add proper special notes to some units

update the undead horseman to be more comparable to current undead stats
This commit is contained in:
Gunter Labes 2007-12-15 17:48:40 +00:00
parent 5ca206a1c2
commit ece61197d0
2 changed files with 11 additions and 4 deletions

View file

@ -34,7 +34,9 @@
advanceto=null
cost=20
usage=scout
unit_description= _ "A swirl of dust and desert sand, quick as a wind, impossible to spot when resting and as dangerous as sand storm when riled."
unit_description= _ "A swirl of dust and desert sand, quick as a wind, impossible to spot when resting and as dangerous as sand storm when riled.
Special Notes:"+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_SWARM}
{DEFENSE_ANIM "dust-devil.png" "dust-devil.png" groan.wav }
die_sound=groan.wav
[attack]

View file

@ -18,11 +18,11 @@
# a cross between the mounted and undeadfoot resistances
[resistance]
blade=80
pierce=110
pierce=70
impact=110
fire=120
cold=40
arcane=200
arcane=150
[/resistance]
experience=100
level=1
@ -31,8 +31,13 @@
{AMLA_DEFAULT}
cost=19
usage=scout
unit_description= _ "Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the sands by unholy magic to spread fear and destruction."
unit_description= _ "Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the sands by unholy magic to spread fear and destruction.
Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
die_sound={SOUND_LIST:SKELETON_DIE}
[abilities]
{ABILITY_SUBMERGE}
[/abilities]
[attack]
name=axe
description= _"axe"