4655 lines
212 KiB
Text
4655 lines
212 KiB
Text
# Dutch translations for Battle for Wesnoth package
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# Copyright (C) 2007 Wesnoth Development Team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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# Automatically generated, 2007.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.3.7+dev\n"
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"POT-Creation-Date: 2015-01-15 22:59-0300\n"
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"PO-Revision-Date: 2008-04-13 00:09+0100\n"
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"Last-Translator: Foppe Benedictus <foppe.benedictus@gmail.com>\n"
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"Language-Team: none <foppe.benedictus@gmail.com>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Poedit-Language: Dutch\n"
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# type: Attribute 'lang' of: <book>
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#. type: Attribute 'lang' of: <book>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:6
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msgid "en"
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msgstr "nl"
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# type: Content of: <book><bookinfo><title>
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#. type: Content of: <book><bookinfo><title>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:8
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#, fuzzy
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msgid "Battle for Wesnoth User’s Manual"
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msgstr "Strijd om Wesnoth gebruikershandleiding"
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# type: Content of: <book><preface><title>
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#. type: Content of: <book><preface><title>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:11
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msgid "Preface"
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msgstr "Voorwoord"
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# type: Content of: <book><preface><simpara>
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#. type: Content of: <book><preface><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:12
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msgid ""
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"The Battle for Wesnoth is a turn-based strategy game with a fantasy theme."
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msgstr ""
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"Strijd om Wesnoth is een turn-based strategie spel met een fantasy thema."
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# type: Content of: <book><preface><simpara>
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#. type: Content of: <book><preface><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:13
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#, fuzzy
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msgid ""
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"Build up a great army, gradually training raw recruits into hardened "
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"veterans. In later games, recall your toughest warriors and form a deadly "
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"host against whom none can stand! Choose units from a large pool of "
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"specialists, and hand pick a force with the right strengths to fight well on "
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"different terrains against all manner of opposition."
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msgstr ""
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"<emphasis>Bouw een groot leger op</emphasis>, maak geleidelijk van ruwe "
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"rekruten geharde veteranen. Roep in latere spellen je sterkste krijgers op "
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"en vorm een dodelijk leger waartegen niemand stand houdt! Kies eenheden uit "
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"een grote bron van specialisten en kies een strijdmacht met de juiste "
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"krachten om op verschillende terreinen tegen alle manieren van tegenstand "
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"kunnen vechten."
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# type: Content of: <book><preface><simpara>
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#. type: Content of: <book><preface><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:18
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msgid ""
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"Wesnoth has many different sagas waiting to be played out. You can battle "
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"orcs, undead, and bandits on the marches of the Kingdom of Wesnoth; fight "
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"alongside dragons in the lofty peaks, elves in the green reaches of the "
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"Aethenwood, dwarves in the great halls of Knalga, or even merfolk in the Bay "
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"of Pearls. You can fight to regain the throne of Wesnoth, or use your dread "
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"power over the Undead to dominate the land of mortals, or lead your glorious "
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"Orcish tribe to victory against the humans who dared despoil your lands."
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msgstr ""
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"Wesnoth heeft veel verschillende sages, wachtend om gespeeld te worden. Je "
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"zult orks, ondoden en bandieten bevecthen op je veldtochten voor het "
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"koninkrijk Wesnoth. Vecht samen met draken in de betoverende bergen, elven "
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"in het groene Westelijke Woud, dwergen in de grote zalen van Knalga, of "
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"zelfs met meerminnen in de Parelbaai. Je kan strijden voor herwinnen van de "
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"troon van Westnoth. Of gebruik je gevreesde machten over de ondoden om het "
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"land van de stervende te domineren. Of leid je glorieus orkenstam naar de "
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"overwinning tegen de mensen, die het aandurfden jouw land te verontreinigen."
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# type: Content of: <book><preface><simpara>
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#. type: Content of: <book><preface><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:26
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#, fuzzy
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msgid ""
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"You will be able to select from among over two hundred unit types (infantry, "
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"cavalry, archers, and mages are just the beginning) and fight actions "
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"ranging from small-unit ambushes to clashes of vast armies. You can also "
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"challenge your friends – or strangers – and fight in epic multi-player "
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"fantasy battles."
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msgstr ""
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"Je zal beschikken over minstens tweehonderd type eenheden (infanterie, "
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"cavalerie, boogschuters en magiërs zijn slechts het begin) en acties "
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"variërend van kleine hinderlagen tot botsingen van noemenswaardige legers. "
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"Je kan zelf je eigen eenheden creëren en eigen scenario's schrijven - of "
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"zelfs volledige veldtochten. Tevens kan je je vrienden - of vreemden - "
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"uitdagen en strijden in <emphasis>multi-player</emphasis> epos fantasy "
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"oorlogen."
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# type: Content of: <book><preface><simpara>
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#. type: Content of: <book><preface><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:31
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msgid ""
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"Battle for Wesnoth is open-source software, and a thriving community of "
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"volunteers cooperates to improve the game. You can create your own custom "
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"units, write your own scenarios, and even script full-blown campaigns. User-"
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"maintained content is available from an add-on server, and the very best of "
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"it is incorporated into Battle for Wesnoth’s official releases."
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msgstr ""
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# type: Content of: <book><chapter><title>
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#. type: Content of: <book><chapter><title>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:39
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msgid "Getting Started"
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msgstr "Beginnen"
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# type: Content of: <book><chapter><section><title>
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#. type: Content of: <book><chapter><section><title>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:41
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msgid "The World"
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msgstr "De wereld"
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# type: Content of: <book><chapter><section><simpara>
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#. type: Content of: <book><chapter><section><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:42
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#, fuzzy
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msgid ""
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"The known portion of the Great Continent, on which Wesnoth abides, is "
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"generally divided into three areas: the Northlands, which are generally "
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"lawless; the kingdom of Wesnoth and its occasional principality, Elensefar; "
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"and the domain of the Southwest Elves in the Aethenwood and beyond."
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msgstr ""
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"Het bekende deel van het Grote Continent, waar Wesnoth zich bevind, is "
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"grofweg verdeeld in drie gebieden:het noorden, wat voornamelijk wetteloos "
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"is; het koninkrijk Wesnoth en zijn gelegenheidsvorstendom Elensefar; en in "
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"het Zuidwesten het domein van de elven in het Westelijke Woud en verder."
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# type: Content of: <book><chapter><section><simpara>
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#. type: Content of: <book><chapter><section><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:47
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#, fuzzy
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msgid ""
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"The Kingdom of Wesnoth lies in the center of this land. Its borders are the "
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"Great River to the north, the Dulatus Hills in the east and south, the edge "
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"of the Aethenwood to the southwest, and the Ocean to the west. Elensefar, a "
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"once-province of Wesnoth, is bordered by the Great River to the north, a "
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"loosely defined line with Wesnoth to the east, the Bay of Pearls to the "
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"south, and the ocean to the west."
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msgstr ""
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"Het koninkrijk Wesnoth ligt in centrum van dit continent. Zijn grenzen zijn "
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"de Grote Rivier in het noorden, de Lage Heuvels in het zuiden en oosten, het "
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"Groene Moeras in het zuidwesten, en de oceaan in het westen. Elensefar, een "
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"voormalige provincie van Wesnoth, ligt aan de Grote Rivier in het noorden. "
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"Er is een onduidelijke grens met Wesnoth in het oosten, verder is het "
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"begrensd door de Parelbaai in het zuiden en de oceaan in het westen. Het "
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"noordelijke deel erkend geen gezag. Verscheidene groepen orken, dwergen, "
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"barbaren en elven bevolken deze regio. De noord- en oostgrens zijn "
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"ongedefinieerd, de zuidelijke grens is de Grote Rivier, en ten westen ligt "
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"de oceaan."
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# type: Content of: <book><chapter><section><simpara>
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#. type: Content of: <book><chapter><section><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:53
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msgid ""
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"The Northlands is the wild country north of the Great River. Various groups "
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"of orcs, dwarves, barbarians and elves populate the region. To the north "
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"and east lies the forest of Lintanir, where the great kingdom of the North-"
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"Elves keeps to its own mysterious affairs."
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msgstr ""
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# type: Content of: <book><chapter><section><simpara>
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#. type: Content of: <book><chapter><section><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:57
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msgid ""
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"Over the land are scattered villages where you can heal your troops and "
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"gather the income required to support your army. You will also have to cross "
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"mountains and rivers, push through forests, hills and tundra, and cross open "
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"grassland. In each of these areas different creatures have adapted to live "
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"there and can travel more easily and fight better when they are in familiar "
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"terrain."
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msgstr ""
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"Verspreid over het land liggen dorpen waar je troepen kan verzorgen en "
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"inkomen, noodzakelijk voor het ondersteunen van je leger, kan genereren. Je "
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"zal bergen en rivieren bedwingen, en bossen, heuvels, toendra's en open "
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"grasland doorkruizen. In elk van deze gebieden leven verschillende wezens, "
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"zij hebben zich aangepast en kunnen makkelijke er better vechten als ze op "
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"bekend terrein zijn."
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# type: Content of: <book><chapter><section><section><title>
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#. type: Content of: <book><chapter><section><section><title>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:64
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msgid "The Creatures"
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msgstr "De wezens"
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# type: Content of: <book><chapter><section><section><simpara>
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#. type: Content of: <book><chapter><section><section><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:65
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#, fuzzy
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msgid ""
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"In the world of Wesnoth there dwell humans, elves, dwarves, orcs, drakes, "
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"saurians, mermen, nagas, and many other races yet more obscure and wondrous. "
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"In accursed lands walk undead and ghosts and specters; monsters lurk in its "
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"ruins and dungeons. Each has adapted to particular terrains. Humans inhabit "
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||
"primarily the temperate grasslands. In the hills, mountains and underground "
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"caves orcs and dwarves are most at home. In the forests the elves reign "
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"supreme. In the oceans and rivers mermen and nagas dominate."
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msgstr ""
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"In de wereld van Wesnoth leven mensen, elven, dwergen, orks, draken, "
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"suarianen, meermannen, nagas, en vele andere rassen, de een nog wonderlijke "
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"en zeldzamer dan de ander. In bevloekte landen lopen ondoden, geesten en "
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"spoken. Elke heeft zich aangepast aan het specifieke terrein. Mensen leven "
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"voornamelijk op de gematigde graslanden. In de heuvels, bergen en "
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"ondergrondse grotten vonden de orks en dwergen hun thuis. In de bossen zijn "
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"de elven superieur. De oceanen en rivieren worden beheersd door de "
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"meermannen en nagas."
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# type: Content of: <book><chapter><section><section><simpara>
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#. type: Content of: <book><chapter><section><section><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:73
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#, fuzzy
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msgid ""
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"For game purposes, the races group into factions; for example, orcs often "
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"cooperate with trolls, and elves or dwarves with humans. Some other factions "
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"reflect divisions within human society — loyalists vs. "
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"outlaws, for example. In most campaigns, you will control units drawn a "
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"single faction. But sometimes factions make alliances with others, so you "
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"may face more than one faction in a scenario."
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msgstr ""
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"Voor praktische doeleinden en de rassen zich gegroepeerd. Orken werken "
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"bijvoorbeeld vaak samen met trollen, en elven of dwergen met mensen. Sommige "
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"groeperen reflecteren hun afstand tot de menselijke samenleving — "
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"loyale tegen de wettelozen bijvoorbeeld. In de meeste veldtochen zul je "
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"eenheden van één groeperen aanvoeren. Maar soms gaan groepen "
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"bondgenootschappen aan met andere groepen, zo zul je soms eenheden uit "
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"meerdere groepen tegenkomen."
|
||
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# type: Content of: <book><chapter><section><title>
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#. type: Content of: <book><chapter><section><title>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:82
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msgid "Finding Your Way"
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msgstr "Vind je weg"
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# type: Content of: <book><chapter><section><simpara>
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#. type: Content of: <book><chapter><section><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:83
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msgid ""
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"When Wesnoth first starts it displays an initial background and a column of "
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"buttons called the Main Menu. The buttons only work with a mouse. For the "
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"impatient, we recommend you: click the \"Language\" button to set your "
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||
"language; then click the \"Tutorial\" button to run the tutorial; and then "
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"play the campaign, \"A Tale of Two Brothers\" by clicking the \"Campaign\" "
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"button and selecting it from the list provided."
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msgstr ""
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"Als Wesnoth voor het eerst opstart verschijnt er een achtergrond en een "
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"kolom met knoppen, het Hoofdmenu. De knoppen kan je enkel met de muis "
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"bedienen. Voor de ongeduldigen onder ons adviseren wij: klik op de knop "
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"\"Taal\" of \"Language\", kies de gewenste taal; klik op de knop \"Oefenen\" "
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||
"om een oefenveldtocht te spelen; en speel de veldtocht \"De twee broers\" "
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||
"door te klikken op de knop \"Veldtocht\" en deze te selecteren uit de lijst."
|
||
|
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#. type: Content of: <book><chapter><section><simpara><inlinemediaobject>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:90
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msgid ""
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"<imageobject> <imagedata fileref=\"images/main-menu-1.11.9.jpg\"/> </"
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"imageobject>"
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msgstr ""
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||
|
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#. type: Content of: <book><chapter><section><simpara><inlinemediaobject><textobject><phrase>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:93
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msgid "Main Menu"
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msgstr ""
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||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:89
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:313
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:378
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:389
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:443
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1312
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1421
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1446
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1471
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1496
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1521
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1546
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1571
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2366
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2382
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2398
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2414
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2430
|
||
msgid "<placeholder type=\"inlinemediaobject\" id=\"0\"/>"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:98
|
||
msgid "Tutorial"
|
||
msgstr "Oefenen"
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:102
|
||
#, fuzzy
|
||
msgid ""
|
||
"The tutorial is a real, but basic, game which teaches you some of the basic "
|
||
"controls needed to play the game. Winning or losing is not important here, "
|
||
"but learning what to do is. Click the Tutorial button to play. In the "
|
||
"Tutorial you are in the role of the prince Konrad or the princess Li’"
|
||
"sar, learning from the Elder Mage Delfador — pay attention or he might turn "
|
||
"you into a newt."
|
||
msgstr ""
|
||
"De oefenveldtocht is een echte, maar simpele, veldtoch dat je leert om te "
|
||
"gaan met de basis besturing van dit spel. Winnen of verliezen is niet van "
|
||
"belang, maar leren wat te doen wel. Klik op de knop \"Oefenen\" om deze te "
|
||
"spelen. "
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:114
|
||
msgid "Campaign"
|
||
msgstr "Veldtocht"
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:118
|
||
msgid ""
|
||
"Wesnoth was primarily designed to play campaigns. Campaigns are a series of "
|
||
"connected scenarios. Click this button to start a new campaign. You will be "
|
||
"presented with a list of campaigns available on your computer (more can be "
|
||
"downloaded if you wish). Select your campaign and click OK to start or "
|
||
"Cancel to quit. Each campaign has a difficulty level: easy, medium (normal), "
|
||
"and hard. We recommend medium as this level is challenging, but not "
|
||
"difficult. You may not change the difficulty during the campaign. In case "
|
||
"you have serious problems fighting your way through easy difficulty, the "
|
||
"guide about <link linkend=\"basic_strategy\">Basic Strategy</link> will "
|
||
"surely help you. Once you have selected the difficulty, you will start with "
|
||
"the first scenario of the campaign."
|
||
msgstr ""
|
||
"Wesnoth is ontworpen om veldtochten te spelen. Veldtochten zijn series van "
|
||
"verbonden scenario's. Klik op deze knop om een nieuwe veldtocht te beginnen. "
|
||
"Er zal een lijst getoond worden van alle op jouw computer beschikbare "
|
||
"veldtochten, meer veldtochten kan je eventueel downloaden. Selecteer een "
|
||
"veldtocht en klik op \"Ok\" om deze te starten of op \"Annuleren\" om het "
|
||
"scherm te sluiten. Elke veldtocht kent verschillende moeilijkheidsgraden: "
|
||
"makkelijk, normaal en moeilijk. We adviseren de graad normaal, deze is "
|
||
"uitdagend doch niet te moeilijk. De moeilijkheidsgraad kan je gedurende de "
|
||
"veldtocht niet meer wijzigen. Mocht je moeite hebben om graad makkelijk te "
|
||
"spelen, lees dan de <link linkend=\"basic_strategy\">Basisstrategie</link>. "
|
||
"Na het kiezen van de moeilijkheidsgraad start je met het eerste scenario in "
|
||
"de veldtocht."
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:135
|
||
msgid "Multiplayer"
|
||
msgstr "Multiplayer"
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:139
|
||
msgid ""
|
||
"Click this button to play single scenarios against one or more opponents. "
|
||
"You can play the games over the internet or at your computer, against "
|
||
"computer or human opponents. When you select this button a dialogue will "
|
||
"appear and allow you to choose how you want to play the scenario. To learn "
|
||
"more, see <link linkend=\"scenarios\">scenarios</link>."
|
||
msgstr ""
|
||
"Klik op deze knop een enkel scenario tegen een of meerdere vijanden te "
|
||
"spelen. Deze kan je spelen via het internet of lokaal op je eigen computer "
|
||
"tegen computergestuurde en menselijke tegenstanders. Wanneer je op deze knop "
|
||
"klikt verschijnt er een dialoogscherm voor de keuze hoe het scenario te "
|
||
"spelen. Voor meer zie <link linkend=\"scenarios\">scenario's</link>."
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:149
|
||
msgid "Load"
|
||
msgstr "Laden"
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:153
|
||
msgid ""
|
||
"Click this button to load a previously saved game. You will be shown a "
|
||
"dialogue listing saved games. Select the game and click Ok to load and "
|
||
"continue, or Cancel to return to the Main Menu. If you select a replay game, "
|
||
"you can check the Replay check box. The loaded game will make all the moves "
|
||
"from the beginning while you watch."
|
||
msgstr ""
|
||
"Klik op deze knop om het opgeslagen spel te laden. Een dialoogscherm toont "
|
||
"een lijst met alle opgeslagen spelen. Selecteer het spel en klik op \"Ok\" "
|
||
"om deze te laden en verder te spelen, of klik op \"Annuleren\" om terug te "
|
||
"keren in het Hoofdmenu. Als je een herhaling selecteert, zet een vinkje bij "
|
||
"\"Herhaling\" (of \"Replay\"), zullen alle zetten vanaf het begin worden "
|
||
"afgespeeld."
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:163
|
||
msgid "Add-ons"
|
||
msgstr "Add-ons"
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:167
|
||
msgid ""
|
||
"Click this button to enter the content server where a whole lot of content "
|
||
"created by normal users is hosted. Among the things available there are many "
|
||
"campaigns, multiplayer eras (defining factions for multiplayer games) and "
|
||
"multiplayer maps. With the \"Remove Add-ons\" button you can remove them "
|
||
"again once you do not want them anymore."
|
||
msgstr ""
|
||
"Klik op deze knop voor toegang tot de contentserver. Hier vind je vele "
|
||
"veldtochten, tijdperken en kaarten gemaakte door en voor gebruikers. Middels "
|
||
"de knop \"Verwijder add-ons\" kan je deze weer verwijderen als je ze niet "
|
||
"meer wenst."
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:177
|
||
msgid "Map Editor"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:181
|
||
msgid ""
|
||
"Click this button to start the Map Editor where you can create custom maps "
|
||
"for multiplayer games or for building your own campaign upon."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:188
|
||
msgid "Language"
|
||
msgstr "Taal"
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:192
|
||
msgid ""
|
||
"Click this button, select your language, and click OK to use it, or Cancel "
|
||
"to continue with the current language. The first time Wesnoth starts, it "
|
||
"defaults to English or your system locale if that can be determined, but "
|
||
"once you change it, it will start in that language."
|
||
msgstr ""
|
||
"Klik op deze knop, selecteer jouw taal en klik \"Ok\". Of klik \"Annuleren\" "
|
||
"om de huidige taal te behouden. De eerste maal dat Wesnoth start wordt de "
|
||
"taal ingesteld op je lokale systeeminstelling of het Engels. Na het kiezen "
|
||
"van een taal zal Wesnoth voortaan in die taal starten."
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:201
|
||
msgid "Preferences"
|
||
msgstr "Instellingen"
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:205
|
||
msgid "Click here to change default settings."
|
||
msgstr "Klik hier om de standaardinstellingen te wijzigen."
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:211
|
||
msgid "Credits"
|
||
msgstr "Info"
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:215
|
||
msgid ""
|
||
"Click this button for a list of major Wesnoth contributors. You will often "
|
||
"be able to reach them in real time at irc.freenode.org:6667 on #wesnoth."
|
||
msgstr ""
|
||
"Klik op deze knop voor een lijst mensen die een grote bijdragen hebben "
|
||
"geleverd aan Wesnoth. Vaak kan je rechtstreeks met ze chatten op irc."
|
||
"freenode.org:6667 op #wesnoth."
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:223
|
||
msgid "Quit"
|
||
msgstr "Afsluiten"
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:227
|
||
msgid "Click this button to close Wesnoth."
|
||
msgstr "Klik op deze knop om Wesnoth af te sluiten."
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:233
|
||
msgid "Help"
|
||
msgstr "Help"
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:237
|
||
msgid ""
|
||
"Click this button to open the integrated in game Help System. It will "
|
||
"provide you with information about units and all other gameplay relevant "
|
||
"things of the game. Most of those things are mentioned in this manual."
|
||
msgstr ""
|
||
"Klik op deze knop om het geïntegreerde helpsysteem te openen. Het verschaft "
|
||
"informatie over eenheden en alle andere relevanten zaken voor dit spel. "
|
||
"Bijna alles is vermeld in deze handleiding."
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:245
|
||
msgid "Next"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:249
|
||
msgid ""
|
||
"Click this button to read the next little tip from the \"Tome of Wesnoth\"."
|
||
msgstr ""
|
||
"Klik op deze knop om de volgende tip uit \"De Geschriften van Wesnoth\" te "
|
||
"lezen."
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:255
|
||
msgid "Previous"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:259
|
||
#, fuzzy
|
||
msgid ""
|
||
"Click this button to read the previous little tip from the \"Tome of Wesnoth"
|
||
"\"."
|
||
msgstr ""
|
||
"Klik op deze knop om de volgende tip uit \"De Geschriften van Wesnoth\" te "
|
||
"lezen."
|
||
|
||
# type: Content of: <book><chapter><section><title>
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:266
|
||
msgid "Game Modes"
|
||
msgstr "Speelmanieren"
|
||
|
||
# type: Content of: <book><chapter><section><simpara>
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:267
|
||
msgid "There are two basic ways to play Battle for Wesnoth:"
|
||
msgstr "Er zijn twee manieren om de Strijd om Wesnoth te spelen."
|
||
|
||
# type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:271
|
||
msgid ""
|
||
"Play a sequence of connected scenarios, known as a campaign, against the "
|
||
"computer."
|
||
msgstr ""
|
||
"Speel een serie van verbonden scenario's, een veldtocht genoemd, tegen de "
|
||
"computer."
|
||
|
||
# type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:277
|
||
msgid "Play a single scenario against computer or human opponents."
|
||
msgstr ""
|
||
"Speel een enkel scenario tegen een computergestuurde of menselijke "
|
||
"tegenstander."
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:282
|
||
msgid "Campaigns"
|
||
msgstr "Campaigns"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:283
|
||
#, fuzzy
|
||
msgid ""
|
||
"Campaigns are sequences of battles with a connecting storyline. Typical "
|
||
"campaigns have about 10–20 scenarios. The main advantage with campaigns is "
|
||
"that they allow you to develop your army. As you complete each scenario, the "
|
||
"remaining units at the end are saved for you to use in the next scenario. If "
|
||
"you choose not to use a unit at all during a scenario it is carried over to "
|
||
"the next, so you don’t lose units you don’t use."
|
||
msgstr ""
|
||
"Veldtochten zijn opeenvolgende gevechten met een verhaallijn. Veldtochten "
|
||
"bestaan meestal uit 10 tot 20 scenario's. Het grootste voordeel van "
|
||
"veldtochten zijn dat ze je toestaan een lever op te bouwen. Bij het "
|
||
"volbrengen van een scenario worden de overgebleven eenheden opgeslagen. Deze "
|
||
"eenheden kan je in een volgend scenario weer oproepen. Als je eenheid niet "
|
||
"gebruikt in het volgende scenario blijft deze beschikbaar voor komende "
|
||
"scenario's."
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:290
|
||
msgid ""
|
||
"The campaign is the primary form in which Wesnoth is intended to be played, "
|
||
"is probably the most enjoyable, and is the recommended way for new players "
|
||
"to learn the game."
|
||
msgstr ""
|
||
"De veldtocht is de standaard, en waarschijnlijk meest fijne, manier om "
|
||
"Wesnoth te spelen. Dit is tevens de aanbevolen manier voor nieuwe spelers om "
|
||
"het spel te leren."
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:295
|
||
msgid "Scenarios"
|
||
msgstr "Scenario's"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:296
|
||
msgid ""
|
||
"A single scenario takes about 30 minutes to 2 hours to complete. This is the "
|
||
"fastest way to play, but your units are not saved and you cannot use "
|
||
"campaign units. You can play scenarios against the computer or against other "
|
||
"players either over the internet or at your computer. Scenarios are accessed "
|
||
"through the \"Multiplayer\" button on the main menu."
|
||
msgstr ""
|
||
"Een enkel scenario neemt ongeveer 30 minuten tot 2 uur in beslag. Dit is de "
|
||
"kortste manier om te spelen, echter worden je eenheden niet opgeslagen en "
|
||
"kan je ook geen eenheden uit veldtochten oproepen. Scenario's kan je spelen "
|
||
"tegen te computer of tegen andere spelers via het internet of lokaal op jouw "
|
||
"computer. Scenario's kan spelen door te klikken op de knop \"Multiplayer\" "
|
||
"in het hoofdmenu."
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:301
|
||
#, fuzzy
|
||
msgid ""
|
||
"In general multiplayer games are played against other players via the "
|
||
"Internet (you can also run them on your LAN if you have one). All these "
|
||
"games are co-ordinated through the Wesnoth multiplayer server. Multiplayer "
|
||
"games can take anywhere from 1 hour to 10 hours, depending on how many "
|
||
"players there are (and the size of the map). The average time is between 3 "
|
||
"to 7 hours. Games can be saved and loaded as many times as you like. So, "
|
||
"it’s possible for some games to last 1 or 2 weeks, even though the "
|
||
"play time is only a few hours. You cannot carry over units in multiplayer "
|
||
"from one scenario to the next, so building up your army’s strength is "
|
||
"possible only within the scenario."
|
||
msgstr ""
|
||
"Over het algemeen worden multiplayer spelen gespeeld tegen andere spelers "
|
||
"via het internet (ook mogelijke via een lokaal netwerk). Deze spelen worden "
|
||
"beheerd door de Wesnoth multiplayerserver. Multiplayer spelen kunnen zolang "
|
||
"duren als nodig, van 1 tot 10 uur, afhankelijk van het aantal spelers (en de "
|
||
"grote van de kaart). Gemiddeld duurt zo'n spel ergens tussen de 3 en 7 uur. "
|
||
"Het spel kan zo vaak opgeslagen en geladen worden als je wilt. Zo is het "
|
||
"mogelijk dat sommige spellen minstens een week of twee duren zelfs als de "
|
||
"speeltijd maar een paar uur is. Het is niet mogelijk eenheden over te nemen "
|
||
"van het ene scenario naar een volgend scenario. Het opbouwen van een leger "
|
||
"dient dus in een scenario te gebeuren."
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:311
|
||
msgid ""
|
||
"There are several possible options you are provided with when clicking on "
|
||
"the \"Multiplayer\" button:"
|
||
msgstr ""
|
||
"Er zijn verscheidene instellingen mogelijk door te klikken op de knop "
|
||
"\"Multiplayer\":"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:314
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/multiplayer-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:317
|
||
#, fuzzy
|
||
msgid "Multiplayer dialog"
|
||
msgstr "Multiplayer"
|
||
|
||
# type: Content of: <book><chapter><section><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:320
|
||
msgid "Login"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:321
|
||
msgid ""
|
||
"This will be your name on the multiplayer server. If you have an account on "
|
||
"the <ulink url=\"http://www.wesnoth.org/forum\">Wesnoth forums</ulink>, you "
|
||
"may use the same username and password for joining the official server. A "
|
||
"password box will pop up if a password is required for the current username. "
|
||
"You cannot use a registered name without the password."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:328
|
||
msgid "Join official Server"
|
||
msgstr "Inloggen op de officiële server"
|
||
|
||
# type: Content of: <book><chapter><section><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:329
|
||
msgid ""
|
||
"This option directly connects you to the official server. You will end in "
|
||
"the lobby where you can create your games as you wish and where many games "
|
||
"are already open and maybe some players already waiting to join in a new "
|
||
"match."
|
||
msgstr ""
|
||
"Deze optie verbind je direct met de officiële server. Je komt in de lobby "
|
||
"alwaar je spel kan samenstellen waar vele spellen reeds open staan, mogelijk "
|
||
"zijn staan er zelfs spelers te wacht op een nieuw spel om mee te doen."
|
||
|
||
# type: Content of: <book><chapter><section><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:334
|
||
#, fuzzy
|
||
msgid "Connect to Server"
|
||
msgstr "Verbinden met Host/Server"
|
||
|
||
# type: Content of: <book><chapter><section><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:335
|
||
msgid ""
|
||
"This option opens a dialog box allowing you to enter the address of the "
|
||
"machine to join. In this dialog there also is the button \"View List\" that "
|
||
"does show a list of official servers that can be used as backup if the main "
|
||
"server is currently not available."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:339
|
||
msgid ""
|
||
"A complete list of official and user setup servers is listed at this "
|
||
"website: <ulink url=\"http://wesnoth.org/wiki/MultiplayerServers"
|
||
"\">Multiplayer servers</ulink>."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:341
|
||
msgid ""
|
||
"You can also reach servers hosted by any other player with this menu "
|
||
"option. So if you got a server running in your local network, just enter "
|
||
"the address and port number (default: 15000). If you for example want to "
|
||
"connect to a server running on the machine with the address 192.168.0.10 and "
|
||
"the default port, you would enter this in the dialog: 192.168.0.10:15000"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:348
|
||
msgid "Host Networked Game"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:349
|
||
msgid ""
|
||
"To be able to start a multiplayer game without using an external multiplayer "
|
||
"server, you have to start the server, which is usually named "
|
||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||
"started in the background when selecting this option. It will be stopped, "
|
||
"once all players left the server. Other players need to be able to connect "
|
||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||
"behind a firewall, you will probably need to change your firewall settings "
|
||
"to allow incoming connections to port 15000, and tell your firewall to "
|
||
"forward such traffic to the machine hosting the game. You should not need to "
|
||
"make firewall changes to join games hosted on a public server or by someone "
|
||
"else."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:362
|
||
msgid "Local Game"
|
||
msgstr "Lokaal spel"
|
||
|
||
# type: Content of: <book><chapter><section><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:363
|
||
msgid ""
|
||
"This creates a game just running on your computer. You can either use it as "
|
||
"hotseat game where everyone plays at the same computers by taking turns in "
|
||
"the <emphasis>hotseat</emphasis>. Hotseat games will take about the same "
|
||
"time to play as games played over the Internet. Or you can just play a "
|
||
"scenario against AI opponents rather than human players. This can be a good "
|
||
"way to become familiar with the various maps that are used for multiplayer "
|
||
"games before playing against real opponents. It can also be used as a simple "
|
||
"way to explore the capabilities of units from the different factions by "
|
||
"choosing which faction you will play and which faction your opponents are in "
|
||
"these games. Of course, you can also mix both in one game. That is, play "
|
||
"together in a game with a friend against an AI opponent."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:377
|
||
msgid "The Game Screen"
|
||
msgstr "Het spel scherm"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:379
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/game-screen-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:382
|
||
#, fuzzy
|
||
msgid "Game Screen"
|
||
msgstr "Het spel scherm"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:384
|
||
msgid ""
|
||
"Regardless of whether you are playing a scenario or a campaign, the basic "
|
||
"layout of the game screen is the same. The majority of the screen is filled "
|
||
"with a map which shows all of the action that takes place in the game. "
|
||
"Around the map are various elements which provide useful information about "
|
||
"the game and are described in more detail below."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:390
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/top_pane-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:393
|
||
msgid "Top Panel"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:395
|
||
msgid ""
|
||
"Across the top of the screen from left to right are the following items:"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:399
|
||
msgid "Menu button"
|
||
msgstr "Menu knop"
|
||
|
||
# type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:404
|
||
msgid "Actions button"
|
||
msgstr "Acties knop"
|
||
|
||
# type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:409
|
||
msgid "Turn counter (current turn/maximum number of turns)"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:414
|
||
msgid "Your gold"
|
||
msgstr "Je goud"
|
||
|
||
# type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:419
|
||
msgid "Villages (your villages/total number of villages)"
|
||
msgstr "Dorpen (eigen dorpen/totaal aantal dorpen)"
|
||
|
||
# type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:424
|
||
msgid "Your total units"
|
||
msgstr "Je totaal aantal eenheden"
|
||
|
||
# type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:429
|
||
msgid "Your upkeep"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:434
|
||
msgid "Your income"
|
||
msgstr "Je inkomen"
|
||
|
||
# type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:439
|
||
msgid "Current time or time left (in timed multiplayer games)"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:444
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/right_pane-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:447
|
||
#, fuzzy
|
||
msgid "Right Panel"
|
||
msgstr "Rechter muisknop"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:449
|
||
msgid "Down the right of the screen from top to bottom are:"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:453
|
||
msgid "Full map, scaled"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:458
|
||
msgid ""
|
||
"Current hex position (x-coordinate, y-coordinate), defense and movement of "
|
||
"the currently selected unit on the marked hex"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:464
|
||
msgid "Current hex type"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:469
|
||
msgid "Time of day indicator"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:474
|
||
msgid "Unit profile for last selected unit"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:479
|
||
msgid "End Turn button"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:485
|
||
msgid "Recruit and Recall"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:486
|
||
msgid ""
|
||
"When you first start a scenario or campaign you will only have a few units "
|
||
"on the map. One of these will be your commander (identified by a little "
|
||
"golden crown icon). Your commander is usually placed in a castle on a "
|
||
"special hex called a keep. Whenever your commander is on a keep (not only "
|
||
"your own, but also the keep of any enemy castles you capture) and you have "
|
||
"enough gold, you can recruit units for your army. In later scenarios you can "
|
||
"recall experienced units that survived earlier scenarios. From here, you can "
|
||
"start to build your army to conquer the enemy."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:494
|
||
msgid ""
|
||
"The first thing you will probably want to do is recruit your first unit. "
|
||
"Press <literal>Ctrl+r</literal> (or right click on an empty castle hex and "
|
||
"select \"Recruit\") and you will be able to recruit a unit from a list of "
|
||
"all the units available to you. Each recruit is placed on an empty castle "
|
||
"hex. Once you have filled the castle, you cannot recruit any more until "
|
||
"units move off. Your opponent’s commander is similarly placed on its "
|
||
"castle keep and will begin by recruiting its troops — so "
|
||
"don’t dilly-dally looking at the scenery, there’s a battle to be "
|
||
"won."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:502
|
||
msgid ""
|
||
"At the end of each successful scenario, all your remaining troops are "
|
||
"automatically saved. At the start of the next scenario you may recall them "
|
||
"in a similar way to recruiting. Recalled troops are often more experienced "
|
||
"than recruits and usually a better choice."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:508
|
||
msgid "Your Army"
|
||
msgstr "Je leger"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:509
|
||
msgid ""
|
||
"All game types use the same soldiers, called units. Each unit is identified "
|
||
"by Race, Level, and Class. Each unit has strengths and weaknesses, based on "
|
||
"their Resistances, current Terrain, and Level. Full details are in the in "
|
||
"game help."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:515
|
||
msgid "Life and Death — Experience"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:516
|
||
msgid ""
|
||
"As your troops gain battle experience, they will learn more skills and "
|
||
"become stronger. They will also die in battle, so you’ll need to "
|
||
"recruit and recall more when that happens. But choose wisely, for each has "
|
||
"strengths and weaknesses a cunning opponent will quickly exploit."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:522
|
||
msgid "Victory and Defeat"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:523
|
||
msgid ""
|
||
"Pay careful attention to the Objectives pop-up box at the beginning of each "
|
||
"scenario. Usually you will achieve victory by killing all enemy leaders, and "
|
||
"only be defeated by having your leader killed. But scenarios may have other "
|
||
"victory objectives — getting your leader to a designated point, say, or "
|
||
"rescuing someone, or solving a puzzle, or holding out against a siege until "
|
||
"a certain number of turns have elapsed."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:530
|
||
msgid ""
|
||
"When you win a scenario, the map will gray over and the <emphasis>End Turn</"
|
||
"emphasis> button will change to <emphasis>End Scenario</emphasis>. You can "
|
||
"now do things like changing your save options or (if you are in a "
|
||
"multiplayer game) chatting with other players before pressing that button "
|
||
"to advance."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:536
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1302
|
||
msgid "Gold"
|
||
msgstr "Goud"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:537
|
||
msgid ""
|
||
"Your army does not fight for free. It costs you gold to recruit units and "
|
||
"gold to maintain them. You start each scenario with gold carried over from "
|
||
"previous scenarios (although each scenario ensures you have at least a "
|
||
"minimum amount of gold to start if you didn’t carry over enough from "
|
||
"previous scenarios) and can gain more by meeting scenario objectives quickly "
|
||
"and, during a scenario, by controlling villages. Each village you control "
|
||
"will give you two gold pieces income per turn. When you first start a "
|
||
"scenario it is usually worthwhile to gain control of as many villages as you "
|
||
"can to ensure you have sufficient income to wage war. You can see your "
|
||
"current gold and current income at the top of the screen as described in the "
|
||
"section on the <link linkend=\"game_screen\">game screen</link>."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:550
|
||
msgid "Save and Load"
|
||
msgstr "Opslaan en laden"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:551
|
||
msgid ""
|
||
"At the start of each scenario, your game state is normally saved. If you are "
|
||
"defeated, you may load it and try again. Once you have succeeded, you will "
|
||
"again be asked to save the next scenario and play that. If you have to stop "
|
||
"playing during a scenario, you can save your turn and load it again later. "
|
||
"Just remember, a good Battle for Wesnoth player never needs to save during a "
|
||
"scenario. However, most beginners tend to do so rather often."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><title>
|
||
#. type: Content of: <book><chapter><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:562
|
||
msgid "Playing"
|
||
msgstr "Spelen"
|
||
|
||
# type: Content of: <book><chapter><section><title>
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:564
|
||
msgid "Controls"
|
||
msgstr "Besturing"
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:565
|
||
msgid ""
|
||
"These are the default control keys. Key setup might differ depending on the "
|
||
"platform used. For example you will often have to use the command key "
|
||
"instead of the control key when you are using MacOSX. You can change most "
|
||
"hotkeys to your taste using the Preferences menu."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:573
|
||
msgid "General controls and hotkeys"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:580
|
||
msgid "F1"
|
||
msgstr "F1"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:583
|
||
msgid "The Battle for Wesnoth Help"
|
||
msgstr "Strijd om Wesnoth Help"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:588
|
||
msgid "Arrow keys"
|
||
msgstr "Pijltjestoetsen"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:591
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1246
|
||
msgid "Scroll"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:596
|
||
msgid "Left click"
|
||
msgstr "Linker muisknop"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:599
|
||
msgid "Select unit, move unit"
|
||
msgstr "Selecteer eenheid, beweeg eenheid"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:604
|
||
msgid "Right click"
|
||
msgstr "Rechter muisknop"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:607
|
||
#, fuzzy
|
||
msgid "Context menu, cancel action"
|
||
msgstr "Hoofd menu, annuleer actie"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:612
|
||
msgid "Middle click"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:615
|
||
msgid "Center on pointer location"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:620
|
||
msgid "Escape"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:623
|
||
msgid "Exit game, exit menu, cancel message"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:634
|
||
#, fuzzy
|
||
msgid "Ctrl+s"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:637
|
||
msgid "Save game"
|
||
msgstr "Spel opslaan"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:642
|
||
#, fuzzy
|
||
msgid "Ctrl+o"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:645
|
||
msgid "Load game"
|
||
msgstr "Spel laden"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:650
|
||
#, fuzzy
|
||
msgid "Ctrl+p"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:653
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1207
|
||
msgid "Go to Preferences menu"
|
||
msgstr "Naar het voorkeuren menu"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:658
|
||
#, fuzzy
|
||
msgid "Ctrl+q"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:661
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1199
|
||
msgid "Quit game"
|
||
msgstr "Spel afsluiten"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:666
|
||
#, fuzzy
|
||
msgid "Ctrl+f"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:669
|
||
msgid "Toggle full screen/windowed mode"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:674
|
||
#, fuzzy
|
||
msgid "Ctrl+Alt+m"
|
||
msgstr "Ctrl-alt-m"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:677
|
||
msgid "Toggle muting of game sounds"
|
||
msgstr "Zet geluid aan/uit"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:688
|
||
msgid "+"
|
||
msgstr "+"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:691
|
||
msgid "Zoom in"
|
||
msgstr "Inzoomen"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:696
|
||
msgid "-"
|
||
msgstr "-"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:699
|
||
msgid "Zoom out"
|
||
msgstr "Uitzoomen"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:704
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2206
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2212
|
||
msgid "0"
|
||
msgstr "0"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:707
|
||
msgid "Reset zoom to default"
|
||
msgstr "Hestel standaard zoom"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:712
|
||
#, fuzzy
|
||
msgid "Ctrl+e"
|
||
msgstr "Ctrl-r"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:715
|
||
msgid "Toggle ellipses"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:720
|
||
#, fuzzy
|
||
msgid "Ctrl+g"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:723
|
||
msgid "Toggle grid"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:734
|
||
#, fuzzy
|
||
msgid "Ctrl+a"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:737
|
||
msgid "Toggle accelerated game mode"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:742
|
||
msgid "Holding Shift"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:745
|
||
msgid ""
|
||
"Toggle between accelerated and normal game mode while pressed (temporary!)"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:756
|
||
#, fuzzy
|
||
msgid "Ctrl+j"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:759
|
||
msgid "Show scenario objectives"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:764
|
||
msgid "s"
|
||
msgstr "s"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:767
|
||
msgid "Show statistics"
|
||
msgstr "Toon statistieken"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:772
|
||
msgid "Alt+s"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:775
|
||
msgid "Show status table"
|
||
msgstr "Toon statustabel"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:780
|
||
msgid "Alt+u"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:783
|
||
msgid "Show unit list"
|
||
msgstr "Toon eenhedenlijst"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:794
|
||
msgid "l"
|
||
msgstr "l"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:797
|
||
msgid "Move to leader unit"
|
||
msgstr "Beweeg leider naar eenheid"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:808
|
||
#, fuzzy
|
||
msgid "Shift+s"
|
||
msgstr "Shift-Spatie"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:811
|
||
msgid "Update shroud now"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:821
|
||
msgid "Unit and turn specific hotkeys"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:828
|
||
#, fuzzy
|
||
msgid "Ctrl+r"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:831
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1254
|
||
msgid "Recruit unit"
|
||
msgstr "Recruteer eenheid"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:836
|
||
#, fuzzy
|
||
msgid "Ctrl+Alt+r"
|
||
msgstr "Ctrl-alt-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:839
|
||
msgid "Repeat last recruit"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:844
|
||
msgid "Alt+r"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:847
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1278
|
||
msgid "Recall unit"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:858
|
||
#, fuzzy
|
||
msgid "Ctrl+n"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:861
|
||
msgid "Rename unit"
|
||
msgstr "Hernoem eenheid"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:866
|
||
msgid "d"
|
||
msgstr "d"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:869
|
||
msgid "Show the description of the currently selected unit"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:880
|
||
msgid "t"
|
||
msgstr "t"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:883
|
||
msgid "Continue interrupted unit move"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:888
|
||
msgid "u"
|
||
msgstr "u"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:891
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1262
|
||
msgid "Undo last move (only deterministic moves can be undone)"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:896
|
||
msgid "r"
|
||
msgstr "r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:899
|
||
msgid "Redo move"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:904
|
||
msgid "n"
|
||
msgstr "n"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:907
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1270
|
||
msgid "Cycle through units that have movement left"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:912
|
||
#, fuzzy
|
||
msgid "Shift+n"
|
||
msgstr "Shift-Spatie"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:915
|
||
msgid "Cycle through units that have movement left, in reverse order"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:926
|
||
#, fuzzy
|
||
msgid "Ctrl+v"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:929
|
||
msgid "Show enemy moves (where the enemy can move next turn)"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:934
|
||
#, fuzzy
|
||
msgid "Ctrl+b"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:937
|
||
msgid "Show potential enemy moves, if your units were not on the map"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:942
|
||
msgid "1-7"
|
||
msgstr "1-7"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:945
|
||
msgid "Show how far currently selected unit can move in that many turns"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:956
|
||
msgid "Space"
|
||
msgstr "Spatie"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:959
|
||
msgid "End unit turn and cycle to next unit that has movement left"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:964
|
||
#, fuzzy
|
||
msgid "Shift+Space"
|
||
msgstr "Shift-Spatie"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:967
|
||
msgid "Make currently selected unit hold position (end its movement)"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:972
|
||
#, fuzzy
|
||
msgid "Ctrl+Space"
|
||
msgstr "Ctrl-Spatie"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:975
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1223
|
||
msgid "End this player’s turn"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:985
|
||
msgid "Whiteboard specific hotkeys"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:992
|
||
msgid "p"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:995
|
||
msgid "Toggle planning mode"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1000
|
||
msgid "y"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1003
|
||
msgid "Execute planned action"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1008
|
||
msgid "h"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1011
|
||
msgid "Delete planned action"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1016
|
||
msgid "Page Down"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1019
|
||
msgid "Move action down in the queue"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1024
|
||
msgid "Page Up"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1027
|
||
msgid "Move action up in the queue"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1032
|
||
#, fuzzy
|
||
msgid "Ctrl+y"
|
||
msgstr "Ctrl-r"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1035
|
||
msgid "Execute all actions"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1040
|
||
msgid "i"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1043
|
||
msgid "Suppose dead"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1053
|
||
#, fuzzy
|
||
msgid "Multiplayer specific hotkeys"
|
||
msgstr "Multiplayer"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1060
|
||
msgid "m"
|
||
msgstr "m"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1063
|
||
msgid "Message another player (in multiplayer)"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1068
|
||
#, fuzzy
|
||
msgid "Ctrl+m"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1071
|
||
msgid "Message your allies (in multiplayer)"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1076
|
||
msgid "Alt+m"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1079
|
||
msgid "Message everyone in the game (in multiplayer)"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1084
|
||
msgid "Alt+c"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1087
|
||
msgid "View chat log"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1092
|
||
#, fuzzy
|
||
msgid "Ctrl+x"
|
||
msgstr "Ctrl-r"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1095
|
||
msgid "Clear messages"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1105
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1189
|
||
msgid "Miscellaneous hotkeys"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1112
|
||
#, fuzzy
|
||
msgid "Ctrl+c"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1115
|
||
msgid "Clear onscreen labels"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1120
|
||
msgid "/"
|
||
msgstr "/"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1123
|
||
msgid "Search (find label or unit by name)"
|
||
msgstr "Zoeken (een label of eenheid op naam vinden)"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1128
|
||
msgid "Alt+l"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1131
|
||
msgid "Attach a text label to a terrain hex"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1136
|
||
#, fuzzy
|
||
msgid "Ctrl+l"
|
||
msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1139
|
||
msgid "Set team label"
|
||
msgstr "Zet teamlabel"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1150
|
||
msgid ":"
|
||
msgstr ":"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1153
|
||
msgid ""
|
||
"<ulink url=\"http://www.wesnoth.org/wiki/CommandMode\">Command mode</ulink>"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1158
|
||
#, fuzzy
|
||
msgid "F5"
|
||
msgstr "5"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1161
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1215
|
||
msgid "Refresh Cache"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1166
|
||
#, fuzzy
|
||
msgid "Shift+c"
|
||
msgstr "Shift-Spatie"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1169
|
||
msgid "Create Unit (Debug!)"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1174
|
||
msgid "f"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1177
|
||
msgid "Run AI formula"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1183
|
||
msgid ""
|
||
"Some keys on MacOSX require more than replacing Ctrl by Cmd. Here is a list "
|
||
"of those:"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1196
|
||
msgid "Cmd+w"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1204
|
||
msgid "Cmd+,"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1212
|
||
#, fuzzy
|
||
msgid "Ctrl+F5"
|
||
msgstr "Ctrl-r"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1220
|
||
msgid "Option+Space"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1229
|
||
msgid ""
|
||
"Some hotkeys were changed slightly to make better use of the controls "
|
||
"provided by the Pandora. If you are using a Pandora, these keys differ from "
|
||
"the lists above:"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1236
|
||
msgid "Pandora specific controls and hotkeys"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1243
|
||
msgid "D-Pad"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1251
|
||
msgid "GamingButton A"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1259
|
||
msgid "GamingButton B"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1267
|
||
msgid "GamingButton X"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1275
|
||
msgid "GamingButton Y"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1283
|
||
msgid "Alt+GamingButton Y"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1286
|
||
msgid "Move action down queue"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1291
|
||
msgid "Alt+GamingButton X"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1294
|
||
msgid "Move action up queue"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1303
|
||
msgid ""
|
||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||
"controls. In a campaign, starting gold is a minimum amount defined by the "
|
||
"scenario, which is typically lower as the difficulty level increases. In "
|
||
"addition you often get a percentage of gold to carry over from the last "
|
||
"scenario played. The exact percentage depends on the scenario and is usually "
|
||
"displayed as part of the scenario objectives."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1311
|
||
msgid "Recruiting and Recalling"
|
||
msgstr "Rekruteren en Oproepen"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1313
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/recruit-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1316
|
||
#, fuzzy
|
||
msgid "Recruit dialog"
|
||
msgstr "Recruteer eenheid"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1318
|
||
msgid ""
|
||
"The major use for gold is to build your army by recruiting new units or "
|
||
"recalling units from previous scenarios in a campaign. Units may be "
|
||
"recruited or recalled when the leader is on a keep whose castle has at least "
|
||
"one vacant castle hex."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1325
|
||
msgid ""
|
||
"Right-click in an empty castle hex and select Recruit to recruit new units "
|
||
"from the list that is presented. The cost to Recruit depends on the unit, "
|
||
"but is usually between 10 and 20 gold."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1332
|
||
msgid ""
|
||
"Right-click in an empty castle hex and select Recall to recall units from "
|
||
"previous scenarios. Recalling costs 20 pieces of gold per unit. See <link "
|
||
"linkend=\"unit_recall\">recalling units</link> for more information."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1340
|
||
msgid "Upkeep"
|
||
msgstr "Onderhoud"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1341
|
||
msgid ""
|
||
"Each unit also has an upkeep cost. The upkeep cost is generally equal to the "
|
||
"level of the unit, unless the unit has the \"Loyal\" trait (<link linkend="
|
||
"\"traits\">see below</link>). Units that are not initially recruited — i.e. "
|
||
"the leader or those that join voluntarily — usually have the Loyal trait. "
|
||
"Upkeep is only paid if the total upkeep of a side’s units is greater "
|
||
"than the number of villages that side controls. Upkeep paid is the "
|
||
"difference between the number of villages and the upkeep cost."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1349
|
||
msgid "Income"
|
||
msgstr "Inkomen"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1350
|
||
msgid "So, the formula for determining the income per turn is"
|
||
msgstr "Dus de formule voor het bepalen van je inkomen per beurt is"
|
||
|
||
#. type: Content of: <book><chapter><section><section><literallayout>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1351
|
||
#, no-wrap
|
||
msgid "2 + villages − maximum(0, upkeep − villages)"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1352
|
||
msgid ""
|
||
"where upkeep is equal to the sum of the levels of all your non-loyal units."
|
||
msgstr ""
|
||
"waar het onderhoud gelijk is aan de som van de niveau's van al jouw (niet-"
|
||
"loyale) eenheden."
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1354
|
||
msgid ""
|
||
"If the upkeep cost is greater than the number of villages+2 then the side "
|
||
"starts losing gold, if it is equal, no income is gained or lost."
|
||
msgstr ""
|
||
"Als de onderhoudskosten groter zijn dan het aantal dorpen plus twee dan "
|
||
"verlies je geld. Als dit gelijks is heb je geen inkomen of verlies."
|
||
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1359
|
||
msgid "Units"
|
||
msgstr "Eenheden"
|
||
|
||
# type: Content of: <book><chapter><section><simpara>
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1360
|
||
msgid ""
|
||
"Battle for Wesnoth has hundreds of unit types which are characterized by a "
|
||
"rich set of statistics. In addition, individual units can have specific "
|
||
"<link linkend=\"traits\">traits</link> that make them subtly different from "
|
||
"other units of the same type. Finally, campaign designers can add unique "
|
||
"units to their campaigns to further expand the options available to players."
|
||
msgstr ""
|
||
"Strijd om Wesnoth heeft honderden typen eenheden, elk gekarakteriseerd door "
|
||
"een ruime verzameling eigenschappen. Als toevoeging heeft elk individuele "
|
||
"eenheid specifieke <link linkend=\"traits\">karaktertrekken</link>. Deze "
|
||
"karaktertrekken maken elke eenheid subtiel anders. Verder kunnen veldtocht "
|
||
"ontwerpers unieke eenheden toevoegen aan hun veldtochten om de mogelijkheden "
|
||
"van de spelers nog verder uit te breiden."
|
||
|
||
# type: Content of: <book><chapter><section><simpara>
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1365
|
||
msgid ""
|
||
"The basic statistics for a unit include its hit points (HP), the number of "
|
||
"movement points it has, and the weapons it can use and the damage they do. "
|
||
"In addition, units have other characteristics, such as alignment and special "
|
||
"abilities, that are described in more detail below."
|
||
msgstr ""
|
||
"De basiseigenschappen van een eenheid omvatten zijn gezondheid (HP), het "
|
||
"aantal stappen dat hij kan verzetten, de wapens die hij kan gebruiken en de "
|
||
"schade die deze toebrengen. Additionele hebben eenheden karaktertrekken "
|
||
"zoals alliantie en speciale vermogens, deze worden hieronder in detail "
|
||
"omschreven."
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1370
|
||
msgid "Alignment"
|
||
msgstr "Alliantie"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1371
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "Every unit has an alignment: lawful, neutral, or chaotic. Alignment "
|
||
#| "affects how units perform at different times of day. Neutral units are "
|
||
#| "unaffected by the time of day. Lawful units do more damage during the day "
|
||
#| "and less at night. Chaotic units do more damage at night and less during "
|
||
#| "the day."
|
||
msgid ""
|
||
"Every unit has an alignment: lawful, neutral, chaotic, or liminal. Alignment "
|
||
"affects how units perform at different times of day. Neutral units are "
|
||
"unaffected by the time of day. Lawful units do more damage during the day "
|
||
"and less at night. Chaotic units do more damage at night and less during the "
|
||
"day. Liminal units do less damage during both night and daytime."
|
||
msgstr ""
|
||
"Elke eenheid hoort tot een alliantie: gezagsgetrouw, neutraal of wetteloos. "
|
||
"Allianties beïnvloeden de effectiviteit van een eenheid afhankelijk van de "
|
||
"tijd van de dag. Neutrale eenheiden worden niet beïnvloed door de tijd van "
|
||
"de dag. Gezagsgetrouwe eenheden richten meer schade aan gedurende de dag en "
|
||
"minder in de nacht. Wettelozen richten 's nachts meer schade aan en overdag "
|
||
"minder."
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1376
|
||
msgid ""
|
||
"The two \"day\" and \"night\" phases are differentiated as Morning, "
|
||
"Afternoon and First Watch, Second Watch, by the positions of the sun and "
|
||
"moon in the time of day graphic."
|
||
msgstr ""
|
||
"De dagen en nachten bestaan uit twee delen, de Voormiddag en Namiddag, en de "
|
||
"Eerste Wacht en Tweede Wacht. Beide aangegeven door de positie van de zon of "
|
||
"maan in de dagafbeelding."
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1379
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "The following table shows the effects of different times of the day on "
|
||
#| "the damage dealt by lawful and chaotic units:"
|
||
msgid ""
|
||
"The following table shows the effects of different times of the day on the "
|
||
"damage dealt by lawful, chaotic, and liminal units:"
|
||
msgstr ""
|
||
"De volgende tabel toont de effecten van de verschillende tijden van de dag "
|
||
"op de schade aangebracht door Gezagsgetrouwen en Wettelozen:"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><title>
|
||
#. type: Content of: <book><chapter><section><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1385
|
||
msgid "Time of the day and damage"
|
||
msgstr "Dag van de tijd en schade"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1396
|
||
msgid "Turn"
|
||
msgstr "Beurt"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1399
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2353
|
||
msgid "Image"
|
||
msgstr "Afbeelding"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1402
|
||
msgid "Day-phase"
|
||
msgstr "Dagdeel"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1405
|
||
msgid "Lawful"
|
||
msgstr "Gezagsgetrouw"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1408
|
||
msgid "Chaotic"
|
||
msgstr "Wetteloos"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1411
|
||
msgid "Liminal"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1418
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2217
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2223
|
||
msgid "1"
|
||
msgstr "1"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1422
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-dawn.png\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1425
|
||
#, fuzzy
|
||
msgid "images/schedule-dawn.png"
|
||
msgstr "<phrase>images/schedule-dawn.jpg</phrase>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1429
|
||
msgid "Dawn"
|
||
msgstr "Ochtend"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1432
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1435
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1438
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1507
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1510
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1513
|
||
#, fuzzy
|
||
msgid "--"
|
||
msgstr "-"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1443
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2228
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2234
|
||
msgid "2"
|
||
msgstr "2"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1447
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-morning.png\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1450
|
||
#, fuzzy
|
||
msgid "images/schedule-morning.png"
|
||
msgstr "<phrase>images/schedule-morning.jpg</phrase>"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1454
|
||
msgid "Day (morning)"
|
||
msgstr "Dag (ochtend)"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1457
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1482
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1535
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1560
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1585
|
||
msgid "+25%"
|
||
msgstr "+25%"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1460
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1463
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1485
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1488
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1532
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1538
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1557
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1563
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1582
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1588
|
||
msgid "−25%"
|
||
msgstr "−25%"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1468
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2239
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2245
|
||
msgid "3"
|
||
msgstr "3"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1472
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-afternoon.png\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1475
|
||
#, fuzzy
|
||
msgid "images/schedule-afternoon.png"
|
||
msgstr "<phrase>images/schedule-afternoon.jpg</phrase>"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1479
|
||
msgid "Day (afternoon)"
|
||
msgstr "Dag (middag)"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1493
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2209
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2250
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2256
|
||
msgid "4"
|
||
msgstr "4"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1497
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-dusk.png\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1500
|
||
#, fuzzy
|
||
msgid "images/schedule-dusk.png"
|
||
msgstr "<phrase>images/schedule-dusk.jpg</phrase>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1504
|
||
msgid "Dusk"
|
||
msgstr "Avond"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1518
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2261
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2267
|
||
msgid "5"
|
||
msgstr "5"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1522
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-firstwatch.png\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1525
|
||
#, fuzzy
|
||
msgid "images/schedule-firstwatch.png"
|
||
msgstr "<phrase>images/schedule-firstwatch.jpg</phrase>"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1529
|
||
msgid "Night (first watch)"
|
||
msgstr "Nacht (eerste wacht)"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1543
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2272
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2278
|
||
msgid "6"
|
||
msgstr "6"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1547
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-secondwatch.png\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1550
|
||
#, fuzzy
|
||
msgid "images/schedule-secondwatch.png"
|
||
msgstr "<phrase>images/schedule-secondwatch.jpg</phrase>"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1554
|
||
msgid "Night (second watch)"
|
||
msgstr "Nacht (tweede wacht)"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1568
|
||
msgid "Special"
|
||
msgstr "Speciaal"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1572
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-underground.png\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1575
|
||
#, fuzzy
|
||
msgid "images/schedule-underground.png"
|
||
msgstr "<phrase>images/schedule-underground.jpg</phrase>"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1579
|
||
msgid "Underground"
|
||
msgstr "Ondergronds"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1594
|
||
msgid ""
|
||
"Keep in mind that some scenarios take place underground, where it is "
|
||
"perpetually night!"
|
||
msgstr ""
|
||
"Houd in de gaten dat sommige scenario's onder de grond plaats vinden waar "
|
||
"het constant nacht is!"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1596
|
||
#, fuzzy
|
||
msgid ""
|
||
"For example: consider a fight between a Lawful and a Chaotic unit when both "
|
||
"have a base damage of 12. At dawn and dusk, both will do 12 points of damage "
|
||
"if they hit. During Morning or Afternoon, the Lawful unit will do "
|
||
"(<literal>12 \\* 1.25</literal>) or 15 points, while the Chaotic unit will "
|
||
"do (<literal>12 \\* 0.75</literal>) or 9 points. During First or Second "
|
||
"Watch, the Lawful unit would do 9 points compared to the Chaotic unit’"
|
||
"s 15."
|
||
msgstr ""
|
||
"Bijvoorbeeld: beschouw een gevecht tussen een Gezagsgetrouwe en een "
|
||
"Wetteloze eenheid, beide brengen een basisschade van 12 toe. In de Ochtend "
|
||
"en de Avond brengen beide 12 punten schade toe (als ze raken). Gedurende de "
|
||
"Voormiddagn en Namiddag zal de Gezagsgetrouwe 15 (<literal>= 12 * 1,25</"
|
||
"literal>) punten, en de Wetteloze 9 (<literal>12 * 0,75</literal>) punten "
|
||
"schade toebrengen. Gedurende de Eerste en Tweede Wacht is dit omgekeerd."
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1602
|
||
msgid ""
|
||
"If an equivalent Neutral unit were fighting, it would always do 12 points of "
|
||
"damage regardless of the hour."
|
||
msgstr ""
|
||
"Als een gelijkende Neutrale eenhoud zou vechten zou deze altijd 12 punten "
|
||
"schade toebrengen, dus ongeacht de tijd van de dag."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1606
|
||
msgid "Traits"
|
||
msgstr "Kenmerken"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1607
|
||
msgid ""
|
||
"Units have traits which reflect aspects of their character. Traits are "
|
||
"assigned randomly to units when they are created. Most units receive two "
|
||
"traits."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1610
|
||
msgid "The possible traits for most units are as follows:"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1614
|
||
msgid "Intelligent"
|
||
msgstr "Intelligent"
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1618
|
||
msgid ""
|
||
"Intelligent units require 20% less experience than usual to advance (Trolls "
|
||
"do not get this trait). Intelligent units are very useful at the beginning "
|
||
"of a campaign as they can advance to higher levels more quickly. Later in "
|
||
"campaigns Intelligent is not quite as useful because the After Maximum Level "
|
||
"Advancement (AMLA) is not as significant a change as advancing a level. If "
|
||
"you have many <emphasis>maximum level</emphasis> units you may wish to "
|
||
"recall units with more useful traits."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1630
|
||
msgid "Quick"
|
||
msgstr "Snel"
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1634
|
||
msgid ""
|
||
"Quick units have 1 extra movement point, but 5% less HP than usual. Quick "
|
||
"is the most noticeable trait, particularly in slower moving units such as "
|
||
"trolls or heavy infantry. Units with the Quick trait often have greatly "
|
||
"increased mobility in rough terrain, which can be important to consider when "
|
||
"deploying your forces. Also, Quick units aren’t quite as tough as "
|
||
"units without this trait and are subsequently less good at holding contested "
|
||
"positions."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1646
|
||
msgid "Resilient"
|
||
msgstr "Robuust"
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1650
|
||
msgid ""
|
||
"Resilient units have 4 HP plus 1 HP per level more than usual. Resilient "
|
||
"units can be useful at all stages of a campaign, and this is a useful trait "
|
||
"for all units. Resilient is often most helpful as a trait when it occurs in "
|
||
"a unit that has some combination of low hitpoints, good defense, or high "
|
||
"resistances. Resilient units are especially useful for holding strategic "
|
||
"positions against opponents."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1661
|
||
msgid "Strong"
|
||
msgstr "Sterk"
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1665
|
||
msgid ""
|
||
"Strong units do 1 more damage for every successful strike in melee combat, "
|
||
"and have 1 more HP. While useful for any close-combat unit, Strong is most "
|
||
"effective for units who have a high number of swings such as the Elvish "
|
||
"Fighter. Strong units can be very useful when a tiny bit of extra damage is "
|
||
"all that is needed to turn a damaging stroke into a killing blow."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1675
|
||
msgid ""
|
||
"There are also some traits that are assigned only for certain units or only "
|
||
"for units of a certain race. These are:"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1680
|
||
msgid "Dextrous"
|
||
msgstr "Behendig"
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1684
|
||
msgid ""
|
||
"Dextrous units do 1 more damage for every successful strike in ranged "
|
||
"combat. Dextrous is a trait possessed only by Elves. The Elven people are "
|
||
"known for their uncanny grace, and their great facility with the bow. Some, "
|
||
"however, are gifted with natural talent that exceeds their brethren. These "
|
||
"elves inflict an additional point of damage with each arrow."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1694
|
||
msgid "Fearless"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1698
|
||
msgid ""
|
||
"Does not suffer from a negative attack bonus during its unfavorable time of "
|
||
"day (Heavy Infantry, Necrophage, Trolls, Walking Corpses)."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1705
|
||
msgid "Healthy"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1709
|
||
msgid ""
|
||
"Renowned for their vitality, some dwarves are sturdier than others and can "
|
||
"rest heal even when traveling or fighting. Healthy units have 1 HP plus 1 "
|
||
"HP per level more than usual and rest heal the usual 2 HP after each turn "
|
||
"regardless."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1717
|
||
msgid ""
|
||
"There are also some traits that are not assigned randomly. These traits can "
|
||
"either be assigned by the scenario designer or are always assigned based on "
|
||
"the unit type:"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1723
|
||
msgid "Aged"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1727
|
||
msgid ""
|
||
"The oldest units may have the Aged trait, receiving an 8 points HP decrease "
|
||
"and having -1 movement and melee damage."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1734
|
||
msgid "Dim"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1738
|
||
msgid "Units with the Dim trait require 20% more experience to advance."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1744
|
||
msgid "Elemental"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1748
|
||
#, fuzzy
|
||
msgid ""
|
||
"Elemental units aren’t alive and thus are immune to poison, and drain "
|
||
"and plague don’t work on them. Elemental units generally have "
|
||
"<emphasis>Elemental</emphasis> as their only trait."
|
||
msgstr ""
|
||
"Mechanische eenheden leven niet en zijn dus immuun voor gif, alsmede voor "
|
||
"uitdroging en de pest. Mechanische eenheden hebben meestal alleen "
|
||
"<emphasis>Mechanisch</emphasis> als hun karaktertrek."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1756
|
||
msgid "Feral"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1760
|
||
msgid ""
|
||
"Units with the Feral trait only receive 50% defense in villages regardless "
|
||
"of the base terrain the village is on."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1767
|
||
msgid "Loyal"
|
||
msgstr "Loyaal"
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1771
|
||
msgid ""
|
||
"Loyal units don’t incur upkeep. Most units incur an upkeep cost at the "
|
||
"end of every turn, which is equal to their level. Loyal units do not incur "
|
||
"this cost. During campaigns, certain units may opt to join the player’"
|
||
"s forces of their own volition. These units are marked with the Loyal trait. "
|
||
"Although they may require payment to be recalled, they never incur any "
|
||
"upkeep costs. This can make them invaluable during a long campaign, when "
|
||
"gold is in short supply. This trait is never given to recruited units, so "
|
||
"it may be unwise to dismiss such units or to send them to a foolish death."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1785
|
||
msgid "Mechanical"
|
||
msgstr "Mechanisch"
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1789
|
||
#, fuzzy
|
||
msgid ""
|
||
"Mechanical units aren’t alive and thus are immune to poison, and drain "
|
||
"and plague don’t work on them. Mechanical units generally have "
|
||
"<emphasis>Mechanical</emphasis> as their only trait."
|
||
msgstr ""
|
||
"Mechanische eenheden leven niet en zijn dus immuun voor gif, alsmede voor "
|
||
"uitdroging en de pest. Mechanische eenheden hebben meestal alleen "
|
||
"<emphasis>Mechanisch</emphasis> als hun karaktertrek."
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1797
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1939
|
||
msgid "Slow"
|
||
msgstr "Traag"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1801
|
||
msgid ""
|
||
"Large, unwieldy units with the Slow trait have -1 movement and 5% more "
|
||
"hitpoints."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1807
|
||
msgid "Undead"
|
||
msgstr "Ondoden"
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1811
|
||
#, fuzzy
|
||
msgid ""
|
||
"Undead units are immune to poison, also drain and plague doesn’t work "
|
||
"on them. Undead units generally have <emphasis>Undead</emphasis> as their "
|
||
"only trait. Since Undead units are the bodies of the dead, risen to fight "
|
||
"again, poison has no effect upon them. This can make them invaluable in "
|
||
"dealing with foes who use poison in conjunction with their attacks."
|
||
msgstr ""
|
||
"Ondoden zijn immuun voor vergif, alsmede voor uitdroging (drain???) en de "
|
||
"pest. Ondoden eenheden meestal alleen de karaktereigenschap "
|
||
"<emphasis>Ondood</emphasis>. Omdat ondoden lichamen zijn van doden, "
|
||
"opgestaan om opnieuw te vechten, heeft vergif geen invloed op hen. Dit maakt "
|
||
"ze van onschatbare waarden waarneer je vecht tegen dommen die vergif gebruik "
|
||
"in hun aanvallen."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1821
|
||
msgid "Weak"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1825
|
||
msgid ""
|
||
"Units may have the Weak trait, receiving a -1 increment in hitpoints and "
|
||
"melee damage."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1833
|
||
msgid "Unit Specialties"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1834
|
||
msgid "Certain units have special attacks. These are listed below:"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1838
|
||
msgid "Backstab"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1842
|
||
msgid ""
|
||
"When used offensively, this attack deals double damage if there is an enemy "
|
||
"of the target on the opposite side of the target, and that unit is not "
|
||
"incapacitated (e.g. petrified)."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1850
|
||
msgid "Berserk"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1854
|
||
msgid ""
|
||
"Whether used offensively or defensively, this attack presses the engagement "
|
||
"until one of the combatants is slain, or 30 rounds of attacks have occurred."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1862
|
||
msgid "Charge"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1866
|
||
msgid ""
|
||
"When used offensively, this attack deals double damage to the target. It "
|
||
"also causes this unit to take double damage from the target’s "
|
||
"counterattack."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1873
|
||
msgid "Drain"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1877
|
||
msgid ""
|
||
"This unit drains health from living units, healing itself for half the "
|
||
"amount of damage it deals (rounded down)."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1884
|
||
msgid "Firststrike"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1888
|
||
msgid ""
|
||
"This unit always strikes first with this attack, even if they are defending."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1894
|
||
msgid "Magical"
|
||
msgstr "Magisch"
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1898
|
||
msgid ""
|
||
"This attack always has a 70% chance to hit regardless of the defensive "
|
||
"ability of the unit being attacked."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1905
|
||
msgid "Marksman"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1909
|
||
msgid ""
|
||
"When used offensively, this attack always has at least a 60% chance to hit."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1915
|
||
msgid "Plague"
|
||
msgstr "Pest"
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1919
|
||
msgid ""
|
||
"When a unit is killed by a Plague attack, that unit is replaced with a "
|
||
"Walking Corpse on the same side as the unit with the Plague attack. This "
|
||
"doesn’t work on Undead or units in villages."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1927
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2583
|
||
msgid "Poison"
|
||
msgstr "Vergif"
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1931
|
||
msgid ""
|
||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||
"unit."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1943
|
||
msgid ""
|
||
"This attack slows the target until it ends a turn. Slow halves the damage "
|
||
"caused by attacks and the movement cost for a slowed unit is doubled. A unit "
|
||
"that is slowed will feature a snail icon in its sidebar information when it "
|
||
"is selected."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1952
|
||
msgid "Petrify"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1956
|
||
msgid ""
|
||
"This attack petrifies the target, turning it to stone. Units that have been "
|
||
"petrified may not move or attack."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1963
|
||
msgid "Swarm"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1967
|
||
msgid ""
|
||
"The number of strikes of this attack decreases when the unit is wounded. The "
|
||
"number of strikes is proportional to the % of HP/maximum HP the unit has. "
|
||
"For example a unit with 3/4 of its maximum HP will get 3/4 of the number of "
|
||
"strikes."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1977
|
||
msgid "Abilities"
|
||
msgstr "Vermogens"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1978
|
||
msgid ""
|
||
"Some units have abilities that either directly affect other units, or have "
|
||
"an effect on how the unit interacts with other units. These abilities are "
|
||
"listed below:"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1984
|
||
msgid "Ambush"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1988
|
||
msgid ""
|
||
"This unit can hide in forest, and remain undetected by its enemies. Enemy "
|
||
"units cannot see this unit while it is in forest, except if they have units "
|
||
"next to it. Any enemy unit that first discovers this unit immediately loses "
|
||
"all its remaining movement."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1997
|
||
msgid "Concealment"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2001
|
||
msgid ""
|
||
"This unit can hide in villages (with the exception of water villages), and "
|
||
"remain undetected by its enemies, except by those standing next to it. "
|
||
"Enemy units can not see this unit while it is in a village, except if they "
|
||
"have units next to it. Any enemy unit that first discovers this unit "
|
||
"immediately loses all its remaining movement."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2011
|
||
msgid "Cures"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2015
|
||
msgid ""
|
||
"A unit which can cure an ally of poison, although the ally will receive no "
|
||
"additional healing on the turn it is cured of the poison."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2022
|
||
msgid "Feeding"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2026
|
||
msgid ""
|
||
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
|
||
"except units that are immune to plague."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2033
|
||
msgid "Heals +4"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2037
|
||
msgid ""
|
||
"Allows the unit to heal adjacent friendly units at the beginning of each "
|
||
"turn. A unit cared for by this healer may heal up to 4 HP per turn, or stop "
|
||
"poison from taking effect for that turn. A poisoned unit cannot be cured of "
|
||
"its poison by a healer, and must seek the care of a village or a unit that "
|
||
"can cure."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2048
|
||
msgid "Heals +8"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2052
|
||
msgid ""
|
||
"This unit combines herbal remedies with magic to heal units more quickly "
|
||
"than is normally possible on the battlefield. A unit cared for by this "
|
||
"healer may heal up to 8 HP per turn, or stop poison from taking effect for "
|
||
"that turn. A poisoned unit cannot be cured of its poison by a healer, and "
|
||
"must seek the care of a village or a unit that can cure."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2063
|
||
msgid "Illuminates"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2067
|
||
msgid ""
|
||
"This unit illuminates the surrounding area, making lawful units fight "
|
||
"better, and chaotic units fight worse. Any units adjacent to this unit will "
|
||
"fight as if it were dusk when it is night, and as if it were day when it is "
|
||
"dusk."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2076
|
||
msgid "Leadership"
|
||
msgstr "Leiderschap"
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2080
|
||
msgid ""
|
||
"This unit can lead friendly units that are next to it, making them fight "
|
||
"better. Adjacent friendly units of lower level will do more damage in "
|
||
"battle. When a unit adjacent to, of a lower level than, and on the same "
|
||
"side as a unit with Leadership engages in combat, its attacks do 25% more "
|
||
"damage times the difference in their levels."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2091
|
||
msgid "Nightstalk"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2095
|
||
msgid ""
|
||
"The unit becomes invisible during night. Enemy units cannot see this unit "
|
||
"at night, except if they have units next to it. Any enemy unit that first "
|
||
"discovers this unit immediately loses all its remaining movement."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2104
|
||
msgid "Regenerates"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2108
|
||
msgid ""
|
||
"This unit will heal itself 8HP per turn. If it is poisoned, it will remove "
|
||
"the poison instead of healing."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2115
|
||
msgid "Skirmisher"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2119
|
||
msgid ""
|
||
"This unit is skilled in moving past enemies quickly, and ignores all enemy "
|
||
"Zones of Control."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2126
|
||
msgid "Steadfast"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2130
|
||
msgid ""
|
||
"This unit’s resistances are doubled, up to a maximum of 50%, when "
|
||
"defending. Vulnerabilities are not affected."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2137
|
||
msgid "Submerge"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2141
|
||
msgid ""
|
||
"This unit can hide in deep water, and remain undetected by its enemies. "
|
||
"Enemy units cannot see this unit while it is in deep water, except if they "
|
||
"have units next to it. Any enemy unit that first discovers this unit "
|
||
"immediately loses all its remaining movement."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2150
|
||
msgid "Teleport"
|
||
msgstr "Teleporteren"
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2154
|
||
msgid ""
|
||
"This unit may teleport between any two friendly villages using one of its "
|
||
"moves."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2161
|
||
#, fuzzy
|
||
#| msgid "Poison"
|
||
msgid "Unpoison"
|
||
msgstr "Vergif"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2165
|
||
msgid ""
|
||
"A curer can cure a unit of poison, although that unit will receive no "
|
||
"additional healing on the turn it is cured of the poison."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2173
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2779
|
||
msgid "Experience"
|
||
msgstr "Ervaring"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2174
|
||
msgid ""
|
||
"Units are awarded experience for fighting. After obtaining enough "
|
||
"experience, they will advance a level and become more powerful. The amount "
|
||
"of experience gained depends on the level of the enemy unit and the outcome "
|
||
"of the battle: if a unit kills its opponent, it receives 8 experience points "
|
||
"per level of the enemy (4 if the enemy is level 0), while units that survive "
|
||
"a battle without killing their opponents are awarded 1 experience point per "
|
||
"level of the enemy. In other words:"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><title>
|
||
#. type: Content of: <book><chapter><section><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2185
|
||
msgid "Experience bonuses for killing or fighting enemies of different levels"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2193
|
||
msgid "enemy level"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2196
|
||
msgid "kill bonus"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2199
|
||
msgid "fighting bonus"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2220
|
||
msgid "8"
|
||
msgstr "8"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2231
|
||
msgid "16"
|
||
msgstr "16"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2242
|
||
msgid "24"
|
||
msgstr "24"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2253
|
||
msgid "32"
|
||
msgstr "32"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2264
|
||
msgid "40"
|
||
msgstr "40"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2275
|
||
msgid "48"
|
||
msgstr "48"
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2286
|
||
msgid "Recalling units"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2287
|
||
msgid ""
|
||
"After you complete a scenario, all surviving units will be available to "
|
||
"recall in the next scenario. You are not able to move or attack with a unit "
|
||
"on the turn you recruit or recall that unit. A Recalled unit retains its "
|
||
"previous Level, Experience Points, (sometimes) any magic items acquired, and "
|
||
"will arrive with full hitpoints."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><title>
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2295
|
||
msgid "Moving"
|
||
msgstr "Bewegen"
|
||
|
||
# type: Content of: <book><chapter><section><simpara>
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2296
|
||
msgid ""
|
||
"Clicking on a unit identifies all the places it can move on its current turn "
|
||
"by dimming unreachable hexes (pressing the number keys 2–7 will identify the "
|
||
"additional hexes that can be reached in that number of turns in a similar "
|
||
"manner). While in this mode, moving the cursor over a hex will identify the "
|
||
"path your unit will take towards that hex as well as additional information "
|
||
"on the defensive bonus of your unit on that hex and, if it will take more "
|
||
"than one turn, the number of turns it will take your unit to arrive. If you "
|
||
"do not wish to move the unit this mode can be cancelled by selecting a "
|
||
"different unit (by clicking on the new unit or using the <literal>n</"
|
||
"literal> or <literal>N</literal> keys) or by right-clicking (Command-click "
|
||
"on a Mac) anywhere on the map. The <link linkend=\"orbs\">orbs</link> on the "
|
||
"top of a unit’s energy bar provide a quick way to see which of your "
|
||
"units have already moved or can move further in the current turn."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><simpara>
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2309
|
||
msgid ""
|
||
"If you decide to move the selected unit, click on the hex you want to move "
|
||
"to and your unit will move towards that space. If you select a destination "
|
||
"which is beyond reach in the current turn, the unit will move as far as it "
|
||
"can in the current turn and enter <emphasis>goto-mode</emphasis>. In "
|
||
"<emphasis>goto-mode</emphasis> your unit will continue moving towards its "
|
||
"destination in subsequent turns. You can easily undo goto movements at the "
|
||
"beginning of your next turn. You may also change a unit’s destination "
|
||
"by selecting that unit and choosing a new destination or clicking the unit "
|
||
"again to cancel the <emphasis>goto</emphasis>."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><simpara>
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2318
|
||
msgid ""
|
||
"Moving onto a village that is neutral or owned by an enemy will take "
|
||
"ownership of it and end your move for that unit."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><simpara>
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2320
|
||
msgid ""
|
||
"Most units exert a Zone of Control which affects the hexes your unit can "
|
||
"reach and the path your unit takes. These restrictions are automatically "
|
||
"reflected in both the path that is displayed for your unit and the hexes it "
|
||
"may move to on the current turn."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2325
|
||
msgid "Zone of Control"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2326
|
||
msgid ""
|
||
"A unit’s Zone of Control extends to the six hexes immediately adjacent "
|
||
"to the unit, and units that move into an enemy zone of control are forced to "
|
||
"stop. Units with the skirmisher ability ignore enemy zones of control and "
|
||
"are able to move through them freely without being forced to stop. Level 0 "
|
||
"units are considered too feeble to generate a zone of control and all units "
|
||
"are able to move through the hexes around an enemy level 0 unit freely."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2335
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2342
|
||
msgid "Orbs"
|
||
msgstr "Bolletjes"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2336
|
||
msgid ""
|
||
"On the top of the energy bar shown next to each unit of yours is an orb. "
|
||
"This orb is:"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2350
|
||
#, fuzzy
|
||
msgid "Orb"
|
||
msgstr "Bolletjes"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2356
|
||
msgid "Description"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2363
|
||
msgid "Green"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2367
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-green.jpg\"/> </imageobject>"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2370
|
||
msgid "Green orb"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2374
|
||
msgid "If you control the unit and it hasn’t moved this turn"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2379
|
||
#, fuzzy
|
||
msgid "Yellow"
|
||
msgstr "Traag"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2383
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-yellow.jpg\"/> </imageobject>"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2386
|
||
#, fuzzy
|
||
msgid "Yellow orb"
|
||
msgstr "Traag"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2390
|
||
msgid ""
|
||
"If you control the unit and it has moved this turn, but could still move "
|
||
"further or attack"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2395
|
||
msgid "Black"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2399
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-black.jpg\"/> </imageobject>"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2402
|
||
#, fuzzy
|
||
msgid "Black orb"
|
||
msgstr "Pest"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2406
|
||
msgid ""
|
||
"If you control the unit, but it can no longer move or attack, or the user "
|
||
"ended the unit’s turn"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2411
|
||
#, fuzzy
|
||
msgid "Blue"
|
||
msgstr "Pest"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2415
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-blue.jpg\"/> </imageobject>"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2418
|
||
#, fuzzy
|
||
msgid "Blue orb"
|
||
msgstr "Pest"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2422
|
||
msgid "If the unit is an ally you do not control"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2427
|
||
msgid "Red"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2431
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-red.jpg\"/> </imageobject>"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2434
|
||
msgid "Red orb"
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2438
|
||
msgid "Enemy units have a red orb on the top of their energy bar"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2446
|
||
msgid "Ellipses, Team Colors, and Hero Icons"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2447
|
||
msgid ""
|
||
"Below each unit there will normally be a colored ellipses or base. The color "
|
||
"identifies its team; in a campaign game, the human-player color is red. The "
|
||
"team color will also show up in parts of the unit’s clothing, or "
|
||
"possibly on a shield insignia."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2451
|
||
msgid ""
|
||
"Usually the ellipse will be a solid disk. On level 0 units, you will see an "
|
||
"ellipse that has broken lines. This indicates that the unit has no Zone of "
|
||
"Control."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2454
|
||
msgid ""
|
||
"Some campaigns use a star-shaped base to indicate leaders and heroes (units "
|
||
"which are somehow special and for example not allowed to die in the course "
|
||
"of the scenario); others use a silver crown icon above the energy bar to "
|
||
"mark heroes. Still others have no specific hero indicator at all. Which (if "
|
||
"any) is used is a stylistic choice left to campaign designers."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><title>
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2463
|
||
msgid "Fighting"
|
||
msgstr "Vechten"
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2464
|
||
msgid ""
|
||
"If you move next to an enemy unit, you may attack it. Click on your unit "
|
||
"that is next to an enemy unit, and click on the enemy you want to attack – "
|
||
"this will bring up a window that presents further options for the fight. "
|
||
"Every unit has one or more weapons it can attack with. Some weapons, such as "
|
||
"swords, are melee weapons, and some weapons, such as bows, are ranged "
|
||
"weapons."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2470
|
||
msgid ""
|
||
"If you attack with a melee weapon, the enemy you attack will be able to "
|
||
"strike back at you with a melee weapon. If you attack with a ranged weapon, "
|
||
"the enemy will be able to strike back with a ranged weapon. If an enemy does "
|
||
"not have a weapon of the same type as the one you attack with, they will be "
|
||
"unable to strike back and do any damage to you in that fight."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><simpara>
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2476
|
||
msgid ""
|
||
"Different types of attacks do different amounts of damage, and a certain "
|
||
"number of strikes may be made with each weapon. For instance, an Elvish "
|
||
"Fighter does 5 points of damage with its sword every time it hits, and can "
|
||
"strike 4 blows with the sword in one exchange. This is written as 5–4, "
|
||
"meaning 5 damage per hit, and 4 strikes."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><simpara>
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2481
|
||
msgid ""
|
||
"Every unit has a chance of being hit based on the terrain it is in. For "
|
||
"instance, units in castles and villages have a lower chance of being hit, "
|
||
"and Elves in forest have a low chance of being hit. To see a unit’s "
|
||
"defense rating (i.e. chance not to be hit) in terrain, click on the unit, "
|
||
"and then mouse over the terrain you’re interested in, and the defense "
|
||
"rating will be displayed as a percentage value in the status pane, as well "
|
||
"as shown over the terrain hex."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><simpara>
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2488
|
||
msgid ""
|
||
"You can obtain additional information, including the chance that the "
|
||
"attacker and defender will be killed, by clicking on the \"Damage "
|
||
"Calculations\" button in the fight window."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2492
|
||
msgid "Attack types"
|
||
msgstr "Aanvalstypen"
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2496
|
||
msgid ""
|
||
"<emphasis role=\"strong\">Blade</emphasis>: Weapons with a cutting edge, "
|
||
"used to chop pieces of flesh from a foe. Examples: dagger, scimitar, saber, "
|
||
"drake claws."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2502
|
||
msgid ""
|
||
"<emphasis role=\"strong\">Piercing</emphasis>: Weapons with a sharp point "
|
||
"and either a long handle or a missile, used to perforate foe’s body "
|
||
"and damage internal organs. Examples: Knight or infantry pike, arrow."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2509
|
||
msgid ""
|
||
"<emphasis role=\"strong\">Impact</emphasis>: Weapons having neither a sharp "
|
||
"point nor a cutting edge, but heavy enough to break an enemy’s bones. "
|
||
"Examples: mace, staff, Troll fist."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2516
|
||
msgid ""
|
||
"<emphasis role=\"strong\">Cold</emphasis>: Weapons based on cold or ice "
|
||
"missiles. Example: A Dark Adepts’s chill wave."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2522
|
||
msgid ""
|
||
"<emphasis role=\"strong\">Fire</emphasis>: Weapons using fire to roast the "
|
||
"foe like a chicken. Example: A drake’s fire breath."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2528
|
||
msgid ""
|
||
"<emphasis role=\"strong\">Arcane</emphasis>: An attack that dispels the "
|
||
"magic animating zombies, specters, and other undead creatures and spirits. "
|
||
"Example: A white mage’s magic attack."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2536
|
||
msgid "Resistance"
|
||
msgstr "Weerstand"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2537
|
||
msgid ""
|
||
"Each unit is more or less vulnerable to the different attack types. 6 "
|
||
"figures in the unit description show strength and weakness of the unit "
|
||
"against the 6 attack types. A positive resistance figure indicates that the "
|
||
"unit will suffer less damages from the attack type. A negative resistance "
|
||
"figure indicates that the unit is especially vulnerable to this attack type."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2543
|
||
msgid ""
|
||
"Examples: Drake scales protect them from most of attack types except from "
|
||
"piercing weapon and cold weapon. Human Cavalry units are generally well "
|
||
"protected except from piercing attacks which are their weak point. Undead "
|
||
"are very resistant to blade and piercing weapon but very vulnerable to "
|
||
"impact attacks and arcane attacks."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2548
|
||
msgid ""
|
||
"Using the best attack type against enemy units will substantially increase "
|
||
"your chances of killing them."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2553
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2952
|
||
msgid "Healing"
|
||
msgstr "Genezing"
|
||
|
||
# type: Content of: <book><chapter><section><simpara>
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2554
|
||
msgid ""
|
||
"A unit may be healed a maximum of 8 hitpoints per turn. A unit that does not "
|
||
"move or fight during a turn is <emphasis>resting</emphasis> and will recover "
|
||
"2 hitpoints. Hitpoints recovered through <emphasis>resting</emphasis> are "
|
||
"added on top of hitpoints recovered through healing so it is possible for a "
|
||
"unit to recover up to a total of 10 hit points per turn."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><simpara>
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2559
|
||
msgid "There are two basic ways for a unit to be healed:"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2563
|
||
msgid "Waiting in a village. The unit will heal 8 hitpoints every turn."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2568
|
||
msgid ""
|
||
"Being adjacent to units with the <emphasis>heals</emphasis> ability. The "
|
||
"number of hitpoints healed is specified in the unit’s ability "
|
||
"description. This is invariably <emphasis>heals +4</emphasis> or "
|
||
"<emphasis>heals +8</emphasis>."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2575
|
||
msgid "Regeneration"
|
||
msgstr "Regeneratie"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2576
|
||
msgid ""
|
||
"Trolls and Woses have the ability to heal themselves naturally through "
|
||
"regeneration. They will heal 8 points each turn if they are injured. Note "
|
||
"that because all units may only heal a maximum of 8 points per turn, Trolls "
|
||
"and Woses gain no additional benefit from being on a village or next to a "
|
||
"healing unit."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2584
|
||
msgid ""
|
||
"Some attacks can inflict poison damage on your unit. When this happens the "
|
||
"poisoned unit will take 8 damage each turn until it is cured. Poison can be "
|
||
"cured by waiting on a village or being next to a unit with the "
|
||
"<emphasis>cures</emphasis> ability. Units with the <emphasis>heals</"
|
||
"emphasis> ability can only prevent the poison from causing damage that turn, "
|
||
"not cure it. When poison is cured the unit does not gain or lose hitpoints "
|
||
"on that turn due to healing/poisoning. A unit can not be healed normally "
|
||
"until it is cured of poisoning. Resting is still allowed, although it will "
|
||
"not substantially diminish the poison’s effect."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2592
|
||
msgid "Some other hints about healing:"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2596
|
||
msgid "A unit may take several turns to be fully healed."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2601
|
||
msgid ""
|
||
"Healers (Elvish Shaman, Elvish Druid, Elvish Shyde, White Mage, Mage of "
|
||
"Light, Paladin) heal all wounded units around them, so you can keep units "
|
||
"close to the battle without losing them."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2608
|
||
msgid "Healers do not heal enemy units."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2613
|
||
msgid "Healers cannot heal themselves, but see next point."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2618
|
||
msgid "Use your healers in pairs, so they can heal each other if needed."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2623
|
||
msgid ""
|
||
"Multiple healers from different allied sides can heal the same unit and "
|
||
"speed up healing."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2629
|
||
msgid "Trolls and Woses cannot regenerate other units."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2634
|
||
msgid "Trolls and Woses cure themselves from poison as a village does."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><title>
|
||
#. type: Content of: <book><chapter><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2642
|
||
msgid "Strategy and Tips"
|
||
msgstr "Strategie en tips"
|
||
|
||
# type: Content of: <book><chapter><section><title>
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2644
|
||
msgid "Basic Strategy"
|
||
msgstr "Basis strategie"
|
||
|
||
# type: Content of: <book><chapter><section><simpara>
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2645
|
||
msgid ""
|
||
"The following basic combat principles and tips are intended to help starting "
|
||
"off your career as a Wesnothian battle veteran. The minor concrete examples "
|
||
"are somewhat tied to the \"Heir to the Throne\" campaign."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2649
|
||
#, fuzzy
|
||
msgid "Don’t waste units"
|
||
msgstr "Verspil geen eenheden"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2650
|
||
msgid ""
|
||
"Do not send wounded units to a sure death. Once a unit loses more than half "
|
||
"of its hit points (HP), you should seriously consider retreating it to "
|
||
"safety and either station it in a village for healing or give him to the "
|
||
"care of a healer (like Elvish Shamans or White Mages). Healers are very "
|
||
"useful!"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2655
|
||
msgid ""
|
||
"This is for practical reasons: a heavily wounded unit cannot hold back or "
|
||
"kill the enemy. During attack and counterattack, it most often will perish. "
|
||
"Further, by sending it to its sure death, its gathered experience points "
|
||
"(XP) are lost. Recruiting a replacement may be impossible because the leader "
|
||
"is not in its keep or because funds are running low. Even if you can recruit "
|
||
"a replacement, it is most often far away from the battle front. So don’"
|
||
"t waste your units."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2664
|
||
#, fuzzy
|
||
msgid "Out of the enemy’s reach"
|
||
msgstr "Buiten vijandelijk bereik"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2665
|
||
msgid ""
|
||
"How do you guard wounded units? They are best guarded by being out of the "
|
||
"adversary’s reach. No enemy can attack them if enemies cannot even "
|
||
"come near them. The next section about zone of control (ZOC) shows how to "
|
||
"restrict the enemy’s moves."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2669
|
||
msgid ""
|
||
"In the Action menu, you can select \"Show Enemy Moves\" to highlight all "
|
||
"possible hexes your adversary can actually move to. This takes your zone of "
|
||
"control into account. Thus you can check that your near death unit, which is "
|
||
"behind, indeed cannot be attacked as the enemy cannot move close to it."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2674
|
||
msgid ""
|
||
"When your armies meet, you may want to try to be the first to attack. So try "
|
||
"to end your move out of striking range of the enemy army. He cannot attack "
|
||
"but most likely will close into your striking range."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2679
|
||
msgid "Shield with your zone of control (ZOC)"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2680
|
||
msgid ""
|
||
"Every unit of level 1 or higher maintains a zone of control (ZOC) covering "
|
||
"all 6 neighboring hexes. This means that once an enemy moves into one of the "
|
||
"six neighboring tiles, it is forced to halt and its movement phase ends "
|
||
"(only enemies with the rare skirmisher ability ignore this)."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2684
|
||
msgid ""
|
||
"Because of ZOC, an enemy may not slip between two units which are aligned on "
|
||
"a north-south or diagonal line and have exactly 1 or 2 hexes between them. "
|
||
"By combining these pairs into a long wall or using them in different "
|
||
"directions, you can prevent the enemy from reaching a wounded unit behind. "
|
||
"He has to defeat the units imposing the ZOC first. If the enemy can barely "
|
||
"reach it, even a single unit may shield a small region behind itself."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2693
|
||
msgid "Maintain a defensive line"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2694
|
||
msgid ""
|
||
"By lining up many units directly adjacent or with at most 1 hex space "
|
||
"between them, you can build up a powerful defensive line. Note that, because "
|
||
"Wesnoth uses hexes, a east-to-west \"line\" is not a straight line but a zig-"
|
||
"zag curve. The north south line and the diagonals are the \"real\" lines."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2699
|
||
msgid ""
|
||
"Coming from one side, the enemy may attack any single of your units in the "
|
||
"line with only 2 of his units at a time. As a rule of thumb, a healthy unit "
|
||
"without particular weakness can withstand an attack from two normal enemy "
|
||
"units of the same level or lower without getting killed."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2703
|
||
msgid ""
|
||
"Unfortunately, your line often has to bend to form a wedge or to fit the "
|
||
"terrain. At these corner points, 3 enemy units may attack. This also happens "
|
||
"at the ends of a line if the line is too short. Use units with high hit "
|
||
"point on proper terrain or with proper resistances to hold these weak "
|
||
"points. These are the most likely to be killed, so use units with no or few "
|
||
"experience points (XP) for this purpose."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2709
|
||
msgid ""
|
||
"Lining your troops up also prevents the enemy from surrounding any one of "
|
||
"them. For ZOC reasons, a unit with one enemy behind it and one in front is "
|
||
"trapped."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2714
|
||
msgid "Rotate your troops"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2715
|
||
msgid ""
|
||
"When a unit in the front line is heavily damaged you can move him safely "
|
||
"behind your defensive line. To hold up the line, you will most likely have "
|
||
"to replace him with a reserve, so hold a couple of units in back of the "
|
||
"front line. If you have healers, damaged units in the second line will "
|
||
"quickly recover."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2720
|
||
msgid "Note that your units can pass through hexes containing your own troops."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2723
|
||
msgid "Use the terrain"
|
||
msgstr "Gebruik het terrein"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2724
|
||
msgid ""
|
||
"Try to position your troops so that they are attacking from a hex with high "
|
||
"defense against an enemy in a hex with low terrain. That way, the "
|
||
"enemy’s counterstrikes will be less likely to do damage."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2727
|
||
msgid ""
|
||
"For example, you might position your elves just inside of a forest edge so "
|
||
"that attacking orcs must stand on grassland while your elves enjoy the high "
|
||
"forest defenses."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2732
|
||
msgid "Attacking and choosing your targets"
|
||
msgstr "Aanvallen en kies van je doelwitten"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2733
|
||
msgid ""
|
||
"Advancing and attacking is of course the most interesting part of your way "
|
||
"to victory. Kill or weaken enemies in your path and move your defensive line "
|
||
"forward. This can become tricky as the enemy gets to attack back on his turn."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2737
|
||
msgid ""
|
||
"Often, you will throw several units at a single enemy unit to finish him "
|
||
"off, but these were forming your defensive line which is now partly broken. "
|
||
"Maybe this doesn’t matter because you are out of reach of the next "
|
||
"enemy unit. Maybe it does because you only managed to weaken a very strong "
|
||
"enemy and next turn, he is going to strike back. Perhaps a Horseman can "
|
||
"deliver the killing blow."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2743
|
||
msgid ""
|
||
"Striking first is an advantage because it allows you the choice of which "
|
||
"units will face off. Take advantage of enemy weakness: e.g. direct your "
|
||
"ranged attacks against foes without ranged weapons. Take advantage of "
|
||
"weaknesses like Horsemen’s vulnerability to pierce. But remember that "
|
||
"they get to attack back on their turn, so you might have weaknesses the "
|
||
"enemy may exploit."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2749
|
||
msgid ""
|
||
"For example, Horsemen can hold up the line against Orcish Grunts and Troll "
|
||
"Whelps very well because they have some resistances against blade and "
|
||
"impact. But your Horseman may quite quickly fall to Orcish Archers and "
|
||
"Goblin Spearmen."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2753
|
||
msgid ""
|
||
"It usually pays off if you can definitively kill (or almost kill) the faced "
|
||
"unit. If you are unsure of finishing off the enemy in one turn, either "
|
||
"ensure that your unit can weather the return attacks or decide that "
|
||
"you’re willing to lose that unit. To withstand the enemy’s "
|
||
"strikes next turn, it is often wise to attack at the range that allows the "
|
||
"enemy to do least damage to you, rather than choosing the maximum expected "
|
||
"damage to the enemy."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2760
|
||
msgid ""
|
||
"In particular, use your ranged weapons if the enemy has no ranged attack. "
|
||
"The computer’s default choice only looks for the most damage you can "
|
||
"deal, so using it will often result in your units taking more damage than "
|
||
"necessary."
|
||
msgstr ""
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2766
|
||
msgid "Time of Day"
|
||
msgstr "Tijd van de Dag"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2767
|
||
msgid ""
|
||
"Remember that Lawful units like humans fight better at daytime, Chaotic "
|
||
"units like orcs or undead fight better at night, and Liminal units fight "
|
||
"best during the twilight. Ideally you want to first meet the enemy when you "
|
||
"are strong and/or he is weak. When the enemy has its strong time, it often "
|
||
"pays off to strengthen your lines and hold a favorable defensive position. "
|
||
"When its weak time is about to arise, your advance will push forth."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2774
|
||
msgid ""
|
||
"For example, elves might hold out a forest during a nightly orcish onslaught "
|
||
"and advance on sunrise. You may even note that the computer AI actively "
|
||
"retreats his orcs during day."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2780
|
||
msgid ""
|
||
"Over the course of a campaign, it is critical that you build up a seasoned "
|
||
"force. Later scenarios will assume you have level 2 and 3 units available "
|
||
"for recall."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2783
|
||
msgid ""
|
||
"Your units gain most experience points (XP) from killing an enemy unit (8XP "
|
||
"per level of the unit killed). As such, it often makes sense to have your "
|
||
"higher level units weaken an enemy, but cede the kill to a unit more in need "
|
||
"of the XP. Healers in particular are often weak in combat and often need to "
|
||
"<emphasis>steal</emphasis> kills in this way to advance levels."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2788
|
||
msgid ""
|
||
"At the beginning (when you probably have no high level units), try to give "
|
||
"most kills to a small handful of your units. This will fast-track them to "
|
||
"becoming Level 2 units, and they can then shepherd others."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2791
|
||
msgid ""
|
||
"Don’t neglect to earn your leader experience. You need to keep him "
|
||
"safe, but if you coddle him too much he will be too low level to survive "
|
||
"future scenarios anyway."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><title>
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2797
|
||
msgid "Getting the Most Fun Out of the Game"
|
||
msgstr "Verkrijg het meeste spelplezier"
|
||
|
||
# type: Content of: <book><chapter><section><simpara>
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2798
|
||
msgid ""
|
||
"Remember, the idea of a game is to have fun! Here are some recommendations "
|
||
"from the development team on how to get the most fun out of the game:"
|
||
msgstr ""
|
||
"Herinner je dat het idee van het spel is plezier hebben! Hier zijn enkele "
|
||
"aanbevelingen van het ontwikkelteam hoe het meeste spelplezier te verkrijgen:"
|
||
|
||
# type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2803
|
||
msgid ""
|
||
"Consider playing the campaign on \"Medium\" difficulty level, especially if "
|
||
"you have prior experience with strategy games. We feel you’ll find it "
|
||
"much more rewarding."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2810
|
||
msgid ""
|
||
"Don’t sweat it too much when you lose some units. The campaign was "
|
||
"designed to accommodate the player losing some units along the way."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2816
|
||
msgid ""
|
||
"Don’t abuse saved games. Long ago, Wesnoth only allowed saving the "
|
||
"game at the end of a scenario. Mid-scenario saving was added as a "
|
||
"convenience to use if you had to continue the game another day, or to "
|
||
"protect against crashes. We do not recommend loading mid-scenario saved "
|
||
"games over and over because your White Mage keeps getting killed. Learn to "
|
||
"protect your White Mage instead, and balance risks! That is part of the "
|
||
"strategy."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2827
|
||
msgid ""
|
||
"If you must load a saved game, we recommend going back to the start of the "
|
||
"scenario, so that you choose a new strategy that works, rather than simply "
|
||
"finding random numbers that favor you."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2834
|
||
msgid ""
|
||
"But remember, the aim is to have fun! You may have different tastes than the "
|
||
"developers, so do what you enjoy most! If you enjoy loading the saved game "
|
||
"every time you make a mistake, looking for the <emphasis>perfect</emphasis> "
|
||
"game where you never lose a unit, by all means, go right ahead!"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2842
|
||
msgid "At the start of a scenario"
|
||
msgstr "Aan het begin van een scenario"
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2846
|
||
msgid ""
|
||
"First, read the scenario objectives. Sometimes you do not have to kill enemy "
|
||
"leaders; instead it is enough that you survive for a certain number of "
|
||
"turns, or pick up a particular object."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2853
|
||
msgid ""
|
||
"Look at the map: the terrain, the position of your leader and the other "
|
||
"leader(s)."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2859
|
||
msgid ""
|
||
"Then, begin to recruit units. Cheap units are useful to soak up the first "
|
||
"wave of an enemy’s attack; advanced units can then be brought in as "
|
||
"support. Fast units can be used as scouts, for exploring the map and to "
|
||
"quickly conquer villages."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2868
|
||
msgid "During the scenario"
|
||
msgstr "Tijdens een scenario"
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2872
|
||
msgid ""
|
||
"Try to capture and keep control of as many villages as possible to keep the "
|
||
"gold coming in."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2878
|
||
msgid ""
|
||
"Keep units in packs so the enemy cannot attack from as many sides, and so "
|
||
"you can outnumber each enemy unit. Put your units in a line so that the "
|
||
"enemy cannot attack any one of your units from more than two sides."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2885
|
||
msgid ""
|
||
"Different units have different strengths and weaknesses depending on terrain "
|
||
"and who they are attacking; right click on units and select \"Unit "
|
||
"Description\" to learn more."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2892
|
||
msgid ""
|
||
"You can use lower level units as cannon fodder, to slow down enemy. E.g. you "
|
||
"can use them to block enemies reaching your important units."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2898
|
||
msgid ""
|
||
"You can cause damage to enemies with advanced units and then finish them "
|
||
"with lower level units — to give them more experience (and finally make them "
|
||
"advance to next level)."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2905
|
||
msgid ""
|
||
"When you have a White Mage (advances from Mage) or Druid (advances from "
|
||
"Shaman), put it in the middle of a circle of units to heal them as they move "
|
||
"across the map (Shamans can do this too, but not as well)."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2912
|
||
msgid "Losing units is expected, even advanced units."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2917
|
||
msgid "Time of day really matters:"
|
||
msgstr "Tijdstip op de dag maakt werkelijk uit:"
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2922
|
||
msgid "lawful units do more damage at day and less damage at night"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2927
|
||
msgid "chaotic units do more damage at night and less damage at day"
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2932
|
||
msgid ""
|
||
"remember to always check the time of day on the right side of the screen. "
|
||
"Plan ahead — think about what it’s going to be next turn as well as "
|
||
"this turn."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2941
|
||
msgid ""
|
||
"Some units are resistant or vulnerable to different kind of attacks. Mounted "
|
||
"units are weak vs pierce attacks. Fire and arcane attacks destroy undead. To "
|
||
"see how much a unit resists an attack type, right click on the unit, select "
|
||
"\"Unit Description\", then select \"Resistance\". It will show you how "
|
||
"resistant a unit is to different types of attacks."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara>
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2953
|
||
msgid ""
|
||
"An important part of succeeding at Battle for Wesnoth is keeping your units "
|
||
"healthy. When your units take damage you can heal them by moving them onto "
|
||
"villages or next to special healing units (e.g. the Elvish Shaman and White "
|
||
"Mage). Some other units you will encounter, such as Trolls, have the ability "
|
||
"to heal themselves naturally."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2960
|
||
msgid "Winning a scenario"
|
||
msgstr "Een scenario winnen"
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2964
|
||
msgid ""
|
||
"Advanced units are needed to quickly kill enemy commanders, and to avoid "
|
||
"losing lots of units."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2970
|
||
msgid ""
|
||
"The quicker you win a scenario, the more gold you get; you will get more "
|
||
"gold from winning early than from all of the map’s villages for the "
|
||
"rest of the turns."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2977
|
||
msgid "Killing all enemy leaders usually gives instant victory."
|
||
msgstr ""
|
||
"Het doden van alle vijandige leiders leidt meestal tot een directe "
|
||
"overwinning."
|
||
|
||
# type: Content of: <book><chapter><section><section><title>
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2983
|
||
msgid "More general tips"
|
||
msgstr "Meer algemene tips"
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2987
|
||
msgid ""
|
||
"After slaughtering scenarios (where you take lots of punishment) there are "
|
||
"usually \"breathing room\" scenarios where you can rather easily gain some "
|
||
"gold and experience (advanced units)."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2994
|
||
msgid ""
|
||
"Advanced units have higher upkeep than lower level units (1 gp per level), "
|
||
"loyal units are an exception."
|
||
msgstr ""
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#~ msgid "Envelope"
|
||
#~ msgstr "Enveloppe"
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Click this button (the icon of an envelope) to open a dialog where you "
|
||
#~ "can enable or disable summary uploads which will help us to better "
|
||
#~ "balance campaigns. All data submitted will be anonymous."
|
||
#~ msgstr ""
|
||
#~ "Klik op deze knop (plaatje van een enveloppe) om een dialoog voor het "
|
||
#~ "uploaden van samenvattingen te openen. Deze samenvattingen zullen verder "
|
||
#~ "helpen de veldtochten uit te balanceren. De optie is standaard niet "
|
||
#~ "actief. Alle opgestuurde gegevens zijn anoniem."
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Ctrl-s"
|
||
#~ msgstr "Ctrl-s"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Ctrl-o"
|
||
#~ msgstr "Ctrl-o"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Ctrl-p"
|
||
#~ msgstr "Ctrl-p"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Ctrl-q"
|
||
#~ msgstr "Ctrl-q"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Ctrl-f"
|
||
#~ msgstr "Ctrl-f"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Ctrl-g"
|
||
#~ msgstr "Ctrl-g"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Ctrl-a"
|
||
#~ msgstr "Ctrl-a"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Ctrl-j"
|
||
#~ msgstr "Ctrl-j"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Alt-s"
|
||
#~ msgstr "Alt-s"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Alt-u"
|
||
#~ msgstr "Alt-u"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#, fuzzy
|
||
#~ msgid "Shift-s"
|
||
#~ msgstr "Shift-Spatie"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Ctrl-r"
|
||
#~ msgstr "Ctrl-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Alt-r"
|
||
#~ msgstr "Alt-r"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Ctrl-n"
|
||
#~ msgstr "Ctrl-n"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#, fuzzy
|
||
#~ msgid "Shift-n"
|
||
#~ msgstr "Shift-Spatie"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Ctrl-v"
|
||
#~ msgstr "Ctrl-v"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Ctrl-b"
|
||
#~ msgstr "Ctrl-b"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#, fuzzy
|
||
#~ msgid "Ctrl-m"
|
||
#~ msgstr "Ctrl-s"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Alt-m"
|
||
#~ msgstr "Alt-m"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Alt-c"
|
||
#~ msgstr "Alt-c"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Ctrl-c"
|
||
#~ msgstr "Ctrl-c"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Alt-l"
|
||
#~ msgstr "Alt-l"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Ctrl-l"
|
||
#~ msgstr "Ctrl-l"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "ctrl-m"
|
||
#~ msgstr "ctrl-m"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "N"
|
||
#~ msgstr "N"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Describe current unit"
|
||
#~ msgstr "Omschrijf huidige eenheid"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "S"
|
||
#~ msgstr "S"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "D"
|
||
#~ msgstr "D"
|
||
|
||
# type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "—"
|
||
#~ msgstr "—"
|
||
|
||
# type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#~ msgid "Stone"
|
||
#~ msgstr "Steen"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Alt-Space"
|
||
#~ msgstr "Alt-Spatie"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "End turn"
|
||
#~ msgstr "Einde beurt"
|
||
|
||
# type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#~ msgid "Alt-k"
|
||
#~ msgstr "Alt-k"
|
||
|
||
# type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#~ msgid "More"
|
||
#~ msgstr "Meer"
|
||
|
||
# type: Content of: <book><chapter><section><simpara><inlinemediaobject><textobject>
|
||
#~ msgid "<phrase>Main Menu</phrase>"
|
||
#~ msgstr "<phrase>Hoofdmenu</phrase>"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject>
|
||
#~ msgid "<phrase>Multiplayer dialog</phrase>"
|
||
#~ msgstr "<phrase>Multiplayer dialoog</phrase>"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject>
|
||
#~ msgid "<phrase>Game Screen</phrase>"
|
||
#~ msgstr "<phrase>Spel scherm</phrase>"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject>
|
||
#, fuzzy
|
||
#~ msgid "<phrase>Green orb</phrase>"
|
||
#~ msgstr "<phrase>Spel scherm</phrase>"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject>
|
||
#, fuzzy
|
||
#~ msgid "<phrase>Yellow orb</phrase>"
|
||
#~ msgstr "<phrase>Spel scherm</phrase>"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject>
|
||
#, fuzzy
|
||
#~ msgid "<phrase>Red orb</phrase>"
|
||
#~ msgstr "<phrase>Spel scherm</phrase>"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject>
|
||
#, fuzzy
|
||
#~ msgid "<phrase>Blue orb</phrase>"
|
||
#~ msgstr "<phrase>Spel scherm</phrase>"
|
||
|
||
# type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject>
|
||
#, fuzzy
|
||
#~ msgid "<phrase>No orb</phrase>"
|
||
#~ msgstr "<phrase>Spel scherm</phrase>"
|