wesnoth/po/wesnoth-tutorial/racv.po
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# Valencian (RACV) translations for Battle for Wesnoth package.
# Copyright (C) 2004, 2005, 2006, 2007, 2008 Wesnoth development team
# This file is distributed under the same license as the Battle for Wesnoth package.
# Mavorte <mavorte1@yahoo.es>
# Software Valencià <info@softwarevalencia.com>, 2016.
msgid ""
msgstr ""
"Project-Id-Version: racv\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2016-05-09 21:24-0300\n"
"PO-Revision-Date: 2014-10-19 21:37+0100\n"
"Last-Translator: Software Valencià <info@softwarevalencia.com>\n"
"Language-Team: Valencian (RACV) Team\n"
"Language: racv\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Virtaal 0.7.1\n"
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:39
msgid ""
"\n"
"<big>Click a mouse button or press the spacebar to continue...</big>"
msgstr ""
"\n"
"<big>Pulsa el ratolí o la barra espayadora per a continuar...</big>"
#. [tutorial]: id=tutorial
#. Hello, translators! The tutorial is meant to be a bit funny at the start,
#. welcoming new players. Please keep the friendly fun feeling!
#. If you have any questions, ask in the forums or in the #wesnoth-dev channel on the Freenode IRC network.
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:49
msgid "Wesnoth Tutorial Part I"
msgstr "Tutorial de Wesnoth part I"
#. [command]
#. [option]: speaker=narrator
#. [side]: type=Fighter, id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:82
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:205
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:207
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:356
msgid "Konrad"
msgstr "Konrad"
#. [event]
#. [unit]: id=Delfador, type=Elder Mage
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:148
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:177
msgid "Delfador"
msgstr "Delfador"
#. [objectives]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:181
msgid ""
"You will learn the basics of:\n"
"Movement\n"
"Attacking\n"
"Healing\n"
"Recruiting"
msgstr ""
"Deprendràs els conceptes bàsics de:\n"
"Moviment\n"
"Atac\n"
"Sanació\n"
"Reclutament"
#. [objective]: condition=win
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:187
msgid "Destroy a fierce enemy"
msgstr "Destruïx a un enemic feroç"
#. [objective]: condition=lose
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:191
msgid "Get yourself killed"
msgstr "Conseguir que et maten"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:203
msgid "Who would you like to play?"
msgstr "¿En quin personage t'agradaria jugar?"
#. [command]
#. [option]: speaker=narrator
#. [unit]: type=Fighteress, id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:212
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:214
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:227
msgid "Lisar"
msgstr "Lisar"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:243
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:249
msgid "Welcome to Wesnoth!"
msgstr "¡Benvingut a Wesnoth!"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:244
msgid ""
"For this tutorial, you are playing Konrad.\n"
"You are standing in the keep, and your mentor Delfador is on the east side "
"of the river."
msgstr ""
"Per a este tutorial estàs jugant en Konrad.\n"
"Estàs ocupant el torrelló, i el teu mentor Delfador està en el costat est "
"del riu."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:250
msgid ""
"For this tutorial, you are playing Lisar.\n"
"You are standing in the keep, and your mentor Delfador is on the east side "
"of the river."
msgstr ""
"Per a este tutorial estàs jugant en Lisar.\n"
"Estàs ocupant el torrelló, i el teu mentor Delfador està en el costat est "
"del riu."
#. [event]
#. [event]: id=student moves 0}
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:255
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:450
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:572
msgid "Left click on Konrad"
msgstr "Pulsa el botó esquerre sobre Konrad"
#. [event]
#. [event]: id=student moves 0}
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:256
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:451
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:573
msgid "Left click on Lisar"
msgstr "Pulsa el botó esquerre sobre Lisar"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:274
msgid ""
"<big>You have selected Konrad.</big>\n"
"The places he can move to are highlighted."
msgstr ""
"<big>Has seleccionat a Konrad.</big>\n"
"Els llocs a on pot moure's estan allumenats."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:281
msgid ""
"<big>You have selected Lisar.</big>\n"
"The places she can move to are highlighted."
msgstr ""
"<big>Has seleccionat a Lisar.</big>\n"
"Els llocs a on pot moure's estan allumenats."
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:287
msgid "Here"
msgstr "Ací"
# Creo que casilla es la mejor traducción de "tile"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:293
msgid ""
"Move Konrad next to Delfador by clicking on the tile marked <b>Here</b>."
msgstr ""
"Mou a Konrad al costat de Delfador pulsant en la casella marcada en <b>Ací</"
"b>."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:297
msgid ""
"Move Lisar next to Delfador by clicking on the tile marked <b>Here</b>."
msgstr ""
"Mou a Lisar al costat de Delfador, pulsant en la casella marcada en <b>Ací</"
"b>."
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:302
msgid "Left click on tile labeled <b>Here</b>"
msgstr "Pulsa en el botó esquerre en la casella marcada en <b>Ací</b>"
# Esto puede ser un tanto conflictivo pues cada país tiene sus propias exclamaciones onomatopéyicas. Escojo la recogida por la RAE:
# ¡Epa!: Exclamación usada tras haber hecho algo con torpeza.
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:327
#, fuzzy
msgid "Oops!"
msgstr "¡Epa!"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:329
msgid ""
"You moved to the wrong place! After this message, you can press <b>u</b> to "
"undo, then try again."
msgstr ""
"¡T'has mogut al lloc equivocat! Despuix d'este mensage pots pulsar la tecla "
"<b>u</b> per a desfer, després pots intentar-ho de nou."
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:351
msgid "Good morning, Delfador! Is it time to attack things?"
msgstr "¡Bon dia, Delfador! ¿Ya és hora d'atacar coses?"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:355
msgid "Um, well..."
msgstr "Uhm, bo..."
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:359
msgid "Have you found an orc for me to fight, huh? A troll?"
msgstr "¿Has trobat un orco per a que lluite en ell, eh? ¿Un trol?"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:363
msgid "Quiet! I will summon an enemy for you..."
msgstr "¡Calla! Invocaré un enemic per a tu..."
#. [event]: id=student moves 0}
#. [unit_type]: id=Quintain, race=mechanical
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:400
#: data/campaigns/tutorial/units/Quintain.cfg:4
msgid "Quintain"
msgstr "Estaferm"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:404
msgid "... this quintain!"
msgstr "... est estaferm!"
# Estafermo o o muñeco giratorio, esa es la cuestión
# Prefiero muñeco giratorio por ser más comunmente usado aunque el significado difiera más
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:408
msgid "A quintain? You want me to fight a dummy?"
msgstr "¿Un estaferm? ¿Pretens que lluite contra un ninot?"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:415
msgid "You have 32 hitpoints and a sword, boy. Im fairly sure youll win."
msgstr ""
"Jovenet, tens 32 punts de vida i una espasa. Estic prou segur de que "
"guanyaràs."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:420
msgid ""
"female^Young lady, you have 32 hitpoints and a sword. Im fairly sure youll "
"win."
msgstr ""
"Joveneta, tens 32 punts de vida i una espasa. Estic prou segur de que "
"guanyaràs."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:428
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:434
msgid "Attacking"
msgstr "Atacant"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:430
msgid ""
"To attack the quintain, first select the attacker (Konrad) then the target "
"(the quintain). You will see an attack description. When you click <b>OK</"
"b>, Konrad will attack."
msgstr ""
"Per a atacar a l'estaferm, primer selecciona a l'atacant (Konrad) i després "
"a l'objectiu (l'estaferm). Voràs una descripció dels detalls de l'atac. Quan "
"pulses <b>Acceptar</b>, Konrad atacarà."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:435
msgid ""
"To attack the quintain, first select the attacker (Lisar) then the target "
"(the quintain). You will see an attack description. When you click <b>OK</"
"b>, Lisar will attack."
msgstr ""
"Per a atacar a l'estaferm, primer selecciona a l'atacant (Lisar) i després "
"a l'objectiu (l'estaferm). Voràs una descripció dels detalls de l'atac. Quan "
"pulses <b>Acceptar</b>, Lisar atacarà."
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:446
msgid "Click on the quintain to attack it"
msgstr "Pulsa en l'estaferm per a atacar-li"
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:482
msgid "Hey! This quintain fights back!"
msgstr "¡Eh! ¡Est estafermo es defén!"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:486
msgid "Hmm, perhaps we should have started with a doll."
msgstr "Umm, tal volta deuríem haver començat en una nina."
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:490
msgid "Should I retreat?"
msgstr "¿Deuria retirar-me?"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:494
msgid "Good idea!"
msgstr "¡Bona idea!"
# Interpreto el significado más obvio a falta de saber su uso exacto.
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:499
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:503
msgid "Crowns"
msgstr "Corones"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:500
msgid ""
"The tiny metal crown above Delfador means you will lose the game if he is "
"killed. You will also lose the game if your leader (Konrad) is killed."
msgstr ""
"La menuda corona metàlica sobre Delfador significa que perdràs la partida si "
"ell mor. També perdràs la partida si el teu líder (Konrad) mor."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:504
msgid ""
"The tiny metal crown above Delfador means you will lose the game if he is "
"killed. You will also lose the game if your leader (Lisar) is killed."
msgstr ""
"La menuda corona metàlica sobre Delfador significa que perdràs la partida si "
"ell mor. També perdràs la partida si el teu líder (Lisar) mor."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:516
msgid ""
"Unfortunately, youve used up your turn attacking the quintain. The quintain "
"now gets to attack."
msgstr ""
"Per desgràcia, has gastat la teua tanda atacant a l'estaferm. Ara l'estaferm "
"atacarà."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:521
msgid ""
"female^Unfortunately, youve used up your turn attacking the quintain. The "
"quintain now gets to attack."
msgstr ""
"Per desgràcia, has gastat la teua tanda atacant a l'estaferm. Ara l'estaferm "
"atacarà."
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:527
msgid "The <i>dummy</i> gets a turn?"
msgstr "¿El <i>ninot</i> tindrà una tanda?"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:532
msgid ""
"Yes. Its a magical quintain.\n"
"Now, this quintain gets 5 chances to hit you for 3 damage each. If it hits "
"every time, youll drop from $student_hp to $future_hp hit points. Brace "
"yourself!"
msgstr ""
"Sí, és un estaferm màgic.\n"
"Ara, est estafermo té 5 oportunitats de colpejar-te per 3 punts de dany "
"cadascuna. Si et colpeja totes les voltes, baixaràs de $student_hp a "
"$future_hp punts de vida. ¡Prepara't!"
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:536
msgid "Click on the <b>End Turn</b> button in the bottom right of the screen"
msgstr ""
"Pulsa en el botó <b>Finalisar tanda</b> en la part inferior dreta de la "
"pantalla"
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:557
msgid "Ouch! I need to heal! Only $student_hp hitpoints left!"
msgstr "¡Ay! ¡Necessite sanar-me! ¡Només em queden $student_hp punts de vida!"
#. [event]
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:559
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:486
msgid "Village"
msgstr "Llogaret"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:564
msgid ""
"There is a village on the other side of the river. Visiting villages is a "
"good idea, and ending your turn in one will heal you. To the village!"
msgstr ""
"Hi ha un llogaret a l'atre costat del riu. Visitar llogarets és una bona "
"idea i permanéixer en un et sanarà al començ de la teua següent tanda. ¡Cap "
"al llogaret!"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:569
msgid ""
"female^There is a village on the other side of the river. Visiting villages "
"is a good idea, and ending your turn in one will heal you. To the village!"
msgstr ""
"Hi ha un llogaret a l'atre costat del riu. Visitar llogarets és una bona "
"idea i permanéixer en un et sanarà al començ de la teua següent tanda. ¡Cap "
"al llogaret!"
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:582
msgid "Click on the village to move Konrad"
msgstr "Pulsa en el llogaret per a moure a Konrad"
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:583
msgid "Click on the village to move Lisar"
msgstr "Pulsa en el llogaret per a moure a Lisar"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:601
msgid "Villages"
msgstr "Llogarets"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:603
msgid ""
"You have captured a village! It now flies your flag and has been added to "
"your total village count. (The house icon at the top of the screen shows how "
"many villages you currently control.) Villages provide the gold needed to "
"recruit units. Each turn, you gain two gold plus one for every village you "
"own."
msgstr ""
"¡Has capturat un llogaret! Ara pots vore que la teua bandera oneja en ell i "
"ha segut afegit al teu conte total de llogarets. (L'icon de la casa en la "
"part superior de la pantalla mostra quants llogarets controles actualment). "
"Els llogarets donen l'or necessari per a reclutar unitats. Cada tanda, "
"guanyes dos peces d'or més atra per cada llogaret que controls."
#. [else]
#. [event]
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:607
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:739
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:772
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:912
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:964
msgid "Click on the <b>End Turn</b> button"
msgstr "Pulsa en el botó de <b>Finalisar tanda</b>"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:643
msgid ""
"Youre about to be healed by $hp_difference hitpoints, but its time to "
"summon some help against that quintain."
msgstr ""
"Vas a ser sanat $hp_difference punts de dany, pero és hora de demanar alguna "
"ajuda contra eixe estaferm."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:648
msgid ""
"female^Youre about to be healed by $hp_difference hitpoints, but its time "
"to summon some help against that quintain."
msgstr ""
"Vas a ser sanada $hp_difference punts de colp, pero és hora de demanar "
"alguna ajuda contra eixe estaferm."
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:654
msgid "Ill recruit some elves!"
msgstr "¡Reclutaré alguns elfos!"
#. [event]
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:656
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1010
msgid "Keep"
msgstr "Torrelló"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:661
msgid ""
"A splendid idea. You can recruit two units if you return to the keep. You "
"have plenty of gold for that."
msgstr ""
"Una idea esplèndida. Podràs reclutar dos unitats si tornes al teu torrelló. "
"Tens prou d'or per ad això."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:666
msgid ""
"female^A splendid idea. You can recruit two units if you return to the keep. "
"You have plenty of gold for that."
msgstr ""
"Una idea esplèndida. Podràs reclutar dos unitats si tornes al teu torrelló. "
"Tens prou d'or per ad això."
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:672
msgid "Move Konrad to the keep"
msgstr "Mou a Konrad al torrelló"
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:673
msgid "Move Lisar to the keep"
msgstr "Mou a Lisar al torrelló"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:690
msgid "Recruiting"
msgstr "Reclutant"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:692
msgid ""
"Whenever youre on a <i>keep</i>, you can <i>recruit</i> into the castle "
"tiles around it by right-clicking and selecting <b>Recruit</b>. This time "
"you will only be given one type of unit to choose: the Elvish Fighter."
msgstr ""
"Quan estigues en <un <i>torrelló</i>, pots <i>reclutar</i> en les caselles "
"de castell que hi haja al voltant pulsant en el botó dret i seleccionant "
"<b>Reclutar</b>. Esta volta només tindràs un tipo d'unitat per a elegir: el "
"lluitador elfo."
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:696
msgid "Right click on a castle tile and select <b>Recruit</b>"
msgstr ""
"Pulsa en el botó dret en una casella del castell i selecciona <b>Reclutar</b>"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:730
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:763
msgid "New Recruits"
msgstr "Nous reclutes"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:732
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:765
msgid ""
"New units cannot act in the turn they appear; you will gain control of them "
"next turn.\n"
"After this dialog, you can move the mouse over a unit to see a summary of "
"its abilities on the right of the screen."
msgstr ""
"Les unitats recent reclutades no poden actuar esta tanda; les controlaràs la "
"següent tanda.\n"
"Despuix d'este diàlec podràs moure el ratolí sobre una unitat per a vore una "
"descripció de la mateixa a la dreta de la pantalla."
#. [else]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:744
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:777
msgid "Right click on the other castle tile and recruit another unit"
msgstr ""
"Pulsa en el botó dret del ratolí en l'atra casella del castell i recluta una "
"atra unitat"
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:799
msgid ""
"Hey, the quintain just healed 2 hitpoints! Id better attack it at once!"
msgstr ""
"¡Hey! ¡L'estaferm acaba de recuperar dos punts de vida! ¡Serà millor que "
"l'ataque com més pronte millor!"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:803
msgid "Yes, if a unit doesnt do anything for a turn, it will slowly heal."
msgstr "Sí, si una unitat no fa res durant una tanda, se sanarà llentament."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:809
msgid ""
"Had the quintain survived your onslaught, it would have regained two "
"hitpoints. If a unit doesnt do anything for a turn, it will slowly heal."
msgstr ""
"Havent sobrevixcut l'estaferm al teu assalt, ha recuperat dos punts de colp. "
"Sí, si una unitat no fa res durant una tanda, se sanarà una miqueta."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:823
msgid ""
"But before you send your fighters against the quintain, you should know they "
"have two kinds of attack..."
msgstr ""
"Pero abans d'enviar als teus guerrers contra l'estaferm, deuries saber que "
"tenen dos tipos d'atac..."
#. [message]: id=student
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:827
msgid "Ill tell them to use the one that does the most damage!"
msgstr "¡Els diré que usen el que faça més dany!"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:831
msgid ""
"And which would that be? The sword (54) or the bow (33)? I suppose youll "
"find out..."
msgstr ""
"¿I quin seria eixe? ¿L'espasa (5-4) o l'arc (3-3)? Suponc que ho "
"descobriràs..."
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:833
msgid "Left click on an Elvish Fighter"
msgstr "Pulsa en el botó esquerre sobre un lluitador elfo"
#. [then]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:834
msgid "End your turn and attack again."
msgstr "Acaba la teua tanda i despuix ataca de nou."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:852
msgid ""
"You wouldnt do anything stupid like charging that quintain yourself again, "
"now would you?\n"
"Use the fighters you recruited first; theyll be a lot of help."
msgstr ""
"¿No faràs res estúpit com atacar a l'estaferm tu mateixa de nou, no?\n"
"Usa als lluitadors que vares reclutar primer; seran de gran ajuda."
#. [event]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:864
msgid "Left click on the quintain to attack it."
msgstr "Pulsa en el botó esquerre sobre l'estaferm per a atacar-lo."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:901
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:908
msgid " The ranged attack would have been safer."
msgstr " L'atac a distància haguera segut més segur."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:901
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:908
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:920
msgid ""
"Your elf used a sword (54; or 5 damage, 4 attacks), which is a <i>melee</i> "
"attack. The quintain defended with its melee attack (35)."
msgstr ""
"El teu elfo va usar una espasa (5-4, o 5 de dany, 4 atacs), que és un atac "
"<i>cos a cos</i>. L'estaferm es va defendre en el seu atac cos a cos (3-5)."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:908
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:960
msgid ""
"\n"
"End your turn, then attack again."
msgstr ""
"\n"
"Acaba la teua tanda i despuix ataca de nou."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:920
msgid ""
"\n"
"You should tell the other elf to use the bow."
msgstr ""
"\n"
"Deuries dir-li a l'atre elfo que utilise l'arc."
#. [else]
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:924
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:973
msgid "Attack with the other elf"
msgstr "Ataca en l'atre elfo"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:953
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:960
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:971
msgid ""
"Your elf used a bow, which is a <i>ranged</i> attack (33; or 3 damage, 3 "
"attacks). The quintain has no ranged attack, only a melee attack, so it "
"could not defend itself."
msgstr ""
"El teu elfo ha usat un arc, que és un atac a <i>distància</i> (3-3, o 3 de "
"dany, 3 atacs). L'estaferm no té atac a distància, només cos a cos, aixina "
"que no va poder defendre's."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:992
msgid "Keep attacking with both elves until the quintain is finished!"
msgstr "¡Seguix atacant en els elfos fins que l'estaferm estiga acabat!"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1006
msgid "Maybe you should recruit another elf?"
msgstr "¿Tal volta deuries reclutar un atre elfo?"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1010
msgid "Unit Descriptions"
msgstr "Descripcions de les unitats"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1012
msgid ""
"You can right click on a unit to see a detailed <b>Unit Description</b>."
msgstr ""
"Pots pulsar en el botó dret del ratolí sobre qualsevol unitat per a vore una "
"<b>Descripció d'unitat</b> detallada."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1033
msgid "Protect Your Troops"
msgstr "Protegix les teues tropes"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1035
msgid ""
"Remember to pull back wounded units into villages and recruit more if "
"needed. Take special care of units with the highest <i>experience points "
"(XP)</i> so they can gain levels and become more powerful."
msgstr ""
"Recorda retirar les teues unitats ferides als llogarets i reclutar més si ho "
"necessites. Vigila especialment les unitats en molts <i>punts d'experiència "
"(PX)</i> per a que puguen guanyar nivells i fer-se més poderoses."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1052
msgid "Support"
msgstr "Manteniment"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1054
msgid ""
"Each village you control will <i>support</i> one unit for free. After that, "
"each unit costs you one gold per turn."
msgstr ""
"Cada llogaret que posseïxes podrà <i>mantindre</i> a una unitat sense cost "
"per a tu. A partir d'ahí, cada unitat adicional costa una peça d'or per "
"tanda en concepte de manteniment."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1069
msgid "Advancement"
msgstr "Alvanç"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1071
msgid ""
"When a unit gains enough experience points (the <i>experience bar</i>, if "
"present, is on the <b>right</b> of the <i>hitpoints bar</i>), it will go up "
"a level. Elvish Fighters have two advancement options, and you will be able "
"to choose which one you want. However, second level units cost twice as much "
"to support as first level units."
msgstr ""
"Quan una unitat adquirix prou d'experiència (la <i>barra d'experiència</i>, "
"d'estar present, està a la <b>dreta</b> de <la <i>barra de vida</i>), puja "
"de nivell. Els lluitadors elfos tenen dos opcions d'alvanç, i podràs triar "
"quina de les dos vols. No obstant, a les unitats de nivell 2 costa el doble "
"mantindre-les que a les unitats de nivell 1."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1086
msgid "Defenses"
msgstr "Defenses"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1089
msgid ""
"Whenever one of your units is selected, youll see varying percentages as "
"you move the mouse over the map. The higher the percentage, the more "
"<i>defense</i> that unit has in that kind of terrain. For example, most "
"units have good defenses in castles and villages but poor defenses in "
"rivers. However, these quintains use a <i>magical</i> attack, which always "
"has a 70% chance of hitting no matter what terrain its target occupies."
msgstr ""
"Una volta que selecciones una unitat, voràs percentages variats segons mous "
"el teu ratolí pel mapa. Mentres més alt siga el percentage, més <i>defensa</"
"i> tindrà l'unitat en eixe terreny. Per eixemple, les unitats solen tindre "
"bones defenses en castells i llogarets, pero roïnes defenses en els rius. No "
"obstant, el ninot usa un atac <i>màgic</i>, que té sempre un 70% de "
"possibilitats d'impactar sense importar quin terreny ocupe el seu objectiu."
#. [message]: speaker=second_unit
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1114
msgid "The quintain is destroyed, and I have gained more experience!"
msgstr "¡L'estaferm està destruït, i he guanyat més experiència!"
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1120
msgid ""
"Yes, you gain experience through battle, especially by killing an opponent. "
"Gain enough experience and youll become more powerful.\n"
"Now, Konrad, I will leave you with more dummies to practice on! After that, "
"we have real work to do..."
msgstr ""
"Sí, guanyes experiència durant la batalla, especialment matant a un oponent. "
"Guanya suficient experiència i et faràs més poderós.\n"
"Ara, Konrad, ¡Vaig a deixar-te més ninots per a que practiques en ells! "
"Despuix d'això, tenim treball de veres que fer..."
#. [message]: id=Delfador
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1124
msgid ""
"Yes, you gain experience through battle, especially by killing an opponent. "
"Gain enough experience and youll become more powerful.\n"
"Now, Lisar, I will leave you with more dummies to practice on! After that, "
"we have real work to do..."
msgstr ""
"Sí, guanyes més experiència durant la batalla, especialment matant a un "
"oponent. Guanya suficient experiència i et faràs més poderós.\n"
"Ara, Lisar, ¡Vaig a deixar-te més ninots per a que practiques en ells! "
"Despuix d'això, tenim treball de veres que fer..."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1192
msgid "Note"
msgstr "Nota"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1194
msgid ""
"These dummies only attack if you are a single tile away. With care, you "
"should be able to kill them one at a time."
msgstr ""
"Estos ninots només ataquen si estàs a una casella de distància. En una "
"miqueta de conte, deuries ser capaç d'acabar en ells d'un en un."
#. [set_menu_item]: id=skip_item
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1202
msgid "End Scenario"
msgstr "Finalisar escenari"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1215
msgid ""
"Do you want to keep practicing? You can end this scenario at any time by "
"using the <b>End Scenario</b> item in the context menu."
msgstr ""
"¿Desiges seguir practicant? Pots acabar este escenari en qualsevol moment "
"usant l'opció <b>Finalisar escenari</b> del menú contextual."
#. [option]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1217
msgid "Yes, Im still figuring it out."
msgstr "Sí, encara m'estic fent una idea."
#. [option]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1220
msgid "No, I think Ive got it."
msgstr "No, crec que ya ho entenc."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1261
msgid "Victory"
msgstr "Victòria"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1262
msgid ""
"After your victory notice, the map will be grayed out to indicate that the "
"scenario is over, but you will still be able to examine the final positions "
"and state of your troops and any surviving enemies. This is called <i>linger "
"mode</i>. When youre finished, click the <b>End Scenario</b> button to go "
"on the next scenario in the campaign."
msgstr ""
"Despuix de la notificació de la teua victòria, el mapa es tornarà de color "
"gris per a indicar que l'escenari està finalisat, pero podràs examinar les "
"posicions finals i l'estat de les teues tropes i qualsevol enemic que hi "
"haja sobrevixcut. Açò es diu <i>modo demora</i>. Quan hages acabat, pulsa el "
"botó <b>Finalisar escenari</b> per a passar al següent escenari de la "
"campanya."
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:31
msgid "Undo"
msgstr "Desfer"
#. [message]: speaker=narrator
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:32
msgid ""
"Dont forget, you can press <b>u</b> to undo most things; useful for "
"correcting mistakes."
msgstr ""
"No ho oblides, pots pulsar <b>u</b> per a desfer la majoria de les coses; "
"útil per a corregir errors."
#. [then]
#. This string used as follows: "<unit name>', your new recruit, has two traits...'"
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:79
msgid ""
", your new recruit, has two traits: <i>strong</i> and <i>intelligent</i>. "
"Strong means a unit does more damage, and intelligent means it needs "
"less experience to advance a level."
msgstr ""
", el teu nou recluta, té dos traces: <i>fort</i> i <i>inteligent</i>. «Fort» "
"vol dir que fa més mal, i «inteligent» significa que requerix menys "
"experiència per a alvançar un nivell."
#. [then]
#. This string used as follows: "<unit name>' has two traits: <i>quick</i> and ...'"
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:94
msgid ""
" has two traits: <i>quick</i> and <i>resilient</i>. Quick means a unit can "
"move one tile further each turn, and resilient means it has more hitpoints."
msgstr ""
" té dos traces: <i>ràpit</i> i <i>resistent</i>. «Ràpit» vol dir que pot "
"moure's una casella més per cada tanda, i «resistent» significa que té més "
"punts de vida."
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:25
msgid "Patch of forest"
msgstr "Menut bosc"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:26
msgid ""
"Now put an unwounded unit, preferably a Fighter, in that patch of forest on "
"the south-east of the island; a nice, defensible spot."
msgstr ""
"Ara posa una unitat no ferida, preferiblement un lluitador, en eixe menut "
"bosc al surest de l'illa; un punt bo i defendible."
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:27
msgid "Can one unit survive against all those enemies?"
msgstr "¿Pot una unitat sobreviure contra tots eixos enemics?"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:28
msgid ""
"With a little help, yes. If you move your Shaman next to the defending unit, "
"she will heal it 4 hitpoints per turn. Just be careful not to expose the "
"Shaman to attack since she is fairly weak herself."
msgstr ""
"En una miqueta d'ajuda, sí. Si mous el teu chaman junt a l'unitat defensora, "
"la sanarà en 4 punts de vida per cada tanda. Solament vés en conte de no "
"expondre al chaman a l'atac ya que és prou dèbil per sí mateixa."
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:29
msgid "Move a unit (a Fighter if possible) to the patch of forest"
msgstr "Mou una unitat (un lluitador a ser possible) a la zona boscosa"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:36
msgid ""
"Advance other units onto the island or to capture villages, then <b>End "
"Turn</b>"
msgstr ""
"Alvança atres unitats a l'illa o a capturar llogarets, després pulsa "
"<b>Finalisar tanda</b>"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:234
msgid ""
"That unit is about one kill (8 experience points) away from gaining a level! "
"Do not let it die!"
msgstr ""
"¡A eixa unitat només li falta una víctima (8 punts d'experiència) per a "
"pujar de nivell! ¡No la deixes morir!"
#. [message]: speaker=second_unit
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:287
msgid "I hope I have a chance to retreat after this!"
msgstr "¡Espere poder retirar-me despuix d'açò!"
#. [message]: speaker=second_unit
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:298
msgid "One lucky attack by an Orcish Grunt, and Im done for!"
msgstr "¡Un atac en sòrt d'un soldat orco i estic acabat!"
#. [message]: speaker=second_unit
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:309
msgid "Ouch! I could make use of some healing in a village."
msgstr "¡Ay! Podria sanar-me una miqueta en un llogaret."
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:336
msgid "I have $side.gold gold; enough to recruit!"
msgstr "Tinc $side.gold peces d'or; ¡Prou com per a reclutar!"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:337
msgid "Yes, keep recruiting more units: I think you might need them!"
msgstr "Sí, continua reclutant més unitats: ¡Crec que les necessitaràs!"
#. [tutorial]: id=2_Tutorial
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:347
msgid "Wesnoth Tutorial Part II"
msgstr "Tutorial de Wesnoth part II"
#. [side]: type=Orcish Warrior, id=Thrag
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:369
msgid "Thrag"
msgstr "Thrag"
#. [objective]: condition=win
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:399
msgid "Defeat the Orc Leader"
msgstr "Derrota al líder orco"
#. [objective]: condition=lose
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:409
msgid "Death of Konrad"
msgstr "Mort de Konrad"
#. [objective]: condition=lose
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:419
msgid "Death of Lisar"
msgstr "Mort de Lisar"
#. [unit]: id=Galdrad, type=Elvish Captain
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:428
msgid "Galdrad"
msgstr "Galdrad"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:455
msgid ""
"Ho, Galdrad! Has Delfador conjured something else to beat me with? A flock "
"of scarecrows, perhaps?"
msgstr ""
"¡Eh Galdrad! ¿Ha invocat Delfador alguna una atra cosa en la qual derrotar-"
"me? ¿Tal volta un surrat d'espantapardals?"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:457
msgid "This is no game, Konrad! "
msgstr "¡Açò no és un joc Konrad! "
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:458
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:459
msgid ""
"Orcs have encamped across the river. This is elven country; they are fools "
"to enter here. We Elves are fast and hard to hit in forests. You must defeat "
"their leader so they never threaten us again. I will advise you."
msgstr ""
"Els orcos han acampat a l'atre costat del riu. Açò és territori elfo; són "
"idiotes en entrar ací. Els elfos nos movem ràpidament i som difícils de "
"colpejar en els boscs. Deus derrotar al seu líder per a que no tornen a "
"molestar-nos mai. Yo t'aconsellaré."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:458
msgid "This is no game, Lisar! "
msgstr "¡Açò no és un joc Lisar! "
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:461
msgid "What should I do?"
msgstr "¿Qué deuria fer?"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:466
msgid ""
"First, we will have to deal with the Orcish Grunt stationed in the middle of "
"the river. He should be little trouble."
msgstr ""
"Primer tenim que desfer-nos del soldat ras orco situat en la mitat del riu. "
"No deuria ser massa problema."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:467
msgid ""
"By then, their leader will have recruited more units to send against us and "
"the real fight will begin."
msgstr ""
"Per a llavors, el seu líder haurà reclutat més unitats per a enviar-les "
"contra nosatros i començarà la verdadera lluita."
# Traduzco por someras al deducir que el sujeto es "aguas"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:468
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:469
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:470
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:471
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:472
msgid "Shallow"
msgstr "Someres"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:473
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:474
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:475
msgid "Deep water"
msgstr "Aigües profundes"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:477
msgid ""
"See this dark blue water? Its too deep for either side to cross. The orcs "
"could slowly wade through that narrow band of shallow lighter-blue water in "
"the east; but we could stand on the shore and force them to fight us from "
"the water, where they are exposed and we are protected by the forest."
msgstr ""
"¿Veus esta aigua blava obscura? És massa profunda per a que qualsevol unitat "
"puga creuar-la. Ells podrien intentar passar llentament a través del guau "
"d'eixa menuda banda d'aigua somera d'un blau més clar en l'est; pero "
"nosatros podríem situar-nos en la vora i obligar-los a lluitar contra "
"nosatros des de l'aigua, a on ells estan exposts i nosatros protegits pel "
"bosc."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:487
msgid ""
"The more likely attack, then, is across the bridge. That middle island is "
"the key: it has a village for healing injured units and forests in which we "
"fight so well."
msgstr ""
"L'atac més provable, per lo tant, és a través del pont. Eixa illa del mig és "
"la clau: té un llogaret per a sanar unitats ferides i boscs en els que "
"lluitem tan be."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:490
msgid ""
"To start, we will need some units:\n"
"two Elvish Fighters\n"
"two Elvish Archers\n"
"one Elvish Shaman"
msgstr ""
"Per a començar necessitarem algunes unitats:\n"
"dos lluitadors elfos\n"
"dos arquers elfos\n"
"una chaman elfa"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:568
msgid ""
"During your tutorial, both $recall_name1 and $recall_name2 gained "
"$recall_xp1 experience points. You should <i>recall</i> them now so they can "
"gain more experience, rather than recruiting new Fighters."
msgstr ""
"Durant el teu tutorial, $recall_name1 i $recall_name2 varen guanyar "
"$recall_xp1 punts d'experiència. Deuries <i>reincorporar</i> eixes unitats "
"ara per a que guanyen més experiència, en lloc de reclutar nous lluitadors."
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:571
msgid ""
"During your tutorial, $recall_name1 gained $recall_xp1 experience points, "
"and $recall_name2 gained $recall_xp2. You should <i>recall</i> them now so "
"they can gain more experience, rather than recruiting new Fighters."
msgstr ""
"Durant el teu tutorial, $recall_name1 va guanyar $recall_xp1 punts "
"d'experiència, i $recall_name2 va guanyar $recall_xp2. Deuries "
"<i>reincorporar</i> ara eixes unitats per a que guanyen més experiència, en "
"lloc de reclutar nous lluitadors."
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:577
msgid ""
"During your tutorial, $recall_name1 gained $recall_xp1 experience points. "
"You should recall that unit now, and recruit a second one (which is cheaper "
"than recalling, anyway)."
msgstr ""
"Durant el teu tutorial, $recall_name1 va guanyar $recall_xp1 punts "
"d'experiència. Deuries reincorporar eixa unitat ara, i reclutar una segona "
"(lo que és més barat que reincorporar, de totes maneres)."
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:580
msgid "RECALL $recall_name1"
msgstr "REINCORPORA a $recall_name1"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:581
msgid ""
"Right click on the tile north-east of you and <i>recall</i> $recall_name1"
msgstr ""
"Pulsa en el botó dret en la casella al nort-est d'a on et trobes i "
"<i>reincorpora</i>a $recall_name1"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:590
msgid ""
"If any Elvish Fighters from your last battle had experience, we would "
"<i>recall</i> them to the current battlefield. However, your veterans gained "
"no experience so its cheaper to recruit new units instead. Recruit an "
"Elvish Fighter."
msgstr ""
"Si algun lluitador elfo de la teua última batalla haguera guanyat "
"experiència, l'hauríem <i>reincorporat</i>. No obstant, abdós unitats tenen "
"molt poca experiència per lo que és més barat reclutar nous. Recluta un "
"lluitador elfo."
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:593
msgid ""
"If you had any experienced units alive from your last battle we would "
"<i>recall</i> them. Instead we must recruit some new Elvish Fighters."
msgstr ""
"Si haguera sobrevixcut alguna unitat en experiència de la teua anterior "
"batalla l'haguérem <i>reincorporat</i>. En lloc d'això devem reclutar alguns "
"lluitadors elfos nous."
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:596
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:849
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:891
msgid "Elvish Fighter"
msgstr "Lluitador elfo"
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:597
msgid "Right click on the tile north-east of you and recruit an Elvish Fighter"
msgstr ""
"Pulsa en el botó dret la casella al nort-est d'a on et trobes i recluta un "
"lluitador elfo"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:637
msgid "No! I said recruit an Elvish <i>Shaman</i>! Now try again..."
msgstr ""
"¡No! ¡Vaig dir que reclutares una <i>chaman</i> elfa! Ara intenta-ho de "
"nou..."
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:646
msgid ""
"The Shaman is a fairly weak unit, but she has the ability to <i>heal</i> "
"friendly units around her. She also has a special attack which <i>slows</i> "
"enemies, halving the damage they do."
msgstr ""
"La chaman és una unitat prou dèbil, pero té la capacitat de <i>sanar</i> a "
"les unitats al seu voltant. Ademés té un atac especial que <i>ralentisa</i> "
"als enemics, reduint a la mitat el mal que fan."
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:647
msgid "So, should I end my turn now?"
msgstr "Llavors, ¿deuria acabar ara la meua tanda?"
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:649
msgid ""
"While none of your recruited units can move, you still can. Your five units "
"cost you 5 gold in upkeep, leaving you 3 gold poorer per turn. You need more "
"income."
msgstr ""
"Encara que cap de les teues unitats reclutades pot moure's, tu encara sí que "
"pots. Les teues cinc unitats et costen 5 peces d'or, deixant-te 3 peces d'or "
"més pobre per cada tanda. Necessites més ingressos."
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:651
msgid "Move Konrad to capture a village"
msgstr "Mou a Konrad per a capturar un llogaret"
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:652
msgid "Move Lisar to capture a village"
msgstr "Mou a Lisar per a capturar un llogaret"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:669
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:707
msgid "No! I said recruit an Elvish <i>Archer</i>! Now try again..."
msgstr ""
"¡No! ¡Vaig dir que reclutares un <i>arquer</i> elfo! Ara intenta-ho de nou..."
#. [else]
#. [unit]: id=Eowynial, type=Elvish Archer
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:675
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:686
msgid "Eowynial"
msgstr "Eowynial"
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:690
msgid "Shaman"
msgstr "Chaman"
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:691
msgid "Recruit an Elvish Shaman to your north"
msgstr "Recluta una chaman elfa al nort d'a on et trobes"
#. [else]
#. [unit]: id=Elriend, type=Elvish Archer
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:713
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:723
msgid "Elriend"
msgstr "Elriend"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:746
msgid "No! I said <i>recall</i> $recall_name2|! Now try again..."
msgstr ""
"¡No! ¡Vaig dir que <i>reincorporares</i> a $recall_name2|! Ara intenta-ho de "
"nou..."
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:755
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:791
msgid "Archer #1"
msgstr "Arquer nº 1"
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:756
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:792
msgid "Archer #2"
msgstr "Arquer nº 2"
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:758
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:794
msgid "Recruit two Elvish Archers in the tiles to your west"
msgstr "Recluta dos arquers élfics en les caselles a l'oest d'a on et trobes"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:771
msgid "No! I said recruit an Elvish <i>Fighter</i>! Now try again..."
msgstr ""
"¡No! ¡Vaig dir que reclutares un <i>lluitador</i> elfo! Ara intenta-ho de "
"nou..."
#. [else]
#. [unit]: id=Golir, type=Elvish Fighter
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:777
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:787
msgid "Golir"
msgstr "Golir"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:825
msgid "No! I said recall $recall_name1, not $recall_name2|! Now try again..."
msgstr ""
"¡No! ¡Vaig dir que reincorporares a $recall_name1, no a $recall_name2|! Ara "
"intenta-ho de nou..."
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:829
msgid ""
"No! I said <i>recall</i> $recall_name1 from the last battle, not recruit a "
"new $recruit.language_name|! Now try again..."
msgstr ""
"¡No! ¡Vaig dir que <i>reincorporares</i> a $recall_name1 de l'última "
"batalla, no que reclutares un nou $recruit.language_name|! Ara intenta-ho de "
"nou..."
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:845
msgid "Right click on the tile east of you and recall $recall_name2"
msgstr ""
"Pulsa en el botó dret en la casella a l'est d'a on et trobes i reincorpora a "
"$recall_name2"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:846
msgid "RECALL $recall_name2"
msgstr "REINCORPORA a $recall_name2"
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:850
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:892
msgid "Right click on the tile east of you and recruit an Elvish Fighter"
msgstr ""
"Pulsa en el botó dret la casella a l'est d'a on et trobes i recluta un "
"lluitador elfo"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:873
msgid ""
"$recruit.language_name|? I said <i>recruit</i> a new <i>Elvish Fighter</i>. "
"Now try again..."
msgstr ""
"¿$recruit.language_name|? Vaig dir que <i>reclutares</i> un nou <i>lluitador "
"elfo</i>. Ara intenta-ho de nou..."
#. [else]
#. [unit]: id=Elindel, type=Elvish Fighter
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:880
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:890
msgid "Elindel"
msgstr "Elindel"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:919
msgid "Youve learned well, Konrad! "
msgstr "¡Has deprés be, Konrad! "
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:920
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:922
msgid ""
"The village supports one unit and pays 1 gold per turn. Youre only losing 1 "
"gold per turn now."
msgstr ""
"El llogaret manté a una unitat, i paga una peça d'or per tanda. Ara només "
"estàs perdent 1 peça d'or per tanda."
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:921
msgid "Youve learned well, Lisar! "
msgstr "¡Has deprés be, Lisar! "
#. [event]
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:924
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1052
msgid "End your turn"
msgstr "Acaba la teua tanda"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:930
msgid ""
"Youve captured all the villages around the keep, but stay near so you can "
"recruit more units."
msgstr ""
"Has capturat tots els llogarets al voltant del torrelló, pero mantin-te prop "
"per a que pugues reclutar més unitats."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:945
msgid ""
"You should leave the villages near your keep for Konrad to capture. He needs "
"to stay nearby to recruit more units anyway."
msgstr ""
"Deuries deixar els llogarets propencs al teu torrelló per a que Konrad els "
"capture. Necessita permanéixer prop per a reclutar més unitats de totes "
"maneres."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:946
msgid ""
"You should leave the villages near your keep for Lisar to capture. She "
"needs to stay nearby to recruit more units anyway."
msgstr ""
"Deuries deixar els llogarets propencs al teu torrelló per a que Lisar els "
"capture, puix necessita permanéixer prop per a reclutar més unitats de totes "
"maneres."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:952
msgid "Orcish Grunts have no ranged attacks, so use your archers against them."
msgstr ""
"Els soldats orcos carixen d'atac a distància, aixina que usa als teus "
"arquers contra ells."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:954
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1079
msgid "Attack the orc with an Archer"
msgstr "Ataca a l'orco en un arquer"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:955
msgid ""
"To review the capabilities of any unit—including an enemy—hover the mouse "
"over it, and you will see a unit summary on the right of the screen"
msgstr ""
"Per a revisar les habilitats de qualsevol unitat — incloent una enemiga — "
"desplace el ratolí damunt d'ella, i vorà una resenya de l'unitat a la dreta "
"de la pantalla"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:955
msgid "Unit Summaries"
msgstr "Resenya de l'unitat"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:963
msgid ""
"Excellent. Elves are well-protected in the forest. Theres only a 30% chance "
"of hitting an Elvish Archer in that tile."
msgstr ""
"Excelent. Els elfos es troben ben protegits en el bosc. Només hi ha un 30% "
"de possibilitats de colpejar a un arquer elfo que es troba en el bosc."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:972
msgid ""
"Its very dangerous to stand in water when there are enemies about! Your "
"unit will have an 80% chance of being hit when the enemy counter-attacks! "
"Cancel!"
msgstr ""
"¡És molt perillós permanéixer en l'aigua quan hi ha enemics prop! ¡La teua "
"unitat tindria un 80% de possibilitats de ser colpejada quan l'enemic "
"contraataque! ¡Cancela!"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:978
msgid "Attack the orc with the other Archer"
msgstr "Ataca a l'orco en l'atre arquer"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:990
msgid "Fighter to HERE"
msgstr "Lluitador a ACÍ"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:991
msgid ""
"Your other units cannot reach the orc this turn. Send a Fighter to the "
"village in the far east of the map. It will take two turns to reach it."
msgstr ""
"Les teues atres unitats no poden alcançar a l'orco en esta tanda. Envia a un "
"lluitador ad eixe llogaret en l'extrem est del mapa. Li portarà dos tandes "
"aplegar ahí."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:992
msgid "Long-distance Movement"
msgstr "Moviment a llarga distància"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:992
msgid ""
"You can order a unit to move for multiple turns by selecting the unit and "
"clicking on the destination. A number will indicate how many turns it will "
"take to get there."
msgstr ""
"Pots fer que una unitat es moga durant vàries tandes seleccionant l'unitat i "
"pulsant en el destí. Un número t'indicarà quàntes tandes li portarà alcançar "
"eixa casella."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:993
msgid "Tell a Fighter to move to the far east village"
msgstr "Dis-li a un lluitador que es moga al llogaret en l'extrem est"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1011
msgid ""
"Send the other Fighter and the Shaman south so they can attack next turn, "
"then return to the keep to recruit more units!"
msgstr ""
"Envia a l'atre lluitador i a la chaman al sur per a que puguen atacar en la "
"següent tanda, ¡després retorna al torrelló per a reclutar més unitats!"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1012
msgid "Move your Fighter and Shaman south, then return Konrad to the keep"
msgstr ""
"Mou al lluitador i a la chaman al sur, després torna en Konrad al torrelló"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1013
msgid "Move your Fighter and Shaman south, then return Lisar to the keep"
msgstr ""
"Mou al lluitador i a la chaman al sur, després torna en Lisar al torrelló"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1023
msgid "Recruit another Archer and a Fighter"
msgstr "Recluta un atre arquer i un lluitador"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1038
msgid "I have no more money to recruit!"
msgstr "¡No tinc més diners per a reclutar!"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1039
msgid "That is often a problem, which is why owning villages is important."
msgstr ""
"Açò és a sovint un problema, i per això és important posseir llogarets."
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1040
msgid "Move Konrad to another (unowned) village"
msgstr "Mou a Konrad a un atre llogaret (desocupat)"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1041
msgid "Move Lisar to another (unowned) village"
msgstr "Mou a Lisar a un atre llogaret (desocupat)"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1066
msgid ""
"That Grunt is blocking the bridge! We must occupy that island before the "
"Wolf Riders reach it."
msgstr ""
"¡Eixe soldat ras està bloquejant el pont! Devem ocupar eixa illa abans de "
"que els ginets de llops apleguen ad ella."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1067
msgid "Cant our units just move around him?"
msgstr "¿No poden nostres unitats moure's simplement al voltant d'ell?"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1070
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1071
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1072
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1073
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1074
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1075
msgid "ZoC"
msgstr "ZdC"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1077
msgid ""
"No. Once you move close to an enemy unit, you are in its <i>Zone of Control</"
"i> and cannot move further that turn.\n"
"To move your troops onto that island without wading slowly through the "
"water, youll have to kill the Grunt."
msgstr ""
"No. Una volta que et mous prop d'una unitat enemiga, estàs en la seua "
"<i>Zona de Control</i>, i no pots moure't més en eixa tanda.\n"
"Per a moure a les teues tropes ad eixa illa sense passar llentament per un "
"guau l'aigua, tindràs que matar al soldat orco."
#. [event]
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1109
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1133
msgid "Advance other units and capture villages, then <b>End Turn</b>"
msgstr ""
"Alvança atres unitats i captura llogarets, després pulsa <b>Finalisar tanda</"
"b>"
#. [then]
#. The unit with unit type $unit.language_name is male.
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1119
msgid ""
"No other units can reach that orc. I hope my $unit.language_name survives "
"its counter-attack! Id better grab more villages and move everyone closer "
"for next turn."
msgstr ""
"Cap atra unitat pot alcançar ad eixe orco. ¡Espere que la meua $unit."
"language_name sobrevixca al seu contraatac! És millor que capture més "
"llogarets, i moga a tots més prop per a la pròxima tanda."
#. [else]
#. The unit with unit type $unit.language_name is female.
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1123
msgid ""
"female^No other units can reach that orc. I hope my $unit.language_name "
"survives its counter-attack! Id better grab more villages and move everyone "
"closer for next turn."
msgstr ""
"Cap atra unitat pot alcançar ad eixe orco. ¡Espere que la meua $unit."
"language_name sobrevixca al seu contraatac! És millor que capture més "
"llogarets, i moga a tots més prop per a la pròxima tanda."
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1126
msgid ""
"Yes. If your Shaman stands just behind that unit on the bridge, she will "
"heal it at the beginning of the next turn."
msgstr ""
"Sí. Si la teua chaman permaneix just darrere d'eixa unitat en el pont, la "
"sanarà al principi de la pròxima tanda."
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1127
msgid "Move your Shaman onto the bridge to stand behind your other unit"
msgstr ""
"Mou a la chaman al pont per a que permaneixca darrere de la teua atra unitat"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1173
msgid ""
"Be careful: if you stand on the bridge you are exposed to attack from "
"multiple directions!"
msgstr ""
"Vés en conte: ¡si permaneixes damunt del pont t'expons a que t'ataquen des "
"de múltiples direccions!"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1186
msgid ""
"Its very dangerous to stand in water when there are enemies about! Your "
"unit will have an 80% chance of being hit! Cancel, and wait for them to "
"attack you!"
msgstr ""
"¡És molt perillós permanéixer en l'aigua quan hi ha enemics prop! ¡La teua "
"unitat tindria un 80% de possibilitats de ser colpejada! ¡Cancela, i espera "
"a que ells t'ataquen!"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1196
msgid ""
"Dont forget about your Fighter in the east; you can move him south to that "
"last village near the channel."
msgstr ""
"No oblides al teu lluitador en l'est; pots moure'l al sur ad eixe últim "
"llogaret prop del canal."
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1201
msgid ""
"We need to occupy that village, otherwise they will take it next turn! Move "
"a unit into the village to stop the orcs capturing it. Whichever unit you "
"choose will benefit from the villages healing, too."
msgstr ""
"¡Necessitem prendre eixe llogaret, ¡en cas contrari ells el prendran en la "
"pròxima tanda! Mou una al llogaret per a evitar que els orcos el capturen. "
"Qualsevol que siga l'unitat que elegixques també es beneficiarà de la "
"curació del llogaret."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1213
msgid ""
"Careful! It is now nighttime. Orcs are <i>chaotic</i>, which means their "
"attacks are now 25% stronger. By day, their attacks are 25% weaker, which is "
"a noticeable difference. You are <i>lawful</i>: stronger by day and weaker "
"at night. Your elvish warriors are <i>neutral</i>: unaffected by the time of "
"day."
msgstr ""
"¡Espai! Ara és de nit. Els orcos són <i>caòtics</i>, lo que significa que "
"els seus atacs són un 25% més forts. De dia, els seus atac són un 25% més "
"dèbils, lo que és una diferència notable. Tu eres <i>llegal</i>: fort de dia "
"i dèbil de nit. Els teus guerrers elfos són <i>neutrals</i>: no els afecta "
"ni el dia ni la nit."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1214
msgid ""
"After this dialog, hold the mouse over the landscape image below the minimap "
"on the right. This brings up a description of the time of day, showing who "
"has the advantage."
msgstr ""
"Despuix d'este diàlec, mantín la busca del ratolí sobre el paisage davall "
"del minimapa de la dreta. Açò t'oferirà una descripció de l'hora del dia, "
"mostrant quí té ventaja."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1214
msgid "Time of Day"
msgstr "Hora del dia"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1221
msgid ""
"Remember to retreat your wounded units to villages. Healers can only heal 4 "
"hitpoints at a time, while villages can heal 8 (the maximum healing for any "
"unit)."
msgstr ""
"Recorda retirar a les teues unitats ferides als llogarets. Els sanadors "
"només poden sanar 4 punts de vida al mateix temps, mentres que els llogarets "
"poden sanar 8 (la cura màxima per a qualsevol unitat)."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1228
msgid "Defend here"
msgstr "Defén ací"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1229
msgid ""
"Beware of those orcs crossing the river! If they get into the forest theyll "
"be hard to dislodge!"
msgstr ""
"¡Vés en conte en eixos orcos que creuen el riu! ¡Si entren en el bosc serà "
"difícil expulsar-los!"
# ¿A qué se refiere?
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1235
msgid "Tracking Unused Units"
msgstr "Seguiment d'unitats sense usar"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1235
msgid ""
"You can ensure you use all your troops by pressing <b>n</b> to step from one "
"unit to the next. If you press <b>space</b>, you can mark the currently "
"selected unit as having finished its turn, which stops you moving it by "
"accident later on. When <b>n</b> no longer selects a new unit, its safe to "
"end your turn."
msgstr ""
"Pots assegurar-te que has usat totes les unitats en esta tanda pulsant <b>n</"
"b> per a passar d'una unitat a una atra. Si pressiones la <b>barra "
"espayadora</b> pots marcar que l'unitat seleccionada ha finalisat la seua "
"tanda, açò evitarà que més tart la mogues per accident. Quan <b>n</b> no "
"seleccione una nova unitat, és segur finalisar la teua tanda."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1240
msgid ""
"In this scenario, you only need to defeat the orc leader to win. (Victory "
"conditions for a scenario are given under <b>Scenario Objectives</b> in the "
"<b>Main Menu</b>)."
msgstr ""
"En este escenari, solament deu derrotar al líder orco per a véncer. (Les "
"condicions per a la victòria d'un escenari es proporcionen en <b>Objectius "
"de l'escenari</b> en <el <b>Menu Principal</b>)."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1240
msgid "Victory Conditions"
msgstr "Condicions per a la victòria"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1245
msgid "Recruit the Right Unit Types"
msgstr "Reclutar el Tipo d'Unitat Correcte"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1245
msgid ""
"Remember to recruit troops useful for the situation. Archers are "
"particularly effective against Grunts, Wolf Riders and the orcish leader."
msgstr ""
"Recorda reclutar tropes útils per a la situació. Els arquers són "
"particularment efectius contra els soldats rasos orcos, els ginets de llop i "
"contra el líder orco."
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1263
msgid ""
"Stay near the keep! You need to be on a keep to recruit more units, and I "
"doubt the orc leader will let you use his!"
msgstr ""
"¡Permaneix prop del torrelló! ¡Necessitaràs estar en un torrelló per a "
"reclutar més unitats, i dubte que el líder orco et permeta usar el seu!"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1277
msgid ""
"Their leader has moved into that village! Hes not as stupid as I thought. "
"The village heals him each turn and provides good defense."
msgstr ""
"¡El seu líder s'ha mogut ad eixe llogaret! No és tan estúpit com vaig "
"pensar. El llogaret el sana cada tanda i li proporciona una bona defensa."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1288
msgid ""
"That unit has captured our village! Youd better get him out; it heals him "
"each turn and provides good defense."
msgstr ""
"¡Eixa unitat ha capturat el nostre llogaret! Serà millor que el tragues "
"d'ahí; li sana per cada tanda i li proporciona una bona defensa."
#. [message]: speaker=unit
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1300
msgid ""
"Using me to attack is risky! I can slow the opponent with my ranged attack, "
"but I hope you have a plan if I miss!"
msgstr ""
"¡Usar-me per a atacar és arriscat! ¡Puc ralentisar a l'adversari en el meu "
"atac a distància, pero espere que tingues un pla si falle!"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1336
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1352
msgid ""
"You are close to killing their leader! The unit who finishes him will gain "
"16 experience points because he is second level. Choose your attacking unit "
"carefully!"
msgstr ""
"¡Estàs prop de matar al seu líder! L'unitat que acabe en ell guanyarà 16 "
"punts d'experiència perque ell és de nivell 2. ¡Elegix a la teua unitat "
"cuidadosadament!"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1401
msgid ""
"We will miss $deadguy.name| because he had $deadguy.experience experience "
"points. He would have advanced to second level soon."
msgstr ""
"Trobarem a faltar a $deadguy.name| perque tenia $deadguy.experience punts "
"d'experiència. Podria haver pujat al segon nivell pronte."
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1404
msgid ""
"We will miss $deadguy.name| because she had $deadguy.experience experience "
"points. She would have advanced to second level soon."
msgstr ""
"Trobarem a faltar a $deadguy.name| perque tenia $deadguy.experience punts "
"d'experiència, hauria pogut pujar al segon nivell pronte."
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1421
msgid ""
"We will miss $deadguy.name|, but at least he was not one of our experienced "
"troops!"
msgstr ""
"Trobarem a faltar a $deadguy.name|, ¡pero per lo manco no era una de les "
"nostres unitats en experiència!"
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1424
msgid ""
"We will miss $deadguy.name|, but at least she was not one of our experienced "
"troops!"
msgstr ""
"Trobarem a faltar a $deadguy.name|, ¡pero per lo manco no era una de les "
"nostres unitats més experimentades!"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1439
msgid ""
"Losing a healer hurts all the troops! Keep them out of the enemys reach!"
msgstr ""
"¡Perdre a un sanador danya a tota la tropa! ¡Mantín-los llunt de l'alcanç "
"enemic!"
# Más de lo mismo
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1440
msgid "Tracking Enemy Movement"
msgstr "Seguiment del moviment enemic"
#. [then]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1440
msgid ""
"You can see where an enemy can reach by moving the mouse over them. You can "
"see all possible enemy moves at once with the <b>Show Enemy Moves</b> "
"command from the <b>Actions</b> menu."
msgstr ""
"Pots vore fins a on pot aplegar un enemic movent el ratolí per damunt d'ell. "
"Pots vore tots els possibles moviments de l'enemic al mateix temps usant "
"<b>Mostrar moviments de l'enemic</b> des del menú <b>Accions</b>."
#. [else]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1444
msgid ""
"Second level units are powerful, but not invulnerable! Goodbye, $deadguy."
"name|."
msgstr ""
"¡Les unitats de nivell 2 són poderoses, pero no invulnerables! Adeu, "
"$deadguy.name|."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1459
msgid ""
"Beware of the orc leader: he can do 36 hitpoints of damage at night! Attack "
"with many units at once during the day."
msgstr ""
"Vés en conte en el líder orco: ¡pot fer 36 punts de mal de nit! Ataca-li en "
"moltes unitats al mateix temps durant el dia."
#. [message]: speaker=unit
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1479
msgid ""
"Advancing a level has fully healed me!\n"
"I always have a 60% chance of hitting with my <i>Marksman</i> ability, and I "
"deal 9 damage each for 4 attacks. Use me to dislodge hard-to-hit units."
msgstr ""
"¡Pujar un nivell m'ha sanat per complet!\n"
"Sempre tinc un 60% de possibilitats de colpejar usant la meua habilitat de "
"<i>tirador</i>, i faig 9 punts de mal per cadascun dels 4 atacs. Usa'm per a "
"derrotar les unitats difícils de colpejar."
#. [message]: speaker=unit
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1488
msgid ""
"female^Advancing a level has fully healed me!\n"
"I always have a 60% chance of hitting with my <i>Marksman</i> ability, and I "
"deal 9 damage each for 4 attacks. Use me to dislodge hard-to-hit units."
msgstr ""
"¡Pujar un nivell m'ha sanat per complet!\n"
"Sempre tinc un 60% de possibilitats de colpejar usant la meua habilitat de "
"<i>tirador</i>, i faig 9 punts de mal per cadascun dels 4 atacs. Usa'm per a "
"derrotar les unitats difícils de colpejar."
#. [message]: speaker=unit
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1504
msgid ""
"Advancing a level has fully healed me!\n"
"I am good with both bow and sword, and I have a special ability: <i>Ambush</"
"i>. I can hide in forests where enemies can only see me if they are right "
"next to me."
msgstr ""
"¡Pujar un nivell m'ha sanat per complet!\n"
"Soc bo tant en l'arc com en l'espasa, i tinc una habilitat especial: "
"<i>Emboscar</i>. Puc amagar-me en els boscs i els enemics només podran "
"vore'm si estan just al meu costat."
#. [message]: speaker=unit
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1518
msgid ""
"Advancing a level has fully healed me!\n"
"I am good with both bow and sword, and I have a special ability: "
"<i>Leadership</i>. First level units around me do 25% more damage, so "
"position me carefully."
msgstr ""
"¡Pujar un nivell m'ha sanat per complet!\n"
"Soc bo tant en l'arc com en l'espasa, i tinc una habilitat especial: "
"<i>Liderage</i>. Les unitats de nivell 1 al meu entorn fan un 25% més de "
"mal, aixina que posiciona'm cuidadosadament."
#. [message]: speaker=unit
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1533
msgid ""
"Advancing a level has fully healed me!\n"
"I am particularly good with the sword, dealing 8 damage in 4 attacks."
msgstr ""
"¡Pujar un nivell m'ha sanat per complet!\n"
"Soc especialment bo en l'espasa, faig 8 punts de mal per cadascun dels 4 "
"atacs."
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1702
msgid "You took too long! Well never be rid of these orcs!"
msgstr "¡Has tardat massa! ¡Mai nos desfarem d'estos orcos!"
#. [event]
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1725
msgid ""
"You have beaten the orcs! You may want to try some novice-level campaigns "
"next, such as: <i>The South Guard</i>, <i>An Orcish Incursion</i>, <i>A Tale "
"of Two Brothers</i>, or <i>Heir to the Throne</i>. <i>The South Guard</i> "
"was specifically designed as a beginners campaign. Konrad, Lisar and "
"Delfador are characters from <i>Heir to the Throne</i>."
msgstr ""
"¡Has vençut! Ara, potser vullgues provar una de les campanyes de nivell "
"principiant, com: <i>La guàrdia del sur</i>, <i>Una incursió orca</i>, <i>Un "
"conte sobre dos germans</i> o <i>Hereu al tro</i>. <i>La guàrdia del sur</i> "
"va ser dissenyada específicament com una campanya per a principiants. "
"Konrad, Lisar i Delfador són personages de <i>Hereu al tro</i>."
#. [unit_type]: id=Fighter, race=human
#: data/campaigns/tutorial/units/Fighter.cfg:4
msgid "Fighter"
msgstr "Lluitador"
#. [unit_type]: id=Fighter, race=human
#. [unit_type]: id=Fighteress, race=human
#: data/campaigns/tutorial/units/Fighter.cfg:18
#: data/campaigns/tutorial/units/Fighteress.cfg:20
msgid ""
"Young and brash, Fighters are skilled with swords and are vulnerable to "
"attack from enemies. However, they have the potential to become great "
"warriors one day."
msgstr ""
"Jòvens i inexperts, els lluitadors són habilidosos en espases i són "
"vulnerables als atacs enemics. No obstant, tenen el potencial per a "
"convertir-se en grans guerrers algun dia."
#. [attack]: type=blade
#: data/campaigns/tutorial/units/Fighter.cfg:23
msgid "sword"
msgstr "espasa"
#. [unit_type]: id=Fighteress, race=human
#: data/campaigns/tutorial/units/Fighteress.cfg:4
msgid "female^Fighter"
msgstr "Lluitadora"
#. [attack]: type=blade
#: data/campaigns/tutorial/units/Fighteress.cfg:24
msgid "saber"
msgstr "sabre"
#. [unit_type]: id=Quintain, race=mechanical
#: data/campaigns/tutorial/units/Quintain.cfg:16
msgid ""
"Quintains are used to practice swordplay and jousting on. It would be "
"extremely unusual to be attacked by one."
msgstr ""
"Els estaferms s'usen per a practicar esgrima i justar. Seria extremadament "
"inusual ser atacat per un."
#. [attack]: type=impact
#: data/campaigns/tutorial/units/Quintain.cfg:24
msgid "flail"
msgstr "mangual"
#~ msgid "Do you want to keep practicing?"
#~ msgstr "¿Quieres seguir practicando?"