Charles Dang
ff06bf8eb7
MP Create: few small fixes to mid-res layout
2016-08-23 13:40:23 +11:00
Celtic Minstrel
617a12f3e6
MP Create: Low-res fixup
2016-08-22 22:00:24 -04:00
Celtic Minstrel
f396249800
MP Create: New layout for lower resolutions
2016-08-22 21:55:28 -04:00
Celtic Minstrel
2c04ee6da6
MP Create: Another batch of WML shifting to ease implementation of low-res layout
2016-08-22 21:38:02 -04:00
Celtic Minstrel
23017d2f72
MP Create: More WML shifting to ease impementation of low-res layout
2016-08-22 21:12:52 -04:00
Celtic Minstrel
d604246a1a
MP Create: Add spacer line above tabbed section
2016-08-22 20:19:53 -04:00
Celtic Minstrel
b79a237f35
MP Create: Move WML around for easier definition of low-res versions
2016-08-22 20:15:54 -04:00
Celtic Minstrel
396f5dfc4c
Rename combobox -> menu_button
2016-08-22 19:37:14 -04:00
Charles Dang
0a94e68484
Used minimum_value_label for player number filter slider
2016-08-23 01:08:07 +11:00
Charles Dang
cd4c87ed6b
MP Create: few more tweaks
2016-08-21 14:57:32 +11:00
Charles Dang
e2631f5322
MP Create: bunch of bug fixes and QoL improvements
2016-08-21 02:23:52 +11:00
Charles Dang
fae6da9ad1
MP Lobby: added a game status icon for Registered Users Only
2016-08-20 22:18:48 +11:00
Charles Dang
b672c24ccb
Gamestate Inspector: further design improvements
2016-08-20 21:56:22 +11:00
Celtic Minstrel
d5a78dfcd0
Redesign gamestate inspector window
2016-08-20 02:52:11 -04:00
Celtic Minstrel
f5acf47a19
Rename indention -> indentation
2016-08-20 02:52:11 -04:00
Charles Dang
da561512a4
MP Create: implemented most remaining functionality
2016-08-19 21:34:20 +11:00
Charles Dang
369cabc9ae
Use standard label definitions for scroll labels
...
These were simply copies of their respective label definitions, so this reduces the WML slightly.
This also renames the 'scroll_label_mono' definition, since there's no reason a label couldn't use it,
and this makes that clearer.
2016-08-19 17:45:17 +11:00
Charles Dang
8aa82bd4c3
MP Create: allow description area to grow to fill available height
2016-08-19 17:34:29 +11:00
Charles Dang
90c3c05af4
MP Create: improved handling of campaign difficulty selection
...
Instead of showing the difficulty dialog in post_show and setting the retval to twindow::NONE if the
dialog was canceled, we add a custom exit hook that fires when double clicking the games list or pressing
the Create Game button that shows the dialog instead, and returns if canceled. This is much cleaner.
2016-08-19 12:33:00 +11:00
Charles Dang
835bfa646f
Unit Attack: reduced weapon label size and disabled max width (bug #24988 )
2016-08-19 08:10:57 +11:00
Charles Dang
245a7cc3d5
Updated schema for 119e095ccd
2016-08-18 17:33:28 +11:00
Charles Dang
119e095ccd
Added support for icons/entry tooltips in drop down dialogs/comboboxes
...
It now works on a vector of configs, meaning it's easy to add new data to entries
2016-08-18 17:20:14 +11:00
Charles Dang
adeefd7248
Unit Attack: don't allow range column to grow so much
2016-08-18 15:25:55 +11:00
Charles Dang
e33e9b1d32
MP Create: implemented a bunch more functionality
2016-08-18 03:34:27 +11:00
Charles Dang
a99e984f42
MP Create: fixed some issues with displaying custom options
2016-08-17 22:40:38 +11:00
Charles Dang
306fa1744f
MP Create: work on showing custom options for eras and mods
2016-08-17 21:52:31 +11:00
Charles Dang
425ad0acd5
MP Lobby: few small layout tweaks
2016-08-17 13:42:05 +11:00
Charles Dang
483fda8638
MP Lobby: few layout fixes for the low-res version
2016-08-17 11:33:54 +11:00
Charles Dang
32451f2245
MP Lobby: layout improvements and cleanup
2016-08-17 01:08:42 +11:00
Charles Dang
d9b6bd7fa1
MP Player Info: layout improvements
2016-08-17 00:46:18 +11:00
Charles Dang
b58a6de578
Fixed description_small scroll labels not working
2016-08-17 00:00:04 +11:00
Charles Dang
a9116a7ed5
Don't scale toggle button icons if they're smaller than the button size
2016-08-17 00:00:01 +11:00
Charles Dang
0fd26b9dc7
Few small improvements
2016-08-16 23:59:58 +11:00
Charles Dang
e31615b687
MP Create: bunch of WIP stuff
2016-08-16 01:11:17 +11:00
Charles Dang
156ac4cf93
Revert "timage: allowed use of width/height keys for specific image size"
...
This reverts commit 05340bb81f
.
2016-08-15 14:30:49 +11:00
Charles Dang
338fd6e00c
Mp Create: further progress
2016-08-15 02:31:58 +11:00
Charles Dang
2c6b4b9ee9
Gray out borders of a disabled combobox
2016-08-15 02:31:15 +11:00
Charles Dang
05340bb81f
timage: allowed use of width/height keys for specific image size
2016-08-15 00:02:48 +11:00
Charles Dang
176f962518
Minor cleanup
2016-08-14 12:32:32 +11:00
gfgtdf
3cc2d0962a
more fixes to unit_preview_pane and treeviews.
2016-08-13 19:51:20 +02:00
gfgtdf
59284452c6
show ability and wepon specials tooltips in unit recruti dialog.
2016-08-13 17:50:01 +02:00
Charles Dang
9d3f3442b4
Obvious fixed to the Unit Preview Pane. More reworking needed
2016-08-13 17:32:15 +11:00
Charles Dang
7fb8d7dade
MP Lobby: improved low-res layout
2016-08-13 15:09:08 +11:00
Celtic Minstrel
e38446aa4c
Add lower-resolution-friendly version of MP lobby
2016-08-12 23:47:29 -04:00
Charles Dang
bacece459c
MP Lobby: fixed a few layout issues
2016-08-13 13:08:26 +11:00
gfgtdf
6f179bf4d0
show trait and ability tooltips in recall dialog
...
This still needs to be done for the recruit dialog, doing that might also
reduce code duplication.
This also contains multiple other fixes to treeviews.
2016-08-13 03:10:14 +02:00
Charles Dang
0526808f7d
Game Stats: bumped max height a bit
2016-08-13 10:07:51 +11:00
Charles Dang
6441165187
Logging: use radio buttons
2016-08-12 18:33:12 +11:00
Charles Dang
9598d30f5d
MP Create: progress and disabled test for now
2016-08-12 18:16:34 +11:00
Charles Dang
7cf6df5910
MP Create: fixed some layout issues on smaller resolutions
2016-08-12 13:21:24 +11:00