Non living creatures/mechanicals are from now on excluded from being healed.
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@ -18,6 +18,15 @@ A poisoned unit cannot be cured of its poison by a healer, and must seek the car
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poison=slowed
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[affect_adjacent]
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adjacent=n,ne,se,s,sw,nw
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[filter]
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[not]
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[filter_wml]
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[status]
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not_living="yes"
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[/status]
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[/filter_wml]
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[/not]
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[/filter]
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[/affect_adjacent]
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[/heals]
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#enddef
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@ -38,6 +47,15 @@ A poisoned unit cannot be cured of its poison by a healer, and must seek the car
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poison=slowed
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[affect_adjacent]
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adjacent=n,ne,se,s,sw,nw
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[filter]
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[not]
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[filter_wml]
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[status]
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not_living="yes"
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[/status]
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[/filter_wml]
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[/not]
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[/filter]
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[/affect_adjacent]
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[/heals]
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#enddef
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