Compatibility hack removed as anticipated. It was confusing wmllint.
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@ -243,10 +243,3 @@
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[/frame]
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[/attack_anim]
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[/unit_type]
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#@todo: FIXME Compatibility hack for unit renames, can be removed for 1.7.5.
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[unit_type]
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id=Drake Gladiator
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[base_unit]
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id=Drake Thrasher
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[/base_unit]
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[/unit_type]
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