4564 lines
221 KiB
Text
4564 lines
221 KiB
Text
# translation of wesnoth-manual.pot to Czech
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# Czech translations for Battle for Wesnoth package
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# Český překlad hry Battle for Wesnoth (Bitva o Wesnoth).
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# Copyright (C) 2007 - 2011 Wesnoth Development Team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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#
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# Czech Wesnoth translation team <wesnoth-cs-l@nospam.buchtovi.cz>,
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#
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# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2011.
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# Jan Dědič <jan.dedic@gmail.com>, 2014.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth\n"
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"POT-Creation-Date: 2015-01-15 22:59-0300\n"
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"PO-Revision-Date: 2014-09-02 14:36+0100\n"
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"Last-Translator: Jan Dědič <jan.dedic@gmail.com>\n"
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"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
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"Language: cs\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
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"X-Generator: Poedit 1.6.9\n"
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#. type: Attribute 'lang' of: <book>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:6
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msgid "en"
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msgstr "cs"
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#. type: Content of: <book><bookinfo><title>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:8
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msgid "Battle for Wesnoth User’s Manual"
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msgstr "Manuál uživatele Bitvy o Wesnoth"
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#. type: Content of: <book><preface><title>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:11
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msgid "Preface"
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msgstr "Úvod"
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# Fantasy?
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#. type: Content of: <book><preface><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:12
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msgid ""
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"The Battle for Wesnoth is a turn-based strategy game with a fantasy theme."
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msgstr "Bitva o Wesnoth je tahová strategická hra s fantastickým námětem."
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#. type: Content of: <book><preface><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:13
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msgid ""
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"Build up a great army, gradually training raw recruits into hardened "
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"veterans. In later games, recall your toughest warriors and form a deadly "
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"host against whom none can stand! Choose units from a large pool of "
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"specialists, and hand pick a force with the right strengths to fight well on "
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"different terrains against all manner of opposition."
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msgstr ""
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"Sestavte skvělou armádu, jak se budou vaši vojáci zdokonalovat ze zelenáčů v "
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"ostřílené veterány. V pozdějších hrách přivoláte ty nejlepší z nich a "
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"vytvoříte vojsko, proti kterému nikdo neobstojí! Vybírejte jednotky z mnoha "
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"specialistů a nakombinujte armádu tak, aby měla ty správné klady pro boj v "
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"různých terénech a proti různým druhům nepřátel."
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#. type: Content of: <book><preface><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:18
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msgid ""
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"Wesnoth has many different sagas waiting to be played out. You can battle "
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"orcs, undead, and bandits on the marches of the Kingdom of Wesnoth; fight "
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"alongside dragons in the lofty peaks, elves in the green reaches of the "
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"Aethenwood, dwarves in the great halls of Knalga, or even merfolk in the Bay "
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"of Pearls. You can fight to regain the throne of Wesnoth, or use your dread "
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"power over the Undead to dominate the land of mortals, or lead your glorious "
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"Orcish tribe to victory against the humans who dared despoil your lands."
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msgstr ""
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"Wesnoth Vám nabízí ke hraní mnoho příběhů, které jen čekají na objevení. "
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"Můžete válčit se skřety, nemrtvými a bandity na hranicích království "
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"Wesnothu; bojovat po boku draků na vrcholcích, elfů v zeleni lesů "
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"Aethenwoodu, trpaslíků ve skvělých halách Knalgy nebo dokonce mořského lidu "
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"v Zátoce perel. Můžete dobývat zpět trůn Wesnothu, užít Vaši strašlivou moc "
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"nad nemrtvými k ovládnutí zemí smrtelníků, nebo vést skřetí kmeny k "
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"vítězství nad lidmi, kteří se opovážili znesvětit Vaše země."
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#. type: Content of: <book><preface><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:26
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msgid ""
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"You will be able to select from among over two hundred unit types (infantry, "
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"cavalry, archers, and mages are just the beginning) and fight actions "
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"ranging from small-unit ambushes to clashes of vast armies. You can also "
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"challenge your friends – or strangers – and fight in epic multi-player "
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"fantasy battles."
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msgstr ""
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"Máte na výběr z více než dvou set druhů jednotek (pěchota, kavalérie, "
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"lučištníci, mágové atd.) a bojových situací od malých přepadů až po srážky "
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"obřích armád. Můžete dokonce vytvářet vlastní jednotky a scénáře - nebo "
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"dokonce tažení. Také se Vám nabízí možnost soupeřit s přáteli - nebo "
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"kýmkoliv jiným - a ve hře více hráčů tak prožívat boje proti „živým“ (a "
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"tudíž chytřejším) protivníkům."
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#. type: Content of: <book><preface><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:31
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msgid ""
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"Battle for Wesnoth is open-source software, and a thriving community of "
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"volunteers cooperates to improve the game. You can create your own custom "
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"units, write your own scenarios, and even script full-blown campaigns. User-"
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"maintained content is available from an add-on server, and the very best of "
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"it is incorporated into Battle for Wesnoth’s official releases."
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msgstr ""
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"Bitva o Wesnoth je svobodný a otevřený software; na vylepšení hry "
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"spolupracuje celá komunita dobrovolníků a nadšenců. Můžete vytvářet vlastní "
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"jednotky, scénáře, nebo dokonce celá tažení s příběhem. Na serveru je také k "
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"dispozici množství obsahu vytvořeného uživateli a nejlepší části bývají "
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"přidány do oficiálních vydání Bitvy o Wesnoth."
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#. type: Content of: <book><chapter><title>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:39
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msgid "Getting Started"
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msgstr "Začátky"
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#. type: Content of: <book><chapter><section><title>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:41
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msgid "The World"
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msgstr "Svět"
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#. type: Content of: <book><chapter><section><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:42
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msgid ""
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"The known portion of the Great Continent, on which Wesnoth abides, is "
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"generally divided into three areas: the Northlands, which are generally "
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"lawless; the kingdom of Wesnoth and its occasional principality, Elensefar; "
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"and the domain of the Southwest Elves in the Aethenwood and beyond."
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msgstr ""
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"Známou část Velkého kontinentu, kde se Wesnoth nalézá, lze hrubě rozdělit na "
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"tři části: sever - víceméně neovládané území, království Wesnoth a jemu "
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"občas podřízené knížectví Elensefar, a nakonec oblast pod kontrolou "
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"jihozápadních elfů v Aethenwoodu a dále za ním."
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#. type: Content of: <book><chapter><section><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:47
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msgid ""
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"The Kingdom of Wesnoth lies in the center of this land. Its borders are the "
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"Great River to the north, the Dulatus Hills in the east and south, the edge "
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"of the Aethenwood to the southwest, and the Ocean to the west. Elensefar, a "
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"once-province of Wesnoth, is bordered by the Great River to the north, a "
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"loosely defined line with Wesnoth to the east, the Bay of Pearls to the "
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"south, and the ocean to the west."
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msgstr ""
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"Království Wesnoth se rozkládá uprostřed těchto zemí. Jeho hranice tvoří na "
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"severu Velká řeka, na jihovýchodě Dulatuské kopce, na jihozápadě Aethenwood "
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"a na západě oceán. Bývalá provincie Wesnothu, Elensefar, je na severu "
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"ohraničena Velkou řekou, na západě oceánem, na jihu Zátokou perel a na "
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"východě neurčitou příhraniční oblastí, oddělující jej od Wesnothu."
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#. type: Content of: <book><chapter><section><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:53
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msgid ""
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"The Northlands is the wild country north of the Great River. Various groups "
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"of orcs, dwarves, barbarians and elves populate the region. To the north "
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"and east lies the forest of Lintanir, where the great kingdom of the North-"
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"Elves keeps to its own mysterious affairs."
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msgstr ""
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"Severními zeměmi se obvykle míní divoký kraj severně od Velké řeky. Tento "
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"region obývají různé skupinky skřetů, trpaslíků, barbarů a elfů. Na "
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"severovýchodě se rozkládá les Lintanir, v jehož hloubi se nachází království "
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"tajnůstkářských severních elfů."
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#. type: Content of: <book><chapter><section><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:57
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msgid ""
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"Over the land are scattered villages where you can heal your troops and "
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"gather the income required to support your army. You will also have to cross "
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"mountains and rivers, push through forests, hills and tundra, and cross open "
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"grassland. In each of these areas different creatures have adapted to live "
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"there and can travel more easily and fight better when they are in familiar "
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"terrain."
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msgstr ""
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"V krajině se nacházejí roztroušené vesnice, kde můžete uzdravovat jednotky a "
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"shromažďovat peníze, potřebné pro vydržování armády. Občas bude nutno "
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"překračovat pohoří a řeky, pronikat lesy, kopci a tundrou, a také křižovat "
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"otevřené pláně. Každý z těchto terénů obývají tvorové, uzpůsobení k "
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"tamějšímu životu; pohybují se proto ve známém terénu rychleji a bojují lépe."
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#. type: Content of: <book><chapter><section><section><title>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:64
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msgid "The Creatures"
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msgstr "Tvorové"
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#. type: Content of: <book><chapter><section><section><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:65
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msgid ""
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"In the world of Wesnoth there dwell humans, elves, dwarves, orcs, drakes, "
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"saurians, mermen, nagas, and many other races yet more obscure and wondrous. "
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"In accursed lands walk undead and ghosts and specters; monsters lurk in its "
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"ruins and dungeons. Each has adapted to particular terrains. Humans inhabit "
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"primarily the temperate grasslands. In the hills, mountains and underground "
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"caves orcs and dwarves are most at home. In the forests the elves reign "
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"supreme. In the oceans and rivers mermen and nagas dominate."
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msgstr ""
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"Ve světě Wesnothu žijí lidé, elfové, trpaslíci, skřeti, drakonidé, "
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"ještěráci, mořský lid, nágy a mnoho dalších ještě podivnějších a "
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"nezvyklejších ras. Prokletými zeměmi bloudí nemrtví, duchové a přízraky. "
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"Každá z těchto ras je doma jinde. Lidé mají nejraději pláně mírného pásma. "
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"Na horách, v kopcích a podzemní jeskyně se usadili skřeti a trpaslíci, v "
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"lesích zase elfové. Oceánům a jiným vodám dominují nágy a mořský lid. "
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#. type: Content of: <book><chapter><section><section><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:73
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msgid ""
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"For game purposes, the races group into factions; for example, orcs often "
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"cooperate with trolls, and elves or dwarves with humans. Some other factions "
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"reflect divisions within human society — loyalists vs. "
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"outlaws, for example. In most campaigns, you will control units drawn a "
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"single faction. But sometimes factions make alliances with others, so you "
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"may face more than one faction in a scenario."
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msgstr ""
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"Pro herní účely bývají tyto rasy seskupovány do frakcí. Skřeti například "
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"často spolupracují s trolly a lidé s elfy nebo trpaslíky. Některé další "
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"frakce odrážejí diverzitu lidské společnosti — například věrní a "
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"psanci. Ve většině tažení budete ovládat jednotky spadající do jediné "
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"frakce. Někdy ale frakce uzavírají spojenectví, takže nejspíše budete ve "
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"scénářích čelit více než jedné frakci."
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#. type: Content of: <book><chapter><section><title>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:82
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msgid "Finding Your Way"
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msgstr "Jak na to"
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#. type: Content of: <book><chapter><section><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:83
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msgid ""
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"When Wesnoth first starts it displays an initial background and a column of "
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"buttons called the Main Menu. The buttons only work with a mouse. For the "
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"impatient, we recommend you: click the \"Language\" button to set your "
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"language; then click the \"Tutorial\" button to run the tutorial; and then "
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"play the campaign, \"A Tale of Two Brothers\" by clicking the \"Campaign\" "
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"button and selecting it from the list provided."
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msgstr ""
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"Když je Wesnoth spuštěn, zobrazí nejprve pozadí s mapou a sloupec tlačítek "
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"zvaný Hlavní menu. Tyto tlačítka reagují pouze na myš. Pro netrpělivé, "
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"rychlý start je: kliknout na tlačítko „Jazyk“ pro nastavení Vašeho jazyka, "
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"potom „Výcvik“ pro krátký úvod do hraní, a nakonec zkusit tažení „Příběh "
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"dvou bratrů“ - tlačítko „Tažení“, jedna z prvních položek v seznamu."
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#. type: Content of: <book><chapter><section><simpara><inlinemediaobject>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:90
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msgid ""
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"<imageobject> <imagedata fileref=\"images/main-menu-1.11.9.jpg\"/> </"
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"imageobject>"
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msgstr ""
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"<imageobject> <imagedata fileref=\"images/main-menu-1.11.9.jpg\"/> </"
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"imageobject>"
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#. type: Content of: <book><chapter><section><simpara><inlinemediaobject><textobject><phrase>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:93
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msgid "Main Menu"
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msgstr "Hlavní menu"
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#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:89
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:313
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:378
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:389
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:443
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1312
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1421
|
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1446
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1471
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1496
|
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1521
|
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1546
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1571
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2366
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2382
|
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2398
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2414
|
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2430
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msgid "<placeholder type=\"inlinemediaobject\" id=\"0\"/>"
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msgstr "<placeholder type=\"inlinemediaobject\" id=\"0\"/>"
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#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:98
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msgid "Tutorial"
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msgstr "Výcvik"
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#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:102
|
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msgid ""
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"The tutorial is a real, but basic, game which teaches you some of the basic "
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"controls needed to play the game. Winning or losing is not important here, "
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"but learning what to do is. Click the Tutorial button to play. In the "
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"Tutorial you are in the role of the prince Konrad or the princess Li’"
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"sar, learning from the Elder Mage Delfador — pay attention or he might turn "
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"you into a newt."
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msgstr ""
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"Výcvik je sice jednoduchá, ale jinak běžná hra, vyučující základní ovládání "
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"nutné ke hraní. Není důležité vyhrát, ale naučit se co dělat - a jak. Pro "
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"spuštění stačí kliknout na tlačítko s tímto názvem. Během výcviku jste v "
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"roli mladého prince Konráda (nebo princezny Lisar), které učí starý mág "
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"Delfador. Dávejte pozor, jinak vás zakleje v žábu!"
|
||
|
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#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
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#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:114
|
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msgid "Campaign"
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msgstr "Tažení"
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|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:118
|
||
msgid ""
|
||
"Wesnoth was primarily designed to play campaigns. Campaigns are a series of "
|
||
"connected scenarios. Click this button to start a new campaign. You will be "
|
||
"presented with a list of campaigns available on your computer (more can be "
|
||
"downloaded if you wish). Select your campaign and click OK to start or "
|
||
"Cancel to quit. Each campaign has a difficulty level: easy, medium (normal), "
|
||
"and hard. We recommend medium as this level is challenging, but not "
|
||
"difficult. You may not change the difficulty during the campaign. In case "
|
||
"you have serious problems fighting your way through easy difficulty, the "
|
||
"guide about <link linkend=\"basic_strategy\">Basic Strategy</link> will "
|
||
"surely help you. Once you have selected the difficulty, you will start with "
|
||
"the first scenario of the campaign."
|
||
msgstr ""
|
||
"Wesnoth je navržen převážně pro hraní tažení. Tažení jsou propojené série "
|
||
"scénářů. Tažení začnete hrát kliknutím na toto tlačítko; poté se zobrazí "
|
||
"seznam tažení dostupných na Vašem počítači (další mohou být stažena). "
|
||
"Vyberte si tažení a klikněte na „OK“ pro start nebo „Zrušit“ pro zavření "
|
||
"seznamu. Každé tažení má několik úrovní obtížnosti (typicky tři). "
|
||
"Doporučenou je prostřední obtížnost z možných voleb, protože obvykle "
|
||
"poskytuje dostatek výzev a současně zachovává hru zábavnou. Během hraní "
|
||
"tažení není možné měnit obtížnost. Pokud máte problém postupovat i při volbě "
|
||
"nejnižší obtížnosti, oddíl <link linkend=\"basic_strategy\">základy "
|
||
"strategie</link> tohoto manuálu Vám pomůže. Jakmile zvolíte obtížnost, hra "
|
||
"načte první scénář tažení."
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:135
|
||
msgid "Multiplayer"
|
||
msgstr "Hra více hráčů"
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:139
|
||
msgid ""
|
||
"Click this button to play single scenarios against one or more opponents. "
|
||
"You can play the games over the internet or at your computer, against "
|
||
"computer or human opponents. When you select this button a dialogue will "
|
||
"appear and allow you to choose how you want to play the scenario. To learn "
|
||
"more, see <link linkend=\"scenarios\">scenarios</link>."
|
||
msgstr ""
|
||
"Kliknutím na toto tlačítko můžete hrát jednotlivé scénáře proti protivníkům. "
|
||
"Hra může být vedena přes internet i pouze na jednom počítači a proti lidem i "
|
||
"počítačovým hráčům. Po zmáčknutí se objeví dialog, kde můžete zvolit další "
|
||
"podrobnosti. Více se dozvíte v oddílu <link linkend=\"scenarios\">scénáře</"
|
||
"link>."
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:149
|
||
msgid "Load"
|
||
msgstr "Načíst hru"
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:153
|
||
msgid ""
|
||
"Click this button to load a previously saved game. You will be shown a "
|
||
"dialogue listing saved games. Select the game and click Ok to load and "
|
||
"continue, or Cancel to return to the Main Menu. If you select a replay game, "
|
||
"you can check the Replay check box. The loaded game will make all the moves "
|
||
"from the beginning while you watch."
|
||
msgstr ""
|
||
"Tímto tlačítkem můžete načíst uložené hry. Zmáčknutím se dostanete do "
|
||
"dialogu, kde lze vybrat hru ze seznamu; Ok ji načte, Zrušit Vás vrátí do "
|
||
"hlavního menu. Pokud vyberete místo hry záznam, můžete zaškrtnout „Ukaž "
|
||
"záznamy“ - po načtení si budete moci přehrát záznam celé hry tak, jak byla "
|
||
"původně odehrána."
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:163
|
||
msgid "Add-ons"
|
||
msgstr "Rozšíření"
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:167
|
||
msgid ""
|
||
"Click this button to enter the content server where a whole lot of content "
|
||
"created by normal users is hosted. Among the things available there are many "
|
||
"campaigns, multiplayer eras (defining factions for multiplayer games) and "
|
||
"multiplayer maps. With the \"Remove Add-ons\" button you can remove them "
|
||
"again once you do not want them anymore."
|
||
msgstr ""
|
||
"Po kliknutí na toto tlačítko se spojíte se serverem rozšíření, kde je k "
|
||
"dispozici množství rozšíření vytvořených hráči. Jde o tažení, éry (sady "
|
||
"frakcí) a scénáře pro hru více hráčů. Tlačítko „Odstranit rozšíření“ "
|
||
"umožňuje odstranit nainstalovaná rozšíření, pokud je již nechcete."
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:177
|
||
msgid "Map Editor"
|
||
msgstr "Editor map"
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:181
|
||
msgid ""
|
||
"Click this button to start the Map Editor where you can create custom maps "
|
||
"for multiplayer games or for building your own campaign upon."
|
||
msgstr ""
|
||
"Tímto tlačítkem aktivujete editor map, v němž můžete vytvářet své vlastní "
|
||
"mapy pro hry více hráčů nebo budovaní vlastního tažení."
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:188
|
||
msgid "Language"
|
||
msgstr "Jazyk"
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:192
|
||
msgid ""
|
||
"Click this button, select your language, and click OK to use it, or Cancel "
|
||
"to continue with the current language. The first time Wesnoth starts, it "
|
||
"defaults to English or your system locale if that can be determined, but "
|
||
"once you change it, it will start in that language."
|
||
msgstr ""
|
||
"Po kliknutí na toto tlačítko můžete změnit jazyk hry vybráním ze seznamu a "
|
||
"potvrzením tlačítkem Ok. Při prvním spuštění se Wesnoth pokusí určit "
|
||
"nastavený jazyk Vašeho počítače; pokud neuspěje, zvolí angličtinu."
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:201
|
||
msgid "Preferences"
|
||
msgstr "Nastavení"
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:205
|
||
msgid "Click here to change default settings."
|
||
msgstr "Po kliknutí sem můžete změnit nastavení hry."
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:211
|
||
msgid "Credits"
|
||
msgstr "Kdo se na hře podílel"
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:215
|
||
msgid ""
|
||
"Click this button for a list of major Wesnoth contributors. You will often "
|
||
"be able to reach them in real time at irc.freenode.org:6667 on #wesnoth."
|
||
msgstr ""
|
||
"Klikněte sem pro zobrazení seznamu důležitějších přispěvatelů Wesnothu. "
|
||
"Spoustu z nich lze zastihnout na irc.freenode.net:6667, #wesnoth."
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:223
|
||
msgid "Quit"
|
||
msgstr "Konec"
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:227
|
||
msgid "Click this button to close Wesnoth."
|
||
msgstr "Kliknutím na toto tlačítko Wesnoth zavřete."
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:233
|
||
msgid "Help"
|
||
msgstr "Nápověda"
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:237
|
||
msgid ""
|
||
"Click this button to open the integrated in game Help System. It will "
|
||
"provide you with information about units and all other gameplay relevant "
|
||
"things of the game. Most of those things are mentioned in this manual."
|
||
msgstr ""
|
||
"Tento knoflík otvírá vestavěnou nápovědu hry, která obsahuje informace o "
|
||
"jednotkách a všech dalších herních aspektech. Většina těchto informací je "
|
||
"přítomna i v tomto manuálu."
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:245
|
||
msgid "Next"
|
||
msgstr "Další"
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:249
|
||
msgid ""
|
||
"Click this button to read the next little tip from the \"Tome of Wesnoth\"."
|
||
msgstr "Klikněte sem pro zobrazení jiného tipu z „kronik Wesnothu“."
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:255
|
||
msgid "Previous"
|
||
msgstr "Předchozí"
|
||
|
||
#. type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:259
|
||
msgid ""
|
||
"Click this button to read the previous little tip from the \"Tome of Wesnoth"
|
||
"\"."
|
||
msgstr "Klikněte sem pro zobrazení předchozího tipu z „kronik Wesnothu“."
|
||
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:266
|
||
msgid "Game Modes"
|
||
msgstr "Herní módy"
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:267
|
||
msgid "There are two basic ways to play Battle for Wesnoth:"
|
||
msgstr "Bitvu o Wesnoth lze hrát dvěma způsoby:"
|
||
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:271
|
||
msgid ""
|
||
"Play a sequence of connected scenarios, known as a campaign, against the "
|
||
"computer."
|
||
msgstr "Hrát sekvenci navazujících scénářů - tažení - proti počítači."
|
||
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:277
|
||
msgid "Play a single scenario against computer or human opponents."
|
||
msgstr "Hrát jediný scénář proti lidským nebo počítačovým protivníkům."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:282
|
||
msgid "Campaigns"
|
||
msgstr "Tažení"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:283
|
||
msgid ""
|
||
"Campaigns are sequences of battles with a connecting storyline. Typical "
|
||
"campaigns have about 10–20 scenarios. The main advantage with campaigns is "
|
||
"that they allow you to develop your army. As you complete each scenario, the "
|
||
"remaining units at the end are saved for you to use in the next scenario. If "
|
||
"you choose not to use a unit at all during a scenario it is carried over to "
|
||
"the next, so you don’t lose units you don’t use."
|
||
msgstr ""
|
||
"Tažení jsou sekvence bitev, propojených příběhem. Typické tažení se skládá s "
|
||
"přibližně 10-20 scénářů. Hlavní výhodou tažení je, že Vám umožňují vyvíjet "
|
||
"Vaši armádu. Po zakončení každého scénáře jsou jednotky uschovány pro "
|
||
"použití v příštích scénářích, kde je můžete, ale nemusíte přivolat. Pokud je "
|
||
"nepřivoláte, zůstanou i tak nadále k dispozici ve všech dalších scénářích "
|
||
"tažení."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:290
|
||
msgid ""
|
||
"The campaign is the primary form in which Wesnoth is intended to be played, "
|
||
"is probably the most enjoyable, and is the recommended way for new players "
|
||
"to learn the game."
|
||
msgstr ""
|
||
"Tažení představují zamýšlený primární účel Wesnothu, jsou nejzábavnější "
|
||
"formou hry a také umožňují novým hráčům snadno se naučit hru."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:295
|
||
msgid "Scenarios"
|
||
msgstr "Scénáře"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:296
|
||
msgid ""
|
||
"A single scenario takes about 30 minutes to 2 hours to complete. This is the "
|
||
"fastest way to play, but your units are not saved and you cannot use "
|
||
"campaign units. You can play scenarios against the computer or against other "
|
||
"players either over the internet or at your computer. Scenarios are accessed "
|
||
"through the \"Multiplayer\" button on the main menu."
|
||
msgstr ""
|
||
"Hra jednoho jediného scénáře může trvat od třiceti minut do svou hodin. Je "
|
||
"to nejrychlejší způsob hry, ale Vaše jednotky nejsou uloženy a nelze "
|
||
"používat jednotky z tažení. Scénáře můžete hrát proti lidem i počítači, "
|
||
"proti lidem pak na jednom počítači i přes internet. Scénáře si můžete zahrát "
|
||
"po zmáčknutí tlačítka „Hra více hráčů“ v hlavním menu."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:301
|
||
msgid ""
|
||
"In general multiplayer games are played against other players via the "
|
||
"Internet (you can also run them on your LAN if you have one). All these "
|
||
"games are co-ordinated through the Wesnoth multiplayer server. Multiplayer "
|
||
"games can take anywhere from 1 hour to 10 hours, depending on how many "
|
||
"players there are (and the size of the map). The average time is between 3 "
|
||
"to 7 hours. Games can be saved and loaded as many times as you like. So, "
|
||
"it’s possible for some games to last 1 or 2 weeks, even though the "
|
||
"play time is only a few hours. You cannot carry over units in multiplayer "
|
||
"from one scenario to the next, so building up your army’s strength is "
|
||
"possible only within the scenario."
|
||
msgstr ""
|
||
"Obecně jsou tyto hry hrány proti ostatním lidem přes internet (ale je možno "
|
||
"i přes LAN). Pro tento účel je koordinuje hlavní server. Hry více hráčů přes "
|
||
"internet mohou zabrat i několik hodin, podle počtu zúčastněných a velikosti "
|
||
"mapy. Obvykle to bývá něco mezi třemi a sedmi hodinami. Hry je možno ukládat "
|
||
"a načítat podle libosti, mohou proto trvat i několik týdnů - není nutno je "
|
||
"hrát celé naráz. Jelikož není umožněno přenášet jednotky z jednoho scénáře "
|
||
"do druhého, musíte si vystačit s budováním armády v rámci scénáře."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:311
|
||
msgid ""
|
||
"There are several possible options you are provided with when clicking on "
|
||
"the \"Multiplayer\" button:"
|
||
msgstr ""
|
||
"Po kliknutí na tlačítko „Hra více hráčů“ máte na výběr z několika možností:"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:314
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/multiplayer-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/multiplayer-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:317
|
||
msgid "Multiplayer dialog"
|
||
msgstr "Dialog hry více hráčů"
|
||
|
||
#. type: Content of: <book><chapter><section><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:320
|
||
msgid "Login"
|
||
msgstr "Přezdívka"
|
||
|
||
#. type: Content of: <book><chapter><section><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:321
|
||
msgid ""
|
||
"This will be your name on the multiplayer server. If you have an account on "
|
||
"the <ulink url=\"http://www.wesnoth.org/forum\">Wesnoth forums</ulink>, you "
|
||
"may use the same username and password for joining the official server. A "
|
||
"password box will pop up if a password is required for the current username. "
|
||
"You cannot use a registered name without the password."
|
||
msgstr ""
|
||
"Toto bude Vaše jméno na serveru hry více hráčů. Pokud již máte účet na "
|
||
"<ulink url=\"http://www.wesnoth.org/forum\">Oficiálním fóru Wesnothu</"
|
||
"ulink>, můžete na oficiálním serveru použít stejné uživatelské jméno a "
|
||
"heslo. Pokud je pro dané jméno nutné zadat heslo, objeví se dialog pro "
|
||
"zadání hesla. Registrovanou přezdívku nelze bez zadání hesla použít."
|
||
|
||
#. type: Content of: <book><chapter><section><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:328
|
||
msgid "Join official Server"
|
||
msgstr "Připoj se na oficiální server"
|
||
|
||
#. type: Content of: <book><chapter><section><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:329
|
||
msgid ""
|
||
"This option directly connects you to the official server. You will end in "
|
||
"the lobby where you can create your games as you wish and where many games "
|
||
"are already open and maybe some players already waiting to join in a new "
|
||
"match."
|
||
msgstr ""
|
||
"Tato volba Vás připojí na hlavní server. Octnete se v čekárně, kde stejně "
|
||
"jako Vy čeká mnoho dalších hráčů. Můžete zde vytvářet hry nebo vstupovat do "
|
||
"otevřených her."
|
||
|
||
#. type: Content of: <book><chapter><section><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:334
|
||
msgid "Connect to Server"
|
||
msgstr "Připoj se na server"
|
||
|
||
#. type: Content of: <book><chapter><section><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:335
|
||
msgid ""
|
||
"This option opens a dialog box allowing you to enter the address of the "
|
||
"machine to join. In this dialog there also is the button \"View List\" that "
|
||
"does show a list of official servers that can be used as backup if the main "
|
||
"server is currently not available."
|
||
msgstr ""
|
||
"Tato volba otevře dialog, kam vložíte adresu počítače pro připojení. V tomto "
|
||
"dialogu je také tlačítko „Ukaž seznam“, které zobrazí seznam náhradních "
|
||
"serverů použitelných v případě, že není hlavní server dostupný."
|
||
|
||
#. type: Content of: <book><chapter><section><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:339
|
||
msgid ""
|
||
"A complete list of official and user setup servers is listed at this "
|
||
"website: <ulink url=\"http://wesnoth.org/wiki/MultiplayerServers"
|
||
"\">Multiplayer servers</ulink>."
|
||
msgstr ""
|
||
"Úplný seznam oficiálních i uživatelských serverů je k dispozici na stránce "
|
||
"<ulink url=\"http://wesnoth.org/wiki/MultiplayerServers\">servery</ulink>."
|
||
|
||
#. type: Content of: <book><chapter><section><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:341
|
||
msgid ""
|
||
"You can also reach servers hosted by any other player with this menu "
|
||
"option. So if you got a server running in your local network, just enter "
|
||
"the address and port number (default: 15000). If you for example want to "
|
||
"connect to a server running on the machine with the address 192.168.0.10 and "
|
||
"the default port, you would enter this in the dialog: 192.168.0.10:15000"
|
||
msgstr ""
|
||
"Takto se také můžete připojit na jakékoliv další servery. Pokud máte spuštěn "
|
||
"server v místní síti, napište adresu a port (výchozí je 15000). Pokud si "
|
||
"tedy přejete připojit se na server na adrese 192.168.0.10 na běžném portu, "
|
||
"do dialogu napíšete 192.168.0.10:15000"
|
||
|
||
#. type: Content of: <book><chapter><section><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:348
|
||
msgid "Host Networked Game"
|
||
msgstr "Hostuj síťovou hru"
|
||
|
||
#. type: Content of: <book><chapter><section><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:349
|
||
msgid ""
|
||
"To be able to start a multiplayer game without using an external multiplayer "
|
||
"server, you have to start the server, which is usually named "
|
||
"<emphasis>wesnothd</emphasis>, yourself. This program is automatically "
|
||
"started in the background when selecting this option. It will be stopped, "
|
||
"once all players left the server. Other players need to be able to connect "
|
||
"to your port 15000 using TCP to play with you on your server. If you are "
|
||
"behind a firewall, you will probably need to change your firewall settings "
|
||
"to allow incoming connections to port 15000, and tell your firewall to "
|
||
"forward such traffic to the machine hosting the game. You should not need to "
|
||
"make firewall changes to join games hosted on a public server or by someone "
|
||
"else."
|
||
msgstr ""
|
||
"Hry více hráčů můžete hostovat i bez použití hlavního serveru. Stačí na "
|
||
"vlastním počítači spustit program obvykle nazvaný <emphasis>wesnothd</"
|
||
"emphasis> (lokální server), který hlavní server zastoupí. To je automaticky "
|
||
"provedeno při této volbě; server běží, dokud se neodpojí poslední hráč. Dále "
|
||
"je pro správnou funkci serveru zapotřebí povolit ostatním hráčům připojit se "
|
||
"k vašemu počítači na portu 15000 přes TCP. Pokud používáte firewall, musíte "
|
||
"jej tedy příslušně nastavit - povolit provoz na portu 15000 a případně jej "
|
||
"přesměrovat na počítač se spuštěným serverem. Připojování k oficiálnímu "
|
||
"serveru nebo jiným hostujícím počítačům by nemělo vyžadovat nastavování "
|
||
"Vašeho firewallu."
|
||
|
||
#. type: Content of: <book><chapter><section><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:362
|
||
msgid "Local Game"
|
||
msgstr "Místní hra"
|
||
|
||
#. type: Content of: <book><chapter><section><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:363
|
||
msgid ""
|
||
"This creates a game just running on your computer. You can either use it as "
|
||
"hotseat game where everyone plays at the same computers by taking turns in "
|
||
"the <emphasis>hotseat</emphasis>. Hotseat games will take about the same "
|
||
"time to play as games played over the Internet. Or you can just play a "
|
||
"scenario against AI opponents rather than human players. This can be a good "
|
||
"way to become familiar with the various maps that are used for multiplayer "
|
||
"games before playing against real opponents. It can also be used as a simple "
|
||
"way to explore the capabilities of units from the different factions by "
|
||
"choosing which faction you will play and which faction your opponents are in "
|
||
"these games. Of course, you can also mix both in one game. That is, play "
|
||
"together in a game with a friend against an AI opponent."
|
||
msgstr ""
|
||
"Tímto vytvoříte hru, probíhající pouze na Vašem počítači. Může to být buď "
|
||
"tzv. „horké křeslo“, kdy se hráči střídají u jednoho počítače v pořadí "
|
||
"jejich tahů a hra trvá přibližně stejně dlouho jako kdyby byla hrána přes "
|
||
"internet, nebo pouze hra proti počítačovým protivníkům. Druhá možnost může "
|
||
"být dobrou přípravou pro hraní přes internet - seznámíte se s často hranými "
|
||
"mapami. Je to také snadná cesta pro zkoumání jednotlivých frakcí: vyberete "
|
||
"sobě a protivníkům příslušné frakce a hurá do boje! Oba přístupy - horké "
|
||
"křeslo i bitku s počítači - lze libovolně kombinovat, výběr zda je daný hráč "
|
||
"ovládán člověkem či počítačem je individuální pro každou stranu."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:377
|
||
msgid "The Game Screen"
|
||
msgstr "Herní obrazovka"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:379
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/game-screen-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/game-screen-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:382
|
||
msgid "Game Screen"
|
||
msgstr "Herní obrazovka"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:384
|
||
msgid ""
|
||
"Regardless of whether you are playing a scenario or a campaign, the basic "
|
||
"layout of the game screen is the same. The majority of the screen is filled "
|
||
"with a map which shows all of the action that takes place in the game. "
|
||
"Around the map are various elements which provide useful information about "
|
||
"the game and are described in more detail below."
|
||
msgstr ""
|
||
"Základní uspořádání herní obrazovky je stále stejné bez ohledu na to zda "
|
||
"hrajete scénář či tažení. Většinu obrazovky zabírá mapa, zobrazující "
|
||
"veškerou aktivitu. Okolo mapy se nalézají různé prvky, poskytující "
|
||
"podrobnější užitečné informace. Zde jsou popsány:"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:390
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/top_pane-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/top_pane-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:393
|
||
msgid "Top Panel"
|
||
msgstr "Horní lišta"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:395
|
||
msgid ""
|
||
"Across the top of the screen from left to right are the following items:"
|
||
msgstr "Na horní straně obrazovky se zleva doprava nacházejí tyto věci:"
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:399
|
||
msgid "Menu button"
|
||
msgstr "Tlačítko „Menu“"
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:404
|
||
msgid "Actions button"
|
||
msgstr "Tlačítko „Akce“"
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:409
|
||
msgid "Turn counter (current turn/maximum number of turns)"
|
||
msgstr "Počitadlo kol (současné kolo / maximální počet kol)"
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:414
|
||
msgid "Your gold"
|
||
msgstr "Vaše zlato"
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:419
|
||
msgid "Villages (your villages/total number of villages)"
|
||
msgstr "Vesnice (vlastněné / celkový počet)"
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:424
|
||
msgid "Your total units"
|
||
msgstr "Počet Vašich jednotek"
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:429
|
||
msgid "Your upkeep"
|
||
msgstr "Vaše výdaje"
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:434
|
||
msgid "Your income"
|
||
msgstr "Vaše příjmy"
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:439
|
||
msgid "Current time or time left (in timed multiplayer games)"
|
||
msgstr "Aktuální čas, nebo zbývající čas (v hrách více hráčů na čas)"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:444
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/right_pane-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/right_pane-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:447
|
||
msgid "Right Panel"
|
||
msgstr "Panel na pravém boku"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:449
|
||
msgid "Down the right of the screen from top to bottom are:"
|
||
msgstr "Napravo jsou odshora:"
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:453
|
||
msgid "Full map, scaled"
|
||
msgstr "Mapa (zmenšená)"
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:458
|
||
msgid ""
|
||
"Current hex position (x-coordinate, y-coordinate), defense and movement of "
|
||
"the currently selected unit on the marked hex"
|
||
msgstr ""
|
||
"Aktuální pozice políčka (souřadnice x a y), obrana a pohyb vybrané jednotky "
|
||
"na označeném políčku."
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:464
|
||
msgid "Current hex type"
|
||
msgstr "Druh současného terénu"
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:469
|
||
msgid "Time of day indicator"
|
||
msgstr "Ukazatel denní doby"
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:474
|
||
msgid "Unit profile for last selected unit"
|
||
msgstr "Profil poslední vybrané jednotky"
|
||
|
||
#. type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:479
|
||
msgid "End Turn button"
|
||
msgstr "Tlačítko „Ukonči kolo“"
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:485
|
||
msgid "Recruit and Recall"
|
||
msgstr "Verbování a přivolávání"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:486
|
||
msgid ""
|
||
"When you first start a scenario or campaign you will only have a few units "
|
||
"on the map. One of these will be your commander (identified by a little "
|
||
"golden crown icon). Your commander is usually placed in a castle on a "
|
||
"special hex called a keep. Whenever your commander is on a keep (not only "
|
||
"your own, but also the keep of any enemy castles you capture) and you have "
|
||
"enough gold, you can recruit units for your army. In later scenarios you can "
|
||
"recall experienced units that survived earlier scenarios. From here, you can "
|
||
"start to build your army to conquer the enemy."
|
||
msgstr ""
|
||
"Když poprvé začnete hrát scénář nebo tažení, bude se na mapě nacházet pouze "
|
||
"několik jednotek. Jednou z nich bude Váš velitel (určený malou ikonkou "
|
||
"koruny). Velitel je obvykle na začátku umístěn na zvláštním hexu zvaném "
|
||
"tvrz. Kdykoliv je Váš velitel na tvrzi (kterékoliv) a má dostatek zlata, "
|
||
"může verbovat do armády nové jednotky. V dalších scénářích tažení může také "
|
||
"stejným způsobem přivolávat zkušené jednotky přeživší z dřívějších scénářů. "
|
||
"Ve tvrzi tedy začínáte stavět armádu, která pokoří nepřítele."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:494
|
||
msgid ""
|
||
"The first thing you will probably want to do is recruit your first unit. "
|
||
"Press <literal>Ctrl+r</literal> (or right click on an empty castle hex and "
|
||
"select \"Recruit\") and you will be able to recruit a unit from a list of "
|
||
"all the units available to you. Each recruit is placed on an empty castle "
|
||
"hex. Once you have filled the castle, you cannot recruit any more until "
|
||
"units move off. Your opponent’s commander is similarly placed on its "
|
||
"castle keep and will begin by recruiting its troops — so "
|
||
"don’t dilly-dally looking at the scenery, there’s a battle to be "
|
||
"won."
|
||
msgstr ""
|
||
"První, co budete chtít udělat, bude naverbovat alespoň jednu jednotku. "
|
||
"Stiskněte <literal>Ctrl+r</literal> (nebo klikněte pravým tlačítkem na "
|
||
"prázdné políčko hradu a zvolte „Naverbuj“) a vyberte jednotku k naverbování "
|
||
"ze seznamu dostupných druhů jednotek. Každý rekrut je umístěn na příslušném "
|
||
"(prázdném) políčku hradu; jakmile jimi zaplníte celý hrad, nelze již nikam "
|
||
"verbovat dokud se nepřesunou pryč a neuvolní opět místo. Velitel vašeho "
|
||
"nepřítele je také ve své tvrzi a započne verbováním své bandy, takže "
|
||
"neotálejte s prohlížením krajiny."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:502
|
||
msgid ""
|
||
"At the end of each successful scenario, all your remaining troops are "
|
||
"automatically saved. At the start of the next scenario you may recall them "
|
||
"in a similar way to recruiting. Recalled troops are often more experienced "
|
||
"than recruits and usually a better choice."
|
||
msgstr ""
|
||
"Na konci každého vyhraného scénáře jsou uschovány Vaše veškeré zbývající "
|
||
"jednotky. Na začátku dalšího scénáře je můžete přivolat podobně jako při "
|
||
"verbování. Přivolané jednotky již mají obvykle nasbírané zkušenosti a "
|
||
"představují tak lepší volbu."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:508
|
||
msgid "Your Army"
|
||
msgstr "Vaše armáda"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:509
|
||
msgid ""
|
||
"All game types use the same soldiers, called units. Each unit is identified "
|
||
"by Race, Level, and Class. Each unit has strengths and weaknesses, based on "
|
||
"their Resistances, current Terrain, and Level. Full details are in the in "
|
||
"game help."
|
||
msgstr ""
|
||
"Všechny druhy hry používají vojáky nazývané „jednotky“. Každá jednotka je "
|
||
"určena rasou, úrovní a třídou a má silné i slabé stránky, dané odolnostmi, "
|
||
"terénem na kterém stojí a úrovní. Podrobnosti lze vyčíst z příslušných "
|
||
"tabulek v nápovědě / popisu jednotek."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:515
|
||
msgid "Life and Death — Experience"
|
||
msgstr "Život a smrt - zkušenosti"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:516
|
||
msgid ""
|
||
"As your troops gain battle experience, they will learn more skills and "
|
||
"become stronger. They will also die in battle, so you’ll need to "
|
||
"recruit and recall more when that happens. But choose wisely, for each has "
|
||
"strengths and weaknesses a cunning opponent will quickly exploit."
|
||
msgstr ""
|
||
"Jak Vaše jednotky získávají bojové zkušenosti, stávají se silnějšími a "
|
||
"zvládají čím dál více. Některé také v boji padnou, takže budete muset "
|
||
"naverbovat nebo přivolat další. Vybírejte ale dobře, výhody i nevýhody lze "
|
||
"využít."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:522
|
||
msgid "Victory and Defeat"
|
||
msgstr "Vítězství a porážka"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:523
|
||
msgid ""
|
||
"Pay careful attention to the Objectives pop-up box at the beginning of each "
|
||
"scenario. Usually you will achieve victory by killing all enemy leaders, and "
|
||
"only be defeated by having your leader killed. But scenarios may have other "
|
||
"victory objectives — getting your leader to a designated point, say, or "
|
||
"rescuing someone, or solving a puzzle, or holding out against a siege until "
|
||
"a certain number of turns have elapsed."
|
||
msgstr ""
|
||
"Vždy si pozorně pročtěte, co se objeví v okénku Úkoly na začátku scénáře. "
|
||
"Většinou lze dosáhnout vítězství porážkou všech nepřátelských vůdců a "
|
||
"prohrát, když zemře váš vůdce. Některé scénáře však mohou mít i jiné cíle - "
|
||
"například dojít s vůdcem na určené místo, nebo nebo někoho zachránit, nebo "
|
||
"vyřešit hádanku, nebo odolávat nepřátelům po několik kol..."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:530
|
||
msgid ""
|
||
"When you win a scenario, the map will gray over and the <emphasis>End Turn</"
|
||
"emphasis> button will change to <emphasis>End Scenario</emphasis>. You can "
|
||
"now do things like changing your save options or (if you are in a "
|
||
"multiplayer game) chatting with other players before pressing that button "
|
||
"to advance."
|
||
msgstr ""
|
||
"Když vyhrajete scénář, mapa zešedne a tlačítko <emphasis>Ukonči kolo</"
|
||
"emphasis> se změní na <emphasis>Ukončit scénář</emphasis>. Můžete stále "
|
||
"měnit nastavení nebo komunikovat se spoluhráči (ve hře více hráčů) před "
|
||
"potvrzením konce hry tímto tlačítkem."
|
||
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:536
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1302
|
||
msgid "Gold"
|
||
msgstr "Finance"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:537
|
||
msgid ""
|
||
"Your army does not fight for free. It costs you gold to recruit units and "
|
||
"gold to maintain them. You start each scenario with gold carried over from "
|
||
"previous scenarios (although each scenario ensures you have at least a "
|
||
"minimum amount of gold to start if you didn’t carry over enough from "
|
||
"previous scenarios) and can gain more by meeting scenario objectives quickly "
|
||
"and, during a scenario, by controlling villages. Each village you control "
|
||
"will give you two gold pieces income per turn. When you first start a "
|
||
"scenario it is usually worthwhile to gain control of as many villages as you "
|
||
"can to ensure you have sufficient income to wage war. You can see your "
|
||
"current gold and current income at the top of the screen as described in the "
|
||
"section on the <link linkend=\"game_screen\">game screen</link>."
|
||
msgstr ""
|
||
"Vaše armáda nebojuje zadarmo. Verbování stojí peníze a vydržování jednotek "
|
||
"také. Každý scénář začínáte se zlatem, které zbylo po předchozím scénáři "
|
||
"(ale je zajištěno, že vždy dostanete určitý minimální obnos). Více peněz je "
|
||
"možno získat vlastnictvím vesnic během hry a včasným zakončením (výhrou) "
|
||
"scénáře. Každá vesnice Vám za tah dodá dva zlaté. Když začnete hrát scénář, "
|
||
"je obvykle žádoucí rychle osadit co nejvíce vesnic, abyste měli dost financí "
|
||
"na vedení války. Aktuální stav Vaší pokladnice zjistíte na horní liště - viz "
|
||
"<link linkend=\"game_screen\">„Herní obrazovka“</link>."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:550
|
||
msgid "Save and Load"
|
||
msgstr "Ukládání a načítání"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:551
|
||
msgid ""
|
||
"At the start of each scenario, your game state is normally saved. If you are "
|
||
"defeated, you may load it and try again. Once you have succeeded, you will "
|
||
"again be asked to save the next scenario and play that. If you have to stop "
|
||
"playing during a scenario, you can save your turn and load it again later. "
|
||
"Just remember, a good Battle for Wesnoth player never needs to save during a "
|
||
"scenario. However, most beginners tend to do so rather often."
|
||
msgstr ""
|
||
"Na začátku každého scénáře je hra automaticky uložena. Při porážce ji pak "
|
||
"můžete načíst a opět se pokusit zvítězit. Jakmile se Vám to povede, budete "
|
||
"na začátku dalšího scénáře opět před začátkem dotázán(a) na uložení atd. "
|
||
"Pokud budete muset hru přerušit uprostřed scénáře, uložte ji a načtěte "
|
||
"později. Pamatujte ale, že dobří hráči nepotřebují každou chvíli ukládat "
|
||
"hru, aby předešli ztrátám. Většina začátečníků se přirozeně tímto stylem "
|
||
"pokouší podvést náhodu působící v jejich neprospěch."
|
||
|
||
#. type: Content of: <book><chapter><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:562
|
||
msgid "Playing"
|
||
msgstr "Hraní"
|
||
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:564
|
||
msgid "Controls"
|
||
msgstr "Ovládání"
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:565
|
||
msgid ""
|
||
"These are the default control keys. Key setup might differ depending on the "
|
||
"platform used. For example you will often have to use the command key "
|
||
"instead of the control key when you are using MacOSX. You can change most "
|
||
"hotkeys to your taste using the Preferences menu."
|
||
msgstr ""
|
||
"Toto jsou výchozí nastavení klávesových zkratek. Rozdílné platformy "
|
||
"přinášejí drobné odlišnosti. Například pro Mac OS X bude třeba většinou "
|
||
"zaměnit Ctrl za Cmd. Většinu zkratek lze v nastavení hry změnit."
|
||
|
||
#. type: Content of: <book><chapter><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:573
|
||
msgid "General controls and hotkeys"
|
||
msgstr "Obecné klávesové zkratky"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:580
|
||
msgid "F1"
|
||
msgstr "F1"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:583
|
||
msgid "The Battle for Wesnoth Help"
|
||
msgstr "Nápověda Bitvy o Wesnoth"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:588
|
||
msgid "Arrow keys"
|
||
msgstr "Šipky"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:591
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1246
|
||
msgid "Scroll"
|
||
msgstr "Posouvání"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:596
|
||
msgid "Left click"
|
||
msgstr "Levé („hlavní“) tlačítko myši"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:599
|
||
msgid "Select unit, move unit"
|
||
msgstr "Vybere nebo přesune jednotku"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:604
|
||
msgid "Right click"
|
||
msgstr "Pravé („druhé“) tlačítko myši"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:607
|
||
msgid "Context menu, cancel action"
|
||
msgstr "Kontextové menu / zrušení akce"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:612
|
||
msgid "Middle click"
|
||
msgstr "Prostřední tlačítko myši"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:615
|
||
msgid "Center on pointer location"
|
||
msgstr "Vystředí mapu kolem pozice kurzoru"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:620
|
||
msgid "Escape"
|
||
msgstr "Escape"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:623
|
||
msgid "Exit game, exit menu, cancel message"
|
||
msgstr "Ukončí hru / zavře menu / odstraní zprávu"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:634
|
||
msgid "Ctrl+s"
|
||
msgstr "Ctrl+s"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:637
|
||
msgid "Save game"
|
||
msgstr "Uloží hru"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:642
|
||
msgid "Ctrl+o"
|
||
msgstr "Ctrl+o"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:645
|
||
msgid "Load game"
|
||
msgstr "Načte hru"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:650
|
||
msgid "Ctrl+p"
|
||
msgstr "Ctrl+p"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:653
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1207
|
||
msgid "Go to Preferences menu"
|
||
msgstr "Otevře dialog nastavení"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:658
|
||
msgid "Ctrl+q"
|
||
msgstr "Ctrl+q"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:661
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1199
|
||
msgid "Quit game"
|
||
msgstr "Ukončí hru"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:666
|
||
msgid "Ctrl+f"
|
||
msgstr "Ctrl+f"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:669
|
||
msgid "Toggle full screen/windowed mode"
|
||
msgstr "Přepne režim zobrazení mezi celoobrazovkovým a oknem"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:674
|
||
msgid "Ctrl+Alt+m"
|
||
msgstr "Ctrl+Alt+m"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:677
|
||
msgid "Toggle muting of game sounds"
|
||
msgstr "Přepíná utlumení herních zvuků"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:688
|
||
msgid "+"
|
||
msgstr "+"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:691
|
||
msgid "Zoom in"
|
||
msgstr "Přiblíží pohled"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:696
|
||
msgid "-"
|
||
msgstr "-"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:699
|
||
msgid "Zoom out"
|
||
msgstr "Oddálí pohled"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:704
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2206
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2212
|
||
msgid "0"
|
||
msgstr "0"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:707
|
||
msgid "Reset zoom to default"
|
||
msgstr "Přiblíží/oddálí na implicitní pohled"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:712
|
||
msgid "Ctrl+e"
|
||
msgstr "Ctrl+e"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:715
|
||
msgid "Toggle ellipses"
|
||
msgstr "Přepne elipsy"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:720
|
||
msgid "Ctrl+g"
|
||
msgstr "Ctrl+g"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:723
|
||
msgid "Toggle grid"
|
||
msgstr "Přepne mřížku"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:734
|
||
msgid "Ctrl+a"
|
||
msgstr "Ctrl+a"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:737
|
||
msgid "Toggle accelerated game mode"
|
||
msgstr "Přepne zrychlený mód"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:742
|
||
msgid "Holding Shift"
|
||
msgstr "Držení mezerníku"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:745
|
||
msgid ""
|
||
"Toggle between accelerated and normal game mode while pressed (temporary!)"
|
||
msgstr "Přepne mezi zrychleným a běžným herním módem při držení (dočasně!)"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:756
|
||
msgid "Ctrl+j"
|
||
msgstr "Ctrl+j"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:759
|
||
msgid "Show scenario objectives"
|
||
msgstr "Zobrazí úkoly scénáře"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:764
|
||
msgid "s"
|
||
msgstr "s"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:767
|
||
msgid "Show statistics"
|
||
msgstr "Zobrazí statistiky"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:772
|
||
msgid "Alt+s"
|
||
msgstr "Alt+s"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:775
|
||
msgid "Show status table"
|
||
msgstr "Ukáže tabulku stavu"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:780
|
||
msgid "Alt+u"
|
||
msgstr "Alt+u"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:783
|
||
msgid "Show unit list"
|
||
msgstr "Zobrazí seznam jednotek"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:794
|
||
msgid "l"
|
||
msgstr "l"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:797
|
||
msgid "Move to leader unit"
|
||
msgstr "Posune pohled k vůdci"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:808
|
||
msgid "Shift+s"
|
||
msgstr "Shift+s"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:811
|
||
msgid "Update shroud now"
|
||
msgstr "Obnov mlhu"
|
||
|
||
#. type: Content of: <book><chapter><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:821
|
||
msgid "Unit and turn specific hotkeys"
|
||
msgstr "Klávesové zkratky pro jednotky a tah"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:828
|
||
msgid "Ctrl+r"
|
||
msgstr "Ctrl+r"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:831
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1254
|
||
msgid "Recruit unit"
|
||
msgstr "Naverbuje jednotku"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:836
|
||
msgid "Ctrl+Alt+r"
|
||
msgstr "Ctrl+Alt+r"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:839
|
||
msgid "Repeat last recruit"
|
||
msgstr "Zopakuje poslední verbování"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:844
|
||
msgid "Alt+r"
|
||
msgstr "Alt+r"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:847
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1278
|
||
msgid "Recall unit"
|
||
msgstr "Přivolá jednotku"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:858
|
||
msgid "Ctrl+n"
|
||
msgstr "Ctrl+n"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:861
|
||
msgid "Rename unit"
|
||
msgstr "Přejmenuje jednotku"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:866
|
||
msgid "d"
|
||
msgstr "d"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:869
|
||
msgid "Show the description of the currently selected unit"
|
||
msgstr "Ukáže popis vybrané jednotky"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:880
|
||
msgid "t"
|
||
msgstr "t"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:883
|
||
msgid "Continue interrupted unit move"
|
||
msgstr "Pokračuje v přerušeném pohybu jednotky"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:888
|
||
msgid "u"
|
||
msgstr "u"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:891
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1262
|
||
msgid "Undo last move (only deterministic moves can be undone)"
|
||
msgstr "Vrátí poslední pohyb (lze vracet pouze deterministické akce)"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:896
|
||
msgid "r"
|
||
msgstr "r"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:899
|
||
msgid "Redo move"
|
||
msgstr "Zopakuje pohyb"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:904
|
||
msgid "n"
|
||
msgstr "n"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:907
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1270
|
||
msgid "Cycle through units that have movement left"
|
||
msgstr "Prochází jednotkami, které se ještě mohou pohybovat"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:912
|
||
msgid "Shift+n"
|
||
msgstr "Shift+n"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:915
|
||
msgid "Cycle through units that have movement left, in reverse order"
|
||
msgstr "Prochází opačným směrem jednotkami, které se ještě mohou pohybovat"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:926
|
||
msgid "Ctrl+v"
|
||
msgstr "Ctrl+v"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:929
|
||
msgid "Show enemy moves (where the enemy can move next turn)"
|
||
msgstr "Zobrazí nepřátelské tahy (kam může nepřítel táhnout v příštím kole)"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:934
|
||
msgid "Ctrl+b"
|
||
msgstr "Ctrl+b"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:937
|
||
msgid "Show potential enemy moves, if your units were not on the map"
|
||
msgstr ""
|
||
"Zobrazí možné nepřátelské tahy (nebere v potaz Vaše jednotky, jen terén)"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:942
|
||
msgid "1-7"
|
||
msgstr "1-7"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:945
|
||
msgid "Show how far currently selected unit can move in that many turns"
|
||
msgstr "Zobrazí, jak daleko může vybraná jednotka dojít za tolik tahů"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:956
|
||
msgid "Space"
|
||
msgstr "Mezerník"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:959
|
||
msgid "End unit turn and cycle to next unit that has movement left"
|
||
msgstr "Ukončí tah jednotky a přepne na další jednotku se zbývajícími pohyby"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:964
|
||
msgid "Shift+Space"
|
||
msgstr "Shift+mezerník"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:967
|
||
msgid "Make currently selected unit hold position (end its movement)"
|
||
msgstr "Ukončí tah vybrané jednotky (vynuluje zbývající pohyby)"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:972
|
||
msgid "Ctrl+Space"
|
||
msgstr "Ctrl+mezerník"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:975
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1223
|
||
msgid "End this player’s turn"
|
||
msgstr "Ukončí hráčovo kolo"
|
||
|
||
#. type: Content of: <book><chapter><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:985
|
||
msgid "Whiteboard specific hotkeys"
|
||
msgstr "Klávesové zkratky pro plánování"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:992
|
||
msgid "p"
|
||
msgstr "p"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:995
|
||
msgid "Toggle planning mode"
|
||
msgstr "Přepne plánovací mód"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1000
|
||
msgid "y"
|
||
msgstr "y"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1003
|
||
msgid "Execute planned action"
|
||
msgstr "Provede plánovanou akci"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1008
|
||
msgid "h"
|
||
msgstr "h"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1011
|
||
msgid "Delete planned action"
|
||
msgstr "Smaže naplánovanou akci"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1016
|
||
msgid "Page Down"
|
||
msgstr "Page Down"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1019
|
||
msgid "Move action down in the queue"
|
||
msgstr "Posune akci ve frontě dolů"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1024
|
||
msgid "Page Up"
|
||
msgstr "Page Up"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1027
|
||
msgid "Move action up in the queue"
|
||
msgstr "Posune akci ve frontě nahoru"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1032
|
||
msgid "Ctrl+y"
|
||
msgstr "Ctrl+y"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1035
|
||
msgid "Execute all actions"
|
||
msgstr "Spustí všechny akce"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1040
|
||
msgid "i"
|
||
msgstr "i"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1043
|
||
msgid "Suppose dead"
|
||
msgstr "Předpokládá smrt"
|
||
|
||
#. type: Content of: <book><chapter><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1053
|
||
msgid "Multiplayer specific hotkeys"
|
||
msgstr "Klávesové zkratky hry více hráčů"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1060
|
||
msgid "m"
|
||
msgstr "m"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1063
|
||
msgid "Message another player (in multiplayer)"
|
||
msgstr "Pošle zprávu jinému hráči (ve hře více hráčů)"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1068
|
||
msgid "Ctrl+m"
|
||
msgstr "Ctrl+m"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1071
|
||
msgid "Message your allies (in multiplayer)"
|
||
msgstr "Pošle zprávu Vašim spojencům (ve hře více hráčů)"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1076
|
||
msgid "Alt+m"
|
||
msgstr "Alt+m"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1079
|
||
msgid "Message everyone in the game (in multiplayer)"
|
||
msgstr "Pošle zprávu všem (ve hře více hráčů)"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1084
|
||
msgid "Alt+c"
|
||
msgstr "Alt+c"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1087
|
||
msgid "View chat log"
|
||
msgstr "Ukáže záznam rozhovoru"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1092
|
||
msgid "Ctrl+x"
|
||
msgstr "Ctrl+x"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1095
|
||
msgid "Clear messages"
|
||
msgstr "Smaže zprávy"
|
||
|
||
#. type: Content of: <book><chapter><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1105
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1189
|
||
msgid "Miscellaneous hotkeys"
|
||
msgstr "Klávesové zkratky – ostatní"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1112
|
||
msgid "Ctrl+c"
|
||
msgstr "Ctrl+c"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1115
|
||
msgid "Clear onscreen labels"
|
||
msgstr "Odstraní plovoucí popisky"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1120
|
||
msgid "/"
|
||
msgstr "/"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1123
|
||
msgid "Search (find label or unit by name)"
|
||
msgstr "Hledá (jednotky podle jména nebo popisku na mapě)"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1128
|
||
msgid "Alt+l"
|
||
msgstr "Alt+l"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1131
|
||
msgid "Attach a text label to a terrain hex"
|
||
msgstr "Přidá popisek na současnou pozici na mapě"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1136
|
||
msgid "Ctrl+l"
|
||
msgstr "Ctrl+l"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1139
|
||
msgid "Set team label"
|
||
msgstr "Umístí týmový popisek"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1150
|
||
msgid ":"
|
||
msgstr ":"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1153
|
||
msgid ""
|
||
"<ulink url=\"http://www.wesnoth.org/wiki/CommandMode\">Command mode</ulink>"
|
||
msgstr ""
|
||
"<ulink url=\"http://www.wesnoth.org/wiki/CommandMode\">Command mode</ulink>"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1158
|
||
msgid "F5"
|
||
msgstr "F5"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1161
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1215
|
||
msgid "Refresh Cache"
|
||
msgstr "Obnoví mezipaměť"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1166
|
||
msgid "Shift+c"
|
||
msgstr "Shift+c"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1169
|
||
msgid "Create Unit (Debug!)"
|
||
msgstr "Vytvoří jednotku (ladění!)"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1174
|
||
msgid "f"
|
||
msgstr "f"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1177
|
||
msgid "Run AI formula"
|
||
msgstr "Spustí vzorec umělé inteligence"
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1183
|
||
msgid ""
|
||
"Some keys on MacOSX require more than replacing Ctrl by Cmd. Here is a list "
|
||
"of those:"
|
||
msgstr ""
|
||
"Mac OS X vyžaduje pro některé akce jiné kombinace kláves, než "
|
||
"pouhé nahrazení Ctrl za Cmd. Zde je jejich seznam:"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1196
|
||
msgid "Cmd+w"
|
||
msgstr "Cmd+w"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1204
|
||
msgid "Cmd+,"
|
||
msgstr "Cmd+,"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1212
|
||
msgid "Ctrl+F5"
|
||
msgstr "Ctrl+F5"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1220
|
||
msgid "Option+Space"
|
||
msgstr "Option+mezerník"
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1229
|
||
msgid ""
|
||
"Some hotkeys were changed slightly to make better use of the controls "
|
||
"provided by the Pandora. If you are using a Pandora, these keys differ from "
|
||
"the lists above:"
|
||
msgstr ""
|
||
"Některé klávesové zkratky byly změněny, aby lépe odpovídaly možnostem "
|
||
"Pandory. Pokud tedy používáte Pandoru, tyto akce mají odlišné zkratky:"
|
||
|
||
#. type: Content of: <book><chapter><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1236
|
||
msgid "Pandora specific controls and hotkeys"
|
||
msgstr "Klávesové zkratky Pandory"
|
||
|
||
# klávesa na Pandoře
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1243
|
||
msgid "D-Pad"
|
||
msgstr "D-Pad"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1251
|
||
msgid "GamingButton A"
|
||
msgstr "Knoflík A"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1259
|
||
msgid "GamingButton B"
|
||
msgstr "Knoflík B"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1267
|
||
msgid "GamingButton X"
|
||
msgstr "Knoflík X"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1275
|
||
msgid "GamingButton Y"
|
||
msgstr "Knoflík Y"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1283
|
||
msgid "Alt+GamingButton Y"
|
||
msgstr "Alt+Knoflík Y"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1286
|
||
msgid "Move action down queue"
|
||
msgstr "Posune akci ve frontě dolů"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1291
|
||
msgid "Alt+GamingButton X"
|
||
msgstr "Alt+Knoflík X"
|
||
|
||
#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1294
|
||
msgid "Move action up queue"
|
||
msgstr "Posune akci ve frontě nahoru"
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1303
|
||
msgid ""
|
||
"Each side is given some amount of gold to begin with, and receives 2 gold "
|
||
"pieces per turn, plus 2 more gold pieces for every village that side "
|
||
"controls. In a campaign, starting gold is a minimum amount defined by the "
|
||
"scenario, which is typically lower as the difficulty level increases. In "
|
||
"addition you often get a percentage of gold to carry over from the last "
|
||
"scenario played. The exact percentage depends on the scenario and is usually "
|
||
"displayed as part of the scenario objectives."
|
||
msgstr ""
|
||
"Každá strana dostává do začátku množství zlata a v průběhu hry dostává za "
|
||
"kolo 2 zlaté plus 2 zlaté za každou ovládanou vesnici. V taženích je "
|
||
"počáteční zlato větší hodnota z buď část zlata vlastněného na konci "
|
||
"předešlého scénáře nebo minimálního množství definovaného scénářem (obvykle "
|
||
"čím vyšší obtížnost, tím nižší). Přesný podíl zlata přenášeného dále se v "
|
||
"různých taženích liší a je obvykle zobrazen v cílech tažení."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1311
|
||
msgid "Recruiting and Recalling"
|
||
msgstr "Verbování a přivolávání"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1313
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/recruit-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/recruit-1.11.9.jpg\"/> </"
|
||
"imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1316
|
||
msgid "Recruit dialog"
|
||
msgstr "Verbovací dialog"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1318
|
||
msgid ""
|
||
"The major use for gold is to build your army by recruiting new units or "
|
||
"recalling units from previous scenarios in a campaign. Units may be "
|
||
"recruited or recalled when the leader is on a keep whose castle has at least "
|
||
"one vacant castle hex."
|
||
msgstr ""
|
||
"Hlavní využití zlata je budování armády verbováním jednotek nebo "
|
||
"přivoláváním jednotek z předchozích scénářů tažení. Přivolávat a verbovat je "
|
||
"možné, pouze pokud stojí vůdce na tvrzi, jejíž hrad má alespoň jedno volné "
|
||
"políčko."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1325
|
||
msgid ""
|
||
"Right-click in an empty castle hex and select Recruit to recruit new units "
|
||
"from the list that is presented. The cost to Recruit depends on the unit, "
|
||
"but is usually between 10 and 20 gold."
|
||
msgstr ""
|
||
"Klikněte pravým tlačítkem na volné pole hradu a vyberte „Naverbuj“ pro "
|
||
"naverbování nové jednotky ze zobrazeného seznamu. Cena záleží na druhu "
|
||
"jednotky, ale obvykle se pohybuje mezi 10 a 20 zlatými."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1332
|
||
msgid ""
|
||
"Right-click in an empty castle hex and select Recall to recall units from "
|
||
"previous scenarios. Recalling costs 20 pieces of gold per unit. See <link "
|
||
"linkend=\"unit_recall\">recalling units</link> for more information."
|
||
msgstr ""
|
||
"Klikněte pravým tlačítkem na volné pole hradu a vyberte „Přivolej“ pro "
|
||
"přivolání jednotky z předchozího scénáře. Přivolání stojí 20 zlatých za "
|
||
"jednotku bez rozdílu. Podívejte se na oddíl <link linkend=\"unit_recall"
|
||
"\">přivolávání jednotek</link> pro další informace."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1340
|
||
msgid "Upkeep"
|
||
msgstr "Výdaje"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1341
|
||
msgid ""
|
||
"Each unit also has an upkeep cost. The upkeep cost is generally equal to the "
|
||
"level of the unit, unless the unit has the \"Loyal\" trait (<link linkend="
|
||
"\"traits\">see below</link>). Units that are not initially recruited — i.e. "
|
||
"the leader or those that join voluntarily — usually have the Loyal trait. "
|
||
"Upkeep is only paid if the total upkeep of a side’s units is greater "
|
||
"than the number of villages that side controls. Upkeep paid is the "
|
||
"difference between the number of villages and the upkeep cost."
|
||
msgstr ""
|
||
"Každá jednotka vyžaduje žold. Tato částka je obecně rovna úrovni jednotky; "
|
||
"výjimku představuje případ, kdy má jednotka vlastnost „věrný“ ((<link "
|
||
"linkend=\"traits\">viz níže</link>). Jednotky, které nejsou přivolány nebo "
|
||
"naverbovány — tedy např. vůdce nebo ty, které se přidají dobrovolně — jsou "
|
||
"obvykle věrné. Žold platíte pouze pokud je celkově vyšší než počet Vámi "
|
||
"ovládaných vesnic. (Totéž platí pro všechny strany.) Částka v tom případě "
|
||
"placená pak představuje rozdíl mezi počtem vesnic a žoldem."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1349
|
||
msgid "Income"
|
||
msgstr "Příjmy"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1350
|
||
msgid "So, the formula for determining the income per turn is"
|
||
msgstr "Vzorec pro výpočet příjmů za kolo je tedy"
|
||
|
||
#. type: Content of: <book><chapter><section><section><literallayout>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1351
|
||
#, no-wrap
|
||
msgid "2 + villages − maximum(0, upkeep − villages)"
|
||
msgstr "2 + vesnice - maximum(0, žold - vesnice)"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1352
|
||
msgid ""
|
||
"where upkeep is equal to the sum of the levels of all your non-loyal units."
|
||
msgstr ""
|
||
"kde žold („upkeep“) je roven součtu úrovní všech Vašich jednotek vyjma "
|
||
"věrných."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1354
|
||
msgid ""
|
||
"If the upkeep cost is greater than the number of villages+2 then the side "
|
||
"starts losing gold, if it is equal, no income is gained or lost."
|
||
msgstr ""
|
||
"Pokud jsou výdaje větší než počet vesnic + 2 pak strana ztrácí peníze, při "
|
||
"rovnosti se finance nemění."
|
||
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1359
|
||
msgid "Units"
|
||
msgstr "Jednotky"
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1360
|
||
msgid ""
|
||
"Battle for Wesnoth has hundreds of unit types which are characterized by a "
|
||
"rich set of statistics. In addition, individual units can have specific "
|
||
"<link linkend=\"traits\">traits</link> that make them subtly different from "
|
||
"other units of the same type. Finally, campaign designers can add unique "
|
||
"units to their campaigns to further expand the options available to players."
|
||
msgstr ""
|
||
"Bitva o Wesnoth obsahuje stovky druhů jednotek charakterizovaných širokou "
|
||
"paletou statistik. Jednotlivé jednotky navíc dostávají specifické <link "
|
||
"linkend=\"traits\">vlastnosti</link>, které dodávají drobné rozdíly i v "
|
||
"rámci druhu jednotky. Autoři tažení také mohou přidávat speciální jednotky a "
|
||
"tak dále rozšiřovat herní možnosti."
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1365
|
||
msgid ""
|
||
"The basic statistics for a unit include its hit points (HP), the number of "
|
||
"movement points it has, and the weapons it can use and the damage they do. "
|
||
"In addition, units have other characteristics, such as alignment and special "
|
||
"abilities, that are described in more detail below."
|
||
msgstr ""
|
||
"Základní statistiky jednotek zahrnují životy (HP), počet kroků při pohybu a "
|
||
"zbraně včetně jejich útoků. Jednotky mají navíc další charakteristiky jako "
|
||
"příslušnost a zvláštní schopnosti, popsané níže."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1370
|
||
msgid "Alignment"
|
||
msgstr "Příslušnost"
|
||
|
||
# | msgid ""
|
||
# | "Every unit has an alignment: lawful, neutral, or chaotic. Alignment "
|
||
# | "affects how units perform at different times of day. Neutral units are "
|
||
# | "unaffected by the time of day. Lawful units do more damage during the day "
|
||
# | "and less at night. Chaotic units do more damage at night and less during "
|
||
# | "the day."
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1371
|
||
msgid ""
|
||
"Every unit has an alignment: lawful, neutral, chaotic, or liminal. Alignment "
|
||
"affects how units perform at different times of day. Neutral units are "
|
||
"unaffected by the time of day. Lawful units do more damage during the day "
|
||
"and less at night. Chaotic units do more damage at night and less during the "
|
||
"day. Liminal units do less damage during both night and daytime."
|
||
msgstr ""
|
||
"Každá jednotka má příslušnost — zákonnou, neutrální, chaotickou nebo šerou. "
|
||
"Příslušnost ovlivňuje, jak dobře jednotka bojuje v různé denní doby. Na "
|
||
"neutrální nemá vliv, zákonné zvýhodňuje ve den a znevýhodňuje v noci, pro "
|
||
"chaotické platí opak. Šeré jednotky pak bojují během dne i noci hůře."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1376
|
||
msgid ""
|
||
"The two \"day\" and \"night\" phases are differentiated as Morning, "
|
||
"Afternoon and First Watch, Second Watch, by the positions of the sun and "
|
||
"moon in the time of day graphic."
|
||
msgstr ""
|
||
"Fáze „den“ a „noc“ označují dopoledne + odpoledne a první + druhou hlídku; "
|
||
"jsou rozlišeny pozicemi slunce a měsíce v obrázku denní doby."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1379
|
||
msgid ""
|
||
"The following table shows the effects of different times of the day on the "
|
||
"damage dealt by lawful, chaotic, and liminal units:"
|
||
msgstr ""
|
||
"Tabulka ukazuje efekt různé denní doby na zranění způsobené zákonnými, "
|
||
"chaotickými a šerými jednotkami:"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1385
|
||
msgid "Time of the day and damage"
|
||
msgstr "Denní doba a síla útoků"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1396
|
||
msgid "Turn"
|
||
msgstr "Kolo"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1399
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2353
|
||
msgid "Image"
|
||
msgstr "Obrázek"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1402
|
||
msgid "Day-phase"
|
||
msgstr "Denní doba"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1405
|
||
msgid "Lawful"
|
||
msgstr "Zákonná"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1408
|
||
msgid "Chaotic"
|
||
msgstr "Chaotická"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1411
|
||
msgid "Liminal"
|
||
msgstr "Šerý"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1418
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2217
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2223
|
||
msgid "1"
|
||
msgstr "1"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1422
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-dawn.png\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-dawn.png\"/> </"
|
||
"imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1425
|
||
msgid "images/schedule-dawn.png"
|
||
msgstr "images/schedule-dawn.png"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1429
|
||
msgid "Dawn"
|
||
msgstr "Svítání"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1432
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1435
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1438
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1507
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1510
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1513
|
||
msgid "--"
|
||
msgstr "--"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1443
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2228
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2234
|
||
msgid "2"
|
||
msgstr "2"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1447
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-morning.png\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-morning.png\"/> </"
|
||
"imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1450
|
||
msgid "images/schedule-morning.png"
|
||
msgstr "images/schedule-morning.png"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1454
|
||
msgid "Day (morning)"
|
||
msgstr "Den (ráno)"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1457
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1482
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1535
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1560
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1585
|
||
msgid "+25%"
|
||
msgstr "+25%"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1460
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1463
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1485
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1488
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1532
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1538
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1557
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1563
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1582
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1588
|
||
msgid "−25%"
|
||
msgstr "−25%"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1468
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2239
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2245
|
||
msgid "3"
|
||
msgstr "3"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1472
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-afternoon.png\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-afternoon.png\"/> </"
|
||
"imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1475
|
||
msgid "images/schedule-afternoon.png"
|
||
msgstr "images/schedule-afternoon.png"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1479
|
||
msgid "Day (afternoon)"
|
||
msgstr "Den (odpoledne)"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1493
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2209
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2250
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2256
|
||
msgid "4"
|
||
msgstr "4"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1497
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-dusk.png\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-dusk.png\"/> </"
|
||
"imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1500
|
||
msgid "images/schedule-dusk.png"
|
||
msgstr "images/schedule-dusk.png"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1504
|
||
msgid "Dusk"
|
||
msgstr "Soumrak"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1518
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2261
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2267
|
||
msgid "5"
|
||
msgstr "5"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1522
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-firstwatch.png\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-firstwatch.png\"/> </"
|
||
"imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1525
|
||
msgid "images/schedule-firstwatch.png"
|
||
msgstr "images/schedule-firstwatch.png"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1529
|
||
msgid "Night (first watch)"
|
||
msgstr "Noc (první hlídka)"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1543
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2272
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2278
|
||
msgid "6"
|
||
msgstr "6"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1547
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-secondwatch.png\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-secondwatch.png\"/> </"
|
||
"imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1550
|
||
msgid "images/schedule-secondwatch.png"
|
||
msgstr "images/schedule-secondwatch.png"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1554
|
||
msgid "Night (second watch)"
|
||
msgstr "Noc (druhá hlídka)"
|
||
|
||
# číslo tahu, ostatní jsou jako 1 2 3, toto je snad jednodušší "bez komentáře"
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1568
|
||
msgid "Special"
|
||
msgstr "-"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1572
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-underground.png\"/> </"
|
||
"imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/schedule-underground.png\"/> </"
|
||
"imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1575
|
||
msgid "images/schedule-underground.png"
|
||
msgstr "images/schedule-underground.png"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1579
|
||
msgid "Underground"
|
||
msgstr "Podzemí"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1594
|
||
msgid ""
|
||
"Keep in mind that some scenarios take place underground, where it is "
|
||
"perpetually night!"
|
||
msgstr ""
|
||
"Pamatujte prosím, že pokud se scénář nachází pod zemí, pak je zde neustále "
|
||
"noc!"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1596
|
||
msgid ""
|
||
"For example: consider a fight between a Lawful and a Chaotic unit when both "
|
||
"have a base damage of 12. At dawn and dusk, both will do 12 points of damage "
|
||
"if they hit. During Morning or Afternoon, the Lawful unit will do "
|
||
"(<literal>12 \\* 1.25</literal>) or 15 points, while the Chaotic unit will "
|
||
"do (<literal>12 \\* 0.75</literal>) or 9 points. During First or Second "
|
||
"Watch, the Lawful unit would do 9 points compared to the Chaotic unit’"
|
||
"s 15."
|
||
msgstr ""
|
||
"Příklad: Zákonná a chaotická jednotka bojují, obě mají základní poškození "
|
||
"útoku 12. Během svítání a soumraku obě způsobí zranění za 12 bodů. Během "
|
||
"dopoledne a odpoledne způsobí zákonná jednotka poškození za (<literal>12 * "
|
||
"1.25</literal>) čili 15 bodů, zatímco chaotická (<literal>12 * 0.75</"
|
||
"literal>) neboli 9. Během první a druhé hlídky bude naopak chaotická "
|
||
"jednotka způsobovat 15 a zákonná zranění za 9 bodů."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1602
|
||
msgid ""
|
||
"If an equivalent Neutral unit were fighting, it would always do 12 points of "
|
||
"damage regardless of the hour."
|
||
msgstr ""
|
||
"Pokud by bojovala podobná, ale neutrální jednotka, způsobovala by vždy 12 "
|
||
"bodů poškození bez ohledu na denní dobu."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1606
|
||
msgid "Traits"
|
||
msgstr "Vlastnosti"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1607
|
||
msgid ""
|
||
"Units have traits which reflect aspects of their character. Traits are "
|
||
"assigned randomly to units when they are created. Most units receive two "
|
||
"traits."
|
||
msgstr ""
|
||
"Jednotky mají vlastnosti odrážející jejich individualitu. Vlastnosti jsou "
|
||
"jednotkám přidávány náhodně při vytváření. Většina jednotek dostává dvě "
|
||
"vlastnosti."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1610
|
||
msgid "The possible traits for most units are as follows:"
|
||
msgstr "Možné vlastnosti pro většinu jednotek:"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1614
|
||
msgid "Intelligent"
|
||
msgstr "Inteligentní"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1618
|
||
msgid ""
|
||
"Intelligent units require 20% less experience than usual to advance (Trolls "
|
||
"do not get this trait). Intelligent units are very useful at the beginning "
|
||
"of a campaign as they can advance to higher levels more quickly. Later in "
|
||
"campaigns Intelligent is not quite as useful because the After Maximum Level "
|
||
"Advancement (AMLA) is not as significant a change as advancing a level. If "
|
||
"you have many <emphasis>maximum level</emphasis> units you may wish to "
|
||
"recall units with more useful traits."
|
||
msgstr ""
|
||
"Inteligentní jednotky potřebují k postupu na další úroveň o 20% méně "
|
||
"zkušeností. Tuto vlastnost nemohou mít trollové. Inteligentní jednotky jsou "
|
||
"velmi užitečné na začátku tažení, kdy mohou postupovat na vyšší úrovně "
|
||
"rychleji, ale později se toto naopak obrací v nevýhodu. Po dosažení "
|
||
"maximální úrovně již nedochází k významnému postupu - AMLA (After Maximum "
|
||
"Level Advancement, postup po dosažení nejvyšší úrovně) nepřináší nijak "
|
||
"významné výhody ve srovnání se zvýšením úrovně. Pokud již máte mnoho "
|
||
"jednotek na jejich <emphasis>maximální úrovni</emphasis>, budete chtít "
|
||
"přivolat jednotky s příhodnějšími vlastnostmi než „inteligentní“."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1630
|
||
msgid "Quick"
|
||
msgstr "Rychlý"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1634
|
||
msgid ""
|
||
"Quick units have 1 extra movement point, but 5% less HP than usual. Quick "
|
||
"is the most noticeable trait, particularly in slower moving units such as "
|
||
"trolls or heavy infantry. Units with the Quick trait often have greatly "
|
||
"increased mobility in rough terrain, which can be important to consider when "
|
||
"deploying your forces. Also, Quick units aren’t quite as tough as "
|
||
"units without this trait and are subsequently less good at holding contested "
|
||
"positions."
|
||
msgstr ""
|
||
"Rychlé jednotky mají 1 krok navíc, ale o 5% životů méně. Rychlost je velmi "
|
||
"nápadnou vlastností, zejména u pomaleji se pohybujících jednotek jako "
|
||
"trollové nebo těžká pěchota. Jednotky s touto vlastností mají často mnohem "
|
||
"vyšší mobilitu v těžkém terénu, která může být důležitá při rozmísťování "
|
||
"Vašich sil. Rychlé jednotky nejsou tak silné jako jednotky bez této "
|
||
"vlastnosti a jsou také slabší při udržování bojových pozic."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1646
|
||
msgid "Resilient"
|
||
msgstr "Houževnatý"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1650
|
||
msgid ""
|
||
"Resilient units have 4 HP plus 1 HP per level more than usual. Resilient "
|
||
"units can be useful at all stages of a campaign, and this is a useful trait "
|
||
"for all units. Resilient is often most helpful as a trait when it occurs in "
|
||
"a unit that has some combination of low hitpoints, good defense, or high "
|
||
"resistances. Resilient units are especially useful for holding strategic "
|
||
"positions against opponents."
|
||
msgstr ""
|
||
"Houževnaté jednotky mají navíc 4HP + 1HP na úroveň. Jsou užitečné ve všech "
|
||
"fázích tažení. Největší výhodu tato vlastnost poskytuje, pokud ji dostane "
|
||
"jednotka s kombinací nízkých životů, dobré obrany a vysokých odolností. "
|
||
"Houževnaté jednotky se hodí zvláště pro udržení strategických pozic."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1661
|
||
msgid "Strong"
|
||
msgstr "Silný"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1665
|
||
msgid ""
|
||
"Strong units do 1 more damage for every successful strike in melee combat, "
|
||
"and have 1 more HP. While useful for any close-combat unit, Strong is most "
|
||
"effective for units who have a high number of swings such as the Elvish "
|
||
"Fighter. Strong units can be very useful when a tiny bit of extra damage is "
|
||
"all that is needed to turn a damaging stroke into a killing blow."
|
||
msgstr ""
|
||
"Silné jednotky udělují o 1 bod větší zranění při každém úderu v boji a mají "
|
||
"o 1 život více. I když je tato vlastnost užitečná v každém případě, hodí se "
|
||
"zejména pro jednotky s vysokým množstvím úderů jako elfí bojovníci - zisk je "
|
||
"pak nejvyšší. Silné jednotky najdou využití v případech, kdy je zapotřebí "
|
||
"„jen o trošičku víc“ k zabití co nejdříve."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1675
|
||
msgid ""
|
||
"There are also some traits that are assigned only for certain units or only "
|
||
"for units of a certain race. These are:"
|
||
msgstr ""
|
||
"Některé vlastnosti dostávají pouze vybrané jednotky nebo rasy. Jsou to:"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1680
|
||
msgid "Dextrous"
|
||
msgstr "Obratný"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1684
|
||
msgid ""
|
||
"Dextrous units do 1 more damage for every successful strike in ranged "
|
||
"combat. Dextrous is a trait possessed only by Elves. The Elven people are "
|
||
"known for their uncanny grace, and their great facility with the bow. Some, "
|
||
"however, are gifted with natural talent that exceeds their brethren. These "
|
||
"elves inflict an additional point of damage with each arrow."
|
||
msgstr ""
|
||
"Obratné jednotky způsobují o 1 bod poškození více při každé střele v boji na "
|
||
"dálku. Tuto vlastnost mohou získat pouze elfové, známí velkou zručností s "
|
||
"lukem; někteří z nich dostanou do vínku um, převyšující schopnosti jejich "
|
||
"soukmenovců."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1694
|
||
msgid "Fearless"
|
||
msgstr "Nebojácný"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1698
|
||
msgid ""
|
||
"Does not suffer from a negative attack bonus during its unfavorable time of "
|
||
"day (Heavy Infantry, Necrophage, Trolls, Walking Corpses)."
|
||
msgstr ""
|
||
"Nebojácné jednotky netrpí negativními změnami statistik během nepříznivé "
|
||
"denní doby. Mohou to být trollové, chodící mrtvoly, těžkooděnci a požírači "
|
||
"mrtvol."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1705
|
||
msgid "Healthy"
|
||
msgstr "Zdravý"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1709
|
||
msgid ""
|
||
"Renowned for their vitality, some dwarves are sturdier than others and can "
|
||
"rest heal even when traveling or fighting. Healthy units have 1 HP plus 1 "
|
||
"HP per level more than usual and rest heal the usual 2 HP after each turn "
|
||
"regardless."
|
||
msgstr ""
|
||
"Trpaslíci jsou obecně známi jako velmi životaschopní a odolní tvorové. "
|
||
"Někteří jsou tak zdatní, že dokáží odpočívat i při chůzi. Zdravé jednotky "
|
||
"mají o 1 HP plus 1 HP na úroveň více; uzdravují se také o 2HP (při "
|
||
"odpočinku) za každé kolo, ve kterém nebojují. Kromě toho jim jed působí "
|
||
"pouze tříčtvrtinové zranění."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1717
|
||
msgid ""
|
||
"There are also some traits that are not assigned randomly. These traits can "
|
||
"either be assigned by the scenario designer or are always assigned based on "
|
||
"the unit type:"
|
||
msgstr ""
|
||
"Některé vlastnosti nebývají přiřazovány náhodně. Buď je nastavuje autor "
|
||
"scénáře, nebo jsou automaticky přidávány určitým typům jednotek. Jsou to:"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1723
|
||
msgid "Aged"
|
||
msgstr "Starý"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1727
|
||
msgid ""
|
||
"The oldest units may have the Aged trait, receiving an 8 points HP decrease "
|
||
"and having -1 movement and melee damage."
|
||
msgstr ""
|
||
"Nejstarší jednotky mohou mít vlastnost Starý, která způsobuje snížení životů "
|
||
"o 8, snížení bodů pohybu o 1 a -1 zranění na blízko. "
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1734
|
||
msgid "Dim"
|
||
msgstr "Prostoduchý"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1738
|
||
msgid "Units with the Dim trait require 20% more experience to advance."
|
||
msgstr ""
|
||
"Prostoduché jednotky potřebují pro postup na další stupeň o 20% více "
|
||
"zkušeností."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1744
|
||
msgid "Elemental"
|
||
msgstr "Elemental"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1748
|
||
msgid ""
|
||
"Elemental units aren’t alive and thus are immune to poison, and drain "
|
||
"and plague don’t work on them. Elemental units generally have "
|
||
"<emphasis>Elemental</emphasis> as their only trait."
|
||
msgstr ""
|
||
"Živelné jednotky nepodléhají jedům a nelze je vysát či nakazit, protože "
|
||
"stroje nejsou živé. „Elemental“ je obvykle jejich jediná vlastnost."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1756
|
||
msgid "Feral"
|
||
msgstr "Divoký"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1760
|
||
msgid ""
|
||
"Units with the Feral trait only receive 50% defense in villages regardless "
|
||
"of the base terrain the village is on."
|
||
msgstr ""
|
||
"Divoké jednotky mají maximálně 50% obranu ve vesnicích nezávisle na tom, na "
|
||
"jakém povrchu vesnice stojí."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1767
|
||
msgid "Loyal"
|
||
msgstr "Věrný"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1771
|
||
msgid ""
|
||
"Loyal units don’t incur upkeep. Most units incur an upkeep cost at the "
|
||
"end of every turn, which is equal to their level. Loyal units do not incur "
|
||
"this cost. During campaigns, certain units may opt to join the player’"
|
||
"s forces of their own volition. These units are marked with the Loyal trait. "
|
||
"Although they may require payment to be recalled, they never incur any "
|
||
"upkeep costs. This can make them invaluable during a long campaign, when "
|
||
"gold is in short supply. This trait is never given to recruited units, so "
|
||
"it may be unwise to dismiss such units or to send them to a foolish death."
|
||
msgstr ""
|
||
"Věrné jednotky nepotřebují žold. Většina jednotek vyžaduje žold úměrný "
|
||
"jejich úrovni na konci každého kola, ale věrné nikoliv. Během tažení se "
|
||
"objevují jednotky, přidávající se ke hráčově armádě z vlastní vůle. Ty pak "
|
||
"bývají zpravidla věrné a vyžadují tak pouze počáteční investici při jejich "
|
||
"přivolání, čímž se stávají velice užitečnými v obdobích, kdy je během "
|
||
"dlouhých tažení zlata pomálu. Naverbované jednotky tuto vlastnost nikdy "
|
||
"nezískávají, proto je nemoudré se zbavovat věrných jednotek, ať už "
|
||
"propouštěním či vysláním na jistou smrt."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1785
|
||
msgid "Mechanical"
|
||
msgstr "Stroje"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1789
|
||
msgid ""
|
||
"Mechanical units aren’t alive and thus are immune to poison, and drain "
|
||
"and plague don’t work on them. Mechanical units generally have "
|
||
"<emphasis>Mechanical</emphasis> as their only trait."
|
||
msgstr ""
|
||
"Mechanické jednotky nepodléhají jedům a nelze je vysát či nakazit, protože "
|
||
"stroje nejsou živé. „Stroj“ je obvykle jejich jediná vlastnost."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1797
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1939
|
||
msgid "Slow"
|
||
msgstr "Zpomalení"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1801
|
||
msgid ""
|
||
"Large, unwieldy units with the Slow trait have -1 movement and 5% more "
|
||
"hitpoints."
|
||
msgstr ""
|
||
"Velké, nemotorné jednotky s vlastností Pomalý mají -1 bodů pohybu a o 5% "
|
||
"více životů."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1807
|
||
msgid "Undead"
|
||
msgstr "Nemrtví"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1811
|
||
msgid ""
|
||
"Undead units are immune to poison, also drain and plague doesn’t work "
|
||
"on them. Undead units generally have <emphasis>Undead</emphasis> as their "
|
||
"only trait. Since Undead units are the bodies of the dead, risen to fight "
|
||
"again, poison has no effect upon them. This can make them invaluable in "
|
||
"dealing with foes who use poison in conjunction with their attacks."
|
||
msgstr ""
|
||
"Nemrtvé jednotky nepodléhají jedům a nelze je vysát či nakazit. „Nemrtvý“ je "
|
||
"obvykle jediná vlastnost nemrtvých jednotek. Odolnost proti jedům je "
|
||
"způsobena jejich původem - jsou již vlastně po smrti - a představuje velkou "
|
||
"výhodu při boji s protivníky spoléhajícími se na jed."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1821
|
||
msgid "Weak"
|
||
msgstr "Slabý"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1825
|
||
msgid ""
|
||
"Units may have the Weak trait, receiving a -1 increment in hitpoints and "
|
||
"melee damage."
|
||
msgstr "Jednotky s vlastností slabé mají -1 život a zranění na blízko."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1833
|
||
msgid "Unit Specialties"
|
||
msgstr "Speciální útoky"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1834
|
||
msgid "Certain units have special attacks. These are listed below:"
|
||
msgstr "Některé jednotky mají speciální útoky:"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1838
|
||
msgid "Backstab"
|
||
msgstr "Zezadu"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1842
|
||
msgid ""
|
||
"When used offensively, this attack deals double damage if there is an enemy "
|
||
"of the target on the opposite side of the target, and that unit is not "
|
||
"incapacitated (e.g. petrified)."
|
||
msgstr ""
|
||
"Tento útok působí při ofenzivním použití dvojnásobné poranění, když se na "
|
||
"opačné straně cíle útoku nachází bojeschopná jednotka (nebyla kupříkladu "
|
||
"proměněna v kámen) k ní nepřátelská."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1850
|
||
msgid "Berserk"
|
||
msgstr "Na život a na smrt"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1854
|
||
msgid ""
|
||
"Whether used offensively or defensively, this attack presses the engagement "
|
||
"until one of the combatants is slain, or 30 rounds of attacks have occurred."
|
||
msgstr ""
|
||
"Bez ohledu na to, zda jde o útok či obranu, trvá boj tak dlouho, dokud jeden "
|
||
"z protivníků nezemře, nebo do počtu 30 útoků."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1862
|
||
msgid "Charge"
|
||
msgstr "Výpad"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1866
|
||
msgid ""
|
||
"When used offensively, this attack deals double damage to the target. It "
|
||
"also causes this unit to take double damage from the target’s "
|
||
"counterattack."
|
||
msgstr ""
|
||
"Tento útok působí při ofenzivním použití dvojnásobné poranění protivníka. "
|
||
"Také ale znamená dvojnásobné poranění útočníka při protivníkově odvetném "
|
||
"útoku."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1873
|
||
msgid "Drain"
|
||
msgstr "Vysátí"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1877
|
||
msgid ""
|
||
"This unit drains health from living units, healing itself for half the "
|
||
"amount of damage it deals (rounded down)."
|
||
msgstr ""
|
||
"Tato jednotka vysává životní sílu z živých jednotek, čímž se sama léčí o "
|
||
"polovinu poranění, jež útokem způsobila (zaokrouhleno dolů)."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1884
|
||
msgid "Firststrike"
|
||
msgstr "První úder"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1888
|
||
msgid ""
|
||
"This unit always strikes first with this attack, even if they are defending."
|
||
msgstr "Tato jednotka v souboji vždy udeří první, i když se brání."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1894
|
||
msgid "Magical"
|
||
msgstr "Magické"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1898
|
||
msgid ""
|
||
"This attack always has a 70% chance to hit regardless of the defensive "
|
||
"ability of the unit being attacked."
|
||
msgstr ""
|
||
"Tento útok je magický a má vždy 70% šanci zásahu bez ohledu na obranné "
|
||
"možnosti cílové jednotky."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1905
|
||
msgid "Marksman"
|
||
msgstr "Střelec"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1909
|
||
msgid ""
|
||
"When used offensively, this attack always has at least a 60% chance to hit."
|
||
msgstr "Tento útok má vždy alespoň 60% šanci zásahu, je-li užit ofensivně."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1915
|
||
msgid "Plague"
|
||
msgstr "Nákaza"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1919
|
||
msgid ""
|
||
"When a unit is killed by a Plague attack, that unit is replaced with a "
|
||
"Walking Corpse on the same side as the unit with the Plague attack. This "
|
||
"doesn’t work on Undead or units in villages."
|
||
msgstr ""
|
||
"Když je jednotka zabita morovou ranou, je nahrazena Chodící mrtvolou, avšak "
|
||
"patřící na stranu jednotky, která ji zabila. Toto nefunguje u nemrtvých či "
|
||
"jednotek umístěných ve vesnicích."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1927
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2583
|
||
msgid "Poison"
|
||
msgstr "Jed"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1931
|
||
msgid ""
|
||
"This attack poisons the target. Poisoned units lose 8 HP every turn until "
|
||
"they are cured or are reduced to 1 HP. Poison can not, of itself, kill a "
|
||
"unit."
|
||
msgstr ""
|
||
"Tento útok otráví cíl. Otrávené jednotky ztrácejí působením jedu každé kolo "
|
||
"8 životů, dokud nejsou vyléčeny nebo neklesnou na 1 život. Jed nedokáže sám "
|
||
"o sobě jednotku zabít."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1943
|
||
msgid ""
|
||
"This attack slows the target until it ends a turn. Slow halves the damage "
|
||
"caused by attacks and the movement cost for a slowed unit is doubled. A unit "
|
||
"that is slowed will feature a snail icon in its sidebar information when it "
|
||
"is selected."
|
||
msgstr ""
|
||
"Tento útok zpomalí cílovou jednotku do konce kola. Zpomalení sníží na "
|
||
"polovinu zranění způsobené jednotkou a zdvojnásobí pro ni cenu pohybu po "
|
||
"všech terénech. Zpomalení je indikováno ikonkou šneka v boční liště vybrané "
|
||
"jednotky."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1952
|
||
msgid "Petrify"
|
||
msgstr "Zkamenění"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1956
|
||
msgid ""
|
||
"This attack petrifies the target, turning it to stone. Units that have been "
|
||
"petrified may not move or attack."
|
||
msgstr ""
|
||
"Tento útok promění protivníka v kámen. Jednotky proměněné v kámen se nemohou "
|
||
"hýbat ani útočit."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1963
|
||
msgid "Swarm"
|
||
msgstr "Hejno"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1967
|
||
msgid ""
|
||
"The number of strikes of this attack decreases when the unit is wounded. The "
|
||
"number of strikes is proportional to the % of HP/maximum HP the unit has. "
|
||
"For example a unit with 3/4 of its maximum HP will get 3/4 of the number of "
|
||
"strikes."
|
||
msgstr ""
|
||
"Počet úderů tohoto útoku klesá, když je jednotka zraněná. Počet úderů "
|
||
"procentuálně odpovídá životům jednotky; například jednotka s 3/4 svých "
|
||
"maximálních životů bude moci využít pouze 3/4 úderů."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1977
|
||
msgid "Abilities"
|
||
msgstr "Schopnosti"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1978
|
||
msgid ""
|
||
"Some units have abilities that either directly affect other units, or have "
|
||
"an effect on how the unit interacts with other units. These abilities are "
|
||
"listed below:"
|
||
msgstr ""
|
||
"Některé jednotky mají schopnosti které ovlivňují buď ostatní jednotky nebo "
|
||
"jejich interakci s nimi:"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1984
|
||
msgid "Ambush"
|
||
msgstr "Přepadení"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1988
|
||
msgid ""
|
||
"This unit can hide in forest, and remain undetected by its enemies. Enemy "
|
||
"units cannot see this unit while it is in forest, except if they have units "
|
||
"next to it. Any enemy unit that first discovers this unit immediately loses "
|
||
"all its remaining movement."
|
||
msgstr ""
|
||
"Jednotka se dokáže ukrýt v lese a zůstat nezpozorována svými nepřáteli. "
|
||
"Nepřátelské jednotky nemohou spatřit ani napadnout tuto jednotku v lese, "
|
||
"pouze v tahu bezprostředně po jejím útoku, nebo jsou-li na sousedních polích "
|
||
"nepřátelské jednotky."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:1997
|
||
msgid "Concealment"
|
||
msgstr "Skrývání"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2001
|
||
msgid ""
|
||
"This unit can hide in villages (with the exception of water villages), and "
|
||
"remain undetected by its enemies, except by those standing next to it. "
|
||
"Enemy units can not see this unit while it is in a village, except if they "
|
||
"have units next to it. Any enemy unit that first discovers this unit "
|
||
"immediately loses all its remaining movement."
|
||
msgstr ""
|
||
"Jednotka se dokáže ukrýt ve vesnicích (vyjma vodních) a zůstat nezpozorována "
|
||
"svými nepřáteli. Nepřátelské jednotky nemohou tuto jednotku spatřit, pokud "
|
||
"pobývá ve vesnici, pouze jsou-li na sousedních polích. Nepřátelská jednotka, "
|
||
"která ji nalezne jako první, ztrácí všechny své zbývající body pohybu."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2011
|
||
msgid "Cures"
|
||
msgstr "Uzdravování"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2015
|
||
msgid ""
|
||
"A unit which can cure an ally of poison, although the ally will receive no "
|
||
"additional healing on the turn it is cured of the poison."
|
||
msgstr ""
|
||
"Uzdravovatel dokáže uzdravit otrávenou jednotku, ale tato jednotka už v "
|
||
"daném tahu nebude dále léčena."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2022
|
||
msgid "Feeding"
|
||
msgstr "Krmení"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2026
|
||
msgid ""
|
||
"This unit gains 1 hitpoint added to its maximum whenever it kills a unit, "
|
||
"except units that are immune to plague."
|
||
msgstr ""
|
||
"Tato jednotka získává 1 život k celkovému počtu životů kdykoliv zabije "
|
||
"jednotku, kromě jednotek, které jsou odolné proti nákaze."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2033
|
||
msgid "Heals +4"
|
||
msgstr "Ošetření"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2037
|
||
msgid ""
|
||
"Allows the unit to heal adjacent friendly units at the beginning of each "
|
||
"turn. A unit cared for by this healer may heal up to 4 HP per turn, or stop "
|
||
"poison from taking effect for that turn. A poisoned unit cannot be cured of "
|
||
"its poison by a healer, and must seek the care of a village or a unit that "
|
||
"can cure."
|
||
msgstr ""
|
||
"Jednotka dokáže ošetřit spřátelené jednotky na vedlejších polích na začátku "
|
||
"tahu. Jedna zraněná jednotka se může za jeden tah vyléčit až o 4 životy nebo "
|
||
"se jí může na jeden tah zastavit působení jedu. Ošetřovatel nedokáže "
|
||
"uzdravit otrávenou jednotku; taková jednotka musí vyhledat pomoc ve vesnici "
|
||
"nebo u jednotky, která dokáže uzdravovat."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2048
|
||
msgid "Heals +8"
|
||
msgstr "Léčení"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2052
|
||
msgid ""
|
||
"This unit combines herbal remedies with magic to heal units more quickly "
|
||
"than is normally possible on the battlefield. A unit cared for by this "
|
||
"healer may heal up to 8 HP per turn, or stop poison from taking effect for "
|
||
"that turn. A poisoned unit cannot be cured of its poison by a healer, and "
|
||
"must seek the care of a village or a unit that can cure."
|
||
msgstr ""
|
||
"Tato jednotka kombinuje účinky léčivých rostlin s magií, aby vyléčila "
|
||
"jednotky rychleji než je běžně možné na bitevním poli. Na začátku tahu se "
|
||
"postará o všechny spřátelené zraněné jednotky stojící na sousedních polích. "
|
||
"Zraněná jednotka se může za jeden tah vyléčit až o 8 životů nebo zastavit na "
|
||
"jeden tah průběh otravy. Léčitel nedokáže uzdravit otrávenou jednotku; "
|
||
"taková jednotka musí vyhledat pomoc ve vesnici nebo u jednotky, která dokáže "
|
||
"uzdravovat."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2063
|
||
msgid "Illuminates"
|
||
msgstr "Osvětlení"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2067
|
||
msgid ""
|
||
"This unit illuminates the surrounding area, making lawful units fight "
|
||
"better, and chaotic units fight worse. Any units adjacent to this unit will "
|
||
"fight as if it were dusk when it is night, and as if it were day when it is "
|
||
"dusk."
|
||
msgstr ""
|
||
"Tato jednotka osvětlí okolní prostor, takže denní jednotky budou bojovat "
|
||
"lépe a noční jednotky hůře. Jednotky na sousedních polích budou bojovat v "
|
||
"noci jako za soumraku a za soumraku jako ve dne."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2076
|
||
msgid "Leadership"
|
||
msgstr "velení"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2080
|
||
msgid ""
|
||
"This unit can lead friendly units that are next to it, making them fight "
|
||
"better. Adjacent friendly units of lower level will do more damage in "
|
||
"battle. When a unit adjacent to, of a lower level than, and on the same "
|
||
"side as a unit with Leadership engages in combat, its attacks do 25% more "
|
||
"damage times the difference in their levels."
|
||
msgstr ""
|
||
"Tato jednotka dokáže vést jednotky vedle sebe, takže bojují lépe. Spřátelené "
|
||
"jednotky nižší úrovně na sousedních polích způsobí v boji větší poškození. "
|
||
"Když se spřátelená jednotka nižšího stupně nachází v boji na stejné straně "
|
||
"jako ta velící, pak její útok způsobí o 25% více poškození krát rozdíl "
|
||
"jejich úrovní."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2091
|
||
msgid "Nightstalk"
|
||
msgstr "Noční lovec"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2095
|
||
msgid ""
|
||
"The unit becomes invisible during night. Enemy units cannot see this unit "
|
||
"at night, except if they have units next to it. Any enemy unit that first "
|
||
"discovers this unit immediately loses all its remaining movement."
|
||
msgstr ""
|
||
"Jednotka se v noci stane neviditelnou. Nepřátelské jednotky nemohou tuto "
|
||
"jednotku v noci spatřit, pouze jsou-li na sousedních polích. Nepřátelská "
|
||
"jednotka, která ji nalezne jako první, ztrácí všechny své zbývající body "
|
||
"pohybu."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2104
|
||
msgid "Regenerates"
|
||
msgstr "Regeneruje"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2108
|
||
msgid ""
|
||
"This unit will heal itself 8HP per turn. If it is poisoned, it will remove "
|
||
"the poison instead of healing."
|
||
msgstr ""
|
||
"Jednotka se vyléčí o 8 životů za tah. V případě, že je otrávena, je místo "
|
||
"vyléčení uzdravena z otravy."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2115
|
||
msgid "Skirmisher"
|
||
msgstr "Průbojnost"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2119
|
||
msgid ""
|
||
"This unit is skilled in moving past enemies quickly, and ignores all enemy "
|
||
"Zones of Control."
|
||
msgstr ""
|
||
"Tato jednotka je zvyklá pohybovat se mezi nepřáteli a ignoruje všechny "
|
||
"oblasti kontroly."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2126
|
||
msgid "Steadfast"
|
||
msgstr "Vytrvalost"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2130
|
||
msgid ""
|
||
"This unit’s resistances are doubled, up to a maximum of 50%, when "
|
||
"defending. Vulnerabilities are not affected."
|
||
msgstr ""
|
||
"Odolnost této jednotky je při obraně zdvojena, až na maximum 50%. Výše "
|
||
"zranění při zásahu ale není ovlivněna."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2137
|
||
msgid "Submerge"
|
||
msgstr "Ponoření"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2141
|
||
msgid ""
|
||
"This unit can hide in deep water, and remain undetected by its enemies. "
|
||
"Enemy units cannot see this unit while it is in deep water, except if they "
|
||
"have units next to it. Any enemy unit that first discovers this unit "
|
||
"immediately loses all its remaining movement."
|
||
msgstr ""
|
||
"Jednotka se dokáže ukrýt v hluboké vodě a zůstat nezpozorována svými "
|
||
"nepřáteli. Nepřátelské jednotky nemohou tuto jednotku v hluboké vodě "
|
||
"spatřit, pouze jsou-li na sousedních polích. Nepřátelská jednotka, která ji "
|
||
"nalezne jako první, ztrácí všechny své zbývající body pohybu."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2150
|
||
msgid "Teleport"
|
||
msgstr "Teleportace"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2154
|
||
msgid ""
|
||
"This unit may teleport between any two friendly villages using one of its "
|
||
"moves."
|
||
msgstr ""
|
||
"Tato jednotka se dokáže v okamžiku přemístit z jedné spřátelené vesnice do "
|
||
"druhé."
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2161
|
||
msgid "Unpoison"
|
||
msgstr "Protijed"
|
||
|
||
#. type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2165
|
||
msgid ""
|
||
"A curer can cure a unit of poison, although that unit will receive no "
|
||
"additional healing on the turn it is cured of the poison."
|
||
msgstr ""
|
||
"Uzdravovatel dokáže uzdravit otrávenou jednotku, ale tato jednotka už v "
|
||
"daném tahu nebude dále léčena."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2173
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2779
|
||
msgid "Experience"
|
||
msgstr "Zkušenosti"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2174
|
||
msgid ""
|
||
"Units are awarded experience for fighting. After obtaining enough "
|
||
"experience, they will advance a level and become more powerful. The amount "
|
||
"of experience gained depends on the level of the enemy unit and the outcome "
|
||
"of the battle: if a unit kills its opponent, it receives 8 experience points "
|
||
"per level of the enemy (4 if the enemy is level 0), while units that survive "
|
||
"a battle without killing their opponents are awarded 1 experience point per "
|
||
"level of the enemy. In other words:"
|
||
msgstr ""
|
||
"Za boj dostávají jednotky zkušenosti. Poté, co jich nasbírají dostatek, "
|
||
"postoupí o úroveň a stanou se silnějšími. Množství zkušeností závisí na "
|
||
"úrovni nepřítele a výsledku boje: pokud jednotka zabije nepřítele, dostane "
|
||
"za každou jeho úroveň 8 bodů (4 pokud byl úrovně 0), pokud jej nezabije, "
|
||
"pouze jeden bod za úroveň. Jinými slovy:"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2185
|
||
msgid "Experience bonuses for killing or fighting enemies of different levels"
|
||
msgstr "Zisk zkušeností za boj nebo zabití nepřátel podle úrovně"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2193
|
||
msgid "enemy level"
|
||
msgstr "úroveň nepřítele"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2196
|
||
msgid "kill bonus"
|
||
msgstr "XP za zabití"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2199
|
||
msgid "fighting bonus"
|
||
msgstr "XP za boj"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2220
|
||
msgid "8"
|
||
msgstr "8"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2231
|
||
msgid "16"
|
||
msgstr "16"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2242
|
||
msgid "24"
|
||
msgstr "24"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2253
|
||
msgid "32"
|
||
msgstr "32"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2264
|
||
msgid "40"
|
||
msgstr "40"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2275
|
||
msgid "48"
|
||
msgstr "48"
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2286
|
||
msgid "Recalling units"
|
||
msgstr "Přivolávání jednotek"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2287
|
||
msgid ""
|
||
"After you complete a scenario, all surviving units will be available to "
|
||
"recall in the next scenario. You are not able to move or attack with a unit "
|
||
"on the turn you recruit or recall that unit. A Recalled unit retains its "
|
||
"previous Level, Experience Points, (sometimes) any magic items acquired, and "
|
||
"will arrive with full hitpoints."
|
||
msgstr ""
|
||
"Po zakončení scénáře budou všechny přeživší jednotky k dispozici k přivolání "
|
||
"v následujícím scénáři. Čerstvě naverbovaná nebo přivolaná jednotka se "
|
||
"nemůže v tom kole pohnout. Přivolaná jednotka si uchovává všechny statistiky "
|
||
"kromě životů, které bude mít plné. Zachovány také většinou zůstanou "
|
||
"předměty, které sebrala."
|
||
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2295
|
||
msgid "Moving"
|
||
msgstr "Pohyb"
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2296
|
||
msgid ""
|
||
"Clicking on a unit identifies all the places it can move on its current turn "
|
||
"by dimming unreachable hexes (pressing the number keys 2–7 will identify the "
|
||
"additional hexes that can be reached in that number of turns in a similar "
|
||
"manner). While in this mode, moving the cursor over a hex will identify the "
|
||
"path your unit will take towards that hex as well as additional information "
|
||
"on the defensive bonus of your unit on that hex and, if it will take more "
|
||
"than one turn, the number of turns it will take your unit to arrive. If you "
|
||
"do not wish to move the unit this mode can be cancelled by selecting a "
|
||
"different unit (by clicking on the new unit or using the <literal>n</"
|
||
"literal> or <literal>N</literal> keys) or by right-clicking (Command-click "
|
||
"on a Mac) anywhere on the map. The <link linkend=\"orbs\">orbs</link> on the "
|
||
"top of a unit’s energy bar provide a quick way to see which of your "
|
||
"units have already moved or can move further in the current turn."
|
||
msgstr ""
|
||
"Kliknutí na jednotku zobrazí všechna místa, kam dojde v tomto tahu - "
|
||
"nedostupné políčka ztmavnou. Stisknutí kláves 2-7 provede totéž, pouze pro "
|
||
"příslušný počet tahů. V tomto módu ukazuje cestička šlápot, kudy by se "
|
||
"jednotka k danému místu vydala. Na políčku pod kurzorem je rovněž vidět "
|
||
"číslo (desítky procent), udávající defenzivní kvalitu daného terénu; Pokud "
|
||
"jednotka nedojde k vybranému políčku v tomto tahu, zobrazí se ještě menší "
|
||
"číslo v závorkách, ukazující kolik tahů zabere cesta. Když nechcete "
|
||
"přesouvat vybranou jednotku, stačí vybrat jinou kliknutím na ni či "
|
||
"zmáčknutím <literal>n</literal> nebo <literal>N</literal> anebo nevybrat "
|
||
"žádnou kliknutím do prázdna pravým tlačítkem („Command-klik“ na Macu). "
|
||
"Rychlý přehled o stavu možného pohybu poskytuje <link linkend=\"orbs"
|
||
"\">koule</link> na ukazateli životů jednotky."
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2309
|
||
msgid ""
|
||
"If you decide to move the selected unit, click on the hex you want to move "
|
||
"to and your unit will move towards that space. If you select a destination "
|
||
"which is beyond reach in the current turn, the unit will move as far as it "
|
||
"can in the current turn and enter <emphasis>goto-mode</emphasis>. In "
|
||
"<emphasis>goto-mode</emphasis> your unit will continue moving towards its "
|
||
"destination in subsequent turns. You can easily undo goto movements at the "
|
||
"beginning of your next turn. You may also change a unit’s destination "
|
||
"by selecting that unit and choosing a new destination or clicking the unit "
|
||
"again to cancel the <emphasis>goto</emphasis>."
|
||
msgstr ""
|
||
"Když se rozhodnete pohnout vybranou jednotkou, klikněte na políčko, kam ji "
|
||
"zamýšlíte přesunout. Jednotka se tam přesune; pokud není toto místo dostupné "
|
||
"v jednom tahu, dojde tak daleko, jak jen je možné, a zůstane v "
|
||
"<emphasis>přesunovém módu</emphasis> - bude se posunovat po zvolené trase k "
|
||
"cíli, dokud tam nedojde. <emphasis>Přesunový mód</emphasis> může trvat i "
|
||
"několik tahů a můžete jej snadno zrušit vrácením přesunu proběhnuvšího v "
|
||
"dalším kole nebo opětovným kliknutím na jednotku. Také lze jednotku na cestě "
|
||
"v přesunovém módu vybrat (pochopitelně když stojí) a změnit cíl cesty."
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2318
|
||
msgid ""
|
||
"Moving onto a village that is neutral or owned by an enemy will take "
|
||
"ownership of it and end your move for that unit."
|
||
msgstr ""
|
||
"Přesun na neutrální nebo nepřítelem ovládanou vesnici ji zabere a ukončí tah "
|
||
"zabírající jednotky."
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2320
|
||
msgid ""
|
||
"Most units exert a Zone of Control which affects the hexes your unit can "
|
||
"reach and the path your unit takes. These restrictions are automatically "
|
||
"reflected in both the path that is displayed for your unit and the hexes it "
|
||
"may move to on the current turn."
|
||
msgstr ""
|
||
"Většina jednotek kolem sebe vytváří „oblast kontroly“ (ZoC), která "
|
||
"ovlivňuje, kterými políčky se lze pohybovat. Tato omezení jsou automaticky "
|
||
"zohledněna při zvýrazňování políček dostupných v tomto tahu a výběru cesty "
|
||
"jednotky."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2325
|
||
msgid "Zone of Control"
|
||
msgstr "Oblast kontroly"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2326
|
||
msgid ""
|
||
"A unit’s Zone of Control extends to the six hexes immediately adjacent "
|
||
"to the unit, and units that move into an enemy zone of control are forced to "
|
||
"stop. Units with the skirmisher ability ignore enemy zones of control and "
|
||
"are able to move through them freely without being forced to stop. Level 0 "
|
||
"units are considered too feeble to generate a zone of control and all units "
|
||
"are able to move through the hexes around an enemy level 0 unit freely."
|
||
msgstr ""
|
||
"Oblast kontroly zabírá šest okolních hexů jednotky. Když do oblasti kontroly "
|
||
"vstoupí nepřátelská jednotka, musí se zastavit. Výjimku tvoří jednotky se "
|
||
"schopností „průbojnost“, které nepřátelské oblasti kontroly ignorují a mohou "
|
||
"se jimi pohybovat bez omezení. Jednotky nulté úrovně nejsou dost silné na "
|
||
"vytváření oblasti kontroly, takže nepředstavují pro ostatní jednotky velkou "
|
||
"překážku v pohybu."
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2335
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2342
|
||
msgid "Orbs"
|
||
msgstr "Koule"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2336
|
||
msgid ""
|
||
"On the top of the energy bar shown next to each unit of yours is an orb. "
|
||
"This orb is:"
|
||
msgstr ""
|
||
"Nahoře na ukazateli energie každé vámi ovládané jednotky je umístěna koule. "
|
||
"Tato koule může nabývat různých barev:"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2350
|
||
msgid "Orb"
|
||
msgstr "Koule"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2356
|
||
msgid "Description"
|
||
msgstr "Popis"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2363
|
||
msgid "Green"
|
||
msgstr "Zelená"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2367
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-green.jpg\"/> </imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-green.jpg\"/> </imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2370
|
||
msgid "Green orb"
|
||
msgstr "Zelená koule"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2374
|
||
msgid "If you control the unit and it hasn’t moved this turn"
|
||
msgstr "Jednotka patří Vám a v tomto kole se ještě nepohnula."
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2379
|
||
msgid "Yellow"
|
||
msgstr "Žlutá"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2383
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-yellow.jpg\"/> </imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-yellow.jpg\"/> </imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2386
|
||
msgid "Yellow orb"
|
||
msgstr "Žlutá koule"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2390
|
||
msgid ""
|
||
"If you control the unit and it has moved this turn, but could still move "
|
||
"further or attack"
|
||
msgstr ""
|
||
"Jednotka patří Vám a již se v tomto kole pohnula, ale ještě může zaútočit či "
|
||
"pohnout se."
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2395
|
||
msgid "Black"
|
||
msgstr "Černý"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2399
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "<imageobject> <imagedata fileref=\"images/orb-blue.jpg\"/> </imageobject>"
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-black.jpg\"/> </imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-blue.jpg\"/> </imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2402
|
||
msgid "Black orb"
|
||
msgstr "Černá koule"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2406
|
||
msgid ""
|
||
"If you control the unit, but it can no longer move or attack, or the user "
|
||
"ended the unit’s turn"
|
||
msgstr "Jednotka patří Vám, ale již nemůže v tomto kole nic dělat."
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2411
|
||
msgid "Blue"
|
||
msgstr "Modrá"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2415
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-blue.jpg\"/> </imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-blue.jpg\"/> </imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2418
|
||
msgid "Blue orb"
|
||
msgstr "Modrá koule"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2422
|
||
msgid "If the unit is an ally you do not control"
|
||
msgstr "Jednotka patří mezi spojence, které nekontrolujete."
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2427
|
||
msgid "Red"
|
||
msgstr "Červená"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2431
|
||
msgid ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-red.jpg\"/> </imageobject>"
|
||
msgstr ""
|
||
"<imageobject> <imagedata fileref=\"images/orb-red.jpg\"/> </imageobject>"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2434
|
||
msgid "Red orb"
|
||
msgstr "Červená koule"
|
||
|
||
#. type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2438
|
||
msgid "Enemy units have a red orb on the top of their energy bar"
|
||
msgstr "Nepřátelské jednotky mají červené koule na ukazateli energie"
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2446
|
||
msgid "Ellipses, Team Colors, and Hero Icons"
|
||
msgstr "Plochy pod jednotkami, barvy týmů a ikony hrdinů"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2447
|
||
msgid ""
|
||
"Below each unit there will normally be a colored ellipses or base. The color "
|
||
"identifies its team; in a campaign game, the human-player color is red. The "
|
||
"team color will also show up in parts of the unit’s clothing, or "
|
||
"possibly on a shield insignia."
|
||
msgstr ""
|
||
"Pod každou jednotkou se normálně nachází barevná plocha. Její barva "
|
||
"identifikuje stranu jednotky; v taženích je pro stranu lidského hráče (Vás) "
|
||
"použita červená. Barva strany se také objevuje na částech oblečení nebo "
|
||
"výbavy jednotky."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2451
|
||
msgid ""
|
||
"Usually the ellipse will be a solid disk. On level 0 units, you will see an "
|
||
"ellipse that has broken lines. This indicates that the unit has no Zone of "
|
||
"Control."
|
||
msgstr ""
|
||
"Plocha pod jednotkou je obvykle celistvý disk - kvůli pohledu ze strany "
|
||
"vyhlíží jako elipsa. Na některých jednotkách, obvykle nulté úrovně, je okraj "
|
||
"elipsy přerušovaný a připomíná tak trochu vrtuli helikoptéry; znamená to, že "
|
||
"jednotka nevytváří oblast kontroly."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2454
|
||
msgid ""
|
||
"Some campaigns use a star-shaped base to indicate leaders and heroes (units "
|
||
"which are somehow special and for example not allowed to die in the course "
|
||
"of the scenario); others use a silver crown icon above the energy bar to "
|
||
"mark heroes. Still others have no specific hero indicator at all. Which (if "
|
||
"any) is used is a stylistic choice left to campaign designers."
|
||
msgstr ""
|
||
"Některá tažení používají k odlišení vůdců a hrdinů (jednotek které nesmí "
|
||
"zemřít) plochu ve tvaru hvězdy, jiné zase přidávají k jednotce ikonku malé "
|
||
"stříbrné koruny. Některé dokonce nemají žádné specifické ukazatele pro "
|
||
"hrdiny. Zda a jak budou hrdinové odlišeni je volbou tvůrce tažení."
|
||
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2463
|
||
msgid "Fighting"
|
||
msgstr "Boj"
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2464
|
||
msgid ""
|
||
"If you move next to an enemy unit, you may attack it. Click on your unit "
|
||
"that is next to an enemy unit, and click on the enemy you want to attack – "
|
||
"this will bring up a window that presents further options for the fight. "
|
||
"Every unit has one or more weapons it can attack with. Some weapons, such as "
|
||
"swords, are melee weapons, and some weapons, such as bows, are ranged "
|
||
"weapons."
|
||
msgstr ""
|
||
"Když přesunete jednotku vedle nepřátelské, můžete zaútočit. Klikněte na vaši "
|
||
"jednotku a potom na nepřátelskou, na niž zamýšlíte útočit. Objeví se okno, "
|
||
"které obsahuje další volby pro boj. Každá jednotka může bojovat nejméně "
|
||
"jednou zbraní. Obecně lze zbraně rozlišit na dálkové (jako např. luky, praky "
|
||
"a magii) a na blízko (meče, kopí, kyje...)."
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2470
|
||
msgid ""
|
||
"If you attack with a melee weapon, the enemy you attack will be able to "
|
||
"strike back at you with a melee weapon. If you attack with a ranged weapon, "
|
||
"the enemy will be able to strike back with a ranged weapon. If an enemy does "
|
||
"not have a weapon of the same type as the one you attack with, they will be "
|
||
"unable to strike back and do any damage to you in that fight."
|
||
msgstr ""
|
||
"Pokud zaútočíte zbraní na blízko, nepřítel odpoví rovněž zbraní na blízko; "
|
||
"stejně tak pro zbraně působící na dálku. Pokud však nemá žádnou zbraň "
|
||
"odpovídajícího druhu, nebude moci odpovědět a útok je tak proveden prakticky "
|
||
"beztrestně."
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2476
|
||
msgid ""
|
||
"Different types of attacks do different amounts of damage, and a certain "
|
||
"number of strikes may be made with each weapon. For instance, an Elvish "
|
||
"Fighter does 5 points of damage with its sword every time it hits, and can "
|
||
"strike 4 blows with the sword in one exchange. This is written as 5–4, "
|
||
"meaning 5 damage per hit, and 4 strikes."
|
||
msgstr ""
|
||
"Různé druhy útoků způsobují při zásahu různé zranění. Každá zbraň použita "
|
||
"při útoku několikrát - tento počet je rovněž přesně určen. Například elfí "
|
||
"bojovník způsobuje mečem poškození 5 životů při úspěšném zásahu a udeří "
|
||
"4krát za jeden útok. To je psáno jako 5-4, tzn. 5 životů za zásah a 4 údery."
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2481
|
||
msgid ""
|
||
"Every unit has a chance of being hit based on the terrain it is in. For "
|
||
"instance, units in castles and villages have a lower chance of being hit, "
|
||
"and Elves in forest have a low chance of being hit. To see a unit’s "
|
||
"defense rating (i.e. chance not to be hit) in terrain, click on the unit, "
|
||
"and then mouse over the terrain you’re interested in, and the defense "
|
||
"rating will be displayed as a percentage value in the status pane, as well "
|
||
"as shown over the terrain hex."
|
||
msgstr ""
|
||
"Každá jednotka má určitou šanci být zasažena v závislosti na terénu, na němž "
|
||
"stojí. Například jednotky stojící ve vesnici nebo hradu mají obecně vyšší "
|
||
"šanci vyhnout se zásahu. Pro zjištění obranného bonusu (tedy šance vyhnout "
|
||
"se zásahu) jednotky na tom kterém místě ji stačí vybrat a přejet myší nad "
|
||
"dané políčko - ukáže se na něm veliké barevné číslo (v procentech). Totéž "
|
||
"číslo se ukáže rovněž ve stavovém řádku napravo nahoře za koordináty políčka."
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2488
|
||
msgid ""
|
||
"You can obtain additional information, including the chance that the "
|
||
"attacker and defender will be killed, by clicking on the \"Damage "
|
||
"Calculations\" button in the fight window."
|
||
msgstr ""
|
||
"Další informace, včetně šance na přežití útočníka a obránce, lze zobrazit "
|
||
"tlačítko „Výpočet poškození“ v okně pro výběr útoku."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2492
|
||
msgid "Attack types"
|
||
msgstr "Druhy útoku"
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2496
|
||
msgid ""
|
||
"<emphasis role=\"strong\">Blade</emphasis>: Weapons with a cutting edge, "
|
||
"used to chop pieces of flesh from a foe. Examples: dagger, scimitar, saber, "
|
||
"drake claws."
|
||
msgstr ""
|
||
"<emphasis role=\"strong\">Čepel</emphasis>: Zbraně s ostrým okrajem, "
|
||
"používané k odseknutí částí nepřítele. Dýky, šavle, drápy..."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2502
|
||
msgid ""
|
||
"<emphasis role=\"strong\">Piercing</emphasis>: Weapons with a sharp point "
|
||
"and either a long handle or a missile, used to perforate foe’s body "
|
||
"and damage internal organs. Examples: Knight or infantry pike, arrow."
|
||
msgstr ""
|
||
"<emphasis role=\"strong\">Bodnutí</emphasis>: Zbraně s ostrou špičkou, buď "
|
||
"na dlouhé násadě nebo jako střely, používané k probodnutí těla nepřátel a "
|
||
"poškození orgánů. Např. šípy, kopí."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2509
|
||
msgid ""
|
||
"<emphasis role=\"strong\">Impact</emphasis>: Weapons having neither a sharp "
|
||
"point nor a cutting edge, but heavy enough to break an enemy’s bones. "
|
||
"Examples: mace, staff, Troll fist."
|
||
msgstr ""
|
||
"<emphasis role=\"strong\">Úder</emphasis>: Zbraně bez špiček a hran, "
|
||
"dostatečně těžké k lámání kostí, jako hole, kladiva nebo třeba trollí pěsti."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2516
|
||
msgid ""
|
||
"<emphasis role=\"strong\">Cold</emphasis>: Weapons based on cold or ice "
|
||
"missiles. Example: A Dark Adepts’s chill wave."
|
||
msgstr ""
|
||
"<emphasis role=\"strong\">Chlad</emphasis>: Zbraně založené na ochlazení "
|
||
"nebo ledových střelách, většinou magické. Příklad: střely temného učedníka."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2522
|
||
msgid ""
|
||
"<emphasis role=\"strong\">Fire</emphasis>: Weapons using fire to roast the "
|
||
"foe like a chicken. Example: A drake’s fire breath."
|
||
msgstr ""
|
||
"<emphasis role=\"strong\">Oheň</emphasis>: Zbraně používané k popálení nebo "
|
||
"upečení nepřátel: ohnivý dech drakonidů, zápalné šípy atd."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2528
|
||
msgid ""
|
||
"<emphasis role=\"strong\">Arcane</emphasis>: An attack that dispels the "
|
||
"magic animating zombies, specters, and other undead creatures and spirits. "
|
||
"Example: A white mage’s magic attack."
|
||
msgstr ""
|
||
"<emphasis role=\"strong\">Nezemský</emphasis>: Útoky oslabující a ničící "
|
||
"magii, dodávající život zejména nemrtvým stvořením. Oplývají jimi zejména "
|
||
"mágové různých ras (například Bílý mág)."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2536
|
||
msgid "Resistance"
|
||
msgstr "Odolnost"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2537
|
||
msgid ""
|
||
"Each unit is more or less vulnerable to the different attack types. 6 "
|
||
"figures in the unit description show strength and weakness of the unit "
|
||
"against the 6 attack types. A positive resistance figure indicates that the "
|
||
"unit will suffer less damages from the attack type. A negative resistance "
|
||
"figure indicates that the unit is especially vulnerable to this attack type."
|
||
msgstr ""
|
||
"Každá jednotka je různě zranitelná různými z těchto šesti druhů útoku, což "
|
||
"popisuje šest čísel v popisu jednotky. Kladné číslo v tabulce odolností "
|
||
"znamená, že jednotka trpí méně a zranění jí způsobené tímto druhem útoku "
|
||
"není tak vysoké, jako jeho základní hodnota. Záporné naopak říká, že je "
|
||
"jednotka tímto druhem útoku zranitelnější."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2543
|
||
msgid ""
|
||
"Examples: Drake scales protect them from most of attack types except from "
|
||
"piercing weapon and cold weapon. Human Cavalry units are generally well "
|
||
"protected except from piercing attacks which are their weak point. Undead "
|
||
"are very resistant to blade and piercing weapon but very vulnerable to "
|
||
"impact attacks and arcane attacks."
|
||
msgstr ""
|
||
"Například drakonidy chrání jejich šupiny proti většině útoků kromě bodnutí a "
|
||
"chladu. Lidská kavalérie je také poměrně dobře kryta, s výjimkou bodnutí, "
|
||
"které je jejich slabou stránkou. Nemrtví (skládající se převážně z kostí) "
|
||
"jsou velmi odolní proti čepelím a bodání, ale údery a nezemské útoky "
|
||
"decimují jejich řady."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2548
|
||
msgid ""
|
||
"Using the best attack type against enemy units will substantially increase "
|
||
"your chances of killing them."
|
||
msgstr ""
|
||
"Použití nejvhodnějšího druhu útoku proti nepřátelům podstatně zvyšuje šance "
|
||
"na jejich zabití."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2553
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2952
|
||
msgid "Healing"
|
||
msgstr "Uzdravování"
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2554
|
||
msgid ""
|
||
"A unit may be healed a maximum of 8 hitpoints per turn. A unit that does not "
|
||
"move or fight during a turn is <emphasis>resting</emphasis> and will recover "
|
||
"2 hitpoints. Hitpoints recovered through <emphasis>resting</emphasis> are "
|
||
"added on top of hitpoints recovered through healing so it is possible for a "
|
||
"unit to recover up to a total of 10 hit points per turn."
|
||
msgstr ""
|
||
"Jednotka může být vyléčena nejvýše o 8 životů za kolo. Jednotka, která během "
|
||
"svého kola nebojuje ani se nepohne, <emphasis>odpočívá</emphasis> a vyléčí "
|
||
"se „jen tak“ o 2 životy. Tyto 2 životy získané odpočinkem nejsou do dříve "
|
||
"zmíněných 8 zahrnuty, takže v extrémních případech se mohou jednotky vyléčit "
|
||
"až o 10 životů za kolo."
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2559
|
||
msgid "There are two basic ways for a unit to be healed:"
|
||
msgstr "Jednotky může být léčena v zásadě dvěma způsoby:"
|
||
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2563
|
||
msgid "Waiting in a village. The unit will heal 8 hitpoints every turn."
|
||
msgstr "Setrváním ve vesnici. Vesnice léčí 8 životů za kolo."
|
||
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2568
|
||
msgid ""
|
||
"Being adjacent to units with the <emphasis>heals</emphasis> ability. The "
|
||
"number of hitpoints healed is specified in the unit’s ability "
|
||
"description. This is invariably <emphasis>heals +4</emphasis> or "
|
||
"<emphasis>heals +8</emphasis>."
|
||
msgstr ""
|
||
"Stáním vedle jednotek se schopností <emphasis>ošetření</emphasis> nebo "
|
||
"<emphasis>léčení</emphasis>. Rozdíl je v počtu životů, o které dokáže "
|
||
"léčitel vyléčit zraněnou jednotku za kolo, a to buď 4, nebo 8."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2575
|
||
msgid "Regeneration"
|
||
msgstr "Regenerace"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2576
|
||
msgid ""
|
||
"Trolls and Woses have the ability to heal themselves naturally through "
|
||
"regeneration. They will heal 8 points each turn if they are injured. Note "
|
||
"that because all units may only heal a maximum of 8 points per turn, Trolls "
|
||
"and Woses gain no additional benefit from being on a village or next to a "
|
||
"healing unit."
|
||
msgstr ""
|
||
"Trollové a stromoví muži se dokáží léčit sami přirozenou regenerací. Uzdraví "
|
||
"se o 8 životů za kolo, pokud jsou raněni. Jelikož je 8 životů zároveň "
|
||
"maximem léčení, je zbytečné je stavět na vesnice nebo vedle léčitelů - "
|
||
"nevyléčí nic navíc."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2584
|
||
msgid ""
|
||
"Some attacks can inflict poison damage on your unit. When this happens the "
|
||
"poisoned unit will take 8 damage each turn until it is cured. Poison can be "
|
||
"cured by waiting on a village or being next to a unit with the "
|
||
"<emphasis>cures</emphasis> ability. Units with the <emphasis>heals</"
|
||
"emphasis> ability can only prevent the poison from causing damage that turn, "
|
||
"not cure it. When poison is cured the unit does not gain or lose hitpoints "
|
||
"on that turn due to healing/poisoning. A unit can not be healed normally "
|
||
"until it is cured of poisoning. Resting is still allowed, although it will "
|
||
"not substantially diminish the poison’s effect."
|
||
msgstr ""
|
||
"Některé útoky mohou Vaše jednotky otrávit jedem. Když se tak stane, otrávená "
|
||
"jednotka bude každé kolo ztrácet 8 životů, dokud není uzdravena. Otravu "
|
||
"uzdravují vesnice nebo jednotky se schopností <emphasis>uzdravování</"
|
||
"emphasis> stejně jako při léčení. Jednotky se schopnostmi "
|
||
"<emphasis>ošetření</emphasis> a <emphasis>léčení</emphasis> pouze pozastaví "
|
||
"účinky jedu, ale neuzdraví otrávenou jednotku. V kole, kdy je jednotka "
|
||
"uzdravena z otravy již neztrácí životy, ale ani se nemůže dále léčit. "
|
||
"Otrávenou jednotku lze samozřejmě nechat odpočívat, jakkoli to podstatně "
|
||
"nezmenší efekt otravy."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2592
|
||
msgid "Some other hints about healing:"
|
||
msgstr "Další rady ohledně léčení:"
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2596
|
||
msgid "A unit may take several turns to be fully healed."
|
||
msgstr "Plné uzdravení jednotky často trvá i několik kol."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2601
|
||
msgid ""
|
||
"Healers (Elvish Shaman, Elvish Druid, Elvish Shyde, White Mage, Mage of "
|
||
"Light, Paladin) heal all wounded units around them, so you can keep units "
|
||
"close to the battle without losing them."
|
||
msgstr ""
|
||
"Léčitelé (Elfí šamanka, elfí druidka, elfí víla, bílý mág, mág světla, "
|
||
"paladin) léčí všechny zraněné jednotky kolem nich, takže můžete jednotky "
|
||
"nechat odpočívat a uzdravovat nedaleko od místa boje."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2608
|
||
msgid "Healers do not heal enemy units."
|
||
msgstr "Léčitelé neléčí nepřátelské jednotky."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2613
|
||
msgid "Healers cannot heal themselves, but see next point."
|
||
msgstr "Léčitelé nemohou léčit sami sebe."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2618
|
||
msgid "Use your healers in pairs, so they can heal each other if needed."
|
||
msgstr ""
|
||
"Používejte léčitele ve dvojicích, aby se mohli léčit navzájem, pokud je to "
|
||
"zapotřebí."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2623
|
||
msgid ""
|
||
"Multiple healers from different allied sides can heal the same unit and "
|
||
"speed up healing."
|
||
msgstr ""
|
||
"Jednotku může léčit několik léčitelů (i spojeneckých) zaráz a urychlit tak "
|
||
"léčení."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2629
|
||
msgid "Trolls and Woses cannot regenerate other units."
|
||
msgstr "Trollové a stromoví muži nemohou regenerovat ostatní jednotky."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2634
|
||
msgid "Trolls and Woses cure themselves from poison as a village does."
|
||
msgstr ""
|
||
"Trollové a stromoví muži se sami léčí z otravy jedem, jako ostatní jednotky "
|
||
"ve vesnici."
|
||
|
||
#. type: Content of: <book><chapter><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2642
|
||
msgid "Strategy and Tips"
|
||
msgstr "Strategie a tipy"
|
||
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2644
|
||
msgid "Basic Strategy"
|
||
msgstr "Základy strategie"
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2645
|
||
msgid ""
|
||
"The following basic combat principles and tips are intended to help starting "
|
||
"off your career as a Wesnothian battle veteran. The minor concrete examples "
|
||
"are somewhat tied to the \"Heir to the Throne\" campaign."
|
||
msgstr ""
|
||
"Následující základní principy boje a tipy by Vám měly pomoci začít Vaši "
|
||
"kariéru ostříleného válečníka ve světě Wesnothu. Některé konkrétnější "
|
||
"příklady se týkají tažení „Dědic trůnu“."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2649
|
||
msgid "Don’t waste units"
|
||
msgstr "Neplýtvejte jednotkami"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2650
|
||
msgid ""
|
||
"Do not send wounded units to a sure death. Once a unit loses more than half "
|
||
"of its hit points (HP), you should seriously consider retreating it to "
|
||
"safety and either station it in a village for healing or give him to the "
|
||
"care of a healer (like Elvish Shamans or White Mages). Healers are very "
|
||
"useful!"
|
||
msgstr ""
|
||
"Neposílejte raněné jednotky na jistou smrt. Jakmile je jednotka raněna tak, "
|
||
"že jí zbývá méně než polovina životů (HP), pokuste se ji dopravit do bezpečí "
|
||
"a vyléčit - buď ve vesnici nebo pomocí léčitele. Léčitelé jsou velmi "
|
||
"užiteční!"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2655
|
||
msgid ""
|
||
"This is for practical reasons: a heavily wounded unit cannot hold back or "
|
||
"kill the enemy. During attack and counterattack, it most often will perish. "
|
||
"Further, by sending it to its sure death, its gathered experience points "
|
||
"(XP) are lost. Recruiting a replacement may be impossible because the leader "
|
||
"is not in its keep or because funds are running low. Even if you can recruit "
|
||
"a replacement, it is most often far away from the battle front. So don’"
|
||
"t waste your units."
|
||
msgstr ""
|
||
"Důvod pro toto opatření je veskrze praktický: těžce raněná jednotka stěží "
|
||
"dokáže zadržet nebo zabít nepřítele. Během prvního boje s velkou jistotou "
|
||
"rychle zemře. No a pokud ji necháte zemřít, veškeré její nashromážděné "
|
||
"zkušenosti (XP) přijdou vniveč. Verbování náhrady může být nemožné - vůdce "
|
||
"není v tvrzi nebo dojde zlato - a i tak je obvykle hrad daleko od fronty a "
|
||
"nováček podpoří ostatní jednotky až za několik kol, během nichž může "
|
||
"oslabení zvrátit boj ve Váš neprospěch. Takže nezahazujte jednotky jen tak!"
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2664
|
||
msgid "Out of the enemy’s reach"
|
||
msgstr "Mimo dosah nepřátel"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2665
|
||
msgid ""
|
||
"How do you guard wounded units? They are best guarded by being out of the "
|
||
"adversary’s reach. No enemy can attack them if enemies cannot even "
|
||
"come near them. The next section about zone of control (ZOC) shows how to "
|
||
"restrict the enemy’s moves."
|
||
msgstr ""
|
||
"Jak zajistit zraněným jednotkám přežití? Nejlepší volbou je odříznout k nim "
|
||
"protivníkům přístup. Pokud se k nim nedostanou, nemohou jim nepřátelé "
|
||
"ublížit. Následující oddíl o oblasti kontroly (ZoC) popisuje, jak zablokovat "
|
||
"nepřátelům průchod."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2669
|
||
msgid ""
|
||
"In the Action menu, you can select \"Show Enemy Moves\" to highlight all "
|
||
"possible hexes your adversary can actually move to. This takes your zone of "
|
||
"control into account. Thus you can check that your near death unit, which is "
|
||
"behind, indeed cannot be attacked as the enemy cannot move close to it."
|
||
msgstr ""
|
||
"V menu „Akce“ vyberte „Ukaž tahy nepřítele“ ke zvýraznění všech políček, kam "
|
||
"může protivník cokoliv přesunout. Toto zobrazení bere v úvahu oblasti "
|
||
"kontroly. Snadno tak dokážete zjistit, zda je vaše polomrtvá jednotka "
|
||
"opravdu v bezpečí mimo dosah."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2674
|
||
msgid ""
|
||
"When your armies meet, you may want to try to be the first to attack. So try "
|
||
"to end your move out of striking range of the enemy army. He cannot attack "
|
||
"but most likely will close into your striking range."
|
||
msgstr ""
|
||
"Když se armády srazí, měli byste se pokusit o výhodu prvního útoku. "
|
||
"Posouvejte jednotky tak, aby byly těsně mimo dosah nepřátel. Když k nim pak "
|
||
"nepřítel ve svém tahu nedojde, dostane se blízko k Vám a budete moci "
|
||
"zaútočit první - Vy si vyberete, které jednotky se kde a jak pustí do křížku."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2679
|
||
msgid "Shield with your zone of control (ZOC)"
|
||
msgstr "Využívejte oblasti kontroly (ZoC)"
|
||
|
||
# Jinak je pro ni jedinou zbývající volbou boj (anebo pasivita). Ze zóny kontroly lze uniknout, pouze pokud v ní jednotka již začíná kolo a má kudy odejít.
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2680
|
||
msgid ""
|
||
"Every unit of level 1 or higher maintains a zone of control (ZOC) covering "
|
||
"all 6 neighboring hexes. This means that once an enemy moves into one of the "
|
||
"six neighboring tiles, it is forced to halt and its movement phase ends "
|
||
"(only enemies with the rare skirmisher ability ignore this)."
|
||
msgstr ""
|
||
"Jednotky první úrovně a vyšší vytvářejí oblast kontroly (ZoC), pokrývající "
|
||
"okolních 6 políček. Znamená to, že jakmile se nepřátelská jednotka dostane "
|
||
"do těchto šesti okolních hexů, musí zastavit a nemůže jít dále. Toto neplatí "
|
||
"pouze pro jednotky se schopností „průbojnost“."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2684
|
||
msgid ""
|
||
"Because of ZOC, an enemy may not slip between two units which are aligned on "
|
||
"a north-south or diagonal line and have exactly 1 or 2 hexes between them. "
|
||
"By combining these pairs into a long wall or using them in different "
|
||
"directions, you can prevent the enemy from reaching a wounded unit behind. "
|
||
"He has to defeat the units imposing the ZOC first. If the enemy can barely "
|
||
"reach it, even a single unit may shield a small region behind itself."
|
||
msgstr ""
|
||
"Kvůli ZoC nemůže nepřítel proniknout mezi dvěma jednotkami stojícími na "
|
||
"vertikální nebo diagonální linii a mají mezi sebou 1 nebo 2 hexy. "
|
||
"Kombinováním takovýchto dvojic do dlouhé řady nebo jiných útvarů dokážete "
|
||
"znemožnit nepříteli průnik do týla, kde obvykle chráníte raněné jednotky - "
|
||
"nejdříve se musí probojovat jednotkami vytvářejícími „zeď“ z oblastí "
|
||
"kontroly. I pokud je nepřítel téměř na dosah, stačí pro jeho (dočasné) "
|
||
"zadržení jediná jednotka."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2693
|
||
msgid "Maintain a defensive line"
|
||
msgstr "Udržujte obrannou linii"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2694
|
||
msgid ""
|
||
"By lining up many units directly adjacent or with at most 1 hex space "
|
||
"between them, you can build up a powerful defensive line. Note that, because "
|
||
"Wesnoth uses hexes, a east-to-west \"line\" is not a straight line but a zig-"
|
||
"zag curve. The north south line and the diagonals are the \"real\" lines."
|
||
msgstr ""
|
||
"Seskupením mnoha jednotek těsně sousedících nebo s mezerou širokou nanejvýše "
|
||
"jedno políčko mezi nimi lze vybudovat mocnou obranou linii. Pamatujte, že "
|
||
"Wesnoth používá jako tvar políčka hexagony, takže horizontální linie je ve "
|
||
"skutečnosti nikoliv přímka, ale klikatá čára. Skutečně rovné linie umožňují "
|
||
"pouze diagonály a vertikála."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2699
|
||
msgid ""
|
||
"Coming from one side, the enemy may attack any single of your units in the "
|
||
"line with only 2 of his units at a time. As a rule of thumb, a healthy unit "
|
||
"without particular weakness can withstand an attack from two normal enemy "
|
||
"units of the same level or lower without getting killed."
|
||
msgstr ""
|
||
"Při přibližování z libovolné strany může nepřítel zaútočit na kteroukoliv "
|
||
"Vaši jednotku nejvýše se dvěma jeho. Je nepsaným pravidlem, že zdravá "
|
||
"jednotka bez nějakých výrazných slabých stránek by měla přežít útok dvou "
|
||
"jednotek stejné úrovně."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2703
|
||
msgid ""
|
||
"Unfortunately, your line often has to bend to form a wedge or to fit the "
|
||
"terrain. At these corner points, 3 enemy units may attack. This also happens "
|
||
"at the ends of a line if the line is too short. Use units with high hit "
|
||
"point on proper terrain or with proper resistances to hold these weak "
|
||
"points. These are the most likely to be killed, so use units with no or few "
|
||
"experience points (XP) for this purpose."
|
||
msgstr ""
|
||
"Bohužel se v realitě musí Vaše linie přizpůsobit terénu a vytvářet záhyby "
|
||
"nebo klíny. V těchto rozích mohou zaútočit tři nepřátelské jednotky. "
|
||
"Pochopitelně se toto může také stát, pokud je linie příliš krátká. K udržení "
|
||
"takovýchto exponovaných pozic využívejte jednotky s vysokými životy nebo "
|
||
"odolnostmi, stojící na vhodném terénu. Pravděpodobně budou zabity, takže "
|
||
"takto nepoužívejte ty cennější s více zkušenostmi."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2709
|
||
msgid ""
|
||
"Lining your troops up also prevents the enemy from surrounding any one of "
|
||
"them. For ZOC reasons, a unit with one enemy behind it and one in front is "
|
||
"trapped."
|
||
msgstr ""
|
||
"Seřazení Vašich jednotek také zabraňuje nepříteli, aby je obklíčil. Kvůli "
|
||
"oblastem kontroly nemůže jednotka s nepřáteli na obou stranách uniknout."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2714
|
||
msgid "Rotate your troops"
|
||
msgstr "Přesunujte jednotky"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2715
|
||
msgid ""
|
||
"When a unit in the front line is heavily damaged you can move him safely "
|
||
"behind your defensive line. To hold up the line, you will most likely have "
|
||
"to replace him with a reserve, so hold a couple of units in back of the "
|
||
"front line. If you have healers, damaged units in the second line will "
|
||
"quickly recover."
|
||
msgstr ""
|
||
"Když je jednotka v první linii těžce zraněna, můžete ji přesunout do týlu. K "
|
||
"udržení fronty ji nejspíše budete muset nahradit jinou - udržujte proto za "
|
||
"frontou „na střídačce“ několik náhradníků. Když navíc umístíte za první "
|
||
"linii léčitele, raněné jednotky se budou moci rychleji opět zapojit."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2720
|
||
msgid "Note that your units can pass through hexes containing your own troops."
|
||
msgstr ""
|
||
"Pamatujte, že Vaše jednotky mohou procházet přes políčka, na nichž stojí "
|
||
"opět Vaše jednotky."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2723
|
||
msgid "Use the terrain"
|
||
msgstr "Využívejte terén"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2724
|
||
msgid ""
|
||
"Try to position your troops so that they are attacking from a hex with high "
|
||
"defense against an enemy in a hex with low terrain. That way, the "
|
||
"enemy’s counterstrikes will be less likely to do damage."
|
||
msgstr ""
|
||
"Pokuste se umístit Vaše jednotky tak, že bojují z políček s vysokým obranným "
|
||
"bonusem, zatímco nepřítel je donucen stát na nevýhodném terénu. Tím "
|
||
"zajistíte nerovnováhu boje ve Váš prospěch."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2727
|
||
msgid ""
|
||
"For example, you might position your elves just inside of a forest edge so "
|
||
"that attacking orcs must stand on grassland while your elves enjoy the high "
|
||
"forest defenses."
|
||
msgstr ""
|
||
"Například můžete umístit elfy na okraj lesa - útočící skřeti musí zůstat na "
|
||
"pláni před ním, zatímco elfové v lese se těší vysokému obrannému bonusu."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2732
|
||
msgid "Attacking and choosing your targets"
|
||
msgstr "Útočení a výběr cílů"
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2733
|
||
msgid ""
|
||
"Advancing and attacking is of course the most interesting part of your way "
|
||
"to victory. Kill or weaken enemies in your path and move your defensive line "
|
||
"forward. This can become tricky as the enemy gets to attack back on his turn."
|
||
msgstr ""
|
||
"Postup a útočení se pochopitelně nejzajímavější částí cesty k vítězství. "
|
||
"Zabíjejte nebo oslabujte nepřátele a posunujte kupředu Vaši obrannou linii. "
|
||
"To se může stát obtížným, když je na tahu nepřítel a provede protiútok."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2737
|
||
msgid ""
|
||
"Often, you will throw several units at a single enemy unit to finish him "
|
||
"off, but these were forming your defensive line which is now partly broken. "
|
||
"Maybe this doesn’t matter because you are out of reach of the next "
|
||
"enemy unit. Maybe it does because you only managed to weaken a very strong "
|
||
"enemy and next turn, he is going to strike back. Perhaps a Horseman can "
|
||
"deliver the killing blow."
|
||
msgstr ""
|
||
"Často bude zapotřebí vrhnout proti jediné nepřátelské jednotce několik "
|
||
"Vašich, aby s ní skoncovaly, ale předtím tvořily Vaši obrannou linii, která "
|
||
"je nyní částečně zrušena. Možná to nevadí, protože se k Vám hned nedostane "
|
||
"tolik nepřátel. Možná ano, protože šlo o silného nepřítele, který Vám to v "
|
||
"dalším kole oplatí. Možná je jednodušší cestou použít k útoku jezdce."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2743
|
||
msgid ""
|
||
"Striking first is an advantage because it allows you the choice of which "
|
||
"units will face off. Take advantage of enemy weakness: e.g. direct your "
|
||
"ranged attacks against foes without ranged weapons. Take advantage of "
|
||
"weaknesses like Horsemen’s vulnerability to pierce. But remember that "
|
||
"they get to attack back on their turn, so you might have weaknesses the "
|
||
"enemy may exploit."
|
||
msgstr ""
|
||
"Zaútočit první je důležité, protože Vám umožňuje zvolit, která jednotka bude "
|
||
"kde s kterou bojovat. Využívejte slabostí nepřátel: Například na nepřátele "
|
||
"bez útoků na dálku hojně využívejte lukostřelbu a magii. Jezdci jsou velmi "
|
||
"zranitelní bodáním. Pamatujte ale, že v dalším kole zaútočí nepřátelé, a "
|
||
"pokusí se podobně využít slabé stránky Vašich jednotek."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2749
|
||
msgid ""
|
||
"For example, Horsemen can hold up the line against Orcish Grunts and Troll "
|
||
"Whelps very well because they have some resistances against blade and "
|
||
"impact. But your Horseman may quite quickly fall to Orcish Archers and "
|
||
"Goblin Spearmen."
|
||
msgstr ""
|
||
"Jezdci dokáží bez problémů udržet frontu proti skřetím pěšákům a mladým "
|
||
"trollům, jejich odolnost proti čepelím a úderům je dobrá; skřetí lučištníci "
|
||
"a goblini ale útočí bodáním, kterému jezdci rychle podlehnou."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2753
|
||
msgid ""
|
||
"It usually pays off if you can definitively kill (or almost kill) the faced "
|
||
"unit. If you are unsure of finishing off the enemy in one turn, either "
|
||
"ensure that your unit can weather the return attacks or decide that "
|
||
"you’re willing to lose that unit. To withstand the enemy’s "
|
||
"strikes next turn, it is often wise to attack at the range that allows the "
|
||
"enemy to do least damage to you, rather than choosing the maximum expected "
|
||
"damage to the enemy."
|
||
msgstr ""
|
||
"Při konfrontaci dvou jednotek se obvykle vyplácí, pokud dokážete zabít, nebo "
|
||
"alespoň těžce zranit druhou jednotku. Když si nejste jisti tím, že ji "
|
||
"skutečně za jeden tah dorazíte, buď se ujistěte, že Vaše jednotka dokáže "
|
||
"přežít útok druhé strany, anebo se rozhodněte, zda dokážete ustát její "
|
||
"ztrátu. Pro první volbu - přežití dalšího kola - je vhodné útočit tak, aby "
|
||
"Vaší jednotce v boji při útoku nepřítel uštědřil co nejmenší zranění, raději "
|
||
"než abyste Vy poškodili nepřítele co nejvíce."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2760
|
||
msgid ""
|
||
"In particular, use your ranged weapons if the enemy has no ranged attack. "
|
||
"The computer’s default choice only looks for the most damage you can "
|
||
"deal, so using it will often result in your units taking more damage than "
|
||
"necessary."
|
||
msgstr ""
|
||
"Nejvíce využívejte situaci, v níž nemá nepřítel žádný útok na dálku a Vaše "
|
||
"jednotky ano. Automatika v dialogu pro výběr útoku vybere na začátku útok "
|
||
"způsobující nepříteli největší zranění, ale taková volba často vyústí ve "
|
||
"větší (a zbytečné) zranění i Vaší jednotky."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2766
|
||
msgid "Time of Day"
|
||
msgstr "Denní doba"
|
||
|
||
# | msgid ""
|
||
# | "Remember that Lawful units like humans fight better at daytime and "
|
||
# | "Chaotic units like orcs or undead fight better at night. Ideally you want "
|
||
# | "to first meet the enemy when you are strong and/or he is weak. When the "
|
||
# | "enemy has its strong time, it often pays off to strengthen your lines and "
|
||
# | "hold a favorable defensive position. When its weak time is about to "
|
||
# | "arise, your advance will push forth."
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2767
|
||
msgid ""
|
||
"Remember that Lawful units like humans fight better at daytime, Chaotic "
|
||
"units like orcs or undead fight better at night, and Liminal units fight "
|
||
"best during the twilight. Ideally you want to first meet the enemy when you "
|
||
"are strong and/or he is weak. When the enemy has its strong time, it often "
|
||
"pays off to strengthen your lines and hold a favorable defensive position. "
|
||
"When its weak time is about to arise, your advance will push forth."
|
||
msgstr ""
|
||
"Pamatujte, že zákonné jednotky (hlavně lidé) bojují lépe ve dne, chaotické "
|
||
"jako skřeti a nemrtví v noci a šeré jednotky během soumraku. Pochopitelně "
|
||
"budete chtít konfrontovat nepřítele, když je slabý a Vy silní. V opačné "
|
||
"situaci je lepší držet obranné body v dobrém terénu nebo i ustoupit. Až se "
|
||
"situace opět obrátí, postoupíte dále."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2774
|
||
msgid ""
|
||
"For example, elves might hold out a forest during a nightly orcish onslaught "
|
||
"and advance on sunrise. You may even note that the computer AI actively "
|
||
"retreats his orcs during day."
|
||
msgstr ""
|
||
"Například elfové se mohou během nočních skřetích rejdů bránit v lese a při "
|
||
"úsvitu postupovat. Můžete si všimnout, že i počítačová umělá inteligence ve "
|
||
"dne stahuje skřety zpět."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2780
|
||
msgid ""
|
||
"Over the course of a campaign, it is critical that you build up a seasoned "
|
||
"force. Later scenarios will assume you have level 2 and 3 units available "
|
||
"for recall."
|
||
msgstr ""
|
||
"Je důležité vybudovat v průběhu tažení vytrénované síly. Pozdější scénáře "
|
||
"operují s předpokladem, že máte k dispozici jednotky druhé a třetí úrovně."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2783
|
||
msgid ""
|
||
"Your units gain most experience points (XP) from killing an enemy unit (8XP "
|
||
"per level of the unit killed). As such, it often makes sense to have your "
|
||
"higher level units weaken an enemy, but cede the kill to a unit more in need "
|
||
"of the XP. Healers in particular are often weak in combat and often need to "
|
||
"<emphasis>steal</emphasis> kills in this way to advance levels."
|
||
msgstr ""
|
||
"Nejvíce zkušeností získávají jednotky za zabití protivníků (8 XP za úroveň "
|
||
"zabité jednotky). Oblíbeným trikem je „předžvýkání“ nepřátel silnými "
|
||
"jednotkami a doražení jednotkou, která lépe zužitkuje získané zkušenosti. "
|
||
"Obzvláště léčitelé jsou slabí bojovníci a tak musí téměř vždy takto "
|
||
"<emphasis>krást</emphasis> zabití k postupu na další úrovně."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2788
|
||
msgid ""
|
||
"At the beginning (when you probably have no high level units), try to give "
|
||
"most kills to a small handful of your units. This will fast-track them to "
|
||
"becoming Level 2 units, and they can then shepherd others."
|
||
msgstr ""
|
||
"Na začátku, kdy nemáte jednotky vyšší úrovně, se je pokuste co nejrychleji "
|
||
"získat - přenechávejte zabití jen několika vybraným jednotkám. Postoupí na "
|
||
"další úroveň dříve a pak Vám pomohou vycvičit i ostatní."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2791
|
||
msgid ""
|
||
"Don’t neglect to earn your leader experience. You need to keep him "
|
||
"safe, but if you coddle him too much he will be too low level to survive "
|
||
"future scenarios anyway."
|
||
msgstr ""
|
||
"Neopomíjejte vašeho velitele při získávání zkušeností. Sice je zapotřebí "
|
||
"chránit jej, ale pokud se vůbec nedostane do boje, zůstane na nízké úrovni a "
|
||
"nejspíše nepřežije další scénáře."
|
||
|
||
#. type: Content of: <book><chapter><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2797
|
||
msgid "Getting the Most Fun Out of the Game"
|
||
msgstr "Jak se při hře co nejvíce pobavit"
|
||
|
||
#. type: Content of: <book><chapter><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2798
|
||
msgid ""
|
||
"Remember, the idea of a game is to have fun! Here are some recommendations "
|
||
"from the development team on how to get the most fun out of the game:"
|
||
msgstr ""
|
||
"Pamatujte, že cílem hry je zábava! Zde je pár doporučení vývojářů, jak se "
|
||
"při hře co nejvíce pobavit:"
|
||
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2803
|
||
msgid ""
|
||
"Consider playing the campaign on \"Medium\" difficulty level, especially if "
|
||
"you have prior experience with strategy games. We feel you’ll find it "
|
||
"much more rewarding."
|
||
msgstr ""
|
||
"Pokuste se hrát tažení na prostřední obtížnost místo nejlehčí, zvláště pokud "
|
||
"již máte se strategickými hrami zkušenost. Určitě Vás budou bavit více."
|
||
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2810
|
||
msgid ""
|
||
"Don’t sweat it too much when you lose some units. The campaign was "
|
||
"designed to accommodate the player losing some units along the way."
|
||
msgstr ""
|
||
"Netrapte se příliš, pokud o některé jednotky přijdete. Tažení je navrženo "
|
||
"tak, aby si na tento jev hráč zvykl."
|
||
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2816
|
||
msgid ""
|
||
"Don’t abuse saved games. Long ago, Wesnoth only allowed saving the "
|
||
"game at the end of a scenario. Mid-scenario saving was added as a "
|
||
"convenience to use if you had to continue the game another day, or to "
|
||
"protect against crashes. We do not recommend loading mid-scenario saved "
|
||
"games over and over because your White Mage keeps getting killed. Learn to "
|
||
"protect your White Mage instead, and balance risks! That is part of the "
|
||
"strategy."
|
||
msgstr ""
|
||
"Nezneužívejte ukládání her. Kdysi bylo možné ukládat hry jen na konci "
|
||
"scénáře; ukládání v kteroukoliv chvíli bylo přidáno pro usnadnění v případě "
|
||
"přerušení hry nebo chyby programu. Není doporučeno načítat uložené pozice "
|
||
"pořád dokola, protože Vám neustále zabíjejí některou důležitou jednotku. "
|
||
"Raději přijděte na to, jaký postup ji uchrání! <emphasis>To</emphasis> je "
|
||
"strategie."
|
||
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2827
|
||
msgid ""
|
||
"If you must load a saved game, we recommend going back to the start of the "
|
||
"scenario, so that you choose a new strategy that works, rather than simply "
|
||
"finding random numbers that favor you."
|
||
msgstr ""
|
||
"Pokud musíte hru načíst, může být lepší volbou začít hrát scénář od začátku "
|
||
"a použít strategii, která bude fungovat, raději než zkoušet a čekat až Vám "
|
||
"pomůže náhoda."
|
||
|
||
#. type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2834
|
||
msgid ""
|
||
"But remember, the aim is to have fun! You may have different tastes than the "
|
||
"developers, so do what you enjoy most! If you enjoy loading the saved game "
|
||
"every time you make a mistake, looking for the <emphasis>perfect</emphasis> "
|
||
"game where you never lose a unit, by all means, go right ahead!"
|
||
msgstr ""
|
||
"Pamatujte ale, že cílem je pobavit se! Pochopitelně můžete mít jinou "
|
||
"představu než autoři, a tak dělejte to, co Vás bude nejvíce bavit! Pokud Vás "
|
||
"baví načítat hru po každé chybě při pokusu o <emphasis>dokonalou</emphasis> "
|
||
"hru, v níž nepřijdete o žádné jednotky, není důvod tak neučinit!"
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2842
|
||
msgid "At the start of a scenario"
|
||
msgstr "Na začátku scénáře"
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2846
|
||
msgid ""
|
||
"First, read the scenario objectives. Sometimes you do not have to kill enemy "
|
||
"leaders; instead it is enough that you survive for a certain number of "
|
||
"turns, or pick up a particular object."
|
||
msgstr ""
|
||
"Nejdříve si přečtěte cíle scénáře. Někdy není nutné pobít všechny "
|
||
"nepřátelské vůdce, stačí přežít po stanovený počet kol nebo získat určitý "
|
||
"předmět."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2853
|
||
msgid ""
|
||
"Look at the map: the terrain, the position of your leader and the other "
|
||
"leader(s)."
|
||
msgstr "Prohlédněte si mapu: terén, pozice vůdců včetně Vašeho."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2859
|
||
msgid ""
|
||
"Then, begin to recruit units. Cheap units are useful to soak up the first "
|
||
"wave of an enemy’s attack; advanced units can then be brought in as "
|
||
"support. Fast units can be used as scouts, for exploring the map and to "
|
||
"quickly conquer villages."
|
||
msgstr ""
|
||
"Pak začněte s verbováním. První vlnu útoků mohou pohltit levné jednotky, "
|
||
"lepší poté pokračují. Rychlé jednotky lze využít jako průzkumníky - k "
|
||
"průzkumu mapy a rychlému zabírání vesnic."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2868
|
||
msgid "During the scenario"
|
||
msgstr "Během scénáře"
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2872
|
||
msgid ""
|
||
"Try to capture and keep control of as many villages as possible to keep the "
|
||
"gold coming in."
|
||
msgstr "Pokuste se obsadit a udržet co nejvíce vesnic kvůli příjmům."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2878
|
||
msgid ""
|
||
"Keep units in packs so the enemy cannot attack from as many sides, and so "
|
||
"you can outnumber each enemy unit. Put your units in a line so that the "
|
||
"enemy cannot attack any one of your units from more than two sides."
|
||
msgstr ""
|
||
"Ponechávejte jednotky ve skupinkách, aby je nemohl nepřítel kompletně "
|
||
"obklíčit, a aby měly převahu nad jednotlivými nepřátelskými jednotkami. "
|
||
"Využívejte formace v řadě, aby nemohl nepřítel zaútočit z více než dvou "
|
||
"stran."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2885
|
||
msgid ""
|
||
"Different units have different strengths and weaknesses depending on terrain "
|
||
"and who they are attacking; right click on units and select \"Unit "
|
||
"Description\" to learn more."
|
||
msgstr ""
|
||
"Různé jednotky mají různé přednosti a nevýhody v závislosti na tom, kde a s "
|
||
"kým bojují. Pro podrobnější informace ke zhodnocení klikněte pravým "
|
||
"tlačítkem myši na jednotku a vyberte „Popis jednotky“."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2892
|
||
msgid ""
|
||
"You can use lower level units as cannon fodder, to slow down enemy. E.g. you "
|
||
"can use them to block enemies reaching your important units."
|
||
msgstr ""
|
||
"Jednotky nízké úrovně je možné využít jako živé překážky ke zpomalení "
|
||
"nepřítele a ochraně důležitějších jednotek."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2898
|
||
msgid ""
|
||
"You can cause damage to enemies with advanced units and then finish them "
|
||
"with lower level units — to give them more experience (and finally make them "
|
||
"advance to next level)."
|
||
msgstr ""
|
||
"Můžete poškodit nepřátele silnými jednotkami vyšších úrovní a pak je dorazit "
|
||
"jednotkami s nízkou úrovní, aby dostaly více zkušeností (a postoupily na "
|
||
"další úroveň)."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2905
|
||
msgid ""
|
||
"When you have a White Mage (advances from Mage) or Druid (advances from "
|
||
"Shaman), put it in the middle of a circle of units to heal them as they move "
|
||
"across the map (Shamans can do this too, but not as well)."
|
||
msgstr ""
|
||
"Když máte léčitele - bílého mága (povyšuje z mága) nebo druidku (povyšuje ze "
|
||
"šamanky), stavějte je doprostřed kolečka jednotek, aby se léčily, když se "
|
||
"posunují po mapě (šamanky to dokáží také, ale ne tak dobře)."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2912
|
||
msgid "Losing units is expected, even advanced units."
|
||
msgstr "Ztráty (i jednotek vyšší úrovně) jsou běžné a patří k věci."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2917
|
||
msgid "Time of day really matters:"
|
||
msgstr "Na denní době opravdu záleží:"
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2922
|
||
msgid "lawful units do more damage at day and less damage at night"
|
||
msgstr "zákonné jednotky způsobují větší poškození ve dne a menší v noci"
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2927
|
||
msgid "chaotic units do more damage at night and less damage at day"
|
||
msgstr "chaotické jednotky způsobují větší poškození v noci a menší ve dne"
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2932
|
||
msgid ""
|
||
"remember to always check the time of day on the right side of the screen. "
|
||
"Plan ahead — think about what it’s going to be next turn as well as "
|
||
"this turn."
|
||
msgstr ""
|
||
"nezapomínejte kontrolovat ukazatel denní doby na pravé straně obrazovky. "
|
||
"Plánujte - uvažte nejen to co se stane v tomto kole, ale i v příštím."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2941
|
||
msgid ""
|
||
"Some units are resistant or vulnerable to different kind of attacks. Mounted "
|
||
"units are weak vs pierce attacks. Fire and arcane attacks destroy undead. To "
|
||
"see how much a unit resists an attack type, right click on the unit, select "
|
||
"\"Unit Description\", then select \"Resistance\". It will show you how "
|
||
"resistant a unit is to different types of attacks."
|
||
msgstr ""
|
||
"Některé jednotky jsou odolné nebo naopak slabé vůči různým druhům útoků. "
|
||
"Jízdu obvykle skosí útok bodáním. Nemrtvé spolehlivě ničí oheň a nezemské "
|
||
"útoky. Jak dobře odolává jednotka určitému druhu útoku zjistíte, když na ni "
|
||
"kliknete pravým tlačítkem, vyberete „Popis jednotky“ a pak posunete dolů k "
|
||
"tabulce „Typy zranění a odolnost“."
|
||
|
||
#. type: Content of: <book><chapter><section><section><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2953
|
||
msgid ""
|
||
"An important part of succeeding at Battle for Wesnoth is keeping your units "
|
||
"healthy. When your units take damage you can heal them by moving them onto "
|
||
"villages or next to special healing units (e.g. the Elvish Shaman and White "
|
||
"Mage). Some other units you will encounter, such as Trolls, have the ability "
|
||
"to heal themselves naturally."
|
||
msgstr ""
|
||
"Důležitá část úspěšného boje ve Wesnothu je udržení Vašich jednotek "
|
||
"zdravých. Když jsou raněny, můžete je přesunout do vesnice nebo vedle "
|
||
"léčitelů (elfí šamanka, bílý mág atd.). Některé jiné jednotky, které "
|
||
"potkáte, jako trollové, se dokáží uzdravovat samy."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2960
|
||
msgid "Winning a scenario"
|
||
msgstr "Vyhrávání scénáře"
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2964
|
||
msgid ""
|
||
"Advanced units are needed to quickly kill enemy commanders, and to avoid "
|
||
"losing lots of units."
|
||
msgstr ""
|
||
"Jednotky vyšší úrovně jsou zapotřebí k rychlému doražení nepřátelských "
|
||
"vůdců, aby nedošlo ke zbytečným ztrátám."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2970
|
||
msgid ""
|
||
"The quicker you win a scenario, the more gold you get; you will get more "
|
||
"gold from winning early than from all of the map’s villages for the "
|
||
"rest of the turns."
|
||
msgstr ""
|
||
"Čím rychleji vyhrajete scénář, tím více zlatých dostanete; tento bonus je "
|
||
"vždy větší, než kolik můžete získat držením všech vesnic na mapě po "
|
||
"zbývající kola."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2977
|
||
msgid "Killing all enemy leaders usually gives instant victory."
|
||
msgstr "Pobití všech nepřátelských vůdců obvykle znamená vítězství."
|
||
|
||
#. type: Content of: <book><chapter><section><section><title>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2983
|
||
msgid "More general tips"
|
||
msgstr "Obecnější rady"
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2987
|
||
msgid ""
|
||
"After slaughtering scenarios (where you take lots of punishment) there are "
|
||
"usually \"breathing room\" scenarios where you can rather easily gain some "
|
||
"gold and experience (advanced units)."
|
||
msgstr ""
|
||
"Po scénářích, sestávajících se ze strašlivé řeže (kde pořádně „dostáváte na "
|
||
"frak“), obvykle následují volnější scénáře určené k opětovnému nashromáždění "
|
||
"peněz a zkušených jednotek."
|
||
|
||
#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
|
||
#: /home/shadowm/src/wesnoth-1.12/doc/manual/manual.en.xml:2994
|
||
msgid ""
|
||
"Advanced units have higher upkeep than lower level units (1 gp per level), "
|
||
"loyal units are an exception."
|
||
msgstr ""
|
||
"Povýšené jednotky vyžadují vyšší žold, než na základní úrovni (1 zlatý na "
|
||
"úroveň), výjimkou jsou věrné jednotky."
|
||
|
||
#~ msgid ""
|
||
#~ "<imageobject> <imagedata fileref=\"images/orb-none.jpg\"/> </imageobject>"
|
||
#~ msgstr ""
|
||
#~ "<imageobject> <imagedata fileref=\"images/orb-none.jpg\"/> </imageobject>"
|
||
|
||
#~ msgid "Current hex position (x-coordinate, y-coordinate)"
|
||
#~ msgstr "Pozice současného hexu (souřadnice x,y)"
|
||
|
||
#~ msgid "No orb"
|
||
#~ msgstr "Žádná koule"
|
||
|
||
#~ msgid "Envelope"
|
||
#~ msgstr "Obálka"
|
||
|
||
#~ msgid ""
|
||
#~ "Click this button (the icon of an envelope) to open a dialog where you "
|
||
#~ "can enable or disable summary uploads which will help us to better "
|
||
#~ "balance campaigns. All data submitted will be anonymous."
|
||
#~ msgstr ""
|
||
#~ "Kliknutí na tento knoflík (ikonku obálky) otevře dialog, ve kterém můžete "
|
||
#~ "povolit odesílání souhrnů Vašich her. Tyto data pomáhají při úpravách "
|
||
#~ "obtížnosti tažení. Veškerá odeslaná data jsou anonymní. Tato volba je "
|
||
#~ "implicitně vypnutá."
|