Commit graph

16 commits

Author SHA1 Message Date
Celtic Minstrel
703d0c3cf4 Fix erroneous/useless [event] in [titlescreen_music], [lobby_music], [editor_music]
The playlist macros set the music list twice, once before the
story screen and again in prestart, but the order of tracks is different.

This means that the track order at the titlescreen and in the lobby is now the same
as the track order in a scenario using the default playlist, which previously was not the case.

Similarly, the track order in the editor is now the same as the track order
in a scenario using the full playlist.

Whether that actually matters? I have no idea. I doubt it.

In any case, as of this commit, there are no schema validation errors
at the title screen, when entering the MP Create screen, or in the map editor.
2018-10-23 22:38:19 -04:00
Charles Dang
3cb8878b9a Fix duplicate loading of eras in mp
This fixes warnings about the era macros being redefined without being #undef-ed when
loading MP.
2016-08-30 19:39:00 +11:00
Fabian Müller
22de76b664 Reverted the exclusion of scenarios if multiplayer is loaded.
This had lead to the campaign list being empty when a player loads
multiplayer and enters the campaign menu again.
2010-09-02 10:00:25 +00:00
Fabian Müller
62394d09bc Added the parsing of LoW in MULTIPLAYER mode. 2010-08-31 23:09:43 +00:00
Tomasz Śniatowski
2069817fe7 make the lobby play music defined in a [lobby_music] wml tag...
...and set it to default_playlist + main menu theme. Fixes bug #15668.
2010-03-22 21:26:39 +01:00
Nils Kneuper
b3d391398a fix translations for ANL, now they even work ;) 2009-01-14 20:41:24 +00:00
Ignacio R. Morelle
62321f60f8 Remove useless {~scenarios/multiplayer} include.
UMC MP scenarios are supposed to be located at ~campaigns/
with the rest in order to work properly and be uploadable,
anyway.
2008-12-04 15:21:33 +00:00
Eric S. Raymond
318486ce4b Reindent most of the data tree in preparation for making wmlindent smarter. 2008-08-28 17:57:00 +00:00
Piotr Cychowski
68a6322525 Add ANL textdomain 2008-03-31 19:08:00 +00:00
Piotr Cychowski
50d48d6747 Merge ANL as per patch #936 + Some auto fixes by wmllint 2008-03-31 19:04:13 +00:00
Lari Nieminen
b5cea4b58a Made the MP random map generator be included explicitly for the editor...
...so that the editor doesn't need to set the MULTIPLAYER symbol. Also
made the editor include the UMC campaigns dir, so that UMC can make
their custom terrains available to the editor.
2008-03-29 13:15:26 +00:00
Eric S. Raymond
92fe16e9ec Add export-property comments to _main.cfgs.
These will control whether or not wmlscope expects each namespace to
export names.  Presently, core exports but campaigns do not.
2008-02-27 11:11:54 +00:00
Nils Kneuper
762e16ee31 move multiplayer in its own textdomain 2007-07-06 11:18:41 +00:00
Nils Kneuper
c19e3c2311 added a default textdomain definition to all .cfg files 2007-07-06 09:00:49 +00:00
Eric S. Raymond
08c6876453 Almost all WML files are now uniformly indented.
There are a few exceptions that need further work or careful
examination; UtBS, the tutorial, and the terrain macros.
2007-06-29 10:36:10 +00:00
Benoît Timbert
032317034e Move multiplayer stuff under multiplayer/ (part 1/2) 2007-05-21 17:54:05 +00:00