AI: fix remove castle_switch CA from default AI
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2 changed files with 1 additions and 1 deletions
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@ -13,7 +13,6 @@
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id=main_loop
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name=ai_default_rca::candidate_action_evaluation_loop
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{AI_CA_GOTO}
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{AI_CA_CASTLE_SWITCH}
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{AI_CA_RETREAT_INJURED}
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# Todo: use grab_villages CA after improvements to unit/village distribution
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#{AI_CA_GRAB_VILLAGES}
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@ -532,6 +532,7 @@
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name=ai_default_rca::candidate_action_evaluation_loop
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{AI_CA_GOTO}
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{AI_CA_RECRUIT_RUSHERS}
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{AI_CA_CASTLE_SWITCH}
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{AI_CA_RETREAT_INJURED}
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{AI_CA_GRAB_VILLAGES}
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{AI_CA_SPREAD_POISON}
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