2011 lines
75 KiB
Text
2011 lines
75 KiB
Text
# translation of wesnoth-tutorial.pot to Czech
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# Czech translations for Battle for Wesnoth package.
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# Český překlad hry Battle for Wesnoth (Bitva o Wesnoth).
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# Copyright (C) 2004 - 2011 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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#
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# Czech Wesnoth translation team <wesnoth-cs-l@nospam.buchtovi.cz>,
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#
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# Yeti <yeti@physics.muni.cz> et al, 2004.
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# Oto 'tapik' Buchta <tapik@buchtovi.cz>, 2005 - 2008.
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# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2011.
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# Jan Dědič <jan.dedic@gmail.com>, 2014.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2014-05-24 20:08+0200\n"
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"PO-Revision-Date: 2014-09-02 14:51+0100\n"
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"Last-Translator: Jan Dědič <jan.dedic@gmail.com>\n"
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"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
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"Language: cs\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
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"X-Poedit-Basepath: D:\\Dev\\wesnoth-trunk\\\n"
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"X-Generator: Poedit 1.6.9\n"
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:39
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msgid ""
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"\n"
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"<big>Click a mouse button or press the spacebar to continue...</big>"
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msgstr ""
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"\n"
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"<big>Pro pokračování klikni myší nebo zmáčkni mezerník...</big>"
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#. [tutorial]: id=tutorial
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#. Hello, translators! The tutorial is meant to be a bit funny at the start,
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#. welcoming new players. Please keep the friendly fun feeling!
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#. If you have any questions, ask in the forums or in the #wesnoth-dev channel on the Freenode IRC network.
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:49
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msgid "Wesnoth Tutorial Part I"
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msgstr "Tutoriál Bitvy o Wesnoth, kapitola I"
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#. [command]
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#. [option]: speaker=narrator
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#. [side]: type=Fighter, id=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:82
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:205
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:207
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:356
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msgid "Konrad"
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msgstr "Konrád"
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#. [event]
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#. [unit]: id=Delfador, type=Elder Mage
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:148
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:177
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msgid "Delfador"
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msgstr "Delfador"
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#. [objectives]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:181
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msgid ""
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"You will learn the basics of:\n"
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"Movement\n"
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"Attacking\n"
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"Healing\n"
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"Recruiting"
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msgstr ""
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"Naučíš se základy:\n"
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" pohybu\n"
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" útočení\n"
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" uzdravování\n"
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" verbování"
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#. [objective]: condition=win
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:187
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msgid "Destroy a fierce enemy"
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msgstr "Znič zuřivého nepřítele"
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#. [objective]: condition=lose
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:191
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msgid "Get yourself killed"
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msgstr "Necháš se zapíchnout"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:203
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msgid "Who would you like to play?"
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msgstr "Za koho bys chtěl hrát?"
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#. [command]
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#. [option]: speaker=narrator
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#. [unit]: type=Fighteress, id=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:212
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:214
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:227
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msgid "Li’sar"
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msgstr "Lisar"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:243
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:249
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msgid "Welcome to Wesnoth!"
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msgstr "Vítej ve Wesnothu!"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:244
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msgid ""
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"For this tutorial, you are playing Konrad.\n"
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"You are standing in the keep, and your mentor Delfador is on the east side "
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"of the river."
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msgstr ""
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"V tomto tutoriálu hraješ za Konráda.\n"
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"Stojíš v tvrzi. Tvůj mentor Delfador je na východní straně řeky."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:250
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msgid ""
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"For this tutorial, you are playing Li’sar.\n"
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"You are standing in the keep, and your mentor Delfador is on the east side "
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"of the river."
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msgstr ""
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"V tomto tutoriálu hraješ za Lisar.\n"
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"Stojíš v tvrzi. Tvůj mentor Delfador je na východní straně řeky."
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#. [event]
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#. [event]: id=student moves 0}
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#. [then]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:255
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:450
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:572
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msgid "Left click on Konrad"
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msgstr "Klikni levým tlačítkem na Konráda"
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#. [event]
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#. [event]: id=student moves 0}
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#. [then]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:256
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:451
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:573
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msgid "Left click on Li’sar"
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msgstr "Klikni levým tlačítkem na Lisar"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:274
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msgid ""
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"<big>You have selected Konrad.</big>\n"
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"The places he can move to are highlighted."
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msgstr ""
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"<big>Vybral jsi Konráda.</big>\n"
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"Místa, kam může jít, jsou vyznačena."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:281
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msgid ""
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"<big>You have selected Li’sar.</big>\n"
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"The places she can move to are highlighted."
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msgstr ""
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"<big>Vybral jsi Lisar.</big>\n"
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"Místa, kam může jít, jsou vyznačena."
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#. [event]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:287
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msgid "Here"
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msgstr "Zde"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:293
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msgid ""
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"Move Konrad next to Delfador by clicking on the tile marked <b>Here</b>."
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msgstr "Přesuň Konráda k Delfadorovi kliknutím na místo označené <b>zde</b>."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:297
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msgid ""
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"Move Li’sar next to Delfador by clicking on the tile marked <b>Here</b>."
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msgstr "Přesuň Lisar k Delfadorovi kliknutím na místo označené <b>zde</b>."
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#. [event]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:302
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msgid "Left click on tile labeled <b>Here</b>"
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msgstr "Klikni levým tlačítkem na políčko označené <b>zde</b>."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:327
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msgid "Oops!"
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msgstr "Jejda!"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:329
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msgid ""
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"You moved to the wrong place! After this message, you can press <b>u</b> to "
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"undo, then try again."
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msgstr ""
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"Šel jsi na špatné místo! Až zmizí tato zpráva, stiskni <b>u</b> pro vrácení "
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"posledního kroku, pak to zkus znovu."
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#. [message]: id=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:351
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msgid "Good morning, Delfador! Is it time to attack things?"
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msgstr "Dobré ráno, Delfadore! Je čas bojovat?"
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#. [message]: id=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:355
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msgid "Um, well..."
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msgstr "No, tedy..."
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#. [message]: id=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:359
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msgid "Have you found an orc for me to fight, huh? A troll?"
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msgstr "Máš pro mě nějakého skřeta na zaválčení si, ha? Trolla?"
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#. [message]: id=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:363
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msgid "Quiet! I will summon an enemy for you..."
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msgstr "Dost! Vyvolám ti nepřítele..."
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#. [event]: id=student moves 0}
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#. [unit_type]: id=Quintain, race=mechanical
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:400
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#: data/campaigns/tutorial/units/Quintain.cfg:4
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msgid "Quintain"
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msgstr "Panák"
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#. [message]: id=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:404
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msgid "... this quintain!"
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msgstr "... tohoto panáka!"
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#. [message]: id=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:408
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msgid "A quintain? You want me to fight a dummy?"
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msgstr "Panáka? Mám předstírat, že bojuji s panákem?"
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#. [message]: id=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:415
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msgid "You have 32 hitpoints and a sword, boy. I’m fairly sure you’ll win."
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msgstr "Mladý muži, máš 32 životů a meč. Jsem si docela jistý, že zvítězíš."
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#. [message]: id=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:420
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msgid ""
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"female^Young lady, you have 32 hitpoints and a sword. I’m fairly sure you’ll "
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"win."
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msgstr "Mladá dámo, máš 32 životů a meč. Jsem si docela jistý, že zvítězíš."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:428
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:434
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msgid "Attacking"
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msgstr "Útočení"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:430
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msgid ""
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"To attack the quintain, first select the attacker (Konrad) then the target "
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"(the quintain). You will see an attack description. When you click <b>OK</"
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"b>, Konrad will attack."
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msgstr ""
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"Pro útok na panáka nejprve vyber útočníka (Konrád) a pak cíl (panák). Uvidíš "
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"podrobný přehled útoku. Když stiskneš <b>OK</b>, Konrád zaútočí."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:435
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msgid ""
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"To attack the quintain, first select the attacker (Li’sar) then the target "
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"(the quintain). You will see an attack description. When you click <b>OK</"
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"b>, Li’sar will attack."
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msgstr ""
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"Pro útok na panáka nejprve vyber útočníka (Lisar) a pak cíl (panák). Uvidíš "
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"podrobný přehled útoku. Když stiskneš <b>OK</b>, Lisar zaútočí."
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#. [event]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:446
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msgid "Click on the quintain to attack it"
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msgstr "Klikni na panáka, abys na něj zaútočil"
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#. [message]: id=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:482
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msgid "Hey! This quintain fights back!"
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msgstr "Hej! Tenhle panák se brání!"
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#. [message]: id=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:486
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msgid "Hmm, perhaps we should have started with a doll."
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msgstr "Hmm, možná jsme měli začít s panenkou."
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#. [message]: id=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:490
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msgid "Should I retreat?"
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msgstr "Asi by byl dobrý nápad se stáhnout, že?"
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#. [message]: id=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:494
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msgid "Good idea!"
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msgstr "Tak tak, dobrý nápad!"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:499
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:503
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msgid "Crowns"
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msgstr "Koruny"
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:500
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msgid ""
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"The tiny metal crown above Delfador means you will lose the game if he is "
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"killed. You will also lose the game if your leader (Konrad) is killed."
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msgstr ""
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"Malá stříbrná korunka u Delfadorovy hlavy ukazuje, že když takto označená "
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"jednotka zemře, prohraješ. Samozřejmě hra také končí, když zemře vůdce "
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"(Konrád)."
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#. [message]: speaker=narrator
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:504
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msgid ""
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"The tiny metal crown above Delfador means you will lose the game if he is "
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"killed. You will also lose the game if your leader (Li’sar) is killed."
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msgstr ""
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"Malá stříbrná korunka u Delfadorovy hlavy ukazuje, že když takto označená "
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"jednotka zemře, prohraješ. Samozřejmě hra také končí, když zemře vůdce "
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"(Lisar)."
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#. [message]: id=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:516
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msgid ""
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"Unfortunately, you’ve used up your turn attacking the quintain. The quintain "
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"now gets to attack."
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msgstr ""
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"Bohužel už jsi spotřeboval svůj tah útokem na panáka. Teď je na tahu panák."
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#. [message]: id=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:521
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msgid ""
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"female^Unfortunately, you’ve used up your turn attacking the quintain. The "
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"quintain now gets to attack."
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msgstr ""
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"Bohužel už jsi spotřebovala svůj tah útokem na panáka. Teď je na tahu panák."
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#. [message]: id=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:527
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msgid "The <i>dummy</i> gets a turn?"
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msgstr "Tenhle <i>panák</i> bude mít tah?"
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#. [message]: id=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:532
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msgid ""
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"Yes. It’s a magical quintain.\n"
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"Now, this quintain gets 5 chances to hit you for 3 damage each. If it hits "
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"every time, you’ll drop from $student_hp to $future_hp hit points. Brace "
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"yourself!"
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msgstr ""
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"Ano - je to kouzelný panák.\n"
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"A nyní se tě při útoku pokusí pětkrát zasáhnout, přičemž ti při zásahu ubere "
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"tři životy.\n"
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"Pokud tě pokaždé zasáhne, zbude ti jen $future_hp ze současných $student_hp "
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"životů. Drž se!"
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#. [event]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:536
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msgid "Click on the <b>End Turn</b> button in the bottom right of the screen"
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msgstr "Klikni na tlačítko <b>Ukonči kolo</b> v pravém dolním rohu"
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#. [message]: id=student
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:557
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msgid "Ouch! I need to heal! Only $student_hp hitpoints left!"
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msgstr "Au! Musím se vyléčit! Zbývá mi jen $student_hp životů!"
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#. [event]
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#. [then]
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:559
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#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:486
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msgid "Village"
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msgstr "Vesnice"
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#. [message]: id=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:564
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msgid ""
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"There is a village on the other side of the river. Visiting villages is a "
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"good idea, and ending your turn in one will heal you. To the village!"
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msgstr ""
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"Na druhé straně řeky je vesnice. Navštěvovat vesnice je dobrý nápad, a pokud "
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"ukončíš svůj tah ve vesnici, na začátku příštího se uzdravíš. Tedy vzhůru do "
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"vesnice!"
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#. [message]: id=Delfador
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#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:569
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msgid ""
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"female^There is a village on the other side of the river. Visiting villages "
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"is a good idea, and ending your turn in one will heal you. To the village!"
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msgstr ""
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"Na druhé straně řeky je vesnice. Navštěvovat vesnice je dobrý nápad, a pokud "
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"ukončíš svůj tah ve vesnici, na začátku příštího se uzdravíš. Tedy vzhůru do "
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"vesnice!"
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#. [event]
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||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:582
|
||
msgid "Click on the village to move Konrad"
|
||
msgstr "Klikni na vesnici pro přesun Konráda"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:583
|
||
msgid "Click on the village to move Li’sar"
|
||
msgstr "Klikni na vesnici pro přesun Lisar"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:601
|
||
msgid "Villages"
|
||
msgstr "Vesnice"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:603
|
||
msgid ""
|
||
"You have captured a village! It now flies your flag and has been added to "
|
||
"your total village count. (The house icon at the top of the screen shows how "
|
||
"many villages you currently control.) Villages provide the gold needed to "
|
||
"recruit units. Each turn, you gain two gold plus one for every village you "
|
||
"own."
|
||
msgstr ""
|
||
"Teď „vlastníš“ tuto vesnici! Můžeš si všimnout, že je na ní nyní tvá vlajka; "
|
||
"také byla přidána k počtu vesnic, které vlastníš (číslo vedle ikony domečku "
|
||
"je právě toto). Vesnice dávají peníze, potřebné pro najímání nových "
|
||
"jednotek. Každý tah získáš dva zlaté jako základ plus jeden za každou "
|
||
"obsazenou vesnici."
|
||
|
||
#. [else]
|
||
#. [event]
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:607
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:739
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:772
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:912
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:964
|
||
msgid "Click on the <b>End Turn</b> button"
|
||
msgstr "Klikni na tlačítko <b>Ukonči kolo</b>"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:643
|
||
msgid ""
|
||
"You’re about to be healed by $hp_difference hitpoints, but it’s time to "
|
||
"summon some help against that quintain."
|
||
msgstr ""
|
||
"Za chvíli se uzdravíš o $hp_difference životů. Přesto si myslím, že budeš "
|
||
"proti tomu panákovi potřebovat nějakou pomoc."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:648
|
||
msgid ""
|
||
"female^You’re about to be healed by $hp_difference hitpoints, but it’s time "
|
||
"to summon some help against that quintain."
|
||
msgstr ""
|
||
"Za chvíli se uzdravíš o $hp_difference životů. Přesto si myslím, že budeš "
|
||
"proti tomu panákovi potřebovat nějakou pomoc."
|
||
|
||
#. [message]: id=student
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:654
|
||
msgid "I’ll recruit some elves!"
|
||
msgstr "Naverbuji nějaké elfy!"
|
||
|
||
#. [event]
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:656
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1010
|
||
msgid "Keep"
|
||
msgstr "Tvrz"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:661
|
||
msgid ""
|
||
"A splendid idea. You can recruit two units if you return to the keep. You "
|
||
"have plenty of gold for that."
|
||
msgstr ""
|
||
"Dobrý nápad. Pokud se vrátíš do své tvrze, můžeš naverbovat dvě jednotky. "
|
||
"Máš k tomu spoustu peněz."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:666
|
||
msgid ""
|
||
"female^A splendid idea. You can recruit two units if you return to the keep. "
|
||
"You have plenty of gold for that."
|
||
msgstr ""
|
||
"Dobrý nápad. Pokud se vrátíš do své tvrze, můžeš naverbovat dvě jednotky. "
|
||
"Máš k tomu spoustu peněz."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:672
|
||
msgid "Move Konrad to the keep"
|
||
msgstr "Přesuň Konráda do tvrze"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:673
|
||
msgid "Move Li’sar to the keep"
|
||
msgstr "Přesuň Lisar do tvrze"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:690
|
||
msgid "Recruiting"
|
||
msgstr "Verbování"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:692
|
||
msgid ""
|
||
"Whenever you’re on a <i>keep</i>, you can <i>recruit</i> into the castle "
|
||
"tiles around it by right-clicking and selecting <b>Recruit</b>. This time "
|
||
"you will only be given one type of unit to choose: the Elvish Fighter."
|
||
msgstr ""
|
||
"Kdykoliv jsi ve <i>tvrzi</i>, můžeš verbovat jednotky do políček hradu kolem "
|
||
"ní kliknutím pravým tlačítkem a vybráním „<b>Naverbuj</b>“. Pro tentokrát "
|
||
"dostaneš k verbování pouze jeden druh jednotky: Elfí bojovníky."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:696
|
||
msgid "Right click on a castle tile and select <b>Recruit</b>"
|
||
msgstr ""
|
||
"Klikni pravým tlačítkem na prázdné políčko hradu a vyber „<b>Naverbuj</b>“"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:730
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:763
|
||
msgid "New Recruits"
|
||
msgstr "Noví rekruti"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:732
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:765
|
||
msgid ""
|
||
"New units cannot act in the turn they appear; you will gain control of them "
|
||
"next turn.\n"
|
||
"After this dialog, you can move the mouse over a unit to see a summary of "
|
||
"its abilities on the right of the screen."
|
||
msgstr ""
|
||
"Nově naverbované jednotky v tomto kole nemohou nic dělat; můžeš je ovládat "
|
||
"až v příštím tahu.\n"
|
||
"Až zmizí tento dialog, můžeš přesunout myš nad jednotku a uvidíš souhrn "
|
||
"jejích vlastností na pravé straně obrazovky."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:744
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:777
|
||
msgid "Right click on the other castle tile and recruit another unit"
|
||
msgstr ""
|
||
"Klikni pravým tlačítkem na jiné políčko hradu a naverbuj další jednotku"
|
||
|
||
#. [message]: id=student
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:799
|
||
msgid ""
|
||
"Hey, the quintain just healed 2 hitpoints! I’d better attack it at once!"
|
||
msgstr ""
|
||
"Heeej, ten panák se právě uzdravil o dva životy! Asi by bylo lepší zase "
|
||
"zaútočit!"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:803
|
||
msgid "Yes, if a unit doesn’t do anything for a turn, it will slowly heal."
|
||
msgstr "Ano, pokud jednotka v tahu nic nedělá, bude se pomalu uzdravovat."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:809
|
||
msgid ""
|
||
"Had the quintain survived your onslaught, it would have regained two "
|
||
"hitpoints. If a unit doesn’t do anything for a turn, it will slowly heal."
|
||
msgstr ""
|
||
"Kdyby byl panák přežil tvůj útok, obnovil by si teď dva životy. Pokud "
|
||
"jednotka v tahu nic nedělá, bude se pomalu uzdravovat."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:823
|
||
msgid ""
|
||
"But before you send your fighters against the quintain, you should know they "
|
||
"have two kinds of attack..."
|
||
msgstr ""
|
||
"Ale předtím, než vyšleš své bojovníky proti panákovi, měl by jsi vědět, že "
|
||
"mají dva druhy útoku ..."
|
||
|
||
#. [message]: id=student
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:827
|
||
msgid "I’ll tell them to use the one that does the most damage!"
|
||
msgstr "Řeknu jim, ať použijí ten, který způsobí největší zranění!"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:831
|
||
msgid ""
|
||
"And which would that be? The sword (5–4) or the bow (3–3)? I suppose you’ll "
|
||
"find out..."
|
||
msgstr ""
|
||
"A kterýpak to bude? Meč (5-4) nebo luk (3-3)? Myslím, že to brzy zjistíš i "
|
||
"bez mé rady..."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:833
|
||
msgid "Left click on an Elvish Fighter"
|
||
msgstr "Klikni levým tlačítkem na elfího bojovníka"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:834
|
||
msgid "End your turn and attack again."
|
||
msgstr "Ukonči své kolo a pak opět zaútoč."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:852
|
||
msgid ""
|
||
"You wouldn’t do anything stupid like charging that quintain yourself again, "
|
||
"now would you?\n"
|
||
"Use the fighters you recruited first; they’ll be a lot of help."
|
||
msgstr ""
|
||
"Snad nechceš dělat něco tak hloupého jako se snažit útočit na toho panáka "
|
||
"znovu sám, že ne?\n"
|
||
"Pošli nejdřív právě naverbované bojovníky, budou ti velkou pomocí."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:864
|
||
msgid "Left click on the quintain to attack it."
|
||
msgstr "Klikni levým tlačítkem na panáka, abys na něj zaútočil."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:901
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:908
|
||
msgid " The ranged attack would have been safer."
|
||
msgstr " Útok na dálku by býval byl bezpečnější."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:901
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:908
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:920
|
||
msgid ""
|
||
"Your elf used a sword (5–4; or 5 damage, 4 attacks), which is a <i>melee</i> "
|
||
"attack. The quintain defended with its melee attack (3–5)."
|
||
msgstr ""
|
||
"Tvůj elf použil meč (5–4, neboli 4 útoky po 5 zraněních), což je útok "
|
||
"<i>zblízka</i>, takže se panák bránil svým útokem zblízka (3–5)."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:908
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:960
|
||
msgid ""
|
||
"\n"
|
||
"End your turn, then attack again."
|
||
msgstr ""
|
||
"\n"
|
||
"Ukonči své kolo a pak opět zaútoč."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:920
|
||
msgid ""
|
||
"\n"
|
||
"You should tell the other elf to use the bow."
|
||
msgstr ""
|
||
"\n"
|
||
"Bylo by moudré, kdyby druhý elf použil luk."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:924
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:973
|
||
msgid "Attack with the other elf"
|
||
msgstr "Zaútoč dalším elfem"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:953
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:960
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:971
|
||
msgid ""
|
||
"Your elf used a bow, which is a <i>ranged</i> attack (3–3; or 3 damage, 3 "
|
||
"attacks). The quintain has no ranged attack, only a melee attack, so it "
|
||
"could not defend itself."
|
||
msgstr ""
|
||
"Tvůj elf použil luk (3–3, neboli 3 útoky po 3 zraněních). Panák nemá útok na "
|
||
"dálku, jen zblízka, takže se nemohl bránit."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:992
|
||
msgid "Keep attacking with both elves until the quintain is finished!"
|
||
msgstr "Útoč oběma elfy, dokud panák nebude zničen!"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1006
|
||
msgid "Maybe you should recruit another elf?"
|
||
msgstr "Nebylo by namístě naverbovat dalšího elfa?"
|
||
|
||
# ohledně helpu dosažitelného z kontextového menu
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1010
|
||
msgid "Unit Descriptions"
|
||
msgstr "Popisy jednotek"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1012
|
||
msgid ""
|
||
"You can right click on a unit to see a detailed <b>Unit Description</b>."
|
||
msgstr ""
|
||
"Můžeš klepnout pravým tlačítkem na jednotku a vybrat „<b>Popis jednotky</b>“ "
|
||
"pro podrobnější informace."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1033
|
||
msgid "Protect Your Troops"
|
||
msgstr "Chraň své jednotky"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1035
|
||
msgid ""
|
||
"Remember to pull back wounded units into villages and recruit more if "
|
||
"needed. Take special care of units with the highest <i>experience points "
|
||
"(XP)</i> so they can gain levels and become more powerful."
|
||
msgstr ""
|
||
"Nezapomeň stahovat zraněné jednotky do vesnic a verbovat další, pokud je to "
|
||
"zapotřebí. Velkou péči věnuj jednotkám s nejvyšší <i>zkušeností (XP)</i>, "
|
||
"aby se dožily postupu na další úroveň a staly silnějšími!"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1052
|
||
msgid "Support"
|
||
msgstr "Podpora jednotek"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1054
|
||
msgid ""
|
||
"Each village you control will <i>support</i> one unit for free. After that, "
|
||
"each unit costs you one gold per turn."
|
||
msgstr ""
|
||
"Každá vesnice, kterou vlastníš, může <i>podporovat</i> zdarma jednu "
|
||
"jednotku. Pokud máš více jednotek než vesnic, stojí tě každá jednotka jeden "
|
||
"zlatý za kolo."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1069
|
||
msgid "Advancement"
|
||
msgstr "Povyšování"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1071
|
||
msgid ""
|
||
"When a unit gains enough experience points (the <i>experience bar</i>, if "
|
||
"present, is on the <b>right</b> of the <i>hitpoints bar</i>), it will go up "
|
||
"a level. Elvish Fighters have two advancement options, and you will be able "
|
||
"to choose which one you want. However, second level units cost twice as much "
|
||
"to support as first level units."
|
||
msgstr ""
|
||
"Když jednotka získá dostatek zkušenostních bodů (<i>ukazatel zkušeností<i> "
|
||
"je ten menší napravo od <i>ukazatele životů</i>), postoupí o úroveň. Elfí "
|
||
"bojovníci mají dvě možnosti povýšení, budeš si tedy moci vybrat tu kterou "
|
||
"chceš. Nezapomeň, že vydržovat si jednotku na druhé úrovni tě stojí dvakrát "
|
||
"více než jednotku na první úrovni."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1086
|
||
msgid "Defenses"
|
||
msgstr "Obrana"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1089
|
||
msgid ""
|
||
"Whenever one of your units is selected, you’ll see varying percentages as "
|
||
"you move the mouse over the map. The higher the percentage, the more "
|
||
"<i>defense</i> that unit has in that kind of terrain. For example, most "
|
||
"units have good defenses in castles and villages but poor defenses in "
|
||
"rivers. However, these quintains use a <i>magical</i> attack, which always "
|
||
"has a 70% chance of hitting no matter what terrain its target occupies."
|
||
msgstr ""
|
||
"Jakmile jednou vybereš jednotku, vidíš na různých místech různá procenta: "
|
||
"čím vyšší, tím lépe se bude na tom místě jednotka <i>bránit</i>. Například "
|
||
"ve vesnicích a hradech je obrana vysoká, v řekách nízká. Nicméně panákovy "
|
||
"útoky jsou <i>magické</i>, takže mají vždy šanci na zásah 70%, ať stojíš kde "
|
||
"chceš."
|
||
|
||
# pův.: cenné
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1114
|
||
msgid "The quintain is destroyed, and I have gained more experience!"
|
||
msgstr "Panák je mrtvý a získal jsem další zkušenosti!"
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1120
|
||
msgid ""
|
||
"Yes, you gain experience through battle, especially by killing an opponent. "
|
||
"Gain enough experience and you’ll become more powerful.\n"
|
||
"Now, Konrad, I will leave you with more dummies to practice on! After that, "
|
||
"we have real work to do..."
|
||
msgstr ""
|
||
"Ano, bojem získáváš zkušenosti, zvláště zabíjením nepřátel. Získej dostatek "
|
||
"zkušeností a staneš se silnějším.\n"
|
||
"Teď tě opustím, Konráde, a nechám ti tu nějaké panáky na procvičování! Poté "
|
||
"se pustíme do opravdové práce..."
|
||
|
||
#. [message]: id=Delfador
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1124
|
||
msgid ""
|
||
"Yes, you gain experience through battle, especially by killing an opponent. "
|
||
"Gain enough experience and you’ll become more powerful.\n"
|
||
"Now, Li’sar, I will leave you with more dummies to practice on! After that, "
|
||
"we have real work to do..."
|
||
msgstr ""
|
||
"Ano, bojem získáváš zkušenosti, zvláště zabíjením nepřátel. Získej dostatek "
|
||
"zkušeností a staneš se silnějším.\n"
|
||
"Teď tě opustím, Lisar, a nechám ti tu nějaké panáky na procvičování! Poté se "
|
||
"pustíme do opravdové práce..."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1192
|
||
msgid "Note"
|
||
msgstr "Poznámka"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1194
|
||
msgid ""
|
||
"These dummies only attack if you are a single tile away. With care, you "
|
||
"should be able to kill them one at a time."
|
||
msgstr ""
|
||
"Tito panáci útočí, pouze pokud jsi na vedlejším políčku. S trochou snahy by "
|
||
"jsi měl být schopen je zabít jednoho po druhém."
|
||
|
||
#. [set_menu_item]: id=skip_item
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1202
|
||
msgid "End Scenario"
|
||
msgstr "Konec scénáře"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1215
|
||
msgid ""
|
||
"Do you want to keep practicing? You can end this scenario at any time by "
|
||
"using the <b>End Scenario</b> item in the context menu."
|
||
msgstr ""
|
||
"Chceš pokračovat v tréninku? Můžeš tento scénář kdykoliv ukončit pomocí "
|
||
"volby <b>Ukončit scénář</b> z kontextového menu."
|
||
|
||
#. [option]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1217
|
||
msgid "Yes, I’m still figuring it out."
|
||
msgstr "Ano, stále mi to není úplně jasné."
|
||
|
||
#. [option]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1220
|
||
msgid "No, I think I’ve got it."
|
||
msgstr "Ne, myslím že už to chápu."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1261
|
||
msgid "Victory"
|
||
msgstr "Vítězství"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1262
|
||
msgid ""
|
||
"After your victory notice, the map will be grayed out to indicate that the "
|
||
"scenario is over, but you will still be able to examine the final positions "
|
||
"and state of your troops and any surviving enemies. This is called <i>linger "
|
||
"mode</i>. When you’re finished, click the <b>End Scenario</b> button to go "
|
||
"on the next scenario in the campaign."
|
||
msgstr ""
|
||
"Po zprávě o vítězství celá mapa zešedne, čímž ti dává najevo, že scénář "
|
||
"skončil. Stále ale budeš mít možnost prohlédnout si konečné rozestavení a "
|
||
"stav jednotek. Až budeš chtít, pokračuj do dalšího scénáře kliknutím na "
|
||
"tlačítko „<b>Ukončit scénář</b>“."
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:31
|
||
msgid "Undo"
|
||
msgstr "Vracení"
|
||
|
||
#. [message]: speaker=narrator
|
||
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:32
|
||
msgid ""
|
||
"Don’t forget, you can press <b>u</b> to undo most things; useful for "
|
||
"correcting mistakes."
|
||
msgstr ""
|
||
"Pamatuj, můžeš stisknout <b>u</b> k vrácení většiny akcí; je to velmi "
|
||
"užitečné k nápravě omylu."
|
||
|
||
#. [then]
|
||
#. This string used as follows: "<unit name>', your new recruit, has two traits...'"
|
||
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:79
|
||
msgid ""
|
||
", your new recruit, has two traits: <i>strong</i> and <i>intelligent</i>. "
|
||
"‘Strong’ means a unit does more damage, and ‘intelligent’ means it needs "
|
||
"less experience to advance a level."
|
||
msgstr ""
|
||
", tvůj nový rekrut, má dvě vlastnosti: <i>silný</i> a <i>inteligentní</i>. "
|
||
"Silný znamená, že jednotka způsobuje větší zranění a inteligentní, že "
|
||
"potřebuje méně zkušeností k postupu o úroveň."
|
||
|
||
#. [then]
|
||
#. This string used as follows: "<unit name>' has two traits: <i>quick</i> and ...'"
|
||
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:94
|
||
msgid ""
|
||
" has two traits: <i>quick</i> and <i>resilient</i>. ‘Quick’ means a unit can "
|
||
"move one tile further each turn, and ‘resilient’ means it has more hitpoints."
|
||
msgstr ""
|
||
" má dvě vlastnosti: <i>rychlý</i> a <i>houževnatý</i>. Rychlý znamená, že "
|
||
"jednotka dojde každý tah o jedno políčko dále; houževnatý, že má více životů."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:25
|
||
msgid "Patch of forest"
|
||
msgstr "Kousek lesa"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:26
|
||
msgid ""
|
||
"Now put an unwounded unit, preferably a Fighter, in that patch of forest on "
|
||
"the south-east of the island; a nice, defensible spot."
|
||
msgstr ""
|
||
"Teď postav nezraněnou jednotku, nejlépe bojovníka, do kousku lesa na "
|
||
"jihovýchodě ostrova: pěkné místo, vhodné k obraně."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:27
|
||
msgid "Can one unit survive against all those enemies?"
|
||
msgstr "Může jedna jednotka obstát proti všem těm nepřátelům?"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:28
|
||
msgid ""
|
||
"With a little help, yes. If you move your Shaman next to the defending unit, "
|
||
"she will heal it 4 hitpoints per turn. Just be careful not to expose the "
|
||
"Shaman to attack since she is fairly weak herself."
|
||
msgstr ""
|
||
"S trochou pomoci ano. Pokud přesuneš tvou šamanku vedle bránící se jednotky, "
|
||
"uzdraví ji každé kolo o 4 životy. Jen si dej pozor, aby nebyla šamanka "
|
||
"zbytečně vystavena útoku - je docela slabá."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:29
|
||
msgid "Move a unit (a Fighter if possible) to the patch of forest"
|
||
msgstr "Přesuň jednotku (nejlépe bojovníka) na políčko lesa"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:36
|
||
msgid ""
|
||
"Advance other units onto the island or to capture villages, then <b>End "
|
||
"Turn</b>"
|
||
msgstr ""
|
||
"Postup s dalšími jednotkami na ostrov nebo pro obsazení vesnic,\n"
|
||
"pak <b>ukonči kolo</b>."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:234
|
||
msgid ""
|
||
"That unit is about one kill (8 experience points) away from gaining a level! "
|
||
"Do not let it die!"
|
||
msgstr ""
|
||
"Této jednotce už stačí jednou zabít nepřítele (8 bodů zkušeností) k tomu, "
|
||
"aby postoupila na vyšší úroveň! Nenech ji tedy zemřít!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:287
|
||
msgid "I hope I have a chance to retreat after this!"
|
||
msgstr "Doufám, že se po tomto budu moci stáhnout!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:298
|
||
msgid "One lucky attack by an Orcish Grunt, and I’m done for!"
|
||
msgstr "Jeden dobrý útok skřetího pěšáka, a je po mně!"
|
||
|
||
#. [message]: speaker=second_unit
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:309
|
||
msgid "Ouch! I could make use of some healing in a village."
|
||
msgstr "Au! Docela rád bych se uzdravil v nějaké vesnici."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:336
|
||
msgid "I have $side.gold gold; enough to recruit!"
|
||
msgstr "Mám $side.gold zlatých, dostatek k verbování!"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:337
|
||
msgid "Yes, keep recruiting more units: I think you might need them!"
|
||
msgstr ""
|
||
"Ano, pokračuj ve verbování dalších jednotek; myslím, že je budeš potřebovat!"
|
||
|
||
#. [tutorial]: id=2_Tutorial
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:347
|
||
msgid "Wesnoth Tutorial Part II"
|
||
msgstr "Tutoriál Bitvy o Wesnoth, kapitola II"
|
||
|
||
#. [side]: type=Orcish Warrior, id=Thrag
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:369
|
||
msgid "Thrag"
|
||
msgstr "Thrag"
|
||
|
||
#. [objective]: condition=win
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:399
|
||
msgid "Defeat the Orc Leader"
|
||
msgstr "Poraz skřetího vůdce"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:409
|
||
msgid "Death of Konrad"
|
||
msgstr "Konrád zemře"
|
||
|
||
#. [objective]: condition=lose
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:419
|
||
msgid "Death of Li’sar"
|
||
msgstr "Lisar zemře"
|
||
|
||
#. [unit]: id=Galdrad, type=Elvish Captain
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:428
|
||
msgid "Galdrad"
|
||
msgstr "Galdrad"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:455
|
||
msgid ""
|
||
"Ho, Galdrad! Has Delfador conjured something else to beat me with? A flock "
|
||
"of scarecrows, perhaps?"
|
||
msgstr ""
|
||
"Zdar, Galdrade! Vykouzlil už Delfador něco jiného, aby mě vydrtil? Třeba "
|
||
"smečku strašáků?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:457
|
||
msgid "This is no game, Konrad! "
|
||
msgstr "Konráde, tohle není hra!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:458
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:459
|
||
msgid ""
|
||
"Orcs have encamped across the river. This is elven country; they are fools "
|
||
"to enter here. We Elves are fast and hard to hit in forests. You must defeat "
|
||
"their leader so they never threaten us again. I will advise you."
|
||
msgstr ""
|
||
"Za řekou se utábořili skřeti. Toto je země elfů; my elfové jsme v lesích "
|
||
"rychlí a obtížně zasáhnutelní. Jsou to hlupáci, když se sem hrnou. Musíš "
|
||
"porazit jejich vůdce, aby nás už nikdy neobtěžovali. Budu ti radit."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:458
|
||
msgid "This is no game, Li’sar! "
|
||
msgstr "Tohle není hra, Lisar!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:461
|
||
msgid "What should I do?"
|
||
msgstr "Co bych měl udělat?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:466
|
||
msgid ""
|
||
"First, we will have to deal with the Orcish Grunt stationed in the middle of "
|
||
"the river. He should be little trouble."
|
||
msgstr ""
|
||
"Za prvé, musíme se vypořádat se skřetím pěšákem usazeným uprostřed řeky. To "
|
||
"by nemělo by být příliš obtížné."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:467
|
||
msgid ""
|
||
"By then, their leader will have recruited more units to send against us and "
|
||
"the real fight will begin."
|
||
msgstr ""
|
||
"Tou dobou už bude mít jejich vůdce naverbované jednotky, které proti nám "
|
||
"pošle, a pak začne opravdová bitva."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:468
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:469
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:470
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:471
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:472
|
||
msgid "Shallow"
|
||
msgstr "Mělčina"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:473
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:474
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:475
|
||
msgid "Deep water"
|
||
msgstr "Hluboká voda"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:477
|
||
msgid ""
|
||
"See this dark blue water? It’s too deep for either side to cross. The orcs "
|
||
"could slowly wade through that narrow band of shallow lighter-blue water in "
|
||
"the east; but we could stand on the shore and force them to fight us from "
|
||
"the water, where they are exposed and we are protected by the forest."
|
||
msgstr ""
|
||
"Vidíš tu temně modrou vodu? Je příliš hluboká, ani jedna strana ji nemůže "
|
||
"překročit. Mohli by se pomalu brodit tím tenkým proužkem mělčí bledě modré "
|
||
"vody na východě, ale my můžeme stát na pobřeží a donutit je bojovat ve vodě, "
|
||
"kde jsou zranitelnější a nás chrání les."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:487
|
||
msgid ""
|
||
"The more likely attack, then, is across the bridge. That middle island is "
|
||
"the key: it has a village for healing injured units and forests in which we "
|
||
"fight so well."
|
||
msgstr ""
|
||
"Pravděpodobnější je tedy útok po mostě. Ostrov uprostřed je klíčový - má "
|
||
"vesnici pro uzdravování raněných jednotek a les, ve kterém tak dobře "
|
||
"bojujeme."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:490
|
||
msgid ""
|
||
"To start, we will need some units:\n"
|
||
"two Elvish Fighters\n"
|
||
"two Elvish Archers\n"
|
||
"one Elvish Shaman"
|
||
msgstr ""
|
||
"Pro začátek budeme potřebovat nějaké jednotky:\n"
|
||
"dva elfí bojovníky\n"
|
||
"dva elfí lučištníky\n"
|
||
"jednu elfí šamanku"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:568
|
||
msgid ""
|
||
"During your tutorial, both $recall_name1 and $recall_name2 gained "
|
||
"$recall_xp1 experience points. You should <i>recall</i> them now so they can "
|
||
"gain more experience, rather than recruiting new Fighters."
|
||
msgstr ""
|
||
"Během tvého výcviku získali $recall_name1 i $recall_name2 $recall_xp1 "
|
||
"zkušenostních bodů. Bylo by dobré <i>přivolat</i> je, aby mohli získat další "
|
||
"zkušenosti, spíše než najímat nové jednotky."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:571
|
||
msgid ""
|
||
"During your tutorial, $recall_name1 gained $recall_xp1 experience points, "
|
||
"and $recall_name2 gained $recall_xp2. You should <i>recall</i> them now so "
|
||
"they can gain more experience, rather than recruiting new Fighters."
|
||
msgstr ""
|
||
"Během tvého výcviku získal $recall_name1 $recall_xp1 zkušenostních bodů a "
|
||
"$recall_name2 $recall_xp2|. Bylo by dobré <i>přivolat</i> je, aby mohli "
|
||
"získat další zkušenosti, spíše než najímat nové jednotky."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:577
|
||
msgid ""
|
||
"During your tutorial, $recall_name1 gained $recall_xp1 experience points. "
|
||
"You should recall that unit now, and recruit a second one (which is cheaper "
|
||
"than recalling, anyway)."
|
||
msgstr ""
|
||
"Během tvého výcviku získal $recall_name1 $recall_xp1 zkušenostních bodů. "
|
||
"Bylo by dobré <i>přivolat</i> jej a naverbovat druhou jednotku (což je "
|
||
"koneckonců levnější než přivolávání)."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:580
|
||
msgid "RECALL $recall_name1"
|
||
msgstr "Přivolej jednotku $recall_name1"
|
||
|
||
# nevleze se na obrazovku
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:581
|
||
msgid ""
|
||
"Right click on the tile north-east of you and <i>recall</i> $recall_name1"
|
||
msgstr ""
|
||
"Klikni pravým tlačítkem na políčko severovýchodně od tebe\n"
|
||
"a <i>přivolej</i> $recall_name1|a."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:590
|
||
msgid ""
|
||
"If any Elvish Fighters from your last battle had experience, we would "
|
||
"<i>recall</i> them to the current battlefield. However, your veterans gained "
|
||
"no experience so it’s cheaper to recruit new units instead. Recruit an "
|
||
"Elvish Fighter."
|
||
msgstr ""
|
||
"Pokud by kterýkoliv elfí bojovník ze tvé předchozí bitvy získal zkušenosti, "
|
||
"<i>přivolali</i> bychom jej. Protože tomu tak není, je levnější naverbovat "
|
||
"nové. Takže naverbuj elfího bojovníka."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:593
|
||
msgid ""
|
||
"If you had any experienced units alive from your last battle we would "
|
||
"<i>recall</i> them. Instead we must recruit some new Elvish Fighters."
|
||
msgstr ""
|
||
"Kdyby některé tvé zkušené jednotky z minulé bitvy přežily, <i>přivolali</i> "
|
||
"bychom je, ale místo toho musíme naverbovat nové elfí bojovníky."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:596
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:849
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:891
|
||
msgid "Elvish Fighter"
|
||
msgstr "Elfí bojovník"
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:597
|
||
msgid "Right click on the tile north-east of you and recruit an Elvish Fighter"
|
||
msgstr ""
|
||
"Klikni pravým tlačítkem na políčko severovýchodně od tebe a naverbuj elfího "
|
||
"bojovníka"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:637
|
||
msgid "No! I said recruit an Elvish <i>Shaman</i>! Now try again..."
|
||
msgstr ""
|
||
"Ne! Říkal jsem aby jsi naverboval elfí <i>šamanku</i>! Zkus to znovu..."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:646
|
||
msgid ""
|
||
"The Shaman is a fairly weak unit, but she has the ability to <i>heal</i> "
|
||
"friendly units around her. She also has a special attack which <i>slows</i> "
|
||
"enemies, halving the damage they do."
|
||
msgstr ""
|
||
"Šamanka je docela slabá jednotka, ale dokáže <i>ošetřovat</i> jednotky okolo "
|
||
"sebe. Má také speciální útok, který <i>zpomaluje</i> nepřátele, přičemž se "
|
||
"sníží na polovinu zranění jimi způsobené."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:647
|
||
msgid "So, should I end my turn now?"
|
||
msgstr "Mám tedy ukončit kolo?"
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:649
|
||
msgid ""
|
||
"While none of your recruited units can move, you still can. Your five units "
|
||
"cost you 5 gold in upkeep, leaving you 3 gold poorer per turn. You need more "
|
||
"income."
|
||
msgstr ""
|
||
"Ačkoli žádná tvá právě naverbovaná jednotka se nemůže pohnout, ty ano. Tvých "
|
||
"pět jednotek tě stojí každé kolo 5 zlatých, takže jsi každé kolo chudší o 3 "
|
||
"zlaté. Potřebuješ větší příjmy."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:651
|
||
msgid "Move Konrad to capture a village"
|
||
msgstr "Přesuň Konráda pro obsazení vesnice"
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:652
|
||
msgid "Move Li’sar to capture a village"
|
||
msgstr "Přesuň Lisar pro obsazení vesnice"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:669
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:707
|
||
msgid "No! I said recruit an Elvish <i>Archer</i>! Now try again..."
|
||
msgstr ""
|
||
"Ne! Říkal jsem aby jsi naverboval elfího <i>lučištníka</i>! Zkus to znovu..."
|
||
|
||
#. [else]
|
||
#. [unit]: id=Eowynial, type=Elvish Archer
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:675
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:686
|
||
msgid "Eowynial"
|
||
msgstr "Eowynial"
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:690
|
||
msgid "Shaman"
|
||
msgstr "Šamanka"
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:691
|
||
msgid "Recruit an Elvish Shaman to your north"
|
||
msgstr "Naverbuj elfí šamanku na sever od tebe"
|
||
|
||
#. [else]
|
||
#. [unit]: id=Elriend, type=Elvish Archer
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:713
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:723
|
||
msgid "Elriend"
|
||
msgstr "Elriend"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:746
|
||
msgid "No! I said <i>recall</i> $recall_name2|! Now try again..."
|
||
msgstr ""
|
||
"Ne! Říkal jsem že máš <i>přivolat</i> $recall_name2|a! Zkus to znovu..."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:755
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:791
|
||
msgid "Archer #1"
|
||
msgstr "Lučištník #1"
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:756
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:792
|
||
msgid "Archer #2"
|
||
msgstr "Lučištník #2"
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:758
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:794
|
||
msgid "Recruit two Elvish Archers in the tiles to your west"
|
||
msgstr "Naverbuj dva elfí lučištníky do políček na západ od tebe"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:771
|
||
msgid "No! I said recruit an Elvish <i>Fighter</i>! Now try again..."
|
||
msgstr ""
|
||
"Ne! Říkal jsem aby jsi naverboval elfího <i>bojovníka</i>! Zkus to znovu..."
|
||
|
||
#. [else]
|
||
#. [unit]: id=Golir, type=Elvish Fighter
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:777
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:787
|
||
msgid "Golir"
|
||
msgstr "Golir"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:825
|
||
msgid "No! I said recall $recall_name1, not $recall_name2|! Now try again..."
|
||
msgstr ""
|
||
"Ne! Říkal jsem aby jsi přivolal $recall_name1|a, ne $recall_name2|a! Zkus to "
|
||
"znovu..."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:829
|
||
msgid ""
|
||
"No! I said <i>recall</i> $recall_name1 from the last battle, not recruit a "
|
||
"new $recruit.language_name|! Now try again..."
|
||
msgstr ""
|
||
"Ne! Říkal jsem abys <i>přivolal</i> $recall_name1|a z minulé bitvy, a ne "
|
||
"naverboval novou jednotku typu $recruit.language_name|! Zkus to znovu..."
|
||
|
||
# nevleze se na obrazovku
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:845
|
||
msgid "Right click on the tile east of you and recall $recall_name2"
|
||
msgstr ""
|
||
"Klikni pravým tlačítkem na políčko východně od tebe\n"
|
||
"a přivolej $recall_name2|a"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:846
|
||
msgid "RECALL $recall_name2"
|
||
msgstr "Přivolej jednotku $recall_name2"
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:850
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:892
|
||
msgid "Right click on the tile east of you and recruit an Elvish Fighter"
|
||
msgstr ""
|
||
"Klikni pravým tlačítkem na políčko východně od tebe a naverbuj elfího "
|
||
"bojovníka"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:873
|
||
msgid ""
|
||
"$recruit.language_name|? I said <i>recruit</i> a new <i>Elvish Fighter</i>. "
|
||
"Now try again..."
|
||
msgstr ""
|
||
"Cože, $recruit.language_name|? Říkal jsem abys <i>naverboval elfího "
|
||
"bojovníka</i>! Zkus to znovu..."
|
||
|
||
#. [else]
|
||
#. [unit]: id=Elindel, type=Elvish Fighter
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:880
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:890
|
||
msgid "Elindel"
|
||
msgstr "Elindel"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:919
|
||
msgid "You’ve learned well, Konrad! "
|
||
msgstr "Vidím, že už jsi se něco naučil, Konráde! "
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:920
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:922
|
||
msgid ""
|
||
"The village supports one unit and pays 1 gold per turn. You’re only losing 1 "
|
||
"gold per turn now."
|
||
msgstr ""
|
||
"Vesnice zásobuje jednu jednotku a přidává jeden zlatý za kolo. Teď přicházíš "
|
||
"pouze o 1 zlatý za kolo."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:921
|
||
msgid "You’ve learned well, Li’sar! "
|
||
msgstr "Vidím, že už jsi se něco naučila, Lisar! "
|
||
|
||
#. [event]
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:924
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1052
|
||
msgid "End your turn"
|
||
msgstr "Ukonči své kolo"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:930
|
||
msgid ""
|
||
"You’ve captured all the villages around the keep, but stay near so you can "
|
||
"recruit more units."
|
||
msgstr ""
|
||
"Obsadil jsi všechny vesnice okolo tvrze, nicméně zůstaň poblíž, aby jsi mohl "
|
||
"verbovat další jednotky."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:945
|
||
msgid ""
|
||
"You should leave the villages near your keep for Konrad to capture. He needs "
|
||
"to stay nearby to recruit more units anyway."
|
||
msgstr ""
|
||
"Měl bys nechat vesnice okolo tvrze k obsazení Konrádovi, protože stejně bude "
|
||
"muset zůstat poblíž tvrze pro verbování dalších jednotek."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:946
|
||
msgid ""
|
||
"You should leave the villages near your keep for Li’sar to capture. She "
|
||
"needs to stay nearby to recruit more units anyway."
|
||
msgstr ""
|
||
"Měl bys nechat vesnice okolo tvrze k obsazení Lisar, protože stejně bude "
|
||
"muset zůstat poblíž tvrze pro verbování dalších jednotek."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:952
|
||
msgid "Orcish Grunts have no ranged attacks, so use your archers against them."
|
||
msgstr "Skřeti nemají útok na dálku, takže proti nim použij své lučištníky."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:954
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1079
|
||
msgid "Attack the orc with an Archer"
|
||
msgstr "Zaútoč na skřeta lučištníkem"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:955
|
||
msgid ""
|
||
"To review the capabilities of any unit—including an enemy—hover the mouse "
|
||
"over it, and you will see a unit summary on the right of the screen"
|
||
msgstr ""
|
||
"Pro zjištění schopností jakékoliv jednotky na bojišti na ni přesuň myš. "
|
||
"Napravo se objeví příslušný souhrn."
|
||
|
||
# ohldně toho na pravém panelu
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:955
|
||
msgid "Unit Summaries"
|
||
msgstr "Souhrn informací o jednotkách"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:963
|
||
msgid ""
|
||
"Excellent. Elves are well-protected in the forest. There’s only a 30% chance "
|
||
"of hitting an Elvish Archer in that tile."
|
||
msgstr ""
|
||
"Výtečně! Elfové jsou v lese dobře chráněni. Pravděpodobnost, že útočníci "
|
||
"zasáhnou elfího lučištníka v lese je pouze 30%."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:972
|
||
msgid ""
|
||
"It’s very dangerous to stand in water when there are enemies about! Your "
|
||
"unit will have an 80% chance of being hit when the enemy counter-attacks! "
|
||
"Cancel!"
|
||
msgstr ""
|
||
"Je velmi nebezpečné stát ve vodě, když jsou okolo nepřátelé! Tvá jednotka má "
|
||
"šanci 80%, že bude zasažena, když se skřet bude bránit! Vrať to!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:978
|
||
msgid "Attack the orc with the other Archer"
|
||
msgstr "Zaútoč na skřeta dalším lučištníkem"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:990
|
||
msgid "Fighter to HERE"
|
||
msgstr "Bojovník sem"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:991
|
||
msgid ""
|
||
"Your other units cannot reach the orc this turn. Send a Fighter to the "
|
||
"village in the far east of the map. It will take two turns to reach it."
|
||
msgstr ""
|
||
"Tvé další jednotky se v tomto kole nedostanou dostatečně blízko k tomu "
|
||
"skřetovi. Pošli jednoho bojovníka do vesnice daleko na východě, bude to "
|
||
"trvat dva tahy."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:992
|
||
msgid "Long-distance Movement"
|
||
msgstr "Pohyb do větší vzdálenosti"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:992
|
||
msgid ""
|
||
"You can order a unit to move for multiple turns by selecting the unit and "
|
||
"clicking on the destination. A number will indicate how many turns it will "
|
||
"take to get there."
|
||
msgstr ""
|
||
"Můžeš jednotce dát rozkaz k přesunu trvajícímu několik kol. Stačí vybrat "
|
||
"jednotku a kliknout na cíl. Číslo ti ukáže, kolik kol bude jednotce trvat, "
|
||
"než se dostane na místo určení."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:993
|
||
msgid "Tell a Fighter to move to the far east village"
|
||
msgstr "Nech bojovníka jít do vesnice dále na východě"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1011
|
||
msgid ""
|
||
"Send the other Fighter and the Shaman south so they can attack next turn, "
|
||
"then return to the keep to recruit more units!"
|
||
msgstr ""
|
||
"Pošli druhého bojovníka a šamanku na jih, aby mohli v příštím kole zaútočit, "
|
||
"a ty se vrať do tvrze naverbovat další jednotky!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1012
|
||
msgid "Move your Fighter and Shaman south, then return Konrad to the keep"
|
||
msgstr "Přesuň bojovníka a šamanku na jih, pak vrať Konráda do tvrze"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1013
|
||
msgid "Move your Fighter and Shaman south, then return Li’sar to the keep"
|
||
msgstr "Přesuň bojovníka a šamanku na jih, pak vrať Lisar do tvrze"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1023
|
||
msgid "Recruit another Archer and a Fighter"
|
||
msgstr "Naverbuj dalšího lučištníka a bojovníka."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1038
|
||
msgid "I have no more money to recruit!"
|
||
msgstr "Už nemám žádné peníze na verbování!"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1039
|
||
msgid "That is often a problem, which is why owning villages is important."
|
||
msgstr "To je častý problém. Proto je důležité mít obsazené vesnice."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1040
|
||
msgid "Move Konrad to another (unowned) village"
|
||
msgstr "Přesuň Konráda do další (neobsazené) vesnice"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1041
|
||
msgid "Move Li’sar to another (unowned) village"
|
||
msgstr "Přesuň Lisar do další (neobsazené) vesnice"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1066
|
||
msgid ""
|
||
"That Grunt is blocking the bridge! We must occupy that island before the "
|
||
"Wolf Riders reach it."
|
||
msgstr ""
|
||
"Ten skřet blokuje most! Musíme obsadit ostrov dříve, než jej dosáhnou jezdci "
|
||
"na vlcích."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1067
|
||
msgid "Can’t our units just move around him?"
|
||
msgstr "Nemohou kolem něj naše jednotky prostě projít?"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1070
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1071
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1072
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1073
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1074
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1075
|
||
msgid "ZoC"
|
||
msgstr "ZoC"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1077
|
||
msgid ""
|
||
"No. Once you move close to an enemy unit, you are in its <i>Zone of Control</"
|
||
"i> and cannot move further that turn.\n"
|
||
"To move your troops onto that island without wading slowly through the "
|
||
"water, you’ll have to kill the Grunt."
|
||
msgstr ""
|
||
"Ne. Jakmile se jednou přesuneš vedle nepřátelské jednotky, jsi v její "
|
||
"<i>zóně kontroly</i> (ZoC) a nemůžeš se v tomto tahu posunout dále.\n"
|
||
"K přesunu tvých jednotek na ostrov bez zdlouhavého brodění vodou jej budeš "
|
||
"muset zabít."
|
||
|
||
#. [event]
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1109
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1133
|
||
msgid "Advance other units and capture villages, then <b>End Turn</b>"
|
||
msgstr "Postup s dalšími jednotkami a obsaď vesnice, potom <b>ukonči tah</b>"
|
||
|
||
#. [then]
|
||
#. The unit with unit type $unit.language_name is male.
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1119
|
||
msgid ""
|
||
"No other units can reach that orc. I hope my $unit.language_name survives "
|
||
"its counter-attack! I’d better grab more villages and move everyone closer "
|
||
"for next turn."
|
||
msgstr ""
|
||
"Žádné další jednotky se k tomu skřetovi nedostanou; doufám, že $unit."
|
||
"language_name přežije jeho protiútok! Raději bych měl obsadit více vesnic a "
|
||
"přesunout v dalším tahu všechny jednotky blíže."
|
||
|
||
#. [else]
|
||
#. The unit with unit type $unit.language_name is female.
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1123
|
||
msgid ""
|
||
"female^No other units can reach that orc. I hope my $unit.language_name "
|
||
"survives its counter-attack! I’d better grab more villages and move everyone "
|
||
"closer for next turn."
|
||
msgstr ""
|
||
"female^Žádné další jednotky se k tomu skřetovi nedostanou; doufám, že $unit."
|
||
"language_name přežije jeho protiútok! Raději bych měl obsadit více vesnic a "
|
||
"přesunout v dalším tahu všechny jednotky blíže."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1126
|
||
msgid ""
|
||
"Yes. If your Shaman stands just behind that unit on the bridge, she will "
|
||
"heal it at the beginning of the next turn."
|
||
msgstr ""
|
||
"Ano. Pokud stojí tvá šamanka právě za jednotkou na mostě, na začátku dalšího "
|
||
"tahu ji uzdraví."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1127
|
||
msgid "Move your Shaman onto the bridge to stand behind your other unit"
|
||
msgstr "Přesuň šamanku na most tak, aby stála přímo za tvojí jednotkou"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1173
|
||
msgid ""
|
||
"Be careful: if you stand on the bridge you are exposed to attack from "
|
||
"multiple directions!"
|
||
msgstr "Buď opatrný: pokud stojíš na mostě, jsi vystaven útoku z více stran!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1186
|
||
msgid ""
|
||
"It’s very dangerous to stand in water when there are enemies about! Your "
|
||
"unit will have an 80% chance of being hit! Cancel, and wait for them to "
|
||
"attack you!"
|
||
msgstr ""
|
||
"Je velmi nebezpečné stát ve vodě, když jsou okolo nepřátelé! Tvá jednotka by "
|
||
"měla 80% šanci být zasažena! Vrať se a čekej, až na tebe zaútočí!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1196
|
||
msgid ""
|
||
"Don’t forget about your Fighter in the east; you can move him south to that "
|
||
"last village near the channel."
|
||
msgstr ""
|
||
"Nezapomeň na svého bojovníka na východě. Můžeš jej přesunout na jih k "
|
||
"poslední vesnici u vody."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1201
|
||
msgid ""
|
||
"We need to occupy that village, otherwise they will take it next turn! Move "
|
||
"a unit into the village to stop the orcs capturing it. Whichever unit you "
|
||
"choose will benefit from the village’s healing, too."
|
||
msgstr ""
|
||
"Musíme obsadit tu vesnici na ostrově, jinak ji v příštím kole zabere "
|
||
"nepřítel! Přesuň do ní nějakou jednotku, aby to již nemohl udělat nepřítel. "
|
||
"Tato jednotka bude se také bude těšit léčení ve vesnici."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1213
|
||
msgid ""
|
||
"Careful! It is now nighttime. Orcs are <i>chaotic</i>, which means their "
|
||
"attacks are now 25% stronger. By day, their attacks are 25% weaker, which is "
|
||
"a noticeable difference. You are <i>lawful</i>: stronger by day and weaker "
|
||
"at night. Your elvish warriors are <i>neutral</i>: unaffected by the time of "
|
||
"day."
|
||
msgstr ""
|
||
"Opatrně! Je noc. Skřeti jsou <i>chaotičtí</i>, čili jejich útoky jsou v noci "
|
||
"o 25% silnější a ve dne o 25% slabší. Ty jsi <i>zákonný/á</i>, silnější ve "
|
||
"dne. Elfové jsou <i>neutrální</i>, denní doba na jejich útoky nemá vliv."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1214
|
||
msgid ""
|
||
"After this dialog, hold the mouse over the landscape image below the minimap "
|
||
"on the right. This brings up a description of the time of day, showing who "
|
||
"has the advantage."
|
||
msgstr ""
|
||
"Po tomto dialogu přesuň myš nad obrázek pod mapou napravo, uvidíš tam popis "
|
||
"denní doby, včetně informace, kdo má výhodu."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1214
|
||
msgid "Time of Day"
|
||
msgstr "Denní doba"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1221
|
||
msgid ""
|
||
"Remember to retreat your wounded units to villages. Healers can only heal 4 "
|
||
"hitpoints at a time, while villages can heal 8 (the maximum healing for any "
|
||
"unit)."
|
||
msgstr ""
|
||
"Nezapomeň stahovat své zraněné jednotky do vesnic. Léčitelé mohou za kolo "
|
||
"uzdravit pouze o 4 životy, kdežto vesnice o 8 (maximum pro všechny jednotky)."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1228
|
||
msgid "Defend here"
|
||
msgstr "Braň se zde"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1229
|
||
msgid ""
|
||
"Beware of those orcs crossing the river! If they get into the forest they’ll "
|
||
"be hard to dislodge!"
|
||
msgstr ""
|
||
"Dej pozor na ty skřety brodící se přes řeku! Jestli se dostanou do lesa, "
|
||
"nebude lehké se jich zbavit!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1235
|
||
msgid "Tracking Unused Units"
|
||
msgstr "Hledání nevyužitých jednotek"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1235
|
||
msgid ""
|
||
"You can ensure you use all your troops by pressing <b>n</b> to step from one "
|
||
"unit to the next. If you press <b>space</b>, you can mark the currently "
|
||
"selected unit as having finished its turn, which stops you moving it by "
|
||
"accident later on. When <b>n</b> no longer selects a new unit, it’s safe to "
|
||
"end your turn."
|
||
msgstr ""
|
||
"Můžeš se ujistit, že jsi využil v tomto tahu všechny své jednotky: zmáčkni "
|
||
"<b>n</b> pro přepnutí na další jednotku, <b>mezerník</b> pokud chceš ukončit "
|
||
"tah této jednotky, což zabraňuje nežádoucímu pohybu do konce tahu. Když už "
|
||
"<b>n</b> nevybírá další jednotku, můžeš bez obav ukončit svůj tah."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1240
|
||
msgid ""
|
||
"In this scenario, you only need to defeat the orc leader to win. (Victory "
|
||
"conditions for a scenario are given under <b>Scenario Objectives</b> in the "
|
||
"<b>Main Menu</b>)."
|
||
msgstr ""
|
||
"V tomto scénáři k vítězství stačí porazit vůdce skřetů. (Podmínky vítězství "
|
||
"pro scénář zobrazí položka <b>úkoly scénáře</b> v hlavním <b>menu</b>.)"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1240
|
||
msgid "Victory Conditions"
|
||
msgstr "Podmínky vítězství"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1245
|
||
msgid "Recruit the Right Unit Types"
|
||
msgstr "Verbování správných typů jednotek"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1245
|
||
msgid ""
|
||
"Remember to recruit troops useful for the situation. Archers are "
|
||
"particularly effective against Grunts, Wolf Riders and the orcish leader."
|
||
msgstr ""
|
||
"Nezapomeň verbovat další vhodné jednotky, budeš je potřebovat. Lučištníci "
|
||
"jsou velmi efektivní proti pěšákům, jezdcům na vlku a v neposlední řadě i "
|
||
"jejich vůdci."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1263
|
||
msgid ""
|
||
"Stay near the keep! You need to be on a keep to recruit more units, and I "
|
||
"doubt the orc leader will let you use his!"
|
||
msgstr ""
|
||
"Zůstaň poblíž tvrze! Pro verbování nových jednotek musíš být v tvrzi, a "
|
||
"pochybuji, že by tě skřetí vůdce nechal použít tu jeho!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1277
|
||
msgid ""
|
||
"Their leader has moved into that village! He’s not as stupid as I thought. "
|
||
"The village heals him each turn and provides good defense."
|
||
msgstr ""
|
||
"Jejich vůdce se přesunul do vesnice! Není tak hloupý, jak jsem si myslel. "
|
||
"Uzdravuje se každé kolo a má dobrou obranu."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1288
|
||
msgid ""
|
||
"That unit has captured our village! You’d better get him out; it heals him "
|
||
"each turn and provides good defense."
|
||
msgstr ""
|
||
"Ta jednotka obsadila naši vesnici! Raději ji rychle zneškodni; vesnice ji "
|
||
"každé kolo uzdraví a poskytne jí poměrně dobrou obranu."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1300
|
||
msgid ""
|
||
"Using me to attack is risky! I can slow the opponent with my ranged attack, "
|
||
"but I hope you have a plan if I miss!"
|
||
msgstr ""
|
||
"Útočit se mnou je riskantní! Mohu zpomalit nepřítele mým útokem na dálku, "
|
||
"ale doufám že máš plán pro případ že minu!"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1336
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1352
|
||
msgid ""
|
||
"You are close to killing their leader! The unit who finishes him will gain "
|
||
"16 experience points because he is second level. Choose your attacking unit "
|
||
"carefully!"
|
||
msgstr ""
|
||
"Brzo se zbavíš jejich vůdce! Jednotka, která jej zabije, dostane 16 "
|
||
"zkušenostních bodů, protože tento vůdce je jednotka druhé úrovně. Dobře tedy "
|
||
"zvaž, kterou jednotkou ho dorazíš!"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1401
|
||
msgid ""
|
||
"We will miss $deadguy.name| because he had $deadguy.experience experience "
|
||
"points. He would have advanced to second level soon."
|
||
msgstr ""
|
||
" $deadguy.name| nám bude chybět; kromě toho měl $deadguy.experience bodů "
|
||
"zkušenosti, takže by brzy postoupil na druhou úroveň."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1404
|
||
msgid ""
|
||
"We will miss $deadguy.name| because she had $deadguy.experience experience "
|
||
"points. She would have advanced to second level soon."
|
||
msgstr ""
|
||
" $deadguy.name| nám bude chybět; kromě toho měla $deadguy.experience bodů "
|
||
"zkušenosti, takže by brzy postoupila na druhou úroveň."
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1421
|
||
msgid ""
|
||
"We will miss $deadguy.name|, but at least he was not one of our experienced "
|
||
"troops!"
|
||
msgstr ""
|
||
" $deadguy.name| nám bude chybět, ale stále lepší, než ztratit některou "
|
||
"zkušenou jednotku!"
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1424
|
||
msgid ""
|
||
"We will miss $deadguy.name|, but at least she was not one of our experienced "
|
||
"troops!"
|
||
msgstr ""
|
||
" $deadguy.name| nám bude chybět, ale stále lepší, než ztratit některou "
|
||
"zkušenou jednotku!"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1439
|
||
msgid ""
|
||
"Losing a healer hurts all the troops! Keep them out of the enemy’s reach!"
|
||
msgstr ""
|
||
"Ztráta léčitele je ranou pro všechny jednotky! Drž je mimo dosah nepřítele!"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1440
|
||
msgid "Tracking Enemy Movement"
|
||
msgstr "Sledování pohybu nepřátel"
|
||
|
||
#. [then]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1440
|
||
msgid ""
|
||
"You can see where an enemy can reach by moving the mouse over them. You can "
|
||
"see all possible enemy moves at once with the <b>Show Enemy Moves</b> "
|
||
"command from the <b>Actions</b> menu."
|
||
msgstr ""
|
||
"Když nad nepřítele přesuneš myš, uvidíš, kam může dojít. Všechny možné "
|
||
"pohyby všech nepřátelských jednotek můžeš zobrazit najednou volbou „<b>Ukaž "
|
||
"tahy nepřítele</b>“ z menu „<b>Akce</b>“."
|
||
|
||
#. [else]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1444
|
||
msgid ""
|
||
"Second level units are powerful, but not invulnerable! Goodbye, $deadguy."
|
||
"name|."
|
||
msgstr ""
|
||
"Chudák $deadguy.name|. Jednotky druhé úrovně jsou sice silné, ale ne "
|
||
"nezranitelné."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1459
|
||
msgid ""
|
||
"Beware of the orc leader: he can do 36 hitpoints of damage at night! Attack "
|
||
"with many units at once during the day."
|
||
msgstr ""
|
||
"Dej si pozor na skřetího vůdce: v noci dokáže způsobit zranění za 36 životů! "
|
||
"Útoč s mnoha jednotkami naráz a ve dne."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1479
|
||
msgid ""
|
||
"Advancing a level has fully healed me!\n"
|
||
"I always have a 60% chance of hitting with my <i>Marksman</i> ability, and I "
|
||
"deal 9 damage each for 4 attacks. Use me to dislodge hard-to-hit units."
|
||
msgstr ""
|
||
"Postup o úroveň mě zcela uzdravil!\n"
|
||
"Jako <i>odstřelovač</i> mám vždy pravděpodobnost nejméně 60% na zásah "
|
||
"nepřítele střelou z luku, a každá střela ze čtyř zraňuje za 9 životů. Použij "
|
||
"mě proti jednotkám, které je obtížné zasáhnout."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1488
|
||
msgid ""
|
||
"female^Advancing a level has fully healed me!\n"
|
||
"I always have a 60% chance of hitting with my <i>Marksman</i> ability, and I "
|
||
"deal 9 damage each for 4 attacks. Use me to dislodge hard-to-hit units."
|
||
msgstr ""
|
||
"Postup o úroveň mne zcela uzdravil!\n"
|
||
"jako <i>odstřelovačka</i> mám vždy pravděpodobnost nejméně 60% na zásah "
|
||
"nepřítele střelou z luku, a každá střela ze čtyř zraňuje za 9 životů. Použij "
|
||
"mě proti jednotkám, které je obtížné zasáhnout."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1504
|
||
msgid ""
|
||
"Advancing a level has fully healed me!\n"
|
||
"I am good with both bow and sword, and I have a special ability: <i>Ambush</"
|
||
"i>. I can hide in forests where enemies can only see me if they are right "
|
||
"next to me."
|
||
msgstr ""
|
||
"Postup o úroveň mě zcela uzdravil!\n"
|
||
"Umím dobře zacházet s mečem i lukem, ale mám také speciální schopnost: "
|
||
"<i>přepadení</i>. Mohu se skrýt v lese a nepřátelé mě uvidí, pouze pokud se "
|
||
"náhodou postaví na políčko vedle mne."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1518
|
||
msgid ""
|
||
"Advancing a level has fully healed me!\n"
|
||
"I am good with both bow and sword, and I have a special ability: "
|
||
"<i>Leadership</i>. First level units around me do 25% more damage, so "
|
||
"position me carefully."
|
||
msgstr ""
|
||
"Postup o úroveň mě zcela uzdravil!\n"
|
||
"Zvládám boj mečem i lukem, ale mám i speciální schopnost: <i>velení</i>. "
|
||
"Jednotky první úrovně stojící v boji vedle mne způsobují o 25% více zranění, "
|
||
"takže mě pečlivě umísťuj."
|
||
|
||
#. [message]: speaker=unit
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1533
|
||
msgid ""
|
||
"Advancing a level has fully healed me!\n"
|
||
"I am particularly good with the sword, dealing 8 damage in 4 attacks."
|
||
msgstr ""
|
||
"Postup o úroveň mě zcela uzdravil!\n"
|
||
"Jsem dost dobrý s mečem: čtyři útoky po osmi životech."
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1702
|
||
msgid "You took too long! We’ll never be rid of these orcs!"
|
||
msgstr "Trvalo ti to příliš dlouho, takhle se těch skřetů nikdy nezbavíme!"
|
||
|
||
#. [event]
|
||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1725
|
||
msgid ""
|
||
"You have beaten the orcs! You may want to try some novice-level campaigns "
|
||
"next, such as: <i>The South Guard</i>, <i>An Orcish Incursion</i>, <i>A Tale "
|
||
"of Two Brothers</i>, or <i>Heir to the Throne</i>. <i>The South Guard</i> "
|
||
"was specifically designed as a beginner’s campaign. Konrad, Li’sar and "
|
||
"Delfador are characters from <i>Heir to the Throne</i>."
|
||
msgstr ""
|
||
"Gratuluji – zvítězil jsi nad skřety! Nyní můžeš zkusit některé z tažení na "
|
||
"začátečnické úrovni. Jsou to například <i>Skřetí invaze</i>, <i>Jižní "
|
||
"hlídka</i>, <i>Příběh dvou bratrů</i> nebo <i>Dědic trůnu</i>. <i>Jižní "
|
||
"hlídka</i> byla navržena právě jako tažení pro začátečníky.\n"
|
||
"\n"
|
||
"Konrád, Lisar a Delfador jsou postavy z příběhu <i>Dědic trůnu</i>."
|
||
|
||
#. [unit_type]: id=Fighter, race=human
|
||
#: data/campaigns/tutorial/units/Fighter.cfg:4
|
||
msgid "Fighter"
|
||
msgstr "Bojovník"
|
||
|
||
#. [unit_type]: id=Fighter, race=human
|
||
#. [unit_type]: id=Fighteress, race=human
|
||
#: data/campaigns/tutorial/units/Fighter.cfg:18
|
||
#: data/campaigns/tutorial/units/Fighteress.cfg:20
|
||
msgid ""
|
||
"Young and brash, Fighters are skilled with swords and are vulnerable to "
|
||
"attack from enemies. However, they have the potential to become great "
|
||
"warriors one day."
|
||
msgstr ""
|
||
"Mladí a neomalení, Bojovníci používají k boji meč, vůči útokům nepřátelských "
|
||
"jednotek jsou zranitelní. Dřímá v nich však potenciál stát se jednoho dne "
|
||
"velkými válečníky."
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/tutorial/units/Fighter.cfg:23
|
||
msgid "sword"
|
||
msgstr "meč"
|
||
|
||
#. [unit_type]: id=Fighteress, race=human
|
||
#: data/campaigns/tutorial/units/Fighteress.cfg:4
|
||
msgid "female^Fighter"
|
||
msgstr "Bojovnice"
|
||
|
||
#. [attack]: type=blade
|
||
#: data/campaigns/tutorial/units/Fighteress.cfg:24
|
||
msgid "saber"
|
||
msgstr "šavle"
|
||
|
||
#. [unit_type]: id=Quintain, race=mechanical
|
||
#: data/campaigns/tutorial/units/Quintain.cfg:16
|
||
msgid ""
|
||
"Quintains are used to practice swordplay and jousting on. It would be "
|
||
"extremely unusual to be attacked by one."
|
||
msgstr ""
|
||
"Panáci se používají k výcviku boje s mečem a k tréninku před turnaji. Bylo "
|
||
"by extrémně neobvyklé, kdyby panák sám od sebe někoho napadl."
|
||
|
||
#. [attack]: type=impact
|
||
#: data/campaigns/tutorial/units/Quintain.cfg:24
|
||
msgid "flail"
|
||
msgstr "cep"
|
||
|
||
#~ msgid "Do you want to keep practicing?"
|
||
#~ msgstr "Chceš pokračovat v tréninku?"
|