2979 lines
117 KiB
Text
2979 lines
117 KiB
Text
# Guillaume Pascal <guillaume.pascal43@laposte.net>, 2011, 2012.
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# Syll <syll-dev@laposte.net>, 2018
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# Mathieu Guilbaudl <mathieu@guim.info>, 2019
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msgid ""
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msgstr ""
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"Project-Id-Version: Liberty-1.12\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2021-06-20 12:00 UTC\n"
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"PO-Revision-Date: 2020-01-21 16:17+0100\n"
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"Last-Translator: Syll <syll-dev@laposte.net>\n"
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"Language-Team: French <wesnoth@ml.free.fr>\n"
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"Language: fr\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n > 1);\n"
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"X-Generator: Poedit 2.2.1\n"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:10 data/campaigns/Liberty/_main.cfg:11
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msgid "Liberty"
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msgstr "Liberté"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:19
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msgid "Easy"
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msgstr "Facile"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:19
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msgid "Peasant"
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msgstr "Paysan"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:20
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msgid "Normal"
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msgstr "Normal"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:20
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msgid "Outlaw"
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msgstr "Hors-la-loi"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:21
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msgid "Difficult"
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msgstr "Difficile"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:21
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msgid "Fugitive"
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msgstr "Fugitif"
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#. [campaign]: id=Liberty
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#. Yes, that is "marchlanders", not "marshlanders".
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#. "marchlander" is archaic English for an inhabitant of a border region.
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#: data/campaigns/Liberty/_main.cfg:26
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msgid ""
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"As the shadow of civil war lengthens across Wesnoth, a band of hardy "
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"marchlanders revolts against the tyranny of Queen Asheviere. To win their "
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"way to freedom, they must defeat not just the trained blades of Wesnothian "
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"troops but darker foes including orcs and undead.\n"
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"\n"
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msgstr ""
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"Alors que l'ombre de la guerre civile s'étend sur Wesnoth, une poignée de "
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"paysans se révolte contre la tyrannie de la reine Asheviere. Pour gagner "
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"leur liberté, ils doivent non seulement vaincre les fines lames de l'armée "
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"de Wesnoth, mais aussi affronter de plus infâmes ennemis, comme des orcs et "
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"des morts-vivants.\n"
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"\n"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:28
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msgid "(Novice level, 8 scenarios.)"
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msgstr "(Niveau intermédiaire, 8 scénarios.)"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:31
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msgid "Campaign Design"
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msgstr "Conception de la campagne"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:37
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msgid "Prose-doctoring and preparation for mainline"
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msgstr "Rédaction et préparation du scénario"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:43
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msgid "Campaign Maintenance"
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msgstr "Maintenance de la campagne"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:54
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msgid "Artwork and Graphics Design"
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msgstr "Conception graphique"
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#. [scenario]: id=01_The_Raid
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:4
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msgid "The Raid"
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msgstr "Le Raid"
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#. [label]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:17
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msgid "Dallben"
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msgstr "Dallben"
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:22
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msgid ""
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"In the Era of Turmoil, during the reign of King Garard II, the border towns "
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"of Delwyn and Dallben in the Province of Annuvin grew increasingly "
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"dissatisfied with the King’s rule. Being preoccupied with the great wars, "
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"the King was unable to send adequate forces to protect the frontier."
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msgstr ""
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"Durant l'Ère des Jacqueries, pendant le règne du roi Garard II, les villes "
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"frontalières de Delwyn et Dallben dans la province d'Annuvin devinrent de "
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"plus en plus mécontentes des édits royaux. Occupé par les grandes guerres, "
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"le roi ne pouvait pas envoyer assez d'effectifs pour protéger la frontière."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:26
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msgid ""
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"The hardy people of these marches learned self-reliance and survival skills "
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"against the raiding orc hordes and savage saurians. They established their "
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"own trading routes and pacts of mutual defense."
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msgstr ""
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"Les robustes habitants de ces marches apprirent à ne compter que sur eux-"
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"mêmes et à survivre face aux attaques des hordes d'orcs et de sauriens. Ils "
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"établirent leurs propres routes commerciales et des pactes de défense "
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"mutuelle."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:30
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msgid ""
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"Although not permitted to train with proper military weapons, these woodsmen "
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"were at home in the forests and swamps of the Western Marches, and became "
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"very effective with their simple slings and clubs."
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msgstr ""
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"Même s'ils n'avaient pu s'entraîner avec de vraies armes militaires, ces "
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"hommes des bois se sentaient chez eux dans les forêts et les marais des "
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"marches de l'ouest ; ils devinrent redoutables avec leurs frondes et leurs "
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"gourdins."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:34
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msgid ""
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"After the betrayal of the King by Queen Asheviere, the new regent of Wesnoth "
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"sought to consolidate her ill-gotten power. She sent her armies across "
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"Wesnoth to intimidate the provincial rulers and secure her continued reign."
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msgstr ""
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"Après la trahison du roi par la reine Asheviere, la nouvelle régente de "
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"Wesnoth chercha à consolider son pouvoir mal acquis. Elle envoya ses armées "
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"à travers Wesnoth afin d'intimider les dirigeants de province et sécuriser "
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"son règne."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:38
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msgid ""
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"The people of Annuvin were unwilling to relinquish their hard-earned self-"
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"rule, especially not to this pretender..."
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msgstr ""
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"Les gens d'Annuvin étaient peu disposés à abandonner leur autonomie durement "
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"gagnée et surtout pas face à cette prétendante..."
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#. [side]: type=Bandit_Peasant, id=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:50
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:20
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msgid "Baldras"
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msgstr "Baldras"
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#. [side]: type=Goblin Pillager, id=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:80
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msgid "Fal Khag"
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msgstr "Fal Khag"
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#. [side]: type=Goblin Pillager, id=Fal Khag
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#. [side]: type=Orcish Warlord, id=Vashna
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:86
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:136
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msgid "Orcs"
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msgstr "Orcs"
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#. [objective]: condition=win
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:107
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msgid "Defeat all of the Goblin marauders"
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msgstr "Vaincre tous les maraudeurs gobelins"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:111
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msgid "Goblins reach the village of Dallben"
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msgstr "Les gobelins atteignent le village de Dallben"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:115
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:75
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:138
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:99
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:118
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#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:154
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:93
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:219
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:298
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:522
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msgid "Death of Baldras"
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msgstr "Mort de Baldras"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:119
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:79
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:142
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:103
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:122
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#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:158
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:97
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msgid "Death of Harper"
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msgstr "Mort de Harper"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:159
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msgid "Gatrakh"
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msgstr "Gatrakh"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:160
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msgid "Thurg"
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msgstr "Thurg"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:163
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:168
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:173
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msgid "Krung"
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msgstr "Krung"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:164
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:169
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:174
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msgid "Gorokh"
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msgstr "Gorokh"
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#. [message]: speaker=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:196
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msgid ""
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"I long to burn human cities, but until our great chieftains provide us with "
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"sufficient forces we must look to these villagers to feed our wolves and "
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"slake the thirst of our blades."
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msgstr ""
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"J'ai hâte d'incendier des villes humaines mais, en attendant des renforts "
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"envoyés par nos chefs, nous devons nous contenter de ces villageois pour "
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"nourrir nos loups et abreuver nos lames."
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#. [message]: speaker=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:200
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msgid ""
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"Ride, you worms, I want to finish our raid before the hunting party returns "
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"to the human village."
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msgstr ""
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"Foncez, bande de vermisseaux, notre attaque doit être terminée avant le "
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"retour du groupe d'humains parti chasser."
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:209
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msgid "Jalak"
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msgstr "Jalak"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:210
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msgid "Delurin"
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msgstr "Delurin"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:211
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msgid "Red"
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msgstr "Red"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:212
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msgid "Ordo"
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msgstr "Ordo"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:213
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msgid "Novus"
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msgstr "Novus"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:214
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msgid "Teneor"
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msgstr "Teneor"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:215
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msgid "Kembe"
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msgstr "Kembe"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:216
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msgid "Treagh"
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msgstr "Treagh"
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#. [unit]: type=Footpad_Peasant, id=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:223
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msgid "Harper"
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msgstr "Harper"
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#. [message]: speaker=Red
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:249
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msgid ""
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"Look, goblin riders approach! You were right, they were going to raid "
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"Dallben while we were gone."
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msgstr ""
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"Regardez, des cavaliers gobelins approchent ! Vous aviez raison, ils "
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"comptaient profiter de notre absence pour attaquer Dallben."
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:253
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msgid ""
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"We must stop them before they reach the village. Damn the crown, they have "
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"long since forgotten about us out here."
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msgstr ""
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"Nous devons les arrêter avant qu'ils n'atteignent le village. Maudite "
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"couronne, qui nous a oubliés il y a bien longtemps."
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:257
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msgid ""
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"That goblin leader is heading full-speed straight for Dallben. But we’ll "
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"need to chase them all down if we’re going to stop them."
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msgstr ""
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"Le chef gobelin se dirige à toute vitesse vers Dallben. Mais nous devrons "
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"tous les abattre si nous voulons les arrêter."
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:261
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msgid ""
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"Do it. Try to hold them back until us old-timers can get there and finish "
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"them off."
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msgstr ""
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"Allez-y. Essayez de les retenir jusqu'à ce que nous arrivions pour les "
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"achever."
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#. [message]: speaker=Baldras
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#. Some languages, including Norwegian and Old English, don't
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#. have a single word for "uncle", dividing it into
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#. mother's-brother vs. father's-brother. Baldras is
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#. Harper's mother's brother. In some human societies,
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#. including the Navaho and Akan, this would give him a
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#. special responsibility for the boy.
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:271
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msgid ""
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"And Harper... don’t get yourself killed. I’m responsible for you now that "
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"your father is gone, and I won’t dishonor his memory by breaking my promise "
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"to keep you safe."
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msgstr ""
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"Harper... ne vous faites pas tuer. C'est moi qui suis responsable de vous "
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"maintenant que votre père est mort, et je ne souillerai pas sa mémoire en "
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"brisant ma promesse de vous garder sain et sauf."
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#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:275
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msgid "... I know... All right now, let’s stop these goblins!"
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msgstr "Je sais... Très bien, maintenant arrêtons ces gobelins !"
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:308
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msgid ""
|
||
"We are barely able to survive these orc raids. We lost two men last week, "
|
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"more today... yet Weldyn does nothing!"
|
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msgstr ""
|
||
"Nous arrivons à peine à survivre à ces attaques d'orcs. Nous avons perdu "
|
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"deux hommes la semaine dernière, d'autres sont tombés aujourd'hui... et "
|
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"Weldyn ne fait rien !"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:315
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msgid ""
|
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"We are barely able to survive these orc raids. We lost two men last week, "
|
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"more could have died today... yet Weldyn does nothing!"
|
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msgstr ""
|
||
"Nous arrivons à peine à survivre à ces attaques d'orcs. Nous avons perdu "
|
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"deux hommes la semaine dernière, d'autres ont failli périr aujourd'hui... et "
|
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"Weldyn ne fait rien !"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:321
|
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msgid ""
|
||
"The King stopped sending patrols out here once the war started. Once that "
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"happened, the burden fell to us. We are citizens of Wesnoth, and as long as "
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"her banner flies we will resist the horde."
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msgstr ""
|
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"Le roi a cessé d'envoyer des patrouilles ici dès le début de la guerre. Le "
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"malheur s'est alors abattu sur nous. Nous sommes des citoyens de Wesnoth et "
|
||
"aussi longtemps que notre bannière flottera, nous résisterons à la horde."
|
||
|
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#. [message]: speaker=Harper
|
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:325
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msgid "The banner will fly over a ghost town if help does not come soon."
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msgstr ""
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"La bannière flottera sur une ville fantôme si de l'aide n'arrive pas "
|
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"rapidement."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:355
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msgid ""
|
||
"They’re getting closer to our village! What about the town guards, can they "
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"help us?"
|
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msgstr ""
|
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"Ils se rapprochent de notre village ! Et les gardes de la ville ? Ils ne "
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"peuvent pas nous aider ?"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:359
|
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msgid ""
|
||
"They’ll come out when they see those riders, or us, approaching, but there "
|
||
"aren’t many of them... I wouldn’t count on them being able to protect the "
|
||
"village alone for long."
|
||
msgstr ""
|
||
"Ils sortiront quand ils verront ces cavaliers, ou bien nous-mêmes, "
|
||
"approcher, mais ils sont peu nombreux... Je ne pense pas qu'ils puissent "
|
||
"protéger le village bien longtemps."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:372
|
||
msgid "Remald"
|
||
msgstr "Remald"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:373
|
||
msgid "Wolmas"
|
||
msgstr "Wolmas"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:378
|
||
msgid "Jasken"
|
||
msgstr "Jasken"
|
||
|
||
#. [message]: speaker=Wolmas
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:385
|
||
msgid "What’s happening here? Why are you running like mad, $unit.name|?"
|
||
msgstr ""
|
||
"Que se passe-t-il ici ? Pourquoi courez-vous comme un fou, $unit.name| ?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:389
|
||
msgid "Goblin riders on the hunt. We must not let any of them to the village!"
|
||
msgstr ""
|
||
"Des cavaliers gobelins en maraude... Nous ne devons pas leur permettre "
|
||
"d'atteindre le village !"
|
||
|
||
#. [message]: speaker=Wolmas
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:396
|
||
msgid "Look! Goblin riders are on the hunt — and heading right for Dallben!"
|
||
msgstr "Regardez ! Des cavaliers gobelins foncent droit sur Dallben !"
|
||
|
||
#. [message]: speaker=Remald
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:400
|
||
msgid "Halt!"
|
||
msgstr "Halte !"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:420
|
||
msgid ""
|
||
"The goblins reached the village! There will surely be nothing left when they "
|
||
"are done pillaging it."
|
||
msgstr ""
|
||
"Les gobelins ont atteint le village ! Il n'en restera sûrement plus rien "
|
||
"quand ils auront fini de le piller."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:433
|
||
msgid ""
|
||
"None remarked on the passing of the tiny, isolated frontier town. It was but "
|
||
"a harbinger of the evil to come under the tyranny of Asheviere."
|
||
msgstr ""
|
||
"Personne ne remarqua la disparition d’un petit village frontalier isolé. Et "
|
||
"pourtant ce fut le signe avant-coureur du mal à venir sous la tyrannie de la "
|
||
"reine Asheviere."
|
||
|
||
#. [scenario]: id=02_Civil_Disobedience
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:4
|
||
msgid "Civil Disobedience"
|
||
msgstr "Désobéissance civile"
|
||
|
||
#. [side]: type=Bandit, id=Baldras
|
||
#. [side]: type=Rogue, id=Hans
|
||
#. [side]: type=Highwayman, id=Baldras
|
||
#. [side]: type=Bandit_Peasant, id=Baldras
|
||
#. [side]
|
||
#. [side]: type=Shadow Lord, id=Helicrom
|
||
#. [side]: type=Highwayman_Peasant, id=Relana
|
||
#. [side]: type=General, id=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:26
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:62
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:38
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:70
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:37
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:59
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:35
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:91
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:52
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:75
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:43
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:49
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:169
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:178
|
||
msgid "Rebels"
|
||
msgstr "Rebelles"
|
||
|
||
#. [side]: type=Cavalier, id=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:35
|
||
msgid "Tarwen"
|
||
msgstr "Tarwen"
|
||
|
||
#. [side]: type=Master Bowman, id=Quentin
|
||
#. [side]
|
||
#. [side]: type=Royal Guard, id=Archarel
|
||
#. [side]: type=Iron Mauler, id=Linneus
|
||
#. [side]: type=Cavalier, id=Tarwen
|
||
#. [side]: type=General, id=Kestrel
|
||
#. [side]: type=General, id=Dommel
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:41
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:80
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:48
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:64
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:60
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:76
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:91
|
||
msgid "Asheviere"
|
||
msgstr "Asheviere"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:71
|
||
msgid "Kill the Wesnoth army captain, Tarwen"
|
||
msgstr "Tuer le capitaine de l'armée de Wesnoth, Tarwen"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:121
|
||
msgid "Look, riders approach."
|
||
msgstr "Regardez, des cavaliers approchent."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:125
|
||
msgid "Stand fast, nephew."
|
||
msgstr "Hardi, mon neveu !"
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:138
|
||
msgid ""
|
||
"By order of the Queen, the magistrate of this town is ordered to travel with "
|
||
"us to Elensefar for vetting."
|
||
msgstr ""
|
||
"Sur ordre de la reine, le magistrat de cette ville doit nous accompagner "
|
||
"jusqu'à Elensefar pour enquête."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:142
|
||
msgid "Garard is the King of Wesnoth. We are ruled by no queen."
|
||
msgstr "Garard est le roi de Wesnoth. Nous n'avons pas de reine."
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:146
|
||
msgid ""
|
||
"Insolent peasants, you will kneel before your betters! Asheviere is the "
|
||
"Queen of Wesnoth. The King fell three weeks ago at Abez. I shall not bandy "
|
||
"words with you. Your magistrate will be coming with us, and we do not care "
|
||
"if it is dead or alive."
|
||
msgstr ""
|
||
"Paysans insolents, vous vous agenouillerez bien vite devant vos maîtres ! "
|
||
"Asheviere est la reine de Wesnoth. Le roi est tombé il y a trois semaines à "
|
||
"Abez. Je ne m'abaisserai pas à discutailler avec vous. Votre magistrat "
|
||
"viendra avec nous, mort ou vif."
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:180
|
||
msgid "Guard the gate."
|
||
msgstr "Surveillez la porte."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:193
|
||
msgid "Harper, get out of here. This is no battle for you."
|
||
msgstr "Harper, partez d'ici. Ce n'est pas un combat pour vous."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:198
|
||
msgid ""
|
||
"I am the magistrate of Dallben, and it is <i>you</i> who will be leaving "
|
||
"Dallben, be it dead or alive."
|
||
msgstr ""
|
||
"Je suis le magistrat de Dallben et c'est <i>vous</i> qui quitterez Dallben, "
|
||
"mort ou vif."
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:213
|
||
msgid "Get back, you cur!"
|
||
msgstr "Arrière, sale chien !"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:227
|
||
msgid "Get out of my village!"
|
||
msgstr "Sortez de mon village !"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:240
|
||
msgid ""
|
||
"Our lives were hard enough when we were beneath the attention of the Crown. "
|
||
"But now I fear things will be worse."
|
||
msgstr ""
|
||
"Nos vies étaient déjà assez difficiles loin des yeux de la couronne. Mais "
|
||
"maintenant, je crains que les choses n'empirent."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:245
|
||
msgid "We must tell the people of Delwyn about this."
|
||
msgstr "Nous devons prévenir les gens de Delwyn."
|
||
|
||
#. [message]: role=Advisor
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:258
|
||
msgid ""
|
||
"That is true. We have always flown to their aid, and they to ours. This is "
|
||
"something we should face together."
|
||
msgstr ""
|
||
"C'est vrai. Nous avons toujours volé à leur secours et eux au nôtre. Nous "
|
||
"devrions nous unir face à cette menace."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:263
|
||
msgid ""
|
||
"Very well. We will go to Delwyn and share counsel with them. I never thought "
|
||
"Wesnoth would fall into darkness. Now, not only do the orcs threaten our "
|
||
"lands, but some sinister thing is happening with the ascent of the Queen to "
|
||
"the throne."
|
||
msgstr ""
|
||
"Très bien. Nous irons à Delwyn et tiendrons conseil avec eux. Je n'aurais "
|
||
"jamais cru qu'un jour Wesnoth servirait les ténèbres. À présent, non "
|
||
"seulement les orcs menacent nos terres, mais de noirs complots se dessinent "
|
||
"avec l'accession de la reine au trône."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:268
|
||
msgid ""
|
||
"Today we may no longer be citizens of Wesnoth. I wish it could be otherwise, "
|
||
"but we are now outlaws."
|
||
msgstr ""
|
||
"Aujourd'hui, nous ne sommes plus des citoyens de Wesnoth. J'aimerais qu'il "
|
||
"en soit autrement, mais nous sommes maintenant des hors-la-loi."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:340
|
||
msgid ""
|
||
"Oh, no! We have run out of time, they have arrived with reinforcements..."
|
||
msgstr "Oh non ! Nous avons été trop lents, ils ont reçu des renforts..."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:353
|
||
msgid ""
|
||
"They would be remembered only as traitors rightly put down by the Queen’s "
|
||
"lances. And in the dark years to come, woe betide any who questioned it."
|
||
msgstr ""
|
||
"Ils restèrent dans les mémoires comme des traîtres réduits au silence par "
|
||
"les lances de la reine. Et dans les sombres années qui suivirent, malheur à "
|
||
"quiconque osa prétendre le contraire."
|
||
|
||
#. [scenario]: id=03_A_Strategy_of_Hope
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:4
|
||
msgid "A Strategy of Hope"
|
||
msgstr "Une stratégie d'espoir"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:18
|
||
msgid ""
|
||
"Fearing that the Queen’s army would return in force in the wake of its "
|
||
"fallen patrol, Baldras and his men fled Dallben. They tracked to Delwyn and "
|
||
"sent ahead for the magistrate, Relana, to meet them in a secluded strath in "
|
||
"the swamps."
|
||
msgstr ""
|
||
"Craignant les représailles de l'armée de la reine, Baldras et ses hommes "
|
||
"fuirent Dallben. Ils empruntèrent les sentiers les plus discrets menant à "
|
||
"Delwyn et envoyèrent un message à la magistrate, Relana, lui donnant rendez-"
|
||
"vous dans un val perdu des marécages."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:22
|
||
msgid ""
|
||
"As morning dawned over the day after next, they found Relana already waiting "
|
||
"for them."
|
||
msgstr ""
|
||
"Dans l'aube naissante du surlendemain, ils parvinrent au lieu dit ; Relana "
|
||
"les y attendait."
|
||
|
||
#. [side]: type=Highwayman_Peasant, id=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:49
|
||
msgid "Relana"
|
||
msgstr "Relana"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:78
|
||
msgid "Urk Delek"
|
||
msgstr "Urk Delek"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-Jarrof
|
||
#. [side]: type=Necromancer, id=Mal-Jerod
|
||
#. [side]: type=Lich, id=Sel-Mana
|
||
#. [side]: type=Orcish Warrior, id=Urk Delek
|
||
#. [side]: type=Saurian Oracle, id=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:100
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:122
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:105
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:121
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:138
|
||
msgid "Evil"
|
||
msgstr "Méchants"
|
||
|
||
#. [side]: type=Saurian Oracle, id=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:107
|
||
msgid "Thhsthss"
|
||
msgstr "Thhsthss"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:134
|
||
msgid "Defeat both enemy leaders"
|
||
msgstr "Vaincre les chefs ennemis"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:146
|
||
msgid "Death of Relana"
|
||
msgstr "Mort de Relana"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:180
|
||
msgid ""
|
||
"Relana, thank you for welcoming our messenger and agreeing to meet with us. "
|
||
"In your many years as Delwyn’s magistrate I have never known your judgment "
|
||
"to err."
|
||
msgstr ""
|
||
"Relana, nous vous remercions de l'accueil fait à notre messager ainsi que "
|
||
"d'avoir accepté de nous rencontrer. Durant toutes ces années où vous avez "
|
||
"été magistrate de Delwyn, votre jugement a toujours été juste."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:184
|
||
msgid ""
|
||
"It has been a long time, old friend. Your news worries us. Yet, there is no "
|
||
"problem we have not worked out together."
|
||
msgstr ""
|
||
"Cela faisait longtemps, mon vieil ami. Vos nouvelles nous inquiètent. Mais "
|
||
"nous avons toujours réussi à traiter les problèmes ensemble."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:188
|
||
msgid ""
|
||
"You do not understand. We attacked a Wesnoth army patrol. Not only that, the "
|
||
"leader was no man I had ever seen in Annuvin Province before. Never has one "
|
||
"been sent out here as a patrol captain who was so ruthless and cruel."
|
||
msgstr ""
|
||
"Vous ne comprenez pas. Nous avons attaqué une patrouille de l'armée de "
|
||
"Wesnoth. Et ce n'est pas tout, leur chef était d'un genre que je n'avais "
|
||
"jamais vu dans la province d'Annuvin. Jamais on n'avait envoyé ici un "
|
||
"capitaine de patrouille si impitoyable et si cruel."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:192
|
||
msgid ""
|
||
"Had they taken my uncle, they would have surely shown up in Delwyn today "
|
||
"with the same ultimatum. As it is, several riders escaped."
|
||
msgstr ""
|
||
"S'ils avaient emmené mon oncle, ils seraient sûrement venus aujourd'hui à "
|
||
"Delwyn avec le même ultimatum. Et puis plusieurs cavaliers se sont échappés."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:196
|
||
msgid ""
|
||
"Well, it won’t be long until they report back to the local garrison with the "
|
||
"details of your encounter."
|
||
msgstr ""
|
||
"Bien, ils ne mettront pas longtemps à faire leur rapport à la garnison "
|
||
"locale avec les détails de votre escarmouche."
|
||
|
||
#. [message]: role=Advisor
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:200
|
||
msgid "Then they’ll be back in force."
|
||
msgstr "Ensuite, ils reviendront en force."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:204
|
||
msgid ""
|
||
"An offense to decency, this is! Since when has Wesnoth been ruled by fear "
|
||
"and treachery? We should consult with Lord Maddock of Elensefar. We have "
|
||
"known him for years to be noble in deed as well as in name."
|
||
msgstr ""
|
||
"Ceci est un affront à la décence ! Depuis quand Wesnoth est-il contrôlé par "
|
||
"la peur et la trahison ? Nous devrions consulter le seigneur Maddock "
|
||
"d'Elensefar. Nous le connaissons depuis des années, ses actes sont aussi "
|
||
"nobles que son nom."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:208
|
||
msgid ""
|
||
"I agree. But, Baldras, what will you tell him? We know something has been "
|
||
"going badly wrong in Wesnoth of late, that more than ordinary corruption and "
|
||
"incompetence is afoot. But when the effects fall on mere peasants, the wrong "
|
||
"of it may not seem so obvious from a noble’s chair."
|
||
msgstr ""
|
||
"Je suis d'accord. Mais, Baldras, que lui diras-tu ? Nous savons que quelque "
|
||
"chose se trame à Wesnoth ces temps-ci, quelque chose de plus grave que la "
|
||
"corruption et l'incompétence habituelles. Mais puisque cela ne touche que "
|
||
"les paysans, le problème ne semblera pas évident du point de vue d'un noble."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:216
|
||
msgid ""
|
||
"We need evidence. Hard evidence... but wait— Are those orcish war drums I "
|
||
"hear?"
|
||
msgstr ""
|
||
"Nous avons besoin d'une preuve. D'une preuve indiscutable... mais un "
|
||
"instant... Ce sont bien des tambours orcs que j'entends ?"
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:220
|
||
msgid ""
|
||
"I think they are, old friend. And that rank smell on the wind tells another "
|
||
"tale: saurians approach. To arms!"
|
||
msgstr ""
|
||
"Je pense que c'est bien le cas, mon vieil ami. Et cette odeur portée par le "
|
||
"vent annonce autre chose... Des sauriens approchent. Aux armes !"
|
||
|
||
#. [message]: speaker=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:228
|
||
msgid ""
|
||
"By the sound of the wolves, the scent trail of Fal Khag’s killers ends here."
|
||
msgstr ""
|
||
"D'après le cri des loups, la piste des tueurs de Fal Khag s'arrête ici."
|
||
|
||
#. [message]: speaker=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:234
|
||
msgid "Fal Khag is nothing to usss, orc. You promissed uss gold. Bright gold."
|
||
msgstr ""
|
||
"Fal Khag n'est rien pour nous, orc. Vous nousss avez promis de l'or. De l'or "
|
||
"brillant."
|
||
|
||
#. [message]: speaker=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:238
|
||
msgid "You will get gold. And our wolves will get meat."
|
||
msgstr "Vous aurez de l'or. Et nos loups auront de la viande."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:250
|
||
msgid ""
|
||
"Something is very wrong here. Those orcs were carrying weapons with Army "
|
||
"forge-markings."
|
||
msgstr ""
|
||
"Étrange... Ces orcs portaient des armes marquées du symbole de l'armée."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:254
|
||
msgid "Aye. And the gold in their pouches looked new from the mint."
|
||
msgstr "Ouais. Et l'or qu'ils transportent semble droit sorti du trésor."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:258
|
||
msgid ""
|
||
"Can the darkest rumors be true, then? Does the Kingdom— Does Queen "
|
||
"Asheviere... send orcs against her own people?"
|
||
msgstr ""
|
||
"Les rumeurs les plus sombres seraient-elles avérées ? Est-ce que le "
|
||
"royaume... Est-ce que la reine Asheviere... envoie des orcs contre son "
|
||
"propre peuple ?"
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:262
|
||
msgid ""
|
||
"I think your mission to Lord Maddock just became more urgent than we knew, "
|
||
"Baldras. I must remain here to see to the defense of Delwyn and Dallben, but "
|
||
"you should fly to Elensefar with all speed."
|
||
msgstr ""
|
||
"Rencontrer le seigneur Maddock est plus urgent que nous le pensions, "
|
||
"Baldras. Je dois rester ici pour veiller à la défense de Delwyn et Dallben, "
|
||
"mais vous devriez courir à Elensefar, le plus vite possible."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:280
|
||
msgid ""
|
||
"We have tarried here for far too long... There is no way we can reach "
|
||
"Elensefar and return with help before the Wesnoth army destroys our homes. "
|
||
"Retreat!"
|
||
msgstr ""
|
||
"Nous nous sommes attardés ici bien trop longtemps... L'armée de Wesnoth aura "
|
||
"détruit nos maisons avant que nous ne puissions atteindre Elensefar et "
|
||
"revenir avec de l'aide. Retraite !!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:286
|
||
msgid ""
|
||
"Baldras and Relana returned to their villages to find them destroyed, with "
|
||
"those who fought left dead and the few survivors borne away to unknown "
|
||
"fates. It was a bitter doom, and as Wesnoth descended into darkness they "
|
||
"would live to see worse."
|
||
msgstr ""
|
||
"Baldras et Relana retournèrent dans leurs villages où ils ne trouvèrent que "
|
||
"des ruines. Tous les défenseurs avaient été tués, les autres avaient disparu "
|
||
"on ne sait où. C'était un triste sort, mais Wesnoth sombrait dans un avenir "
|
||
"trouble où ils auraient l'occasion de voir pire encore."
|
||
|
||
#. [scenario]: id=04_Unlawful_Orders
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:4
|
||
msgid "Unlawful Orders"
|
||
msgstr "Ordres déloyaux"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:18
|
||
msgid "Elensefar"
|
||
msgstr "Elensefar"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:23
|
||
msgid "Port of Elensefar"
|
||
msgstr "Port d'Elensefar"
|
||
|
||
#. [side]: type=General, id=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:46
|
||
msgid "Lord Maddock"
|
||
msgstr "Seigneur Maddock"
|
||
|
||
#. [side]: type=General, id=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:68
|
||
msgid "Kestrel"
|
||
msgstr "Kestrel"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:95
|
||
msgid "Defeat the enemy general"
|
||
msgstr "Vaincre le général ennemi"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:107
|
||
msgid "Death of Maddock"
|
||
msgstr "Mort de Maddock"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:132
|
||
msgid "Rothel"
|
||
msgstr "Rothel"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:183
|
||
msgid ""
|
||
"Baldras, your trip here was not wise. The Queen’s patrols have been visiting "
|
||
"the local villages and bringing the elders here. Those that swear allegiance "
|
||
"to the Queen are allowed to return home. Those that do not—"
|
||
msgstr ""
|
||
"Baldras, venir ici était imprudent. Les patrouilles de la reine sont allées "
|
||
"inspecter les villages locaux et ont amené les aînés ici. Ceux qui jurent "
|
||
"allégeance à la reine ont la permission de retourner chez eux. Ceux qui ne "
|
||
"le font pas..."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:187
|
||
msgid ""
|
||
"— Are dispatched on the spot. I know the price of dissent. But what of you?"
|
||
msgstr ""
|
||
"...sont exécutés sur place. Je connais le prix de la dissidence. Et vous ?"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:191
|
||
msgid ""
|
||
"Well, they do not come within the walls of my city. They are actually camped "
|
||
"nearby, and the main garrison is further south at Halstead. I know my time "
|
||
"will soon come to swear allegiance, but they do not press me. They are "
|
||
"afraid I will refuse."
|
||
msgstr ""
|
||
"Ils ne franchissent pas les murs de ma cité. Ils campent actuellement aux "
|
||
"alentours et la garnison principale se trouve plus au sud, à Halstead. Je "
|
||
"sais que je devrai bientôt jurer allégeance, mais ils ne me pressent pas. "
|
||
"Ils ont peur que je refuse."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:195
|
||
msgid "Will you?"
|
||
msgstr "Le ferez-vous ?"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:199
|
||
msgid ""
|
||
"Yes. The Queen ascended to the throne through the vilest of treachery. "
|
||
"However, while most of my forces were sent with the King to fight the orcs, "
|
||
"we have a strong enough contingent here to make the Queen’s forces think "
|
||
"twice about attacking Elensefar outright."
|
||
msgstr ""
|
||
"Oui. La reine a accédé au trône en se livrant à une vile tromperie. "
|
||
"Pourtant, malgré l'envoi de la majorité de mes forces aux côtés du roi pour "
|
||
"combattre les orcs, le contingent ici est suffisamment puissant pour que les "
|
||
"hommes de la reine réfléchissent sérieusement avant d'attaquer Elensefar."
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:203
|
||
msgid ""
|
||
"We have an uneasy peace until they are done with the smaller villages and "
|
||
"finally come around to obtaining my oath. The treaty between Elensefar and "
|
||
"Wesnoth is ancient, but I am not so naïve as to place my full trust in it. "
|
||
"Not in these wicked times."
|
||
msgstr ""
|
||
"Une paix précaire régnera tant qu'ils n'en auront pas terminé avec les plus "
|
||
"petits villages ; ils viendront ensuite ici afin d'obtenir mon serment. Le "
|
||
"traité entre Elensefar et Wesnoth est ancien, mais je ne suis pas assez naïf "
|
||
"pour y accorder une confiance absolue. Pas en ces périodes troublées."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:207
|
||
msgid ""
|
||
"What can we do then? We have brought with us many from Annuvin Province who "
|
||
"are willing to fight, but our families are still at home. They will not last "
|
||
"long if the Queen’s patrols return."
|
||
msgstr ""
|
||
"Que faire alors ? Nous avons emmené beaucoup d'hommes de la province "
|
||
"d'Annuvin, ils sont prêts à combattre à nos côtés, mais nos familles sont "
|
||
"restées dans nos foyers. Elles ne survivront pas longtemps si les "
|
||
"patrouilles de la reine reviennent."
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:211
|
||
msgid ""
|
||
"I am unwilling to start a civil war. I believe the Queen will remain "
|
||
"preoccupied with order throughout the kingdom and, more importantly, with "
|
||
"quelling the Northerner threat. We are a matter she will choose to deal with "
|
||
"later rather than sooner, if she can."
|
||
msgstr ""
|
||
"Je n'ai pas envie de commencer une guerre civile. Je crois que la reine va "
|
||
"s'occuper de maintenir l'ordre au sein du royaume et, plus important, "
|
||
"d'apaiser la menace nordique. Nous représentons une nuisance qu'elle "
|
||
"décidera de traiter plus tard, si elle le peut."
|
||
|
||
#. [message]: speaker=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:215
|
||
msgid ""
|
||
"A foolish miscalculation, Lord Maddock. These men with which you consort are "
|
||
"outlaws and fugitives. They are a well-organized gang of criminals and "
|
||
"murderers. We will kill them and then expect your oath of allegiance to "
|
||
"Queen Asheviere."
|
||
msgstr ""
|
||
"C'est une folle erreur stratégique, seigneur Maddock. Ces hommes avec "
|
||
"lesquels vous vous acoquinez sont des hors-la-loi et des fugitifs. Ce sont "
|
||
"des criminels et des assassins très bien organisés. Nous allons les tuer, et "
|
||
"nous exigerons ensuite votre serment d'allégeance envers la reine Asheviere."
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:219
|
||
msgid "Men, to arms! The defense of Elensefar has begun!"
|
||
msgstr "Soldats, aux armes ! La défense d'Elensefar a commencé !"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:238
|
||
msgid ""
|
||
"As the sun set, a horrific change began to take place to the human "
|
||
"adversaries of Baldras and his allies..."
|
||
msgstr ""
|
||
"Au coucher du soleil, un changement horrible se produisit sur les "
|
||
"adversaires humains de Baldras et de ses alliés..."
|
||
|
||
#. [wml_message]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:317
|
||
msgid "Could not convert a $stored_changers[$i].type, please report!"
|
||
msgstr ""
|
||
"Impossible de convertir un $stored_changers[$i].type, s'il vous plaît "
|
||
"signalez-le !"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:598
|
||
msgid ""
|
||
"I cannot believe what my eyes are seeing! The flesh runs from their bones... "
|
||
"these are not human warriors we fight. They are evil spirits masquerading as "
|
||
"human!"
|
||
msgstr ""
|
||
"Je n'en crois pas mes yeux ! La chair se sépare de leurs os... nous ne "
|
||
"combattons pas des humains, mais des esprits maléfiques se faisant passer "
|
||
"pour des hommes !"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:609
|
||
msgid ""
|
||
"Their human aspect is returning! This is an evil manner of sorcery we face, "
|
||
"but one that we may yet overcome. CHARGE!"
|
||
msgstr ""
|
||
"Ils reprennent leur aspect humain ! Nous avons affaire à de la sorcellerie "
|
||
"maléfique, mais nous pouvons encore la vaincre. CHARGEZ !"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:623
|
||
msgid "Who are you? What are you?"
|
||
msgstr "Qui êtes-vous ? Qu'êtes-vous ?"
|
||
|
||
#. [message]: speaker=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:627
|
||
msgid ""
|
||
"We are accursed. We were once under the command of Prince Eldred, the King’s "
|
||
"son and betrayer. The price for our treason is this hellish existence. We "
|
||
"know not who or what inflicted this curse upon us, but our mortal deaths may "
|
||
"be only the beginning of the penance we are doomed to pay."
|
||
msgstr ""
|
||
"Nous sommes maudits. Nous étions autrefois sous le commandement du prince "
|
||
"Eldred, le fils du roi, le traître. Nous payons de cette existence infernale "
|
||
"notre trahison. Nous ne savons pas qui ou ce qui est à l'origine de cette "
|
||
"malédiction, mais la mort de notre chair pourrait n'être que le début de "
|
||
"notre pénitence."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:638
|
||
msgid "Lord Maddock, now that we are victorious, will you help us?"
|
||
msgstr "Seigneur Maddock, nous aiderez-vous suite à cette victoire ?"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:642
|
||
msgid ""
|
||
"I will not. Unless you want me to round up the city’s thieves to fight for "
|
||
"you, I do not have the troops to spare. However, I am not the only one who "
|
||
"commands men in this corner of Wesnoth."
|
||
msgstr ""
|
||
"Je ne le ferai pas. Sauf si vous voulez que je rassemble les voleurs de la "
|
||
"ville afin qu'ils combattent pour vous, je ne peux pas me passer de mes "
|
||
"troupes. Toutefois, je ne suis pas le seul à commander des hommes dans cette "
|
||
"région de Wesnoth."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:646
|
||
msgid "I don’t understand. There are no other noble lords in this area."
|
||
msgstr "Je ne comprends pas. Il n'y a pas d'autres nobles dans cette région."
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:650
|
||
msgid ""
|
||
"Southeast of here there is a town, and there you may find assistance of the "
|
||
"type I cannot give."
|
||
msgstr ""
|
||
"Il y a une ville au sud-est d'ici. Vous pourriez y trouver une assistance "
|
||
"que je ne peux pas vous fournir."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:654
|
||
msgid ""
|
||
"Wish us well. If we are to resist the Wesnoth army a second time, we’re "
|
||
"going to need more than clubs and slings against steel."
|
||
msgstr ""
|
||
"Souhaitez-nous bonne chance. Si nous devons résister à une armée de Wesnoth "
|
||
"une seconde fois, nous allons avoir besoin de bien plus que de pauvres "
|
||
"massues et de simples frondes."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:674
|
||
msgid ""
|
||
"Look, more riders come from the southeast. We cannot survive another "
|
||
"assault. We are finished!"
|
||
msgstr ""
|
||
"Regardez, d'autres cavaliers arrivent du sud-est. Nous ne pourrons survivre "
|
||
"à une nouvelle attaque. Nous sommes finis !"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:687
|
||
msgid ""
|
||
"Indeed, Asheviere’s armies had mustered and struck before the nascent "
|
||
"rebellion could even be planned. Her power and ruthlessness — and their toll "
|
||
"of death — would only grow greater with time."
|
||
msgstr ""
|
||
"En effet, les armées d’Asheviere se réunirent et attaquèrent la rébellion "
|
||
"naissante avant même qu’elle se soit organisée. Sa puissance et sa cruauté - "
|
||
"ainsi que le nombre de ses victimes - ne feraient que grandir avec le temps."
|
||
|
||
#. [scenario]: id=05_Hide_and_Seek
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:6
|
||
msgid "Hide and Seek"
|
||
msgstr "Cache-cache"
|
||
|
||
#. [time]: id=midnight
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:12
|
||
msgid "Midnight"
|
||
msgstr "Minuit"
|
||
|
||
#. [side]: type=Master Bowman, id=Quentin
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:44
|
||
msgid "Quentin"
|
||
msgstr "Quentin"
|
||
|
||
#. [side]: type=Rogue, id=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:81
|
||
msgid "Hans"
|
||
msgstr "Hans"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:114
|
||
msgid "Take Baldras to meet the leader of the insurgency"
|
||
msgstr "Emmener Baldras rencontrer le chef de la rébellion"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:127
|
||
msgid ""
|
||
"Remember that in fog, units always see one hex further than they can move."
|
||
msgstr ""
|
||
"Rappelez-vous que dans le brouillard les unités voient un hexagone au-delà "
|
||
"de la portée de leur mouvement."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:308
|
||
msgid ""
|
||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||
"city of Carcyn."
|
||
msgstr ""
|
||
"Implacablement poursuivis par des cavaliers qui patrouillaient sur la route "
|
||
"menant à Elensefar, Baldras et ses hommes voyagèrent sans être vus le long "
|
||
"des rives marécageuses du Grand Fleuve pour atteindre la ville de Carcyn."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:313
|
||
msgid ""
|
||
"They hid until nightfall, then crept out to find the help Lord Maddock "
|
||
"hinted was here."
|
||
msgstr ""
|
||
"Ils se cachèrent jusqu'à la tombée de la nuit, puis se faufilèrent pour "
|
||
"aller chercher l'aide dont leur avait parlé Maddock."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:361
|
||
msgid ""
|
||
"I’m not sure where we’re supposed to go now. If we go into town we can start "
|
||
"asking around for information."
|
||
msgstr ""
|
||
"Je ne sais pas où nous sommes censés aller à présent. Nous pourrions "
|
||
"commencer par chercher des informations en ville."
|
||
|
||
#. [unit]: type=Thief, id=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:377
|
||
msgid "Link"
|
||
msgstr "Link"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:382
|
||
msgid "Who are you?"
|
||
msgstr "Qui êtes-vous ?"
|
||
|
||
#. [message]: speaker=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:386
|
||
msgid ""
|
||
"I have come to find you. You must make it through the city without being "
|
||
"seen. The soldiers are normally out hunting for my kind, but a company of "
|
||
"heavy infantry arrived three days ago and took over the patrols."
|
||
msgstr ""
|
||
"Je suis venu à votre rencontre. Vous devez traverser la ville sans être vus. "
|
||
"D'habitude, les soldats ne poursuivent pas mes semblables, mais une "
|
||
"compagnie d'infanterie lourde est arrivée il y a trois jours et a remplacé "
|
||
"les patrouilles."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:390
|
||
msgid "They’re looking for us."
|
||
msgstr "Ils nous cherchent."
|
||
|
||
#. [message]: speaker=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:394
|
||
msgid ""
|
||
"Well, good thing I found you first. Now hurry, you must make it past the "
|
||
"city into the Grey Woods. There is a small path in the southeast that leads "
|
||
"into the forest; look for the signpost. My brother Hans is waiting for you "
|
||
"there and will take you to our master. Try to avoid the soldiers if you can."
|
||
msgstr ""
|
||
"Eh bien, heureusement que je vous ai trouvés en premier. Dépêchez-vous, vous "
|
||
"devez rejoindre les Bois Gris, au-delà de la ville. Il y a un sentier au sud-"
|
||
"est qui y mène ; cherchez le panneau indicateur. Mon frère Hans vous attend "
|
||
"là-bas et vous mènera à notre maître. Tâchez d'éviter les soldats, si "
|
||
"possible."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:432
|
||
msgid ""
|
||
"Looks like these guards hold stationary posts, so if we’re careful enough we "
|
||
"should be able to slip our way around them unnoticed."
|
||
msgstr ""
|
||
"On dirait que ces gardes tiennent des positions fixes. En restant "
|
||
"suffisamment prudents, nous devrions pouvoir nous faufiler entre eux sans "
|
||
"être repérés."
|
||
|
||
# Si je comprends bien le scénario et la VO, les unités ne sont détectées que si elles sont dans une zone visible à l'ennemi au début de son tour.
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:436
|
||
msgid ""
|
||
"Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||
"and try to find a way for us to get past the guards, but make sure to not "
|
||
"stay where they can see you or we’re all in big trouble..."
|
||
msgstr ""
|
||
"Harper, vos hommes les plus jeunes et les plus rapides seront nos yeux. "
|
||
"Partez en reconnaissance et tentez de trouver un moyen d'esquiver les "
|
||
"gardes ; mais tâchez de ne pas rester dans leur champ de vision, ou nous "
|
||
"aurons de gros ennuis..."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:509
|
||
msgid "They’ve seen us! <i>Run</i>!"
|
||
msgstr "Ils nous ont vus, <i>courez</i> !"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:526
|
||
msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||
msgstr "Reculez, vite ! Nous pouvons peut-être encore les semer !"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:542
|
||
msgid ""
|
||
"Gentlemen, please come this way and follow the path into the forest. Our "
|
||
"leader is anxious to meet you."
|
||
msgstr ""
|
||
"Messieurs, par ici, s'il vous plaît. Suivez le chemin qui mène dans la "
|
||
"forêt. Notre chef a hâte de vous rencontrer."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:546
|
||
msgid ""
|
||
"As soon as we escape the Wesnoth death squad, we will be happy to oblige."
|
||
msgstr ""
|
||
"Nous serons heureux d'y aller dès que nous aurons échappé au mortel régiment "
|
||
"de Wesnoth."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:550
|
||
msgid ""
|
||
"I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||
"heavily guarded city relying on nothing but the cover of darkness and my "
|
||
"wits, I would say you were crazy."
|
||
msgstr ""
|
||
"Je n'avais pas autant couru depuis des années. Si vous m'aviez prévenu que "
|
||
"j'allais infiltrer une ville fortement gardée sans autre ressource que ma "
|
||
"ruse et le couvert de l'obscurité, je vous aurais traité de fou."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:554
|
||
msgid "As it turns out, I’m the crazy one. Let’s finish this folly."
|
||
msgstr ""
|
||
"Il s'avère que c'était moi le fou. Mettons donc un terme à cette folie."
|
||
|
||
#. [message]: speaker=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:579
|
||
msgid ""
|
||
"You can come if you wish, but the leader is only interested in speaking to "
|
||
"Baldras."
|
||
msgstr ""
|
||
"Vous pouvez venir si vous le voulez, mais le chef ne souhaite parler qu'à "
|
||
"Baldras."
|
||
|
||
#. [message]: speaker=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:599
|
||
msgid "Fly, and we may yet evade them in the Grey Woods."
|
||
msgstr "Venez vite, nous leur échapperons dans les Bois Gris."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:604
|
||
msgid "Lead the way."
|
||
msgstr "Montrez-nous le chemin."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:433
|
||
msgid ""
|
||
"We have spent too much time here. Surely the Queen’s forces have returned to "
|
||
"Dallben. Our mission is unfinished, but we must return to fight a suicide "
|
||
"battle."
|
||
msgstr ""
|
||
"Nous avons passé trop de temps ici. Les forces de la reine sont certainement "
|
||
"de retour à Dallben. Notre mission n'est pas terminée, mais nous devons "
|
||
"retourner là-bas afin de livrer une bataille suicidaire."
|
||
|
||
#. [scenario]: id=06_The_Grey_Woods
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:4
|
||
msgid "The Grey Woods"
|
||
msgstr "Les Bois Gris"
|
||
|
||
#. [side]: type=Shadow Lord, id=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:60
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:146
|
||
msgid "Helicrom"
|
||
msgstr "Helicrom"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-Jarrof
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:96
|
||
msgid "Mal-Jarrof"
|
||
msgstr "Mal-Jarrof"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-Jerod
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:112
|
||
msgid "Mal-Jerod"
|
||
msgstr "Mal-Jerod"
|
||
|
||
#. [side]: type=Lich, id=Sel-Mana
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:128
|
||
msgid "Sel-Mana"
|
||
msgstr "Sel-Mana"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:150
|
||
msgid "Defeat the lich and its minions"
|
||
msgstr "Tuer la liche et ses serviteurs"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:221
|
||
msgid "The leader, I presume."
|
||
msgstr "Le chef, je suppose."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:225
|
||
msgid ""
|
||
"I am Helicrom, and you should not be so glib. I control dangerous men. My "
|
||
"henchmen can slip unseen through any city, rob a man while he sleeps, or "
|
||
"attack a caravan head-on. It’s not noble work, but our pursuits require "
|
||
"plenty of gold."
|
||
msgstr ""
|
||
"Je suis Helicrom et vous ne devriez pas vous montrer si dédaigneux. Mes "
|
||
"hommes de main sont dangereux, ils peuvent se glisser à l'intérieur d'une "
|
||
"cité sans être vus, dévaliser un homme pendant son sommeil, ou attaquer une "
|
||
"caravane de front. Ce n'est pas un travail noble, mais nos passe-temps "
|
||
"nécessitent beaucoup d'argent."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:229
|
||
msgid "Your pursuits?"
|
||
msgstr "Vos passe-temps ?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:233
|
||
msgid ""
|
||
"The former King’s magic ministry kept a tight control on the training and "
|
||
"employment of mages in Wesnoth. Those of us who dared to... depart from the "
|
||
"curriculum, you might say, were dealt with harshly. We are outcasts because "
|
||
"we seek to master shadow magic. Our secrecy and security are not cheap."
|
||
msgstr ""
|
||
"L'ancien ministère de la magie du roi exerçait un strict contrôle sur "
|
||
"l'entraînement et l'emploi des mages de Wesnoth. Ceux d'entre nous qui "
|
||
"osaient s'écarter du... programme... étaient traités avec brutalité. Nous "
|
||
"sommes exclus car nous essayons de maîtriser la magie noire. Le secret ainsi "
|
||
"que notre sécurité sont à ce prix."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:237
|
||
msgid "I have heard of you. Necromancers. Barely-human scum, I say."
|
||
msgstr ""
|
||
"J'ai entendu parler de vous. Des nécromanciens. Des minables raclures "
|
||
"humaines, pour ce que j'en dis."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:241
|
||
msgid ""
|
||
"Wrong. Necromancers become slaves to their lich masters and eventually lose "
|
||
"their humanity. We have proven that practicing the dark arts need not lead "
|
||
"down that path to damnation. We remain human, and seek the mystical secret "
|
||
"of balance between the ways of light and darkness. We dance between both "
|
||
"ways, adhering to neither."
|
||
msgstr ""
|
||
"Faux. Les nécromanciens deviennent esclaves de leurs maîtres, les liches, et "
|
||
"perdent tôt ou tard leur humanité. Nous avons prouvé que la pratique des "
|
||
"arts ténébreux ne conduit pas toujours à la damnation. Nous restons humains "
|
||
"et cherchons le secret mystique de l'équilibre entre les voies de la lumière "
|
||
"et de l'obscurité. Nous oscillons entre les deux voies, mais n'adhérons à "
|
||
"aucune."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:245
|
||
msgid "I... see, I think. Why do you want to help us?"
|
||
msgstr "Je crois que je comprends... Pourquoi voulez-vous nous aider?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:249
|
||
msgid ""
|
||
"We don’t. You have sought us out. But, I do know of your situation and am "
|
||
"willing to help. Any weakening of the Throne of Wesnoth, whether it be "
|
||
"occupied by King or Queen, aids us."
|
||
msgstr ""
|
||
"Nous ne le voulions pas, c'est vous qui nous avez cherchés. Mais je connais "
|
||
"votre situation et je suis prêt à vous aider. Tout affaiblissement du trône "
|
||
"de Wesnoth, occupé par un roi ou une reine, nous est profitable."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:253
|
||
msgid ""
|
||
"Carcyn is always foggy as of late because these woods have recently become "
|
||
"home to a lich and two of its underling necromancers. Our experiments may "
|
||
"have actually aroused it from sleep... We’re not sure."
|
||
msgstr ""
|
||
"Carcyn est toujours recouverte de brouillard ces derniers temps, car ces "
|
||
"bois sont devenus le repaire d'une liche et de deux de ses adeptes "
|
||
"nécromanciens. Nos expériences les ont peut-être réveillés... Nous n'en "
|
||
"sommes pas sûrs."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:257
|
||
msgid ""
|
||
"So now you need to defend your rear as well as your front... I see your "
|
||
"predicament. My men will wipe this land clean if you can help us defend our "
|
||
"homeland."
|
||
msgstr ""
|
||
"Et maintenant, vous devez défendre vos avants comme vos arrières... Je "
|
||
"comprends votre embarras. Mes hommes nettoieront ces terres si vous nous "
|
||
"aidez à défendre notre patrie."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:282
|
||
msgid "Finally, that creature is dead, yet its foolish minions resist."
|
||
msgstr ""
|
||
"Cette créature est enfin morte, mais ses stupides serviteurs résistent."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:289
|
||
msgid "The lich is destroyed and its minions dead."
|
||
msgstr "La liche est détruite et ses serviteurs sont morts."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:306
|
||
msgid ""
|
||
"The defeat of the evil lich infesting the Grey Woods was a bittersweet "
|
||
"victory. With Helicrom dead, the guild of shadow magic was thrown into "
|
||
"disarray."
|
||
msgstr ""
|
||
"La défaite de la liche maléfique qui infestait les Bois Gris avait un goût "
|
||
"de victoire amère. Helicrom mort, la guilde de magie noire se trouva plongée "
|
||
"dans un grand désarroi."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:311
|
||
msgid ""
|
||
"The remaining members were very grateful and offered Baldras a sizable sum "
|
||
"of gold for his help. It was not the help he was hoping for, but he knew it "
|
||
"would have to be enough for the coming conflict."
|
||
msgstr ""
|
||
"Les membres restants se montrèrent très reconnaissants et offrirent une "
|
||
"importante somme d'or à Baldras. Ce n'était pas l'aide qu'il espérait, mais "
|
||
"il devrait s'en contenter pour le conflit à venir."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:330
|
||
msgid ""
|
||
"With the undead driven out, we may live here in relative peace and pursue "
|
||
"our studies. For this, Baldras, I am grateful."
|
||
msgstr ""
|
||
"Maintenant que les morts-vivants ont été chassés, nous pourrons vivre ici "
|
||
"dans une paix relative et continuer nos études. Je vous en suis "
|
||
"reconnaissant, Baldras."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:334
|
||
msgid ""
|
||
"Studies? Peace? You mean to continue feeding on the lawful citizens of "
|
||
"Wesnoth. There will be no peace for them."
|
||
msgstr ""
|
||
"Des études ? La paix ? Vous pensez plutôt à profiter des braves citoyens de "
|
||
"Wesnoth. Ils ne vivront jamais paisiblement."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:338
|
||
msgid ""
|
||
"No one here is in a position to be dispensing moral judgments. Regardless, "
|
||
"you have done great service to us today, and we owe you a debt. I will help "
|
||
"you to the utmost of my ability."
|
||
msgstr ""
|
||
"Personne ici ne peut se permettre de jugements moraux. Quoi qu'il en soit, "
|
||
"vous nous avez rendu un service inestimable aujourd'hui. Je vous aiderai au "
|
||
"mieux de mes possibilités."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:342
|
||
msgid ""
|
||
"I was planning on giving you gold. Any good army is well financed, and with "
|
||
"the lich gone we can now spare it."
|
||
msgstr ""
|
||
"J'avais l'intention de vous donner de l'or. Toute bonne armée est bien "
|
||
"financée ; et avec le départ de la liche, nous pouvons maintenant partager."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:346
|
||
msgid ""
|
||
"But, I think it would help you more if I lent you some of my men to join you "
|
||
"on your adventures. The Queen has been sending mages out here, and my men "
|
||
"are itching for some payback."
|
||
msgstr ""
|
||
"Toutefois, je pense qu'il serait plus utile de vous prêter quelques-uns de "
|
||
"mes hommes afin de vous accompagner dans vos aventures. La reine a envoyé "
|
||
"des mages par ici, et le désir de vengeance démange mes hommes."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:350
|
||
msgid ""
|
||
"On the other hand, if I keep the full force of my organization here, we "
|
||
"might be able to regroup and join you on the battlefield when the time comes."
|
||
msgstr ""
|
||
"D'un autre côté, si je conserve toute mon armée ici, nous pourrions être "
|
||
"capables de nous regrouper et de vous rallier sur le champ de bataille au "
|
||
"moment opportun."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:354
|
||
msgid "I leave it to you to decide."
|
||
msgstr "Je vous laisse la décision."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:356
|
||
msgid "I will take the gold. How does 500 sound?"
|
||
msgstr "Je choisis l'or. 500 pièces d'or conviendraient ?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:360
|
||
msgid "Agreed. Good luck and farewell to you, Master Baldras."
|
||
msgstr "Tout à fait. Bonne chance et portez-vous bien, maître Baldras."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:381
|
||
msgid ""
|
||
"Send your men with us. They will be valuable help as we prepare for the "
|
||
"assault from the Wesnoth army garrison."
|
||
msgstr ""
|
||
"Envoyez vos hommes avec nous. Ils nous seront utiles pour préparer l'assaut "
|
||
"de la garnison de Wesnoth."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:385
|
||
msgid "Done. My finest mages and thieves are at your disposal. Use them well."
|
||
msgstr ""
|
||
"Parfait. Mes meilleurs mages et mes plus habiles voleurs sont à votre "
|
||
"disposition. Utilisez-les bien."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:400
|
||
msgid "I wish you to join us in battle against the Queen’s forces."
|
||
msgstr ""
|
||
"J'aimerais pouvoir compter sur vous pour combattre les forces de la reine."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:404
|
||
msgid ""
|
||
"All right. I need time to clean up this forest and recall my men from the "
|
||
"countryside. We will be ready to march in seven days. All now hinges on you! "
|
||
"Until then..."
|
||
msgstr ""
|
||
"Très bien. J'ai besoin de temps afin de nettoyer cette forêt et rappeler mes "
|
||
"hommes disséminés dans la campagne. Nous serons prêts dans sept jours. Tout "
|
||
"repose maintenant sur vous ! D'ici là..."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:454
|
||
msgid "My men... have failed to protect me! I perish..."
|
||
msgstr "Mes hommes... n'ont pas pu me protéger ! Je meurs..."
|
||
|
||
#. [scenario]: id=07_The_Hunters
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:4
|
||
msgid "The Hunters"
|
||
msgstr "Les Chasseurs"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:18
|
||
msgid ""
|
||
"Baldras and his men quickly left the Grey Woods, not entirely convinced of "
|
||
"their safety even after eradicating the lich."
|
||
msgstr ""
|
||
"Baldras et ses hommes quittèrent rapidement les Bois Gris, doutant toujours "
|
||
"de leur sécurité même après la mort de la liche."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:21
|
||
msgid ""
|
||
"As they marched, many men and women from the small hamlets peppering the "
|
||
"area around Carcyn and the Grey Woods approached the group, asking to join "
|
||
"them. The ascent of the Queen had cast an uneasy pall over the citizens of "
|
||
"Wesnoth, and some of them were willing to resist it."
|
||
msgstr ""
|
||
"Durant leur marche, beaucoup d'hommes et de femmes habitant les petits "
|
||
"hameaux autour de Carcyn et des Bois Gris s'approchèrent du groupe et "
|
||
"demandèrent à le rejoindre. La prise de pouvoir de la reine plongeait les "
|
||
"citoyens de Wesnoth dans une profonde incertitude ; mais certains d'entre "
|
||
"eux voulaient résister."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:24
|
||
msgid ""
|
||
"Knowing they too would be labeled criminals, he reluctantly accepted their "
|
||
"help.\n"
|
||
"<b>Note:</b> Baldras is now able to recruit Outlaws."
|
||
msgstr ""
|
||
"Il accepta leur aide à contre-cœur, tout en sachant qu'eux aussi seraient "
|
||
"désormais traités en criminels.\n"
|
||
"<b>Remarque :</b> Baldras peut maintenant recruter des hors-la-loi."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:28
|
||
msgid ""
|
||
"Camped at the edge of the forest, they quietly observed substantial troop "
|
||
"movements coming from the direction of Aldril, a nearby city, and marching "
|
||
"to the northwest. Unsure what to make of it, they debated their next course "
|
||
"of action..."
|
||
msgstr ""
|
||
"Leur campement établi à la lisière de la forêt, ils observèrent "
|
||
"silencieusement d'importants mouvements de troupes en provenance d'Aldril, "
|
||
"une cité voisine, se dirigeant vers le nord-ouest. Hésitants, ils "
|
||
"débattirent de leurs prochaines actions..."
|
||
|
||
#. [side]: type=Royal Guard, id=Archarel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:50
|
||
msgid "Archarel"
|
||
msgstr "Archarel"
|
||
|
||
#. [side]: type=Iron Mauler, id=Linneus
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:69
|
||
msgid "Linneus"
|
||
msgstr "Linneus"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:89
|
||
msgid "Kill all enemy forces"
|
||
msgstr "Détruire toutes les forces ennemies"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:128
|
||
msgid "Jingo"
|
||
msgstr "Jingo"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:129
|
||
msgid "Majel"
|
||
msgstr "Majel"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:145
|
||
msgid ""
|
||
"The words of Lord Maddock have weighed heavy on me these past few days. It "
|
||
"has dawned on me that we can never win. We will never defeat the entire army "
|
||
"of Wesnoth. Idiocy! If the noble lord of Elensefar is unwilling to resist "
|
||
"the Queen, how should I ever expect to?"
|
||
msgstr ""
|
||
"Les mots du Seigneur Maddock m'ont beaucoup pesé ces derniers jours. Je me "
|
||
"suis mis à penser que nous ne pourrions jamais gagner. Nous ne pourrons "
|
||
"jamais vaincre l'armée entière de Wesnoth. Quelle idiotie ! Si le noble "
|
||
"seigneur d'Elensefar n'a pas la volonté de résister à la reine, comment "
|
||
"pourrais-je même l'envisager ?"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:149
|
||
msgid ""
|
||
"What’s worse is that she appears to have taken notice. We have counted five "
|
||
"platoons of heavy infantry marching towards the garrison in just the last "
|
||
"two hours."
|
||
msgstr ""
|
||
"Le pire est qu'elle semble l'avoir remarqué. Nous avons compté cinq pelotons "
|
||
"d'infanterie lourde marchant vers la garnison rien que ces deux dernières "
|
||
"heures."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:153
|
||
msgid ""
|
||
"The garrison. The towers of Halstead are more than a garrison, nephew, they "
|
||
"are a fortress. They used to protect this area from the enemies of Wesnoth; "
|
||
"I never imagined they would house its enemies."
|
||
msgstr ""
|
||
"La garnison. Les tours de Halstead sont plus qu'une garnison, mon neveu, "
|
||
"mais une véritable forteresse. Elles protégeaient autrefois cette région des "
|
||
"ennemis de Wesnoth ; je n'aurais jamais imaginé qu'elles abriteraient un "
|
||
"jour ses ennemis."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:156
|
||
msgid "Pitcher"
|
||
msgstr "Pitcher"
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:162
|
||
msgid "whisper^<i>Baldras!</i>"
|
||
msgstr "<i>Baldras !</i>"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:166
|
||
msgid "Uncle, he wears the crest of the Elense. We should answer."
|
||
msgstr "Mon oncle, il porte la crête des Elenséens. Nous devrions répondre."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:170
|
||
msgid "Rider, hush before we are discovered! Come to us, but quietly!"
|
||
msgstr ""
|
||
"Coursier, silence ou nous allons être découverts ! Vite, approchez, mais "
|
||
"discrètement !"
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:177
|
||
msgid ""
|
||
"Master Baldras, I bring news from the north. During the past week, several "
|
||
"patrols have again ventured across the Great River into Annuvin. A woman "
|
||
"named Relana opposed them with a small militia. She was victorious."
|
||
msgstr ""
|
||
"Maître Baldras, j'apporte des nouvelles du nord. La semaine dernière, "
|
||
"plusieurs patrouilles se sont aventurées en Annuvin, sur l'autre rive du "
|
||
"Grand Fleuve. Une certaine Relana s'est opposée à eux avec une petite "
|
||
"milice. Elle a triomphé."
|
||
|
||
#. [message]: speaker=Majel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:181
|
||
msgid "This is surely good news!"
|
||
msgstr "C'est vraiment une bonne nouvelle !"
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:185
|
||
msgid ""
|
||
"I am afraid it is not. The Queen is sending a branch of her main field army "
|
||
"directly from Weldyn. As soon as they arrive, they will burn every village "
|
||
"to the ground. No one will live."
|
||
msgstr ""
|
||
"Je ne crois pas. La reine envoie une fraction de son armée principale "
|
||
"directement de Weldyn. À son arrivée, ses hommes brûleront entièrement "
|
||
"chaque village. Personne ne survivra."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:189
|
||
msgid ""
|
||
"The troop movements all make sense now. We must stop this army from reaching "
|
||
"the garrison. We cannot swallow them whole, but we can gnaw away at them. "
|
||
"They mustn’t take one step without us being there to harass and delay them. "
|
||
"When they reach Halstead they must be exhausted or dying."
|
||
msgstr ""
|
||
"Les mouvements des troupes prennent tout leur sens, maintenant. Nous devons "
|
||
"empêcher cette armée d'atteindre la garnison. Nous ne pouvons pas tous les "
|
||
"détruire, mais nous pouvons les malmener. Il ne faut pas qu'ils puissent "
|
||
"faire un pas sans que nous soyons à les harceler et à les ralentir. Quand "
|
||
"ils atteindront Halstead, ils devront être épuisés, voire mourants."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:193
|
||
msgid "You just said we can’t beat their entire army!"
|
||
msgstr ""
|
||
"Vous venez d'affirmer que nous ne pourrons pas vaincre leur armée toute "
|
||
"entière !"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:197
|
||
msgid ""
|
||
"Do you propose surrender? It’s this or nothing. All we can do is see it "
|
||
"through to the end."
|
||
msgstr ""
|
||
"Vous proposez une reddition ? C'est cela ou rien. Nous ne pouvons qu'aller "
|
||
"au bout de cette histoire."
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:201
|
||
msgid ""
|
||
"May you prevail in peace and war. I must depart before I am seen so far from "
|
||
"my Lord’s borders."
|
||
msgstr ""
|
||
"Puissiez-vous triompher en paix comme en guerre. Je dois m'en aller avant "
|
||
"d'être vu si loin des frontières des terres de mon suzerain."
|
||
|
||
#. [message]: speaker=Jingo
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:212
|
||
msgid "Another platoon approaches..."
|
||
msgstr "Un autre peloton approche..."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:264
|
||
msgid ""
|
||
"When we are done, no one will fear the open roads and night sky more than "
|
||
"the army of the usurper. Strike fast, strike silently... and leave no one "
|
||
"alive."
|
||
msgstr ""
|
||
"Quand nous en aurons terminé, personne n'aura plus peur des routes et du "
|
||
"ciel nocturne que l'armée de l'usurpateur. Frappez fort, frappez "
|
||
"silencieusement... et ne laissez personne en vie."
|
||
|
||
#. [message]: speaker=Linneus
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:278
|
||
msgid "It’s an ambush! Hold your ground!"
|
||
msgstr "C'est une embuscade ! Gardez vos positions !"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:289
|
||
msgid ""
|
||
"The next morning, the local night patrol returned to the nearby outpost. "
|
||
"They were surprised to see their fellow soldiers engaged in combat with the "
|
||
"band of thugs of which they had heard so much."
|
||
msgstr ""
|
||
"Le lendemain matin, la patrouille nocturne locale retourna à l'avant-poste. "
|
||
"Les hommes furent surpris de voir leurs compagnons aux prises avec la bande "
|
||
"de voyous dont ils avaient tant entendu parler."
|
||
|
||
#. [message]: speaker=Archarel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:297
|
||
msgid ""
|
||
"Troops, to arms! These peasant scum think they are above the law. We will "
|
||
"show them the law!"
|
||
msgstr ""
|
||
"Soldats, aux armes ! Ces ordures de paysans se croient au-dessus de la loi. "
|
||
"Nous allons la leur montrer !"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:314
|
||
msgid "Ow! Fire hot! No step in fire!"
|
||
msgstr "Outch ! Feu chaud ! Pas marcher dans feu !"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:326
|
||
msgid ""
|
||
"What a bloody mess. We must attack Halstead next. If we wait, they will "
|
||
"become invincible. If we can burn it to the ground before that happens, our "
|
||
"people may have a chance. Rest well tonight, because tomorrow’s battle will "
|
||
"decide the fate of our homes, our families, and our freedom."
|
||
msgstr ""
|
||
"Quel carnage. Nous devons maintenant attaquer Halstead. Si nous attendons, "
|
||
"ils deviendront invincibles. Si nous pouvons la détruire avant que cela "
|
||
"n'arrive, nous pourrions avoir une chance. Reposez-vous bien cette nuit car "
|
||
"la bataille de demain décidera du destin de nos demeures, de nos familles et "
|
||
"de notre liberté."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:337
|
||
msgid ""
|
||
"Send word to Helicrom that we are ready. It is time for him to repay his "
|
||
"debt."
|
||
msgstr ""
|
||
"Allez annoncer à Helicrom que nous somme prêts. Il est temps pour lui "
|
||
"d'honorer sa dette."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:358
|
||
msgid ""
|
||
"We have spent too much time here. Surely the entire Wesnoth army marches on "
|
||
"our position. We are done for!"
|
||
msgstr ""
|
||
"Nous avons passé trop de temps ici. L'armée entière de Wesnoth doit marcher "
|
||
"sur nos positions. Nous sommes perdus !"
|
||
|
||
#. [scenario]: id=08_Glory
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:4
|
||
msgid "Glory"
|
||
msgstr "Gloire"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:20
|
||
msgid ""
|
||
"In the Year of Wesnoth 161, the newly crowned king sought to tame the "
|
||
"wildlands that separated the human cities surrounding Weldyn and the coastal "
|
||
"regions of Elensefar once and for all."
|
||
msgstr ""
|
||
"En l'année 161 de Wesnoth, le roi nouvellement couronné chercha à dompter "
|
||
"une fois pour toutes les terres sauvages qui séparaient les cités humaines "
|
||
"dans la région de Weldyn des régions côtières d'Elensefar."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:23
|
||
msgid ""
|
||
"The grand army of Wesnoth, personally led by the High Council of Archmagi, "
|
||
"scoured the plains of all manner of hostile creature, be it beast, orc, or "
|
||
"elf. The city-state of Elensefar was formally united to the kingdom and "
|
||
"settlements rapidly spread. The country of Wesnoth had been carved in deed "
|
||
"as well as in name."
|
||
msgstr ""
|
||
"La grande armée de Wesnoth, conduite par le Grand Conseil des Archimages, "
|
||
"nettoya les plaines de toutes les créatures dangereuses, que ce soient des "
|
||
"animaux, des orcs ou des elfes. La cité-état d'Elensefar rejoignit "
|
||
"officiellement le royaume et les colonies s'étendirent rapidement. Le nom et "
|
||
"la réputation de Wesnoth étaient maintenant inscrits dans le marbre."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:27
|
||
msgid ""
|
||
"A monument to this achievement was erected in the very heart of the "
|
||
"wildlands. In a twelve-year ritual, the High Council demonstrated the height "
|
||
"to which human magic had grown over the years by drawing the monument "
|
||
"directly from the earth’s living rock."
|
||
msgstr ""
|
||
"Un mémorial de cette réussite fut érigé en plein cœur des terres sauvages. "
|
||
"Un rituel de douze ans mené par le Grand Conseil prouva l'étendue que la "
|
||
"magie humaine avait atteinte au fil du temps : le monument fut directement "
|
||
"arraché à la roche du sol."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:31
|
||
msgid ""
|
||
"Hundreds of feet tall, the mountain towered high above the plains, its sheer "
|
||
"walls both inspiring and terrifying. Men from all over the countryside "
|
||
"labored there, building the most formidable fortress ever conceived. It "
|
||
"became the Stronghold of Halstead."
|
||
msgstr ""
|
||
"Haute de plusieurs centaines de pied, la montagne dominait les plaines "
|
||
"alentours, ses murs à pic étaient réconfortants et terrifiants à la fois. "
|
||
"Des hommes de tous endroits travaillaient là, construisant la plus "
|
||
"impressionnante forteresse jamais conçue : le krak de Halstead."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:35
|
||
msgid ""
|
||
"This sentinel of the western plains stood watch as Wesnoth prospered for "
|
||
"many centuries under its protection. No war has overcome it, and its walls "
|
||
"have never been overrun. The blood of invaders stains its parapets and the "
|
||
"bones of the defeated crumble at the base of Halstead’s frozen waves of "
|
||
"stone."
|
||
msgstr ""
|
||
"Cette sentinelle des plaines occidentales resta vigilante, Wesnoth allait "
|
||
"prospérer pendant des siècles sous sa protection. Aucune guerre ne la défit "
|
||
"et ses murs ne furent jamais abattus. Le sang des envahisseurs teinta ses "
|
||
"parapets et les os des vaincus s'effritaient aux pieds de ses fondations de "
|
||
"pierre glaciale."
|
||
|
||
#. [side]: type=General, id=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:60
|
||
msgid "Dommel"
|
||
msgstr "Dommel"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Vashna
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:101
|
||
msgid "Vashna"
|
||
msgstr "Vashna"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:215
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:294
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:518
|
||
msgid "Destroy the stronghold of Halstead"
|
||
msgstr "Détruire la forteresse de Halstead"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:338
|
||
msgid "There it is. The stronghold of Halstead."
|
||
msgstr "La voilà. La forteresse de Halstead."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:351
|
||
msgid ""
|
||
"Look at how tall it is! Those towers rise sheer out of the ground, as if "
|
||
"called forth out of the earth."
|
||
msgstr ""
|
||
"Regardez comme c'est haut ! Ces tours émergent droit du sol, comme si elles "
|
||
"avaient été invoquées des profondeurs."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:356
|
||
msgid ""
|
||
"That may not be too far from the truth. During the time of the Great Kings "
|
||
"of Wesnoth, this land was tamed with powerful magic. Wizards of an ancient "
|
||
"era forged the walls of Halstead from the rock below."
|
||
msgstr ""
|
||
"Cela n'est pas si éloigné de la vérité. Du temps des grands rois de Wesnoth, "
|
||
"cette terre fut domptée par une puissante magie. Les enchanteurs de cette "
|
||
"époque ont bâti les murs de Halstead à partir de la roche du sous-sol."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:361
|
||
msgid ""
|
||
"I don’t see how we can bring it down. They are already invincible in there!"
|
||
msgstr ""
|
||
"Je ne vois pas comment nous pouvons faire tomber ça. Ils sont invincibles là-"
|
||
"dedans !"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:372
|
||
msgid ""
|
||
"No, my young friend. Halstead indeed has a weakness. Among my many assets is "
|
||
"access to a wealth of secrets few in Wesnoth are privy to."
|
||
msgstr ""
|
||
"Non, mon jeune ami. En vérité, Halstead a une faiblesse. L'une de mes "
|
||
"nombreuses attributions est de connaître des secrets que peu partagent à "
|
||
"Wesnoth."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:376
|
||
msgid ""
|
||
"You see, the mountain on which the fort was built is solid, but the castle "
|
||
"on top has been built and rebuilt many times over the ages. It is not as "
|
||
"indestructible as you might think."
|
||
msgstr ""
|
||
"En fait, la montagne sur laquelle est construite la citadelle est solide, "
|
||
"mais le château au sommet à été construit et reconstruit plusieurs fois au "
|
||
"cours des siècles. Il n'est pas indestructible, contrairement à ce qu'on "
|
||
"pourrait imaginer."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:380
|
||
msgid ""
|
||
"Beneath the structure is a system of catacombs that connects all four towers "
|
||
"to the central keep. Over time, after many wars, supports were required to "
|
||
"hold up the middle."
|
||
msgstr ""
|
||
"Sous la structure se trouvent des catacombes qui relient les quatre tours au "
|
||
"donjon central. Avec le temps, après de nombreuses guerres, des "
|
||
"consolidations furent nécessaires afin d'en soutenir le centre."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:384
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:410
|
||
msgid ""
|
||
"So... we can knock out the supports and bring down the stronghold of "
|
||
"Halstead. Would it really work?"
|
||
msgstr ""
|
||
"Donc... nous pouvons démolir les fondations et faire s'écrouler la "
|
||
"forteresse de Halstead. Cela fonctionnerait, vraiment ?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:388
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:414
|
||
msgid ""
|
||
"I believe it will. Each tower has a passage down to the catacombs. If we can "
|
||
"reach the center of each tower, one of our men can escape down to the bowels "
|
||
"of the mountain and destroy its support. I am sure we will need to demolish "
|
||
"no less than all four supports to raze the fortress."
|
||
msgstr ""
|
||
"Je le crois. Chaque tour possède un passage conduisant aux catacombes. Si "
|
||
"nous pouvons atteindre le centre de chacune d'elle, un de nos hommes peut "
|
||
"passer par les boyaux de montage et détruire ce qui soutient l'ouvrage. Je "
|
||
"suis sûr que nous devrons détruire les quatre pour raser la forteresse."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:394
|
||
msgid "No, young one. Halstead indeed has a weakness."
|
||
msgstr "Non, jeune homme. Même Halstead a une faiblesse."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:398
|
||
msgid "How do you know?"
|
||
msgstr "Comment le savez-vous ?"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:402
|
||
msgid ""
|
||
"When I was a boy, my father — your grandfather — brought your mother and me "
|
||
"to live in Aldril after orcs massacred many in our village. We grew up "
|
||
"around here, and we learned many things."
|
||
msgstr ""
|
||
"Quand j'étais jeune, mon père, votre grand-père donc, nous a amenés votre "
|
||
"mère et moi vivre à Aldril après que les orcs eurent massacré de nombreux "
|
||
"villageois. Nous avons grandi dans les parages et avons appris beaucoup de "
|
||
"choses."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:406
|
||
msgid ""
|
||
"Beneath the structure is a system of catacombs that connects all four towers "
|
||
"to the central keep. The catacombs growing over time, combined with "
|
||
"centuries of war, made it necessary to install supports to hold up the "
|
||
"middle."
|
||
msgstr ""
|
||
"Il existe sous la structure un réseau de catacombes qui relient les quatre "
|
||
"tours au donjon central. L'agrandissement de ces catacombes, ainsi que des "
|
||
"siècles de guerre, ont rendu les consolidations nécessaires pour éviter que "
|
||
"le le donjon ne s'écroule."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:420
|
||
msgid ""
|
||
"I hope you’re right. In a few hours, night will fall, and we will find out."
|
||
msgstr ""
|
||
"J'espère que vous avez raison. La nuit va tomber dans quelques heures, et "
|
||
"nous allons le découvrir."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:424
|
||
msgid ""
|
||
"We must be cautious. Look there, a substantial orc force is also advancing "
|
||
"on Halstead. They must think Wesnoth’s army is spread out right now."
|
||
msgstr ""
|
||
"Nous devons être prudents. Regardez, une force importante d'orcs marche "
|
||
"aussi sur Halstead. Ils doivent penser que l'armée de Wesnoth est dispersée "
|
||
"pour le moment."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:428
|
||
msgid "Heh. They’re in for a surprise. This may work to our advantage."
|
||
msgstr "Hé. Ils vont être surpris. Cela pourrait tourner à notre avantage."
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:446
|
||
msgid "Look in the distance... riders approach!"
|
||
msgstr "Regardez là-bas... des cavaliers approchent !"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:455
|
||
msgid "Who is it?"
|
||
msgstr "Qui est-ce ?"
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:459
|
||
msgid "Help, I hope. Circumstances cannot afford to get much more dire."
|
||
msgstr ""
|
||
"De l'aide, j'espère. Les circonstances ne nous permettent pas d'affronter "
|
||
"d'autres problèmes."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:465
|
||
msgid "Riders approach from the northwest! Stand fast, men."
|
||
msgstr "Des cavaliers approchent par le nord-ouest ! Ne bougez pas, les gars."
|
||
|
||
#. [unit]: type=Paladin, id=Sir Gwydion
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:474
|
||
msgid "Sir Gwydion"
|
||
msgstr "Seigneur Gwydion"
|
||
|
||
#. [message]: type=Lancer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:489
|
||
msgid "Sound the advance!"
|
||
msgstr "Sonnez la charge !"
|
||
|
||
#. [message]: speaker=Sir Gwydion
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:493
|
||
msgid ""
|
||
"Knights of Elensefar, behold: the battle has already begun! Make camp here. "
|
||
"Then, we charge!"
|
||
msgstr ""
|
||
"Chevaliers d'Elensefar, regardez : la bataille a déjà commencé ! Établissons "
|
||
"notre campement ici. Ensuite, nous chargerons !"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:506
|
||
msgid ""
|
||
"Amazing. Lord Maddock sent his house guards... his finest troops! Elensefar "
|
||
"must be defenseless now. More hinges on this battle than I thought."
|
||
msgstr ""
|
||
"Incroyable. Le seigneur Maddock envoie sa garde personnelle... ses meilleurs "
|
||
"soldats ! Elensefar ne doit plus posséder de défenseurs. De cette bataille "
|
||
"dépendent beaucoup plus de choses que je ne l'aurais supposé."
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:511
|
||
msgid ""
|
||
"Baldras, Gwydion is Lord Maddock’s son. This battle isn’t just about Annuvin "
|
||
"anymore."
|
||
msgstr ""
|
||
"Baldras, Gwydion est le fils du Seigneur Maddock. Cette bataille ne concerne "
|
||
"plus seulement Annuvin."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:542
|
||
msgid ""
|
||
"That afternoon, another advance element of the main Wesnoth army arrived..."
|
||
msgstr ""
|
||
"Dans l'après-midi, un autre détachement de l'armée de Wesnoth arriva..."
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:593
|
||
msgid ""
|
||
"I think... I think they’re trying to storm Halstead itself... the fools!"
|
||
msgstr ""
|
||
"Je crois... je crois qu'ils essayent d'emporter Halstead... Les idiots !"
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:613
|
||
msgid "They have breached the fortress gate! Repulse them!"
|
||
msgstr "Ils ont abattu la porte de la forteresse ! Repoussez-les !"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:629
|
||
msgid "I’m inside the tower! I’m going down to the catacombs — cover me."
|
||
msgstr ""
|
||
"Je suis à l'intérieur de la tour ! Je vais descendre dans les catacombes, "
|
||
"couvrez-moi."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:639
|
||
msgid "After about an hour..."
|
||
msgstr "Après environ une heure..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:649
|
||
msgid "It’s done."
|
||
msgstr "C'est fait."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:676
|
||
msgid "The stronghold of Halstead began to shake..."
|
||
msgstr "La forteresse de Halstead commença à trembler..."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:681
|
||
msgid "We cannot stay here. The fortress has started to collapse!"
|
||
msgstr "Nous ne pouvons pas rester ici. La forteresse commence à s'effondrer !"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:712
|
||
msgid "I think it’s working! Everybody get clear <i>now</i>!"
|
||
msgstr "Je crois que ça marche ! Tout le monde sort, <i>maintenant</i> !"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:736
|
||
msgid ""
|
||
"With a thunderous roar and a vast billowing of dust, thousands of tons of "
|
||
"stone and wood crashed in on itself. Some of it tumbled down the steep "
|
||
"sides, while the remainder came to rest several hundred feet below ground, "
|
||
"in the bowels of the hollowed-out mountain."
|
||
msgstr ""
|
||
"Des tonnes de pierre et de bois s'écroulèrent dans un grondement de "
|
||
"tonnerre, en soulevant un vaste nuage tournoyant de poussière. Une partie "
|
||
"dévala le long des flancs escarpés, l'autre atterrit quelques centaines de "
|
||
"mètres sous le niveau du sol, dans les boyaux creusés sous la montagne."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:741
|
||
msgid "No one inside the fortress would make it out alive."
|
||
msgstr "Aucun occupant de la forteresse n'en ressortit vivant."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:811
|
||
msgid ""
|
||
"After more than a week of fierce fighting, the main body of Asheviere’s host "
|
||
"arrived from Weldyn. The battle was soon finished. Every last man from the "
|
||
"Province of Annuvin was executed."
|
||
msgstr ""
|
||
"Après plus d'une semaine de féroces combats, l'ost principal d'Asheviere "
|
||
"arriva de Weldyn. La bataille fut rapidement terminée. Les derniers hommes "
|
||
"de la province d'Annuvin furent tous exécutés."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:841
|
||
msgid "Men, help me out of here! I am trapped under this rubble."
|
||
msgstr ""
|
||
"Soldats, aidez-moi à me sortir d'ici ! Je suis coincé dans ces gravats."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:845
|
||
msgid ""
|
||
"No one was able to get to Baldras in time. He and many of his companions "
|
||
"died that day beneath the stronghold of Halstead."
|
||
msgstr ""
|
||
"Personne ne réussit de retrouver Baldras à temps. Il mourut en ce jour, "
|
||
"comme beaucoup de ses compagnons, sous la forteresse de Halstead."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:850
|
||
msgid "I hope this sacrifice is not in vain... but we will never know."
|
||
msgstr ""
|
||
"J'espère que ce sacrifice n'est pas vain... mais nous ne le saurons jamais."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:856
|
||
msgid "Our dream of freedom... gone... Unngh."
|
||
msgstr "Notre rêve de liberté... disparu... Uungh."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:863
|
||
msgid ""
|
||
"The rebellion had staked its all on victory at Halstead, but win or lose, "
|
||
"there would be no help for the villagers, ground beneath the wheels of "
|
||
"Asheviere’s wrath."
|
||
msgstr ""
|
||
"La rébellion avait tout misé sur une victoire contre Halstead, mais qu'ils "
|
||
"gagnent ou qu'ils perdent, il ne pouvait y avoir de salut pour les habitants "
|
||
"des villages écrasés par la cruelle machine de guerre d’Asheviere."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:879
|
||
msgid "Uncle!"
|
||
msgstr "Mon oncle !"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:883
|
||
msgid "NO!"
|
||
msgstr "NON !"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:887
|
||
msgid "I promised your father I would watch after you... and I failed."
|
||
msgstr "J'avais promis à votre père de vous protéger... et j'ai échoué."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:891
|
||
msgid ""
|
||
"But we are so close to the end. We must finish this. I am sorry you will not "
|
||
"be able to enjoy our freedom. Goodbye, Harper."
|
||
msgstr ""
|
||
"Mais nous touchons au but. Nous devons en finir. Je regrette que vous ne "
|
||
"puissiez pas profiter de notre liberté. Au revoir, Harper."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:904
|
||
msgid ""
|
||
"Carry on, my friends. Fighting by your side is the most honorable thing I "
|
||
"have done..."
|
||
msgstr ""
|
||
"Continuez, mes amis. Combattre à vos côtés est la chose la plus honorable "
|
||
"que j'aie faite..."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:951
|
||
msgid "Your reign of terror is over, General."
|
||
msgstr "Votre règne de terreur s'achève, général."
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:956
|
||
msgid ""
|
||
"You will never successfully oppose Asheviere. Her power is too great... This "
|
||
"small victory today is but a reprieve from the unimaginable pain you will "
|
||
"suffer when the full force of her wrath descends upon you."
|
||
msgstr ""
|
||
"Vous ne vaincrez jamais Asheviere. Son pouvoir est trop grand... "
|
||
"Aujourd'hui, cette petite victoire ne fait que repousser l'inimaginable "
|
||
"souffrance que vous allez endurer quand toute sa force et toute sa colère "
|
||
"s'abattront sur vous."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:967
|
||
msgid ""
|
||
"This was no small victory. You underestimate the power of love for freedom."
|
||
msgstr ""
|
||
"Ce n'était pas une petite victoire. Vous sous-estimez le pouvoir de l'amour "
|
||
"de la liberté."
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:972
|
||
msgid ""
|
||
"You... underestimate the... cruelty and ambition of your Queen... Uungh..."
|
||
msgstr ""
|
||
"Vous... sous-estimez la... cruauté et l'ambition... de notre reine... "
|
||
"Uungh..."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:978
|
||
msgid ""
|
||
"Small victory? Bah! Now we will raze this fortress and bury it in the earth "
|
||
"from whence it came."
|
||
msgstr ""
|
||
"Une petite victoire ? Bah ! Nous allons maintenant raser cette forteresse et "
|
||
"la renvoyer dans les profondeurs d'où elle provient."
|
||
|
||
#. [scenario]: id=09_Epilogue
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:4
|
||
msgid "Liberty — Epilogue"
|
||
msgstr "Liberté - Épilogue"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:14
|
||
msgid ""
|
||
"The rest of the battle was a blur. The shock of what had happened stunned "
|
||
"everybody."
|
||
msgstr ""
|
||
"Le reste de la bataille était un peu flou. Le choc de ce qui venait de se "
|
||
"produire avait assommé tout le monde."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:17
|
||
msgid ""
|
||
"Baldras and his men fled the plains of western Wesnoth under the cover of "
|
||
"night. The spectacle of Halstead’s destruction stunned them into a daze that "
|
||
"only slowly wore off as they made their way north to and past Elensefar."
|
||
msgstr ""
|
||
"Baldras et ses hommes fuirent les plaines occidentales de Wesnoth sous le "
|
||
"couvert de la nuit. Le spectacle de la destruction de Halstead les avait "
|
||
"plongés dans une stupéfaction qui ne commença à disparaître que durant leur "
|
||
"voyage vers le nord, au-delà d'Elensefar."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:20
|
||
msgid ""
|
||
"The Elense riders routed the orcish army, small as it was, and sent them "
|
||
"back across the Great River. They then scattered to the countryside and were "
|
||
"not heard from again. Baldras thought this behavior odd when he heard about "
|
||
"it."
|
||
msgstr ""
|
||
"Les cavaliers elenséens mirent en déroute la petite armée orc et la "
|
||
"repoussèrent sur l'autre rive du Grand Fleuve. Ceux-ci se dispersèrent pour "
|
||
"ne plus jamais réapparaître. Cette attitude parut étrange à Baldras quand il "
|
||
"l'apprit."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:23
|
||
msgid ""
|
||
"As the main body of Asheviere’s army neared the ruins of Halstead, strange "
|
||
"things began to happen. Every night, men would disappear. Others were found "
|
||
"hacked to bloody pieces. Unexplained misfortune plagued the marching "
|
||
"columns. Soldiers dropped dead where they stood, slain by unseen assassins. "
|
||
"Fear of an undead menace spread through the ranks."
|
||
msgstr ""
|
||
"Alors que le corps d'armée principal de l'armée d'Asheviere s'approchait des "
|
||
"ruines de Halstead, d'étranges évènements commencèrent à se succéder. Chaque "
|
||
"nuit, des hommes disparaissaient. D'autres étaient retrouvés hachés en "
|
||
"morceaux sanglants. Une malchance inexplicable s'acharnait sur les colonnes "
|
||
"en marche. Les soldats tombaient morts, juste à l'endroit où ils se "
|
||
"trouvaient, comme trucidés par des ombres. La crainte d'une menace de morts-"
|
||
"vivants se répandit parmi la troupe."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:26
|
||
msgid ""
|
||
"When the army of Wesnoth found the ruins of the mighty fortress Halstead, it "
|
||
"was too much. Their shock that such a thing could happen combined with the "
|
||
"invisible terror stalking them convinced Asheviere’s second in command the "
|
||
"entire countryside was cursed. He quickly retreated to the traditional "
|
||
"border and set up strong defenses against the west."
|
||
msgstr ""
|
||
"Quand l'armée de Wesnoth découvrit les ruines de la forteresse de Halstead, "
|
||
"cela fut la goutte de trop. Le choc de l'évènement ajouté à la terreur "
|
||
"invisible qui les paralysait convainquirent le commandant en second "
|
||
"d'Asheviere que toute la campagne était maudite. Il se retira rapidement "
|
||
"vers la frontière traditionnelle et dressa de fortes défenses à l'ouest."
|
||
|
||
# A priori c'est le commandant en second qui considère la situation ici, comme dans la réplique précédente.
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:29
|
||
msgid ""
|
||
"Baldras had just crossed the Great River when rumors of night-stalkers "
|
||
"filtered through his ranks. With bitter humor he realized that Lord "
|
||
"Maddock’s men were successfully using tactics Baldras had mastered and used "
|
||
"during his resistance."
|
||
msgstr ""
|
||
"Baldras venait de franchir le Grand Fleuve quand des rumeurs d'assassinats "
|
||
"nocturnes commencèrent à se murmurer dans les rangs. Amer, il réalisa que "
|
||
"les hommes du seigneur Maddock utilisaient avec succès des tactiques que "
|
||
"Badras avait habilement mises en œuvre pendant sa résistance."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:32
|
||
msgid ""
|
||
"The peasants-turned-outlaws finally reached Dallben. It was burnt to the "
|
||
"ground. In a panic, they raced through the forest to Delwyn. It was likewise "
|
||
"devastated. However, they did find one clue as to what happened..."
|
||
msgstr ""
|
||
"Les paysans devenus hors-la-loi entrèrent enfin dans Dallben, totalement "
|
||
"carbonisée et mise à sac. Paniqués, ils se précipitèrent vers Delwyn en "
|
||
"passant par la forêt. La ville avait subi le même sort. Mais il y trouvèrent "
|
||
"un indice sur ce qui s'était passé..."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:36
|
||
msgid ""
|
||
"... a grimy note nailed to a charred post that read, <i>“Baldras, You would "
|
||
"have been proud. We gave ’em hell. But in the end, it wasn’t enough.”</i>"
|
||
msgstr ""
|
||
"... une note sinistre clouée sur un panneau carbonisé disait : <i>« Baldras, "
|
||
"tu aurais été fier de nous. Nous les avons envoyés en enfer. Mais cela ne "
|
||
"s'est pas avéré suffisant. »</i>"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:40
|
||
msgid ""
|
||
"<i>“We fled like criminals in the night, but we made sure that no one would "
|
||
"harass us anymore.”</i>"
|
||
msgstr ""
|
||
"<i>« Nous avons fui comme des criminels dans la nuit, mais nous nous sommes "
|
||
"assurés que plus personne ne nous harcèlera. »</i>"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:44
|
||
msgid ""
|
||
"<i>“If you wish to find us, head southwest. When you reach the land’s end, "
|
||
"just keep going. See you in the Three Sisters, old friend. ― Relana”</i>"
|
||
msgstr ""
|
||
"<i>« Si tu désires nous trouver, dirige-toi vers le sud-ouest. Arrivé au "
|
||
"bout des terres, continue. Nous nous retrouverons aux Trois Sœurs, mon vieil "
|
||
"ami. - Relana »</i>"
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
|
||
msgid "Bone Knight"
|
||
msgstr "Chevalier osseux"
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:27
|
||
msgid ""
|
||
"Once great warriors across the plains, these mounted riders atop their "
|
||
"skeletal horses were raised from the ground by unholy magic to spread fear "
|
||
"and destruction."
|
||
msgstr ""
|
||
"Une magie impie a fait sortir de terre ceux qui étaient auparavant de "
|
||
"célèbres cavaliers des plaines en cavaliers squelettes montés répandant la "
|
||
"peur et la destruction sur leurs chevaux osseux."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:42
|
||
msgid "trample"
|
||
msgstr "piétinement"
|
||
|
||
#. [unit_type]: id=Death Squire, race=undead
|
||
#: data/campaigns/Liberty/units/Death_Squire.cfg:4
|
||
msgid "Death Squire"
|
||
msgstr "Écuyer macabre"
|
||
|
||
#. [unit_type]: id=Death Squire, race=undead
|
||
#: data/campaigns/Liberty/units/Death_Squire.cfg:26
|
||
msgid ""
|
||
"Sometimes the mightiest warriors and generals, cursed with hate and angst, "
|
||
"came back to this world as Death Knights. Death Squires serve them whilst "
|
||
"accruing enough unholy power to become Death Knights. In the process they "
|
||
"pick up a good deal of the Knight’s power, including the ability to command "
|
||
"underlings."
|
||
msgstr ""
|
||
"Parfois les combattants et commandants les plus puissants, rongés par la "
|
||
"haine et la peur, reviennent dans ce monde comme chevaliers de la mort. Des "
|
||
"écuyers macabres les servent le temps d'accumuler une énergie maléfique "
|
||
"suffisante pour devenir chevaliers de la mort. Pendant cette période, ils "
|
||
"profitent du pouvoir du chevalier, en apprenant par exemple à diriger des "
|
||
"subordonnés."
|
||
|
||
#. [unit_type]: id=Rogue Mage, race=human
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:5
|
||
msgid "Rogue Mage"
|
||
msgstr "Mage-voleur"
|
||
|
||
#. [unit_type]: id=Rogue Mage, race=human
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:17
|
||
msgid ""
|
||
"Some mages are thrown out of the mages’ guild for attempting to practice "
|
||
"forbidden arts. Now completely outside the law, these rogue mages do "
|
||
"whatever is necessary to support their study of black magic. Although not as "
|
||
"skilled as mages with more formal training, their magic can be quite lethal, "
|
||
"while their banditry has resulted in moderate skill with the short sword."
|
||
msgstr ""
|
||
"Certains mages sont expulsés de la guilde des magiciens car ils ont tenté de "
|
||
"pratiquer les arts interdits. Maintenant totalement hors-la-loi, ces mages-"
|
||
"voleurs font tout ce qui est nécessaire pour pouvoir étudier la magie noire. "
|
||
"Même s'ils ne sont pas aussi adroits que ceux bénéficiant d'un enseignement "
|
||
"plus académique, leur magie peut s'avérer létale ; et leur vie de rapine "
|
||
"leur a permis d'acquérir un certain talent à l'épée courte."
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:33
|
||
msgid "ice blast"
|
||
msgstr "explosion de glace"
|
||
|
||
#. [unit_type]: id=Shadow Lord, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
|
||
msgid "Shadow Lord"
|
||
msgstr "Seigneur d'ombre"
|
||
|
||
#. [unit_type]: id=Shadow Lord, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:21
|
||
msgid ""
|
||
"Few humans fathom the secrets of light and dark magic and retain their "
|
||
"sanity. Those that can master that balance become Shadow Lords, fully "
|
||
"existing neither in the world of light nor the world of darkness. No longer "
|
||
"needing physical weapons, they are fearsome to both their enemies and those "
|
||
"they lord over."
|
||
msgstr ""
|
||
"Peu d'êtres humains sondent les secrets de la magie blanche et de la magie "
|
||
"noire tout en gardant leur santé mentale. Ceux qui arrivent à cet équilibre "
|
||
"deviennent des seigneurs d'ombres, n'existant ni dans le monde de la lumière "
|
||
"ni dans celui des ténèbres. Ils n'ont plus vraiment besoin d'armes physiques "
|
||
"et sont redoutables tant pour leurs ennemis que pour ceux qu'ils veulent "
|
||
"dominer."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:33
|
||
msgid "astral blade"
|
||
msgstr "lame astrale"
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:44
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:45
|
||
msgid "shadow bolt"
|
||
msgstr "foudre d'ombre"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:56
|
||
msgid "shadow blast"
|
||
msgstr "explosion d'ombre"
|
||
|
||
#. [unit_type]: id=Shadow Mage, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
|
||
msgid "Shadow Mage"
|
||
msgstr "Mage d'ombre"
|
||
|
||
#. [unit_type]: id=Shadow Mage, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:20
|
||
msgid ""
|
||
"Years of violence and brutality to support the study of forbidden magical "
|
||
"arts have turned the shadow mages into feared fighters. Now completely "
|
||
"enthralled with power, they have been known to command small followings of "
|
||
"henchmen. They are outmatched in direct magical combat with their magic-"
|
||
"using peers, instead channeling their energies into devastating melee "
|
||
"attacks. Despite their offensive power, the corruption in their souls has "
|
||
"begun to adversely affect their health."
|
||
msgstr ""
|
||
"Des années de violence et de brutalité pour se payer l'étude des arts "
|
||
"interdits ont transformé les mages d'ombres en combattants redoutés. "
|
||
"Maintenant complètement imprégnés de pouvoir, ils commandent de petits "
|
||
"groupes d'hommes de main. Même s'ils sont surpassés en cas de combat magique "
|
||
"direct avec leurs « confrères » magiciens, ils savent canaliser leur énergie "
|
||
"interne pour porter des attaques destructrices au corps à corps. Malgré leur "
|
||
"pouvoir offensif, la corruption de leur âme a commencé à dégrader leur état "
|
||
"de santé."
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:5
|
||
msgid "Skeleton Rider"
|
||
msgstr "Cavalier squelette"
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:33
|
||
msgid ""
|
||
"Once great warriors thundering across the plains, these mounted riders atop "
|
||
"their skeletal horses were raised from the grave by unholy magic to spread "
|
||
"fear and destruction."
|
||
msgstr ""
|
||
"Une magie impie a fait sortir de la tombe ceux qui étaient auparavant de "
|
||
"célèbres cavaliers des plaines en cavaliers squelettes répandant la peur et "
|
||
"la destruction sur leurs chevaux osseux."
|
||
|
||
#. [unit_type]: id=Thug_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:20
|
||
msgid "Villager"
|
||
msgstr "Villageois"
|
||
|
||
#. [unit_type]: id=Thug_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:23
|
||
msgid ""
|
||
"Peasants live in the small hamlets and villages scattered across the Wesnoth "
|
||
"countryside."
|
||
msgstr ""
|
||
"Les paysans vivent dans les petits hameaux et les villages dispersés dans la "
|
||
"campagne de Wesnoth."
|
||
|
||
#. [unit_type]: id=Bandit_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:36
|
||
msgid "Village Elder"
|
||
msgstr "Aîné du village"
|
||
|
||
#. [unit_type]: id=Bandit_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:39
|
||
msgid ""
|
||
"Each of the villages scattered across the Wesnoth countryside is normally "
|
||
"guided by a group of elders, who are the village’s wisest and most "
|
||
"experienced residents."
|
||
msgstr ""
|
||
"Chaque village dispersé dans les campagnes de Wesnoth est normalement dirigé "
|
||
"par un groupe d'anciens choisis parmi les habitants les plus sages et les "
|
||
"plus expérimentés du lieu."
|
||
|
||
#. [unit_type]: id=Highwayman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:53
|
||
msgid "Senior Village Elder"
|
||
msgstr "Patriarche du village"
|
||
|
||
#. [unit_type]: id=Highwayman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:57
|
||
msgid ""
|
||
"The entire village looks to the senior elder for guidance. Strong and wise, "
|
||
"the senior elders take responsibility for the community’s well-being on "
|
||
"their shoulders. Provincial officials tend to choose senior village elders "
|
||
"as magistrates so that legal and customary authority will coincide."
|
||
msgstr ""
|
||
"Le village tout entier suit les conseils des anciens du village. Forts et "
|
||
"sages, ils portent sur leurs épaules les responsabilités de la communauté "
|
||
"toute entière pour en assurer le bien-être. Les officiels de provinces ont "
|
||
"tendance à les choisir comme magistrats pour associer une autorité légale et "
|
||
"une autorité coutumière."
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:59
|
||
msgid "female^Senior Village Elder"
|
||
msgstr "Matriarche du village"
|
||
|
||
#. [unit_type]: id=Footpad_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:92
|
||
msgid "Peasant Youth"
|
||
msgstr "Jeune paysan"
|
||
|
||
#. [unit_type]: id=Footpad_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:96
|
||
msgid ""
|
||
"The scruffy-haired peasant youth are much like the young people living "
|
||
"elsewhere in Wesnoth: reckless, cocky, and eager to explore."
|
||
msgstr ""
|
||
"Ces jeunes paysans ébouriffés ressemblent beaucoup aux autres adolescents "
|
||
"vivant dans les diverses parties de Wesnoth : insouciants, effrontés, et "
|
||
"prêts à partir à l'aventure."
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:102
|
||
msgid "female^Peasant Youth"
|
||
msgstr "Jeune paysanne"
|
||
|
||
#. [unit_type]: id=Outlaw_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:116
|
||
msgid "Watchman"
|
||
msgstr "Veilleur"
|
||
|
||
#. [unit_type]: id=Outlaw_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:121
|
||
msgid ""
|
||
"The watchmen are men and women who protect the villages from marauders, both "
|
||
"human and otherwise, that prowl the Wesnoth countryside at night."
|
||
msgstr ""
|
||
"Les veilleurs sont ceux et celles qui protègent les villages des maraudeurs, "
|
||
"humains ou autres, qui traînent la nuit sur les terres de Wesnoth."
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:123
|
||
msgid "female^Watchwoman"
|
||
msgstr "Veilleuse"
|
||
|
||
#. [unit_type]: id=Fugitive_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:137
|
||
msgid "Borderer"
|
||
msgstr "Frontalier"
|
||
|
||
#. [unit_type]: id=Fugitive_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:142
|
||
msgid ""
|
||
"Border villages maintain militias dedicated to fending off hostiles. While "
|
||
"these borderers are not trained and armed to up to military standards, their "
|
||
"native toughness and knowledge of local conditions make them formidable on "
|
||
"their home ground."
|
||
msgstr ""
|
||
"Les villages frontaliers entretiennent des milices pour se protéger des "
|
||
"ennemis. Même si ces habitants ne sont ni entraînés ni équipés comme des "
|
||
"vrais militaires, leur force naturelle et leur connaissance du terrain les "
|
||
"rendent formidables sur leurs terres natales."
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:144
|
||
msgid "female^Borderer"
|
||
msgstr "Frontalière"
|
||
|
||
#. [unit_type]: id=Poacher_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:163
|
||
msgid "Peasant Hunter"
|
||
msgstr "Paysan chasseur"
|
||
|
||
#. [unit_type]: id=Poacher_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:166
|
||
msgid ""
|
||
"Villages, especially in wilder areas near frontiers, rely on hunters to "
|
||
"bring in much of their food supply. Their stealth and intimate knowledge of "
|
||
"local terrain can be valuable assets in combat."
|
||
msgstr ""
|
||
"Les villages, spécialement dans les zones les plus sauvages près des "
|
||
"frontières, comptent sur les chasseurs pour obtenir l'essentiel de leur "
|
||
"nourriture. Leur discrétion et leur grande connaissance du terrain local "
|
||
"peuvent être des atouts capitaux en combat."
|
||
|
||
#. [unit_type]: id=Trapper_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:179
|
||
msgid "Peasant Trapper"
|
||
msgstr "Paysan trappeur"
|
||
|
||
#. [unit_type]: id=Trapper_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:183
|
||
msgid ""
|
||
"Trappers are skilled hunters who supply food and furs for several villages. "
|
||
"Their hunting experience makes them most valuable at night and in forests "
|
||
"and swamps."
|
||
msgstr ""
|
||
"Les trappeurs sont des chasseurs talentueux qui fournissent de la nourriture "
|
||
"et des fourrures à plusieurs villages. Leur expérience de la chasse les rend "
|
||
"très précieux la nuit, dans les forêts comme dans les marais."
|
||
|
||
# Paysan chasseur désigne une autre unité, voir un peu plus haut.
|
||
#. [unit_type]: id=Huntsman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:196
|
||
msgid "Peasant Huntsman"
|
||
msgstr "Paysan pisteur"
|
||
|
||
#. [unit_type]: id=Huntsman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:201
|
||
msgid ""
|
||
"Huntsmen have spent their lives in the backwoods and swamps of their "
|
||
"wilderness homes. They can bullseye ferocious swamp rats and track anything "
|
||
"that moves in their territory."
|
||
msgstr ""
|
||
"Ils arpentent leur vie durant les marais et les forêts profondes de leur "
|
||
"domaine sauvage. Même les féroces rats des marécages craignent leurs traits "
|
||
"acérés et aucune trace n'échappe à leur talent de pisteur."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/utils/utils.cfg:19
|
||
msgid "Tell my wife... that I loved her!"
|
||
msgstr "Dites à ma femme... que je l'aimais !"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/utils/utils.cfg:34
|
||
msgid "Unngh... Now our people may never be free..."
|
||
msgstr "Unngh... Désormais, notre peuple ne pourra jamais être libre..."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/utils/utils.cfg:48
|
||
msgid "I am finished... will we ever be free?"
|
||
msgstr "C'est fini pour moi... Serons-nous libres un jour ?"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/utils/utils.cfg:62
|
||
msgid "How can this be? We have lost."
|
||
msgstr "Comment est-ce possible ? Nous avons perdu."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/utils/utils.cfg:78
|
||
msgid ""
|
||
"They returned to their village to find it destroyed, with those who fought "
|
||
"left dead and the few survivors borne away to unknown fates. It was a bitter "
|
||
"doom, but as Asheviere’s grip tightened they would live to see worse."
|
||
msgstr ""
|
||
"Ils retournèrent dans leur village, ils ne trouvèrent que des ruines. Tous "
|
||
"ceux qui avaient résisté avaient été tués. Les autres avaient disparu, on ne "
|
||
"savait où. C'était un triste sort, mais avec le resserrement de l'emprise "
|
||
"d'Asheviere le pire restait à venir."
|
||
|
||
#~ msgid "axe"
|
||
#~ msgstr "hache"
|
||
|
||
#~ msgid "sword"
|
||
#~ msgstr "épée"
|
||
|
||
#~ msgid "short sword"
|
||
#~ msgstr "épée courte"
|
||
|
||
#~ msgid "Holy Ankh"
|
||
#~ msgstr "Ânkh sacré"
|
||
|
||
#~ msgid ""
|
||
#~ "You find a hefty pendant on a strange and ominous looking altar. It glows "
|
||
#~ "brightly when you pick it up!"
|
||
#~ msgstr ""
|
||
#~ "Vous trouvez un pendentif massif sur un étrange et sinistre autel. Une "
|
||
#~ "lumière palpitante émane de l'objet quand vous le saisissez !"
|
||
|
||
#~ msgid ""
|
||
#~ "There is a strange altar here and a pendant on it. I don’t want to touch "
|
||
#~ "it."
|
||
#~ msgstr ""
|
||
#~ "Il y a un autel étrange ici et un pendentif est posé dessus. Je ne veux "
|
||
#~ "pas le toucher."
|
||
|
||
#~ msgid "holy ankh"
|
||
#~ msgstr "ânkh sacré"
|
||
|
||
#~ msgid "Relnan"
|
||
#~ msgstr "Relnan"
|
||
|
||
#~ msgid "magic missile"
|
||
#~ msgstr "projectile magique"
|
||
|
||
#~ msgid "Turns run out"
|
||
#~ msgstr "Fin des tours atteinte"
|
||
|
||
#~ msgid "(Baldras!)"
|
||
#~ msgstr "(Baldras !)"
|
||
|
||
#~ msgid "Translators"
|
||
#~ msgstr "Traducteurs"
|
||
|
||
#~ msgid ""
|
||
#~ "Goblins do not do well without their leaders. If we can kill this one, it "
|
||
#~ "may take the fight out of the rest."
|
||
#~ msgstr ""
|
||
#~ "Les gobelins ne savent pas se coordonner sans leur chef. L'abattre "
|
||
#~ "abrégerait le combat."
|
||
|
||
#~ msgid ""
|
||
#~ "Each village has a group of highly capable fighters dedicated to fending "
|
||
#~ "off orc raids. Some of these join the Wesnoth army, while others join the "
|
||
#~ "core of the village's patrol."
|
||
#~ msgstr ""
|
||
#~ "Chaque village possède un groupe de combattants talentueux servant à "
|
||
#~ "contenir les assauts des orcs. Certains s'enrôlent dans l'armée de "
|
||
#~ "Wesnoth, d'autres rejoignent le noyau dur de la patrouille du village."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Amman"
|
||
#~ msgstr "tir d'élite"
|
||
|
||
#~ msgid "Dusk"
|
||
#~ msgstr "Crépuscule"
|
||
|
||
#~ msgid "leadership"
|
||
#~ msgstr "commandement"
|
||
|
||
#~ msgid "blade"
|
||
#~ msgstr "tranchant"
|
||
|
||
#, fuzzy
|
||
#~ msgid "fire"
|
||
#~ msgstr "perforant"
|
||
|
||
#~ msgid "marksman"
|
||
#~ msgstr "tir d'élite"
|
||
|
||
#~ msgid "impact"
|
||
#~ msgstr "contondant"
|
||
|
||
#, fuzzy
|
||
#~ msgid "magic-missile"
|
||
#~ msgstr "projectile magique"
|
||
|
||
#~ msgid "cold"
|
||
#~ msgstr "froid"
|
||
|
||
#~ msgid "club"
|
||
#~ msgstr "gourdin"
|
||
|
||
#~ msgid "magical"
|
||
#~ msgstr "magique"
|