Bär Halberkamp
1009da6821
Added new Spearman animations by Major
2013-10-15 21:20:17 +02:00
Bär Halberkamp
9d6245c23b
Added [attack_anim]s to the Fire Dragon
2013-10-15 18:33:53 +02:00
Bär Halberkamp
4e0c2d39c8
Updated AnimationWML for the Ulfserker and Berserker
2013-10-14 17:05:48 +02:00
Richard Kettering
c34fda123c
Moved berserker images to their own folder, and added a southerly stand/bob animation by rhyging.
2013-10-13 23:43:24 -05:00
Richard Kettering
9d3ba90060
Restored the death and idle animations for the thunderer, which were accidentally removed in the last commit.
2013-10-13 23:19:21 -05:00
David Mikos
8d1b7dafc8
AnimationWML: New MISSILE_FRAME_FIREBALL_XY macro for red mage line.
2013-10-13 15:59:54 +10:30
David Mikos
45e9fddf30
AnimationWML: white mage line attack magic timing change.
2013-10-13 15:10:10 +10:30
David Mikos
46dd24228e
minor sound timing change for red mage line fire attack.
2013-10-12 13:31:05 +10:30
David Mikos
39ed562bf3
AnimationWML: remove now redundant blank-hexes from some halo animations.
2013-10-12 00:54:42 +10:30
David Mikos
d6dc00c200
AnimationWML: match hit and miss sound args properly for ATTACK_ANIM_* macros
2013-10-10 15:17:08 +10:30
David Mikos
1bcbb0d95e
AnimationWML: finish removing depreciated 'begin' tag from frames in data/core
2013-10-10 15:01:12 +10:30
David Mikos
971dde985a
Animation WML: fix unit/macro WML for sound start time in additional frames without duration 1 work around.
2013-10-08 19:31:31 +10:30
Alexander van Gessel
bc2fd63e94
wmlindent
2013-09-12 17:25:38 +02:00
Alexander van Gessel
a3cf7cf3c2
Fix file encoding
2013-09-12 17:25:18 +02:00
Alexander van Gessel
e2fc0028eb
dos2unix and BOM removal
2013-09-12 17:24:17 +02:00
Alexander van Gessel
c4be5f8e32
wmlindent
2013-09-12 17:18:10 +02:00
Alexander van Gessel
31dbb1178d
dos2unix and BOM removal
2013-09-12 17:17:48 +02:00
Bär Halberkamp
d61af94ab2
fixed a small mistake
2013-09-11 16:46:27 +02:00
Bär Halberkamp
2e8df1f352
Fixed the Dragonguard halos
2013-09-05 18:27:15 +02:00
Bär Halberkamp
d2e5271b76
Updated animationWML for the Saurians and Dwarvish Thunderer line
2013-09-05 18:19:24 +02:00
Bär Halberkamp
6d39f8a221
Merge branch 'master' of git://github.com/wesnoth/wesnoth-old into tmp
2013-09-05 11:35:45 +02:00
Richard Kettering
c7608dbfee
Added sleepwalker's animations for the dwarven thunderer line.
2013-09-03 23:17:29 -05:00
Bär Halberkamp
13f167c22b
Merge branch 'master' of git://github.com/wesnoth/wesnoth-old into tmp
2013-08-24 20:50:57 +02:00
Bär Halberkamp
57f5a7cd9c
Added a hit sound to the Saurian Skirmisher line's ranged attack
2013-08-15 11:35:16 +02:00
Charles Dang
7454353459
Fixed image path of last frame in Elvish Outrider ranged anim (pointed out by bumbadadabum)
2013-08-14 00:57:48 +11:00
Alexander van Gessel
38b224c1ff
Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
...
This reverts commit 23b72d6956
.
2013-08-09 00:13:46 +02:00
Thibault Févry
23b72d6956
Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
...
This reverts commit 5fa5c03411
, reversing
changes made to 06374c64ba
.
2013-08-08 18:50:46 +02:00
Alexander van Gessel
0738a4e59c
make reindent minus some wmlindent issues
2013-08-04 23:22:56 +02:00
Elvish_Hunter
b051385c0b
Removed no longer useful ellipse= key from mainline units (wose)
2013-07-21 14:26:34 +02:00
Elvish_Hunter
fd5c9e95bd
Removed no longer useful ellipse= key from mainline units (undead)
2013-07-21 14:26:34 +02:00
Elvish_Hunter
82ae407d0a
Removed no longer useful ellipse= key from mainline units (trolls)
2013-07-21 14:26:33 +02:00
Elvish_Hunter
2a2e468738
Removed no longer useful ellipse= key from mainline units (saurians)
2013-07-21 14:26:33 +02:00
Elvish_Hunter
ff43c84b9c
Removed no longer useful ellipse= key from mainline units (orcs)
2013-07-21 14:26:33 +02:00
Elvish_Hunter
49ccdef502
Removed no longer useful ellipse= key from mainline units (ogres)
2013-07-21 14:26:33 +02:00
Elvish_Hunter
e4c831b2ad
Removed no longer useful ellipse= key from mainline units (nagas)
2013-07-21 14:26:32 +02:00
Elvish_Hunter
0828c2fb72
Removed no longer useful ellipse= key from mainline units (monsters)
2013-07-21 14:26:31 +02:00
Elvish_Hunter
695850efed
Removed no longer useful ellipse= key from mainline units (merfolk)
2013-07-21 14:26:31 +02:00
Elvish_Hunter
e4fd1af584
Removed no longer useful ellipse= key from mainline units (humans)
2013-07-21 14:26:31 +02:00
Elvish_Hunter
56cfa0e17a
Removed no longer useful ellipse= key from mainline units (gryphons)
2013-07-21 14:26:30 +02:00
Elvish_Hunter
58533f8095
Removed no longer useful ellipse= key from mainline units (goblins)
2013-07-21 14:26:30 +02:00
Elvish_Hunter
abb709c725
Removed no longer useful ellipse= key from mainline units (elves)
2013-07-21 14:26:30 +02:00
Elvish_Hunter
ed4e5c1236
Removed no longer useful ellipse= key from mainline units (dwarves)
2013-07-21 14:26:29 +02:00
Elvish_Hunter
e1c329352a
Removed no longer useful ellipse= key from mainline units (drakes)
2013-07-21 14:26:28 +02:00
Elvish_Hunter
4a5fef335b
Removed no longer useful ellipse= key from mainline units (boats)
2013-07-21 14:26:28 +02:00
Elvish_Hunter
4f8f50051b
Removed no longer useful ellipse= key from mainline units (bats)
...
Since ellipses automatically change depending on the ZoC emission, there is no point to change them manually in the cfgs - we don't want the engine to look for a misc/ellipse-nozoc-nozoc file. This commit is the first of a series that will fix all mainline units, even the campaign-specific ones.
2013-07-21 14:26:28 +02:00
Richard Kettering
2f5e77d21c
New portrait for ancient lich.
2013-07-15 01:52:34 -05:00
Ignacio R. Morelle
b813c53134
Add missing newlines at EOF in WML files
...
Issue detected by wmllint.
2013-06-25 05:42:37 -04:00
Charles Dang
cbab7280de
New scorpion baseframe by Zerovirus (new anims pending)
2013-06-24 23:14:58 +11:00
Espreon
e41a95d052
Have the Ranger's sword attack use SOUND_LIST:SWORD_SWISH instead of dagger-swish.wav; work from bumbadadabum.
2013-06-23 17:50:59 -04:00
Alexander van Gessel
e898339634
Fix warden south-blade animation
2013-06-16 18:08:54 +02:00