Adding this is issue 2 of #4177, changing the behavior when [find_path]
is given a SLF which matches multiple hexes.
The map and tests here should be easy enough for manually editing them. It
duplicates some of the functionality of the existing characterize_pathfinding
tests, however those tests need their expected values to be calculated and
can't be changed by hand.
'''nearest_by''': {DevFeature1.15|2} possible values "movement_cost"
(default), "steps", "hexes". If the [destination] SLF matches multiple hexes,
the one that would need the least movement points to reach may not be the one
that's closest as measured by '''hexes''', or closest as measured by steps,
from the starting point.
Behavior in 1.14 depended on which hex was checked first.
With this, the WML unit tests are as clean of schema errors as they can get
The two remaining errors are unit tests for dealing with invalid input,
so they are intentionally violating the schema.
And related commits.
This reverts commit 545253ec2b.
This reverts commit 1215f65eb8.
This reverts commit 11664f4024.
This reverts commit e948df3424.
This reverts commit 3781e7839f.
This commits were reverted to exclude them from wesnoth 1.13.2 release because:
1) We are still unsure about the best name oftthese attributes
2) This breaks multiple campaigns, including LoW and the tutorial.
Feel free to revert this revert after 1.13.2 when thse issues can be solved..
There is some WML in data/test/scenarios/ that causes wmlindent to
misbehave (bug #22264 and possibly others awaiting a more thorough
diagnosis), so that subdir is not part of this commit.