German translation: more updates

This commit is contained in:
Severin Glöckner 2019-09-22 03:45:28 +02:00
parent 5a50aba79b
commit f9b90f60a2
7 changed files with 525 additions and 700 deletions

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@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.14\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2019-09-16 08:32 UTC\n"
"PO-Revision-Date: 2019-08-05 02:49+0200\n"
"PO-Revision-Date: 2019-09-22 02:17+0200\n"
"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
"Language: de_DE\n"
@ -3320,11 +3320,6 @@ msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/15_The_Council.cfg:35
#, fuzzy
#| msgid ""
#| "His attack was swift and his power great, but through unwavering faith "
#| "and no small skill I emerged victorious. As he lie there mortally wounded "
#| "I prepared to excise the darkness in his soul."
msgid ""
"His attack was swift and his power great, but through unwavering faith and "
"no small skill I emerged victorious. As he lay there mortally wounded I "

View file

@ -12,7 +12,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.14\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2019-09-16 11:32+0300\n"
"PO-Revision-Date: 2019-07-03 11:57+0200\n"
"PO-Revision-Date: 2019-09-22 02:15+0200\n"
"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
"Language: de_DE\n"
@ -1667,16 +1667,6 @@ msgstr "Einkommen + Unterhalt"
#. [topic]: id=income_and_upkeep
#: data/core/help.cfg:220
#, fuzzy
#| msgid ""
#| "\n"
#| "\n"
#| "Income is simple. You have a base income of 2 gold per turn. For every "
#| "village you control, you gain one additional gold each turn. (In general "
#| "this is configurable but in campaigns it is almost always one gold per "
#| "village.) Thus, if you have ten villages, you would normally gain 12 gold "
#| "each turn. Your upkeep costs are subtracted from this income, as detailed "
#| "below."
msgid ""
"\n"
"\n"
@ -1688,10 +1678,9 @@ msgstr ""
"\n"
"\n"
"Einkommen: Grundsätzlich erhaltet Ihr 2 Goldstücke pro Runde. Für jedes "
"Dorf, das Ihr unter Kontrolle habt, gibt es ein weiteres Goldstück (dies "
"kann variieren, in Kampagnen sind 1 Goldstück aber üblich). Bei 10 eigenen "
"Dörfern würdet Ihr also in jeder Runde 12 Goldstücke gewinnen. Von dem "
"Betrag werden die Unterhaltskosten für Eure Truppen abgezogen."
"Dorf, das Ihr unter Kontrolle habt, gibt es ein weiteres Goldstück. Bei 10 "
"eigenen Dörfern würdet Ihr also in jeder Runde 12 Goldstücke gewinnen. Von "
"dem Betrag werden die Unterhaltskosten für Eure Truppen abgezogen."
#. [topic]: id=income_and_upkeep
#: data/core/help.cfg:220
@ -1755,6 +1744,13 @@ msgid ""
"<italic>text='Status Table'</italic> dialog shows the values for the current "
"scenario."
msgstr ""
"\n"
"\n"
"Das Grundeinkommen, die Anzahl der Goldstücke welche man für jedes Dorf "
"erhält, und die von Dörfern gedeckten Unterhaltskosten sind einstellbar. In "
"Kampagnen handelt es sich aber fast immer um die oben erwähnten Werte. In "
"der <italic>text='Spielübersicht'</italic> können die Werte eingesehen "
"werden."
#. [topic]: id=income_and_upkeep
#: data/core/help.cfg:232

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@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.12\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2019-09-16 08:32 UTC\n"
"PO-Revision-Date: 2019-08-14 08:06+0200\n"
"PO-Revision-Date: 2019-09-22 02:41+0200\n"
"Last-Translator: German translation team <irc://irc.freenode.net/#wesnoth-"
"de>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -4316,10 +4316,6 @@ msgstr ""
#. [message]: speaker=Delfador
#. Relgorn is a Dwarvish Lord
#: data/campaigns/Heir_To_The_Throne/scenarios/14_Plunging_Into_the_Darkness.cfg:595
#, fuzzy
#| msgid ""
#| "Temper your anger. Relgorns manner may be rough, but surely there is "
#| "nothing wrong with his suggestion?"
msgid ""
"Temper your anger. Lord Relgorns manner may be rough, but surely there is "
"nothing wrong with his suggestion?"
@ -4617,6 +4613,9 @@ msgid ""
"The dwarves are your allies in this scenario. If you help their leader "
"survive the battle, he may provide you with useful information."
msgstr ""
"Die Zwerge sind in diesem Szenario Eure Verbündeten. Wenn Ihr ihrem Anführer "
"helft, diese Schlacht zu überstehen, wir er Euch möglicherweise einige "
"Informationen geben können."
#. [message]: speaker=second_unit
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:498
@ -4717,6 +4716,10 @@ msgid ""
"last spring and come to these caves to seek the Sceptre of Fire. With the "
"Sceptre, we hope to put the war to an end."
msgstr ""
"Uns ist es etwas besser ergangen. Letzten Frühling sind wir aus den "
"Aethenwälder geflohen und jetzt sind wir in diese Höhle gekommen um das "
"Zepter des Feuers zu suchen. Wir hoffen, mit dem Zepter dem Krieg ein Ende "
"setzen zu können."
#. [message]: speaker=Geldar
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:632
@ -4733,8 +4736,9 @@ msgstr ""
#. Relgorn is the dwarvish leader from the previous scenario
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:638
msgid "Lord Relgorns troops are fighting at our side, sir."
msgstr ""
msgstr "Relgorns Truppen kämpfen an userer Seite."
# Gardisten = der Einheitentyp
#. [message]: speaker=Geldar
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:643
msgid ""
@ -4742,6 +4746,9 @@ msgid ""
"resolute defense. Please accept the service o my clans defenders, to "
"protect you and your quest."
msgstr ""
"Prinz, sie sind hervorragende Kämpfer. Aber die Verteidigungsfähigkeiten von "
"Gardisten ist unter Zwergen unübertroffen. Ich möchte euch einen Teil meiner "
"Wächter mitgeben. Diese tapferen Krieger werden euch beschützen."
#. [message]: speaker=Konrad
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:648
@ -4759,20 +4766,12 @@ msgstr "Ihr könnt nun die legendären Zwergenwächter rekrutieren."
#. [message]: speaker=Geldar
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:663
#, fuzzy
#| msgid ""
#| "Northeast o my keep, young human, the tunnels converge towards the "
#| "deepest reaches of the underground kingdom. The Sceptre can only be "
#| "there. Please accept the service of my guardsmen. These elite warriors "
#| "will protect you."
msgid ""
"Northeast o my keep, Delfador, the tunnels converge towards the deepest "
"reaches o the underground kingdom. The Sceptre can only be there."
msgstr ""
"Im Nordenosten, junger Mensch, laufen die Stollen zusammen und führen in die "
"tiefsten Tiefen dieses Reiches. Nur dort kann sich das Zepter befinden. Ich "
"möchte euch einen Teil meiner Wächter mitgeben. Diese tapferen Krieger "
"werden euch beschützen."
"tiefsten Tiefen dieses Reiches. Nur dort kann sich das Zepter befinden."
#. [message]: speaker=Delfador
#: data/campaigns/Heir_To_The_Throne/scenarios/15_The_Lost_General.cfg:669
@ -6095,10 +6094,8 @@ msgstr "Gelangt zum Ende des Flusses"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:84
#, fuzzy
#| msgid "Move Konrad to the north side of the river"
msgid "Move Konrad to the cave"
msgstr "Führt Konrad zur nördlichen Seite des Flusses"
msgstr "Führt Konrad zur Höhle"
#. [objective]: condition=win
#: data/campaigns/Heir_To_The_Throne/scenarios/19c_Cliffs_of_Thoria.cfg:92
@ -8421,6 +8418,8 @@ msgid ""
"If you reduce Lord Bayar, Sir Ruga, Sir Daryn, or Sir Alric to 0HP, youll "
"receive a reward!"
msgstr ""
"Wenn ihr Bayars, Rugas oder Daryns Lebenspunkte auf 0 reduziert, erhaltet "
"Ihr einen Bonus."
#. [message]: speaker=Bayar
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:339

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@ -10,7 +10,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.14\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2019-09-16 11:33+0300\n"
"PO-Revision-Date: 2019-08-04 23:21+0200\n"
"PO-Revision-Date: 2019-09-22 01:59+0200\n"
"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
"Language: de_DE\n"
@ -687,20 +687,6 @@ msgstr "Unwegsame Höhle"
#. [terrain_type]: id=rocky_cave
#: data/core/terrain.cfg:967
#, fuzzy
#| msgid ""
#| "<italic>text='Rockbound cave'</italic> terrain is formed by the action of "
#| "water and wind, carrying erosive particles that carve the rock. It "
#| "resembles a scraggy underground cavern which shoulders defense, but is "
#| "hard for most units to traverse. Only settlers of caves, such as dwarves "
#| "and trolls, are fully capable of navigating such topography.\n"
#| "\n"
#| "Most units have about 50% defense in rocky caves, whereas cavalry are "
#| "limited to 40%. Dwarves, by dint of their small size, enjoy 60% defense "
#| "in rockbound caves.\n"
#| "\n"
#| "Occasionally caves are <ref>dst='terrain_illuminated_cave' "
#| "text='illuminated'</ref>."
msgid ""
"<italic>text='Rockbound cave'</italic> terrain is formed by the action of "
"water and wind, carrying erosive particles that carve the rock. It resembles "
@ -718,11 +704,13 @@ msgstr ""
"eine <italic>text='unwegsame Höhle'</italic> geformt. Zwerge und Trolle, die "
"in den Höhlen leben, haben es dagegen relativ leicht, sich in ihnen "
"fortzubewegen, besonders die Zwerge, die durch ihren kleinen Wuchs leichter "
"durch viele Hindernisse kriechen können. Gelegentlich sind Höhlen "
"<italic>text='erhellt'</italic>.\n"
"durch viele Hindernisse kriechen können.\n"
"\n"
"Die meisten Einheiten haben 50% Verteidigung in unwegsamen Höhlen, "
"wohingegen Kavallerie auf 40% begrenzt ist. Zwerge erhalten 60% Verteidigung."
"wohingegen Kavallerie auf 40% begrenzt ist. Zwerge erhalten 60% "
"Verteidigung.\n"
"\n"
"Gelegentlich sind Höhlen <italic>text='erhellt'</italic>."
#. [terrain_type]: id=mine_rails
#. [terrain_type]: id=mine_railsdiag1
@ -1610,24 +1598,6 @@ msgstr ""
#. [terrain_type]: id=cave
#: data/core/terrain.cfg:2732
#, fuzzy
#| msgid ""
#| "<italic>text='Cave'</italic> terrain represents any underground cavern "
#| "with enough room for a unit to pass.\n"
#| "Most units are wholly unfamiliar with the terrain, and thus are both "
#| "slowed down and hindered in defense. Dwarves and trolls, who make their "
#| "homes in caves, both have a relatively easy time navigating this terrain, "
#| "especially dwarves, who by dint of their small size can navigate many "
#| "obstacles that other races cannot. Occasionally caves are "
#| "<ref>dst='terrain_illuminated_cave' text='illuminated'</ref>.\n"
#| "\n"
#| "Rare patches of the underground world are illuminated by light from the "
#| "surface shining down into the gloomy darkness. This provides an attack "
#| "bonus for lawful units and removes the attack bonus from chaotic units. "
#| "In all other regards this terrain is functionally identical to normal "
#| "cave terrains.\n"
#| "\n"
#| "Most units receive 20 to 40% defense in caves, whereas dwarves have 50%."
msgid ""
"<italic>text='Cave'</italic> terrain represents any underground cavern with "
"enough room for a unit to pass.\n"
@ -2045,7 +2015,6 @@ msgstr "Erweiterung installieren"
msgid "Update add-on"
msgstr "Erweiterung aktualisieren"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=single_publish
#. [button]: id=publish
#: data/gui/widget/addon_list.cfg:412 data/gui/window/addon_manager.cfg:270
@ -2053,7 +2022,6 @@ msgstr "Erweiterung aktualisieren"
msgid "Publish add-on"
msgstr "Erweiterung veröffentlichen"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=single_uninstall
#. [button]: id=uninstall
#: data/gui/widget/addon_list.cfg:435 data/gui/window/addon_manager.cfg:247
@ -2121,7 +2089,6 @@ msgstr "Server:"
msgid "Remove Add-ons"
msgstr "Erweiterungen entfernen"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=show_help
#. [button]: id=help
#: data/gui/window/addon_connect.cfg:184 data/gui/window/title_screen.cfg:174
@ -2134,7 +2101,6 @@ msgstr "Hilfe"
msgid "Connect"
msgstr "Verbinden"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=cancel
#: data/gui/window/addon_connect.cfg:212
#: data/gui/window/addon_uninstall_list.cfg:174
@ -2185,7 +2151,6 @@ msgstr "Von:"
msgid "Version:"
msgstr "Version:"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [scroll_label]: id=description
#: data/gui/window/addon_manager.cfg:160
#: src/gui/dialogs/multiplayer/mp_create_game.cpp:588
@ -2234,7 +2199,6 @@ msgstr "Heruntergeladen:"
msgid "Dependencies:"
msgstr "Abhängigkeiten:"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=dependencies
#: data/gui/window/addon_manager.cfg:523 src/gui/dialogs/addon/manager.cpp:888
msgid "addon_dependencies^None"
@ -2245,7 +2209,6 @@ msgstr "Keine"
msgid "Translations:"
msgstr "Übersetzungen:"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=translations
#: data/gui/window/addon_manager.cfg:557 src/gui/dialogs/addon/manager.cpp:902
msgid "translations^None"
@ -2301,7 +2264,6 @@ msgstr "Reihenfolge:"
msgid "Add-ons Manager"
msgstr "Erweiterungen"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=details_toggle
#: data/gui/window/addon_manager.cfg:946 src/gui/dialogs/addon/manager.cpp:455
#: src/gui/dialogs/addon/manager.cpp:642
@ -2392,7 +2354,6 @@ msgstr "Alles andere"
msgid "Scaled to hex"
msgstr "Auf Hexgröße skalieren:"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=ok
#: data/gui/window/advanced_graphics_options.cfg:165
#: data/gui/window/campaign_dialog.cfg:443
@ -2502,7 +2463,6 @@ msgstr "Jahreszahl"
msgid "Sort in approximate chronological order of story events"
msgstr "Sortiert nach den Geschehnissen in chronologischer Reihenfolge"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/campaign_dialog.cfg:293
#: src/gui/dialogs/multiplayer/lobby.cpp:460
@ -2623,7 +2583,6 @@ msgstr "Verzeichnis im Dateimanager öffnen"
msgid "Edit Time Schedule"
msgstr "Bearbeite Tagesablauf"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/custom_tod.cfg:177
#: data/gui/window/editor_edit_scenario.cfg:106
@ -2686,7 +2645,6 @@ msgstr "Neuer Tagesablauf"
msgid "Delete ToD"
msgstr "Lösche Tagesablauf"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/depcheck_confirm_change.cfg:40
#: src/gui/dialogs/addon/manager.cpp:776 src/gui/dialogs/file_dialog.cpp:303
@ -2699,7 +2657,6 @@ msgstr "Bestätigen"
msgid "Would you like to apply the changes?"
msgstr "Möchtet Ihr die Änderungen übernehmen?"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=ok
#: data/gui/window/depcheck_confirm_change.cfg:130
#: data/gui/window/game_delete.cfg:107
@ -2710,7 +2667,6 @@ msgstr "Möchtet Ihr die Änderungen übernehmen?"
msgid "Yes"
msgstr "Ja"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=cancel
#: data/gui/window/depcheck_confirm_change.cfg:144
#: data/gui/window/game_delete.cfg:121
@ -2791,7 +2747,6 @@ msgstr "ID:"
msgid "Description:"
msgstr "Beschreibung:"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/editor_edit_scenario.cfg:170
#: src/gui/dialogs/multiplayer/lobby.cpp:482
@ -2853,7 +2808,6 @@ msgstr "In Spielübersicht ausblenden"
msgid "Gold:"
msgstr "Gold:"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/editor_edit_side.cfg:277
#: src/gui/dialogs/multiplayer/lobby.cpp:483
@ -2875,7 +2829,6 @@ msgstr "Unterhalt pro Dorf:"
msgid "Controller:"
msgstr "Spielertyp:"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [row]
#: data/gui/window/editor_edit_side.cfg:373 src/gui/dialogs/game_stats.cpp:71
msgid "controller^Human"
@ -2911,7 +2864,6 @@ msgstr "Schleier der Finsternis"
msgid "vision^None"
msgstr "Keine"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/editor_generate_map.cfg:43 src/hotkey/hotkey_command.cpp:243
msgid "Generate Map"
@ -2922,7 +2874,6 @@ msgstr "Karte erzeugen"
msgid "Choose a map generator:"
msgstr "Wählt einen Zufallskartengenerator:"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=settings
#. [button]: id=random_map_settings
#: data/gui/window/editor_generate_map.cfg:128
@ -2941,7 +2892,6 @@ msgstr "Numerischer Startwert:"
msgid "Generate"
msgstr "Erzeugen"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=title
#: data/gui/window/editor_new_map.cfg:36 src/hotkey/hotkey_command.cpp:171
msgid "New Map"
@ -2966,7 +2916,6 @@ msgstr "Höhe:"
msgid "Create"
msgstr "Erstellen"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/editor_resize_map.cfg:35 src/hotkey/hotkey_command.cpp:241
msgid "Resize Map"
@ -3194,7 +3143,6 @@ msgstr "Truppen in Reserve:"
msgid "Date"
msgstr "Datum"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=lblTitle
#. [button]: id=load_game
#: data/gui/window/game_load.cfg:286 data/gui/window/mp_create_game.cfg:898
@ -3239,7 +3187,6 @@ msgstr ""
msgid "Open saves folder"
msgstr "Öffne Ordner mit gespeicherten Spielständen"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=lblTitle
#: data/gui/window/game_save.cfg:42 data/gui/window/game_save_message.cfg:42
#: data/gui/window/game_save_oos.cfg:42 src/hotkey/hotkey_command.cpp:99
@ -3266,7 +3213,6 @@ msgstr "Überschreiben?"
msgid "Save already exists. Do you want to overwrite it?"
msgstr "Der Spielstand existiert bereits. Möchtet Ihr ihn überschreiben?"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [toggle_button]: id=sort_0
#: data/gui/window/game_stats.cfg:35 data/gui/window/game_stats.cfg:283
#: src/hotkey/hotkey_command.cpp:84
@ -3278,7 +3224,6 @@ msgstr "Heerführer"
msgid "Team"
msgstr "Allianz"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [toggle_button]: id=sort_2
#: data/gui/window/game_stats.cfg:63
#: src/gui/dialogs/multiplayer/mp_join_game.cpp:427
@ -3300,7 +3245,6 @@ msgstr "Einheiten"
msgid "Upkeep"
msgstr "Unterhaltskosten"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [toggle_button]: id=sort_6
#. [image]: id=income_icon
#. [label]: id=side_income
@ -3352,7 +3296,6 @@ msgstr ""
"Unterhalt\n"
"pro Dorf"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=title
#: data/gui/window/game_stats.cfg:705 src/gui/dialogs/game_stats.cpp:252
msgid "Current Status"
@ -3363,7 +3306,6 @@ msgstr "Übersicht (Parteien)"
msgid "Game Stats"
msgstr "Übersicht (Parteien)"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [widget]: id=tab_label
#: data/gui/window/game_stats.cfg:793 src/gui/dialogs/game_stats.cpp:252
msgid "Scenario Settings"
@ -3619,7 +3561,6 @@ msgstr "Abmelden"
msgid "Create Game"
msgstr "Partie eröffnen"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [grid]
#. [label]: id=title
#. [button]: id=show_preferences
@ -3730,10 +3671,8 @@ msgstr "Rauswerfen + Blockieren"
#. [button]: id=stopgame
#: data/gui/window/lobby_player_info.cfg:274
#, fuzzy
#| msgid "Load Game"
msgid "Stop Game"
msgstr "Spielstand laden"
msgstr "Spiel beenden"
#. [label]
#: data/gui/window/logging.cfg:93
@ -3905,17 +3844,13 @@ msgstr "Wenn ein Zug begonnen hat"
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:200
#, fuzzy
#| msgid "Game data:"
msgid "Game created:"
msgstr "Spieldaten:"
msgstr "Spiel eröffnet:"
#. [grid]
#: data/gui/window/mp_alerts_options.cfg:200
#, fuzzy
#| msgid "When a new turn has begun"
msgid "When a new game has been created"
msgstr "Wenn ein Zug begonnen hat"
msgstr "Wenn in der Lobby neues Spiel eröffnet wurde"
#. [button]: id=btn_reset_hotkeys
#. [button]: id=orb_defaults
@ -4103,7 +4038,6 @@ msgstr "Aktionsbonus"
msgid "Time for each attack, recruit, and capture"
msgstr "Zeit für jeden Angriff, jede Ausbildung und Einnahme"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [widget]: id=tab_label
#. [widget]: id=label
#: data/gui/window/mp_create_game.cfg:533 data/gui/window/preferences.cfg:291
@ -4189,7 +4123,6 @@ msgstr ""
"Legt das Passwort fest, welches Spieler benötigen, um Eurer Partie "
"beizutreten."
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/mp_create_game/default_resolution.cfg:176
#: data/gui/window/mp_create_game/small_resolution.cfg:177
@ -4209,7 +4142,6 @@ msgstr "Anführer:"
msgid "Gender:"
msgstr "Geschlecht:"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [row]
#: data/gui/window/mp_faction_select.cfg:176
#: src/gui/dialogs/multiplayer/faction_select.cpp:158
@ -4289,7 +4221,6 @@ msgstr "Verlassen"
msgid "Game Lobby"
msgstr "Spiel Lobby"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=status_label
#: data/gui/window/mp_join_game.cfg:491 data/gui/window/mp_staging.cfg:614
#: data/gui/window/mp_staging.cfg:806
@ -4328,7 +4259,6 @@ msgstr "Euer Name:"
msgid "Save password locally (encrypted)"
msgstr "Speichert das Passwort in der Konfigurationsdatei (verschlüsselt)"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [grid]
#. [label]
#. [widget]: id=label
@ -4387,7 +4317,6 @@ msgstr "Lokales Spiel"
msgid "Address"
msgstr "Adresse"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=ok
#: data/gui/window/mp_server_list.cfg:217 src/preferences/display.cpp:170
msgid "Select"
@ -4998,7 +4927,6 @@ msgstr "Bildschirmfotos…"
msgid "Browse the screenshots folder using a file manager"
msgstr "Bildschirmfotoverzeichnis im Dateimanager öffnen"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=save
#: data/gui/window/screenshot_notification.cfg:203
#: src/gui/dialogs/file_dialog.cpp:181
@ -5057,7 +4985,6 @@ msgstr "Schaden"
msgid "Overall"
msgstr "Insgesamt"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=title
#: data/gui/window/statistics_dialog.cfg:419 src/hotkey/hotkey_command.cpp:121
msgid "Statistics"
@ -5068,7 +4995,6 @@ msgstr "Statistiken"
msgid "Skip"
msgstr "Überspringen"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=lblTitle
#: data/gui/window/surrender_quit.cfg:40 src/hotkey/hotkey_command.cpp:124
msgid "Surrender Game"
@ -5170,7 +5096,6 @@ msgstr "Nächsten Tipp des Tages anzeigen"
msgid "Start a tutorial to familiarize yourself with the game"
msgstr "Führt in die Grundzüge des Spieles ein"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [grid]
#: data/gui/window/title_screen.cfg:251 src/gui/dialogs/game_load.cpp:392
msgid "Tutorial"
@ -5285,7 +5210,6 @@ msgstr "Angreifen"
msgid "Attack Enemy"
msgstr "Gegner angreifen"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/unit_create.cfg:47 src/hotkey/hotkey_command.cpp:115
msgid "Create Unit (Debug!)"
@ -5323,7 +5247,6 @@ msgstr "S"
msgid "XP"
msgstr "EP"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [toggle_button]: id=sort_6
#. [toggle_button]: id=sort_4
#: data/gui/window/unit_list.cfg:177 data/gui/window/unit_recall.cfg:89
@ -5332,7 +5255,6 @@ msgstr "EP"
msgid "Traits"
msgstr "Charakteristiken"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/unit_list.cfg:368 src/hotkey/hotkey_command.cpp:120
msgid "Unit List"
@ -5353,7 +5275,6 @@ msgstr "Umbenennen"
msgid "Dismiss"
msgstr "Entlassen"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=ok
#: data/gui/window/unit_recall.cfg:442 src/hotkey/hotkey_command.cpp:105
msgid "Recall"
@ -5364,13 +5285,11 @@ msgstr "Einberufen"
msgid "Recruit Unit"
msgstr "Einheit ausbilden"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=ok
#: data/gui/window/unit_recruit.cfg:231 src/hotkey/hotkey_command.cpp:103
msgid "Recruit"
msgstr "Ausbilden"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]
#: data/gui/window/wml_error.cfg:40 src/gui/dialogs/message.cpp:210
#: src/gui/dialogs/preferences_dialog.cpp:264
@ -5378,7 +5297,6 @@ msgstr "Ausbilden"
msgid "Error"
msgstr "Fehler"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=details_heading
#: data/gui/window/wml_error.cfg:112 src/gui/dialogs/multiplayer/lobby.cpp:214
#: src/gui/dialogs/multiplayer/lobby.cpp:230 src/gui/dialogs/wml_error.cpp:197

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@ -6,7 +6,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.12\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2019-09-16 08:33 UTC\n"
"PO-Revision-Date: 2019-08-05 02:30+0200\n"
"PO-Revision-Date: 2019-09-22 02:47+0200\n"
"Last-Translator: Crommy\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
"Language: de_DE\n"
@ -937,24 +937,18 @@ msgid ""
"unfortunately, our dwarves who are still out there — wi become irrelevant."
msgstr ""
"Wartet einfach. Die Tore werden sich schon bald schließen. Dann sind die "
"Elfen die draußen sind, genau wie unsere zwergischen Freunde, die es nicht "
"Elfen, die draußen sind, genau wie unsere zwergischen Freunde, die es nicht "
"in die Höhle schaffen, nicht mehr von Bedeutung."
#. [message]: speaker=Baglur
#. all the dwarves are inside, although there might still be some elves inside too
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:515
#, fuzzy
#| msgid ""
#| "Just watch. The gates wi close very soon. Then the elves outside — and, "
#| "unfortunately, our dwarves who are still out there — wi become "
#| "irrelevant."
msgid ""
"Just watch. The gates wi close very soon. Then the elves outside wi become "
"irrelevant."
msgstr ""
"Wartet einfach. Die Tore werden sich schon bald schließen. Dann sind die "
"Elfen die draußen sind, genau wie unsere zwergischen Freunde, die es nicht "
"in die Höhle schaffen, nicht mehr von Bedeutung."
"Elfen da draußen nicht mehr von Bedeutung."
#. [message]: speaker=Glindur
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:550

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@ -13,7 +13,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.14\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2019-09-16 11:33+0300\n"
"PO-Revision-Date: 2019-08-04 22:45+0200\n"
"PO-Revision-Date: 2019-09-22 03:48+0200\n"
"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
"Language: de_DE\n"
@ -346,7 +346,6 @@ msgstr "Joystick: Achsen-Nummer des Schubhebels"
msgid "Joystick: deadzone of the thruster"
msgstr "Joystick: Totbereich des Schubhebels"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [unstore_unit]
#. [lua]: set_status
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_The_Desert_of_Death.cfg:360
@ -361,7 +360,6 @@ msgstr "vergiftet"
msgid "Gold carryover:"
msgstr "Mitgebrachtes Gold:"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [note]
#. [lua]: generate_objectives
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg:272
@ -3605,7 +3603,6 @@ msgstr "Höhle"
msgid "Fungus"
msgstr "Pilzhain"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [color_range]: id=village
#: data/core/team-colors.cfg:188 src/terrain/terrain.cpp:176
msgid "Village"
@ -3636,13 +3633,11 @@ msgstr "Unbegehbar"
msgid "Impassable"
msgstr "Unpassierbar"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [color_range]: id=fog
#: data/core/team-colors.cfg:224 src/game_initialization/lobby_data.cpp:467
msgid "Fog"
msgstr "Nebel"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [color_range]: id=shroud
#: data/core/team-colors.cfg:230 src/game_initialization/lobby_data.cpp:470
#: src/game_initialization/lobby_data.cpp:473
@ -4091,7 +4086,6 @@ msgstr "Ja"
msgid "No"
msgstr "Nein"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [label]: id=title
#: data/gui/window/screenshot_notification.cfg:95
#: src/hotkey/command_executor.cpp:627
@ -4132,7 +4126,6 @@ msgstr ""
msgid "(Note: You should use $replacement instead in new code)"
msgstr "(Anmerkung: Sie sollten stattdessen $replacement in Ihrem Code nutzen)"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: wesnoth.deprecate_api
#: data/lua/core.lua:194 src/deprecation.cpp:69
msgid "Invalid deprecation level $level (should be 1-4)"
@ -4143,31 +4136,26 @@ msgstr "Ungültige Deprekationsstufe $level (nur 1-4 erlaubt)"
msgid "Invalid deprecation level (should be 1-4)"
msgstr "Ungültige Deprekationsstufe (nur 1-4 erlaubt)"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: set_status
#: data/lua/wml/harm_unit.lua:126 src/actions/attack.cpp:1061
msgid "female^poisoned"
msgstr "vergiftet"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: set_status
#: data/lua/wml/harm_unit.lua:128 src/actions/attack.cpp:1068
msgid "female^slowed"
msgstr "verlangsamt"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: set_status
#: data/lua/wml/harm_unit.lua:128 src/actions/attack.cpp:1068
msgid "slowed"
msgstr "verlangsamt"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: set_status
#: data/lua/wml/harm_unit.lua:129 src/actions/attack.cpp:1074
msgid "female^petrified"
msgstr "versteinert"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: set_status
#: data/lua/wml/harm_unit.lua:129 src/actions/attack.cpp:1074
msgid "petrified"
@ -4183,14 +4171,12 @@ msgstr "unheilbar"
msgid "unhealable"
msgstr "unheilbar"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: wesnoth.wml_actions.message
#: data/lua/wml/message.lua:395 src/scripting/game_lua_kernel.cpp:2787
#: src/scripting/game_lua_kernel.cpp:2822
msgid "input"
msgstr "Eingabe"
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [lua]: generate_objectives
#: data/lua/wml/objectives.lua:36 src/game_initialization/mp_game_utils.cpp:74
msgid "Victory:"
@ -4213,7 +4199,6 @@ msgstr[1] "(%d Runden verbleiben)"
msgid "%d%% of gold carried over to the next scenario."
msgstr "%d%% Goldstücke werden ins nächste Szenario übernommen."
#. #-#-#-#-# wesnoth.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [objective]: condition=win
#: data/multiplayer/scenarios/2p_Tombs_of_Kesorak.cfg:156
#: src/game_initialization/mp_game_utils.cpp:76
@ -7131,6 +7116,9 @@ msgid ""
"“all” = overview of all commands, <command> = name of a specific command "
"(provides more detail)"
msgstr ""
"[all|<Befehl>]\n"
"»all« = Überblick über alle Befehle, <Befehl> = Name eines Befehls (zeigt "
"mehr Information an)"
#: src/map_command_handler.hpp:266
msgid "Missing argument $arg_id"
@ -7166,8 +7154,8 @@ msgstr "Aufruf:"
#: src/map_command_handler.hpp:343
msgid "command^Alias:"
msgid_plural "Aliases:"
msgstr[0] ""
msgstr[1] ""
msgstr[0] "Alias:"
msgstr[1] "Aliase:"
#: src/menu_events.cpp:176
msgid "Save Map As"
@ -7312,6 +7300,8 @@ msgid ""
"[<side> [on/off]]\n"
"“on” = enable control by the AI, “off” = side is controlled by the player"
msgstr ""
"[<Partei> [on/off]]\n"
"»on« = KI spielt für den Spieler, »off« = Partei wird vom Spieler gesteuert"
#: src/menu_events.cpp:1190
msgid "Switch a side to/from idle state."
@ -7321,8 +7311,6 @@ msgstr "Ruhezustand für Partei aktivieren/deaktivieren."
#. which must be a side-number and then optionally "on" or "off".
#. As with the command's name, "on" and "off" are hardcoded, and shouldn't change in the translation.
#: src/menu_events.cpp:1194
#, fuzzy
#| msgid "do not translate the on/off^[<side> [on/off]]"
msgid "command_idle^[<side> [on/off]]"
msgstr "[<Partei> [on/off]]"
@ -7358,7 +7346,7 @@ msgstr "Ebenen des Geländes unter der Maus auf Fehler testen."
#: src/menu_events.cpp:1204
msgid "Show fps (Frames Per Second)."
msgstr ""
msgstr "FPS anzeigen (Frames pro Sekunde)."
#: src/menu_events.cpp:1206
msgid "Save game."
@ -7703,7 +7691,7 @@ msgstr "Keine Spiegelung (nur Verbündete)"
#: src/mp_ui_alerts.cpp:67
msgid "A game ($name|, $scenario|) has been created"
msgstr ""
msgstr "Ein neues Spiel wurde eröffnet: $name|, $scenario|"
#: src/mp_ui_alerts.cpp:68 src/mp_ui_alerts.cpp:82 src/mp_ui_alerts.cpp:96
#: src/mp_ui_alerts.cpp:165 src/mp_ui_alerts.cpp:176
@ -7845,20 +7833,20 @@ msgstr ""
"Möchtet Ihr den Spielstand speichern?"
#: src/playsingle_controller.cpp:349
#, fuzzy
#| msgid "Do you really want to surrender the game?"
msgid ""
"\n"
"Do you want to save the game?"
msgstr "Möchtet Ihr das Spiel wirklich aufgeben?"
msgstr ""
"\n"
"Möchtet Ihr den Spielstand speichern?"
#: src/playsingle_controller.cpp:349
#, fuzzy
#| msgid "The game has been saved."
msgid ""
"This game has been ended.\n"
"Reason: "
msgstr "Der Spielstand wurde gespeichert."
msgstr ""
"Dieses Spiel wurde beendet.\n"
"Grund: "
#: src/playsingle_controller.cpp:440
msgid "It is now $name|s turn"
@ -8211,12 +8199,6 @@ msgid "Units"
msgstr "Einheiten"
#: src/reports.cpp:1344
#, fuzzy
#| msgid ""
#| "The expenses incurred at the end of every turn to maintain your army. The "
#| "first number is the amount of gold that will be deducted. The second is "
#| "the total cost of upkeep, including that covered by villages — in other "
#| "words, the amount of gold that would be deducted if you lost all villages."
msgid ""
"The expenses incurred at the end of every turn to maintain your army. The "
"first number is the amount of gold that will be deducted. It is equal to the "
@ -8224,33 +8206,29 @@ msgid ""
"cost of upkeep, including that covered by villages — in other words, the "
"amount of gold that would be deducted if you lost all villages."
msgstr ""
"Die Kosten die nach jeder Runde abgezogen werden, um Eure Armee zu "
"verwalten. Die erste Zahl ist die Menge an Gold, die abgezogen wird. Die "
"zweite Zahl sind die Gesamten Unterhaltskosten, auch die, welche durch "
"Dörfer gedeckt sind - mit anderen Worten: die Menge an Gold, die abgezogen "
"würde, wenn Sie alle Dörfer verlören."
"Die Kosten, welche jede Runde anfallen um Eure Armee zu verwalten. Die erste "
"Zahl ist die Menge an Gold, die tatsächlich fällig wird die Einheiten, für "
"deren Versorgungskosten nicht die Dörfer aufkommen. Die zweite Zahl sind die "
"gesamten Unterhaltskosten, auch die, welche durch Dörfer gedeckt sind mit "
"anderen Worten: die Menge an Gold, die abgezogen würde, wenn Ihr alle Dörfer "
"verlöret."
#: src/reports.cpp:1344
msgid "Upkeep"
msgstr "Ausgaben"
#: src/reports.cpp:1381
#, fuzzy
#| msgid "Income"
msgid "Net Income"
msgstr "Einkommen"
msgstr "Netto-Einkommen"
#: src/reports.cpp:1381
#, fuzzy
#| msgid ""
#| "The amount of gold you gain each turn from your controlled villages, or "
#| "the amount of gold you will lose each turn for unit upkeep."
msgid ""
"The net amount of gold you gain or lose each turn, taking into account "
"income from controlled villages and payment of upkeep."
msgstr ""
"Die Menge an Gold, die sie durch Dörfer unter Ihrer Kontrolle einnehmen, "
"oder die Menge an Gold, die Sie jede Runde durch Unterhaltskosten verlieren."
"Die Menge an Gold, welche Ihr pro Runde einnehmt bzw. verliert. Dies hängt "
"von der Anzahl der Dörfern unter Euer Kontrolle und den Ausgaben zum Decken "
"der Unterhaltskosten Eurer Einheiten ab."
#: src/reports.cpp:1549
msgid "Observers:"