doofus-01
a9637de7e7
various orc animations ( #9289 )
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* touch-up to orcish warrior combat anims
* some pillager animations
* fix direwolf-rider shadow
* alternate orc warlord attack anim
* orc warlord victory anim
2024-10-05 18:25:06 -07:00
doofus-01
033012219e
Add Exif tags to images ( #9254 )
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Artist & copyright Exif tags track the copyright info in images, replacing what used to be tracked with "copyrights.csv".
2024-08-25 20:18:16 -07:00
doofus-01
552eed3f2e
(1.19) Cat units ( #9040 )
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* Add Jumpcat, Forest Lion, and zombie cat
* update copyrights.csv
2024-08-04 15:07:15 -07:00
doofus-01
ae8556a4c6
dragoon/cavalier animations
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* melee anim for Dragoon
* wounded bob for dragoon
* cavalier melee anim
* update copyrights
2024-06-16 08:07:07 -07:00
doofus-01
62b9ddaa47
Wyvern graphics work ( #8854 )
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* Wyvern portrait and animations
2024-05-11 19:43:45 -07:00
Elvish_Hunter
d8b1064c32
Added Fire Wisp unit
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The sprites were made by fmunoz, who agreed by forum PM to re-license them under the CC-BY-SA license.
2024-05-05 11:06:47 +02:00
doofus-01
1ecd4f4d59
1.18 - various minor monster updates ( #8195 )
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* various minor monster sprite updates
* small fixes to wolf portraits, jumping spider portraits
* NE anims for jumping spider
* adding zombie fish, zombie bug
2024-01-15 12:25:38 -08:00
doofus-01
937d5cbd9e
1.18 Peasant animations ( #8194 )
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* add peasant death anim
* N/S directional peasant attack frames
* update copyrights
2024-01-07 12:10:57 -08:00
doofus-01
508c627543
1.18 - Revise new skeleton sprites ( #8156 )
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* replace skeleton rider, bone knight, and death squire sprites
* update squire to use axe
* fix death knight attack icon
* sprite palette cleanup
2023-12-31 08:33:12 -08:00
doofus-01
963029dd7c
1.18 - graphics for elder falcon ( #8165 )
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* portrait for elder falcon
* elder falcon attack anims
* fix a couple typos in Falcon attack anim
* elder falcon defense anims
* update copyrights.csv (twice, as per the new policy)
2023-12-29 05:44:15 -08:00
doofus-01
a9bb8588f8
touchups to some ant images
2023-12-17 19:10:52 -08:00
doofus-01
c5c92c2afd
1.18 - Sprite updates to Ravens and Ants ( #8089 )
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* fix raven SE sprite wings
* revisions to fire ant sprites to make more distinct from each other
* fix flame positioning
* minor soldier ant sprite update
* add IPF arg to MISSILE_FRAME_FIRE_BREATH for use in fire ants
* update copyrights.csv
2023-12-10 18:28:08 -08:00
doofus-01
f5fce3437b
touchup to direwolf defense frames ( #8017 )
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* touch-up to direwolf defense frames fixes #8003
* copyrights.csv
2023-11-04 08:28:37 -07:00
doofus-01
50a21a2c6c
1.18 - Some loyalist animation updates ( #7999 )
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* some Swordsman anim updates
* simple breeze anim for Cavalier
* breeze anim for paladin
* dragoon xbow anim
* fixes #7257
* update copyrights.csv
2023-10-29 17:45:09 -07:00
doofus-01
015c0c3db8
1.17 - Jumping Spider ( #7934 )
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* Jumping Spider added to monsters
2023-10-08 17:32:17 -07:00
MJ
59495148c3
Saurian Augur level-3 upgrades ( #6911 )
2023-10-06 23:50:21 -05:00
doofus-01
aee30af143
1.17 - Ravens ( #7902 )
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* Add ravens unit line
* Update to Roc
2023-09-30 21:45:40 -07:00
nemaara
6c031223e7
Eastern Invasion: add Dalas's version to mainline ( #7815 )
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* EI: revise entire campaign
* Fix indentation
* More indentation fix
* Remove unused projectiles
* Revert "More indentation fix"
This reverts commit b7794ee73d1672b65665015ef50e96d90457f312.
* Rename wesnoth lua pack to items
* Another round of fixes
* wowwee another round of edits
* Address some CI errors
* CI fix attempt no 2
* here comes more
* CI slowly getting fixed
* Fix terrain codes
* So many things to do
* small patch
* more more
* oops
* Split keys onto separate lines
* MORE MORE MORE
* Resolve licensing
* I like to write
* Add blood gore warning
* licensing licensing licensing
* asdkfjasliefjal
* draw draw draw draw pixels pixels
* Update data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg
Co-authored-by: Luis Miguel Iglesias Sánchez <Luis_koopa@hotmail.com>
* Resolve some more licensing issues
* license
---------
Co-authored-by: Luis Miguel Iglesias Sánchez <Luis_koopa@hotmail.com>
2023-09-15 10:43:55 -07:00
doofus-01
f5fec569ab
1.17 - Ant Queen ( #7879 )
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* giant ant queen
* ant eggs
* fire ant queen
* ant zombie and soulless
* empty ant egg item image
2023-09-10 21:10:12 -07:00
doofus-01
20b031949f
1.17 various troll sprite updates ( #7844 )
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* remove bones from troll zombie sprites
* great troll defense frames
* some wounded bobbing work
* whelp die anim
* sprite palette cleanup
2023-09-04 18:09:53 -07:00
doofus-01
811a2c5b05
make soldier ant sprite a little more distinct from giant ant ( #7845 )
2023-08-13 20:11:52 -07:00
doofus-01
ab4759cb6b
1.17 Elf fighter sprite updates ( #7730 )
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* revised base and melee frames for elvish fighter
* bow anim frames and 2nd attack anim
* update running frames
* ran palette cleanup, optipng
* upload sprite palette
2023-07-02 17:03:24 -07:00
doofus-01
fc7a612b43
1.17 elf scout animations ( #7759 )
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* elf scout melee anim
* bow base and defend frames
* scout bow attack anim
2023-07-02 17:02:04 -07:00
doofus-01
3e494faaeb
1.17 Updated Elf Fighter sprite ( #7651 )
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* Updated Fighter sprite with Vyncyn running anim
2023-06-18 09:33:19 -07:00
Tahsin Jahin Khalid
354afc3758
[Units] Move the Dwarvish Miner to core
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Move the Dwarvish Miner unit to core from SoF
2023-02-14 21:02:36 +08:00
Celtic Minstrel
cc40d5c55b
Move the Merman Citizen and Brawler units to core ( #7323 )
2023-01-26 22:45:29 -05:00
Celtic Minstrel
cb3e6356dd
Move the Dwarvish Miner unit to core
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This also changes the tracking of what they're carrying to be a status instead of a role, which should be more portable to other use-cases.
2023-01-25 00:03:06 -05:00
doofus-01
cfe97f9070
1.17 more fauna work ( #7244 )
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* fix mixed-up falcon attacks
* buff falcons, so they are more even with bats
* add more ants, reorganize ants
2022-12-31 05:46:15 -08:00
doofus-01
6e5cb055aa
1.17 minor updates to monsters ( #7235 )
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* some elder falcon frames
* update to kraken portrait
2022-12-27 17:03:10 -08:00
doofus-01
8e38cfd01a
1.17 some random Loyalists sprite updates ( #7208 )
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* Spearman update
* Grand Knight update
* Cavalryman update
* General update
2022-12-25 21:12:18 -08:00
doofus-01
555d5a930b
1.17 - a couple more monsters ( #7152 )
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* Dragonfly
* Grand Dragonfly
* Dragonfly naiad
* move Kraken out of WoF and DW and put in core
* Update kraken sprite and animations
2022-12-04 12:00:48 -08:00
doofus-01
b0d327ea3c
1.17 - standing animations for zombies ( #7102 )
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* standing animation for default walking corpse
* mounted (horseman) WC standing anim
* default soulless standing animation
* mounted soulless standing anim
2022-11-13 16:47:22 -08:00
MJ
14706e52ed
Saurian Spearthrower tree ( #6912 )
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Add Saurian spearthrower tree
2022-10-26 23:17:21 -05:00
doofus-01
14c09e8c28
1.17 Saurian palette cleanup ( #7044 )
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* remove swoosh alpha
* saurian sprite palette clean-up - part of #6417
2022-10-08 22:01:56 -07:00
doofus-01
2327f5c81b
1.17 human magi sprite cleanup ( #6906 )
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* fill semitransparent pixels
* sprite palette cleanup
2022-07-24 17:28:14 -07:00
doofus-01
8e6abab897
merfolk sprite palette cleanup ( #6904 )
2022-07-24 13:03:12 -07:00
doofus-01
e8d451bbd5
1.17 dwarf sprite cleanup ( #6902 )
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* fill semitransparent pixels
* sprite palette cleanup
2022-07-23 21:30:49 -07:00
doofus-01
346e74697f
1.17 drake sprite cleanup ( #6901 )
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* fill semitransparent pixels
* drake sprite palette cleanup
2022-07-23 18:33:14 -07:00
doofus-01
58403574d5
ghost sprite updates ( #6881 )
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* base image for ghost that is not part of standing anim
* nightgaunt animations
2022-07-17 14:13:28 -07:00
doofus-01
be14c5ab35
1.17 Loyalist sprite updates ( #6803 )
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* update swordsman sprite and anims
* update royal guard sprite and anims
* update pikeman sprite and anims
* update lieutenant sprite and anims
* update sergeant sprite and anims
* update halberdier sprite and anims
2022-07-10 18:03:11 -07:00
Astrid Halberkamp
4878c3565e
Add the Skeleton Rider line and Death Squire to core ( #6088 )
2022-06-30 23:34:17 -04:00
doofus-01
3e6e15207c
1.17 fauna work ( #6768 )
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* add level 2 caribe
* update the fluff for caribes
* make caribes more different-looking
* remove Giant Stoat
* alternative cuttlefish melee attack anim
* sea serpent defend anim
2022-06-19 18:56:24 -07:00
doofus-01
0937ba5ffd
1.17 some horseman line standing animations ( #6747 )
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* horseman breeze animation
* knight breeze animation
* lancer breeze anim
2022-06-05 15:09:35 -07:00
doofus-01
22396f6142
1.17 loyalist sprite cleanup ( #6746 )
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* remove semitransparent swooshes
* loyalist sprite cleanup
2022-06-04 14:52:24 -07:00
doofus-01
5e8a467813
1.17 some orc standing animations ( #6722 )
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* orc grunt north-facing breeze
* orc grunt south-facing breeze
* orc assassin south-facing conditional standing anim
* assassin wounded bob anim
* slayer breeze animation
* slurbow revision and breeze anim
* update orcish warlord sprite
* orc warrior sprite update & standing animations
* orc crossbowman breeze anim
2022-05-30 21:07:30 -07:00
doofus-01
e2c57124f4
1.17 water-related things ( #6695 )
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* caribe monster unit
* some sea-related terrain overlays
* minor variation of dead oak
* update rubble on the water
2022-05-22 05:05:52 -07:00
doofus-01
20af906b54
1.17 skeleton sprite cleanup ( #6670 )
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* remove semitransparent swooshes
* skeleton sprite cleanup
2022-05-01 19:51:17 -07:00
doofus-01
5b239bb596
1.17 necromancers cleanup ( #6669 )
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* remove semitransparent swooshes
* necromancer sprite cleanup
2022-05-01 17:06:15 -07:00
doofus-01
e54fcd907d
1.17 elf sprite cleanup ( #6668 )
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* remove semitransparent pixels and black/blurry shadows
* removed some outdated/unused images
* elf sprite cleanup
2022-05-01 16:26:50 -07:00
doofus-01
f17b8b76e9
1.17 dunefolk sprite cleanup ( #6662 )
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* dunefolk sprite cleanup
2022-04-30 20:43:50 -07:00