See this thread, along with a few linked within:
https://forums.wesnoth.org/viewtopic.php?f=12&t=47704
The purpose of this is both to:
a) Make the unit names more descriptive, so new players especially will have an easier time learning them and knowing what they do.
b) Make them eligible for translation, like the units of other factions are.
This commit only renames the files, along with the faction/AoH faction and wmllint.
NE and SE base/standing frames. Defending and pincer-ing animations for both NE- and SE-facing frames. Stinger animation for SE-facing frames. Portrait replaced.
The small_profile key has been used in several cases to approximately preserve the cropping and orientation from the non-transparent portraits. Some of these could be up for review.
The previous Wose portrait has now been repossessed for the Wose specifically,
and also used for the Elder Wose. This new portrait is used for the Ancient Wose
exclusively.
This reverts commit 5d36e382c7.
It's been found to cause all kinds of terrain glitches on Windows and
Linux. Please do not try experimental image compression alternatives
without discussing and reviewing first.
Overall statistics (only for files with a smaller recompressed size):
Original size: 14370 KiB on 172 files
Optimized size: 12855 KiB
Total saving: 1514 KiB = 10% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 8179 KiB on 29 files
Optimized size: 7013 KiB
Total saving: 1165 KiB = 14% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 332 KiB on 8 files
Optimized size: 291 KiB
Total saving: 40 KiB = 12% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 4442 KiB on 35 files
Optimized size: 4211 KiB
Total saving: 230 KiB = 5% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 9070 KiB on 449 files
Optimized size: 8184 KiB
Total saving: 885 KiB = 9% decrease