Fix duplicate loading of eras in mp

This fixes warnings about the era macros being redefined without being #undef-ed when
loading MP.
This commit is contained in:
Charles Dang 2016-08-30 19:39:00 +11:00
parent 3df4539d58
commit 3cb8878b9a
4 changed files with 5 additions and 7 deletions

View file

@ -30,11 +30,11 @@
{test/multiplayer/}
#endif
#else
# using different default eras in sp and mp forcesus to a config reload which we dont want.
{multiplayer/eras.cfg}
#endif
# Using different default eras in SP and MP forces a config reload which we don't want.
{eras.cfg}
{campaigns/}
[ais]

View file

@ -16,7 +16,7 @@
[event]
name=prestart
[lua]
code = << wesnoth.require("multiplayer/eras.lua").quick_4mp_leaders(...) >>
code = << wesnoth.require("eras.lua").quick_4mp_leaders(...) >>
[args]
{TRAIT_QUICK}
[/args]
@ -28,7 +28,7 @@
[event]
name=time over
[lua]
code = << wesnoth.require("multiplayer/eras.lua").turns_over_advantage() >>
code = << wesnoth.require("eras.lua").turns_over_advantage() >>
[/lua]
[/event]
#enddef

View file

@ -14,8 +14,6 @@
{multiplayer/scenarios/}
{multiplayer/eras.cfg}
[lobby_music]
{DEFAULT_MUSIC_PLAYLIST}
[music]