changelog cleanups and style fixes (alphabetical sorting in sections,
...<=80 chars per line, ...)
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2 changed files with 24 additions and 21 deletions
32
changelog
32
changelog
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@ -5,43 +5,45 @@ Version 1.9.7+svn:
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* Updated translations: British English, Estonian, Indonesian, Irish,
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Latin, Old English, Russian, Vietnamese
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* Lua API:
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* added support for slider and progress_bar widgets to wesnoth.get_dialog_value
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* added support for text_box, slider, and progress_bar widgets to wesnoth.set_dialog_value
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* wesnoth.get_terrain_info can now retrieve the editor_name field
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* added support for slider and progress_bar widgets to
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wesnoth.get_dialog_value
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* added support for text_box, slider, and progress_bar widgets to
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wesnoth.set_dialog_value
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* new wesnoth.races table
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* wesnoth.get_terrain_info can now retrieve the editor_name field
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* Multiplayer server:
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* Handle incoming [whiteboard] data
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* Treat inactive forum accounts as unregistered users to prevent abuse
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of unverified registrations
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* Handle incoming [whiteboard] data
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* User interface:
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* Sort the Recruit menu by localized unit type names (feature #18294)
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* Converted New Folder dialog to GUI2
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* Moved Animate Map option from Advanced Preferences to Display
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* Moved Reverse Time Graphics display option to Advanced Preferences
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* Moved Scroll Tracking of Unit Actions display option to Advanced
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Preferences, renamed to Follow Unit Actions
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* Moved Unit Standing Animations option from Advanced Preferences to
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Display
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* Moved Animate Map option from Advanced Preferences to Display
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* Removed window decorations from GUI2 lobby
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* Converted New Folder dialog to GUI2
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* Sort the Recruit menu by localized unit type names (feature #18294)
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* Whiteboard planning system:
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* Added a new planned action type: "Suppose dead"
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* Made whiteboard plans visible to allied network players
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* Disabled undo while planning mode is active
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* Changed behavior of invalid actions (no longer immediately discarded)
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* Disabled undo while planning mode is active
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* Made whiteboard plans visible to allied network players
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* Terrains:
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* Tweaked gameplay-visible names of terrain types, and restored many
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missing ones.
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* Miscellaneous and bug fixes:
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* CMake build system:
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* Disabled building of libana by default
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* Removed "-Wno-strict-aliasing" from the default compiler flags
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* Fixed bug #18117, saved games with Qatif-al-nar became corrupted
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* Fixed bug #18120, where Khalifate units were not getting the default AMLA
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* Patch #2663: Make wesnoth-optipng work on systems with BSD stat
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* Started working on the new asio based network subsystem. boost.asio
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(along with boost.thread and boost.system) is now a dependency for
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the client no matter whether ANA is enabled.
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* Support for gamepads/joysticks
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* Fixed bug #18117, saved games with Qatif-al-nar became corrupted
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* Fixed bug #18120, where Khalifate units were not getting the default ALMA
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* Patch #2663: Make wesnoth-optipng work on systems with BSD stat
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* CMake build system:
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* Disabled building of libana by default
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* Removed "-Wno-strict-aliasing" from the default compiler flags
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Version 1.9.7:
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* Graphics:
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@ -8,24 +8,25 @@ Version 1.9.7+svn:
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Latin, Old English, Russian, Vietnamese.
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* User interface:
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* Sort the Recruit menu by localized unit type names.
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* Moved Animate Map option from Advanced Preferences to Display.
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* Moved Reverse Time Graphics option to Advanced Preferences.
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* Moved Scroll Tracking of Unit Actions display option to Advanced
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Preferences, renamed to Follow Unit Actions.
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* Moved Unit Standing Animations option from Advanced Preferences to
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Display.
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* Moved Animate Map option from Advanced Preferences to Display.
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* Sort the Recruit menu by localized unit type names.
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* Support for gamepads/joysticks
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* Whiteboard planning system:
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* Added a new planned action type: "Suppose dead"
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* Made whiteboard plans visible to allied network players
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* Disabled undo while planning mode is active
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* Changed behavior of invalid actions (no longer immediately discarded)
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* Disabled undo while planning mode is active
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* Made whiteboard plans visible to allied network players
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* Miscellaneous and bugfixes:
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* Fixed bug #18117, saved games with Qatif-al-nar became corrupted
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* Fixed bug #18120, where Khalifate units were not getting the default ALMA
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* Fixed bug #18120, where Khalifate units were not getting the default AMLA
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Version 1.9.7:
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* Graphics:
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* Terrains:
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