1.19.4
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changelog.md
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changelog.md
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## Version 1.19.3+dev
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### Add-ons client
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### Add-ons server
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### Campaigns
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### Editor
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### Multiplayer
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## Version 1.19.4
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### Lua API
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* Added new function gui.switch_theme() to allow switching to another gui2 theme from inside a scenario.
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* Updated to lua 5.4.7
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### Packaging
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### Terrain
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### Translations
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* Updated translations: Arabic, Bengali, British English, Chinese (Simplified), Czech, Italian, Japanese, Turkish, Ukrainian
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### Units
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* Removed properties `unit.side` and `terrain.owner` from WFL. Use `unit.side_number` and `terrain.owner_side` instead.
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* Fixed events with negative priority not being stored in save files.
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* Events can now be added to abilities and weapon specials.
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### Miscellaneous and Bug Fixes
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## Version 1.19.3
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### Campaigns
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major = 1
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minor = 19
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release = 3
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dev_suffix = "+dev" # either use "+dev", "-dev", "" (empty string) or None
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release = 4
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dev_suffix = "" # either use "+dev", "-dev", "" (empty string) or None
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as_string = "{}.{}.{}{}".format(major,
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minor,
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@ -38,7 +38,7 @@ PROJECT_NAME = "The Battle for Wesnoth"
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# could be handy for archiving the generated documentation or if some version
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# control system is used.
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PROJECT_NUMBER = 1.19.3+dev
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PROJECT_NUMBER = 1.19.4
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# Using the PROJECT_BRIEF tag one can provide an optional one line description
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# for a project that appears at the top of each page and should give viewer a
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.19.3</string>
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<string>1.19.4</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.19.3</string>
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<string>1.19.4</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.strategy-games</string>
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<key>NSHighResolutionCapable</key>
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#undef VERSION
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#endif
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#define VERSION "1.19.3+dev"
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#define VERSION "1.19.4"
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// Used for the Windows executables' version info resource.
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#define RC_VERSION_MAJOR 1
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