Add and wire 3 new Undead portraits:
Archer, Bone Shooter and Banebow. Update changelogs, portrait credits.
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12 changed files with 44 additions and 5 deletions
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@ -24,9 +24,9 @@ Version 1.9.0-svn:
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the scenario.
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* New images for the Infantry Lieutenant and Commander by Rhyging5
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* Graphics
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* Added new portraits for: the Orc Archer, Crossbowman, Slurbow, SLayer,
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several new Orc Grunt line
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alternates, Draug and one alternate, Ghoul.
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* Added new portraits for: the Orc Archer, Crossbowman, Slurbow, Sayer,
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several new Orc Grunt line alternates, Draug and one alternate, Ghoul,
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Skeleton Archer line.
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* New animations (not yet including leading animations) for Drake Flare
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and Flameheart, Dwarf Lord ranged attack, Dwarf guard melee attack.
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* New base frame and animations for Armageddon Drake.
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@ -145,6 +145,7 @@ Valkier/Chris Wilson
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Revenant
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Draug and alternate
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Ghoul
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Skeleton Archer line
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bera/Bora Orcal
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Goblin Impaler
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BIN
data/core/images/portraits/undead/archer.png
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data/core/images/portraits/undead/archer.png
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After Width: | Height: | Size: 51 KiB |
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data/core/images/portraits/undead/banebow.png
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data/core/images/portraits/undead/banebow.png
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data/core/images/portraits/undead/bone-shooter.png
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data/core/images/portraits/undead/bone-shooter.png
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data/core/images/portraits/undead/transparent/archer.png
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data/core/images/portraits/undead/transparent/archer.png
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data/core/images/portraits/undead/transparent/banebow.png
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data/core/images/portraits/undead/transparent/banebow.png
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data/core/images/portraits/undead/transparent/bone-shooter.png
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data/core/images/portraits/undead/transparent/bone-shooter.png
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@ -6,6 +6,7 @@
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race=undead
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image="units/undead-skeletal/banebow.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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profile=portraits/undead/banebow.png
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hitpoints=50
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movement_type=undeadfoot
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movement=5
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@ -18,6 +19,18 @@
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description= _ "The most powerful of the undead archers invariably end up being those who were themselves archers in their previous life. They wander the fields of battle, guided by the fading memory of their former skill, neither knowing, nor caring what their purpose or foes might be. They are driven only by a malice born of their empty and tortured existence."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SUBMERGE}
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usage=archer
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die_sound=skeleton-big-die.ogg
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[portrait]
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size=400
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side="left"
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mirror="false"
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image="portraits/undead/transparent/banebow.png"
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[/portrait]
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[portrait]
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size=400
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side="right"
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mirror="true"
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image="portraits/undead/transparent/banebow.png"
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[/portrait]
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[abilities]
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{ABILITY_SUBMERGE}
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[/abilities]
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@ -5,6 +5,7 @@
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race=undead
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image="units/undead-skeletal/bone-shooter.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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profile=portraits/undead/bone-shooter.png
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hitpoints=40
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movement_type=undeadfoot
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movement=5
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@ -16,6 +17,18 @@
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description= _ "Of a dark sorcerer's creations, some take more strongly to the false life given them. The potency of their un-life is given equipment to match; archers, in particular, are often outfitted with a truly vile arsenal. Their quivers are filled with shafts made not of wood, but of the bones of their victims. It follows that they are dubbed simply 'Bone-Shooters' by their unfortunate enemies."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SUBMERGE}
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usage=archer
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die_sound=skeleton-big-die.ogg
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[portrait]
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size=400
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side="left"
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mirror="false"
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image="portraits/undead/transparent/bone-shooter.png"
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[/portrait]
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[portrait]
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size=400
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side="right"
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mirror="true"
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image="portraits/undead/transparent/bone-shooter.png"
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[/portrait]
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[abilities]
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{ABILITY_SUBMERGE}
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[/abilities]
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@ -6,6 +6,7 @@
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image="units/undead-skeletal/archer.png"
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ellipse="misc/ellipse"
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{MAGENTA_IS_THE_TEAM_COLOR}
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profile=portraits/undead/archer.png
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hitpoints=31
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movement_type=undeadfoot
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movement=5
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@ -17,6 +18,18 @@
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description= _ "A skeleton archer is little different from the 'skeletons' which often accompany it — it is a sin against nature, a warrior raised from the dead to fight once again. In their masters' hands, these soldiers will do anything to achieve the tasks laid before them, for death holds no fear for one who is already dead."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SUBMERGE}
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usage=archer
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die_sound={SOUND_LIST:SKELETON_DIE}
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[portrait]
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size=400
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side="left"
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mirror="false"
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image="portraits/undead/transparent/archer.png"
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[/portrait]
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[portrait]
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size=400
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side="right"
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mirror="true"
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image="portraits/undead/transparent/archer.png"
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[/portrait]
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{DEFENSE_ANIM_RANGE "units/undead-skeletal/archer-defend.png" "units/undead-skeletal/archer.png" {SOUND_LIST:SKELETON_HIT} melee }
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{DEFENSE_ANIM_RANGE "units/undead-skeletal/archer-bow-defend.png" "units/undead-skeletal/archer-bow.png" {SOUND_LIST:SKELETON_HIT} ranged }
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[abilities]
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@ -31,8 +31,7 @@ Version 1.9.0-svn:
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* Improved Terrains: animated water, grass, savanna, desert road, cobbled
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road, human city village.
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* New Portraits: Orc Archer, Crossbowman, Slurbow, Slayer, Orc Grunt line
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alternates #4, #5 and #6,
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Draug and alternate, Ghoul.
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alternates #4, #5 and #6, Draug and alternate, Ghoul, Skeleton Archer line.
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* New Animations: Drake Flare and Flameheart (leading animation still
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missing), Dwarf Lord ranged attack, Dwarf Guard melee attack.
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* New base frame and animations for Armageddon Drake.
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