Ensure humans are removed from display during their 'die' event.

(cherry picked from commit 378301722b)
This commit is contained in:
Wedge009 2021-12-05 17:12:51 +11:00
parent 165f33d48a
commit fc8aae50f6

View file

@ -1018,7 +1018,7 @@
# Vary dialogue depending on what kind of sea life the humans originally
# mentioned. Also if last human died from drowning instead of being killed
# have Kaleh as the question, instead of the victorious unit.
# have Kaleh ask the question, instead of the victorious unit.
# Set speaker before checking for dialog
[if]
@ -1038,6 +1038,11 @@
[/else]
[/if]
# Ensure all humans are removed from display
[kill]
role=human_scout
[/kill]
[message]
speaker=$speaking_unit.id
message=$sealife_response