AI: fix remove castle_switch CA from default AI

This commit is contained in:
mattsc 2020-03-04 06:55:35 -08:00
parent e36e8e1ac3
commit fefe431360
2 changed files with 1 additions and 1 deletions

View file

@ -13,7 +13,6 @@
id=main_loop
name=ai_default_rca::candidate_action_evaluation_loop
{AI_CA_GOTO}
{AI_CA_CASTLE_SWITCH}
{AI_CA_RETREAT_INJURED}
# Todo: use grab_villages CA after improvements to unit/village distribution
#{AI_CA_GRAB_VILLAGES}

View file

@ -532,6 +532,7 @@
name=ai_default_rca::candidate_action_evaluation_loop
{AI_CA_GOTO}
{AI_CA_RECRUIT_RUSHERS}
{AI_CA_CASTLE_SWITCH}
{AI_CA_RETREAT_INJURED}
{AI_CA_GRAB_VILLAGES}
{AI_CA_SPREAD_POISON}