Iris Morelle
5751cd1a33
wesmere: Death to the trailing stops in the site footer
2024-03-09 06:30:54 -03:00
pentarctagon
60debe854c
more copyright updates
2024-02-29 09:48:20 -06:00
Toom
8f01f11065
Remove warning about weapon specials with no name since name is not mandatory
2024-01-26 16:21:15 +01:00
Toom
c3bc1f3bbe
Show accuracy/parry as weapon specials in html, fixes #7895 ( #8259 )
2024-01-18 22:01:53 +01:00
Gunter Labes
1d0638b048
Use a single dot for the extension
2023-11-28 13:40:13 +01:00
Ivo Julca
d4f16cd75b
wmlunits: Use safe charset for image paths
2023-05-25 10:35:57 +02:00
Ivo Julca
71ff0cfabc
wmlunits: Normalize file paths consistently
2023-05-25 10:35:57 +02:00
Ivo Julca
89f819661c
wmlunits: Add path2url function for cross-platform path handling
2023-05-25 10:35:57 +02:00
Slayer95
20d443bfcb
wmlunits: Refactor HTML postprocess step ( #7609 )
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Cleaner and faster.
2023-05-18 00:21:06 +02:00
Slayer95
fa76e775ac
wmlunits: Handle code paths for missing attributes ( #7580 )
2023-05-05 18:45:12 +02:00
Elvish_Hunter
77eed10a09
wmlunits: fixed an error on [female] tags without image= key
2021-12-06 17:52:25 +01:00
Iris Morelle
8a2faf24e3
wmlunits: Units may have movement cost == max mp and be able to move
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This applies to the Walking Corpse in particular, which has 4 MP and 4
movement cost to enter shallow water. In practice this means that it can
move into shallow water only if it's not slowed and hasn't spent any
movement points this turn, and then it cannot move any further until the
next turn.
Closes #5689 .
2021-04-08 18:05:54 -04:00
Iris Morelle
e03ebed407
website: New Year copyright update
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[ci skip]
2021-02-13 23:08:03 -03:00
Iris Morelle
9a8bb8fb6e
website: New Year copyright update
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[ci skip]
2020-01-10 00:03:52 -03:00
Zaal Tonia
9c6dcb6a63
Use damage type and range icons
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Fixes issue #3949
2019-05-14 18:13:03 +02:00
Iris Morelle
674beb3502
website: New Year copyright update
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[ci skip]
2019-03-12 23:21:20 -03:00
Allefant
f117a41646
fix for #3965
2019-03-06 11:47:47 -05:00
elias-pschernig
a7e65de2de
fix wmlunits crash ( #3931 )
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* fix wmlunits crash
2019-02-25 10:29:42 +01:00
Iris Morelle
8413b1014e
wesmere: Copyright/attribution update
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[ci skip]
2018-02-16 19:56:31 -03:00
Gregory A Lundberg
b5f76eff79
Bump copyright to 2018
2018-01-19 00:02:20 -06:00
Elvish_Hunter
f6fbd6351a
Added missing Python shebangs to several scripts
2017-10-02 21:30:00 +02:00
Ignacio R. Morelle
3eafff0d7d
wmlunits: Use the unit type id on the id tooltip, not the name
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Fixes #1978 .
[ci skip]
2017-09-11 19:06:16 -03:00
Ignacio R. Morelle
3b1083f4e7
wesmere: status.w.o supports secure connections
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[ci skip]
2017-09-06 13:04:50 -03:00
Ignacio R. Morelle
3fec145351
wmlunits: Avoid an unneeded list swap
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[ci skip]
2017-09-05 15:12:33 -03:00
Ignacio R. Morelle
a62ee3930e
wmlunits: Sort unit types on the side bar menus by name
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[ci skip]
2017-09-05 15:12:33 -03:00
Ignacio R. Morelle
de721f38ad
wmlunits: Do not use column layout for short race menus
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[ci skip]
2017-08-30 15:02:34 -03:00
Ignacio R. Morelle
8139eab19e
wmlunits: Exclude races consisting only of hidden units from the sidebar
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[ci skip]
2017-08-30 14:29:36 -03:00
Ignacio R. Morelle
ddbc614312
wmlunits: Bump Wesmere CSS version
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[ci skip]
2017-08-29 21:59:22 -03:00
Ignacio R. Morelle
2bb3e791cc
wesmere: Don't use explicit tabindex (see wesnoth/wesmere#8 )
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[ci skip]
2017-08-29 21:55:41 -03:00
Ignacio R. Morelle
290cb4c2d2
wmlunits: Use transparent/ portraits where available, and omit sprite bg
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We don't need the upscaled sprite background behind portraits, whether
they are transparent or not (for transparent portraits it just looks
bad).
[ci skip]
2017-08-29 17:26:30 -03:00
Ignacio R. Morelle
c0223cd7c0
wmlunits: Redo some bizarre bogus maths I did for the language menu
2017-08-28 19:55:03 -03:00
Ignacio R. Morelle
065d17b0c9
wmlunits: Major structural rearrangement of the unit details view page
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Turns the unit description section into a flex container with the unit
portraits on the right, wherever flex is supported.
Fixes wesnoth/wesmere#4 and wesnoth/wesmere#3 .
2017-08-27 20:48:11 -03:00
Ignacio R. Morelle
f28dafa7a4
wmlunits: Partial re-design of the navigation menu implementation
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Needed in order to be able to style things better, especially for the
column layout popups.
2017-08-27 20:48:11 -03:00
Ignacio R. Morelle
f1eb040c76
wmlunits: Skip writing attack list sections when a unit has no attacks
2017-08-27 20:48:11 -03:00
Ignacio R. Morelle
769565b59c
wmlunits: Don't format the abilities placeholder dash as bold
2017-08-27 20:48:11 -03:00
Ignacio R. Morelle
32169bfd2f
wmlunits: Skip race names consisting of nothing but whitespace
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They mess the markup up and aren't usually intended to be included in
the unit tree in the first place.
2017-08-27 20:48:11 -03:00
Ignacio R. Morelle
6cdfe9a7d2
wmlunits: "Language" hasn't been in the main textdomain for two stable series
2017-08-15 16:02:55 -03:00
Ignacio R. Morelle
3ba7c64010
wmlunits: Mark terrains with high movement costs properly
2017-08-15 01:31:36 -03:00
Ignacio R. Morelle
73857622fc
wmlunits: Do not list abilities without name attributes
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This reflects the in-game behavior, which is used to build compound
abilities with only one help entry.
2017-08-15 01:05:50 -03:00
Ignacio R. Morelle
1fe8ed3a13
wmlunits: Include the build timestamp in the main panel ( closes #5 )
2017-08-14 03:03:17 -03:00
Ignacio R. Morelle
9099cb484b
wmlunits: Fix some translation issues caused by textdomain breakage in master
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People moved strings around when refactoring parts of the help system in
1.13.x and didn't make sure to carry the textdomain symbol around, so a
bunch of strings that used to be in wesnoth-help in 1.12.x are now in
the main wesnoth textdomain. Sad!
2017-08-13 22:31:35 -03:00
Ignacio R. Morelle
ef406b6938
wmlunits: Update menu markup to allow for CSS column layouts
2017-08-13 21:40:58 -03:00
Ignacio R. Morelle
b96dc224d0
wmlunits: Set up popup menu events ASAP
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Fixes having to wait until the page is fully loaded before using the
popup menus, which takes quite a while for the unit tree pages.
2017-08-13 04:27:19 -03:00
Ignacio R. Morelle
667f9a2f11
wmlunits: Fix portrait logic
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[portrait] was an implementation detail of an early version of the GUI2
[message] dialog back in 1.5.x and it was supposed to go away shortly
after the experimentation stage, according to mordante, and especially
after ~RIGHT() was implemented.
For some bizarre reason, units.w.o has been relying on this tag all
along, meaning that many UMC unit portraits, and all mainline portraits
since a 1.13.x release are no longer displayed because they are
specified using the standard profile= attribute instead.
2017-08-12 23:02:07 -04:00
Ignacio R. Morelle
3746925eab
wmlunits: Handle TypeError on int_fallback() (in particular to deal with None)
2017-08-12 22:22:57 -04:00
Ignacio R. Morelle
9db2ed630c
wmlunits: More code clean-up
2017-08-12 02:24:07 -04:00
Ignacio R. Morelle
fcba9f498d
wmlunits: Refactoring and quote clean-up
2017-08-11 03:41:44 -04:00
Ignacio R. Morelle
743d8c2278
wmlunits: More cleanup
2017-08-11 02:01:48 -04:00
Ignacio R. Morelle
b7b4efcf76
wmlunits: pylint pass 2
2017-08-11 01:46:40 -04:00
Ignacio R. Morelle
b660be8fd7
wmlunits: Refactor + pylint pass 1
2017-08-11 00:44:27 -04:00