mattsc
f1f7bd4f6f
Update Xcode project
2019-12-10 19:27:32 -08:00
Charles Dang
f68bbdc0b0
Merge pull request #4628 from newfrenchy83/patch-19
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Update scons codeblock projectfile
2019-12-10 22:07:53 +11:00
newfrenchy83
b187627985
Update tests.cbp
2019-12-10 22:07:12 +11:00
newfrenchy83
39bd8dbccf
Update tests.cbp
2019-12-10 22:07:12 +11:00
newfrenchy83
7951836233
Update wesnoth.cbp
2019-12-10 22:07:12 +11:00
newfrenchy83
207954ac09
Update wesnoth.cbp
2019-12-10 11:44:20 +01:00
Celtic Minstrel
1323e75ee2
Split out the main core modules of Wesnoth (wml, gui, stringx) into separate C++ source files
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And load them with lua_requiref because we can.
2019-12-09 21:54:28 -05:00
newfrenchy83
632bb80ba6
Update tests.cbp
2019-11-29 16:28:53 -06:00
newfrenchy83
bfa8bbf889
add tests projectfile to codeblock workspace
2019-11-29 16:28:53 -06:00
newfrenchy83
fa7e5c2dfe
fix test projectfiles
2019-11-28 04:53:52 +11:00
newfrenchy83
ee98253671
Update wesnoth.cbp
2019-11-06 07:49:33 +11:00
newfrenchy83
80cf902cec
Update tests.cbp
2019-11-06 07:49:13 +11:00
newfrenchy83
976e4db819
Update wesnoth.cbp
2019-11-06 07:49:13 +11:00
Martin Hrubý (hrubymar10)
a453dc05be
Fix Xcode project
2019-11-05 17:22:37 +01:00
Charles Dang
b9fac4313d
Updated VC16 projectfile
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[ci skip]
2019-11-05 23:13:21 +11:00
Charles Dang
15bf3bb256
Removed scaling algorithm customization
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We're going to be using NN scaling for the map, and that's already handled automatically
by SDL (and in the future, OGL). We don't need these settings for surface SCALED_TO_ZOOM
and SCALED_TO_HEX scaling. In any case, if we want to scale a surface to zoom or hex, it
will almost certainly be for map rendering (such scaling methods don't make sense in the
UI, for example), so just defaulting to NN is simplest.
This change drops the option to use Linear or xBRZ scaling for map zooming. This was already
the practical case due to me converting map rendering to use textures. NN was used for all
zoom levels, and it's fast and looks good.
2019-11-05 22:55:05 +11:00
josteph
6f6ecdbc26
Pre-release version bump
2019-10-20 01:38:25 +00:00
Steve Cotton
3535cee5af
Updated VS VC14 projectfile
2019-10-19 20:26:44 +02:00
Martin Hrubý (hrubymar10)
06435d3cc0
Fix Xcode build
2019-10-19 19:05:49 +02:00
newfrenchy83
0c04d26543
Update wesnoth.cbp
2019-10-19 04:02:48 -05:00
newfrenchy83
2abd6d4baa
Update tests.cbp
2019-10-19 04:02:48 -05:00
newfrenchy83
06213e7d33
Update wesnoth.cbp
2019-10-19 04:02:48 -05:00
Charles Dang
388913162c
Updated VS2019 projectfile
2019-10-19 19:17:01 +11:00
Martin Hrubý (hrubymar10)
e6c4e7d042
Fix Xcode project after 9e550e7ebb
2019-10-12 16:18:50 +02:00
Celtic Minstrel
7c07cc71c0
Remove support for legacy menu markup
2019-09-18 22:48:53 -04:00
Martin Hrubý (hrubymar10)
6a300e63c0
Finally fix notarization and wesnothd
2019-09-11 12:30:34 +02:00
Martin Hrubý (hrubymar10)
6f468a3757
Migrate links to https if available
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Closes #3343
2019-09-08 07:53:28 +02:00
newfrenchy83
62a005f4cf
fix for sample_user_handler removal. ( #4273 )
2019-08-24 14:26:32 +02:00
pentarctagon
b4c65f1796
Fix AppVeyor for sample_user_handler removal.
2019-08-23 12:15:35 -05:00
Martin Hrubý (hrubymar10)
80bb708eb7
Fix Xcode project after 77fc455b0b
2019-08-22 12:19:55 +02:00
Martin Hrubý (hrubymar10)
2144642d6d
Enable hardeneed runtime for macOS package
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- Fixes #4109
2019-08-22 04:07:47 +02:00
Martin Hrubý (hrubymar10)
444906db10
Update changelog in macOS package
2019-08-22 04:06:44 +02:00
Martin Hrubý (hrubymar10)
94c248c69f
Fix Xcode Archive
2019-08-22 04:06:09 +02:00
Martin Hrubý (hrubymar10)
97d92b2188
Update README for Xcode builds
2019-08-22 04:05:08 +02:00
Charles Dang
ae39d31f7e
Pre-release version bump
2019-08-19 23:44:45 +11:00
Martin Hrubý (hrubymar10)
78a16e1f0f
Fix macOS package build
2019-08-15 13:32:30 +02:00
Martin Hrubý (hrubymar10)
bf9e991a1f
Update changelog in macOS package
2019-08-15 13:32:17 +02:00
Charles Dang
981ca4ebea
VC16: build with C++17 again, enable /utf-8 for all projects
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[ci skip]
2019-08-11 19:53:27 +11:00
Charles Dang
33a029633d
Got VS 2019 64 bit build working on master
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[ci skip]
2019-08-04 22:28:00 +11:00
Charles Dang
889a031f1e
Re-sync some config options with the VC12 file
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[ci skip]
2019-08-04 18:19:09 +11:00
Charles Dang
55569fca4d
Added VC16 projectfiles
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[ci skip]
This supports 64 bit builds with vcpkg. Will need to decide what to do with porting these changes to the VC12/14 files...
2019-08-04 06:01:42 +11:00
Niall Burton
a305d99972
Added '/utf-8' character set option to Visual Studio project file
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Fixed bug where Visual Studio would incorrectly interpret non-breaking
space characters, leading to being unable to open the unit help window.
Visual studio documentation here: https://docs.microsoft.com/en-us/cpp/build/reference/utf-8-set-source-and-executable-character-sets-to-utf-8?view=vs-2015
2019-06-03 10:19:37 +02:00
Martin Hrubý (hrubymar10)
a97a91a1d4
Fix Xcode project
2019-05-08 22:13:19 +02:00
Martin Hrubý (hrubymar10)
d4e8df76c6
Update Xcode project for Boost 1.69.0
2019-02-16 21:39:21 +01:00
Martin Hrubý (hrubymar10)
de87a856e9
Disable hardened runtime in Xcode project
2019-02-03 16:49:39 +01:00
Martin Hrubý (hrubymar10)
8629cbf91f
[Fwd-port] Apply latest changes to Xcode project from 1.14 branch
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Commits included:
b677423cdd
662da36ac5
d3eebd61e1
4d08b1eb78
c03ab2e54c
2019-01-31 14:17:49 +01:00
Martin Hrubý (hrubymar10)
ed3e1ac0dd
Update Xcode project to use GNU Readline 8.0
2019-01-31 07:58:38 +01:00
Wedge009
8c7b3a583b
Move compiled serialisation objects into the dedicated directory for consistency.
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(Also tidy the filters.)
[ci skip]
2019-01-24 12:22:09 +11:00
Wedge009
0551246e3b
Use ogg/vorbis DLLs rather than static libraries.
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Actually, only libvorbisfile needs to be linked, though all three DLLs are probably used.
(Also tidy the filters.)
[ci skip]
2019-01-24 12:21:17 +11:00
Martin Hrubý (hrubymar10)
ffb794a93e
Fix Xcode project
2019-01-23 18:11:40 +01:00