Added new axe sound and fixed a few animation bugs.

This commit is contained in:
Lari Nieminen 2006-05-09 09:22:39 +00:00
parent d12d6c1000
commit f224d09201
26 changed files with 293 additions and 277 deletions

View file

@ -29,7 +29,7 @@
damage=9
number=2
[animation]
hit=yes
hits=yes
[frame]
begin=-200
end=-100
@ -43,7 +43,7 @@
[/frame]
[/animation]
[animation]
hit=no
hits=no
[frame]
begin=-200
end=-100

View file

@ -29,7 +29,7 @@
damage=9
number=2
[animation]
hit=yes
hits=yes
[frame]
begin=-200
end=-100
@ -43,7 +43,7 @@
[/frame]
[/animation]
[animation]
hit=no
hits=no
[frame]
begin=-200
end=-100

View file

@ -1,86 +1,86 @@
[unit]
id=Chocobone
name= _ "Chocobone"
race=undead
image="chocobone/chocobone.png"
hitpoints=45
movement_type=undeadfoot
movement=9
experience=100
level=2
alignment=chaotic
advanceto=null
{AMLA_TOUGH 3}
[abilities]
{ABILITY_SUBMERGE}
[/abilities]
cost=38
usage=scout
unit_description= _ "Riding the bones of ostrich-like large birds once used as mounts by a lost civilization, the skeletal Chocobones can move faster than most cavalry units."
get_hit_sound=skeleton-hit.wav
die_sound=wail.wav
[attack]
name=spear
type=pierce
range=melee
[specials]
{WEAPON_SPECIAL_CHARGE}
[/specials]
damage=9
number=2
[animation]
hit=yes
[frame]
begin=-200
end=-100
image="chocobone/chocobone-moving.png"
[/frame]
[frame]
begin=-100
end=100
image="chocobone/chocobone-attack.png"
sound=spear.wav
[/frame]
[/animation]
[animation]
hit=no
[frame]
begin=-200
end=-100
image="chocobone/chocobone-moving.png"
[/frame]
[frame]
begin=-100
end=100
image="chocobone/chocobone-attack.png"
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[/attack]
[movement_anim]
[frame]
begin=0
end=150
image="chocobone/chocobone-moving.png"
[/frame]
[/movement_anim]
[defend]
[frame]
begin=-150
end=150
image="chocobone/chocobone-defend.png"
[/frame]
[/defend]
[death]
[frame]
begin=0
end=200
image="chocobone/chocobone-die-1.png"
[/frame]
[frame]
begin=200
end=400
image="chocobone/chocobone-die-2.png"
[/frame]
[/death]
[/unit]
[unit]
id=Chocobone
name= _ "Chocobone"
race=undead
image="chocobone/chocobone.png"
hitpoints=45
movement_type=undeadfoot
movement=9
experience=100
level=2
alignment=chaotic
advanceto=null
{AMLA_TOUGH 3}
[abilities]
{ABILITY_SUBMERGE}
[/abilities]
cost=38
usage=scout
unit_description= _ "Riding the bones of ostrich-like large birds once used as mounts by a lost civilization, the skeletal Chocobones can move faster than most cavalry units."
get_hit_sound=skeleton-hit.wav
die_sound=wail.wav
[attack]
name=spear
type=pierce
range=melee
[specials]
{WEAPON_SPECIAL_CHARGE}
[/specials]
damage=9
number=2
[animation]
hits=yes
[frame]
begin=-200
end=-100
image="chocobone/chocobone-moving.png"
[/frame]
[frame]
begin=-100
end=100
image="chocobone/chocobone-attack.png"
sound=spear.wav
[/frame]
[/animation]
[animation]
hits=no
[frame]
begin=-200
end=-100
image="chocobone/chocobone-moving.png"
[/frame]
[frame]
begin=-100
end=100
image="chocobone/chocobone-attack.png"
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[/attack]
[movement_anim]
[frame]
begin=0
end=150
image="chocobone/chocobone-moving.png"
[/frame]
[/movement_anim]
[defend]
[frame]
begin=-150
end=150
image="chocobone/chocobone-defend.png"
[/frame]
[/defend]
[death]
[frame]
begin=0
end=200
image="chocobone/chocobone-die-1.png"
[/frame]
[frame]
begin=200
end=400
image="chocobone/chocobone-die-2.png"
[/frame]
[/death]
[/unit]

View file

@ -1,103 +1,103 @@
[unit]
#textdomain wesnoth-utbs
id=Crawling Horror
name= _ "Crawling Horror"
race=monster
image=alien-orb-small.png
hitpoints=30
movement_type=largefoot
movement=5
[resistance]
blade=100
pierce=100
impact=90
fire=110
cold=90
holy=120
[/resistance]
experience=30
level=0
alignment=chaotic
advanceto=null
cost=20
usage=fighter
unit_description= _ "This thing is impossible to describe, no one has seen anything like it before."
get_hit_sound=wail-sml.wav
die_sound=wail-long.wav
# used to be 6-2 and 4-3
[attack]
name=fangs
type=blade
range=melee
damage=7
number=2
[animation]
[frame]
begin=-200
end=-50
image=alien-orb-small-melee1.png
[/frame]
[frame]
sound=mace.wav
begin=-50
end=150
image=alien-orb-small-melee2.png
[/frame]
[/animation]
[/attack]
[attack]
name=energy ray
type=cold
range=ranged
icon=attacks/dark-missile.png
damage=5
number=3
[animation]
hit=yes
[frame]
begin=-300
end=-200
image=alien-orb-small-ranged1.png
[/frame]
[frame]
sound=magic-dark.ogg
begin=-200
end=50
image=alien-orb-small-ranged2.png
[/frame]
[missile_frame]
begin=-200
end=0
image="projectiles/darkmissile-n.png"
image_diagonal="projectiles/darkmissile-ne.png"
[/missile_frame]
[/animation]
[animation]
hit=no
[frame]
begin=-300
end=-200
image=alien-orb-small-ranged1.png
[/frame]
[frame]
sound=magic-dark-miss.ogg
begin=-200
end=50
image=alien-orb-small-ranged2.png
[/frame]
[missile_frame]
begin=-200
end=0
image="projectiles/darkmissile-n.png"
image_diagonal="projectiles/darkmissile-ne.png"
[/missile_frame]
[/animation]
[/attack]
[defend]
[frame]
begin=-150
end=150
image=alien-orb-small-defend.png
[/frame]
[/defend]
[/unit]
[unit]
#textdomain wesnoth-utbs
id=Crawling Horror
name= _ "Crawling Horror"
race=monster
image=alien-orb-small.png
hitpoints=30
movement_type=largefoot
movement=5
[resistance]
blade=100
pierce=100
impact=90
fire=110
cold=90
holy=120
[/resistance]
experience=30
level=0
alignment=chaotic
advanceto=null
cost=20
usage=fighter
unit_description= _ "This thing is impossible to describe, no one has seen anything like it before."
get_hit_sound=wail-sml.wav
die_sound=wail-long.wav
# used to be 6-2 and 4-3
[attack]
name=fangs
type=blade
range=melee
damage=7
number=2
[animation]
[frame]
begin=-200
end=-50
image=alien-orb-small-melee1.png
[/frame]
[frame]
sound=mace.wav
begin=-50
end=150
image=alien-orb-small-melee2.png
[/frame]
[/animation]
[/attack]
[attack]
name=energy ray
type=cold
range=ranged
icon=attacks/dark-missile.png
damage=5
number=3
[animation]
hits=yes
[frame]
begin=-300
end=-200
image=alien-orb-small-ranged1.png
[/frame]
[frame]
sound=magic-dark.ogg
begin=-200
end=50
image=alien-orb-small-ranged2.png
[/frame]
[missile_frame]
begin=-200
end=0
image="projectiles/darkmissile-n.png"
image_diagonal="projectiles/darkmissile-ne.png"
[/missile_frame]
[/animation]
[animation]
hits=no
[frame]
begin=-300
end=-200
image=alien-orb-small-ranged1.png
[/frame]
[frame]
sound=magic-dark-miss.ogg
begin=-200
end=50
image=alien-orb-small-ranged2.png
[/frame]
[missile_frame]
begin=-200
end=0
image="projectiles/darkmissile-n.png"
image_diagonal="projectiles/darkmissile-ne.png"
[/missile_frame]
[/animation]
[/attack]
[defend]
[frame]
begin=-150
end=150
image=alien-orb-small-defend.png
[/frame]
[/defend]
[/unit]

View file

@ -90,7 +90,7 @@
begin=50
end=100
image=dwarf-pathfinder-attack3.png
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[frame]
begin=100

View file

@ -55,7 +55,7 @@
begin=50
end=100
image=dwarf-pathfinder-attack3.png
sound={SOUND_LIST:SWORD_SWISH}
sound={SOUND_LIST:MISS}
[/frame]
[/animation]
[animation]
@ -79,7 +79,7 @@
begin=50
end=100
image=dwarf-pathfinder-attack3.png
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[/animation]
[/attack]

View file

@ -54,7 +54,7 @@
begin=-100
end=0
image=dwarf-scout-attack1.png
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[frame]
begin=0

View file

@ -1,61 +1,77 @@
[unit]
#textdomain wesnoth-utbs
id=Skeleton Rider
name= _ "Skeleton Rider"
race=undead
image=undead-skeletonrider.png
[movement_anim]
[frame]
begin=0
end=150
image="undead-skeletonrider-moving.png"
[/frame]
[/movement_anim]
[defend]
[frame]
begin=-150
end=150
image="undead-skeletonrider-defend.png"
[/frame]
[/defend]
hitpoints=36
movement_type=mounted
movement=7
# a cross between the mounted and undeadfoot resistances
[resistance]
blade=80
pierce=110
impact=110
fire=120
cold=40
holy=200
[/resistance]
experience=44
level=1
alignment=chaotic
advanceto=null
cost=19
usage=scout
unit_description= _ "Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the sands by unholy magic to spread fear and destruction."
get_hit_sound=skeleton-hit.wav
die_sound=skeleton-die.ogg
[attack]
name=axe
type=blade
range=melee
damage=6
number=3
[animation]
[frame]
begin=-100
end=0
image=undead-skeletonrider-attack1.png
[/frame]
[frame]
begin=0
end=100
image=undead-skeletonrider-attack2.png
[/frame]
[/animation]
[/attack]
[/unit]
[unit]
#textdomain wesnoth-utbs
id=Skeleton Rider
name= _ "Skeleton Rider"
race=undead
image=undead-skeletonrider.png
[movement_anim]
[frame]
begin=0
end=150
image="undead-skeletonrider-moving.png"
[/frame]
[/movement_anim]
[defend]
[frame]
begin=-150
end=150
image="undead-skeletonrider-defend.png"
[/frame]
[/defend]
hitpoints=36
movement_type=mounted
movement=7
# a cross between the mounted and undeadfoot resistances
[resistance]
blade=80
pierce=110
impact=110
fire=120
cold=40
holy=200
[/resistance]
experience=44
level=1
alignment=chaotic
advanceto=null
cost=19
usage=scout
unit_description= _ "Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the sands by unholy magic to spread fear and destruction."
get_hit_sound=skeleton-hit.wav
die_sound=skeleton-die.ogg
[attack]
name=axe
type=blade
range=melee
damage=6
number=3
[animation]
hits=no
[frame]
begin=-100
end=0
image=undead-skeletonrider-attack1.png
sound={SOUND_LIST:MISS}
[/frame]
[frame]
begin=0
end=100
image=undead-skeletonrider-attack2.png
[/frame]
[/animation]
[animation]
hits=yes
[frame]
begin=-100
end=0
image=undead-skeletonrider-attack1.png
sound=axe.ogg
[/frame]
[frame]
begin=0
end=100
image=undead-skeletonrider-attack2.png
[/frame]
[/animation]
[/attack]
[/unit]

View file

@ -106,7 +106,7 @@ They are, in fact, the Judicators of the Drake Hierarchy, and though their armam
number=4
icon=attacks/spear.png
[animation]
hit=yes
hits=yes
[frame]
begin=-200
end=-50
@ -115,7 +115,7 @@ They are, in fact, the Judicators of the Drake Hierarchy, and though their armam
[/frame]
[/animation]
[animation]
hit=no
hits=no
[frame]
begin=-200
end=-50

View file

@ -119,7 +119,7 @@
damage=3
number=3
[animation]
hit=yes
hits=yes
[missile_frame]
begin=-100
end=0
@ -144,7 +144,7 @@
[/frame]
[/animation]
[animation]
hit=no
hits=no
[missile_frame]
begin=-100
end=0

View file

@ -109,7 +109,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
begin=-100
end=0
image="units/drakes/slasher-slash.png"
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[frame]
begin=0

View file

@ -115,7 +115,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
begin=-100
end=0
image="units/drakes/warden-slash.png"
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[frame]
begin=0

View file

@ -82,7 +82,7 @@ Special Notes:"+{SPECIAL_NOTES_BERSERK}
begin=-50
end=50
image="units/dwarves/berserker-attack2.png"
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[frame]
begin=50

View file

@ -46,7 +46,7 @@
begin=-101
end=100
image="units/dwarves/fighter-attack.png"
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[/animation]
[/attack]

View file

@ -50,7 +50,7 @@
begin=-101
end=100
image="units/dwarves/lord-attack.png"
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[/animation]
[/attack]

View file

@ -49,7 +49,7 @@
begin=-101
end=100
image="units/dwarves/warrior-attack.png"
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[/animation]
[/attack]

View file

@ -56,7 +56,7 @@ Special Notes:"+{SPECIAL_NOTES_BERSERK}
begin=-100
end=100
image="units/dwarves/ulfserker-attack.png"
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[/animation]
[/attack]

View file

@ -121,7 +121,7 @@ Special Notes:"+{SPECIAL_NOTES_FIRSTSTRIKE}
begin=-100
end=0
image="units/human-loyalists/halberdier-slash-se-2.png"
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[frame]
begin=0

View file

@ -33,7 +33,7 @@
begin=-100
end=100
image="units/ogres/ogre-attack2.png"
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[/animation]
[animation]

View file

@ -27,7 +27,7 @@
begin=-100
end=100
image="units/ogres/young-ogre-attack.png"
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[/animation]
[animation]

View file

@ -44,7 +44,7 @@ Special Notes:"+{SPECIAL_NOTES_LEADERSHIP}
[animation]
hits=yes
[frame]
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
begin=-100
end=100
image="units/undead-skeletal/deathknight-attack.png"

View file

@ -55,7 +55,7 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
begin=-250
end=-150
image="units/undead-skeletal/deathblade-attack2.png"
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[frame]
begin=-150

View file

@ -50,7 +50,7 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
begin=-100
end=0
image="units/undead-skeletal/draug-attack1.png"
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[frame]
begin=0

View file

@ -46,7 +46,7 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
[animation]
hits=yes
[frame]
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
begin=-100
end=100
image="units/undead-skeletal/revenant-attack.png"

View file

@ -81,7 +81,7 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
begin=-100
end=0
image="units/undead-skeletal/skeleton-attack.png"
sound={SOUND_LIST:SWORD_SWISH}
sound=axe.ogg
[/frame]
[frame]
begin=0

BIN
sounds/axe.ogg Normal file

Binary file not shown.