Used minimum_value_label for player number filter slider
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2 changed files with 2 additions and 5 deletions
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@ -1209,6 +1209,8 @@
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minimum_value = 1
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maximum_value = 9
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step_size = 1
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minimum_value_label = _ "Any"
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[/slider]
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[/column]
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@ -157,11 +157,6 @@ void tmp_create_game::pre_show(twindow& window)
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// Note this cannot be in the keyboard chain or it will capture focus from other text boxes
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window.keyboard_capture(&filter);
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// For the num players filter, we want the first option to say 'any'. Since we're using the built-in slider
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// label here, we need to use set_value_labels and sadly need to specify a label for every value :|
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const std::vector<t_string> num_player_filter_display_values = {"any", "2", "3", "4", "5", "6", "7", "8", "9"};
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find_widget<tslider>(&window, "num_players", false).set_value_labels(num_player_filter_display_values);
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//
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// Set up game types combobox
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//
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