2894 lines
115 KiB
Text
2894 lines
115 KiB
Text
# Translators:
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# Stefan von Halenbach <vonHalenbach@ users.sf.net>, 2007
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# Oliver »Crommy« Lange <oli-lange@web.de>, 2008 - 2012
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# Aaron Winter <winter.aaron93@gmail.com>, 2018
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.14\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2021-06-20 12:00 UTC\n"
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"PO-Revision-Date: 2019-08-05 00:56+0200\n"
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"Last-Translator: German translation team <irc://irc.freenode.net/#wesnoth-"
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"de>\n"
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"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
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"Language: de_DE\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 2.2.1\n"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:10 data/campaigns/Liberty/_main.cfg:11
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msgid "Liberty"
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msgstr "Freiheit"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:19
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msgid "Easy"
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msgstr "Einfach"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:19
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msgid "Peasant"
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msgstr "Bauer"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:20
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msgid "Normal"
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msgstr "Normal"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:20
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msgid "Outlaw"
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msgstr "Gesetzloser"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:21
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msgid "Difficult"
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msgstr "Schwierig"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:21
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msgid "Fugitive"
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msgstr "Flüchtling"
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#. [campaign]: id=Liberty
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#. Yes, that is "marchlanders", not "marshlanders".
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#. "marchlander" is archaic English for an inhabitant of a border region.
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#: data/campaigns/Liberty/_main.cfg:26
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msgid ""
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"As the shadow of civil war lengthens across Wesnoth, a band of hardy "
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"marchlanders revolts against the tyranny of Queen Asheviere. To win their "
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"way to freedom, they must defeat not just the trained blades of Wesnothian "
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"troops but darker foes including orcs and undead.\n"
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"\n"
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msgstr ""
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"Als die Schatten des Bürgerkriegs auf das Land Wesnoth fielen, begehrte eine "
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"kleine Gruppe von Bewohnern des Marschlandes gegen die Tyrannei der Dunklen "
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"Königin Asheviere auf. Um ihren Frieden gebracht, formte das Schicksal aus "
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"diesen einfachen Bauern verzweifelte Freiheitskämpfer, die sich gegen die "
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"Soldaten der Dunklen Königin ebenso behaupten mussten, wie gegen die dunklen "
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"Mächte selbst, Orks und Untoten.\n"
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"\n"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:28
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msgid "(Novice level, 8 scenarios.)"
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msgstr "(Einstufung: Einfach, 8 Szenarien)"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:31
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msgid "Campaign Design"
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msgstr "Kampagnenplanung und Gestaltung"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:37
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msgid "Prose-doctoring and preparation for mainline"
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msgstr "Feinschliff der Dialoge und Anpassungen für den Hauptzweig"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:43
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msgid "Campaign Maintenance"
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msgstr "Pflege und Erweiterung der Kampagne"
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#. [about]
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#: data/campaigns/Liberty/_main.cfg:54
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msgid "Artwork and Graphics Design"
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msgstr "Kunst und graphisches Design"
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#. [scenario]: id=01_The_Raid
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:4
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msgid "The Raid"
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msgstr "Der Überfall"
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#. [label]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:17
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msgid "Dallben"
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msgstr "Dallben"
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:22
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msgid ""
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"In the Era of Turmoil, during the reign of King Garard II, the border towns "
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"of Delwyn and Dallben in the Province of Annuvin grew increasingly "
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"dissatisfied with the King’s rule. Being preoccupied with the great wars, "
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"the King was unable to send adequate forces to protect the frontier."
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msgstr ""
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"In einer Zeit der Unrast, unter der Regentschaft von König Garard II., "
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"litten die Grenzstädte Delwyn und Dallben in der Provinz Annuvin zunehmend "
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"unter der Unzuverlässigkeit ihres Königs. Zu beschäftigt war dieser mit den "
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"vielen Schlachten in unzähligen Kriegen, aber seine loyalen Grenzstädte, die "
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"sicherte er nicht."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:26
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msgid ""
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"The hardy people of these marches learned self-reliance and survival skills "
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"against the raiding orc hordes and savage saurians. They established their "
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"own trading routes and pacts of mutual defense."
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msgstr ""
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"Die tüchtigen Menschen nahmen ihr Glück selbst in die Hand und selbstbewusst "
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"erkämpften sie sich ihre Eigenständigkeit mit jedem zurückgeschlagenen "
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"Überfall stinkender Orks und plündernder Saurianer. Die Dörfer schlossen "
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"sich zu einem Trutzbündnis zusammen, welches die Marschlande befriedete und "
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"den Handel erblühen ließ."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:30
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msgid ""
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"Although not permitted to train with proper military weapons, these woodsmen "
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"were at home in the forests and swamps of the Western Marches, and became "
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"very effective with their simple slings and clubs."
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msgstr ""
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"Obgleich Schwert und Rüstung den Mannen des Königs, der Armee Wesnoths, "
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"vorbehalten war, wurden aus den einfachen Bauern bald geübte Jäger, "
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"Waldläufer und Fallensteller, die mit ihren Schleudern, Schlingen und "
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"Knüppeln kaum weniger wehrhaft ihre Westmarsch zu verteidigen wussten."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:34
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msgid ""
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"After the betrayal of the King by Queen Asheviere, the new regent of Wesnoth "
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"sought to consolidate her ill-gotten power. She sent her armies across "
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"Wesnoth to intimidate the provincial rulers and secure her continued reign."
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msgstr ""
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"Als die Dunkle Königin Asheviere nach dem Verrat am König sich zur neuen "
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"Regentin emporschwang, fuhr ihre eiserne Faust durch das geplagte Land. Sie "
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"sandte ihre Armeen durch Wesnoth, um die Herrscher der Provinzen "
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"einzuschüchtern und ihre Herrschaft zu sichern."
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:38
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msgid ""
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"The people of Annuvin were unwilling to relinquish their hard-earned self-"
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"rule, especially not to this pretender..."
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msgstr ""
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"Das Volk von Annuvin konnte und wollte jedoch nicht ihre selbsterkämpfte "
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"Freiheit und Selbständigkeit wegwerfen und widersetzte sich den Befehlen der "
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"Dunklen Königin…"
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#. [side]: type=Bandit_Peasant, id=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:50
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:20
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msgid "Baldras"
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msgstr "Baldras"
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#. [side]: type=Goblin Pillager, id=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:80
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msgid "Fal Khag"
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msgstr "Fal Khag"
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#. [side]: type=Goblin Pillager, id=Fal Khag
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#. [side]: type=Orcish Warlord, id=Vashna
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:86
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:136
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msgid "Orcs"
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msgstr "Orks"
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#. [objective]: condition=win
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:107
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msgid "Defeat all of the Goblin marauders"
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msgstr "Besiege alle Kobold-Plünderer"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:111
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msgid "Goblins reach the village of Dallben"
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msgstr "Kobolde erreichen das Dorf Dallben"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:115
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:75
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:138
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:99
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:118
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#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:154
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:93
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:219
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:298
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#: data/campaigns/Liberty/scenarios/08_Glory.cfg:522
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msgid "Death of Baldras"
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msgstr "Baldras fällt in der Schlacht"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:119
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:79
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:142
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:103
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:122
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#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:158
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#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:97
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msgid "Death of Harper"
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msgstr "Harper fällt in der Schlacht"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:159
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msgid "Gatrakh"
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msgstr "Gatrakh"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:160
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msgid "Thurg"
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msgstr "Thurg"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:163
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:168
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:173
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msgid "Krung"
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msgstr "Krung"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:164
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:169
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:174
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msgid "Gorokh"
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msgstr "Gorokh"
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#. [message]: speaker=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:196
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msgid ""
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"I long to burn human cities, but until our great chieftains provide us with "
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"sufficient forces we must look to these villagers to feed our wolves and "
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"slake the thirst of our blades."
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msgstr ""
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"Städte sollten wir niederbrennen, Brunnen mit Blut füllen und in Sturzbächen "
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"von Tränen baden – und wir jagen hier Dorfdeppen von Misthaufen zu "
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"Misthaufen. Pah! Aber solange uns unsere groooßen Anführer nicht mit "
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"ausreichender Verstärkung versorgen, nützen diese Bauern hier wenigstens als "
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"Wolfsfutter und der Durst unserer Klingen lässt sich auch stillen."
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#. [message]: speaker=Fal Khag
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:200
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msgid ""
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"Ride, you worms, I want to finish our raid before the hunting party returns "
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"to the human village."
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msgstr ""
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"Ihr Lahmärsche, so was will ein Koboldreiter sein! Ich stehe ja schneller "
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"als ihr reitet! Ich will unseren kleinen Spaß hier beenden, bevor die Jäger "
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"zu diesem Kaff zurückkehren. Los, los!"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:209
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msgid "Jalak"
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msgstr "Jalak"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:210
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msgid "Delurin"
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msgstr "Delurin"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:211
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msgid "Red"
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msgstr "Red"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:212
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msgid "Ordo"
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msgstr "Ordo"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:213
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msgid "Novus"
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msgstr "Novus"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:214
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msgid "Teneor"
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msgstr "Teneor"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:215
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msgid "Kembe"
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msgstr "Kembe"
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:216
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msgid "Treagh"
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msgstr "Treagh"
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#. [unit]: type=Footpad_Peasant, id=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:223
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msgid "Harper"
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msgstr "Harper"
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#. [message]: speaker=Red
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:249
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msgid ""
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"Look, goblin riders approach! You were right, they were going to raid "
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"Dallben while we were gone."
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msgstr ""
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"Seht, Koboldreiter sind im Anmarsch! Ihr hattet recht. Die Feiglinge wollen "
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"Dallben plündern, während wir weg sind!"
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:253
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msgid ""
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"We must stop them before they reach the village. Damn the crown, they have "
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"long since forgotten about us out here."
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msgstr ""
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"Wir müssen sie aufhalten, bevor sie das Dorf erreichen. Die Krone schert "
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"sich doch keinen Deut um uns hier draußen. Verflucht soll sie sein!"
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:257
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msgid ""
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"That goblin leader is heading full-speed straight for Dallben. But we’ll "
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"need to chase them all down if we’re going to stop them."
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msgstr ""
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"Dieser Kobold wird mit seinen Wolfsreitern wie ein Sturm über Dallben "
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"hinwegfegen. Schnell, Freunde. Wir müssen sie alle erledigen, um sie "
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"aufzuhalten."
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:261
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msgid ""
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"Do it. Try to hold them back until us old-timers can get there and finish "
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"them off."
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msgstr ""
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"Tut es. Haltet sie zurück, bis wir Älteren nachkommen und ihnen den Rest "
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"geben können."
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#. [message]: speaker=Baldras
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#. Some languages, including Norwegian and Old English, don't
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#. have a single word for "uncle", dividing it into
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#. mother's-brother vs. father's-brother. Baldras is
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#. Harper's mother's brother. In some human societies,
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#. including the Navaho and Akan, this would give him a
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#. special responsibility for the boy.
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:271
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msgid ""
|
||
"And Harper... don’t get yourself killed. I’m responsible for you now that "
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"your father is gone, and I won’t dishonor his memory by breaking my promise "
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"to keep you safe."
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msgstr ""
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"Und Harper… lass dich nicht umbringen! Ich bin für dich verantwortlich, "
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"jetzt wo dein Vater nicht mehr ist. Ich will sein Andenken nicht entehren, "
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"indem ich auch dich verliere."
|
||
|
||
#. [message]: speaker=Harper
|
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:275
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msgid "... I know... All right now, let’s stop these goblins!"
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msgstr "… Ich weiß… Los jetzt, lasst uns diese Kobolde aufhalten!"
|
||
|
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#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:308
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msgid ""
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"We are barely able to survive these orc raids. We lost two men last week, "
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"more today... yet Weldyn does nothing!"
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msgstr ""
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"Wir sind kaum noch in der Lage, diese Orküberfälle zurückzuschlagen. Erst "
|
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"letzte Woche verloren wir zwei gute Waldläufer, heute wieder… trotzdem "
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"handelt Weldyn nicht!"
|
||
|
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#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:315
|
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msgid ""
|
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"We are barely able to survive these orc raids. We lost two men last week, "
|
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"more could have died today... yet Weldyn does nothing!"
|
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msgstr ""
|
||
"Wir sind kaum noch in der Lage, diese Orküberfälle zurückzuschlagen. Erst "
|
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"letzte Woche verloren wir zwei gute Waldläufer. Auch heute hätte es wieder "
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"soweit kommen können… trotzdem handelt Weldyn nicht!"
|
||
|
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#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:321
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msgid ""
|
||
"The King stopped sending patrols out here once the war started. Once that "
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"happened, the burden fell to us. We are citizens of Wesnoth, and as long as "
|
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"her banner flies we will resist the horde."
|
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msgstr ""
|
||
"Der König tut nichts – seit der Krieg begann, hat man hier nicht eine "
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"Patrouille gesehen! Daher müssen wir diese Last schultern. Wir sind Bürger "
|
||
"von Wesnoth und solange das Feuerzepter über unserer Stadt weht, werden wir "
|
||
"der Horde widerstehen."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:325
|
||
msgid "The banner will fly over a ghost town if help does not come soon."
|
||
msgstr ""
|
||
"Die Fahne wird über einer Geisterstadt wehen, wenn nicht bald Hilfe kommt."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:355
|
||
msgid ""
|
||
"They’re getting closer to our village! What about the town guards, can they "
|
||
"help us?"
|
||
msgstr ""
|
||
"Sie kommen der Stadt immer näher! Was ist mit der Stadtwache? Können sie uns "
|
||
"zu Hilfe kommen?"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:359
|
||
msgid ""
|
||
"They’ll come out when they see those riders, or us, approaching, but there "
|
||
"aren’t many of them... I wouldn’t count on them being able to protect the "
|
||
"village alone for long."
|
||
msgstr ""
|
||
"Wenn sie diese Reiter oder uns ankommen sehen, vielleicht – aber es sind "
|
||
"nicht besonders viele… Hofft nicht, dass die Wache alleine die Angreifer "
|
||
"zurückwirft."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:372
|
||
msgid "Remald"
|
||
msgstr "Remald"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:373
|
||
msgid "Wolmas"
|
||
msgstr "Wolmas"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:378
|
||
msgid "Jasken"
|
||
msgstr "Jasken"
|
||
|
||
#. [message]: speaker=Wolmas
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:385
|
||
msgid "What’s happening here? Why are you running like mad, $unit.name|?"
|
||
msgstr "Was ist hier los? Warum rennt ihr wie wild hier herum, $unit.name|?"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:389
|
||
msgid "Goblin riders on the hunt. We must not let any of them to the village!"
|
||
msgstr ""
|
||
"Koboldreiter sind im Anmarsch. Wir dürfen keinen von ihnen zum Dorf "
|
||
"vordringen lassen!"
|
||
|
||
#. [message]: speaker=Wolmas
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:396
|
||
msgid "Look! Goblin riders are on the hunt — and heading right for Dallben!"
|
||
msgstr ""
|
||
"Seht! Es sind Koboldreiter im Kriegsrausch – und sie halten direkt auf "
|
||
"Dallben zu!"
|
||
|
||
#. [message]: speaker=Remald
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:400
|
||
msgid "Halt!"
|
||
msgstr "Halt!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:420
|
||
msgid ""
|
||
"The goblins reached the village! There will surely be nothing left when they "
|
||
"are done pillaging it."
|
||
msgstr ""
|
||
"Die Kobolde haben das Dorf erreicht! Gott erbarme dich, diese Monster werden "
|
||
"sicherlich niemanden am Leben lassen!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:433
|
||
msgid ""
|
||
"None remarked on the passing of the tiny, isolated frontier town. It was but "
|
||
"a harbinger of the evil to come under the tyranny of Asheviere."
|
||
msgstr ""
|
||
"Unbemerkt blieb der Todeskampf der kleinen, abgelegene Grenzstadt; und doch "
|
||
"war dies der Vorbote der Tyrannei von Königin Asheviere."
|
||
|
||
#. [scenario]: id=02_Civil_Disobedience
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:4
|
||
msgid "Civil Disobedience"
|
||
msgstr "Ziviler Ungehorsam"
|
||
|
||
#. [side]: type=Bandit, id=Baldras
|
||
#. [side]: type=Rogue, id=Hans
|
||
#. [side]: type=Highwayman, id=Baldras
|
||
#. [side]: type=Bandit_Peasant, id=Baldras
|
||
#. [side]
|
||
#. [side]: type=Shadow Lord, id=Helicrom
|
||
#. [side]: type=Highwayman_Peasant, id=Relana
|
||
#. [side]: type=General, id=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:26
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:62
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:38
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:70
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:37
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:59
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:35
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:91
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:52
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:75
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:43
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:49
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:169
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:178
|
||
msgid "Rebels"
|
||
msgstr "Rebellen"
|
||
|
||
#. [side]: type=Cavalier, id=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:35
|
||
msgid "Tarwen"
|
||
msgstr "Tarwen"
|
||
|
||
#. [side]: type=Master Bowman, id=Quentin
|
||
#. [side]
|
||
#. [side]: type=Royal Guard, id=Archarel
|
||
#. [side]: type=Iron Mauler, id=Linneus
|
||
#. [side]: type=Cavalier, id=Tarwen
|
||
#. [side]: type=General, id=Kestrel
|
||
#. [side]: type=General, id=Dommel
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:41
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:80
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:48
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:64
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:60
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:76
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:91
|
||
msgid "Asheviere"
|
||
msgstr "Asheviere"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:71
|
||
msgid "Kill the Wesnoth army captain, Tarwen"
|
||
msgstr "Töte den Anführer der Armee Wesnoths, Tarwen"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:121
|
||
msgid "Look, riders approach."
|
||
msgstr "Seht! Reiter nähern sich."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:125
|
||
msgid "Stand fast, nephew."
|
||
msgstr "Bleib standhaft, Neffe."
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:138
|
||
msgid ""
|
||
"By order of the Queen, the magistrate of this town is ordered to travel with "
|
||
"us to Elensefar for vetting."
|
||
msgstr ""
|
||
"Im Namen der Königin wird der Magistrat dieser Stadt nach Elensefar "
|
||
"befohlen, um den Treueschwur abzuleisten."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:142
|
||
msgid "Garard is the King of Wesnoth. We are ruled by no queen."
|
||
msgstr ""
|
||
"Garard ist König von Wesnoth, ihm ward der Treueschwur geleistet und unsere "
|
||
"Rechte somit verbrieft. Wir werden von keiner Königin regiert."
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:146
|
||
msgid ""
|
||
"Insolent peasants, you will kneel before your betters! Asheviere is the "
|
||
"Queen of Wesnoth. The King fell three weeks ago at Abez. I shall not bandy "
|
||
"words with you. Your magistrate will be coming with us, and we do not care "
|
||
"if it is dead or alive."
|
||
msgstr ""
|
||
"Ihr unverschämten Bauern! Zollt eurer Herrscherin den nötigen Respekt! "
|
||
"Asheviere ist Königin von Wesnoth. Der König fiel vor drei Wochen in der "
|
||
"Schlacht bei Abez. Wir drechseln hier keine Worte – Euer Magistrat kommt mit "
|
||
"uns, ob tot oder lebendig, ist uns egal."
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:180
|
||
msgid "Guard the gate."
|
||
msgstr "Bewacht das Tor."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:193
|
||
msgid "Harper, get out of here. This is no battle for you."
|
||
msgstr "Harper, verschwinde von hier. Dies ist kein Kampf für dich."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:198
|
||
msgid ""
|
||
"I am the magistrate of Dallben, and it is <i>you</i> who will be leaving "
|
||
"Dallben, be it dead or alive."
|
||
msgstr ""
|
||
"Ich bin der Magistrat von Dallben und <i>ihr</i> seid es, der Dallben "
|
||
"verlässt, sei es tot oder lebendig."
|
||
|
||
#. [message]: speaker=Tarwen
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:213
|
||
msgid "Get back, you cur!"
|
||
msgstr "Zurück, du Hundesohn!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:227
|
||
msgid "Get out of my village!"
|
||
msgstr "Verlasst mein Dorf!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:240
|
||
msgid ""
|
||
"Our lives were hard enough when we were beneath the attention of the Crown. "
|
||
"But now I fear things will be worse."
|
||
msgstr ""
|
||
"Unser Leben war hart genug, solange wir nichts als Luft für die Krone waren. "
|
||
"Aber nun fürchte ich das Schlimmste…"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:245
|
||
msgid "We must tell the people of Delwyn about this."
|
||
msgstr "Wir müssen die Bürger von Delwyn warnen."
|
||
|
||
#. [message]: role=Advisor
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:258
|
||
msgid ""
|
||
"That is true. We have always flown to their aid, and they to ours. This is "
|
||
"something we should face together."
|
||
msgstr ""
|
||
"Das ist wahr. Wir standen immer in Schutz und Trutz beisammen. Die "
|
||
"Gemeinsamkeit machte uns stark!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:263
|
||
msgid ""
|
||
"Very well. We will go to Delwyn and share counsel with them. I never thought "
|
||
"Wesnoth would fall into darkness. Now, not only do the orcs threaten our "
|
||
"lands, but some sinister thing is happening with the ascent of the Queen to "
|
||
"the throne."
|
||
msgstr ""
|
||
"Ausgezeichneter Vorschlag. Wir werden uns mit Delwyn beraten. Wer hätte "
|
||
"geglaubt, dass solch Düsternis auf Wesnoth fällt. Nun bedrohen nicht nur "
|
||
"Orks und Otterngezücht unsere Heimat, gar finstre Schatten steigen mit "
|
||
"dieser Königin auf den Thron."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:268
|
||
msgid ""
|
||
"Today we may no longer be citizens of Wesnoth. I wish it could be otherwise, "
|
||
"but we are now outlaws."
|
||
msgstr ""
|
||
"Seit heute sind wir keine Untertanen Wesnoths mehr. Ich wünschte, es wäre "
|
||
"anders, aber wir sind nun Geächtete."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:340
|
||
msgid ""
|
||
"Oh, no! We have run out of time, they have arrived with reinforcements..."
|
||
msgstr ""
|
||
"Oh nein! Vertändelt haben wir unsere Zeit, die Verstärkung wird uns "
|
||
"niedermachen…"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:353
|
||
msgid ""
|
||
"They would be remembered only as traitors rightly put down by the Queen’s "
|
||
"lances. And in the dark years to come, woe betide any who questioned it."
|
||
msgstr ""
|
||
"Die Geschichte wird sich ihrer nur als Verräter erinnern, die rechtmäßig zur "
|
||
"Strecke gebracht wurden. Wehe! Wehe dem, der dies in Frage stellen wird."
|
||
|
||
#. [scenario]: id=03_A_Strategy_of_Hope
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:4
|
||
msgid "A Strategy of Hope"
|
||
msgstr "Eine Strategie der Hoffnung"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:18
|
||
msgid ""
|
||
"Fearing that the Queen’s army would return in force in the wake of its "
|
||
"fallen patrol, Baldras and his men fled Dallben. They tracked to Delwyn and "
|
||
"sent ahead for the magistrate, Relana, to meet them in a secluded strath in "
|
||
"the swamps."
|
||
msgstr ""
|
||
"Aus Angst, dass die Armee der Königin nach dem Fall der Patrouille "
|
||
"zurückkehren würde, flohen Baldras und seine Mannen aus Dallben. Sie reisten "
|
||
"nach Delwyn und sandten Relana nach dem Magistraten, um sie in einem "
|
||
"abgeschiedenen Tal in den Sümpfen zu treffen."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:22
|
||
msgid ""
|
||
"As morning dawned over the day after next, they found Relana already waiting "
|
||
"for them."
|
||
msgstr ""
|
||
"Als der Morgen über dem nächsten Tag anbrach, fanden Sie Relana, die bereits "
|
||
"auf sie wartete."
|
||
|
||
#. [side]: type=Highwayman_Peasant, id=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:49
|
||
msgid "Relana"
|
||
msgstr "Relana"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:78
|
||
msgid "Urk Delek"
|
||
msgstr "Urk Delek"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-Jarrof
|
||
#. [side]: type=Necromancer, id=Mal-Jerod
|
||
#. [side]: type=Lich, id=Sel-Mana
|
||
#. [side]: type=Orcish Warrior, id=Urk Delek
|
||
#. [side]: type=Saurian Oracle, id=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:100
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:122
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:105
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:121
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:138
|
||
msgid "Evil"
|
||
msgstr "Das Böse"
|
||
|
||
#. [side]: type=Saurian Oracle, id=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:107
|
||
msgid "Thhsthss"
|
||
msgstr "Thhsthss"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:134
|
||
msgid "Defeat both enemy leaders"
|
||
msgstr "Besiegt die beiden gegnerischen Anführer"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:146
|
||
msgid "Death of Relana"
|
||
msgstr "Relana fällt in der Schlacht"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:180
|
||
msgid ""
|
||
"Relana, thank you for welcoming our messenger and agreeing to meet with us. "
|
||
"In your many years as Delwyn’s magistrate I have never known your judgment "
|
||
"to err."
|
||
msgstr ""
|
||
"Relana, habt Dank für den freundlichen Empfang unseres Boten und für die "
|
||
"Einwilligung, uns zu treffen. In den vielen Jahren, in denen ihr der "
|
||
"Magistrat Delwyns seid, habe ich nie gehört, dass euer Urteil irrte."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:184
|
||
msgid ""
|
||
"It has been a long time, old friend. Your news worries us. Yet, there is no "
|
||
"problem we have not worked out together."
|
||
msgstr ""
|
||
"Es ist viel Zeit vergangen, alter Freund. Eure Neuigkeiten beunruhigen uns. "
|
||
"Dennoch, es gab noch kein Problem, das wir hier an unserem geheimen "
|
||
"Treffpunkt nicht lösen konnten."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:188
|
||
msgid ""
|
||
"You do not understand. We attacked a Wesnoth army patrol. Not only that, the "
|
||
"leader was no man I had ever seen in Annuvin Province before. Never has one "
|
||
"been sent out here as a patrol captain who was so ruthless and cruel."
|
||
msgstr ""
|
||
"Ihr versteht nicht. Wir haben eine Armeepatrouille Wesnoths angegriffen. "
|
||
"Nicht nur das! Ihr Anführer war ein Mann den ich nie zuvor in der Provinz "
|
||
"Annuvin sah. Niemals zuvor wurde jemand als Kommandant entsandt, der so "
|
||
"unbarmherzig und grausam war."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:192
|
||
msgid ""
|
||
"Had they taken my uncle, they would have surely shown up in Delwyn today "
|
||
"with the same ultimatum. As it is, several riders escaped."
|
||
msgstr ""
|
||
"Hätten sie meinen Onkel mitgenommen, dann wären sie sicherlich heute in "
|
||
"Delwyn mit dem gleichen Ultimatum erschienen. Wie die Dinge liegen, sind "
|
||
"mehrere Reiter entkommen."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:196
|
||
msgid ""
|
||
"Well, it won’t be long until they report back to the local garrison with the "
|
||
"details of your encounter."
|
||
msgstr ""
|
||
"Es wird nicht lange dauern, bis sie der hiesigen Garnison Meldung mit den "
|
||
"unerfreulichen Details eures Zusammentreffens machen."
|
||
|
||
#. [message]: role=Advisor
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:200
|
||
msgid "Then they’ll be back in force."
|
||
msgstr "Dann werden sie mit starken Truppen zurückkehren."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:204
|
||
msgid ""
|
||
"An offense to decency, this is! Since when has Wesnoth been ruled by fear "
|
||
"and treachery? We should consult with Lord Maddock of Elensefar. We have "
|
||
"known him for years to be noble in deed as well as in name."
|
||
msgstr ""
|
||
"Das ist ein absolut ehrloses Verhalten! Seit wann regieren in Wesnoth Angst "
|
||
"und Verrat? Wir sollten Fürst Maddock von Elensefar um Hilfe bitten. Er war "
|
||
"stets edel, in Wort und Tat."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:208
|
||
msgid ""
|
||
"I agree. But, Baldras, what will you tell him? We know something has been "
|
||
"going badly wrong in Wesnoth of late, that more than ordinary corruption and "
|
||
"incompetence is afoot. But when the effects fall on mere peasants, the wrong "
|
||
"of it may not seem so obvious from a noble’s chair."
|
||
msgstr ""
|
||
"Ja. Aber Baldras, was wollt ihr ihm sagen? Wir wissen, dass es hier nicht "
|
||
"mehr mit rechten Dingen zugeht. Hier ist mehr als die übliche Korruption und "
|
||
"Vetternwirtschaft am Werke. Doch glaubt ihr, dass des kleinen Bauern Leid "
|
||
"vom hohen Throne eines Fürsten so deutlich zu erkennen ist?"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:216
|
||
msgid ""
|
||
"We need evidence. Hard evidence... but wait— Are those orcish war drums I "
|
||
"hear?"
|
||
msgstr ""
|
||
"Wir brauchen Beweise. Stichhaltige Beweise… doch schweigt einen Moment – "
|
||
"höre ich nicht orkische Kriegstrommeln?"
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:220
|
||
msgid ""
|
||
"I think they are, old friend. And that rank smell on the wind tells another "
|
||
"tale: saurians approach. To arms!"
|
||
msgstr ""
|
||
"Dein Ohr täuscht dich nicht, getreuer Freund. Und der faule Geruch der "
|
||
"Eierlinge liegt auch in der Luft. Alarm – zu den Waffen!"
|
||
|
||
#. [message]: speaker=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:228
|
||
msgid ""
|
||
"By the sound of the wolves, the scent trail of Fal Khag’s killers ends here."
|
||
msgstr ""
|
||
"Dem Geheule der Wölfe nach endet hier die Fährte der Mörder von Fal Khag."
|
||
|
||
#. [message]: speaker=Thhsthss
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:234
|
||
msgid "Fal Khag is nothing to usss, orc. You promissed uss gold. Bright gold."
|
||
msgstr ""
|
||
"Fal Khag interesssiert unsss nicht, Ork. Ihr verspracht unsss glänzendenss "
|
||
"Gold. Strahlendesss Gold!"
|
||
|
||
#. [message]: speaker=Urk Delek
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:238
|
||
msgid "You will get gold. And our wolves will get meat."
|
||
msgstr "Ihr bekommt Gold und unsere Wölfe bekommen Fleisch."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:250
|
||
msgid ""
|
||
"Something is very wrong here. Those orcs were carrying weapons with Army "
|
||
"forge-markings."
|
||
msgstr ""
|
||
"Das kann doch nicht sein – seht! Diese Orks trugen Waffen aus der "
|
||
"königlichen Schmiede."
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:254
|
||
msgid "Aye. And the gold in their pouches looked new from the mint."
|
||
msgstr ""
|
||
"Verflucht – und die Goldstücke in ihren Geldbeuteln waren frisch gemünzt."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:258
|
||
msgid ""
|
||
"Can the darkest rumors be true, then? Does the Kingdom— Does Queen "
|
||
"Asheviere... send orcs against her own people?"
|
||
msgstr ""
|
||
"Ihr meint, die üblen Gerüchte sollen wahr sein? Sollte die Krone… schickt "
|
||
"Königin Asheviere… Orks gegen ihr eigenes Volk?"
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:262
|
||
msgid ""
|
||
"I think your mission to Lord Maddock just became more urgent than we knew, "
|
||
"Baldras. I must remain here to see to the defense of Delwyn and Dallben, but "
|
||
"you should fly to Elensefar with all speed."
|
||
msgstr ""
|
||
"Euer Treffen mit Fürst Maddock wird umso dringlicher, Baldras. Ich bleibe, "
|
||
"und kümmere mich um die Verteidigung von Delwyn und Dallben, doch ihr eilt "
|
||
"nach Elensefar."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:280
|
||
msgid ""
|
||
"We have tarried here for far too long... There is no way we can reach "
|
||
"Elensefar and return with help before the Wesnoth army destroys our homes. "
|
||
"Retreat!"
|
||
msgstr ""
|
||
"Schon viel zu lange lassen wir uns hinhalten… Es gibt keine Möglichkeit "
|
||
"Elensefar zu erreichen und mit Verstärkungen hierher zurückzukehren, bevor "
|
||
"die Armee von Wesnoth unsere Häuser dem Erdboden gleich gemacht hat. Rückzug!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:286
|
||
msgid ""
|
||
"Baldras and Relana returned to their villages to find them destroyed, with "
|
||
"those who fought left dead and the few survivors borne away to unknown "
|
||
"fates. It was a bitter doom, and as Wesnoth descended into darkness they "
|
||
"would live to see worse."
|
||
msgstr ""
|
||
"Baldras und Relana kehrten heim und fanden doch nur qualmende Trümmer und "
|
||
"die Leichen derer, die sich gewehrt hatten. Die anderen waren verschwunden, "
|
||
"wer weiß, wohin. Es war ein trauriges Schicksal; und je tiefer Wesnoth in "
|
||
"der düsteren Zukunft versank, umso Schlimmeres erwartete beide."
|
||
|
||
#. [scenario]: id=04_Unlawful_Orders
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:4
|
||
msgid "Unlawful Orders"
|
||
msgstr "Ringen ums Recht"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:18
|
||
msgid "Elensefar"
|
||
msgstr "Elensefar"
|
||
|
||
#. [label]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:23
|
||
msgid "Port of Elensefar"
|
||
msgstr "Hafen von Elensefar"
|
||
|
||
#. [side]: type=General, id=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:46
|
||
msgid "Lord Maddock"
|
||
msgstr "Fürst Maddock"
|
||
|
||
#. [side]: type=General, id=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:68
|
||
msgid "Kestrel"
|
||
msgstr "Kestrel"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:95
|
||
msgid "Defeat the enemy general"
|
||
msgstr "Besiege den feindlichen General"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:107
|
||
msgid "Death of Maddock"
|
||
msgstr "Maddock fällt in der Schlacht"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:132
|
||
msgid "Rothel"
|
||
msgstr "Rothel"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:183
|
||
msgid ""
|
||
"Baldras, your trip here was not wise. The Queen’s patrols have been visiting "
|
||
"the local villages and bringing the elders here. Those that swear allegiance "
|
||
"to the Queen are allowed to return home. Those that do not—"
|
||
msgstr ""
|
||
"Baldras, es war unklug hier zu erscheinen. Die Königin lässt die hiesigen "
|
||
"Dörfer durchkämmen und die Dorfältesten zum öffentlichen Schwur "
|
||
"einbestellen. Diejenigen, die es tun, dürfen heimkehren. Jeder der es nicht "
|
||
"tut…"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:187
|
||
msgid ""
|
||
"— Are dispatched on the spot. I know the price of dissent. But what of you?"
|
||
msgstr ""
|
||
"– wird auf der Stelle getötet. Ich kenne den Preis einer eignen Meinung nur "
|
||
"zu gut. Aber was ist mit euch?"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:191
|
||
msgid ""
|
||
"Well, they do not come within the walls of my city. They are actually camped "
|
||
"nearby, and the main garrison is further south at Halstead. I know my time "
|
||
"will soon come to swear allegiance, but they do not press me. They are "
|
||
"afraid I will refuse."
|
||
msgstr ""
|
||
"Nun, sie haben es noch nicht darauf ankommen lassen. Stattdessen schlugen "
|
||
"sie ein Lager in der Nähe auf und die Hauptgarnison ist weiter im Süden bei "
|
||
"Halstead stationiert. Auch dies wird nicht ewig währen, doch zur Zeit "
|
||
"scheuen sie den möglichen Kampf, sollte ich ablehnen."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:195
|
||
msgid "Will you?"
|
||
msgstr "Werdet ihr?"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:199
|
||
msgid ""
|
||
"Yes. The Queen ascended to the throne through the vilest of treachery. "
|
||
"However, while most of my forces were sent with the King to fight the orcs, "
|
||
"we have a strong enough contingent here to make the Queen’s forces think "
|
||
"twice about attacking Elensefar outright."
|
||
msgstr ""
|
||
"Ja. Die Königin hat den Thron durch übelsten Verrat erklommen. Wie dem auch "
|
||
"sei, auch wenn die meisten meiner Streitkräfte sich mit dem König gegen die "
|
||
"Orks gestellt hatten, stehen hier ausreichend Truppen. Die Streitkräfte der "
|
||
"Königin sollten es sich zweimal überlegen, einen offenen Angriff gegen "
|
||
"Elensefar zu wagen."
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:203
|
||
msgid ""
|
||
"We have an uneasy peace until they are done with the smaller villages and "
|
||
"finally come around to obtaining my oath. The treaty between Elensefar and "
|
||
"Wesnoth is ancient, but I am not so naïve as to place my full trust in it. "
|
||
"Not in these wicked times."
|
||
msgstr ""
|
||
"Wir leben noch in trügerischer Ruhe, so lange, bis sie mit den Dörfern "
|
||
"fertig sind. Dann werden sie kommen, um meinen Eid in den Schmutz zu ziehen. "
|
||
"Das Abkommen zwischen Elensefar und Wesnoth ist alt, aber ich bin nicht naiv "
|
||
"genug, dem Abkommen blind zu trauen. Nicht in diesen schlimmen Zeiten."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:207
|
||
msgid ""
|
||
"What can we do then? We have brought with us many from Annuvin Province who "
|
||
"are willing to fight, but our families are still at home. They will not last "
|
||
"long if the Queen’s patrols return."
|
||
msgstr ""
|
||
"Was sollen wir dann tun? Aus der Provinz Annuvin begleiten uns viele, die "
|
||
"bereit sind zu kämpfen, aber unsere Familien sind noch immer zu Hause. Ihr "
|
||
"Schicksal wäre besiegelt, wenn die Patrouillen der Königin zurückkehren."
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:211
|
||
msgid ""
|
||
"I am unwilling to start a civil war. I believe the Queen will remain "
|
||
"preoccupied with order throughout the kingdom and, more importantly, with "
|
||
"quelling the Northerner threat. We are a matter she will choose to deal with "
|
||
"later rather than sooner, if she can."
|
||
msgstr ""
|
||
"Ich bin nicht bereit, einen Bürgerkrieg zu beginnen. Ich glaube, die Königin "
|
||
"wird damit beschäftigt sein, die Ordnung im Königreich aufrecht zu erhalten "
|
||
"und, noch wichtiger, die Bedrohung aus den Nordlanden abzuwehren. Mit uns "
|
||
"wird sie sich eher später als früher beschäftigen, wenn sie es denn kann."
|
||
|
||
#. [message]: speaker=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:215
|
||
msgid ""
|
||
"A foolish miscalculation, Lord Maddock. These men with which you consort are "
|
||
"outlaws and fugitives. They are a well-organized gang of criminals and "
|
||
"murderers. We will kill them and then expect your oath of allegiance to "
|
||
"Queen Asheviere."
|
||
msgstr ""
|
||
"Eine törichter Versuch, Fürst Maddock. Die Männer mit denen ihr verkehrt, "
|
||
"sind Geächtete und abgerissene Flüchtlinge. Sie sind nicht mehr als eine "
|
||
"mehr schlecht als recht organisierte Bande von Strolchen und Lumpenpack. Wir "
|
||
"werden uns um sie kümmern und dann erwarten wir, dass ihr euren Treueeid auf "
|
||
"Königin Asheviere ablegt."
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:219
|
||
msgid "Men, to arms! The defense of Elensefar has begun!"
|
||
msgstr "Zu den Waffen, Männer! Die Verteidigung von Elensefar hat begonnen!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:238
|
||
msgid ""
|
||
"As the sun set, a horrific change began to take place to the human "
|
||
"adversaries of Baldras and his allies..."
|
||
msgstr ""
|
||
"Als die Sonne am Horizont verschwand, offenbarte sich Baldras und seinen "
|
||
"Verbündeten die schreckliche Wahrheit…"
|
||
|
||
#. [wml_message]
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:317
|
||
msgid "Could not convert a $stored_changers[$i].type, please report!"
|
||
msgstr ""
|
||
"Konnte $stored_changers[$i].type nicht konvertieren. Bitte Berichtet dieses "
|
||
"Problem!"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:598
|
||
msgid ""
|
||
"I cannot believe what my eyes are seeing! The flesh runs from their bones... "
|
||
"these are not human warriors we fight. They are evil spirits masquerading as "
|
||
"human!"
|
||
msgstr ""
|
||
"Ich kann nicht glauben, was meine Augen sehen! Das Fleisch fällt von ihren "
|
||
"Knochen… nicht Mensch, nicht Zwerg oder Elf ist es, gegen die wir kämpfen. "
|
||
"Böse Geister sind es, in heuchlerischer Larve schlichen sie sich hierher."
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:609
|
||
msgid ""
|
||
"Their human aspect is returning! This is an evil manner of sorcery we face, "
|
||
"but one that we may yet overcome. CHARGE!"
|
||
msgstr ""
|
||
"Ihre menschlichen Körper kehren zurück! Dies ist dunkelste Hexerei, die uns "
|
||
"da gegenübersteht. Streift die Last von euren Seelen, Männer. ANGRIFF!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:623
|
||
msgid "Who are you? What are you?"
|
||
msgstr "Wer seid ihr? Was seid ihr?"
|
||
|
||
#. [message]: speaker=Kestrel
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:627
|
||
msgid ""
|
||
"We are accursed. We were once under the command of Prince Eldred, the King’s "
|
||
"son and betrayer. The price for our treason is this hellish existence. We "
|
||
"know not who or what inflicted this curse upon us, but our mortal deaths may "
|
||
"be only the beginning of the penance we are doomed to pay."
|
||
msgstr ""
|
||
"Wir sind verflucht. Wir standen einst unter dem Kommando von Prinz Eldred, "
|
||
"des Königs Sohn und Verräter. Der Preis für unseren Verrat ist dieses "
|
||
"höllische Dasein. Wir wissen nicht, wer oder was uns verfluchte, aber unser "
|
||
"körperlicher Tod wird wohl erst der Anfang der Buße sein, die uns auferlegt "
|
||
"wurde."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:638
|
||
msgid "Lord Maddock, now that we are victorious, will you help us?"
|
||
msgstr "Fürst Maddock, nachdem der Sieg nun unser ist – werdet ihr uns helfen?"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:642
|
||
msgid ""
|
||
"I will not. Unless you want me to round up the city’s thieves to fight for "
|
||
"you, I do not have the troops to spare. However, I am not the only one who "
|
||
"commands men in this corner of Wesnoth."
|
||
msgstr ""
|
||
"Das werde ich nicht. Solange Ihr nicht wollt, dass ich die Diebe der Stadt "
|
||
"zusammentreiben lasse, um für euch zu kämpfen, habe ich keine Truppen, auf "
|
||
"die ich verzichten kann. Ich bin jedoch nicht der Einzige, der in diesem "
|
||
"Teil Wesnoths Männer befehligt."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:646
|
||
msgid "I don’t understand. There are no other noble lords in this area."
|
||
msgstr ""
|
||
"Ich verstehe nicht. Es gibt keine anderen edlen Fürsten in dieser Gegend."
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:650
|
||
msgid ""
|
||
"Southeast of here there is a town, and there you may find assistance of the "
|
||
"type I cannot give."
|
||
msgstr ""
|
||
"Im Südosten ist eine Stadt und dort könntet ihr Hilfe von der Art finden, "
|
||
"wie ich sie euch nicht geben kann."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:654
|
||
msgid ""
|
||
"Wish us well. If we are to resist the Wesnoth army a second time, we’re "
|
||
"going to need more than clubs and slings against steel."
|
||
msgstr ""
|
||
"Sodann gebt uns euren Segen und wünscht uns Glück. Wenn wir ein zweites Mal "
|
||
"gegen die Armee Wesnoths bestehen wollen, werden wir mehr als Knüppel und "
|
||
"Schleudern benötigen, um gegen Waffen aus Stahl bestehen zu können."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:674
|
||
msgid ""
|
||
"Look, more riders come from the southeast. We cannot survive another "
|
||
"assault. We are finished!"
|
||
msgstr ""
|
||
"Seht, eine Schwadron Reiter aus dem Südosten. Einen weiteren Angriff "
|
||
"überstehen wir nicht. Wir sind erledigt!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:687
|
||
msgid ""
|
||
"Indeed, Asheviere’s armies had mustered and struck before the nascent "
|
||
"rebellion could even be planned. Her power and ruthlessness — and their toll "
|
||
"of death — would only grow greater with time."
|
||
msgstr ""
|
||
"Oh ja, Ashevieres Truppen waren hurtig aufgestellt und schlugen sofort los – "
|
||
"noch bevor der Widerstand sich organisieren konnte. Ihre Macht nahm zu, so "
|
||
"wir ihr Mitleid schwand. Tote säumten ihren Weg."
|
||
|
||
#. [scenario]: id=05_Hide_and_Seek
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:6
|
||
msgid "Hide and Seek"
|
||
msgstr "Verstecken und Suchen"
|
||
|
||
#. [time]: id=midnight
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:12
|
||
msgid "Midnight"
|
||
msgstr "Mitternacht"
|
||
|
||
#. [side]: type=Master Bowman, id=Quentin
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:44
|
||
msgid "Quentin"
|
||
msgstr "Quentin"
|
||
|
||
#. [side]: type=Rogue, id=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:81
|
||
msgid "Hans"
|
||
msgstr "Hans"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:114
|
||
msgid "Take Baldras to meet the leader of the insurgency"
|
||
msgstr "Ermöglicht Baldras ein Treffen mit dem Anführer des Aufstands"
|
||
|
||
#. [note]
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:127
|
||
msgid ""
|
||
"Remember that in fog, units always see one hex further than they can move."
|
||
msgstr ""
|
||
"Bedenket, dass Einheiten immer ein Feld weiter sehen, als sie sich bewegen "
|
||
"können."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:308
|
||
msgid ""
|
||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||
"city of Carcyn."
|
||
msgstr ""
|
||
"Unablässig verfolgt von Reitern, welche die Straße nach Elensefar "
|
||
"patrouillieren, schlugen sich Baldras und seine Männer entlang der sumpfigen "
|
||
"Ufer des Großen Flusses durch bis zur Stadt Carcyn."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:313
|
||
msgid ""
|
||
"They hid until nightfall, then crept out to find the help Lord Maddock "
|
||
"hinted was here."
|
||
msgstr ""
|
||
"Die Nacht war ihr Freund und in ihrem Schutze suchten sie die Hilfe zu "
|
||
"finden, welche Fürst Maddock andeutete."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:361
|
||
msgid ""
|
||
"I’m not sure where we’re supposed to go now. If we go into town we can start "
|
||
"asking around for information."
|
||
msgstr ""
|
||
"Wie zur Hölle geht es nun weiter? Wahrscheinlich müssen wir uns in der Stadt "
|
||
"nach Neuigkeiten umhören."
|
||
|
||
#. [unit]: type=Thief, id=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:377
|
||
msgid "Link"
|
||
msgstr "Link"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:382
|
||
msgid "Who are you?"
|
||
msgstr "Wer seid ihr?"
|
||
|
||
#. [message]: speaker=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:386
|
||
msgid ""
|
||
"I have come to find you. You must make it through the city without being "
|
||
"seen. The soldiers are normally out hunting for my kind, but a company of "
|
||
"heavy infantry arrived three days ago and took over the patrols."
|
||
msgstr ""
|
||
"Ich? Ich bin eure Rettung. Ihr müsst ungesehen durch die Stadt gelangen. Die "
|
||
"Soldaten sind normalerweise hinter meinesgleichen her, aber eine Kompanie "
|
||
"Schreckenskrieger ist vor drei Tagen hier angekommen und nun patrouillieren "
|
||
"sie auf Sonderbefehl…"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:390
|
||
msgid "They’re looking for us."
|
||
msgstr "Sie suchen nach uns."
|
||
|
||
#. [message]: speaker=Link
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:394
|
||
msgid ""
|
||
"Well, good thing I found you first. Now hurry, you must make it past the "
|
||
"city into the Grey Woods. There is a small path in the southeast that leads "
|
||
"into the forest; look for the signpost. My brother Hans is waiting for you "
|
||
"there and will take you to our master. Try to avoid the soldiers if you can."
|
||
msgstr ""
|
||
"Nun, gut dass ich schneller war. Eilt ungesehen durch die Stadt und flüchtet "
|
||
"in den Grauen Wald dahinter. Nehmt den schmalen Pfad südöstlich der Stadt. "
|
||
"Haltet Ausschau nach dem Wegweiser. Mein Bruder Hans erwartet euch dort und "
|
||
"führt euch zu unserem Anführer. Seid wachsam und umgeht soweit möglich die "
|
||
"Soldaten."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:432
|
||
msgid ""
|
||
"Looks like these guards hold stationary posts, so if we’re careful enough we "
|
||
"should be able to slip our way around them unnoticed."
|
||
msgstr ""
|
||
"Feigheit und Faulheit – diese beide Soldatentugenden retten uns hier den "
|
||
"Kopf – seht, die Posten verlassen ihre Position nicht. Wenn wir uns "
|
||
"vorsichtig verhalten und Nerven behalten, können wir ungesehen durch ihre "
|
||
"Reihen gelangen."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:436
|
||
msgid ""
|
||
"Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||
"and try to find a way for us to get past the guards, but make sure to not "
|
||
"stay where they can see you or we’re all in big trouble..."
|
||
msgstr ""
|
||
"Harper! Ihr jüngeren und schnelleren Waldläufer sollt unsere Augen sein. "
|
||
"Erkundet einen Weg und bedenkt, was ihr auf der Pirsch gelernt habt, sonst "
|
||
"sind wir plötzlich alle in sehr großen Schwierigkeiten…"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:509
|
||
msgid "They’ve seen us! <i>Run</i>!"
|
||
msgstr "Sie haben uns entdeckt! <i>Lauft</i>!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:526
|
||
msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||
msgstr ""
|
||
"Lasst euch schnell zurückfallen! Vielleicht können wir sie dadurch los "
|
||
"werden!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:542
|
||
msgid ""
|
||
"Gentlemen, please come this way and follow the path into the forest. Our "
|
||
"leader is anxious to meet you."
|
||
msgstr ""
|
||
"Meine Herren, bitte hier entlang und folgt dem Pfad in den Wald. Unser "
|
||
"Anführer ist schon gespannt auf eure Bekanntschaft."
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:546
|
||
msgid ""
|
||
"As soon as we escape the Wesnoth death squad, we will be happy to oblige."
|
||
msgstr ""
|
||
"Sobald wir den Todesschwadronen Wesnoths entkommen sind, werden wir gerne "
|
||
"gefällig sein."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:550
|
||
msgid ""
|
||
"I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||
"heavily guarded city relying on nothing but the cover of darkness and my "
|
||
"wits, I would say you were crazy."
|
||
msgstr ""
|
||
"Ich bin seit Jahren nicht mehr so viel gerannt. Wenn mich jemand gefragt "
|
||
"hätte, ob ich in eine schwer bewachte Stadt mit nur einem Deckmäntelchen "
|
||
"gesponnen aus Dunkelheit und Nervenstärke eindringen würde, so dächte ich, "
|
||
"dieser wäre wahnsinnig geworden."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:554
|
||
msgid "As it turns out, I’m the crazy one. Let’s finish this folly."
|
||
msgstr "Ist es auch Wahn, so hat es doch Methode! Beenden wir’s!"
|
||
|
||
#. [message]: speaker=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:579
|
||
msgid ""
|
||
"You can come if you wish, but the leader is only interested in speaking to "
|
||
"Baldras."
|
||
msgstr ""
|
||
"So kommt, wenn ihr wollt. Unser Anführer spricht jedoch nur zu Baldras "
|
||
"alleine."
|
||
|
||
#. [message]: speaker=Hans
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:599
|
||
msgid "Fly, and we may yet evade them in the Grey Woods."
|
||
msgstr "Eilt euch. Wir können ihnen noch im Grauen Wald entkommen."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:604
|
||
msgid "Lead the way."
|
||
msgstr "So eilt voran."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:433
|
||
msgid ""
|
||
"We have spent too much time here. Surely the Queen’s forces have returned to "
|
||
"Dallben. Our mission is unfinished, but we must return to fight a suicide "
|
||
"battle."
|
||
msgstr ""
|
||
"Wir haben zu viel Zeit hier vertrödelt. Die Streitkräfte der Königin sind "
|
||
"sicherlich nach Dallben zurückgekehrt. Unsere Mission ist nicht erfüllt, "
|
||
"aber wir müssen in eine Schlacht ohne Hoffnung zurückkehren."
|
||
|
||
#. [scenario]: id=06_The_Grey_Woods
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:4
|
||
msgid "The Grey Woods"
|
||
msgstr "Der Graue Wald"
|
||
|
||
#. [side]: type=Shadow Lord, id=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:60
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:146
|
||
msgid "Helicrom"
|
||
msgstr "Helicrom"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-Jarrof
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:96
|
||
msgid "Mal-Jarrof"
|
||
msgstr "Mal-Jarrof"
|
||
|
||
#. [side]: type=Necromancer, id=Mal-Jerod
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:112
|
||
msgid "Mal-Jerod"
|
||
msgstr "Mal-Jerod"
|
||
|
||
#. [side]: type=Lich, id=Sel-Mana
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:128
|
||
msgid "Sel-Mana"
|
||
msgstr "Sel-Mana"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:150
|
||
msgid "Defeat the lich and its minions"
|
||
msgstr "Besiegt den Lich und seine Handlanger"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:221
|
||
msgid "The leader, I presume."
|
||
msgstr "Der Anführer, vermute ich."
|
||
|
||
# Hamlet :)
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:225
|
||
msgid ""
|
||
"I am Helicrom, and you should not be so glib. I control dangerous men. My "
|
||
"henchmen can slip unseen through any city, rob a man while he sleeps, or "
|
||
"attack a caravan head-on. It’s not noble work, but our pursuits require "
|
||
"plenty of gold."
|
||
msgstr ""
|
||
"Ich bin Helicrom und euer Großmaul werdet ihr bereuen. Ich befehlige das "
|
||
"Grauen der Nacht, meine Freunde schleichen ungesehen durch jede Stadt, einem "
|
||
"Schatten gleich tauchen sie neben deinem Bette auf oder plündern eine "
|
||
"Karawane im Vorbeigehen. Unsere Ziele benötigen Unmengen von Gold, da lohnt "
|
||
"kein Lamentieren, obs edler im Gemüt, durch einen See von Plagen…"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:229
|
||
msgid "Your pursuits?"
|
||
msgstr "Eure Ziele?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:233
|
||
msgid ""
|
||
"The former King’s magic ministry kept a tight control on the training and "
|
||
"employment of mages in Wesnoth. Those of us who dared to... depart from the "
|
||
"curriculum, you might say, were dealt with harshly. We are outcasts because "
|
||
"we seek to master shadow magic. Our secrecy and security are not cheap."
|
||
msgstr ""
|
||
"Die königlichen Magier setzten im Kronrat auf eine sehr kleingeistige Sicht "
|
||
"bei den Möglichkeiten der Magie. Diejenigen von uns, die es wagten… neue "
|
||
"Welten, neue Gedanken und neue Wege zu verfolgen, wurden streng bestraft. "
|
||
"Wir sind Ausgestoßene, weil wir danach streben, die dunkle Magie zu "
|
||
"meistern. Unsere Verschwiegenheit und den Schutz den wir bieten, gewähren "
|
||
"wir nicht leichtfertig, Mensch."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:237
|
||
msgid "I have heard of you. Necromancers. Barely-human scum, I say."
|
||
msgstr ""
|
||
"So seid ihr Totenbeschwörer! Ich nenne es unverantwortliches Höllenwerk!"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:241
|
||
msgid ""
|
||
"Wrong. Necromancers become slaves to their lich masters and eventually lose "
|
||
"their humanity. We have proven that practicing the dark arts need not lead "
|
||
"down that path to damnation. We remain human, and seek the mystical secret "
|
||
"of balance between the ways of light and darkness. We dance between both "
|
||
"ways, adhering to neither."
|
||
msgstr ""
|
||
"Falsch. Totenbeschwörer werden zu Sklaven ihrer Lich-Herrscher und verlieren "
|
||
"schlussendlich ihre Menschlichkeit. Das Studium der dunklen Künste ist "
|
||
"offensichtlich weitaus weniger gefährlich, als gemeinhin angenommen. Wir "
|
||
"blieben menschlich und meisterten die mystische Balance zwischen dem Weg des "
|
||
"Lichtes und dem Weg der Dunkelheit. Wir sind Wanderer zwischen den Welten "
|
||
"aber gehören zu keiner von beiden."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:245
|
||
msgid "I... see, I think. Why do you want to help us?"
|
||
msgstr "Ich… ich glaube ich verstehe. Warum wollt ihr uns helfen?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:249
|
||
msgid ""
|
||
"We don’t. You have sought us out. But, I do know of your situation and am "
|
||
"willing to help. Any weakening of the Throne of Wesnoth, whether it be "
|
||
"occupied by King or Queen, aids us."
|
||
msgstr ""
|
||
"Wir? Ihr habt uns aufgesucht. Aber heißt es nicht, der Feind meines Feindes "
|
||
"ist mein Freund? Jede Schwächung der Macht des Throns von Wesnoth, egal ob "
|
||
"gerade unter König oder Königin, ist in unserem Interesse."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:253
|
||
msgid ""
|
||
"Carcyn is always foggy as of late because these woods have recently become "
|
||
"home to a lich and two of its underling necromancers. Our experiments may "
|
||
"have actually aroused it from sleep... We’re not sure."
|
||
msgstr ""
|
||
"Carcyn ist in letzter Zeit immer in Nebel gehüllt, da sich in diesen Wäldern "
|
||
"kürzlich ein Lich mit zwei seiner Schergen niederließ. Unsere Versuche "
|
||
"könnten sie erst aus ihrem Schlaf geweckt haben… Wir sind uns da nicht "
|
||
"sicher."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:257
|
||
msgid ""
|
||
"So now you need to defend your rear as well as your front... I see your "
|
||
"predicament. My men will wipe this land clean if you can help us defend our "
|
||
"homeland."
|
||
msgstr ""
|
||
"Ihr steht vor einem Zweifrontenkrieg… ihr steckt, mit Verlaub gesagt, in der "
|
||
"Klemme. So hilft es uns beiden, wenn meine Männer dieses Land säubern, und "
|
||
"ihr uns helfen könnt, unsere Heimat zu verteidigen."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:282
|
||
msgid "Finally, that creature is dead, yet its foolish minions resist."
|
||
msgstr ""
|
||
"Nun endlich ist diese Ausgeburt der Hölle besiegt. Nur seine dämlichen "
|
||
"Schergen leisten immer noch Widerstand."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:289
|
||
msgid "The lich is destroyed and its minions dead."
|
||
msgstr "Der Lich wurde besiegt und seine Schergen überwunden."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:306
|
||
msgid ""
|
||
"The defeat of the evil lich infesting the Grey Woods was a bittersweet "
|
||
"victory. With Helicrom dead, the guild of shadow magic was thrown into "
|
||
"disarray."
|
||
msgstr ""
|
||
"Die Niederlage des Lichs befreite den Grauen Wald von dieser Seuche und doch "
|
||
"war es ein bitterer Sieg. Mit dem Tod von Helicrom wurde die Gemeinschaft "
|
||
"der dunklen Magier zerrüttet."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:311
|
||
msgid ""
|
||
"The remaining members were very grateful and offered Baldras a sizable sum "
|
||
"of gold for his help. It was not the help he was hoping for, but he knew it "
|
||
"would have to be enough for the coming conflict."
|
||
msgstr ""
|
||
"Die verbleibenden Mitglieder waren dankbar und boten Baldras eine stattliche "
|
||
"Summe von Gold für seine Hilfe an. Es war nicht die Hilfe nach der er "
|
||
"ursprünglich gesucht hatte, aber er wusste, es würde für den bevorstehenden "
|
||
"Kampf reichen müssen."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:330
|
||
msgid ""
|
||
"With the undead driven out, we may live here in relative peace and pursue "
|
||
"our studies. For this, Baldras, I am grateful."
|
||
msgstr ""
|
||
"Nachdem die Untoten vertrieben wurden, können wir hier friedlich leben und "
|
||
"studieren. Dafür danke ich euch, Baldras."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:334
|
||
msgid ""
|
||
"Studies? Peace? You mean to continue feeding on the lawful citizens of "
|
||
"Wesnoth. There will be no peace for them."
|
||
msgstr ""
|
||
"Studien? Frieden? Ihr plant weiterhin die treuen Bürger von Wesnoth "
|
||
"auszusaugen? Für sie soll es keinen Frieden geben?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:338
|
||
msgid ""
|
||
"No one here is in a position to be dispensing moral judgments. Regardless, "
|
||
"you have done great service to us today, and we owe you a debt. I will help "
|
||
"you to the utmost of my ability."
|
||
msgstr ""
|
||
"Oh, die Moral aus eurem Munde klingt gar fein, Bauer! Wer seid ihr, dass ihr "
|
||
"glaubt, Recht sei von Unrecht so einfach zu scheiden? Ihr könnt den Wert "
|
||
"eurer Tat nicht richtig einschätzen. Ich werde euch jede mir mögliche Hilfe "
|
||
"gewähren."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:342
|
||
msgid ""
|
||
"I was planning on giving you gold. Any good army is well financed, and with "
|
||
"the lich gone we can now spare it."
|
||
msgstr ""
|
||
"Ich hatte geplant, euch Gold zu geben. Jede gute Armee muss ausreichend "
|
||
"finanziert sein und nach dem Tod des Lichs kann ich das Gold nun erübrigen."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:346
|
||
msgid ""
|
||
"But, I think it would help you more if I lent you some of my men to join you "
|
||
"on your adventures. The Queen has been sending mages out here, and my men "
|
||
"are itching for some payback."
|
||
msgstr ""
|
||
"Aber ich denke es würde euch mehr helfen, wenn ich euch einige Leute zur "
|
||
"Unterstützung mitschicke. Die Königin sandte uns ihre Magier auf den Hals "
|
||
"und meine Männer sind begierig darauf, es ihr ein wenig heimzuzahlen."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:350
|
||
msgid ""
|
||
"On the other hand, if I keep the full force of my organization here, we "
|
||
"might be able to regroup and join you on the battlefield when the time comes."
|
||
msgstr ""
|
||
"Andererseits, wenn ich die vollen Kräfte auf den Aufbau meiner Truppen "
|
||
"konzentrieren könnte, wären wir in der Lage, euch beizeiten auf dem "
|
||
"Schlachtfeld zur Seite zu stehen."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:354
|
||
msgid "I leave it to you to decide."
|
||
msgstr "Ich überlasse euch die Entscheidung."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:356
|
||
msgid "I will take the gold. How does 500 sound?"
|
||
msgstr "Ich nehme das Gold. Seid Ihr mit 500 einverstanden?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:360
|
||
msgid "Agreed. Good luck and farewell to you, Master Baldras."
|
||
msgstr ""
|
||
"Euer Wunsch ist mir Befehl. Viel Glück und gute Reise, Meister Baldras."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:381
|
||
msgid ""
|
||
"Send your men with us. They will be valuable help as we prepare for the "
|
||
"assault from the Wesnoth army garrison."
|
||
msgstr ""
|
||
"Sendet eure Männer mit uns. Sie werden wertvolle Dienste leisten können, "
|
||
"während wir uns auf den Angriff von Wesnoths Truppen vorbereiten."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:385
|
||
msgid "Done. My finest mages and thieves are at your disposal. Use them well."
|
||
msgstr ""
|
||
"Gerne. Meine besten Magier und Diebe stehen euch zur Verfügung. Setzt sie "
|
||
"weise ein."
|
||
|
||
#. [option]
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:400
|
||
msgid "I wish you to join us in battle against the Queen’s forces."
|
||
msgstr ""
|
||
"Ich möchte, dass ihr uns im Felde gegen die Kräfte der Königin zu Hilfe eilt."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:404
|
||
msgid ""
|
||
"All right. I need time to clean up this forest and recall my men from the "
|
||
"countryside. We will be ready to march in seven days. All now hinges on you! "
|
||
"Until then..."
|
||
msgstr ""
|
||
"Einverstanden. Ich werde noch einige Zeit benötigen, um den Wald zu "
|
||
"befrieden und Heerschau zu halten. In einer Woche sind wir marschbereit. "
|
||
"Jetzt hängt alles von euch ab. Bis dahin…"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:454
|
||
msgid "My men... have failed to protect me! I perish..."
|
||
msgstr "Meine Männer… konnten mich nicht beschützen! Ich sterbe…"
|
||
|
||
#. [scenario]: id=07_The_Hunters
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:4
|
||
msgid "The Hunters"
|
||
msgstr "Die Jäger"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:18
|
||
msgid ""
|
||
"Baldras and his men quickly left the Grey Woods, not entirely convinced of "
|
||
"their safety even after eradicating the lich."
|
||
msgstr ""
|
||
"Baldras und seine Männer verließen eilig den Grauen Wald, denn obwohl sie "
|
||
"den Lich vernichtet hatten, trauten sie dem Frieden nicht."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:21
|
||
msgid ""
|
||
"As they marched, many men and women from the small hamlets peppering the "
|
||
"area around Carcyn and the Grey Woods approached the group, asking to join "
|
||
"them. The ascent of the Queen had cast an uneasy pall over the citizens of "
|
||
"Wesnoth, and some of them were willing to resist it."
|
||
msgstr ""
|
||
"Während des Marsches schlossen sich viele Männer und Frauen aus den kleinen "
|
||
"Dörfern um Carcyn und dem Grauen Wald ihnen an. Der Aufstieg der Königin "
|
||
"beunruhigte viele Bewohner Wesnoths und so einige wollten Widerstand leisten."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:24
|
||
msgid ""
|
||
"Knowing they too would be labeled criminals, he reluctantly accepted their "
|
||
"help.\n"
|
||
"<b>Note:</b> Baldras is now able to recruit Outlaws."
|
||
msgstr ""
|
||
"Obwohl er wusste, dass sie ebenfalls als Kriminelle gebrandmarkt würden, "
|
||
"nahm er widerwillig ihre Hilfe an.\n"
|
||
"<b>Hinweis:</b> Baldras kann nun Geächtete rekrutieren."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:28
|
||
msgid ""
|
||
"Camped at the edge of the forest, they quietly observed substantial troop "
|
||
"movements coming from the direction of Aldril, a nearby city, and marching "
|
||
"to the northwest. Unsure what to make of it, they debated their next course "
|
||
"of action..."
|
||
msgstr ""
|
||
"Als sie am Rande des Waldes lagerten, beobachteten sie massive "
|
||
"Truppenbewegungen aus Richtung Aldril, einer Stadt in der Nähe, gen "
|
||
"Nordwest. Unsicher, was sie davon halten sollten, planten sie ihre nächsten "
|
||
"Schritte…"
|
||
|
||
#. [side]: type=Royal Guard, id=Archarel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:50
|
||
msgid "Archarel"
|
||
msgstr "Archarel"
|
||
|
||
#. [side]: type=Iron Mauler, id=Linneus
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:69
|
||
msgid "Linneus"
|
||
msgstr "Linneus"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:89
|
||
msgid "Kill all enemy forces"
|
||
msgstr "Töte alle feindlichen Streitkräfte"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:128
|
||
msgid "Jingo"
|
||
msgstr "Jingo"
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:129
|
||
msgid "Majel"
|
||
msgstr "Majel"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:145
|
||
msgid ""
|
||
"The words of Lord Maddock have weighed heavy on me these past few days. It "
|
||
"has dawned on me that we can never win. We will never defeat the entire army "
|
||
"of Wesnoth. Idiocy! If the noble lord of Elensefar is unwilling to resist "
|
||
"the Queen, how should I ever expect to?"
|
||
msgstr ""
|
||
"Die Worte von Fürst Maddock haben mir die letzten Tage über keine Ruhe "
|
||
"gelassen. Wir können nie gewinnen. Wir werden niemals die gesamte Armee "
|
||
"Wesnoths besiegen. Ich Trottel! Wenn der Fürst von Elensefar nicht bereit "
|
||
"ist, der Königin zu widerstehen, wie sollte ich dies jemals schaffen?"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:149
|
||
msgid ""
|
||
"What’s worse is that she appears to have taken notice. We have counted five "
|
||
"platoons of heavy infantry marching towards the garrison in just the last "
|
||
"two hours."
|
||
msgstr ""
|
||
"Schlimmer noch, sie hat uns wohl bemerkt. Wir zählten allein in den letzten "
|
||
"zwei Stunden fünf Züge schwerer Infanterie, die in Richtung der Garnison "
|
||
"marschieren."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:153
|
||
msgid ""
|
||
"The garrison. The towers of Halstead are more than a garrison, nephew, they "
|
||
"are a fortress. They used to protect this area from the enemies of Wesnoth; "
|
||
"I never imagined they would house its enemies."
|
||
msgstr ""
|
||
"Die Garnison. Die Türme von Halstead sind mehr als eine Garnison, Neffe. Sie "
|
||
"sind eine Festung. Bisher schützten sie diese Gegend vor den Feinden "
|
||
"Wesnoths; ich hätte nie geglaubt, dass sie einmal die Feinde Wesnoths "
|
||
"beherbergen würden."
|
||
|
||
#. [event]
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:156
|
||
msgid "Pitcher"
|
||
msgstr "Pitcher"
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:162
|
||
msgid "whisper^<i>Baldras!</i>"
|
||
msgstr "<i>Baldras!</i>"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:166
|
||
msgid "Uncle, he wears the crest of the Elense. We should answer."
|
||
msgstr "Onkel, er trägt das Wappen von Elense. Wir sollten antworten."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:170
|
||
msgid "Rider, hush before we are discovered! Come to us, but quietly!"
|
||
msgstr "Reiter, seid leise, bevor wir entdeckt werden. Schnell, kommt hierher."
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:177
|
||
msgid ""
|
||
"Master Baldras, I bring news from the north. During the past week, several "
|
||
"patrols have again ventured across the Great River into Annuvin. A woman "
|
||
"named Relana opposed them with a small militia. She was victorious."
|
||
msgstr ""
|
||
"Meister Baldras, ich bringe Nachricht aus dem Norden. Während der letzten "
|
||
"Woche haben sich wieder mehrere Patrouillen über den großen Fluss nach "
|
||
"Annuvin gewagt. Eine Frau namens Relana widersetzte sich ihnen mit einer "
|
||
"kleinen Miliz und sie war siegreich."
|
||
|
||
#. [message]: speaker=Majel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:181
|
||
msgid "This is surely good news!"
|
||
msgstr "Das sind sehr gute Nachrichten!"
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:185
|
||
msgid ""
|
||
"I am afraid it is not. The Queen is sending a branch of her main field army "
|
||
"directly from Weldyn. As soon as they arrive, they will burn every village "
|
||
"to the ground. No one will live."
|
||
msgstr ""
|
||
"Ich fürchte nicht. Die Königin schickt einen Teil ihrer Hauptstreitkräfte "
|
||
"direkt von Weldyn. Sobald sie eintreffen, werden sie jedes Dorf "
|
||
"niederbrennen. Niemand wird überleben."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:189
|
||
msgid ""
|
||
"The troop movements all make sense now. We must stop this army from reaching "
|
||
"the garrison. We cannot swallow them whole, but we can gnaw away at them. "
|
||
"They mustn’t take one step without us being there to harass and delay them. "
|
||
"When they reach Halstead they must be exhausted or dying."
|
||
msgstr ""
|
||
"Jetzt ergeben die Truppenbewegungen einen Sinn. Wir müssen diese Armee am "
|
||
"Erreichen der Garnison hindern. Wir können es nicht mit dem gesamten Heer "
|
||
"aufnehmen, aber wir können sie langsam aufreiben. Sie sollen keinen Schritt "
|
||
"ohne Furcht, keine Minute ohne Mühe und keinen Atemzug ohne Angst "
|
||
"verbringen. Wenn sie Halstead erreichen, müssen sie erschöpft oder am "
|
||
"Sterben sein."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:193
|
||
msgid "You just said we can’t beat their entire army!"
|
||
msgstr "Du hast gerade gesagt, wir können ihre gesamte Armee nicht besiegen!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:197
|
||
msgid ""
|
||
"Do you propose surrender? It’s this or nothing. All we can do is see it "
|
||
"through to the end."
|
||
msgstr ""
|
||
"Sollen wir etwa aufgeben? Wir haben keine Wahl. Alles was wir tun können, "
|
||
"ist, bis zum Ende durchzustehen."
|
||
|
||
#. [message]: speaker=Pitcher
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:201
|
||
msgid ""
|
||
"May you prevail in peace and war. I must depart before I am seen so far from "
|
||
"my Lord’s borders."
|
||
msgstr ""
|
||
"Möget ihr in Krieg und Frieden herrschen. Ich muss verschwinden, bevor ich "
|
||
"so fern der Länder meines Fürsts gesehen werde."
|
||
|
||
#. [message]: speaker=Jingo
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:212
|
||
msgid "Another platoon approaches..."
|
||
msgstr "Ein weiterer Zug nähert sich…"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:264
|
||
msgid ""
|
||
"When we are done, no one will fear the open roads and night sky more than "
|
||
"the army of the usurper. Strike fast, strike silently... and leave no one "
|
||
"alive."
|
||
msgstr ""
|
||
"Wenn wir fertig sind, wird die Armee der Thronräuberin die offenen Straßen "
|
||
"fürchten und sich vor dem Nachthimmel verkriechen… Schlagt überall zu, "
|
||
"schlagt schnell zu, schlagt leise zu… und lasst niemand am Leben."
|
||
|
||
#. [message]: speaker=Linneus
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:278
|
||
msgid "It’s an ambush! Hold your ground!"
|
||
msgstr "Ein Hinterhalt! Haltet die Stellung!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:289
|
||
msgid ""
|
||
"The next morning, the local night patrol returned to the nearby outpost. "
|
||
"They were surprised to see their fellow soldiers engaged in combat with the "
|
||
"band of thugs of which they had heard so much."
|
||
msgstr ""
|
||
"Am nächsten Morgen kehrte die Nachtpatrouille zum nahen Außenposten zurück. "
|
||
"Sie waren überrascht, ihre Kameraden im Kampf mit der Bande von Banditen zu "
|
||
"sehen, von der sie so viel gehört hatten."
|
||
|
||
#. [message]: speaker=Archarel
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:297
|
||
msgid ""
|
||
"Troops, to arms! These peasant scum think they are above the law. We will "
|
||
"show them the law!"
|
||
msgstr ""
|
||
"Männer, zu den Waffen! Diese Bauerntrampel glauben, über dem Gesetz zu "
|
||
"stehen. Wir werden sie lehren, das Gesetz zu achten."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:314
|
||
msgid "Ow! Fire hot! No step in fire!"
|
||
msgstr "Au! Feuer, heiß! Nicht ins Feuer treten!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:326
|
||
msgid ""
|
||
"What a bloody mess. We must attack Halstead next. If we wait, they will "
|
||
"become invincible. If we can burn it to the ground before that happens, our "
|
||
"people may have a chance. Rest well tonight, because tomorrow’s battle will "
|
||
"decide the fate of our homes, our families, and our freedom."
|
||
msgstr ""
|
||
"Was für ein unglaubliches Durcheinander. Wir müssen als nächstes Halstead "
|
||
"angreifen. Wenn wir weiter zögern, werden sie unbesiegbar. Wenn wir es "
|
||
"vorher niederbrennen können, haben unsere Leute vielleicht eine Chance. "
|
||
"Schlaft gut heute Nacht, denn der morgige Kampf wird über das Schicksal "
|
||
"unserer Heimat, unserer Familien und unserer Freiheit entscheiden."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:337
|
||
msgid ""
|
||
"Send word to Helicrom that we are ready. It is time for him to repay his "
|
||
"debt."
|
||
msgstr ""
|
||
"Sendet Helicrom Nachricht, wir seien nun bereit. Die Zeit naht, da er seine "
|
||
"Schuld begleichen kann."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:358
|
||
msgid ""
|
||
"We have spent too much time here. Surely the entire Wesnoth army marches on "
|
||
"our position. We are done for!"
|
||
msgstr ""
|
||
"Wir haben zu viel Zeit hier verbracht. Bestimmt ist schon die gesamte Armee "
|
||
"Wesnoths auf dem Weg hierher. Wir sind erledigt!"
|
||
|
||
#. [scenario]: id=08_Glory
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:4
|
||
msgid "Glory"
|
||
msgstr "Ruhm"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:20
|
||
msgid ""
|
||
"In the Year of Wesnoth 161, the newly crowned king sought to tame the "
|
||
"wildlands that separated the human cities surrounding Weldyn and the coastal "
|
||
"regions of Elensefar once and for all."
|
||
msgstr ""
|
||
"Im Jahre 161 strebte der neu gekrönte König danach, die Wildnis zwischen den "
|
||
"menschlichen Städten um Weldyn und den Küsten Elensefars endgültig zu "
|
||
"befrieden."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:23
|
||
msgid ""
|
||
"The grand army of Wesnoth, personally led by the High Council of Archmagi, "
|
||
"scoured the plains of all manner of hostile creature, be it beast, orc, or "
|
||
"elf. The city-state of Elensefar was formally united to the kingdom and "
|
||
"settlements rapidly spread. The country of Wesnoth had been carved in deed "
|
||
"as well as in name."
|
||
msgstr ""
|
||
"Die glorreiche Armee Wesnoths, vom hohen Rat der Erzmagier persönlich "
|
||
"geführt, säuberte die Ebenen von allen Arten feindlicher Kreaturen, sei es "
|
||
"Bestie, Ork oder Elf. Der Stadtstaat Elensefar wurde offiziell ins "
|
||
"Königreich aufgenommen und neue Siedlungen erblühten und schmückten das Land "
|
||
"Wesnoth, das sich so in Worten und Taten selbst erschuf."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:27
|
||
msgid ""
|
||
"A monument to this achievement was erected in the very heart of the "
|
||
"wildlands. In a twelve-year ritual, the High Council demonstrated the height "
|
||
"to which human magic had grown over the years by drawing the monument "
|
||
"directly from the earth’s living rock."
|
||
msgstr ""
|
||
"Ein Monument dieser Errungenschaft wurde direkt im Herzen der Wildnis "
|
||
"errichtet. In einem zwölfjährigen Ritual demonstrierte der hohe Rat, wozu "
|
||
"menschliche Magie mittlerweile fähig war, indem er diese Festung direkt aus "
|
||
"dem Felsen des Landes emporwachsen ließen."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:31
|
||
msgid ""
|
||
"Hundreds of feet tall, the mountain towered high above the plains, its sheer "
|
||
"walls both inspiring and terrifying. Men from all over the countryside "
|
||
"labored there, building the most formidable fortress ever conceived. It "
|
||
"became the Stronghold of Halstead."
|
||
msgstr ""
|
||
"Mehrere hundert Meter hoch, erhob sich der Berg über die Ebenen, seine Wände "
|
||
"gebieten Ehrfurcht und flößen Angst ein. Männer aus allen Teilen des Landes "
|
||
"arbeiteten hier, um die großartigste Festung, die je erdacht wurde, zu "
|
||
"erschaffen. Es wurde die Festung von Halstead."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:35
|
||
msgid ""
|
||
"This sentinel of the western plains stood watch as Wesnoth prospered for "
|
||
"many centuries under its protection. No war has overcome it, and its walls "
|
||
"have never been overrun. The blood of invaders stains its parapets and the "
|
||
"bones of the defeated crumble at the base of Halstead’s frozen waves of "
|
||
"stone."
|
||
msgstr ""
|
||
"Dieses Bollwerk wachte über die westlichen Ebenen und Wesnoth gedieh für "
|
||
"Jahrhunderte unter diesem Schutz. Kein Krieg konnte sie zerstören und ihre "
|
||
"Mauern wurden nie überrannt. Das Blut von Eindringlingen befleckt ihre "
|
||
"Brüstung und die Knochen der Besiegten vermodern vor den steinernem "
|
||
"Fundament Halsteads."
|
||
|
||
#. [side]: type=General, id=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:60
|
||
msgid "Dommel"
|
||
msgstr "Dommel"
|
||
|
||
#. [side]: type=Orcish Warlord, id=Vashna
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:101
|
||
msgid "Vashna"
|
||
msgstr "Vashna"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:215
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:294
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:518
|
||
msgid "Destroy the stronghold of Halstead"
|
||
msgstr "Zerstöre die Festung von Halstead"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:338
|
||
msgid "There it is. The stronghold of Halstead."
|
||
msgstr "Dort ist sie. Die Festung von Halstead."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:351
|
||
msgid ""
|
||
"Look at how tall it is! Those towers rise sheer out of the ground, as if "
|
||
"called forth out of the earth."
|
||
msgstr ""
|
||
"Seht euch an, wie groß sie ist! Diese Türme scheinen direkt aus dem Boden zu "
|
||
"kommen, als wären sie der Erde entstiegen."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:356
|
||
msgid ""
|
||
"That may not be too far from the truth. During the time of the Great Kings "
|
||
"of Wesnoth, this land was tamed with powerful magic. Wizards of an ancient "
|
||
"era forged the walls of Halstead from the rock below."
|
||
msgstr ""
|
||
"Der Schein trügt nicht. In der Zeit der großen Könige von Wesnoth wurde "
|
||
"dieses Land mit machtvoller Magie gezähmt. Zauberer längst vergangener "
|
||
"Zeiten formten die Mauern von Halstead aus den natürlichen Felsen unterhalb."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:361
|
||
msgid ""
|
||
"I don’t see how we can bring it down. They are already invincible in there!"
|
||
msgstr ""
|
||
"Ich kann nicht erkennen, wie wir es zerstören können. Sie sind bereits "
|
||
"unbesiegbar dort drinnen!"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:372
|
||
msgid ""
|
||
"No, my young friend. Halstead indeed has a weakness. Among my many assets is "
|
||
"access to a wealth of secrets few in Wesnoth are privy to."
|
||
msgstr ""
|
||
"Nein, mein junger Freund. Ihr unterschätzt meinen großen Schatz an geheimen "
|
||
"Wissen. Halstead hat eine Schwachstelle…"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:376
|
||
msgid ""
|
||
"You see, the mountain on which the fort was built is solid, but the castle "
|
||
"on top has been built and rebuilt many times over the ages. It is not as "
|
||
"indestructible as you might think."
|
||
msgstr ""
|
||
"Sieh, der Berg auf dem die Festung ruht, ist fester Fels. Aber die Burg "
|
||
"obenauf wurde mit der Zeit wieder und wieder auf– und umgebaut. Sie ist "
|
||
"nicht so unzerstörbar, wie es den Anschein hat."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:380
|
||
msgid ""
|
||
"Beneath the structure is a system of catacombs that connects all four towers "
|
||
"to the central keep. Over time, after many wars, supports were required to "
|
||
"hold up the middle."
|
||
msgstr ""
|
||
"Unterhalb sind alle vier Türme mit dem Burgfried durch Katakomben verbunden. "
|
||
"Mit der Zeit, nach vielen Kriegen, wurden Stützen notwendig, um den "
|
||
"Mittelteil zu halten."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:384
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:410
|
||
msgid ""
|
||
"So... we can knock out the supports and bring down the stronghold of "
|
||
"Halstead. Would it really work?"
|
||
msgstr ""
|
||
"Also können wir die Stützen zerstören und damit die Festung Halstead zu Fall "
|
||
"bringen. Ist es wirklich so einfach?"
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:388
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:414
|
||
msgid ""
|
||
"I believe it will. Each tower has a passage down to the catacombs. If we can "
|
||
"reach the center of each tower, one of our men can escape down to the bowels "
|
||
"of the mountain and destroy its support. I am sure we will need to demolish "
|
||
"no less than all four supports to raze the fortress."
|
||
msgstr ""
|
||
"Ich glaube ja. Jeder Turm hat einen Eingang in die Katakomben. Wenn wir das "
|
||
"Zentrum jedes Turm erreichen, kann einer unserer Männer in die Tiefen des "
|
||
"Berges entkommen und die Stützen zerstören. Jedoch bin ich sicher, dass wir "
|
||
"nicht weniger als alle vier Stützen zerstören müssen, um die Festung "
|
||
"herniederzureißen."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:394
|
||
msgid "No, young one. Halstead indeed has a weakness."
|
||
msgstr "Nein, junger Freund. Halstead hat tatsächlich eine Schwachstelle."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:398
|
||
msgid "How do you know?"
|
||
msgstr "Woher weißt du dies?"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:402
|
||
msgid ""
|
||
"When I was a boy, my father — your grandfather — brought your mother and me "
|
||
"to live in Aldril after orcs massacred many in our village. We grew up "
|
||
"around here, and we learned many things."
|
||
msgstr ""
|
||
"Als kleiner Junge brachte mein Vater – dein Großvater – deinen Vater und "
|
||
"mich nach Aldril, da Orks unser Dorf gebrandschatzt hatten. Wir wuchsen in "
|
||
"dieser Gegend auf und lernten viele nützliche Dinge."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:406
|
||
msgid ""
|
||
"Beneath the structure is a system of catacombs that connects all four towers "
|
||
"to the central keep. The catacombs growing over time, combined with "
|
||
"centuries of war, made it necessary to install supports to hold up the "
|
||
"middle."
|
||
msgstr ""
|
||
"Unterhalb sind alle vier Türme mit dem Burgfried durch Katakomben verbunden. "
|
||
"Die Katakomben sind über die Jahre hinweg ausgedehnt worden, über die "
|
||
"Jahrhunderte des Krieges wurde es notwendig, Stützen zu installieren, um den "
|
||
"Mittelteil zu halten."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:420
|
||
msgid ""
|
||
"I hope you’re right. In a few hours, night will fall, and we will find out."
|
||
msgstr ""
|
||
"Ich hoffe du hast Recht. Wenige Stunden noch und die Nacht bricht herein, "
|
||
"und wir werden es herausfinden."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:424
|
||
msgid ""
|
||
"We must be cautious. Look there, a substantial orc force is also advancing "
|
||
"on Halstead. They must think Wesnoth’s army is spread out right now."
|
||
msgstr ""
|
||
"Wir müssen vorsichtig sein. Seht dort! Eine beachtliche Truppe von Orks "
|
||
"greift Halstead ebenfalls an. Sie müssen glauben, Wesnoths Armee ist derzeit "
|
||
"weit verstreut."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:428
|
||
msgid "Heh. They’re in for a surprise. This may work to our advantage."
|
||
msgstr ""
|
||
"Ha! Sie werden eine schöne Überraschung erleben. Dies könnte sich zu unserem "
|
||
"Vorteil auswirken."
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:446
|
||
msgid "Look in the distance... riders approach!"
|
||
msgstr "Dort, in der Ferne… ich sehe Reiter!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:455
|
||
msgid "Who is it?"
|
||
msgstr "Wer ist es?"
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:459
|
||
msgid "Help, I hope. Circumstances cannot afford to get much more dire."
|
||
msgstr "Hilfe, hoffe ich. Schlimmer wird’s auf jeden Fall nimmer."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:465
|
||
msgid "Riders approach from the northwest! Stand fast, men."
|
||
msgstr "Reiter nähern sich vom Nordwesten! Haltet die Stellung Männer."
|
||
|
||
#. [unit]: type=Paladin, id=Sir Gwydion
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:474
|
||
msgid "Sir Gwydion"
|
||
msgstr "Sir Gwydion"
|
||
|
||
#. [message]: type=Lancer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:489
|
||
msgid "Sound the advance!"
|
||
msgstr "Blast zum Angriff!"
|
||
|
||
#. [message]: speaker=Sir Gwydion
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:493
|
||
msgid ""
|
||
"Knights of Elensefar, behold: the battle has already begun! Make camp here. "
|
||
"Then, we charge!"
|
||
msgstr ""
|
||
"Ritter von Elensefar, seht: Der Kampf hat bereits begonnen! Schlagt das "
|
||
"Lager auf. Danach zum Angriff!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:506
|
||
msgid ""
|
||
"Amazing. Lord Maddock sent his house guards... his finest troops! Elensefar "
|
||
"must be defenseless now. More hinges on this battle than I thought."
|
||
msgstr ""
|
||
"Beeindruckend. Fürst Maddock hat seine Garde geschickt… seine besten "
|
||
"Truppen! Elensefar muss nun ohne Verteidigung sein. Von dieser Schlacht "
|
||
"hängt mehr ab, als ich dachte."
|
||
|
||
#. [message]: role=farseer
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:511
|
||
msgid ""
|
||
"Baldras, Gwydion is Lord Maddock’s son. This battle isn’t just about Annuvin "
|
||
"anymore."
|
||
msgstr ""
|
||
"Baldras, Gwydion ist der Sohn Fürst Maddocks. In dieser Schlacht geht es "
|
||
"nicht länger nur um Annuvin."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:542
|
||
msgid ""
|
||
"That afternoon, another advance element of the main Wesnoth army arrived..."
|
||
msgstr ""
|
||
"Am Nachmittag traf eine weitere vorgelagerte Division der Streitkräfte "
|
||
"Wesnoths ein…"
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:593
|
||
msgid ""
|
||
"I think... I think they’re trying to storm Halstead itself... the fools!"
|
||
msgstr ""
|
||
"Ich denke… ich denke sie versuchen Halstead selbst zu stürmen… diese "
|
||
"Verrückten!"
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:613
|
||
msgid "They have breached the fortress gate! Repulse them!"
|
||
msgstr "Sie haben die Tore der Festung durchbrochen! Schlagt sie zurück!"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:629
|
||
msgid "I’m inside the tower! I’m going down to the catacombs — cover me."
|
||
msgstr ""
|
||
"Ich bin innerhalb des Turms! Ich steige jetzt in die Katakomben hinab – gebt "
|
||
"mir Deckung."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:639
|
||
msgid "After about an hour..."
|
||
msgstr "Nach ungefähr einer Stunde…"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:649
|
||
msgid "It’s done."
|
||
msgstr "Es ist getan."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:676
|
||
msgid "The stronghold of Halstead began to shake..."
|
||
msgstr "Die Festung Halstead begann zu beben…"
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:681
|
||
msgid "We cannot stay here. The fortress has started to collapse!"
|
||
msgstr "Die Festung hat begonnen zusammenzubrechen! Flieht!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:712
|
||
msgid "I think it’s working! Everybody get clear <i>now</i>!"
|
||
msgstr "Ich denke es funktioniert! Alle verlassen die Festung <i>jetzt</i>!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:736
|
||
msgid ""
|
||
"With a thunderous roar and a vast billowing of dust, thousands of tons of "
|
||
"stone and wood crashed in on itself. Some of it tumbled down the steep "
|
||
"sides, while the remainder came to rest several hundred feet below ground, "
|
||
"in the bowels of the hollowed-out mountain."
|
||
msgstr ""
|
||
"Mit einem donnernden Erdstoß und Wogen von Staub krachten tausende Tonnen "
|
||
"von Holz und Stein in sich zusammen. Ein Teil rutschte seitlich den Abhang "
|
||
"herunter, doch das Meiste verschwand tief unter die Erdoberfläche, ins "
|
||
"Innere des ausgehöhlten Berges."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:741
|
||
msgid "No one inside the fortress would make it out alive."
|
||
msgstr "Niemand innerhalb der Festung konnte dies überlebt haben."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:811
|
||
msgid ""
|
||
"After more than a week of fierce fighting, the main body of Asheviere’s host "
|
||
"arrived from Weldyn. The battle was soon finished. Every last man from the "
|
||
"Province of Annuvin was executed."
|
||
msgstr ""
|
||
"Nach mehr als einer Woche zähen Ringens, traf die Hauptmacht von Ashevieres "
|
||
"Truppen ein. Der Kampf war schnell zu Ende. Jeder einzelne Bewohner der "
|
||
"Provinz Annuvin wurde exekutiert."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:841
|
||
msgid "Men, help me out of here! I am trapped under this rubble."
|
||
msgstr "Männer, helft mir! Ich bin unter diesem Haufen Schutt gefangen."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:845
|
||
msgid ""
|
||
"No one was able to get to Baldras in time. He and many of his companions "
|
||
"died that day beneath the stronghold of Halstead."
|
||
msgstr ""
|
||
"Niemand konnte Baldras rechtzeitig erreichen. Er und viele seiner Begleiter "
|
||
"starben an diesem Tag unter der Festung von Halstead."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:850
|
||
msgid "I hope this sacrifice is not in vain... but we will never know."
|
||
msgstr ""
|
||
"Ich hoffe dieses Opfer war nicht vergebens… aber das werden wir nie erfahren."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:856
|
||
msgid "Our dream of freedom... gone... Unngh."
|
||
msgstr "Unser Traum von Frieden in Freiheit… vorbei… Argh."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:863
|
||
msgid ""
|
||
"The rebellion had staked its all on victory at Halstead, but win or lose, "
|
||
"there would be no help for the villagers, ground beneath the wheels of "
|
||
"Asheviere’s wrath."
|
||
msgstr ""
|
||
"Der Widerstand hat alles auf einen Sieg gegen Halstead gesetzt – doch ob "
|
||
"Sieg oder Niederlage der Rebellen, für die Dorfbewohner, die zwischen die "
|
||
"Mühlsteine von Ashevieres rasenden Zorn kamen, gab es keine Hilfe."
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:879
|
||
msgid "Uncle!"
|
||
msgstr "Onkel!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:883
|
||
msgid "NO!"
|
||
msgstr "NEIN!"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:887
|
||
msgid "I promised your father I would watch after you... and I failed."
|
||
msgstr ""
|
||
"Ich versprach deinem Vater ich würde dich schützen… und ich habe versagt."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:891
|
||
msgid ""
|
||
"But we are so close to the end. We must finish this. I am sorry you will not "
|
||
"be able to enjoy our freedom. Goodbye, Harper."
|
||
msgstr ""
|
||
"Aber wir sind so nah am Ziel. Wir müssen dies zu Ende bringen. Ich bedauere, "
|
||
"dass du deine Freiheit nicht wirst genießen können. Gott sei mit dir, Harper."
|
||
|
||
#. [message]: speaker=Helicrom
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:904
|
||
msgid ""
|
||
"Carry on, my friends. Fighting by your side is the most honorable thing I "
|
||
"have done..."
|
||
msgstr ""
|
||
"Weiter, meine Freunde. An eurer Seite zu kämpfen, ist das ehrbarste was ich "
|
||
"je getan habe…"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:951
|
||
msgid "Your reign of terror is over, General."
|
||
msgstr "Eure Schreckensherrschaft ist vorbei, General."
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:956
|
||
msgid ""
|
||
"You will never successfully oppose Asheviere. Her power is too great... This "
|
||
"small victory today is but a reprieve from the unimaginable pain you will "
|
||
"suffer when the full force of her wrath descends upon you."
|
||
msgstr ""
|
||
"Ihr werdet Asheviere niemals überwinden. Ihre Macht ist zu groß… Dieser "
|
||
"kleine Sieg heute ist nichts als eine Galgenfrist für die unvorstellbaren "
|
||
"Schmerzen, die ihr erleiden werdet wenn ihr Zorn euch schlussendlich einholt."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:967
|
||
msgid ""
|
||
"This was no small victory. You underestimate the power of love for freedom."
|
||
msgstr "Dies war kein kleiner Sieg. Ihr unterschätzt den Drang nach Freiheit.."
|
||
|
||
#. [message]: speaker=Dommel
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:972
|
||
msgid ""
|
||
"You... underestimate the... cruelty and ambition of your Queen... Uungh..."
|
||
msgstr "Ihr… unterschätzt die… Grausamkeit und Gier eurer Königin… argh…"
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:978
|
||
msgid ""
|
||
"Small victory? Bah! Now we will raze this fortress and bury it in the earth "
|
||
"from whence it came."
|
||
msgstr ""
|
||
"Kleiner Sieg? Pah! Nun werden wir diese Festung dem Erdboden gleichmachen, "
|
||
"aus dem sie einst entstand."
|
||
|
||
#. [scenario]: id=09_Epilogue
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:4
|
||
msgid "Liberty — Epilogue"
|
||
msgstr "Freiheit – Epilog"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:14
|
||
msgid ""
|
||
"The rest of the battle was a blur. The shock of what had happened stunned "
|
||
"everybody."
|
||
msgstr ""
|
||
"Der Rest des Kampfes war verschwommen. Der Schock dessen, was stattgefunden "
|
||
"hatte, lähmte jeden."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:17
|
||
msgid ""
|
||
"Baldras and his men fled the plains of western Wesnoth under the cover of "
|
||
"night. The spectacle of Halstead’s destruction stunned them into a daze that "
|
||
"only slowly wore off as they made their way north to and past Elensefar."
|
||
msgstr ""
|
||
"Baldras und seine Männer flohen im Schutz der Nacht aus den westlichen "
|
||
"Ebenen Wesnoths. Das Drama der Zerstörung Halsteads beherrschte ihre "
|
||
"Gedanken auf ihrem Weg Richtung Norden, nach Elensefar, und die Erinnerung "
|
||
"verging nur langsam."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:20
|
||
msgid ""
|
||
"The Elense riders routed the orcish army, small as it was, and sent them "
|
||
"back across the Great River. They then scattered to the countryside and were "
|
||
"not heard from again. Baldras thought this behavior odd when he heard about "
|
||
"it."
|
||
msgstr ""
|
||
"Die Reiter von Elensefar verfolgten die Reste der orkischen Armee und "
|
||
"trieben sie zurück über den großen Fluss. Dann verteilten sie sich übers "
|
||
"Land und man hörte nichts mehr von ihnen. Damals, als er davon hörte, hielt "
|
||
"Baldras dies für wunderlich."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:23
|
||
msgid ""
|
||
"As the main body of Asheviere’s army neared the ruins of Halstead, strange "
|
||
"things began to happen. Every night, men would disappear. Others were found "
|
||
"hacked to bloody pieces. Unexplained misfortune plagued the marching "
|
||
"columns. Soldiers dropped dead where they stood, slain by unseen assassins. "
|
||
"Fear of an undead menace spread through the ranks."
|
||
msgstr ""
|
||
"Als der Hauptteil von Ashevieres Armee die Ruinen von Halstead erreichte, "
|
||
"passierten seltsame Dinge. Des Nächtens verschwanden Männer spurlos, von "
|
||
"einigen fanden sich nur noch Stücke. Unerklärliche Zwischenfälle plagten die "
|
||
"marschierenden Truppen. Soldaten fielen wo sie eben noch standen tot um, "
|
||
"erschlagen von unsichtbaren Meuchelmördern. Angst vor einem untoten Gegner "
|
||
"verbreitete sich unter den Soldaten."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:26
|
||
msgid ""
|
||
"When the army of Wesnoth found the ruins of the mighty fortress Halstead, it "
|
||
"was too much. Their shock that such a thing could happen combined with the "
|
||
"invisible terror stalking them convinced Asheviere’s second in command the "
|
||
"entire countryside was cursed. He quickly retreated to the traditional "
|
||
"border and set up strong defenses against the west."
|
||
msgstr ""
|
||
"Als die Armee von Wesnoth die Ruinen der mächtigen Festung Halstead fand, "
|
||
"war es um die Disziplin geschehen. Die Ruine zusammen mit den unsichtbaren "
|
||
"Heimsuchungen überzeugte Ashevieres Befehlshaber davon, dass das gesamte "
|
||
"Gebiet verflucht sei. Er zog sich geschwind in die früheren Grenzen zurück "
|
||
"und errichtete eine starke Verteidigung gen Westen."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:29
|
||
msgid ""
|
||
"Baldras had just crossed the Great River when rumors of night-stalkers "
|
||
"filtered through his ranks. With bitter humor he realized that Lord "
|
||
"Maddock’s men were successfully using tactics Baldras had mastered and used "
|
||
"during his resistance."
|
||
msgstr ""
|
||
"Baldras hatte gerade den großen Fluss überquert, als ihm Gerüchte über diese "
|
||
"nächtliche Schattenwesen zugetragen wurde, die auch durch seine Reihen "
|
||
"schlüpften. Mit bitterem Lachen erkannte er, dass Fürst Maddocks Männer ihm "
|
||
"nun die Taktiken schmecken lies, die auch er im Widerstand genutzt hatte."
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:32
|
||
msgid ""
|
||
"The peasants-turned-outlaws finally reached Dallben. It was burnt to the "
|
||
"ground. In a panic, they raced through the forest to Delwyn. It was likewise "
|
||
"devastated. However, they did find one clue as to what happened..."
|
||
msgstr ""
|
||
"Die Bauern, die zu Geächteten wurden, erreichten schließlich Dallben. Es war "
|
||
"komplett niedergebrannt. In aufkeimender Angst rannten sie durch den Wald "
|
||
"nach Delwyn, doch es war zu spät. Jedoch fanden sie hier einen Hinweis "
|
||
"darauf, was passiert war…"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:36
|
||
msgid ""
|
||
"... a grimy note nailed to a charred post that read, <i>“Baldras, You would "
|
||
"have been proud. We gave ’em hell. But in the end, it wasn’t enough.”</i>"
|
||
msgstr ""
|
||
"… auf einer rußgeschwärzten Nachricht, angenagelt an einen verkohlten Pfahl "
|
||
"stand: <i>»Baldras, du wärest stolz gewesen. Wir haben ihnen die Hölle heiß "
|
||
"gemacht. Aber am Ende war es nicht genug.«</i>"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:40
|
||
msgid ""
|
||
"<i>“We fled like criminals in the night, but we made sure that no one would "
|
||
"harass us anymore.”</i>"
|
||
msgstr ""
|
||
"<i>»Wir flohen wie Verbrecher in der Nacht, aber wir stellten sicher, dass "
|
||
"uns niemand mehr belästigen würde.«</i>"
|
||
|
||
#. [part]
|
||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:44
|
||
msgid ""
|
||
"<i>“If you wish to find us, head southwest. When you reach the land’s end, "
|
||
"just keep going. See you in the Three Sisters, old friend. ― Relana”</i>"
|
||
msgstr ""
|
||
"<i>»Wenn du uns finden möchtest, gehe nach Südwesten. Wenn du die Grenze des "
|
||
"Landes erreicht hast, geh einfach weiter. Wir sehen uns auf den Drei "
|
||
"Schwestern, alter Freund. – Relana«</i>"
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
|
||
msgid "Bone Knight"
|
||
msgstr "Knochenritter"
|
||
|
||
#. [unit_type]: id=Bone Knight, race=undead
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:27
|
||
msgid ""
|
||
"Once great warriors across the plains, these mounted riders atop their "
|
||
"skeletal horses were raised from the ground by unholy magic to spread fear "
|
||
"and destruction."
|
||
msgstr ""
|
||
"Ehemals große Krieger der Ebenen, wurden diese Reiter auf ihren Skelett-"
|
||
"Pferden durch schwarze Magie zurückgerufen, um Angst und Zerstörung zu "
|
||
"verbreiten."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:42
|
||
msgid "trample"
|
||
msgstr "Niedertrampeln"
|
||
|
||
#. [unit_type]: id=Death Squire, race=undead
|
||
#: data/campaigns/Liberty/units/Death_Squire.cfg:4
|
||
msgid "Death Squire"
|
||
msgstr "Todesknappe"
|
||
|
||
#. [unit_type]: id=Death Squire, race=undead
|
||
#: data/campaigns/Liberty/units/Death_Squire.cfg:26
|
||
msgid ""
|
||
"Sometimes the mightiest warriors and generals, cursed with hate and angst, "
|
||
"came back to this world as Death Knights. Death Squires serve them whilst "
|
||
"accruing enough unholy power to become Death Knights. In the process they "
|
||
"pick up a good deal of the Knight’s power, including the ability to command "
|
||
"underlings."
|
||
msgstr ""
|
||
"Zur Unzeit reißt Hass und die Angst manchmal auch die mächtigsten Krieger "
|
||
"und Generäle in diese Welt zurück, wo sie dann als Todesritter Unheil sähen. "
|
||
"Todesknappen dienen ihnen und versuchen, genug dunkle Macht anzuhäufen, um "
|
||
"selbst Todesritter zu werden. Unterdessen erlernen sie die dunklen Künste, "
|
||
"aber auch, Untergebene zu führen."
|
||
|
||
#. [unit_type]: id=Rogue Mage, race=human
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:5
|
||
msgid "Rogue Mage"
|
||
msgstr "Abtrünniger Magier"
|
||
|
||
#. [unit_type]: id=Rogue Mage, race=human
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:17
|
||
msgid ""
|
||
"Some mages are thrown out of the mages’ guild for attempting to practice "
|
||
"forbidden arts. Now completely outside the law, these rogue mages do "
|
||
"whatever is necessary to support their study of black magic. Although not as "
|
||
"skilled as mages with more formal training, their magic can be quite lethal, "
|
||
"while their banditry has resulted in moderate skill with the short sword."
|
||
msgstr ""
|
||
"Einige Magier wurden wegen verbotener schwarzer Magie von der Gemeinschaft "
|
||
"der Magier ausgeschlossen. Nun, da sie in Acht und Bann standen, verloren "
|
||
"sie die letzten Skrupel bei der Perfektion der dunklen Künste. Obwohl sie "
|
||
"ihre Magierausbildung meist nicht regulär vollendeten, kann ihre Magie "
|
||
"tödlich sein. Durch ihre Zeit unter den Geächteten haben sie recht gut mit "
|
||
"dem Schwert umzugehen gelernt."
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:33
|
||
msgid "ice blast"
|
||
msgstr "Eiswind"
|
||
|
||
#. [unit_type]: id=Shadow Lord, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
|
||
msgid "Shadow Lord"
|
||
msgstr "Schattenfürst"
|
||
|
||
#. [unit_type]: id=Shadow Lord, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:21
|
||
msgid ""
|
||
"Few humans fathom the secrets of light and dark magic and retain their "
|
||
"sanity. Those that can master that balance become Shadow Lords, fully "
|
||
"existing neither in the world of light nor the world of darkness. No longer "
|
||
"needing physical weapons, they are fearsome to both their enemies and those "
|
||
"they lord over."
|
||
msgstr ""
|
||
"Nur wenige Menschen vermögen die Geheimnisse der schwarzen und weißen Magie "
|
||
"zu beherrschen, ohne ihren Verstand zu verlieren. Die, die diese "
|
||
"Gratwanderung meisterten, wurden zu Schattenfürsten, die weder der Welt des "
|
||
"Lichtes, noch der Welt der Schatten zugehörig sind. Um zu töten, benötigen "
|
||
"sie keine Waffen und sind sowohl unter ihren Feinden als auch bei ihren "
|
||
"Untergebenen gefürchtet."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:33
|
||
msgid "astral blade"
|
||
msgstr "Astralklinge"
|
||
|
||
#. [attack]: type=cold
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:44
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:45
|
||
msgid "shadow bolt"
|
||
msgstr "Schattengeschoss"
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:56
|
||
msgid "shadow blast"
|
||
msgstr "Schattenböe"
|
||
|
||
#. [unit_type]: id=Shadow Mage, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
|
||
msgid "Shadow Mage"
|
||
msgstr "Schattenmagier"
|
||
|
||
#. [unit_type]: id=Shadow Mage, race=human
|
||
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:20
|
||
msgid ""
|
||
"Years of violence and brutality to support the study of forbidden magical "
|
||
"arts have turned the shadow mages into feared fighters. Now completely "
|
||
"enthralled with power, they have been known to command small followings of "
|
||
"henchmen. They are outmatched in direct magical combat with their magic-"
|
||
"using peers, instead channeling their energies into devastating melee "
|
||
"attacks. Despite their offensive power, the corruption in their souls has "
|
||
"begun to adversely affect their health."
|
||
msgstr ""
|
||
"Jahre voller Gewalt und Brutalität, um das Studium für die verbotenen "
|
||
"dunklen Künste zu finanzieren, haben die Schattenmagier zu gefürchteten "
|
||
"Kämpfern werden lassen. Erfüllt durch die dunkle Mächte, führen sie kleine "
|
||
"Gruppen von Schurken an. Sie sind im magischen Zweikampf ihren Gegnern "
|
||
"zumeist unterlegen, können aber ihre Kräfte zu einem zerstörerischen "
|
||
"Fernangriff bündeln. Im Gegensatz zu ihren kraftvollen Angriffen zehrt ihre "
|
||
"verdorbene Seele an ihrer Gesundheit."
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:5
|
||
msgid "Skeleton Rider"
|
||
msgstr "Skelett Reiter"
|
||
|
||
#. [unit_type]: id=Skeleton Rider, race=undead
|
||
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:33
|
||
msgid ""
|
||
"Once great warriors thundering across the plains, these mounted riders atop "
|
||
"their skeletal horses were raised from the grave by unholy magic to spread "
|
||
"fear and destruction."
|
||
msgstr ""
|
||
"Ehemals große Krieger der Ebenen, wurden diese Reiter auf ihren Skelett-"
|
||
"Pferden durch schwarze Magie aus ihren Gräbern zurückgerufen, um Angst und "
|
||
"Zerstörung zu verbreiten."
|
||
|
||
#. [unit_type]: id=Thug_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:20
|
||
msgid "Villager"
|
||
msgstr "Dorfbewohner"
|
||
|
||
#. [unit_type]: id=Thug_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:23
|
||
msgid ""
|
||
"Peasants live in the small hamlets and villages scattered across the Wesnoth "
|
||
"countryside."
|
||
msgstr ""
|
||
"Bauern leben in den kleinen Weilern und Dörfern, die über das Land von "
|
||
"Wesnoth verstreut sind."
|
||
|
||
#. [unit_type]: id=Bandit_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:36
|
||
msgid "Village Elder"
|
||
msgstr "Dorfältester"
|
||
|
||
#. [unit_type]: id=Bandit_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:39
|
||
msgid ""
|
||
"Each of the villages scattered across the Wesnoth countryside is normally "
|
||
"guided by a group of elders, who are the village’s wisest and most "
|
||
"experienced residents."
|
||
msgstr ""
|
||
"Jedes der im ländlichen Teil Wesnoths verstreuten Dörfer wird in der Regel "
|
||
"von einer Gruppe Ältester geleitet, welche die weisesten und erfahrensten "
|
||
"Bewohner des Dorfes sind."
|
||
|
||
#. [unit_type]: id=Highwayman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:53
|
||
msgid "Senior Village Elder"
|
||
msgstr "Erfahrener Dorfältester"
|
||
|
||
#. [unit_type]: id=Highwayman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:57
|
||
msgid ""
|
||
"The entire village looks to the senior elder for guidance. Strong and wise, "
|
||
"the senior elders take responsibility for the community’s well-being on "
|
||
"their shoulders. Provincial officials tend to choose senior village elders "
|
||
"as magistrates so that legal and customary authority will coincide."
|
||
msgstr ""
|
||
"Das gesamte Dorf wendet sich an die erhabenen Ältesten um Rat. Stark und "
|
||
"weise, ruht die Verantwortung für das Wohlergehen des Dorfes auf den "
|
||
"Schultern der erhabenen Ältesten. Die Herrscher ernennen oft die weisen "
|
||
"Dorfältesten zum Magistrat und vereinen Staatsmacht und gesellschaftliche "
|
||
"Macht in einer Person."
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:59
|
||
msgid "female^Senior Village Elder"
|
||
msgstr "Erfahrene Dorfälteste"
|
||
|
||
#. [unit_type]: id=Footpad_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:92
|
||
msgid "Peasant Youth"
|
||
msgstr "Jungbauer"
|
||
|
||
#. [unit_type]: id=Footpad_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:96
|
||
msgid ""
|
||
"The scruffy-haired peasant youth are much like the young people living "
|
||
"elsewhere in Wesnoth: reckless, cocky, and eager to explore."
|
||
msgstr ""
|
||
"Die jungen Bauern mit den ungepflegten Haaren sind so ziemlich wie alle "
|
||
"jungen Menschen irgendwo sonst in Wesnoth: waghalsig, großspurig und wild "
|
||
"darauf, Neues zu erkunden."
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:102
|
||
msgid "female^Peasant Youth"
|
||
msgstr "Bauerstochter"
|
||
|
||
#. [unit_type]: id=Outlaw_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:116
|
||
msgid "Watchman"
|
||
msgstr "Nachtwächter"
|
||
|
||
#. [unit_type]: id=Outlaw_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:121
|
||
msgid ""
|
||
"The watchmen are men and women who protect the villages from marauders, both "
|
||
"human and otherwise, that prowl the Wesnoth countryside at night."
|
||
msgstr ""
|
||
"Die Nachtwache besteht aus Männern und Frauen, welche die Dörfer vor "
|
||
"menschlichen und nichtmenschlichen Gefahren beschützt, die Nachts die "
|
||
"ländlichen Gegenden Wesnoths durchstreifen."
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:123
|
||
msgid "female^Watchwoman"
|
||
msgstr "Nachtwächterin"
|
||
|
||
#. [unit_type]: id=Fugitive_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:137
|
||
msgid "Borderer"
|
||
msgstr "Grenzschützer"
|
||
|
||
#. [unit_type]: id=Fugitive_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:142
|
||
msgid ""
|
||
"Border villages maintain militias dedicated to fending off hostiles. While "
|
||
"these borderers are not trained and armed to up to military standards, their "
|
||
"native toughness and knowledge of local conditions make them formidable on "
|
||
"their home ground."
|
||
msgstr ""
|
||
"Grenzdörfer unterhalten für gewöhnlich eine Miliz, um Gefahren abwehren zu "
|
||
"können. Obwohl diese Leute nicht so gut gerüstet sind wie gewöhnliche Armeen "
|
||
"und auch ihre Ausbildung an den Waffen zu wünschen übrig lässt, so macht "
|
||
"ihre angeborene Zähigkeit und das Wissen über die lokalen Gegebenheiten sie "
|
||
"zu einem nicht zu unterschätzenden Gegner."
|
||
|
||
#. [female]
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:144
|
||
msgid "female^Borderer"
|
||
msgstr "Grenzschützerin"
|
||
|
||
#. [unit_type]: id=Poacher_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:163
|
||
msgid "Peasant Hunter"
|
||
msgstr "Bauern Jäger"
|
||
|
||
#. [unit_type]: id=Poacher_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:166
|
||
msgid ""
|
||
"Villages, especially in wilder areas near frontiers, rely on hunters to "
|
||
"bring in much of their food supply. Their stealth and intimate knowledge of "
|
||
"local terrain can be valuable assets in combat."
|
||
msgstr ""
|
||
"Dörfer, die in unzugänglichen Gegenden nahe der Grenzen liegen, sind auf "
|
||
"Jäger angewiesen, die den größten Teil der Nahrung für das Dorf beschaffen. "
|
||
"Deren Fähigkeit, sich nahezu lautlos zu bewegen und ihr ausgezeichnetes "
|
||
"Wissen über die Umgebung, machen sie zu wertvollen Kämpfern in der Schlacht."
|
||
|
||
#. [unit_type]: id=Trapper_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:179
|
||
msgid "Peasant Trapper"
|
||
msgstr "Bauern Fallensteller"
|
||
|
||
#. [unit_type]: id=Trapper_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:183
|
||
msgid ""
|
||
"Trappers are skilled hunters who supply food and furs for several villages. "
|
||
"Their hunting experience makes them most valuable at night and in forests "
|
||
"and swamps."
|
||
msgstr ""
|
||
"Fallensteller sind fähige Jäger, die die Nahrungs– und Fellversorgung für "
|
||
"mehrere Dörfer sichern. Ihre Jagderfahrung macht sie am wertvollsten in der "
|
||
"Nacht, sowie in Wäldern und Sümpfen."
|
||
|
||
#. [unit_type]: id=Huntsman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:196
|
||
msgid "Peasant Huntsman"
|
||
msgstr "Bäuerlicher Jäger"
|
||
|
||
#. [unit_type]: id=Huntsman_Peasant
|
||
#: data/campaigns/Liberty/units/Villagers.cfg:201
|
||
msgid ""
|
||
"Huntsmen have spent their lives in the backwoods and swamps of their "
|
||
"wilderness homes. They can bullseye ferocious swamp rats and track anything "
|
||
"that moves in their territory."
|
||
msgstr ""
|
||
"Jäger haben den größten Teil ihres Lebens in den tiefen Wäldern und Sümpfen "
|
||
"der Wildnis verbracht und sehen in ihr ihre Heimat. Sie schießen einer "
|
||
"Sumpfratte das Auge aus und bleiben allem und jedem auf der Spur, was sich "
|
||
"in ihrem Gebiet bewegt."
|
||
|
||
#. [message]: speaker=Baldras
|
||
#: data/campaigns/Liberty/utils/utils.cfg:19
|
||
msgid "Tell my wife... that I loved her!"
|
||
msgstr "Sagt meiner Frau… dass ich sie geliebt habe!"
|
||
|
||
#. [message]: speaker=Harper
|
||
#: data/campaigns/Liberty/utils/utils.cfg:34
|
||
msgid "Unngh... Now our people may never be free..."
|
||
msgstr "Argh… Nun werden wir nie die Freiheit erlangen…"
|
||
|
||
#. [message]: speaker=Relana
|
||
#: data/campaigns/Liberty/utils/utils.cfg:48
|
||
msgid "I am finished... will we ever be free?"
|
||
msgstr "Ich bin am Ende… werden wir jemals frei sein?"
|
||
|
||
#. [message]: speaker=Lord Maddock
|
||
#: data/campaigns/Liberty/utils/utils.cfg:62
|
||
msgid "How can this be? We have lost."
|
||
msgstr "Wie ist dies möglich? Wir haben verloren."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/Liberty/utils/utils.cfg:78
|
||
msgid ""
|
||
"They returned to their village to find it destroyed, with those who fought "
|
||
"left dead and the few survivors borne away to unknown fates. It was a bitter "
|
||
"doom, but as Asheviere’s grip tightened they would live to see worse."
|
||
msgstr ""
|
||
"Bei ihrer Heimkehr fanden sie nur qualmende Trümmer und die Leichen derer, "
|
||
"die sich gewehrt hatten. Die anderen waren verschwunden, wer weiß, wohin. Es "
|
||
"war ein trauriges Schicksal. Aber je würgender Ashevieres Griff um Wesnoth "
|
||
"wird, umso schlimmeres Leid wird das Leben für sie bereithalten."
|