since 2011-07-24T12:27:21Z!loonycyborg@gmail.com strict-aliasing should be possible again...
...for the old network code, too, so remove this (now no longer required) flag by default
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2 changed files with 4 additions and 3 deletions
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@ -113,9 +113,7 @@ if(CMAKE_COMPILER_IS_GNUCXX)
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if(NOT CONFIGURED)
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if(ENABLE_STRICT_COMPILATION)
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# The current networking code breaks strict aliasing in g++ 4.5.
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# Once the code is converted to boost::asio it might be reenabled.
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set(STRICT_FLAGS "-Werror -Wno-strict-aliasing")
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set(STRICT_FLAGS "-Werror")
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else(ENABLE_STRICT_COMPILATION)
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set(STRICT_FLAGS "")
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endif(ENABLE_STRICT_COMPILATION)
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@ -39,6 +39,9 @@ Version 1.9.7+svn:
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* Fixed bug #18117, saved games with Qatif-al-nar became corrupted
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* Fixed bug #18120, where Khalifate units were not getting the default ALMA
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* Patch #2663: Make wesnoth-optipng work on systems with BSD stat
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* CMake build system:
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* Disabled building of libana by default
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* Removed "-Wno-strict-aliasing" from the default compiler flags
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Version 1.9.7:
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* Graphics:
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