various orc animations (#9289)
* touch-up to orcish warrior combat anims * some pillager animations * fix direwolf-rider shadow * alternate orc warlord attack anim * orc warlord victory anim
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data/core/images/units/goblins/pillager-base1.png
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data/core/images/units/goblins/pillager-flame/a1.png
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data/core/images/units/goblins/pillager-net1.png
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data/core/images/units/goblins/pillager-net2.png
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data/core/images/units/goblins/pillager-net3.png
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data/core/images/units/orcs/warlord-attack-sword-1b.png
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data/core/images/units/orcs/warlord-attack-sword-6b.png
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data/core/images/units/orcs/warlord-victory1.png
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data/core/images/units/orcs/warrior-attack-4b.png
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data/core/images/units/orcs/warrior-attack-5b.png
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data/core/images/units/orcs/warrior-attack-6.png
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data/core/images/units/orcs/warrior-attack-6b.png
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data/core/images/units/orcs/warrior-attack-7.png
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@ -3,7 +3,7 @@
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id=Goblin Pillager
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name= _ "Goblin Pillager"
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race=wolf
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image="units/goblins/pillager.png"
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image="units/goblins/pillager-base1.png~BLIT(units/goblins/pillager-flame/a1.png)~BLIT(units/goblins/pillager-flame/glow.png)"
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profile="portraits/goblins/pillager.webp"
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hitpoints=44
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movement_type=orcishfoot
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@ -17,6 +17,33 @@
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usage=scout
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description= _ "Some Goblins train their wolves to overcome their fear of fire. In raids, these goblins take a supporting role; they will torch the homes and crops of their foes, and also carry nets to wreak havoc against those attempting to rally for defense or reprisal."
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die_sound={SOUND_LIST:WOLF_DIE}
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[standing_anim]
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start_time=0
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flame_start_time=0
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glow_start_time=0
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glow_alpha=0.3~0.9:360,0.9~0.3:480
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[frame]
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image="units/goblins/pillager-base[1~4].png:[210*4]"
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auto_hflip=yes
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auto_vflip=no
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primary=yes
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[/frame]
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[flame_frame]
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image="units/goblins/pillager-flame/a[1~14].png:[60*14]"
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layer=45
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auto_hflip=yes
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auto_vflip=no
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primary=no
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[/flame_frame]
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[glow_frame]
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image="units/goblins/pillager-flame/glow.png:840"
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layer=46
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auto_hflip=yes
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auto_vflip=no
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primary=no
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[/glow_frame]
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[/standing_anim]
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[movement_anim]
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start_time=0
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[frame]
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@ -67,16 +94,16 @@
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image="projectiles/web.png"
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image_diagonal="projectiles/web.png"
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[/missile_frame]
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start_time=-200
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start_time=-400
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[frame]
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image="units/goblins/pillager-defend-1.png:50"
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image="units/goblins/pillager-net1.png:150"
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[/frame]
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{SOUND:HIT_AND_MISS net.wav {SOUND_LIST:MISS} -150}
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[frame]
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image="units/goblins/pillager-attack2.png:75"
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image="units/goblins/pillager-net2.png:275"
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[/frame]
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[frame]
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image="units/goblins/pillager.png:175"
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image="units/goblins/pillager-net3.png:100"
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[/frame]
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[/attack_anim]
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[attack_anim]
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@ -19,6 +19,12 @@
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die_sound={SOUND_LIST:ORC_DIE}
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{DEFENSE_ANIM_RANGE "units/orcs/warlord-defend-2.png" "units/orcs/warlord-defend-1.png" {SOUND_LIST:ORC_HIT} melee}
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{DEFENSE_ANIM_RANGE "units/orcs/warlord-bow-defend.png" "units/orcs/warlord-bow.png" {SOUND_LIST:ORC_HIT} ranged}
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[victory_anim]
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start_time=0
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[frame]
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image="units/orcs/warlord-victory[1~5,4~1].png:[90*4,1000,110*4]"
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[/frame]
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[/victory_anim]
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[attack]
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name=greatsword
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description=_"greatsword"
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@ -61,17 +67,31 @@
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name=greatsword
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[/filter_attack]
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offset=0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0
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start_time=-300
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[frame]
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image="units/orcs/warlord.png:50"
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[/frame]
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[frame]
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image="units/orcs/warlord-attack-sword-[1~6].png:[100*2,75,100*2,75]"
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[/frame]
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[if]
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value_second=2,4,5,8,10,11,14,16,19
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start_time=-400
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offset=0.0:150,0.0~-0.05:150,-0.05~0.6:150,0.6~0.0:250
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[frame]
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image="units/orcs/warlord-attack-sword-[1~6]b.png:[90*2,100,80,90,125]"
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[/frame]
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[frame]
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image="units/orcs/warlord-attack-sword-6.png:125"
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[/frame]
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[/if]
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[else]
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start_time=-300
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# offset=0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0
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offset=0.0:60,0.0~0.65:200,0.65:30,0.65~0.0:310
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[frame]
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image="units/orcs/warlord-attack-sword-[1~6].png:[100*2,75,100*2,75]"
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[/frame]
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[frame]
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image="units/orcs/warlord.png:50"
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[/frame]
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[/else]
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{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
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[frame]
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image="units/orcs/warlord.png:50"
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image="units/orcs/warlord.png:1"
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[/frame]
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[/attack_anim]
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[/unit_type]
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@ -46,20 +46,25 @@
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[filter_attack]
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name=greatsword
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[/filter_attack]
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offset=0.0~0.15:100,0.15~0.35:100,0.35~0.45:75,0.45~0.5:100,0.5:20,0.5~0.4:30,0.4~0.2:75,0.2~0.0:75
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start_time=-300
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[frame]
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image="units/orcs/warrior.png:50"
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[/frame]
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[frame]
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image="units/orcs/warrior-defend-1.png:50"
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[/frame]
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[frame]
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image="units/orcs/warrior-attack-[1~5].png:[100,75,100,50,75]"
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[/frame]
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[if]
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# higher values relevant for berserk
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value_second=1,3,5,6,9,12,13,15,17,19
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start_time=-600
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offset=0.0:200,0.0~-0.05:200,-0.05~0.65:200,0.65~0.0:250
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[frame]
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image="units/orcs/warrior-attack-[1~7].png:[80,90*3,100,150,250]"
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[/frame]
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[/if]
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[else]
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start_time=-500
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offset=0.0:130,0.0~-0.05:140,-0.05~0.60:230,0.65~0.0:280
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[frame]
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image="units/orcs/warrior-attack-[1,2,4b,5b,6b,7].png:[100*5,280]"
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[/frame]
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[/else]
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{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
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[frame]
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image="units/orcs/warrior.png:75"
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image="units/orcs/warrior.png:1"
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[/frame]
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[/attack_anim]
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[/unit_type]
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