
"wildlands that separated the human cities surrounding Weldyn and the coastal "
|
||
"regions of Elensefar once and for all."
|
||
msgstr ""
|
||
"V Roku Wesnothu 161 chcel práve korunovaný kráľ raz a navždy spraviť z "
|
||
"divočiny, oddeľujúcej ľudské mestá okolo Weldynu od pobrežných oblastí "
|
||
"Elensefaru, bezpečné miesto."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:23
|
||
msgid ""
|
||
"The grand army of Wesnoth, personally led by the High Council of Archmagi, "
|
||
"scoured the plains of all manner of hostile creature, be it beast, orc, or "
|
||
"elf. The city-state of Elensefar was formally united to the kingdom and "
|
||
"settlements rapidly spread. The country of Wesnoth had been carved in deed "
|
||
"as well as in name."
|
||
msgstr ""
|
||
"Veľká armáda Wesnothu, ktorej velila Veľká rada arcimágov, prečistila zem od "
|
||
"každej živej duše, ktorá sa nechcela podriadiť — či už to bola nejaká zver, "
|
||
"ork alebo elf. Mestský štát Elensefar bol oficiálne prehlásený za súčasť "
|
||
"Wesnothu. Vtedy konečne vznikol Wesnoth v podobe, v akej ho poznáme dnes."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:27
|
||
msgid ""
|
||
"A monument to this achievement was erected in the very heart of the "
|
||
"wildlands. In a twelve-year ritual, the High Council demonstrated the height "
|
||
"to which human magic had grown over the years by drawing the monument "
|
||
"directly from the earth’s living rock."
|
||
msgstr ""
|
||
"Pamätník tohoto víťazstva bol vystavaný v srdci divočiny. Pri príležitosti "
|
||
"tradičného dvanásťročného rituálu ukázala Veľká rada arcimágov, čoho až je "
|
||
"ľudská mágia schopná — nový pamätník vytvorili priamo na mieste, zo živej "
|
||
"skaly pod nimi."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:31
|
||
msgid ""
|
||
"Hundreds of feet tall, the mountain towered high above the plains, its sheer "
|
||
"walls both inspiring and terrifying. Men from all over the countryside "
|
||
"labored there, building the most formidable fortress ever conceived. It "
|
||
"became the Stronghold of Halstead."
|
||
msgstr ""
|
||
"Stovky metrov vysoká, nová hora sa týčila vysoko nad okolitými planinami. Už "
|
||
"len jej steny pôsobili ako povzbudivo, tak desivo. Pracovali na nej muži zo "
|
||
"širokého vidieka, stavajúc tú najpôsobivejšiu citadelu akú kedy kto videl. "
|
||
"Tak vznikla pevnosť Halstead."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:35
|
||
msgid ""
|
||
"This sentinel of the western plains stood watch as Wesnoth prospered for "
|
||
"many centuries under its protection. No war has overcome it, and its walls "
|
||
"have never been overrun. The blood of invaders stains its parapets and the "
|
||
"bones of the defeated crumble at the base of Halstead’s frozen waves of "
|
||
"stone."
|
||
msgstr ""
|
||
"Tento obranca západných plání poskytoval Wesnothu ochranu, vďaka ktorej "
|
||
"krajina dlhé stáročia prosperovala. Nikdy ho nepokorila žiadna vojna a jeho "
|
||
"múry neboli nikdy prelomené. Krv útočníkov pokrýva jeho hradby a kosti "
|
||
"porazených sa rozpadajú pri základoch zamrznutých Halsteadských vĺn z kameňa."
|
||
|
||
#. [side]: type=General, id=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:60
|
||
msgid "Dommel"
|
||
msgstr "Dommel"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Vashna
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:101
|
||
msgid "Vashna"
|
||
msgstr "Vashna"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:215
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:294
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:518
|
||
msgid "Destroy the stronghold of Halstead"
|
||
msgstr "Zničíš pevnosť Halstead"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:338
|
||
msgid "There it is. The stronghold of Halstead."
|
||
msgstr "Tam to je. Pevnosť Halstead."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:351
|
||
msgid ""
|
||
"Look at how tall it is! Those towers rise sheer out of the ground, as if "
|
||
"called forth out of the earth."
|
||
msgstr ""
|
||
"Pozrite, aká je vysoká! Jej veže vyrastajú priamo kolmo zo zeme, akoby "
|
||
"vyzdvihnuté nejakou magickou silou."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:356
|
||
msgid ""
|
||
"That may not be too far from the truth. During the time of the Great Kings "
|
||
"of Wesnoth, this land was tamed with powerful magic. Wizards of an ancient "
|
||
"era forged the walls of Halstead from the rock below."
|
||
msgstr ""
|
||
"Možno nie si ďaleko od pravdy. Za čias veľkých wesnothských kráľov bola táto "
|
||
"zem skrotená mocnou mágiou. Mágovia dávnej éry utvorili hradby pevnosti "
|
||
"Halstead priamo zo skaly pod ňou."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:361
|
||
msgid ""
|
||
"I don’t see how we can bring it down. They are already invincible in there!"
|
||
msgstr "Nevidím spôsob ako zvíťaziť. Tam vnútri sú nezraniteľní!"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:372
|
||
msgid ""
|
||
"No, my young friend. Halstead indeed has a weakness. Among my many assets is "
|
||
"access to a wealth of secrets few in Wesnoth are privy to."
|
||
msgstr ""
|
||
"Nie, mladý priateľ. Halstead má skutočne jednu slabinu. Viem to, pretože mám "
|
||
"prístup k tajomstvám, ktoré sú v celom Wesnothe známe len veľmi malému počtu "
|
||
"vyvolených."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:376
|
||
msgid ""
|
||
"You see, the mountain on which the fort was built is solid, but the castle "
|
||
"on top has been built and rebuilt many times over the ages. It is not as "
|
||
"indestructible as you might think."
|
||
msgstr ""
|
||
"Ako vidíš, skala, na ktorej stojí pevnosť je pevná. Hrad na jej vrchu bol už "
|
||
"ale od svojho vzniku mnohokrát prestavovaný. Nie je taký nezraniteľný ako si "
|
||
"myslíš."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:380
|
||
msgid ""
|
||
"Beneath the structure is a system of catacombs that connects all four towers "
|
||
"to the central keep. Over time, after many wars, supports were required to "
|
||
"hold up the middle."
|
||
msgstr ""
|
||
"Pod stavbou sa nachádza systém katakomb, ktorý spája všetky štyri veže s "
|
||
"hlavnou časťou hradu v strede. Časom, po mnohých vojnách a obliehaniach, sa "
|
||
"stala pevnosť v strede nestabilnou a bolo ju treba zaistiť podperami."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:384
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:410
|
||
msgid ""
|
||
"So... we can knock out the supports and bring down the stronghold of "
|
||
"Halstead. Would it really work?"
|
||
msgstr ""
|
||
"Takže... zničíme podpery a pevnosť Halstead jednoducho zboríme. Bude to "
|
||
"skutočne fungovať?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:388
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:414
|
||
msgid ""
|
||
"I believe it will. Each tower has a passage down to the catacombs. If we can "
|
||
"reach the center of each tower, one of our men can escape down to the bowels "
|
||
"of the mountain and destroy its support. I am sure we will need to demolish "
|
||
"no less than all four supports to raze the fortress."
|
||
msgstr ""
|
||
"Verím tomu že áno. Každá z veží má vlastný vstup do systému katakomb. Ak sa "
|
||
"dostaneme do stredu každej z nich, jeden z našich mužov môže preniknúť do "
|
||
"útrob hory a zničiť tam podpery. Na dobytie pevnosti ale bude treba zničiť "
|
||
"podpery v katakombách, prístupných zo všetkých štyroch veží."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:394
|
||
msgid "No, young one. Halstead indeed has a weakness."
|
||
msgstr "Nie, chlapče. Halstead má skutočne jednu slabinu."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:398
|
||
msgid "How do you know?"
|
||
msgstr "Ako vieš?"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:402
|
||
msgid ""
|
||
"When I was a boy, my father — your grandfather — brought your mother and me "
|
||
"to live in Aldril after orcs massacred many in our village. We grew up "
|
||
"around here, and we learned many things."
|
||
msgstr ""
|
||
"Keď som bol ešte chlapec, môj otec — tvoj starý otec — priviedol mňa a "
|
||
"tvojho otca do mesta Aldril po tom, čo orkovia zmasakrovali našu dedinu. Tu "
|
||
"sme vyrástli a veľa sme sa pri tom naučili."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:406
|
||
msgid ""
|
||
"Beneath the structure is a system of catacombs that connects all four towers "
|
||
"to the central keep. The catacombs growing over time, combined with "
|
||
"centuries of war, made it necessary to install supports to hold up the "
|
||
"middle."
|
||
msgstr ""
|
||
"Napríklad to, že pod celou budovou sú katakomby. Pomocou nich sú pospájané "
|
||
"všetky štyri veže s centrálnou baštou. Ako boli katakomby rozširované, "
|
||
"rástla potreba pridať podpory, aby sa to celé nezrútilo. Takže pokiaľ "
|
||
"zničíme podpery, pevnosť sa zrúti."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:420
|
||
msgid ""
|
||
"I hope you’re right. In a few hours, night will fall, and we will find out."
|
||
msgstr ""
|
||
"Dúfam, že sa nemýliš. Koniec koncov, za niekoľko hodín sadne tma, a potom "
|
||
"zistíme, či to bude stačiť."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:424
|
||
msgid ""
|
||
"We must be cautious. Look there, a substantial orc force is also advancing "
|
||
"on Halstead. They must think Wesnoth’s army is spread out right now."
|
||
msgstr ""
|
||
"Musíme byť opatrní. Pozrite, na Halstead postupuje i neveľká armáda Orkov. "
|
||
"Asi si myslia, že Wesnothská armáda je rozptýlená po celom kráľovstve a na "
|
||
"obranu pevnosti toho veľa nezostalo."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:428
|
||
msgid "Heh. They’re in for a surprise. This may work to our advantage."
|
||
msgstr "Hehe. Tak to budú prekvapení. Nám to ale hrá do kariet."
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:446
|
||
msgid "Look in the distance... riders approach!"
|
||
msgstr "Pozrite, tam v diaľke... prichádzajú jazdci!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:455
|
||
msgid "Who is it?"
|
||
msgstr "Kto je to?"
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:459
|
||
msgid "Help, I hope. Circumstances cannot afford to get much more dire."
|
||
msgstr "Dúfam, že pomoc. Nemôžeme si dovoliť dostať sa do ešte horšej pozície."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:465
|
||
msgid "Riders approach from the northwest! Stand fast, men."
|
||
msgstr "Blížia sa jazdci zo severozápadu! Muži, pripravte sa."
|
||
|
||
#. [unit]: type=Paladin, id=Sir Gwydion
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:474
|
||
msgid "Sir Gwydion"
|
||
msgstr "Sir Gwydion"
|
||
|
||
#. [message]: type=Lancer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:489
|
||
msgid "Sound the advance!"
|
||
msgstr "Trúbte na postup!"
|
||
|
||
#. [message]: speaker=Sir Gwydion
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:493
|
||
msgid ""
|
||
"Knights of Elensefar, behold: the battle has already begun! Make camp here. "
|
||
"Then, we charge!"
|
||
msgstr ""
|
||
"Elensefarskí rytieri, hľa: bitka sa už začala! Ihneď tu postavte tábor. "
|
||
"Potom vezmeme pevnosť útokom!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:506
|
||
msgid ""
|
||
"Amazing. Lord Maddock sent his house guards... his finest troops! Elensefar "
|
||
"must be defenseless now. More hinges on this battle than I thought."
|
||
msgstr ""
|
||
"Neuveriteľné. Lord Maddock poslal svoju osobnú stráž... jeho najlepších z "
|
||
"najlepších! Elensefar musí byť teraz prakticky bezbranný. Na výsledku bitky "
|
||
"tak záleží ešte viac, ako som si myslel."
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:511
|
||
msgid ""
|
||
"Baldras, Gwydion is Lord Maddock’s son. This battle isn’t just about Annuvin "
|
||
"anymore."
|
||
msgstr ""
|
||
"Baldras, Gwydion je syn lorda Maddocka. Tento boj sa už netýka len provincie "
|
||
"Annuvin."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:542
|
||
msgid ""
|
||
"That afternoon, another advance element of the main Wesnoth army arrived..."
|
||
msgstr ""
|
||
"Popoludní dorazila ďalšia predsunutá zložka hlavnej Wesnothskej armády..."
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:593
|
||
msgid ""
|
||
"I think... I think they’re trying to storm Halstead itself... the fools!"
|
||
msgstr ""
|
||
"Myslím... Myslím, že sa pokúšajú dobyť samotnú pevnosť Halstead... čo si o "
|
||
"sebe tí hlupáci myslia!"
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:613
|
||
msgid "They have breached the fortress gate! Repulse them!"
|
||
msgstr "Prerazili bránu pevnosti! Odrazte ich!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:629
|
||
msgid "I’m inside the tower! I’m going down to the catacombs — cover me."
|
||
msgstr "Som vo veži! Idem dolu do katakomb — kryte ma."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:639
|
||
msgid "After about an hour..."
|
||
msgstr "Približne po hodine..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:649
|
||
msgid "It’s done."
|
||
msgstr "Hotovo."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:676
|
||
msgid "The stronghold of Halstead began to shake..."
|
||
msgstr "Pevnosť Halstead sa roztriasla..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:681
|
||
msgid "We cannot stay here. The fortress has started to collapse!"
|
||
msgstr "Nemôžme tu ostať. Pevnosť sa začala rúcať!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:712
|
||
msgid "I think it’s working! Everybody get clear <i>now</i>!"
|
||
msgstr "Funguje to! Všetci von, a to <i>hneď</i>!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:736
|
||
msgid ""
|
||
"With a thunderous roar and a vast billowing of dust, thousands of tons of "
|
||
"stone and wood crashed in on itself. Some of it tumbled down the steep "
|
||
"sides, while the remainder came to rest several hundred feet below ground, "
|
||
"in the bowels of the hollowed-out mountain."
|
||
msgstr ""
|
||
"Doprevádzané ohromným zemetrasením a mohutnými mračnami prachu, tisíce ton "
|
||
"kameňa a dreva sa zrútili do stredu bývalej pevnosti. Časť sa zvalila dolu "
|
||
"strmými útesmi, no väčšina skončila stovky metrov pod zemou, v ľuďmi "
|
||
"vyhĺbených útrobách hory."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:741
|
||
msgid "No one inside the fortress would make it out alive."
|
||
msgstr "Nikto, kto zostal v pevnosti to nemohol prežiť."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:811
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "After more than a week of fierce fighting, the main body of Asheviere’s "
|
||
#| "host arrived from Weldyn. The battle was soon finished. Every last man "
|
||
#| "from the province of Annuvin was executed."
|
||
msgid ""
|
||
"After more than a week of fierce fighting, the main body of Asheviere’s host "
|
||
"arrived from Weldyn. The battle was soon finished. Every last man from the "
|
||
"Province of Annuvin was executed."
|
||
msgstr ""
|
||
"Po viac než týždni ťažkých bojov dorazila z Weldynu hlavná časť Aševiérinej "
|
||
"armády. Boj potom už netrval dlho. Po ňom boli muži z provincie Annuvin do "
|
||
"jedného popravení."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:841
|
||
msgid "Men, help me out of here! I am trapped under this rubble."
|
||
msgstr "Chlapi, vytiahnite ma odtiaľto! Som privalený kusom kameňa."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:845
|
||
msgid ""
|
||
"No one was able to get to Baldras in time. He and many of his companions "
|
||
"died that day beneath the stronghold of Halstead."
|
||
msgstr ""
|
||
"Nik sa nestihol dostať k Baldrasovi včas. On i mnoho jeho druhov ukončilo "
|
||
"svoju životnú púť toho dňa pod zvyškami slávnej pevnosti."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:850
|
||
msgid "I hope this sacrifice is not in vain... but we will never know."
|
||
msgstr "Dúfam, že táto obeť nie je zbytočná... no to sa asi nikdy nedozvieme."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:856
|
||
msgid "Our dream of freedom... gone... Unngh."
|
||
msgstr "Náš sen o slobode... je preč... oogh..."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:863
|
||
msgid ""
|
||
"The rebellion had staked its all on victory at Halstead, but win or lose, "
|
||
"there would be no help for the villagers, ground beneath the wheels of "
|
||
"Asheviere’s wrath."
|
||
msgstr ""
|
||
"Povstanie stavilo všetko na víťazstvo pri Halsteade, no úspech ani porážka "
|
||
"nepomohli obyčajným vidiečanom, ktorí sa ocitli v zovretí Aševiérinho hnevu."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:879
|
||
msgid "Uncle!"
|
||
msgstr "Strýko!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:883
|
||
msgid "NO!"
|
||
msgstr "NIE!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:887
|
||
msgid "I promised your father I would watch after you... and I failed."
|
||
msgstr "Sľúbil som tvojmu otcovi, že dám na teba pozor... no zlyhal som."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:891
|
||
msgid ""
|
||
"But we are so close to the end. We must finish this. I am sorry you will not "
|
||
"be able to enjoy our freedom. Goodbye, Harper."
|
||
msgstr ""
|
||
"Ale sme už tak blízko ku koncu tohto všetkého. Musíme to dokončiť. Je mi "
|
||
"veľmi ľúto, že si nebudeš môcť vychutnať našu slobodu. Zbohom, Harper."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:904
|
||
msgid ""
|
||
"Carry on, my friends. Fighting by your side is the most honorable thing I "
|
||
"have done..."
|
||
msgstr ""
|
||
"Pokračujte, priatelia. Bojovať po vašom boku je tou najväčšou cťou, akej sa "
|
||
"mi kedy dostalo..."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:951
|
||
msgid "Your reign of terror is over, General."
|
||
msgstr "Generál, vaša hrôzovláda skončila."
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:956
|
||
msgid ""
|
||
"You will never successfully oppose Asheviere. Her power is too great... This "
|
||
"small victory today is but a reprieve from the unimaginable pain you will "
|
||
"suffer when the full force of her wrath descends upon you."
|
||
msgstr ""
|
||
"Nikto nedokáže dlho čeliť Aševiére. Jej moc je príliš veľká... Toto malé "
|
||
"víťazstvo je len malým oddialením utrpenia, ktoré vás čaká... Na vlastnej "
|
||
"koži pocítite, čo to je skutočný hnev kráľovnej."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:967
|
||
msgid ""
|
||
"This was no small victory. You underestimate the power of love for freedom."
|
||
msgstr "Toto nebolo malé víťazstvo. Podceňuješ totiž silu túžby po slobode."
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:972
|
||
msgid ""
|
||
"You... underestimate the... cruelty and ambition of your Queen... Uungh..."
|
||
msgstr "Ty... podceňuješ... krutosť a ctižiadosť svojej kráľovnej... Uungh.."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:978
|
||
msgid ""
|
||
"Small victory? Bah! Now we will raze this fortress and bury it in the earth "
|
||
"from whence it came."
|
||
msgstr ""
|
||
"Malé víťazstvo? Pche! Teraz zrovnáme tú pevnosť zo zemou, z ktorej kedysi "
|
||
"vzišla."
|
||
|
||
#. [scenario]: id=09_Epilogue
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:4
|
||
msgid "Liberty — Epilogue"
|
||
msgstr "Sloboda — Epilóg"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:14
|
||
msgid ""
|
||
"The rest of the battle was a blur. The shock of what had happened stunned "
|
||
"everybody."
|
||
msgstr ""
|
||
"Zbytok bitky prebehol rýchlo. Šok z toho, čo sa stalo, každého ohromil."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:17
|
||
msgid ""
|
||
"Baldras and his men fled the plains of western Wesnoth under the cover of "
|
||
"night. The spectacle of Halstead’s destruction stunned them into a daze that "
|
||
"only slowly wore off as they made their way north to and past Elensefar."
|
||
msgstr ""
|
||
"Baldras a jeho muži ušli z plání západného Wesnothu pod rúškom noci. Pred "
|
||
"očami mali stále pohľad na skazu Halsteadu, symbol moci Wesnothu. Ohromenie "
|
||
"nad touto udalosťou ich neopustilo ani počas dlhej cesty na sever cez "
|
||
"Elensefar."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:20
|
||
msgid ""
|
||
"The Elense riders routed the orcish army, small as it was, and sent them "
|
||
"back across the Great River. They then scattered to the countryside and were "
|
||
"not heard from again. Baldras thought this behavior odd when he heard about "
|
||
"it."
|
||
msgstr ""
|
||
"Zbytok armády orkov bol Elensefarskou jazdou rozprášený a zahnaný naspäť cez "
|
||
"Veľkú rieku. Potom sa však aj oni rozpŕchli po okolí a viac o nich nebolo "
|
||
"počuť. Baldras nerozumel prečo, a rozmýšľal, čo to malo znamenať."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:23
|
||
msgid ""
|
||
"As the main body of Asheviere’s army neared the ruins of Halstead, strange "
|
||
"things began to happen. Every night, men would disappear. Others were found "
|
||
"hacked to bloody pieces. Unexplained misfortune plagued the marching "
|
||
"columns. Soldiers dropped dead where they stood, slain by unseen assassins. "
|
||
"Fear of an undead menace spread through the ranks."
|
||
msgstr ""
|
||
"Hlavná časť Aševiérinej armády zatiaľ napredovala k vtedy už len troskám "
|
||
"Halsteadu. Začali sa však diať čudné veci. Každú noc zmizlo bez stopy "
|
||
"niekoľko mužov. Ďalších našli rozsekaných na kusy. Počas pochodu nemali "
|
||
"vojaci ani chvíľu pokoja — každú chvíľu sa niekto zrútil na zem, mŕtvy, "
|
||
"zasiahnutý neviditeľným útočníkom. Radami vojska sa začali šíriť správy o "
|
||
"prítomnosti nemŕtvych."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:26
|
||
msgid ""
|
||
"When the army of Wesnoth found the ruins of the mighty fortress Halstead, it "
|
||
"was too much. Their shock that such a thing could happen combined with the "
|
||
"invisible terror stalking them convinced Asheviere’s second in command the "
|
||
"entire countryside was cursed. He quickly retreated to the traditional "
|
||
"border and set up strong defenses against the west."
|
||
msgstr ""
|
||
"Keď nakoniec armáda našla slávnu pevnosť Halstead v troskách, bolo to na "
|
||
"nich priveľa. Šok z toho, že sa niečo také vôbec mohlo stať, posilnený desom "
|
||
"z neviditeľných vrahov, ktorí sledovali každý ich krok, presvedčil "
|
||
"Aševiérinho generála o tom, že celá krajina je prekliata. Ihneď sa obrátil a "
|
||
"ustúpil na bezpečné územie, kde nechal postaviť silné opevnenia proti "
|
||
"možnému útoku zo západu."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:29
|
||
msgid ""
|
||
"Baldras had just crossed the Great River when rumors of night-stalkers "
|
||
"filtered through his ranks. With bitter humor he realized that Lord "
|
||
"Maddock’s men were successfully using tactics Baldras had mastered and used "
|
||
"during his resistance."
|
||
msgstr ""
|
||
"Tieto zvesti zastihli Baldrasa tesne po prekročení Veľkej rieky. Uvedomil "
|
||
"si, že muži lorda Maddocka úspešne používali taktiku, ktorú on ovládal a "
|
||
"použil počas svojho povstania."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:32
|
||
msgid ""
|
||
"The peasants-turned-outlaws finally reached Dallben. It was burnt to the "
|
||
"ground. In a panic, they raced through the forest to Delwyn. It was likewise "
|
||
"devastated. However, they did find one clue as to what happened..."
|
||
msgstr ""
|
||
"Dedinčania, z ktorých sa stali štvanci, nakoniec dosiahli Dalben. Bol do tla "
|
||
"vypálený. V panike sa ponáhľali cez les do Delwynu. Ten na tom však bol "
|
||
"podobne. Našli ale odkaz, ktorý im naznačil, čo sa asi stalo..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:36
|
||
msgid ""
|
||
"... a grimy note nailed to a charred post that read, <i>“Baldras, You would "
|
||
"have been proud. We gave ’em hell. But in the end, it wasn’t enough.”</i>"
|
||
msgstr ""
|
||
"...a to špinavý lístok pribitý na obhorený stĺp, na ktorom stálo: "
|
||
"<i>“Baldras, bol by si na nás hrdý. Bili sme ich ako hadov. Nakoniec to ale "
|
||
"nestačilo.”</i>"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:40
|
||
msgid ""
|
||
"<i>“We fled like criminals in the night, but we made sure that no one would "
|
||
"harass us anymore.”</i>"
|
||
msgstr ""
|
||
"<i>“V noci sme ušli z osady ako zločinci, a postarali sme sa o to, aby nás "
|
||
"už nikto neprenasledoval.”</i>"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:44
|
||
msgid ""
|
||
"<i>“If you wish to find us, head southwest. When you reach the land’s end, "
|
||
"just keep going. See you in the Three Sisters, old friend. ― Relana”</i>"
|
||
msgstr ""
|
||
"<i>“Ak nás chceš nájsť, vyraz na juhozápad. Až dôjdeš na koniec krajiny, len "
|
||
"pokračuj ďalej. Uvidíme sa v hostinci u Troch sestier, starý priateľu. ― "
|
||
"Relana”</i>"
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
|
||
msgid "Bone Knight"
|
||
msgstr "Kostlivý rytier"
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:27
|
||
msgid ""
|
||
"Once great warriors across the plains, these mounted riders atop their "
|
||
"skeletal horses were raised from the ground by unholy magic to spread fear "
|
||
"and destruction."
|
||
msgstr ""
|
||
"Kedysi obávaní bojovníci širokých plání, títo jazdci na kostlivých koňoch "
|
||
"boli vyvolaní zo záhrobia nečistou mágiou aby šírili strach a skazu."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:42
|
||
msgid "trample"
|
||
msgstr "udupanie"
|
||
|
||
#. [unit_type]: id=Death Squire, race=undead
|
||
#: data/campaigns/Liberty/units/Death_Squire.cfg:4
|
||
msgid "Death Squire"
|
||
msgstr "Panoš smrti"
|
||
|
||
#. [unit_type]: id=Death Squire, race=undead
|
||
#: data/campaigns/Liberty/units/Death_Squire.cfg:26
|
||
msgid ""
|
||
"Sometimes the mightiest warriors and generals, cursed with hate and angst, "
|
||
"came back to this world as Death Knights. Death Squires serve them whilst "
|
||
"accruing enough unholy power to become Death Knights. In the process they "
|
||
"pick up a good deal of the Knight’s power, including the ability to command "
|
||
"underlings."
|
||
msgstr ""
|
||
"Kedysi najslávnejší bojovníci a vojvodcovia, prekliati nenávisťou a hnevom, "
|
||
"sa vrátili do tohto sveta ako Rytieri Smrti. Im slúžia panoši, ktorí si "
|
||
"pritom hromadia dostatok nečistej sily, aby sa mohli stať jednými z "
|
||
"rytierov. Počas toho sa od rytierov mnoho naučia, vrátane schopnosti veliť "
|
||
"podriadeným."
|
||
|
||
#. [unit_type]: id=Rogue Mage, race=human
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:5
|
||
msgid "Rogue Mage"
|
||
msgstr "Túlavý mág"
|
||
|
||
#. [unit_type]: id=Rogue Mage, race=human
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:17
|
||
msgid ""
|
||
"Some mages are thrown out of the mages’ guild for attempting to practice "
|
||
"forbidden arts. Now completely outside the law, these rogue mages do "
|
||
"whatever is necessary to support their study of black magic. Although not as "
|
||
"skilled as mages with more formal training, their magic can be quite lethal, "
|
||
"while their banditry has resulted in moderate skill with the short sword."
|
||
msgstr ""
|
||
"Sú takí, ktorí sú vylúčení z uznávaného spoločenstva mágov kvôli pokusom o "
|
||
"praktizovanie zakázanej časti mágie. Teraz, postavení úplne mimo zákon, sú "
|
||
"títo lotri schopní čohokoľvek, čo im umožní hlbšie preniknúť do tajomstiev "
|
||
"čiernej mágie. Aj keď nie sú tak zdatní ako mágovia, ktorí prešli bežným "
|
||
"štúdiom, ich kúzla sú rozhodne smrtonosné, a ako banditi navyše dobre "
|
||
"ovládajú aj boj s krátkym mečom."
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:33
|
||
msgid "ice blast"
|
||
msgstr "ľadová vlna"
|
||
|
||
#. [unit_type]: id=Shadow Lord, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
|
||
msgid "Shadow Lord"
|
||
msgstr "Pán tieňov"
|
||
|
||
#. [unit_type]: id=Shadow Lord, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:21
|
||
msgid ""
|
||
"Few humans fathom the secrets of light and dark magic and retain their "
|
||
"sanity. Those that can master that balance become Shadow Lords, fully "
|
||
"existing neither in the world of light nor the world of darkness. No longer "
|
||
"needing physical weapons, they are fearsome to both their enemies and those "
|
||
"they lord over."
|
||
msgstr ""
|
||
"Málo je takých, ktorí porozumejú tajomstvám bielej a čiernej mágie a zostanú "
|
||
"plne pri zmysloch. Tí, ktorí túto rovnováhu dokážu dosiahnuť sa stávajú "
|
||
"Pánmi tieňov, nežijúcimi ani vo svete svetla, ani vo svete temnoty. "
|
||
"Nepotrebujú už žiadne fyzické zbrane, a obávajú sa ich ako nepriatelia, tak "
|
||
"ich podriadení."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:33
|
||
msgid "astral blade"
|
||
msgstr "hviezdna čepeľ"
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:44
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:45
|
||
msgid "shadow bolt"
|
||
msgstr "tieňový blesk"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:56
|
||
msgid "shadow blast"
|
||
msgstr "tieňová vlna"
|
||
|
||
#. [unit_type]: id=Shadow Mage, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
|
||
msgid "Shadow Mage"
|
||
msgstr "Tieňový mág"
|
||
|
||
#. [unit_type]: id=Shadow Mage, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:20
|
||
msgid ""
|
||
"Years of violence and brutality to support the study of forbidden magical "
|
||
"arts have turned the shadow mages into feared fighters. Now completely "
|
||
"enthralled with power, they have been known to command small followings of "
|
||
"henchmen. They are outmatched in direct magical combat with their magic-"
|
||
"using peers, instead channeling their energies into devastating melee "
|
||
"attacks. Despite their offensive power, the corruption in their souls has "
|
||
"begun to adversely affect their health."
|
||
msgstr ""
|
||
"Roky násilia a surovostí, spojených so štúdiom zakázanej mágie, spravili z "
|
||
"tieňových mágov obávaných bojovníkov. Stali sa zdatnými v používaní tejto "
|
||
"sily a vo svojom okolí tak získali značnú autoritu. V boji na blízko proti "
|
||
"iným, im podobným mágom sú neprekonateľní, keďže namiesto bežných zbraní aj "
|
||
"tu používajú ničivé magické útoky. Avšak aj keď majú veľkú útočnú silu, "
|
||
"používanie temnej mágie sa postupom času začalo prejavovať na ich zdraví."
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:5
|
||
msgid "Skeleton Rider"
|
||
msgstr "Kostlivý jazdec"
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:33
|
||
msgid ""
|
||
"Once great warriors thundering across the plains, these mounted riders atop "
|
||
"their skeletal horses were raised from the grave by unholy magic to spread "
|
||
"fear and destruction."
|
||
msgstr ""
|
||
"Títo zruční jazdci, ktorí kedysi vládli rozsiahlym planinám, boli i po smrti "
|
||
"povolaní naspäť do boja, aby slúžili svojím novým pánom a ich nečistým "
|
||
"úmyslom."
|
||
|
||
#. [unit_type]: id=Thug_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:20
|
||
msgid "Villager"
|
||
msgstr "Dedinčan"
|
||
|
||
#. [unit_type]: id=Thug_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:23
|
||
msgid ""
|
||
"Peasants live in the small hamlets and villages scattered across the Wesnoth "
|
||
"countryside."
|
||
msgstr ""
|
||
"Dedinčania žijú v malých osadách a dedinách, rozptýlených po Wesnothskom "
|
||
"vidieku."
|
||
|
||
#. [unit_type]: id=Bandit_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:36
|
||
msgid "Village Elder"
|
||
msgstr "Dedinský starší"
|
||
|
||
#. [unit_type]: id=Bandit_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:39
|
||
msgid ""
|
||
"Each of the villages scattered across the Wesnoth countryside is normally "
|
||
"guided by a group of elders, who are the village’s wisest and most "
|
||
"experienced residents."
|
||
msgstr ""
|
||
"Každá z dedín, rozptýlených po Wesnothskom vidieku je obyčajne spravovaná "
|
||
"skupinou starších, čo sú jej najmúdrejší a najskúsenejší obyvatelia."
|
||
|
||
#. [unit_type]: id=Highwayman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:53
|
||
msgid "Senior Village Elder"
|
||
msgstr "Dedinský starešina"
|
||
|
||
#. [unit_type]: id=Highwayman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:57
|
||
msgid ""
|
||
"The entire village looks to the senior elder for guidance. Strong and wise, "
|
||
"the senior elders take responsibility for the community’s well-being on "
|
||
"their shoulders. Provincial officials tend to choose senior village elders "
|
||
"as magistrates so that legal and customary authority will coincide."
|
||
msgstr ""
|
||
"Celá dedina dôveruje úsudku dedinského starešinu. Mocní a múdri starešinovia "
|
||
"preberajú zodpovednosť za blaho spoločenstva na svoje plecia. Správcovia "
|
||
"provincii obyčajne udeľujú dedinským starešinom funkciu predstaveného obce, "
|
||
"aby sa tak posilnila ich autorita a bol zabezpečený poriadok."
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:59
|
||
msgid "female^Senior Village Elder"
|
||
msgstr "Staršia správkyňa dediny"
|
||
|
||
#. [unit_type]: id=Footpad_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:92
|
||
msgid "Peasant Youth"
|
||
msgstr "Mladík"
|
||
|
||
#. [unit_type]: id=Footpad_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:96
|
||
msgid ""
|
||
"The scruffy-haired peasant youth are much like the young people living "
|
||
"elsewhere in Wesnoth: reckless, cocky, and eager to explore."
|
||
msgstr ""
|
||
"Strapatí mladíci sú veľmi podobní svojim rovesníkom po celom Wesnothe: sú "
|
||
"bezstarostní, namyslení a dychtiví po skúmaní neznámeho."
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:102
|
||
msgid "female^Peasant Youth"
|
||
msgstr "Dievčina"
|
||
|
||
#. [unit_type]: id=Outlaw_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:116
|
||
msgid "Watchman"
|
||
msgstr "Strážca"
|
||
|
||
#. [unit_type]: id=Outlaw_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:121
|
||
msgid ""
|
||
"The watchmen are men and women who protect the villages from marauders, both "
|
||
"human and otherwise, that prowl the Wesnoth countryside at night."
|
||
msgstr ""
|
||
"Strážnici sú muži a ženy ktorí chránia osadu pred záškodníkmi, ľudskými či "
|
||
"inými, ktorí sa v noci zakrádajú Wesnothským vidiekom."
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:123
|
||
msgid "female^Watchwoman"
|
||
msgstr "Strážkyňa"
|
||
|
||
#. [unit_type]: id=Fugitive_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:137
|
||
msgid "Borderer"
|
||
msgstr "Pohraničiar"
|
||
|
||
#. [unit_type]: id=Fugitive_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:142
|
||
msgid ""
|
||
"Border villages maintain militias dedicated to fending off hostiles. While "
|
||
"these borderers are not trained and armed to up to military standards, their "
|
||
"native toughness and knowledge of local conditions make them formidable on "
|
||
"their home ground."
|
||
msgstr ""
|
||
"Pohraničné osady si udržujú domobrany, určené na odrážanie nepriateľov. Aj "
|
||
"keď títo pohraničiari nie sú vycvičení a vyzbrojení podľa vojenských "
|
||
"štandardov, ich vrodená neoblomnosť a znalosť miestnych pomerov z nich robia "
|
||
"na domácej pôde neľahkých súperov."
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:144
|
||
msgid "female^Borderer"
|
||
msgstr "Pohraničiarka"
|
||
|
||
#. [unit_type]: id=Poacher_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:163
|
||
msgid "Peasant Hunter"
|
||
msgstr "Poľovník"
|
||
|
||
#. [unit_type]: id=Poacher_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:166
|
||
msgid ""
|
||
"Villages, especially in wilder areas near frontiers, rely on hunters to "
|
||
"bring in much of their food supply. Their stealth and intimate knowledge of "
|
||
"local terrain can be valuable assets in combat."
|
||
msgstr ""
|
||
"Osady, hlavne v divokých oblastiach blízko hraníc, potrebujú poľovníkov, "
|
||
"ktorí im zabezpečujú veľkú časť zásob. Ich nenápadnosť a dokonalá znalosť "
|
||
"terénu sú v boji cenným prínosom."
|
||
|
||
#. [unit_type]: id=Trapper_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:179
|
||
msgid "Peasant Trapper"
|
||
msgstr "Pasciar"
|
||
|
||
#. [unit_type]: id=Trapper_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:183
|
||
msgid ""
|
||
"Trappers are skilled hunters who supply food and furs for several villages. "
|
||
"Their hunting experience makes them most valuable at night and in forests "
|
||
"and swamps."
|
||
msgstr ""
|
||
"Pasciari sú skúsení lovci, ktorí dodávajú jedlo a kožušinu niekoľkým osadám. "
|
||
"Ich skúsenosť s lovom ich robí najcennejšími v noci, hlavne v lesoch a "
|
||
"močiaroch."
|
||
|
||
#. [unit_type]: id=Huntsman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:196
|
||
msgid "Peasant Huntsman"
|
||
msgstr "Tulák"
|
||
|
||
#. [unit_type]: id=Huntsman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:201
|
||
msgid ""
|
||
"Huntsmen have spent their lives in the backwoods and swamps of their "
|
||
"wilderness homes. They can bullseye ferocious swamp rats and track anything "
|
||
"that moves in their territory."
|
||
msgstr ""
|
||
"Tuláci strávili väčšinu života odrezaní od sveta v hlbokej divočine, v "
|
||
"hustých lesoch a močiaroch. S lukom tak vedia narábať s neuveriteľnou "
|
||
"zručnosťou a vystopovať dokážu čokoľvek, čo sa hýbe na ich území."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/utils/utils.cfg:19
|
||
msgid "Tell my wife... that I loved her!"
|
||
msgstr "Odkážte mojej žene... že som ju miloval!"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/utils/utils.cfg:34
|
||
msgid "Unngh... Now our people may never be free..."
|
||
msgstr "Ooghr... Naši ľudia teraz už nikdy neokúsia slobodu..."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/utils/utils.cfg:48
|
||
msgid "I am finished... will we ever be free?"
|
||
msgstr "To je môj koniec... budeme vôbec ešte niekedy slobodní?"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/utils/utils.cfg:62
|
||
msgid "How can this be? We have lost."
|
||
msgstr "Ako sa to len mohlo stať? Prehrali sme."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/utils/utils.cfg:78
|
||
msgid ""
|
||
"They returned to their village to find it destroyed, with those who fought "
|
||
"left dead and the few survivors borne away to unknown fates. It was a bitter "
|
||
"doom, but as Asheviere’s grip tightened they would live to see worse."
|
||
msgstr ""
|
||
"Vrátili sa do dediny, ktorú však našli úplne zničenú. Bojovníci ležali mŕtvi "
|
||
"na zemi, a tých niekoľko, čo prežilo, čakal neznámy osud. Bola to pohroma, "
|
||
"ale ako sa ešte zvieralo Aševierino zovretie, mali zažiť ešte horšie veci."
|
||
|
||
#~ msgid "axe"
|
||
#~ msgstr "sekera"
|
||
|
||
#~ msgid "sword"
|
||
#~ msgstr "meč"
|
||
|
||
#~ msgid "short sword"
|
||
#~ msgstr "krátky meč"
|
||
|
||
#~ msgid "Holy Ankh"
|
||
#~ msgstr "Svätý ank"
|
||
|
||
#~ msgid ""
|
||
#~ "You find a hefty pendant on a strange and ominous looking altar. It glows "
|
||
#~ "brightly when you pick it up!"
|
||
#~ msgstr ""
|
||
#~ "Našiel si robustný prívesok, ležiaci na zvláštnom a hrozivo vyzerajúcom "
|
||
#~ "oltári. Keď ho zdvihneš, začne jasne žiariť!"
|
||
|
||
#~ msgid ""
|
||
#~ "There is a strange altar here and a pendant on it. I don’t want to touch "
|
||
#~ "it."
|
||
#~ msgstr ""
|
||
#~ "Našiel som zvláštny oltár a na ňom akýsi amulet. Dotýkať sa toho však "
|
||
#~ "veľmi nechcem."
|
||
|
||
#~ msgid "holy ankh"
|
||
#~ msgstr "svätý ank"
|
||
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "Vyprší čas"
|
||
|
||
#~ msgid "Relnan"
|
||
#~ msgstr "Relnan"
|
||
|
||
#~ msgid "(Baldras!)"
|
||
#~ msgstr "(Baldras!)"
|
||
|
||
#~ msgid "magic missile"
|
||
#~ msgstr "magická strela"
|
||
|
||
#~ msgid ""
|
||
#~ "Goblins do not do well without their leaders. If we can kill this one, it "
|
||
#~ "may take the fight out of the rest."
|
||
#~ msgstr ""
|
||
#~ "Goblinom sa veľmi nedarí bez ich vodcov. Ak zabijeme tohto, môže to "
|
||
#~ "ostatným vziať chuť do boja."
|