changelog cleanups and style fixes (alphabetical sorting in sections,

...<=80 chars per line, ...)
This commit is contained in:
Nils Kneuper 2011-07-24 15:14:37 +00:00
parent c2268b1e9d
commit fce402aca3
2 changed files with 24 additions and 21 deletions

View file

@ -5,43 +5,45 @@ Version 1.9.7+svn:
* Updated translations: British English, Estonian, Indonesian, Irish,
Latin, Old English, Russian, Vietnamese
* Lua API:
* added support for slider and progress_bar widgets to wesnoth.get_dialog_value
* added support for text_box, slider, and progress_bar widgets to wesnoth.set_dialog_value
* wesnoth.get_terrain_info can now retrieve the editor_name field
* added support for slider and progress_bar widgets to
wesnoth.get_dialog_value
* added support for text_box, slider, and progress_bar widgets to
wesnoth.set_dialog_value
* new wesnoth.races table
* wesnoth.get_terrain_info can now retrieve the editor_name field
* Multiplayer server:
* Handle incoming [whiteboard] data
* Treat inactive forum accounts as unregistered users to prevent abuse
of unverified registrations
* Handle incoming [whiteboard] data
* User interface:
* Sort the Recruit menu by localized unit type names (feature #18294)
* Converted New Folder dialog to GUI2
* Moved Animate Map option from Advanced Preferences to Display
* Moved Reverse Time Graphics display option to Advanced Preferences
* Moved Scroll Tracking of Unit Actions display option to Advanced
Preferences, renamed to Follow Unit Actions
* Moved Unit Standing Animations option from Advanced Preferences to
Display
* Moved Animate Map option from Advanced Preferences to Display
* Removed window decorations from GUI2 lobby
* Converted New Folder dialog to GUI2
* Sort the Recruit menu by localized unit type names (feature #18294)
* Whiteboard planning system:
* Added a new planned action type: "Suppose dead"
* Made whiteboard plans visible to allied network players
* Disabled undo while planning mode is active
* Changed behavior of invalid actions (no longer immediately discarded)
* Disabled undo while planning mode is active
* Made whiteboard plans visible to allied network players
* Terrains:
* Tweaked gameplay-visible names of terrain types, and restored many
missing ones.
* Miscellaneous and bug fixes:
* CMake build system:
* Disabled building of libana by default
* Removed "-Wno-strict-aliasing" from the default compiler flags
* Fixed bug #18117, saved games with Qatif-al-nar became corrupted
* Fixed bug #18120, where Khalifate units were not getting the default AMLA
* Patch #2663: Make wesnoth-optipng work on systems with BSD stat
* Started working on the new asio based network subsystem. boost.asio
(along with boost.thread and boost.system) is now a dependency for
the client no matter whether ANA is enabled.
* Support for gamepads/joysticks
* Fixed bug #18117, saved games with Qatif-al-nar became corrupted
* Fixed bug #18120, where Khalifate units were not getting the default ALMA
* Patch #2663: Make wesnoth-optipng work on systems with BSD stat
* CMake build system:
* Disabled building of libana by default
* Removed "-Wno-strict-aliasing" from the default compiler flags
Version 1.9.7:
* Graphics:

View file

@ -8,24 +8,25 @@ Version 1.9.7+svn:
Latin, Old English, Russian, Vietnamese.
* User interface:
* Sort the Recruit menu by localized unit type names.
* Moved Animate Map option from Advanced Preferences to Display.
* Moved Reverse Time Graphics option to Advanced Preferences.
* Moved Scroll Tracking of Unit Actions display option to Advanced
Preferences, renamed to Follow Unit Actions.
* Moved Unit Standing Animations option from Advanced Preferences to
Display.
* Moved Animate Map option from Advanced Preferences to Display.
* Sort the Recruit menu by localized unit type names.
* Support for gamepads/joysticks
* Whiteboard planning system:
* Added a new planned action type: "Suppose dead"
* Made whiteboard plans visible to allied network players
* Disabled undo while planning mode is active
* Changed behavior of invalid actions (no longer immediately discarded)
* Disabled undo while planning mode is active
* Made whiteboard plans visible to allied network players
* Miscellaneous and bugfixes:
* Fixed bug #18117, saved games with Qatif-al-nar became corrupted
* Fixed bug #18120, where Khalifate units were not getting the default ALMA
* Fixed bug #18120, where Khalifate units were not getting the default AMLA
Version 1.9.7:
* Graphics:
* Terrains: