wesnoth/po/wesnoth-editor/sk.po
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# Slovak translations for Battle for Wesnoth package.
# Copyright (C) 2004 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth package.
# Automatically generated, 2004.
#
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-08-08 05:20-0400\n"
"PO-Revision-Date: 2018-06-10 17:40+0200\n"
"Last-Translator: Stanislav Hoferek <shoferek@gmail.com>\n"
"Language-Team: none\n"
"Language: sk_SK\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural= (n==1) ? 1 : (n>=2 && n<=4) ? 2 : 0;\n"
"X-Generator: Poedit 2.0.4\n"
#. [brush]: id=brush-1
#: data/core/editor/brushes.cfg:6
msgid "Single Hex"
msgstr "Jedno políčko"
#. [brush]: id=brush-2
#: data/core/editor/brushes.cfg:16
msgid "Radius 1 Hex"
msgstr "Jedno políčko naokolo"
#. [brush]: id=brush-3
#: data/core/editor/brushes.cfg:26
msgid "Radius 2 Hex"
msgstr "Dve políčka naokolo"
#. [brush]: id=brush-nw-se
#: data/core/editor/brushes.cfg:47
msgid "Hex Line NW-SE"
msgstr "Čiara severovýchod-juhozápad"
#. [brush]: id=brush-sw-ne
#: data/core/editor/brushes.cfg:63
msgid "Hex Line SW-NE"
msgstr "Čiara juhozápad-severovýchod"
#. [editor_group]: id=all
#: data/core/editor/terrain-groups.cfg:11
msgid "all"
msgstr "všetko"
#. [editor_group]: id=water
#: data/core/editor/terrain-groups.cfg:17
msgid "water"
msgstr "voda"
#. [editor_group]: id=flat
#: data/core/editor/terrain-groups.cfg:24
msgid "flat"
msgstr "rovina"
#. [editor_group]: id=desert
#: data/core/editor/terrain-groups.cfg:31
msgid "desert"
msgstr "púšť"
#. [editor_group]: id=embellishments
#: data/core/editor/terrain-groups.cfg:38
msgid "embellishments"
msgstr "okrasy"
#. [editor_group]: id=forest
#: data/core/editor/terrain-groups.cfg:45
msgid "forest"
msgstr "les"
#. [editor_group]: id=fall
#: data/core/editor/terrain-groups.cfg:52
msgid "fall"
msgstr "jeseň"
#. [editor_group]: id=frozen
#: data/core/editor/terrain-groups.cfg:59
msgid "frozen"
msgstr "zamrznuté"
#. [editor_group]: id=rough
#: data/core/editor/terrain-groups.cfg:66
msgid "rough"
msgstr "hornaté"
#. [editor_group]: id=cave
#: data/core/editor/terrain-groups.cfg:73
msgid "cave"
msgstr "jaskyne"
#. [editor_group]: id=obstacle
#: data/core/editor/terrain-groups.cfg:80
msgid "obstacle"
msgstr "prekážka"
#. [editor_group]: id=village
#: data/core/editor/terrain-groups.cfg:87
msgid "village"
msgstr "dedina"
#. [editor_group]: id=castle
#: data/core/editor/terrain-groups.cfg:94
msgid "castle"
msgstr "hrad"
#. [editor_group]: id=bridge
#: data/core/editor/terrain-groups.cfg:101
msgid "bridge"
msgstr "most"
#. [editor_group]: id=special
#: data/core/editor/terrain-groups.cfg:108
msgid "special"
msgstr "špeciálne"
#. [editor_times]: id=empty
#. Describes a scenario in the editor that has not set a time of day schedule
#: data/core/editor/time-of-day.cfg:6
msgid "time of day^None"
msgstr "Žiadna"
#. [editor_times]: id=test
#: data/core/editor/time-of-day.cfg:11
msgid "Test"
msgstr "Test"
#. [editor_times]: id=default
#: data/core/editor/time-of-day.cfg:22
msgid "Default"
msgstr "Predvolené"
#. [editor_times]: id=summer
#: data/core/editor/time-of-day.cfg:28
msgid "Summer"
msgstr "Leto"
#. [editor_times]: id=winter
#: data/core/editor/time-of-day.cfg:34
msgid "Winter"
msgstr "Zima"
#. [editor_times]: id=24
#: data/core/editor/time-of-day.cfg:60
msgid "24 Hour Schedule"
msgstr "24 Hodinový čas"
#. [editor_times]: id=after_the_fall
#: data/core/editor/time-of-day.cfg:66
msgid "After the Fall"
msgstr "Po páde"
#. [theme]: id=editor
#: data/themes/editor.cfg:11
msgid "theme^Editor"
msgstr "Editor"
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:61
msgid "File"
msgstr "Súbor"
#. [menu]: id=menu-editor-recent
#: data/themes/editor.cfg:72
msgid "Load Recent"
msgstr "Načítať posledný"
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:90
msgid "Map"
msgstr "Mapa"
#. [menu]: id=menu-unit-facing
#: data/themes/editor.cfg:98
msgid "Unit Facing"
msgstr "Smerovanie jednotky"
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:104
msgid "Transition Update"
msgstr "Aktualizuj prechody"
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:111
msgid "Window"
msgstr "Okno"
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:120
msgid "Areas"
msgstr "Plochy"
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:128
msgid "Assign Local Time"
msgstr "Priraď miestny čas"
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:134
msgid "Assign Local Time Schedule"
msgstr "Priraď miestny časový rozvrh"
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:142
msgid "Side"
msgstr "Strana"
#. [label]: id=villages-icon
#: data/themes/editor.cfg:159
msgid "villages"
msgstr "dediny"
#. [label]: id=units-icon
#: data/themes/editor.cfg:175
msgid "units"
msgstr "jednotky"
#. [menu]: id=switch_time
#: data/themes/editor.cfg:454
msgid "Time Schedule Menu"
msgstr "Časové menu"
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:465
msgid "Playlist"
msgstr "Playlist"
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:471
msgid "Assign Time Schedule"
msgstr "Priraď časový rozvrh"
#: src/editor/action/mouse/mouse_action_unit.cpp:68
msgid "(Unknown unit type: $type)"
msgstr ""
#: src/editor/action/mouse/mouse_action_unit.cpp:72
msgid "Identifier: "
msgstr "Identifikátor: "
#: src/editor/action/mouse/mouse_action_unit.cpp:73
msgid "Name: "
msgstr "Meno: "
#: src/editor/action/mouse/mouse_action_unit.cpp:74
msgid "Type: "
msgstr "Typ: "
#: src/editor/action/mouse/mouse_action_unit.cpp:75
msgid "Level: "
msgstr "Úroveň: "
#: src/editor/action/mouse/mouse_action_unit.cpp:76
msgid "Cost: "
msgstr "Cena: "
#: src/editor/action/mouse/mouse_action_unit.cpp:77
msgid "Recruit: "
msgstr "Verbovanie: "
#: src/editor/controller/editor_controller.cpp:178
msgid "Fatal error"
msgstr "Fatálna chyba"
#: src/editor/controller/editor_controller.cpp:208
msgid "Do you really want to quit?"
msgstr "Naozaj chcete skončiť?"
#: src/editor/controller/editor_controller.cpp:210
msgid ""
"Do you really want to quit? Changes to this map since the last save will be "
"lost."
msgstr ""
"Naozaj chcete skončiť? Stratíte zmeny tejto mapy od posledného uloženia."
#: src/editor/controller/editor_controller.cpp:212
msgid ""
"Do you really want to quit? The following maps were modified and all changes "
"since the last save will be lost:"
msgstr ""
"Naozaj chcete skončiť? Nasledujúce mapy boli zmenené, a všetky zmeny od "
"posledného uloženia sa stratia:"
#: src/editor/controller/editor_controller.cpp:221
msgid "No editor time-of-day found."
msgstr "Nenašiel sa rozvrh dňa pre editor."
#: src/editor/controller/editor_controller.cpp:1147
msgid "Change Unit ID"
msgstr "Zmeň ID jednotky"
#: src/editor/controller/editor_controller.cpp:1148
msgid "ID:"
msgstr "ID:"
#: src/editor/controller/editor_controller.cpp:1164
msgid "Rename Unit"
msgstr "Premenovať jednotku"
#: src/editor/controller/editor_controller.cpp:1165
msgid "Name:"
msgstr "Meno:"
#: src/editor/map/context_manager.cpp:205
msgid "Load Map"
msgstr "Načítať mapu"
#: src/editor/map/context_manager.cpp:273 src/editor/map/map_context.cpp:846
msgid "New Map"
msgstr "Nová mapa"
#: src/editor/map/context_manager.cpp:286 src/editor/map/map_context.cpp:846
msgid "New Scenario"
msgstr "Nová scéna"
#: src/editor/map/context_manager.cpp:342
msgid "No Recent Files"
msgstr "Žiadne naposledy použité súbory"
#: src/editor/map/context_manager.cpp:380
msgid "Unnamed Area"
msgstr "Nepomenovaná plocha"
#: src/editor/map/context_manager.cpp:411
msgid "New Side"
msgstr "Nová strana"
#: src/editor/map/context_manager.cpp:467
msgid "Apply Mask"
msgstr "Aplikovať masku"
#: src/editor/map/context_manager.cpp:476
msgid "Error loading mask"
msgstr "Chyba pri čítaní masky"
#: src/editor/map/context_manager.cpp:496
msgid "Identifier:"
msgstr "Identifikátor:"
#: src/editor/map/context_manager.cpp:496
msgid "Rename Area"
msgstr "Premenovať plochu"
#: src/editor/map/context_manager.cpp:510
msgid "Choose Target Map"
msgstr "Vyberte si cieľovú mapu"
#: src/editor/map/context_manager.cpp:519
#: src/editor/map/context_manager.cpp:928
msgid "Error loading map"
msgstr "Chyba pri načítavaní mapy"
#: src/editor/map/context_manager.cpp:645
msgid "Save Map As"
msgstr "Ulož mapu ako"
#: src/editor/map/context_manager.cpp:666
msgid "Save Scenario As"
msgstr "Ulož scénu ako"
#: src/editor/map/context_manager.cpp:698
msgid "No random map generators found."
msgstr "Nenašiel sa náhodný generátor mapy."
#: src/editor/map/context_manager.cpp:711
#: src/editor/map/context_manager.cpp:716
msgid "Map creation failed."
msgstr "Nepodarilo sa vytvoriť mapu."
#: src/editor/map/context_manager.cpp:731
msgid "Unsaved Changes"
msgstr "Neuložené zmeny"
#: src/editor/map/context_manager.cpp:732
msgid "Do you want to discard all changes made to the map since the last save?"
msgstr "Chcete zrušiť všetky zmeny urobené v mape od posledného uloženia?"
#: src/editor/map/context_manager.cpp:788
msgid "This scenario is already open."
msgstr "Táto mapa je už otvorená."
#: src/editor/map/context_manager.cpp:811
#: src/editor/map/context_manager.cpp:874
msgid "This map is already open."
msgstr "Táto mapa je už otvorená."
#: src/editor/map/context_manager.cpp:835
msgid "Scenario saved."
msgstr "Mapa uložená."
#: src/editor/map/context_manager.cpp:850
msgid "Map saved."
msgstr "Mapa uložená."
#: src/editor/map/context_manager.cpp:907
msgid "Loaded embedded map data"
msgstr "Načítali sa vložené dáta mapy"
#: src/editor/map/context_manager.cpp:908
#: src/editor/map/context_manager.cpp:921
msgid "Map loaded from scenario"
msgstr "Mapa načítaná zo scény"
#: src/editor/map/context_manager.cpp:918
msgid ""
"Loaded referenced map file:\n"
"$new"
msgstr ""
"Načítal sa odkazovaný súbor mapy:\n"
"$new"
#: src/editor/map/editor_map.cpp:148
#: src/editor/palette/location_palette.cpp:119
msgid "Player $side_num"
msgstr "Hráč $side_num"
#: src/editor/map/editor_map.cpp:283
msgid "The size of the target map is different from the current map"
msgstr "Veľkosť cieľovej mapy sa líši od súčasnej mapy"
#: src/editor/map/map_context.cpp:145
msgid "File not found"
msgstr "Súbor sa nenašiel"
#: src/editor/map/map_context.cpp:152
msgid "Empty file"
msgstr "Prázdny súbor mapy"
#: src/editor/map/map_context.cpp:208
msgid ""
"The map file looks like a scenario, but the map_data value does not point to "
"an existing file"
msgstr ""
"Mapový súbor vyzerá ako scéna, ale hodnota map_data neukazuje na existujúci "
"súbor"
#: src/editor/map/map_context.cpp:612
msgid "Could not save the scenario: $msg"
msgstr "Neviem uložiť mapu: $msg"
#: src/editor/map/map_context.cpp:647
msgid "Could not save into scenario"
msgstr "Nepodarilo sa uložiť do scény"
#: src/editor/map/map_context.cpp:657
msgid "Could not save the map: $msg"
msgstr "Neviem uložiť mapu: $msg"
#: src/editor/palette/editor_palettes.cpp:51
msgid "(Unknown Group)"
msgstr "(Neznáma skupina)"
#: src/editor/palette/editor_palettes.cpp:284
msgid "(non-core)"
msgstr "(nie je súčasťou jadra)"
#: src/editor/palette/editor_palettes.cpp:285
msgid "Will not work in game without extra care."
msgstr "Nebude fungovať v hre bez ďalšej práce."
#: src/editor/palette/location_palette.cpp:256
msgid "Go To"
msgstr "Ísť na"
#: src/editor/palette/location_palette.cpp:263
msgid "Add"
msgstr "Pridať"
#: src/editor/palette/location_palette.cpp:265
msgid "New Location Identifier"
msgstr "Nový identifikátor polohy"
#: src/editor/palette/location_palette.cpp:272
msgid "Error"
msgstr "Chyba"
#: src/editor/palette/location_palette.cpp:273
msgid "Invalid location id"
msgstr "Neplatné id pozície"
#: src/editor/palette/location_palette.cpp:280
msgid "Delete"
msgstr "Vymazať"
#: src/editor/palette/terrain_palettes.cpp:230
msgid "FG: "
msgstr "Pred: "
#: src/editor/palette/terrain_palettes.cpp:231
msgid "BG: "
msgstr "Za: "
#: src/gui/dialogs/editor/custom_tod.cpp:137
msgid "Clipboard support not found, contact your packager"
msgstr "Podpora schránky sa nenašla, kontaktujte autora balíka programu"
#: src/gui/dialogs/editor/custom_tod.cpp:201
msgid "Choose File"
msgstr "Vyberte súbor s mapou"
#: src/gui/dialogs/editor/custom_tod.cpp:202
msgid "Select"
msgstr "Vybrať"
#: src/gui/dialogs/editor/set_starting_position.cpp:84
msgid "player^None"
msgstr "Žiaden"
#: src/gui/dialogs/editor/set_starting_position.cpp:97
msgid "Player $player_number"
msgstr "Hráč $player_number"
#~ msgid "Underground"
#~ msgstr "Podzemie"
#~ msgid "Deep Underground"
#~ msgstr "Hlboké Podzemie"
#~ msgid "Indoors"
#~ msgstr "Vnútro"
#~ msgid "None"
#~ msgstr "Nič"
#~ msgid "(New Map)"
#~ msgstr "(Nová mapa)"
#~ msgid "(New Scenario)"
#~ msgstr "(Nová mapa)"
#~ msgid "Choose a File to Open"
#~ msgstr "Vyberte si mapu na nahranie"
#~ msgid "Choose a Mask to Apply"
#~ msgstr "Vyberte si masku, ktorá sa má použiť"
#~ msgid "The file already exists. Do you want to overwrite it?"
#~ msgstr "Takýto súbor už existuje. Chcete ho prepísať?"
#~ msgid "Player"
#~ msgstr "Hráč"
#~ msgid "Quit"
#~ msgstr "Koniec"
#, fuzzy
#~| msgid "Battle for Wesnoth Map Editor"
#~ msgid "The Battle for Wesnoth"
#~ msgstr "Editor máp hry Bitka o Wesnoth"
#~ msgid ""
#~ "Use left/right mouse button to draw fore-/background terrain. Hold Shift "
#~ "to paint base layer only. Ctrl+click to sample terrain under cursor."
#~ msgstr ""
#~ "Pomocou ľavého/pravého tlačidla myši kreslíte terén popredia/pozadia. Ak "
#~ "držíte Shift, kreslíte iba základnú vrstvu. Ctrl+klik prevezme terén pod "
#~ "kurzorom."
#~ msgid ""
#~ "Left mouse button selects, right deselects. Hold Shift for magic-wand "
#~ "selection of tiles with same terrain."
#~ msgstr ""
#~ "Ľavé tlačidlo myši označuje, pravé odznačuje. So stlačeným Shift-om sa "
#~ "označia všetky susediace políčka s rovnakým terénom."
#~ msgid ""
#~ "Left mouse button displays player selection, right clears. Number keys "
#~ "scroll to the starting position, alt+number sets respective starting "
#~ "position under cursor, delete clears."
#~ msgstr ""
#~ "Ľavé tlačidlo myši ukazuje označenie hráča, pravé ho vymaže. Číslami sa "
#~ "mapa presúva na štartovú pozíciu, Alt+číslo nastaví danú štartovú pozíciu "
#~ "na miesto kurzora, Del ju vymaže."
#~ msgid ""
#~ "Click to paste, zoom out for more accuracy when pasting large areas. Use "
#~ "the edit menu to transform the clipboard (rotate, mirror)."
#~ msgstr ""
#~ "Kliknutím vložíte, použite oddialenie pre zvýšenie presnosti pri vkladaní "
#~ "väčších plôch. Pomocou editovacieho menu môžete transformovať obsah "
#~ "schránky (otočiť, preklopiť)."
#~| msgid "Action not implemented"
#~ msgid "Not implemented yet."
#~ msgstr "Akcia nie je implementovaná"
#~ msgid "Empty map file"
#~ msgstr "Prázdny súbor mapy"
#~ msgid "Custom setting"
#~ msgstr "Vlastné nastavenie"
#~ msgid "Edit"
#~ msgstr "Edituj"
#~ msgid "Undo"
#~ msgstr "Znovu"
#~ msgid "Cant Undo"
#~ msgstr "Nemôžem vrátiť späť"
#~ msgid "Redo"
#~ msgstr "Späť"
#~ msgid "Cant Redo"
#~ msgstr "Nemôžem urobiť znovu"
#~ msgid "Auto-update Terrain Transitions: Yes"
#~ msgstr "Aktualizovať prechody terénu: Áno"
#~ msgid "Auto-update Terrain Transitions: Partial"
#~ msgstr "Aktualizovať prechody terénu: Čiastočne"
#~ msgid "Auto-update Terrain Transitions: No"
#~ msgstr "Aktualizovať prechody terénu: Nie"
#~ msgid ""
#~ "Which player should start here? You can use alt and a number key to set "
#~ "the starting position for a player, and del to clear the starting "
#~ "position under the cursor. Pressing a number key by itself will scroll to "
#~ "that players starting position."
#~ msgstr ""
#~ "Ktorý hráč má začínať tu? Môžete použiť klávesy alt a číslo pre "
#~ "nastavenie východzej pozície pre hráča, a del pre vymazanie východzej "
#~ "pozície pod kurzorom. Stlačením čísla sa presuniete na východziu pozíciu "
#~ "príslušného hráča."
#~ msgid "FG"
#~ msgstr "Vec"
#~ msgid "BG"
#~ msgstr "Terén"
#~ msgid "Error creating action object"
#~ msgstr "Chyba pri vytváraní objektu akcie"
#, fuzzy
#~ msgid ""
#~ "Which player should start here? You can also use the 1-9 and delete keys "
#~ "to set/clear starting positions."
#~ msgstr ""
#~ "Ktorý hráč tu má začínať? Môžete použiť klávesy 1-9 a Del na nastavenie/"
#~ "vymazanie štartovej pozície."
#~ msgid "Settings"
#~ msgstr "Nastavenia"
#~ msgid "Draw tiles"
#~ msgstr "Kresli polia"
#~ msgid "Fill"
#~ msgstr "Vyplň"
#~ msgid "Set player's starting position"
#~ msgstr "Nastav hráčovu štartovú pozíciu"
#~ msgid "Zoom in"
#~ msgstr "Priblíž pohľad"
#~ msgid "Zoom out"
#~ msgstr "Vzdiaľ pohľad"
#~ msgid "Zoom to default view"
#~ msgstr "Štandardný pohľad"
#~ msgid "Toggle grid"
#~ msgstr "Prepni mirežku"
#~ msgid "Resize the map"
#~ msgstr "Zmeň veľkosť mapy"
#~ msgid "Flip map"
#~ msgstr "Preklop mapu"
#~ msgid "Language"
#~ msgstr "Jazyk"
#~ msgid "Choose your preferred language:"
#~ msgstr "Vyberte si vhodný jazyk:"
#~ msgid "Which Player?"
#~ msgstr "Ktorý hráč?"
#~ msgid "Which player should start here?"
#~ msgstr "Ktorý hráč tu má začínať?"
#~ msgid ""
#~ "Warning: Illegal characters found in the map name. Please save under a "
#~ "different name."
#~ msgstr ""
#~ "Pozor: V názve mapy sú nepovolené znaky. Prosím uložte mapu pod iným "
#~ "názvom."
#~ msgid "The file does not contain a valid map."
#~ msgstr "Tento súbor neobsahuje platnú mapu."
#~ msgid "Do you want to save the map before quitting?"
#~ msgstr "Chceš pred ukončením uložiť mapu?"
#~ msgid "Error: Illegal character in filename."
#~ msgstr "Chyba: Nepovolený znak v mene súboru."
#~ msgid ""
#~ "Can't resize the map, the requested size is bigger than the maximum, size="
#~ msgstr ""
#~ "Nemôžem zmeniť veľkosť mapy; požadovaná veľkosť je viac ako maximum; "
#~ "veľkosť="
#~ msgid " maximum="
#~ msgstr " maximum="