pot and documentation update

This commit is contained in:
Ignacio R. Morelle 2015-01-16 00:21:24 -03:00
parent 133f18efd2
commit 13d0e58e9b
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View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-ai.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-15 10:53+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-ai.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-15 10:53+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-anl.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-15 10:53+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-anl.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-15 10:53+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-aoi.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-15 10:53+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-aoi.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-15 10:53+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -309,18 +309,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -329,13 +336,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -343,20 +350,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -365,21 +372,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -387,42 +394,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -534,17 +541,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -552,17 +573,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -571,12 +592,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -584,26 +605,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -315,18 +315,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -335,13 +342,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -349,20 +356,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -371,21 +378,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -393,42 +400,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -540,17 +547,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -558,17 +579,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -577,12 +598,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -590,26 +611,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang@latin\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2012-05-15 00:11-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -315,18 +315,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -335,13 +342,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -349,20 +356,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -371,21 +378,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -393,42 +400,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -540,17 +547,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -558,17 +579,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -577,12 +598,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -590,26 +611,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0+dev\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2008-04-13 16:22+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -309,18 +309,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -329,13 +336,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -343,20 +350,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -365,21 +372,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -387,42 +394,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -534,17 +541,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -552,17 +573,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -571,12 +592,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -584,26 +605,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -309,18 +309,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -329,13 +336,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -343,20 +350,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -365,21 +372,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -387,42 +394,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -534,17 +541,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -552,17 +573,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -571,12 +592,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -584,26 +605,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2008-03-02 10:35+0100\n"
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
"Language-Team: Catalan <wesnoth-ca@ettin.org>\n"
@ -320,18 +320,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -340,13 +347,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -354,20 +361,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -376,21 +383,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -398,42 +405,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -545,17 +552,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -563,17 +584,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -582,12 +603,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -595,26 +616,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2008-10-05 20:18+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -309,18 +309,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -329,13 +336,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -343,20 +350,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -365,21 +372,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -387,42 +394,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -534,17 +541,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -552,17 +573,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -571,12 +592,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -584,26 +605,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:13+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2014-08-26 03:44+0200\n"
"Last-Translator: Honza <Honza-mistic@seznam.cz>\n"
"Language-Team: Mistic\n"
@ -373,18 +373,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Vítejte v Parthynu"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Skřeti prolomili naše linie. Parthyn není chráněný před útokem!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Kdo zbude na obranu Parthynu?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -397,14 +404,14 @@ msgstr ""
"Wesnothského."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
"Raději by jsi nechal skřety překonat městské hradby a viděl nás oba mrtvé?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -414,13 +421,13 @@ msgstr ""
"tak jako vždy v minulosti. Myslel jsem, že mágové ti dali zdravý rozum."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr "Mágové mne naučili dost. Nechceš mě skutečně vyhnat, že ne, Drogane?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -429,7 +436,7 @@ msgstr ""
"tebe styděl, kdyby viděl, jak jsi dopadl."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -441,7 +448,7 @@ msgstr ""
"Léčitele ji ošetřili, ale může kdykoliv zemřít."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -450,7 +457,7 @@ msgstr ""
"místem, kdyby byli všichni mrtví. Mrtví!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -459,7 +466,7 @@ msgstr ""
"mohl ty nebo já?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -469,17 +476,17 @@ msgstr ""
"porazili a na jejím konci budou další. Budu je sledovat."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "A opustíš svou sestru?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Moje ruce nebyly nikde vhodné k léčení. Ale mohu jí dát pomstu."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -488,12 +495,12 @@ msgstr ""
"marném pokusu pronásledovat skřety v jejich vlastní zemi."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Už jsem se rozhodl."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -502,13 +509,13 @@ msgstr ""
"záležitosti."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "Jízdní oddíl se vrátil a skřeti uprchli tváří v tvář větší síle."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Skřeti jsou poraženi, mrtví nebo rozprášení."
@ -639,17 +646,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Bude to hodnotný test tvých nových schopností."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Dávej si pozor na gobliní stráže ve vesnicích."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Vesničan"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -659,17 +680,17 @@ msgstr ""
"tvůj výcvik, když ty a já tu bažinu prozkoumáme. "
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Povstaňte, povstaňte z říše smrti a rozkladu!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Co to je?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -682,12 +703,12 @@ msgstr ""
"obklopuje přirozený rozklad."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Zdá se kruté je přeměnit do tak odporné formy."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -698,12 +719,12 @@ msgstr ""
"zla. Žádný trest není pro ně dost velký."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Asi ano..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -712,7 +733,7 @@ msgstr ""
"netopýři nemohou obstát proti opravdovým skřetím vojákům."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -721,7 +742,7 @@ msgstr ""
"dostupné pro naše potřeby, uvidíš, že tvá moc poroste rychle."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Skvěle. Jsem nedočkavý přesunout se ke skutečnému nepříteli."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battel for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2008-03-22 13:44+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Dansk-gruppen <dansk@dansk-gruppen.dk>\n"
@ -378,18 +378,27 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Velkommen til Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"Frygt er vejen til den mørke side. Frygt fører til vrede. Vrede fører til "
"had. Had fører til lidelse."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Orkerne er brugt igennem vores linjer. Parthyn er åben for angreb!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Hvem vil være tilbage til at forsvare Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -402,14 +411,14 @@ msgstr ""
"kongedømme."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
"Ville du have tilladt orkerne at løbe byen over ende og dræbe os begge?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -420,7 +429,7 @@ msgstr ""
"lært dig mere fornuft."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
@ -428,7 +437,7 @@ msgstr ""
"Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -437,7 +446,7 @@ msgstr ""
"ville være skuffet over, at se hvordan du har udviklet dig."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -450,7 +459,7 @@ msgstr ""
"lever måske ikke en time længere."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -459,7 +468,7 @@ msgstr ""
"dem. Død over dem alle!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -468,7 +477,7 @@ msgstr ""
"så er hverken du eller jeg i stand til det."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
#, fuzzy
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
@ -479,19 +488,19 @@ msgstr ""
"besejrede og der vil være flere orker hvor sporet ender. Jeg forfølger dem."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "Og forlade din søster?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Mine hænder har aldrig været egnet til helbredelse. Men hævn kan jeg give "
"hende."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -500,12 +509,12 @@ msgstr ""
"hærge orkerne i deres eget land!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Jeg har besluttet mig."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
#, fuzzy
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
@ -515,7 +524,7 @@ msgstr ""
"et sådant eventyr."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -523,7 +532,7 @@ msgstr ""
"styrke."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Orkerne er knust, døde eller er flygtet."
@ -658,17 +667,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Det vil være en værdig test af dine nye evner."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Pas på goblinvagterne i landsbyerne."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Landsbybeboer"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Shaun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -679,18 +702,18 @@ msgstr ""
"undersøger sumpen."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Rejs jer, rejs jer fra jeres verden af død og nedbrydelse!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Hvad er dette for skabninger?"
# Ghoul er oversat til ond ånd i wesnoth-filen.
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -703,12 +726,12 @@ msgstr ""
"grund af den naturlige forrådnelse, der finder sted disse steder."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Det kan virke ondt at omdanne mænd til sådanne afskyelige former."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -719,12 +742,12 @@ msgstr ""
"meget onde. Ingen straf er for stor for denne slags mænd."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Det er sikkert sådan..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
#, fuzzy
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
@ -734,7 +757,7 @@ msgstr ""
"kunne modstå en fuld hær af orkkrigere."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -743,7 +766,7 @@ msgstr ""
"rådighed vil du se at dine styrker vokser hurtigt."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""
"Glimrende. Jeg er ivrig efter at komme i gang med den virkelige fjende."
@ -2544,19 +2567,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "Så er min kamp mod orkerne tabt!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "Frygt er vejen til den mørke side. Frygt fører til vrede. Vrede fører til "
#~ "had. Had fører til lidelse."
#~ msgid "Shaun"
#~ msgstr "Shaun"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Any zombies out there?"
#~ msgstr "Nogen zombier derude?"

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.12\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-01-09 16:57+0100\n"
"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -387,20 +387,29 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Willkommen in Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"Furcht ist der Pfad zur dunklen Seite. Furcht führt zu Wut. Wut führt zu "
"Hass. Hass führt zu Leid."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Die Orks sind durch unsere Verteidigung gebrochen. Wir werden Parthyn nicht "
"verteidigen können."
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Wer wird zurückbleiben, um Parthyn zu verteidigen?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -413,14 +422,14 @@ msgstr ""
"ganzen Königreich von Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
"Hättet ihr es bevorzugt, dass die Orks die Stadt überrennen und uns töten?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -431,7 +440,7 @@ msgstr ""
"von Neuem aufgebaut. Hätten euch die Magier doch nur mehr Vernunft gelehrt."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
@ -439,7 +448,7 @@ msgstr ""
"Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -448,7 +457,7 @@ msgstr ""
"Vater wäre beschämt zu sehen, was aus euch geworden ist."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -462,7 +471,7 @@ msgstr ""
"überleben."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -471,7 +480,7 @@ msgstr ""
"besser, wären sie alle tot! Tot!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -480,7 +489,7 @@ msgstr ""
"konnten, so werde weder ich noch werdet ihr jemals dazu imstande sein."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -491,18 +500,18 @@ msgstr ""
"Spuren sein. Ich werde sie verfolgen."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "Und eure Schwester zurücklassen?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Meine Hände waren nie geeignet zum Heilen. Doch Rache kann ich für sie üben."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -511,12 +520,12 @@ msgstr ""
"Untergang geweihten Versuch, die Orks in ihrem eigenen Land zu bekämpfen."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Meine Entscheidung steht fest."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -525,7 +534,7 @@ msgstr ""
"Vorhaben nichts übrig."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -533,7 +542,7 @@ msgstr ""
"Übermacht."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Die Orks sind verwundet, tot oder geflohen."
@ -669,17 +678,31 @@ msgstr ""
"Schüler."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Nimm dich vor den Koboldwachen in den Dörfern in Acht!"
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Dorfbewohner"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Shaun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -690,17 +713,17 @@ msgstr ""
"uns diesen Sumpf einmal genauer ansehen."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Erwacht, erwacht aus dem Reich des Todes und Verfalls!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Was sind das für Kreaturen?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -713,14 +736,14 @@ msgstr ""
"natürlichen Verfall angezogen, zu den Sümpfen und Mooren."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
"Es erscheint mir grausam, Menschen in solch scheußliche Gestalten zu "
"verwandeln."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -732,12 +755,12 @@ msgstr ""
"ihresgleichen zu grausam."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Ihr habt sicher Recht..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -746,7 +769,7 @@ msgstr ""
"es Fledermäuse und wandelnde Leichen nicht aufnehmen."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -755,7 +778,7 @@ msgstr ""
"Kobolde zur freien Verfügung, werden deine Kräfte schnell anwachsen."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""
"Großartig. Ich kann es kaum erwarten, es endlich mit den wahren Gegnern "
@ -2573,19 +2596,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "Dann ist mein Kampf gegen die Orks verloren!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "Furcht ist der Pfad zur dunklen Seite. Furcht führt zu Wut. Wut führt zu "
#~ "Hass. Hass führt zu Leid."
#~ msgid "Shaun"
#~ msgstr "Shaun"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Any zombies out there?"
#~ msgstr "Irgendwelche Zombies hier?"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2010-03-04 19:43+0200\n"
"Last-Translator: θεμης <themiskiller@vivodinet.gr>\n"
"Language-Team: none\n"
@ -376,20 +376,29 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Καλωσήλθες στο Χαλ'αλ"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"Ο φόβος είναι το μονοπάτι προς την σκοτεινή πλευρά. Ο φόβος οδηγεί στον "
"θυμό. Ο θυμός οδηγεί στο μίσος. Το μίσος οδηγεί στον βασανισμό."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Τα όρκς κατάφεραν να σπάσουν την γραμμή μας. Το Χαλ'αλ είναι ανοιχτό σε "
"επίθεση!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Ποιός θα μείνει για να υπερασπιστεί το Χαλ'αλ;"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -402,7 +411,7 @@ msgstr ""
"Χαλ'αλ και από όλο το βασίλειο του Γουέσνοθ."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -410,7 +419,7 @@ msgstr ""
"οι δυό!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -421,7 +430,7 @@ msgstr ""
"μάγοι σε είχαν διδάξει περισσότερη λογική."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
@ -429,7 +438,7 @@ msgstr ""
"Ντρόγκαν;"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -438,7 +447,7 @@ msgstr ""
"ήταν ντροπιασμένος αν έβλεπε το τέλος στο οποίο κατέληξες."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -451,7 +460,7 @@ msgstr ""
"ζήσει μέχρι την επόμενη ώρα."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -460,7 +469,7 @@ msgstr ""
"καλύτερο μέρος με όλα τους νεκρά. Νεκρά!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -469,7 +478,7 @@ msgstr ""
"ούτε εγώ πρόκειται."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
#, fuzzy
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
@ -481,19 +490,19 @@ msgstr ""
"του. Πρέπει να τα ακολουθήσω."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "Και να αφήσεις την αδελφή σου;"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Τα χέρια μου δεν ήταν ποτέ κατάλληλα για να γιατρεύω. Αλλά εκδίκηση μπορώ να "
"δώσω."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -502,12 +511,12 @@ msgstr ""
"καταδικασμένες προσπάθειες να βασανίσουν τα όρκς στην ίδια τους την χώρα!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Είμαι αποφασισμένος."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
#, fuzzy
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
@ -517,7 +526,7 @@ msgstr ""
"μια τέτοια αποστολή."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -525,7 +534,7 @@ msgstr ""
"στρατιωτικής δύναμης."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Τα όρκ είναι εξουθεωμένα, νεκρά η έχουν υποχωρίσει."
@ -663,17 +672,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Θα είναι ένα καλό τέστ για τις νέες σου ικανότητες."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Προσέχοντας τα γκόμπλιν φρουρούν τα χωριά."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Χωρικός"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Σάουν"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Εντ"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -684,17 +707,17 @@ msgstr ""
"εσύ και εγώ εξερευνούσαμε τον βάλτο."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Αναστήσου, αναστήσου από το βασίλειο του θανάτου και της φθοράς!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Τι είναι αυτά τα πράγματα;"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -704,13 +727,13 @@ msgstr ""
"Είναι φαντάσματα. Κάποτε ήταν... κακοί άνθρωποι... δολοφώνοι και εξώριστοι."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
"Φαίνεται σκληρό το να μετατρέπεις τους ανθρώπους σε τέτοια φρικιαστική μορφή."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -722,12 +745,12 @@ msgstr ""
"είναι αρκετά καλή για το είδος τους."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Υποθέτω πως έχεις δίκιο..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
#, fuzzy
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
@ -737,7 +760,7 @@ msgstr ""
"και νυχτερίδες δεν θα είναι τίποτα για τους στρατιώτες των όρκ."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -747,7 +770,7 @@ msgstr ""
"σου να μεγαλώνουν γρήγορα."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Τέλεια. Έχω όρεξη να συνεχίσω στους αληθινούς αντιπάλους."
@ -2560,19 +2583,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "Τότε η μάχη μου ενάντια στα ορκς είναι χαμένη!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "Ο φόβος είναι το μονοπάτι προς την σκοτεινή πλευρά. Ο φόβος οδηγεί στον "
#~ "θυμό. Ο θυμός οδηγεί στο μίσος. Το μίσος οδηγεί στον βασανισμό."
#~ msgid "Shaun"
#~ msgstr "Σάουν"
#~ msgid "Ed"
#~ msgstr "Εντ"
#~ msgid "Any zombies out there?"
#~ msgstr "Κανένα ζόμπι εκεί έξω;"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.6+dev\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2009-10-07 15:42+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -316,18 +316,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -336,13 +343,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -350,20 +357,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -372,21 +379,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -394,42 +401,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -541,17 +548,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -559,17 +580,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -578,12 +599,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -591,26 +612,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-02-22 04:37+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
@ -364,18 +364,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Welcome to Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "The orcs have broken through our line. Parthyn is open to attack!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Who will be left to defend Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -388,14 +395,14 @@ msgstr ""
"banished from Parthyn and all the Kingdom of Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -406,14 +413,14 @@ msgstr ""
"had taught you more sense."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -422,7 +429,7 @@ msgstr ""
"father would be ashamed to see the end to which youve come."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -435,7 +442,7 @@ msgstr ""
"hour."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -444,7 +451,7 @@ msgstr ""
"place with them all dead. Dead!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -453,7 +460,7 @@ msgstr ""
"nor I are ever likely to."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -464,17 +471,17 @@ msgstr ""
"them."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "And leave your sister?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "My hands were never apt for healing. But revenge I can give her."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -483,12 +490,12 @@ msgstr ""
"harry the orcs in their own country!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "I am resolved."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -497,14 +504,14 @@ msgstr ""
"errand."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
"The raiding party returns, and the orcs flee in the face of a superior force."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "The orcs are broken, dead or fled."
@ -639,17 +646,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "It will be a worthwhile test of your new skills."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Beware the goblin guards in the villages."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Villager"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -660,17 +681,17 @@ msgstr ""
"investigate the swamp."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Rise, rise from the realms of death and decay!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "What are those things?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -683,12 +704,12 @@ msgstr ""
"bogs, drawn by the natural decay there."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "It seems cruel to turn men into such a hideous form."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -699,12 +720,12 @@ msgstr ""
"men of great evil. No punishment is too great for their kind."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "I suppose so..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -713,7 +734,7 @@ msgstr ""
"wont stand up to full orcish warriors."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -722,7 +743,7 @@ msgstr ""
"now available for our use, you will see your forces grow quickly."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Excellent. Im eager to move on to the real foes."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -310,18 +310,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -330,13 +337,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -344,20 +351,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -366,21 +373,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -388,42 +395,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -535,17 +542,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -553,17 +574,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -572,12 +593,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -585,26 +606,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2014-10-19 21:35+0100\n"
"Last-Translator: Pepe <donpepe1963@gmail.com>\n"
"Language-Team: Spanish <kde-i18n-doc@kde.org>\n"
@ -385,21 +385,28 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Bienvenido a Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Los orcos han traspasado nuestras líneas. ¡Parthyn está expuesta a sus "
"ataques!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "¿Quién quedará para defender Parthyn?"
# Darkmage: ¿Capitalizar reino de Wesnoth?(Ver RAE)
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -412,7 +419,7 @@ msgstr ""
"de todo el reino de Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -420,7 +427,7 @@ msgstr ""
"mataban a todos?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -431,14 +438,14 @@ msgstr ""
"enseñado a tener más criterio."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
"Los magos me enseñaron lo suficiente. ¿No me desterraríais, o sí, Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -447,7 +454,7 @@ msgstr ""
"padre estaría avergonzado de ver a lo que habéis llegado."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -462,7 +469,7 @@ msgstr ""
# Darkmage: ¿Capitalizar vasto mundo verde? (De acuerdo con la RAE)
# Pepe: Creo que no es el nombre de ningún lugar, que se refiere al mundo en general.
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -471,7 +478,7 @@ msgstr ""
"lugar mejor si todos perecieran. ¡Muerte!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -480,7 +487,7 @@ msgstr ""
"entonces es poco probable que nosotros lo consigamos."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -490,17 +497,17 @@ msgstr ""
"derrotamos, y habrá más orcos al otro extremo. Debo perseguirlos."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "¿Y abandonar a vuestra hermana?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Mis manos nunca valieron para sanar. Pero sí que puedo vengarla."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -509,12 +516,12 @@ msgstr ""
"intento de asalto, en su propia tierra, condenado al fracaso!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Estoy decidido."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -523,7 +530,7 @@ msgstr ""
"semejante encargo."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -531,7 +538,7 @@ msgstr ""
"superior."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Los orcos están destrozados, muertos o han huido."
@ -669,17 +676,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Será una provechosa prueba de tus nuevas habilidades."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Tened cuidado con los guardias goblin en las aldeas."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Aldeano"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -690,17 +711,17 @@ msgstr ""
"fuéramos a investigar el pantano."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "¡Levantad!, ¡levantaos desde los reinos de muerte y descomposición!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "¿Qué son esas cosas?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -713,12 +734,12 @@ msgstr ""
"pantanos y marismas, debido a la decadencia natural de éstos."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Parece cruel convertir hombres en algo tan espeluznante."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -729,12 +750,12 @@ msgstr ""
"hombres de gran maldad. No hay castigo demasiado severo para los de su clase."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Supongo..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -743,7 +764,7 @@ msgstr ""
"no resistirán a los preparados soldados orcos."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -753,7 +774,7 @@ msgstr ""
"rapidez."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Excelente. Estoy impaciente por seguir contra enemigos reales."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-12-28 09:55+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: none\n"
@ -359,18 +359,27 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Tere tulemast Parthyni"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"Hirm on rada tumedale poolele. Hirm toob viha. Viha viib vihkamiseni. "
"Vihkamine toob kannatuse."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Orkid on rivist läbi murdnud, Parthyn on rünnakule valla!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Kes on veel Parthyni kaitsmas?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -383,7 +392,7 @@ msgstr ""
"Wesnothi kuningriigist pagendatud."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -391,7 +400,7 @@ msgstr ""
"tappa?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -402,7 +411,7 @@ msgstr ""
"sulle ometi rohkem aru pähe pannud!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
@ -410,7 +419,7 @@ msgstr ""
"pagendada, Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -419,7 +428,7 @@ msgstr ""
"häbi näha, mis sinust saanud on."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -432,7 +441,7 @@ msgstr ""
"vastu pidada."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -441,7 +450,7 @@ msgstr ""
"kõik surnud oleks. Surnud!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -450,7 +459,7 @@ msgstr ""
"saa ka meie sinuga."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -460,18 +469,18 @@ msgstr ""
"tagasi lõime - ja seal teisel pool on veel orke. Ma lähen neile järele."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "Ja jätad enda õe maha?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Mu käed pole kunagi ravida osanud. Kuid ma võin tema eest kätte maksta."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -480,12 +489,12 @@ msgstr ""
"rünnakut orkide vastu nende omal maal! "
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Ma olen otsustanud."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -494,13 +503,13 @@ msgstr ""
"retkele."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "Ründesalk tuleb tagasi ja orkid pagevad uue väe eest."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Orkid on puruks löödud, tapetud või põgenenud."
@ -631,17 +640,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "See on sobiv koht sinu uute oskuste katsetamiseks."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Hoidu mäekollide vahimeeste eest külades."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Külaelanik"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Sass"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Eedi"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -651,17 +674,17 @@ msgstr ""
"väljaõppele on kasuks, kui me seda lähemalt uurime."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Tõuske, tõuske surma ja kaduvuse riigist!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Mis need on?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -674,12 +697,12 @@ msgstr ""
"lagunemise poole."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Tundub julm muuta inimesi millekski nii jubedaks."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -690,12 +713,12 @@ msgstr ""
"olid need inimesed väga õelad. Nendesugustele pole ükski karistus liiga suur."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Vist jah..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -704,7 +727,7 @@ msgstr ""
"nahkhiirtest pole orkisõdalastele vastast."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -713,7 +736,7 @@ msgstr ""
"sinu vägi kiirelt kasvama."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Väga hea. Ma ootan juba tõeliste vaenlaste kallale pääsemist."
@ -2465,22 +2488,9 @@ msgstr "Mu lahing orkide vastu on kaotatud!"
#~ msgid "Descent Into Darkness"
#~ msgstr "Alla pimedusse"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "Hirm on rada tumedale poolele. Hirm toob viha. Viha viib vihkamiseni. "
#~ "Vihkamine toob kannatuse."
#~ msgid "Time runs out"
#~ msgstr "Aeg saab otsa"
#~ msgid "Shaun"
#~ msgstr "Sass"
#~ msgid "Ed"
#~ msgstr "Eedi"
#~ msgid "Any zombies out there?"
#~ msgstr "On seal zombisid ka?"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -309,18 +309,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -329,13 +336,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -343,20 +350,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -365,21 +372,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -387,42 +394,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -534,17 +541,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -552,17 +573,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -571,12 +592,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -584,26 +605,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2010-12-12 11:35+0200\n"
"Last-Translator: Jussi Rautio <kipuna@gmail.com>\n"
"Language-Team: Finnish\n"
@ -371,19 +371,28 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Tervetuloa Parthyniin"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"Pelko on reitti pimeälle puolelle. Pelko johtaa suuttumukseen. Suuttumus "
"johtaa vihaan. Viha johtaa kärsimykseen."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Örkit ovat murtautuneet linjojemme läpi. Parthyn on avoin hyökkäykselle!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Kuka jää jäljelle puolustamaan Parthynia?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -397,7 +406,7 @@ msgstr ""
"Wesnothin kuningaskunnasta."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -405,7 +414,7 @@ msgstr ""
"jalkoihinsa? Me kumpikin olisimme kuolleet!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -416,7 +425,7 @@ msgstr ""
"ennenkin. Luulisi maagien opettaneen sinulle enemmän maalaisjärkeä."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
@ -424,7 +433,7 @@ msgstr ""
"karkota, ethän Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -433,7 +442,7 @@ msgstr ""
"hän tietäisi mikä sinusta on tullut."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -446,7 +455,7 @@ msgstr ""
"voi olla, ettei hän enää elä kauan."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -455,7 +464,7 @@ msgstr ""
"jos ne kaikki olisivat kuolleita. Kuolleita!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -464,7 +473,7 @@ msgstr ""
"tuskin sinä tai minäkään ikinä voisimme."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -474,19 +483,19 @@ msgstr ""
"ja siellä on vielä lisää örkkejä. Lähden niiden perään."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "Ja jätät sisaresi?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Käteni eivät ikinä ole olleet soveliaita parantamiseen, mutta voin kostaa "
"hänen puolestaan!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -495,12 +504,12 @@ msgstr ""
"yritykselle kiusata örkkejä niiden omilla mailla!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Olen päättänyt."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -509,7 +518,7 @@ msgstr ""
"juttuun."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -517,7 +526,7 @@ msgstr ""
"edessä."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Örkit ovat hajalla, kuolleita tai paenneet."
@ -651,17 +660,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Uusien kykyjesi testaaminen voisi olla sen arvoista."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Varo hiisivahteja kylissä."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Kyläläinen"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Shaun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -671,17 +694,17 @@ msgstr ""
"koulutuksesi kannalta hyödyllistä, jos sinä ja minä tutkisimme sen."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Nouskaa, nouskaa kalman ja kuoleman valtakunnista!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Mitä nuo jutut ovat?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -694,12 +717,12 @@ msgstr ""
"pidempään, vetää puoleensa rämeiden ja soiden mätä."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Vaikuttaa julmalta muuttaa henkilöitä tuonmuotoisiksi hirvityksiksi."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -711,12 +734,12 @@ msgstr ""
"suuri heidänlaisilleen."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Luulen niin..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -725,7 +748,7 @@ msgstr ""
"lepakoilla ei vastusteta örkkisotureita kovin pitkään."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -734,7 +757,7 @@ msgstr ""
"voimiesi kasvavan nopeasti."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Erinomaista. En malta odottaa siirtymistä oikeisiin vihollisiin."
@ -2534,19 +2557,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "Silloin taisteluni örkkejä vastaan on menetetty!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "Pelko on reitti pimeälle puolelle. Pelko johtaa suuttumukseen. Suuttumus "
#~ "johtaa vihaan. Viha johtaa kärsimykseen."
#~ msgid "Shaun"
#~ msgstr "Shaun"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Any zombies out there?"
#~ msgstr "Onko siellä yhtään zombeja?"

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Descent_into_Darkness-1.12\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2014-06-16 21:12-0500\n"
"Last-Translator: Gérard Maujean <gbmaujean@gmail.com>\n"
"Language-Team: French <wesnoth@ml.free.fr>\n"
@ -377,18 +377,27 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Bienvenue à Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"La peur conduit au côté obscur. La peur mène à la colère, la colère mène à "
"la haine, la haine mène à la souffrance."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Les orcs ont percé nos lignes. Parthyn n'est plus protégée !"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Qui restera-t-il pour défendre Parthyn ?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -401,7 +410,7 @@ msgstr ""
"toi. Tu es désormais banni de Parthyn et de tout le royaume de Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -409,7 +418,7 @@ msgstr ""
"tous les deux ?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -420,7 +429,7 @@ msgstr ""
"préféré que les mages t'inculquent plus de bon sens."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
@ -428,7 +437,7 @@ msgstr ""
"pas, Drogan ?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -437,7 +446,7 @@ msgstr ""
"trousses. Ton père aurait eu honte de voir à quel point tu en es arrivé."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -450,7 +459,7 @@ msgstr ""
"s'occupent d'elle, mais elle peut passer l'arme à gauche à tout moment."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -459,7 +468,7 @@ msgstr ""
"s'ils étaient tous morts. Morts !"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -468,7 +477,7 @@ msgstr ""
"ni toi ni moi ne serons jamais capables de le faire."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -479,18 +488,18 @@ msgstr ""
"ci. Je les poursuivrai."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "Et tu laisserais ta sœur ?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Mes mains n'ont jamais été douées pour soigner. Mais je peux la venger."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -500,12 +509,12 @@ msgstr ""
"territoire !"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "J'y suis résolu."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -514,7 +523,7 @@ msgstr ""
"j'en gaspille dans ce genre de quête."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -522,7 +531,7 @@ msgstr ""
"supérieure."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Les orcs sont démoralisés, morts ou en fuite."
@ -656,17 +665,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Ce sera une façon intéressante de tester tes nouveaux talents."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Attention aux gardes gobelins dans les villages."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Villageois"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Shaun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -677,18 +700,18 @@ msgstr ""
"marécage."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
"Relevez-vous, relevez-vous du royaume de la mort et de la putréfaction !"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Que sont ces choses ?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -701,13 +724,13 @@ msgstr ""
"marais et les tourbières, attirés par leur putréfaction naturelle."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
"Il semble cruel de transformer des hommes en quelque chose de si hideux."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -719,12 +742,12 @@ msgstr ""
"eux."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Je le suppose..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -733,7 +756,7 @@ msgstr ""
"des chauves-souris ne résisteront pas à de vrais guerriers orcs."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -742,7 +765,7 @@ msgstr ""
"maintenant à ta disposition, tu vas voir tes forces s'accroître rapidement."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Excellent. Je suis impatient de rencontrer des vrais ennemis."
@ -2544,19 +2567,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "Alors ma bataille contre les orcs est perdue !"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "La peur conduit au côté obscur. La peur mène à la colère, la colère mène "
#~ "à la haine, la haine mène à la souffrance."
#~ msgid "Shaun"
#~ msgstr "Shaun"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Any zombies out there?"
#~ msgstr "Il y a des zombis dans le coin ?"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-dev\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2008-04-13 16:22+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -309,18 +309,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -329,13 +336,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -343,20 +350,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -365,21 +372,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -387,42 +394,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -534,17 +541,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -552,17 +573,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -571,12 +592,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -584,26 +605,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ga\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2012-03-03 14:17-0800\n"
"Last-Translator: Carson Callis aka Mountian_King <tree_rings@rocketmail."
"com>\n"
@ -321,18 +321,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Fáilte go Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -341,13 +348,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -355,20 +362,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -377,21 +384,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -399,42 +406,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Tá taifithe orm."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Tá na hoirc briste, nó marbh, nó theith."
@ -547,17 +554,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Fainic thú féin ar na gardaí lúcharachán sna bhailte."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Sráideánach"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Shaun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -565,17 +586,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Éirígí, éirígí ó Tíortha na Marbh agus Meatha!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Cád iad na rud sin?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -584,12 +605,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -597,27 +618,27 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
#, fuzzy
msgid "I suppose so..."
msgstr "Dúirt mé mar sin leat!!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
#, fuzzy
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Ar fheabhas!"
@ -2124,12 +2145,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr ""
#~ msgid "Shaun"
#~ msgstr "Shaun"
#~ msgid "Ed"
#~ msgstr "Ed"
#, fuzzy
#~ msgid "Dont say that!"
#~ msgstr "Cad é seo?!?"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth 1.10\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -317,18 +317,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -337,13 +344,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -351,20 +358,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -373,21 +380,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -395,42 +402,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -542,17 +549,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -560,17 +581,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -579,12 +600,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -592,26 +613,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -13,7 +13,7 @@ msgid ""
msgstr ""
"Project-Id-Version: gl_ES\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2013-08-17 00:16+0200\n"
"Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
"Language-Team: Galician <proxecto@trasno.net>\n"
@ -383,18 +383,27 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Benvidos a Parcin."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"O medo é o camiño do lado escuro. O medo leva á ira. A ira ao odio. E o "
"odio, o odio leva ao sufrimento."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Os orcos atravesaron a nosa liña. Parcin está desprotexida!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Quen vai quedar para defender Parcin?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -407,13 +416,13 @@ msgstr ""
"Parcin e de todo o Reino do Noroeste."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Preferirías deixar que os orcos invadisen a vila e morrer?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -423,13 +432,13 @@ msgstr ""
"como sempre fixeron. Os magos deberon darche máis sentido común."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr "Os magos aprendéronme dabondo. Non me vas desterrar de verdade, non?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -438,7 +447,7 @@ msgstr ""
"avergonzado de ver no que te convertiches."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -451,7 +460,7 @@ msgstr ""
"sobreviva nin unha hora."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -460,7 +469,7 @@ msgstr ""
"lugar mellor con todos eles mortos. Mortos!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -469,7 +478,7 @@ msgstr ""
"nin eu seremos quen de facelo."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -479,18 +488,18 @@ msgstr ""
"pode verse a leguas, e haberá máis orcos onde acabe. Perseguireinos."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "E vas deixar soa á túa irmá?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"As miñas mans nunca valeron para sandar. Pero vinganza? Iso pódollo dar."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -499,12 +508,12 @@ msgstr ""
"intento fatal de derrotar aos orcos nas súas propias terras!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Está decidido."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -513,7 +522,7 @@ msgstr ""
"ningún en semellante empresa."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -521,7 +530,7 @@ msgstr ""
"que os superaba."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Os orcos están malferidos, mortos ou á fuxida."
@ -654,17 +663,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Así poderás poñer a proba as túas novas habilidades."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Coidado cos gardas trasnos das vilas."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Aldeán"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Shaun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -674,18 +697,18 @@ msgstr ""
"sería beneficioso para o teu adestramento que investigásemos a braña."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Erguédevos, regresade de entre os mortos!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Que son esas cousas?"
# “atraído” verificouse co dicionario de Ir Indo, o DiGalego.
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -698,12 +721,12 @@ msgstr ""
"lameiros, atraídos pola descomposición."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Parece cruel condenar ás persoas a unha forma tan horríbel."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -715,12 +738,12 @@ msgstr ""
"os da súa casta."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Supoño que non…"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -730,7 +753,7 @@ msgstr ""
"de verdade."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -739,7 +762,7 @@ msgstr ""
"á túa disposición, vas ver como as túas forzas aumentan de seguida."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Excelente. Teño gañas de enfrontarme aos verdadeiros inimigos."
@ -2537,19 +2560,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "Entón a miña batalla contra os orcos está perdida!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "O medo é o camiño do lado escuro. O medo leva á ira. A ira ao odio. E o "
#~ "odio, o odio leva ao sufrimento."
#~ msgid "Shaun"
#~ msgstr "Shaun"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Any zombies out there?"
#~ msgstr "Hai algún zombi por aí?"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -310,18 +310,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -330,13 +337,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -344,20 +351,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -366,21 +373,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -388,42 +395,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -535,17 +542,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -553,17 +574,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -572,12 +593,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -585,26 +606,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-dev\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2008-03-06 10:56+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -311,18 +311,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -331,13 +338,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -345,20 +352,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -367,21 +374,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -389,42 +396,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -536,17 +543,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -554,17 +575,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -573,12 +594,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -586,26 +607,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: hu-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-01-09 12:57+0100\n"
"Last-Translator: Kádár-Németh Krisztián <krisztian.kad@gmail.com>\n"
"Language-Team: Hungarian <wesnoth-hungtrans@gna.org>\n"
@ -376,18 +376,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Isten hozott Parthynban"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Az orkok áttörtek a vonalainkon. Parthyn szabad préda!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Ki marad, hogy megvédje Parthynt?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -400,7 +407,7 @@ msgstr ""
"Wesnothi Királyságból."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -408,7 +415,7 @@ msgstr ""
"holtan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -419,7 +426,7 @@ msgstr ""
"mágusok jobb ítélőképességre tanítottak volna."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
@ -427,7 +434,7 @@ msgstr ""
"Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -436,7 +443,7 @@ msgstr ""
"szégyenkezne, ha látná, hogy végezted."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -449,7 +456,7 @@ msgstr ""
"holnapot."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -458,7 +465,7 @@ msgstr ""
"mind halott lenne! Halott!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -467,7 +474,7 @@ msgstr ""
"tudjuk."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -477,18 +484,18 @@ msgstr ""
"végén ott lesz a többi. Követem őket."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "Itt hagynád a húgodat?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Kezeim soha nem voltak gyógyításra alkalmasak. De bosszút állhatok érte."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -497,12 +504,12 @@ msgstr ""
"esztelenül megpróbálták elpusztítani az orkokat a saját országukban!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Már döntöttem."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -511,14 +518,14 @@ msgstr ""
"egy ilyen útra."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
"A portyázók visszatértek és az orkok elmenekülnek a hatalmas sereg láttán."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Az orkok megtörtek, halottak vagy elmenekültek."
@ -653,17 +660,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Remek teszt lesz új képességeid számára."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Óvakodj a kobold őröktől a falvakban!"
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Falubeli"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -674,17 +695,17 @@ msgstr ""
"mocsarat."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Támadjatok fel, támadjatok fel a halál és pusztulás birodalmából!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Mik azok?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -697,12 +718,12 @@ msgstr ""
"őket a természetes bomlás. "
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Kegyetlennek tűnik ilyen förtelmes formára változtatni embereket."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -713,12 +734,12 @@ msgstr ""
"emberek nagyon gonoszak voltak. Nincs elég nagy büntetés számukra."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Lehet, hogy igazad van..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -727,7 +748,7 @@ msgstr ""
"bírnak el egy képzett ork harcossal."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -737,7 +758,7 @@ msgstr ""
"sereged."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Kitűnő. Már égek a vágytól, hogy igazi ellenfél ellen induljunk."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-11-16 13:14+0700\n"
"Last-Translator: Yuris <yuris_wicaksana@yahoo.com>\n"
"Language-Team: none\n"
@ -377,20 +377,29 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Selamat datang di Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"Ketakutan adalah salah satu jalan menuju kegelapan. Ketakutan mengarah pada "
"kemarahan. Kemarahan menimbulkan kebencian. Benci akan membuatmu menderita."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Para orc sudah menerobos garis pertahanan kita. Parthyn terbuka bagi "
"serangan!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Siapakah yang akan mempertahankan Kota Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -404,7 +413,7 @@ msgstr ""
"di usir dari Parthyn dan seluruh wilayah Kerajaan Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -412,7 +421,7 @@ msgstr ""
"mati?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -424,7 +433,7 @@ msgstr ""
"perasaan."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
@ -432,7 +441,7 @@ msgstr ""
"kan, Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -441,7 +450,7 @@ msgstr ""
"Ayahmu akan malu untuk melihat akhir yang kamu pilih."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -454,7 +463,7 @@ msgstr ""
"lebih dari satu jam."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -463,7 +472,7 @@ msgstr ""
"lebih baik bila mereka semua mati. Mati!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -472,7 +481,7 @@ msgstr ""
"mereka baik anda maupun saya yang akan mati."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -483,19 +492,19 @@ msgstr ""
"jejak ini. Aku akan mengejar mereka."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "Dan meninggalkan saudara perempuanmu?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Tanganku tidak pernah tepat untuk penyembuhan. Tapi balas dendam yang bisa "
"kulakukan untuknya."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -504,12 +513,12 @@ msgstr ""
"sampai kalah dalam upaya untuk mengganggu para orc di negara mereka sendiri!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Saya telah memutuskan."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -518,7 +527,7 @@ msgstr ""
"mengampuni apapun pada tugas seperti ini."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -526,7 +535,7 @@ msgstr ""
"kekuatan yang superior."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Para orc hancur, mati atau melarikan diri."
@ -662,17 +671,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Ini akan menjadi tes berharga bagi keterampilan baru anda."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Hati-hati goblin menjaga di beberapa desa."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Orang Desa"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Shaun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -682,17 +705,17 @@ msgstr ""
"yakin akan bermanfaat bagi pelatihanmu jika anda dan saya menyelidiki rawa."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Bangunlah, bangkit dari alam kematian dan kerusakan!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Makhluk apa itu?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -706,13 +729,13 @@ msgstr ""
"tertarik oleh pembusukan alam di sana."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
"Tampaknya kejam untuk mengubah manusia menjadi bentuk mengerikan seperti itu."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -725,12 +748,12 @@ msgstr ""
"mereka."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Saya rasa begitu ..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -739,7 +762,7 @@ msgstr ""
"dan kelelawar tidak bisa bertahan untuk melawan para prajurit orc seluruhnya."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -749,7 +772,7 @@ msgstr ""
"anda tumbuh dengan cepat."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "baik sekali. Saya ingin beralih ke musuh yang nyata."
@ -2588,20 +2611,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "Kemudian pertempuranku melawan para orc kalah!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "Ketakutan adalah salah satu jalan menuju kegelapan. Ketakutan mengarah "
#~ "pada kemarahan. Kemarahan menimbulkan kebencian. Benci akan membuatmu "
#~ "menderita."
#~ msgid "Shaun"
#~ msgstr "Shaun"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Any zombies out there?"
#~ msgstr "Adakah zombie di luar sana?"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.6+dev\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2009-04-26 12:40-0000\n"
"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n"
"Language-Team: none\n"
@ -312,18 +312,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -332,13 +339,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -346,20 +353,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -368,21 +375,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -390,42 +397,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -537,17 +544,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Þorpsbúi"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Shaun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -555,17 +576,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -574,12 +595,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -587,26 +608,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""
@ -2104,12 +2125,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr ""
#~ msgid "Shaun"
#~ msgstr "Shaun"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Door"
#~ msgstr "Hurð"

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2014-02-25 23:45-0000\n"
"Last-Translator: Antonio 'Antro' Rosella <arosella@yahoo.com>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -373,18 +373,27 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Benvenuti a Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"La paura porta al lato oscuro. La paura porta allira. Lira allodio. "
"Lodio al dolore."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Gli orchi sciamano oltre le nostre linee. Parthyn è indifesa!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Chi rimarrà a difendere Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -397,7 +406,7 @@ msgstr ""
"bandito da Parthyn e da tutto il regno di Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -405,7 +414,7 @@ msgstr ""
"ammazzassero entrambi?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -416,7 +425,7 @@ msgstr ""
"avrebbero dovuto insegnarti più buon senso."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
@ -424,7 +433,7 @@ msgstr ""
"Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -433,7 +442,7 @@ msgstr ""
"soldati. Tuo padre si vergognerebbe nel vedere che fine hai fatto."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -446,7 +455,7 @@ msgstr ""
"fianco, ma potrebbe non farcela."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -455,7 +464,7 @@ msgstr ""
"migliore se morissero tutti. Morti!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -464,7 +473,7 @@ msgstr ""
"riusciremo né tu né io."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -475,17 +484,17 @@ msgstr ""
"inseguirli."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "E vuoi abbandonare tua sorella?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Le mie mani non sono mai state adatte a guarire. Ma posso vendicarla."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -494,12 +503,12 @@ msgstr ""
"tentativo di scacciare gli orchi dalla propria terra!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Sono deciso."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -508,7 +517,7 @@ msgstr ""
"sprecherò per una simile missione."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -516,7 +525,7 @@ msgstr ""
"superiori."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Gli orchi sono sconfitti, morti o fuggiti."
@ -652,17 +661,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Sarà il banco di prova per le tue nuove abilità."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Attento alle guardie goblin nei villaggi."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Paesano"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Shaun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -672,17 +695,17 @@ msgstr ""
"Malin, credo che per il bene del tuo addestramento dovremmo perlustrarla."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Levatevi, levatevi dai regni della morte e del decadimento!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Che cosa sono quelle cose?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -696,12 +719,12 @@ msgstr ""
"luoghi."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Sembra crudele tramutare uomini in esseri così terribili."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -712,12 +735,12 @@ msgstr ""
"malvagi. Non cè castigo sufficiente per questa gente."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Suppongo di sì..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -726,7 +749,7 @@ msgstr ""
"pipistrelli non possono competere con i guerrieri orchi."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -735,7 +758,7 @@ msgstr ""
"anime di questi goblin, vedrai che le tue forze cresceranno rapidamente."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Ottimo. Non vedo lora di attaccare dei veri nemici."
@ -2527,19 +2550,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "Allora la mia battaglia contro gli orchi è perduta!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "La paura porta al lato oscuro. La paura porta allira. Lira allodio. "
#~ "Lodio al dolore."
#~ msgid "Shaun"
#~ msgstr "Shaun"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Any zombies out there?"
#~ msgstr "Ci sono zombi qua fuori?"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-01-02 23:59+0900\n"
"Last-Translator: IWAI, Masaharu <iwaim.sub@gmail.com>\n"
"Language-Team: <wesnoth-ja-translate@lists.sourceforge.jp>\n"
@ -363,18 +363,27 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Parthynへようこそ"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"恐怖は闇への一歩だ。恐怖は怒りを産み、怒りは憎しみを産み、憎しみは苦しみを産"
"み出す。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "オーク達は我々の防衛線を越えたParthynが攻撃にさらされてしまう"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Parthynを守るものはまだいるのか"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -387,13 +396,13 @@ msgstr ""
"れる。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "オークたちに町が壊され、人々が殺されてもかまわないのか?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -403,13 +412,13 @@ msgstr ""
"ばいい。魔術師達からお前がもっといろんな事を学んでくれればよかったのだが。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr "十分に学んださ。本当は僕を追放などしたくないんだろうなぁ、Drogan"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -418,7 +427,7 @@ msgstr ""
"ら恥じていた事だろう。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -430,7 +439,7 @@ msgstr ""
"そう長くは保たないだろう……"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -439,7 +448,7 @@ msgstr ""
"ものだろうに!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -448,7 +457,7 @@ msgstr ""
"している事さえできない。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -458,17 +467,17 @@ msgstr ""
"がいるはずだ。それを追跡してやる。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "妹を置いていくというのか?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "僕には人を癒す能力は向いていなかった。彼女の為にできるのは復讐だけだ。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -477,12 +486,12 @@ msgstr ""
"い。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "もう決めたんだ。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -490,13 +499,13 @@ msgstr ""
"お前は一人でいかなければならない。そんな旅に誰かを送るわけにはいかない。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "襲撃隊が戻ると、オーク達はより強い力の前に逃げ出しました。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "オークたちは大怪我をするか死んでしまうか、逃げてしまいました。"
@ -624,17 +633,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "お前の新しい力を試すいい機会だ。"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "村の番人に気をつけろ。"
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "村人"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "ショーン"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "エド"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -644,17 +667,17 @@ msgstr ""
"修業はさらに有益なもとのなるだろう。"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "立ち上がれ、死と腐敗の淵から還るのだ!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "これはいったい?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -666,12 +689,12 @@ msgstr ""
"して湿地や沼に引き寄せられるのだ。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "人間をこのような恐ろしい姿に変えるのは残酷では……"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -682,12 +705,12 @@ msgstr ""
"たいのだよ。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "私もそのように思います……"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -696,7 +719,7 @@ msgstr ""
"クと戦えそうにない。"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -705,7 +728,7 @@ msgstr ""
"来る。お前の力はすぐに強くなる。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "ええ、早く本当の敵と戦いたいものです。"
@ -2411,19 +2434,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "ということは、私はオーク達との戦いに負けたのだ!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "恐怖は闇への一歩だ。恐怖は怒りを産み、怒りは憎しみを産み、憎しみは苦しみを"
#~ "産み出す。"
#~ msgid "Shaun"
#~ msgstr "ショーン"
#~ msgid "Ed"
#~ msgstr "エド"
#~ msgid "Any zombies out there?"
#~ msgstr "ゾンビがいないか?"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-09-28 14:55+0900\n"
"Last-Translator: mistzone <drier22@gmail.com>\n"
"Language-Team: none\n"
@ -310,18 +310,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -330,13 +337,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -344,20 +351,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -366,21 +373,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -388,42 +395,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -535,17 +542,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -553,17 +574,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -572,12 +593,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -585,26 +606,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-12-23 15:35+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: Latin <http://wiki.wesnoth.org/LatinTranslation>\n"
@ -319,18 +319,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -339,13 +346,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -353,20 +360,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -375,21 +382,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -397,42 +404,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -544,17 +551,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Vicanus"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -562,17 +583,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -581,12 +602,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -594,26 +615,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.11\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:13+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
@ -367,18 +367,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Sveiki atvykę į Partyną"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Orkai prasiveržė pro mūsų gretas. Partynui gresia apgultis!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Kas pasiliks ginti Partyno?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -391,13 +398,13 @@ msgstr ""
"iš Partyno ir iš visos Vesnoto karalystės."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Ar būtum mieliau leidęs orkams nusiaubti miestą ir mudu nužudyti?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -407,7 +414,7 @@ msgstr ""
"kaip kad visada atstatydavo. Tikėjausi, magai įkals tau daugiau proto."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
@ -415,7 +422,7 @@ msgstr ""
"Droganai?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -424,7 +431,7 @@ msgstr ""
"tėvui gėda būtų žiūrėti, kuo pavirtai."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -437,7 +444,7 @@ msgstr ""
"valandos."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -446,7 +453,7 @@ msgstr ""
"geresnė vieta, jei kas visus juos išžudytų. Išskerstų!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -455,7 +462,7 @@ msgstr ""
"atsikratyti, tai nei tau, nei man greičiausiai nepavyks."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -465,17 +472,17 @@ msgstr ""
"kitame jo gale tikrai bus daugiau orkų. Aš juos persekiosiu."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "Ir paliksi savo sesę?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Niekada nebuvau pasikaustęs gydyme. Bet keršyti galiu."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -484,12 +491,12 @@ msgstr ""
"klajonėse bandant kenkti orkams jų pačių žemėje!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Aš jau apsisprendęs."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -498,14 +505,14 @@ msgstr ""
"tokią kelionę."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
"Grįžo kariai iš reido. Orkai pasitraukė, susidūrę su pranašesne armija."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Orkai palaužti kas žuvo, kas išsilakstė."
@ -639,17 +646,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Bus naudingas išbandymas tavo naujiesiems sugebėjimams."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Saugokis goblinų sargybinių kaimuose."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Kaimietis"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -659,17 +680,17 @@ msgstr ""
"mokslų eigai bus naudinga, jei mudu ištyrinėsime šią pelkę."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Kilkite, kilkite iš mirties ir puvėkų liūno!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Kas šie padarai?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -682,12 +703,12 @@ msgstr ""
"natūralaus irimo."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Žiauru keisti žmones į tokias pabaisas."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -698,12 +719,12 @@ msgstr ""
"blogi. Jokia bausmė jiems ne per griežta."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Tikriausiai..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -712,7 +733,7 @@ msgstr ""
"nepadės prieš tikrus orkų karius."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -721,7 +742,7 @@ msgstr ""
"priklauso mums, tavo jėgos pradės greitai augti, pamatysi."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Puiku. Nekantrauju greičiau susikauti su tikrais priešais."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.1+dev\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2008-04-13 16:22+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -311,18 +311,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -331,13 +338,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -345,20 +352,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -367,21 +374,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -389,42 +396,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -536,17 +543,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -554,17 +575,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -573,12 +594,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -586,26 +607,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.1\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2008-06-03 05:13+0100\n"
"Last-Translator: Dimitar Ilccov <mythological@t-home.mk>\n"
"Language-Team: mk\n"
@ -316,18 +316,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -336,13 +343,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -350,20 +357,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -372,21 +379,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -394,42 +401,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -541,17 +548,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -559,17 +580,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -578,12 +599,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -591,26 +612,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.9+dev\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2009-02-02 07:59+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -309,18 +309,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -329,13 +336,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -343,20 +350,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -365,21 +372,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -387,42 +394,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -534,17 +541,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -552,17 +573,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -571,12 +592,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -584,26 +605,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -310,18 +310,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -330,13 +337,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -344,20 +351,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -366,21 +373,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -388,42 +395,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -535,17 +542,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -553,17 +574,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -572,12 +593,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -585,26 +606,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2012-02-16 13:36+0100\n"
"Last-Translator: Foppe Benedictus <foppe.benedictus@gmail.com>\n"
"Language-Team: Dutch <AI0867@gmail.com>\n"
@ -376,19 +376,28 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Welkom in Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"Vrees is het pad naar de duistere zijde. Vrees leidt tot woede, woede leidt "
"tot haat en haat leidt tot leiden."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"De Orks zijn door onze linie gebroken. Ze kunnen nu Parthyn aanvallen!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Wie blijft er over om Parthyn te verdedigen?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -401,7 +410,7 @@ msgstr ""
"doen. Ik verban je van Parthyn en het koninkrijk Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -409,7 +418,7 @@ msgstr ""
"gesneuveld waren?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -420,14 +429,14 @@ msgstr ""
"magiërs je beter opgevoed hadden."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
"De magiërs leerden me genoeg. Je gaat me toch niet echt verbannen, Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -436,7 +445,7 @@ msgstr ""
"vader zou beschaamd geweest zijn om te zien wat je deed."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -449,7 +458,7 @@ msgstr ""
"ogenblik kan haar laatste zijn."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -458,7 +467,7 @@ msgstr ""
"wereld een beter plaats maken!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -467,7 +476,7 @@ msgstr ""
"noch ik noch jij daar ooit in slagen."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -478,19 +487,19 @@ msgstr ""
"volgen."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "En je zus achterlaten?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Mijn handen zijn nooit geschikt geweest om te genezen. Maar wraak kan ik "
"haar geven."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -499,12 +508,12 @@ msgstr ""
"hopeloze poging om de orks in hun gebied te bevechten helpt niemand!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Ik ben vastbesloten."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -513,7 +522,7 @@ msgstr ""
"niemand hieraan verspelen."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -521,7 +530,7 @@ msgstr ""
"superieure strijdmacht."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Alle orks zijn dood of gevlucht."
@ -655,17 +664,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Het zal een waardige test van je nieuwe vaardigheden zijn."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Pas op voor de koboldse wachters in de dorpen."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Dorpeling"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Shaun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -676,17 +699,17 @@ msgstr ""
"bestuderen."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Sta op, sta op vanuit de doodse diepten vol verrotting."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Wat zijn deze schepsels?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -700,13 +723,13 @@ msgstr ""
"verval."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
"Het lijkt wreedaardig om mensen in zo een vreselijk gedrocht om te vormen."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -718,12 +741,12 @@ msgstr ""
"voor hun."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Misschien ..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -732,7 +755,7 @@ msgstr ""
"vleermuizen zal ik geen echte orkse strijders verslaan."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -741,7 +764,7 @@ msgstr ""
"kobolden zal je zien dat onze strijdmacht snel zal groeien."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Perfect. Ik popel om voort te gaan en de echte vijanden aan te vallen."
@ -2550,19 +2573,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "Dan is mijn strijd tegen de orks verloren!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "Vrees is het pad naar de duistere zijde. Vrees leidt tot woede, woede "
#~ "leidt tot haat en haat leidt tot leiden."
#~ msgid "Shaun"
#~ msgstr "Shaun"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Any zombies out there?"
#~ msgstr "Zijn er hier zombies?"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-10-18 14:12+0100\n"
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
"Language-Team: none\n"
@ -366,19 +366,28 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Witaj w Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"Strach wiedzie na ciemną stronę. Strasz powoduje złość. Złość powoduje "
"nienawiść. Nienawiść powoduje cierpienie."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Orki przedarły się przez naszą obronę. Parthyn jest wystawione na ataki!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Kto zostanie, aby bronić Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -391,13 +400,13 @@ msgstr ""
"Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Wolałbyś, żeby orki najechały miasto i zabiły nas obu?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -407,14 +416,14 @@ msgstr ""
"to się działo w przeszłości. Magowie mogli cię nauczyć więcej rozsądku."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
"Magowie nauczyli mnie wystarczająco dużo. Nie wygnasz mnie Droganie, prawda?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -423,7 +432,7 @@ msgstr ""
"Twój ojciec wstydziłby się wiedząc, kim się stałeś."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -435,7 +444,7 @@ msgstr ""
"ranna podczas ataku. Uzdrowiciele są u niej, ale może nie przeżyć godziny."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -444,7 +453,7 @@ msgstr ""
"gdyby wszystkie były martwe. Martwe!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -453,7 +462,7 @@ msgstr ""
"żaden z nas nie będzie raczej w stanie tego dokonać."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -463,19 +472,19 @@ msgstr ""
"pokonaliśmy — na drugim końcu tropu będzie więcej orków. Ruszam w pościg."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "I zostawisz swą siostrę?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Moje ręce nigdy nie nadawały się do uzdrawiania. Ale mogę przekazać jej "
"zemstę."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -484,12 +493,12 @@ msgstr ""
"grabienia orków we własnym kraju!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Zdecydowałem się."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -498,14 +507,14 @@ msgstr ""
"taką wyprawę nie poślę nikogo."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
"Oddział uderzeniowy powraca, a orki uciekają w obliczu przeważającej siły."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Orki są rozbite, zabite lub uciekły."
@ -636,17 +645,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Warto będzie przećwiczyć twoje nowe umiejętności."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Uważaj na straże goblinów w wioskach."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Wieśniak"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Shaun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -656,17 +679,17 @@ msgstr ""
"Powinniśmy je zbadać, uważam że będzie to dla ciebie dobrym treningiem."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Powstań, powstań z królestwa śmierci i zniszczenia! "
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Czym one są?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -679,12 +702,12 @@ msgstr ""
"naturalny rozkład tych miejsc. "
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "To okrutne, zmienić człowieka w tak ohydną postać."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -695,12 +718,12 @@ msgstr ""
"kara jest dla nich zbyt łagodna. "
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Zapewne..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -709,7 +732,7 @@ msgstr ""
"za mało, by stawić czoła wojownikom orków."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -718,7 +741,7 @@ msgstr ""
"tych goblinów, których możemy używać, twoje moce szybko spotężnieją. "
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Doskonale. Chętnie ruszę na prawdziwych wrogów."
@ -2482,19 +2505,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "A więc moja bitwa przeciw orkom jest przegrana!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "Strach wiedzie na ciemną stronę. Strasz powoduje złość. Złość powoduje "
#~ "nienawiść. Nienawiść powoduje cierpienie."
#~ msgid "Shaun"
#~ msgstr "Shaun"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Any zombies out there?"
#~ msgstr "Są tam jakieś zombie?"

View file

@ -3,7 +3,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.12 (wesnoth-did)\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2014-10-28 12:06-0000\n"
"Last-Translator: trewe <sjrs456@yandex.com>\n"
"Language-Team: wesn-pt-trans <wesn-pt-trans-users@lists.sourceforge.net>\n"
@ -370,20 +370,27 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Bem-Vindo à Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Os orcs romperam através das nossas linhas. Agora poderão atacar livremente "
"Parthyn!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Quem ficará para defender Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -396,14 +403,14 @@ msgstr ""
"de todo o Reino de Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
"Preferirias ter deixado os orcs invadir a cidade e com nós dois mortos?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -414,7 +421,7 @@ msgstr ""
"os magos tinham-te ensinado mais sentido."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
@ -422,7 +429,7 @@ msgstr ""
"não Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -431,7 +438,7 @@ msgstr ""
"envergonhar-se se visse o caminho o qual tomaste."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -444,7 +451,7 @@ msgstr ""
"por muito mais tempo."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -453,7 +460,7 @@ msgstr ""
"melhor com todos eles mortos. Mortos!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -462,7 +469,7 @@ msgstr ""
"somos suscetíveis de o fazer."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -473,19 +480,19 @@ msgstr ""
"perseguir-os."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "E deixas a tua irmã?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Nunca tive uma afinidade especial com a arte de cura. Mas posso oferecer "
"vingança."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -494,12 +501,12 @@ msgstr ""
"quer tentar destruir os orcs no seu próprio país!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Estou decidido."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -508,7 +515,7 @@ msgstr ""
"para esta missão."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -516,7 +523,7 @@ msgstr ""
"superior."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Os orcs estão destroçados e dispersados pelas terras todas."
@ -651,17 +658,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Será um teste de valor para as tuas novas capacidades."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Cuidado com os guardas gnomos nas aldeias."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Aldeão"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -672,17 +693,17 @@ msgstr ""
"de perto."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Levantam-se, levantam-se dos reinos da morte e decadência!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "O que são estas coisas?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -696,12 +717,12 @@ msgstr ""
"moscas."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Parece cruel converter homens numa forma tão horrível."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -713,12 +734,12 @@ msgstr ""
"dura."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Assim suponho ..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -727,7 +748,7 @@ msgstr ""
"meros cadáveres ambulantes e alguns morcegos não irão servir de nada."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -736,7 +757,7 @@ msgstr ""
"disponíveis para o nosso uso, verás as tuas forças aumentar rapidamente."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Excelente. Estou ansioso por encontrar os meus verdadeiros inimigos."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2013-05-16 15:19+0100\n"
"Last-Translator: trewe <sjrs456@yahoo.fr>\n"
"Language-Team: Gatts_Berserk <gatts_games@hotmail.com>\n"
@ -367,19 +367,26 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Bem-Vindo à Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Os orcs abriram passagem em nossa linha. Parthyn está aberta para ataques!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Quem ficará para defender Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -392,13 +399,13 @@ msgstr ""
"Parthyn e de todo o Reino de Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Você teria deixado os orcs alcançarem a cidade e nos matado?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -409,7 +416,7 @@ msgstr ""
"senso."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
@ -417,7 +424,7 @@ msgstr ""
"Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -426,7 +433,7 @@ msgstr ""
"iria se envergonhar em ver o fim no qual você tomou."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -439,7 +446,7 @@ msgstr ""
"de uma hora."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -448,7 +455,7 @@ msgstr ""
"mortos. Mortos!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -457,7 +464,7 @@ msgstr ""
"pouco provável que outros consigam."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -467,18 +474,18 @@ msgstr ""
"bando que derrotamos, e haverá mais orcs no final dele. Eu os perseguirei."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "E deixará sua irmã?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Minhas mãos nunca estiveram aptas para curar. Mas posso dá-la a vingança."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -487,12 +494,12 @@ msgstr ""
"de destruir os orcs no seu próprio país!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Estou decidido."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -501,7 +508,7 @@ msgstr ""
"para essa missão."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -509,7 +516,7 @@ msgstr ""
"superior."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Os orcs estão destroçados, mortos ou abandonados."
@ -645,17 +652,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Este será um teste lucrativo para suas novas habilidades."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Tenha cuidado os guardas goblins nas aldeias."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Aldeão"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -666,17 +687,17 @@ msgstr ""
"investigarmos o pântano."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Levantem, levantem-se dos reinos da morte e decadência!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Que coisa é essa?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -689,12 +710,12 @@ msgstr ""
"pântanos e lamaçais, devido a decadência natural de lá."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Parece cruel converter homens em uma forma tão horrível."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -706,12 +727,12 @@ msgstr ""
"grande o suficiente."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Suponho que..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -720,7 +741,7 @@ msgstr ""
"darão conta dos guerreiros orcs."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -730,7 +751,7 @@ msgstr ""
"rapidamente."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Excelente. Estou ansioso para encontrar os verdadeiros inimigos."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Robert Millan <rmh@aybabtu.com>\n"
"Language-Team: none\n"
@ -309,18 +309,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -329,13 +336,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -343,20 +350,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -365,21 +372,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -387,42 +394,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -534,17 +541,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -552,17 +573,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -571,12 +592,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -584,26 +605,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -311,18 +311,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -331,13 +338,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -345,20 +352,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -367,21 +374,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -389,42 +396,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -536,17 +543,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -554,17 +575,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -573,12 +594,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -586,26 +607,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ru\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2014-11-11 12:10+0300\n"
"Last-Translator: Fedor Khod'kov <fkhodkov@gmail.com>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -372,18 +372,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Добро пожаловать в Парфин"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Орки пробились через нашу оборону. Парфин открыт для атаки!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Кто же теперь будет защищать Парфин?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -396,13 +403,13 @@ msgstr ""
"во всём королевстве Веснот."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "То есть ты лучше дашь оркам захватить город и убить нас обоих?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -412,13 +419,13 @@ msgstr ""
"заново, как это было всегда. Хоть бы маги научили тебя уму-разуму."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr "Хватит о магах. Ты ведь не прогонишь меня в самом деле, верно, Дроган?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -427,7 +434,7 @@ msgstr ""
"перевернулся бы в могиле, если бы узнал, к чему ты пришёл."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -440,7 +447,7 @@ msgstr ""
"проживёт и часу."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -449,7 +456,7 @@ msgstr ""
"они все будут убиты. Смерть им!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -458,7 +465,7 @@ msgstr ""
"ними, мы не справимся и подавно."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -468,19 +475,19 @@ msgstr ""
"и там, откуда они пришли, наверняка ещё больше орков. Я иду в погоню."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "И бросишь свою сестру?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Мои руки никогда не были пригодны для лечения. Если я и могу что-то сделать "
"для неё, так это отомстить."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -489,12 +496,12 @@ msgstr ""
"воевать в орками в их же землях, обречены на смерть!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Я уже решил."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -503,14 +510,14 @@ msgstr ""
"людей. Я не собираюсь жертвовать никем ради такой глупой попытки."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
"Отряды вернулись, и орки бежали перед лицом превосходящих сил противника."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Орки покалечены, убиты или сбежали."
@ -643,17 +650,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Это будет подходящей проверкой твоих новых навыков."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Опасайся гоблинских стражей в деревнях."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Житель деревни"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -663,17 +684,17 @@ msgstr ""
"уверен, если мы исследуем это болото, это пойдёт на пользу твоей учёбе."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Восстаньте, восстаньте из царства смерти и гниения!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Это что ещё за штуки?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -686,12 +707,12 @@ msgstr ""
"запахи."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "По-моему это очень жестоко — превращать людей в такие жуткие создания."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -702,12 +723,12 @@ msgstr ""
"были люди, сделавшие много зла; ни одно наказание не искупит их грехи."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Надеюсь, что это так..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -716,7 +737,7 @@ msgstr ""
"летучие мыши — не противники солдатам орков."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -725,7 +746,7 @@ msgstr ""
"гоблинов, твои силы вырастут на глазах."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Отлично. Я жажду встретиться с настоящим врагом."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2014-02-26 20:17+0100\n"
"Last-Translator: Stanislav Hoferek <shoferek@gmail.com>\n"
"Language-Team: none\n"
@ -361,18 +361,27 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Vitajte v Parthyne"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"Strach je cestou ku temnej strane. Strach vedie ku agresivite. Agresivita "
"vedie ku nenávisti. Nenávisť vedie ku utrpeniu."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Orkovia sa dostali cez našu obranu! Parthyn je nechránený!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Kto teraz obráni mesto Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -385,13 +394,13 @@ msgstr ""
"Wesnothského."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Radšej by si nechal orkov zaplaviť mesto a videl nás oboch mŕtvych?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -401,13 +410,13 @@ msgstr ""
"tak ako vždy v minulosti. Myslel som, že ti dali mágovia zdravý rozum."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr "Mágovia ma naučili dosť. Nechceš ma skutočne vyhnať, že nie Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -416,7 +425,7 @@ msgstr ""
"teba hanbil keby videl ako si dopadol."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -428,7 +437,7 @@ msgstr ""
"Liečitelia ju ošetrili, ale môže kedykoľvek zomrieť."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -437,7 +446,7 @@ msgstr ""
"boli všetci mŕtvy. Mŕtvy!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -446,7 +455,7 @@ msgstr ""
"mohol ty alebo ja?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -456,17 +465,17 @@ msgstr ""
"porazili, a na ich konci budú ďalší orkovia. Budem ich sledovať."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "A opustíš svoju sestru?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Moje ruky neboli nikdy vhodné na liečenie. Ale pomstiť ju môžem."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -475,12 +484,12 @@ msgstr ""
"márnom pokuse prenasledovať orkov v ich vlastnej krajine!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Už som sa rozhodol."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -488,13 +497,13 @@ msgstr ""
"Choď bez môjho požehnania a bez mojich chlapov. Nepomôžem hlúpemu poslíčkovi."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "Naši jazdci sa vrátili a orkovia uprchli tvárou v tvár väčšej sile."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Orkovia sú porazení, mŕtvi alebo rozprášení."
@ -628,17 +637,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Bude to hodnotný test tvojich nových schopností."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Dávaj si pozor na goblinie stráže v dedinách."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Dedinčan"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Shaun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -649,17 +672,17 @@ msgstr ""
"pre nás."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Povstaňte, povstaňte sily smrti a rozkladu!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Čo je to?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -671,12 +694,12 @@ msgstr ""
"ich duše."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Zdá sa byť kruté premeniť ich do takej ohavnej podoby."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -687,12 +710,12 @@ msgstr ""
"je dôvod ich ľutovať."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Predpokladám, že áno..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -701,7 +724,7 @@ msgstr ""
"nezastavia armádu rozzúrených orkov."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -710,7 +733,7 @@ msgstr ""
"máme k dispozícii, sa bude naše vojsko nemŕtvych rýchlo zväčšovať."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Výborne. Myslím, že je čas udrieť na reálnych nepriateľov."
@ -2463,19 +2486,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "Potom je moja bitka proti orkom stratená!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "Strach je cestou ku temnej strane. Strach vedie ku agresivite. Agresivita "
#~ "vedie ku nenávisti. Nenávisť vedie ku utrpeniu."
#~ msgid "Shaun"
#~ msgstr "Shaun"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Any zombies out there?"
#~ msgstr "Sú tu nejaké chodiace mŕtvoly?"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2010-09-25 15:09+0100\n"
"Last-Translator: Klemen Košir <klemen913@gmail.com>\n"
"Language-Team: none\n"
@ -311,18 +311,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -331,13 +338,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -345,20 +352,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -367,21 +374,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -389,42 +396,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -536,17 +543,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -554,17 +575,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -573,12 +594,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -586,26 +607,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-12-10 10:16+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -369,18 +369,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Добро дошли у Партин"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Оркови пробише наше редове. Партин је отворен за напад!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Ко ће остати да брани Партин?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -393,13 +400,13 @@ msgstr ""
"прогнаним из Партина и целог Веснотског краљевства."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Радије би да смо пустили оркове да прегазе град и обојица страдали?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -410,13 +417,13 @@ msgstr ""
"здравог разума."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr "Магови ме довољно научише. Нећеш ме заиста изгнати, зар не, Дрогане?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -425,7 +432,7 @@ msgstr ""
"да види на колико ниске гране му је син пао."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -437,7 +444,7 @@ msgstr ""
"се старају о њој, али су јој слаби изгледи."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -446,7 +453,7 @@ msgstr ""
"сви до једног мртви. Мртви!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -455,7 +462,7 @@ msgstr ""
ја ту можемо учинити."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -465,17 +472,17 @@ msgstr ""
"поразисмо, и на његовом крају сигурно чека још оркова. Кренућу на њих."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "И оставити сестру?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Никада нисам био умешан у видању. Али освету јој могу подарити."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -484,12 +491,12 @@ msgstr ""
"покушају да на оркове удари у њиховом сопственом забрану!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Одлучио сам."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -498,7 +505,7 @@ msgstr ""
"такав подухват."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -506,7 +513,7 @@ msgstr ""
"разбежаше."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Оркови су разбијени, што мртви што побегли."
@ -639,18 +646,32 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Биће то ваљана проба твојих нових вештина."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Пази се гоблинских стража у селима."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "сељанин"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
# well-spelled: Ааах
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -660,17 +681,17 @@ msgstr ""
"ће користити твом подучавању да ти и ја испитамо ову мочвару."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Дижите се, дижите се из царстава смрти и распада!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Какве су то ствари?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -683,12 +704,12 @@ msgstr ""
"природним стањем распада."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Делује окрутно мењати људе у тако гнусна обличја."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -699,12 +720,12 @@ msgstr ""
"су то врло зли људи. Нема те казне која би им била прекомерна."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Ако је тако..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -713,7 +734,7 @@ msgstr ""
"шишмиши не могу се мерити са пунокрвним орковским ратницима."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -722,7 +743,7 @@ msgstr ""
"услузи, видећеш како ће твоје снаге брзо расти."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Изврсно. Нестрпљив сам да ударимо на праве противнике."

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-12-10 10:16+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -369,18 +369,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Добро дошли у Партин"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Оркови пробише наше редове. Партин је отворен за напад!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Ко ће остати да брани Партин?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -393,13 +400,13 @@ msgstr ""
"прогнаним из Партина и цијелог Веснотског краљевства."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Радије би да смо пустили оркове да прегазе град и обојица страдали?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -410,13 +417,13 @@ msgstr ""
"више здравог разума."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr "Магови ме довољно научише. Нећеш ме заиста изгнати, зар не, Дрогане?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -425,7 +432,7 @@ msgstr ""
"да види на колико ниске гране му је син пао."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -437,7 +444,7 @@ msgstr ""
"се старају о њој, али су јој слаби изгледи."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -446,7 +453,7 @@ msgstr ""
"су сви до једног мртви. Мртви!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -455,7 +462,7 @@ msgstr ""
ја ту можемо учинити."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -465,17 +472,17 @@ msgstr ""
"поразисмо, и на његовом крају сигурно чека још оркова. Кренућу на њих."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "И оставити сестру?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Никада нисам био умјешан у видању. Али освету јој могу подарити."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -484,12 +491,12 @@ msgstr ""
"покушају да на оркове удари у њиховом сопственом забрану!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Одлучио сам."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -498,7 +505,7 @@ msgstr ""
"такав подухват."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -506,7 +513,7 @@ msgstr ""
"разбјежаше."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Оркови су разбијени, што мртви што побјегли."
@ -639,18 +646,32 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Биће то ваљана проба твојих нових вјештина."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Пази се гоблинских стража у селима."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "сељанин"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
# well-spelled: Ааах
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -660,17 +681,17 @@ msgstr ""
"ће користити твом подучавању да ти и ја испитамо ову мочвару."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Дижите се, дижите се из царстава смрти и распада!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Какве су то ствари?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -683,12 +704,12 @@ msgstr ""
"природним стањем распада."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Дјелује окрутно мијењати људе у тако гнусна обличја."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -699,12 +720,12 @@ msgstr ""
"су то врло зли људи. Нема те казне која би им била прекомјерна."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Ако је тако..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -713,7 +734,7 @@ msgstr ""
"шишмиши не могу се мерити са пунокрвним орковским ратницима."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -722,7 +743,7 @@ msgstr ""
"услузи, видјећеш како ће твоје снаге брзо расти."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Изврсно. Нестрпљив сам да ударимо на праве противнике."

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-12-10 10:16+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -369,18 +369,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Dobro došli u Partin"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Orkovi probiše naše redove. Partin je otvoren za napad!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Ko će ostati da brani Partin?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -393,13 +400,13 @@ msgstr ""
"prognanim iz Partina i cijelog Vesnotskog kraljevstva."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Radije bi da smo pustili orkove da pregaze grad i obojica stradali?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -410,13 +417,13 @@ msgstr ""
"ulili više zdravog razuma."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr "Magovi me dovoljno naučiše. Nećeš me zaista izgnati, zar ne, Drogane?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -425,7 +432,7 @@ msgstr ""
"postidio da vidi na koliko niske grane mu je sin pao."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -437,7 +444,7 @@ msgstr ""
"Vidari se staraju o njoj, ali su joj slabi izgledi."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -446,7 +453,7 @@ msgstr ""
"da su svi do jednog mrtvi. Mrtvi!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -455,7 +462,7 @@ msgstr ""
"ti i ja tu možemo učiniti."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -465,17 +472,17 @@ msgstr ""
"porazismo, i na njegovom kraju sigurno čeka još orkova. Krenuću na njih."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "I ostaviti sestru?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Nikada nisam bio umješan u vidanju. Ali osvetu joj mogu podariti."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -484,12 +491,12 @@ msgstr ""
"pokušaju da na orkove udari u njihovom sopstvenom zabranu!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Odlučio sam."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -498,7 +505,7 @@ msgstr ""
"za takav poduhvat."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -506,7 +513,7 @@ msgstr ""
"razbježaše."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Orkovi su razbijeni, što mrtvi što pobjegli."
@ -639,18 +646,32 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Biće to valjana proba tvojih novih vještina."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Pazi se goblinskih straža u selima."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "seljanin"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
# well-spelled: Ааах
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -660,17 +681,17 @@ msgstr ""
"će koristiti tvom podučavanju da ti i ja ispitamo ovu močvaru."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Dižite se, dižite se iz carstava smrti i raspada!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Kakve su to stvari?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -683,12 +704,12 @@ msgstr ""
"tamošnjim prirodnim stanjem raspada."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Djeluje okrutno mijenjati ljude u tako gnusna obličja."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -699,12 +720,12 @@ msgstr ""
"su to vrlo zli ljudi. Nema te kazne koja bi im bila prekomjerna."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Ako je tako..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -713,7 +734,7 @@ msgstr ""
"šišmiši ne mogu se meriti sa punokrvnim orkovskim ratnicima."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -722,7 +743,7 @@ msgstr ""
"usluzi, vidjećeš kako će tvoje snage brzo rasti."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Izvrsno. Nestrpljiv sam da udarimo na prave protivnike."

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-12-10 10:16+0100\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -369,18 +369,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Dobro došli u Partin"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Orkovi probiše naše redove. Partin je otvoren za napad!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Ko će ostati da brani Partin?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -393,13 +400,13 @@ msgstr ""
"prognanim iz Partina i celog Vesnotskog kraljevstva."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Radije bi da smo pustili orkove da pregaze grad i obojica stradali?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -410,13 +417,13 @@ msgstr ""
"ulili više zdravog razuma."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr "Magovi me dovoljno naučiše. Nećeš me zaista izgnati, zar ne, Drogane?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -425,7 +432,7 @@ msgstr ""
"da vidi na koliko niske grane mu je sin pao."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -437,7 +444,7 @@ msgstr ""
"se staraju o njoj, ali su joj slabi izgledi."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -446,7 +453,7 @@ msgstr ""
"svi do jednog mrtvi. Mrtvi!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -455,7 +462,7 @@ msgstr ""
"i ja tu možemo učiniti."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -465,17 +472,17 @@ msgstr ""
"porazismo, i na njegovom kraju sigurno čeka još orkova. Krenuću na njih."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "I ostaviti sestru?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Nikada nisam bio umešan u vidanju. Ali osvetu joj mogu podariti."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -484,12 +491,12 @@ msgstr ""
"pokušaju da na orkove udari u njihovom sopstvenom zabranu!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Odlučio sam."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -498,7 +505,7 @@ msgstr ""
"za takav poduhvat."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -506,7 +513,7 @@ msgstr ""
"razbežaše."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Orkovi su razbijeni, što mrtvi što pobegli."
@ -639,18 +646,32 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Biće to valjana proba tvojih novih veština."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Pazi se goblinskih straža u selima."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "seljanin"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
# well-spelled: Ааах
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -660,17 +681,17 @@ msgstr ""
"će koristiti tvom podučavanju da ti i ja ispitamo ovu močvaru."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Dižite se, dižite se iz carstava smrti i raspada!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Kakve su to stvari?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -683,12 +704,12 @@ msgstr ""
"tamošnjim prirodnim stanjem raspada."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Deluje okrutno menjati ljude u tako gnusna obličja."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -699,12 +720,12 @@ msgstr ""
"su to vrlo zli ljudi. Nema te kazne koja bi im bila prekomerna."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Ako je tako..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -713,7 +734,7 @@ msgstr ""
"šišmiši ne mogu se meriti sa punokrvnim orkovskim ratnicima."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -722,7 +743,7 @@ msgstr ""
"usluzi, videćeš kako će tvoje snage brzo rasti."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Izvrsno. Nestrpljiv sam da udarimo na prave protivnike."

View file

@ -3,7 +3,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2007-12-11 22:37+0100\n"
"Last-Translator: Stefan Bergström (tephlon) <stefan DOT bergstrom AT gmail "
"DOT com>\n"
@ -375,19 +375,28 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Välkommen till Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"Fruktan är vägen till den mörka sidan. Fruktan leder till vrede. Vrede leder "
"till hat. Hat leder till lidande."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Orcherna har brutit igenom vårt försvar. Parthyn ligger öppet för anfall!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Vem finns kvar att försvara Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -400,13 +409,13 @@ msgstr ""
"och hela kungadömet Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Skulle du hellre ha låtit orcherna inta staden och sett oss båda döda?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -417,13 +426,13 @@ msgstr ""
"med magikerna gett dig bättre förstånd."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr "Magikerna lärde mig nog. Du förvisar mig väl inte på riktigt, Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -432,7 +441,7 @@ msgstr ""
"skulle skämmas över att se vad det blivit av dig."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -445,7 +454,7 @@ msgstr ""
"inte klarar sig."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -454,7 +463,7 @@ msgstr ""
"döda. Döda!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -463,7 +472,7 @@ msgstr ""
"inte troligt att varken du eller jag lyckas med det heller."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
#, fuzzy
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
@ -475,17 +484,17 @@ msgstr ""
"dem."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "Och lämna din syster?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Mina händer dög aldrig till helande. Men jag kan ge henne hämnd."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -494,12 +503,12 @@ msgstr ""
"på deras egen mark!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Jag har bestämt mig."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
#, fuzzy
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
@ -509,13 +518,13 @@ msgstr ""
"trupper att avvara för något sådant."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "Rädstyrkan återvänder, och orcherna flyr inför den överlägsna fienden."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Orchernas led bryts!"
@ -651,17 +660,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Det blir ett nyttigt prov för dina nya förmågor."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Se upp för vättarnas vakter i byarna."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Bybo"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Shaun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -671,17 +694,17 @@ msgstr ""
"tror att din träning skulle gynnas av att vi undersökte träsket."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Res er, res er från dödens och förfallets riken!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Vad är det för något?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -693,12 +716,12 @@ msgstr ""
"överlever sina herrar dras mot träsken, mot det naturliga förfallet där."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Det verkar grymt att förvandla någon till en så vidrig skepnad."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -709,12 +732,12 @@ msgstr ""
"onda män. Inget straff är nog för deras sort."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Jag antar det..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
#, fuzzy
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
@ -724,7 +747,7 @@ msgstr ""
"duger knappast mot fullvuxna orchkrigare."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -733,7 +756,7 @@ msgstr ""
"tillgängliga för oss, så kommer du se att dina styrkor växer snabbt. "
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""
"Utmärkt. Jag kan knappt bärga mig inför att ge mig på våra riktiga fiender."
@ -2535,19 +2558,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "Då är min kamp mot orcherna förgäves!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "Fruktan är vägen till den mörka sidan. Fruktan leder till vrede. Vrede "
#~ "leder till hat. Hat leder till lidande."
#~ msgid "Shaun"
#~ msgstr "Shaun"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Any zombies out there?"
#~ msgstr "Några zombier där ute?"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -309,18 +309,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -329,13 +336,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -343,20 +350,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -365,21 +372,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -387,42 +394,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -534,17 +541,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -552,17 +573,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -571,12 +592,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -584,26 +605,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-did\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2009-03-20 20:11+0200\n"
"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
"Language-Team: Turkish <wesnoth-tr@googlegroups.com>\n"
@ -379,18 +379,27 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Partine Hoş Geldiniz"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"Korku karanlık tarafa yoldur. Korku üzüntüye yol açar. Üzüntü nefrete. "
"Nefret ızdıraba."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Orklar cepheyi yardı. Partin saldırıya açık!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Partini savunmaya kim kalacak?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -403,7 +412,7 @@ msgstr ""
"Wesnoth Krallığından sürülmüş bulunuyorsun."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -411,7 +420,7 @@ msgstr ""
"tercih ederdin?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -422,7 +431,7 @@ msgstr ""
"dinlemeliydin."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
@ -430,7 +439,7 @@ msgstr ""
"mi Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -439,7 +448,7 @@ msgstr ""
"geldiğini görse utanç duyardı."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -452,7 +461,7 @@ msgstr ""
"yaşamayabilir."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -461,7 +470,7 @@ msgstr ""
"bir yer olacak. Hepsini geberteceğim!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -470,7 +479,7 @@ msgstr ""
"sen ne de ben bir şey yapabiliriz."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
#, fuzzy
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
@ -482,17 +491,17 @@ msgstr ""
"takip edeceğim."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "Ve kız kardeşini bırakacak mısın?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "Ellerim tedaviye hiç yatkın değil. Fakat ona kinimi verebilirim."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -501,12 +510,12 @@ msgstr ""
"kaybetmeye değil, döğüşebilecek herkese burada ihtiyacımız var!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Ben kararlıyım."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
#, fuzzy
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
@ -514,7 +523,7 @@ msgid ""
msgstr "Benim inayetim veya adamlarım olmadan gideceksin. "
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -522,7 +531,7 @@ msgstr ""
"için kaçarlar."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Orklar yenilmiştir, kalanlar kaçıp gider."
@ -659,17 +668,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Bu aynı zamanda yeni yeteneklerini deneme fırsatı verecek."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Köylerdeki goblin muhafızlara dikkat et."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Köylü"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Şagun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -679,17 +702,17 @@ msgstr ""
"birlikte bataklığı keşfetmemizin eğitimin için yararlı olacağına inanıyorum."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Yüksel, ölüm ülkesinden yüksel ve çürü!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Bu şeyler de ne?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -701,12 +724,12 @@ msgstr ""
"sürdürerek asıllarından daha uzun ayakta kalırlar."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Adamları böyle çirkin bir şekle dönüştürmek bana gaddarca geliyor."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -717,12 +740,12 @@ msgstr ""
"bunlar çok kötü adamlardı. Bunlar için bundan daha büyük ceza yok."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Herhalde öyledir..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
#, fuzzy
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
@ -732,7 +755,7 @@ msgstr ""
"gerçek ork savaşçılar karşısında cesaretle duramazlar."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -741,7 +764,7 @@ msgstr ""
"Gör bak, kuvvetlerimiz ne kadar çabuk büyüyecek."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Mükemmel. Gerçek düşmanlarla karşılaşmak için sabırsızlanıyorum. "
@ -2517,19 +2540,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "Sayende orklara karşı savaşta yenildim!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "Korku karanlık tarafa yoldur. Korku üzüntüye yol açar. Üzüntü nefrete. "
#~ "Nefret ızdıraba."
#~ msgid "Shaun"
#~ msgstr "Şagun"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Any zombies out there?"
#~ msgstr "Buranın dışında yaşayan ölü var mı?"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 1.10\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2012-09-19 11:53+0200\n"
"Last-Translator: Igor Paliychuk <mansonigor@gmail.com>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -345,18 +345,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Ласкаво просимо в Парсин"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "Орки пробилися крізь нашу оборону. Парсин відкритий для нападу!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Хто ж тепер захищатиме Парсин?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -369,13 +376,13 @@ msgstr ""
"і в усьому королівстві Веснот."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "Тобто ти краще даш оркам захопити місто і убити нас обох?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -385,13 +392,13 @@ msgstr ""
"місто, як це було завжди. Хоч би маги навчили тебе розуму."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr "Маги навчили мене достатньо. Ти ж не проженеш мене насправді, Дроган?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -400,7 +407,7 @@ msgstr ""
"перекинувся б в могилі, якби дізнався, до чого ти скотився."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -413,7 +420,7 @@ msgstr ""
"години."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -422,7 +429,7 @@ msgstr ""
"кращий, якщо вони усі будуть мертві. Смерть їм!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -431,7 +438,7 @@ msgstr ""
"впораємося і поготів."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -441,19 +448,19 @@ msgstr ""
"банди, і там, звідки вони прийшли, напевно ще більше орків. Я йду в погоню."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "І кинеш свою сестру?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Мої руки ніколи не були придатні для зцілення. Якщо я і можу щось зробити "
"для неї, так це помститися."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -462,12 +469,12 @@ msgstr ""
"воювати з орками в їх же землях, приречені на смерть!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Я вже вирішив."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -476,14 +483,14 @@ msgstr ""
"Я не збираюся жертвувати ніким заради такої безглуздої спроби."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
"Загони повернулися, і орки тікали перед лицем перевершуючих сил противника."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Орки покалічені, вбиті або втекли."
@ -616,17 +623,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Це буде путящою перевіркою твоїх нових навичок."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Остерігайся гоблінських вартових в селах."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Житель села"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -636,17 +657,17 @@ msgstr ""
"якщо ми дослідимо це болото, це піде на користь твоєму навчанню."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Повстаньте, повстаньте з царства смерті і гниття!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Це що ще за штуки?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -658,13 +679,13 @@ msgstr ""
"переживають своїх хазяїв, йдуть на болота, куди їх притягує запах гниття."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
"Здається це дуже жорстоко - перетворювати людей на таке жахливе створіння."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -676,12 +697,12 @@ msgstr ""
"гріхи."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Сподіваюся, що так..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -690,7 +711,7 @@ msgstr ""
"- не противники солдатам орків."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -699,7 +720,7 @@ msgstr ""
"гоблінів, твої сили виростуть на очах."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Відмінно. Я жадаю зустрітися зі справжнім ворогом."

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2013-09-18 10:42+0700\n"
"Last-Translator: Pham Thanh Nam <phamthanhnam.ptn@gmail.com>\n"
"Language-Team: Vietnamese <>\n"
@ -373,19 +373,28 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "Chào mừng đến Parthyn"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
"Sự sợ hãi là con đường đến với bóng tối. Sợ hãi dẫn đến căm giận. Căm giận "
"dẫn đến thù ghét. Thù ghét dẫn đến đau đớn."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
"Bọn người thú đã phá vỡ phòng tuyến của chúng ta. Parthyn đang bị tấn công!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "Ai sẽ sống để bảo vệ Parthyn?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -398,7 +407,7 @@ msgstr ""
"xuất khỏi Parthyn và toàn bộ vương quốc Wesnoth."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
@ -406,7 +415,7 @@ msgstr ""
"chết ư?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -417,7 +426,7 @@ msgstr ""
"nhiều ý thức hơn."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
@ -425,7 +434,7 @@ msgstr ""
"không, Drogan?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -434,7 +443,7 @@ msgstr ""
"Cha ngươi sẽ hổ thẹn nếu thấy kết cục ngươi đã đạt đến."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -447,7 +456,7 @@ msgstr ""
"chị ấy có thể không sống được lâu."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -456,7 +465,7 @@ msgstr ""
"nơi tốt hơn nếu tất cả bọn chúng đều chết. Chết!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
@ -465,7 +474,7 @@ msgstr ""
"được chúng, thì cháu và ta khó có thể làm được."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -476,19 +485,19 @@ msgstr ""
"đuổi theo chúng."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "Và để chị cháu ở lại?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
"Đôi bàn tay của cháu chưa bao giờ có thể trị thương. Nhưng trả thù cho chị "
"gái thì cháu có thể."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -497,12 +506,12 @@ msgstr ""
"mạng trong cố gắng bi thảm quấy rầy bọn người thú ở chính xứ sở của chúng!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "Cháu đã quyết tâm rồi."
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -511,7 +520,7 @@ msgstr ""
"ai tham gia vào mục đích như vậy."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
@ -519,7 +528,7 @@ msgstr ""
"lượng mạnh hơn."
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "Bọn người thú tan rã, chết hoặc bỏ chạy."
@ -654,17 +663,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "Đây sẽ là một bài kiểm tra xứng đáng với kỹ năng mới của cậu."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "Cẩn thận bọn lính gác yêu tinh trong các ngôi làng."
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "Dân làng"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "Shaun"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -674,17 +697,17 @@ msgstr ""
"ích cho việc luyện tập của cậu nếu cậu và ta điều tra đầm lầy."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "Đứng lên, đứng lên từ vương quốc của chết chóc và hủy diệt!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "Những thứ đó là gì vậy?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -698,12 +721,12 @@ msgstr ""
"hủy tự nhiên ở đó."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "Có vẻ độc ác khi biến con người thành hình thù ghê tởm như vậy."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -715,12 +738,12 @@ msgstr ""
"lớn cho những kẻ như vậy."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "Tôi cho là vậy..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
@ -729,7 +752,7 @@ msgstr ""
"không thể đứng vững trước các chiến binh người thú thực thụ."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -739,7 +762,7 @@ msgstr ""
"nhanh chóng."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "Tuyệt vời. Tôi nóng lòng muốn chuyển tới những kẻ thù thực sự."
@ -2547,19 +2570,6 @@ msgstr ""
msgid "Then my battle against the orcs is lost!"
msgstr "Vậy là trận chiến của ta chống lại bọn người thú đã thất bại!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr ""
#~ "Sự sợ hãi là con đường đến với bóng tối. Sợ hãi dẫn đến căm giận. Căm "
#~ "giận dẫn đến thù ghét. Thù ghét dẫn đến đau đớn."
#~ msgid "Shaun"
#~ msgstr "Shaun"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Any zombies out there?"
#~ msgstr "Có thấy ma nào bên ngoài không?"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-did.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-15 10:53+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-did.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-15 10:53+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -327,18 +327,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -347,13 +354,13 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -361,20 +368,20 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -383,21 +390,21 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -405,42 +412,42 @@ msgid ""
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr ""
@ -552,17 +559,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr ""
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -570,17 +591,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -589,12 +610,12 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -602,26 +623,26 @@ msgid ""
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-1.10\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-09-24 17:52+0800\n"
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
"Language-Team: Chinese Simplified <http://code.google.com/p/wesnoth-"
@ -355,18 +355,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "欢迎来到帕辛"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "兽人已经攻破了我们的防线。帕辛暴露在敌人的攻击之下了!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "谁将会留下来保卫帕辛呢?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -378,13 +385,13 @@ msgstr ""
"切领土。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "难道你宁愿让兽人淹没我们的城镇,眼睁睁地看着我们都死掉?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -394,13 +401,13 @@ msgstr ""
"师们能让你更有判断力一些。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr "法师们教给我的已经够多了。你不会真的驱逐我吧,不会吧,德罗甘?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -408,7 +415,7 @@ msgstr ""
"离开,现在。我不想被迫派出士兵追杀你。你的父亲会为你这样的结局而感到羞耻的。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -420,7 +427,7 @@ msgstr ""
"小时了。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -429,14 +436,14 @@ msgstr ""
"的话。死掉!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr "或许吧,但连国王和大法师们都不能消灭他们,那你和我就更不可能了。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
@ -446,17 +453,17 @@ msgstr ""
"肯定还有更多的兽人。我要追踪他们。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "也要扔下你的姐姐?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "我的双手从来都不适合用来治疗别人。但我能为她复仇。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
@ -465,12 +472,12 @@ msgstr ""
"里,竟然去兽人自己的土地上侵扰他们。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "我已经下定决心了。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
"errand."
@ -479,13 +486,13 @@ msgstr ""
"任何人手。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "突击队回来了,兽人面对着一支比他们更强的部队,于是逃跑了。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "兽人们被击溃了,不是阵亡,便是逃跑。"
@ -609,17 +616,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "这将是对你的新技能的很有价值的检验。"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "小心防备那些守卫着村庄的地精。"
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "村民"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr ""
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -629,17 +650,17 @@ msgstr ""
"那会对你的训练有益的。"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "苏醒吧,从死亡与腐烂的国度里苏醒吧!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "那些是什么东西?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -651,12 +672,12 @@ msgstr ""
"里,在那里吸食天然的腐物。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "把人们变成这么丑恶的形态,似乎有些太残酷了。"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -667,19 +688,19 @@ msgstr ""
"的惩罚都不为过。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "我想是的……"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"wont stand up to full orcish warriors."
msgstr "洗劫地精的村庄还是挺顺利的,但行尸和蝙蝠抵挡不住完全长成的兽人武士。"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -688,7 +709,7 @@ msgstr ""
"队在迅速地扩张。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "太好了。我渴望能开始对付真正的敌人。"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3.19+dev\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:06+0200\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2009-04-15 22:55+0800\n"
"Last-Translator: 楊綮銘 <steven2880@gmail.com>\n"
"Language-Team: none\n"
@ -352,18 +352,25 @@ msgstr ""
msgid "Welcome to Parthyn"
msgstr "歡迎來到帕辛"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:255
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr "恐懼是通向黑暗的路徑。恐懼通向忿怒,忿怒通向憎恨,憎恨通向苦難。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:275
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:270
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr "獸人已經攻破了我們的防線。帕辛暴露在敵人的攻擊之下了!"
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:291
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:286
msgid "Who will be left to defend Parthyn?"
msgstr "誰將要留下來保衛帕辛呢?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:312
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
@ -374,13 +381,13 @@ msgstr ""
"我給了他寬恕,自然,我也會給你寬恕的。你由此被驅逐出帕辛及一切韋諾領土。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:316
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr "難道你寧可讓半獸人佔領我們的城鎮並眼睜睜的看到我們全都死掉?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:320
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
@ -390,13 +397,13 @@ msgstr ""
"法師們能教導你更理智。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:324
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"The mages taught me enough. You wont truly banish me, will you, Drogan?"
msgstr "法師們教我的夠多了。你不會真的驅逐我吧,不會吧,卓根?"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:328
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:323
msgid ""
"Begone, now. Ive no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which youve come."
@ -404,7 +411,7 @@ msgstr ""
"現在,離開。我不想讓士兵們強迫你,你的父親會為你這樣的結局而感到羞愧的。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:334
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
@ -416,7 +423,7 @@ msgstr ""
"過這個小時了。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:338
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
@ -425,14 +432,14 @@ msgstr ""
"更加美好,去死!"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:342
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr "或許吧,可是連國王和大法師們都不能消滅他們,更不用說是你與我了。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
#, fuzzy
msgid ""
"Perhaps I cannot kill them all... but I see the back-trail of this band we "
@ -443,29 +450,29 @@ msgstr ""
"裡肯定還有更多的半獸人,我會追蹤他們。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:350
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "And leave your sister?"
msgstr "也要扔下你的姐姐?"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:354
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr "我的手不適合治療,可是我能為她復仇。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:358
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr "不!我們需要大家在這裡戰鬥,而不是墮入毀滅去襲擊在自己土地上的半獸人!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:362
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid "I am resolved."
msgstr "我下定決心了。"
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:366
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:361
#, fuzzy
msgid ""
"Youll go without my blessing or my men, then. I wont spare any on such an "
@ -473,13 +480,13 @@ msgid ""
msgstr "以後你將得不到我或我的人民的祝福,我不會寬恕任何像這樣的行為。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:392
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:387
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr "突擊隊回來了,半獸人在面對強大的武力時逃跑了。"
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:405
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:400
msgid "The orcs are broken, dead or fled."
msgstr "半獸人已經敗陣,不是陣亡就是逃跑。"
@ -604,17 +611,31 @@ msgid "It will be a worthwhile test of your new skills."
msgstr "這可以慢慢試驗你的新法術了。"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:212
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:167
msgid "Beware the goblin guards in the villages."
msgstr "小心守衛這些村莊的地精。"
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:225
#. [unit]: id=guard_$x1|_$y1|_$guard_i, type=Goblin Spearman
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:221
msgid "Villager"
msgstr "村民"
#. [modify_unit]
#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
#. If the names cannot be translated into your language so that the
#. movie reference remains recognizable, then simply translate these the
#. same as "Villager" above.
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
msgid "Shaun"
msgstr "夏恩"
#. [modify_unit]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:274
msgid "Ed"
msgstr "Ed"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:245
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
@ -624,17 +645,17 @@ msgstr ""
"的訓練有益的。"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:268
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "Rise, rise from the realms of death and decay!"
msgstr "復活,復活死亡與腐朽領域的生物!"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:293
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:341
msgid "What are those things?"
msgstr "那些是什麼東西?"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:297
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:345
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
@ -646,12 +667,12 @@ msgstr ""
"吸食天然的腐物。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:301
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:349
msgid "It seems cruel to turn men into such a hideous form."
msgstr "似乎把人們變成這麼醜惡的外表太殘酷了。"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:305
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:353
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
@ -661,12 +682,12 @@ msgstr ""
"地精。另外,正如我所說,他們是罪大惡極之人。不懲罰他們這類人就太仁慈了。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:309
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
msgid "I suppose so..."
msgstr "我想是的..."
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:363
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:388
#, fuzzy
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
@ -676,7 +697,7 @@ msgstr ""
"人勇士。"
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:392
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
@ -685,7 +706,7 @@ msgstr ""
"量飛速上升。"
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:371
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:396
msgid "Excellent. Im eager to move on to the real foes."
msgstr "太好了,我渴望能繼續對付真正的敵人。"
@ -2357,17 +2378,6 @@ msgstr "這麼簡單的任務你都無法勝任真令人震驚,你還沒強大
msgid "Then my battle against the orcs is lost!"
msgstr "我與半獸人的戰鬥失敗了!"
#~ msgid ""
#~ "Fear is the path to the dark side. Fear leads to anger. Anger leads to "
#~ "hate. Hate leads to suffering."
#~ msgstr "恐懼是通向黑暗的路徑。恐懼通向忿怒,忿怒通向憎恨,憎恨通向苦難。"
#~ msgid "Shaun"
#~ msgstr "夏恩"
#~ msgid "Ed"
#~ msgstr "Ed"
#~ msgid "Any zombies out there?"
#~ msgstr "外面有活死人嗎?"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-dm.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-15 10:53+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-dm.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-15 10:53+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-dw.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-15 10:53+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-dw.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-15 10:53+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-08 21:20+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-04-23 23:39-0000\n"
"Last-Translator: Len vanDalsen <l.dog.96@gmail.com>\n"
"Language-Team: afrikaans\n"
@ -174,67 +174,67 @@ msgid "theme^Editor"
msgstr "Sluit Editor"
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:63
#: data/themes/editor.cfg:61
msgid "File"
msgstr "Lêer"
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:84
#: data/themes/editor.cfg:82
msgid "Map"
msgstr "Kaart"
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:92
#: data/themes/editor.cfg:90
msgid "Transition Update"
msgstr ""
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:99
#: data/themes/editor.cfg:97
msgid "Window"
msgstr "venster"
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:108
#: data/themes/editor.cfg:106
msgid "Areas"
msgstr ""
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:116
#: data/themes/editor.cfg:114
msgid "Assign Local Time"
msgstr ""
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:122
#: data/themes/editor.cfg:120
msgid "Assign Local Time Schedule"
msgstr ""
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:130
#: data/themes/editor.cfg:128
msgid "Side"
msgstr ""
#. [label]: id=villages-icon
#: data/themes/editor.cfg:148
#: data/themes/editor.cfg:146
msgid "villages"
msgstr "dorpies"
#. [label]: id=units-icon
#: data/themes/editor.cfg:165
#: data/themes/editor.cfg:163
msgid "units"
msgstr ""
#. [menu]: id=switch_time
#: data/themes/editor.cfg:444
#: data/themes/editor.cfg:442
msgid "Time Schedule Menu"
msgstr ""
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:455
#: data/themes/editor.cfg:453
msgid "Playlist"
msgstr ""
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:461
#: data/themes/editor.cfg:459
msgid "Assign Time Schedule"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-08 21:20+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2012-05-24 12:01-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -173,67 +173,67 @@ msgid "theme^Editor"
msgstr ""
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:63
#: data/themes/editor.cfg:61
msgid "File"
msgstr ""
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:84
#: data/themes/editor.cfg:82
msgid "Map"
msgstr ""
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:92
#: data/themes/editor.cfg:90
msgid "Transition Update"
msgstr ""
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:99
#: data/themes/editor.cfg:97
msgid "Window"
msgstr ""
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:108
#: data/themes/editor.cfg:106
msgid "Areas"
msgstr ""
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:116
#: data/themes/editor.cfg:114
msgid "Assign Local Time"
msgstr ""
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:122
#: data/themes/editor.cfg:120
msgid "Assign Local Time Schedule"
msgstr ""
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:130
#: data/themes/editor.cfg:128
msgid "Side"
msgstr ""
#. [label]: id=villages-icon
#: data/themes/editor.cfg:148
#: data/themes/editor.cfg:146
msgid "villages"
msgstr ""
#. [label]: id=units-icon
#: data/themes/editor.cfg:165
#: data/themes/editor.cfg:163
msgid "units"
msgstr ""
#. [menu]: id=switch_time
#: data/themes/editor.cfg:444
#: data/themes/editor.cfg:442
msgid "Time Schedule Menu"
msgstr ""
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:455
#: data/themes/editor.cfg:453
msgid "Playlist"
msgstr ""
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:461
#: data/themes/editor.cfg:459
msgid "Assign Time Schedule"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang@latin\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-08 21:20+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2013-05-28 18:24-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -177,68 +177,68 @@ msgid "theme^Editor"
msgstr "Adihtend Læfan"
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:63
#: data/themes/editor.cfg:61
msgid "File"
msgstr ""
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:84
#: data/themes/editor.cfg:82
msgid "Map"
msgstr "Landcarte"
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:92
#: data/themes/editor.cfg:90
msgid "Transition Update"
msgstr ""
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:99
#: data/themes/editor.cfg:97
#, fuzzy
msgid "Window"
msgstr "Eagþyrl"
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:108
#: data/themes/editor.cfg:106
msgid "Areas"
msgstr ""
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:116
#: data/themes/editor.cfg:114
msgid "Assign Local Time"
msgstr ""
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:122
#: data/themes/editor.cfg:120
msgid "Assign Local Time Schedule"
msgstr ""
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:130
#: data/themes/editor.cfg:128
msgid "Side"
msgstr ""
#. [label]: id=villages-icon
#: data/themes/editor.cfg:148
#: data/themes/editor.cfg:146
msgid "villages"
msgstr "þorpas"
#. [label]: id=units-icon
#: data/themes/editor.cfg:165
#: data/themes/editor.cfg:163
msgid "units"
msgstr "ƿihta"
#. [menu]: id=switch_time
#: data/themes/editor.cfg:444
#: data/themes/editor.cfg:442
msgid "Time Schedule Menu"
msgstr ""
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:455
#: data/themes/editor.cfg:453
msgid "Playlist"
msgstr ""
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:461
#: data/themes/editor.cfg:459
msgid "Assign Time Schedule"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.4.2+dev\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-08 21:20+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2008-07-01 17:35-0000\n"
"Last-Translator: amnay <amnay@operamail.com>\n"
"Language-Team: none\n"
@ -185,77 +185,77 @@ msgid "theme^Editor"
msgstr "مغادرة المحرّر"
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:63
#: data/themes/editor.cfg:61
#, fuzzy
msgid "File"
msgstr "الملف:"
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:84
#: data/themes/editor.cfg:82
#, fuzzy
msgid "Map"
msgstr "خريطة جديدة"
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:92
#: data/themes/editor.cfg:90
#, fuzzy
#| msgid "Delay transition updates"
msgid "Transition Update"
msgstr "تأخير تجديد الانتقال بين الخانات"
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:99
#: data/themes/editor.cfg:97
#, fuzzy
msgid "Window"
msgstr "غلق النافدة"
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:108
#: data/themes/editor.cfg:106
msgid "Areas"
msgstr ""
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:116
#: data/themes/editor.cfg:114
msgid "Assign Local Time"
msgstr ""
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:122
#: data/themes/editor.cfg:120
msgid "Assign Local Time Schedule"
msgstr ""
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:130
#: data/themes/editor.cfg:128
#, fuzzy
#| msgid "Next Side"
msgid "Side"
msgstr "الطرف التالي"
#. [label]: id=villages-icon
#: data/themes/editor.cfg:148
#: data/themes/editor.cfg:146
#, fuzzy
msgid "villages"
msgstr "القرى"
#. [label]: id=units-icon
#: data/themes/editor.cfg:165
#: data/themes/editor.cfg:163
msgid "units"
msgstr ""
#. [menu]: id=switch_time
#: data/themes/editor.cfg:444
#: data/themes/editor.cfg:442
msgid "Time Schedule Menu"
msgstr ""
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:455
#: data/themes/editor.cfg:453
#, fuzzy
#| msgid "Play"
msgid "Playlist"
msgstr "إلعب"
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:461
#: data/themes/editor.cfg:459
msgid "Assign Time Schedule"
msgstr ""

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-08 21:20+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2007-05-14 22:02+0300\n"
"Last-Translator: Nikolay Vladimirov <nikolay@vladimiroff.com>\n"
"Language-Team: Български\n"
@ -179,69 +179,69 @@ msgid "theme^Editor"
msgstr "Изход от редактора"
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:63
#: data/themes/editor.cfg:61
msgid "File"
msgstr "Файл"
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:84
#: data/themes/editor.cfg:82
msgid "Map"
msgstr ""
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:92
#: data/themes/editor.cfg:90
#, fuzzy
msgid "Transition Update"
msgstr "Забавяне на обновяването на преходите"
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:99
#: data/themes/editor.cfg:97
#, fuzzy
msgid "Window"
msgstr "Отмяна"
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:108
#: data/themes/editor.cfg:106
msgid "Areas"
msgstr ""
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:116
#: data/themes/editor.cfg:114
msgid "Assign Local Time"
msgstr ""
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:122
#: data/themes/editor.cfg:120
msgid "Assign Local Time Schedule"
msgstr ""
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:130
#: data/themes/editor.cfg:128
msgid "Side"
msgstr ""
#. [label]: id=villages-icon
#: data/themes/editor.cfg:148
#: data/themes/editor.cfg:146
msgid "villages"
msgstr ""
#. [label]: id=units-icon
#: data/themes/editor.cfg:165
#: data/themes/editor.cfg:163
msgid "units"
msgstr ""
#. [menu]: id=switch_time
#: data/themes/editor.cfg:444
#: data/themes/editor.cfg:442
msgid "Time Schedule Menu"
msgstr ""
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:455
#: data/themes/editor.cfg:453
msgid "Playlist"
msgstr ""
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:461
#: data/themes/editor.cfg:459
msgid "Assign Time Schedule"
msgstr ""

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: 1.5.5+dev\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-08 21:20+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2008-10-18 17:11+0200\n"
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
"Language-Team: Catalan <wesnoth-ca@ettin.org>\n"
@ -177,70 +177,70 @@ msgid "theme^Editor"
msgstr "Tanca l'editor"
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:63
#: data/themes/editor.cfg:61
msgid "File"
msgstr "Fitxer"
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:84
#: data/themes/editor.cfg:82
msgid "Map"
msgstr "Mapa"
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:92
#: data/themes/editor.cfg:90
#, fuzzy
#| msgid "Delay transition updates"
msgid "Transition Update"
msgstr "Retarda l'actualització de transicions"
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:99
#: data/themes/editor.cfg:97
#, fuzzy
msgid "Window"
msgstr "Desfés"
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:108
#: data/themes/editor.cfg:106
msgid "Areas"
msgstr ""
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:116
#: data/themes/editor.cfg:114
msgid "Assign Local Time"
msgstr ""
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:122
#: data/themes/editor.cfg:120
msgid "Assign Local Time Schedule"
msgstr ""
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:130
#: data/themes/editor.cfg:128
msgid "Side"
msgstr ""
#. [label]: id=villages-icon
#: data/themes/editor.cfg:148
#: data/themes/editor.cfg:146
msgid "villages"
msgstr "llogarets"
#. [label]: id=units-icon
#: data/themes/editor.cfg:165
#: data/themes/editor.cfg:163
msgid "units"
msgstr ""
#. [menu]: id=switch_time
#: data/themes/editor.cfg:444
#: data/themes/editor.cfg:442
msgid "Time Schedule Menu"
msgstr ""
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:455
#: data/themes/editor.cfg:453
msgid "Playlist"
msgstr ""
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:461
#: data/themes/editor.cfg:459
msgid "Assign Time Schedule"
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-08 21:20+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2008-10-11 18:18+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -167,67 +167,67 @@ msgid "theme^Editor"
msgstr ""
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:63
#: data/themes/editor.cfg:61
msgid "File"
msgstr ""
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:84
#: data/themes/editor.cfg:82
msgid "Map"
msgstr ""
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:92
#: data/themes/editor.cfg:90
msgid "Transition Update"
msgstr ""
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:99
#: data/themes/editor.cfg:97
msgid "Window"
msgstr ""
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:108
#: data/themes/editor.cfg:106
msgid "Areas"
msgstr ""
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:116
#: data/themes/editor.cfg:114
msgid "Assign Local Time"
msgstr ""
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:122
#: data/themes/editor.cfg:120
msgid "Assign Local Time Schedule"
msgstr ""
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:130
#: data/themes/editor.cfg:128
msgid "Side"
msgstr ""
#. [label]: id=villages-icon
#: data/themes/editor.cfg:148
#: data/themes/editor.cfg:146
msgid "villages"
msgstr ""
#. [label]: id=units-icon
#: data/themes/editor.cfg:165
#: data/themes/editor.cfg:163
msgid "units"
msgstr ""
#. [menu]: id=switch_time
#: data/themes/editor.cfg:444
#: data/themes/editor.cfg:442
msgid "Time Schedule Menu"
msgstr ""
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:455
#: data/themes/editor.cfg:453
msgid "Playlist"
msgstr ""
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:461
#: data/themes/editor.cfg:459
msgid "Assign Time Schedule"
msgstr ""

View file

@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-08 21:20+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2014-04-16 23:12+0100\n"
"Last-Translator: Jan Dědič <jan.dedic@gmail.com>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -183,67 +183,67 @@ msgid "theme^Editor"
msgstr "theme^Editor"
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:63
#: data/themes/editor.cfg:61
msgid "File"
msgstr "Soubor"
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:84
#: data/themes/editor.cfg:82
msgid "Map"
msgstr "Mapa"
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:92
#: data/themes/editor.cfg:90
msgid "Transition Update"
msgstr "Přechodná aktualizace"
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:99
#: data/themes/editor.cfg:97
msgid "Window"
msgstr "Okno"
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:108
#: data/themes/editor.cfg:106
msgid "Areas"
msgstr "Oblasti"
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:116
#: data/themes/editor.cfg:114
msgid "Assign Local Time"
msgstr "Přiřadit místní čas"
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:122
#: data/themes/editor.cfg:120
msgid "Assign Local Time Schedule"
msgstr "Přiřadit místní časové nastavení"
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:130
#: data/themes/editor.cfg:128
msgid "Side"
msgstr "Strana"
#. [label]: id=villages-icon
#: data/themes/editor.cfg:148
#: data/themes/editor.cfg:146
msgid "villages"
msgstr "vesnic"
#. [label]: id=units-icon
#: data/themes/editor.cfg:165
#: data/themes/editor.cfg:163
msgid "units"
msgstr "jednotky"
#. [menu]: id=switch_time
#: data/themes/editor.cfg:444
#: data/themes/editor.cfg:442
msgid "Time Schedule Menu"
msgstr "Nastavení času"
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:455
#: data/themes/editor.cfg:453
msgid "Playlist"
msgstr "Playlist"
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:461
#: data/themes/editor.cfg:459
msgid "Assign Time Schedule"
msgstr "Přiřadit nastavení času"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-08 21:20+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2007-12-01 17:58+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -181,70 +181,70 @@ msgid "theme^Editor"
msgstr "Luk program"
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:63
#: data/themes/editor.cfg:61
msgid "File"
msgstr "Fil"
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:84
#: data/themes/editor.cfg:82
msgid "Map"
msgstr ""
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:92
#: data/themes/editor.cfg:90
#, fuzzy
#| msgid "Delay transition updates"
msgid "Transition Update"
msgstr "Forsink opdatering af overgange"
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:99
#: data/themes/editor.cfg:97
#, fuzzy
msgid "Window"
msgstr "Genskab"
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:108
#: data/themes/editor.cfg:106
msgid "Areas"
msgstr ""
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:116
#: data/themes/editor.cfg:114
msgid "Assign Local Time"
msgstr ""
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:122
#: data/themes/editor.cfg:120
msgid "Assign Local Time Schedule"
msgstr ""
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:130
#: data/themes/editor.cfg:128
msgid "Side"
msgstr ""
#. [label]: id=villages-icon
#: data/themes/editor.cfg:148
#: data/themes/editor.cfg:146
msgid "villages"
msgstr "landsbyer"
#. [label]: id=units-icon
#: data/themes/editor.cfg:165
#: data/themes/editor.cfg:163
msgid "units"
msgstr ""
#. [menu]: id=switch_time
#: data/themes/editor.cfg:444
#: data/themes/editor.cfg:442
msgid "Time Schedule Menu"
msgstr ""
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:455
#: data/themes/editor.cfg:453
msgid "Playlist"
msgstr ""
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:461
#: data/themes/editor.cfg:459
msgid "Assign Time Schedule"
msgstr ""

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.12\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-08 21:20+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2011-11-30 13:52+0100\n"
"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -174,67 +174,67 @@ msgid "theme^Editor"
msgstr "Editor beenden"
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:63
#: data/themes/editor.cfg:61
msgid "File"
msgstr "Datei"
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:84
#: data/themes/editor.cfg:82
msgid "Map"
msgstr "Karte"
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:92
#: data/themes/editor.cfg:90
msgid "Transition Update"
msgstr ""
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:99
#: data/themes/editor.cfg:97
msgid "Window"
msgstr "Fenster"
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:108
#: data/themes/editor.cfg:106
msgid "Areas"
msgstr ""
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:116
#: data/themes/editor.cfg:114
msgid "Assign Local Time"
msgstr ""
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:122
#: data/themes/editor.cfg:120
msgid "Assign Local Time Schedule"
msgstr ""
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:130
#: data/themes/editor.cfg:128
msgid "Side"
msgstr "Fraktion"
#. [label]: id=villages-icon
#: data/themes/editor.cfg:148
#: data/themes/editor.cfg:146
msgid "villages"
msgstr "Dörfer"
#. [label]: id=units-icon
#: data/themes/editor.cfg:165
#: data/themes/editor.cfg:163
msgid "units"
msgstr "Einheiten"
#. [menu]: id=switch_time
#: data/themes/editor.cfg:444
#: data/themes/editor.cfg:442
msgid "Time Schedule Menu"
msgstr ""
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:455
#: data/themes/editor.cfg:453
msgid "Playlist"
msgstr ""
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:461
#: data/themes/editor.cfg:459
msgid "Assign Time Schedule"
msgstr ""

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-11-08 21:20+0100\n"
"POT-Creation-Date: 2015-01-15 22:59-0300\n"
"PO-Revision-Date: 2014-03-12 10:36+0100\n"
"Last-Translator: galicae <nikolaspapadop@yahoo.com>\n"
"Language-Team: none\n"
@ -177,69 +177,69 @@ msgid "theme^Editor"
msgstr "Έξοδος από Επεξεργαστή"
#. [menu]: id=menu-editor-file, type=turbo
#: data/themes/editor.cfg:63
#: data/themes/editor.cfg:61
msgid "File"
msgstr "Αρχείο"
#. [menu]: id=menu-editor-map
#: data/themes/editor.cfg:84
#: data/themes/editor.cfg:82
msgid "Map"
msgstr "Χάρτης"
#. [menu]: id=menu-editor-transitions
#: data/themes/editor.cfg:92
#: data/themes/editor.cfg:90
#, fuzzy
#| msgid "Delay transition updates"
msgid "Transition Update"
msgstr "Καθυστέρηση αναβάθμησης αλλαγών"
#. [menu]: id=menu-editor-window
#: data/themes/editor.cfg:99
#: data/themes/editor.cfg:97
msgid "Window"
msgstr "Άνοιγμα σε Παράθυρο"
#. [menu]: id=menu-editor-areas
#: data/themes/editor.cfg:108
#: data/themes/editor.cfg:106
msgid "Areas"
msgstr ""
#. [menu]: id=menu-editor-local-time
#: data/themes/editor.cfg:116
#: data/themes/editor.cfg:114
msgid "Assign Local Time"
msgstr ""
#. [menu]: id=menu-editor-local-schedule
#: data/themes/editor.cfg:122
#: data/themes/editor.cfg:120
msgid "Assign Local Time Schedule"
msgstr ""
#. [menu]: id=menu-editor-side
#: data/themes/editor.cfg:130
#: data/themes/editor.cfg:128
msgid "Side"
msgstr ""
#. [label]: id=villages-icon
#: data/themes/editor.cfg:148
#: data/themes/editor.cfg:146
msgid "villages"
msgstr "χωριά"
#. [label]: id=units-icon
#: data/themes/editor.cfg:165
#: data/themes/editor.cfg:163
msgid "units"
msgstr ""
#. [menu]: id=switch_time
#: data/themes/editor.cfg:444
#: data/themes/editor.cfg:442
msgid "Time Schedule Menu"
msgstr ""
#. [menu]: id=menu-playlist
#: data/themes/editor.cfg:455
#: data/themes/editor.cfg:453
msgid "Playlist"
msgstr ""
#. [menu]: id=menu-editor-schedule
#: data/themes/editor.cfg:461
#: data/themes/editor.cfg:459
msgid "Assign Time Schedule"
msgstr ""

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